Newly Released WineX 2.2 Supports EverQuest
Mattzilla writes "The latest release of
Transgaming's WineX (details available here) now supports EverQuest. You asked for it, here it is. This release also has Direct 3D and Direct Show updates as well as fixes for Mandrake 9.0 and RedHat 8.0 CD device auto-detection. With EverQuest now under Linux I'm sure a great deal of people won't find a need to be dual-booting any longer." The EverQuest support is called "preliminary"; check out those release notes for a few known problems and workarounds.
Now we will see penguins commiting suicide.
Nero-burning ROM for Linux!
Initial support for everquest has been added, and there is some functionality in place, but transgaming do NOT support everquest yet nor does everquest work properly yet. Going on previous track record for transgaming though everquest support will likely be finished by the next release.
This isn't Linux. This is Windows emulation.
Check out ioquake3.org for a great, free, First-Person Shooter engine!
Transgaming is nice and all, but it seems that all the momentum is over porting games. When are we going to see ACT! and VisiCalc running on a Linux box? What about Norton Utilies?
More games are good (even one with EverQuests fatal reputation) but it seems like it's the "sexy" side of WINE that causes the most "geek lust." What about the plainjane broad that's your ticket into corporate America?
It's the classic case of love vs. security. Will it be the penniless Citar player or the evil Majarajah? Right now, my pendulum is swinging towards the Majarah (maybe it's the recession?).
(-1, Raw and Uncut is the only way to read)
Why would you need Norton Utilities to run under emulation on Linux? None of the utilities are going to help you fix anything on a Linux box.
While those are clearly not as good as native ports, their holistic approach seems to work much from an economical point of view than, for instance, Loki's. Transgaming also has a much better chance of actually creating a Linux gaming market, as it almost "eliminates" the unfair competition between Linux and Windows games (gamers are a very impulsive crowd, very few will actually wait a couple of month for a Linux port)
The Raven
The Raven
I really wonder: Do we need Wine anymore? Mono will open .Net programs for linux execution. Wxwindows and winelib enable easy ports. QT allows plattform independancy. Java - apllications run under Linux OS.
Hmm, would be nice to have a OO - fork that imitates WinWord-GUI, like Abiword (sorry, not mature yet).
There are much more applications than two years ago, games, great software.
Windows Software? Dreamweaver, of course. I also like the SQL wizard of MS-Access, despite of Acess sql syntax.
Perhaps even the big gaming companys like Sony and Nintendo will base future game engines releases on Linux OS.
OpenGL is fine, but directX is superior.
Even Windows is going to be cloned: www.xpde.com
I prefer KDE, 3.1 looks amazing (forget Bluefish!)
All these games dont run under linux.
AO doesn't even install.
DAoC dies at the patcher
Earth & Beyond does not work
Asheron's Call 2 does not work
Lineage the bloodpledge dies
Age of Wonders does not work at all
Add to that RPGs are almost always voted off the list of projects by WineX users so if you have any interest in RPGs at all then you are stuck in windows.
I still can't believe they gave Wizardry 8 a -80 score when it came up for vote.
The only major RPG to make lately is Morrowind.. and then it barely made it at all with a +60 vote.
Gaming on Linux is still a joke.
All Linux users will now be sucked into the downward spiral of Evercrack addiction.
If you don't understand any of my sayings, come to me in private and I shall take you in my German mouth.
Wine Is Not an Emulator! It's an implementation of the Windows API for *nix. If you had ever visited the Wine project's site, you would know that.
Uh, we HAVE been bugging developers to make native versions... newsflash: it isn't working. I think WineX is a good thing(tm .. sorry, had to say it) at first, as it will lure new users if they are able to play their Windows games under Linux. If the userbase increases, it gives developers more of a reason to write native versions of the software.
The entire purpose of Linux is to avoid MS? Oh, that's rich. Maybe you should start bitching at the Samba team and the kernel devs who add in optional support for the Windows file system.
Please... Linux is NOT a religion. It is an Operating System, a means to an end. Nothing less. Nothing more. (and before anyone says it, yes I understand the philosophy of Open Source and even agree with much of it. I just don't believe it is the be-all, end-all of software development)
-- Jim
The Linux version of Return to Castle Wolfenstien is both faster and smoother than the Windows version. Same resolution, detail level, etc. Sorry, try again.
End of lesson. You may press the button.
Uh, right:
Click here
-- Jim
This is totally untrue.
I assume you're talking about the linux port of UT2003 which is slower than the windows version. This is because UT2003 was written using DirectX and was only later ported to use OpenGL. The OpenGL renderer *is* slower but that isn't the fault of the OS. The renderer just needs a some work.
Why would you want to use windows and have the bulk of your memory taken up by a bloated OS when you can use linux and have the vast majority available for gaming?
Games are very demanding and technically complex programs, so it only makes sense to use an OS that can do a good job of handling such programs.
Hmmm... Your right. Guess that we shouldn't pay attention to THIS
Or THIS
Also, my results in RTCWolf (and other "ports") with a Kyro 2 are MUCH faster than under Windows. Perhaps you need to do a bit more research before you post lies about something that was only true two years ago, when Linux video card drivers and APIs were really immature.
To slighty paraphrase you: So, your post is nice, but it is really just there to appease Windows zealots.
Anybody who ever uses Emulation/Implimentation/Binary Compatibility as a cop-out excuse for not needing another system is missing the point of native support.
Mac's/Linux can run PC games. So developers ask why they should port the project to the other systems. Result? Programs written for a proprietary system remain on a proprietary system and at best, users of other operating systems remain dependant on the Windows software base.
I don't think WineX is the way things should be going for Linux gamers. On the other hand, I'm gald it's come this far. For some users who really ONLY need Windows to run one or two games, WineX is great.
For those of us who buy three or four new games per month, relying on a system like this is not an option. It doesn't work with most of the newer games, and runs like crap with the new ones that do still manage to work.
So in the end it boils down to Unix at the Server, Windows for the games. Everything in the middle can be done on either system, and it's not like I have a problem with running a Unix box AND a Windows box.
"Everything you know is wrong. (And stupid.)"
Moderation Totals: Wrong=2, Stupid=3, Total=5.
Under the AFPL. You can download all the source code at sourceforge (http://www.sf.net/projects/winex/) via CVS. The only parts not released are the portions that you need ot read Copy-Protected CD's (with SafeDisk). But many games don't even require this.
According to its makers, it stops being Open Source if you exercise your rights under the AFPL and produce a LSB standard installation of WineX (also known as an RPM). Which is kinda sad - either its Open Source or it isn't.
I don't mind a good closed source app (I'm a WineX subsciber), its just that I think WineX isn't a half bad product but you'd be surprised by the amount of people (users new to Linux) who jump on IRC, try an incredibly broken CVS install and then think that WineX is an unstable pile of shit because CVS often is. I think this odd licensing is bad for Transgaming too.
As a system administrator, I also find the idea of installing software in any other method than RPM very bad practice.
> And the Descent series is one of the best of all time.
Yes it is, and that's why the wonderful people at the d1x and d2x projects have worked so hard to make it portable. It's now running on the Win32, Linux, and Mac (and maybe Linux-PPC, dunno) platforms. Check it out...
d1x: http://d1x.warpcore.org/
d2x: http://www.icculus.org/d2x/
You'll want to get the CVS versions of both, as there hasn't been a release in some time now. You can read the mailing list at
http://ml.warpcore.org/descent-source/
Enjoy the goodness that is native Descent...
I disagree. WineX is great because it serves as a way out of the chicken and egg problem. Basically thanks to WineX the market for Linux Gamers can be build up. Once there are enough Linux Gamers out there software companies will provide native support. Paying customers will demand it and not a bunch of opensource users that love getting everything for free that send in a petition.
The latest release of Transgaming's WineX (details available here) now supports EverQuest.
In other news, Transgaming has announced future plans to support bulk heroin distribution and high-margin cocaine resale.
moto411.com
What joystick device does WineX use? How do I get joystick support for X-Plane, and I asked for the name of a WineX game/demo that joysticks are known to work for. I get a half assed instructions on how to install a joystick under kernel 2.4.x and ticket closed.
Well my joystick has always worked under Linux, I complained about the response, they said they answered my question, I asked them to reread the question, they then gave me the name of a demo, my joystick worked with that demo. They also said it was a their practice to close tickets without customer feedback. In general they were plain rude.
My joystick still does not work with X-plane, I would also like to have a descent combat flight simulator like Aces High both games load and run well except the joystick does not work!
Get a free ipod.
This is a difficult question for anyone to answer. You see, Sony Online Entertainment (SoE) puts people in an uncomfortable position: If you admit to having used ShowEQ, you can get your account banned. For those for whom the game is an important part of their life, this would be a horrible blow and they should consider very carefully whether they wish to acknowledge such use even on a semi-anonymous medium such as Slashdot.
:) I just shelled out $35 today, after a five-month hiatus, for a 3-month account because it's supported under Transgaming WineX. However, the remedies for being caught using infringing software are quite clear that one forfeits the subscription and monies paid to SoE and cannot use the service any longer. I can live with that penalty if I decided to use ShowEQ again.
That said, it is not illegal to run ShowEQ. It is, however, definitely a violation of Sony's End User License Agreement to which one affirmatively agrees each time one plays the game. If you are comfortable with the potential consequences for violating the "contract" you have entered into with Sony Online Entertainment, or else confident enough in your discretion that you don't believe they will find out you have abrogated your agreement, read on.
Yes, ShowEQ works with EQ under Transgaming WineX. You have to know what you are doing in order for it to work, however. Check out their message boards at http://seq.sourceforge.net for details.
In the interest of full disclosure, and since I really don't give a rat's third left whisker if SoE cancels my account or not, I have used ShowEQ. I am currently using Transgaming WineX. However, I'm not using ShowEQ anymore, least of all alonside EQ under WineX. It just seemed to take a lot of the fun out of the game to have all the monster locations disclosed. The stat-tracking stuff is pretty cool, though, but you can get similar functionality using a non-agreement-infringing log parser. While I wouldn't discourage curious hackers from checking out what ShowEQ can do, I would encourage them also to avoid using it in day-to-day play. It tends to lead to either boredom or conflict.
Umm, that said, if any SoE employee reads this, I'd rather not have the account terminated if it can be avoided
The question, before you plunge into the world of ShowEQ, is:
Can you live with the consequences of getting caught?
I say, check it out, and write up your experiences at seq.sourceforge.net. Hell, they even have an Electronic Frontier Foundation donation account set up so you can get a warm fuzzy supporting software freedom while supporting EULA-infringing software. To top it all off, you don't even need the binary package release of Transgaming's WineX to have easy installation of WineX. Gentoo has winex as part of their portage system, and their are binary builds of the CVS checkout available on the net. Those work perfectly well for playing EQ. The only reason Transgaming has a binary-only release for subscribers is because they have licensese for certain copy protection schemes which require them not to release the source for that particular application of the suite.
Matthew P. Barnson
I learn what I think when I read what I write
It's a compelling argument you make. My office is currently investigating a Microsoft Outlook deployment. I eagerly searched for open-source/free software alternatives that achieve the same integrated functionality, and came up lacking.
It's better to use free software on a non-free operating system than to use no free software at all, but it's worthwhile to examine the possibility that the Cygwin project, among others, are making it easier for people to stay with Microsoft Windows than use GNU/Linux, just as it's worthwhile to wonder whether Wine and WineX are are keeping more people tied to Windows as well.
My personal experience? Administrators using Cygwin become very impressed with the power of the *nix-like environment. They begin using it on a day-to-day basis, and see no reason to stop using Microsoft Windows on their desktops.
Until the day they run up against the huge limitations of using Cygwin, be it the performance penalty, lack of target platform support in many popular software packages, or simply any one of a string of painful interoperability problems. They then install GNU/Linux on a second partition or a second machine, and experience the full power of the operating system, and amazing graphical user interfaces which have been blazing trails for the last 2 years that Microsoft has attempted to follow. In turn, the best innovations of the MS desktop have been integrated into these free projects, as well.
So I'd have to say that because of the enormous minority situation GNU/Linux is in, Cygwin and running free software applications on a proprietary operating system like Microsoft Windows is an excellent "Gateway Drug" for power users, and eventually lesser users. Likewise, being able to run non-free software on a free system eventually leads to the replacement of that non-free piece by those who value software freedom over the convenience or entertainment value of the non-free software.
From my point of view, all roads lead to the ultimate "killer app" of the GNU/Linux world: the General Public License and the open culture it forces on otherwise selfish individuals and corporations. Yep, it's viral, and those who wish to take away software freedom hate it. Heck, a lot of freedom-loving individuals hate it too because it infringes on *their* individual freedom by requiring them to contribute their code back to the common pool. Love it or hate it, it's the reason why people are migrating to GNU/Linux from proprietary systems (of all types) in unheard-of numbers.
Matthew P. Barnson
I learn what I think when I read what I write
Given that:
a) most Everquest addicts only eat/sleep/shower after a Windows BSOD ends their 15 hour EQ session;
b) Linux can run for months or even years without a reboot;
I conclude that this is a bad idea.
--All your stolen base are belong to Rickey Henderson