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Marvel Goes MMPORG

traskjd writes "C|net reports that Vivendi Universal has announced that they are working with Marvel Enterprises to create a Massively Multiplayer online game. The game has your favorite Marvel characters such as the Hulk. However don't hold your breath as the game is touted as coming out in 2005." Ha. Maybe DC will get their act together, and then CowboyNeal can fufil his wildest dreams as the Green Lantern.

58 of 207 comments (clear)

  1. aren't they going to run out of characters? by rmarquis · · Score: 2, Funny

    How long before all the cool characters are used, and you're relegated to Mr. Furious and The Shoveler?

    1. Re:aren't they going to run out of characters? by FeloniousPunk · · Score: 2, Interesting

      Yeah, but you know that 90% of the player base is going to rip off comic book heroes, that there'll be hundreds each of Spiderman, Hulk, etc. and the Comic Book Guys will still be at each others' throats about how faithful their characters are to the ones they're based on.

      --
      I know this because Tyler knows this.
    2. Re:aren't they going to run out of characters? by captainstupid · · Score: 2, Insightful

      Whoa, hold on there tiger lilly...

      Mr. Furious and The Shoveler are two of the most interesting, unique, and sure as hell funny comic characters ever created. Not only that, but the actors who played there characters in the movie could actually act! (take note toby maguire)

      Just because they don't actually have any super-powers doesn't mean their not cool. Although I don't think any normal person could throw cutlery like the "limey fork flinger" Blue Raja. That's quite impressive.

      --
      "Anyway, long story short... is a phrase whose origins are complicated and rambling...." - Abraham Simpson
  2. Character limit? by Spazholio · · Score: 5, Interesting

    I've been a Marvel fan for quite some time, and am well aware that there are many charaters in there, however, that number is quite finite. Once people snatch up all the pre-existing characters, how do they plan on having anyone else play? Make up your own character? Give them whatever powers you choose? Maybe have 1,836 people ALL playing Spider-Man (not to mention all the irritating Venom/Carnage/clone divergents)? Sounds like an interesting idea, I'm all for anything that brings comics to the forefront, and dispels the notion that they're ONLY for children. Hope they can pull it off.

    1. Re:Character limit? by vjmurphy · · Score: 5, Funny

      And does Marvel really want the typical MMORPG attracted to this game playing Spider-Man et al? Nothing like having your flagship characters spouting things like "fag" or "u r gay" to other characters.

      I would bet that only GMs would get to play any named characters to avoid such problems. Of course, that would pretty much make the game worthless. Who wants to play Color-Excreter Lad when you really want to play Black Panther?

      --
      Vincent J. Murphy
      Spandex Justice
    2. Re:Character limit? by Bilestoad · · Score: 4, Insightful

      Did you play "Freedom Force"? There was a wealth of abilities and attributes for creating your own character. Running out of Marvel identities shouldn't be too much of a problem, in fact I wouldn't be letting random players have Marvel characters at all, but I would have all the big names as NPCs or hire people to play them as staff - kind of like walking into Disneyland and there's a guy in a Mickey Mouse suit, if you know what I mean.

      Or, auction the Marvel characters, or compete for the right to play them. You could use a ladder system like Bungie did for Myth online, top player of the month gets to pick a Marvel character first, and so on.

    3. Re:Character limit? by shut_up_man · · Score: 4, Interesting

      These are the same problems Sony & Lucasarts are going to have with Star Wars Galaxies. What stops people from ALL becoming Dark Jedi called Darth l33t with double-ended red lightsabers? I'd expect Marvel start players as fairly weak heroes and allow them to improve their powers and run factions (superhero groups) up to the point where the highest level players might be in the realm of the X-Men, Alpha Flight, etc. If they want to be Spider-Man, yay... they'll just suck compared to the real thing. Sony have also indicated in Galaxies that heroes like Luke Skywalker and Han Solo will make the very very rare appearance, but will be impossible to kill, to prevent lame stuff. Of course, that didn't quite happen with Lord British on UO...

    4. Re:Character limit? by Zathrus · · Score: 4, Insightful

      What stops people from ALL becoming Dark Jedi called Darth l33t with double-ended red lightsabers

      Presuming that there's interdependance on other PCs, then people will discover quickly that role-playing an "evil" character is no different from being an asshole. And in MMORPGs most assholes don't make it because they get a rep and can't advance by themselves.

      So while there may be a preponderance of dark jedi (although I think SOE claimed they would be "limiting" the number of people playing Jedi somehow), they'll virtually all wind up being really nice guys, just like Dark Elves did in EQ.

      Of course, as a reformed EQ addict, I can't implore people enough to stay away from EQ or SW:G or pretty much anything else like it. There are people who can balance something addictive like a MMORPG and real life, but most geeks don't fall into that category -- goal-oriented, highly focused personalities tend to get sucked in to this kind of thing, especially since it fulfills a social interaction need often not found elsewhere in geek life.

      Of course, I appear to have replace the EQ addiction with a somewhat lesser /. addiction...

    5. Re:Character limit? by EvilAlien · · Score: 2
      Its going to be just like UO and Evercrack. You start as a useless little "hero" wannabe with barely noticable powers, and in order to succeed, you need to quit your job (or just not show up, like a former coworker did until he go fired for... not showing up) and/or setup some scripts so your hero can fish/knit all day to develop skills. Then you script repeated selling behavior of the fish or knitted products so you can raise money to build your secret lab, hideout, or whatever.

      Its a revolution in gaming! Systematic boredom, but with superpowers! w00t!

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    6. Re:Character limit? by artemis67 · · Score: 4, Funny

      Will there be a nuclear power plant near by? Radioactive fallout from a nuclear accident should be good enough to generate a few hundred thousand Silver Age heroes.

      Or, maybe a hole in the ozone layer allows the city to be bathed by those mysterious Cosmic Rays(tm).

    7. Re:Character limit? by Kintanon · · Score: 2

      That must have been some good shit you were smoking this morning... It's got you believing all KINDS of crazy stuff. Lobo would get soundly thrashed by The Dark Knight.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    8. Re:Character limit? by Herkum01 · · Score: 2, Funny

      It would be like "The Tick" in Capital City. There are no villians, because there too many superhero's. Everyone will just hangout at disco clubs, arguing over who is the real "Spider Man" or who the real "Hulk" is. Every once in a while two super hero's with the same name will break out in a fight with the winner being the true *superhero name here*.

    9. Re:Character limit? by Lemmy+Caution · · Score: 2

      I think I would be happy playing Regular Guy. His amazing ability: he can send a memo. During times of duress, he'll write a letter to the editor!

    10. Re:Character limit? by Erasmus+Darwin · · Score: 2
      "Presuming that there's interdependance on other PCs, then people will discover quickly that role-playing an "evil" character is no different from being an asshole."

      Yes, but you're assuming the stereotypical notion of evil (similar to D&D's 'Chaotic Evil'), rather than the more interesting types of evil expressed in both Marvel comics and Star Wars.

      For example, in the recent X-men movie, the bad guys weren't fighting others out of greed. Rather, they felt it was their only means of survival. Now I'll admit that they had distorted, extremist views, but they honestly did believe that what they were doing was the only way to ensure that they live, "by any means necessary".

      Similarly, "evil" in Star Wars generally implies alignment with the Empire -- an organization attempting to bring law, order, and control to the galaxy via military means. At the end of the day, they merely want to make the trains run on time.

    11. Re:Character limit? by Zork+the+Almighty · · Score: 3, Funny

      This game will end up just like "The Tick", with thousands of superheroes, all with useless abilities. Me, I'm SlugMan, oh no ! Salt ! AARRGGHH....

      --

      In Soviet America the banks rob you!
  3. You can already do this! by Anonymous Coward · · Score: 3, Informative

    Try freedom force -- www.myfreedomforce.com!

  4. i should be... by bje2 · · Score: 5, Funny

    well the girls have always told me i'm like "The Flash" in bed...oh, wait...

    --

    "Facts are meaningless. You could use facts to prove anything that's even remotely true." - Homer Simpson
  5. City of Heroes by aculeus · · Score: 2, Informative

    There is a super-hero MMORPG already in the works that will let you roll your own hero. Should be out sometime next year. It is called City of Heroes

    1. Re:City of Heroes by Golias · · Score: 2
      I can't help but think that the MMORPG bandwagon is not likely to live into 2005 anyway.

      I'm tired of games that just put a new candy-coating on games I played before. Every time a new FPS comes out, my response tends to be "thanks, but I already played Quake." To hook me into a multi-player shooter these days, companies need to be a little more creative.

      Likewise with the MMOPRPG's... Simply putting it in a new genre (SW Galaxies, City of Heroes, Lord of the Rings, etc.) is not going to get me to re-play EQ. The act of slapping a first-person view on top of a MUD has been done. If the mechanics of the game don't offer something new and original, I'm not going to pay $60 + $10/month just to look at the new purdy pictures.

      --

      Information wants to be anthropomorphized.

    2. Re:City of Heroes by Lejade · · Score: 2

      >I can't help but think that the MMORPG bandwagon is not likely to live into 2005 anyway. I'm tired of games that just put a new candy-coating on games I played before.

      It's not so much about the game mechanics or the graphics as it is about the community. Just look at all the text muds that keep on going...

      The big difference between Persistent worlds and the rest of online gaming is that PW have real communities that can interact inside the world by other means than shooting at each other.

      That alone makes me believe that not only will MM games be there in 2005 but there will be many, many more. Each catering to their community in their own unique way. Eventually, there could even be one persistent world for every economically sustainable niche...

  6. hyping up for hulk.. by gl4ss · · Score: 2, Interesting

    .. is all that this looks now, seriously, if somebody announces a game FIVE years beforehand, it is nothing yet except first level talks and maybe some sketches to show to top level officers that so that they can have something to chat.

    there is no mention of platform, gameplay, or anything really.

    --
    world was created 5 seconds before this post as it is.
  7. Read that wrong... by flamingdog · · Score: 2

    Thought it said "then CowboyNeal can fufil his wildest dreams of the Green Lantern."

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    ---------------------------
  8. I'm a little skeptical by Metaldsa · · Score: 4, Interesting

    I love games, I love comics, I love Marvel. However, this just doesn't sound that great. The point of being a superhero is that you are unique. Its not really strength, but relative strength, that people desire.

    An example is how Wonder Woman is not unique in her amazonian land. However, when she is off fighting against normal criminals she is unique. Imagine living (as an amazonian) in the land of the amazonians? Everyone is the same strength so it would be quite boring.

    The only way to alleviate this problem would to make the server size limited compared to other MMORPGs and the size of the maps huge. If you could visit 30 cities, average of 50 heroes to a city, it would be fun. That makes only 1,500 per server. I have heard the new Star Wars MMORPG might have 50,000 per server (but I could be deadly wrong). If you end up in a city with 1,000 heroes it would seem like you wouldn't get that unique feel you read about in the books.

    1. Re:I'm a little skeptical by squaretorus · · Score: 5, Funny

      Imagine living (as an amazonian) in the land of the amazonians?

      WHAT ARE YOU TRYING TO DO TO ME!!!!!!

    2. Re:I'm a little skeptical by IIRCAFAIKIANAL · · Score: 2

      Current MMORPGs fix this sort of issue by promoting crafts as a non-heroic activity.

      Who's gonna play the non-heroes is another issue - It's gonna be a shitload of heroes and villians fighting for control of a city. It makes sense in Dark Age of Camelot - three lands, lots of heroes becoming an army and the armies fighting each other.

      Oh well, I gave up MMORPGs several months ago and don't intend to go back. They were mostly a banal experience - I met some interesting people online, but I'm a gamer and I don't consider it a game if I can't end it (apologies to Scott Kurtz :)

      --
      Robots are everywhere, and they eat old people's medicine for fuel.
  9. Reverse the characters by squaretorus · · Score: 4, Funny

    Rather than playing a super hero, the game could be based around inhabiting the land of the superheroes - and trying to get yourself into positions where you require their attention.

    I'm not into Marvel, having been a DC kiddie, so forgive the character references. But if you kick some ass outside a cinema you get a pounding from Batman, if you don't wash for like, a year, you get a fungus on your toes that Swamp Thing has to come and eradicate. Say 'Im gonna shag that Lois Lane good' enough and eventually Superman will kick your ass.

    You build up 'exposure' points until you earn the right to BE a supe for a while!!! Then you can go around listening out for people saying "Where's little jimmy!"

    1. Re:Reverse the characters by mccalli · · Score: 3, Funny
      Say 'Im gonna shag that Lois Lane good' enough and eventually Superman will kick your ass.

      Well no. Say that for long enough and eventually it would be Lois Lane that kicks your ass...

      Cheers,
      Ian

  10. Re:The Beyonder by Ubergrendle · · Score: 3, Insightful

    Oh yeah, well i have the Infinite Gauntlet, so there! Actually, no, wait, I'm the Anti-Monitor so there! No, wait a sec -- no, actually, I'm Dr Manhattan...

    The problem with comic book universes is that they're always trying to one-up the past and come up with the REAL ultimate threat. Take a took at the X-Men. Magneto was the real badass mutant...but hold on, if you think HE was bad, just wait until you tangle with the Hellfire Club. Whoops, never mind...those Sentinels are even WORSE...except, well, for that Mutant Massacre thingy with Mr Sinister.

    --
    John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
  11. Well, duh.. by Havokmon · · Score: 2, Funny
    Everybody knows your mutant powers don't surface until you reach puberty.

    If you join NOW, you can practice throwing fireballs in 2018...

    For those non-mutant wanna-be heros, there will be radioactive spiders, and gamma-ray explosions randomly througout the game... If you're lucky, you can take 99% damage, and have your gamma-irradiated friend heal you, greatly increasing your strength and agility (and breast size) permanantly (rather than just when you get pissed).

    --
    "I can't give you a brain, so I'll give you a diploma" - The Great Oz (blatently stolen sig)
  12. Re:So the whole world is about to be blown up and. by Golias · · Score: 2, Funny

    I can see it now. Spidey, Wolverine, and three different Invisible Girls from the Fantastic Four all standing on the same street, waiting for the bad guy to spawn so they can take turns capturing him. What fun.

    --

    Information wants to be anthropomorphized.

  13. MarvelCrack. by DarkHelmet · · Score: 2
    Oh, great. A game we'll most likely call "MarvelCrack" in a few years.

    It's all good, I prefer getting my online drugs from Captain Picard in a Wheelchair (TM) than some silly EQ dwarf.

    --
    /^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
  14. Re:how to deal with the characters by Golias · · Score: 2
    And what do I have to do to get to play Galactus?

    Now that is an idea I can get behind! What a great MMORPG a "Marvel Villians" game would be. Play a super-villian, and try to cause as much mayhem and distruction as you can before Spidey comes in to ruin your diabolical schemes. Curses! Foiled again!

    Being a bad guy on a server with 1500 other bad guys, all trying to plunder the city, would be a blast.

    It would certainly be more fun that being in a League of Heroes so big that you gotta carry union cards, which is what this announcement sounds like.

    --

    Information wants to be anthropomorphized.

  15. Re:Comic book setting not appropriate for an MMORP by Havokmon · · Score: 2
    Isn't a key part of the whole comic book superhero thing the rarity of superheroes, trying to save the normal population from Evil with their unique powers? Who are you going to save from Evil, your fellow superheroes? A superhero setting has to be one of the worst settings imaginable for a massively multiplayer game.

    I don't agree. X-Men is a team for a reason. So are all the other teams: X-Force, Excalibur, Fantastic Four.
    You must be thinking of DC. DC is more 'one loner vs them all'. In Marvel, the good guys get their asses kicked all the time, and regularly get help from other characters.

    Look at Spiderman.. He gets help from/helps other 'New York' superheroes all the time. Having 50 in a large city such as NY still makes it a rarity.

    --
    "I can't give you a brain, so I'll give you a diploma" - The Great Oz (blatently stolen sig)
  16. Did anyone ever read Zenith? by Hobbes_ · · Score: 3, Insightful
    2000AD comics.

    It's about a superhero who couldn't give a toss about saving the world.

    One point in the story line was that there were multiple universes. In one of these universes it was all populated with superheros and only one normal person, who was being pestered the heck out of.

    In a world where everyone wants to be a hero, who plays the normal people?

    One of the things, well really the only thing that makes MMORPG's is the human element. I think this alone is what may stunt the growth of such games. If all the normal characters are NPC's then there are no worries about secret identitys and a lot of players will treat the NPC's as fog of war.

    By the way, anyone who can't wait until 2005 I recommend you check out City of Heroes which plans to Beta test in early 2003 and has some nice movies of the gameplay. They also have a very indepth FAQ (Geek level :)

  17. Re:Comic book setting not appropriate for an MMORP by mccalli · · Score: 4, Funny
    Who are you going to save from Evil, your fellow superheroes?

    Yes. You see, it's all in a day's work for Bicycle Repair Man...

    Cheers,
    Ian

  18. Who wants to be a super hero... by clickety6 · · Score: 4, Funny

    ... when you be a super villain instead, and get away with using cheats because it's only acting in character ;-)

    --
    ----------------------------------- My Other Sig Is Hilarious -----------------------------------
    1. Re:Who wants to be a super hero... by unicron · · Score: 3, Funny

      Or just choose an invulernable, omnipotent character, like the Overseer. Destroy the universe as a whole everytime you log in.

      --
      Finally, math books without any of that base 6 crap in them.
  19. Re:will it.. by Jacer · · Score: 2

    i hate it when people troll to, trying to make themselves feel better it IS your dad's fault YOU'RE TOO stupid to understand.

    --
    --fetch daddy's blue fright wig, i must be handsome when i release my rage
  20. Re:aaaHAHAAHA by Farley+Mullet · · Score: 2, Funny

    what's really funny is that he thinks that making a computer game out of something dispels the notion that the thing is just for children.

  21. The problem with these licenses by Lejade · · Score: 2, Interesting

    The problem with licenses such as Marvel, Star Wars, or LOTR is that they were never created with MM (Massively Multiplayer) games in mind.

    Take Star Wars: most people will want to be a Jedi, right?
    But you can't have 100k Jedis running around choping heads with their light sabers: that just wouldn't work nor would it be true to the license. So the designers have to come up with game design tricks to limit the number of people that can be a Jedi at any given time. And that's just one example of the hundreds of problems that will pop up when you to stick a license on a MM game: it's like trying to force a square peg in a round hole.

    Persistent worlds are communities. As such they have dynamics of their own and the best way to stick to these dynamics is to craft a world specifically around them.

    I believe that, in the long run, MM games that will be the most successful will be the ones that take into acount the nature of online communities and tailor their game design accordingly. Unfortunately, licenses that come from other media aren't flexible enough to do this...

    1. Re:The problem with these licenses by Kintanon · · Score: 4, Insightful

      Star Wars RPG takes care of this nicely. In the Star Wars RPG most people end up being more like Han Solo or Leie, or a Storm Trooper than a Jedi. Each party of 6 might have 1 Jedi in it. Some parties will have none, and in some rare campaigns you'll have 5 Jedi and a noble. I think that with the range of character classes available the Mass Jedi problem won't be quit as big as people think. I personally would rather be Han Solo than Luke Skywalker (Whiny farmboy....) but then, that's just me.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    2. Re:The problem with these licenses by Mente · · Score: 2, Informative

      You might want to check out http://www.starwarsgalaxies.com

      They are building a community within the continuity of the Star Wars Universe. The game will be huge and well accepted. Even if everyone can't be Jedi.

  22. VS Fighting by BigJimSlade · · Score: 2

    I'd look forward to a VS fighting game from Capcom that would pit DC characters against Marvel characters (this was rumored a while back but nothing ever came of it... anybody at Capcom listening? Put this out!)

  23. Re:Comic book setting not appropriate for an MMORP by Havokmon · · Score: 2
    But what defines a hero? Like someone else said, Wonder Woman is unique in OUR cities, but not on that island of her's. Same goes for Superman. Wasn't Supergirl 'on vacation' when the planet blew?

    Everone will start as equals (that doesn't necessarily mean equal to you and me - see my other post

    Just like any other MMORPG, there will be a slew of 'normals' and then a small number of higher-ups. Even on UO, 'normal' is much more advanced than a 'regular person'. I sure as hell can't make myself invisible ;)

    --
    "I can't give you a brain, so I'll give you a diploma" - The Great Oz (blatently stolen sig)
  24. Marvel/DC by Apreche · · Score: 2, Interesting

    Green Lantern? what crap! seriously. Marvel has always been the company with the best heroes. Spiderman, the hulk, x-men, etc. But marvel villains were all crap. Except for Doctor Doom, Thanos, Magneto, and Mister Sinister. Look! I can count the good marvel villains on one hand! DC however, have very few good heroes Batman, Superman, that's about it. However, all of the DC villains totally rock the house.
    I don't think the comic book industry is doing as well as it once was. I mean didn't marvel almost go bankrupt a few years back? Now it seems as if they aren't really competing anymore. I mean they both have Heroclix http://www.wizkidsgames.com
    Both companies should merge and pit the marvel heroes against the dc villains. it would be like the second coming of the golden age of comics.

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:Marvel/DC by tedrlord · · Score: 2, Interesting

      I don't know if I agree with you about the villains. I was having a conversation about this at the local comic store. Most of the villains in the DC universe are custom-tailored to be the arch-nemeses of the heroes that they fight. Usually pretty one-dimensional, and often totally useless against anyone but the one particular good guy that happens to go up against them all the time.

      There are a couple of exceptions, though. Lex Luthor is a pretty damn good villain in any book, and the Joker is my favorite bad guy ever. He's a shining example of how pure unbound psychosis can overcome superhuman abilities. Serves as a shining example to the common man trying to get somewhere in life.

      --
      [insert witty quote here]
  25. Earth - Smoking hole of hellish torment by Chase · · Score: 3, Insightful

    Ha, what a riot. It will be a realm with a few super heroes and thousands of super villians. How much fun is it to sit in your Heroes Hall when you could be out throwing cars around and knocking the top of mountains off.

    The major problem will be PvP. You can't really have a Marvel story with out Super-hero vs. super-villian.

    Chase

    --
    -==-
  26. Superpowers in bed? by 1nhuman · · Score: 2, Funny

    I always wondered how superpowers would work in bed.

    I don't think sex with Superman (DC I know) would be nice. Can imagine it would be rather lethal for the average girl. Picture this:

    girl: how about this?
    supe: nope, nothing..
    girl: and this?
    supe: still don't feel a thing
    girl: but I'm biting in it!
    supe: well... urm..let's try some Viagronite then

    hulk: here it comes!
    girl: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaarch!! aaaaaa..*

    On the other hand:

    Girl: WOW! is that your hand??
    Mr.Fantastic: guess again baby!

    Girl: WOOOOOOW!
    Vision: Yea I know. I've upgraded it with the new Vibro Pro Powerpac. Btw, I'm using the lowest setting...
    Girl: AAAAAH!

    Girl: Impressive!
    Collusus: Yep. Wood is overrated.

    Girls (in-sync): AAAAAH, so soft!
    Beast: He, he, he well, in this case soft is a good thing!

    Flash: Quit the crappy remarks!
    Flash2:..I'm..
    Flash3:..so fast..
    Flash4:..I can be..
    Flash5:..6 guys..
    Flash6:..at once!..
    Girl: I only got 3 slots!
    Flash1-6: Thats what you think!

    --
    The glass is half-full. With poison. And there are cracks in the glass. The dirty, dirty glass.
  27. Likely "roll your own" characters... by claud9999 · · Score: 2, Interesting

    Nowhere on the CNet adver^H^H^H^H^Harticle does it mention that players will *play* famous characters like the Hulk, Spidey, X-Men, etc, they'll likely meet them (then again, a really cool feature would be to give control of famous characters to players who are particularly good or well-liked; or, better, have famous actors guest star as famous characters)...I'm assuming that players will develop their own super-powers as they play the game, making each character unique. 'course, if they're really smart, they'll allow player-developed skins/models.

    ('course, I'll only play this game if they bring back Nightcrawler, I still miss 'im.)

    Anyone see the actual press release? (www.vivendiuniversal.com gives me a ColdFusion error, heh!)

  28. That's easy -- CLONES! by mblase · · Score: 3, Interesting

    Spider-Man's been cloned at least once, maybe twice. One clone of Cable. Two of Marvel Girl (if you count Phoenix). The villain Carnage had, I think, six "spawns" with basically identical powers. If you need to re-use the same Marvel character more than once at a time, it's insanely easy. The technology's there. :)

    I foresee two big problems with a Marvel MMPORG, though. First, the resurrection factor -- it's impossible to keep ANY Marvel character dead, whether he be good, evil or civilian. So there's no danger to the player, right? Get killed, come back a few days later, repeat ad nauseam. Want to fight? Just run in, guns or powers blazing, and expect to get resurrected next week if it turns out to be fatal.

    The second is the power-upgrade factor. This is a corollary of the death factor -- ninety-nine percent of the time, in the Marvel Universe, a super-hero's resurrection is ALWAYS accompanied by an amplification of his powers, if not a completely new set of them. So there's actually an INCENTIVE for players to rush in and get killed -- they'll increase their level status that much more quickly, possibly taking entire quantum leaps with each successive death.

    I'd like nothing better than to play a Marvel mutant super-hero online, myself. By skillfully employing the above tactics, I'd be at god-level powers in a month, no sweat.

  29. Re:MMPORG!?? by Hoi+Polloi · · Score: 2

    I'd definately subscribe to that. Just imagine how you'd gain experience! Think of all of the cool silicone and leather gear you could collect. And no more "player killers", instead you'd have "player f*****s"

    Seriously, I'm surprised it hasn't been done already.

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  30. Weighty subject by Dirtside · · Score: 3, Funny
    Maybe DC will get their act together, and then CowboyNeal can fufil his wildest dreams as the Green Lantern.
    Don't you mean the Green Lighthouse?
    --
    "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    1. Re:Weighty subject by D_Gr8_BoB · · Score: 2, Funny

      Or judging from the going rate of VA stock lately, the "got no green" lantern.

  31. Re:The Beyonder by sharkey · · Score: 2

    I've got dips on The Beyonder character.

    The Beyonder can seriously mess you up, so you won't see me putting dip on him, much less more than one. Unless it's his favorite dip? Mmmm... French-Onion.

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    "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
  32. 2nd rate heros by phriedom · · Score: 5, Funny

    The very first thing I thought of when I read this was: Mystery Men. Since it just wouldn't do to have everyone be Spider-Man, most of the players will, at least at first, have to throw forks or swing shovels. Then I realized that if people create their own characters and make their own names, it will be more like The Tick because if people can't be Batman, then there will be a Der Fliedermouse (spelling?) I think I would choose something like The Mutterer or The Umpire if I were to play.

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    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
  33. Re:Comic book setting not appropriate for an MMORP by Loligo · · Score: 2

    >Everyone in the game is a hero

    Of course. Who wants to play Leo the Newstand Guy?

    Normal people are represented by NPCs.

    Nobody in Ultima Online wanted to be a goblin foot soldier, did they?

    -l

  34. Dibs on... by Dannon · · Score: 2

    Particle Man!

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    Good judgment comes from experience.
    Experience comes from bad judgment.
  35. Re:Superheroes are not suitable for MMORPGs by joshsisk · · Score: 2, Insightful

    Do people _really_ role-play in MMORPGs? I haven't played any, so I really don't know.

    And as far as it being armies trying to capture a city, I'm imagining it being more like groups of heroes claiming sections of the server as under their protection.

    Scattered throughout the server would be "objectives", basically areas that have missions that villians can undertake (I'd imagine there would be missions that heroes could undertake, too). If a villian or multiple villians initiate a mission, the heroes in that area are alerted, so they can rush over in their superheromobile.

    A mission objective would be something like a bank, or a mayoral debate, and would have goals and scripted events. For example, the bank goal is to open the vault and get the money. A random scripted event might be a NPC having a heart attack. Thus the villians have to decide whether to let some of the hostages in the bank take him out, and it would make the heroes have to decide quickly what to do.

    There could be lots of these objectives scattered around, and they could have a variety of scripted events and mission conditions... So that every time you rob the same bank, it's a bit different.

    There could also be certain time-limited missions. For example, the newspaper (which could flash up every time you log on) might report that there are protests today against a uranium shipment that is going through town... Villians could then decide - hey, let's hijack it! And heroes might think, well, let's go there in case some villians show up.

    As far as armies go - you could also encourage "caps" on the size of supergroups... An easy way would be to only allow so many heroes to claim one neigborhood as their own. This wouldn't effect the villians, but there are other things you could do... Such as only allowing so many people to communicate on a shared channel, or something. OR, simply only allow X number of PCs to gain "karma" from a mission or encounter...