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Immersion Sues Sony and Microsoft Over Force Feedback

stereoroid writes: "Immersion Corp. has filed a lawsuit against Sony and Microsoft, alleging unauthorised use of their patents - here's their press release. The suit alleges that any use of touch or force feedback in their consoles violates their patents. For some obscure reason, this was first reported in the Irish Times today."

20 of 276 comments (clear)

  1. prrt by KimmoKe · · Score: 4, Interesting

    what about all the coin-ops that had force feedback in the 80's

  2. Heh by Wind_Walker · · Score: 4, Funny
    In other news...

    ...Logitech is sued by God over the use of "mouse"
    ...Barundi tribes sue every computer user because of their "click" language simulated by keyboard presses
    ..."Patch" Adams, the famous doctor, is suing Microsoft over their use of "Patch"

    And, of course, Microsoft patents 1's and 0's :-)

  3. In other news... by RICE_BOY_TYPE_R · · Score: 5, Funny

    Today, Immersion technologies filed a separate suit against numerous adult "toy" manufacturers for patent infringements relating to a variety of force feedback mechanisms.

    The suit names the makers of "orgasmatron" and the makers of the "king donger 3000"

    --
    I live my life one quarter pounder at a time -Vinh Diesel
  4. Help me understand... by eaddict · · Score: 4, Insightful

    Why don't these companies come out and sue right away if it such a blatant violation of a patent or something? If I were the judge, I'd say "Well, the feedback stuff has been around for 3 years, you say you have had the patent for 5, why'd did you wait so long? Dismissed" Are IP lawyers like amblance chasers? Are there law firms who do nothing but troll IP patents then alert the holder to a violation (and by the way it will only cost you $$$).

    --
    "If you are on fire you can just stop, drop, and roll. If you fall into Lava you are just dead." - my 5yr old daughter
    1. Re:Help me understand... by BlueUnderwear · · Score: 5, Funny
      As you point out, there are law firms / patent search organizations that help companies stay alert to relevant patents.

      Yeah. In Italy, there are lots of security firms that help restaurant and shop owners stay alert to relevent threats to their physical security...

      If you don't want to pay those companies, you can do routine searches of your own on the PTO web site.

      If you don't want to pay those companies, you can repair the baseball bat damage and put out the fires on your own.

      Most businesses prefer to pay, though.

      --
      Say no to software patents.
    2. Re:Help me understand... by Jace+of+Fuse! · · Score: 4, Insightful

      If they've had the patent for 5 years, Prio Art is going to get them booted out of court.

      It's not like Nintendo didn't release the RUMBLE PACK for the N64 way before any of the other systems had any kind of rumble feature, but as if that weren't enough, Sega's arcade machines have had force beedback since the 80's, as someone else has mentioned.

      I don't know how many times I got annoyed at Hang-On and Outrun because just tapping the edge of the road caused a vibration that caused me to lose even more control which further caused me to wipe out entirely. Of course, that's kind of the point, but it also makes for a more thrilling game and that's why I remember Sega's wonderful Coin-Ops.

      These guys haven't got a case. And even if they did, why haven't they mentioned the Gamecube? Not to mention all the PC Force Feedback controllers.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
  5. Strange... by Anonymous Coward · · Score: 5, Funny

    I thought Newton would've got all the patents in on force feedback...

  6. Which patents? by Neon+Spiral+Injector · · Score: 5, Interesting

    I didn't see the exact patent numbers that were supposedly infringed on. Looking at Immersion's patents, it seems they are for real force feedback. Like making a controller harder to push when you are up against a wall. Not the nerve killing vibrations of the current console controllers. Microsoft did make a true force feedback joystick for the PC though.

    Well it isn't a software patent, and the suit is against two big corps we love to hate. But if they are claiming a patent on a vibrating controller, I think there may be prior art.

    Oh, one more thing. What happens with companines like Logitech (who also made a true force feedback joystick) that licensed the technology, if the patent is declared invalid. Can they sue for the license fees that they paid?

  7. Prior Art by jordan_a · · Score: 5, Funny

    Clearly I have prior art claims, since when I was 11 or so my friends and I would take turns hitting each other while we played with our Atari.

    1. Re:Prior Art by PhilHibbs · · Score: 5, Funny

      When one of my friends was playing Revs (F1 racing game) on the BBC Micro, another friend and I picked up his chair, and titled him when he accelerated and went around. We nearly broke his neck when he crashed.

  8. Re:not another by Morphine007 · · Score: 5, Insightful

    Any idiot could have designed the force feedback stuff, even Microsoft! How did that get a patent on something so simple???

    Once something is invented it's pretty much always simple ref zippers and velcro... that's why there's patent laws; someone is innovative enough to realize that there's a huge potential market for something that's been pretty much staring us in the face for the last umpteen years, so they perfect it, and patent it so that [insert-megalithic-corporation-here] can't screw them outta there rightly deserved cash.

  9. My fav by cowscows · · Score: 5, Interesting

    My favorite from a quick glance over their patents is number 80 on their list.
    "Implementing Force Feedback Over the World Wide Web and Other Computer Networks ". Taking a fairly common feature, and saying it can work over a network. Any network. A quick skim through the patent listing didn't have any reference to a specific unique protocol or anything that they designed.

    Are they talking about realtime streaming of force feedback data? Are they talking about embedding that stuff in webpages? If I have my computer shake my mouse a little bit every time an FTP connection fails, can they sue me? It makes no sense.

    --

    One time I threw a brick at a duck.

    1. Re:My fav by Neon+Spiral+Injector · · Score: 4, Funny

      It does seem that trend with patents is take some existing technology and "web enable" it. The other technique for coming up with new patents is to tie it to a database.

      Ooo, looking over thier list it doesn't seem they have a patent on "Force feedback with a database backend." I call dibs.

  10. There has got to be prior art for this patent by asmithmd1 · · Score: 4, Informative
    They filed this in March of 1996, I know I played Atari Pole Position which had force feedback steering before I could drive a car, that would make it 1983

    5,691,898 November 25, 1997 Safe and low cost computer peripherals with force feedback for consumer applications Abstract A method and apparatus for providing safe and low-cost force feedback peripherals for consumer applications. A device microprocessor local to an interface device is coupled to the host by a first interface bus. The microprocessor receives host commands from the host computer on the first interface bus, such as an RS-232 interface, and commands an actuator to apply a force to a user object, such as a joystick, in response to host commands. A sensor detects positions of the user object and outputs signals to the host on a second interface bus, such as a PC game port bus, separate from the first bus. In a "recoil" embodiment, a user initiates force feedback by pressing a button on the joystick, which sends an activation signal to the actuator. In other recoil embodiments, the host computer can transmit one or more enable signals and/or activation signals to the actuator to enable or command forces. A safety switch of the present invention disables the actuator when the interface device is not in use and enables the actuator when an amount of weight over a predetermined amount is placed on the joystick created by a user grasping the joystick. A circuit of the present invention includes a capacitor for storing power provided by an input signal and supplied to the actuator when forces are to be output.

  11. Prior Art - "Fly by Wire" Aircraft by dso · · Score: 5, Interesting

    As early as the 1950's military aircraft were using force feedback so the pilots could "feel" the plane. Fly by wire was just not intuitive without the feedback part. The first plane that I know used this was the Avro Arrow.

  12. Simple? by wiredog · · Score: 4, Interesting
    Nothing simple, or easy anyway, about it.

    I suspect that Lockheed probably has prior art, however. Force feedback is fairly standard in fly by wire military aircraft.

  13. Noam Slashdot :o by jeff13 · · Score: 5, Interesting

    "For some obscure reason, this was first reported in the Irish Times today.""
    Why, oh why, doesn't Slashdot post my submitions? Europe has been buzzing with this and other patent cases involving Microsoft. Microsoft recently failed to pay the measly $600,000 to the poor french couple who sold everything they have to fight for thier rights against Microsoft. They won! But Slahsdot doesn't report these things when I, a long time and loyal reader, submit.

    It's the Softimage case morons.

  14. This technology is 100 years old! by clintp · · Score: 5, Informative
    The technology for arcade games to have physical feedback to the user is well over 100 years old.

    Go to an antique arcade (here's one) and look around a bit. There's machines that use electrical stimulation (low-voltage applied across the handles) and machines that use mechanical feedback (vibration, pulling, pushing). Many of these machines date from the 19th century.

    There's nothing *new* about this at all.

    --
    Get off my lawn.
  15. Re:Isn't is so.. by thesolo · · Score: 5, Insightful

    If they were the first to come up with the idea, then Microsoft or Sony shouldn't be allowed to take their idea without paying for it.

    Yes, but there are two points here:
    1) They were NOT the first to come up with this. Loads of arcade games for instance have been using forced-feedback for many, many years.
    2) This patent is far too broad, and should have never been granted. How can you patent the concept of vibration?! I could see if they patented a certain type of motor that produced a specific form of vibration, and Sony & MS stole the plans, but they are suing because their controllers vibrate. As much as I dislike Sony & MS, this lawsuit is BS.

    I do wonder though. If Immersion wins, can the child in this story sue them instead of Sony??

  16. Re:Noam Slashdot :o by cruelworld · · Score: 4, Informative

    for more details see here.

    Or just use google. Like normal people do.