Microsoft Loses $177m on Xbox in Three Months
Albanach writes "The BBC News are reporting in this story that Microsoft's Home Entertainment Division has filed a submission to the Securities and Exchange Commission reporting a loss of $177 million for the three months to 30 September 2002. The loss comes on revenues of $505m for the division that manufactures the Xbox games console. Microsoft are said to be prepared to spend $2 billion funding Xbox live over the next five years, suggesting it will be some time before the home entertainment division break into the black."
That's probably less than billg's annual pizza budget.
Of course... This could be an accounting tactic to allow them taxbreaks on their losses.
or is there something actually legitimate about this? Granted there's stiff competition in the home console market, but MS was throwing consoles at people in hopes that they'd recoup their losses with the sale of games. to hear that they're losing money with game sales seems odd to me.
The World's Worst Webcomic!
They have said from the get go that they didn't care about losing money to dominate the market.. And they have taken some market share from Nintendo and a small amount from Sony.. But that number seems pretty small for a company with like 20 billion in cash..
*narf!*
We really need to redefine business loss. Microsoft didn't lose money. They knew ahead of time that they were going to be in the red on the Xbox. Not that I'm saying Microsoft is bad for following this practice, it's common practice in many markets.
I just don't think that purposefully loses should count like a standard lost. They know that this $177m they drop now, it's an expense. Not a loss. They will get it back, they are just taking credit out on their budget and getting the government to pay the interest.
Dacels Jewelers can't be trusted.
This is of course, how Microsoft takes over a marketplace. They are eternally funded, and can oulast anyone.
They'll chip away at Sony and Nintendo's profits until even these successful companies can't make a profit.
I wonder why they're trying to pull out of the DVR market. They say that there's no money in it. Maybe. I thinks that maybe it conflicts with their DRM agenda.
Here.
As El Reg points out: "it's also clear that Microsoft is the dominant force in the PC market, and only the PC market. It can afford to shoulder big losses in the areas where it wishes to be the dominant force for a very long time. Which is fortunate, because in several cases these look suspiciously like ventures normal businesses would be forced to put a bullet into. Now."
--
E_NOSIG
You're right, I did lose a million dollars last year. I expect to lose a million dollars this year. I expect to lose a million dollars *next* year. You know, Mr. Thatcher, at the rate of a million dollars a year, I'll have to close this place in... 60 years.
-- Charles Foster Kane
Yet Another Web Site
Who here thinks games consoles are profitable?!? The money is made from the games.
I'm not surprised; they lose money selling the systems, and since they didn't make a huge splash when it debuted, they're not catching up with the software sales. I mean, hey, the library is pitifully small compared to the Playstation 2 (it's about the same as Gamecube, but the Gamecube is cheaper and the games just look more fun.)
I played an Xbox a couple times... I don't know. I just don't have the same fun that I do on a PS2 or Gamecube. Xbox has all this horsepower and no track to race it on.
evil adrian
Billy Henderson always wins, 'cause his dad's the scout leader.
Gabe still owns you. Sorry buddy.
Dacels Jewelers can't be trusted.
Which is exactly what France Télécom did to introduce the Minitel. They gave away the terminals and charged for the services. The Internet in France still hasn't managed to do better in terms of market penetration.
Virtually serving coffee
One of the tactics Standard Oil would employ was to sell oil and petroleum products well below cost, absorbing the loss for the sake of driving competitors to the point of ruin, and then buying their ruined competitors' assets.
Sony is a strong, powerful company. Nintendo is slightly less so. I think, however, that if you were to do a direct comparison, Microsoft has the ability to lose more money and stay solvent for longer than either Sony or Nintendo.
This tactic was found to be in violation of the Sherman act when applied to Standard oil. It's amazing to me that MS is able to get away with the same thing without its competitors screaming more loudly at the US government.
The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
"Kinda like the IE approach."
When did they start charging for IE?
When they started charging for my soul!!!!
The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
an abusive monopoly. No other company can just throw this kind of money away in this market. The only reason why people are not saying something is because Sony is actually beating Microsoft's stupidity.
Bel, the mostly sane.. "Of course I can't see anything! I'm standing on the shoulders of idiots." -- Me
Yea, I'm waiting for them to go into fast food. Give McDonald's a run for their money.
Just think, a free 2-day Serial Key to MS-Office with every BillyBurger sold!
Ignore short term losses. Few companies do, by MS can afford to. The company as a whole is making a profit, so the shareholders will allow it to carry on.
In the long run, the plan is to eliminate console competition, just as Sony tried to do beforehand. They'll give X-boxes away if they have to.
You know, I always hear the argument that, although Microsoft's products are arguably poor, their superior business practices (whether legal or otherwise) keep them financially on top.
One interesting thing in the article is that several of their divisions (mobile divices, xbox, msn) are consistently losing money.
So, is Microsoft as a company really good at business strategies? It seems to me that the "$3.5 billion profits from its operating system and software divisions in the quarter" are what keeps it afloat. I doubt any other business could fail quite as much as Microsoft and still survive.
XBox: Down.
Windows OS sales: Up.
Office Package: Up.
Pre-packaged units with retail machines: Up.
MSN Subscriptions: Up.
Mouse sales: Up.
Boo hoo hoo? Psh.
Informatus Technologicus
This is similar to how we report linux and windows vulnerabilities. When a windows vuln is mentioned, we bitch about the OS and its quality etc. etc.; when a linux vuln is mentioned, we downplay the potential risks, and then compliment the speed of patch/update/fix release.
Don't get me wrong--I love linux, use nothing else, and haven't for many years; this ridiculous attitude of most zealots is annoying, however.
OK, I expected kind of big losses foir the XBox - new product, tough marketplace, lots of competition... and I'm not sure how much Sony and Nintendo are losing on their consoles.
But I'd think that Microsoft had a huge advantage - after all, they own MS-Windows and can leverage that technology within the internals of the X-Box. Furthermore, the X-Box should be a great game box, because there are so many software vendors that already produce software for Windows.
So where did Microsoft go wrong? Is the X-Box just grossly mismanaged, with a seemingly unlimited budget? Or is this something that is "expected", and therefore was part of the grand plan, and therefore will ultimately result in the glowing profits and new markets for Microsoft?
The only other thing I know is that I bought a PS2. I thought of going with the X-Box - heck, it is a sweet game console. But I stuck it out with the PS2 because of game availability - after all, the PS2 has already been proven. Not sure if I made the right choice, but I don't think I made a bad choice.
i'm a (not so proud ;) ) xbox owner, and while i'm excited about various applications (sega's games, xbox live), the xbox is already #3 in this console war and will stay that way. the main reason is their DISAPPOINTING presence in japan (which is virtually non-existent). you simply can't win a console war without support from nihongo developers and users.
that said, i don't this MS really cares. for a first iteration console they've done well, and you can kind of think of xbox as a testbed for future MS consoles (especially xbox live). also, they only have some 50 billion left in the bank (oh, the convenience a desktop OS provides!).
my bet is that xbox2 will come out BEFORE ps3 simply because first-mover momentum in the industry has become more important. the ps2 is hard to develop for, but the installed base is NUTS so developers flock to the ps2. MS realizes this so i wouldn't be surprised xbox2 comes out by 2004ish.
smd4985
MS is trying to gain market share by selling hardware below cost. The trouble is that that strategy won't work against a dominant force like Sony. So while MS takes a $177mill loss on the XBox, but touts its US market share, Nintendo is laughing all the way to the bank with strong software sales for the GCN and dominance of the handheld market with the GBA (even MS produces games for it).
What are you a former AA employee? Did you work on the Enron account?
If expenses > revenue = LOSS
If expenses < revenue = PROFIT
It is that simple. This playing stupid accounting tricks is one of the reason the stockmarket went down so much. The investorers could not trust the numbers the companies where giving out.
- Keep it open, stupid. The barrier to entry is very high for
Xbox development - the very opposite of the strategy that have made Linux
and Windows very successful amongst amateur programmers such as the founder
of this site. "Developer" Xboxes which will run all signed and unsigned
software should be plentiful and cheap - not subsidized, but rather
sold slightly above cost. This has the benefit of making Microsoft's
economy of scale pay off for thousands of potential game developers (read:
licensees) as well as hardware hackers who are looking for a cheap PC.
- Buck the content industry. Manufacturing Xboxes that defeat
region encoding and macrovision with small modifications would cause sales
to skyrocket. Likewise, since Sony has their own gaming arm and no other
RIAA/MPAA company is involved in game production, the support of the
content industry is meaningless.
- Focus on getting better games. Why does nobody develop good
games for the Xbox? For starters, Microsoft has failed to push Xboxes in
the game capital of the world, Japan. Microsoft needs to revamp their
entire strategy with regard to this country, starting with the release of
hentai games and ending with the successful ports of many PS2 games over to
the Xbox platform. The Xbox will go nowhere if there is no good software
to run on it.
- Keep manufacturing costs down. Microsoft needs to switch to AMD
or Transmeta chips, which pack more power for the buck, run cooler, and are
100% compatible with their existing software base. Also, this will allow
them to use cheaper graphics coprocessors by using a cheaper, more powerful
main CPU.
These are just a start, but if Microsoft takes these suggestions, their Xbox division will be well on its way to profitability.That's odd...
The $300 iMac I bought off eBay plays iTunes. :)
I like big butts and I cannot lie.
I expect that they will scale back their marketing a LOT as soon as they proliferate a base number of boxes, which was their entire objective anyways.
Besides, Microsoft was already planning for first year loses so it isn't like that this wasn't forseen.
"Microsoft are said to be prepared to spend $2 billion funding Xbox live over the next five years, suggesting it will be some time before the home entertainment division break into the black."
Must be nice to flood a market, and push out all the existing competition, thats the advantage of a monopoly that has no bonuds, branching out into other markets, to do the same practices that worked so well before..
---- Booth was a patriot ----
That's right - IE is included "Free" with your $299 licence for Windows XP.
-----
Sorry, I'm only a 1336 h4x0r.
How sad that on the day Microsoft launches Xbox Live, we have a story about how much money MS is losing on the Xbox.
The desire among the overzelous Linuxites for the Xbox to fail is palpatable at Slashdot. Just look all the posts advising people to buy a Xbox but not buy any games. Just so MS can lose money. Its pathetic and sad.
Go ahead and buy a Xbox, waste your time and install Linux on it. But I dare you not to play Halo on it (Game of the Year and a work of art).
I dare you not to plug in your Cat-5 and fire up Unreal Championship (released Today!). Oh! and when Halo2 is released later late 2003, please do'nt go and buy it. Leave it to the serious gamers.
The Xbox is a great piece of tech. Real gamers know it. Thats why in the states its outselling the GameCube (read linked article above).
The 2 billion over 5 years was the initial projected loss. I imagine this was the loss figure that was presented to Gates and Ballmer so that the project could get an approval.
They have since upped the loss projects to 2 billion over the first two years of the project. See:
http://www.msnbc.com/news/772001.asp?0si=-
The XBox is classic monopoly leverage at work. Use the revenue from the desktop monopoly to dump product on an emerging market and attempt to control it.
I suggest boycotting Microsoft and purchasing a GameCube or PS2.
I'm surprised that's even legal?!
Even if that's not a lot of money for MS, in Belgium it's forbidden to sell products for less money than you needed to produce it...
It's unfair competition.
If they put Playstation and Nintendo out of business because they don't have the money to use this trick, some American judge should finally see what MS is doing and give them a REAL punishment...
If I am wrong, please tell me. I have an oogy feeling about it.
Do you really think enough XBoxes were sold for linux hackers that it would actually undercut Microsoft that much? Most of their losses are probably from MOD chips (once you have those installed you don't have to pay for games and Microsoft loses out on licensing) and the expensive R&D costs of starting in this market from scratch. Nintendo is really the only company immune (right now) as they use completely proprietary discs.
Are you joking? Many companies invest hundreds of million dollars to build a product, take it to market, and scale it. Look at projects like Sprint's Broadband Wireless Group and their national ISP build-out to companies laying dark fiber across the country and around the world -- huge capital investment before they see any ROI.
Is this really frontpage news?
:)
After all, M$ has repeatedly said that it is expecting to lose $2billion over the next few years, and has had to drop the prices od the unit a couple of times since its launch to shift the units. Plus, with the extra costs of constantly remodifiying the boxes to stop the Xbox-linux crowd etc. etc.
Microsoft has taken a big gamble by putting the amount of money that it has into the Xbox, and hopes that its unit will the THE home entertainment system of the future. It is common knowledge that they are banking on losing money selling the units to recoup their losses with the sales of games, but with the recent winning battles by the Xbox-Linux crowd, and M$ losing every 'closed box DRM encryption' battle so far, maybe its a gamble that will seriously cripple the company in the future....
Its going to be interesting to see how this turns out
-- 7 string electric violin + live loop samplers
It's my understanding that the anti-trust laws are in place not to prevent monopolies, but to prevent companies with monopolies from using that monopoly to muscle in to other markets. I'm fully aware that this isn't the legal definition, but I've always heard it explained this way.
It's a clear situation when BrandX widgets have total market dominance, and suddenly they only accept BrandX replacement fillers. That's a case of BrandX obsoleting all the competing replacement firms.
What if BrandX has $30 billion in loose change resources and can afford to sink the competition by writing off hugely unsuccessful business ventures? Is this not precisely the type of anti-competitive action the anti-trust laws are supposed to prevent? Why is one company, leveraged by its monopoly in one market, allowed to compete with a business model in a market that would bankrupt all the competition?
Is there some aspect of the anti-trust laws that elude me? Is there some other principle at play? I'm seriously inquiring, it would seem to me that this is a flagrant, blatant, and overt abuse of Microsoft's monopoly, and they own up to doing it in writing.
A "loss" for a business might just mean they didn't gross as much money as they promised their shareholders. Sometimes "loss" means "profits are down from the same time last year"-- but there are still profits to be had, just not *as much*.
I'm leaning towards the explanation that Microsoft is always making money, just how much money goes up or down and where their loss/gain is calculated against some break even point that we are not made aware of.
Height: 38U, Weight: 0 Newtons, Eyes: #0000FF, OS: Gray Matter 1.0 (Alpha)
This will NOT happen. That is like saying that MacOS will drive Windows off the desktop.
Sony is HUGE, and they could probably fight MS toe-to-toe, especially in the console market. Nintendo is the 800 lb gorilla when it comes to game consoles, with Sony weighing in at a hefty 700 lbs. Microsoft is a screeching, shit-flinging chimpanzee.
My beliefs do not require that you agree with them.
They actgually make an IE for HPUX and Solaris for free (I've never used the one on Solaris, but IE for HPUX sucks donkey balls.) Mozilla on either platform is MUCH better.
My point was that you don't HAVE to buy windows to have IE - you can get an outdated crappy version for free on a few other OSes!
If you had nuts on your chin, would they be chin nuts?
"make those things appear everywhere"
Yes. If all I had to pay for was the games and EXTRA accessories (I'm not paying for the first two controllers, power supplies etc) I'd be first in line for a freebie.
Instead, I'd rather spend the US$ xyz they're currently charging on a GeForce4.
AFAIK it's perfectly legal here.
They make a huge profit on the games, so maybe that's a loophole or something.
xbox consoles have always been sold at a loss. the more they sell, the more they lose.
ianal, but i remember some sort of antitrust law that says you can't sell at a loss to force out your competition. to be able to do so just proves that you are using your existing dominance in one market to expand into another.
so if MS has never made an attempt to make money on the consoles, it doesn't take a whole lot of imagination to think it just could be possible that losing money was part of the plan from the beginning. they need to lose money in order to sell the console at the same price as a ps2. but then they can put more graphics power into it because a loss is ok. we laughed in the beginning when we heard that xbox was sold at $100 loss. but somehow i don't think that ever worried MS.
plus this is a loss for the division that makes the consoles, not necessarily the same division that collects royalties from game sales.
i'd love to see a huge xbox cluster running linux. cheap hardware and it has a reverse windows tax.
you probably shouldn't have read this.
See this story which says Xbox has overtaken GameCube, at least in UK.
As the story at the Register points out, any other business with ventures losing money like Xbox and MSN would kill them off as clearly bad business decisions.
A company willing and able to sustain hundreds of millions of dollars poured down a holes that are peripherally related to their core business of PC software, for years at a time, is crazy.
A company willing and able to do that against large, established business like AOL/Time Warner and Sony is downright scary.
A normal business, run to increase profits, would look at the margins on Office and Windows and simply jack up their prices. It's an iron-clad guarantee to increase profits at MSFT. There is virtually zero price elasticity of demand for Windows and Office and MSFT management owes it to their shareholders to optimize profits by taking advantage of their stranglehold on the market.
[Note: I don't own any MSFT.]
"Provided by the management for your protection."
The simple answer is: Linux has killed the X-box sales.
Yes. Of course. That's the reason. Everybody that bought an XBox hacked it to run Linux instead of buying games.
Maybe they lost money because:
1) Couldn't break into key Japanese market
2) Expensive, generic hardware that lends itself to piracy (far more likely than, say, Linux use)
3) Ugly machine, shitty controllers (this stuff counts in the console market)
4) They had to pay to get third party developers (ie/ Bungie)
5) They wanted to combine PCs and consoles (in a fashion) but failed miserably on both counts
Obviously, they went in knowing they would lose money. They are losing money in other sectors too (ie/ MSN).
Robots are everywhere, and they eat old people's medicine for fuel.
If they spent $500 million on marketing, that would have bought approximately 2 million machines completely. Why not give out a million and a half machines free, then you have a market share already, and then you get games guaranteed. Of course I'm not in marketing, but if somebody gave me a free game system, I'd be very willing to buy games (probably a lot) to play on it.
Not quite sure about Nintendo but Sony sells at a loss as well. It's part of their bus. plan. All the money is "earned" from the software.
(Sponsored by cheeseSource for President 2012)
First, revene (all amounts in billions):
Now, I'm not an MBA so I'm probably doing the math wrong, but doesn't that indicate a profit margin of 4.88/6.79 = 71.8%? At a time when pretty much the entire industry is bleeding red? Rockefeller and Hearst would be proud. I swear that Microsoft blows as much money as possible on their loser ventures like MSN just to cover up the obscene profits they make on Windows and Office.
My understanding is that the rules in Belgium apply to products which are also produced in Belgium. So, if I sold cheese at a loss the law would apply. However, since the consoles are designed and produced in other nations and have no direct competitors in Belgium (or anywhere else int he EU for that matter) that the law would not apply.
It's bad from a PR perspective. It's bad considering that Nintendo and Sony are now actually turning a profit on the consoles, a slim one but a profit nonetheless. Sony has managed to fit the entire Emotion Engine + CPU + sundry other parts onto a single chip, which reduces cost significantly. I'm not sure how Nintendo has pulled it off.
Xbox Live is doing better than expected, but the total numbers are pretty intimidating for MS. Last I checked (2 weeks ago), the score is:
- approximately 8 million GameCubes
- approximately 10 million XBoxen
- approximately 52 million PlayStation 2s
By those numbers, it's safe to say Sony has wrapped up this round, if you're looking for a 'winner'. 5X the market share is too compelling for game designers. The games go where the customers are.
[tangent]
I like the Xbox, even if it is a little limited in scope. There's a completely different philosophy at work at Sony's computer entertainment division that I don't think MS really understands. The Xbox is basically a kickass 3D sandbox. The PS2 is a super-flexible games machine; by this I mean that the PS2 is oriented for all kinds of games, not just 3D. The PMUs for example, can generate procedural textures on the fly. Take the oft-lamented VRAM issue. VRAM holds lots of shiny textures. But what if you are generating textures from (basically) pure math? No texture overhead. (Bryce 3D, to name a weird example, gets away almost entirely without using graphical textures.)
And now we see Sony moving fast to innovate in areas that Microsoft basically can't... namely, they've gone and asked IBM for a radically different kind of chip. MS is in no position to do this, as part of their whole pitch is the fact that it's a PC in a box, with MS's x86 programming tools.
[/tangent]
If Jesus wants me it knows where to find me.
I would like to buy an XBox just to fsck it to microsoft
The idiocy of that statement has me just about falling out of my chair with laughter.
Just raise the taxes on crack.
According to the 10-Q filing, the article is wrong. The $177M net loss is for all of home and entertainment, only a subset of which is Xbox. In fact, comparing it to last year, where the losses were at $68 M and there was NO xbox, you can conclude that total losses resulting from xbox activities would not be greater than $109 M, and in fact probably even less than that. There are many other things in the home and entertainment division such as Windows Media Center PC, UltimateTV, MSN TV, and so on, many of which were probably not profitable, and contributed to the overall losses.
I know from past stories that Iraq is in the market for game consoles. I say that Bill should lobby the UN to allow him to open the Iraqi game console market. Hell, they should just force the entire country to adopt Windows on all their hardware. The whole place would shut down inside two days. War over.
blog |
The simple answer is: Linux has killed the X-box sales.
Yeah, 'cause MS is really going to feel the financial hit from the 50 people who bought X-boxes to run Linux on. The $5000 they lost will break their morale, I suppose.
Actually you are incorrect. If Linux really took off on it the loses would be closer to double that.
They lose around 100$ a unit. Imagine a 100 or 200 unit rendering farm. That's a 10k lose for Microsoft. Multiply this by the amount of cheap businesses that would see this as a viable option.
6) Realise that "4)" isn't gonna happen.
Be kind. There are too many mean people out there already.
Yes, I know that, but maybe the US should implement such a law...
If a huge company like that just spends tons of money on a certain product, and sells it a lot cheaper than it's competitors (who need to make profit of it) the competitors will be out of bussines. Wich isn't only bad because a lot of people will loose their job, but this way the big company can make his product a lot more expensive and there would be no need to improve it significantly...
First of all Saddam shouldn't you be worried about your country being blown off the earth, rather than video game consoles...
Second, if you developed games would you sign a deal to ONLY develop for the Xbox. Hmmm give up 95% market share instantly! You would have to pay that development team a ton!
Here is the problem for old Microsoft.
Their machine is close to a PC. However most modern PC's are faster and all of them have better monitors. The developers who develop games for the PC can port their games over with little trouble, BUT (and this is a HUGE but), those developers are the ones who generally target the PC. So the people like me who would consider an Xbox but have a PC will just buy the PC game. Why do I need an Xbox? All the games look better on the PC and generally play much better and the game selection is MUCH better.
Unreal Tournament 200x on your TV or on a 20" 1280X1024 monitor? Yes the Mech game looks good, but does anyone believe that one won't be released for the PC that blows it away?
This contrast Nintendo and somewhat Sony. They have always developed games that are console based. Their games generally don't port that well to a PC (some do). I don't own a Nintendo Game Cube, but I am considering it because their games look fun. What I like to call "Living Room Fun", in that their games are made so that the whole family can enjoy them. Will those games ever be ported to my PC? Maby, but it will be a long while, and they probably won't play as well and lastly my whole family doesn't want to sit in front of a computer.
I own a PS2 and can't help but think what if Sony wins the console war this year at Christmass. It will all but be over. Heck even if they break even with Microsoft and Nintendo they win. I can't help but think that every month the PS2 keeps outselling the GC and Xbox is another month Sony can refine the PS3.
The more I learn about science, the more my faith in God increases.
Oh sure they're selling consoles at the nice, cheap price *but*... ...does X-Box have Vice City?
Despite Microsoft's attempts Sony is really keeping its grip on the console market. People are still choosing PS2 over the technically superior X-Box - why? Because PS2 has the killer apps, and that's really what counts.
This is all part of MS's plan. The goal is to force Nintendo and Sony to drop prices until they go out of business, then raise the prices up again. The problem they're running into is that they CANNOT beat Nintendo and Sony with a mini-PC. It has to be distinct, otherwise when they raise the price people will ignore it and buy PCs. That's why they keep emphasizing that it's not a PC and that's why they won't publish titles (even award winning ones!) that started out as PC games unless changes and upgrades are made for the console. They want to harness the console|computer dichotomy for monetary gain (i.e. same hardware, more money because it can play games with the "console" DRM marking. As long as customers still feel there's a PC/console distinction, this won't raise any price fixing red flags).
And they WILL sink money into it. 15 billion dollars and four generations of console machines? Sure! Each iteration is cheaper (since they have more R&D) and each one teaches them more about how to cut price without screwing themselves.
In 10 years we'll look back and wonder why we let MS buy all the best console developers, use their money to force everyone else out of the market, and the practice absurd price fixing. The answer? "It looked like they were screwing up! We didn't know it was a plan!"
Comment removed based on user account deletion
That is like saying that MacOS will drive Windows off the desktop
Not even close. This is like saying that IE will take over the browser market (four years ago). Hey, guess what, they did. Sony is not even in the same league as M$ as far as corporate resources. Not that Sony is a tiny company, obviously, but M$ not only has it's war chest, but they have a monopolistic hold on the OS/Business Suite market that affords them huge quarterly profits (3.5billion, yikes), they don't even have to dip into the warchest if they don't want to. Sony has no such single cash cow to suckle on. Note that Sony's profits for the last quarter were in the $350million range, a full 10% of M$!
Now I'm not saying that Sony can't compete, just that if M$ really, REALLY wanted to, they could easily outlast Sony in a battle of wills. Oh, one other point about M$ and profits, you have to remember that this was profits in a quarter that did NOT see the introduction of new versions of any of their major titles, esp new OS versions.
You are missing the point. If I start a company tomorrow it will need some capital to get going. There very, very few businesses that you can go into and start producing and selling immediately. There are even fewer businesses that you can enter and make a profit instantly. Most new businesses lose money for a time while they make capital expenditures and get their product developed and marketed. These new businesses also have to get funding from their founders, investors, family, or whoever. So really, there is not much difference between MS taking a loss in a new market like video game consoles and me starting my own console company and losing money.
That being said, there are laws in the US against price dumping. Price dumping is intentionally undercutting your competition to put them out of business. I believe it is pretty hard to prove. However, in the console market, MS is certainly not undercutting b/c they are still higher priced than Nintendo and the same as Sony. Microsoft has been forced to this price point by competition.
I have no idea how much money has evaporated due to lost productivity by businesses using MS products that crash left and right.
Hell, the value of man-hours consumed by Solitaire alone must be close to the GNP of your average South American country...
GMFTatsujin
6)Invent own, original jokes.
used by cash-rich companies against cash-poor competitors. There's really nothing unusual about it except that it's Microsoft. Take Blockbuster video and Hollywood video, for example. When they try to crack a new market (region), they basically do the economic equivalent of carpet-bombing. They open stores every TWO BLOCKS in some cases. The reason is: even if there's a mom-n-pop video store only a mile away, they want to make sure you walk/drive past three of their stores before you reach their competitor. If they divert enough customers, their competitor goes out of business. Then, they close down their excess stores, because they've been losing money like crazy by having way too many stores in a small area. But in the long-term, they make money, because without competition, you can charge whatever you want and make it all back.
Much as MS abuses the law in many many other areas, this is just a (shitty) business practice you see every day.
"What makes you think Rare will crawl back to Nintendo? If the Xbox fails, Microsoft could just make Rare develop games for Windows XP."
Pssst: Rare will never develop PC games. They won't be able to sell millions of them. Hundreds of thousands maybe, but not millions.
MS wouldn't suddenly de-value their prize company.
I don't begrudge people their money and I'm not an anti-corporate type. MS may be evil, but not for simply making money. Still, it's good to put numbers like $2 billion in perspective. The state I live in has about 8 million people. We're facing a budget shortfall (two-year budget, compared to MS's five-year plan) of about $2-3 billion, and people are flipping out -- school funding may be cut, roads might not get fixed or else taxes are going seriously up. One can argue about the reasons -- like government spending way too much already -- and it's not really important to my point. I just wanted to give that figure a context: It's a statewide disaster. Or an investment in making a line of video game hardware successful. Take your pick.
Doing something at a loss to get ahead somewhere else is a common plan.
Grocery stores do it on "staples"
Sell bread, eggs, milk, butter really cheap, almost give it away.
Then the consumer might buy other stuff, meat, vegetables, and they end up coming out profitable overall.
Car dealerships might subsidize oil changes to keep you coming back to them for bigger service.
Video game consoles might sell the console below cost because they think they'll make it back in games.
This is standard business practice.
Revenue - Expenses = Profit or Loss
Profit if it is positive, loss if it is negative
This is a simple equation.
As far as American law is concerned, there's an ongoing trade dispute over stumpage fees charged by the Canadian government to Canadian softwood producers. The US government has lost in the courts 18 times, but still fights it, arguing that the lower stumpage fees allow Canadian companies to sell lumber at below actual cost, and hurts American producers.
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However, I don't think Microsoft will fail with XBox.
The reason is simple: Microsoft has US$40+ BILLION in liquid assets. That gives Microsoft more than enough time to wait and watch Sony and/or Nintendo make a marketing misstep and Microsoft will swoop in to take marketshare in a blink of an eye.
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Can you cite a reference? Please!? So cool!
I swear by MacOS X. Although I use to swear *at* MacOS 9...
No its not legal.
America has so called anti dumping laws.
However they get only applied if a non american company tries to sell for dumping prices inside of the US.
E.g. Korean car manufactors selling 30% cheaper than US car manufactors or VCR crafting companies regulary got a punishment import tax.
The US puts taxes at will on any kind of product if they think their own industrie soffers from forreign laws. E.g. genetic manipulated Soja needs to be noted as incridience in european food(by law). Europeans as majority do not buy genetic manipulated food. Feeding animals with genetic manipulated food is not allowed, as it gets to difficult to prove its absence in the final products (like ham). Result: US is threatening europe with a tax war since years just because Soja sales droped in Europe.
However: what is legal and what not, all over the world, is final descided by a US court.
Silly situation.
angel'o'sphere
Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
I am also not an accountant, but I don't think my accountant would be too pleased with me if I sold products/services for less than they cost me. And, I have serious doubts as to whether the IRS would look kindly at a loss that was created *on purpose*.
As far as American law is concerned, there's an ongoing trade dispute over stumpage fees charged by the Canadian government to Canadian softwood producers. The US government has lost in the courts 18 times, but still fights it, arguing that the lower stumpage fees allow Canadian companies to sell lumber at below actual cost, and hurts American producers.
In British Columbia (A Canadian Province), the stumpage fees go to the government. The government then uses the money to ensure adequate regulation of the companies. Cutblocks get re-planted, streams are protected, roads are deactivated. The problem is that in the US, they have a auction systems for timber. Private landholders auction their lumber from their private land holdings. Not only do they have to do their own re-planting (adding expense) they also require a profit. (Adding more expense)
When you look at the lumber barons who are doing the lobbying in Washington, most are from the southeastern US. They sell inferior quality wood compared to BC softwood. THeir product is also higher cost, mainly because they refused to spend the money to upgrade their mills. So they produce a low grade, high cost product (very labor intensive) that simply cannot compete in the marketplace. The BC mills spent billions upgrading their mills to be highly efficient. Now they are being penalized for their foresight.
Inevitably, whenever a US industry gets into a non-competitive situation where they can't dominate, out come the lawyers and the lobbyists. (steel) The WTO will overturn this tariff. Until then, thousands of workers and business' in British Columbia will suffer.
Did I mention that the average new house in the US is costing $3K-$5K more? They don't tell you that in Businessweek do they?
Fascism should more properly be called corporatism, since it is the merger of state and corporate power.
$5 / month hosted VPS on linux = awesome!
It's obvious that Microsoft is trying to adopt the business philosophies of Linux-based companies in order to better compete with Linux. The idea of losing millions with a slim chance of attaining profitability in the distant future is something that companies like VA Software, Lineo, etc have been very good at.
The best thing about a boolean is even if you are wrong, you are only off by a bit.
No, Sony does not and never has sold at a loss. Please stop perpetuating this myth.
Info here.
To sum it up, most people (at this point) believe that Sony still makes at least $50 per console sold, Nintendo is just about breaking even, and Microsoft is still losing at least $70 per console sold. (this is taking into account drops in production prices, drops in sale prices, etc).
-[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
Zelda and Mario Kart
The Game Cube is still sleeping, just wait until these franchise games hit the market.
"Karma can only be portioned out by the cosmos." -Homer Simpson
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Perhaps not today, perhaps not tommorow... but you WILL buy an xbox.
"Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
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It's all an investment.
How much do you think Microsoft lost on Internet Explorer through its first three or four versions?
How much did that end up costing Netscape?
Of course, even taking the dynamics of the bubble into consideration, Sony has much deeper pockets than Netscape ever did...
Eloi, Eloi, lema sabachtani?
www.fogbound.net
Did you look at the numbers? Do you really think that you are going to "fsck it to microsoft" (If you want to say "fuck" then say "fuck", Jesus!) by buying an XBox and running Linux on it? They are reporting a loss of $177,000,000.00 on revenues of over $500,000,000.00 with an estimated department budget in the billions of dollars over the next five years!
You might as well try to kill a blue whale with a Nerf bat for all the good your little act will do.
If you want to buy an XBox because you wan to tuen the worlds most powerfull (spec-wise) console into a crappy (spec-wise) and unubradable PC then have at it. If you want to hack an XBox for the fun of hacking something, go for it. But doing it to "stick it to the Man" is just pathetic.
Why bother. all you are doing is padding their sales numbers and reducing the greater loss they would suffer if that XBox sat unsold in some wearhouse somewhere.
Boobies never hurt anyone. - Sherry Glaser.
In the UK the XBOX has now put itself as the number 2 console , ahead of Nintendo's gamecube.
Xbox wins race of the also-rans
http://www.guardian.co.uk/online/comment/story/0,
EVERYBODY does this, especially Apple. How many times has the "They're supported by hardware sales" argument been invoked against x86 OS X here? How much do you think Apple is losing on the iApps or movie trailer hosting? How many other companies are shelling out for research that won't bear fruit for another few years? This is perfectly normal corporate gambling, except that MS is doing it in the market instead of the lab.
Actually, this is a myth.
Actually, its not legal if the only intent is to damage the competitor, if its just a good marketing strategy, its not illegal.
Additionally, the fact that there is a subscription (XBox live) and accessories involved makes the case more complex. Companies can, will, and has argued successfully that dumping should be determined on the costs of everything the average buyer buys.
bwa ha ha...The monopolist eats their own words.
http://www.sec.gov/Archives/edgar/data/789019/000
Cheers,
-b
Don't believe the FUD you hear on Slashdot.
Take a look at MSFT's financials. I'm quoting the two relevant lines:
Income Before Tax $2,243,000,000 $4,026,000,000 $3,357,000,000 $1,887,000,000
Income Tax Expense $718,000,000 $1,288,000,000 $1,074,000,000 $604,000,000
Mmmm.. Donuts
- Your numbers are suspect. Recent estimates place the loss for each console sold at about $40.00 US.
- They loose even more money, the entire cost of the unit, for every XBox rotting unsold in a wearhouse.
Save your money to buy something you actually want rather than using it to reduce The Beasts losses.Boobies never hurt anyone. - Sherry Glaser.
While not an Xbox exculsive, it is definately a great game. It was part of the XBox Live Beta and it quickly became a favorite amoung the testers. Whatever system you have, you must play this game. Online is ten times better than solo.
After having played online on a PC and online on a console, I think its safe to say that broadband console games will put gamers into heaven. Forget PC games and forget dial-up (sorry, but its true).
Here's the crime:
Windows: $2.48 on $2.89revenue = 85% margin
Office: $1.88 on $2.38 revenue = 78% margin
Servers: $.519 on $1.52 revenue = 35% margin
<fact>I know a lot of companies that would literaly kill to get those kinds of margins!</fact> <sarcasm>But certainly windows is a bargain at their prices.</sarcasm>
THIS SPACE FOR RENT
The XBox is a rather expensive DVD player. US $200.00 plus US $39.00 for the DVD remote. You can get a perfectly good DVD player from CostCo/Sams/whatever for $79.00.
Boobies never hurt anyone. - Sherry Glaser.
Otherwise Sony (being the only vertically integrated of the three companies) would be the only one able to sell their console at a low price.
Look, I hate MS as much as anyone, but romaticizing Sony or Nintendo as good guys is a pretty biased view.
If people really cared about the good guys winning the console war, people would've bought more Dreamcasts. Since they didn't win, you just have to go on which one has the games you want.
Besides, we're not talking about Wal-Mart selling drugs below cost to drive the local competition out of business; we're talking about a "give the razor, sell the blades" pricing model here.
There's a world of difference.
Scott
It's not just selling under your own costs - it's selling under your own costs, AND your competitors price point. For example: I have a better engineering line, so I can make my units 10% cheaper than my competition. If I then undercut them by 10%, that's not dumping. I'm just passing on my savings. If my pipeline sucks, and it costs me 10% more, but I sell at the same price because otherwise I won't sell anything at all, thats not dumping either. But if I make them for the same price, but I sell for 10% cheaper(note that I'm assuming in all these cases that we sell for the exact price it costs to produce), because I've got large cash reserves and they don't, THEN I'm dumping.
1) World Domination
2) ?
3) Profit
The good and new comes from no quarter where it is looked for, and is always something different from what is expected.
Sure about that?
From IT Matters: The Nihon Keizai Shimbun business daily said without citing sources that Sony's group operating profit would likely reach ¥270 billion (US$2 billion) in the fiscal year to March 2003,
Yes, while Sony's Playstation2 unit only became profitable in the first half of this year, you can't forget that Sony, in addition to consoles, also has Sony Consumer Electronics, Cellphones, Laptops, televisions, VCRs, DVDs, phones, Sony Professional (DAT recorders, CD-Rs, mixing consoles), and Sony Music, to name just a few.
Microsloth is a juggernaut in the computer industry. Sony is a juggernaut in the electronics/entertainment industry... which is much bigger.
-T
That's an EXCELLENT idea you know what, my licenses to use MS products are valid as long as I eat at McBill everyday. :)
:)
Few people would complain that kind of license renewal offer.
The reason why non American companies are the only ones ever caught for dumping is because countries like Russia and Japan have a tendency to go way overboard when it comes to dumping goods.
Look at what these countries were doing about 5 years ago with the steel trade. They were dumping steel at such a low cost that US companies like Huntco were getting creamed and having to shut down facilities. The cost of imported steel was so low that after paying to ship it over, process it, and then ship it to the location the imported steel was still way under US rates. The steel was at such a low price that it was almost like the foreign companies were giving it away.
It takes a while, and blatant dumping, for a company or country to get called for it. The steel dumping suits almost did not go through. Microsoft might be dumping their product, but dumping goes on so much that it wouldn't see the light of day. If MS was to be accused of dumping, they would have to lower the price to an insanely low cost.
MS is required to post a financial report by the SEC. The SEC defines how often this has to occur (2 times a year I think). If your business plan lasts longer than this period you are going to post short term losses and gains that have no meaning outside the larger context.
If I open a new comic book store, I have to pay 1st months and last months rent (2x rent), Buy shelves, inventory, register, computer, business license, phone installation, internet installation, website setup costs...
Now I start to sell comic books at the going rate. Can the comic book store up the street call foul because I'm operating in the red at this very moment? I won't have all that start up stuff paid off within the next 6 months (when a public company would have to file a financial report). I won't have it paid off in a 12 months. I'll be lucky to be operating in the black in 18-24 months. I'm not cheating, I just have a business plan that lasts longer than the SEC filing period.
=Shreak
And these past 3 months have been selling MORE XBoxs, so that figure is more likely to be 1.5Billion in total XBox losses! Insane! Byebye XBox.
I respect the fact that MS is showing a willingness to nurture their product for the long term rather than giving up at the get-go just because it failed to change the playing field over night.
**>>BELCH
And that's about it.
From the horses mouth
I know that Sony has all that other stuff (and cool stuff it is), but my main point was that even with all that stuff, they don't enjoy the monopoly and the profits from that monopoly that M$ enjoys. Also, $2billion for the year still pales to $3.5billion for the quarter, even given the larger overall market that Sony participates in.
And considering the competitors are making PROFITS, this is super bad. This is terrible bad. This is .. time to let the platform die bad.
You misunderstand the dumping law. Basically you cannot sell the same item in the US as another country and have a huge difference in price. So if Nintendo decides to "dump" in the US it's gamecube for $50, they would have to sell it for an equivelant amount in Japan to not be considered dumping. So that means they can take a loss selling in the US if they also take a loss selling in Japan, but they can't sell in Japan for $100 and in the US for $50.
"And selling Rare back to Nintendo and creating a competitor would devalue Rare in Microsoft's eyes just as much, no?"
Nope. You've got some funny ideas there, heh. MS would do what they could to increase Rare's value so that Nintendo would have to pay a premium to have them back.
Sounds a bit more logical than rearming a competitor that's no longer a competitor, doesn't it? MS didn't forcefully buy Rare, Nintendo was looking to sell.
And Halo was far from "Game of the Year" compared to the Cubes' Star Wars offering. And overall Microsoft is in 3rd place worldwide. They will never get Japan, and this means no Japanese developers, which means no decent games. Why should XBox owners all run out and buy PC ports anyways? It's pretty sad.. And XBox live will be a huge failure, after 1st year, it goes $10/MONTH .. No kid is going to be paying that.
Even if it did not have this huge amount of cash on hand the $3.5 billion profits from its operating system and software divisions in the quarter more than offset any loss.
I imagine billg broke into a cold sweat when he heard the news of this financial catastrophe...
t_t_b
I'm on PJ's "enemies" list! Are you?
From PS Reporter:
Japanese media reported on May 6th that the PS3 console is in development. The goal is to make new processor technology, called "grid" about 200x faster than current console technology. This is almost achieving their original goal of making the PS3 1000(!) times faster than the PS2. This goal was publically set by Mr Okamoto, the Senior VP and Chief Technical Officer of Sony Computer Entertainment, at the 2002 Game Developers Conference in San Jose, California.
And there was a story just about two or three weeks ago that there was a rumor that Sony was going to try to push up the release date even more.
-T
It's not dumping. Period.
Microsoft, like every other game console producer, takes a hit on the console. It isn't to put the other guy out of business (though sometimes that's a benefit), but rather, to get you hooked on a specific console. After that, they recoup their loss on the games. After all, who buys a console and then never buys a game? The only significant difference here is that Microsoft is banking on turning the profit in an online system, rather than just games.
Last year, the Sheetz gas station near us was selling gas for $0.95/gallon, significantly less than what they paid for it. It wasn't to kill the competitor, but rather to get people in the habit of filling up there. The money they made from their food, drinks, and various items inside the store made up their loss and they slowly raised the cost of gas to normal rates. I fully recognize that, but you know what? I still shop there and I'm not the only one.
...if this number takes into account valid accounting procedures?
If they are not expensing stock options, this number could be much higher (unless the depressed stock price has also depressed their accounting gimmickry). It would be interesting to know what the real numbers are.
It will also be interesting to know if the Enron-WorldCom scandals will result in shutting down this phony accounting scheme, especially since MS is the foremost practitioner. It could really send their stock into a tailspin if the people holding their stock found out their "profits" are often really losses.
Eternal vigilance only works if you look in every direction.
Besides, xbox is useless if the games aren't fun :) who the hell cares if the central processing unit runs at a higher clock speed?
I thought the concern with GM food isn't the genetic code itself, it's the various enzymes or other chemicals the genetically modified food produces. It's a similar concern as feeding cows growth hormone so they grow up bigger and fatter and have a higher return, but then that hormone is in the food you eat and causes you to grow big and fat as well. I havn't seen any scientific studies that actually back this up, but it is at least plausable.
I read the internet for the articles.
Common, if you're gonna hit microsoft on this practice, you're going to have to hit Nintendo, Sony and the late-great Sega on it as well. They all sell their consoles at a loss in order to hit the consumer's impulse buy range. The only real difference here is that Microsoft has deeper pockets with which to do this with. It gives them the ability to market superior hardware while hitting the same impulse buy zone. And yes, it also creates hideously large loss numbers.
As for putting Sony and Nintendo out of business, somebody really isn't in touch with the real world. First, the XBox is nearly dead last in console sales. That differential will decrease over time, but unless Sony and Nintendo do something incredibly stupid or MS incredibly brilliant, that's not likely to change in this round of the console wars. Second, Sony is a big boy. It has a diversified market beyond gaming. Their products have global reach and ideal penetration within their respected markets. Sony isn't going anywhere. Nintendo, on the other hand, has a far smaller foundation and hasn't exactly been making stellar decisions as of late. They haven't had a great console since the SNES, and the Gameboy is STILL their principle source of income. They're more likely to kill themselves off rather than be a victim of any MS "dumping" campaign that everybody else also seems to be engaged in.
But it's just another day in the anti-MS neighborhood, I guess...
You need a FREE iPod Nano
Uhh, no, if you read it you'd notice that of $175 they were making per console, roughly $120 was from the console itself. $55 was from software and accessories.
Sony is not stupid. They do not sell at a loss. Sega sold at a loss and is now defunct as a hardware business. Nintendo sold the Gamecube at a slight loss but most accounts have them as about even now. Microsoft has billions it can throw down the drain, and so it sells at a loss.
Also, just a FYI, when Nintendo sells at a small loss it is almost meaningless to them, and I'll tell you why:
When a game is sold for $50, maybe $20 of it is profit. Of that, typically the console maker gets $5, and the game producer gets $15. However, Nintendo is in a special position in that it makes most of the really popular games for it's own console. Thus, if they sell at a $20 loss (which is about twice what most people estimated), but you buy the Gamecube and a single Nintendo produced game (which I guarantee you will), they've broken even, because they get all $20 of profit.
Microsoft, on the other hand, does not produce the games. Therefore, even if you are nice and say they're only losing $30 per console (which is way below most estimates), they need to sell 6 games just to break even. How many people do you know who have 6 XBox games? I don't know any. Every person I know with an XBox has less than 5 games, and typically has bought a single extra controller. Every person I know with a Gamecube has at least 5-6 games and most of them also buy 3 extra controllers due to the number of good 4 player games.
Something tells me MS is the only company really digging itself into a hole in the console business right now.
-[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
Given that his reasoning is based of official Sony stock reports, I'm more likely to accept it as fact than the word of random idiots on the 'net who think they know everything there is to know about the console market. But hey, that's just me.
-[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
Ideally, you'd have an actual market functioning, in which lots of people could make game systems. They've got complicated enough that this isn't really possible, but so far there is at least SOME choice and SOME evidence of a functioning market.
Maybe this is even thanks to Microsoft itself, seeing as Sony has such a strong position- but since they all seem to want to get into a position for price-fixing and entry-barrier raising, it is disconcerting that we have to settle for a balance of power like that. It's not reasonable to gamble everything on 'gee, maybe if we're lucky none of them will quite win and we can continue to enjoy the result of their actually working and making an effort'. Who would want that to stop? But it will, if the competitive market fails. Microsoft are unquestionably the most likely to slack off and produce crap and devote their efforts to harming newcomers, but Sony would surely slack off a bit too.
I've seen several offers here in the UK of 'choose any 4 X-Box games and get a free X-Box'.
Coincidentally walked into my local mall games store today. X-Box used to have a small section (about half the size of the PS2 and a little smaller than GC) at the front of the shop. It's now been relegated to a dark corner right at the back.
Microsoft, like every other game console producer, takes a hit on the console.
Geez...you don't still believe that myth, do you?
Chapter of Proclamations
"Mod, mod, mod...and another troll bites the dust."
Nah, they'd just give away free burgers to schoolkids and students, but sprinkle them liberally with crack, uh, I mean DirectPlay Food Center Edition(tm).
So if you don't like Microsoft, don't buy one :)
If you don't like Microsoft, publically describe the xbox as the lame attempt at manipulation it is. Honestly, it's really NOT so great. It's only a midlevel gamer PC. That's not the greatest architecture in the world.
MS stated they were going to spend $500 million in advertising during the first year. The numbers you're looking at now are related to what, the current quarter? (Lost $177m in 3 months ended Sept 30th.)
When do you think they spent most of that $500 million? That's right, the launch events, the pre-release hype, and everything leading up to that first day. (Think of all of those campus tours and giveaways and what not.)
This is talking about the losses of the box for the most recent quarter. Marketing expenditures for the XBox have decreased dramatically since then.
In fact, losses accelerated when they clipped $100 off the price tag. They've managed to do some work to decrease the cost of the box since then but nowhere near a 33% cost reduction.
--- I wish I could hear the soundtrack to my life. That way I'd know when to duck.
On the first three or four versions??? Internet Explorer has never made a profit, only massive massive losses. Why? Because some starry eyed futurist over at Redmond HQ got scared that maybe oneday the web would become a kickass way of building applications. They were terrified that somehow, magically, the dire NS4 codebase would turn into an easier way to write apps than Windows was.
How much did that end up costing Netscape?
It cost them everything.
Rather amusingly, Microsoft made it a self fulfilling prophecy, by destroying Netscape the Mozilla project was born, and what have the Mozilla team done? Why, only gone and built a kickass applications platform based on web technologies! The irony is too great really, if they'd just left Netscape along the old NS4 codebase would never have been scrapped in the way it was, and today we wouldn't have XUL/XBL/RDF Templates and the rest.
Of course, even taking the dynamics of the bubble into consideration, Sony has much deeper pockets than Netscape ever did...
Yes, but these guys are playing with hardware, not software, and hardware is far more expensive than software - it's a similar situation but on a larger scale.
Many of you seem so surprised by this per unit loss yet every cell phone company in North America "subsidizes" phone handsents - creating such a loss. Do you think the cell provider gets your phone for 9.99 ? Do you know why GSM phones in Europe at generally start over US$200 yet in North America they are $19.99 with a contract? This is a common practice in many service industries, broadband internet providers do the same. They subsidize the modems and other hardware - wireless providers do this to such an extent that many have limited growth based on capital available. Anyone who thinks this is abnormal or illegal is not aware of common business practices as the list of examples is immense.
Nelson: Ha, ha!
Wow, you're ready to pay $200 for an MP3 player and you think you're some kind of genius?
Yeah, if the evangelists within MS are forceful enough they can carry this thing for 2 years, no problem. Microsoft has like $30 billion cash reserves, and Bill could personally lose $177 million just by leaving his wallet in his other pants.
Last year, the Sheetz gas station near us was selling gas for $0.95/gallon, significantly less than what they paid for it. It wasn't to kill the competitor, but rather to get people in the habit of filling up there.
Bad news for you...that's called dumping. Of course, for that small scale nobody cares, it will not affect the industry. But it still is dumping.
The thing is clear: sell at a loss, have the clients think you are more competitive. Then raise the price. Ideally, offer your product at unresonable prices until either you get the most customer share (and your competitors resources are not enough after that so that they can play the same game on you) or, "a la microsoft" wait until they have to close.
Great capitalism...do as we say not as we do (afaik, the USA is one of the difficult markets to export goods and services, Europe beign the most though. But europe doesn't claim to be as pro-market as the USA claims).
I don't mind the USA doing this, only the open-market free trade self declarations bother me.
unfinished: (adj.)
Consoles don't lose money, except for a small period right at the start. Economies of scale kick in, allowing the games to make up early console losses. Over a recuring 6 to 8 month period, technology advances reduce the cost of producing the console. Sony sells PS2s for $200 USD, but they produce them for far less than that. They're currently on their 7th internal revision, and have integrated many I/O, sound, and video chips into once larger chip (think back to when VLSI came into vogue with PC motherboards back in the early 1990s).
So while early products may be sold at a bit of a loss, these loss periods are short-lived as long as the console maker merely waits a while.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
Price dumping is intentionally undercutting your competition to put them out of business.
But in practice, in the US this is used to prevent imports that are more competitive. For example, the steel industry. Companies abroad can sell cheaper because they have to pay less for work, they have better minefields, lower taxes and good productivity. They can sell at a profit. But nope, the US calls it's dumping and blocks the sales. You see, laws have a very different meaning depending on who you are hurting. It's not about justice, it's just what a country think it's best for their economy (or world domination plan or whatever).
unfinished: (adj.)
Dumping is discriminatory pricing based on what marketing you are selling in. For example, the Xbox sells for $200 in the US, and $200 (candian) in Canada. Since the Exchange rate is roughly $.63 (?) US dollars to Canadian dollars, Microsoft would effectively be selling for cheaper abroad (Canada) than domestically. The Association of Canadian Console Manufacturers gets upset that Microsoft is "dumping" in Canada because they are charging less in one market that in another. IT HAS ZERO TO DO WITH COSTS OF MANUFACTURING!
Why does dumping occur? It happens much more often in the United States because the US is the hub of the world economy. The US buyer (business or consumer) or has a better selection of goods than any other in the world. This results in more competition and LOWER PRICES. On the other hand, the importer's home country may have much less competition. Correct price setting theory for this importer should state then that they charges less money in the market with more competition (US) than the one with less competition (their home country). Thus, countries that have a higher degree of imports tend to see higher degrees of dumping.
Predatory Pricing is carried out by a company with monopolistic power to maintain or grow its monopolistic powers. Essentially a pricing strategy that reduces price below the manufacturing prices of its smaller competitors. Usually it applies in a case where a large, national firm is going in to drive a smaller, local firm out of business. The presumption is that the monopoly has lower costs than the smaller competitor. This really doesn't apply to Microsoft in this case.
A) We know that Xbox has higher manufacturing costs than Sony or Nintendo.
B) Microsoft is not a monopoly in the Console industry. If anything, Sony is.
Microsoft has one thing going for them-- a big war chest. This allows them to invest massive amounts of money ($2 billion) into growing their business. But, wait a minute, didn't Sony spend $2 Billion in Research and Development on Playstation 2 chip production?
How is this any different? I'll tell you... Microsoft has sold fewer units. Of course they're going to lose money per unit. They simply chose to account for R&D in a different way-- by paying chip (mobo and graphics card) manufacturers to take care of it for them. From a business perspective, not a conspiracy theory perspective, what they're doing is fairly normal for strategists who intend to get their product into every home in the US that has a television.
Well--- Who is ignorant on genetics?
;-)
The genetic molecules really are the blueprints for the enzymes, antibodies, and other protiens that build every facet of the food. And BTW, I don't buy the ecological argument against GMO's but I so think that there is a public safety issue.
For example: Some people are alergic to peanuts. The allergy is actually a reaction to certain protiens in the food itself. These protiens are built based on the structure of the DNA (DNA -> RNA -> protiens). Now if you take the gene responsible for this allergy and move it to say, corn because maybe you get better pest resistance, what happens when someone eats a piece of cornbread and dies of the allergic reaction? This is the fundamental public safety issue. If it affects, say one person in 500, that would have a minimal ecological impact, but the public safety issue would be pretty severe. Basically one could no longer controll allergies well by avoiding certain classes of foods.
The other argument against GMO's in food is an economic one-- companies like Mon$anto are trying to proprietize what is fundamentally a commodity market-- food. They want to license the food to farmers, particularly in the third world. In this way, they seek to controll the very food supply we all depend on, and that is a very dangious issue too. The battle against GMO's is the same as the battle for open source software.
Which is why I am all for Linux on the XBox
LedgerSMB: Open source Accounting/ERP
they are selling these things near cost
Who is "they"?
Sony does not sell the PS2 near cost. They sell it to make a profit, and a healthy one at that. This is possible mainly due to the fact that Sony makes almost all of the components, and so they can control prices. Also, if anything, production costs have gone down for these components since the PS2's inception. Making $50+ per console is not "selling near cost".
Nintendo sells near cost, but like I said, they make far more on games. Most people I know who own 6 Gamecube games own 3 that were made by Nintendo. That means that they have made the profit equivalent of 15 game sales for the XBox or the PS2, assuming no Sony or MS produced games (which is generally true).
Microsoft sells nowhere near cost, but on the other end of the spectrum. They were selling between $50 and $100 below cost before they were forced to drop the price of the XBox by $100 due to Sony's price drop. This happened way before MS wanted to drop that price. They had hoped (from what we know from interviews) to hold at $300 for at least a year to a year and a half after releasing the XBox, but ended up dropping to $200 after only about 7 or 8 months. At this point, they're selling at least $70 below cost, and that doesn't count as "near cost" in my book.
-[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
Comment removed based on user account deletion
I have a very large collection of equipment, including 7 distinct console types (the actual number of gaming systems is close to 12 or so, but I'm going for unique types, so I don't count GBC and GB, or both Dreamcasts). A lot of my games are Dreamcast games (I have about 40 or 50 in that collection), plus the 2 consoles (1 for front room, 1 for bedroom.. I love the VGA pack).
:) The PSX and PS2 were only popular because of shovelware. I can count the number of PS2 games I'm interested in and want to play on with the same amount of fingers I need to count the N64 games I'm interested in!
Have I been out in the cold? No! I was able (and can still) to buy tons of games that kick ass at firesale prices. Jet Grind Radio for the DC was 15$ CDN new at EB. That's 8$ USD! You don't get that kind of value often. That, and the fact that a greater ratio of the games were FUN, is why it's the largest collection of all of my game collections.
I am most certainly not in the cold!
What games do I own for my GameCube? Nintendo first-party ones that kick ass (as Nintendo always has), Capcom's Resident Evil series (which I fell in love with), and Sega games (Monkey Ball, etc). What games do I have for my Xbox? Sega games (JSRF, Sega GT, Shenmue 2, etc), and the odd non-Sega one (Munch, since it was cheap; Mech Assault, for Xbox Live!). As this one fellow I know says, the Xbox has the spirit of the Dreamcast. I bought the Xbox on the strenth of the 3 Sega games listed above. Everything else is cake, like PSO with voice support coming in 2003 for the Xbox.
As to Sony: how many games do I have for my PSX? A handful. I bought some of the MegaMan games (I loved the series on the NES, GB, and SNES), and a couple of RPGs that disapoint (nobody's matched FF3's story yet). I have a similar small collection for the TG16, a much less "popular" console
Nintendo and Sega have are a couple of the companies that have the most experience in game making, and they are the ones who I regularly give money to. I think you'll find that most professional gamers (in that they prefer it to other forms of entertainment, and spend their time and money there to the exclusion of other pursuits) share the same preference that I do.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
Consider yourself OWNED.
Microsoft is the only american player in the game.
Don't get me wrong, I'm just as concerned about M$ as the next guy, but it seems to boil down to buying my entertainment from either some big japanese company or some bigger american company. I'm no economist, but isn't it better for my nation if my money stays in my nation's economy?
" Xbox Live is doing better than expected, but the total numbers are pretty intimidating for MS. Last I checked (2 weeks ago), the score is:
- approximately 8 million GameCubes
- approximately 10 million XBoxen
- approximately 52 million PlayStation 2s
By those numbers, it's safe to say Sony has wrapped up this round, if you're looking for a 'winner'. "
I thought I'd highlight your comment about the Xbox Live! There are 10 million potential customers who spend 50$ USD and get it all working out of the box for one year. Everything is tracked, you have a friends list, and they even include VoIP for you to chat. I'm even tempted to look in to Xbox Live! without any games as a VoIP solution for keeping up with distant relatives, since it's so cheap and easy! How many PS2 online games support voice chat? Right, SOCOM.
How many of those 52 million PS2s will support online play? Let's see... " Sony, too, is selling add-on hardware to gamers who want to play online; a spokeswoman said the company hopes to sell 400,000 adapters this year. "
You may be asking yourself why they expect to sell so few. To most people, the PS2 is just a DVD player that also plays their legacy PS1 games.
Of the 10 million potential Xbox Live! customers, quite a few million of which will probably go for the easy-to-use service, vs. the 400,000 PS2 people. Besides, if you've ever gamed online for a long time, you know that to get a continued quality service, you need to put money in to it. Myth2's public servers went away because Bungie never received money for it, so did a lot of the "free" online service parts of the Dreamcast games. I'm confident that as long as Xbox Live! gets money, the servers will be there. I don't feel the same way about Sony or Nintendo's (lack of) plans.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
Yeah, because the part where nintendo representatives admitted that they were selling the Gamecube at a slight loss at release time must not mean anything, right?
Production costs go down over time. However, I highly doubt that the Gamecube cost $90 to make. Where was this said? I'd love to see some links.
-[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
So I'm supposed to take estimations by people not involved in the production of the chips over the fiscal reports of the company in question? Either Sony is cooking their books, or the estimations by Microprocessor Report are wrong. I tend to think the latter.
-[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
There's a serious difference between the Sony business model and the MS/Nintendo business model that you're missing.
Yes, Sony has a higher up front cost. That's because Sony produces the hardware. It's like buying a house versus renting. It may cost sony $2B in research and development, but after that initial investment they own the fabs, they own the production facilities, and therefore they don't have to keep paying 3rd parties for hardware.
MS and Nintendo, on the other hand, currently buy their parts from other companies. This reduces up front cost, but it means that they are forever paying more for their components. No matter how cheap it becomes to create those components, MS and Nintendo can only get them as cheap as their creators are willing to sell them.
Sony cuts out the middleman. Instead of renting, it buys the house and becomes it's own landlord. MS and Nintendo are renting, and paying the mortgage for the landlords (3rd party hardware developers). This is why Sony's business model is superior. They pay more to begin with, but in the end they reap the benefits of that initial outlay.
-[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
Oh, I used the wrong word I guess :( (how do you call "canteras" there?)...
unfinished: (adj.)
Many people write "let's buy XBox, install Linux there and not buy any games", but I haven't read idea about breaking Xbox into pieces. Is it possible to use any part of Xbox with standard PC? Imagine "PC factory" buying underpriced Xbox parts...
BTW is it legal to sell Xbox? What about selling part of it?
Sure it gains customers but when you have a couple of succesful companies in a niche market and your neighbor the multi billionere monopolist marches in and spends his lunch money on taking it over life isnt fun.
I do hope that they end like the germans though. Too greedy and engaging in to many fronts in the war of money. They are attacking PDA, Mobiles, servers, consoles, siebel, linux and many more at the same time.
HTTP/1.1 400
"Documents filed with the US financial watchdog show that Microsoft's Home and Entertainment division, which includes the Xbox, lost $177m (£112m) in the three months to 30 September.
"The documents also reveal that five of the seven divisions of the company are operating at a loss. "
Could you possible sensationalize this article anymore? "XBox falls from orbit, kills wife and kids!" The XBox did not lose $117 million. The Home and Entertainment Division did. Not only that, Five other divisions of Microsoft are also operating at a loss, not that those deserve mentioning.
Jeez, Taco, can't you screen these articles just a tad bit better?
You need a FREE iPod Nano
As for your specific example of wood, I think it's time to move away from use of timber, anyway. We produce so much plastic, we should be thinking of newer and better ways to make use of it (Recycled) in building. There have been some nice initial examples in the form of decking, but not enough structural use.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Woohoo! XBox dies! Let's pass that law right now!
Okay, it's possible that you have a reasonable point, but next time try to use an example where i'd actually feel sorry for the company being hurt :)
This Space Intentionally Left Blank
"No, Sony does not and never has sold at a loss. Please stop perpetuating this myth."
So why is it that when you do a Google Search for 'Sony "at a loss"' that you get a bunch of sites discussing Sony's selling of PS2's at a launch?
Here's one article that states Sony sold PS2's at a loss.
Here's another, but it's not clear if they meant the PS2 or not. They might have meant the PS 1.
And here's another indirect reference to PS2's losses.
So no, you are the one perpeutating the myth. The PS2's launch in the USA was hampered by a parts shortage. What happens when parts are scarce? Prices go up. Think about that.
Well, you can rest easy, because Nintendo has been complimenting their franchises with plenty of innovative games as well. Games such as Pikmin, Animal Crossing and Cubivore are completetly unlike any games that are currently out there, and Miyamoto says that 2003 will be the year Nintendo focuses on new franchises!
However, the real difference with the Gamecube is in the 3rd/2nd party support. Unlike the N64, which barely had any support outside of Nitendo (mainly Rare), the Gamecube is getting original games from Capcom (P.N.03, Dead Phoenix, Killer7), Sega (Super Monkey Ball, PSO) and others (Eternal Darkness, Ikaruga). And none of these are even RPGs.
Truth be told, your statements counter each other. You talk about Nintendo breaking free, but you suggest they do it by making a game in a static genre, much like may other games. If anything, Nintendo may be innovating too much, as none of these highly original works made so far have taken off dramatically.
In British Columbia (A Canadian Province),
What is this "Canadia" you speak of?
There are no trails. There are no trees out here.
MS probably will make up the money by charging Sony's Computer division high windows licensing fee..
So Sony competes with MS but yet bundles MS products with their computers.
MS isn't a Monoply.. Really...
There's a difference between what you describe and opening a comic book store where you sell comics at below your cost, in an attempt to drive your comptitors out of business, so that you'll eventually have a monopoly on the market. Once you have your monopoly you can raise prices to recoup your losses.
What you describe is legal.
What I described isn't.
I would say microsoft falls somewhere in between. But, perhaps only because they're losing a small-medium sized amount of money on each sale, which they can always claim they plan to makes back on games.
Life is too short to proofread.
And truth be told, subsidizing the console is the standard business model for all console manufacturers, isn't it? We all know that.
/., who says "Microsoft are said to be prepared to spend $2 billion funding Xbox live over the next five years, suggesting it will be some time before the home entertainment division break into the black", the suggestion of how long it takes Microsoft to be profitable cannot be made simply on this statement from Microsoft, which is neither binding nor filed in any formal report. When Microsoft becomes profitable all depends on the competitors to it in the console market, and if there is any cross-competition between the console market and any other market like PC games. So when Microsoft becomes profitable (are we using only when, and not if?) is all up in the air.
All manufacturers do this to some extent - Nintendo recoups on its games, same with Sony and Microsoft. This isn't dumping, it isn't an unfair corporate subsidy.
And actually, the losses are partially explained:
"The loss in the home entertainment division has been put down to the high cost of marketing the game console and absorbing the cost of the price cuts Microsoft has been forced to get people buying it."
So we can at least assign an unquantified number to the marketing, which would have been a huge figure. We all know what Microsoft will spend on marketing its products (Half a billion on Windows 95 in 1995 dollars, and a similar figure on Win2K or WinXP, can't remember), so the marketing could account for a significant portion of the loss.
As for the last comment of the person who submitted the article to
What is this "Canadia" you speak of?
A few years back I was backpacking in Europe - happened to check into a hostel with a lot of Canadians in it - not all as a group, just several smaller groups that had randomly all ended up in the same place. So one day we're sitting around have a few beers and someone mentions how it's funny to have this many Canadians in the hostel at one time....when up pipes a good 'ol boy from Louisiana "Yeah, I never thought I'd meet this many people from Canadia in Europe!"
Of course his girlfriend was also from Louisiana and she laughed just as hard as the rest of us.
Companies may sell below cost because the parent country is desperate for hard currency to pay for imports. If the only viable export they have is steel, they will lower the export price of steel to the point that the increased sales of steel brings in the needed amount of hard currency. They may consider the production costs irrelevant if they are paid for in the local currency.
Mea navis aericumbens anguillis abundat
The joke originated for me with my little brother. He would put on a Hawaiian shirt, wear a camera around his neck, get blitzed in bars in Vancouver, and embrace strangers while shouting in a vaguely eastern European accent, "I love Canadia!" and "You have such beautiful peoples and faces! Yesterday I see the Bell of Liberty!!!" etc.
That kid's a damn genius...
There are no trails. There are no trees out here.
It seems like companies are only sued for price dumping if they have already succeeded in driving their competitors out of that business. If (and it is a very big if indeed) Microsoft actually wins the console wars then Sony may be able to sue them after its too late.
The real problem is that we continue to let Microsoft spend less than a billion dollars "improving" Windows (the client version) and Office and earn more than 5 billion dollars from that paltry investment. They can afford to corner the market in platinum boat anchors with that kinda cash. They could put 3 billion dollars in big trash bags and just burn it and still be the darling of American business. There has to be something illegal about that.
Way back in the day I could buy a joystick and it would work for my Commodore 64, an Atari 2600, and even my Sega Genesis (with only one button though). Any of these machines could be hooked up to a TV using the same RF box with a slider switch to send the console/computer signal on channel 3/4. Even the power supplies for several of my old consoles are interchangeable.
Nowadays the console makers are so greedy everything is proprietary. There isn't a single connection on a Dreamcast, PS2, GameCube or XBox that is interchangeable with a rival unit. The PS2 is reasonably compatible with the PSOne, which probably means that Sony puts the accessories for both platforms in the same accounting bucket.
Automobiles sold in the U.S. have the steering wheel on the left side of the dashboard, because roads in North America require you to drive on the right hand side of the road. The same cars have the steering wheel on the right hand side of the dashboard in the Japanese models. Clearly, a Mitsubishi Eclipse is a Mitsubishi Eclipse, regardless of where the steering wheel is located.
Except that the Eclipse is left-hand drive in Japan as well since it was designed and built in America.
I'm sorry, but this is a pet peeve of mine. Every idiot in the world speaks authoritatively about dumping when they have no idea whatsoever what it actually is.
Here's a hint: "Selling a product at a loss" is not dumping. Not even a little bit. If you produced a product and gave it away for free, that still wouldn't be dumping.
Dumping is very simple: It is selling a product in a foreign market for less than you normally sell it for in your domestic market. If you don't believe me ask the World Trade Organization. So unless you believe that MS is selling the Xbox cheaper overseas (hint: they're not), MS is not dumping.
You may now all return to your ignorant, dogmatic lives.
"Bucking the content industry" would have ensured that they would not have been able to bundle DVD player software with the console, a big feature to lose when their competitor the PS2 does work as a dvd player.
Jon Acheson
All opinions expressed herein are my own, and not those of my employers, who are appalled.
And there are ways to get around anti-dumping laws. When Sony announced that they would release the Playstation in the US at $100 less than it was selling for in Japan, to undercut Sega's Saturn, they removed the separate RCA video port. That made the US Playstation a different model from the Japanese one, so the anti-dumping laws did not apply.
And I can't help but think that unless time passes differently for Microsoft (and to a lesser extent Nintendo which has already announced that they are intending a longer life for the GC than PS2 and Xbox), they will have that same number of months to work on Xbox2 (or Ybox or whatever).
Your argument only works if Microsoft is at some sort of a drop-dead point where they have to, to use your word, win the console war. Since they aren't at that point, your logic is fundamentally flawed.
Erm... I think you replied to the wrong post.
Er... how did you infer that I'm going to buy a $200 MP3 player from my post? Did you reply to the wrong post?
Well, what you've heard is wrong. The only consoles to sell at a loss are Dreamcast and Xbox.
"We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
IIRC from my undergrad days in econ, technically MS would not be covered by US anti-dumping laws, but by the anti-trust laws under a doctrine known as deep pockets. The idea is that you have enough cash stashed away that you can afford to drop your prices for a sufficiently long time to drive less well endowed competitors out of business and then raise prices to the monopoly level. Here is an example from the US airlines industry. Anti-dumping is a similar idea but under US law applies to foreign companies selling for less than production costs.
There are a couple of problems with both the deep pockets notion and anti-dumping laws. First, a large competitor may well have a lower cost of production than a smaller competitor and costs can be notoriously hard to measure. This can lead to charges that what is really happening is that the DOJ is bringing the case for political reasons, i.e. the protection of small business (the A&P grocery case is the classic example). The second problem is that cutting the price imposes a cost on the big competitor as well (e.g. $177 million quarterly loss for the MS game console) and so it isn't entirely clear that this is a rational strategy. Remember that both the large and small guys do best where their marginal revenue = their marginal cost (i.e. profit maximization) and this is not necessarily the same as maximizing market share as many Korean and Japanese firms have discovered in the past decade or so.
And for the parent who wrote:
The US puts taxes at will on any kind of product if they think their own industrie soffers from forreign laws... However: what is legal and what not, all over the world, is final descided by a US court.
The EU and the Japanese are at least as guilty of protection as the US (try selling Guatemalan bananas in the EU). Most of these disputes are now settled under GATT treaties by the WTO, not US courts. In fact, the US 1916 anti-dumping law has been held to violate the WTO and GATT treaty by the WTO. Under the rules, the US is required to bring its domestic laws into conformity with WTO and GATT rules as are all of the other signatories.
FreeSpeech.org
These are privately held companies that I am talking about. No goverment involved. And of course, if you don't let them export because you don't like that they are more competitive than you in ONE market, then how do you expect them have an open economy.
After all, countries do specialize in what they do best and it's a logical conclusion that they will have lower prices than you on all these products.
I mean, where I live we do not mind not producing our own movies or our own games. We know you can do better (though people here might try to do a game, but not as good) and we import them. But we do expect our exports to be accepted.
You can't request them to repay any debt they have if you block their imports. After all, the monetary side of any operation is the relex of a real good that must be traded. And a debt is a good that MUST be traded in the future.
unfinished: (adj.)
Please go take a business class (or two). Monopolies are A) not illegal and B) not necessarily obtained by unfair means.
The courts have NEVER ruled that Microsoft obtained it's monopoly unfairly. They just _sustained_ it for a short while unfairly.
There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
I can't figure out *why* there's such a massive aversion among Europeans to genetically enhanced food, food from animals that were given antibiotics, food that pesticide was applied to, even (to some degree) non-free-range meat.
What's the big deal? Health organizations were all over this, have scrutinized it, and I can guarantee you (I know people that work in the medical industry) that the FDA is unbelivably uptight about letting *anything* past them if there's even the remotest unfounded possibility that something might have some risk to it. The only reason *not* to eat improved food is because of some irrational gut emotional response.
May we never see th
Another consideration is how many games people buy per console.
Most people with an X-Box that I've seen get Halo, and maybe two or three other games, and that's it.
May we never see th
...that Bungie, which used to be held up as the anti-Microsoft by Mac fans, is now the *only* thing holding MS's console in place. "Well, there's Halo..."
May we never see th
As for your specific example of wood, I think it's time to move away from use of timber, anyway. We produce so much plastic, we should be thinking of newer and better ways to make use of it (Recycled) in building.
Timber recycles perfectly well. Probably with less hassle than trying to convert plastics into building materials.
Well, check out Gord's page on the subject. It's just a little bit more factual than something you heard somewhere. Also check this out. Finally, note that it would probably be illegal for sony, sega, or nintendo to sell consoles below cost.
"We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
(Very similar things have happened more recently.) So, essentially, what you are saying is that that its illegal for any country to produce steel at a lower price than a US foundry can? And it's especially, especially illegal if it will force good old american companies out of buisness?
Summary: "Look at what [they did]. Huntco [... had] to shut down facilities. The cost of [...] steel was so low that after [production,processing,shipping] it was still under US rates.
If eastern steel producers are really dumping the price (as in selling below profit) why can't the US companies simply compete? Do you really believe a poor Ukranian steel company could sell below cost for a decade? (hardly likely). Do you think a major US steel company could price fight with the Ukranian one for the period? (extremely likely).
Perhaps the real problem is oversaturation in the US steel market?
I choose to remain celibate, like my father and his father before him.
Even before then, they were originally Ultimate - Play the Game and used to write exclusively for the ZX Spectrum. As a Commodore 64 owner I had to go round to a friend's to play Atic Atac and the like.
Sigh, nostalgia.
Another story doing to rounds about Rare is that they have lost a lot of staff recently and the Stamper brothers who founded the company are no longer so interested in writing games.
Still, we'll see. And let's face it a bad Rare game is going to be better than almost anything the XBox has to offer at the moment.
Best wishes,
Mike.
The problem with wood is twofold. First, the quality of wood in the US is nothing like what it used to be only ten years ago. It is, quite frankly, crap. Of course you can get better wood, but it's much more expensive. If you live somewhere else you may or may not have this problem. Damn you, Canada!
Wood can be recycled but its usefulness varies. The second problem with wood is that the most useful wood is fairly large contiguous sheets of wood cut from the heart of large (old) trees, which means that you're not producing the really quality stuff on any kind of reasonable timescale to be harvesting much of it, if any, in most places -- some would say anywhere. I don't particularly want to open that debate (and I doubt it would happen this deep in the threads anyway.)
You can make wood into pulp, which is good for a number of things, or possibly into various composite wood products, or into smaller pieces of wood, often with some holes in them. But plastic can often be made (at some expense which varies but is generally coming down to nearly nothing with the byproducts being saved because they are valuable) back into exactly what it started as, or something else equally useful.
I hope (but do not expect) that we will start seeing more use of various plastics, both petroleum and plant based, and subsequent recycling. I know a lot of landfills are required to separate out recyclables so at least some of what you throw away that could be recycled is, or at least it's collected for recycling. Whether it ends up on a barge somewhere, headed for international waters, is beyond the scope of this comment.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
And let's face it a bad Rare game is going to be better than almost anything the XBox has to offer at the moment.
I dunno, I'm pretty disappointed by Starfox, to be honest with you. And I think Halo kicks 7 kinds of ass.
What really annoys the shit out of me is that the XBox might as well (at the moment) just be a Halo box, because that's about the ONLY truely must-have game for the system. Don't get me wrong though, it has a few good titles, but most of the best ones it has are also available for the other systems, and the best offerings it has coming out are still many months away.
So, while the people who only own XBoxes are still waiting, I'm loading up on some really killer titles here lately.
Just a few more days till METROID PRIME! WOOHOO!
Fortunately I have all three systems, so I get to stay pretty unbiased between the systems and I get to play the best that each has to offer. I just think it's a shame that my Dreamcast gets more use than my XBox.
"Everything you know is wrong. (And stupid.)"
Moderation Totals: Wrong=2, Stupid=3, Total=5.
Xbox Live is doing better than expected, but the total numbers are pretty intimidating for MS. Last I checked (2 weeks ago), the score is:
- approximately 8 million GameCubes
- approximately 10 million XBoxen
- approximately 52 million PlayStation 2s
Substitute Internet Explorer, Mosaic and Netscape for GameCube, XBoxen and Playstation 2 respectively and you get the picture at the beginning of the Browser Wars. Now m$ have, what? 98.8% or something, depending how you count it.
Starfox is bad? That's a shame (it hasn't arrived in the UK yet).
Quite agree about Halo - it is fabulous and a worthy game for any system, but the fact it is still riding so high in the charts after all of these months seems to show the lack of XBox must-have games. So far all the hyped titles - 'Buffy', that platform game with the really ugly cat - have all been disappointments.
What's also worrying me about the XBox is that Microsoft have hyped its on-line abilities but made the system closed and broadband only. Here in the UK, broadband is reaching about 6% of online homes and vast swathes of the country (including me :( ) just can't get any broadband. Conversely, Nintendo and Sony are accommodating modem users which will make their systems much more palatable to users.
The XBox is now competitively priced, but it really needs some exclusive, top-notch games to pull ahead. And where are those games?
Best wishes,
Mike.
PS. Dreamcast - yep mine still gets regular outings for the post-pub madness that is 'Chu Chu Rocket'.
Just out of curiosity, what company did you work for?
Obviously not 3DO (not zero)...but who? And in a console division, or in PC/Mac software?
"Mod, mod, mod...and another troll bites the dust."
I was just curious. I wasn't trying to skew your statements or anything by saying "Oh...well you just think that because ___".
do you also say it is just a myth that consoles have often been sold below their manufacturing costs?
Point one: make that "initial cost".
Personally, I don't know how much I trust ActsOfGord. I long subscribed to the belief that consoles were sold at or around cost, and that the royalties were where the profits came from. If necessary, a console could sell under cost, so long as the market conditions would support it. Sony, for instance, could have afforded to sell the PS2 at $249 on its launch, as the only competition it had at the time was the Dreamcast, which, as history shows, wasn't doing all that well to begin with. The GameCube now has a higher install base in the US than the Dreamcast does.
Of course, Sony sold the PS2 at $299 because it was the right price for the hardware, and they had generated enough hype to make that price seem perfectly feasible. It was the price that the market would support. It's a shame too, because the Dreamcast had exceptional hardware, and a *proper* Internet gaming model - Give everyone the hardware, let the publishers do stuff with it.
The thing is, as I said before, the market has to support your ability to take a loss on the hardware. The dotcom "market" demonstrated this all too well. If you have five vendors in the same space that are all competing to be "loss leaders", you might be the first one hitting the ground, but you're no better off without a parachute. Microsoft had the right idea, but
- Shackled itself to the hardware of the ever-advancing computer market
- Didn't adequately negotiate with the Japanese market and publishers, who will ultimately make or break a console
- Put the name Microsoft on it
Realistically speaking, had Microsoft built the *whole* system and put it out to market under another name or another company (Sega comes to mind), it'd probably be doing *ten* times as well as it is now. However, it's still a gaijin system, and it's made by a company that more and more people are growing to distrust.A lot of gamers I know that are fans of the Xbox say "Microsoft has $40B in the bank. I know that if I buy this console, my investment isn't going to just go away. Microsoft has the cash to do whatever it takes to make this a worthwhile investment.", which is essentially based off the selfish premise that Microsoft would actually *use* that much money to push the console off on people. Yeah, if there weren't any product-dumping laws, and if the government wasn't keeping such a watchful eye on Microsoft, they'd probably have taken the risk of selling the Xbox even cheaper just to get it out to market.
"Mod, mod, mod...and another troll bites the dust."
Multiply by 500,000. Put the total into the pockets of fat, lazy lumber barons. Repeat next month.
Fascism should more properly be called corporatism, since it is the merger of state and corporate power.