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Immersion Sues Sony and Microsoft Over Force Feedback

stereoroid writes: "Immersion Corp. has filed a lawsuit against Sony and Microsoft, alleging unauthorised use of their patents - here's their press release. The suit alleges that any use of touch or force feedback in their consoles violates their patents. For some obscure reason, this was first reported in the Irish Times today."

34 of 276 comments (clear)

  1. prrt by KimmoKe · · Score: 4, Interesting

    what about all the coin-ops that had force feedback in the 80's

  2. Heh by Wind_Walker · · Score: 4, Funny
    In other news...

    ...Logitech is sued by God over the use of "mouse"
    ...Barundi tribes sue every computer user because of their "click" language simulated by keyboard presses
    ..."Patch" Adams, the famous doctor, is suing Microsoft over their use of "Patch"

    And, of course, Microsoft patents 1's and 0's :-)

  3. In other news... by RICE_BOY_TYPE_R · · Score: 5, Funny

    Today, Immersion technologies filed a separate suit against numerous adult "toy" manufacturers for patent infringements relating to a variety of force feedback mechanisms.

    The suit names the makers of "orgasmatron" and the makers of the "king donger 3000"

    --
    I live my life one quarter pounder at a time -Vinh Diesel
  4. Help me understand... by eaddict · · Score: 4, Insightful

    Why don't these companies come out and sue right away if it such a blatant violation of a patent or something? If I were the judge, I'd say "Well, the feedback stuff has been around for 3 years, you say you have had the patent for 5, why'd did you wait so long? Dismissed" Are IP lawyers like amblance chasers? Are there law firms who do nothing but troll IP patents then alert the holder to a violation (and by the way it will only cost you $$$).

    --
    "If you are on fire you can just stop, drop, and roll. If you fall into Lava you are just dead." - my 5yr old daughter
    1. Re:Help me understand... by sofar · · Score: 3, Interesting

      Apparently Immersion tried to settle with Sony and microsoft in a civilized way and have them as licensees (see their press report!). This is a common way of doing FAIR business legally, and which can take years of legal correspondence.

      Since apparently Sony and Microsoft are still refusing fair negotiations, no other choice of course can be done by immersion.

      Immersion IMHO has been doing a good and fair job here. Now they face all the trouble of lengthy and expensive suits, especially because they are against the 2 toughest players around.

    2. Re:Help me understand... by BlueUnderwear · · Score: 5, Funny
      As you point out, there are law firms / patent search organizations that help companies stay alert to relevant patents.

      Yeah. In Italy, there are lots of security firms that help restaurant and shop owners stay alert to relevent threats to their physical security...

      If you don't want to pay those companies, you can do routine searches of your own on the PTO web site.

      If you don't want to pay those companies, you can repair the baseball bat damage and put out the fires on your own.

      Most businesses prefer to pay, though.

      --
      Say no to software patents.
    3. Re:Help me understand... by deander2 · · Score: 3, Interesting

      Actually, IP lawyers DO come in the ambulance chaser form factor. There are whole firms that do nothing but comb through patent records looking for something that might possibly apply to some big company. They then go licence the right to sue on behalf of the patent holder, or buy the patent out-right. It's really a slimy business.

    4. Re:Help me understand... by Performer+Guy · · Score: 3, Interesting

      There are several possible reasons. First and foremost it is not incumbent upon a patent holder to defend it against everyone or even defend it immediately against infringement, it may not be worth their while, for example you breach their patent but they won't care unless you start making enough money to make it worth their while hiring lawyers. One other possible explanation is that they may have already been in discussions with Microsoft and Sony for many months over this, but ultimately couldn't agree on a settlement, filing suit is a clear escalation perhaps because of a breakdown in negotiations. Finally, inside companies not everyone is hawkish about suing people over patent infringements, there is a risk that you'll lose the patent and lawyers can be expensive, and some people are just gun shy or have moral reservations, so when there is an opportunity to sue, it doesn't always happen even when there is an apparently strong case and clear violation, this can delay the decision to sue through internal conflict within senior management.

    5. Re:Help me understand... by Jace+of+Fuse! · · Score: 4, Insightful

      If they've had the patent for 5 years, Prio Art is going to get them booted out of court.

      It's not like Nintendo didn't release the RUMBLE PACK for the N64 way before any of the other systems had any kind of rumble feature, but as if that weren't enough, Sega's arcade machines have had force beedback since the 80's, as someone else has mentioned.

      I don't know how many times I got annoyed at Hang-On and Outrun because just tapping the edge of the road caused a vibration that caused me to lose even more control which further caused me to wipe out entirely. Of course, that's kind of the point, but it also makes for a more thrilling game and that's why I remember Sega's wonderful Coin-Ops.

      These guys haven't got a case. And even if they did, why haven't they mentioned the Gamecube? Not to mention all the PC Force Feedback controllers.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
  5. Strange... by Anonymous Coward · · Score: 5, Funny

    I thought Newton would've got all the patents in on force feedback...

    1. Re:Strange... by Salsaman · · Score: 3, Funny
      Or Yoda.

      Oh wait, that was the FORCE feedback...

    2. Re:Strange... by Big+Dogs+Cock · · Score: 3, Funny

      He would've expected that any legal action would have an equal but opposite reaction ... and ...

      I'll get me coat.

      --
      "Under the iron bridge, we fist" - The Smiths, Still Ill
  6. Another reason why we need patents by alen · · Score: 3, Insightful

    A small company designs something and a larger one tries to steal the idea. And yes anyone could have designed it. But immersion put in the time and resources to do it and that's why they should have a monopoly for it for a short time. Otherwise no one would bother to make new things. Why spend time and money on R&D when someone else will just steal the idea and make money of it.

    1. Re:Another reason why we need patents by Usquebaugh · · Score: 3, Interesting

      In the present companies want to make money, patents are one means of making money and at the same time hindering the competition.

      Companies would still invest the time and money to invent things if patents were removed. It is a fallacy that world needs patents. Companies with stock holders need patents.

      I'm not a radical lefty, I agree a lot with Ayn Rand and economist Ludwig von Mises, I do not agree with the current slanted view that most politicians, business crooks and recent college grads seem to have on what capatilism should be.

      May I be so bold as to suggest you read http://www.ocf.berkeley.edu/~shadab/ There you might find that there is a theory that capitalism is supposed to benefit the individual not the corporation. To achieve this there must be no regulation of business, Laissez-faire

      What patents do is provide a monoploy, a goverment sanctioned one at that. How can this be in the best interests of anyone but the company holding the patent?

  7. Irish Times by kzinti · · Score: 3, Insightful

    For some obscure reason, this was first reported in the Irish Times today.

    You mean because the Times scooped their competition? What's so unusual about that? Because it's not a US paper? Not all tech-savvy newspapers are located in the States, you know. Ireland has a thriving tech industry, so it's not all that surprising that they break a tech story now and again.

    --Jim

    1. Re:Irish Times by Gopher971 · · Score: 3, Informative

      This was picked up first by Associated Press and then reported by The Irish Times.

      Just you're average nitpicker.

      --
      Just you're average nitpicker.
  8. Which patents? by Neon+Spiral+Injector · · Score: 5, Interesting

    I didn't see the exact patent numbers that were supposedly infringed on. Looking at Immersion's patents, it seems they are for real force feedback. Like making a controller harder to push when you are up against a wall. Not the nerve killing vibrations of the current console controllers. Microsoft did make a true force feedback joystick for the PC though.

    Well it isn't a software patent, and the suit is against two big corps we love to hate. But if they are claiming a patent on a vibrating controller, I think there may be prior art.

    Oh, one more thing. What happens with companines like Logitech (who also made a true force feedback joystick) that licensed the technology, if the patent is declared invalid. Can they sue for the license fees that they paid?

  9. Prior Art by jordan_a · · Score: 5, Funny

    Clearly I have prior art claims, since when I was 11 or so my friends and I would take turns hitting each other while we played with our Atari.

    1. Re:Prior Art by PhilHibbs · · Score: 5, Funny

      When one of my friends was playing Revs (F1 racing game) on the BBC Micro, another friend and I picked up his chair, and titled him when he accelerated and went around. We nearly broke his neck when he crashed.

  10. Re:not another by Morphine007 · · Score: 5, Insightful

    Any idiot could have designed the force feedback stuff, even Microsoft! How did that get a patent on something so simple???

    Once something is invented it's pretty much always simple ref zippers and velcro... that's why there's patent laws; someone is innovative enough to realize that there's a huge potential market for something that's been pretty much staring us in the face for the last umpteen years, so they perfect it, and patent it so that [insert-megalithic-corporation-here] can't screw them outta there rightly deserved cash.

  11. My fav by cowscows · · Score: 5, Interesting

    My favorite from a quick glance over their patents is number 80 on their list.
    "Implementing Force Feedback Over the World Wide Web and Other Computer Networks ". Taking a fairly common feature, and saying it can work over a network. Any network. A quick skim through the patent listing didn't have any reference to a specific unique protocol or anything that they designed.

    Are they talking about realtime streaming of force feedback data? Are they talking about embedding that stuff in webpages? If I have my computer shake my mouse a little bit every time an FTP connection fails, can they sue me? It makes no sense.

    --

    One time I threw a brick at a duck.

    1. Re:My fav by Neon+Spiral+Injector · · Score: 4, Funny

      It does seem that trend with patents is take some existing technology and "web enable" it. The other technique for coming up with new patents is to tie it to a database.

      Ooo, looking over thier list it doesn't seem they have a patent on "Force feedback with a database backend." I call dibs.

  12. There has got to be prior art for this patent by asmithmd1 · · Score: 4, Informative
    They filed this in March of 1996, I know I played Atari Pole Position which had force feedback steering before I could drive a car, that would make it 1983

    5,691,898 November 25, 1997 Safe and low cost computer peripherals with force feedback for consumer applications Abstract A method and apparatus for providing safe and low-cost force feedback peripherals for consumer applications. A device microprocessor local to an interface device is coupled to the host by a first interface bus. The microprocessor receives host commands from the host computer on the first interface bus, such as an RS-232 interface, and commands an actuator to apply a force to a user object, such as a joystick, in response to host commands. A sensor detects positions of the user object and outputs signals to the host on a second interface bus, such as a PC game port bus, separate from the first bus. In a "recoil" embodiment, a user initiates force feedback by pressing a button on the joystick, which sends an activation signal to the actuator. In other recoil embodiments, the host computer can transmit one or more enable signals and/or activation signals to the actuator to enable or command forces. A safety switch of the present invention disables the actuator when the interface device is not in use and enables the actuator when an amount of weight over a predetermined amount is placed on the joystick created by a user grasping the joystick. A circuit of the present invention includes a capacitor for storing power provided by an input signal and supplied to the actuator when forces are to be output.

  13. Re:Isn't is so.. by nomadic · · Score: 3, Insightful

    What's so stupid about this? If they were the first to come up with the idea, then Microsoft or Sony shouldn't be allowed to take their idea without paying for it.

    The problem is everyone on slashdot is so conditioned to react negatively to any patent claim that they'll jump to the attack, even when it's unwarranted.

    This is exactly what the patent office was created for.

  14. Prior Art - "Fly by Wire" Aircraft by dso · · Score: 5, Interesting

    As early as the 1950's military aircraft were using force feedback so the pilots could "feel" the plane. Fly by wire was just not intuitive without the feedback part. The first plane that I know used this was the Avro Arrow.

  15. Re:Interesting... by sh00z · · Score: 3, Informative

    Wow. A /. reader who doesn't play video games? They're simply not the same thing. "Rumble" is just a bigger version of the off-center disc used to vibrate pagers. So, if you drive your MarioKart off the road, the wheel will start to shake. Force, or haptic, feedback, will impart a restoring force to a steering wheel greater than that of the return spring alone. It's best in flight sims, where if you try some particularly tricky maneuvers, it requires a great deal of force to get the control surfaces where you want them.

  16. Simple? by wiredog · · Score: 4, Interesting
    Nothing simple, or easy anyway, about it.

    I suspect that Lockheed probably has prior art, however. Force feedback is fairly standard in fly by wire military aircraft.

  17. Noam Slashdot :o by jeff13 · · Score: 5, Interesting

    "For some obscure reason, this was first reported in the Irish Times today.""
    Why, oh why, doesn't Slashdot post my submitions? Europe has been buzzing with this and other patent cases involving Microsoft. Microsoft recently failed to pay the measly $600,000 to the poor french couple who sold everything they have to fight for thier rights against Microsoft. They won! But Slahsdot doesn't report these things when I, a long time and loyal reader, submit.

    It's the Softimage case morons.

  18. Re:not another by Anonymous Coward · · Score: 3, Insightful

    Lawyer Entropy.

    The US has too many people training to be lawyers and not enough scientists/engineers. Hence you get lawyers looking for things to do, which means either bog everyone down with brain-dead law-suits or go into corporate america as middle-management. In either case, they are adding no value to the US and we find the country slowing down from the lawyer entropy. If only we could persuade students to follow a math/science/engineering route instead.

  19. This technology is 100 years old! by clintp · · Score: 5, Informative
    The technology for arcade games to have physical feedback to the user is well over 100 years old.

    Go to an antique arcade (here's one) and look around a bit. There's machines that use electrical stimulation (low-voltage applied across the handles) and machines that use mechanical feedback (vibration, pulling, pushing). Many of these machines date from the 19th century.

    There's nothing *new* about this at all.

    --
    Get off my lawn.
  20. Re:Isn't is so.. by thesolo · · Score: 5, Insightful

    If they were the first to come up with the idea, then Microsoft or Sony shouldn't be allowed to take their idea without paying for it.

    Yes, but there are two points here:
    1) They were NOT the first to come up with this. Loads of arcade games for instance have been using forced-feedback for many, many years.
    2) This patent is far too broad, and should have never been granted. How can you patent the concept of vibration?! I could see if they patented a certain type of motor that produced a specific form of vibration, and Sony & MS stole the plans, but they are suing because their controllers vibrate. As much as I dislike Sony & MS, this lawsuit is BS.

    I do wonder though. If Immersion wins, can the child in this story sue them instead of Sony??

  21. *sigh* More case for Patent Reform by Spuggy · · Score: 3, Insightful

    I really don't Immersion is to blame on this one. If the patent office was stupid enough to award the Patent to them without checking for prior art, than it's still something that Microsoft and Sony are bound to recognize.

    I remember when the Dual Shock Controller first came out for the PSX and how I was sure to buy one quick because everything I read pointed to a quick removal from the market for a patent infringement.

    To Immersion's Defense, they did try to work with MS and Sony to work out a licensing agreement for the technology. I can't imagine that their asking price was that unreasonable seeing as though I had to pay $35 for a PS2 Dual Shock and $40 for the XBox controller.

    [From the Article]
    Immersion has expanded its licensees into the gaming console market with partners such as MadCatz, Saitek and others

    This would indicate to me that other vendors have licensed Immersion's Technology. They sell their products a substantially cheaper price and in many cases are not an inferior product. I find it hard to believe that Sony and MS could not afford to pay this.

    This is another case in which the Patent Office has screwed up again. If, as many of these other posts indicate there was prior art to the Force Feedback, then the Patent Office is to blame for awarding this in the first place. Immersion is simply excersing a right they have as patent holder--they are not to blame in this.

  22. Re:Noam Slashdot :o by cruelworld · · Score: 4, Informative

    for more details see here.

    Or just use google. Like normal people do.

  23. Obscure is right by sharkey · · Score: 3, Funny

    For some obscure reason, this was first reported in the Irish Times today.

    I couldn't find any references to potatoes OR alcohol. Why are the Irish interested?

    --

    --
    "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.