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Newly Released WineX 2.2 Supports EverQuest

Mattzilla writes "The latest release of Transgaming's WineX (details available here) now supports EverQuest. You asked for it, here it is. This release also has Direct 3D and Direct Show updates as well as fixes for Mandrake 9.0 and RedHat 8.0 CD device auto-detection. With EverQuest now under Linux I'm sure a great deal of people won't find a need to be dual-booting any longer." The EverQuest support is called "preliminary"; check out those release notes for a few known problems and workarounds.

102 of 231 comments (clear)

  1. Wintendo? by SexyKellyOsbourne · · Score: 2, Troll

    Who needs a Wintendo gaming system anymore if all these games run under Linux?

    1. Re:Wintendo? by anonymous+coword · · Score: 2, Insightful

      When XFree86 supports 3d acceration on my Ati Rage Mobillty Graphics card, then we won't.

    2. Re:Wintendo? by Time+Doctor · · Score: 5, Insightful

      This isn't Linux. This is Windows emulation.

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    3. Re:Wintendo? by Anonymous Coward · · Score: 5, Insightful

      All these games dont run under linux.

      AO doesn't even install.

      DAoC dies at the patcher

      Earth & Beyond does not work

      Asheron's Call 2 does not work

      Lineage the bloodpledge dies

      Age of Wonders does not work at all

      Add to that RPGs are almost always voted off the list of projects by WineX users so if you have any interest in RPGs at all then you are stuck in windows.

      I still can't believe they gave Wizardry 8 a -80 score when it came up for vote.

      The only major RPG to make lately is Morrowind.. and then it barely made it at all with a +60 vote.

      Gaming on Linux is still a joke.

    4. Re:Wintendo? by mythr · · Score: 5, Informative

      Wine Is Not an Emulator! It's an implementation of the Windows API for *nix. If you had ever visited the Wine project's site, you would know that.

    5. Re:Wintendo? by Sivar · · Score: 2

      WINE: Windows Implementation, Not Emulation. :)
      (good point, though)

      --
      Computer Science is no more about computers than astronomy is about telescopes. --E. W. Dijkstra
    6. Re:Wintendo? by damiam · · Score: 2

      Those of us with Radeon 9700s.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    7. Re:Wintendo? by Time+Doctor · · Score: 2
      Yes and GNU's Not Unix. If you'd ever have read the kernel cousin for WINE, you'd know that:
      This is the 139th release of the Wine's kernel cousin publication. It's main goal is to distribute widely what's going on around Wine (the Un*x windows emulator).
      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    8. Re:Wintendo? by Jace+of+Fuse! · · Score: 5, Insightful

      Anybody who ever uses Emulation/Implimentation/Binary Compatibility as a cop-out excuse for not needing another system is missing the point of native support.

      Mac's/Linux can run PC games. So developers ask why they should port the project to the other systems. Result? Programs written for a proprietary system remain on a proprietary system and at best, users of other operating systems remain dependant on the Windows software base.

      I don't think WineX is the way things should be going for Linux gamers. On the other hand, I'm gald it's come this far. For some users who really ONLY need Windows to run one or two games, WineX is great.

      For those of us who buy three or four new games per month, relying on a system like this is not an option. It doesn't work with most of the newer games, and runs like crap with the new ones that do still manage to work.

      So in the end it boils down to Unix at the Server, Windows for the games. Everything in the middle can be done on either system, and it's not like I have a problem with running a Unix box AND a Windows box.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    9. Re:Wintendo? by dybvandal · · Score: 3, Insightful

      I disagree. WineX is great because it serves as a way out of the chicken and egg problem. Basically thanks to WineX the market for Linux Gamers can be build up. Once there are enough Linux Gamers out there software companies will provide native support. Paying customers will demand it and not a bunch of opensource users that love getting everything for free that send in a petition.

    10. Re:Wintendo? by el_nino · · Score: 2
      When XFree86 supports 3d acceration on my Ati Rage Mobillty

      http://dri.sourceforge.net/

      The Mach64 driver works fine with the Rage Mobility M chip in my Omnibook 6000, the Rage 128 driver works with Rage Mobility 128 chips.

    11. Re:Wintendo? by Lemmy+Caution · · Score: 2
      The original point is still valid: a serious gamer will have the system for which the games they want to play were targetted.

      WineX is a crap shoot at best. Not that it isn't a noble and worthwhile effort, and if I weren't a serious gameplayer, I'd consider it a viable way to have one or two games to play in my Linux box. But I shop for my games without checking for WineX support - checking for WineX support first would be too limiting.

    12. Re:Wintendo? by packeteer · · Score: 2

      How often do your games "jsut work" in windows. You have to at least make sure your video card is setup right with all teh drivers. I bet thats your problem. What kind of system are you running?

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  2. Oh great. by anonymous+coword · · Score: 5, Funny

    Now we will see penguins commiting suicide.

    1. Re:Oh great. by cicatrix1 · · Score: 3, Interesting

      Some everquest player committed suicide about 6-8 months ago. It got worse when his mom sued Verrant/SOE (and lost). The 'toilet' joke is a referrence to the guy who died in the Korean Internet cafe a few days ago... He had been gaming for like 80+ hours straight and they found him dead on the toilet of the establishment.

      --

      I know more than you drink.
  3. WineX does NOT support everquest by Tomah4wk · · Score: 4, Informative

    Initial support for everquest has been added, and there is some functionality in place, but transgaming do NOT support everquest yet nor does everquest work properly yet. Going on previous track record for transgaming though everquest support will likely be finished by the next release.

    1. Re:WineX does NOT support everquest by BgJonson79 · · Score: 2, Interesting

      But, just seeing that, finally got me off my ass enough to subscribe. I tried it yesterday, and it worked for a little bit, then crashed. And it took forever to load. However, I can now look forward to breaking away from the EULAs from Hell.

      --

      There are four boxes used in defense of liberty: soap, ballot, jury, ammo. Use in that order.

    2. Re:WineX does NOT support everquest by Wanker · · Score: 2

      I'm just glad they're working on it. This has been one of those items that hangs around in the middle of the polls, but never seemed to come to the top.

      However, this is good enough for me to start sending 'em my money...

    3. Re:WineX does NOT support everquest by crazney · · Score: 5, Informative

      Actually, its definatly playable, my housemate has been playing it under linux for the past few days, and is happy with it.

      Visit this link to see how other users are finding it.

      David

      --
      stuff
    4. Re:WineX does NOT support everquest by Doc+Hopper · · Score: 5, Informative

      I concur. I have been playing Everquest for several hours today, and full-screen (as on Windows by default) it has been rock-solid as far as stability is concerned. The memory usage seems significantly higher than under Windows at the moment, so that I cannot load all the models with 512MB RAM, but otherwise it's quite decent.

      Things that aren't perfect regarding Everquest under x86 GNU/Linux at the moment:
      * The installer does not give you any indication of progress until it is ready for you to change CDs or it is done installing.
      * I experienced one error installing Shadows of Luclin, regarding some texture expansion .exe being unable to run. However, the game still ran fine.
      * The patcher takes longer than it does on Windows
      * The patcher (at least on my install) segfaults instead of launching Everquest. The workaround is to invoke Everquest with "winex eqgame.exe patchme".
      * Alt-Tab results in some goofiness under KDE. Probably just due to my window manager, but alt-tabbing out, and then clicking or alt-tabbing back requires that I hit ctrl-alt in order to have any keyboard input. Otherwise the game seems to think I always have Alt depressed. Note this doesn't seem to happen when running it fullscreen.
      * Alt-clicking items to paste them as a clickable link in chat doesn't seem to work; my window manager grabs the alt and tries to drag the window. Yet another problem that doesn't show up in full-screen mode.
      * Performance at the moment is significantly slower than under Win32. It's not horrible, but it is noticeable.
      * Luclin player models have some visual glitches. Due to the age of my hardware (Geforce2MX, 933MHz P3, 512MB PC133 RAM) I've rarely played with them turned on anyway, but I did so briefly today and noted that most characters appeared at least partially nude.
      * If you use more Luclin models than recommended by the Options dialog, it's possible EQ may not load at all. It effectively grinds to a halt if the resident memory usage displayed by "top" comes anywhere near the physical memory limitation of your machine. With all models turned on, by the time I got to the 1-frame-per-second character selection screen, EQ had some 400+ MB resident memory requirement, and a total RAM requirement of 820MB...

      I haven't had Microsoft Windows installed on my gaming PC in several months, and renewed my EQ account just to check out the support under WineX. This is a nice boon, although I'm certain my wife won't be as happy as I am that EQ runs under GNU/Linux just fine now. Darnit, my Armagetron, BZFlag, and Chromium binges are going to be curtailed I think.

      All in all, I'd say it's a fairly successful initial offering to appease the rabid EQ supporters among the Transgaming subscribers. It's still "unsupported" and has some rough edges, but the glitches that are present are certainly not show-stoppers.

      Regarding the earlier comments about how by using Wine, one is treading sand that swallowed up IBM's OS/2:
      OS/2 failed for a myriad of reasons, not nearly solely due to support for Microsoft Windows programs. Although many believe that was a factor, I do not believe that it had any major impact. There were many things leading to the downfall of OS/2, not the least of which was terrible marketing on the part of IBM, the lack of any "Killer App" for the platform, and the lack of significant bundling deals with OEM's which meant that OS/2 had to be installed by the user (a task then, as now, beyond the interest of the majority of computer users). Indeed, GNU/Linux shares some of the same problems right now, regardless of Win32 exe support.
      However, from my point of view, GNU/Linux is in a uniquely superior position compared to OS/2, and the ability to run Win32 packages natively has nothing to do with it. The secret weapon is the GNU General Public License. Business FUD regarding the platform is ineffective in the long run, because the operating system is guaranteed to live on, barring unforeseen litigation. Nobody can fork off their own version of the OS (Read: Microsoft forking Win NT from the OS/2 effort) because the GPL requires those changes to be given back to the community if they are released in binary format.
      We're in a completely different battlefield today than the one that sunk the OS/2 Titanic. GNU/Linux's weaknesses are becoming its strengths. I agree that the Wine approach may not be effective at winning over large numbers of MS Windows users to GNU/Linux. However, that's not really the point, IMHO.

      See, I wiped out MS Windows because I value my software freedom.

      I don't find playing proprietary games under GNU/Linux to be an abrogation of these principles. Games are content-driven (in that new content drives sales), while productivity applications are procedure-driven, and any procedure can be automated and commoditized. Basically, IMHO games are art, and making the concession that the publisher must get back the production cost of the art before the programmatic portions can be released under the GPL seems, to me, to be sound philosophy which acknowledges business needs while supporting software freedom.

      Because I value software freedom, and am far more productive under GNU/Linux and KDE than Microsoft's operating system, I replaced Microsoft Windows with the commoditized, free software GNU/Linux. Many others are making this same step. Transgaming's WineX supports these subscribers by providing them with a service unobtainable in an exclusive free-software realm. I value the service, and contribute my $5 a month to their continued success.

      I feel the need to comment on the disconnect many Slashdot posters seem to feel. They rail that "Free Software Zealots" seem to change their minds with the topic at hand. The reality is, if you watch those who post, some users feel passionately about a certain topic, and others don't. I've found precious few comments amongst several topics that would cause me to believe the poster had an internal disconnect regarding their point of view on free software.

      I have one position I have held for at least the last three years (while using GNU/Linux for years before that for simply practical reasons), and it is quite similar to that which Richard Stallman has claimed many, many times (in different words): The point of the Free Software Foundation is to preserve freedom. In some cases, when there is no adequate free alternative, proprietary software can be used. It is better that a user have a free tool on a proprietary operating system, and thus begin to understand the importance of software freedom, than to have no freedom-supporting software at all. However, if use of the proprietary system can be avoided, it should.

      Transgaming provides a valuable commodity: the ability to play popular, but still proprietary, gaming titles on a free operating system. It's a bit the reverse of the FSF's usual line. Games, however, are a form of art, and stand uniquely apart from that which can be easily commoditized into a free system.

      As a side note, as far as I have found there is no *good* current free software alternative to a proprietary package such as Quickbooks Pro. I've tried MoneyDance. I've tried GNUCash. If you know of more that fit the bill, please educate me. In the meantime, products such as Transgaming's WineX, and Codeweaver's Crossover Office allow me to use proprietary tools such as this, yet keep my system otherwise as free as I possibly can. There will come a day when the free alternatives do the job "well enough", and that will be the day I convert to a free software financial package. This is neither a contradictory position, nor one that is out of line with the "hard line" of the FSF. It's simply an acknowledgement of reality.

      So please, those who've railed against the Slashdot community's collective Jekyll/Hyde syndrome, realize that different people post to different threads. There's a significant contingent of chronic copyright infringers on Slashdot. There is also a significant contingent of those who would never break copyright law, even if they think it is bad. There are those who are free software zealots, and refuse to use non-free software. There are those who only use proprietary software, and snub their nose at the attempts to replace sophisticated proprietary packages.

      And there are those in between, that hold both the ideals of the Free Software Foundation quite dear, but also acknowledge that idealism and reality must reach a compromise on our desktops if we are to use these fantastic tools to their ultimate advantage.

      That's me. Let's not debate over whether this is a horrible move for the community or not. There are at least 3,000 Transgaming subscribers that believe in WineX, and pay their $5 or more a month to have a voice in the direction of the software. Those of us who do are grateful for the service, and happy to appease our free-software-loving sides because those portions of the WineX suite which can be free software (and not encumbered by licensing) ARE kept free by Transgaming.

      Then again, this is Slashdot. Here we debate over whether or not to have a debate :)

    5. Re:WineX does NOT support everquest by 0x0d0a · · Score: 2

      I cannot load all the models with 512 MB RAM

      I'm not an Everquest player, but this seems quite unusual. I'm assuming both that the limitation you're talking about is imposed by video memory and that you do not have 512 MB of video memory.

      Perhaps you aren't using AGP texturing for one reason or another?

      and noted that most characters appeared at least partially nude

      It's not a bug, it's a feature.

      Microsoft forking Win NT from the OS/2 effort

      NT has OS/2 roots?

    6. Re:WineX does NOT support everquest by cscx · · Score: 2

      Hey if they're willing to put up with that shiyat, let 'em!

    7. Re:WineX does NOT support everquest by Ironica · · Score: 2

      I'm not an Everquest player, but this seems quite unusual. I'm assuming both that the limitation you're talking about is imposed by video memory and that you do not have 512 MB of video memory.

      Perhaps you aren't using AGP texturing for one reason or another?


      Everquest requires 512 MB system memory to run with all bells and whistles. 256 MB is the minimum requirement. (This applies to the Shadows of Luclin expansion and models; without those, 256 is fine.) Are there people who have 512 MB video memory? I wouldn't want to see the price on that card.

      --
      Don't you wish your girlfriend was a geek like me?
    8. Re:WineX does NOT support everquest by Ironica · · Score: 2

      Veering off topic...

      There were many things leading to the downfall of OS/2, not the least of which was terrible marketing on the part of IBM, the lack of any "Killer App" for the platform, and the lack of significant bundling deals with OEM's which meant that OS/2 had to be installed by the user (a task then, as now, beyond the interest of the majority of computer users).

      You do realize, of course, that:

      - IBM entered into a joint marketing agreement with MS, which MS then welched on. That's half the marketing problem right there.

      - While under co-development contract with IBM, MS was urging developers to build for Windows instead of OS/2... because they had "inside information" that it was going to do better (thanks to internal sabotage... yeah).

      - Most of the major PC manufacturers (IBM the obvious exception) were at the time finding out, like the software developers, that Windows was the next big thing down the pipe. They got special deals to bundle Windows onto their MS-DOS machines... and they were already locked into per processor agreements on MS-DOS (not that anyone wanted to get rid of it, considering that they knew that Windows wouldn't run right under other versions of DOS, thanks to some planted error messages). Who was there to bundle with?

      Yes, you're right about many of the things that caused OS/2 to fail... thing is, Microsoft was in a unique position to make those things happen (or fail to happen as the case may be), and they took full advantage of it.

      --
      Don't you wish your girlfriend was a geek like me?
    9. Re:WineX does NOT support everquest by Doc+Hopper · · Score: 2

      The model limitation is related to the physical memory of your machine, not the video RAM. For whatever reason, under WineX my 512MB RAM shows up as 504 to Everquest (perhaps due to AGP texturing, I'm not entirely sure), and it only recommends I enable up to 20 models with that limitation on RAM. It seems to eat a great deal more RAM under WineX at the moment than under Win32, that's for sure.

      [blockquote]
      NT has OS/2 roots?
      [/blockquote]

      Sorry to go offtopic, but why not :)

      Major portions of the operating system have roots in both Digital's VMS operating system and IBM's OS/2. Microsoft and IBM began work together on OS/2 in April of 1987. By October of 1988, Microsoft had recruited David Cutler, of Digital fame, as the project lead for NT. Up until 1990, the NT "personality", or UI, was wholly OS/2; while the "core" of the operating system was VMS, the API and user interface were very, very much OS/2-ish. Later that year, Microsoft leaked plans to fork the OS/2 API into the "Win32" API. Microsoft was slated to be the developer for OS/2 3.0, but decided it would be more profitable to release a 32-bit operating system that was wholly their own rather than continuing to rely on IBM's OS/2 license.

      In a nutshell, OS/2 was killed by Microsoft because they abandoned development on the work to develop their own. Note that OS/2 had a SIX-YEAR lead on Microsoft Windows NT, and still couldn't beat it. They weren't even the first movers in the 32-bit arena. VMS had been released on VAX in 1978. The reason it was so easy for OS/2 to run Windows applications was because the Win32 API, at the time of the Windows NT 3.0 release, was barely a minor fork from the OS/2 API. If I recall correctly, IBM licensed the Windows 3.1 emulation from MS as well, but I could be wrong there. However, they still had a problem running Windows 95 executables due to the whole 32-bit yet running on DOS thing. By the time their emulation was up to snuff, Microsoft already had had enormous market penetration.

      Back to the topic at hand, the WineX/Crossover efforts are a completely different ballpark than IBM's emulation. Microsoft Windows is in much the same situation now as IBM was in 1993 after the release of NT: there's a new operating system on the block which is very cool, very sexy, and very incompatible with our system. However, it's gaining market share at an incredible rate, and there's not much we can do about it. The key difference here is that GNU/Linux is not in bed with Microsoft, dependent upon the very company it is competing against for continued development.

      OS/2 died because Microsoft had its fingers buried deep into the vital organs the whole time. When they ripped them out, all of IBM's efforts to stop the hemmorhaging failed rather predictably. Windows Emulation (or, if you are a Wine zealot, "implementation") on GNU/Linux is a completely different situation.

    10. Re:WineX does NOT support everquest by 0x0d0a · · Score: 2

      Well, you can get 128MB for under $90 already, so it's going to go to 256MB pretty soon, and that's only one hop away...

    11. Re:WineX does NOT support everquest by Doc+Hopper · · Score: 2

      Yep, as I mentioned in another thread, Microsoft had their fingers deep into the vital organs of OS/2, and when they ripped them out there was little IBM could do to stop the hemmorhaging.

      I hadn't realized about MS's development FUD campaign. That would explain the lack of killer apps for OS/2 -- thanks!

      It definitely is an entirely different ballgame now with GNU/Linux and Wine rather than IBM's OS/2. My goal was to fix the mistaken impression of many posters that the reason OS/2 failed was because it emulated MS Windows. While it may have been a teeny, tiny factor in the overall picture, the fact is that Windows NT is the illegitimate stepchild of OS/2 and VMS. Microsoft divorced IBM, left him with all the bills, refused to pay child support, and hired professional druggists to attempt to poison the child's prescription.

      So I think that Crossover/WineX are a very good thing, ultimately leading people to software freedom. It will be a long road, but it's a better "ecological model" (to use Linus' verbiage) than commercial software, and in the long run it will kill commodity software off.

    12. Re:WineX does NOT support everquest by 0x0d0a · · Score: 2

      This may sound mean to the EQ coders, but I can't imagine what they're possibly doing that could require 500MB of RAM if they were coding properly. I mean, do they trickle-load levels at all? Where on earth could that be going?

      Major portions of the operating system have roots in both Digital's VMS operating system and IBM's OS/2

      Huh. Always thought that NT was a pretty direct child of VMS (at least the convoluted permissions system seems to be :-) ).

    13. Re:WineX does NOT support everquest by Doc+Hopper · · Score: 2

      > This may sound mean to the EQ coders, but I can't imagine what they're possibly doing that could require 500MB of RAM if they were coding properly. I mean, do they trickle-load levels at all? Where on earth could that be going?

      It doesn't appear to be much of the code bloat, it is instead the high-polygon player and equipment models, enormous textures, motion-captured animation sequences, etc. I think there probably is a lot of room for improvement on how they handle it to reduce the memory usage. Using the new graphics engine in the days prior to the Luclin release, the game could still run on a machine with 64MB RAM easily. At the release of Luclin, resident memory usage spiked to nearly 800MB before they reduced it.

      I would say there is some massive room for improvement. However, it has definitely helped fuel hardware upgrades among the gaming population...

      > Always thought that NT was a pretty direct child of VMS

      The biggest OS/2 relics in NT are the HPFS filesystem, now extended and called "NTFS", and LAN Manager networking (SMB + CIFS). Windows NT 3.0 and 3.1 included native HPFS support; I'm not sure about recent revisions.

      There's a link below to a nice history of Microsoft, IBM, and OS/2. Even casual reading can illuminate to one that there is zero, or nearly zero, relationship to be extracted between OS/2's support for MS Windows executables, and GNU/Linux's support of same via Wine/WineX. VMS is very prominent in the development of Windows NT, and IMHO the NT series (NT 3.0, 3.1, 4.0, 2K, XP) are a nicely-engineered, functional piece of work. However, GNU/Linux is more usable for me on a day-to-day basis at this point...

      http://www.os2bbs.com/os2news/OS2History.html

  4. Maybe more business apps should have done 1st? by Gizzmonic · · Score: 4, Interesting
    Maybe I'm wrong, but I thought the purpose of WINE was to illustrate the viability of Linux as a cheap replacement to Windows on the desktop for budget-minded corporate IT directors.

    Transgaming is nice and all, but it seems that all the momentum is over porting games. When are we going to see ACT! and VisiCalc running on a Linux box? What about Norton Utilies?

    More games are good (even one with EverQuests fatal reputation) but it seems like it's the "sexy" side of WINE that causes the most "geek lust." What about the plainjane broad that's your ticket into corporate America?

    It's the classic case of love vs. security. Will it be the penniless Citar player or the evil Majarajah? Right now, my pendulum is swinging towards the Majarah (maybe it's the recession?).

    --
    (-1, Raw and Uncut is the only way to read)
    1. Re:Maybe more business apps should have done 1st? by Ryu2 · · Score: 3, Informative

      WineX is not the same as Wine -- it's a closed source "fork" of the Wine code, with emphasisgaming support. The reason it's closed source is that it's got reversed-engineered code to support copy protection in games,and releaseing that code could result in legal problems under the DMCA.

      Wine itself is still under development very much alive and well.

      --
      There's 10 types of people in this world, those who understand binary and those who don't.
    2. Re:Maybe more business apps should have done 1st? by alienw · · Score: 2, Interesting

      It is open-source except for the licensed/patented code. It is not GPL; it is licensed under the Aladdin license, meaning no commercial redistribution of it is permitted. The copy protection code has nothing to do with the DMCA; the reason they can't open-source it is because it's licensed from a third party.

    3. Re:Maybe more business apps should have done 1st? by bhsx · · Score: 3, Insightful

      Actually, wine was initially created so that the authors could play StarCraft.

      --
      put the what in the where?
    4. Re:Maybe more business apps should have done 1st? by rnd() · · Score: 4, Funny

      It's WINE, not WHINE.

      --

      Amazing magic tricks

    5. Re:Maybe more business apps should have done 1st? by damiam · · Score: 3, Informative

      Codeweavers has been doing much more business-oriented WINE stuff, such as Crossover Office

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    6. Re:Maybe more business apps should have done 1st? by vanyel · · Score: 2

      Games are the last reason I have to run Windoze; every other app I use has a viable option on Unix, though some, like Quicken, may require the Mac version (and I try gnucash every now and then to see if I can't replace that). Though truth be told, I hate to think of the lag of EQ under Wine.

    7. Re:Maybe more business apps should have done 1st? by StarTux · · Score: 4, Informative

      WineX is for games, not business apps. In fact CodeWeavers seem to be taking care of the business side of things.

      http://www.codeweavers.com

      That should help.

      StarTux

    8. Re:Maybe more business apps should have done 1st? by kfg · · Score: 2

      This post was either totally doofey. . . or the slickest troll I've ever seen. :)

      As has been pointed out already Linux needs Norton Utilities like a fish needs a man, or something like that.

      But VisiCalc doesn't need Wine. It's an obsolete *DOS* program that only a few of us hardcore old timers have used in the last *decade.* Hell, most of the "kids" today have never even heard of VisiCalc. It's not only obsolete, but by definition is the *most* obsolete a spreadsheet can possibly be. . . and runs great under DOS emulation or FreeDos anyway.

      And did for years before Wine even existed.

      As for the purpose of Wine, . . . you're wrong.

      KFG

    9. Re:Maybe more business apps should have done 1st? by HiThere · · Score: 2

      What I'd like is to see apps like Encore (a music score editor + playback program), Finale (a more professional version of the same thing), Juliard Musical Adventure (an edutainment program. Pretty good.) Thinkin' Things, Widget Construction set, etc.

      Linux actually has the Office application suite pretty much handled, particularly if you include things like Crossover Office (work still needs to be done, but it is well in hand). But what is there that takes the place of "Crayola Castle Construction Set"? These are the programs that *must* be handled under emulation, because they aren't written for anything but the dominant platform. (Well, games fall in that area too, but less so.)

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    10. Re:Maybe more business apps should have done 1st? by asv108 · · Score: 2
      When are we going to see ACT! and VisiCalc running on a Linux box?

      Visicalc?

      The last time I played with visicalc was in the late 80's on a 286. Why the hell would the wine wolks need to worry about getting compatiblity with a spreadsheet that peaked in the mid 80's? If you want to run visicalc, perhaps you should pick up one of these.

    11. Re:Maybe more business apps should have done 1st? by Raiford · · Score: 2
      I don't think that genesis of WINE had anything to do with trying to convince anyone of the viability of Linux as a replacement for windows. The development of WINE began around 1993 when Linux was still at version 0.99. I remember when the big milestone when WINE was finally able to halfway run solitare. It was a development project basically just to show it could be done without having to prove anything. I am sure there are those that would love to act like the big time marketing man to say "see we can do anything you can do with your apps" but that was never the original intent

      --
      "player 4 hit player 1 with 0 stroms"
    12. Re:Maybe more business apps should have done 1st? by Afrosheen · · Score: 2

      " But what is there that takes the place of "Crayola Castle Construction Set"?"

      Uhm, let's focus on important, must-have apps first. Crap like some Crayola Castle is extremely irrelevant, the office and graphic apps need to come first. The corporate market must be conquered and the trickle-down effect will convert millions of home users. The whole reason why people got windows and home pc's in the first place was so that they could take their work home with them. Let's not lose sight of that.

  5. Re:Riight... by packeteer · · Score: 2

    What your saying isn't true at all. I haven't downloaded winex 2.2 yet but when i do i hope for good things but im only gonig to be able to tell about 2.1. Sometimes linux ports/emus run faster and even more stable. You get the added benefits of linux on all your games. Trust me its nice being about to go from half-life to productivity in under 3 seconds.

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  6. Norton Utilities? by Gogo+Dodo · · Score: 5, Funny

    Why would you need Norton Utilities to run under emulation on Linux? None of the utilities are going to help you fix anything on a Linux box.

    1. Re:Norton Utilities? by Anonymous Coward · · Score: 5, Funny

      I'm not sure they ever fixed anything in Windows either...

  7. Impressive by vlad_petric · · Score: 5, Interesting
    ... is the number of playable games under winex (by playable I consider games with ratings of 4 and 5): transgaming search (you might need to click "show all results" at the bottom of the page)

    While those are clearly not as good as native ports, their holistic approach seems to work much from an economical point of view than, for instance, Loki's. Transgaming also has a much better chance of actually creating a Linux gaming market, as it almost "eliminates" the unfair competition between Linux and Windows games (gamers are a very impulsive crowd, very few will actually wait a couple of month for a Linux port)

    The Raven

    --

    The Raven

    1. Re:Impressive by ink · · Score: 4, Informative
      While those are clearly not as good as native ports, their holistic approach seems to work much from an economical point of view than, for instance, Loki's.

      Actually, I've found that they are even better than native ports. Some of my Loki games will not run on my current system due to glibc changes and such (most have patches available). WineX, OTOH, gives me a single package to update in order to update all my games to my current system packages. In addition, the games do not run any slower; I played Jedi Knight II and WarCraft III under WineX exclusively -- I notcied some slowdowns under WC3 on a certain level (tons of animation), so I tried it out under Windows and it was the same situation. I really like WineX, and I highly recommend it; Besides, wouldn't it be the ultimate insult for Win32 becoming known as the "video game compatibility layer" for future systems? :)

      --
      The wheel is turning, but the hamster is dead.
  8. Wine - who needs wine? by Anonymous Coward · · Score: 3, Interesting

    I really wonder: Do we need Wine anymore? Mono will open .Net programs for linux execution. Wxwindows and winelib enable easy ports. QT allows plattform independancy. Java - apllications run under Linux OS.

    Hmm, would be nice to have a OO - fork that imitates WinWord-GUI, like Abiword (sorry, not mature yet).

    There are much more applications than two years ago, games, great software.

    Windows Software? Dreamweaver, of course. I also like the SQL wizard of MS-Access, despite of Acess sql syntax.

    Perhaps even the big gaming companys like Sony and Nintendo will base future game engines releases on Linux OS.

    OpenGL is fine, but directX is superior.

    Even Windows is going to be cloned: www.xpde.com

    I prefer KDE, 3.1 looks amazing (forget Bluefish!)

    1. Re:Wine - who needs wine? by Jim+Norton · · Score: 2, Troll
      OpenGL is fine, but directX is superior.

      Of course! Doom 3 is going to be coded in directX, as a matter of fact! Oh wait, no it's NOT it's being coded in OpenGL! Wow, imagine that.

      --
      -- Jim
    2. Re:Wine - who needs wine? by Corrado · · Score: 2

      I really wonder: Do we need Wine anymore? Mono will open .Net programs for linux execution.


      The GUI stuff in .Net is not portable. If I'm not mistaken, Mono will not support portable GUI applications. Is this true?
      --
      KangarooBox - We make IT simple!
  9. This is the end to OSS development by spike+hay · · Score: 3, Funny

    All Linux users will now be sucked into the downward spiral of Evercrack addiction.

    --
    If you don't understand any of my sayings, come to me in private and I shall take you in my German mouth.
  10. Re:WINE by Jim+Norton · · Score: 5, Interesting

    Uh, we HAVE been bugging developers to make native versions... newsflash: it isn't working. I think WineX is a good thing(tm .. sorry, had to say it) at first, as it will lure new users if they are able to play their Windows games under Linux. If the userbase increases, it gives developers more of a reason to write native versions of the software.

    The entire purpose of Linux is to avoid MS? Oh, that's rich. Maybe you should start bitching at the Samba team and the kernel devs who add in optional support for the Windows file system.

    Please... Linux is NOT a religion. It is an Operating System, a means to an end. Nothing less. Nothing more. (and before anyone says it, yes I understand the philosophy of Open Source and even agree with much of it. I just don't believe it is the be-all, end-all of software development)

    --
    -- Jim
  11. Re:Riight... by Verteiron · · Score: 4, Informative

    The Linux version of Return to Castle Wolfenstien is both faster and smoother than the Windows version. Same resolution, detail level, etc. Sorry, try again.

    --
    End of lesson. You may press the button.
  12. Re:Riight... by Jim+Norton · · Score: 3, Informative
    Even when you have native Linux ports of games, it's still not as fast, not as smooth as the windows version.

    Uh, right:

    Click here

    --
    -- Jim
  13. Re:Riight... by 3Kirt · · Score: 5, Informative

    This is totally untrue.

    I assume you're talking about the linux port of UT2003 which is slower than the windows version. This is because UT2003 was written using DirectX and was only later ported to use OpenGL. The OpenGL renderer *is* slower but that isn't the fault of the OS. The renderer just needs a some work.

    Why would you want to use windows and have the bulk of your memory taken up by a bloated OS when you can use linux and have the vast majority available for gaming?

    Games are very demanding and technically complex programs, so it only makes sense to use an OS that can do a good job of handling such programs.

  14. Re:Riight... by 13Echo · · Score: 5, Informative

    Hmmm... Your right. Guess that we shouldn't pay attention to THIS

    Or THIS

    Also, my results in RTCWolf (and other "ports") with a Kyro 2 are MUCH faster than under Windows. Perhaps you need to do a bit more research before you post lies about something that was only true two years ago, when Linux video card drivers and APIs were really immature.

    To slighty paraphrase you: So, your post is nice, but it is really just there to appease Windows zealots.

  15. Wine isthe way for linux games to GO! by Steveftoth · · Score: 2, Interesting

    The advantage of Wine is that a developer could write their game for DirectX and have it work for both Windows, XBOX, and Linux. If WineX was a perfect implementation of the Win32 gaming APIs, then everyone wins!

    Linux people can use linux to play games and do work.

    Windows people play their games.

    Some people will never switch from windows, but those that are on the edge (because of games) could be easily swayed because of projects like this.

    If enough people are using linux, then eventuatly people will start to write games for them. It's only a matter of time.

    1. Re:Wine isthe way for linux games to GO! by Dean+Sas · · Score: 2, Insightful

      what would be the point in writing games specifically for gnu/linux when someone else (transgaming)will happily port them for you for free?

    2. Re:Wine isthe way for linux games to GO! by nchip · · Score: 2

      I don't think OSS Windows applications just contribute to the change eventually.

      While you learn to use open source applications you will come slowly ready to start using a full open source desktop. And when you move, with wine you can keep using all the propierty applications/games still. So the key is smooth transition.

      If there would be a killer app that forced people to move immideatly, It would come as a cultore shock and most people would move back.

      --
      signatures pending - ansa@kos.to - (dont mail there)
  16. Re:How about Tomb Raider and Descent by Fnord · · Score: 2

    Descent has a native port (all three sequals).

  17. It is open source by brunes69 · · Score: 5, Informative

    Under the AFPL. You can download all the source code at sourceforge (http://www.sf.net/projects/winex/) via CVS. The only parts not released are the portions that you need ot read Copy-Protected CD's (with SafeDisk). But many games don't even require this.

  18. Linux Games by Badanov · · Score: 2, Interesting

    I primarily play military turned based games and the dearth of those games for Linux has led me to a mixed bag of solutions. One of them has been to use Freedos to run DOS games such as Steel Panthers (MBT) Main Battle Tank and Steel Panthers III. But is has been the Safedisc protected CD of the Talonsoft series of game which has been the most frustrating for me. I have spend a couple of years in a wargaming club working for a club wide game using East Front II running on a Linux box under Wine. Why not Win2000 or WinXP? Try the cost for starters, and then security issues and finally the EULAs and the service packs. I want, I NEED to run east Front II on a Linux box. To that end I have been a subscriber to Transgaming and even though I don't care for the voting system (only because East Front II isn't as popular as some of the others) I will continue to subscribe to transgaming on the hope they can finally get EFII to run. It has been a frustrating year for me, and I have gone as far as gaining some of the tools needed to crack EFII so I can run it on a Linux platform. Is Transgaming efforts doom to failure in a commercial sense? Who cares? For me the issue is to get these games running well on a true multitasking/multiuser platform and I will as well as hopefully more people will continue to subscribe to Transgaming. Microsoft's main strength has been in computer gaming but even that market is apparently moving onto the "more secure" Xbox. Windows games on Linux is an economic alternative to rising license/OS costs, and as I said before Transgaming is well worthy of continuing support. It's only $5.00 USD a month. Disclaimer: I have no financial stake in Transgaming.)

    --
    Dawn of the Dead
    1. Re:Linux Games by NorthWoodsman · · Score: 2, Informative

      "...and I have gone as far as gaining some of the tools needed to crack EFII..." What I don't understand is why some people think cracking games is wrong or illegal or something. Let me state unequivocally that using a crack on a game is neither illegal nor unethical, if and only if you legally own the game. It's your right to be able to use software you paid for; Now, I'm not so sure that making a crack and posting it on the net for all the pirates is morally right, but as for killing Safedisc so your game works, go for it.

      --
      1p}{ 1 sp34k |33+ +|-|e|\| p30p13 \/\/il| 8e i/\/\pr3553|)
  19. Kinda. More AFPL + sword of Damocles. by Nailer · · Score: 4, Insightful

    According to its makers, it stops being Open Source if you exercise your rights under the AFPL and produce a LSB standard installation of WineX (also known as an RPM). Which is kinda sad - either its Open Source or it isn't.

    I don't mind a good closed source app (I'm a WineX subsciber), its just that I think WineX isn't a half bad product but you'd be surprised by the amount of people (users new to Linux) who jump on IRC, try an incredibly broken CVS install and then think that WineX is an unstable pile of shit because CVS often is. I think this odd licensing is bad for Transgaming too.

    As a system administrator, I also find the idea of installing software in any other method than RPM very bad practice.

  20. As for linux gaming ... by Gyorg_Lavode · · Score: 2, Insightful
    I know many EQ players who are computer literate and more than willing to use linux if it weren't for the games that keep them in Windows most of the time. I have been told, exactly, that "if I could get the games I want for linux I would use linux". Wine is moving in that direction. I admit that I am VERY much more motivated to buy games that have native linux binaries, but for those games that don't that I still want to play, I will run them on linux if there is an advantage, (which there usually is since my linux computer is signifigantly better than my windows computer).

    As for the people who don't have 2 (or 4 or more) computers that want to run linux but are tied to their games, there are games that will come out for linux, and there are games that will never come out for linux. Wine helps bridge that gap and this release of wine may very well bring a signifigant number of people over to linux.

    --
    I do security
  21. I thought this was available for awhile.... by dasunt · · Score: 2, Informative

    I distinctly remember someone commenting on how they preferred EQ in Wine because they didn't have to run it full screen.

    There was a win32 hack to EQ awhile back for windowed play, but I think updates later broke it. Which is rather sad. Not everyone wants to run their games full screen.

    1. Re:I thought this was available for awhile.... by willpost · · Score: 2

      Verant usually bans players that they find using any un-official Everquest programs to do things that the other players can't do. This includes running Everquest in a window or decoding the net traffic to the machine.

  22. Re:How about Tomb Raider and Descent by shannara256 · · Score: 5, Informative

    > And the Descent series is one of the best of all time.

    Yes it is, and that's why the wonderful people at the d1x and d2x projects have worked so hard to make it portable. It's now running on the Win32, Linux, and Mac (and maybe Linux-PPC, dunno) platforms. Check it out...
    d1x: http://d1x.warpcore.org/
    d2x: http://www.icculus.org/d2x/

    You'll want to get the CVS versions of both, as there hasn't been a release in some time now. You can read the mailing list at
    http://ml.warpcore.org/descent-source/

    Enjoy the goodness that is native Descent...

  23. Open Source my arse by rweir · · Score: 2, Informative
  24. What's next? by mbogosian · · Score: 5, Funny

    The latest release of Transgaming's WineX (details available here) now supports EverQuest.

    In other news, Transgaming has announced future plans to support bulk heroin distribution and high-margin cocaine resale.

  25. Games are fine by tzanger · · Score: 2

    But when will we see some decent parallel port support? VMWare's too heavy for what many of us embedded people need; we just need decent Win32 parallel port accesses so we can connect up our in-circuit emulators and run the IDEs through WINE.

  26. Re:WINE by Jim+Norton · · Score: 2

    ... which is the core of ... an Operating System! Ok, what do you want me to call the rest then? How about I call it "GNU/Linux"? Will that be more technically correct? I have to call the kernel and the rest of what makes up the OS SOMETHING, right? I could call it "Redhat" but then that wouldn't really be correct either, would it?

    --
    -- Jim
  27. Re:Right! by Jim+Norton · · Score: 2

    Yes, but this was not what I was rebutting. He claimed that native Linux versions of Windows software is not as fast -- which is wrong (all other things being equal, of course)

    --
    -- Jim
  28. Joysticks do not work for some games. by Zapdos · · Score: 3, Interesting
    I paid for 3 months support and downloads. I asked one three part question.

    What joystick device does WineX use? How do I get joystick support for X-Plane, and I asked for the name of a WineX game/demo that joysticks are known to work for. I get a half assed instructions on how to install a joystick under kernel 2.4.x and ticket closed.

    Well my joystick has always worked under Linux, I complained about the response, they said they answered my question, I asked them to reread the question, they then gave me the name of a demo, my joystick worked with that demo. They also said it was a their practice to close tickets without customer feedback. In general they were plain rude.

    My joystick still does not work with X-plane, I would also like to have a descent combat flight simulator like Aces High both games load and run well except the joystick does not work!

    1. Re:Joysticks do not work for some games. by Zapdos · · Score: 2

      I vote with my money. They no longer get any.

  29. WineX is an incomplete product. by FooMasterZero · · Score: 2, Interesting

    For the most part I have never been really impressed with wine-x as a whole. I had issues with warcraft III and all i got from transgaming was something along the lines of "oh that don't work, sorry your SOL" kind of response.

    One thing that irks me about winex and to complete the subject of this reply is that most Linux applications that i have actually bought, winex is the worst support oriented one yet. By this you will notice that nothing is ever mentioned on thier web site about using SuSE, and it isn't like SuSE isn't some backwater distro ? So why is it that SuSE seems to be silently ignored.

    I guess they have investments mostly in mandrake and only support mandrake fully, and if the word "linux" is utter in a public forum red hat comes to mind.

    I guess i take the stance that if you are making a linux product then you should at least support the big 3 (Mandrake, Red Hat, SuSE) and have instructions and more info for the Gentoo crowd. To me this would make wine-x a complete product.

    For what it is worth i won't be updating my subscription, since this is really just a temporary fix and don't see much long term value in thier product as games are moving more and more to the console market. I play mostly on my PS2 anyhow warcraft 3 was a small exception. But now i just play on my Mac with no goofy tricks i just play it, which is all i wanted to do in the first place.

  30. Mono needs WINE. by _Sprocket_ · · Score: 2
    Its rather ironic when the origional post reads:

    Do we need Wine anymore? Mono will open .Net programs for linux execution.

    But to handle the GUI aspects of .Net, the Mono site reads:

    System.Windows.Forms is currently being implemented using the Win32 API, we will be using WineLib on Unix systems to emulate the Win32 API.

    Kind of a vicious little circle, isn't it?
  31. Re:Nice.... by Doc+Hopper · · Score: 3, Informative

    This is a difficult question for anyone to answer. You see, Sony Online Entertainment (SoE) puts people in an uncomfortable position: If you admit to having used ShowEQ, you can get your account banned. For those for whom the game is an important part of their life, this would be a horrible blow and they should consider very carefully whether they wish to acknowledge such use even on a semi-anonymous medium such as Slashdot.

    That said, it is not illegal to run ShowEQ. It is, however, definitely a violation of Sony's End User License Agreement to which one affirmatively agrees each time one plays the game. If you are comfortable with the potential consequences for violating the "contract" you have entered into with Sony Online Entertainment, or else confident enough in your discretion that you don't believe they will find out you have abrogated your agreement, read on.

    Yes, ShowEQ works with EQ under Transgaming WineX. You have to know what you are doing in order for it to work, however. Check out their message boards at http://seq.sourceforge.net for details.

    In the interest of full disclosure, and since I really don't give a rat's third left whisker if SoE cancels my account or not, I have used ShowEQ. I am currently using Transgaming WineX. However, I'm not using ShowEQ anymore, least of all alonside EQ under WineX. It just seemed to take a lot of the fun out of the game to have all the monster locations disclosed. The stat-tracking stuff is pretty cool, though, but you can get similar functionality using a non-agreement-infringing log parser. While I wouldn't discourage curious hackers from checking out what ShowEQ can do, I would encourage them also to avoid using it in day-to-day play. It tends to lead to either boredom or conflict.

    Umm, that said, if any SoE employee reads this, I'd rather not have the account terminated if it can be avoided :) I just shelled out $35 today, after a five-month hiatus, for a 3-month account because it's supported under Transgaming WineX. However, the remedies for being caught using infringing software are quite clear that one forfeits the subscription and monies paid to SoE and cannot use the service any longer. I can live with that penalty if I decided to use ShowEQ again.

    The question, before you plunge into the world of ShowEQ, is:

    Can you live with the consequences of getting caught?

    I say, check it out, and write up your experiences at seq.sourceforge.net. Hell, they even have an Electronic Frontier Foundation donation account set up so you can get a warm fuzzy supporting software freedom while supporting EULA-infringing software. To top it all off, you don't even need the binary package release of Transgaming's WineX to have easy installation of WineX. Gentoo has winex as part of their portage system, and their are binary builds of the CVS checkout available on the net. Those work perfectly well for playing EQ. The only reason Transgaming has a binary-only release for subscribers is because they have licensese for certain copy protection schemes which require them not to release the source for that particular application of the suite.

  32. Re:Wine is the way for linux games to GO! by Doc+Hopper · · Score: 3, Interesting

    It's a compelling argument you make. My office is currently investigating a Microsoft Outlook deployment. I eagerly searched for open-source/free software alternatives that achieve the same integrated functionality, and came up lacking.

    It's better to use free software on a non-free operating system than to use no free software at all, but it's worthwhile to examine the possibility that the Cygwin project, among others, are making it easier for people to stay with Microsoft Windows than use GNU/Linux, just as it's worthwhile to wonder whether Wine and WineX are are keeping more people tied to Windows as well.

    My personal experience? Administrators using Cygwin become very impressed with the power of the *nix-like environment. They begin using it on a day-to-day basis, and see no reason to stop using Microsoft Windows on their desktops.

    Until the day they run up against the huge limitations of using Cygwin, be it the performance penalty, lack of target platform support in many popular software packages, or simply any one of a string of painful interoperability problems. They then install GNU/Linux on a second partition or a second machine, and experience the full power of the operating system, and amazing graphical user interfaces which have been blazing trails for the last 2 years that Microsoft has attempted to follow. In turn, the best innovations of the MS desktop have been integrated into these free projects, as well.

    So I'd have to say that because of the enormous minority situation GNU/Linux is in, Cygwin and running free software applications on a proprietary operating system like Microsoft Windows is an excellent "Gateway Drug" for power users, and eventually lesser users. Likewise, being able to run non-free software on a free system eventually leads to the replacement of that non-free piece by those who value software freedom over the convenience or entertainment value of the non-free software.

    From my point of view, all roads lead to the ultimate "killer app" of the GNU/Linux world: the General Public License and the open culture it forces on otherwise selfish individuals and corporations. Yep, it's viral, and those who wish to take away software freedom hate it. Heck, a lot of freedom-loving individuals hate it too because it infringes on *their* individual freedom by requiring them to contribute their code back to the common pool. Love it or hate it, it's the reason why people are migrating to GNU/Linux from proprietary systems (of all types) in unheard-of numbers.

  33. Re:earn free karma by answering simple questions by Doc+Hopper · · Score: 2

    Hmm... not exactly "side scrollers", but these are some 2d-ish fun games I play on GNU/Linux quite often:

    Chromium. Requires 3D acceleration, however. Nifty particle effects, runs at 50fps even on crappy accelerators if they have decent GNU/Linux support.

    Super Methane Brothers: Easy enough for a child to play, but rather addicting.

    Plus an assortment of other 3D and 2D games that are quite comprehensive on Mandrake Linux.

  34. Re:Kinda. More AFPL + sword of Damocles. by alienw · · Score: 2

    RPMSs are OK. Read the license. TG does discourage them (so there is an incentive to subscribe) but it's permitted legally.

  35. Re:Umm... by Anonymous Coward · · Score: 2, Funny

    He dropped out of high school, mostly because he would skip school so damn much he couldn't keep grades up.

    Later he got a GED (like that is hard at all).
    He passed basic tests to get into a community college.
    (all this while he continued to play EverQuest)
    Now, he eventually got so pulled into the game and some guild that he flunked right out of college.
    When his parents found out about the 0 GPA crap, they kicked him out because they weren't going to support him if he couldn't keep his act together.

    Now, the last I've heard... he lives in an apartment hardly getting by with the job he has. He still plays EQ....

    The game can and will ruin your life. Avoid it. The game is a drain on your soul. It's no more than a mental leech designed by Sony.

    I could go into the abnormal social behavior the game causes too... but thats too much to write.

    btw, the guild this poor sap plays in EQ is found here. http://www.thehouseofrequiem.com . He used to brag about being such an awesome web designer... *sighs*

    He's a pathetic soul now... wasted energy.

  36. uptime by swankypimp · · Score: 4, Funny

    Given that:
    a) most Everquest addicts only eat/sleep/shower after a Windows BSOD ends their 15 hour EQ session;
    b) Linux can run for months or even years without a reboot;
    I conclude that this is a bad idea.

    --

    --All your stolen base are belong to Rickey Henderson
  37. Re:Right! by packeteer · · Score: 2

    No its no winex. Its a kernel problem which they dont have control over. If they code their own kernel module for Winex it might be able to be fixed but thats too much work. Honestly 50 fps is fine and its only some games anyway.

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  38. Nope. Grandfather post is right by 0x0d0a · · Score: 2

    On my system, which (at one point) had WinNT 4.0 on it as well as my Linux install, running Q3A yielded slightly better frame rates under Linux.

  39. I'm dubious about OGL running slower by 0x0d0a · · Score: 2

    I'm in a class taught by one of the people that recently was doing work on the UT engine, and he seems to pretty strongly prefer OGL.

    Come to think of it, Nvidia liked OGL over DX as well (easier to get support for new features in).

  40. Re:worms armageddon by jpmorgan · · Score: 2

    Worms Armageddon is really poorly written. I doubt if it'll ever work in Linux - it barely even works in Windows. :P

  41. Uhrmacher's Theorem by ez76 · · Score: 2

    You have neglected Uhrmacher's Theorem, which states that every new technological development will find first application in gaming and pornography.

  42. Re:Wine is the way for linux games to GO! by 0x0d0a · · Score: 2

    I eagerly searched for open-source/free software alternatives that achieve the same integrated functionality, and came up lacking.

    What, precisely, is it that you want "integrated"?

    Administrators using Cygwin...

    CygWin is awfully slow. When I'm on Windows, I stick with the native, though less capable (i.e. no usable alternative shell) UnxUtils and CygWin.

    God, Windows has an *awful* virtual terminal, though. I keep wishing that I could use PuTTY's interface to talk to the local machine directly.

  43. Re:Can You Actually Alt-Tab out? by PsyQ · · Score: 2

    No need to buy WineX for that.

    If you play Dark Age of Camelot, try out DAOx, which will let you play DAoC in a window - so you can alt-tab.

    If you play EverQuest, try eqw. Same as above.

    Anarchy Online, Ragnarök Online and Ultima Online can already be played in a window. Any others that still suffer from "forced full-screening"?

  44. Why does anyone play EQ anymore? by DrXym · · Score: 2
    The Wine team should be applauded for trying to make EQ work but EQs time has been and gone. I played EQ for nearly 2 1/2 years and I have to say that in the beginning it was fun. But slowly (perhaps too slowly) it began to dawn on me that the game is actually incredibly, tediously boring. I bit the bullet and quit and I'm glad I did.


    Starting a new character and levelling to about 15 is quite fun. But after that it is dull and repetitive. There is no sense of accomplishment or variety to the game, you go up a level, get a few new skills, kill different creatures, you twink, you camp (a lot), you craft, you sit around, /auc twink gear and you repeat over and over. Perhaps with new levels you get to visit different places and watch your experience bar slowly crawl through to the next level. Nothing you do affects the environment, the physics model sucks (creatures running through walls etc.) and the game engine is so grossly inefficient that its impossible to play in some zones. The user interface is also plain awful. Expansion packs helped a bit, but some such as the Shadows of Luclin so utterly fucked up performance (even if you didn't buy it) and a subscription rise were the final nail in the coffin. It was clear Verant were more interested in putting in new zones and ubergear than fixing fundamental and obvious problems in the game.


    I'm not saying other MMPORPGs of the same generation are much better either. I tried Asherons Call (excruciatingly boring and crap graphics) and Dark Age of Camelot (beautiful UI & scenery but anally retentive looting and other misfeatures).


    Still I guess that Wine would benefit from supporting EQ if only because whatever had to be implemented to support it will benefit other games and apps too. I recall that Wine couldn't do CreateProcess calls properly and perhaps that is what has changed to support the EQ launching mechanism.

  45. Re:Kinda. More AFPL + sword of Damocles. by Dog+and+Pony · · Score: 2
    As a system administrator, I also find the idea of installing software in any other method than RPM very bad practice.
    That must be this weeks strangest remark, even for slashdot. :)

    As a system administrator (among other things), I find that using RPMs are the sure path to unmaintainability and broken systems. Considering that it is *easier* to build from source as well as less problems, I can't imagine any serious admins using RPMs.

    Debians apt system at least keeps track of dependencies and test the stuff they release... but RPMs? Give me a break. Just do something else while the source compiles, and you will save yourself a lot of future problems. And you'll often get better software. :)

  46. Re:Kinda. More AFPL + sword of Damocles. by Nailer · · Score: 2

    I find your post quite typical of /. myself: loud, rude, lacking supporting arguments, and illustrating a fundamental misunderstanding of your topic.

    As a system administrator (among other things), I find that using RPMs are the sure path to unmaintainability and broken systems.

    Why not provide some supporting arguments? I'll go first: standardized install, uninstall, querying, verification, GPG signing, and repeatability, LSB compliance.

    Considering that it is *easier* to build from source as well as less problems

    Er, if you think that building from source is somehow seperate from RPM than you have very little understanding of the packaging system you're dismissing.

    Debians apt system at least keeps track of dependencies and test the stuff they release...

    Huh? Comparing apt to RPM makes no sense and again shows very little knowledge of packaging systems and their function. rpm and dpkg are packaging systems. up2date, apt, and urpmi are frontends (which all work on top of RPM - one works on top of dpkg too) to index the packages and then resolve dependencies using these indexes. Again, comparing a front end to a packaging system makes little sense. Again, there are many other tools that to automatically resolve dependencies using Linux Standard Base (RPM) packages and these tools have existed for years (in up2date's case, since Red Hat 6).

  47. Re:WINE by UnknownSoldier · · Score: 2

    >Uh, we HAVE been bugging developers to make native versions... newsflash: it isn't working.

    As a game developer I can give some insight for why. These are all inter-related but I'll break them down regardless:

    1. Money - It's a believed (rightly or wrongly) to be a bad investment to spend money paying extra developers to write a product when the market (Mac/Linux) is, unfortunately, 5% of your total sales.

    2. Time - With today's tight deadlines, there is no time to develop for other platforms. The attitude is: compile it, fix it, ship it. The more platforms you confine your code to, the less unknowns you have to deal with. This goes the same for PCs and consoles.

    3. Complexity - Writing cross platform code introduces another level of abstraction. New code needs to be debugged.

    Why can Id, and Epic develop native Linux versions? Because they can afford to -- their schedule is not mandated by their publisher.

    That said, there are a few programmers who see the advantages in cross platform development:
    - Your code ends up being way more robust as you find hidden bugs amongst the various OS implementations
    - You're forced to abstract to a common API (i.e. better design)

    I'd like to end with this note: register Linux UT2K3 -- because the only way there will ever be mass Linux support for games, is by having one person at a time do their part.

    Cheers

    --
    " The issue today is the same as it has been throughout all history, whether man shall be allowed to govern himself or be ruled by a small elite."
    ~ T.'. Jefferson

  48. Re:Wine is the way for linux games to GO! by Doc+Hopper · · Score: 2

    > What, precisely, is it that you want "integrated"?

    At this point, I want just a few, simple things that I take for granted in a business accounting package:
    * Automated invoicing. This means that I enter the invoice information, and the accounts receivable information is automatically entered into my books. Also, that I can print out the invoice from the accounting package, and record that I printed it. Envelope labelling based on invoice information, and the ability to get the address information when I click on the accounts receivable entry would be a nice bonus.
    * Check printing
    * Payroll "understanding". I mean, enter the tax information for the employee one time, and from that point on when you verify gross pay the taxes will already be resolved.

    These three things would make a business accounting package usable for me. At this point, GNUCash is a nice personal finance utility, but fairly inadequate for business usage. If it annoys me enough, eventually I may get around to writing some modules for it, but my business has been shelved temporarily (due to the economic climate) while I do a regular, full-time gig to pay the bills :)

    >native, though less capable (i.e. no usable alternative shell) UnxUtils

    I've used unxutils as well. They are OK. For routine, automated systems administration, though, they are simply maddening! I'm not terribly concerned about the latest software rollout working "fast", so Cygwin's slowness is irrelevant. I just want the software update rolled out across some 300 NT/2K workstations at some point over the course of the day.

    However, I've tried to use cygwin to run KDE before (in hopes that I could somehow have an "integrated" platform to work from, using the GNU/Linux interface with which I'm familiar, running atop Win32), and it definitely is incredibly slow for some apps. Wine is lightyears ahead of Cygwin, performance-wise, IMHO. Of course, we're comparing apples and beach balls, here, so it's entirely my subjective opinion.

  49. Get linux native Tomb Raider =p by Mongoose · · Score: 2

    Dude:

    http://openraider.sf.net

    I'm getting it ready for multiplayer and per pixel lighting too. I'm just waiting for the parts to my new machine and some free weekend. ;)

  50. Re:Wine is the way for linux games to GO! by 0x0d0a · · Score: 2

    You know, you generate more pure textual data per time unit than anyone I've ever seen on Slashdot. :-)

    Wine is lightyears ahead of Cygwin, performance-wise

    I'd be more inclined to say that the Linux underpinnings are lightyears ahead of the Windows underpinnings...running on an operating system without support for shared fork and a couple of other fundamental features, there's not a lot that the cygwin guys can do.

  51. Re:Wine is the way for linux games to GO! by Doc+Hopper · · Score: 2

    > You know, you generate more pure textual data per time unit than anyone I've ever seen on Slashdot. :-)

    Non-geek translation: I write too much :-) I'm thinking of starting my own blog so that I can expound in more detail, and simply provide a link from Slashdot so I don't exposit more than the underpinnings of the argument in the thread of the discussion, saving the reams of ruminations for another forum...

    > I'd be more inclined to say that the Linux underpinnings are lightyears ahead of the Windows underpinnings

    Again, I concur. However, I try to avoid such language generally because people come to regard it as flamebait for a Microsoft Windows vs. GNU/Linux debate. That said, many Linux kernel abilities (such as true multithreading) are of comparatively recent date... there's definitely some mutual "chasing the taillights" going on.

    Interesting to me, however, is that Microsoft Windows NT development was inaugurated in 1987, with release in 1993. Linus Torvalds unleashed the Linux kernel on August 25, 1991. It seems the reality is that GNU/Linux, far from being an "upstart" operating system, predated Microsoft's second 32-bit operating system (OS/2 was their first) by two years. However, it's tough for me to be positive of the data prior to 1995, when I discovered GNU/Linux and started goofing with it from time to time, finally using it seriously and full-time in 1997.

    The usual weasel-words apply: the .01 Linux kernel was not yet ready for prime-time, real threading was not introduced until the 2.2 series (with varying definitions of "real"), yadda yadda yadda. Fundamentally, the operating system that "took over the world" was Microsoft Windows 95. It has now been largely abandoned in favor of Windows XP, just released last year. For much of the last seven years, however, GNU/Linux has remained fundamentally the same: a 32-bit UNIX-like kernel using free GNU tools. No painful migrations, like for MS Windows users in 1995, to a 32-bit shell running on a 16-bit operating system.

    My personal feeling is, with tools like WineX, we are bringing more and more advantages to the GNU/Linux table. People I know are converting, or at least running a second box to check it out, which would have been almost unheard of outside of geek circles seven years ago. The consensus-based development model for many free software projects may be a very slow process, but it is one that develops an enormous momentum. Eventually, Windows users that are accustomed to making upgrades every 2-4 years will simply make the ultimate upgrade to a GNU/Linux system.

    Wow, cripes, I'm lapsing philosophical this morning. And long-winded, as always.

  52. DAoC by Andy+Dodd · · Score: 2

    It IS possible (read the forums) to get beyond the patcher.

    The patcher opens up a VERY large number of files, larger than the default max # of open files under most distros. There's info on the forums on how to increase this number.

    Of course, you don't get very far beyond the patcher... :(

    --
    retrorocket.o not found, launch anyway?
  53. Huh? by Andy+Dodd · · Score: 2

    What's your problem with his post?

    He states that DAoC doesn't run under WineX, and that the people on Transgaming's site have actively been devoting any and all RPGs with a scant few exceptions. (I've seen this firsthand. I retaliate by negatively nuking every non-RPG I see.)

    You then state that DAoC is the only thing keeping Windows on your machine...

    p.s. What server/realm? 44 theurg (Ezra) Lancelot Albion

    --
    retrorocket.o not found, launch anyway?
  54. DX superior? by Andy+Dodd · · Score: 2

    I think John Carmack would disagree with you here.

    In fact, a few years ago, after leaving MS, the guy in charge of marketing DirectX admitted that DX was inferior to OpenGL and had some SERIOUS flaws. (Mainly, a REALLY ugly and unclean API - GLQuake was done in a VERY short time, whereas Carmack said that after looking at the ugliness of the DX APIs he didn't even know where to start)

    Let's not forget that a lot of features that are "bleeding edge" in DX are usually standardized long before in OpenGL. (This can be attributed to the fact that OGL has a heritage in high-end graphics, which usually leads consumer 3D by a year or two or more, or at least used to.)

    Also, OpenGL is fully cross-platform, wherease DX is extremely closely tied down to Win32 - Another strike against DX.

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    retrorocket.o not found, launch anyway?
  55. Go away troll... by Andy+Dodd · · Score: 2

    You obviously have no clue what you're talking about. The "alt-tab" bug is an APPLICATION problem, not an OS problem. (Well, maybe a generic Win32 problem)

    Win2k doesn't help you in the situations the original poster is talking about. Neither does XP. I have firsthand experience with this issue with DAoC under 98SE, Win2k, and WinXP. (Currently running 2k)

    --
    retrorocket.o not found, launch anyway?