Matrox Parhelia Benchmarks and Review
Crankshaft writes "Matrox Parhelia boards are due to hit retail shelves by the end of the month.
Cards have been sent out and
the
benchmarks are up, showing the card's strengths and weaknesses. You
want great looking Anti-Aliasing? The Parhelia is for you. You want
killer frame rates? You might have to look elsewhere."
"Matrox's new Parhelia GPU has a slogan behind it that is supposed to deliver the mission statement of the product, High Fidelity Graphics..."
Hope it's not as shitty as that John Cusack movie.
~"Oh my god! The dead have risen and are voting republican!"
this card is not woth the asking price. It's nice to see Matrox trying to get back into the game, but the technology in the card is well... so last year.
:P.
I predict that this card may eventually be popular in high-end workstations, with matrox fans (if there are any), and with people who for one reason or another just don't like nVidia.
It may also take some market share away from ATi, but I don't suspect it will cause a huge dent.
The stats really just don't impress me. Then again, I'm a heavy Windows gamer, and from reading their white papers on this card they must not be trying for the gamer market.
I'm just gonna sit back and wait for the GeForce 5, just like I waited for the Voodoo 5500. Hopefully nVidia doesn't go out of business
Linux is dead.
LU
It says about the same thing that the above review does. Here's the link
Like sex? Read and write about it! Indecent Blogging
...by the "omg this is gonna rock" fanboy hype. It looked great on paper, but the GF4 4600 gives it a right good spanking. Well, there are going to be lots of artists trying to get their hands on this one...
it'll be like the old Matrox G400 - runs decent and looks great. I guess it all comes down to speed vs. pretty. Maybe they'll fix it in the drivers! Of course that's what they all say.
This technology is overrated. We should really be exploring the full potential of flip-book technology.
Really...WTF is a parhelia? An STD? A Mexican recipe? What?!?!?!
The latest issue of MaximumPC has a nice write up about the Parhelia. Looks nice, but I'd still put my money on a Geforce4 Ti :)
I for one am a little troubled by the attitude displayed in all the available "reviews." Their major concern seems to be frame rates in SS and Q3A, two games built on old technology. What I'm concerned about is high-resolution performance with AA enabled. I have no intention of ever again running a game below 1024x768 with AA enabled. Why would you, when the Parhelia can do it without breaking a sweat?
I wonder what The Carmack has to say about this card. I'd like to see some benchmarks of the Parhelia running DooM3 at 1024x768 w/ 16xAA. Now that the NDA's are lifted, I hope he'll wake these people up to the fact that there is life after Q3A.
Over one billion simultaneously displayed colors?
hmmm 10^9...
that's a resolution of 10^5 * 10^4 = 100,000 x 10,000, if we assume that to display a billion colors simultaneously you need a pixel per color.
(NB this was a stupidly petty, but mildly amusing comment)
Most good monitors have a refresh rate of around 85 hertz the best one I have ever seen was 120 hertz. The NVIDIA TI4600 is capable of 150 fps. Why do I care about those extra 30- 65 fps? What am I missing it seems pointless to have the vid card generate frames quicker then my monitor can show then. On that logic I would want the card with the nicest picture with a sync rate = to my monitor right?
Parhelia: A bright spot sometimes appearing on either side of the sun, often on a luminous ring or halo.
:)
Ya, I'm bored too
Here:http://www.anandtech.com/video/showdoc.html?i =1645
2 06 25/index.html
Here:http://www.tomshardware.com/graphic/02q2/0
And here:http://www.theinquirer.net/24060221.htm
yet they benchmark a card built around it.
i mean, play a game written for the gf3 on a gf4 system. its slower then on a gf4 because the gf4 is lacking the features the gf3 has so it has to take a non optimal path.
the specs from the new matrox card suggest a more general aproach to the rendering pipeline, not that fixed hardware nvidia vertex/pixelshader crap.
just wait until its actualy USED.
I honestly hope that this new board may stand up a bit more to the Nvidia Giant in terms of performance, but realistically I don't think that'll happen.
Domains for only $8.75/year! Transfer your domain for on
Anandtech and Tom's Hardware have also posted reviews.
Anand says that it isn't worth $400, especially in terms of frames per second. And Geforce4 Ti 4600s are only $300 online and the Radeon 8500 is only about two benjamins, and both offer better performance.
Anti-Aliasing (16X FAA) looks like it makes a big difference in the quality of the 3D images without sacrificing the speed as much as Matrox's competitors. That will be Matrox's biggest selling point.
I would love to try the Surround Gaming. I'm sure it would give me an edge playing Quake 3.
Think like a man of action, act like a man of thought.
Or you could get a GeForce4 Ti4400 for $220 + shipping and have a card which is still faster and supports only 1 less monitor. I'd *consider* the Matrox if I had dual (or triple?) LCDs due to the dual DVI, but considering at the moment I only have two 19" CRTs I think I'll keep my Ti4400.
Thanks,
--
Matt
I've got a nice Matrox dual-head video card for my workstation at work and quite honestly I don't know how I did anything before having two nice 20 inch monitors taking up all the desk space in my cubicle. :)
m or check out these screen shots of Jedi Knight II: m es / knt2.cfm.
Matrox is noted more for it's workstation class video cards than it's 3-D gaming abilities, but after seeing some of the info on "surround gaming," I don't know . . . I sure wouldn't mind playing the lastest game spanning 3 nice LCD monitors.
For more info, you should check out
http://www.matrox.com/mga/3d_gaming/surrgame.cf
http://www.matrox.com/mga/3d_gaming/enhanced_ga
Who said Freedom was Fair?
From the looks of things, even in regular 3d gaming the ti4200 AND the Radeon 8500 both put the Parhelia to shame.
After looking at 4 reviews I did notice one thing, though. The image quality appears to be pretty good on the parhelia, but I think the AA from the Geforce4 line can pretty much match the quality of the matrox. Hell, even the radeon's isn't too bad.
If someone is going to blow $400 on this card, they'd best be just using it for the triple-head display.. I think they'd be disappointed if it was just for a single-monitor setup.
Lets face it guys not everybody is a gamer people do still have real work to do and lets face it a lot of the nvida stuff out there is about average for clarity and high end connectivity. This card is set right for the low end DTp and the high end corprate people (for those corps that try not to give all there emploies headaches from looking at those blurry intergrated video on tiny monitors)
Personaly I have a rig for productivity a few rigs for games and the laptops for running around. Productivty machines get multiple monitors and nice cards with soso procs and should be nice and quiet. Gaming machines hey if it sounds like a 747 it's ok as long as you cant hear it over the rocket jumps.
No sir I dont like it.
Anandtech
Tom's Hardware
Tech Report
Extreme Tech
However, there are always problems:
1. The hardware never lives up.
2. Three words: drivers, drivers, drivers. Or, should I have just said "software, software, software"? Putting out beta drivers and leaving them out there for over a year without a final release is par for the course at Matrox. OpenGL promises, you say? Yeah, been there, done that.
I won't trust Matrox ever again. I was screwed by two generations of cards. Yeah, yeah, shame on me for trusting them a second time.
The review at Anandtech (http://www.anandtech.com) uses the latest demo from Unreal Tournament 2003 as one of the core benchmarks. It didn't make much of a difference. In the review, the Parhelia scored about as well as Radeon 8500LE.
In the review Anand attributed it to three things. Quoting from Anand's review:
1) Low GPU Clock (220MHz vs. 250 - 300MHz)
2) Sub optimized drivers
3) A lack of serious occlusion culling technology
Whatever the reasons, the Parhelia didn't score well on one of more anticipated and graphically intensive games that will be released in the near future.
The new Parhelia is a great new card. It won't appeal to everyone, as it doesn't have the frame rates that everyone seems to think are the only indication of performance in graphics today. Everyone seems to think that fillrate == king and that all the other features are secondary. Which is why nVidia sells most of it's cards with only enough features to get them out the door, most don't have tv out, multiple monitors, tv in, etc. ATI has done a great job of creating multiple products that do many different things.
Matrox's new card has one feature that no other card can match yet, and that's the three monitor support. There is no other single card that has the low price and three monitor support. And no AGP/PCI solution will let you play one game on three monitors.
I don't think that I'll be buying one, but that's just because I don't think that it should cost 50% of your systems total value for the video card.
With anti-aliasing pictures may look good enough or better even at lower resolutions leading to higher frame rate.
Optimizing for (subjective quality)*(framerate) may have an optimum at a lower resolutions than cards without AA.
Stop worrying about the risks of nuclear power and start worrying about the risks of not using nuclear power.
"You want great looking Anti-Aliasing? The Parhelia is for you. You want killer frame rates? You might have to look elsewhere."
Why does this so vividly remind me of 3Dfx vs NVidia a little over two years ago ? 3Dfx had their uber-AA system, but it would drag Quake3 to about 8 frames per second while the butt-ugly TNT2 just cruised along at a clean 40 fps (which was remarkable back then). 3Dfx collapsed months later when they learned one of the golden rules of computing : quantity over quality.
Granted, Matrox' prime market isn't the gaming sector, they've truly carved their throne in the business sector, filling in the gap left behind by Number Nine, but now they're trying to market at the gamers with this feature-packed chipset, yet I fear they're going to fall flat on their ass just like last time. If we've learned anything from NVidia, it's that people are willing to buy gobs of GPU power at insane prices. Your Geforce2 is too slow to play UT2 in 1600x1280 ? Then get the Geforce4, with two GPUs this time for more power.
If Matrox wants a share of my gaming budget, they'll have to start putting more raw goodness into their boards. Heck, just figure out how to link two or four Matrox GPUs and make then spew pixels like there's no tomorrow.
-Billco, Fnarg.com
I am going to wait to see what the overclocking results are like.... I have a feeling the P-512 is loosing due to its lower clock speed rahter than its hardware features/setup. Matrox are rumoured to release a FULL DX 9.0 hardware compliant card next year on a 0.13u process with much higher clock speeds.
Going by what I have seen so far, the P-512 does well on possible "future" applications (aka games)but poorly compared cards with higher clock speeds when using "current" applications. Think about how the GF3 was slower than a GF2Ultra on DX7 games due due to the GF3 being 200MHz while the GF2U was 250MHz. Once DX8 applications came along, the GF3 spanked the GF2U thanks to the features unique to GF3 (at that time)
The lastest issue of Maximum PC has an extensive review of this card, going into great depth on how it works and what the improved functions get you. If you want to know the nitty gritty details of this card, get that issue. The card they tested was a beta, so they warn not to rely on their benchmarks, but they said that Matrox had to pry it from their fingers, particularly after they tried out its triple-screen views for gaming.
A lot of the tests available have been unfair to the Parhelia.
Many were done at 640x480 which is not the card's strength.
Give the card games with huge textures and run it at 1280x1024 and above and you will see how it outshines even nVidia's best offer.
However, there are not many games (any at all?) which really can stress this card at that level. So, apparently Parhelia buyers must have to see the nVidia GeForce and ATI Radeon cards be better suited for today's games.
As usual it is a question of the hen and the egg. Which comes first? The game or the card.
Parhelia appears today a tad early to the market.
The Parhelia is Matrox's first attempt at a competitive 3D card. As the process shrinks, the speeds will go up. And the drivers will mature over time.
How much better it'll get is a valid speculative point. Did they hire any of the old 3Dfx crew?
The Geforce4 card clearly beat the Matrox card using 3D Mark 2001 SE Vertex shader test, but the matrox card wins by a mile when using the "Sharkmark", which is written by matrox. What a suprise.
I don't understand why Tom's decided to include the "Sharkmark" benchmark in their review.
Just sai "Developers, developers, developers, developers, developers, developers, developers, developers, developers ..."
I seriously doubt that people are buying these cards to play Quake or Serious Sam, so why is it always these games that get benchmarked?
Because various 3D engines use different technologies, and these are in turn supported differently by the card manufacturers, it's not possible to simply extrapolate from Quake results to NWN.
Will there ever be Linux drivers? I dont care about a bit of performance if there is source code.
Not everybody care about games. I for one, haven't played a game on my box for as long as I had it. But, I stare at this screen for 13 hours a day, and all I care about is that the things I look at (no, it's not pr0n :-) ), doesn't make my eyeballs fall out.
I've got a Matrox G450, and I'm pretty happy about that. AFAIK, Matrox is supportive of Linux, they have themselves released GPLed software. It's not going to be my last Matrox card.
Employee of Inrupt, Project Release Manager and Community Manager for Solid
Moderators, please check where that link really goes!
I have had a Matrox G400card for a few years, I love the dual heading, currently run two 17 inch monitors, and especially the easy setup utility for Xfree86 that Matrox provides on their site, getting the whole setup working under Redhat 7.2 / KDE was no harder than win2k. When I upgrade, or buy a new box, I will probably get the parhelia if my budget allows.
.sigless since 2003
Matrox has always been the king of making quality 2D cards with killer features for the business and graphics features. They have never been a compelling 3D company. Their 3D engineering team has always been riding behind the pack. They focus on a few very interesting features to get recognition, but always manage to put out a poor 3D product. This board is their submission for their 2D customers who want an exceptional 2D board including *average* 3D gaming performance. Expect these to be snatched up by the programmers and graphic artists who like to play games once in a while. There are lots of people who will grab them just for the easy to set up triple-head design who never game at all. If you're not going to hook up two or three monitors to this thing, stay away from it like the plague.
While all you carpet rats are /.ing hothardware.com, I'm enjoying my 2nd seemless page of the Parahelia's review brought on by Tom's Hardware. Oh Sh1t!! I take that back! Tom's doesn't have a review! Don't visit tomshardware.com! Ahh damn you monkies; there went my progress of page 3 of 20 down the /.ing drain. (*cries*)
I am the nightmare of nightmares.
I read many complaints about $400 price tag too high for no GF4 killer. Think for a few more minutes before making a judgement.
:)
What about triple head output?
What about 10-bit per channel RAMDACs?
What about 5th order output filter?
What about jitter-free sync signals?
What about 80mio transitor GPU?
Clearly the biggest transistor count among cards of this category. Hello? The transistors are there for something (and they cost)! They are not there for yesterdays games but for future ones. They do edge based antialiasing which means beautiful graphics and no blurred fonts or 2d images anymore. Hardware displacement maping sure also needs a lot of transistors.
See the Matrox SharkMark benchmark to see what the card is capable of, once the games start to use new technologies.
ATI:91fps, NV:111fps, Matrox:166fps.
Also see benchs comparing best image quality performance (AA on).
Q3 1600x1200x32: NV:37fps, Matrox:41fps (source for all benchs tomshardware.com).
OK, ready for the flames
The Parhelia's only major 'win' seems to be when
it's FAA (Fragment Antialiasing) is enabled and it's
competing against the nVidia and ATI's FSAA (Full
Screen Antialiasing). However, this isn't an
apples-and-apples comparison.
FAA (as I understand it) only antialiases the
edges of polygons - hence, if two polygons
intersect, the new 'edge' formed by their
intersection will be totally jaggy. There are
a couple of other 'paranoid' cases where it'll
break too. FSAA (as it's name implies) doesn't
have those kinds of restrictions.
Since FSAA basically slows the machine in
proportion to the number of subsamples you
render - and FAA only does that for pixels
close to the polygon edges, you can see why
this gives the Parhelia such an advantage.
Whether you regard this as a disgusting
kludge or a clever optimisation depends
a lot on your application.
It's amazing how far Matrox have come - but
they needed to get this card out in time for
*last* XMAS in order to have a winner.
(Also - no sign of any Linux drivers - Booo!)
www.sjbaker.org
A lot of people have commented on how they would love to have dual/triple head display, which is obviously of importance to those who use it. And the general consensous seemed to be that it's features like that that make the Parhelia a great card. I think it's important to note, however, that GeForce 4 ti4600's come with dual head support and VIVO (video-in,video-out) support. They offer many of the same features at around $100 less. And by the time the Parhelia hits stores, the difference in price will most likely be greater. Hey, if you really need that third 17" flatscreen (and at that point you've already blown over $1000, you might as well go with the seemingly overpriced Parhelia). As for me and my two monitors, I think I'll stick with the performance and features of the gf 4 ti4600. And anyway, when you're playing Quake 3, do you really stop to stare at the miniscule "jaggies" on the steps? Please, when you're running a game at 1280x1024 you gotta realize it doesn't really matter all that much. Personally, for most of the "quality" tests on the HotHardware site, I didn't really see all that much of a difference between the screenshots, especially such a difference that would make me want to sacrifice more money and better performance for it.
Take Care,
Paul
This is a petty reply.... worst case.
In each 32 bit channel there are 3 channels, 10bits per channel. that's 1024 values per channel. (there are 2 "extra" bits too)
A 2048 pixel wide display would mean a 2:1 ratio of screen pixels to colour range. Which means even this card can't generate enough colour range per channel to adequately colour the screen.
MY EYES! I can't stand it!
"None of this shit works" -W.Shatner
Everything's a bit light on right now, as most sites only received their hardware late last week.
Why would anyone engrave "Elbereth"?
Too bad thats all they did.
Someone needs to tell them the party is over and they need to get ready for the ball.
* Winners compare their achievements to their goals, losers compare theirs to that of others.
with all due respect, i call bullshit.
there are exactly two types of video card buyers (excluding the workstation and business ppl) --
1) whatever suits the needs. example persoin would, if in need of a card today, probabbly pick up a MX (not overclocked) or a high end GeForce 3, even possibly a radeon (man they are cheap).
2) latest and greatest, argument: future-proof. i have trouble with this argument. really -- how many people you know really buys a card and uses it for 3 years, when the drivers really mature, the games start to support it, whatever? NONE. everyone i know who gets these "future-proof" cards buys another "future-proof" card within a couple monthes ANYWAY. what does "future-proof" protects you against, if you never wait for the future to come around?.
so as for me -- if i was really going to spend 400 bux on a new video card every 6 monthes - 1 year -- i will get the Matrox. Acceptable performance within the expected usage lifetime, better quality, and neat features (3 monitor gaming).
My life in the land of the rising sun.
"Here is a Sun Dog, making sundogs."
--- Do you believe in the day?
...the lower-end versions of it soon to be released might save it...from a gamers perspective.
;) I went thru about 4 generations of ATI before just recently switching over to nVidia with a couple of GF2s & a sweet-assed GF3 240/530 (thanks Zar!). I mod a couple of viddy card boards, and I've noticed one very important thing:
I've been a video card freak since I found out my old ATI xpert98 could do accelerated graphics, and just what accelerated graphics MEAN!
No one but the serious crazies and the disgustingly wealthy closet-geek type (and I don't know all that many of either) buy the highest end card. Most folks spend 'tween $150-$200us on their video card if they're seriously into gaming, and if you can drop the price to the $100us mark and still give some bang you've got a run-away hit on your hands! These $400+ cards are mainly just for the review sites and the elite, me and you won't be touching them until their price drops over 50%! (We're sanish.)
The parhelia offers some neat tricks, but no real bang-for-the-buck unless you're looking for those tricks. The 128MB ATI 8500 (275/275) is probably the best value right, they really have got some great drivers out for it now; and on the nVidia side the GF4 ti4200 is gonna probably account for about 85% of all the GF4's sold (Not counting the MXs, they ain't GF4s.) and is a good contender with the 8500 for value.
I know nothing of Matrix's driver history since I've never used them, but I can whole-heartidly say that drivers aren't half of the hardware...they're a good deal more over the life of your card than the initial purchase decision itself. If Matrix has crappy drivers, wait until they actually put out some decent ones before buying!
- "When I say dance, you'd best DANCE motherf*cker!" -Violent Femmes
I went and downloaded the 15mb screenshot pack from the Tom's Hardware review. I don't know about you guys, but I find the image quality of the Parhelia to be superior. As somebody else said, refresh rates on today's monitors aren't that hot, so over a certain barrier doesn't matter. My cheap 17" monitor is running 1280x1024 (max res) at 60Hz. Looking at the benchmarks, the Parhelia should be able to hack running at that resolution at that framerate for lots of stuff, and I imagine that some simple overclocking (or maybe not-so-simple atm, but it should improve) will take care of the rest.
So, image quality becomes the concern. I would have to agree that the aniso filtering of the Parhelia isn't as good as that of the GF4... however, imho, once objects get a certain distance away, the filtering merely makes them look dirty. Take a look at the Tom's Hardware Q3 aniso screenshots - the GF4 gives crisp textures close, but farther away... ugh. The Parhelia isn't quite as sharp - farther away, the textures look blurry, but they don't look like sandpaper (or whatever).
Of course, image quality is a very subjective thing, and the quality of an image will vary from person to person, but honestly, I think the Parhelia kicks the GF4 all over the place. If they can manage to draw an extra 25-40% fps, it'll be perfect.
(Can they get all those extra frames? Maybe 10-15% drivers, and a core clock boost? I'd love to see how these things scale.)
Give it up for me! Whooooooooooooo!
Name: John Carmack
Email:
Description: Programmer
Project:
June 25, 2002
-------------
The Matrox Parhelia Report:
The executive summary is that the Parhelia will run Doom, but it is not
performance competitive with Nvidia or ATI.
Driver issue remain, so it is not perfect yet, but I am confident that Matrox
will resolve them.
The performance was really disappointing for the first 256 bit DDR card. I
tried to set up a "poster child" case that would stress the memory subsystem
above and beyond any driver or triangle level inefficiencies, but I was
unable to get it to ever approach the performance of a GF4.
The basic hardware support is good, with fragment flexibility better than GF4
(but not as good as ATI 8500), but it just doesn't keep up in raw performance.
With a die shrink, this chip could probably be a contender, but there are
probably going to be other chips out by then that will completely eclipse
this generation of products.
None of the special features will be really useful for Doom:
The 10 bit color framebuffer is nice, but Doom needs more than 2 bits of
destination alpha when a card only has four texture units, so we can't use it.
Anti aliasing features are nice, but it isn't all that fast in minimum feature
mode, so nobody is going to be turning on AA. The same goes for "surround
gaming". While the framerate wouldn't be 1/3 the base, it would still
probably be cut in half.
Displacement mapping. Sigh. I am disappointed that the industry is still
pursuing any quad based approaches. Haven't we learned from the stellar
success of 3DO, Saturn, and NV1 that quads really suck? In any case, we can't
use any geometry amplification scheme (including ATI's truform) in conjunction
with stencil shadow volumes.
keep it simple.
Most actually DO have tv-out and most of the GF4 you fill find with VIVO. All GF3 & 4 have a DVI & Analog for dual monitors, and you can even get dual DVI.
-- taking over the world, we are.
You can also finger his email account if you are so inclined. (But you spammers will have to figure it out the address for yourselves.)
To summarize:
not as fast as a GF4 or Radeon
AA is nice, but not fast enough
10 bit color is nice, but not nice enough
drivers suck...at the moment
That would only be valid if the only colors you were counting were pure red, pure blue, and pure green.
May we never see th
He shows his experience with gaming and computer games by his choice of the mouse arrows as control:e s/Parhelia 512test/gamer3.htm
;)
http://www.hothardware.com/reviews/imag
*sigh* Newbis
Downmix - The Artscene News Source!
FAA, triple-head, etc. are all totally meaningless buzz phrases until Matrox can put together a killer set of Linux drivers. That's why nVidia dominates the graphics market--they actually give a damn about their customers, even if they are a small minority. Until Matrox or ATI can show such commitment, I'm buying nVidia graphics hardware.
Closed source drivers or not, I don't care. I just want a card that will run as well in Linux as it does in Windows, and nVidia's pulled through on that. Open-source drivers would be nice, but I'm not going to nitpick until nVidia shows signs of weak Linux support.