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Matrox Parhelia Benchmarks and Review

Crankshaft writes "Matrox Parhelia boards are due to hit retail shelves by the end of the month. Cards have been sent out and the benchmarks are up, showing the card's strengths and weaknesses. You want great looking Anti-Aliasing? The Parhelia is for you. You want killer frame rates? You might have to look elsewhere."

180 comments

  1. Their slogan... by Not+Quite+Jake · · Score: 1, Funny

    "Matrox's new Parhelia GPU has a slogan behind it that is supposed to deliver the mission statement of the product, High Fidelity Graphics..."

    Hope it's not as shitty as that John Cusack movie.

    ~"Oh my god! The dead have risen and are voting republican!"

    1. Re:Their slogan... by The+Only+Druid · · Score: 1

      The book was far better...besides, the movie is worth seeing if just for the scene where the three of them go nuts on the hippy.

      --
      "Stumble before you crawl"
  2. uhh.. by TweeKinDaBahx · · Score: 2, Insightful

    this card is not woth the asking price. It's nice to see Matrox trying to get back into the game, but the technology in the card is well... so last year.

    I predict that this card may eventually be popular in high-end workstations, with matrox fans (if there are any), and with people who for one reason or another just don't like nVidia.

    It may also take some market share away from ATi, but I don't suspect it will cause a huge dent.

    The stats really just don't impress me. Then again, I'm a heavy Windows gamer, and from reading their white papers on this card they must not be trying for the gamer market.

    I'm just gonna sit back and wait for the GeForce 5, just like I waited for the Voodoo 5500. Hopefully nVidia doesn't go out of business :P.

    1. Re:uhh.. by -douggy · · Score: 3, Interesting

      To be brutally honest I think I would much rather have one of these in my pc and any of the new Nvidia GF4/5 cards. I play games at 800x600 or 1024x768 which is the max nice res on a 17inch monitor. I dont really care about much abouve 50-75FPS.

      What I am interested is a card that can pull frame rates near a GF4 card speed but with 2D that is superior and clear to look at. Dual or triple head out put is also a very nice feature for the workstation market.

    2. Re:uhh.. by TweeKinDaBahx · · Score: 1, Insightful

      Like I said, just wait. The 5's should have the whole 'peripheral vision' thing too.

      As for the low res/framerate thingy, that's why i think it will be a great card for workstations.

      I don't think this card is garbage at all, it has some neat features. It just doesn't pump out the high res framerates/picture quality I'd want in my next gaming rig.

      Then again, this is just the first run of this techology. In the current atmosphere of PC technology, in 6 months a newer version of this card may be the cat's meow.

    3. Re:uhh.. by blink3478 · · Score: 2, Informative


      The triple-headed desktop is probably the most understated feature of this card. Talk to anyone that deals with graphics day-to-day - 3d animators, video editors, graphic designers, and the extra screen real-estate is a big boost in productivity.

      Here's a few triple screenshots from Matrox's site. and I believe that odd three-panel monitor is from Panoram Tech.

      D

    4. Re:uhh.. by Junta · · Score: 2

      Well, if you get a decent DVI monitor and an ATI or GeForce with DVI output then a great deal of the Matrox advantage becomes moot, their great RAMDAC. The 2D quality is almost entirely differentiated by the RAMDACs. Multi-Head is no longer a Matrox only game. The one good thing to be said about this new chip is that it doesn't suffer as huge a performance hit with AA as competitors do, but the baseline performance is so poor that the point becomes moot, as raw performance is roughly equal.

      Now, I could see your argument work if Parhelia was priced and marketed as a budget card, but the price and marketing suggests a GeForce killer. A price maybe a little higher, but not much than a Radeon 8500 might be more reasonable, since it seems much closer to that sort of level than a GeForce 4...

      I personally think ATIs are a better deal for Windows only gaming (based on price/performance ratio), but with Linux nVidia becomes the only viable cutting edge candidate (8500 still not 3d accelerated with DRI). I wonder how this new Parhelia card will be with Linux drivers...

      --
      XML is like violence. If it doesn't solve the problem, use more.
    5. Re:uhh.. by Anonymous Coward · · Score: 0

      its not a gaming card.
      matrox has a history of business cards
      not gaming cards. so any reviews based on games are irrelevant

    6. Re:uhh.. by Jucius+Maximus · · Score: 1
      "What I am interested is a card that can pull frame rates near a GF4 card speed but with 2D that is superior and clear to look at. Dual or triple head out put is also a very nice feature for the workstation market."

      Exactly. It is rare even today to see an ATI or NVidia card that does the simple things like displaying the desktop as clearly and accurately as my loyal 4MB Matrox Mystique 220.

    7. Re:uhh.. by lingqi · · Score: 2, Insightful

      Heh... you are right:

      Matrox can never get straight their real "intention", or at least -- that's what it seems like anyhow.

      They have been trying to blend the workstation / gamer market together into one card ever since the G200s, and well, guess what, it has never been successful. Businesses think it's too "game based", and gamers think they are too slow.

      i digress -- they are not all that slow. frankly i do not understand why people go out and get Ti4600s. i mean -- fine, most arguments comes in the form of "it will last me longer for the future generation of games." my ass. if you buy a Ti4600 today, i will bet a dollar to a donut that you will buy the next high end "gamer" card as soon as it comes out too - again in the same predicaments -- no games supports it.
      but, unfortunately, that do seem to be the market right now...

      getting back -- what should matrox do to gain market share? probabbly separate the two classes -- or, for **'s sake, just do different packaging and put a different skin on the drivers. clocking them a bit different will help too. and then cram that useless "face duplicate" technology into the business model, charge 100bux extra for it, and viola...

      yeah, i would get one if it was a bit cheaper too. but right now everything i run is okay on a radeon 7500... but then again i also buy games "late" too -- about a year after they are out, they gets real cheap -- ~10-20 bux or so.

      last bit. Hothardware says that the matrox card is "elegant" because it does not have "canned capacitors"? man what a load of crap that is. the "canned caps" are for power regulation, and it's there because chip-caps do not get above a few micro-farads. having or not having "canned capacitors" should absolutely not be a factor upon which you rate a card. if necessary -- i would personally get TONS of capacitors if it means the darn thing runs more stable.

      --

      My life in the land of the rising sun.

    8. Re:uhh.. by vekotin · · Score: 1

      nVidia has clearly a place with gamers but as we've seen from the lousier than lousy attempts such as Quadro2, they're really not for the high end workstation. I don't play that much anymore, perhaps they're great gaming cards, but in 2D use, dtp, desktop and stuff, you just end up with a lot of little bugs with nVidia drivers.

      Perhaps the cards are okay but the end result matters most. And when I have to spend half an hour poking settings so my dvi panel gives a proper picture only to lose those setups every time(read: often) I have to upgrade the drivers to fix a little but annoying bug, it's not fun. For a lot of 2D users, the good old Matrox Millennium II and G200 cards are often perfect.

      I never expected Matrox to do an all out card. I want to know Matrox provides a steady multiuse desktop card with reliable drivers. nVidia can continue providing high end fast-but-buggy setups for gamers and ATI seems to find their way somewhere in between. And there just might be other players around too.

      Isn't that the main thing - when the amount of choices is higher than one, it can't be all bad.

      --
      /v\
    9. Re:uhh.. by GeckoX · · Score: 2, Informative

      Have you tried multi-monitor offerings from ATI and nVidia?

      I own latest/greates examples of both and I'm here to personally tell you that it is still very much a Matrox only game, which just had the ante uped.

      ATI's and nVidia's feeble attempts at multi-monitor support are a nice try at best, and a total fucking insult at worst.

      --
      No Comment.
    10. Re:uhh.. by Dutchy+Wutchy · · Score: 0

      I don't think nVidia can buy themself out

    11. Re:uhh.. by Anonymous Coward · · Score: 0


      Supporting DX8 and DX9 games is "so last year"?

      Aside from the low clockspeed and lack of occlusion culling technologies, what parts of this card are lacking?!?

      I bet you're glad you waited for that 5500!

      --
      Al B. Chu

    12. Re:uhh.. by Anonymous Coward · · Score: 0

      Indeed. Replaced my 220 Mystique recently with a ASUS geforce 3. Guess if I was surprised when the image quality turned out to be _VERY_ noticeably blurrier (in 1600x1200). Really silly - how old is the Mystique? Threee years?

    13. Re:uhh.. by styopa · · Score: 2

      From what I have been able to tell Matrox has never really gone after "serious" gamers like yourself. The are going after power users who game occasionally. I bought a G400 Max because it had dual monitor support (which, by the way, was beautiful until my older monitor gave up the ghost). I would definately go out and buy something like this if I could afford buying two more 17" monitors. The fact that it can compete with other high end gaming cards is an added benefit when I do game but it is not the primary reason for me to buy a card.

      One thing that I am curious about is how adding two more monitors effects all of those bench marks. If there is only minor degredation then this card is farther ahead in the game, IMHO, then people are willing to admit.

      --
      Disclamer - Opinion of Person
    14. Re:uhh.. by martyn+s · · Score: 1

      How many business apps do you know of now, or in the future, that use DX9 and can take advantage of vertex shaders?

    15. Re:uhh.. by packeteer · · Score: 1

      How the hell is 256 bit ddr ram, full screen anti-aliasing that DOESN'T rape the framerate, and triple moniter suround gaming add up to be "so last year"?

      Why dont you look into the technology of this card a little harder and you will realize that this technology is NEXT YEAR.

      In fact some of the best features of this card wont be taken advantage of for months to come. DirectX 9 compliant cards? havent seen em around yet.

      Of course this is not the "card to end all cards" but its a good start? Did you really expect the very first geforce 3 & 4s to be the best that the family of cards is good for?

      Personally i dont think i will buy the first of these cards but as a proud owner of a G400 i can say that Matrox writing GPL'ed drivers has made my life MUCH easier.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    16. Re:uhh.. by -douggy · · Score: 2

      One thing that a lot of sites arn't looking at is MINIMUM framerate. Sure a GF4 might pull 200fps in a quake3 benchy and that is fine but hwat about future games?

      Say UT2003 the GF4 can go 30% faster in a benchmark but what happens when the going gets tough does one card drop to say 50% speed while the matrox card "might" not drop more than 10% even though its top speed isn;t as fast. This is the kind of information I would like to see in a graphics card review.

    17. Re:uhh.. by Anonymous Coward · · Score: 0

      3x1280x1024 isn't exactly revolutionary tripleheading. It'll also hurt the performance of 3D tasks.

      3D animators will want a pro video card. This is card does not accelerate the things necessary for top performance in Maya or 3DS.

      For normal video editing you don't need 3D acceleration, so big deal. Why buy a $400 mediocre 3D accelerator for work that makes no use of it? Honestly.

      This video card doesn't offer much except FAA at high resolutions resulting in much better framerates than FSAA. Of course at 1600x1200, it's not overly necessary to begin with.

      The only professionals that will buy this card, are professionals that care more about a name than a product.

      If you want overall better video, you would do better to buy a new monitor than waste $400 on this.

    18. Re:uhh.. by Anonymous Coward · · Score: 0

      The UT2003 bench for this card is well um bad.. very very bad... http://www.anandtech.com/video/showdoc.html?i=1645 &p=7

    19. Re:uhh.. by Anonymous Coward · · Score: 0

      No the total lack of occlusion culling kills the performance (26% slower real world memory controler) with current games and rapes it performance with future games. With r300 from ATi and NV30 from nVidia just round the corner both of which use 256bit DDR ram but feature occlusion culling you can expect this card to have a very limited market.

      You mention DX9 compliance but fail to mention that this card is NOT fully DX9 compliant it lacks DX9 pixel shaders for example.

    20. Re:uhh.. by packeteer · · Score: 1

      i never said the new card was fully DX9 complient nor did i say that this is the end of what we are going to see from matrox... the ati & nvidea cards you mentioned arent coming out for a while and by the time they do matrox will have a newer version of the parhelia... as i mentione before, the parhelia is more of an evolutionary step that you may want to consider but what i am really exited about is the future cards based off this one...

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    21. Re:uhh.. by 0x0d0a · · Score: 2

      this card is not woth the asking price

      It all depends on how you value things. Matrox has consistently put out better Linux support than Nvidia (with their binary drivers) and ATI (which certainly takes their time getting support to cards). They also came to Linux early on, and do a good job of releasing tech specs. There's special Matrox drivers in mplayer for Matrox cards that write directly to the card for even more speed -- something that exists for no other card. Xv and 3d support are solid, without crashes or weirdness.

      I've used both a G200 and a G450, and as long as Matrox continues to be the most pro-Linux of the major graphics card vendors, they'll keep my business (by the same token, if they turn away from Linux, I'll find another vendor).

    22. Re:uhh.. by Com2Kid · · Score: 1

      3D animators will want a pro video card.

      Yah, but us CAD, CAM, and 3d Modelers love Matrox.

      :D

  3. Tom also has a review of it by BitchAss · · Score: 4, Informative

    It says about the same thing that the above review does. Here's the link

    --
    Like sex? Read and write about it! Indecent Blogging
    1. Re:Tom also has a review of it by Anonymous Coward · · Score: 0

      And this review is as much informative then anands and everyones else, ZERO.
      Not a single one gave:
      The OPENGL extension string.
      The Direct3D hardware caps.

      its a new card designed in a different way, they all present it by FPS on games and benchmarks written 1 and more years ago and not by its capabileties.

    2. Re:Tom also has a review of it by Cutriss · · Score: 2

      Allow me to plug my analysis of the Parhelia chipset itself, which contains the Direct3D information. In short, the card is just shy of DX9 compliance. http://www.slcentral.com/c/h/a/2002/5/parhelia

      --
      "Mod, mod, mod...and another troll bites the dust."
    3. Re:Tom also has a review of it by Anonymous Coward · · Score: 0
      Linux: Because rebooting is for adding hardware.

      If you used a real OS, you wouldn't even have to reboot then.

    4. Re:Tom also has a review of it by Quinn · · Score: 1

      Anandtech, at least, uses (and has been using for several months) the upcoming Unreal Tournament 2003 engine for its benchmarks. (In addition to the "older" Return to Castle Wolfenstein/Q3A, Serious Sam, and Jedi Knight 2.)

      --
      #19845
    5. Re:Tom also has a review of it by Anonymous Coward · · Score: 0

      and where are the opengl extension ?
      the d3d hardware caps ?

  4. Well I got suckered in... by Clay+Mitchell · · Score: 2

    ...by the "omg this is gonna rock" fanboy hype. It looked great on paper, but the GF4 4600 gives it a right good spanking. Well, there are going to be lots of artists trying to get their hands on this one...

    it'll be like the old Matrox G400 - runs decent and looks great. I guess it all comes down to speed vs. pretty. Maybe they'll fix it in the drivers! Of course that's what they all say.

    1. Re:Well I got suckered in... by Anonymous Coward · · Score: 0

      You got suckered in by the goobers on your website. Don't listen to them!

    2. Re:Well I got suckered in... by mallie_mcg · · Score: 1

      it'll be like the old Matrox G400 - runs decent and looks great. I guess it all comes down to speed vs. pretty.

      Is that not how nVidia toppled 3Dfx's Voodoo2 or 3? The original TNT was slower than the 3Dfx card (i can not remember exactly which one), but the TNT looked so much nicer &tc, that the TNT have massive uptake? Of course it was probably a lot more price compeditive than the current offering. I am sort of interested in one, but I think bang for buck my GF2MX will be replaced with a Ti4200 :(. I am most intruiged as to why matrox were saying that they could take a Ti4600 prior to launch, perhaps when this thing is clocked better it performs like a champ (maybe manuf. issues prevent higher clocks), or maybe he was just talking out his waste disposal unit?

      --


      Do the following really mean anything? SCSA MCP CCSA CCNA
      --I'm not actually after an answer!
  5. Wrong direction by Myshkin · · Score: 1

    This technology is overrated. We should really be exploring the full potential of flip-book technology.

    1. Re:Wrong direction by Anonymous Coward · · Score: 0

      hehe, mod this up.

      ---

      ACs tell users to mod posts up... i should register then, ay?

  6. What is it? by Anonymous Coward · · Score: 0, Troll

    Really...WTF is a parhelia? An STD? A Mexican recipe? What?!?!?!

    1. Re:What is it? by TweeKinDaBahx · · Score: 1, Insightful

      It's an astronomy term given to the effect which occurs when water crystals in the upper atmosphere make it look like there is halo around the sun i believe, but it could also be when it makes it look like there are two suns.

      I'm just bored, look on google. I might be right tho.

  7. MaximimPC article about Parhelia by fatwreckfan · · Score: 1

    The latest issue of MaximumPC has a nice write up about the Parhelia. Looks nice, but I'd still put my money on a Geforce4 Ti :)

  8. Short-sighted by ubergeek · · Score: 2, Interesting

    I for one am a little troubled by the attitude displayed in all the available "reviews." Their major concern seems to be frame rates in SS and Q3A, two games built on old technology. What I'm concerned about is high-resolution performance with AA enabled. I have no intention of ever again running a game below 1024x768 with AA enabled. Why would you, when the Parhelia can do it without breaking a sweat?

    I wonder what The Carmack has to say about this card. I'd like to see some benchmarks of the Parhelia running DooM3 at 1024x768 w/ 16xAA. Now that the NDA's are lifted, I hope he'll wake these people up to the fact that there is life after Q3A.

    1. Re:Short-sighted by Ilgaz · · Score: 1

      Yea you are short sighted, latest quake III (and probably builds before,called point releases) supports pentium 4, its extensions...

      Oh, until Doom arrives, it will be used, hate or not

    2. Re:Short-sighted by Anonymous Coward · · Score: 1, Insightful

      How else would you like these benchmarks done, they don't exactly hand out Doom 3 Alpha binaries to just anyone. Besides, if the Parhelia doesn't generate massive framerates on 'old tech' like Quake 3, what do you think it's going to do on Doom 3?

      Who cares what Carmack thinks, he's not about to say "The Parhelia is the only card for Doom 3" theres no way he'd shoot himself in the foot like that. Think of how many people get software bundles with their new videocards, and often these include games like Quake and it's brethren, but if Carmack makes it known that he's optimized or somehow skewed it so that it's better on the Parhelia, you're not going to find a lot of people getting special versions of Doom 3 with their cards. Unreal Tournament 2003 maybe?

      As for waking up and finding life after Quake 3.. what would you suggest these people play? Most everything else is just a clone, or a licensed clone. If you want a fucking beautiful slideshow, theres this game called Myst you might enjoy, and if you want to show off your nice new card, RealMyst.

    3. Re:Short-sighted by InnereNacht · · Score: 1

      From what I've seen the parhelia doesn't run too spectacularly at high resolutions (read: 1600x1200) with AA of any sort.

      I'd rather have my game running at 100FPS@1600x1200 with no AA than 35FPS with 16X AA.

    4. Re:Short-sighted by The+Only+Druid · · Score: 1

      The truth is, with your game running at 1600x1200, anti-aliasing isn't going to do much for you anyway. At that level, the pixel jaggies can become unnoticable.

      --
      "Stumble before you crawl"
    5. Re:Short-sighted by GeckoX · · Score: 1

      Um, you do realize that you cannot perceive framerates over around 32 fps don't you? In other words, you're wasting horsepower running at 100fps and would be way better off running the 16X AA at 35FPS.

      --
      No Comment.
    6. Re:Short-sighted by Anonymous Coward · · Score: 0

      yeah, except that isn't accepted as fact. This has been discussed before, many times, many places. There is no evidence either way.

    7. Re:Short-sighted by agallagh42 · · Score: 2, Informative

      Yes you can. On a non-interlaced screen, framerate is noticeable up to 60ish. I saw a great little demo with little white cubes sliding across the screen. The one going at 30 fps looked very bad, and the one at 60 was nice and smooth. It's when the framerate goes beyond the refresh rate of the monitor that it gets silly...

      --
      Carpe Cerevisi - Seize the Beer
    8. Re:Short-sighted by TRACK-YOUR-POSITION · · Score: 2

      Try looking up Nyquist frequency for the problem in this thinking--basically, you'll need 64 fps to convince a human that they're seeing 32fps...

      I don't know too much about it, so if I say more I'll embarass myself, as I probably already have...

    9. Re:Short-sighted by Ziviyr · · Score: 1

      Um, you do realize that you cannot perceive framerates over around 32 fps don't you?

      Baka!

      --

      Someone set us up the bomb, so shine we are!
    10. Re:Short-sighted by Anonymous Coward · · Score: 0

      This argument is old as dirt (the voodoo1).

      Truth: Better (faster and higher visual quality) hardware facilitates better gamers.

      Falsehood: 30-35 fps enough.

      Let's say you make a 120-180 degree twitch to fire at an oppenent somewhere behind you (who has just shot you in the backside).

      And, if you're worth your salt, you make that twitch in less than .25 seconds.

      .25 x 35 fps = 8.75 frames per twitch

      that gives you roughly 8 opportunities to catch periphiral movement/enemies.

      i don't like those odds.

      at 100 fps that twitch yields 25 frames - which I believe is an ample amount of data to make an informed decision (i.e. choose which opponent to whack first)

      I'm going to avoid ranting about visual quality here, but suffice it to say, the best graphic options are those that make the game more lifelike, while not interfering with your ability to discern targets.

      2p from
      Al B. Chu

    11. Re:Short-sighted by Graymalkin · · Score: 2

      Using Q3A and SS to benchmark a brand new card are important because it gives the card a context that can be compared to other cards. If it gets 45fps in UT 2003 or 20fps in Doom 3 what the hell does that mean? Is it a shit card or are the graphics ultra untense? Now say I run a benchmark using Q3A, the card get 300fps. Damn that is much faster than my _insert card here_. Benchmarking is all about reducing the number of variables as close to one as you possibly can. Benchmarks are not about running the latest and greatest games to give you a consumer report on them. It would also be ridiculous to "benchmark" a card using 16x FSAA when no other card could do that. You would have nothing to compare it to removing all context from the test. You could classify performance as "good" or "bad" but not compare it directly to some other card.

      --
      I'm a loner Dottie, a Rebel.
    12. Re:Short-sighted by ToLu+the+Happy+Furby · · Score: 3, Interesting

      Their major concern seems to be frame rates in SS and Q3A, two games built on old technology.

      Exactly the point: if Parhelia dips as low as 35 fps running SS @ 1024x768 with nothing turned on, then you know for a fact that it will be near-unplayable on newer more demanding games.

      But, since the reviews available test a whole lot more than just SS and Q3 engine games, we don't need to rely on that obvious deduction. Parhelia also gets its clock cleaned on newer games like Commanche4, and UT 2003, as well as the mini-games in 3DMark, which are supposed to simulate future game engines. The only difference is, with these games you actually need a GF4 to get decent performance.

      What I'm concerned about is high-resolution performance with AA enabled. I have no intention of ever again running a game below 1024x768 with AA enabled. Why would you, when the Parhelia can do it without breaking a sweat?

      Because the only games that Parhelia can run at 1024x768 with 16x FAA "without breaking a sweat" are the ones "built on old technology" that you denigrated a sentence ago. Check out the scores for UT 2003 with AA and anisotropic filtering. Parehlia is most definitely breaking a sweat @ 1024x768. (So, of course, is the GF4.) This is for a game that is going to be out in a month; and not only that, but a deathmatch-oriented game which is most definitely tweaked for high framerates. If you never want to run a game below 1024 with AA, then you better either get used to the games that are already out today, or prepare to upgrade video cards very very often.

      I'd like to see some benchmarks of the Parhelia running DooM3 at 1024x768 w/ 16xAA.

      Too bad: using current drivers, it won't run it. That's because Parhelia's 16x AA is fragment anti-aliasing, which only AA's the edges of polygons, and thus can't deal with a stencil buffer which is used in Doom3 (and many other games) to render cast shadows. Even assuming a driver fix will allow Parhelia to at least run games with a stencil buffer in FAA mode, the shadows themselves will still have jaggies unless you use the much much slower FSAA mode. Given how large a part shadows play in the Doom3 experience, it's doubtful FAA will be better than no AA at all.

      If your goal is to never run below 1024x768 with AA, your best bet is probably to buy a GF4 MX 440 today, ride that as long as it will last, and then upgrade in 12-15 months (before you need a DX8 compatible card, which GF4 MX is not) to whatever the best $150 card then is (i.e. equivalent of today's GF4 Ti4200 or Radeon 8500). You'll get your Doom3 at 1024 with AA, and save $175 over buying the Parhelia today to boot.

      I wonder what The Carmack has to say about this card.

      Me too; in particular, he (or someone) should be able to inform us where the expected throughput benefit for highly multi-textured games has disappeared to. Unfortunately, given the shrug gamers are going to give this card after this morning, he may not even bother.

    13. Re:Short-sighted by Fweeky · · Score: 2
      Um, you do realize that you cannot perceive framerates over around 32 fps don't you?

      Ignoring for a second that it's quite obvious to anyone who's actually compared 30FPS with 60FPS+ that this isn't true, but if you're averaging 30FPS chances are you're bottoming out on complex scenes around 20 or even 15FPS, and you have zero margin for more complexity.

      My old GeForce 256/DDR hit 100FPS in Q3; in MoH:AA using the same engine, there are spots it hits 10FPS. There are even complex Q3 maps which cause it to become noticably jerky, even if average FPS hovers around 100FPS.

      So, no, averaging 32FPS really isn't that great.

      [strokes his Ti4200]

  9. Over one billion simultaneously displayed colors by crosbie · · Score: 1


    Over one billion simultaneously displayed colors?

    hmmm 10^9...

    that's a resolution of 10^5 * 10^4 = 100,000 x 10,000, if we assume that to display a billion colors simultaneously you need a pixel per color.

    (NB this was a stupidly petty, but mildly amusing comment)

  10. what am I missing about vid cards? by Pi-Zero+Meson · · Score: 1

    Most good monitors have a refresh rate of around 85 hertz the best one I have ever seen was 120 hertz. The NVIDIA TI4600 is capable of 150 fps. Why do I care about those extra 30- 65 fps? What am I missing it seems pointless to have the vid card generate frames quicker then my monitor can show then. On that logic I would want the card with the nicest picture with a sync rate = to my monitor right?

    1. Re:what am I missing about vid cards? by GauteL · · Score: 5, Insightful
      Well a couple of points:
      1. The noted fps is average, not worst case. The actually interesting part for gaming is worst case. If a gaming card gives you 150 fps average, you are mostly pretty sure that worst case is good enough. If a gaming card gives you 40 fps average, you have a bigger chance of hitting unacceptable frame rates. I'd like to see reviewers report worst case though
      2. A 150 fps in todays games does not equal 150 fps in tomorrows games. This means that a a card generating very high frame rates are more future proof than a card that generates 90 fps, which shouldn't be noticably less than the above.
    2. Re:what am I missing about vid cards? by s10god · · Score: 0

      I could have sworn I saw somwere that the human eye cannot interprit about 60ish fps anyway...

    3. Re:what am I missing about vid cards? by TweeKinDaBahx · · Score: 0

      Get two computers with identical monitors. Make sure one has a card that pumps 70 fps and one has a GeForce 4 4600 Ti in it pumping 150 fps. You will see a very noticable difference in the smoothness.

      Sure the human eye can see only 30 fps, but the higher the framerate the smoother motion will appear to be.

    4. Re:what am I missing about vid cards? by malevolence · · Score: 1

      It's not the max frame rate, it's the min frame rate that matters. In the midst of a huge fragfest, you don't want your framerate to drop from 85fps -> 20fps. That will get you fragged. I would far prefer to have the extra power that will keep high, sustainable frame rates. Besides, I can't tell the difference between 4x aa and 16x aa in the middle of a firefight.

    5. Re:what am I missing about vid cards? by MeepMeep · · Score: 3, Insightful

      You're right - there's not much point in having FPS exceed the refresh rate of your monitor. I think that quick spin-arounds may be slightly smoother, but it's pretty subjective - that's just the way it feels to me.

      However, those refresh rates are an average over many different sorts of scenes and can drop much lower during intensive scenes - e.g. if you just walked into a rocket arena with 30 guys throwing rockets at each other with particles nice lighting and everything, that's when you probably won't be getting 150 FPS anymore. That's when you really need those FPS.

      Also, most people want a bit of headroom for future games.

      As well, some people want more quality - better lighting, more polys, etc. If your card can do 150 FPS without anti-aliasing, maybe it can do 85 FPS with funky lighting and AA on (just an example).

      However, your original point is correct - excess frame rate beyond your monitor's refresh is not really visible, but the extra power comes in handy for other things.

      MeepMeep

    6. Re:what am I missing about vid cards? by FrostedChaos · · Score: 1

      I can tell the difference between a 75 Hz display rate and a 60 Hz one, easily. I really prefer >100 Hz.

      60 Hertz, that's kind of like a strobe light... on most monitors.

      --
      "Any connection between your reality and mine is purely coincidental." -Slashdot
    7. Re:what am I missing about vid cards? by Jucius+Maximus · · Score: 2
      "Most good monitors have a refresh rate of around 85 hertz the best one I have ever seen was 120 hertz. The NVIDIA TI4600 is capable of 150 fps. Why do I care about those extra 30- 65 fps? What am I missing it seems pointless to have the vid card generate frames quicker then my monitor can show then. On that logic I would want the card with the nicest picture with a sync rate = to my monitor right?"

      You need it because when you are running dolby surround sound and have 12 guys shooting at you, the framerate drops dramatically. That frame-rate-above-refresh-rate is important because you need extra slack for extreme situations!

    8. Re:what am I missing about vid cards? by stuartkahler · · Score: 1

      The commonly used benchmarks change about every 12-18 months. Video card power has been doubling every 6 to 9 months though. This means that if you make a benchmark that has the average new hardware posting framerates of 40FPS(decent), in a year, that same benchmark will be tossing out scores of 100-120.

      So why don't you toss the old benchmark away? The only real reason to go to the trouble of writing a new benchmark program is to test and showcase newer graphics card features. However, if you use the latest features that are only available in $250+ graphics cards, the benchmark can't be used to compare the new card to older cards selling for $150 and under. So all you have really done is make a pretty demo.

      People who buy the cards that score 300FPS in Quake 3 arena don't pay the money for the Quake 32 Arena framerate, they pay it for the framerate it's going to get in Doom3, and all the games that are coming out in the next year.

    9. Re:what am I missing about vid cards? by TRACK-YOUR-POSITION · · Score: 2
      60 hz only appears strobe-like because of interferance effects, most likely--whether it's lights in the room or something more obscure. I like refresh rates above 60 for normal work too, but I've never had a problem with games (and their constantly changing graphics) at that frequency.

      There's a big difference between refresh rate and frame rate--if you truly meant you can tell the difference between 60 frames and 75 frames per second, you are far more perceptive than I.

    10. Re:what am I missing about vid cards? by bobtheprophet · · Score: 1

      Since the human eye can't see more than about 30 fps, anything over is just a safety buffer. Assuming that you always got the average framerate (which you don't), there wouldn't be any difference between 35 fps and 200 fps. The extra 120 fps are just there to guard against dropped frames and slowdown.

      --
      Don't give me none of this "nature theme" business.
    11. Re:what am I missing about vid cards? by Theom · · Score: 0

      That's because monitors don't draw full frames, but only a point at time. So when the beam reaches the botom, the top has already faded.

      --

      mp3: l33t term for empty.
    12. Re:what am I missing about vid cards? by scosol · · Score: 1

      Since the human eye can't see more than about 30 fps, anything over is just a safety buffer.



      Not *entirely* true...

      Read here for good info on motion-blur:

      http://www.ping.be/powervr/fps_discus.htm

      --
      I browse at +5 Flamebait- moderation for all or moderation for none.
  11. It is... by fatwreckfan · · Score: 1

    Parhelia: A bright spot sometimes appearing on either side of the sun, often on a luminous ring or halo.

    Ya, I'm bored too :)

    1. Re:It is... by The+Turd+Report · · Score: 1

      aka Sun Dogs

  12. More reviews by InnereNacht · · Score: 5, Informative

    Here:http://www.anandtech.com/video/showdoc.html?i =1645

    Here:http://www.tomshardware.com/graphic/02q2/02 06 25/index.html

    And here:http://www.theinquirer.net/24060221.htm

    1. Re:More reviews by xr6791 · · Score: 1

      and both offer better performance.

      See benchmarks comparing the cards with best possible image quality (AA on). Now talk about better performance.

    2. Re:More reviews by Anonymous Coward · · Score: 1, Informative
      Please people, use html. Slashdot mangels long URLs, I'm sure most people would like to just point and click instead of select-copy-paste-edit-enter.

      http://www.anandtech.com/video/showdoc.html?i=1645

      http://www.tomshardware.com/graphic/02q2/020625/in dex.html

      http://www.theinquirer.net/24060221.htm

    3. Re:More reviews by InnereNacht · · Score: 1

      I did it so as not to whore karma, no other reason. :p

      Copy and paste instructions:

      Linux Users: Left click, drag over the text, middle click in your browser address bar.

      Windows Users: Left click, drag over the text, CTRL+C, left click in your browser address bar, CTRL+V.

      Mac Users: Uhm.. Forget it.

    4. Re:More reviews by Anonymous Coward · · Score: 0

      I'm browsing this with dillo and it can't do copy/paste of the url, so links are always usefull to some people...

  13. ogl2.0 standard isnt even frozen .. by Anonymous Coward · · Score: 1, Insightful

    yet they benchmark a card built around it.
    i mean, play a game written for the gf3 on a gf4 system. its slower then on a gf4 because the gf4 is lacking the features the gf3 has so it has to take a non optimal path.

    the specs from the new matrox card suggest a more general aproach to the rendering pipeline, not that fixed hardware nvidia vertex/pixelshader crap.
    just wait until its actualy USED.

    1. Re:ogl2.0 standard isnt even frozen .. by Anonymous Coward · · Score: 0

      jeez..... a can't help but reply to this.....

      BIGGEST PILE OF SHIT i HAVE SEEN IN A REPLY

    2. Re:ogl2.0 standard isnt even frozen .. by afidel · · Score: 2, Informative

      i mean, play a game written for the gf3 on a gf4 system. its slower then on a gf4 because the gf4 is lacking the features the gf3 has so it has to take a non optimal path.

      Only if you are stupid and buy into the gf4MX line, if you get a gf4Ti then you have all the capabilities of a gf3 and more so no game which is optimized for the gf3 feature set would run slower. By the way no game these days is written for a specific card, some design decisions may be swayed as to what max quality features to support based on a particular cards capabilities, but they should run on any card that meets either opengl1.2 or D3D(version X where X>=7) specs.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    3. Re:ogl2.0 standard isnt even frozen .. by Anonymous Coward · · Score: 0

      Correction... the GF4 has EVERY feature of the GF3. Games designed specifically for the GF3 run FASTER on the GF4.

      As for a card designed for OpenGL2... um, since it's not even settled on yet, it seems a bit silly since they can't predict the final outcome.

      Also, having seen the benchmarks for rendering, motion video, color, and game fps, the Matrox doesn't have a CHANCE of competing against the NV30 or the R300, though the court is still out on the PV10.

  14. Matrox isn't for everyone... by jzarzosa · · Score: 1
    Matrox has (and probably always will be) considered a great graphics card in terms of features and quality, but not performance. Sure, it's FSAA looks sweet in screenshots and Matrox demos, but it's been my experience that has made me see it as a below average gaming card, at best. Now, just because it may not deliver a higher framerate than Nvidia's killer boards doesn't mean it has nothing to offer. I remember my old G400 Dual Head... first decent card capable of dual-monitor display. Drivers were solid too.

    I honestly hope that this new board may stand up a bit more to the Nvidia Giant in terms of performance, but realistically I don't think that'll happen.

    1. Re:Matrox isn't for everyone... by zmooc · · Score: 2
      I remember my old G400 Dual Head... first decent card capable of dual-monitor display. Drivers were solid too.

      Please note that it also was the last one; as of the G450 TV-out doesn't work anymore under Linux (and the Parhelia probably won't be much better). Check out the G400 prices on ebay. They're good business, probably because of this. [source: mplayerhq]

      --
      0x or or snor perron?!
    2. Re:Matrox isn't for everyone... by jzarzosa · · Score: 1

      That's true, thanks for bringing it up. That is the reason I still have it... it's in one of my Linux boxes at home and works like a champ. I've personally used it on several different distros without a hitch, but a friend of mine said he had issues with the G400 on some distros he tried. Have you heard of any similar occurences?

  15. More reviews by wpmegee · · Score: 2, Interesting

    Anandtech and Tom's Hardware have also posted reviews.

    Anand says that it isn't worth $400, especially in terms of frames per second. And Geforce4 Ti 4600s are only $300 online and the Radeon 8500 is only about two benjamins, and both offer better performance.

  16. 16X FAA by luugi · · Score: 1

    Anti-Aliasing (16X FAA) looks like it makes a big difference in the quality of the 3D images without sacrificing the speed as much as Matrox's competitors. That will be Matrox's biggest selling point.

    I would love to try the Surround Gaming. I'm sure it would give me an edge playing Quake 3.

    --
    Think like a man of action, act like a man of thought.
    1. Re:16X FAA by GutBomb · · Score: 2

      i remember changing the FOV in quake 1 and 2 was considered a cheat, so servers would not let you on if you were using a nonstandard FOV setting. I would doubt that anything has changed in that arena, so I bet you would not even be able to play online using "surround gaming" since it needs an FOV change.

  17. GeForce4 Ti4400 by MattRog · · Score: 2

    Or you could get a GeForce4 Ti4400 for $220 + shipping and have a card which is still faster and supports only 1 less monitor. I'd *consider* the Matrox if I had dual (or triple?) LCDs due to the dual DVI, but considering at the moment I only have two 19" CRTs I think I'll keep my Ti4400.

    --

    Thanks,
    --
    Matt
  18. Surround Gaming by jaaron · · Score: 3, Interesting

    I've got a nice Matrox dual-head video card for my workstation at work and quite honestly I don't know how I did anything before having two nice 20 inch monitors taking up all the desk space in my cubicle. :)

    Matrox is noted more for it's workstation class video cards than it's 3-D gaming abilities, but after seeing some of the info on "surround gaming," I don't know . . . I sure wouldn't mind playing the lastest game spanning 3 nice LCD monitors.

    For more info, you should check out
    http://www.matrox.com/mga/3d_gaming/surrgame.cfm or check out these screen shots of Jedi Knight II:
    http://www.matrox.com/mga/3d_gaming/enhanced_gam es / knt2.cfm.

    --
    Who said Freedom was Fair?
    1. Re:Surround Gaming by Merlin42 · · Score: 1

      The card can only do 2 digital outs. Im not sure but it might be able to do 1 digital + 2 vga. So those LCD's (which still suck for games) would be running via analog signals; although it might not be so bad since matrox cards consistently have the best image quality of any consumer card out there.

      Also if you use LCD's make sure you get quality displays with a reasonable viewing angle. You can't exactly look at all three displays directly. But, then again 3 CRT's would take up an AWFULL lot of desk space.

      Hmmm so this basically is another cool sounding feature from Matrox that is rendered almost useless by reality (anyone else recall 'headcasting' ;).

    2. Re:Surround Gaming by Neon+Spiral+Injector · · Score: 1

      One of the DVI outs has an adaptor cable that splits it into 2 seperate DVIs.

      This is not a gamers card. It is a card for people who do graphic work and also play games. If you are looking for raw FPS look else where.

      Bingo, if you are using this card, you will probally have quality LCDs. You could also rotate the left and right displays towards you that will minimize the angle. I even do that with my second CRT on the G400.

    3. Re:Surround Gaming by 0x20 · · Score: 1

      Interesting. But couldn't you get the same effect with one monitor by shrinking your head and playing in "widescreen" mode?

    4. Re:Surround Gaming by jrothlis · · Score: 0

      In Brazil the bureaucrats had Fresnel lenses in front of all their "monitors" and it looked really really cool, especially when you were given the monitor's point of view.

  19. GF4 TI4200. by InnereNacht · · Score: 1

    From the looks of things, even in regular 3d gaming the ti4200 AND the Radeon 8500 both put the Parhelia to shame.

    After looking at 4 reviews I did notice one thing, though. The image quality appears to be pretty good on the parhelia, but I think the AA from the Geforce4 line can pretty much match the quality of the matrox. Hell, even the radeon's isn't too bad.

    If someone is going to blow $400 on this card, they'd best be just using it for the triple-head display.. I think they'd be disappointed if it was just for a single-monitor setup.

    1. Re:GF4 TI4200. by ivan256 · · Score: 2

      I recently purchased both a Radeon 8500 and a GeForce4 Ti4200 (I went for the radeon first, but had compatibility issues with my motherborad and had to give it to my girlfriend). I've noticed one thing in comparing the two cards. The FSAA on the GeForce4 looks like total crap when compared to the Radeon 8500. The difference is remarkable. The Radeon made things look amazing with 2x AA, and the GeForce4 at 2x makes you check to see if you even turned the AA on after seeing the Radeon. At 4x, things don't improve for the Nvidia card, things just get blurier.

      Since the Geforce 4 actually works correctly in my machine, I'll take it over the 8500 any day, but Nvidia has to take some lessons from ATI in the anti-aliasing department.

  20. Not everybody is a gamer by silas_moeckel · · Score: 3, Interesting

    Lets face it guys not everybody is a gamer people do still have real work to do and lets face it a lot of the nvida stuff out there is about average for clarity and high end connectivity. This card is set right for the low end DTp and the high end corprate people (for those corps that try not to give all there emploies headaches from looking at those blurry intergrated video on tiny monitors)

    Personaly I have a rig for productivity a few rigs for games and the laptops for running around. Productivty machines get multiple monitors and nice cards with soso procs and should be nice and quiet. Gaming machines hey if it sounds like a 747 it's ok as long as you cant hear it over the rocket jumps.

    --
    No sir I dont like it.
    1. Re:Not everybody is a gamer by Anonymous Coward · · Score: 0

      Lets face it guys not everybody is a gamer people do still have real work to do and lets face it a lot of the nvida stuff out there is about average for clarity and high end connectivity

      From the Millenium on, I purchased every card Matrox made. Their video quality used to be awesome compared to the competition. Sadly, they may still have the reputation but their products don't measure up. I remember buying the G400 and liking it. Then I recommended it (G400Max) to friends, right as Matrox quality control took a dive. I noticed that the all the new (crappy) cards were made in China. Somebody at Matrox obviously decided to move production and "cut costs". Unfortunately, they cut the quality along with it.

      Matrox might remain a player in the OEM market, but nobody in their right mind would choose to buy their cards if they had the choice of selecting something else.

      The annoying thing is that the same process is happening to ATI (the difference in quality of their cards now compared to when the 8500 series first came out is noticable even to some friends that don't even care about picture quality). Hopefully their management will get a clue before ATI follows Matrox into the dumpster pit of chinese hardware.

  21. Links to other articles by dat00ket · · Score: 2, Informative
    Here are links to the articles at a few other sites that have reviews up:

    Anandtech

    Tom's Hardware

    Tech Report

    Extreme Tech

  22. Matrox cards always look good on paper by e40 · · Score: 5, Insightful

    However, there are always problems:

    1. The hardware never lives up.

    2. Three words: drivers, drivers, drivers. Or, should I have just said "software, software, software"? Putting out beta drivers and leaving them out there for over a year without a final release is par for the course at Matrox. OpenGL promises, you say? Yeah, been there, done that.

    I won't trust Matrox ever again. I was screwed by two generations of cards. Yeah, yeah, shame on me for trusting them a second time.

    1. Re:Matrox cards always look good on paper by TweeKinDaBahx · · Score: 1, Insightful

      This isn't just an issue with matrox, but the while video card industry.

      Every card I have ever purchased has never come with a worthwhile driver. The Geforce 2 Ti I bought hasn't had even remotely good drivers until the last revision, and the card still occasionally causes a bsod under winxp.

      I think that these companies need to get on top of writing better drivers for their cards because simply put, the card may be the l33test thing ever, but it won't beat an S3 trio off of the starting line w/o good drivers...

    2. Re:Matrox cards always look good on paper by mark_lybarger · · Score: 1

      i've never really used matrox products, but they sound like they've borrowed software practices from ATI.

      if you want something that works good, out of the box quickly, get nvidia. if open source is your game, then roll the dice with ati, but do your research on the chipset first. anything else, and you're probably stuck using mame to play asteroids.

    3. Re:Matrox cards always look good on paper by Anonymous Coward · · Score: 0

      heres a simple solution, dont use the beta drivers
      i had problems with a couple of beta drivers from matrox. i dont blame them though. they were beta for a reason

    4. Re:Matrox cards always look good on paper by GeckoX · · Score: 1, Informative

      1: did you say beta? I think I heard beta...now why were you assuming that beta drivers would do it for you?

      2: Matrox has NEVER promoted their current cards as 3D cards, who told you to buy one for gaming? Give them shit, not matrox.

      3: From PERSONAL experience, Matrox has traditionally supplied the most stable drivers with the most features RIGHT OUT OF THE BOX!!! You can go pull an old G400 card off the shelf of some store room, plug it in, install the drivers and it'll be as stable as if you went and downloaded their latest (Obviously you'd have to to get support for the newer OS's but the point is valid)

      4: THERE IS ABSULUTELY NOTHING DRIVERS CAN DO TO ADD FUNCTIONALITY THAT DOESN'T ALREADY EXIST IN THE HARDWARE ITSELF!!!

      I think you'd find that if you had taken the time to properly inform yourself on your purchase, you would have avoided this problem. I have been using a matrox G450 dual monitor card for over 2 years at work, never once have I wanted to change it and get another card, never once have I had any problems of any sort. At home however, where I do my gaming, you certainly won't find any matrox cards. (A great big stack of various s3, ati and nvidia cards, but nary a matrox in sight.)

      In conclusion, please don't slam a very good company for your own failure to be an informed consumer.

      --
      No Comment.
    5. Re:Matrox cards always look good on paper by davew2040 · · Score: 0, Troll

      Impressive that you can narrow down a BSOD to the video drivers, out of all the possible causes.

    6. Re:Matrox cards always look good on paper by Anonymous Coward · · Score: 0

      I have to disagree. Matrox is one-of-a-kind in the video card industry, not only allowing open source drivers to be developed, but actively spearheading their development.

      I wouldn't trade my G400 for any other card on my Linux desktop. UT and Q3 still run great, the image at 1600x1200 on my 21" Hitachi is sharp and detailed, and I don't have to deal with driver-related crashes.

      I've been waiting for a long time to upgrade my video card, but the level of support that ATI and Nvidia provide is just ridiculous in comparison to Matrox. Hopefully Parhelia will fit the upgrade bill as well as the G400 did for me.

    7. Re:Matrox cards always look good on paper by TRACK-YOUR-POSITION · · Score: 4, Insightful
      2: Matrox has NEVER promoted their current cards as 3D cards, who told you to buy one for gaming? Give them shit, not matrox.

      There post-G200 cards were certainly promoted as 3d cards. They came with lots of 3d games in their boxes. I'm not saying they were bad cards, but they were certainly sold as 3d cards.

      3: From PERSONAL experience, Matrox has traditionally supplied the most stable drivers with the most features RIGHT OUT OF THE BOX!!! You can go pull an old G400 card off the shelf of some store room, plug it in, install the drivers and it'll be as stable as if you went and downloaded their latest (Obviously you'd have to to get support for the newer OS's but the point is valid)

      Speaking of ancient cards, it's worth noting that the nvidia detonator drivers are the very same for everything from TNT to Geforce 4, despite the very radical differences between them. No, the ones out of the box may not have been so great--but for likely all eternity you'll be able to download new, great ones, with lots of new features, which brings me to...

      4: THERE IS ABSULUTELY NOTHING DRIVERS CAN DO TO ADD FUNCTIONALITY THAT DOESN'T ALREADY EXIST IN THE HARDWARE ITSELF!!!

      Man, how could you have a "great big stack" of video cards and honestly say something so contrary to reality? There's a whole lot of software in between your game and your graphics card. Obviously, by upgrading this software, you can get improvements in frame rate, quality, and yes, features. Like the time I downloaded the new nvidia driver and, suddenly, I had anti-aliasing. Like every time you I download a new DirectX SDK and look at all the demos--they do stuff previous versions could not do. Software and hardware have to work together to give you a good user experience.

    8. Re:Matrox cards always look good on paper by iamblades · · Score: 1

      4: THERE IS ABSULUTELY NOTHING DRIVERS CAN DO TO ADD FUNCTIONALITY THAT DOESN'T ALREADY EXIST IN THE HARDWARE ITSELF!!!>>

      True on this one.

      Although some companies (nVidia mainly) like to use the same chips for their high end graphics cards and their gaming cards, they just disable some features in the software for the gaming cards..

      --
      Shit adds up at the bottom...
    9. Re:Matrox cards always look good on paper by lewp · · Score: 1

      You are certainly the exception rather than the rule. For all of my gripes about Nvidia, drivers can't be one of them. Their Detonator series is easily the most stable set out there for a consumer-level card. Of course, with years of development through generations of cards, why shouldn't they be (not to mention the fact that they don't have much competition)?

      Nvidia is one of the few companies I've seen that's actually gotten driver development right, now if only they wouldn't make me drool over a $400 card when a $150 card performs within 10% of it. Oh, and fix that damned Win2K/XP refresh rate stuff without requiring me to force refresh rates using an external, unsupported utility.

      A little bit back towards the topic, TripleHead gaming looks like a blast. Someone buy me the card and two more 21" FD Trinitrons (hey, you gotta have symmetry :P).

      --
      Game... blouses.
    10. Re:Matrox cards always look good on paper by Anonymous Coward · · Score: 0

      2-D video quality is supposedly hit or miss on the nVidia or ATI boards. Many nVidia boardmakers use the cheapest components they can find which can compromise quality at high resolutions.

    11. Re:Matrox cards always look good on paper by grungeKid · · Score: 1

      I have been using a matrox G450 dual monitor card for over 2 years at work, never once have I wanted to change it and get another card, never once have I had any problems of any sort. At home however, where I do my gaming, you certainly won't find any matrox cards. (A great big stack of various s3, ati and nvidia cards, but nary a matrox in sight.)

      So, I guess you haven't tried to use the video-out feature of the G450 under Linux at work? If you had, you might agree with the frustrated users on the matrox linux forums.

    12. Re:Matrox cards always look good on paper by GeckoX · · Score: 1

      Don't think I said I was a linux user.
      Don't think I said linux users wouldn't have problems.
      Don't think Matrox's primary concern has been linux.
      And don't bitch about that, because NONE of the graphics card companies focus very much on linux. If they did, then all you linux gamers wouldn't be running dual-boot win machines ;-)

      Besides, as was the original point, did Matrox ever tell you that it supported tv out under linux? Um, NO. Actually, has Matrox ever claimed 'Official Support For Linux'? Um, NO. Can you send me a Matrox card package that says that the card supports linux? Um, NO.

      So, what was your point and why were you trying to make it here?

      --
      No Comment.
    13. Re:Matrox cards always look good on paper by Dead+Chicken · · Score: 1

      > And don't bitch about that, because NONE of
      > the graphics card companies focus very much on > linux. If they did, then all you linux gamers > wouldn't be running dual-boot win machines ;-)

      First of all Nvidia has banm good Linux support, sure there drivers are binary only, but at least they have drivers.

      Secondly it's not the Graphcis card companyies that write the games for Windows... it's the software people. And it takes brave companies like the late Loki, as well as a few recent ones(Bioware) to notice that there might be a small nitch for linux gaming.

      --
      "A fool finds no pleasure in understanding but delights in airing his own opinions." Proverbs 18 : 2
    14. Re:Matrox cards always look good on paper by Jeff+DeMaagd · · Score: 2

      Matrox was never known for their exceptional gaming. I don't think they ever made special claims to beat anyone else in frame rate.

    15. Re:Matrox cards always look good on paper by e40 · · Score: 2

      In the case of the G200-TV, beta drivers for Windows 2000 was all there was... for more than a year after the release of Windows 2000. I'm not kidding.

    16. Re:Matrox cards always look good on paper by nelsonal · · Score: 1

      The refresh rate is a microsoft issue, its required to have the drivers certified. My understanding is that since there is no auto undo changes in 3d refresh rates, like there is in 2d refresh rates, the only way out is a reboot. Because Microsoft thinks all their customers are idiots, this was required.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    17. Re:Matrox cards always look good on paper by grungeKid · · Score: 1

      Of course you didn't say such a thing, and I hope I didn't imply it. I'm just pointing out that there are areas where Matrox driver support could be a LOT better.

      Besides, as was the original point, did Matrox ever tell you that it supported tv out under linux? Um, NO. Actually, has Matrox ever claimed 'Official Support For Linux'? Um, NO. Can you send me a Matrox card package that says that the card supports linux? Um, NO.

      If I still had the box I could. Actually, you can look it up on the web instead. On this page it clearly says that Linux is one of the supported OSes.

      IIRC, the box for G450 says "Linux support" and "TV-out support", so it's not unreasonable to expect TV-out to work under Linux.

      (Of course, in the small print on the web site it clearly says that TV-out is not supported under Linux, but as TV-out IS supported in the G400 linux drivers, it's not really a unreasonable thing to expect)

    18. Re:Matrox cards always look good on paper by be-fan · · Score: 2

      3: From PERSONAL experience, Matrox has traditionally supplied the most stable drivers with the most features RIGHT OUT OF THE BOX!!! You can go pull an old G400 card off the shelf of some store room, plug it in, install the drivers and it'll be as stable as if you went and downloaded their latest (Obviously you'd have to to get support for the newer OS's but the point is valid)
      >>>>>>>>>
      Like the abysmal OpenGL drivers in the G200 era?

      --
      A deep unwavering belief is a sure sign you're missing something...
    19. Re:Matrox cards always look good on paper by 0x0d0a · · Score: 2

      You bought an S3 card over a Matrox?

  23. Anandtech looked at UT 2003 by pm · · Score: 5, Informative

    The review at Anandtech (http://www.anandtech.com) uses the latest demo from Unreal Tournament 2003 as one of the core benchmarks. It didn't make much of a difference. In the review, the Parhelia scored about as well as Radeon 8500LE.

    In the review Anand attributed it to three things. Quoting from Anand's review:

    1) Low GPU Clock (220MHz vs. 250 - 300MHz)
    2) Sub optimized drivers
    3) A lack of serious occlusion culling technology

    Whatever the reasons, the Parhelia didn't score well on one of more anticipated and graphically intensive games that will be released in the near future.

    1. Re:Anandtech looked at UT 2003 by origin2k · · Score: 1

      I may be wrong, but usually culling (i.e. portal, frustrum) is done in the game engine, not the display driver. Unless we are talking about a hardware zbuffer.

  24. This new card... by Steveftoth · · Score: 3, Interesting

    The new Parhelia is a great new card. It won't appeal to everyone, as it doesn't have the frame rates that everyone seems to think are the only indication of performance in graphics today. Everyone seems to think that fillrate == king and that all the other features are secondary. Which is why nVidia sells most of it's cards with only enough features to get them out the door, most don't have tv out, multiple monitors, tv in, etc. ATI has done a great job of creating multiple products that do many different things.

    Matrox's new card has one feature that no other card can match yet, and that's the three monitor support. There is no other single card that has the low price and three monitor support. And no AGP/PCI solution will let you play one game on three monitors.

    I don't think that I'll be buying one, but that's just because I don't think that it should cost 50% of your systems total value for the video card.

    1. Re:This new card... by Gaccm · · Score: 2

      You're right that some people will like this card and some wont. I, personally, wont. I almost never use any special features for my card. Multiple monitors? don't have it, don't need it. tv in? don't have it, don't need it. tv out? i do have this, but never use it.

      I completely agree that 3 monitors will be awesome, but the problem is that each monitor is capped at 1280x1024. and if you want to play a game, then each monitor is capped at 800x600. How many people would love 3 monitors at that rez?

      --

      Only dead fish swim with the stream...
    2. Re:This new card... by i64X · · Score: 0

      You can't blame NVIDIA for not including "features in it's cards" because NVIDIA doesn't make video cards, they only make the chips for the cards. It's up to third party vendors to add features to cards, NOT NVIDIA. If a company like Gainward adds video in/out to a GeForce 4, which they do, then that's fine. Someone who doesn't need that capability, or doesn't want to pay for it, shouldn't have to. There are enough Geforce-4 based cards out now that you are able to get what you want at any range... from a $89 GeForce 4 MX to a $200 GeForce 4 Ti-4200 w/ TV OUT to a GF4 Ti4600 w/ dual head, video in, and video out.

      Don't blame NVIDIA for not packing "features" in with their cards... it's the third party vendors' decisions what goes on the cards, not NVIDIA's. NVIDIA is just a chip foundry, unlike ATI and Matrox, who oversee the entire card production from chip-manufacturing to packaging and boxing.

    3. Re:This new card... by Anonymous Coward · · Score: 0

      The Visiontek GF4Ti4600 in my computer right now has dual monitor support, TV out and TV in built in. So what were you saying about no features?

      Yes it doesn't have support for three monitors. Have you seen the video of the card playing Quake3? The framerate was horrible!

    4. Re:This new card... by Anonymous Coward · · Score: 0

      Doh! I meant the video of the Parhelia playing Q3 with "Surround Gaming" on three monitors. Looked cool. Looked slow.

  25. Tradeoff by XNormal · · Score: 2

    With anti-aliasing pictures may look good enough or better even at lower resolutions leading to higher frame rate.

    Optimizing for (subjective quality)*(framerate) may have an optimum at a lower resolutions than cards without AA.

    --
    Stop worrying about the risks of nuclear power and start worrying about the risks of not using nuclear power.
  26. Take a trip down memory lane, and hit the brakes! by billcopc · · Score: 2, Insightful

    "You want great looking Anti-Aliasing? The Parhelia is for you. You want killer frame rates? You might have to look elsewhere."

    Why does this so vividly remind me of 3Dfx vs NVidia a little over two years ago ? 3Dfx had their uber-AA system, but it would drag Quake3 to about 8 frames per second while the butt-ugly TNT2 just cruised along at a clean 40 fps (which was remarkable back then). 3Dfx collapsed months later when they learned one of the golden rules of computing : quantity over quality.

    Granted, Matrox' prime market isn't the gaming sector, they've truly carved their throne in the business sector, filling in the gap left behind by Number Nine, but now they're trying to market at the gamers with this feature-packed chipset, yet I fear they're going to fall flat on their ass just like last time. If we've learned anything from NVidia, it's that people are willing to buy gobs of GPU power at insane prices. Your Geforce2 is too slow to play UT2 in 1600x1280 ? Then get the Geforce4, with two GPUs this time for more power.

    If Matrox wants a share of my gaming budget, they'll have to start putting more raw goodness into their boards. Heck, just figure out how to link two or four Matrox GPUs and make then spew pixels like there's no tomorrow.

    --
    -Billco, Fnarg.com
  27. clock speeds by Anonymous Coward · · Score: 1, Insightful

    I am going to wait to see what the overclocking results are like.... I have a feeling the P-512 is loosing due to its lower clock speed rahter than its hardware features/setup. Matrox are rumoured to release a FULL DX 9.0 hardware compliant card next year on a 0.13u process with much higher clock speeds.

    Going by what I have seen so far, the P-512 does well on possible "future" applications (aka games)but poorly compared cards with higher clock speeds when using "current" applications. Think about how the GF3 was slower than a GF2Ultra on DX7 games due due to the GF3 being 200MHz while the GF2U was 250MHz. Once DX8 applications came along, the GF3 spanked the GF2U thanks to the features unique to GF3 (at that time)

  28. Maximum PC has extensive review by John+Jorsett · · Score: 2

    The lastest issue of Maximum PC has an extensive review of this card, going into great depth on how it works and what the improved functions get you. If you want to know the nitty gritty details of this card, get that issue. The card they tested was a beta, so they warn not to rely on their benchmarks, but they said that Matrox had to pry it from their fingers, particularly after they tried out its triple-screen views for gaming.

  29. Unfair tests by Anonymous Coward · · Score: 3, Interesting

    A lot of the tests available have been unfair to the Parhelia.

    Many were done at 640x480 which is not the card's strength.

    Give the card games with huge textures and run it at 1280x1024 and above and you will see how it outshines even nVidia's best offer.

    However, there are not many games (any at all?) which really can stress this card at that level. So, apparently Parhelia buyers must have to see the nVidia GeForce and ATI Radeon cards be better suited for today's games.

    As usual it is a question of the hen and the egg. Which comes first? The game or the card.

    Parhelia appears today a tad early to the market.

    1. Re:Unfair tests by i64X · · Score: 0

      You think 640x480 is an NVIDIA card's strong suite either? Not by far. Bench a game at 640x480, then 800x600, then 1024, etc etc. On my Ti4200, games actually go faster as the resolution gets higher up until about the peak performance/res point of 1280x1024x32. Even be GeForce 2 Pro performed better at 1024x768 tahn 640x480. High resolutions are where NVIDIA cards shine, so I'm not sure your argument was very valid.

    2. Re:Unfair tests by Anonymous Coward · · Score: 0


      If this were true - which it isn't - then why was the Parhelia spanked by the GF4 on TomsHardware?

      Answer:
      It's slower, even at high resolutions.

    3. Re:Unfair tests by Anonymous Coward · · Score: 0

      If you noticed from the AnandTech reviews - the card kept crashing windows at 1024x768.

    4. Re:Unfair tests by druse · · Score: 0

      Which article did you read? NONE of the benchmarks in the article I read were at resolutions of less than 1024x768x32bpp.

      --
      "To blow recursion, you must first blow recus
    5. Re:Unfair tests by Anonymous Coward · · Score: 0

      "On my Ti4200, games actually go faster as the resolution gets higher..."

      This is against all odds and is not supported by any review I have ever read.

  30. It'll get better by T5 · · Score: 3, Insightful

    The Parhelia is Matrox's first attempt at a competitive 3D card. As the process shrinks, the speeds will go up. And the drivers will mature over time.

    How much better it'll get is a valid speculative point. Did they hire any of the old 3Dfx crew?

  31. Tom's hardware review - Bogus benchmark... by cgadd · · Score: 1

    The Geforce4 card clearly beat the Matrox card using 3D Mark 2001 SE Vertex shader test, but the matrox card wins by a mile when using the "Sharkmark", which is written by matrox. What a suprise.

    I don't understand why Tom's decided to include the "Sharkmark" benchmark in their review.

    1. Re:Tom's hardware review - Bogus benchmark... by gear6468 · · Score: 1
      The Geforce4 card clearly beat the Matrox card using 3D Mark 2001 SE Vertex shader test, but the matrox card wins by a mile when using the "Sharkmark", which is written by matrox. What a suprise.

      Just look at the benchmarks at HotHardware; you will see that in NVIDIA's own benchmarks Parhelia it's aprox. 6% behind GF4. And remember that P's drivers are far from mature, compared to NVIDIAs...

    2. Re:Tom's hardware review - Bogus benchmark... by TRACK-YOUR-POSITION · · Score: 2

      They also included the Nvidia Chameleon demo, in which the gf4 only defeated the matrox by a slight margin, with inferior quality.

    3. Re:Tom's hardware review - Bogus benchmark... by cgadd · · Score: 1

      I don't see any reference to any Nvidia benchmark demo.

      Was that in the Tom's hardware review, or some
      other site?

      In any case, if all of the "standard" non-affiliated benchmarks point to Nvidia, then I'd say that the Matrox one that shows a big advantage to Matrox is probably slanted. I'm not saying it's cheating, but it's very likely doing something that most games and demos don't use, and that they optimized the Matrox card for....

      As for the Chameleon demo, I'll take your word about the results you mention, but all that tells me is that the Nvidia demo isn't skewed to make their product look the best. There were several other non-affiliated demos and apps which produced the same results (nividia slightly faster but slightly lower quality).

    4. Re:Tom's hardware review - Bogus benchmark... by TRACK-YOUR-POSITION · · Score: 1

      Whoops, you're right, I was confused, it wasn't at Tom's Hardware.

  32. Re:"software, software, software"? by red_gnom · · Score: 1
    Or, should I have just said "software, software, software"?

    Just sai "Developers, developers, developers, developers, developers, developers, developers, developers, developers ..."

  33. Neverwinter Nights benchmarks? by Dr.+Spork · · Score: 4, Insightful
    It seems to me that NWN is currently the single biggest cause of "forced" graphics card updates. I've seen several reports that even with a GF4-4600 and a top-of-the-line processor, some situations cause unacceptable FPS slowdowns when the AA is enabled (though the game looks otherwise great).

    I seriously doubt that people are buying these cards to play Quake or Serious Sam, so why is it always these games that get benchmarked?

    Because various 3D engines use different technologies, and these are in turn supported differently by the card manufacturers, it's not possible to simply extrapolate from Quake results to NWN.

    1. Re:Neverwinter Nights benchmarks? by sweetooth · · Score: 2

      I've been running NWN for about 30-40 hours since it came out and I'd wait for another patch or two before using it as a benchmark of everything. The game runs beautifully at 1600x1200 with the highest anti aliasing settings I can use on a GeForce 3, and athlon xp 1800 system. For about an hour that is. After about an hour the game just starts to get choppier and choppier and choppier. After the game had been running for about 7 hours last night (to preserve the multiplayer settings on the server due to a multiplayer save issue, not because I sat there for 7 hours straight) the game was so choppy I got motion sick. Restarting the game put it back to it's normal beautifully rendered self though.

    2. Re:Neverwinter Nights benchmarks? by Dr.+Spork · · Score: 2

      Sounds like a serious memory leak! But as to your main point, the one about NMN being to fresh to be benchmarked reliably, I guess that makes sense. On the other hand, its pickyness about hardware would make a site that provides information about what setups work (and how well) very useful. But yeah, you're right that right now, NWN tests would basically reveal a lot more about the errors of the programmers than intrinsic qualities of the hardware.

  34. Linux drivers? by jpc · · Score: 1

    Will there ever be Linux drivers? I dont care about a bit of performance if there is source code.

    1. Re:Linux drivers? by des09 · · Score: 1

      Matrox has done a great job supporting linux in the past. lets hope they keep it up.

      --
      .sigless since 2003
    2. Re:Linux drivers? by Hieronymus+Howard · · Score: 2

      2D drivers will be available immediately, say Matrox. However, OpenGL drivers may take a long time to appear as they have to port the Windoze drivers to Linux.

  35. I'm not a gamer by KjetilK · · Score: 2
    Well, the review is seriously /.ed, so I don't know what it says, but...:

    Not everybody care about games. I for one, haven't played a game on my box for as long as I had it. But, I stare at this screen for 13 hours a day, and all I care about is that the things I look at (no, it's not pr0n :-) ), doesn't make my eyeballs fall out.

    I've got a Matrox G450, and I'm pretty happy about that. AFAIK, Matrox is supportive of Linux, they have themselves released GPLed software. It's not going to be my last Matrox card.

    --
    Employee of Inrupt, Project Release Manager and Community Manager for Solid
  36. goatse link! mod down by Anonymous Coward · · Score: 0

    Moderators, please check where that link really goes!

  37. matrox multi-heading and linux by des09 · · Score: 1

    I have had a Matrox G400card for a few years, I love the dual heading, currently run two 17 inch monitors, and especially the easy setup utility for Xfree86 that Matrox provides on their site, getting the whole setup working under Redhat 7.2 / KDE was no harder than win2k. When I upgrade, or buy a new box, I will probably get the parhelia if my budget allows.

    --
    .sigless since 2003
  38. Matrox is the 2D king, not 3D by stuartkahler · · Score: 1

    Matrox has always been the king of making quality 2D cards with killer features for the business and graphics features. They have never been a compelling 3D company. Their 3D engineering team has always been riding behind the pack. They focus on a few very interesting features to get recognition, but always manage to put out a poor 3D product. This board is their submission for their 2D customers who want an exceptional 2D board including *average* 3D gaming performance. Expect these to be snatched up by the programmers and graphic artists who like to play games once in a while. There are lots of people who will grab them just for the easy to set up triple-head design who never game at all. If you're not going to hook up two or three monitors to this thing, stay away from it like the plague.

  39. ha-ha-ha by SlashdotTroll · · Score: 1

    While all you carpet rats are /.ing hothardware.com, I'm enjoying my 2nd seemless page of the Parahelia's review brought on by Tom's Hardware. Oh Sh1t!! I take that back! Tom's doesn't have a review! Don't visit tomshardware.com! Ahh damn you monkies; there went my progress of page 3 of 20 down the /.ing drain. (*cries*)

    --

    I am the nightmare of nightmares.

  40. $400 too much? by xr6791 · · Score: 1

    I read many complaints about $400 price tag too high for no GF4 killer. Think for a few more minutes before making a judgement.

    What about triple head output?
    What about 10-bit per channel RAMDACs?
    What about 5th order output filter?
    What about jitter-free sync signals?
    What about 80mio transitor GPU?

    Clearly the biggest transistor count among cards of this category. Hello? The transistors are there for something (and they cost)! They are not there for yesterdays games but for future ones. They do edge based antialiasing which means beautiful graphics and no blurred fonts or 2d images anymore. Hardware displacement maping sure also needs a lot of transistors.

    See the Matrox SharkMark benchmark to see what the card is capable of, once the games start to use new technologies.
    ATI:91fps, NV:111fps, Matrox:166fps.

    Also see benchs comparing best image quality performance (AA on).
    Q3 1600x1200x32: NV:37fps, Matrox:41fps (source for all benchs tomshardware.com).

    OK, ready for the flames :)

  41. Fragment AA != FullScreen AA by sbaker · · Score: 1

    The Parhelia's only major 'win' seems to be when
    it's FAA (Fragment Antialiasing) is enabled and it's
    competing against the nVidia and ATI's FSAA (Full
    Screen Antialiasing). However, this isn't an
    apples-and-apples comparison.

    FAA (as I understand it) only antialiases the
    edges of polygons - hence, if two polygons
    intersect, the new 'edge' formed by their
    intersection will be totally jaggy. There are
    a couple of other 'paranoid' cases where it'll
    break too. FSAA (as it's name implies) doesn't
    have those kinds of restrictions.

    Since FSAA basically slows the machine in
    proportion to the number of subsamples you
    render - and FAA only does that for pixels
    close to the polygon edges, you can see why
    this gives the Parhelia such an advantage.

    Whether you regard this as a disgusting
    kludge or a clever optimisation depends
    a lot on your application.

    It's amazing how far Matrox have come - but
    they needed to get this card out in time for
    *last* XMAS in order to have a winner.

    (Also - no sign of any Linux drivers - Booo!)

    --
    www.sjbaker.org
  42. eh, nothing special by cyberia625 · · Score: 1

    A lot of people have commented on how they would love to have dual/triple head display, which is obviously of importance to those who use it. And the general consensous seemed to be that it's features like that that make the Parhelia a great card. I think it's important to note, however, that GeForce 4 ti4600's come with dual head support and VIVO (video-in,video-out) support. They offer many of the same features at around $100 less. And by the time the Parhelia hits stores, the difference in price will most likely be greater. Hey, if you really need that third 17" flatscreen (and at that point you've already blown over $1000, you might as well go with the seemingly overpriced Parhelia). As for me and my two monitors, I think I'll stick with the performance and features of the gf 4 ti4600. And anyway, when you're playing Quake 3, do you really stop to stare at the miniscule "jaggies" on the steps? Please, when you're running a game at 1280x1024 you gotta realize it doesn't really matter all that much. Personally, for most of the "quality" tests on the HotHardware site, I didn't really see all that much of a difference between the screenshots, especially such a difference that would make me want to sacrifice more money and better performance for it.

    Take Care,
    Paul

  43. Re:Over one billion simultaneously displayed color by purrpurrpussy · · Score: 1

    This is a petty reply.... worst case.

    In each 32 bit channel there are 3 channels, 10bits per channel. that's 1024 values per channel. (there are 2 "extra" bits too)

    A 2048 pixel wide display would mean a 2:1 ratio of screen pixels to colour range. Which means even this card can't generate enough colour range per channel to adequately colour the screen.

    MY EYES! I can't stand it!

    --
    "None of this shit works" -W.Shatner
  44. The Tech Report review by Namarrgon · · Score: 2
    Check out www.tech-report.com for a good first look. Particularly towards the end, where they show a 16x FAA screenshot & give AA benchmarks. Some aniso filtering reporting too.

    Everything's a bit light on right now, as most sites only received their hardware late last week.

    --
    Why would anyone engrave "Elbereth"?
  45. I told you so!!! Matrox beats GEFORCE2 :) by Shivetya · · Score: 1

    Too bad thats all they did.

    Someone needs to tell them the party is over and they need to get ready for the ball.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
  46. futureproof? by lingqi · · Score: 1

    with all due respect, i call bullshit.

    there are exactly two types of video card buyers (excluding the workstation and business ppl) --

    1) whatever suits the needs. example persoin would, if in need of a card today, probabbly pick up a MX (not overclocked) or a high end GeForce 3, even possibly a radeon (man they are cheap).

    2) latest and greatest, argument: future-proof. i have trouble with this argument. really -- how many people you know really buys a card and uses it for 3 years, when the drivers really mature, the games start to support it, whatever? NONE. everyone i know who gets these "future-proof" cards buys another "future-proof" card within a couple monthes ANYWAY. what does "future-proof" protects you against, if you never wait for the future to come around?.

    so as for me -- if i was really going to spend 400 bux on a new video card every 6 monthes - 1 year -- i will get the Matrox. Acceptable performance within the expected usage lifetime, better quality, and neat features (3 monitor gaming).

    --

    My life in the land of the rising sun.

    1. Re:futureproof? by Anonymous Coward · · Score: 0

      i still play with a geforce ddr, the greatest card in the land. you can't convince me otherwise. i would probably have a heart attack at how much better the geforce4 family is. and 3 monitor gaming is just silly, but general computing with 3 monitors might be ok. i'd rather just have a few computers :)

    2. Re:futureproof? by GauteL · · Score: 2

      I use a GeForce 2 GTS. I bought it about 2 years ago, it still serves me fine. A GeForce DDR would have cost me less money, but wouldn't be able to play GTA3 and Morrowind that well now. I think I did a pretty good purchase, even though the card was rather expensive at the time.

      My next card will be in the same mold. I think I'll wait about a year before I buy it though, but it depends on wether some new extremely good games really NEEDS a better card.

  47. Re:It is... - awww ^_^; by soupforare · · Score: 1
    --
    --- Do you believe in the day?
  48. Matrix will end up losing with this card, but... by digitalwanderer · · Score: 1

    ...the lower-end versions of it soon to be released might save it...from a gamers perspective.

    I've been a video card freak since I found out my old ATI xpert98 could do accelerated graphics, and just what accelerated graphics MEAN! ;) I went thru about 4 generations of ATI before just recently switching over to nVidia with a couple of GF2s & a sweet-assed GF3 240/530 (thanks Zar!). I mod a couple of viddy card boards, and I've noticed one very important thing:
    No one but the serious crazies and the disgustingly wealthy closet-geek type (and I don't know all that many of either) buy the highest end card. Most folks spend 'tween $150-$200us on their video card if they're seriously into gaming, and if you can drop the price to the $100us mark and still give some bang you've got a run-away hit on your hands! These $400+ cards are mainly just for the review sites and the elite, me and you won't be touching them until their price drops over 50%! (We're sanish.)

    The parhelia offers some neat tricks, but no real bang-for-the-buck unless you're looking for those tricks. The 128MB ATI 8500 (275/275) is probably the best value right, they really have got some great drivers out for it now; and on the nVidia side the GF4 ti4200 is gonna probably account for about 85% of all the GF4's sold (Not counting the MXs, they ain't GF4s.) and is a good contender with the 8500 for value.

    I know nothing of Matrix's driver history since I've never used them, but I can whole-heartidly say that drivers aren't half of the hardware...they're a good deal more over the life of your card than the initial purchase decision itself. If Matrix has crappy drivers, wait until they actually put out some decent ones before buying!

    --
    - "When I say dance, you'd best DANCE motherf*cker!" -Violent Femmes
  49. Image Quality - Parhelia vs GF4 by minion2 · · Score: 1

    I went and downloaded the 15mb screenshot pack from the Tom's Hardware review. I don't know about you guys, but I find the image quality of the Parhelia to be superior. As somebody else said, refresh rates on today's monitors aren't that hot, so over a certain barrier doesn't matter. My cheap 17" monitor is running 1280x1024 (max res) at 60Hz. Looking at the benchmarks, the Parhelia should be able to hack running at that resolution at that framerate for lots of stuff, and I imagine that some simple overclocking (or maybe not-so-simple atm, but it should improve) will take care of the rest.

    So, image quality becomes the concern. I would have to agree that the aniso filtering of the Parhelia isn't as good as that of the GF4... however, imho, once objects get a certain distance away, the filtering merely makes them look dirty. Take a look at the Tom's Hardware Q3 aniso screenshots - the GF4 gives crisp textures close, but farther away... ugh. The Parhelia isn't quite as sharp - farther away, the textures look blurry, but they don't look like sandpaper (or whatever).

    Of course, image quality is a very subjective thing, and the quality of an image will vary from person to person, but honestly, I think the Parhelia kicks the GF4 all over the place. If they can manage to draw an extra 25-40% fps, it'll be perfect.

    (Can they get all those extra frames? Maybe 10-15% drivers, and a core clock boost? I'd love to see how these things scale.)

  50. Re:"software, software, software"? by Anonymous Coward · · Score: 0

    Give it up for me! Whooooooooooooo!

  51. what Carmack thinks (bad news for matrox): by thopo · · Score: 1

    Name: John Carmack
    Email:
    Description: Programmer
    Project:

    June 25, 2002
    -------------
    The Matrox Parhelia Report:

    The executive summary is that the Parhelia will run Doom, but it is not
    performance competitive with Nvidia or ATI.

    Driver issue remain, so it is not perfect yet, but I am confident that Matrox
    will resolve them.

    The performance was really disappointing for the first 256 bit DDR card. I
    tried to set up a "poster child" case that would stress the memory subsystem
    above and beyond any driver or triangle level inefficiencies, but I was
    unable to get it to ever approach the performance of a GF4.

    The basic hardware support is good, with fragment flexibility better than GF4
    (but not as good as ATI 8500), but it just doesn't keep up in raw performance.
    With a die shrink, this chip could probably be a contender, but there are
    probably going to be other chips out by then that will completely eclipse
    this generation of products.

    None of the special features will be really useful for Doom:

    The 10 bit color framebuffer is nice, but Doom needs more than 2 bits of
    destination alpha when a card only has four texture units, so we can't use it.

    Anti aliasing features are nice, but it isn't all that fast in minimum feature
    mode, so nobody is going to be turning on AA. The same goes for "surround
    gaming". While the framerate wouldn't be 1/3 the base, it would still
    probably be cut in half.

    Displacement mapping. Sigh. I am disappointed that the industry is still
    pursuing any quad based approaches. Haven't we learned from the stellar
    success of 3DO, Saturn, and NV1 that quads really suck? In any case, we can't
    use any geometry amplification scheme (including ATI's truform) in conjunction
    with stencil shadow volumes.

    --
    keep it simple.
  52. NVIDIA doesn't have Tv-out? by aliens · · Score: 1

    Most actually DO have tv-out and most of the GF4 you fill find with VIVO. All GF3 & 4 have a DVI & Analog for dual monitors, and you can even get dual DVI.

    --
    -- taking over the world, we are.
    1. Re:NVIDIA doesn't have Tv-out? by jandrese · · Score: 2

      Ever use the TV-Out on those Geforce cards? Talk about an afterthought. Most of them seem to only implement the bare minimum circutry necessary to get the TV not to roll, and leave it at that; no further testing needed. I wonder if the Parhelia will have the reasonably nice TV out my ancient G200 has?

      --

      I read the internet for the articles.
  53. Carmack's .plan by Screaming+Lunatic · · Score: 2
    Here's John Carmack's take on the Matrox Parhelia. http://www.bluesnews.com/plans/1/

    You can also finger his email account if you are so inclined. (But you spammers will have to figure it out the address for yourselves.)

    To summarize:

    not as fast as a GF4 or Radeon

    AA is nice, but not fast enough

    10 bit color is nice, but not nice enough

    drivers suck...at the moment

  54. Re:Over one billion simultaneously displayed color by 0x0d0a · · Score: 2

    That would only be valid if the only colors you were counting were pure red, pure blue, and pure green.

  55. Reviewer's experience. by WiKKeSH · · Score: 1

    He shows his experience with gaming and computer games by his choice of the mouse arrows as control:
    http://www.hothardware.com/reviews/image s/Parhelia 512test/gamer3.htm

    *sigh* Newbis ;)

  56. nVidia dominates in Linux by DeathPenguin · · Score: 1

    FAA, triple-head, etc. are all totally meaningless buzz phrases until Matrox can put together a killer set of Linux drivers. That's why nVidia dominates the graphics market--they actually give a damn about their customers, even if they are a small minority. Until Matrox or ATI can show such commitment, I'm buying nVidia graphics hardware.

    Closed source drivers or not, I don't care. I just want a card that will run as well in Linux as it does in Windows, and nVidia's pulled through on that. Open-source drivers would be nice, but I'm not going to nitpick until nVidia shows signs of weak Linux support.