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From Midway to Xbox, The story of Seamus Blackley

Matey-O writes: "Red Herring has an interesting look at Seamus Blackley, the Man behind the Xbox, and what it took to bring the console to market." I like that this article points out the risks that Microsoft took by trying to enter a field with very established competition (and with mixed results, so far).

44 of 185 comments (clear)

  1. "...box that didn't run windows" by svara · · Score: 3, Informative

    That's not true... The XBox runs a stripped down version of Window 2000, as you can read at the Xbox-Linux site. These guys managed to get Apache running on that minimal W2k.

    1. Re:"...box that didn't run windows" by Alien54 · · Score: 3, Interesting
      I wonder about this quote then:

      Many of the Xbox team's original ideas were tossed aside, including the team's proposal that the Xbox run Microsoft's Windows operating system. Upon hearing this, Mr. Gates blew his top. But he eventually saw that Windows would only get in the way of developers creating great games.

      --
      "It is a greater offense to steal men's labor, than their clothes"
  2. Re:"Everything went great until it looked like... by roll_w.it · · Score: 2, Informative
    the demo froze" - glad to see M$ up to their old tricks again. ;o)
    My first thought too, But Mr. Blackley had only pressed the Pause button
  3. From a non-gamer... by Anonymous Coward · · Score: 4, Insightful

    I am not a gamer.

    I was at Circuit City yesterday, shopping for some stereo equipment. I decided to check out the video game section just to see what the fuss was about. This was the first time i'd seen a gamecube,xbox,and playstation2 in person.

    Frankly, i'm not sure Xbox in its current incarnation is going to do too well, at least among casual users like me.

    1. Compared to the Ninendo system and the playstation 2, the Xbox was _huge_, and ugly. I guess it really is just a PC stuffed into a black box. I was surprised at its size; bigger even than my old colecovision. This is progress?

    2. The game controllers were uncomfortably large for my (adult, male) hands.

    3. the graphics were good, and the games they were demoing were good, but not so much better than the other systems. And there weren't that many games available for it.

    4. Compared to the playstation2, which game in an elegantly small package, had a ridiculously huge selection of games, and controllers that fit my hand, i could see no compelling benefits for buying the xbox. The nintendo system also looked interesting, because of the totally far-out games they were demoing (i'm not sure what is in the water at nintendo HQ... those people have fantastic imaginations.)

    So, from a "clueless" gamer's perspective, the Xbox didn't seem like a great deal. I am not "1337" when it comes to consoles though, so I don't know of the technical advantages of the Xbox. Nor do I really care.

    1. Re:From a non-gamer... by Omerna · · Score: 2

      2. The game controllers were uncomfortably large for my (adult, male) hands.

      This is slightly OT, but am I the only person in the world who actually likes the controllers on the Xbox? They fit my hands well (better than any other console, Playstations are small and uncomfortable, and the Gamecube's are incredibly awkward) and the buttons are arranged correctly... People complain about the diamond shape of the buttons, but actually, using the angle of your thumb, it lines up straight, like a cross. (You hold the controller, you thumb points along a line through the middle two buttons which lines it up much better than a "normal" configuration.) Also the dual joystick type things help make actually playing games so much better... It allows a FPS to be fun and playable, while other types of games don't lose any control. So what's people's deal with the controllers. I'm honestly curious.

      --


      No sig for you.
    2. Re:From a non-gamer... by stubear · · Score: 2

      Nope, I like the xbox gamepad too. I find the PS2 gamepad far too small for my hands and hey get sore after half an hour or playing. However, I notice that after a few hours of playing Halo my arms get a bit tired. Probably a good thing as it forces me to put down the gamepad and take a break for a while :)

      My pet peeve is everyone's obsession about the size of the xbox. Who cares? My xbox fits comfortably on a shelf next to the TV so does it matter that it is half again as big as the PS2? Not really. I even brought the xbox with me on a recent skiing trip and I found that it wasn't all that bulky to bring along and it made for great entertainment relaxing and watching DVDs after skiing all day. I'm sure many of you geeks have heard this before so get used to it, "size doesn't matter".

    3. Re:From a non-gamer... by Osty · · Score: 2, Insightful

      This is slightly OT, but am I the only person in the world who actually likes the controllers on the Xbox?

      Certainly not. There are many people that like the XBox controllers (after all, Microsoft did do usability testing on them). It's been my experience that the only people who complain about the controllers are those who have only plaid the demo units in stores. In otherwords, the controller was in a fixed position, probably too low to be comfortable, and at completely the wrong angle. To properly enjoy the XBox controller, you need to be sitting on a couch 7 or 8 feet away from the XBox, able to just relax and adjust your grip to the controller. Once you do that, you'll realize that the XBox controller is the most ergonomic and comfortable controller available for any console to date.


      As for the PS2, the controller is too small and, compared to the XBox, has too many corners and other "pointy" areas. Those controllers cramp my hands. The GameCube controller is pretty much a PS2 controller, except maybe a little larger (not enough -- it's still too small and crampy).

    4. Re:From a non-gamer... by spectecjr · · Score: 2

      Xbox does not support HDTV, it supports 480i, but not 1080i (HDTV standard)

      Incorrect.

      Xbox supports 1080i.

      Simon

      --
      Coming soon - pyrogyra
    5. Re:From a non-gamer... by spectecjr · · Score: 2

      Incorrect.

      Xbox does not support 1080i.


      Excuse me, Moron.

      I have an XBox. You, it would appear, do not.

      My video options are:

      Video Mode (Letter Box, etc)
      Enable 480p: On/Off
      Enable 720p: On/Off
      Enable 1080i: On/Off

      So don't tell me that the XBox doesn't support it when I can see it with my own eyes, Moron.

      --
      Coming soon - pyrogyra
    6. Re:From a non-gamer... by spectecjr · · Score: 2

      I assume it was you replying anonymously below.

      Incorrect.

      Xbox does not support 1080i.


      Excuse me, Moron.

      I have an XBox. You, it would appear, do not.

      My video options are:

      Video Mode (Letter Box, etc)
      Enable 480p: On/Off
      Enable 720p: On/Off
      Enable 1080i: On/Off

      So don't tell me that the XBox doesn't support it when I can see it with my own eyes, Moron.

      --
      Coming soon - pyrogyra
    7. Re:From a non-gamer... by Glonk · · Score: 2, Insightful

      1. Compared to the Ninendo system and the playstation 2, the Xbox was _huge_, and ugly. I guess it really is just a PC stuffed into a black box. I was surprised at its size; bigger even than my old colecovision. This is progress?

      Indeed. The Xbox has built in hard drive and ethernet. The PS2 is larger when you add on the ($150) ethernet/HD addon, and it doesn't sit nearly as nice in a home theatre cabinet.

      2. The game controllers were uncomfortably large for my (adult, male) hands.
      Did you see the small controllers there? They're called Xbox Controller S, and they're the Japanese controllers, made for people who prefer smaller controllers (I love the default one, myself, though.)

      3. the graphics were good, and the games they were demoing were good, but not so much better than the other systems. And there weren't that many games available for it.
      Check this out:
      They probably didn't look too much better because of the setup. On an HDTV, with DD5.1 surround, there's a huge presentation difference.

      4. Compared to the playstation2, which game in an elegantly small package, had a ridiculously huge selection of games, and controllers that fit my hand, i could see no compelling benefits for buying the xbox. The nintendo system also looked interesting, because of the totally far-out games they were demoing (i'm not sure what is in the water at nintendo HQ... those people have fantastic imaginations.)
      Unfortunately that's too common a view. It's like people saying they don't understand why people buy a BMW over a Ford. Both get you where you need to go, one is nicer and comes with more stuff. :)

      The Xbox has built in ethernet. Historically, video game peripherals don't sell, save memory cards and controllers. Which means even though the PS2 is getting a HD/ethernet addon pack, it'll have a low adoption rate (not to mention the high price). Which means you won't get many true multiplayer games on it. Sony's online plan revolves around a GameSpy Arcade-type approach, where software will simply connect you p2p with another console, or the game developer makes their own dedicated server. MS' is more like the MSN Gaming Zone: They're spending TONS of money, and are employing more people than it took to develop the Xbox, to make Xbox Online a reality. There will be voice headsets that come and you hook into the back of the controller, complete with voice morphing, plus high-speed dedicated servers for online games, rather than p2p gaming (although you can do p2p gaming right now with GameSpy arcade on Xbox).

      Xbox is also far more appropriate for a home theatre set up. It supports HDTV resolutions, it supports in-game Dolby Digital 5.1 encoding on the fly, it's got longer controller cables (9.5 feet vs 6 feet), and it sits far nicer in a home theatre cabinet than PS2 or Gamecube.

      As for game selection: Just wait till E3. Not that the current game selection is bad, it's just that the PS2 had a 1.5 year head start. Look at the PS2's first year vs. the Xbox's. Xbox is off to a much better start...

      And with companies like Acclaim announcing they're developing more Xbox games next year than PS2 or Gamecube, expect even more soon.

  4. I am so happy.. by Perdo · · Score: 2

    the X box has had a poor showing... this was a gaming land grab by microsoft. All they would have to do is stop supporting Direct X on the desktop and they would own the entire PC gaming industry.. software AND hardware...

    That's potentially another 8 billion dollars in their pockets annually, and growing all the time. Let us hope X Box 2 meets the same fate. Think, the only decent Open GL programmer is Carmack, and he is launching rockets. That leaves the entire world of game developers in Direct X land...in microsoft's pocket. If they owned the hardware too, welcome to 100 dollar games and Apple priced X boxes as the only viable gaming platform. Crippled of course so you still need a real PC, also in Microsoft's pocket.

    --

    If voting were effective, it would be illegal by now.

    1. Re:I am so happy.. by Spoing · · Score: 2
      All they would have to do is stop supporting Direct X on the desktop and they would own the entire PC gaming industry.. software AND hardware...

      There are other gaming libraries available. If DirectX went away, it wouldn't matter one nit.

      --
      A firewall can not protect you from yourself. Turn off what you do not need. Do not use the firewall to do your work.
  5. wanna know why the xbox sux overseas? by paradesign · · Score: 3, Interesting

    THERES NO ARCADE UNIT!

    Sony has a machine, Sega has several machines, Nintendo is working on one but needs one less so than M$ does.

    Japanese gamers live in the arcade, thas why the strange (to us) puzzle games go over so well over there, because there in the arcade. Who is going to buy a 300 dollar console without ever playing it before? I didnt buy my dreamcast until i played several hits in the arcade. (dc is still better than anyhting)

    M$ needs to realize that theyre not marketing to PCGAMER anymore. Halo is not a killer app, not by a long shot!

    --
    I want 2D games back.
    1. Re:wanna know why the xbox sux overseas? by Glonk · · Score: 2, Informative

      Ermm...I guess you didn't hear about Sega bringing the Xbox hardware to the arcades.

      IGN also has a writeup: http://xbox.ign.com/articles/099/099035p1.html

  6. Re:Well, what can I say? by d5w · · Score: 2
    Taking pleasure in the possible misfortune of someone/something else - I believe it's near sadism (?).
    Reasonably near. Schadenfreude is only a couple of pages away from sadism, depending on the dictionary.
  7. actually 2 systems by GutBomb · · Score: 2, Interesting

    MS may be taking the risk on losing hardware because they know the software sales will be high. XBox games are basically just directx based games. Windows has directX also. someday soon I expect to find a way to trick an xbox game into thinking it is on an xbox, when it is really on a PC. of course the pc would probably have to have an nvidi video card but many already do. And i don't think MS would mind one bit about this, because the games are still selling, and they are not taking a loss on game sales.

    1. Re:actually 2 systems by EpsCylonB · · Score: 3, Funny

      Apparently the dvd drive in the xbox can spin both ways and xbox games are burnt and read in reverse order than normal dvd's.

      A very inventive way to try and stop games being pirated.

    2. Re:actually 2 systems by Matey-O · · Score: 5, Informative
      damn, i wish i could mod that up
      Why? It's incorrect. The OS for the XBOX boots' from the INSIDE LAYER on the RIM of the DVD, counter to normal DVD's being read with sector 0 bein on the OUTSIDE layer at the innermost track on the disc.

      MOD THAT UP. It's accurate.

      --
      "Draco dormiens nunquam titillandus."
  8. Livin' Large @ MSFT by Knunov · · Score: 5, Funny

    "As they were leaving, they all piled into one elevator. Mr. Blackley was the last to come diving in. The elevator was already sinking...Once Mr. Blackley was inside, the elevator promptly fell four floors to the ground."

    The article fails to mention that there were only 5 people in the elevator.

    Drop the donuts and pick up some dumbells, fellas.

    Knunov

    --
    Why do users with IDs under 100,000 or over 700,000 usually have the most worthwhile comments?
    1. Re:Livin' Large @ MSFT by JazFresh · · Score: 3, Funny

      Another elevator story that Seamus probably doesn't want you to hear:

      At GDC (Games Developers Conference) in San Jose a few weeks back, a few Sony Europe and Sony Japan guys were in an elevator. Seamus is standing quietly at the back, out of sight. One of the Sony Europe guys introduces himself to each of the Sony Japan guys in stilted Japanese. Seamus, who can speak Japanese pretty well, smugly leans over and proceeds to do the same, in even _more_ authentic Japanese. He goes round each person, and even introduces himself in Japanese to the Sony Europe guys (pretty much shaming out the Sony Europe guy who was only a beginner in Japanese)

      He finally gets around to the last Sony Europe guy, and the guy, not knowing how to speak Japanese at all, replies with the only Japanese phrase he knows.

      Seamus: [Looking puzzled] "What does that mean?"

      The Japanese guys in the elevator are pissing themselves laughing.

      Sony Europe guy: "Do you want to fight, monkeystyle?"

      Seamus's smug face drops a mile, and he retreats into the back of the lift.

  9. Re:"Everything went great until it looked like... by jawad · · Score: 2, Funny

    Details, details. This is slashdot, remember?

  10. xBox or just a new PC? by Frank+of+Earth · · Score: 2, Interesting

    I have been struggling on whether or not to buy the xBox. For the price, ~400 bucks with the games I want, I could just upgrade my current PC and then have access to play every kick ass game the market has to offer as well as a faster computer overall for doing other stuff like web browsing, etc. Computer hardware is so cheap these days, it might be a waste of money paying ~400 bucks for a console system dedicated to just playing video games.

    I do like the console idea because it keeps me out of the computer room and down in the living room with the rest of the living ;-)

    Maybe I'll just have work upgrade my T20 thinkpad to an A series with the builtin Geforce4 chip.. *drool* [which wouldn't cost me a dime ;-]

    1. Re:xBox or just a new PC? by Peyna · · Score: 2

      Yes, but you can't have a bunch of friends over and play multiple player games sitting on the couch in front of the TV drinking beer and eating pizza with a new pc. You can't pick it up and take it to your friend's house with the big screen tv and hook it up to it so easily either.

      4 people sharing a keyboard and mouse and monitor just doesn't work =]

      --
      What?
  11. Re:Glad to see it was American.. by paradesign · · Score: 2, Funny

    It's funny, working at a videogame store. When the Xboxes come rolling in, the packing boxes say made in Turkey, Mexico, etc. That's not America last I checked.

    --
    I want 2D games back.
  12. Very interesting... by nougatmachine · · Score: 3, Interesting
    This was a very well-written article, and I loved the way it portrayed all the insane work, struggle, and worry that goes into the creation of a game console. But at the same time, it reminded me why I've always been a Nintendo man.

    Pay careful attention to the part of the article where it describes the Xbox team versus the WebTV team vying for the support of Bill Gates, and notice the tactic which was used to convince Gates that Xbox was a worthwhile venture: "Bill, if we don't go forward with this, Sony will wipe out any hopes of a consumer presence," is the basic gist of it.

    Ah, Microsoft. Once again they demonstrate their ability to thrust themselves into a market based on paranoia. Xbox fans, take note: if not for Sony, there would be no Xbox. Hopefully my geekiness isn't getting too extravagant because I have a sense of smugness over having bought a Gamecube. I feel that way because Nintendo doesn't see the Gamecube as a trojan horse to take over my living room's connectivity.

    1. Re:Very interesting... by ryanvm · · Score: 2

      I feel that way because Nintendo doesn't see the Gamecube as a trojan horse to take over my living room's connectivity.

      That's because Nintendo thinks you are 11 years old. ;-)

  13. Re:Remember the MSX? by Guppy06 · · Score: 2

    No, that's what Microsoft would want Japanese gamers to believe. In fact the manufacturers have never said what MSX stands for and and there are at least three other possible definitions of that acronym.

  14. No mention of Bungie? by thegrommit · · Score: 2

    Hmmn, lots of talk about buying Square, Sega etc. But no mention of MS purchasing the company that developed the "alien shooter with the compelling story".

    Typical puff-piece. Lots of breathless "insider" moments, but short on substance.

  15. The Cult(ure) of Xbox by thatguywhoiam · · Score: 2, Insightful
    Aha... the article sheds a little light.

    As much as I dislike MS in general, I had hope for the Xbox. The pieces seemed to be in place for the Mac of Consoles; Seamus' renegade tactics, the corporate culture necessary for a trancendental product like this.

    What bugs me is, if I may use a tired phrase, lack of vision.

    It's all fine and good for Mr. Blackley to run around spouting how video games should be 'art'. I agree. He doesn't back it up. And Microsoft is not conducive to art; it is conducive, custom-engineered, for commerce. Case in point: In a meeting with the Xbox team a few weeks after the May 5 pitch, Mr. Ballmer started out bowling them over with one of his infamous monologues. He boomed, "The Xbox is the greatest fucking thing in the world! It's going to make billions! It's the greatest thing ever!"

    Mr. Ballmer then hammered the team on its naÔve business model, but he offered a lot of encouragement in his own fashion. Once, when they were standing in line at the company cafeteria, Mr. Ballmer sneaked up behind them and bellowed, "It's the Xbox guys!"

    "I almost peed in my pants," Mr. Blackley says. He looked over at Mr. Bachus, whose face went white, like someone who had just been caught in a crime. Mr. Blackley adds, "But at the same time, it was so motivating that he was showing everyone else there exactly who we were." As Mr. Ballmer moved closer, he joked more quietly, "Are you making any money yet?"

    Why is it the greatest fucking thing ever? Because it might be the greatest money-maker ever? There's no talk of what makes it great, other than the cushy developer tools. Which are fine, until your programmers do an end-run around your nicely doc'd methods to squeeze an extra frame or two/second out.

    Sony understands this. The PS2 is difficult. The PS2 is flexible. It does not have MS-USB ports; it knows how to make a controller.

    I read an interview during all the fracas over Halo & Bungie from a guy at Access Software (remember them? Links golf?)... they were also bought by MS. He described a situation where the best and brightest were basically picked apart from the inside, after being acquired. The Red Herring article also points out that there are no original team members left outside of Seamus.

    No, you won't get 'art' from these guys. Art doesn't make as much money as entertainment.

    --
    If Jesus wants me it knows where to find me.
    1. Re:The Cult(ure) of Xbox by kubrick · · Score: 2

      Mr. Ballmer ... boomed "The Xbox is the greatest fucking thing in the world! It's going to make billions! It's the greatest thing ever!"

      Yet more evidence of the deep business intuition and remarkable insight into the human condition that has made Steve Ballmer the CEO of Microsoft.

      Repeat after me: Developers, developers, develepors, developers....

      --
      deus does not exist but if he does
    2. Re:The Cult(ure) of Xbox by Alsee · · Score: 2

      "The Xbox is the greatest fucking thing in the world! It's going to make billions! It's the greatest thing ever!"

      It's insanely great!

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  16. Microsoft took risks? Oh, common now... by Mulletproof · · Score: 2, Insightful

    Lets all face the facts here. Microsoft doesn't take risks. Yeah, they make stupid desisions sometimes (some would say all the time),but really.

    The only reson I even considered buying an X-Box is because of Microsoft itself. Not only do they have gobs and gobs of money to buy 3rd parties hardware, etc., but they also have this unnerving habit of either buying out or crushing the competition. Even if the console sucked balls at first, I'm willing to bet that MS would do anything it takes to keep that foothold in the living room. Anything. Fact is, whether you like them or not, they make stuff work... Forcibly if nessisary. Given the capital they had to work with and the mentality they had with their past projects, I can hardly see any notable risk involved on their part. I'm sure Blackley was under pressure to make it work, but I'm also sure they researched the gaming market, profit and loss potentials and competition before getting involved. Risk? No a lot of it when you know most of the variables and have wads of cash to throw at them (again, cash = good talent, advertising, hardware contrary to popular gamer belief)

    I'm a gamer. Microsoft isn't my favorite company in the whole wide world. But when I considered whether to buy a PS2 or and XBox, I had to figure in MS's track record. It may suck now (in your opinion; I happen to like Halo, Gotham, Rally and JSRF) but like the artical said- This is a battle over your livingroom and I think they will do whatever it takes to secure that holy grail. And that is good for gamers everywhere.

    --
    You need a FREE iPod Nano
    1. Re:Microsoft took risks? Oh, common now... by Tofuhead · · Score: 2

      I don't mean any disrespect against you, but it's hard to determine whether you're serious.

      I'm a gamer too. I have nothing but loathing for MS's business practices, and few of their products ever appeal to me (although my list of exceptions is reasonably sane). However, my bet is on Sony to win the race, with Nintendo pulling the most profits from a respectable second place. From what I can tell your argument boils down to this: MS will counter the incredible software and hardware developers, creative minds, and popular franchises of Nintendo and the excellent software lineup of Sony's PS1/PS2 by throwing $LARGE at the xbox, because they want to control the view from your sofa and have enough money to do it.

      Let's extrapolate this reasoning and apply it to other markets where MS competes:

      - Throw away your Macs and Suns, and delete your Linux partitions, because MS has enough money to make Windows exactly what you need. (proof negative: the devolution of W2K into the bloated/resource-intensive WXP)

      - Junk your Pilots, Visors, and Clies away, because MS has the resources to make Pocket PCs the perfect alternative to anything made by lesser PDA producers.

      - Recycle your IBM keyboards, Logitech mouses, and Gravis gamepads, MS hardware is funded by the most successful software company in history.

      - Uninstall WordPerfect and StarOffice, MS Office has been designed to take advantage of Windows to the fullest by the world's #1 software developers, makers of the Windows OS itself.

      Sorry, I know that list is tedious, but the sarcasm is meant only in jest. But it's important to notice that MS's strongarming tactics really only involve use of their size and financial savvy as leverage against quality and innovation. In the conolse industry, such a strategy involves forcing gamers to ignore the games themselves, of which there the numbers and quality fall heavily in Sony's favor, with Nintendo's games guaranteed to rock the boat the way only Nintendo can (Two words: Ocarina, 1998).

      < tofuhead >

      --
      It is still the dark of night.
  17. Re:"Everything went great until it looked like... by Matey-O · · Score: 3, Interesting

    If it was the presentation _I've_ seen Blackley put on, it wasn't an accident. He demoed NFL 2k2, then pause the playback, zoomed in on the football in mid flight, and commented that the texturemap for the football ALONE was larger than the entire video memory for the Gamecube.

    --
    "Draco dormiens nunquam titillandus."
  18. Risks? by PRickard · · Score: 2

    I like that this article points out the risks that Microsoft took...

    That is precisely why I disregarded the article. Microsoft could give every person in America two XBoxes and still have enough money left in the bank to buy out most of its competitors in the operating systems market. It's not a risk whatsoever - it's an attempt to murder Nintendo and Sony.

    --

    == Paul Rickard, Editor of The Microsoft Boycott Campaign ====

  19. Re:Microsoft vieing games as art? HAHAHAHAHA! by BitwizeGHC · · Score: 2

    While I agree with you about Microsoft's "games as art" bit of marketing spin (it's a bit like Romero crowing "Design is law!" and then shitting out Daikatana), producing a truly artistic game is platform-agnostic, and Nintendo is perhaps the company that wins overall when it comes to bringing the art nature to gaming.

    I think we'll all eventually forget about Grand Theft Auto 3, but Mario and Zelda are forever.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  20. MS domiation of the Console by Mulletproof · · Score: 4, Insightful

    Ok, it's getting so I can't stand this anymore. I can only hear people whining about their phobea of Microsoft dominating the console market AND how the XBox sucks in the same sentance for so long.

    For said domination to occur, your competition either needs to be non-existant, disorganized, doesn't have capital, fields an inferior product, or you're plain smarter. Microsoft was more than just lucky taking the PC market because at least one or more of these came into play.

    So which one of these are you willing to admit to for the console industry? Sony and Nintendo exist as established competition, they are organized, have capital, field good products and have experience in the market. Which one of these are you saying MS is so much better at?

    None of them!? That can't be...! You must be paranoid for some reason! I realize this is flame bate, espicailly here on Slashdot, but come on, it's getting pathetic. Either admit one of these or quit whining about MS and console domination. Fact is that Sony and Nintendo would love to do the exact same thing, and complete domination by any one party isn't a good thing, regardless of how much you hate MS.

    --
    You need a FREE iPod Nano
  21. Seamus Blackley, the man behind Trespasser by Animats · · Score: 2
    The article mentions Trespasser, the Jurassic Park game. Blackley was in charge of that project, which was a heavily-funded 3-year effort at Dreamworks Interactive, the game division of Steven Speilberg's studio.

    It was a disaster. The physics (which Blackley tried to write personally) didn't work, the inverse kinematics was flakey, the gameplay was terrible, and the AI was a dud. And that's according to one of the developers. Reviews were harsh. ("Trespasser is a frustrating game, filled with boring gameplay and annoying bugs.") Sales were poor.

    After that debacle, it's not surprising that the XBox contains nothing at all technically risky. The XBox is an Pentium 3 PC with 64MB, an NVidia GeForce 2, a stripped-down Windows 2000, and manufactured by Flextronics. No risk there.

    1. Re:Seamus Blackley, the man behind Trespasser by Animats · · Score: 2

      Minor correction: the XBox uses a GeForce 3 part.

  22. Re:"Everything went great until it looked like... by Shaheen · · Score: 2

    Yeah, and for those who hadn't read the article... Seamus had hit the pause button.

    --
    You should never take life too seriously - You'll never get out of it alive.
  23. Re:who the **** cares about japan ? by moongha · · Score: 2, Insightful

    Perhaps if America made some decent console games americans would buy them.

    Metal Gear Solid 1 & 2
    Gran Turismo 1,2 & 3
    ISS Pro Evolution 1 & 2
    Silent Hill 1 & 2
    Final Fantasy

    All the major franchises are Japanese. Face it - the Japanese are better at writing games than Americans. Just be thankful that they don't give a toss about PC gaming because they'd probably be better at that as well if they tried (Mr Carmack & Valve excepted).

  24. Re:MS--not your average corporation by rseuhs · · Score: 2
    Even if it was a complete failure (unlikely)

    What would hurt them much more than the billions bucks lost would be that people would no longer assume a failure of a MS-product unlikely.

    Microsoft would actually have to produce more than vapourware to convince people.

    Just look at all the .NET-hype.

  25. Re:Another non-gamer's opinion by Glonk · · Score: 2, Insightful

    The fact that I can't watch DVDs without dashing out more dough for the remote, and the news of scratched DVDs in Japan didn't make it look any better.

    It was a tradeoff. The DVD Consortium charges something like $20 on all DVD playback devices. MS didn't have to pay that if they made the DVD playback optional, as an addon, which is why the Playback kit is $25.

    It's still a better deal than the PS2. For the PS2 you need memory cards to play. Usually multiple memory cards too. 8MB, something like $20 each. Ripoff.

    If you want to use any more than 2 controllers with the PS2, you must spend even more money (I think it's $30) on multi-tap to get 4 controller jacks.

    If you want a HD and ethernet, you gotta wait a bit then pay $150 for the addon (which makes the box bigger and bulkier than the Xbox).

    Sony knows how to milk people for money. And the sad thing is it still works, simply because they convinced everyone the PS2 was the best thing since sliced bread on its launch and it now has a huge install base. Sony's smart like that, which is why they'll be around for a while.