Slashdot Mirror


Apple Acquires Silicon Grail

mac writes "Silicon Grail's web site has an interesting update: it has been acquired by Apple. Their product RAYZ and Nothing Real's Shake are the two major products, as far as compositing software goes. Nothing Real was bought by Apple also back in February. With both companies held by Apple, who will fill the void in the Windows and Linux?"

214 comments

  1. Monty Python (perl?) by MadKeithV · · Score: 4, Funny

    What... is your name!? Steve Jobs.

    What... is your quest!? To buy the Silicon Grail.

    What... is the average performance of a Dual G4 when compared to an Intel Pentium 4? What, Rambus, or DDR powered?

    I don't know that... AAAAAAAAARGHHH!H

    1. Re:Monty Python (perl?) by Anonymous Coward · · Score: 0

      You are a tool troll tool. And that makes you a troll, as well.

    2. Re:Monty Python (perl?) by Anonymous Coward · · Score: 1, Funny

      (With an outrageous French Accent):

      Ah told heem we alreahdy had waaan!

  2. What is it? by ObviousGuy · · Score: 3, Informative

    Here's what it is.

    Better writeups, please.

    --
    I have been pwned because my /. password was too easy to guess.
  3. What Void for Windows? by bons · · Score: 3, Informative

    There are no shortage of video editors out there and a quick search of Sourceforge for "video editing" shows a good chunk of projects rolling along.

    1. Re:What Void for Windows? by Erik+K.+Veland · · Score: 1

      Uhm... this is not a video-editor, this is hi-end production composition software. The kind used to produce special effects in Hollywood-movies.

      The closest (consumer) competitior would be Adobe After Effects.

      --
      "I tend to think of OS X as Linux with QA and Taste", James Gosling, creator of Java
    2. Re:What Void for Windows? by EnVisiCrypt · · Score: 5, Insightful

      Mark this down as "Flamebait" if you want but:

      Those OSS projects are to video editing what the GiMP is to Photoshop. I think you'd better keep looking.

      Don't get me wrong, I like GiMP, but I don't think you'd want to use something with it's level of polish for professional projects, which is the segment Apple is after.

      --


      *everything* is Orwellian to cats.
    3. Re:What Void for Windows? by d0n+quix0te · · Score: 3, Informative

      What rot. Shake and Rayz are compositors not video editors. These are similar to Adobe After Effects (but far more powerful) not like Premier or FinalCut Pro.

    4. Re:What Void for Windows? by RevAaron · · Score: 2

      Actually, I wouldn't be surprised if most of those video editors weren't the GIMP equivalent, but more like the xv to Photoshop... Or at least GIMP 0.2. ;)

      --

      Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
    5. Re:What Void for Windows? by Anonymous Coward · · Score: 0

      mod parent and parents parent as clueless

      shake is a compositor, and a kick ass ones at that.

      kicks the shit out of after effects (your precious adobe)

      after the 3d elements are rendered, and film has been scanned, all the cool shit you see at the theaters is done with compositors you dumb ass.

      video editor...pshaaawwww...go home you 2 bit wedding videographer

    6. Re:What Void for Windows? by FuzzyMan45 · · Score: 1

      Um, isn't RAYZ a piece of software that does compositing, not video editing? There is a difference.

  4. Redundant by Anonymous Coward · · Score: 3, Funny

    Yep. Dude, it's redundant to demand better writeups. You've been here how long?

    1. Re:Redundant by c13v3rm0nk3y · · Score: 1

      Well, I thought the article was a bit more thin on information than necessary. There was no indication what kind of software these companies make, which made the conclusion less than obvious.

      Not to mention that the link to the company no longer holds any real information.

      I appreciated the link to real information about the products Apple has just aquired. Kind of the whole point of the article, don't you think?

      --
      -- clvrmnky
  5. No Worries by donnacha · · Score: 4, Interesting

    With both companies held by Apple, who will fill the void in the Windows and Linux?
    From the May story:
    ...in an email sent out to Shake users, Apple has declared that Irix and Linux versions will be developed at least through 2003.
    No doubt they'll apply the same sort of schedule to Rayz and then stick both packages into some sort of suite, available on Windows and Linux in the same way that QuickTime is.

    Or am I being ridiculously optimistic? Do I need to Think Different to understand Apple's financial decisions?

    1. Re:No Worries by ZaMoose · · Score: 4, Informative

      There is no Quicktime for Linux.

      Unless I missed some big story in the last week or so...

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    2. Re:No Worries by Anonymous Coward · · Score: 1, Informative

      It might be time to go BSD - MacOS X BSD. I sincerely doubt that anyone involved in video production gives a fuck about the "free" or otherwise nature of the license anyway.

      MacOS X - the unix for people who bathe daily.

    3. Re:No Worries by Anonymous Coward · · Score: 0
      You are being way over optomistic...

      have you used quicktime on windows? IT's FOUL!

      It's pretty on the mac, just goes to show ya that apple can't write good windows software. To think that SHake or Rays will be any good on windows after apple has "fixed" it is....

    4. Re:No Worries by rufo · · Score: 1

      What's wrong with QT on Windows? Works fine for me, I've never had any issues with it, nor do I know anybody who's had any problems with it.

      --
      My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
    5. Re:No Worries by foobar104 · · Score: 1

      have you used quicktime on windows? IT's FOUL!

      Meh. Apart from the typical Windows installer-- click "next" thirty-seven times to install this software-- there's absolutely nothing wrong with QuickTime for Windows.

    6. Re:No Worries by Kunta+Kinte · · Score: 1
      There is no Quicktime for Linux.

      AFAIK. There is. Check the herionewarrior.com website. I think there's even multiple implementations out there. Quicktime codecs are another story

      What's needed is the sorenson codec, the most common quiktime codec. Something the nice people at apple have been blocking for years now. Yeah, go apple :(

      That means, if an editor wants to use the quicktime format on linux for editing he/she can, their just can't use the sorenson codec. Yes this makes it useless for many people, but not all.

      --
      Based on upvotes, Ageism is the only "-ism" Slashdotters care about and think isn't SJW
    7. Re:No Worries by renderhead · · Score: 1

      Just to clarify, putting Shake and Rayz into a "suite" would be pointless since they both do essentially the same thing. Until they were both bought out by Apple, they were direct competitors. What we can expect to see is a new compositing package that incorporates the "best" (read: Apple's favorite) features of each package. Whether they'll call it Shake, Rayz, or some new name (Rake?) is anybody's guess.

      Since both Shake and Rayz are high-end compositing packages running in the $5000 plus per seat range, I wonder if Apple has any intention of making a simplified version for home users to compete with After Effects in the $500 range. iComposite, anyone?

      --
      I wish that my inferiority complex were as good as yours.

      -RenderHead

    8. Re:No Worries by Neon+Spiral+Injector · · Score: 1

      But the point is, Apple didn't release QuickTime for Linux.

    9. Re:No Worries by Anonymous Coward · · Score: 0

      The fact that they give a specific date for Irix and Linux support would tend to indicate that those versions will be dropped at that time (otherwise they would have been better off just saying that the Irix and Linux versions will continue).

      Reality is that unless they are forced to (ie Quicktime on Windows because without Windows support Quicktime would be dead) Apple does not support their software products on platforms other than the Mac (just look at all the i* software, lack of Apple software for the iPod on Windows, etc).

      This simply appears to be Apple's attempt to force the users of Shake and/or Rayz to move to the Mac platform.

    10. Re:No Worries by Anonymous Coward · · Score: 1, Funny

      iShake - the Katherine Hepburn version.

    11. Re:No Worries by stux · · Score: 1

      iShaykz

      :)

      --

      ---
      Live Long & Prosper \\//_
      CYA STUX =`B^) 'da Captain,
      Jedi & Last *-fytr
    12. Re:No Worries by bursch-X · · Score: 1

      >What's needed is the sorenson codec,
      > [...] Something the nice people at apple have been blocking for years now. Yeah, go apple :(

      Gee, are you really that stupid? Guess who makes the sorenson codec... yes, Sorenson! And now guess who's the only company that is allowed and able to port and/or license any port of that codec to Linux... yes! Sorenson!

      So don't tell me it's Apple's fault that they didn't persuade Sorenson to port their codec to Linux (for free). Moron.

      --
      There are two rules for success:
      1. Never tell everything you know.
    13. Re:No Worries by Kunta+Kinte · · Score: 1

      I should have been more specific.

      sorenson seems to want to license their codec to other vendors. I think they tried to with macromedia, and apple sued them. Looks like an exclusive license.

      The case apple vs. sorenson case is still in court.

      --
      Based on upvotes, Ageism is the only "-ism" Slashdotters care about and think isn't SJW
  6. Its all about revenue by Anonymous Coward · · Score: 2, Interesting

    Here's what I think will happen :

    Apples not going to cut of a revenue stream, so clearly they'll keep Windows / Linix / other versions. Its in their best interests to allow these acquisitions to generate revenue, if for no other reason than to mititgate acquisition costs.

    Intermediate term, I wouldn't be surprised to see "enhanced" versions on OS X only, followed by a longer term retirement of Windows / Linux / other versions.

    This way they entice folks over to their high margin platform (Mac), while not pissing them off and giving them adequate time to retire the older hardware gracefully.

    1. Re:Its all about revenue by Anonymous Coward · · Score: 0

      How is forcing people to purchase the same software over along with a whole new platform graceful?

      Irrespective of if the migration was from mac to or in this case pc to mac, the whole deal is pure shyte.

      I predict the PC users will just migrate to another application. Shake is nice, but by no means unique.

      Steve Jobs and Bill Gates should get into a transporter accident and become Still Gabs.

    2. Re:Its all about revenue by Saint+Fnordius · · Score: 1

      This would fit in with their "it's all better on a Mac" strategy, along with the XServe lineup. They'll keep the non-Mac versions alive as a way of enticing professionals to the dark side, but making damn well sure that these programs run better on Apple hardware.

      It is interesting to see Apple follow a "convert or be eaten" strategy. We expect this from Microsoft, but from Apple? Heck, at one time they were considering selling FileMaker!

      All this high-end buying binges are nice and all, but I hope Apple puts more effort into "average joe" application, like giving their programmers time to work on Open Office (or bring out a professional version of Apple Works).

  7. Think Different by Anonymous Coward · · Score: 0

    Yes, you are being overly optimistic :)

    Currently, Apple does not port Quicktime to Linux

    More likely, Apple wants to ensure that video/film editing and SPFX is done on Macs.

    Although they continue to develop Shake 'till 2003, if you were to invest in post-production hardware, would you bet on a platform/app-solution ending in 1 year?

    Combined with the XServe, it seems Apple wants to 'embrace and expand' the high-end post-production environment.

  8. I Guess Apple Can Finally... by tealover · · Score: 0

    look on the brighter side of their lives now.

    Oops. Wrong movie.

    --
    -- You see, there would be these conclusions that you could jump to
  9. Will these be Apple-branded? by Nomad7674 · · Score: 4, Insightful

    While it makes sense for Apple to buy these packages, it may not make sense to immediately assume the company will make them MacOS-only in either the long or short-term. There are a number of Apple technologies including AppleWorks (Formely ClarisWorks) and FileMaker Pro which continue to have Windows versions produced to this day. Rather, these purchases simply let Apple showcase the advantages of the MacOS X platform by *forcing* a port of these products to MacOS X and making sure that port takes the fullest advantage of the MacOS X toolsets.

    At least that is my take.

    1. Re:Will these be Apple-branded? by $hy_guy · · Score: 1

      don't forget QUICKTIME

    2. Re:Will these be Apple-branded? by Lysander+Luddite · · Score: 2

      OTOH, ClarisWorks and FMP are consumer and home office level products. Shake and Rayz are obviously for high end pro video production houses. I don't see DVD Studio or Final Cut Pro being put on Windows any time soon.

      Just MHO, YMMV.

    3. Re:Will these be Apple-branded? by anti-drew · · Score: 1
      OTOH, ClarisWorks and FMP are consumer and home office level products. Shake and Rayz are obviously for high end pro video production houses. I don't see DVD Studio or Final Cut Pro being put on Windows any time soon.

      Nope, and they won't be. Apple's always made its money from hardware, not software. DSP and FCP have healthy price tags, but they both have excellent free equivalents ... they're not aimed at the small consumer.

      The kind of people who will pay $1000 each to buy the pro tools, and another $1000 for the effects pack, will happily expense another $3000 for a sexy new TiBook, no prob. Having people using Mac hardware is not only profitable, but increases mindshare (did I just use a dot-com word?) and sells more units.
    4. Re:Will these be Apple-branded? by clarkgoble · · Score: 1

      I wonder if these aren't an even better match for Pixar than they are Apple. Yeah Jobs is behind both. But he also seems to be trying to leverage each towards the other. (Witness his moving Apple servers into Pixar)

      If they could only get better hardware for the high end market I think Apple would be in a killer position to be what SGI used to be. However that hardware issue with PowerPC chips is a huge one.

  10. windows? by paradesign · · Score: 1

    who uses windows in the PRO compositing field anyways? i always thought that your only choices were a mac, an overpriced *nix box(eg. sgi) or a linux box, which have only recently gained widespread approval for things other than servers. is it really that big of a deal that windows users will no longer get these programs?

    --
    I want 2D games back.
    1. Re:windows? by Anonymous Coward · · Score: 1, Informative

      Actually, the PRO compositing field is dominated by windows. Discreet's PRO boxes (inferno & flame, both with a 6 figure+ price tag) run win2k, and Avid|DS only runs on windows. The thing is, the big studios (ILM for ex.) typically use their own proprietary compositing systems.

    2. Re:windows? by analog_line · · Score: 2

      I would assume that the people who've bought this software for Windows consider it a big deal. For the most part, people generallydon't just port commercial software to a platform just because they feel like it. They do it because they've done or recieved some kind of market research that tells them that people will actually buy it.

    3. Re:windows? by TheEnglishPatient · · Score: 1

      Actually Flame and Inferno are both SGI based ( Octane or Onyx). The lower-end products Combustion and Smoke do run on NT

      Nick Brooks

    4. Re:windows? by Anonymous Coward · · Score: 0

      What world do you live in? You better wake up. If you went to NAB and saw the BIG apple demonstartion on Shake where they showed all the stuff from lord of the rings and how all the stupid weenies with Final Cut will be able to do this work soon, did you think that was real? Show me 1 thing that was done in shake on a mac for that movie. The answer is 0. I just don't think this tactic of buying the componies and software will make effects community drop all the establish compositing hardware and run out and buy the over priced, over-bloated snail speed like macs. There will always be another company out there to serve the REAL professional compositing community.

    5. Re:windows? by arbat2 · · Score: 1

      The big companies like ILM run their own proprietary compositing systems because it is cheaper to employ half a dozen developers than to use the products of other companies.

  11. Oops. by echucker · · Score: 4, Funny

    I read that as "composting software", and was trying to figure out why Apple people would buy special software for recycling waste files into free space.

    1. Re:Oops. by bigfatlamer · · Score: 1

      trying to figure out why Apple people would buy special software for recycling waste files into free space

      Especially when Microsoft already has a monopoly on that market with default installs of their software.

      --
      There's one thing computing teaches you, and that's that there's no point to remembering everything.
      --Doug Copland
    2. Re:Oops. by Namarrgon · · Score: 2
      Actually, when we were demonstrating our compositing software on the DEC stand at NAB '97, the large red sign they put over our heads did in fact read "COMPOSTING".

      They changed it before the show started :-)

      --
      Why would anyone engrave "Elbereth"?
  12. Re:Wow by Anonymous Coward · · Score: 0

    Shake on a Quad-1.4 Ghz G4 Apollo DDR system will make you pee your little panties, dickweed.

  13. We are the knights .... by Wordsmith · · Score: 0

    We are the knights whose default beep is "eep!"

    1. Re:We are the knights .... by Erik+K.+Veland · · Score: 0, Offtopic

      You mean 'quack'?

      Hehe, long time but I still laugh each time I hear it on TV.

      --
      "I tend to think of OS X as Linux with QA and Taste", James Gosling, creator of Java
    2. Re:We are the knights .... by Anonymous Coward · · Score: 0

      Thank you for posting that with your +1 bonus. I look forward to you losing 3 karma.

    3. Re:We are the knights .... by proj_2501 · · Score: 1, Offtopic

      You don't remember the Wild Eep?

      The Wild Eep was one of the default alert sounds for GENERATIONS. I can't understand why Apple doesn't include it anymore.

    4. Re:We are the knights .... by krugdm · · Score: 1, Offtopic

      Ah, but you know you're a veteran Mac user if you can remember "Clink-Clank"!

    5. Re:We are the knights .... by Anonymous Coward · · Score: 0

      wild eep rulez! heh heh heh

    6. Re:We are the knights .... by Grizelmac · · Score: 0

      Yes I enjoyed. Clink-clank.

      Sosumi was nice too, with a good story behind it.

      --
      Your Technology General Contractor http://www.birddogdigital.com
    7. Re:We are the knights .... by stux · · Score: 1

      Don't forget the monkey :)

      Man, I *hate* that simple beep :(

      --

      ---
      Live Long & Prosper \\//_
      CYA STUX =`B^) 'da Captain,
      Jedi & Last *-fytr
  14. Following in MS' footsteps by eMilkshake · · Score: 2, Insightful
    A long time ago, a desktop operating system company wanted their platform to be recognized as one for high end CGI, so they bought Softimage. Anyone see parallels here?

    Actually, this is cool for Apple, because years ago you could refute those who said Apple was the graphics platform by pointing out the lack of CGI and high end compositing software for the platform (Premiere isn't high end before someone says that), but it appears Apple is attempting to remedy it.

    The real question is, how long after they force developers to poorly port things will they sell it to Avid? ;)

    1. Re:Following in MS' footsteps by linuxislandsucks · · Score: 1

      Yeah the company that bought softimage was laughed out of the industry..

      I hope Apple doesn't mak ethe same msitake..

      --
      Don't Tread on OpenSource
    2. Re:Following in MS' footsteps by Anonymous Coward · · Score: 0

      Avid is pretty much dead.
      Their software has taken a nose-dive, and they've had little new innovation in the last 5 years.

  15. Monopoly? by Anonymous Coward · · Score: 0

    On High End compositing software?

  16. Silicon Grail site F'd by laptop006 · · Score: 1

    I couldn't see any announcement on the Silicon Grail site, and when I tried to go anywhere but the homepage I got 500 server errors (with a 500 trying to serve the 500, go figure)

    I've never seen a /.ing do THAT before...

    --
    /* FUCK - The F-word is here so that you can grep for it */
  17. Apple's Digital editing Hi-end cabal by Erik+K.+Veland · · Score: 5, Insightful

    It all is starting to work out now.

    They already have the best video editor in Final Cut Pro. Then they released Cinema Tools to help convert between film and video, easing the editing process for cinema features. Then came the Xserve, paving the way for the server / heavy workstation in the creative business. Now by combining the best of the two leading technologies in the high-end compositing market Apple can take over the entire movie business by simply being the best choice.

    Sneaky, but I like it ;)

    --
    "I tend to think of OS X as Linux with QA and Taste", James Gosling, creator of Java
    1. Re:Apple's Digital editing Hi-end cabal by hondo77 · · Score: 1

      Well, not the entire movie business. There's that little thing called 'Maya' that they haven't bought yet.

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
    2. Re:Apple's Digital editing Hi-end cabal by FuzzyMan45 · · Score: 1

      No, but if people continue to buy lower priced, faster x86 linux machines as an alternative to highly priced SGI machines, SGI may be bought by apple, who would then also own maya. (SGI owns Alias|Wavefront IIRC).

    3. Re:Apple's Digital editing Hi-end cabal by hondo77 · · Score: 1

      Actually, people have been speculating for a while that Apple would buy Alias|Wavefront from SGI, what with SGI so weakened. It didn't make sense to me but in light of Apple's recent acquisitions, who knows?

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
  18. apple isn't interested in linux... by T.Monk · · Score: 1

    They used the BSD core, remember? All of you nay-sayers that constantly spout the "*BSD is dead" mantra, how now? the BSDs have a long long history, don't be so quick to count them out..

    1. Re:apple isn't interested in linux... by Anonymous Coward · · Score: 0

      constantly spout the "*BSD is dead" mantra

      Heh. Like Apple isn't...

  19. Isn't this old news? by pstreck · · Score: 1

    I thought i read that this had already happened in may or junes linux journal. Or am i halucinating again?

    --

    Later,
    Phil
    1. Re:Isn't this old news? by Anonymous+Freak · · Score: 1

      Probably. Quite often, it takes a month or two for some of the more obscure news to make it to slashdot. They just (at the time of this writing) had a story about the cartoon 'Tripping the Rift' being picked up by the Sci-Fi network. When you link to the page, it's dated sometime in April...

      --
      Another non-functioning site was "uncertainty.microsoft.com."
      The purpose of that site was not known.
  20. Discreet Will Fill The "Void" For Windows by Quarters · · Score: 2

    Not that there was much of a void. AfterEffects on the low end and Discreet products for the high end.

    http://www.discreet.com/

    1. Re:Discreet Will Fill The "Void" For Windows by TheEnglishPatient · · Score: 1

      Discreet's high end products Inferno, Flame and Fire do NOT run on windows. They are SGI based.
      Discreet's low end products Smoke and Combustion are NT based

      Nick Brooks

    2. Re:Discreet Will Fill The "Void" For Windows by Quarters · · Score: 2

      True, but I would consider Smoke and Combustion to be high-end compared to After Effects.

    3. Re:Discreet Will Fill The "Void" For Windows by Peter+McC · · Score: 1

      Er, try again. Smoke is also IRIX-based; it's the Octane2 version of Fire, like Flame is the Octane2 version of Inferno.

      I don't think you can call anything that makes you buy an Octane2 low-end :)

      --
      You know what I hate? Wait, what do you like? I hate that!
  21. Many pro apps on Windows! by Jasons56 · · Score: 1

    Yes, potentially loosing Shake to Mac is a bummer for those shops with large investments in Shake on P.C. render farms. Medium sized shops don't care, as most already have become platform agnostic. Shake was not a cheap product. The type of professionals that use this stuff are used to upgrading their systems on a very regular basis anyways. Do you have any idea what shops like this charge? A few $$$ for a new Mac - who cares. It seems to me that Jobs reason for going after these markets is more about mindshare than anything else. People love to brag about how their software or hardware was used to create whatever blockbuster or whatever. Never mind that they will never have the skills to do it themselves. Besides, the P.C. has plenty of options left. Digital Fusion and yes, After Effects provide much of the functionality of Shake. People that are offering Video Editing programs as comparison don't have a clue. And, Final Cut may be nice but in NO way is it the end all or be all of editing. It is NOT a revolution. Ever heard of the Video Toaster? That was a paradigm shift. Final Cut is an Avid wantabe. Express DV 3.0 beats Final Cut in many ways and is in the same price range. For middle budget and up pros both of these apps are lacking the kind of realtime speed that is needed. Try a Media Composer with Realtime hardware or a DPS Velocity with the same. Or sit down at a Symphony or DS and see what pro apps are all about. Final Cut - blah!

    1. Re:Many pro apps on Windows! by Anonymous Coward · · Score: 0

      Quote:
      > xpress DV 3.0 beats Final Cut in many ways
      > and is in the same price range

      err... where does xpress beat FCP? .. and what makes you think $999 and $1699 is the same price range? (+70%)

      Quote:
      > Try a Media Composer with Realtime hardware or
      > a DPS Velocity with the same. Or sit down at a
      > Symphony or DS and see what pro apps are all
      > about. Final Cut - blah!

      oh, and be ready to fork out ten times the costs... but who cares about money these days ;)

      ps: final cut pro 3 *does* realtime effects without additional hardware as previews, and with the progression of computing power they will do full resolution in 2 years time

  22. What Void for Linux? by RAMMS+EIN · · Score: 2, Informative

    From an earlier article on the fate of Shake :

    ``Apple has declared that Irix and Linux versions will be developed at least through 2003.''

    To me that suggests that there is no Linux void yet. Also, the fact that they say they will keep developing for those Unices but not for MS Windows suggests that perhaps they will Go Unix with this, which they can do thanks to Mac OS X's Unix roots (kudos to NeXT for coming up with this brilliant idea).

    ---
    Economics is extremely useful as a form of employment for economists.
    -- John Kenneth Galbraith

    --
    Please correct me if I got my facts wrong.
  23. Apple and shake by umrgregg · · Score: 1

    This tib-bit can be found on shakes webpage:

    Platform independence

    Shake will look and work identically on all operating systems. Plus, Shake licenses are always floating, which means that you can start Shake on any machine in your facility.


    Now, that isn't to say which operating systems, but notice there is a plural there. And considering Apple didn't change this back in feb. when they bought Shake...

    --
    NMG
  24. windows / unix void? by tolan-b · · Score: 0

    er, did discrete logic go out of business or something?

  25. Interestingly enough by Qwerpafw · · Score: 5, Interesting
    Though I don't think anyone as yet has made this point, it is (quite obviously) the crux of Apple's strategy with these software purchases.
    Step 1: Purchase a company that makes widely used software and sells it for ridiculous prices.
    Step 2: Make only minor changes to the software, and create a macintosh port.
    Step 3: Release a very mac-optimized version, that takes advantage of everything macintosh. After a while, drop the price a whole bunch, and cut support for non-mac versions, or alternatively, just don't cut the price for the non-mac versions.
    Now, what this effectively does is make it so that the people who used to shell out big bucks for the software product now have two choices: find a new piece of software, or spend less money than they priviously wold have spent on an upgrade, and buy a powermac and the mac version of the software.

    This is actually quite a brilliant strategy. Think of it this way: I use product x. Product x costs $20,000 and an upgrade costs $5,000. Product x is the core of my business. I use windows PCs to run product x. Now apple buys company x, who makes product x. Nothing changes for a few years. Product x's windows support is phased out, and the mac version's price is dropped to $2,000 for a new product, and $999 for an upgrade. I can now purchase a powermac for $5,000 and a product x upgrade to mac for $999 and end up spending only slightly more than I would have otherwise. Furthermore, in the future, upgrades will be very very cheap. Or, if I don't like apple, I can stop using product x, and instead use product y, which, since I never used it before, now costs $20,000, and has an entirely different interface...

    See why Apple's strategy is smart?
    1. Re:Interestingly enough by donglekey · · Score: 5, Interesting

      You are damn right it is smart. I do 3D. If they bought Maya and dropped the price for the Mac version (even more) and also I could get a cheap copy of Shake, what would I be using ? A mac baby all the way. Actually if I did more compositing and they dropped the price of just Shake or Rayz that would be incentive enough to buy a Mac.

    2. Re:Interestingly enough by Anonymous Coward · · Score: 0

      Yeah, and then tell your client, "Sorry, Mr. Mills, we don't have that commercial ready yet because we 'upgraded' to hardware that's 5 times slower"...

      Apple should stick to doing what it does best: simple desktop systems for people who don't know and don't want to learn much about how computers work.

      Catering to dumb people is smart business; you have a huge client base.

  26. I thought the same thing. Just checked to see by Anonymous Coward · · Score: 0

    if someone else already noticed that. I'm assuming it is composing software.

    1. Re:I thought the same thing. Just checked to see by TheEnglishPatient · · Score: 1

      Its compositing - when you make a composite image from seperate backgrounds and foregrounds

  27. That is silly by Anonymous Coward · · Score: 0

    The differences between BSD, Irix, Linux, and many other unices is quite slim.

    Yes, apple has quite clearly and publicly decided they have no particular use for linux, and apple has made a point of choosing for Darwin BSD utilities over GNU utilities when the two are equivilent. But to develop software for BSD, and NOT bother creating a linux version, would be absolutely insane. The costs of dual-targeting linux if you are already targeting BSD would be practically almost nothing, and you would be closing off a huge portion of your known customer base and known revenue stream by failing to present a linux version. Especially given that shake was already developed to be compatible with linux and irix. The idea that apple would literally throw away current customers just because they aren't linux "fans" just does not really make sense.

    1. Re:That is silly by blakespot · · Score: 1
      Yes, apple has quite clearly and publicly decided they have no particular use for linux, and apple has made a point of choosing for Darwin BSD utilities over GNU utilities when the two are equivilent.
      • Let us remember, OS X (with Mach + FreeBSD at its core) is evolved from NEXTSTEP, which had Mach + BSD at its core from day one (October 11, 1988 - ten years to the day before my marriage, which I've always felt was somehow signficant). Linux did not exist at that time, and even if it had, BSD is arguably more robust in a number of ways. (BSD was particularly robust compared to what else was out there back in the 80's.)
      But to develop software for BSD, and NOT bother creating a linux version, would be absolutely insane. The costs of dual-targeting linux if you are already targeting BSD would be practically almost nothing, and you would be closing off a huge portion of your known customer base and known revenue stream by failing to present a linux version. Especially given that shake was already developed to be compatible with linux and irix. The idea that apple would literally throw away current customers just because they aren't linux "fans" just does not really make sense.
      • Apple is a hardware company first and foremost. It would be
      • insane for them not to give serious consideration to making these products OS X-only, as it would move lots of video shops to Mac hardware which brings with it a number of present and future benefits for Apple. And as for the age old debate of "Why won't Apple port Quicktime to Linux??" -- the number of folks using Linux on the desktop is insignificant to Apple. It would not be worth the time and money it would take to work the port. Simple.


      blakespot

      --
      -- Heisenberg may have slept here.
      iPod Hacks.com
    2. Re:That is silly by astrodawg · · Score: 1

      Revenue stream from Linux users? That's funny.

      Why develop for Linux when you KNOW the users will refuse to pay and raise hell all over the place about it not being free?

  28. Some thoughts on Quicktime by Anonymous Coward · · Score: 1, Interesting

    ** Please note that the following is purest, purest speculation. **

    It is my personal theory that one of the big reasons we will not be seeing a linux version of quicktime is because apple simply does not have any linux skills in-house.

    What i would suppose is that apple developed quicktime for windows because they just absolutely had no other choice. They needed windows support for their technology, thus they went through the bother of training and/or hiring people until they had people on staff capable of writing to the Windows API. Apple would have to do this again if they wanted to port quicktime to Linux-- i.e., they would not just have to deal with the non-trivial task of porting Quicktime (At this point, you may almost almost call Quicktime a full fledged operating system. The thing is such a beast that i have heard it said that Apple does not actually port Quicktime to Windows-- that instead, they wrote a limited Wine-like "emulation" layer translating all the parts of the Macintosh APIs that Quicktime uses into the equivilent parts of the Windows APIs), they would also have to train and hire people capable of performing this mammoth task on Linux-- a harder task than doing the same for Windows, because when Quicktime was ported to Windows apple already had some windows-skilled employees, for example in the Claris division.

    From this, i would say that the absence of Quicktime for Linux does not reflect on whether Apple's newly aquired video production software companies will continue to release UNIX versions; after all, these companies already have employees with Linux experience, so apple's reasoning in not bothering with Linux does not matter there. They have a successful product, and it would be monetarily advantageous to just continue as is, especially given that dropping out of the windows and linux markets would create a vacuum that some new company could step into and possibly grow large enough as a result to threaten Apple's worthfulness in the video editing market.

    That being said, Quicktime is apple's crown jewel. So, my question is this: Why on earth would Apple not want to immediately integrate its new video editing holdings into Quicktime as completely as possible as immediately as possible? And if Apple does want to have its products integrate with Quicktime, then how is this going to effect the Linux/UNIX version?

    One possibility-- although this is mostly just useful thinking-- is that one big side-effect of apple buying up Shake and Silicon Grail is that apple will at some point assign the linux-savvy employees of its new holdings to port Quicktime to linux in the interest of using it as a base for the next version of the Shake and Silicon Grail products. It is, at the least, an interesting thought.

    Of course, we must always keep in mind the possibility that Apple is only grabbing these companies up because it is somehow strategically useful for Pixar for Jobs to have indirect control over these companies, and so Jobs manipulated Apple to buy these companies up..

    --super ugly ultraman

    1. Re:Some thoughts on Quicktime by foobar104 · · Score: 2

      Why on earth would Apple not want to immediately integrate its new video editing holdings into Quicktime as completely as possible as immediately as possible?

      Rayz, Chalice, and Shake are not editing programs. They're compositors. Big, big difference.

      Nobody needs QuickTime for a compositor, except possibly to support reading and writing of image formats. And Shake, Chalice, and Rayz already have those problems solved.

      (At this point, you may almost almost call Quicktime a full fledged operating system. The thing is such a beast that i have heard it said that Apple does not actually port Quicktime to Windows-- that instead, they wrote a limited Wine-like "emulation" layer translating all the parts of the Macintosh APIs that Quicktime uses into the equivilent parts of the Windows APIs)

      Are you just making stuff up at this point, or what?

    2. Re:Some thoughts on Quicktime by Matthias+Wiesmann · · Score: 2, Insightful
      Some answers.
      • QuickTime was ported to Windows very early, maybe version 1, but I'm quite sure about version 2. This was in the early 90's and Linux was not important at that time.
      • QuickTime is media compression framework. IMHO it does not rely a lot on the Macintosh Toolbox, its more the reverse: the Macintosh Toolbox (QuickDraw most notably) relies on the QuickTime framework.
      • Apple never ported QuickTime to Linux because they never had a reason to. Basically Apple gets money when either somebody uses or licenses QuickTime for their application or when somebody buys a Mac.
      • This does not mean that porting QuickTime for Linux would be difficult. They basically ported it to BSD (Darwin) - the only significant difference would be the frame-buffer interface.
    3. Re:Some thoughts on Quicktime by bsartist · · Score: 1

      Are you just making stuff up

      Actually, no, he's right. Apple found that it was more cost-effective to port the parts of the Mac Toolbox that QT needed, than it would be for them to port QT to use the native Win32 API.

      What's more, OS X's Carbon layer is based in part on the portability work already done by the QT for Windows team.

      --
      Lost: Sig, white with black letters. No collar. Reward if found!
    4. Re:Some thoughts on Quicktime by Snocone · · Score: 2

      ** Please note that the following is purest, purest speculation. **
      It is my personal theory that one of the big reasons we will not be seeing a linux version of quicktime is because ...


      ** Please note that the following is pure fact. **

      There are only two reasons that you will not be seeing a Linux version of QuickTime.

      A) No one has come up with a revenue model to justify Apple's investment in it. And with no significant portion of either production or consumption of video taking place on Linux desktops, I sincerely doubt anyone ever will.

      B) No outside party has offered to provide Apple with the necessary investment. Apple would be more than happy to do so at anyone at all's request (well, the QuickTime team anyway, can't speak for top management but I doubt they'd be offside) it's just that the Red Hats etc. haven't put the dosh up.

      END. OF. STORY.

    5. Re:Some thoughts on Quicktime by anti-drew · · Score: 2, Informative
      QuickTime was ported to Windows very early, maybe version 1, but I'm quite sure about version 2. This was in the early 90's and Linux was not important at that time.

      Of course he means QuickTime 2, not Windows 2.0. :-) This page actually has some good history, though some of the links are dead. It was QT2.1 in 1995.

      QuickTime is media compression framework. IMHO it does not rely a lot on the Macintosh Toolbox, its more the reverse: the Macintosh Toolbox (QuickDraw most notably) relies on the QuickTime framework.

      Nope, you've got it backwards. QuickTime on OS9 was an extension, which you could readily disable and remove, and as such no part of the standard MacOS toolbox relied upon it. (QT on OSX is a little more integrated but the historical separation remains, QT is built on top of the toolbox, not vice versa.)

      QuickTime uses the Mac toolbox fairly heavily -- it's not about media compression, it's about time-based playback of media. Compressing and decompressing is just something you -sometimes- need to do as part of this. A lot of the code is getting it from the uncompressed format to the screen/speakers in a timely manner. It uses windows, threads, events, timers, component manager, resource manager, file manager, sound manager, just to name a few. As some other folks said, they basically ported a good chunk of the MacOS Toolbox to Windows to make it work.

      Apple never ported QuickTime to Linux because they never had a reason to. Basically Apple gets money when either somebody uses or licenses QuickTime for their application or when somebody buys a Mac.

      I won't argue too much with that one. I should point out that one of the reasons they didn't port it was because as big as it might seem to some young'uns :-) Linux is really relatively a recent phenomenon, and until really very recently the only way to release software for it was to open-source it and let people compile it themselves. Binary distributions are still hellish. Open-sourcing QuickTime is not an option due to the tangle of copyrights and licensing (Sorenson, etc) underneath much of its technology, plus the fact that they'd be giving away their crown jewels.

      This does not mean that porting QuickTime for Linux would be difficult. They basically ported it to BSD (Darwin) - the only significant difference would be the frame-buffer interface.

      They ported the Mac toolbox to Darwin first - aka Carbon. Then, and only then, they brought over QuickTime, building it on top of Carbon. You'd have to port a large part of Carbon to Linux. Mind you, it would be possible, but there probably isn't a large perceived ROI for the time involved.

      I'm sure Apple wouldn't mind extending their media-player dominance to another consumer desktop platform, but Linux (and *BSD) are not consumer desktop platforms yet. When binary distributions become more feasible and the userbase grows, that's when you might see QT for Linux.

      (former Apple engineer)
    6. Re:Some thoughts on Quicktime by benwaggoner · · Score: 5, Informative

      Everything you said is wrong :).

      QuickTime 2 was the first version for Windows. It was playback only - authoring required a Mac. It wasn't really a port, just a player library that could do QT files.

      QuickTime 3 for Windows was a ground-up new version that supported Authoring. Since QuickTime for Mac had huge dependcies on the underlying MacOS "Toolbox" for QT3 for Windows they actually ported over a huge portion of the MacOS APIs so it could run. It was complete enough that Apple had to specifically request software vendors not use QuickTime as a Mac to Windows porting library. And some still did, like Media Cleaner Pro 4.

      QuickTime is a whole media architecture. It does compression, sure, but lots of other stuff. It is a major enabling technology for video editing, and also does panoramas, audio playback, etcetera. Its complexity is on the same order of magnitude as the Linux kernel.

      Apple doesn't get any money from QuickTime licenseing. While you need to license the installer from them, it is free as in beer. You just need to send them two copies of your disc for regression testing against new versions of QT.

      QuickTime for MacOS X is Carbon, which means it uses the port of the Mac toolbox for MacOS X (in the same way it uses is own internal port on Windows). Porting it to Linux would require porting this as well. This is far from trivial - QuickTime needs to talk directly to low level hardware like sound cards, clocks, video cards, etcetera. This aren't things that are well unified under Linux. QuickTime is extremely heavily tested by a large testing team. So even if they did it, they'd have to pick a few Linux flavors to test against. The kinds of things QuickTime does are the kinds of things that break on random distributions.

      I've heard that the Windows port took something over 100 engineer years, and I imagine Linux would take at least as many. That's, VERY rough ballpark, $20M.

      Think Apple could see an additional $20M in net revenue from having a Linux port?

    7. Re:Some thoughts on Quicktime by Anonymous Coward · · Score: 0

      I understand that Adobe did something similar when they implemented Photoshop for Windows.

    8. Re:Some thoughts on Quicktime by foobar104 · · Score: 2

      Actually, no, he's right. Apple found that it was more cost-effective to port the parts of the Mac Toolbox that QT needed, than it would be for them to port QT to use the native Win32 API.

      If you're talking about GUI elements, then I'm with you-- for QuickTime Player. But are you talking about the QuickTime library itself? I don't believe there's any Mac-specific code in there, at least that I know of.

    9. Re:Some thoughts on Quicktime by Anonymous Coward · · Score: 0

      My understanding is that pretty much everything from GUI to video playback, image viewing, etc still uses the Mac calls. Quicktime sits on top of a compatibility layer that then calls the appropriate Windows function. I think it works that way, but in reverse, for linking to Quicktime on Windows.

    10. Re:Some thoughts on Quicktime by Peter+La+Casse · · Score: 1
      A) No one has come up with a revenue model to justify Apple's investment in it. And with no significant portion of either production or consumption of video taking place on Linux desktops, I sincerely doubt anyone ever will.

      Never is a long time. Nobody knows what operating systems will be used for production or consumption of video in 20 years, or even 10. Granted, nobody knows if anybody will care about Quicktime in 10 years either.

    11. Re:Some thoughts on Quicktime by stux · · Score: 1

      No, he's right

      Apple has even had to say publically that the QT API is not supposed to be a porting layer.

      BUT you can take a macos program, and simply link to qtml.dll on windows, and it almost all works.

      Almost all of the important parts of MacOS are contained in the qtml.dll

      Yes... QuickTime for Windows is actually MacOS for Windows.

      Believe It.

      --

      ---
      Live Long & Prosper \\//_
      CYA STUX =`B^) 'da Captain,
      Jedi & Last *-fytr
    12. Re:Some thoughts on Quicktime by pixel_bc · · Score: 1

      It is my personal theory that one of the big reasons we will not be seeing a linux version of quicktime is because apple simply does not have any linux skills in-house.

      Of course, you'd be wrong. Until there's a clearly defined revenue model thats profitable, you'll not see Quicktime for Linux. End of story.

    13. Re:Some thoughts on Quicktime by stu_coates · · Score: 2

      I've heard that the Windows port took something over 100 engineer years, and I imagine Linux would take at least as many. That's, VERY rough ballpark, $20M.

      But, if Apple opened it up and let the community do the port (I'm sure there's the will), it would cost them substantially less. If they only open up the playback side and leave the authoring closed and on the current platforms it would still benefit Linux and *BSD greatly.

      With MacOS X (Darwin) being a flavor of FreeBSD they probably have a large proportion of the work required to make a *BSD/Linux port possible done already.

      But, back in the real world, what would be their motive for taking such a move? With MacOS X, they already have a viable (unix like) platform for Quicktime and it works quite well (at least on my B&W G3 and iBook2), so the benefits for Apple of having QT support on Linux/*BSD would be low. Despite this point, I'd still love to have a native QT player on my Slackware desktop.

  29. Yes, but why compositing companies? by bill_mcgonigle · · Score: 5, Insightful

    Let's not think too inside the box about Nothing Real and Silicon Grail. Apple's also aggressively going into the MPEG-4 market. Now, MPEG-4 has a wonderful feature, foreground and background separation. As I understand it, you can send the weather map once, and then send just the weatherman moving in front of it from then on. As they'd say up here in New England, you get wicked-good compression that way.

    What's the killer application for automated background separation? Video-conferencing, of course, or what Apple might call iTalk. Video-conferencing has not been well received, largely because of bandwidth problems. MPEG-4 gives you really nice full-frame compression, but add in the automated layer separation, and it gets way better. It might even be good enough to do on a GSM phone. Cable modems are definitely more than good enough.

    So, who has the technology for separating people from their backgrounds? Hollywood, of course - that's what they use for putting live actors into special effects. Who's considered the best by Hollywood? Nothing Real and Silicon Grail, of course.

    So, Apple builds this into the January version of OSX and shows an ad with the couple who got married in Hawaii last year; they've got a kid now, and Grandma gets to watch him take his first steps live because she's got an iMac that's on the cable modem 24/7. Digital lifestyle.

    I expect the QuickTime team are the guys waving the landing lights for the Nothing Real and Silicon Grail tech. Even if I'm wrong about the application, there's no better place in Apple to absorb the technology.

    There's probably more going on here besides just beefing up up Final Cut Pro.

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    1. Re:Yes, but why compositing companies? by benwaggoner · · Score: 2

      Of course, QuickTime 6 only implements the ISMA Profile 0 and 1 of MPEG-4, which doesn't include any compositing features. Layering and such is mainly seen in Main profile. Envivio does make a Main Profile MPEG-4 plug-in for QuickTime for Windows.

      Support for non-ISMA profiles, or later ISMA profiles, might be coming in QT7, eventually.

  30. reasons for this by NightHwk1 · · Score: 1

    Apple originally acquired Nothing Real for the technology behind Shake, for fairly obvious reasons. However, the purchase of Rayz makes no sense to me, other than to simply buy the competition. Silicon Grail did not have any amazing technology of its own, it was all licensed from Kodak/Cineon. In fact, Rayz was painfully slow on many systems because of its lack of opengl support.

    So the only reason I'm opposed to this is that Apple now owns 2 of the 3 top compositing software companies. I could care less about losing Rayz... I want my Shake back.

    1. Re:reasons for this by Anonymous Coward · · Score: 0

      They do have several cool technology. The xpresso node is so much more powerful than colorx in Shake. Their tracker is much better, and being able to play filmrolls WHILE you are tweaking things is way cool. And I love multi-comp and color correct. They are much quicker and easier to use. I've never had problems with it being slow. I have had problems with shake not running at all on various video cards (poor OpenGL support). Rayz even runs fast on my laptop. Hope Apple puts all this to good use.

    2. Re:reasons for this by furiousgeorge · · Score: 2

      Apple is being smart. A LOT of people out there were looking to Rayz as a Shake replacement now that NothingReal went to the dark side.

      With Shake gone...... well if you want to work in compositing u need to start evaluting Discreet, or budget for some fruit colored plastic computers.

    3. Re:reasons for this by Namarrgon · · Score: 2
      ... except that Discreet recently closed their Venice & Chicago development offices, which included the Combustion development office. Developers were offered a position in Montreal instead. AFAIK, only one accepted.

      The non-Apple compositing market is far from empty, even when you consider only sub-$50k products. I can think of at least 4, including our own Digital Fusion.

      --
      Why would anyone engrave "Elbereth"?
    4. Re:reasons for this by banal+avenger · · Score: 1

      "budget for some fruit colored plastic computers."

      Well, actually, the computers being used for compositing wouldn't be fruit-colored...In fact, Apple doesn't have any fruit-colored computers anymore.

  31. I wonder if apple knows... by ptomblin · · Score: 2

    ...that Silicon Grail uses a whole bunch of code that they licensed from Kodak's Cineon product, and which Grail has no transfer rights to? Knowing Kodak, they won't do anything about it, but it would be interesting if they withdrew the license entirely and left Apple holding the bag on a much less interesting product.

    Of course, the guy three cubes over who is porting other bits of Cineon code to Linux would probably be out of a job if that happened, so I hope it doesn't happen.

    --
    The next Cmdr Taco duplicate will be ready soon, but subscribers can beat the rush and see it early!
    1. Re:I wonder if apple knows... by dangermouse · · Score: 1

      What transfer? Apple bought Silicon Grail. Apple is Silicon Grail. They hold that license now, and there's no transfer involved.

  32. How do you know? by SIGFPE · · Score: 2

    Are you sure about the lack of transfer rights? Do you know in detail how it was worded? I'm pretty sure that there is next to no Cineon code in Rayz, just the motion interpolation code.

    --
    -- SIGFPE
  33. It's PREMIERE. Learn to spell ffs! by Anonymous Coward · · Score: 0

    It's not "Premier", it's "Premiere".
    It's not "Palimino" or "Palamino", it's "Palomino".
    It's not "Seperate", it's "Separate".

    And, more importantly, because you do it 5 times a day:

    It's not "Masterbate", it's "Masturbate".

  34. Hi, I'm Steve and I bought two companies... by feloneous+cat · · Score: 5, Funny

    This was received from an anonymous source...

    Now everyone is going "ooooo, what does that mean for the rest of us"? Meanwhile, my ex-friend Bill, buys up companies left and right and there is barely a ripple in the Linux and Apple community. So why do I seem more threatening?

    Personally, I think it is my turtle-necks. See, I learned from Grace Slick that nothing hides the look of age than a turtle-neck. Especially black because it a) looks cool b) hides that extra "executive weight". But it threatens people that I can look cool AND youngish at the same time. Bill looks like someone's Grandfather - or Mr. Burns from the "Simpsons". "Smithers, buy up Freedonia" - see how that would just seem natural coming out of his mouth?

    But I buy two companies and BOOM I'm killing babies and eating their entrails.

    My point is that first, Apple is a business and as a business it attempts to stay in the black, much like my turtlenecks. Second, get a grip. Mergers happen all the time. Some are good and some are bad. Third, I'm still cool, right?

    Your Pal,

    Steve

    --
    IANAL, but I've seen actors play them on TV
  35. Holy Cow! Marketing Opportunity by Lysander+Luddite · · Score: 3, Interesting

    Why not follow the same couple/pros doing their video editing on a Mac throughout their entire marketing campaign?

    Jon and Jen use Final Cut Pro and DVD Studio to make their DVDs for clients. They use MPEG4 to stream content using an approach like you outlined here. Then the couple's kid uses iMovie to make presentations for her class project.

    Not as obnoxious as Dell's Steven, you identify with real users and can target specific markets for ads. Heck, you could even have XServe in there somewhere.

    I'd prefer replies to Karma. I have plenty of Karma.

    1. Re:Holy Cow! Marketing Opportunity by edremy · · Score: 3, Funny

      Jon and Jen use Final Cut Pro and DVD Studio to make their DVDs for clients. They use MPEG4 to stream content using an approach like you outlined here. Then the couple's kid uses iMovie to make presentations for her class project.

      And then they can make a few amateur pornos and sell them to put the kid through college...

      Eric

      --
      "Seven Deadly Sins? I thought it was a to-do list!"
  36. Don't foget Eyeon by Rui+del-Negro · · Score: 2

    Digital Fusion has, IMO, a better interface than Combustion or Shake. I only used RayZ for about 30 minutes but I didn't like it much. I like to be able to drag the viewports to the places I want, instead of being stuck with the layout that the authors decided I should use.

    RayZ did seem to do more stuff than the other programs, but I really can't speak about quality because I didn't use it for long enough.

    RMN
    ~~~

  37. No Quicktime for Linux? by iggie · · Score: 1

    What about xanim, CrossOver for viewers?

    How about Quicktime 4 Linux/Cinelerra, OpenQuicktime, FFMPEG?

    Of course you can stream Quicktime (yes virginia, even MPEG4) from Linux as well, using the open-source Darwin Streaming Server.

    Is that enough? What more do you want?

    1. Re:No Quicktime for Linux? by Neon+Spiral+Injector · · Score: 1

      I want Apple to package an offical QuickTime for Linux with codecs compiled as proper Linux libs.

      People have reverse enginered the QuickTime format and written wrapper executables that allow Linux to use Windows DLLs. A file format is one thing, a complete program like Shake is another.

    2. Re:No Quicktime for Linux? by pelorus · · Score: 2, Insightful
      Why do you need it? Apple is ..more or less...deprecating Sorenson anyway in favour of MPEG4 and you can't say that Linux doesn't have any access to that.


      Everyone would then be on an even playing field.

      But...jeez...who has time to waste on Linux.

    3. Re:No Quicktime for Linux? by Anonymous Coward · · Score: 0

      Is that enough? What more do you want? For starters, the OpenQuicktime API is rather primitive (aka "lightweight") compared to the 3000 pages of documentation required for QuickTime's API...All that complexity can't be entirely frivolous, can it? :)

    4. Re:No Quicktime for Linux? by iggie · · Score: 1

      WTF for? Why would you want to replicate everything Quicktime does on MacOS on some other OS? Most of that functionality is present in other OSes through other software.

      Of all the things that Quicktime does on MacOS, the only relevant bits that are useful to have on other OSes is video encoding, streaming, and viewing. All of those things you can do in Quicktime format with open-source software on Linux (or whatever).

      In contrast, where is the open-source RealVideo encoder/server/viewer? A binary is available from RealNetworks for certain platforms that its marketing department doesn't see as a threat. The last Mac OS player is for 8.5. That's about Windows95 vintage. Where's the open-source Windows Media Player encoder/server/player? Lets at least count our blessings that those two POS-wares haven't been embraced by the open-source community.

  38. No, you wouldn't... by Rui+del-Negro · · Score: 1, Troll

    If you "do 3D" (or compositing) professionally you will be using the platform that lets you meet deadlines. And the G4 is definitely not it. Unless the G5 manages to at least keep up with the Pentium 4 / Athlon / Hammer, Apple doesn't really stand much of a chance in the high-end.

    If they continue to support Linux render nodes it's not because they like Linux, it's because that's the only way people will buy the (slower, more expensive) Apple workstations.

    RMN
    ~~~

    1. Re:No, you wouldn't... by Mononoke · · Score: 1
      You really shouldn't troll with your +1 Bonus.

      --
      NetInfo connection failed for server 127.0.0.1/local
    2. Re:No, you wouldn't... by Rui+del-Negro · · Score: 2

      You really should try to understand the difference between "trolling" and "fact". A fact isn't necessarily something you like, it's just something that's true.

      The G4 is slower than the Intel / AMD alternatives (see this test, for example), and PCs are cheaper than Macs (especially if you run Linux and thus save the "Windows tax").

      Once you're inside a compositing (or animation) program, the actual operating system isn't relevant. What matters is quality and speed. If a program exists for two platforms, then its quality will be the same. So it boils down to speed (or, more precisely, the price / speed ratio, because all these programs can be set up in render farms). So the platform that gives you more "bang for the buck" will inevitably win.

      Now, Apple could gain market share by killing the competition, but there's no way they can kill all the competition. Discreet rules the high-end and there's no way Apple can buy them (Autodesk is far too big). So to be competitive, Apple must either sell very cheap render nodes (the Xserve could be a step in that direction) or come up with much faster hardware (wasn't the G5 supposed to be out yet?).

      Unlike 99% of people writing in this thread, I actually do work in animation and post-production, so I have some clues as to what I'm talking about. Maybe that just doesn't fit in with /. "culture"...

      Will I go from "troll" to "insightful" if I say Bill Gates is the devil...? Personally, I think those posts should be modded as redundant. Everbody knows it already.

      RMN
      ~~~

    3. Re:No, you wouldn't... by PythonOrRuby · · Score: 1

      Well, I think we can safely assume that anyone doing serious computation in OS X is going to be looking at an Xserve from now on.

      What the Xserve does is incorporate DDR RAM. Yeah, old news for the x86 side of things, but as explained in ars-technica's comparison of the P4 and G4e, the G4's primary problem is insufficient memory bandwidth. The processor is capable of more than what you're seeing even with a dual 1GHz. Additionally, optimizing software for Altivec can make a tremendous difference, and if Apple buys something out, you can pretty much be assured that they're going to tweak it in every way possible to get better performance.

      In short, saying pro Macs are slower than Intel-based hardware is an over-simplification. Both processor families have advantages, and the G4's are largely untapped.

      Of course, there's also the power-consumption and heat issue, which would become rather relevant in a large renderfarm.

    4. Re:No, you wouldn't... by Mononoke · · Score: 2, Interesting
      The G4 is slower than the Intel / AMD alternatives (see this test [digitalvideoediting.com], for example)
      Well, lets see: They tested software (After Effects) that does not take advantage of dual processors on a dual G4 of slower individual processor speed. How is it Apple's fault that the dual-G4 ran the tests slower?

      From an article located at creativemac.com (from the same publishers as digitalvideoediting.com):

      You might have read an article recently published by our company in which a dual 1 GHz G4 gets "toasted" by a dual 1.533 GHz Athlon running After Effects. You're about to find out why; After Effects does not take significant advantage of the Mac's second processor.
      Maybe that's why Apple made this purchase, so that they can become a source for compositing software that takes advantage the G4's attributes.

      Sorry, but your original message reads like a troll. It has little to do with the subject at hand, yet takes every opportunity to bash the overall subject matter of this category.

      --
      NetInfo connection failed for server 127.0.0.1/local
    5. Re:No, you wouldn't... by 2nd+Post! · · Score: 2

      Apparently you "do 3d", so you're concerns are valid even as your points *may* not be.

      Meeting deadlines is important.
      Nothing says a G4 cannot meet deadlines. Without Shake or Nothing Real, is there software available on the Mac that even allows you even consider Apple?

      A 1GHz G4 vs a 1.6GHz AMD is *not* a hands down victory for the AMD any more than a 1.6GHz AMD vs a 2.4GHz P4 is a hands down victory for the P4; just on simple analysis, the G4 has a SIMD unit *twice* as wide as the AMD solution, and has 4 of these Altivec units to the Athlon's 3 3d!Now units.

      So more than anything else, a G4 is memory starved, though the new XServes help a bit with their DDR chipset.

      Just on a stupid upper limit, at the same clock a G4 can process over twice as much data, Altivec vs 3d!Now. If anything *both* of these processors are memory constrained.

      So the G4 *already* keeps up with the AMD, and the AMD *already* keeps up with the P4, excepting the fact that there doesn't exist the software parity between the platforms... which Shake and RAYZ may help alleviate.

      Yes, you have the advantage of experience in this arena, so I'm largely arguing *possibilities*, but the whole point of Apple buying Nothing Real and Silicon Grail is about possibilities and Apple's execution into reality.

      Add on top of this that Apple does have Darwin->x86 render nodes, XServe render nodes, *and* G4 optimizations up their sleeves, and it's not as *hopeless* as you make it up to be...

    6. Re:No, you wouldn't... by BWJones · · Score: 3, Interesting

      The G4 is slower than the Intel / AMD alternatives (see this test [digitalvideoediting.com], for example)

      It actually depends. On code that takes advantage of Altivec, you can see dramatically faster performance on the Mac. For instance, we have custom code here running on a dual 800 Mhz Mac that blows the doors off of an Intel P4 at 2.2Ghz.

      and PCs are cheaper than Macs (especially if you run Linux and thus save the "Windows tax").

      Actually, check out the latest Gartner group study on the total cost of ownership between Macs and PC's. They found that Macs are about 36% cheaper to run than PC's. And as for the user tax, check out Apples new OSX Server Xserve. No user tax!

      --
      Visit Jonesblog and say hello.
    7. Re:No, you wouldn't... by donglekey · · Score: 2

      Only an amatuer would focus so much on the hardware. PC's would be faster. It matters, but not that much. In the recent article about ILM , what were they upgrading from? SGI O2's to Quadro 2's and those were supposed to be 5 times faster. Can you imagine how much better their work will be now?

    8. Re:No, you wouldn't... by Anonymous Coward · · Score: 0

      They found that Macs are about 36% cheaper to run than PC's.

      Are you referring to this: http://homepage.mac.com/mac_vs_pc/1PCsAreCheaper.p df ? It's just a bunch of quotes from Mac magazines and from Apple saying how great Macs are and how you can't compare the "computing experience" between Macs and Windows (doesn't even mention Linux or other operating systems, and it's based on really old and crappy PCs).

      So, since Macs give you such a "great experience", they're "60% better", whatever that means.

      What a truly scientific "study"...

  39. 3 to 4 year upgrade cycle by Anonymous Coward · · Score: 0

    I bet Apple comes out with a significantly better OSX version about the time people are thinking about updating their video-editing hardware.

  40. Keep dreaming by Anonymous Coward · · Score: 0

    This is flame bait, but I can't resist:

    First off, kiss Shake good-bye. It's on a glide path.

    Second, you clearly have little-to-no experience with Rayz. It was designed to run faster than Shake (which it does), on more systems because it has fewer hardware requirements. Rayz was specifically developed WITHOUT OpenGL because OpenGL is unnecessary to compositing, today. Rayz has (or had) a faster interface, rendered entirely in software. And only a couple of Kodak technologies (like Cinespeed) were implemented. The rest was developed entirely by Silicon Grail. The rendering engine is at least two generations ahead of Shake's. Shake's, which causes the interface to freeze up while processing, which is based on scanline and so is screwed from doing temporal stuff like retiming, which chokes and dies on large format (4K+) sequences.

    I suspect Apple bought one company (NR) because of its popularity, realized they needed some next-gen architecture, then bought Silicon Grail.

    Flame away.

    1. Re:Keep dreaming by spitzak · · Score: 2
      Shake uses OpenGL for it's GUI, but not for the compositing calculations. You may be confusing it with Discreet Logic's Inferno things, which rely on OpenGL hardware to do the work.

      For very large sequences of operations, scan-line rendering is considerably faster and require many orders of magnitude less memory. There is no way to avoid it. Any compositor not designed to work this way will be limitied to a small number of operations before the image must be written back to disk.

      From experiments with Rayz it seemed to be scan-line oriented just like Shake and Nuke.

  41. Re:Don't forget Eyeon by Namarrgon · · Score: 2
    Fine sentiments - thanks :-)

    #include "ShamelessPlug.h"
    More info on Digital Fusion here: www.eyeonline.com

    --
    Why would anyone engrave "Elbereth"?
  42. Competing products by Namarrgon · · Score: 3, Interesting
    Actually, there's Digital Fusion and Combustion, both high-end compositing products running on Windows. Both are priced between After Effects and Shake/Rayz.

    Though, truth be told, Discreet did recently shut down their entire Combustion development office...

    --
    Why would anyone engrave "Elbereth"?
    1. Re:Competing products by mr_exit · · Score: 1

      No No, Combustion is still in development and Discreet are committed to it because it is selling soo well,

      Combustion is great when you have less then 5 people working on the project, but it has serious scaling issues which make it unusable for feature film work.

      Where I am at at the moment we use shake and the onlu other option that would work is to write our own or use Fusion!

      --

      -------
      Drink Coffee - Do Stupid Things Faster And With More Energy!
    2. Re:Competing products by Namarrgon · · Score: 2
      Combustion is still in development at the Montreal office, so Discreet say, but from what I hear the development has been taken over by the Flame/Inferno team. Fair enough, but they're already busy with Flame & Inferno, and they unfamiliar with the Combustion source and probably Windows too.

      More likely, IMHO, is that Combustion gets a few minor updates, then is quietly phased out in favour of Toxic, which Discreet is hard at work on.

      BTW, if I may ask, where do you work? How are you reacting to the Shake situation? What about Shake do you find is important to your work?

      --
      Why would anyone engrave "Elbereth"?
    3. Re:Competing products by mr_exit · · Score: 1

      BTW, if I may ask, where do you work? How are you reacting to the Shake situation? What about Shake do you find is important to your work?

      I work on a major movie (thats all you need to know)
      Shakes command line is an invaluable part of my workflow... I will continue to use it untill it becomes so old and antiquated that it stops running on my linux box.

      --

      -------
      Drink Coffee - Do Stupid Things Faster And With More Energy!
  43. Apple did NOT buy Silicon Grail... by Namarrgon · · Score: 2
    Read the website:

    "Apple has acquired technologies from Silicon Grail"

    They don't list the technologies, but they do include RAYZ and Chalice. They don't mention the Cineon technology.

    Silicon Grail is now an empty company. What's Ray going to do next? And what does happen to the Cineon stuff?

    --
    Why would anyone engrave "Elbereth"?
  44. Where's the profit? by Namarrgon · · Score: 2
    Only if they're prepared to spend $X million on a company that makes $20,000 products and sell them for only 1/10 of what they're worth, in order to attract a relatively small proportion of the market.

    How would they hope to make enough profit on this arrangement to get their money back? There just aren't enough people doing compositing out there to do it for marketshare alone.

    Now, if they were to buy up 3D companies, THAT market is a lot bigger...

    --
    Why would anyone engrave "Elbereth"?
  45. Alternates... by Dynedain · · Score: 2

    "Who will fil the void for Windows and Linux?"

    Lets see...windows...how about Combustion?
    and Linux.....the stuff put out by Alias|Wavefront (cant remember the name right now)

    --
    I'm out of my mind right now, but feel free to leave a message.....
    1. Re:Alternates... by Namarrgon · · Score: 2
      Combustion, while still officially a going concern, recently closed down their Venice office, which is where all the Combustion development was done. Guess how many developers kept their jobs & moved to sunny Montreal? :-)

      Alias|Wavefront had their Composer product for Irix, but that also died a few years ago.

      However, there's still Digital Fusion by eyeon Software, at least on Windows. A Linux render node is on the way.

      Actually, the primary use of Linux by studios is for render farms (both 3D and 2D). It makes a lot of sense there. But very few studios in my experience use Linux as a primary compositing platform - they use Windows & Irix primarily, with some use of After Effects on the Apple side for motion graphics.

      Clearly, Apple wants to expand this particular market.

      --
      Why would anyone engrave "Elbereth"?
  46. Pure fantasy by Namarrgon · · Score: 2
    That's not even remotely likely, sorry.

    "Separating people from their backgrounds" is called "keying". Shake has no keying technology of its own, they licenced Primatte from Photron. I don't recall what RAYZ/Chalice used, but certainly keying was not the focus of that product.

    If they wanted keying technology, they'd buy Photron themselves, or Ultimatte or Zbig (too late) or maybe even a compositor with its own keyer.

    --
    Why would anyone engrave "Elbereth"?
    1. Re:Pure fantasy by Rui+del-Negro · · Score: 2

      RayZ used Ultimatte, I think. They also had a simple keyer like most compositing programs (even Premiere has one), but Apple wouldn't buy them for that.

      DFusion's keyer is quite good, although I often get lost in the middle of all those sliders. :-)

      RMN
      ~~~

  47. But you're Bill's cat, right...? by Anonymous Coward · · Score: 0

    But didn't Microsoft buy Apple? So any company that Apples buys... is technically being bought my MS, right...? Think about it...

  48. anyone by rocket97 · · Score: 0

    can you install Linux on it?

    --
    "The two most abundant elements in the universe are hydrogen and stupidity." -Harlan Ellison
  49. Apple's current "Pro" pricing model . . . by Anonymous Coward · · Score: 0

    . . . is $999. It's what they charge for everything from Final Cut Pro to OS X Server. The likelihood is that whatever Shake and Rayz end up as, the product will be available for $999.

    That sounds expensive, but it's a bargain in the field.

  50. Professional trolls wanted as moderators by Anonymous Coward · · Score: 0

    LOL, it's the second message from a guy that actually uses the software that gets modded down just because some iZealot doesn't like what they say. I bet the idiot who modded this down never even saw a workstation running RayZ, let alone used it.

    That's the problem with slashdot, too many jerks who never leave home thinking they know more than the few people here who actually live in the real world...

    I've never seen this software, so all I'm gonna say is this:

    If Microsoft did anything even remotely like what Apple is doing, whould you still be cheering??

  51. Yes I would. by Anonymous Coward · · Score: 0

    You sir are a fucking PC troll.

  52. Wait a mintue by quantaman · · Score: 3, Funny

    Apple purchased Nothing Real in February 2002

    But I thought they bought that company in February what does it mean they purchased nothing? Oh wait the name of the company was Nothing Real? Ohh!

    --
    I stole this Sig
  53. $4.3 billion Apple becomes Sega by spiffy_guy · · Score: 1

    Apple has $4.3 billion in extra cash

    They have to spend it to continue to grow. This is diversification plain and simple. Sure they can help ensure the mac is top of digital video. Sure they gain developers who can add features to iMovie and Final Cut Pro.

    All of that is a bonus to the fact that they now have more revenue stream not tied to the macintosh. Apple's software house has been growing steadily in case there is a day where the macintosh stops selling. With the fate of Motorola's processor group on unsure footing, and with IBM not embracing AltiVec Apple has a lot to be nervous about. Right now the G4 is behind the P4 in performance (except a few benchmarks).

    Apple is becoming a software house the same way Sega did. Sega used to make hardware, but they lost that battle. Now they only make games. They don't make as much money as they used to, but at least they are still in business and still making money.

    Of course I think Apple will stick around in hardware, but it never hurts to have a backup plan.

    --
    Anyone who cannot cope with mathematics is not fully human.
  54. Not so much Intel... by Rui+del-Negro · · Score: 3, Interesting

    Actually I was thinking more about AMD than Intel. As someone said, the P4 lets programs run faster if you optimise the code for SSE2. The Athlon XP made existing code run about 15% faster without having to re-write anything.

    The Athlon's FPU is much, much faster than the P4's.

    And optimising for SSE2 or Altivec will only take you so far. 3D Studio MAX has recently been optimised for the Pentium 4 (by Intel programmers) and it still runs faster on Athlons. Some algorithms are simply not suited to vector optimisations.

    Apple may be moving to DDR266, but x86 platforms are moving to DDR333 and DDR400. And the Athlon also benefits a lot from faster memory (the P4 has RAMBUS, wich is even faster). Anyway, 3D rendering for example doesn't depend too much on memory performance; it depends on pure FPU power.

    If the Xserve was cheaper and / or faster, I could see it as an alternative to dual Athlons / Xeons. I guess it'll depend on the performance of the G5 and how it compares to the x86 alternatives (the Hammer seems to be coming along nicely, and the P4 can probably be pushed up to 3 / 4 GHz during the next 12 months).

    RMN
    ~~~

    1. Re:Not so much Intel... by PythonOrRuby · · Score: 1

      Well, the G5 is still somewhere in the not "so distant future", but the G4 still has life. There are rumors that the next update will usher in DDR333, an a RapidIO bus designed by IBM and Motorola.

      I have a feeling the Xserve was largely a way of whetting the appetite of Mac users, particularly professionals, for DDR and the performance boost it brings.

      Rather than "Oh, hey, we;re throwing in DDR on all our systems. It's neat and stuff. Buy new computers please." We get "Here's the Xserve, and oh yeah it has DDR. Now, we're going to send these out to the press so they can spread the words of what a speed demon the machine is, but lament its high price compared to other Macs. Then, a little while later, we'll come along and say 'ok, now you can have the same thing in your desktop. Cheap.' And people will flock into the stores for them."

      It's all about creating demand and giving people a reason to upgrade or replace systems that already work quite nicely. Because when people have something that works, sometimes just dangling a technological carrot doesn't work. You have to give them a taste of the carrot.

  55. Re:But you're Bill's cat, right...? Uh, noooo.... by feloneous+cat · · Score: 1

    But didn't Microsoft buy Apple?

    No doubt they did, but that was only in the Bizarro Universe (see issue #3234).

    We keep seeing evidence that Microsoft broke the law, scoffed at it publicly, then broke it again. We've seen the DOJ go from "break 'em up, Danno" to "well, their not as bad as the Taliban". My theory is that people will get bored with Microsofts excesses.

    "Microsoft has an elite hit squad!" [reaction shot of /.tters yawning]

    "Apple bought out two companies you never heard of!" [reaction shot of panic in the streets, vehicle careening wildly off cliffs, small children crying]

    --
    IANAL, but I've seen actors play them on TV
  56. Sonic Foundry by Motheius · · Score: 1

    Check out Sonic Foundry They have a program called Vegas that does a pretty good job with video.

  57. The details are not the main conjecture by bill_mcgonigle · · Score: 2

    The main conjecture here is that Apple is buying these companies to integrate their technology into QuickTime for future Digital Lifestyle applications, not to resell their existing products. I suspect the MPEG-4 layering features are relevant because that's the technology they're focused on that would most benefit from really good compositing.

    You make a fair point, but the ownership of the keying technology does not significantly change the probability of this outcome. It may even make more sense, since QuickTime is primarily an output platform - they might decide to do the keying in a hardware device (camera) with guts similar to an iPod.

    Seeing as the aquired companies had existing contracts with the keying companies your mentioned, and Apple bought them, the contracts should carry over. If the contracts were sufficiently elastic it may not make sense for Apple buy them. If they were not good enough, your list may make a good candidate list for future aquisitions. I'll check back when they announce next-quarter's acquisition. ;)

    (being June 13th, this probably also signals that Apple will show a nice profit for the 2nd quarter, such that they can afford an aquisition).

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    1. Re:The details are not the main conjecture by PythonOrRuby · · Score: 1
      You make a fair point, but the ownership of the keying technology does not significantly change the probability of this outcome. It may even make more sense, since QuickTime is primarily an output platform - they might decide to do the keying in a hardware device (camera) with guts similar to an iPod.

      Given the way Apple has approached things like digital cameras(still and otherwise), I'd consider one of the following more likely...

      1. Apple creates an extension to iMovie that incorporates QuickTime broadcaster to some extent to allow for highly compressed MPEG-4 streaming to a specific destination or destinations. Sort of an iApp version of QuickTime Streaming Server.
      2. Apple creates a small iDevice based on a low power chip which accepts Firewire(4 and 6 pin ports to accomodate different cameras without neding an extra adapter), and outputs through ethernet or phone line. The device is automatically recognized(Rendevous at work) by any Mac if it's connected to a network, and can be configured either through a software interface, or browser. It also contains a simple keypad interface for dialing in phone numbers or IP addressed. Highly portable, affordable video streaming/conferencing from anywhere that has even a phone connection. No (desktop/notebook)computer necessary.
  58. You can't test something that doesn't exist by Rui+del-Negro · · Score: 2

    So next you're going to say I can't compare a 1.8 GHz Athlon with a 2.53 GHz Pentium because the Athlon has a lower clock speed...?

    You can only compare products that exist. After Effects is one of (if not the) most common compositing program in Windows and Mac platforms. The Dual G4 used in the test was the fastest Mac that existed at the time (it still is, I think). Also, both systems were similarly priced ($2564 for the PC, $2870 for the Mac). They even removed some of the PC's memory to make it match the G4.

    It's about as fair as it gets. In fact, I think they should have used a faster PC (that did exist), even if it was a more expensive.

    Now, I find it rather odd that Affter Effects (mady by Adobe, which is traditionally an Apple partner) is so poorly optimised for the Mac, and so well optimised for the PC. If this is the case, then people running AE on the Mac should probably drop Adobe a note.

    Can you post a link to any other independent test (ie, not made by Apple or a PC manufacturer) where the same program is shown running on two top (PC & Mac) workstations? Say, Photoshop, 3D Studio MAX, Lightwave, Combustion, etc...?

    That link you posted compares single G4s to dual G4s, but (strangely enough) not to dual Athlon MPs or Xeons.

    And my message has everything to do with the subject. Selling cheap software my be important for the low-end market, but for the high-end (professional) market, what counts is deadlines. And that boils down to render speed. Why would anyone buy 50 G4 render nodes when they can get the same speed with 30 Athlon MPs or Xeons...? And if their budget is enough for 50 G4s, then they can probably buy 70 Athlons and finish the jobs even faster. Rendering faster doesn't just mean you can meet the deadlines; it often means you can do two versions of each project, and keep your clients happy.

    RMN
    ~~~

    1. Re:You can't test something that doesn't exist by Mononoke · · Score: 1
      So next you're going to say I can't compare a 1.8 GHz Athlon with a 2.53 GHz Pentium because the Athlon has a lower clock speed...?
      Nope. Never even implied that.
      Now, I find it rather odd that Affter Effects (mady by Adobe, which is traditionally an Apple partner) is so poorly optimised for the Mac, and so well optimised for the PC.
      Adobe hasn't been that helpful to Apple is quite a while. Adobe's Mac releases lag behind their PC releases in features just like those of many other software companies. Adobe certainly hasn't been doing Apple any favors.
      Can you post a link to any other independent test (ie, not made by Apple or a PC manufacturer) where the same program is shown running on two top (PC & Mac) workstations? Say, Photoshop, 3D Studio MAX, Lightwave, Combustion, etc...?
      Why bother. The tests invariably come out the way the review wants them to. Even so-called "independent" tests are paid for by someone.
      That link you posted compares single G4s to dual G4s, but (strangely enough) not to dual Athlon MPs or Xeons.
      "Strangely enough"?? It was used to support my statement that the second processor is barely used by After Effects. It had nothing to do with other platforms.
      And my message has everything to do with the subject.
      Your message was nothing but an Apple-bashing. Maybe you can present your arguments without bashing next time.
      --
      NetInfo connection failed for server 127.0.0.1/local
    2. Re:You can't test something that doesn't exist by hondo77 · · Score: 1

      You can only compare products that exist. After Effects is...

      You weren't comparing products (After Effects), you were comparing processors:

      The G4 is slower than the Intel / AMD alternatives

      If your original statement was that After Effects was slower on the G4 than Intel/AMD, then the criticism would not be valid. You didn't, though, so it is.

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
    3. Re:You can't test something that doesn't exist by Rui+del-Negro · · Score: 2

      >> So next you're going to say I can't compare a 1.8 GHz Athlon with a 2.53
      >> GHz Pentium because the Athlon has a lower clock speed...?

      > Nope. Never even implied that.

      You said:

      >> They tested software (After Effects) that does not take advantage
      >> of dual processors on a dual G4 of slower individual processor speed.


      How could they have tested it on a system of higher (or the same) processor speed (I presume you meant clock speed) if they don't make G4s any faster than 1 GHz...?

      > Adobe hasn't been that helpful to Apple is quite a while.

      Why should they be "helpful" to Apple when Apple has become one of their main competitors in Mac software?

      It's up to Adobe's customers to pressure them to improve their software. If there's room for improvement, and if the clients let Adobe know that those improvements will increase their sales, Adobe will surely invest more time and money optimising their programs.

      > The tests invariably come out the way the review wants them to.

      Well, I've seen thousands of tests that pitch Pentiums against Athlons and ATI against NVidia and so on, and they all seem to agree on the results (within 10%). The article I linked to was a reasonably fair comparison between a Dual G4 and an Athlon MP workstion (although it wasn't the fastest Athlon available at the time, and although they halved the amount of RAM in the Athlon, and although the G4 was more epxensive).

      But you say that test is no good because After Effects doesn't use the second G4 CPU properly (but do you know if it uses the second Athlon CPU properly?).

      So I ask you: what program do you suggest one should use to compare both plaftorms? Lightwave? Combustion? Both are quite well optimised for SMP workstations, so they should be a good test, right?

      I didn't find any data for Combustion, but here's a page with a ton of Lightwave benchmarks:

      http://www.blanos.com/Benchmark/

      > "Strangely enough"?? It was used to support my
      > statement that the second processor is barely
      > used by After Effects. It had nothing to do
      > with other platforms.

      Yes, but it's strange that in that article they say "After Effects runs slower on the G4 than on the Athlon because it's not properly optimised", and then they mention a series of programs that (they say) are optimised for the G4 and... don't compare them to the same programs on an Athlon (or Xeon). Don't you find that a bit strange...? How hard would it have been to run the Combustion benchmarks on a PC?

      > Your message was nothing but an Apple-bashing.

      No offence, but I really couldn't care less about Apple. I don't sell PCs or Macs, and I'll use whichever hardware and software get the job done better (be it PC, Mac, SGI, etc., and Linux, Irix, Windows, MacOS, etc.). Here's my original message again:

      If you "do 3D" (or compositing) professionally you will be using the platform that lets you meet deadlines.

      True or false? Does a frame rendered on a Mac look any different from the same frame rendered by the same program on a PC or SGI? If the resulting quality is the same, the difference boils down to speed.

      And the G4 is definitely not it.

      True or false? Aren't the fastest G4s slower than the fastest Xeons / Athlons? Try this with any program that runs on both platforms. The 1 GHz G4 may be able to keep up with a 1.7 GHz P4. But it cannot keep up with a P4 running at 2.5 GHz.

      Unless the G5 manages to at least keep up with the Pentium 4 / Athlon / Hammer, Apple doesn't really stand much of a chance in the high-end.

      The P4 is likely to scale up to 3 GHz until the end of the year. Athlons are likely to scale up to 2 GHz at least. AMD's new CPU (Hammer / Opteron) will be released early next year, and will work in up to 8-way SMP (that's eight CPUs in a single workstation). It will be rated at around 3400+ (about 1.5 times faster than the Athlon XP 2000+). Will a 1 GHz G4 be able to compete with these CPUs? I think not. Apple needs a fast G5.

      If they continue to support Linux render nodes it's not because they like Linux, it's because that's the only way people will buy the (slower, more expensive) Apple workstations.

      Who do people buy Linux render nodes? Because they're faster than the Windows versions? Not really (sometimes they are, but we're talking less than 5%). They buy them because they're cheaper. You only need to pay for the hardware; no "Microsoft tax". No-one is going to make a render farm of Macs. Even if they weren't slower than the x86 systems, it would simply be too expensive. If Apple killed the Linux versions, they wouldn't sell the software at all, except possibly to very small companies and home users. This way they manage to sell 3 or 4 Mac workstations plus 20 or 50 licenses for Linux render nodes.

      Again: my message was on-topic and accurate. I work in the field, I know what I'm talking about. I don't care if you're sentimentally attached to Apple or Microsoft or Intel or AMD or SGI or Transmeta or Linux or whatever. That may influence home users, but it doesn't influence the high-end industry. It's all about "bang for the buck". And right now, bang for the buck means Athlons and Linux.

      RMN
      ~~~

  59. Basically doing a Microsoft by theolein · · Score: 2

    Whether this is moral or not, Apple is basically doing a Microsoft. Buy up key companies whose technology forms the basis of certain sectors and starve the competition.

    I predict they will do this with Maya as well, and if things go well, possibly Softimage.

    This is a good insurance policy for them to stay alive. They have a similar position in the DTP market but eventually Quark is going to go the way of the dinosaurs and the market will be up for grabs. Most Adobe and Macromedia products are written for better integration on Windows these days with the Apple ports lacking somewhat in pollish. Apple should do more to ensure that it's niche in DTP is renewed as well.

    1. Re:Basically doing a Microsoft by furiousgeorge · · Score: 2


      >>I predict they will do this with Maya as well, >>and if things go well, possibly Softimage.

      I predict you're wrong.

      First, 'MAYA' is not a company. It's put out by Alias|Wavefront. And A|W is not standalone.... it's part of SGI. SGI has made it quite clear they have no intention of selling A|W.... it's one of the few parts of SGI that isn't dying.

      Second, 'SOFTIMAGE' is not a company. It is part of AVID. And the LAST thing AVID would do would be to give that up SOFTIMAGE. SoftXSI is selling very well, and DS is the only HDTV real time editing system that AVID has.

      Apple may want to buy these, but they aren't selling. To do so would be suicide.

    2. Re:Basically doing a Microsoft by array_one · · Score: 1

      ummm....I dont think he meant to say that Maya or Softimage are names of companies. Rather that Apple may want to make these apps Mac exclusive (as Maya allready runs on macOSX). Also keep in mind that Avid is doing very poorly in terms of finances, and that Softimage has changed hands MANY times. Microsoft even owned it at one point. Shocked? You wouldnt be if you got your facts straight.

  60. Re:It's the technology stupid! by Melantha_Bacchae · · Score: 2

    An AC wrote:

    > My guess is that Stevie is after two things...
    >
    > 1 - kudos for having snazzy companies that do
    > 'cool things' and can do it on a Mac,
    >
    > 2 - the technology in the companies (the main
    > reason), to integrate them into existing Apple
    > products especially Final Cut Pro. eg: the
    > Cinespeed code that Silicon Grail got from
    > Kodak.

    With #2 you are getting close. Let's look at what Apple has put together and/or invented themselves:

    QuickTime
    Digital Video with Firewire
    A field video workstation: Ti Powerbook
    A pro video/graphics workstation: G4 Power Macs
    A high end video workstation/cluster server: XServe
    OS X: child of Mac and NeXT, grandchild and heir to the name of UNIX
    Final Cut Pro
    Cinema Tools for Final Cut Pro
    DVD Studio
    Shake
    "technologies" purchased from Silicon Grail
    a CEO with experience from running Pixar

    Also available for the Mac from 3rd parties:
    Photoshop and other high end graphics software
    The big names in 3D in Hollywood: Maya and LightWave

    Get the picture yet? Apple plans on taking Hollywood by storm. Avid had better start thinking about how low their prices can go because next to them, Apple complete with hardware is a fraction of the cost.

    How does this benefit us ordinary folks? Plenty. The New Apple dances to Mothra's songs. The more the movie and music industries come to depend on Apple, the louder Steve Jobs will preach, and the more they will listen. And what Steve Jobs is preaching is an end to the insanity the MPAA and RIAA are currently practicing. What? You thought Sony and Universal just decided to market burnable songs on the internet out of the blue? Or is it because of Jobs' speech at the Grammys?

    The fate of Linux in Shake and the others probably depends on three things:
    1) how well XServe does in the marketplace
    2) how well Shake et al for Linux sell from now thru 2003
    2) how fondly attached present customers of Shake et al are to Linux

    So if you want to see Linux for these products in 2004 and you are a current or prospective customer, let Apple know now.

    For those of you who want full QuickTime for Linux, work on your desktop marketshare and see if "Uncle" IBM will lend you the millions neccessary to license the codecs. Maybe then if you ask nicely, Apple will do a version for you. Lots of downloads of the QT streaming server for Linux would help convince Apple of your interest.

    "Mothra's attack is working."
    -- Shouta, "Mothra 3: King Ghidora Attacks"

  61. Very cool by bill_mcgonigle · · Score: 1

    The first half of the description is an iPod (2 ARM CPU's) without the hard drive, but maybe with an 802.11 transponder. I'd bet on wireless vs. wired. The phone interface would make it a killer app, but I'm not so confident they can pull it off . The cable modem is high-bandwidth and low-latency. I'm just mad I can't get one in my neck of the woods. :)

    I like your idea of putting the dialing interface on the camera. Maybe you'll maintain the address book on your Mac, which would then make the names available on the device, so it would seem less geeky. It also keeps the mac as the hub of your digital lifestyle. Hmmm... new address book in 10.2 I hear....

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    1. Re:Very cool by PythonOrRuby · · Score: 1

      Well, the trend seems to be more self-contained devices that are simply improved by plugging them into a Mac. Especially with something like this, that would be more expensive, you'd want something that doesn't lose functionality when it's away from your desktop.

      That said, I think the camera should remain separate from this device. Apple can't do digital video cameras as well or as cheaply as Canon, Nikon, etc., and they shouldn't want the extra support liability.

      A consumer would want something they can take on vacation to their cottage in the mountains, plug in power, phone line, and camera and be ready to video-conference with their kids.

      This could be a great aplication for something along the lines of the IBM Metapad.

      Pondering the issue of what the person using it is supposed to use to receive video, I can only see two options(assuming the device isn't attached to a computer):

      1. Integrated LCD. Would have to be small to be feasible without increasing product cost.
      2. Use something just about everybody has... have a composite video out port on the device, allowing it to display incoming or outgoing video on a TV.

      The more I think about this, the more it becomes basically an iBook with a small iPod-ish screen, and a greatly simplified key interface. Removing those things plus the trackpad would shrink an already small portable considerably - in size and price. You could go even smaller by eliminating the optical drive, but with that left in, such a device might be extended into the PVR arena. With video encoded as MPEG-4, you could fit quite a bit of TV onto a CD.

  62. Rumor of FCP 4.0 for WinXP by Anonymous Coward · · Score: 0

    I know this isn't a rumor mill, but I heard from a little beta testing birdy of Final Cut Pro 4.0 to be available just in time for July MacWorld, also it will be available for the Windows XP platform. If this is true, then the other software may follow.

  63. Not useful for videoconferencing either by Namarrgon · · Score: 3, Interesting
    Compositing itself is really simple. I could write a routine that layers one image over another with perfect quality in less space than this paragraph. QuickTime already does this - OS/X already does this. Apple did not buy these companies just to put their "compositing techonology" into QuickTime. (The whole product is of course different - there's far more to a compositor package than just the bit that layers the images. Believe me, I know. But QuickTime is not a whole compositing package, and never will be.)

    Keying is another matter. It's quite difficult to do good keying, even when the background is a nice, uniform, unique shade of colour, which it never is. You have noise, transparency, fringing and spillover to deal with. That's why Ultimatte etc devote their whole companies to the subject. Buying keying technology makes more sense, but you wouldn't pay many millions of dollars to buy a company that just licenced a keyer, you'd licence the keyer yourself, or you'd buy the keying company.

    But to separate talent from background when there's no blue or green screen behind them is much harder still. You can do a difference key, if the background is completely still, but the results usually need manual cleanup. Otherwise, you have to rotoscope each frame - "cut out" the talent from the background by hand. It takes ages, but it's often the only way. Shake, Chalice, Digital Fusion etc, are good for doing this, but they don't do it for you, not by a long shot.

    The "digital lifestyle" you describe has no relationship to this article. Not unless you want Granny to paint her computer room blue & build one of these into her iPod-camera, or hire a team of high-speed rotoscopers.

    --
    Why would anyone engrave "Elbereth"?
    1. Re:Not useful for videoconferencing either by bill_mcgonigle · · Score: 1

      >Compositing itself is really simple. I could write
      >a routine that layers one image over another with
      >perfect quality in less space than this paragraph.

      Really? Without an alpha channel on each layer? With nicely-blended anti-aliased edges on moving objects?

      I'm not doubting it, I just remember it was a topic of some pretty heavy research a few years ago.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    2. Re:Not useful for videoconferencing either by Namarrgon · · Score: 2
      If you don't have an alpha channel on the foreground, it's even easier - you ignore the background & just use the FG instead ;-)

      If you want transparency in the FG, you need an alpha channel. If you don't have one, you make one by keying or rotoscoping, or some other technique. That's all there is to it.

      If you're panning/scaling/rotating the foreground, it does take more than a paragraph of source to get good subpixel precision (i.e. antia-aliased). Maybe a page. It's still not hard.

      --
      Why would anyone engrave "Elbereth"?
  64. Ahem...yes there IS quicktime for GNU/Linux by FreeUser · · Score: 2

    There is no Quicktime for Linux.

    [ the following command shows packages available on a Gentoo source based installation. It is somewhat analogous to 'rpm -q -a |grep quicktime' on a Suse/Red Hat/Mandrake box, or 'dpkg -l |grep quicktime' on a Debian box]


    # emerge -s quicktime
    [ Results for search key : quicktime ]
    [ Applications found : 2 ]

    * media-libs/openquicktime
    Latest version Available: 1.0
    Latest version Installed: [ Not Installed ]
    Homepage: http://openquicktime.sourceforge.net/
    Description:
    OpenQuicktime library for linux

    * media-libs/quicktime4linux
    Latest version Available: 1.5.5
    Latest version Installed: 1.3
    Homepage: http://heroinewarrior.com/quicktime.php3
    Description:
    quicktime library for linux


    As you can see, there are at least two quicktime libraries available for GNU/Linux (mplayer will play quicktime videos, as will xine IIRC). In addition, codeweavers have a wine-based quicktime plugin project as well, so Linux support is covered pretty well.

    Apple may not be bothered to produce a GNU/Linux version (hardly suprising since GNU/Linux relegated Apple to 3rd place ranking in PC OS marketshare), but free software developers are quietly going about supporting the format under GNU/Linux and *BSD, sans the usual press release fanfare that accompanies Microsoft and Apple products.

    --
    The Future of Human Evolution: Autonomy
  65. The new evil empire. by array_one · · Score: 1

    Why doesnt anyone cry foul when Apple does things like this? It seems that Apple is positioning itself for a monopoly. I say this because they are trying to gain an unfair advantage over their competitors by making it so that if people want to use compositing software then they also have to buy a Mac. Some may also argue that this runs parallel to the course of action taken by Microsoft when they purchased Softimage. This is a faulty argument due to the fact that Softimage went from a niche market platform (IRIX/SGI), and straight to a well established platform found on many differant systems. This paved the way for many other apps to follow. Did anything besides competition force maya to go NT? No. No matter how evil Microsoft's tactics are, you cant argue that they were not for the better for the whole CG community. What apple is doing is quite the opposite. They are taking software AWAY from a well established platform, and forcing people to buy into their niche market. Mac users must learn to have a more utilitarian view of things. Just because apple is their platform of choice, doesnt mean it's everybody elses.

    1. Re:The new evil empire. by Anonymous Coward · · Score: 0

      Would you like some cheese with that whine?

  66. The good and the bad, is there a difference? by thetonka · · Score: 1

    I don't know that I would agree with buying a product and then eliminating the versions for you competitors OS, but it seemed to worked for Microsoft. People always complain and ridicule Apple for its lack of success. I think they are finally in a position to get real aggresive. But then will they loose their nice guy appeal, or their little guy appeal. Is it OK for Apple to do this stuff but not Microsoft, is is OK for a Linux distro company to do it?

    Too many questions, my brain hurts, I need a beer.

    Mike
    www.drunkbunch.com

  67. Not really DDR as the x86 folks know it ... by nosferatu-man · · Score: 2

    > What the Xserve does is incorporate DDR RAM.

    Well, sort of. The system memory is DDR, for sure, but the connection between the "northbridge" (or whatever Apple calls it) and the processors is still shared 1.06Gb/s PC/133. Ouch! So the Xserve isn't going to be any less memory starved than the current Quicksilver Powermacs, although anything DMA would be better.

    And the jury's still out on whether the G4 is really memory starved, anyway. Sure, getting a fatter pipe to the Altivec would be huge, but only for code that can reasonably be rewritten to take advantage of it, and, while certainly there might be big wins in there, it's /not/ automatic.

    Anyway. I'm waiting for MWNY, to see if Motorola can roll out a DDR capable G4. Or, in my wildest dreams, a DDR TiBook ...

    Best,
    'jfb

    --
    To spur "enterprise Linux," Big Bang, the distributed two-phase commit.
    1. Re:Not really DDR as the x86 folks know it ... by PythonOrRuby · · Score: 1

      Speaking of G4 Powerbooks with DDR RAM, what's the melting point of titanium? ;-)

    2. Re:Not really DDR as the x86 folks know it ... by nosferatu-man · · Score: 2

      I'd be more worried about my trousers catching on fire than the titanium melting ...

      'jfb

      --
      To spur "enterprise Linux," Big Bang, the distributed two-phase commit.
    3. Re:Not really DDR as the x86 folks know it ... by smaug195 · · Score: 1

      Quite funnily(is that a word, if not, it should be) the Powerbook and iBook would benefit most from DDR, because of it's low power usage. I am not sure however if it produces more heat or not, although I would assume less?

    4. Re:Not really DDR as the x86 folks know it ... by PythonOrRuby · · Score: 1
      I'd be more worried about my trousers catching on fire than the titanium melting .

      Well, as long as you don't plan on ever having children in the future...

  68. It's a stand-off by inkswamp · · Score: 2

    Bill: Steve, we're really concerned that Apple continue development of these programs on Windows.

    Steve: Bill, we're really concerned that Microsoft continue development of Office on the Mac.

    Bill: (feeling a little bit more of that monopolistic power slip away) DOH!

    --Rick

    --
    --Rick "If it isn't broken, take it apart and find out why."
  69. Are you sure? by dangermouse · · Score: 2
    Look at the bottom of the page:
    Copyright © 2002 Apple Computer, Inc. All Rights Reserved
    1. Re:Are you sure? by Namarrgon · · Score: 3, Funny

      So their web page design is copyrighted by Apple. That still doesn't mean Apple bought the whole company.

      --
      Why would anyone engrave "Elbereth"?
  70. If it isn't really using the Altivec... by Svartalf · · Score: 3, Interesting

    ...it's not going to be as fast. In fact, MacOS slows some things down for some reason. Mandrake PPC on the G4 I have at work here does slightly better (15% or so) on distributed.net's client than my PIII-600- and it's got a 500 MHz processor. The MacOS version of the cruncher that uses the Altivec is nearly 3.5 times faster than that.

    It's all in what you're using of the CPU.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  71. Apple has a single market - the end is near!!!! by gsfprez · · Score: 2

    "With both companies held by Apple, who will fill the void in the Windows and Linux?"

    I know i didn't just read that.

    The idea that Apple would work to assume control of a imperceptably tiny market like this is hardly something to warrant such a whiny question as the poster made.

    With the power of 5 black holes crunched together, MS wields the controls of every computer market from the desktop OS, to fscking two button mice. And with a large number of /.'ers ready to follow them into the Abyss with C# - stop yer whining, already.

    Apple creeping into a market even farther that they pretty much already 0wwn j00 (and no one cares), this is not the end of the world..

    this is the beginning for a major shift of a microsocopic percentage of people who claim already less than 5% of the market.

    And the funny part is that, it will end up saving those users money in the long run.

    Waaah.

    --
    guns kill people like spoons make Rosie O'Donnell fat.
  72. Welcome to our world... by Anonymous Coward · · Score: 0

    You people, welcome to our world "...but the OS X version is going to better...!" Boo-F*cking hoo people, we've been jipped by EVERYONE, and I mean EVERYONE. Windows Media Player will not play .wmf/.asf files properly, I cannot buy a version of MAYA that support fabrics and a slew of other things, take this as a little redemption. And you Linux guys, I can understand, but try to see this from our point of view as well...

  73. Precisely by Rui+del-Negro · · Score: 2

    Exactly. I'm glad you understood my point: you can't compare anything with a 1.5 GHz G4 for the simple reason that it doesn't exist. So instead they compared the fastest G4 with a mid-range Athlon (with a similar price). In fact, they even crippled the Athlon by taking half its memory.

    Who cares if an 8 MHz Motorola 68000 (that I have in my good ol' Atari ST) is faster than an 8 MHz Pentium 4? They don't make 2.5 GHz 68000s.

    The G4 runs at 1 GHz. The Pentium 4 will soon be running at 3 GHz (currently at 2.53). Even if it's only half as fast per clock cycle, in the end it's still faster. You cand disqualify it on the basis that "it runs too fast and it's not fair".

    It's not a matter of MHz; I don't care if a CPU runs at 1 MHz or at 10 GHz. It's a matter of how fast it gets the job done. And right now, the fastest Athlons and Pentiums get pretty much any job done faster than the fastest G4.

    There are plenty of good reasons to buy a Mac. But raw speed is not one of them.

    Will the G5 change that? Maybe. Personally, I doubt it, but competition is always a good thing.

    RMN
    ~~~

  74. Evil? Bah, go pee on Microsoft's campus by 2nd+Post! · · Score: 2

    So cry foul yourself.

    The real question is why you think Apple is doing something wrong?

    Point by point:

    It seems that Apple is positioning itself for a monopoly.

    Having a monopoly isn't wrong, it's abusing the monopoly and hurting the market that's wrong.

    I say this because they are trying to gain an unfair advantage over their competitors...

    What's an unfair advantage? You mean they are trying to gain an advantage over their competitors?

    by making it so that if people want to use compositing software then they also have to buy a Mac.

    Why is that an advantage over their competitors? If the competitor runs on 5 flavors of hardware and Shake and RAYZ only run on four (Mac OS X, Linux, IRIX, and Windows), you think Apple has the advantage?

    To make my point: Apple's track record with iDVD, iMovie, FCP, and DVD Studio is to buy a product, make a consumable version, lower the price of the product, and polish the product until it glows.

    So the 'advantage' Apple gains over the competition:

    More refined product.
    Easier to use product.
    Cheaper to own and purchase and use product.

    Disadvantages? It only runs on Mac OS X.

    If Apple stays true to form, we'll see the price drop. This is bad? We'll see better integration and performance. This is bad? We'll see increased usability. This is bad?

    If, through the actions of Apple, the consumers *win*, what is Apple doing wrong?

  75. Speculation by Rui+del-Negro · · Score: 2

    And on code that takes advantage of SSE2 you can see a huge improvement on Pentium 4s over Athlons. And so on, and so on.

    But new code doesn't grow on trees. Someone has to write it. And even if there's someone around to write it (which often there isn't, especially in closed-source software), a lot of operations don't benefit the least bit from the Altivec, or SSE2, or 3DNow!, or MMX.

    There's no point in speculating about code that doesn't exist and optimisations that cannot be made. Vector operations are useful in very specific situations, they're not a magic powder that you can sprinkle over any program to make it faster.

    You can only compare things that actually exist, in their current form.

    Intel wrote a Pentium 4 optimisation pack for 3D Studio MAX and it turned out that some of those optimisations also helped Athlon systems. But it did make the Pentium 4 more competitive (actually faster, in certain operations). And that's a healthy attitude: show what you product can do and take on the competition. AMD is free to do the same thing, but they probably won't (at least until the Hammer is released).

    But Apple's attitude is simply to kill the other versions so they have no competition (and naturally this gives them even less incentive to improve the Mac version). I can see what's in it for Apple (just as I can understand why Microsoft behaves the way it does), but I definitely can't see what's in it for the end users.

    Anyway, as I wrote before, I don't use RayZ, (I'm a Discreet / Eyeon kind of guy) so this doesn't really bother me. I just wish Apple would give Intel and AMD a run for their money in the hardware side of things instead of going "the Microsoft Way". Even if they didn't manage to be faster, at least they'd drive prices down.

    > Actually, check out the latest Gartner group study on the total cost of
    > ownership between Macs and PC's. They found that Macs are about
    > 36% cheaper to run than PC's.

    Do you have a link to that?

    RMN
    ~~~

    1. Re:Speculation by BWJones · · Score: 2

      But Apple's attitude is simply to kill the other versions so they have no competition (and naturally this gives them even less incentive to improve the Mac version). I can see what's in it for Apple (just as I can understand why Microsoft behaves the way it does), but I definitely can't see what's in it for the end users.

      And Microsoft has not done this for years?!!?!? Come on, this is exactly how they solidified many of their markets. The other thing Microsoft did was absolutely kill projects that did not fit into the Windows paradigm. At least Apple chooses companies with technologies they can implement and the technology does not get killed. Rather it is integrated into the OSX product. Additionally, Apple has been very good about listening to their end users. They actually fix bugs and improve on features as opposed to Microsoft.

      Do you have a link to that?

      It came in a little mailing the other day (paper mail), but I am sure that you can find it with a little web searching. Try the Mac centric sites such as www.macsurfer.com

      --
      Visit Jonesblog and say hello.
    2. Re:Speculation by Rui+del-Negro · · Score: 2

      > And Microsoft has not done this for years?!

      Just because I say I understand why Microsoft behaves the way it does, that doesn't mean I agree with Microsoft's way of doing business.

      But if Apple (or IBM, or Intel, or whoever) behave the same way, I will also dislike it. It's not who does it, it's what they do and how they do it.

      RMN
      ~~~

  76. I don't think you understand... by Rui+del-Negro · · Score: 2

    You don't seem to understand what more speed means. I doesn't mean more free time. It means more options.

    What's important is not rendering a sequence in half the time. It's having enough time to render two slightly different sequences, and picking the one that works best.

    So I have no doubt that with a system that's five times as fast, ILM artists will do a better job. Perhaps not five times better (how do you measure quality anyway?), but definitely better.

    Nothing is ever finished until the deadline. But on a slow system, it's not finished because it's not finished. On a fast system, it's not finished because you still have time to improve it.

    RMN
    ~~~

    1. Re:I don't think you understand... by donglekey · · Score: 2

      Right, yes, thanks for the tip, now I won't ever by a Macintosh computer, because that is what this whole idiot pissing match was about. Thanks for the wake up call. Meanwhile in reality, if I had $6000 and I could get a new computer, Maya Unlimited, and Shake, I would do it. That was the original point after all.

  77. Owning Hollywood by hondo77 · · Score: 2, Interesting

    Okay, not all of Hollywood and not just Hollywood but you get the idea.

    Apple has the editing and they've just bought the compositing. What's left? Well, there's 3D. There has been talk of Apple buying Alias|Wavefront. What about NewTek to get LightWave?

    Don't forget that Pixar has RenderMan. Pixar used to want to get out of the software business. What about selling RenderMan to Apple?

    What about spinning all that stuff (editing, compositing, 3D, RenderMan) into it's own company, like Apple did with FileMaker? That way Apple can make sure the Mac is very well supported and the company can continue to support other platforms such as Linux (witness FileMaker on Windows)?

    Wild speculation, of course, but that is the funnest kind!

    --
    I live ze unknown. I love ze unknown. I am ze unknown.
  78. Narrowing the choice helps no-one by Rui+del-Negro · · Score: 2

    > Without Shake or Nothing Real, is there software available on
    > the Mac that even allows you even consider Apple?

    Discreet Combustion and Pinnacle Commotion, for example, run on Macs. So does Shake (there was a Mac version before Apple bought Nothing Real). Do does After Effects (not high-end, but not as low-end as it used to be, either).

    Making a Mac version of RayZ or any other program (or optimising an existing version) is a great thing. Competition drives prices down and quality up. But killing existing versions, especially the versions that run on the fastest, cheapest platforms (x86), only makes the software less competitive for existing users and less attractive to (potential) future users.

    The rest of your points are valid, which is why I say: show me read-world benchmarks. Stop arguing about Altivec and SSE2 and x86-64 and compare software that exists, running on systems that exist.

    For example, Pentium 4s are much faster than Athlons in Lightwave, but slower in 3D Studio MAX. So if you're going to be using Lightwave a lot, a Petnium 4 may be a better deal, even if it is more expensive than an Athlon. On the other hand, if you use MAX a lot, Athlons are probably a better deal.

    So maybe in some applications a Mac is faster or cheaper than a PC. But the way to find that out is to compare both versions (and in most cases, they already exist). It's not to kill a product that a lot of people have bought and probably depend on. If you've just invested on 50 x86 Linux render nodes, how would it make you feel to hear that the program you use is going to become Mac-only...? Or even that Linux will continue to be supported, but all new versions are going to be Mac-only?

    I've written this before: I can understand that Mac users feel happy because of some new program, or new optimisations (even if they don't use that specific program, some innovations might make their way into software they do use). But I cannot understand why they seem to feel so happy just because the other versions (Windows, Linux, Irix) are getting the axe.

    RMN
    ~~~

    1. Re:Narrowing the choice helps no-one by Anonymous Coward · · Score: 0

      I can explain why Mac users feel happy. We feel happy because this exact same thing (Company gets bought. 3 months later... sorry, no Mac version anymore!) has happened to us COUNTLESS times. Especially during the dark ages of Apple, like say '94-'97, it became almost a daily news item. 'Project X for Mac gets cancelled... now Windows only." So it is only natural, after years of getting the shaft, for us to feel a bit smug when the roles are reversed. It seems that in many respects, the wheel of Karma has come full circle.

    2. Re:Narrowing the choice helps no-one by Anonymous Coward · · Score: 0

      So besides being stupid, mac users are also vindictive, huh?

      Anyways, this doesn't hurt Windows or Micro$oft the least bit. Most render nodes run Linux, and workstations are small business for M$. IMO Apple is just being used by M$ to do their dirty work against Linux.

      The Steve Jobs way: surround yourself with stupid people and you'll look really smart.

  79. Save your souls! by Anonymous Coward · · Score: 0

    Or they could make a couple of pornos with the kid and Jon would be appointed cardinal by the catholic church.

  80. I thought they already had the silicon grail by msouth · · Score: 2

    unix with a good UI, right?

    --
    Liberty uber alles.
  81. It's the people stupid! by SJ · · Score: 1

    (Disclaimer, I browse at +4 so I may have missed it, if this was mentioned earlier.)

    Everyone here seems to be focusing on Apple buying the software. Apple didn't buy the companies just for the software, they bought it for the talent.

    Have a poke around the Apple developer site (apple.com/developer) in the Quartz section. Quartz is the software in MacOS X that gives you all the pretty features like drop shadows, double-buffered windows, anti-aliasing etc...

    There is also a dirty great big chunk of code called Quartz Compositor which handels the screen rendering. This is a pretty amazing piece of code and is VERY important to MacOS X.

    Now what software did the two companies Apple just bought make? Compositing software. Specifically, _REAL-TIME_ compositing software.

    Apple wanted the people, just as much as they wanted the software.

    1. Re:It's the people stupid! by Anonymous Coward · · Score: 0

      neither of them are real-time. some functions may execute as fast as your screen refresh.

    2. Re:It's the people stupid! by SIGFPE · · Score: 2

      The people who write compositing software do not right fast code. They rarely make use of the vector processors on the hardware on which they run and the authors of said code frequently don't have the knoweldge to push hardware to its limit. In fact, if the authors of a compositing package wanted to do fast real time compositing they'd turn to Apple first to find out how to do it.

      --
      -- SIGFPE
  82. The Real Deal by Dan+Guisinger · · Score: 1

    You know, I'm betting more on this idea:

    If Apple pushes into hollywood, several things happen:

    People who use a mac typically end up preaching it.....so stick macs in the hands of hollywood......directors, compositors, effects artists, editors.....they all start bringing them home and pushing them with their friends....they start using them more and more for on-scene equipment props, giving apple free advertising (or maybe charging apple for the spot, but it still gives coverage), and causing more people to be interested in Apple's products.

    Then Apple can also go around and claim all these movies are being done on a mac....and guess what, you get free software with a mac to make movies and dvds.......sure it might not be the same programs, but hey, it gets those ideas flowing from people who wish to start messing around with it.....and there you have it, they run out and buy a mac.

    I think its all about image and advertising. The more professionals you have in the public eye using macs who will then turn around and preach them., the better it is for apple.

    Infact, Apple should buy Pixar....then all these movies could start having the apple name and brand to go with them....just as many movies now have the Sony name. And there is another interesting note. Apple is competing head to head with Sony. They talk about wanting to be a house hold name, that their products should be thought of as the best just like Sony's. What a slap in the face when Sony ends up having to buy all their video compositing and editing software from Apple......think about it.

    Kudos to Apple, good job

  83. boo fucking hoo by Anonymous Coward · · Score: 0

    you drooling spastic.

    foad kthx.