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Best Computer Books For The Smart

You'll remember last week, I asked for recommendations of the Best Websites for developers. This was a -great- thread and in the story, I mentioned that I was planning on doing the same regarding books this week. So here it is. What do you, the slashdot reader consider seminal works? What would you consider great introductions to technical topics? If you are interested, check it out... As part of this I'm looking for books on C, C++, Perl, Python, PHP , System Administration, anything...you name. As before I have opinions on great books, but I want to see what you think. Also, what do people think is a great introductory book for people new to linux.

177 of 514 comments (clear)

  1. Isn't it obvious? by guttentag · · Score: 2, Funny

    I would recommend the "Dummies" series to any smart person.

    1. Re:Isn't it obvious? by Axe · · Score: 2

      "Butt Licking for Middle Management" by P.R.Manager
      "How to Fuck up and Hide it" by J.D.Coder
      "Speaking Marketroid" by C.U. Sales
      ..and of course last week bestseller:
      "Book Cooking for Dummies"

      --
      <^>_<(ô ô)>_<^>
    2. Re:Isn't it obvious? by cyranoVR · · Score: 2, Informative

      I'm not Java expert, but I bought Teach Yourself Java 2 in 21 Days and found it to be worthless. If you already have computer science/programming knowledge skip that and go straight to books like Java in a Nutshell, Refactoring and Effective Java

    3. Re:Isn't it obvious? by harlows_monkeys · · Score: 2

      I want to see "MENSA for Dummies".

  2. For applied C++ by djm2cmu · · Score: 3, Interesting

    Effective C++ and More Effective C++, by Scott Meyers

    1. Re:For applied C++ by Henry+V+.009 · · Score: 3, Interesting

      Don't forget Effective STL. And along with that, Josuttis' The C++ Standard Library.

    2. Re:For applied C++ by johnnyb · · Score: 2

      For a great work on advanced templating techniques, Modern C++ Design by Alexander Alexandrescu is a wonderful, wonderful book. It's very short, but packed with information that will make your head spin.

      Of course, it also made me glad I knew Python and Lisp, because they have easier ways of doing just about everything mentioned in the book.

    3. Re:For applied C++ by johnnyb · · Score: 2

      Actually, Lisp is usually compiled, believe it or not, and does a pretty good job of it, too.

  3. Applied Cryptography by demi · · Score: 4, Informative

    by Bruce Schneier. The book is enjoyable and has saved me from several gaffes when using crypto for applications.

    --
    demi
    1. Re:Applied Cryptography by djm2cmu · · Score: 2, Informative

      And if you're completely new to cryptography, definitely check out Cryptography Decrypted by H.X.Mel. His writing style is incredible...that book could teach public-key crypto to a monkey. Hmmm...now there's a thought...

    2. Re:Applied Cryptography by Tuzanor · · Score: 2

      www.monkey.org heh, i guess the monkies read it ;-)

    3. Re:Applied Cryptography by Peyna · · Score: 2

      It is available for download, the full book, in PDF or Postscript, here. Please read the copyright notices and respect them.

      --
      What?
    4. Re:Applied Cryptography by slickwillie · · Score: 2

      Even more important than the first book.

      You mean the part where he says he lied about everything in "Applied Cryptography"?

    5. Re:Applied Cryptography by Peyna · · Score: 2

      Ha! Oh well, it's still a good read =]

      --
      What?
  4. Obvious Perl choices.... by markana · · Score: 4, Informative

    Programming Perl (Camel)
    Perl Cookbook (Bighorn sheep)

    1. Re:Obvious Perl choices.... by Flounder · · Score: 2
      I was a non-coder and I learned Perl with Elements of Programming with Perl by Andrew L. Johnson. Did a great job of starting at the basics without talking down to the reader.

      Granted, it's worthless once you're through, it's not a reference. For that, the ever-popular all-knowing O'Reilly books like Camel and Bighorn Sheep are the way to go.

      You just can't go wrong with O'Reilly books.

      --

      No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova

  5. some good ones.... by jeffy124 · · Score: 4, Informative

    Anything with Knuth's name on it
    Dragon Book (Compilers - Principles, Tools & Techniques, Aho et al)
    Gang of Four (Design Patterns, Gamma et al)
    Andy Tannenbaum's OS book
    That thick ass Intro to Algorithms book from the MIT boys
    Patterson/Henessey Computer Organization & Design

    --
    The One Rule Of Chess You'll Ever Need: Don't play someone who carries a kit in their bookbag.
    1. Re:some good ones.... by bastard01 · · Score: 2, Funny

      as for knuth books, would this one be a good book? here

    2. Re:some good ones.... by johnnyb · · Score: 2

      What I like most is the combination of Structure and Interpretation of Computer Programs, and The Art of Computer Programming. SICP takes a top-down approach, and TAOCP takes a bottom-up approach. Having both backgrounds is what makes for an excellent programmer.

    3. Re:some good ones.... by johnnyb · · Score: 2

      It's hard to say, probably depends more on your personality than anything else.

      If you are going to work on low-level systems, TAOCP is probably the better starting place. For high-level apps, SICP is probably a better starting point.

      For someone new to programming, SICP is probably an easier start, because TAOCP assumes some programming background. Specifically, some machine-language programming background.

      The nice thing about TAOCP is that it make the way that computers works very obvious - as well as the limitations involved. Way too many programmers do not know this information, and therefore when problems arise, are totally left out in the cold. Issues such as pointers, memory management, etc.

      Also, if you want, you can check out my book that I'm writing on programming, available at

      http://www.eskimo.com/~johnnyb/computers/Program mi ngGroundUp/

      It starts at the low-level, but does not assume any previous programming experience.

      Anyway, it's a tough call, but since TAOCP requires previous experience, SICP is probably the better choice for the new programmer. For an experienced programmer, I'd probably go with TAOCP first, as it most likely contains the most that you don't already know.

      The sequence I'd recommend once I finish my book is,

      1) my book

      2) TAOCP

      3) SICP

    4. Re:some good ones.... by johnnyb · · Score: 2

      If you're using 5.0 then you just have to click "okay" two or three times on the first blank page. It comes from the way Ghostscript handles blank pages.

      If you need a different format, email me at johnnyb@eskimo.com

      I've written about 150 pages so far. A few chapters need rewriting, as I've introduced new material beforehand, it needs a good editting, and one or two chapters need to be written, and I need some appendices (those are pretty short, though).

  6. UNIX System Administration Handbook by Champaign · · Score: 2, Informative

    http://www.amazon.com/exec/obidos/ASIN/0130206016/ qid=/sr=/ref=cm_lm_asin/103-3920026-0250219

    When I was thrust into the role of assistant System Administrator at the first company I worked at out of university, the "UNIX System Administration Handbook" by Evi Nemeth, Garth Snyder, Scott Seebass, & Trent R. Hein was recommended to me as a good overview book of maintaining a Unix system, and a great reference for whenever you needed to do something. I was very impressed, still have and use my copy today, and would recommend it to any other new SysAdmin out there.

  7. A couple of suggestions by astrashe · · Score: 3, Informative

    Design Patterns, by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides.

    Refactoring: improving the design of existing code, by Martin Fowler, Kent Beck, John Brant, William Opdyke, and Don Roberts.

    Joe Celko's SQL books.

    It's an introductory text, but Jerry Sussman's and Julie Sussman's Structure and Interpretation of Computer Programs is pretty good too. It makes you think about things more deeply than many other books do.

    1. Re:A couple of suggestions by Junks+Jerzey · · Score: 2

      Design Patterns, by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides.

      The more I read and understand about design patterns, the more I'm convinced that it's an overrated topic. It's more of a way to avoid hanging yourself, given all the rope that a typical OOP language gives you. If you avoid OOP, then all of a sudden you don't find a need for these so-called patterns. This is especially true when using other programming paradigms.

    2. Re:A couple of suggestions by alext · · Score: 2

      Yes, definitely overrated. A lot of the patterns in the GoF book are implicit in other programming languages, as Peter Norvig has pointed out.

      I don't think Design Patterns is a good theoretical grounding, it really belongs to a much narrower field inhabited by C++ and Java programming. Even as practitioner's guide I have a lot of problems with it, but I don't know of anything better, though I like Martin Fowler's Refactoring book, I find it more useful and it has the advantage of not pretending to be particularly profound.

  8. The best books ive read by HanzoSan · · Score: 2


    John Smiley makes great books, mainly because, it makes it alot easier to read through boring as hell visual basic and java books when its told in the style he uses.

    You can also learn about from websites, marinoland C tutorial is the best

    It only teaches you the basics, but the foundation is what matters most when learning C, you can buy a refrence book/manual and deal with the advanced stuff as you have to use it.

    --
    If you use Linux, please help development of Autopac
  9. Just a few that come to mind.... by BMazurek · · Score: 5, Informative

    Introduction to Algorithms - Cormen, Leiserson and Rivest
    - Great book, little bit of everything.

    Code Complete - Steve McConnell
    - Must read for anyone serious about programming. Read it.

    Advanced Programming in the UNIX Environment - Richard Stevens
    - Still one of the best UNIX programming books I've seen.

    Since the advent of the web, though, I've come of the opinion that language agnostic books are the important ones. Books on particular languages ("Learn Foo in 21 days", "Practical Programming in BarBaz") or technologies date way too quickly. The web is the best source for information like this.

    I think we're thankfully seeing more books like "Pragmatic Programmer", the "Extreme Programming" series, "Design Patterns", "Refactoring", "Death March" and other books that transcend particular languages and technologies.

    1. Re:Just a few that come to mind.... by Inthewire · · Score: 2, Funny

      One day I saw a list of *must read* computer / programming books compiled by Steve McConnell. I had a brainfart and forgot he wrote CC.
      I emailed him and told him that I loved his list, had read a good portion of it, and was copying the rest down to look for. Then I recommended he look into a fantastic book called "Code Complete."
      Just before I hit 'send' I realized what I'd done. So I changed the text, but told him what happened. He sent back a nice reply that I probably still have around here somewhere.

      --


      Writers imply. Readers infer.
    2. Re:Just a few that come to mind.... by dmiller · · Score: 3, Informative

      I strongly second reading _Code Complete_ and APUE. Another two excellent books, also by Richard Stevens, are TCP/IP Illustrated (vol 1) and Unix Network Programming. If you do any Unix or network progamming, you need some Stevens books.

    3. Re:Just a few that come to mind.... by stephend · · Score: 2

      The thing that I hate about most "Learn x in 30 seconds" book is that they assume that you've never programmed before. Sorry, I just want to see the syntax and any idiosyncracies for most languages.

      I think Programming Perl shows that you *can* have good language specific books. I still use the second edition; it hasn't dated that much.

      The web is fine for reference material, but you can't beat a book for learning stuff.

      Also I second your Code Complete recommendation. In fact, go out and buy his whole back-catalogue!

      Also, how about Jon Bentleys Programming Pearls (note the 'a' :). Think more about how you solve programming problems...

  10. Best in Electrical Engineering is DDPP by Amgine007 · · Score: 2, Informative

    The best textbook I have read for those just starting in EE (from a digital logic point of view) is "Digital Design: Priciples and Practices" by John Wakerly.

    It starts with simple logic, truth tables, and so on, and covers more advanced topics in later chapters such as VHDL and other cool things. If you're not strictly CS, this is *the* handbook to have if you don't want to look like a doufus listening to EE guys. And, I've always found the index to be very complete (and filled with riddles) -- something MANY books seem to be horrible at!

    I'd have to say the best 'feature' of this book -- and of any other, I'd say -- is the offer of a cash ($5!) reward for the first to discover an error!

    (The author maintains an errata page and other goodies at http://www.ddpp.com)

  11. Object-Oriented Perl by Damian Conway by dustin999 · · Score: 2, Interesting

    Gets my vote. And any of the Oreilly books on Perl..

  12. Shader Writing by donglekey · · Score: 2

    I have read a lot of good books (mostly by Wrox publishing) but the best book, and most relevant (and very seminal too!) is Avanced Renderman: Creating CGI for motion pictures. If you want to write shaders (and who doesn't) this is the book. All of the concepts apply directly to the current realtime shaders even though the book s written with movie CGI in mind. If you want to be taken into the world of 3D rendering, see where its going, where its been and how it got there, this is the book. It will take you in new directions, it will tell you all you need to know and is written so well, you will almost lose respect for 3D developers because it makes things seem so simple.

  13. Get theory books. by WanderingGhost · · Score: 4, Insightful
    Personally, I value:
    • Theoretical background -- experience in a CS course, good books that give you a theoretical base are nice. Why? Because later, to translate the theory into real work, you'll just need a reference, and things will work easier!
    • Reference books -- to learn how to implement your ideas in specific settings (OS, language, etc).
    I never found the first with books for specific compilers, IDEs, versions of things, etc, or any of those "big" books that promise you a lot.

    Interesting choices are books written "by the language author" (think Stroustrup, Larry Wall, etc), or books by people with a good background in CS (a CS professor, for example).

    Also, books on theory are interesting. A book on Compilers may change the way you think. (The old "Dragon" book is nice, and Andrew Appel's book is also interesting). One book on Analysis of Algorithm like the one by Cormen, Leiserson, Rivest and (forgot the third author) is quite good, but you need a decent math background.

    And for a reference, I think the more compact the better (I use Java in a Nutshell). References shouldn't be more verbose than the necessary. :-)

    (Just my $0.02)
  14. Re:Lisp by xerofud · · Score: 3, Informative

    You might also mention his book "On LISP", which
    is now out of print, but can be downloaded from
    his webpage.

    On LISP goes into LISP issues much deeper than
    ANSI Common LISP.

  15. some recommendations by g4dget · · Score: 3, Informative
    If you are looking for a concise book on C++, look at Pohl's "C++ Distilled".

    For Java, a smart person with a little computer background should be able to figure it out from the language definition. Any of the more complex topics in Java change so quickly that it isn't worth buying books on them anyway--just use the on-line references. Sun has on-line tutorials ("trails") at developer.java.sun.com, left over from the days when Java wasn't hot yet and when they still had to bother recruiting people to Java.

    For Perl, I wouldn't bother with any kind of reference. Just find scripts that roughly do what you want and hack them; it's blind groping around, but that's the way Perl works. If you can't get it to work that way, you probably should be writing in something else other than Perl. If you must, get something like the Perl Cookbook and a quick reference guide.

    For Python, I like "Python and Tkinter Programming" and "The Quick Python Book", although O'Reilly's reference is also decent.

    For a fun yet challenging introduction to computer programming, "Structure and Interpretation of Computer Programs" is good. What makes it even better is the fact that it's a book that teaches modern abstraction techniques but does not rely on object-oriented programming for everything. Most people coming to computers and computer programming wrongly think that objects are either the best, or even the only, way to build abstractions.

    1. Re:some recommendations by domc · · Score: 3, Insightful

      I think that you are right about the Java part, but dead-wrong about the Perl part. The O'reilly Perl library is an invaluable resource for education in the more difficult (and not-so-difficult) areas of Perl.

      domc

    2. Re:some recommendations by g4dget · · Score: 2
      The O'reilly Perl library is an invaluable resource for education in the more difficult (and not-so-difficult) areas of Perl.

      I agree with that statement. I just recommend that once things start getting difficult, people should start using something other than Perl. For the kinds of things Perl is really good at, little scripts, you don't need a lot of books.

    3. Re:some recommendations by Colin+Simmonds · · Score: 2, Informative

      I agree that the books on the various Java APIs quickly become outdated and that it's easy to pick up the core language from the online references. However, Effective Java by Joshua Bloch doesn't fall into either of those categories and is very useful. It's the Java equivalent of Effective C++ by Meyer - roughly 50 concrete dos and don'ts to improve your code, no matter what version of Java you're using.

      I'll also second the nod for Python Essential Reference, which is the only Python book I've found useful so far, even if only because it's faster to look things up in than in the excellent included language documentation.

    4. Re:some recommendations by g4dget · · Score: 2

      Yup, Perl is "capable" of complex programming tasks. I just think other languages are more suitable when things go beyond small scripts, and unless you are language-phobic, why not learn a bunch of them and use the best one for the task?

    5. Re:some recommendations by crucini · · Score: 3, Insightful
      For Perl, I wouldn't bother with any kind of reference. Just find scripts that roughly do what you want and hack them; it's blind groping around, but that's the way Perl works. If you can't get it to work that way, you probably should be writing in something else other than Perl.
      That technique works when first getting your feet wet with Perl or when writing throwaway scripts. If you copy and hack up high quality code, you'll learn good habits. Randal Schwartz and Tom Christiansen are good. Code worth copying has 'use strict;' and usually has warnings enabled (-w). And if your interest in Perl ends with quick, hacked-up scripts, nobody will complain. But just because you learned to play "Happy Birthday" on the piano, don't assume you've exhausted the capabilities of the instrument.
      If you want to advance further, I recommend reading comp.lang.perl.misc for a few months. You'll go from being happy that there's a way to accomplish X through awareness of the many ways to accomplish X to a feel for the best way to accomplish X in a given situation. When I was going through this phase, a single post on clpm could send me on an all-night hacking, reading and learning session.
      The only Perl book I can wholeheartedly recommend is Damian Conway's Object Oriented Perl, which I love despite my lack of OO religion.
      Most people coming to computers and computer programming wrongly think that objects are either the best, or even the only, way to build abstractions.
      Yes. There is a tendency for OO advocates to rewrite history and essentially claim that code was a disorganized mess before the advent of OO, or alternately taht all previous coding paradigms were simply OO by another name. In fact, most useful code in the real world is procedural C, using functions and data structures as the key abstractions.
      Perl is agnostic about OO - the facilities are unobtrusively present. But it's easy to write C-style procedural code in Perl. And the grep, map, and sort functions support functional programming.
    6. Re:some recommendations by joto · · Score: 2
      For Perl, I wouldn't bother with any kind of reference. Just find scripts that roughly do what you want and hack them; it's blind groping around, but that's the way Perl works.

      And people are wondering why Perl code is read-only? Well, if you never take the time to learn the language, use constructs you don't understand, and rely solely on cookbook approaches instead of understanding and thinking, that is going to be the result.

      I am certainly not a Perl bigot (well, I guess I am a SML bigot if I had to be called a bigot), but have used Perl for many really small tasks (i.e less than 10 lines), and at least one semi-large (ca 6000 lines of parser and code-generator). And I will tell you, in both cases (the large project as well), Perl was the perfect language for the job. And if you insist upon slapping things together, just because it is Perl, you loose the benefit of knowing how to slap something good together really fast, and actually maintenable, because that's where Perl shines.

      I find it quite curious that people in the SML community think they have the perfect module system (while in reality it's just too complex for most people to exploit). And people in the scheme community can't even agree on a module system. And that the language most frowned upon in both camps (Perl), has a module-system that works so well that CPAN is actually useful.

      You have to be pragmatic about when to use Perl. But if you haven't learned it, you can't be that.

  16. http://www.canonicaltomes.org/ by Clover_Kicker · · Score: 5, Interesting

    Check out http://www.canonicaltomes.org/, people have entered and voted on the "best" books in a variety of categories.

    1. Re:http://www.canonicaltomes.org/ by rnturn · · Score: 2

      Interesting site. You might want to update your bookmarks. The posted URL doesn't resolve. It's apparently moved to reactor-core.org. Just don't go there with an older version of Mozilla (I've never seen a web page make a browser actually display portions of a page outside the browser window before :-) ). Konquerer works alright (mostly) but, oddly enough, the oldest browser on my system (Netscape 4.76) works the best. Go figure.

      And... I didn't see much there that might interest a developer. Unless you're interested in reading about how to write a buffer overflow.

      --
      CUR ALLOC 20195.....5804M
  17. list by Twister002 · · Score: 4, Informative

    Sorry if I'm too lazy to look up any links or authors.

    Thinking in C++/Java

    Algorithms in C, the whole series.

    Design Patterns by Erich Gamma, Richard Helm,Ralph Johnson, and John Vlissides.

    Hidden Order: How Adaptation Builds Complexity and Induction : Processes of Inference, Learning, and Discovery both by John Holland - father(?) of the genetic algorithm - not necessarily computer books, but they do provide a different perspective on how you can write software to do thing.


    The Art of Computer Programming, Volumes 1-3 by Donald E. Knuth

    --
    "For a successful technology, honesty must take precedence over public relations for nature cannot be fooled." -Feynman
    1. Re:list by eddy · · Score: 2

      I haven't read Hidden Order, but I've read Emergence, and I really do not think that Holland is a good writer. This isn't a book one must buy, this is more like a book one maybe lends at a library.

      My overall feeling after reading it was that I might as well have gone straight for the papers.

      Again, Hidden Order might be a better work.

      --
      Belief is the currency of delusion.
    2. Re:list by danpbrowning · · Score: 2

      I just got done reading Knuth's 1965 Algorithms book. It was hilarious! However, even though all of it was in Assembly, some of the math algorithms are applicable today.

      --
      Daniel
  18. ! Extreme Programming Explained by ergo98 · · Score: 2, Insightful

    This is a tremendous waste of money at $45 CDN ($29.95 US). Firstly, it's lacking gross content at a measly 165 pages of large print pages (for $45 that is already criminal). More importantly, however, the content that is there could easily have been condensed to a two page article (I say this with complete sincerity): The author clearly strung along simple statements for long periods of time to convey the idea of foundation for some pretty dubious assertions.

    While I've always found XP to be pretty sketchy to begin with (indeed this book further convinced me of that: This book actually claims that each of its revolutionary new ideas can't be measured alone, but rather have to be all performed in parallel, whereby they'll have an amazing cross-product effect and you'll get multiples of the effects of each piece individually. I couldn't help but thinking of snake oil salesmen: "You didn't have the best luvin' ever? Well you muster forgot to take it while facin' to the East!"

    The only way I could even imagine recommending this book is if the same copy is going to be shared among a very large team, but otherwise save you're money. It's shameful to think that this book that literally could have been hashed together on the weekend is seling for the same price that a game that a team worked on for a couple of years.

    1. Re:! Extreme Programming Explained by matt_pattison · · Score: 2, Informative

      a few points:

      * The quality of a book is not directly proportional to it's thickness/weight/# of pages.

      * the idea that productivity increases emerge from the interaction of a number of different practices, and not one single "silver bullet" sounds like common sense to me, not snake oil.

      * The ideas behind XP Explained were not hashed together on the weekend, they came out of years of experience in smalltalk projects, culminating in the C3 project at Chrysler. Even if you don't agree with XP you have to accept that a hell of a lot more work went into the genesis of the book than say your average "Windows XP Unleashed in 21 days (for dummies)".

      * you compare a seminal book in the software engineering/methodology field (regardless of whether you agree with it) unfavourably with a computer game? Huh? I like computer games, but there's a hell of a lot of trash that gets pumped out in that industry. Not a very good comparison in my opinion.

      With all due respect ergo98 you sound fairly uninformed. I don't really understand why this post was moderated up as informative.

    2. Re:! Extreme Programming Explained by crucini · · Score: 2

      These Extreme Programmers certainly managed to hit your hot buttons. I've skimmed them in the store, and never really formed an opinion. You may have pushed me over the edge. But in fairness, consider the other side.
      The only people I know who are implementing XP are at large, rigid, "software engineering" places. In such places, it's useless for employees to point out the obvious - "You're crippling us with red tape, UML diagrams, QA, specification, process. Just back off and we'll write the code." But XP puts a respectable and trendy cover on these obvious complaints, and makes them more palatable to management.
      My favorite XP tidbit: one of the books (perhaps the one you bought) has a section at the back that tries to describe some kind of OO epiphany. The book was written as one Frame file per chapter, and the authors collaborated remotely. The author needed a way to mail his colleagues only the files that he had changed. Since he was obviously the first person in the Universe to face this problem, he worked out an Object-Oriented design including IIRC classes for File and Directory. Much of the work was necessitated by the weakness of his chosen langauge (smalltalk) at filesystem interaction. At this point the OO epiphany, which I've forgotten, occurred. It's good to know that you can become a programming guru without discovering CVS or find(1).

  19. Knuth's "The Art of Computer Programming" by prospective_user · · Score: 4, Informative

    I have no doubt that if you want to have a more theoretical background on many subjects regarding Computer Science, you have to read (or, at least, take a glance at) Knuth's The Art of Computer Programming.

    His books give an excellent introduction to many subjects, including many of the hardest problems in Computer Science. The first volume of his "The Art of Computer Programming" gives a very concise and comprehensive review of Mathematics needed for the remaining volumes. You might even learn about mathematical objects you never heard of (if you don't have higher education in Mathematics).

    If you need something ligther on the Mathematics needed for Computer Science, then you might want to read his "Concrete Mathematics". Quite a beatiful book (typographically speaking), with an outstanding expostion of some advanced topics in Mathmematics neede for Computer Science and also quite funny to read.

    I should also mention that his books are also a prime example of how someone should write a book. His books, while mostly technical, show a clear style of writing, direct and also entertaining, while discussing deep subjects.

    The "problem" with Knuth's books are that they are intended for serious readers. You know if you are serious if you can read the first pages of his first volume. :-)

    Another book that I would recommend is Andrew Tanenbaum's "Modern Operating Systems" (which is a bit more practical than Knuth's books) gives an overview of the structure of some common Operating Systems, including DOS and Unix.

    I could give you many other recommendations, but you'd have to specify if the other recommendations that you want are more practical or more theoretical.

    I hope this helps.

  20. Books: by Alex+Belits · · Score: 3, Informative

    1. K&R, The C Programming Language, 2nd ed.
    2. R. Stevens, Unix Network Programming, 2nd ed.

    After that one should decide what to choose. If it's C++:

    B. Stroustrup, The C++ Programming language

    After that people usually can find their way around books on their own.

    --
    Contrary to the popular belief, there indeed is no God.
    1. Re:Books: by Jay+Carlson · · Score: 2

      Let me second #1. K&R2 is one of the best "my language" books ever written. You need a copy if you don't have it.

      I have a special place in my heart for "Smalltalk-80: The Language And Its Implementation.". When I first encountered it in 1989 or so, it changed how I thought about programming. Now that object-oriented programming is part of the ambient, I don't think it would be so startling, but it's interesting to see where it came from.

      These days, you can only get "Smalltalk-80: The Language" which cuts out the last bit, which describes how the language was actually implemented on the hardware available as of 1983. I suppose it's not that relevant to see the bytecode used on the Alto when there are systems like Squeak around that are both portable and quite performant on commodity x86 hardware, but I still find the details of how to implement on 1983 hardware interesting.

    2. Re:Books: by Jeremy+Erwin · · Score: 2

      I found "C++ Primer" by Lippman and Lajoie to be far more readable than Stroustrup-- although I use both.

      C++ textbooks are notorious for inculcating bad habits in beginning programmers. Of course, some of that stems from lack of exposure to the standard C++ libraries.

      My biggest pet peeve: "using namespace std;" is not a magical incantation to be placed in every C++ file. Fine grain control of namespaces is something that C++ students should learn-- collisions are the cause of many a bug.

    3. Re:Books: by joto · · Score: 2
      My biggest pet peeve: "using namespace std;"

      I've noticed a lot of C++ heads saying this. But in practice, it is often the best solution. Often you want to use other compilers than the latest and greates gcc, or something based on EDG's frontend. And often you have 10 year old code that you want to continue using without changing everything. (At least we have, we can't even compile it using recent compilers, but it's definitely on the to-do list, because the workarounds for missing new features are really starting to bite us in the ass (and the availability of old enough compilers on new Sun hardware is also starting to make things difficult)).

      Secondly, I've never heard about a case where "using namespace std;" has really created more problems than it "solved". I guess I agree in principle, but in practice, it just makes life too fucking difficult, we have some real problems to solve as well, and can't constantly keep bickering with the everchanging C++ recommendations.

      Sometimes it pays off to be a little bit pragmatic, and collisition with stuff in namespace "std" are really rare (anyone designing a C++ library knows better than to name something global "read", "cout", "vector", or "remove_duplicates". And if that wasn't the case, and we had to use the library anyway, we would know better than to import that library's namespace into the global one. But if even that wasn't true, we might get into trouble. At this end of the probability scale I worry more about proper error checking/handling of system calls, thread synchronization, signal handling, interprocess communication and networking, etc.

      On the other hand, if you are writing new C++ libraries, there is no excuse for not managing your namespace properly.

    4. Re:Books: by Alex+Belits · · Score: 3, Insightful

      You have got to be f#&king kidding me! That Stroustrup book is the worst programing book I own.

      It's not the book, it's the author -- that book and C++ design show that Stroustrup has pretty poor understanding of the design and philosophy of C. The problem is, C++ is still the most usable general-purpose OO language, and Stroustrup's confusion and his part of C++ dual philosophy are still reflected in it, so the book is still good for studying.

      --
      Contrary to the popular belief, there indeed is no God.
    5. Re:Books: by Jeremy+Erwin · · Score: 2

      Secondly, I've never heard about a case where "using namespace std;" has really created more problems than it "solved". I guess I agree in principle, but in practice, it just makes life too fucking difficult, we have some real problems to solve as well, and can't constantly keep bickering with the everchanging C++ recommendations.


      vector means one thing in math and 3d graphics, and another thing in standard C++.

      I've recently run into (on a mailing list) a collision related to "dec". I'm not exactly sure, but I think both functions were used to format numerics for use in io. The old dec seems to have a different syntax.

      Possibly, "using namespace std" is "dangerous" because it promotes laziness.

  21. What book could be better to reccomend by SuperKendall · · Score: 3, Informative

    under the circumstances, than "SQL For Smarties"? ;-)

    No joke, it really is a good book!

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:What book could be better to reccomend by claes · · Score: 2

      I agree, I have been reading this book this very week and it combines theoretical discussions about set theory combined with how to use sql to get the information you want. Great book when you have learned the basic "select from order by" statements. Actually, "SQL for Dummies" together with "SQL for Smarties" is an excellent combination. This dummies book is much more intelligent than it may appear.

  22. C++ In depth series by eddy · · Score: 3, Informative

    For everything (well, almost) C++, you need the C++ in depth series. Get it, it's a great package.

    Contains More Exceptional C++, Exceptional C++, Essential C++, Accelerated C++ and Modern C++ Design.

    Accelerated C++ is the best book teaching C++ from the ground up that I have ever seen. It's worth getting and reading even if you think you already know the basics. Really.

    --
    Belief is the currency of delusion.
  23. Code Complete! by sphix42 · · Score: 4, Insightful

    Code Complete and Rapid Development are the kinds of books I find most useful. I don't like any books that are specific to a language. These two are fantastic resources for learning how to program better, not how to write in a particular language.

  24. Richard Stevens books by Chemical+Serenity · · Score: 4, Informative

    Specifically Unix Network Programming (vols 1 + 2) and Advanced Programming in the Unix Environment. Basically the holy bibles of all things unix-programish.

    Aside from that, same as what others have mentioned... Applied Cryptography, Unix System Administration, Practical Unix & Internet security...

    Oh yeah, "The Complete Canadian Small Business Guide" has come in handy in many instances indirectly related to programming... ;)

    --
    "People will pay big bucks for the luxury of ignorance."
    1. Re:Richard Stevens books by Chemical+Serenity · · Score: 2

      Yeah, but you need the rest of the book to help cushion the blow before you come to the inevitable conclusion that you're an indentured servant of a mealy mouthed schmuck who'd rather twin 6000+km of perfectly good highway than fix the problems with health care, schools, the military or any of the other actually important things in the country.

      If you didn't have the book to brainwa^H^H^H^H^H^H^Hcarefull explain why things are the way they are, you might feel like you were being treated unfairly, and noone wants to feel THAT way. ;)

      Seriously though, it's a good book. If you're not a suit-and-tie geek with your feet nailed to the floor under your desk at the office, it can be a useful reference.

      --
      "People will pay big bucks for the luxury of ignorance."
  25. Code Complete, for new programmers by willis · · Score: 2
    Once people have learnt a bit of code, and are starting to deal with the troubles of working with large projects, documenting, and getting their head around what consitutes decent code... I'd recommend Code Complete from the Microsoft Press. Say what you will about their software, but MS hardware, and some MS books are quite nice. In this one, Steve McConnell gives newbies many tips he's learned over the years. It doesn't have much to do with OO (, and the languages are old, but many of the ideas provide a good founding for the process of development.

    --

    there is no thing
    what else could you want?
  26. Four sweet little letters... by Succa · · Score: 4, Informative

    SICP.

    (Structure and Interpretation of Computer Programs, a fine book that'll teach you more about programming than should be allowed by law)

    1. Re:Four sweet little letters... by Succa · · Score: 2

      I choose to believe that those who mock it simply cannot comprehend its beauty. I'm finishing my CS degree in 5 days, and that book has taught me more than most of my courses combined. A thorough reading of SICP (and doing the problems too) is probably better training than most undergraduate CS degrees.

  27. More C++ suggestions by Anonymous+Brave+Guy · · Score: 4, Informative

    A decent list of C++ books is in this newsgroup posting.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  28. Here are some for you.. by Axe · · Score: 4, Funny
    King Wen & Duke Chou: The I Ching
    Zoroaster: The Avesta
    Lucretius: On the Nature of Reality
    Marcus Aurelius: Meditations
    Immanuel Kant: Critique of Pure Reason
    Albert Einstein: Relativity

    Then, more specific for developers:
    The Lord of the Rings. (doh)
    Hitchhiker's guide to the Galaxy.
    How to date a woman.
    ..and
    Definitive guide to mental and sexual masturbation.
    ..by me. ;-)

    --
    <^>_<(ô ô)>_<^>
    1. Re:Here are some for you.. by davebob · · Score: 3, Funny

      I would personally recommend anything by Franz Kafka. That would prepare you for dealing with management.

  29. A brief list by moebius_4d · · Score: 5, Informative

    Aho, et. al. "Compilers"
    Alexandrescu, "Modern C++ Design"
    Bentley, "Programming Pearls", 2nd ed.
    Brown, et. al. "Antipatterns"
    Cooper, "About Face: The Essentials of User Interface Design"
    Fowler, "Refactoring"
    Gamma, et. al. "Design Patterns"
    Hanson, "C Interfaces and Implementations"
    Johns & Lins, "Garbage Collection"
    Josuttis, "The C++ Standard Library"
    Kernighan & Pike, "The Practice of Programming"
    Kernighan & Ritchie, "The C Programming Language" 2nd ed.
    Knuth, "The Art of Computer Programming" vol 1-3
    Meyers, "Effective C++"
    Meyers, "More Effective C++"
    Meyers, "Effective STL"
    McConnell, "Code Complete"
    McConnell, "Rapid Development"
    Plauger, "The Standard C Library"
    Stroustrup, "The C++ Programming Language"
    Stroustrup, "The Design and Evolution of C++"

    For specific topics:
    Foley, et. al. "Computer Graphics"
    Kernighan & Pike, "The Unix Programming Environment"
    Schneier, "Applied Cryptography"
    Stevens, "Unix Network Programming"
    Stevens, "Advanced Programming in the Unix Environment"
    Also the Graphics Gems and Game Programming Gems series are superb. Maybe my list makes me old-school, but I like to understand what is happening from the use case all the way down to the register allocation algorithm. Of course, I can't always do that.

    I don't mention any Java books because they get outdated so fast. The language hasn't changed much since 96, but the class library api is in constant flux.

    1. Re:A brief list by (H)elix1 · · Score: 3, Funny

      Schneier, "Applied Cryptography" -- this is a must have if you ever do any type of crypto work, from munging files to hard encryption. Good for those who really want to know what the PKI thing is all about, and then some.

    2. Re:A brief list by deltavivis · · Score: 2, Insightful

      Bruce Eckel's "Thinking in Java" can be added as a java book.

    3. Re:A brief list by bmajik · · Score: 3, Informative

      Excellent list. Two domain specific ones i'd add are:

      Expert C Programming: Deep C Secrets

      This is the orange book with a blue fish on the cover. the guy that wrote it worked for Sun on the c-compiler or the kernel (dont recall, honestly).

      This book is hillarious and manages to tackle all the ugliest quirks of C.

      Next (hold your breath)

      Inside Windows 2000, 3rd Edition.

      This was written by the guy that does the Sysinternals website. If you have any NT/2k/XP machines at _all_, this book is like the bible. All the guts of everything in the architecture and implementation of windows 2000 is explained. Want to know what csrss.exe does ? It's in there. Want to know how kernel debug your windows machine ? included on cd. This book lives on my work bookshelf. I answer more questions for people out of it than anything else i have. Everytime i go to the can, i take the book with me and read a little bit more. It's a good read for no other reason than to stop making stuff up when you want something to insult microsoft for :) I'd much rather read well reasoned technical arguments about the shortcomings of W2k than "it sucks d00d" and "BS0D city!". And maybe, just maybe, you might learn something about your quirky w2k box :)

      --
      My opinions are my own, and do not necessarily represent those of my employer.
    4. Re:A brief list by disappear · · Score: 2
      Kernighan & Pike, "The Unix Programming Environment"

      Absolutely a classic --- but somewhat outdated to use as a real intro to Unix. How many gurus do you know who use ed(1) as their primary editor? Also, based as it is upon stock System 7 Unix, there's nothing about networking, etc.

      BlatantSelfPromotion: May I recommend Think Unix? It's an updated intro to modern Unix, designed to be read by smart people.

    5. Re:A brief list by randombit · · Score: 2

      Schneier, "Applied Cryptography" -- this is a must have if you ever do any type of crypto work, from munging files to hard encryption.

      Better (IMO) is Handbook of Applied Cryptography, by Menezes, van Oorschot, and Vanstone. Also Stinson's book (titled Cryptography, Theory and Practice IIRC). AC is an OK-ish book but there really are a lot of errors in it.

      HAC is avaiable online in PDF and PostScript, so there's little excuse not to read it.

  30. do you know c++? by Lord+Omlette · · Score: 2

    If not, I strongly recommend Koenig & Moo's Accelerated C++. They write a column for C Users Journal. I knew C++ when I read it, and it completely flipped things around for me.

    Behind the curve on .NET? Still haven't figured out COM? O'Reilly has a book called Learning DCOM by Thai. I used to need it alot, but it might still be useful to ya'll.

    Don't get me wrong. I absolutely HATE Perl. But when I'm forced by circumstance, I use Programming Perl, 3rd Ed. by Wall, Christiansen & Orwant.

    Programming C# by Liberty is the only C# book I've read. I recommend thumbing through it only when you have the .NET docs without mouse's reach.

    Don't known DirectX and learning DirectX 9 isn't a priority? I wholeheartedly recommend Programming Role Playing Games w/ DirectX by Adams.

    There's more. But these are the books I've used most often since January of this year...

    --
    [o]_O
  31. Re:easy by muffel · · Score: 4, Insightful

    union select * from books where author = 'R. Stevens';

    --

    bla
  32. Some light summer reading! by shooz · · Score: 4, Informative

    Not sure if these are for "the smart" but here are a few books that I've enjoyed. They make for nice easy summer reading -- and ya might learn somethin too!

    The Pragmatic Programmer: From Journeyman to Master -- A excellent guide to help you go from spagetti coder to a professional programmer.

    Programming Pearls (2nd Edition) -- Elegant solutions to interesting problems.

    The Practice of Programming -- Coding style, algorithms, etc.

    Titles that are more meaty would include Code Complete, Design Patterns, Refactoring, Applied Cryptography, Knuth, etc., but I'm sure these will be mentioned ad nauseam.

  33. "The Frozen Keyboard" by Boris Beizer by dpbsmith · · Score: 2

    "The Frozen Keyboard: Living With Bad Software." Boris Beizer, 1988, Tab books, ISBN 0-0306-3146-1. Out of print, alas. Absolutely wonderful.

  34. Re:Nothing specific, but ... by The+World+Will+End · · Score: 2, Insightful

    I think it's the examples they use. They don't pick some abstract boring problem to demonstrate the concept, they show the code in an app that is similar to something in the real world, so you can see how it looks in practice, rather than just showing the general case in mathematical terms. Sometimes it is easier to learn a specific case before you learn the general case, since the more abstract general case is harder to grasp without some idea of how one would use it in practice.

    --
    Man, with his flaming pyre, has conquered the wayward breezes.
  35. "The Visual Display of Quantitative Information" by dpbsmith · · Score: 4, Informative

    The three Edward R. Tufte books...

    "The Visual Display of Quantitative Information" Graphics Press; ISBN: 0961392142; 2nd edition (May 2001)

    "Envisioning Information" Graphics Press; ISBN: 0961392118; (May 1990)

    "Visual Explanations: Images and Quantities, Evidence and Narrative"; Graphics Press; ISBN: 0961392126; (March 1997)

  36. Depends on the subject by Screaming+Lunatic · · Score: 2
    These are all off the top of my head. So the titles or author names might be slightly off.

    The C++ Programming Language. Bjarne Stroustup

    Computer Graphics: Principles & Practice. Foley, Van Dam, et al

    Modern Operating Systems. Tanenbaum

    Compilers. Aho, Sethi, Ullman

    Artificial Intelligence. Russell, Norvig

    Introduction to Algorithms. Cormen, Leiserson, Rivest.

    Design Patterns. Gamma

    Code Complete. McConnell

    TCP/IP. Comer

  37. Re:My only source by hank · · Score: 2

    It's this attitude and mentality that drags down our society. Funny how you post your "cool" idea as an "anonymous coward". Such a great idea, but you won't stand by it?

    I wonder how many people have stolen "downloadable" products from brick-and-mortar stores simply because they're that sickly impatient. I'm sure I don't want to know.

  38. Re:Kant read. by mabinogi · · Score: 2, Funny

    You nearly pulled it off, but unfortunately, appropriate use of an apostrophe proved your literacy.

    --
    Advanced users are users too!
  39. Structure and Interpretation of Computer Programs by Chuan-kai+Lin · · Score: 5, Insightful

    This is the introductory computer programming textbook used at MIT, and had been featured on slashdot here. However it is very different from what you would expect from such kind of books, with Scheme as the implementation language, it really does not teach readers how to code in a specific programming language, but how to program computers in a large variety of paradigms, what are the trade-offs in program design, how to manage complexity, and how the basics of computing works, by stretching the flexibility of the Lisp family of languages to the maximum. I first read it four years ago as a freshman, and it was a real eye opener. And it never ceased to amaze me through all these years, as I continue to discover new insights in the passages.

    You can almost find a full undergrad CS program concentrated in this book, with topics including language design and computing paradigms (object-oriented, functional, imperative, non-deterministic and logic programming, as well as lazy evaluation), operating systems (issues of concurrency), architecture (the design of a register machine), and compiler construction (the reader is asked to build a Scheme compiler in the end). Instead of being filled with buzzwords, here you are shown how the basics of everything works, in ways that you can really understand. Working through this book will teach you concepts that many people with a CS degree had never heard of.

    Hell, if I could only save one CS book when the world comes to an end, this would be the one. And the best part is: you can get the full-text online here at MIT Press. Definitely a must read.

  40. Python recommendations by PeterClark · · Score: 3, Informative

    Two books stand out: "Python: Essential Reference" (2nd edition) for the ins-and-outs of all of Python's built-ins and most of the major modules, and "Python Visual Quick Start Guide," which is sort of like a Python cookbook of the basics, if you're new to it all. These two books have taken care of all my needs.
    :Peter

  41. Best graphics books, in my opinion... by Ryu2 · · Score: 2

    My background is in computer graphics, so here are some of my recommendations if you're interested in this specific topic:

    Foley, Feiner, van Dam, Hughes: Computer Graphics, Principles and Practice, second edition (may have a even newer one out...)

    Glassner, Principles of Digital Image Synthesis -- a good all-around reference for rendering, useful as a jumping-off point for more in-depth works.

    Graphics Gems series (up to Volume 5, the last I checked)

    If you're interested in interactive 3-D algorithms (eg, games), 3-D Game Engine Design (forgot the author)

    --
    There's 10 types of people in this world, those who understand binary and those who don't.
  42. good books and the best publisher by fermion · · Score: 3, Informative
    For Complete non-MS perverted C++:
    The C++ Programming Language by Stroustrup(Addison)

    A quick introduction to Fundamental Design:
    Composite/Structured Design by Myers (ReinHold)

    For on-time software projects:
    Debugging the Development Process by MacGuire (MS Press)

    For TCP/IP protocols and issues
    TCP/IP Illustrated by Stevens (Addison)

    For numerical programming:
    Numerical Recipes in C/Fortan/etc by Press, et al (Cambridge)

    For what a computer might be like:
    The Humane Interface by Raskin (Addison)

    For advance C:
    C Traps and Pitfalls by Koenig (Addison)

    For object-oriented design
    Design Patterns by Gamma, et al (Addison)

    For general reference:
    The CRC handbook by the editors at the Chemical Rubber Company

    Now, I have a question. Who is the most reliable publisher of computer books. It seems that O'Reilly is all the craze, but I have been disappointed with their accuracy and editing of late, though I buy their books if they are on discount or the only good text. For example, I bought their PHP book and I saw several mistakes in the programming examples, mistakes which would totally confuse an inexperienced coder. IMHO, the most consistently good books are published by Addison-Wesley. I would like to hear what other people think.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    1. Re:good books and the best publisher by elflord · · Score: 3, Informative
      Now, I have a question. Who is the most reliable publisher of computer books. It seems that O'Reilly is all the craze, but I have been disappointed with their accuracy and editing of late, though I buy their books if they are on discount or the only good text.

      The best publisher depends on the subject matter. Addison Wesley have by far the best lineup of C++ books (almost a monopoly on good C++ books), while Prentice Hall have most of the good C books. O'Reilly have most of the good UNIX-centric books: Python, Perl, and general UNIX stuff,

      Addison Wesley are probably the most consistent of publishers, and have one of the highest signal to noise ratios. They published at least one of the Stevens titles (Advanced Programming in the UNIX environment)

    2. Re:good books and the best publisher by JamesOfTheDesert · · Score: 2
      For object-oriented design Design Patterns by Gamma, et al (Addison)

      While this is a good and useful book, it does not do much teaching of OO design. If you don't already have a good understanding of OO analysis and design then the text becomes more of a superficial cookbook than a source of theoretical underpinnings.

      You would do better with Object-Oriented Software Engineering: A Use Case Driven Approach, by Ivar Jacobson, or Object-Oriented Analysis and Design With Applications, 2nd Edition, by Grady Booch

      There's more good info here.

      --

      Java is the blue pill
      Choose the red pill
  43. Re:My only source by Karma+Farmer · · Score: 2, Interesting
    If you want money for free, you can just print some up on a color copier. It isn't immoral, because you haven't deprived anyone else of their money.

    Also, I happen to know that most of the rockstar authors, like Knuth, Stevens, and Kernighan, have far more money than they would ever know what to do with. And, those bozos at Prentice Hall and O'Reilly are all a bunch of thiefs anyhow. I understand that they've recently lobbied congress for the right to burn down libraries to prevent the spread of information among poor people who can't afford to buy books of their own.

  44. Re:easy by glitch! · · Score: 2

    union select * from books where author = 'R. Stevens';

    I have to agree with that! Unix Network Programming, Volume 1 is THE authoritative reference, in my opinion. TCP/IP Illustrated, Volume 1 is an excellent book on IP in general, and Volume 2 is the perfect reference for someone working in the BSD network stack. Honestly, after crawling underneath the BSD IP stack code, reading Vol2 is almost a religious experience :-)

    --
    A dingo ate my sig...
  45. Re:My only source by Karma+Farmer · · Score: 2, Informative
    You want the best books for free?

    Don't be a slimebag. Go the the library.

  46. Kahn's The Code-Breakers by eddy · · Score: 3

    AC is a fine book if you're reading around to be able to implement protocols and cryptographic algorithms, but if I had to pick one book on cryptology it would be David Kahn's The Code-Breakers. A fantastic book on the history of cryptology. I can't even begin to phantom the amount of research that went into this tome, it's just unbelievable.

    Don't get the abridged version, and don't expect this one to be up to date on things happening after WW2 -- but understand that this is not a failing, it's a strength.

    It 1100+ pages of pure goodness, and I couldn't put it down.

    --
    Belief is the currency of delusion.
  47. For C.. by tjwhaynes · · Score: 2
    Nobody's mentioned "Deep C Secrets" by Peter van der Linden. This is a great book for getting below the surface of writing C.

    Cheers,
    Toby Haynes

    --
    Anything I post is strictly my own thoughts and doesn't necessarily have anything to do with the opinions of IBM.
  48. Hidden Order by Jonathan · · Score: 2

    By an odd coincidence, I've just read Hidden Order last week (I seem to have gotten onto a complexity/artificial life kick lately, unfortunately about 7 years late...is the party over?).

    Anyway, I rather liked the book, although it is hard to say who the audience is supposed to be. It is too technical to be a good book for the general public, and yet isn't full of proofs to satisify the propeller-heads. And yet, I think it was better than reading the papers, at least for me, because I could focus on the main ideas rather than the details.

  49. Networking books by Doco · · Score: 2

    If you are looking to write software that talks over sockets/pipes/anything in unix - you must have Richard Steven's books - Unix Network Programming - 1 & 2

    If you want to know the theory behind a lot of the networking stuff - then Tannebaum's "Computer Networks" is an excellent book as it Stalling's "Data and Computer Communications" (any edition - of course later ones are better but even the older ones are good)

  50. 'How To Solve It', George Polya... (and 9 more) by pmorrison · · Score: 4, Informative

    ... great, classic, book on how to think about problem-solving.

    'Godel, Escher, Bach', Douglas Hofstader - for melting down, spinning around and reshaping your mind.

    'Structure and Interpretation of Computer Programs' - Abelson and Sussman - read the negative reviews at Amazon to realize how sophisticated a book this is. I found it my senior year in Computer Science and realized I'd hardly learned a thing yet. Deep stuff.

    'The Pragmatic Programmer', Thomas and Hunt - wish I'd had it at the start of my career, it'd be even more fun, profitable and far less painful.

    'Code Complete', McConnell - The bible of 'how to code it'.

    'Software Project Survival Guide', McConnell - got me through my first independent project, with plenty of room for growth. Great book for a newly appointed project manager. Helps developers (and everyone else) figure out if their project is going gold or down the tubes pretty accurately.

    'The Mythical Man Month' - Fredrick Brooks. Should be read regularly by anyone who manages software professionals. It's an interview question I ask any hiring manager. Ones who care about the field say 'Yes'.

    'Programming Pearls' (any edition), Jon Bentley - Great fun, great exercises, great quotes. When you start feeling like programming is drudgery, a great tonic to renew your appreciation. Full of little techniques and large wisdom.

    'Programmers At Work' - Interviews with 1985's leading lights of the software development industry. Great inspiration, now with historical relevance.

    'The C Programming Language' - my vote for the most influential computer book ever(Hello?), and full of worthwhile knowledge. Anything Kernighan's involved in is worth picking up, an author who really cares about writing well.

  51. the little LISPer by Theodore+Logan · · Score: 2

    You don't say if you're new to programming or not, but should the former be the case I suggest The Little LISPer.

    I have not read this book myself, mostly because I already knew a fair amount of LISP when I first heard of it. However, I know a number of people who read it as their intro to programming and simply LOVED it. Few people can say that about their first programming book.

    Of course, slightly more pretentious people would recommend the Wizard book and since you ask for "books for the smart" it deserves a note. It is interesting, no doubt, but a little overrated.

    --

    "If you think education is expensive, try ignorance" - Derek Bok

  52. Hear! Hear! by Axe · · Score: 2
    "THE TRIAL" is about our requirements reviews.

    I am going through "The Metamorphosis"...

    --
    <^>_<(ô ô)>_<^>
  53. Best TCP book... by Polo · · Score: 2

    TCP/IP Illustrated Volume 1 (The Protocols), by (the late) W. Richard Stevens.

    This is an EXCELLENT and fundamental book on networking.

    (He also wrote volumes 2 and 3, but you get a lot out of volume 1)

  54. books on patterns by Dr.+Awktagon · · Score: 3, Insightful

    You absolutely need the book on Design Patterns by Gamma et al.

    Also you should check out the Antipatterns book by Brown et al. A book on "common pitfalls" and more importantly, possible resolutions.

    But, if you want to deviate a bit from the technical books, and if you want to expand your understanding of design and design patterns in software, and the philosophy behind it, you might be interested in Christopher Alexander's books and writings. His books are quite old, published in the 70s.

    He's an architect (of actual buildings), but his ideas apply to anything that is designed. He developed the concept of "design patterns" and the computer science world has been applying his ideas. Here is a little article about him. It's because of him that we have the following definition of pattern: a solution (set of forms or rules), which solves a problem (resolves a set of forces), in a given context (a recurring sitution). A very general idea.

    Basically he was trying to come up what he calls a "Pattern Language", a high-level way to describe design patterns in urban architecture, so that people could basically design their own homes and buildings. But the end result was something more profound and philosophical. Very interesting stuff but rather touchy-feely at times. For instance when he talks about the QWAN (quality without a name, the mystical sort of "beauty" that a good design has).

    He also has (or he's still working on, I'm not sure) a recent multi-volume work called "The Nature of Order". I want to read it and I bet it's a much more interesting and insightful book than Wolfram's recent giant tome about a "new kind of science", and without the hype.

    Disclaimer: I'm just getting into this type of stuff so I'm not 100% aware of all the history, etc., but Alexander's the name I see everywhere.

    1. Re:books on patterns by alext · · Score: 2

      Why?

      The need to manually reuse a pattern in programming is a good indication of an inflexible language - Gamma et al wouldn't need these props if they weren't stuck with Smalltalk and C++.

      Programs are different from buildings because you can't reuse bricks. Alexander's work is valuable conceptually, as Richard Gabriel's book describes, but that doesn't mean that you have to spend the rest of your life retyping the skeletons of "Observers" and "Factories".

      In 1945 Alan Turing pointed out that "any [programming] processes that are quite mechanical may be turned over to the machine itself". It's a pity that, outside academia, 57 years later we're still faced with systems that don't permit this.

      Listen instead to the people promoting more academic languages like Scheme and ML. You can always pick up Java and its libraries later.

    2. Re:books on patterns by joto · · Score: 2
      Well, but Christopher Alexanders books are not about patterns, they are about describing patterns, something which is completely orthogonal to the (slowly fading) pattern movement in OO programming.

      Whereas GoF's "design patterns" list some design patterns, Alexander describes a "pattern language" useful for expressing such patterns (although in architecture, not programming).

      And also, whether you codify your "design patterns" in a reusable library, or rewrite it in your favourite but limited OO language any time you need it, you would still need a good description of it, so I don't think neither approach is completely useless.

  55. Warning: Redundant Troll Pandering by slickwillie · · Score: 2

    I think the book "Windows XP for Dummies" just about says it all.

    1. Re:Warning: Redundant Troll Pandering by BoneFlower · · Score: 2

      Actually, the Dummies series is quite good. You'd be surprised.

    2. Re:Warning: Redundant Troll Pandering by Anonymous Coward · · Score: 2, Funny

      > --
      > mv /bin/laden /dev/null

      hi, which unix allows you to "mv" stuff to /dev/null, as a way of removing it i assume ?

      it doesnt work on linux or NetBSD, please advise.

      Linux:
      $ mv hello /dev/null
      mv: cannot move `hello' to `/dev/null': Invalid cross-device link

      NetBSD:
      $ mv hello /dev/null
      mv: rename hello to /dev/null: Permission denied

      also, why is this method useful, when with considerably less keystrokes you can just "rm" it?

  56. Two Books I've Found Useful by blitzrage · · Score: 2

    Linux Administration Handbook by Evi Nemeth, Garth Snyder, Trent R. Hein. Published by Prentice Hall PRT. ISBN 0-13-008466-2

    Linux Firewalls Second Edition by Robert L. Ziegler. Published by New Riders. ISBN 0-7357-1099-6

    --

    I have no signature
  57. System Administration Books by dshelt · · Score: 2

    These are the books in the bin of my cube, in no particular order.

    Sed and Awk - Dale Dougherty, Arnold Robbins

    Exploring Expect - Don Libes

    UNIX System Administration Handbook - Evi Nemeth

    Mastering Regular Expressions - by Jeffrey Friedl

    Sun Performance and Tuning: Sparc & Solaris -Adrian Cockcroft

    Solaris Internals: Core Kernel Architecture -
    Jim Mauro, Richard McDougall

    PANIC! UNIX System Crash Dump Analysis Handbook -
    Chris Drake, Kimberley Brown

    AIX Performance Tuning Guide - Frank Waters

    UNIX Shell Programming, Revised Edition -
    Stephen G. Kochan, Patrick H. Wood

    The Korn Shell - Anatole Olczak

  58. Just the basics by x+mani+x · · Score: 2

    Like many others here, I have an interest in computer science. These are my favorite books having to do with CS:

    Structure and Interpretation of Computer Programs: If you want to be a software developer, read this book. If you're smart and motivated you won't need a CS professor to guide you through it. If you want to be a low level code monkey for the rest of your life, go read any C++ or Java book and go to technical school.

    Introduction to Algorithms: find out what all those data structure API's you use are actually doing!

    Introduction to the Theory of Computation: Wrap your head around the Halting problem. Find out why Alan Turing was one of the greatest minds in humanity's history. Blow your mind.

    Computer Graphics: Principles and Practice In C: Want to be the future John Carmack? Good for you. Now read this book or you won't stand a chance :) Less theoretical than the above, but I just love this book. For some reason it reminds me of the early 90's when Jurassic Park came out and SGI's were amazing. It has that kind of excited vibe about the potential of computer graphics.

    Artifical Intelligence: A Modern Approach: This book and my AI professor really sparked my interest in AI. I cannot praise this book (and professor :) )enough. Simply one of the most interesting and well written CS books out there, with that perfect mix of theory and practice.

    Introductory Techniques for 3-D Computer Vision: This tiny, yet $90.00 book is packed with information. I can't think of a more concise introduction to the field of computer vision, although admittedly this is the only book on the topic I've studied. :) You'll find lot of really interesting, cutting edge stuff here. Generate height maps from stereo pairs and shit. Cool!

    Again, no need to be a CS major to understand any of the above, but you'll have to be smart to do so. I'm personally not very smart, so I had to go the CS major route. If you're not smart and you don't want to and/or can't take courses, I'll refer you to the title of this slashdot story. :)

  59. CAPPs and Laws of Form by slickwillie · · Score: 2

    Content Addressable Parallel Processors by Caxton Foster.

    laws of form by g. spencer brown.

  60. Veen, of course. by Ravagin · · Score: 2

    What about Jeffrey Veen's The Art and Science of Web Design? This is the only book you need to learn about smart web design. It covers the important topics - assuming you know some basic html - and introduces you to fundamental aspects of building sites. It's a bit too lenient regarding tables-for-layout and such, but then, it's a year or two old and I'm a fanatic.

    Dabbled in HTML and want to learn the CSS and principles to really make it work? Check this one out. It's also in very pretty colors.

    --

    Karma: T-rexcellent.

  61. Re:My only source by micromoog · · Score: 2

    So isn't this basically the same thing, except that he's not wasting time and gasoline to get there, and he's not potentially depriving someone else of the opportunity to read the book?

  62. For operating systems by DCowern · · Score: 2, Interesting

    I see Tannenbaum's book mentioned several times but so far I haven't seen even one mention of The Dinosaur Book.

  63. So fscking obvious by r_j_prahad · · Score: 2, Funny

    UF Book I: User Friendly the Comic Strip - $12.95
    UF Book II: Evil Geniuses in a Nutshell - $12.95
    UF Book III: The Root of All Evil - $12.95
    http://www.computergear.com/usfriencarbo.html

    Because any fscking dork can code, but it takes a mondo sense of humor to create.

  64. Cryptonomicon, Golden Braid, Mythical Man Month by Fastball · · Score: 2

    Let's not forget that programmers are writers of sorts. We need a muse like any other with a creative endeavor. I find these books that stay away from the low-level syntax and raise up what it is, the essence, of what we as programmers do to be much more uplifting and inspiring. After all, if I can't pick up on syntax, there's little use for me to drink caffeinated beverages well into the night.

  65. Database books by micromoog · · Score: 2
    For those interested in database design instead of (or alongside) programming, here's a short list:
    • Any of E.F. Codd's original papers (hard to find)
    • Introduction to Database Systems - Chris Date
    • The SQL Standard - Chris Date
    • Practical Issues in Database Management - Fabian Pascal
    • The Data Warehouse Toolkit - Ralph Kimball
    • Building the Data Warehouse - W. H. Inmon
    Programmers, if you ever find yourself building a relational database for a project, please please please read up and design it properly. There are way too many fucked up database designs out there already. Designing a mathematically sound database is way different from designing an algorithm.
  66. Re:Coding books? why? by Jeremy+Erwin · · Score: 2

    This can be helpful, although I've found that 90 copies of the same linux howto don't neccesarily answer my questions. Mailing list archives, though, are often extremely helpful.

    People also tend to mirror the incomplete, and often not especially helpful Cocoa/NextStep documentation. I've found that even the (slapped together) book "Learning Cocoa" has more structure.

    Old books are useful for debugging and porting old code-- newer books often (and with good reason) give short shrift to deprecated/nonstandard/obsolete functions.

  67. Some of my faves by Flower · · Score: 2
    Interconnections by Radia Perlman

    Essential System Administration by AEleen Frisch

    TCP/IP Illustrated Vol 1 by W. Richard Stevens

    Mastering Regular Expressions by Jeffrey E. F. Friedl (Hip Owls goes 2nd edition. Yeah Baby! Now I just need it to be put on Safari)

    And fwiw, some books I'm reading now:

    Network Performance Baselining by Nassar

    Building Internet Firewalls by Zwicky, Cooper and Chapman (Soon to be on my Fave list)

    The Six Sigma Way by Pande, Neuman and Cavanagh

    And the book I want for Christmas
    Network Security: Private Communication in a Public World by Kaufman, Perlman and Speciner
    --
    I don't want knowledge. I want certainty. - Law, David Bowie
  68. My List by Tom+Davies · · Score: 2

    General Books

    Bertrand Meyer: Object Oriented Software Construction
    Robert C. Martin: Designing Object Oriented C++ Applications using the Booch Method (this is useful for any OO programmer. You can read some good essays of Martin's at his company)
    Gamma et. al.: Design Patterns
    Martin Fowler: Refactoring
    Kent Beck: Extreme Programming Explained

    Java Books
    Any O'Reilly book for specific parts of the API
    Joshua Bloch: Effective Java

    Off Topic
    Hofstadter: Godel, Escher, Bach -- still a must-read IMHO

    --
    I have discovered a wonderful .sig, but 120 characters is too small to contain it.
  69. SA book by Rubbersoul · · Score: 2

    I have said this before but this is a good book (in my opinion of course):

    The Practice of System and Network Administration
    This is a very good book covering many good processes and procedures in systems admining and the what not. I would recommend this book to any one working in the field. It covers everything from good practices in setting up a data center to good tips in dealing with Users.

    Check out the slashdot review here [slashdot.org]

    Author: Thomas A. Limoncelli and Christine Hogan

    Publisher: Addison-Wesley

    --
    man .sig
    No manual entry for .sig.
  70. Re:http://www.oreilly.com/ by Jeremy+Erwin · · Score: 2

    Many O'Reilly are good, but some seem slapped together. That imprint is not the end all of computer publishing.

    For example,Addison Wesley publishes

    OpenGL Programming Guide
    C++ Primer (Lippman/Lajoie)
    C++ (Stroustrup)
    The C++ Standard Library (Josutis)
    AOCP (Knuth)
    LateX (Lamport)
    LaTeX Companion (Goossens/Mittelbach/Samarin)

    I'd say that both AW and O'Rielly have good editorial staffs-- but a book should be judged by its contents, not its imprint.

    (On the other hand, certain imprints are acquiring a bad rep. Usually they are distinguished by loud, slogan strewn covers-- and a bias towards Windows.
    see, for instance, Donald Knuth's Big Dummies Guide to Visual Basic)

  71. "Thinking in *" books are free! by John+Harrison · · Score: 2
    Yup. Download one in the format of your choice. Free is pretty hard to beat. Ok, a free hardcopy would be better in some ways, but much heavier than my laptop.

    That link again is http://www.mindview.net/Books

    Not only are they free, but they are pretty useful books. Bruce has done a really good job. Wheneven I start a new job and people begin to ask me silly Java questions all day I make them download the "Thinking in Java" book and look for answers there first. Bruce explains things better than me. I admit it. He also saves me time.

  72. Second that by voodoo1man · · Score: 2, Insightful

    If there is any book that fits this topic, it is SICP. What makes this book different from any other intro CS book I have read is that it focuses on the science of computation, not just on "programming." Solid knowledge of higher math and some logic are prerequesites for reading, but this is the best possible book for anyone who wants to skip the syntactical crud of usual CS courses and jump right into the theory and mechanics of computer programming.

    While this may not be the best route for computer engineers, shame on anyone who thinks that this book isn't an important read for anyone studying towards a computer science degree. This book lays out all the necessary concepts for learning any further languages or programming methods.

    Some people don't like this book because it uses Scheme. They're mostly wrong - the book uses Scheme as a pseudocode, and touches only a fraction of the R5 Scheme standard. The benefits of this are apparent right from the first chapter - the book weans you from thinking of loops in terms of rigid and clumsy constructs, instead demonstrating that tail-recursion can completely replace them. And I really pity the people who think static types would enhance either Lisp or the readability of this book, as Hemos seems to be convinced about in his review. PS, R5 Scheme does have looping constructs; do some research before complaining.

    In short, if you like math for math's sake and want to learn computer science, read this book.

    --

    In the great CONS chain of life, you can either be the CAR or be in the CDR.

  73. What works for me. by supabeast! · · Score: 2

    I find that most computer books written at an "intelligent" level are too dry and boring to read through, although O'Reilly is pretty good about not falling into this category, great examples are the Samba and Python books.

    For the most part, I just use the Sam's "Teach yourself in 24 hours" series to get started, because they tend to be written by some pretty damned smart people who know the subject matter and present it casually, and then just buy a pile of more "sophisticated" books to read for detailed reference later on. Then again, I practice system-administration-on-the-fly-at-4am, so my style definately will not work for everyone.

  74. C++ books at Canonicaltomes by Anonymous+Brave+Guy · · Score: 2

    I looked at the books there on C++, and couldn't quite figure out where they came from. Some are obvious choices with many votes. At least one (by Schildt) is... not on my recommended list... and seems to have no votes, yet still appears. What gives?

    URL resolved fine for me, BTW.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    1. Re:C++ books at Canonicaltomes by joto · · Score: 2
      Anyone can suggest a book, and anyone can give a book a vote. Max 3 votes per registered user per category.

      I suspect somebody suggested Schildt just to see if someone would vote it up. Nobody did (that's a pretty strong non-recommendation in my eyes). A date on when the book was suggested and a last vote could be helpful in understanding these things. As could reading the FAQ I guess.

  75. Re:Not all of us by Abstrakt · · Score: 2, Funny
    I loose money

    writing pays off I'm writing,

    piddly royaltees

    At the risk of sounding pedantic... Shouldn't an author possess, at the very least, a basic grasp of spelling and grammar?

    Yes, I'm a smartass and an asshole. Would you expect any less from a Slashdot poster? ;)

    Cheers.

  76. My List is Bigger than Your List by KidSock · · Score: 3, Informative

    The Standard C Library,P.J. Plauger
    I use this book *all* the time. It's very informative to see how a C library implementation works, and it has the important sections of the C standard reprinted with discussion. My #1 pick.

    Advanced Programming in the UNIX Environment,W. Richard Stevens
    The comp.unix.programmer bible. A must have for UNIX programmers.

    UNIX Network Programming Networking APIs: Sockets and XTI, W. Richard Stevens
    Another classic from Stevens. I have not done a tremendous amount of socket programming in C but I have extensively in Java and I am confident that I can in UNIX after having read select portions of this obviously high quaility book.

    Lex & Yacc, John R. Levine
    I think yacc (the GNU version is called bison) is an extreemly usefull tool. I started writing yacc grammers for all sorts of configuration files on my system while reading this the first time. Great fun, and potentially very usefull. A good yacc grammer can save tremendous amounts of time and is often the proper way to handle a problem. And I'm not recommending the book just because it's the only of it's kind. It's genuinely good.

    Algorithms on Strings, Trees, and Sequences Computer Science and Computational Biology, Dan Gusfield
    This is a tough book. Be prepared to ponder the presentation of each algorithm and skip the proofs (I believe you Dan). If you find yourself getting stuck in spegetti string manipulation, implement a few of these algorithms like calculating the edit distance of two sequences or Boyer-Moore. You'll be a better programmer after and there are very practical application hidden in this book. Again, the presentation is of the highest quality.

    Introduction to Algorithms, Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest
    I have three algorithms books. This one's the best and that's not a compermise. It's a great book.

    The C Programming Language, Brian W. Kernighan, Dennis M. Ritchie
    Of course.

    The Art of Computer Programming (Vols 1-3), Donald E. Knuth

    The C++ Programming Language (Third Edition and Special Edition), Bjarne Stroustrup

    Xlib Programming Manual, Adrian Nye

    Applied Cryptography: Protocols, Algorithms, and Source Code in C, 2nd Edition, Bruce Schneier

    X Window System Toolkit, A Complete Programmer's Guide and Specification, Paul J. Asente, Donna Converse, Ralph R. Swick, Paul Assente

    Expert C Programming, Peter van der Linden

    Life with UNIX, Don Libes and Sandy Ressler

    Programming Pearls, Jon Bentley

    Structured Computer Organization, Andrew Tanenbaum

    The Code Book, Simon Singh

    Etudes for Programmers, Charles Wetherell

    Secrets and Lies, Bruce Schneier

    The Pragmatic Programmer, Andrew Hunt and David Thomas

    TCP/IP Illustrated, Richard Stevens

    Exploring Expect, Don Libes

    UNIX System Administration Handbook, Evi Nemeth et al
    If you use UNIX, you need this book. Forget Running Linux. This is much better and the latest edition covers Red Hat as well as BSD, Solaris, and HP/UX.

    Digital Woes, Lauren Wiener

    Surely You're Joking, Mr. Feynman!, Richard P. Feynman
    This was a pretty funny book. Very readable for anyone. A NYT Bestseller.

    Structure and Interpretation of Computer Programs, Harold Abelson, Gerald Jay Sussman, and Julie Sussman

    Essentials of Programming Languages, Daniel P. Friedman, Mitchell Wand, and Christopher T. Haynes

    Software Fundamentals: Collected papers, David L. Parnas, Daniel M. Hoffman and David M. Weiss

    The Invisible Computer, Donald A. Norman

    Lion's Commentary on UNIX 6th Edition, with Source Code, John Lions

    Envisioning Information, Edward R. Tufte

    The Visual Display of Quantitative Information, Edward R. Tufte,
    I think I have this book. I was disappointed.

    Visual Explanations, Edward E. Tufte

    The Design of the UNIX Operating System, Maurice J Bach

    Algorithms in C, Robert Sedgewick
    Not that great. Having lot's of code samples is nice but the comments are unbelieveable. Their HUGE. Really ruins and otherwise good book. I'd rather go with the Cormen book on Algorithms and just write c from there (done just that many times actually).

    Introduction to Computer Theory, Daniel I A Cohen

    Compilers, Principles, Techniques and Tools (The Dragon Book), Alfred V Aho, Ravi Sethi, and Jeffrey D Ullman

    The Practice of Programming
    Kernighan, Brian W., and Rob Pike


    The Mythical Man-Month, Anniversary Edition : Essays on Software Engineering, Frederick P. Brooks

  77. My prejudices in computer books. by SN74S181 · · Score: 2

    I would start by looking at the publisher:

    Prentice-Hall
    O'Reilly and Associates
    Addison-Wesley
    Singer-Verlag

    Scanning down the spines of the books in my bookcase that matter, that contain information relevant year after year, those are the ones I see on the shelf.

    Avoid anything that has a software version number in the title. Avoid anything that has logos from Magazine Publishers (i.e. 'PC Magazine recommends') on the cover. Avoid anything that has recommendations on the cover from the coffee-stain boys who write columns in the Ziff-Davis/Byte/PC Mag grade of magazines.

    Thumb through the book. If it's more than 5% screen shots, avoid it like the plague.

    If it looks like it was typeset with LaTeX, it's probably a good bet.

    I know some of these are prejudices, and that there are exceptions to all the rules above, but it works for me.

  78. A Tome on Category Theory by Jagasian · · Score: 2

    Category Theory is the most intuitive and practical branch of mathematics. Category Theory is even more useful and intuitive than counting. It is the glue that ties together the vast sea of concepts within your head. Category Theory is not just useful for continous or discrete mathematics/sciences, but instead Category Theory is useful for all kinds of exact thought! It lets you move from arithmetic to logic, from logic to set theory, from set theory to geometry, from geometry to a specific daily situation, from a specific daily situation back to a formal branch of matheatics, etc...

    You didn't get it taught to you in school because its such a young field of mathematics at around 50 years of age. Most branches of mathematics are at least hundreds of years old. However, you already use parts of Category Theory, even though you don't know the words for it, just as you used parts of counting before you knew the words "one", "two", ... So just as you learned the rest of counting, why not learn the rest of Category Theory ? It will give you a whole new insight into Computer Science.
    For its not just about the specific ideas used in Computer Science... its also about having enough "string" to tie it all together. Category Theory is an infinite supply of that "string".

  79. i'll second part of that by cabbey · · Score: 2

    Bruce Eckel's "Thinking in ..." series are particualrly good (and have the requisite ugly cover to be a classic text). Especially the C++ and Java pair, which should more accurately be titled "Thinking in Objects, C++/Java flavour". These are particularly good for people moving from procedural languages like Cobol, into the OO world. There are also a number of pieces of books he has put out for free.

    The Gamma et al. book has really never impressed me, but then I suspect that is because most of the patterns they present were taugt to me over the years already... so by the time I saw that book, it was mostly review.

    The other books that I've always found helpfull are the fomal specs for the language... for C++ developers, get a current copy of the bible from Stroustrup. C heads would want K&R's version. For java developers the Lang Spec from Gossling, Joy, Steele, and Bracha is a must read, and the VM spec from Lindholm and Yellin can be a great resource for anyone that is used to assembly level programming and wants to know how this "machine" works.

  80. The Cuckoo's Egg... by Robber+Baron · · Score: 2

    ...by Cliff Stoll. Not a "how to" manual, but a very interesting tale of tracking hackers on the Internet in the pre-www days... Should be required reading for all geeks.

    --

    You're using her as bait, Master!

  81. my fav by Darth_Burrito · · Score: 2

    Psychology of Computer Programming
    Gerald M Weinberg

  82. chasing the all important benchmark numbers by cabbey · · Score: 2

    O'Reilly's "High Performance Computing" (the harrier book, although I've heard it called the raptor book as well) is an excellent volume on performance. It covers everything from hardware architecture to high level language structures. Excellent starting place for those writing performance critical code; although it expects that you already know how to write properly functional code first. (you might be surprised how many people neglect to ensure code still functions properly after the "improve performance".) There are sections on specific langauges (HPF for example) and environments (MPI, PVM) as well. Also good reading for anyone that has to benchmark code (it explains how to do it right) and those who have to understand benchmarks. Includes an explanation of a number of industry standard benchmarks. I wish marketing people that try to sell something based on benchmarks would read this.

  83. Another Short List by StormyMonday · · Score: 3, Insightful

    "The Mythical Man-Month", Brooks. Won't really help much, but you'll have the satisfaction of knowing exactly how your pointy haired managers are screwing things up.

    "Design Patterns", Gamma, et al. Without this, you simply won't be able to understand current discussions about programs or programming. This book gives you the philosophy and vocabulary to understand what's going on.

    "The Art of Computer Programming", Knuth. What can I say? An absolutely mindboggling treasure trove.

    "Software Tools", Kernighan & Plauger. A Golden Oldie. The book is ancient, but the "software tool" concept is still solid.

    "The Design of the Unix Operating System", Bach, and "The Design and Implememtation of the 4.4 BSD Operating System", McKusick et al. (These are old. I would hope there is something equivalent for Linux and current BSDs). While abstraction is all well and good, at some point you have to open up the black box and figure out what the machine is actually doing in there.

    You need the definitive description of the language you're working with. For C, it's "The C Programming Language", Kernighan & Richie. For C++ it's "The C++ Programming Language", Stroustrup, or, if you're a standards junkie like me, INCITS/ISO/IEC 14882-1998, "ANSI Standard C++".

    If you're doing anything connected with the Internet, learn about RFCs. Personally, I credit a large part of the success of the Internet to the free availability of its governing standards. (Other standards are freely available, but not available for free. A paper copy of ISO 14882, for example, is US$175.)

    There are all sorts of "domain specific" books. What you need depends on what you're doing. I find "Advanced CORBA Programming with C++", henning & Vinoski, to be priceless, but then, I do CORBA programming in C++.

    --
    Welcome to the Turing Tarpit, where everything is possible but nothing interesting is easy.
  84. Dummies and more by nullard · · Score: 2, Informative

    Actually, I learned perl with "Perl 5 for Dummies." It's a terrible book, but it let me (with mostly C and Pascal experience) fix a client's webstore.

    I also recomend:

    Oh! Pascal by Doug Cooper -- sure it's Pascal, but it has lots of general programming info that I use to this day. It's available in many flavors, including my favorite, the platform neutral one.

    Assembly Language for Intel-Based Computers by Kip Irvine. It gets into all kinds of details about the x86 architecture.


    Structured Computer Organization by Andrew S. Tanenbaum will teach you how to build a processor that understands Java byte code (integer instructions only) out of transistors. It's really that good.

    Archimedes' Revenge: The Joys and Perils of Mathematics by Paul Hoffman is a wonderful book that covers everything from encryption to Turring machines to number theory. This book is a fun read that, altough somewhat dated, is still very relevant today.


    Insanely Great: The Life and Times of Macintosh, the Computer That Changed Everything by Steven Levy provides an interesting look at the history of the first personal computer with a gui. The edition I have is from pre PowerPC times, so I assume that this one (featuring an iMac rather than one of the boxy 9"screen Macs on the cover) is more current.

    --


    t'nera semordnilap
  85. Programming for smart people by Animats · · Score: 2
  86. Ethernet by macdaddy · · Score: 2
    Ethernet: The Definitive Guide by O'Reilly. Excellent book.

    I also loved the Perl CD Bookshelf, especially the Learning Perl volume. I found myself frequently referring to it.

    I understand that TCP/IP Illustrated Volume 1 and Volume 2 are valuable. I own both but haven't yet read either. (sorry for the amazon linking. I don't have anything else handy)

  87. I would suggest by Laplace · · Score: 2

    Dianetics.

    --
    The middle mind speaks!
  88. Object Oriented Programming in PLAIN C by namespan · · Score: 2

    Class Construction in C and C++ by Roger Sessions was the book that showed me that OOP was as much (or more) a design philosophy than a language feature. You learn to write your OO code first in plain C, and only then do you start getting any introduction to C++'s language feature. An excellent approach.

    --
    Libertarianism is rich wolves and poor sheep playing gambler's ruin for dinner.
  89. You should read this by shepd · · Score: 2

    The Hardware Bible by Winn L. Rosch. (Its cheap too!)

    Why?

    I'm tired of working with programmers who can't deal with whats inside a computer. It drives me insane!

    Reading and trying a bit of this puts you in my extra good books too. :-)

    --
    If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
  90. Top-notch Ruby Book by JamesOfTheDesert · · Score: 2
    Programming Ruby: The Pragmatic Programmer's Guide, by David Thomas and Andrew Hunt. Enjoyable, lucid, to the point.

    It presumes the reader already knows something about programming, but wants to learn the essentials of a new language.

    A smart book by smart people, for smart people, about a smart language.

    --

    Java is the blue pill
    Choose the red pill
  91. Where's "The C Programming Language" by K&R? by js7a · · Score: 2, Interesting
    "Anything with Knuth's name on it" includes a bunch of theist judeochristian superstition as well as some useless stuff.

    In addition to Kernigan & Ritchie's 2nd edition, The C Programming Lanugage with ANSI C, which should be on any programmer's workbench, be they Perl, Matlab, Maple, TCL, or even elisp programmers, here are some others:

    The Algorithm Design Manual by Steve Skiena. Excellent.

    The Nuts and Bolts of Proofs -- the heart of correct math is showing your work, and this book shows you how.

    The Data Game -- Controverses in Social Science Statistics -- this really puts you in touch with the kinds of numbers you hear bandied about on the news, and what those numbers mean.

    The Maple V Learning Guide -- this comes with Maple (and presumably Matlab if you get it with Maple) and teaches more than a typical undergraduate mathematics program in about 270 pages. Actually, you have to delve into the hypertext documentation of Maple to get at all the calculus, linear algebra, statistics, etc., but it's all in there.

    Studies in Inductive Logic and Probability -- actually there were two volumes published in 1980, and one or both might have gone out of print.

    What If there were No Significance Tests -- this overpriced volume (which you should be able to get for much less from the publisher's site, www.erlbaum.com that doesn't seem to be working right now) explains exactly what soft scientists (e.g., psychologists) mean when they say something is true.

    100 Statistical Tests -- this reasonably priced but somewhat advanced, applied book will tell you how to tell whether something is true, even if you have to use indirect or partially correlated measurements. The author has provided tools with what you can quickly find the appropriate test(s) for most situations I can imagine.

    All I Ever Needed to Know I Learned From My Golf-Playing Cats. Here's hoping for the +1 Funny moderation for Ruben Bolling, whom I believe to be perhaps the finest editorial cartoonist, up there with Ted Rall, Tom Tomorrow, Tom Toles, and Gary Treadeau. Fantastic!

  92. Re:Books not to recommend? by KidSock · · Score: 2

    Apache The Difinitive Guide from O'Rielly is a brick.

  93. Books on AI & graphics by metlin · · Score: 2

    For books on AI, I'd definitely recommend -

    Artificial Intelligence - Elaine Rich & Austin Knight

    Artificial Intelligence - Patrick Henry Winston

    If you're serious abt AI, I'd also recommend that you also read these auxillary ones -

    Natural Language Understanding - James Allen (awesome book)

    Compilers: Principles, techniques and tools - Aho, Sethi & Ulman

    Graph Theory - Narsingh Deo

    These books would give you a general idea about AI, and then specializing into any area would be fairly less difficult.

    If you are planning on using LISP in AI, I'd again recommend Patrick Henry Winston & Berthold Klaus Paul Horn's book on LISP.

    And in graphics, I'd recommend 2 must-read books -

    Computer graphics: Principles & Practice - Foley, van Dam, Feiner & Hughes

    Graphics Programming Black Book - Michael Abrash

    (ok, although this is very outdated, he mentions some amazing techniques on optimization like bit compression, culling and the like, good anyday!)

    Ofcourse, in almost all areas of comp sci, having the three volumes of Knuth would also be very handy indeed, if only as a reference material.

  94. my "best books" by danny · · Score: 2
    Well, the following computing books made it into my best books selection: See the computer science, computing, networks, and Internet sections for information about lots of other books.

    Danny.

    --
    I have written over 900 book reviews
  95. The Elements of Programming Style by toby · · Score: 2, Interesting
    This under-appreciated text (Kernighan & Plauger) taught me more about writing comprehensible (and minimally buggy) code than any other work I can name. (Thanks, Peter, for lending me your copy. Thanks, bibliofind, for furnishing my very own.)

    Moderation doesn't seem to work very well for lists like this. Maybe each poster should have equal weight, votes for specific texts are added together, and the highest scoring texts bubble to the top. Moderation seems to be a bit orthogonal to this, in that whole "groups" of recommendations are rated. Tough job for a moderator!

    And I think it's HIGH TIME for the allowed HTML to be reviewed in line with recent W3C standards. For instance, most semantic/accessible markup is disallowed (<CITE>, please?) This is wrong (IMHO).

    --
    you had me at #!
  96. No good answer by Diamon · · Score: 2

    There really is no good answer to the question. What book is good for you to learn from is not a matter of how smart you are or what websites you visit. It's how you learn. My suggestion is look at what books you already have and ifgure out which one's did the best job for you. Then look for other books on the topics you want to learn by the same publisher/line. Generally a publisher tries to keep a "feel" for a line (say the O'Reilly in a Nutshell books) even across authors and subjects.

  97. cookbooks... by kisrael · · Score: 2

    Cookbooks tend to be better than average...the Perl and Java ones from O'Reilly are great, the PHP one I got from somewhere else was ok.

    I tend to add a cookbook section to my Atari 2600 programming Tutorial, 2600 101

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  98. Re:http://www.oreilly.com/ by johnnyb · · Score: 2

    Yeah, I was fairly disappointed in their Python book.

    The nice thing about imprint is that if a publisher takes time to pick out quality books, you don't have to wonder if you're purchasing a lemon. O'Reilly has really earned it's reputation, but I think it's been slipping a bit as of late.

  99. Re:For applied C++ YEAH! by IpalindromeI · · Score: 2, Informative

    Also, it's MORONIC that NOT A SOUL is recommending a book that'll teach you even ONE of the Top Ten most important algorithms of the 20th century.

    You're getting outraged over nothing. This page you link to gives the top ten most influential algorithms for computing in science and engineering, not the overall most influential algorithms of programming in general. Reading through them, I didn't see more than a couple that would be useful for general application. They're mostly just for the researchers in these different fields. Besides, everyone knows the most important and influential algorithm of all time is Hello World.

    For my money, I really like the O'Reilly books. They're detailed and informative without feeling overwhelming or distant. I would recommend most of those to a beginner in whatever subject it may be.

    --

    --
    Promoting critical thinking since 1994.
  100. The "bag of tricks" book by Taco+Cowboy · · Score: 2



    Back in the late 80's, there were couple of "Bag Of Tricks" series of books, for C and C++, and for Programming in general.

    There were extremely helpful.

    I am sorry if I can't remember the exact title, someone borrowed my books and never return them.

    If anyone still remember the title of those books ( something like "101 Programming Tips" ), please post them so I can go and search for them in used book stores.

    Thanks in advance !

    --
    Muchas Gracias, Señor Edward Snowden !
  101. Great PHP Books by mlas · · Score: 2

    My favorite computer books EVER are the PHP Developer's Dictionary (SAMS, by Wyke, Walker and Cox) and PHP Developer's Coookbook (SAMS, by Sterling Hughes). Great organization, just-the-basics examples, even decent typography and layout! It's almost a shame that the language is continually evolving, 'cause I'd like to keep these on hand for a long time.

    I also second everyone who's mentioned Code Complete.

    --
    "Luck is the residue of design" --Branch Rickey
  102. "Calculus Made Easy" by John+Jorsett · · Score: 3, Informative

    As I interpret the question, seminal works on technical topics of all sorts qualify. In that spirit, I most highly recommend "Calculus Made Easy" by Silvanus Thompson. Originally written in 1910 (I think. It's recently been republished), this is the book that finally enlightened me. After 3 years of advanced mathematics and an engineering degree, everything I knew about calculus was rote: I could come up with the answers, but not because I understood the underlying principles or basis, but because I could memorize procedures. After I got this book and read it, I finally understood what the hell it was all about. I don't know whether I was just a bad student before, had bad teachers, or simply was presented the material in a way that was incompatible with the way I learn. In any case, this book did it for me, and perhaps it will do the same for others.

    One caveat: I read the original, not the current version, which Amazon says "In this major revision of the classic math text, Martin Gardner has rendered calculus comprehensible to readers of all levels." I'm loathe to recommend a book that I considered perfect in its earlier incarnation and that someone has 'revised,' so perhaps you'll want to search for the original.

    1. Re:"Calculus Made Easy" by alacqua · · Score: 2

      Although I have not read this book yet, the description says that Gardner simply tweaked a few things like using modern terminology and symbolism. Then he added three chapters covering some concepts not in the original, apparently including infinite series. Given the stellar reputation that Martin Gardner has, I would not worry too much about getting the new edition.

      --

      Move on. There's nothing to see here.
  103. Re:Kant read. by eyepeepackets · · Score: 2

    Kant can't cant; Kant croaked.

    --
    Everything in the Universe sucks: It's the law!
  104. Re:For applied C++ YEAH! by Anonymous+Brave+Guy · · Score: 3, Informative
    Also, it's MORONIC that NOT A SOUL is recommending a book that'll teach you even ONE of the Top Ten most important algorithms of the 20th century.

    If you truly believe that those are the ten most important algorithms of the 20th century, you really need a change in perspective. Quicksort could certainly be put forward as one of the most important algorithms of all time in computer science. Most of the remaining algorithms mentioned are important for their mathematical basis and/or their contribution to the field of engineering, not for their contribution to computer science.

    And of course, in order to make any use of these algorithms, it is important to have a good implementation of them. If you don't know how to write those "frickin for loops" and how to make use of your development tools of choice, you're going to get nowhere real fast. It's true that from a computer science perspective, many development languages or features in them are isomorphic and once you've learned it once, the rest is mostly just a different syntax. But you do have to learn it once, and well.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  105. Language agnosticism and using the web by Anonymous+Brave+Guy · · Score: 3, Interesting
    Since the advent of the web, though, I've come of the opinion that language agnostic books are the important ones.

    I think that was always true beyond a certain point. Most developers follow the same path: they start out with specifics (their first language, a particular I/O library) and as they learn more specifics, they start to see the generalities (procedural/OO/functional/etc. approaches, "pseudocode" for algorithms, concepts like controls/widgets and event-driven code in GUIs). There is always a need for good information on any given tool, be it a programming language, a library or whatever, but the distilled knowledge that transcends any specific tool will always be more useful for longer.

    Books on particular languages ("Learn Foo in 21 days", "Practical Programming in BarBaz") or technologies date way too quickly. The web is the best source for information like this.

    That I have to disagree with, though. The web is a great source of information for a few languages, particularly the less popular ones. It's a lousy source of information on good programming technique in many (C, C++, Java, etc), because most of what's there is written by enthusiastic but ill-informed authors, and they simply spread their poor style or incorrect knowledge.

    Most languages do not change so fast that a good book will date too quickly to be useful. In various places I've programmed, there have been plenty of books on the shelf covering C, C++, Java, Python, Perl, FORTRAN and other languages, many dating from several years ago but still just as relevant today. Sure, there come certain cut-off points; books with only the Java 1.0 library in them or dating from before the C++ standard have limited use, now. But those cut-off points are relatively rare. Reading a good book takes only a few days, and even if the benefits last for a year or two, that's still a very sound investment.

    The web can be good for keeping up with rapidly changing libraries (Java's, for example). Then again, if your library is changing so fast that books on it are obsolete before they're useful, perhaps you should slow down. This problem is usually caused by adding too much to a library too fast, and the consequent continual efforts to clean up the mess.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  106. Douglas Hofstader by gwernol · · Score: 4, Interesting

    I'm surprised this hasn't been mentioned yet. Godel, Escher and Basch by Douglas Hofstader. This is profound investigation into the fundamental theories that underly computer science. After reading this book everything else is just work. If you can understand Hofstader you have all the theoretical and philosophical underpinnings you need to really understand software.

    The real joy is this book is not just meaningful it is also enormous fun. Hofstader covers some complex mathemetical ground (Turing machines, Cantorization, Godel's incompleteness theory) wrapped up in erudite and thought-provoking tales of the relationship of computer science, language, art and music.

    Truly one of the great works of our field.

    --
    Sailing over the event horizon
  107. Code Complete, for *any* programmers by Anonymous+Brave+Guy · · Score: 2

    I don't think Code Complete is only relevant to newbie programmers. Far from it, I know many who went into programming without any formal background in CS or programming theory, whose work is good more because of natural talent and enthusiasm than anything else. These people will make the effort to read a book like this if you give it to them, and they will go from being good to being great.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    1. Re:Code Complete, for *any* programmers by willis · · Score: 2
      Well spoken -- it's good for just about everyone.
      I've been programming for several years (on and off), and I look to the book frequently for suggestions, or just to stir the coals in my head.

      --

      there is no thing
      what else could you want?
  108. Recursion by alienmole · · Score: 2
    I still hate scheme not everything should be recursive.

    Sounds like you didn't actually learn the lesson. Recursion and loops are mathematically equivalent - if you see a difference between the two, it's only in your head (and perhaps on the stack of a language that doesn't properly support it).

    All of the most sophisticated languages available today make recursion a very natural part of their operation: the ML family, including OCaml; Haskell; and of course, Scheme. Here's a factorial function in ML:

    fun fact 0 = 1 |
    fact n = n * fact(n-1);
    All it says is "the factorial of 0 is 1; the factorial of n is n times the factorial of n-1". Of course, factorial might be called a naturally recursive function, but the point is that in languages that support recursion, recursion is as natural as looping, and in fact usually much clearer in terms of communicating what's happening.

    If you'd like to learn about recursion in a very natural way, try A Gentle Introduction to ML, which is an excellent tutorial. You don't have to get very far into it before it becomes obvious how useful and natural recursion can be.

    1. Re:Recursion by fferreres · · Score: 2

      Recursion and loops are mathematically equivalent

      Isn't looping a subset of recursion, or a limited way of recursion?

      A loop is like a recursion in which you declare all function variables as globals, you can't pass arguments (can't declare anything local). And with no return functionality?

      --
      unfinished: (adj.)
    2. Re:Recursion by alienmole · · Score: 2
      Isn't looping a subset of recursion, or a limited way of recursion?

      Any recursion can be translated into a loop, and vice versa, so the answer is no. However, it's certainly true that recursion is usually more expressive than looping, i.e. more concise and communicative of the intent of the code.

      If recursion and looping were not equivalent, there would be operations which you could not do without one or the other approach (or you'd need a third alternative), but that's not the case. The equivalence of recursion and loops can be proved via a formal mathematical proof - which qualifies as real computer science, btw.

      An easy way to prove it mentally is to construct a general rule for translating recursion to a loop: simply declare each of the original recursive function's parameters as an array, and use the loop index to index into that array. Of course, many recursive operations can be loopified more efficiently than this.

      You could argue that in going to the trouble of implementing recursive behavior as a loop, you're effectively implementing recursion, and thus no longer looping at all; but that kind of proves the point that there really isn't much difference between the two, conceptually.

      A loop is like a recursion in which you declare all function variables as globals, you can't pass arguments (can't declare anything local). And with no return functionality?

      That's reasonably accurate, although I would replace "can't" with "less convenient".

    3. Re:Recursion by fferreres · · Score: 2

      If recursion and looping were not equivalent, there would be operations which you could not do without one or the other approach

      Yes, but I though loop was a subset of recursion, not a different beast. I only learned recursion when loops where not good enough for doing what I needed (ie: I just _couldn't_ find a way to accomplish the task :-).

      Thanks for insight!

      --
      unfinished: (adj.)
    4. Re:Recursion by joto · · Score: 2
      Well, but if you also had learnt your lesson, you should have written it tail-recursive:

      fun fact n = fact' n 1;
      fun fact' 0 res = res |
      fact' n res = fact' (n-1) (n*res);

      In this case it becomes as fast as a typical loop. This of course makes the code slightly more complex, and explains why most programming languages have loops.

    5. Re:Recursion by alienmole · · Score: 2
      Hmmm. It isn't clear from your post whether you're aware that all recursion can automatically be transformed into iteration. This was the point of my statement that recursion and iteration are mathematically equivalent, i.e. each can be converted into the other following well-defined rules. This makes such conversion quite amenable to automated transformation, e.g. by compiler.

      In fact, in the CPS intermediate representation for compiled code, commonly used for functional languages, *all* calls are converted to tail calls, automatically. CPS conversion and subsequent closure optimization allows functions to be written recursively, without worrying about tail calls, and converted by the compiler into an iterative tail call form, where possible.

    6. Re:Recursion by joto · · Score: 2
      You are right, I didn't know that. I do intend to learn more about CPS sometime ;-)

      Of course, not all functional languages are implemented using CPS (e.g. Ocaml). But smlnj is (I think), so all the more power to your original example.

      Thanks for your correction, which quickly led me to some interesting websurfing on the topic ;-)

    7. Re:Recursion by alienmole · · Score: 2
      You're welcome. Some of the most interesting computer science I've come across has been from googling based on Slashdot messages... ;)

      You have a valid point that it's not possible to rely on recursion always being as efficient as iteration in a given language or language implementation, so for maximum efficiency, you have to become familiar with the capabilities and quirks of the system you're using. That's true of many other features also, though.

      This is a big reason that recursion gets a somewhat bad rap: mainstream languages have virtually zero support for it (other than e.g. tail call support in gcc), and support in other languages varies wildly. I expect over the next decade or so, we'll start seeing better recursion support in mainstream languages.

  109. Re:Seminal? by joto · · Score: 2
    I would disagree strongly with that. If what you need is "practical", then you are already a programmer and should buy K&R. I've actually read Oualline's book, and there was nothing of interest there.

    On the other hand, Deitel and Deitels book may not be perfect, but they are pretty good for a typical first-year "introduction to programming" course. I'm sure there are plenty of alternatives out there, but Deitel and Deitel really aren't that bad (of course, I can't comment on the C version, as I've only read the Visual Basic version (because I had to teach it, I wouldn't normally read such a book otherwise), which by the way struck me as perhaps the only decent VB book out there).

  110. Databases! by crucini · · Score: 3, Informative
    I work on server-side business apps, so that colors my response. The single biggest error in business programming is probably underestimation or misunderstanding of relational databases. Used properly, the database takes on much of the burden of storing, indexing and searching the data and prohibiting the entry of inconsistent data, thereby lightening the load on the application programmer. It's generally best to make the database the center of gravity, and use the "host language" (perl/java/python) as a thin layer of authentication, validation, business rules and logging between the database and the network. To do this, you need a good understanding of:
    • database design. Read Graeme Simsion's Data Modeling Essentials. This explains how to analyze proposed and existing business activities and accurately reflect them in a database schema. Knowing a lot about SQL or Oracle is not a substitute! A strong schema forces the database to do much of the work for you. A weak schema reduces the database to expensive passive storage.
    • SQL. Read Joe Celko's SQL for Smarties. Work through the examples with Postgres or Oracle. (Knowledge is in the fingers.) Main benefit: the ability to craft a SELECT statement that generates a desired report with little or no postprocessing in the "host" language. On average, the database is going to be faster and less buggy at extracting, correlating and sorting data than any custom-written code. If you ever perform two SELECTs and knit the results together with custom code, your SQL knowledge may have room for improvement.
    Geeks love introverted, clean, mathematical problems and hate ugly, fuzzy business-driven problems. That bias is reflected in the responses here - Knuth is the hands down favorite. While I don't dispute Knuth's value, the focus on algorithms reinforces the lamentable tendency to reinvent the database for each major application. The programmer with a knowledge of C and a head full of algorithms has in a sense a complete toolkit to take on the world, but the programmer with a high-level language and a relational database operates at higher leverage because he need not reinvent fundamental parts each time.
    For example, I learned many sorts in school. I have never used any of them at work. Perl has a built-in quicksort, and SQL has ORDER BY. I think you can assume that more energy and expertise went into Oracle's implementation of ORDER BY than you can bring to bear on average on a homemade sort.
    1. Re:Databases! by alacqua · · Score: 2
      I agree that it is important to understand the relational model and I also agree with your recommendation of Data Modeling Essentials. However, it is a practical book designed to help those who already understand databases and the relational model in the abstract but don't have experience "where the rubber hits the road". As a book to get the more abstract background, I suggest

      Introduction to Database Systems, C.J. Date.

      Although he can be pedantic, this book teaches the relational model very well. It is somewhat abstract, but it seems much more straightforward than other books I have read covering the same material. Apparently, the new (7th) edition has a greater focus on his "Tutorial-D" language than SQL (because he doesn't believe SQL is a proper relational language). Tutorial-D comes from his book The Third Manifesto which is a detailed proposal for the design of future (object/relational) database systems. I'm not sure if that shift in language focus is a good thing or not. I read an older edition, which was excellent.

      --

      Move on. There's nothing to see here.
  111. UI Texts by UncleOlethros · · Score: 2, Informative
    I'm a UI designer/developer and a general bibliophile, so I have lots and lots of books. Most of them are only mediocre, but there are a few that I have found very helpful. I know /.ers come from many different walks of life, so maybe a look into my User Interface library might be interesting:
    • Tufte, Edward: I've already seen a few recommendations for his books, but they are so good I wanted to reiterate them. Even if you're not a UI person, these books are worth at least a flip through in the bookstore.
      • Visual Display of Quantitative Information
      • Visual Explanations
      • Envisioning Information
    • Cooper, Alan, About Face: The Essentials of User Interface Design. Good book with lots of practical advice for designers.
    • Johnson, Jeff, GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers. Concentrates more on the "don'ts" than the "do's" but still an excellent read. Well designed, too, so that you can go to exactly the right section to do a quick check of your work. Good for developers as well as designers, and designed with both audiences in mind.
    • Jacobson, Robert (editor), Information Design. A collection of papers on general information architecture, grouped by topics. Probably the best read I've ever had on information architecture and design, even if I didn't agree with everything in it.
    • Wildbur, Peter and Burke, Michael, Information Graphics: Innovative Solutions in Contemporary Design. Good, hardcore success stories. The section about the signing in Schipol Airport and Dusseldorf Airport is a highlight. Each chapter has relevant case studies about design in various media, from in-car navigational displays to neighborhood maps for the blind.
    • Flanagan, David, JavaScript: The Definitive Guide. One of the only JavaScript books to treat JavaScript like a real language, as opposed to just concentrating on recipes for making mouse cursor trailers and other abominations. I haven't seen the newly-released edition yet.
    • Schengili-Roberts, Keith, Core CSS. A fairly advanced text that I use regularly. Lots of examples. At the time I bought it, it was the only full CSS-2 reference I could find in print.
    I also have several pure design books for various media--books on typography, graphic design, web graphics, technique books for Photoshop and Illustrator, and so forth. Those aren't precisely apropos, though.

    In addition to my UI books, I have a few other books that I'd classify as seminal:

    • Kernighan, Brian and Ritchie, Dennis, The C Programming Language. My very first language book. Hard to beat as a way to learn C, though not for the faint of heart. (I learned C using K&R and the man pages.)
    • Nemeth, Evi, et al. Unix System Administration Handbook. The book for Unix admins. I have five sysadminish books that I've bought in my ten or so years of doing Unix administration, and this is the only one I refer to with any regularity.
    • Oualline, Steve, Practical C Programming. The stylistic advice in this book is priceless. Great companion to K&R.
    • Vermeulen, Allan, et al. The Elements of Java Style. Great handbook on writing good Java code, which will help keep code clean and consistent--something all of use can use help with from time to time. The directives are along the lines of "Choose good and consistent variable names," as opposed to "All variable names shouldBeLikeThis."
  112. O'Reilly's is obvious... by TibbonZero · · Score: 2

    I think that O'Reilly's has put out more quality and less fluffy technical books than any other publisher. Their books on Perl are Masterful, and they really care about the computer and technical topics that matter, not stupid stuff about "Windows ME Super Secrets"
    I think that their stuff on Bioinformatics is great, because few others are covering that. Or books on just Regular Expressions. Other publishers might touch on something like that for 2 seconds, and then leave. I haven't seen anything written by them that gets your hopes up too much. They don't promise that you will Master C++ in 7 days, or 24 hours (which I think is what some of the people in my Com Sci classes thought they could do, but they failed, after trying to cram everything in in one night). They don't claim that programming games is easy, and that anyone can kick out quality game engines.
    Alot of publishers put out these books that offer too much, often more than they really offer.

    The books for dummies are ok for people who have never touched a computer, and don't really want to know much more than the basics, but they really aren't gonna do that much for you

    --
    Tibbon
    tibbon.com
  113. Re:Structure and Interpretation of Computer Progra by fferreres · · Score: 2

    Looping is a very special case of recursion, isn't it. I am not a good programer for sure, but after fully grasping recursion I wonder why do we need loops at all. Maybe only to save some stack memory in special cases, but loops should be teached well after recursion, and only as a practical convenience or short cut.

    I'm not good at math, but will definetly take a look at this book :) (neither do I studied CS or CE). But any science should force you to study CS or at least advanced programing. It's a shame to see Economists using paper writen math in publications and not programs, or even Excel spreadshits for complex stuff which should have been a program really.

    --
    unfinished: (adj.)
  114. Add Stevens TCP/IP books.... by TBone · · Score: 2

    Volumes 1, 2, and 3. One, in particular, teaches you everything you need to know about networking protocols. Everything is broken out at the tcpdump level, and his demo network is well illustrated, so you can see how everything talks.

    --

    This space for rent. Call 1-800-STEAK4U