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Enter The Matrix - Patches, No Reviews?

Thanks to an anonymous reader for pointing out a patch for the PC version of Enter The Matrix, just a couple of days after its release, and a FAQ which rather horrifyingly orders you that "The Vampires should be dispatched in the rooms you find them in" to stop the game from crashing completely. If you add to this the almost complete lack of official reviews, do we get a still-decent game that simply happened to stealthily launch in the week of E3 (when nobody was around to review it), or a rushed license that's deliberately trying to take advantage of gamers who buy based on subject matter? Spoiler-free opinions welcome, especially from those who've bought the game.

96 comments

  1. Crashing *completely*? by 0x0d0a · · Score: 4, Funny

    ...in order to stop the game from crashing completely...

    The article submitter has seen games crash *partially*?

    1. Re:Crashing *completely*? by johannesg · · Score: 1
      I have seen that, and so must many others. If I start Metal Gear Solid 2 and set the graphics to full detail, it only renders one buffer correctly, putting garbage in the second buffer. This makes the game sort-of playable. Lowering the detail makes it completely playable - except from the f'cking keyboard controls, that is.

      System Shock 2 does the same thing: access the map and it starts flickering madly (depending on settings, driver, and the phase of the moon, as far as I can tell). I can still play, I just don't want to anymore.

      The notion of games or other software crashing partially is not really all that strange. You simply end up with reduced functionality.

    2. Re:Crashing *completely*? by gl4ss · · Score: 1

      yes, if, for example, the game would still run after you didn't kill those vampires in the room they were in but be impossible to finish then i would count that to be a partial crash, the plot system crashing in this case if it was just that and not the whole game coming flaming down.

      or if the character just became stuck somewhere.

      pc games have had their share of 'intresting' bugs.

      --
      world was created 5 seconds before this post as it is.
  2. Googling by Michael's+a+Jerk! · · Score: 4, Informative

    Honestly people, a Quick Google Search will reveal All

    --

    I'm not Seth.

    1. Re:Googling by rogueMonkey · · Score: 5, Informative

      None of those reviews are Official. They are user opinions, many of them from people who haven't even played the game yet (!). The lack of any real reviews is disturbing though. I'm used to having reviews before I can even see the game on the shelves...

    2. Re:Googling by Anonymous Coward · · Score: 0

      As the good men at OPM once said, "If they don't get the game to us to review before it hits the shelves, there's almost always something wrong with it."

    3. Re:Googling by jcenters · · Score: 1
      Yeah, there's something definitely wrong here.

      I start with gamefaqs, which usually has pretty good user reviews. NOTHING. Just posting to the message boards, but no reviews to speak of.

      Then I check out Amazon. Only a few reviews, but by people that OBVIOUSLY haven't played the game, since they pretty much just copy and paste the Amazon information.

      It's REALLY freaky. I've never seen a game where it's been out for days, but no reviews at all. Hell, when MGS2 came out, there were actual reviews on gamefaqs the same day!

      The pros I can understand, since they have to be far more professional and throrough, and of course, E3, but the lack of actual user reviews is plain damn spooky?

      Hmm, maybe the Agents came for the potential reviewers. ;-)

      --

      vi ~/.emacs

    4. Re:Googling by SuperRob · · Score: 2, Informative

      There were no reviews because most game reviews are written before the game releases, then posted in time for release. In this particular case, the game was intentionally withheld from publications/web sites in order to save the surprises for the movie release (and presumably, to keep the DVD footage from being ripped and posted on the internet early).

      Atari gave away copies of the game to the press at E3, so expect to see reviews soon.

  3. Don't waste your money by Wonko42 · · Score: 4, Interesting

    I bought it. It sucks. Graphics are terrible, gameplay is like a half-assed version of Max Payne (which was SUCH a better game), and the hour of additional footage is complete crap (not to mention it's all encoded in shitty low-quality DivX). Plus the game's performance is absolutely horrendous. That's $50 down the drain.

    1. Re:Don't waste your money by Loosewire · · Score: 1

      not to mention it's all encoded in shitty low-quality DivX
      - they spent all their pocket money making the game and couldnt afford the high quality divX encoder ;-)

      --
      Slashdot - The one stop shop for procrastination
    2. Re:Don't waste your money by y0bhgu0d · · Score: 2, Interesting

      the PS2 version kicks much ass. It was really intended for the console anyway, i think. *shrug*

    3. Re:Don't waste your money by Ryan+Amos · · Score: 1

      I'm gonna have to second that. I'm gonna try and return the PC version for a copy of the PS2 version. It seems like it would control much better with a gamepad. Would probably also get rid of a lot of the graphical problems as the hardware is standardized.

    4. Re:Don't waste your money by Anonymous Coward · · Score: 0

      Hmm.. dont you think it would be a good idea to simply buy a PC gamepad? (you can even use your psx control with a NTPAD driver and an adapter)

      From experience I have played games for the PC which were made with consoles with in mind using the pad and I can tell you right away the control DOES make a big difference! is simply impossible to move as fast and as acurate as you would like to without it.

      Give it a try and give us your comments when you have. I havent been able to buy the game yet (busy week and Ive been waiting for reviews)

    5. Re:Don't waste your money by Ryan+Amos · · Score: 1

      Not with all the bugs in the PC version. I have the NTPAD XP drivers actually, it's just that the PC version of EtM is.. incomplete.

  4. Safari? by DiSKiLLeR · · Score: 0, Offtopic

    Their websites don't even support safari! It loads up fine, then you suddenly get redirected to a page saying sorry, your browser is not supported, with links to IE, Netscape, and Opera.

    wtf?!

    --
    You can tell how powerful someone is by the magnitude of the crime they can commit and be able to get away with.
    1. Re:Safari? by Loosewire · · Score: 1

      i would have thaught a website which recognised opera would recognise the other big non ie browsers - like safari . how odd...

      --
      Slashdot - The one stop shop for procrastination
    2. Re:Safari? by GeorgeH · · Score: 1

      If you enable the Debug menu there is a menu to masquerade as another browser. I haven't tried it, but it should do the trick.

      --
      Why can't I moderate something "Wrong" or at least "Grossly Misinformed"?
    3. Re:Safari? by Anonymous Coward · · Score: 0
      It's probably because you have JavaScript turned off. There is inline code on those pages that check for the availability of JavaScript and redirects you if you don't have it enabled.

      Here is the snippet:
      <noscript>
      It appears that your browser does not support JavaScript, or you have it disabled. You must be using <i>at least</i> Netscape 3.x or higher, or Internet Explorer 4.x or higher in order to view this page. If you are using an older browser than this, it is <b>strongly</b> recommended that you update your browser now, as most pages on the web these days will not load properly on web browsers that old.<br><br>
      <a href="http://www.netscape.com">Download Netscape</a><br><br>

      <a href="http://www.microsoft.com/ie">Download Internet Explorer</a><br><br>
      If you are already using one of these browsers, then JavaScript must be disabled in your browser. Please turn it back on then reload this page.<br><br>
      </noscript>
  5. You know ... by Coyote67 · · Score: 5, Interesting

    I'd just like to say that I had to re-edit and dumb down the review cause it wouldn't go through the lameness filter. Big Words=Junk Characters.

    Ok guys, this is my review of Enter The Matrix. Hope you enjoy.

    The action is very well done. Combat moves look amazing. Try to think of all the combat moves that were done in the matrix. You can do them all. From neo's cartwheel gunshooting to trinity's cannonbal move. It really feels like you are controlling a zionian. The story is awesome because it starts right after the last flight of the osiris (the animatrix episode) ends. So it feels like everything thats out for the matrix is connected. Not a bad way to sell stuff imho. While you are enjoying the awesome action you also enjoy an amazing musical score. Its freakin amazing!! I have noticed that framerates get very-low in large area locations, but I think the recent patches will fix it. Its games like this that keep giving me a reason to say "I can live with windows and all its MANY faults as long as I can keep playing these games".

    I'm sorry if this reads
    weird, I've been doing
    bonghits all night.

    1. Re:You know ... by Wonko42 · · Score: 2, Informative
      "I have noticed that framerates get very-low in large area locations, but I think the recent patches will fix it."

      The patch did nothing to improve my performance. In fact, after installing the patch, the game now crashes even more frequently than it did before, which was already too frequent. And whatever you do, for godssake, DON'T hit ALT-TAB while playing!

    2. Re:You know ... by Coyote67 · · Score: 1

      I don't know, I'm running the 1.51 patch with a crack so I don't need to keep the cd in, I have amazing performance. Its actually turned into a better game because of it. Moves are now smooth and when I use focus its not choppy at all. Also it alt-tabs just fine. However, there are some problems. For some reason by default with gamma on at any setting it goes to as dark as possible. I have to up the gamma through my gf's control panel. Other than that 1.51 is good :)

    3. Re:You know ... by Yrd · · Score: 5, Informative

      I have no idea what version I have as I just installed whatever's on the retail disk in the UK, and it only came yesterday. My impressions:

      Upsides:
      The running/fighting levels inside the Matrix are great fun so far, there is little more satisfying in a game I've played recently than taking down five or six SWAT troopers armed with MP5s without breaking a sweat or losing more than 3% health.

      Health recharges, so you don't spend all week hunting for health packs. Fits in with the Matrix too - after all, you're as healthy as you think you are, right? Of course, they turn this off at critical moments...

      Graphics are generally good, focus mode looks great.

      Downsides:

      Where the graphics aren't good, it looks like Z-buffering errors. I'm hoping the new patch will resolve these, as they're the only real detriment to the game's quality. Shadows look dreadful at the moment, it's like when you have two surfaces in precisely the same place in POV-Ray.

      The first level (the only one I've played as both Ghost and Niobe so far) sees the same role for both characters. Sure, the routes are ever so slightly different, but why couldn't we get to play both sides of this mission? I was under the impression that was the point of having both characters. They'd better make sure they do that properly later.

      4.3GB of disk space??????

      Why doesn't it come on a DVD?

      And can we please have a training construct?

      The sound glitches from time to time. Popping noises etc, then some of the cinematics in-game go silent, so I have to have subtitles on to avoid missing anything. Restarting the game solves it, but it shouldn't happen.

      Oh, and you can't change any settings except control settings without dropping out to the main menu or to Windows. Thus finding the right gamma setting was a very tedious business.

      For reference, I'm running it on an AMD Athlon XP 2100+, under Windows XP Professional without SP1 (too lazy). 512MB RAM, GeForce3 Ti200 with 64MB of memory, made by Creative, using fairly old drivers (the early 4x series caused hang on boot, must check the new ones out).

      --
      Miri it is whil Linux ilast...
    4. Re:You know ... by SuiteSisterMary · · Score: 1

      Runs better, with the no-cd crack, you mean? Like Morrowind did?

      For those not in the know, Morrowind for the PC ran, on average, ten to thirty percent faster through the simple addition of a no-cd crack; we're talking real frame rates here. Stupid macrovision CD schemes.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    5. Re:You know ... by VRisaMetaphor · · Score: 1

      I have often tried to "up the gamma" through my gf's "control panel," but she will have none of it. I must be doing it wrong.

  6. Mixed bag by jwriney · · Score: 5, Informative

    Note, my comments apply to the version I've played, that being the XBox version.

    Well, the game has some really brilliant moments (running like hell as various civilians turn into Agents all around you), but there are a bunch of annoying glitches that pop up every now and then.

    * You can get stuck in walls, floors, and other geometry,

    * you occasionally run into invisible walls that you have to walk around (?!),

    * occasional odd physics things like your character wigging out when landing on platforms,

    * random annoying enemy spawns, usually right behind me where there's no way somebody could naturally have gotten there...

    Also the Metal Gear Solid style "hide up against a wall and peek around the corner" is really picky about what sort of walls you try to hide up against.

    Overall, what I've played through has been fun, but pretty frequently you'll run into some sort of glitch that is relatively insignificant but takes away from the experience.

    --riney
    p.s. The "hacking" interface with the DOS prompt is kinda fun.

    1. Re:Mixed bag by y0bhgu0d · · Score: 2, Informative

      the random spawns are the only thing on your list i have encountered on the PS2 version...

    2. Re:Mixed bag by h0mer · · Score: 1, Informative

      I haven't had any of the problems that you've mentioned with the Xbox version, however it has crashed twice. The first time, it just straight up froze along with the sound. The second time, I was in the airport, and besides the starting room none of the other rooms were rendered.

      Other than those two problems so far, I think it's a great game. The controls do take some getting used to, and the "lock-on" (if you even want to call it that) needs some work.

      From what I've read here, it sounds like the PC version got the shaft. I can see that the gameplay wouldn't translate to mouse/keyboard very well. As for the graphics, they kick ass on Xbox. It's surprising the PC version doesn't match it.

      I'm waiting for IGN's head-to-head to make a final decision. PS2 may be better, since I believe it was the original hardware being developed for.

      --


      I'm on top of my game like I'm standin' on Xbox.
  7. Just my opinion... by ehushagen · · Score: 3, Informative

    I've just picked up the PC version, and finished playing through what seems to be the first mission. Here are some thoughts that I have so far:

    - The intro was awesome, featuring some video (DivX) from the movie

    - Controls aren't really intuitive. I dunno how to explain this. I've got a feeling it was designed with a console controller in mind, as compared to mouse and keyboard.

    - Very, very short intervals in between level loads, although the load times are really short.

    - Yeah, I'll agree with the NY Times on this one - the level design (so far) is pretty uninspired. There were a couple times where I ran in circles (under a time limit duress) because the level didn't give me a good... flow.

    - Voice acting is great.

    - The animations are pretty cool - I think they'd be a lot more fluid if my computer had a little more horsepower.

    - Awesome in-game cut scenes.

    - Great music. Sounds like it was ripped right from any of the movies.

    All in all, I wish I had bought it for one of my consoles instead, but I've definitely played worse games. My recommendation? If you aren't anti-console, get it for one of 'em, but don't play it till you've seen the movie.

  8. Got it for my Xbox.. by Anonymous Coward · · Score: 0

    On the XBox this game rocks!

    The 60 minutes of extra footage looks like DVD quality to me.. Is it divx as well on the xbox?

    People talking about bad graphics?? Have they even seen screen shots??

  9. Want a review? by Phleg · · Score: 5, Informative

    I posted this on another forum several days ago.

    A word of note before we begin: I've only played a developers build. It's the complete game, and AFAIK, it's extremely similar to the one that's being shipped out for retail. There may be minor differences, but most of my beefs with the game are not ones that can be fixed through minor bugfixes.

    Save your money and spend the $50 or so on something more worth your time. Worth a rent if you've got that opportunity in your area, especially if you're interested in finding out the (supposedly) deep and intricate parallell plotline that only it will contain.

    As far as the game is concerned, it's somewhat like Max Payne, except catered towards the lowest common denominator. In other words, it's got piss-poor graphics (which run choppy anyways, even at mid detail, and are full of lots of bugs), the fonts are ugly as hell, the Matrix "screen" (green, reversed katakana characters sliding down the screen) is pathetically done (not just bad, but absolutely pathetic--I've seen screensavers do a FAR better job), the gameplay isn't too hard (if you stand for approx. 5 seconds, you start to regen health and "Focus" (bullet-time juice)), and the controls are clunky at best. For instance, there's no crosshair to aim while on foot (although there's a fairly crappy autoaim), in the car, your crosshair jumps 10 pixels at a minimum when you're riding shotgun and shooting, and in the car while driving, it handles like a souped-up Yugo on ice.

    There's a few interesting things however. Some of the moves you can do are downright nifty. However, they aren't nearly as cool after the fiftieth time you've used them on the same level. There's a nifty "hacking" mode available from the main menu. I've done a bit of tinkering in, and it's kind of fun. It basically drops you at a DOS-ish shell, and you tinker around from there. However, the keyboard tends to flit between being unresponsive (missing keystrokes entirely) or over-sensitive (typing letters twice). This wouldn't be so bad, except there's no tab completion (for us BASH lovers) and there's no command history (so you can't hit up or shift+up for instance, to recall the last command you typed). This makes it a bitch to type long commands, especially since you have to type full directory paths for everything (there's no 'cd' command). Once you get used to it's quirks, however, it's worth fooling around in. Finally, the FMV is pretty good. The acting's as good, or better than in any other game's FMV. Also, they used a good codec, so there's no blocking, bleeding, or other graphical glitches in the FMV. I have to say, however, that I've been unimpressed with the meager bits of story I've seen so far, although admittedly, I'm only ten or so levels in.

    I suppose had they had more time to work on it, it could have been an amazing game--one to go down in time as a classic. Alas, this was not the case. Also, in my opinion, Shiny was probably not the best developer to have chosen for the project. They aren't exactly known for their top-quality engines, and I would have far preferred seeing them use Max Payne's completely capable engine instead of trying to develop their own under limited time constraints.

    To be honest, I'm horribly disappointed. With the incredible franchise they've got going, I expected more. After being wowed by The Matrix, having heard amazing things about The Matrix: Reloaded, and having seen the incredibly well-done Animatrix episodes, I've been nothing but impressed with the franchise. I'd been expecting the world from Enter the Matrix, having heard that the Wachowski Brothers viewed it as just as integral a part of the storytelling of the Matrix as the movies were. Now I'm beginning to feel that that was just marketing bullshit.

    Rating: 4/10.

    From a post of mine later on:

    Interesting.

    I cranked all the details up to max and entered the game, just to see how the graphics looked with full antialiasing, max resolution, etc. Oddly enough, a

    --
    No comment.
    1. Re:Want a review? by someguy · · Score: 1

      The patch for the PC version added a reticle.

      I agree on the driving sequences being *extremely* painful.

      --
      A planet where apes evolved from men? Long live the apes.
  10. Re:Real Soon by Phleg · · Score: 2, Insightful

    This game came out just a couple of days ago, you have to admit it's a little bit early for a patch...

    Makes you think they didnt even finish the game properly, kind of reminds of a game called Ultima IX

    Or Diablo II, or Morrowind, or Neverwinter Nights, or Unreal Tournament 2003...

    Seriously, releasing a patch nearly the day of release is Standard Operating Procedure for video game development nowadays.
    --
    No comment.
  11. Official reviews? by vaccuum+pony · · Score: 1

    WTF? Did Dubya also start the Office of Homeland Video Games? Where does one go to become an "Official" video game reviewer?

    1. Re:Official reviews? by PurpleFloyd · · Score: 1

      Official reviews, like those at a fairly well recognized site or magazine. (As opposed to "B1FF's Houes of 31337, with teh Materix gaime!!!1!!", or user reviews on Amazon)

      --

      That's it. I'm no longer part of Team Sanity.
  12. A clarification by the_truk_stop · · Score: 1
    opinions welcome, especially from those who've bought the game
    Oh, um...the guys in my dorm have had it for about two weeks now...is it OK if they post, seeing how they have, like, double the playing time of everybody else?
  13. Shiny is a good dev studio by Rubel · · Score: 1

    I have a lot of respect for the folks who made Earthworm Jim and Sacrifice.

  14. MY REVIEW by JDizzy · · Score: 3, Informative

    Ok I got this game today on an impulse buy, over at BestBuy while looking at dvd's. I has very high hopes for this game due to all the hype its generated over the past few months in development. I was lead to believe that the game was developed in in parralle to the movie, and they intermingle somehow. That might be true given the cinematic sequences everywhere in the game (aka sceens from the movie). Granted I've only gotten into the game for about an hour, and this is my knee-jerk reaction to it thus far. First off, the controls are static, and cannot be adjusted to my personal tastes. The Xbox version is designed around the s-controller, and that all fine and dandy if you have a late generation xbox, but I got an early generation that came with the bigger (original) controllers. It would be highly desirable to modify the layout of the buttons so that they made sense in my configuration. Secondly is the choice to go with a 3rd person mode, as opposed to a first-person shooter style. Granted the game actually can jump between a 3rd, and 1st person mode, but the 1st person mode can not actually do anything except orbit the cross-hairs around the character. To move (aka run/walk/crawl) *requires* you be in 3rd person mode. I think they only have 1st person mode for shooting weapons like sniper rifles with the true affect only achievable in FPS mode. The game doesn't allow you to arbitrarily save your progress in a way conventional to most other games, like pausing the game, and saving it. No, you are only given the option to save at specific check points in the game. The game is only a single player venture, which means there's no fun to be had in a death match with my friends!

    On the positive side of things, I can say that the game looks awesome! The lack of FPS is made up for in some really awesome character moves. Being able to put your characters back up to a wall, and peek around corners is refreshing. The punch/kick combos are enjoyable to mixup, and the matrix rule-bending is just like the movie; the characters have a bit of extra power in their kicks, and punches, and the style they use is like the Yee Woo Ping style kung-foo as seen in the movies. The music is good! I enjoyed listening to that techno band from Las Vegas (Crystal Method?) during the first sequence of the game, and I'm sure they got other good music too! The game is in High definition to the order of 1080i, and thats really good for an Xbox title. It might be the first I've seen go that high res.

    All in all I'm about 50/50 on this game thus far. As I've stated above, it really annoying to play with the controls configured they way they are, but the quality of the game seems to *almost* makeup for it. I definatly rate "Return to Castle Wolfenstein" much higher, but I guess they are two differnet types of games (apples/oranges).

    --
    It isn't a lie if you belive it.
  15. How to become "official" by yerricde · · Score: 1

    Where does one go to become an "Official" video game reviewer?

    Buy a printing press and manage to get at least a couple myriad subscribers.

    --
    Will I retire or break 10K?
  16. Re:Real Soon by www.whitehouse.org · · Score: 2, Interesting

    Makes you think they didnt even finish the game properly, kind of reminds of a game called Ultima IX.

    Put the crack pipe down, my friend! Ultima IX had been in development for years longer than this Matrix title. Why, part way through, they started over from scratch! That shows dedication.

    They have finally patched all of the major bugs (less than a year or so after release!) Sure, if you patch over any saved games, you're pretty much screwed. But that's the majesty of the Ultima universe. The avatar never tires of fighting evil, and bugs and poor patches are evil, yes?

    Hmm, this was supposed to be about the Matrix game, so, vaguely on topic... The game is virtually unplayable on the PC. The graphics are unremarkable, but I'm somewhat impressed by the way it can bring down XP Pro inside 5 minutes of gaming. Audio clips range from good fx to trash-can resonating dialog, that could be the crappy SB Live, though. And I didn't expect much based on the Infogrames label. (Still remembering the totally crappy Drakkhen game I got suckered into buying years ago).

    Remember, there is no bug.

    --
    Mod me down and I shall become more trollish than you can possibly imagine!
  17. Never, never, never... by Nice2Cats · · Score: 4, Insightful

    ...buy a game before it has been on the shelves for about a month and you can read a bunch of reviews by magazines and real people. I violated this rule once in the last five years for Master of Orion 3, and it turned out to be crap. If a game is really good, you can afford to wait another three or four weeks; if it is bad, you're better off letting other people find out.

    1. Re:Never, never, never... by joto · · Score: 1, Insightful
      Or simply, never never never buy a game at all. They are all crap. They cost too much money, and take too long to play through. And they almost never work perfectly on my (or anybody elses) computer.

      If you absolutely need some games, download them from kazaa. The games that are easiest to find there, are the most popular ones, and therefore likely to be better than anything you pick up in the shop after reading a few reviews. Besides, they are more likely to be running at all, since they are cracked versions.

      Or just buy a TV-console system...

    2. Re:Never, never, never... by bmnc · · Score: 4, Informative

      ...buy this game for the PC. Its quite awful in its current state. 3 patches in 3 days is telling you something about the state of development its in. Its a beta release, period. A quick review follws:

      System: ASUS-A7N8X deluxe, AMD2400+, 512M 400MhzDDR, GF4ti4200 etc...

      The fighting is AWESOME, motion capture has been put to very good use, and its always fun, fast and fluid.
      Running, dodges etc are also very cool.

      Shooting is atrocious! Both in 3rd and 1st person, there can only be a few more painful games, with non-linear acceleration of the mouse and discretisation of movement.

      Driving is worse. The physics is crap, and the AI worse (esp. for Niobe who insists on crashing into all those nasty stationary things like buildings. She CAN hit the broad side of a barn!)

      The game has many "features" such as floating objects (this is the matrix after all) and invisible walls etc...

      The movies are divx5, but encoded poorly (everyone I know does a better job). The acting is crap, the dialogue stilted, the camera work boring. This is not the matrix ppl. Nor does it have ANY of the qualities of the films. The special effects are non-existant. When humans leave the matrix via hardline, instead of fading out like in the movies, the picture goes black for a second, and then brightens again: voila, the person has gone! These are special effects bought from the $2 shop.

      It was hard to follow the point of the campaign (ive only beaten it as ghost so far tho), and the frequent cutscenes don't really string it together. I've guessed whats going on in the game cos I've seen the movie.

      Only 4 boss fights? And all beatable on the first attempt?

      Crap DX7 graphics. Clipping and texturing problems all over the show. Shadows also buggy. There isn't much that isnt buggy. Low poly count. Lack-lustre textures. Poor, uninspired level design (apart from the chateau of the morovingian).

      Several other things that aren't very complimentary. Oh yeah, crappy camera "AI". If it can get it wrong, it will.

      Summary: A crap game with cool fighting. Don't buy it for more than US$15. Wait for the mod makers to take all those cool fighting animations and put them into a decent game. And Max Payne does better bullet time.

    3. Re:Never, never, never... by Yrd · · Score: 1
      Shooting is atrocious

      Yes, it is, unless you use focus properly... then accuracy goes way up and you get to kill lots of things very quickly. Although aiming the sniper rifle is a bit of a nightmare.

      Driving is worse

      I've only done one driving level where I had to drive so far, as I'm playing through as Ghost so he's normally doing the shooting. But the car handled like a hovercraft or something stupid like that. Not a patch on the fighting levels.

      The acting is crap, the dialogue stilted, the camera work boring

      Has your copy got the same video in it that mine has? Also, go back and check the first film... outside the fight scenes, is there anything absolutely amazing about the acting, camerawork and dialogue? No!

      The special effects are non-existant

      Have you used focus mode at all? Valid point about departing via hardline though, I'm surprised they didn't do it more like the films.

      Crap DX7 graphics

      And everyone has a DX9-era card, sure...

      Clipping and texturing problems all over the show

      This is the worst thing I have to say about the game... the character models show clipping problems quite frequently, and it can be very irritating.

      Shadows also buggy

      They're... odd...

      Low poly count

      I'm quite grateful for this, it keeps it running fast. Not that I've really noticed... sure it's nothing compared to Doom 3, but then my computer couldn't run Doom 3 without melting.

      crappy camera "AI"

      Very irritating at times. Have I ever met a 3D non-FPS game which didn't have this problem though? No, I don't think I have.

      Having said all that, as in one of my other comments around, I am really quite happy with the game, and provided some things get fixed with patches (soon, please, especially the clipping problems) I'll stay happy. Yes, the game does appear to have been rushed to get it out with the franchise - which was a mistake. Another fortnight could have made quite a difference to the overall finish.

      --
      Miri it is whil Linux ilast...
    4. Re:Never, never, never... by PortWineBoy · · Score: 1
      I can't agree with your statement. Max Payne, Medal of Honor, Deus Ex were not crap. I could list many others. You say they cost too much money AND they take too long to play through? Most gamers want lengthy games. Paying $60 and getting 8 hours of gameplay isn't my idea of money well spent. They almost never work properly? Back in the early-mid 90's this was true but in the last 5 years I've found that the majority are pretty stable at release.

      Cracked games on Kazaa usually lack the sound and video that makes for a rich gameplay experience. The cracks make them buggy and/or lock you out from online play. Additionally, everyone and their brother renames old garbage files as the latest releases so that they get "credit" for the uploads.

      As much as /.'ers love to pick on Windows, I find XP to be a stable and excellent platform for graphics rich, content filled gaming. Say what you will about consoles, but games look better on my PC every time. Console graphics aren't as good as a decent PC.

      --

      this sig deleted by another sig

    5. Re:Never, never, never... by Anonymous Coward · · Score: 0

      >Score:4, Insightful

      For advertising Piracy??? Way to go /.

    6. Re:Never, never, never... by NexusTw1n · · Score: 1
      "If you absolutely need some games, download them from kazaa."
      Yeah, I always find downloading .exe files from strangers to be a very safe thing to do...

      The last time I tried downloading a pirated ISO was when C&C generals came out - after my virus scanner had identified 1 virus and 2 trojans inside the file before the ISO download was 40% complete, I decided that installing the warezd version wasn't such a great idea.

      If you can't afford the latest and greatest games, wait 6 months and get them from a bargin bin or second hand. I guarantee I'll be able to get the PS2 version of Enter the Matrix, 2 months from now for half price at my local second hand store.

      I can't believe someone on games.slashdot can post all games are crap, pirate them if you really must play them, and get insightful rather than troll moderations.
      --
      It has become appallingly obvious that our technology has exceeded our humanity. --Albert Einstein
    7. Re:Never, never, never... by Zed2K · · Score: 1

      "The last time I tried downloading a pirated ISO was when C&C generals came out - after my virus scanner had identified 1 virus and 2 trojans inside the file before the ISO download was 40% complete, I decided that installing the warezd version wasn't such a great idea."

      Must be your bad luck, I didn't have any problems at all. Generals is a fun game also.

    8. Re:Never, never, never... by bitrott · · Score: 1

      "This is not the matrix ppl. Nor does it have ANY of the qualities of the films."

      That's what I've been saying about Reloaded all week.

    9. Re:Never, never, never... by Anonymous Coward · · Score: 0

      Slashdot doesn't moderate posts. To get a 4 insightful it only takes 2 or 3 moderators. So say "way to go you few moderators".

      But regardless, I'd say it is insightful as to why people pirate. Quality is low and the consumer is getting dicked left and right. Deus Ex is a great game, but as with most, it took a multitude of patches before it didn't leak memory and segfault on Windows 2000. As with The Matrix, many games are patched within days of release. And of course, many many more are just plain crap.

      I disagree that anyone should pirate games instead of buying them, but I would personally encourage people to pirate or borrow games from friends before paying 50$ for them. Downloading a demo of the game can be good, but isn't always indicative of the whole.

      I've bought games that I pirated once I found that they were good. But most games I get from friends I play for one or two levels at most and delete, because the game just plain sucks, or else doesn't fit my taste (despite getting rave reviews from others).

      It's unfortunate that games can't be rented on the PC, but what are you gonna do? DRM? Hell no.

  18. This is what happens... by skinfitz · · Score: 2, Insightful

    ...when you actually enforce programming deadlines. This game was rushed to be out on the same day of the movie, but as we all know often it's simply not that simple with code!

    Lets hope they get it patched up pretty soon - I'm looking forward to playing it.

    Anyone know if it contains movie spoilers? I heard it's linked with the plot etc. so I don't want to play it until the movie comes out in the UK (21st)

    1. Re:This is what happens... by Yrd · · Score: 1

      It's got spoilers in it in a way, as the plot intermingles with that of the movie, so you get some kind of general idea of some of the plot... but not all of it, and the game is clearly meant as an addendum to the movie, because the primary plot feels very much like it's wrapped round something that's missing. That would, of course, be the movie's plot, so I'm glad I've booked tickets for the 21st so I can see it as soon as possible.

      So you may wish to wait until you get to see the movie.

      --
      Miri it is whil Linux ilast...
    2. Re:This is what happens... by jeffhot · · Score: 1

      I agree that making a very ambitious, multiplatform game under a strict deadline is just begging for problems. But that's not the only pace where they were begging for problems!

      The inclusion of a driving portion was just stupid. Mixing genres is almost always a curse, and this is no exception.

      On the otherhand, many of the animations are just killer, and of course the bullet time is an awesome feature. The integration with the story (I would say there are no spoilers, so far as I've gotten) is really quite nice too.

      Unfortunately it just feels rushed and rough. The control is awkward (using the always lame Tomb Raider style of walking only where you are facing), the visuals could be better on the Xbox version, and they generally tried to do too much.

      But that's kinda par for the case for a game from Shiny. It's been a long time since Earthworm Jim.

  19. Hacking Console by someguy · · Score: 2, Insightful

    What I'm disappointed with is the lack of support for the hacking console. There are a few urls referred to as places to look for more codes for the hacking console, but one of them has never been a registered domain and the other just has a graphic about the company being shut down. I was really looking forward to having an interactive portion outside of the game.

    --
    A planet where apes evolved from men? Long live the apes.
    1. Re:Hacking Console by Anonymous Coward · · Score: 0

      i think the "websites" are just fluff...if you listen in the beginning of the game when Niobe is making calls out to the captains, Morpheus' dead drop in the matrix is the Daniel Institute of Dream Interpretation...so they probably don't have RL correlaries

    2. Re:Hacking Console by someguy · · Score: 1

      But wouldn't it be cool to have a game bigger than the box it came in? It wouldn't be just figuring out the different stuff in the hack console, it'd be going out and doing your own footwork. Footwork like finding Morpheus in the first film, but a little bit easier. :)

      I mean, the first movie had a bit of a hack job involved. whatisthematrix.com had passwords you could enter to see extra material on the movies. The catch was that you couldn't get access to any spoiler stuff until you got a password that was hidden in the movie. Turns out at the very end of the credits the first spoily password is given as 'steak'. From there on you puzzle out others (or just look at the source for the login box...) but it was still a cool thing to implement.

      Oh well...

      --
      A planet where apes evolved from men? Long live the apes.
  20. Has no one ever heard of GameRankings.com ? by Anonymous Coward · · Score: 0

    I always head to GameRankings.com to check for reviews of games. They even give you an average of all the review scores collected.

    There still aren't many reviews, but at least there are a few. See Enter the Matrix reviews:
    PC
    XBOX
    PS2
    GC

  21. Actual Review by captainstupid · · Score: 2, Informative

    I just saw this posted on The Shack...

    AllOutGames.com has a review out.

    They give a 78% to the PC version.

    --
    "Anyway, long story short... is a phrase whose origins are complicated and rambling...." - Abraham Simpson
    1. Re:Actual Review by Anonymous Coward · · Score: 0

      Good review! I hate games that are rushed too much. There is a patch out already for the PC version. Too bad for console owners I guess.

    2. Re:Actual Review by Anonymous Coward · · Score: 0

      Thanks for finding that review and passing it along.

  22. Played it for about 5 minutes by Anonymous Coward · · Score: 0

    I came across 4 gaurds, all standing close together, who started shooting at me. Two of them I killed right away, one did NOTHING but stand there, and the fourth start to crouch and bob up and down. I went and walked right up to the two remaining gaurds and got no reaction from them.

    Complete rubbish.

  23. Good for fans of the Matrix by Old+Dirty+Water · · Score: 1

    I'm about half way through the PC version of the game, and the impression that I'm getting is that of an average console port. The fighting/shooting is very automated, which lends the controls a very imprecise feel. You are never totally sure whether your shots will hit your target, and although the game makes very liberal use of Autoaim, it just doesn't feel right for a PC game. Graphics-wise, it leaves a lot to be desired. First of all, it was somewhat difficult to get the game to even run well on my computer. I have an axp2200+, r9700 pro, 512mb pc-2700, and an sb audigy, and during the fighting the frame rates would drop off the face of the planet. For several days I scoured for fixes, and 2 patches later I was still getting incredibly low frame rates. Luckily someone posted how they fixed the same problem. (http://www.rage3d.com/board/showthread.php?s=&thr eadid=33686163) Turning the sound acceleration down a notch seems strange, but it worked, and my framerate is incredibly fast even with 4x aa and 16x af. Anyway, the graphics themselves are plain. The car and weapon models are simple, the textures are plain,and I've noticed a few clipping issues. The fighting animation is totally awesome though, and the hand to hand combat is a lot of fun. I must say I am a huge fan of both Matrix movies, and the game keeps the feel of the movies for the most part. So really I think how much enjoyment you will get out of the game is tied in to how much you enjoyed The Matrix and Reloaded. I loved them, and despite a lot of the games' flaws, the universe that it's set in is what keeps me playing. If you didn't like the movies, or thought they were just okay, give the game a rental.

  24. No wonder you liked the game... by flattop100 · · Score: 0, Troll

    You were probably higher than a kite.

  25. Coincidence? by NetDanzr · · Score: 1
    1982. Atari produces several million gaming cartridges, based on a blockbuster movie that hit the big screen only days before the release of the game. 5 million cartridges ended up burried in the New Mexico desert. The game was E.T.

    2003. Atari produces several million copies (4 million, to be exact) of a game, based on a blockbuster movie that hit the theaters at roughly the same time. The response is less than lukewarm. The movie is The Matrix Reloaded.

    If I were Atari, I'd try to buy some cheap desert property now.

  26. brief thought by SonicRED · · Score: 1

    The Xbox version is a total blast.

  27. Even Better by Hal+The+Computer · · Score: 1

    IHMO, I prefer just going to this one page, Enter The Matrix Reviews. I Really like Game Rankings because it lists links to various reviews by differant sites.

    For those who are too lazy to click the link, the average rating is 81% from 35 articles.

    --

    int main(void){int x=01232;while(malloc(x));return x;}
  28. Blah! by reignfir3 · · Score: 2, Interesting

    I've just finished playing the game for the ps2 yesterday... it only took me 24hrs to finish it. I'm so disappointed with Shiny for putting out this game which feels half finished, uninspiring and buggy. I was expecting some tougher bosses, i didn't even have to move the cursor to shoot at anything. rating: 5/10

  29. Ok, read my review by Ryan+Amos · · Score: 3, Interesting

    I bought the PC version the day it came out. It's probably one of the most disappointing purchases I've ever made. Why? It essentially boils down to the fact that it's a Max Payne ripoff, except it doesn't play nearly as well as Max Payne. Some of the levels are ridiculously difficult (anyone who's played the Chinatown levels knows what I mean) while others are really easy.

    The sad part is this game could have been so much cooler. As it is, it's riddled with bugs, graphical glitches, and a really annoying sync bug that makes the audio go WAY out of sync during some of the rendered cutscenes. This is not a finished game, which is surprising because it's been in development for almost 2 years. One would think they would have had enough time to finish it.

    That said, the game is a must-play for devout fans of the Matrix. The game follows the path of Ghost and Niobe and takes place during the Matrix Reloaded. The plot intersects with the movie over various parts of the game, and stuff IS made more clear through playing the game. In short, the story is pretty much an essential part of the Matrix saga, at least as much so as the Animatrix.

    They've even included a "Hacking" game, which is a relatively short and easy CLI puzzle where you have to "hack" the Matrix, but it can give you some nice goodies like weapon drop points, cheat codes, and a secret level. It's relatively amusing, though unfortunately it's not totally finished yet. The game redirects you to search a few websites to find some information, but it seems as though those sites aren't up yet. One of them (which now redirects to the game's official homepage) even sported a "This domain has been registered by: " temp page.

    In short, this game was obviously rushed out the door before it was finished. The fact that there were patches available the day after release is a testament to that. No game should be released with this many bugs or a control system this flawed. The PC version of the game seems like it was an afterthought, a port of the console versions that wasn't quite given the care that it should have been. Which is disappointing, because it turned what could have been a spectacular game into simply a mediocre one.

    1. Re:Ok, read my review by someguy · · Score: 1

      Er... Wasn't Max Payne a Matrix ripoff in the first place? I mean, the term 'bullet-time' was coined for the first Matrix movie effects.

      (I think that's what Max Payne called it...)

      --
      A planet where apes evolved from men? Long live the apes.
  30. Re:Real Soon by moonbender · · Score: 1

    I haven't played it and I won't, but a couple of friends have, and they haven't reported any problems whatsoever. So it might be virtually unplayable on your PC, but not on the PC. There's a multitude of possible reasons ranging from actual program bug to PEBKAC and a combination of both.

    --
    Switch back to Slashdot's D1 system.
  31. Well its no MGS2, but... by Anonymous Coward · · Score: 1, Interesting

    ...It's very obviously rushed to get out on the deadline.

    I bought the PS2 version to get a better frame rate than my PC and because I figured it would be easier to play with the PS2 controller. Well the later part was true, but I'm not so sure about performance. It gets major frame lag in large areas (inexcusable for a console game!). To top this off theres plenty of other bugs (echoing voices in cutscenes, bad clipping, invisible walls) that just shouldn't be there. And as mentioned alot of the level design is very uninspired, especially towards the end. The driving parts of the game are also _very_ tedious.

    On the positive side of things
    The game starts off pretty well and the first half of the game is pretty good. The controls (on PS2 at least) are pretty intuitive after a short while. The fighting

    The 'Hacking' mode is a welcome bonus (similar to the old Neuromancer PC game, if you haven't played it, go to Underdogs now!), although it can be a little cumbersome on a control pad, tab completion is really needed there.

    Overall, it's still a must have game in my opinion, just hold off until the price drops a little and don't get your hopes up.

    1. Re:Well its no MGS2, but... by Anonymous Coward · · Score: 0

      > (inexcusable for a console game!)

      Inexcusable for a PS2 game....XBox user's are pretty much used to it though ;)

    2. Re:Well its no MGS2, but... by Anonymous Coward · · Score: 0

      doh!...ignore that apostrophe

  32. Hit the snooze bar ... by Lazy+Bastard · · Score: 1

    This game is boring and buggy. The presentation of the story is crude. I bought it with no expectations of novel gameplay and was still disappointed.

    Save your money. My copy has already been sold back to EBX.

  33. Dont' know whats worse by Zed2K · · Score: 0, Flamebait

    People actually wasting money on this game or people actually liking it.

    I wasn't about to drop cash on it but I wanted to see what it was like, so I did the next best thing. And I'm glad I didn't buy it. I installed it, played it for an hour, said to my self, "self, man this game really sucks". Then proceeded to uninstall it and throw-out the cd's I used to burn it. Waste of good plastic. Probably the only "coasters" I've ever burned on my PC.

  34. Am I the only one that liked it? by the+morgawr · · Score: 2, Informative

    I have the Game Cube version. I thought the game was pretty cool. Was it the "best" game I ever played? No. But it was fun, and the extra content was cool. I didn't experience any of the "bugs" people are talking about on the other platforms. Graphics: They could be better but the animation is fairly realistic. Sound: Gets a little repetative but it's well scripted Gameplay: Controls were easy to grasp and very responsive AI: Computer AI was pretty diverse (police do really stupid stuff and look dumbfounded when you run on the walls, agents casually dodge your hits and then beat the snot out of you). Difficulty: I thought it was a little too easy Overall 6/10

    --
    The policy of the United States is worse than bad---it is insane. -- Ludwig von Mises, Economic Policy(1959)
    1. Re:Am I the only one that liked it? by Anonymous Coward · · Score: 0

      I've got the same version and I sort of agree with you. I've found it fun to play, with a lot of cool moments. But I see the objections as well. It's a full price, top shelf game and there are a number of issues. Considering the size and wealth of the franchise behind it I think it could have been tightened up and made better.

  35. My firends like it by PhilHibbs · · Score: 1

    Three of my friends were playing it all week-end, and they seem to like it. Looked pretty cool to me, although the replay value didn't look as good as something more free-ranging like Halo or the Tom Clancy game. The levels all seem very scripted.

  36. I like it by jathos · · Score: 2, Informative

    I played the XBox version at my friend's house on Saturday, then went out and bought the PC version for myself on Sunday.

    The XBox version's controls are a bit more intuitive. Also, you don't have to worry about choppiness. Strangely, I thought that the movie clips looked better on the XBox, too. However...

    On the PC the in-game graphics look much better due to the higher resolutions (I play at 1024x768). I gave up on the mouse keyboard controls because it was much easier to button-mash with my Wingman Rumblepad. I've only played the first level (post office), but I am really enjoying the game. Sure, it's very easy in parts, and maybe the graphics aren't state-of-the-art, but isn't gameplay and fun more important?

    This game is FUN. I absolutely love beating the crap out of people in and out of focus mode. It's an absolute blast, and the animations for the different moves are tremendous. As I said, there's some button mashing involved, at least until you get the feel for how to create combos. They should have included a training mission so you can learn all the moves (like Splinter Cell) instead of dropping you right in.

    I have an AthlonXP 1600+, geForce4 ti4200, 384MB ram. I recommend it.

  37. A review with *HUGE SPOILERS* by Sarcasmooo! · · Score: 1

    Again, I say: ***HUGE SPOILERS***

    The failure of this game is almost tragic in my opinion, because there are moments that are just fantastic, and would've made it an instant hit had the game not been so unpolished. The first of these of course, is encountering an Agent. And they do it in an early, shock-value fashion. The Agent smashes through a door you're opening (this is in slow motion of course) and you're not even sure what's happening because you're falling backwards and can't see the door.........well, as my character falls onto his back and out of the way, the image of that man in the black suit and sunglasses at the door comes into view, and I freak out a just a tad, trying to regain control and fight. Unfortunately for me, the game is true to the fact that fighting an Agent is hopeless unless you can blow him up from a distance or something. But trying sure is fun. You can last a while fighting the inevitable, getting in some good hits if you're good, and the hand-to-hand fighting is so cool that it truely does sadden me that the game is such a failure in other ways.

    The fact that the AI drives so badly that car missions can be impossible without cheating, absolutely ruined the recreation of the highway scene. Seeing Morpheus actually on that moving truck, fighting an Agent while we drove alongside them, would've made me giggle like a schoolgirl had I not been busy bouncing off the wall and flipping periodically. By that mission, I had gotten used to the other glitches. I also had no muzzle flash on my gun, textures that seemed to 'grab' onto others, get stuck, and stretch around, and civilian cars passing through ours like ghosts.

    Anyway, I could go on listing memorable moments........so I will. Taking the hacking thing far enough that I got a simulated chat with Trinity (ok, so the chat was just me answering yes or no questions), a call from Morpheus saying I should be careful calling certain numbers.....and I think the guy who played Ted in Bill&Ted praised my r33t $k1lls.

    Kung-fu fighting Trinity. She sucked. And she wasn't a very good fighter either. I'm sorry I couldn't help myself.

    Being chased by the Smith family.

    Others I can't remember.

    Still, I can't emphasize enough that this does not make the game worth $50. I'm mostly focusing on spoilers because people have heard the bad side, and probably won't get to experience the few plusses there are.

  38. Re:Real Soon by Anonymous Coward · · Score: 0

    they say software is never done, only released...

  39. We got screwed by Anonymous Coward · · Score: 0

    If you check the user reviews of "enter the matrix", you will notice the console versions are coming off pretty well with lots of praise, meanwhile the PC reviews are furious people ranting about glitches with lots of swearing. Apparently console versions have better graphics more special effects, better and more responsive controls and a secret multiplayer mode where you can fight against a friend with focus mode and everything. (some even speculate you can play as NEO!)

    Aparently the teams decided to spend more time in some versions than others, and guess who got the end side of the deal? thats right: the PC! because they can ship lots of patches right after the release! so what we've got is a glitchy and not quite tested BETA version of the game, which is extremely inferior in just about every way to all the other versions! (I've heard even the video looks better in consoles, since they used a DVD instead of crappy CDS)

    Anyway at the end, we DO have a way to get FIXES for the games numerous bugs and eventually MODS for it, but in the mean time.. well, we just got screwed.

    So this time, if you want to check a "finished" version of the game, you will have no choice but to find a friend/victim with a console and gently borrow it. Otherwise you will have to wait until the development team actually finishes the damn thing and get the patches for it, which could take several weeks.

  40. How about a petition to have a "Special Edition" by cosmicrob · · Score: 1

    Someone should start a petition to have a Special Edition version of the game.. Let's face it.. the game is unfinished. This would give the developers time to fix the bugs.. improve the textures, which are bland and boring.. add some lighting effects, cuz there are none.. and just polish the game enough to be memorable. Maybe throw in a couple of bonus levels like Splinter Cell for PS2 did. Frankly, I think Shiny should hand development over to a better production group, but short of that, they should at least complete they game the Wachowski had envisioned. It shouldn't have been released... not like this.. not like this..

  41. ETM Personal opinion by denisb · · Score: 1

    I think ETM has gotten far more flak than it deserves.. Not being a fanatical gamer these days I still try to play games in between. (The problem to me seems to be the games, none of them hook me for more than a couple of hours at the most.)

    Anyhow, after a friends recommendation I tried ETM out, and I was pleasantly surprised ! It is unlike all the other people here say, playable, the graphics are definitely good enough to give a good feeling of the Matrix, and the plotline is action packed to say the least.

    The people who are dissing the movie clips etc are horribly out of line. The quality is clear and nice, and one has to think about the space requirements. After all the game did not ship on a DVD-ROM ..

    A lot of my friends have been all over this game too, and have been using several days to complete it..

    In my book I would give it 4/5.

    --
    life+universe+everything=42
  42. Yeah, that's a great idea by daVinci1980 · · Score: 1

    IAAVGP (I am a video game programmer).
    I'd like to disect your argument, if I may.

    First, the issue of never buying a game. While that may save you some money, it is the reason why most games are crappy and require 12 bagillion patches. If we don't make any money on our products, we will not continue to make them. I make video games because I want to. But, if I cannot make enough to eat and live, I will find other employment. So keep stealing from us, and we'll keep turning out crap. You vote with your dollars. If you like a game, go and buy it. Why do you think that EA has negotiated so many AAA licenses? Because they sell to Joe Idiot (of which there are many), but not the hardcore gamer (of which there are few) that most of us want to make games for.

    Then there is the issue of games costing too much. I believe this is false to both the developer and the consumer. Let us consider the consumer. Do you go to the movie theater to watch movies? Even if you are a student, the price per hour of that movie is approximately $3. I would therefore suggest that if a game costing $50 gives you 25 hours of enjoyment, then it is a better value than the movie (at $2/hr). Then there is the developer. A moderate budget is $2.0M total (over two years). That means that in order to make our money back, we have to sell at LEAST 50,000 copies (box costs are not included, and run typically 10-15 dollars per). A title that sells 200,000 units is considered to be exceptionally well sold. Making profit on titles is what gives us a chance to try new and different things for the future.

    --
    I currently have no clever signature witicism to add here.
  43. I'll throw in my $0.02 (or 50 bucks i suppose) by malakai · · Score: 1

    I bought it for XBOX, and I can't stand it.

    I bought it mainly because all I heard (granted from the creators) was how cool their "Hacking the MAtrix" was going to be. I being a fan of that sort of thing believed them.

    Hacking the Matrix is nothing short of a simple "Do A, opens B, Do B, opens C, Do C, Opens D...". There might be a branch in their, and their might be a "you landed on on jail, go back to start do not collect 200 dollars".

    It _LOOKS_ like it's going to be cool, but it's _NOT_. And if your early in the game, it's worthless. All the future maps are locked, you can't drop weapons until you unlock the map and find the code. And you can't do any additional "trainings" (like sword fighting) until you win the game.

    I was hoping for some sort of OS emulator that was more than just a dumb down shell script with facade commands. I could think of a lot of ways a programmer I could make a cool "more real than real" hacking game (put buffer overflows in the read.exe and play.exe command. teach a new generation about machine code. make up some simple BS machine code language for a fictional processor, leave a manual about it in a hidden directory).

    So who cares though, it's just the hacking game that sucks right? That was more a freebie anyway?

    Wrong.

    Next thing, and I can only bitch about this on the XBOX version, but the Controls SUCK. You can not assign actions to buttons. You have simply 3 prebuilt configurations to choose from. I HATE IT WHEN DEVELOPERS ARE LAZY LIKE THIS.

    If you want to be able to strafe on the XBOX, then you have to move the FOCUS ability to the 'thumbstick button' (thumbstick click). The left thumbstick is how you move mind you. Focus is like 'the force', and you have a limited amount, So you really want to be able to enable it in very precise increments at a precise time. It really should be on a trigger finger, and dished out while performing a movement + jump + and firing weapons (which your thumbs should be doing). There is NO CONFIGURATION that you can choose that allows this to occur.

    Also, if you want strafe, then their is no way to use the "TARGET LOCK" command. Sorry, it's not mapped to ANYTHING.

    Another annoying thing is the First Person mode. You go into First Person mode my moving the right thumbstick. You can't move while in FPS mode. It's really annoying. Not so much the not moving in first person, but the fact that I can't control the camera while i'm running in third person mode. The combination of my movement (left thumbstrick) and my camera control (right thumbstick) should ALWAYS merge together and perform some sort of vector change. This then gives you the ability to let the left thumbstick left/right act as strafe.
    Think of it, as the right thumbstrick controlling your head (where you look, where you go when running straight).

    Instead in the Enter the Matrix, you control your character like it's a tank.

    Maybe they did this to try and free up your right thumb to push a bunch of useless kick+punch+jump combos. But i must rather of had combos with trigger fingers and direction.

    Maybe i'm spoiled by HALO, Metal Gear Solid and other games, but the controls for Enter the Matrix really ruined it for me.

    As for the kung-fu style action (a'la Matrix) everyone is say is so cool, well it's neat. I'll give them that, but it has NOTHING TO DO WITH THE PLAYER. I did a few tests where during some 4 on 1 fights I just started mashing combos of focus+jump+movement and my character would destroy them. It takes the same amount of skill as "hack the matrix" took. Press A, Press B, Press C, Press D. Wow, look at those amazing manuvers i just did, i'm so good.

    This game sucks, and if you've played enough games long enough, you'll see and know why within the first 5mins, and confirmed after the first hour.

    -Malakai

  44. Bloodrayne / Kung Fu Max Payne by Rational · · Score: 1

    I was going to buy Enter the Matrix, but after reading these reviews, I'm well and truly put off.

    If you don't care much for the Matrix connection, and are looking for a fighting/shooting/bullet-time fix, you can probably do a lot worse than try Bloodrayne, which is pretty much Max Payne with Nazis and lots of flying limbs. There is a demo out, and it's quite easy to figure out if you will like the full game from that one level.

    Alternatively, there is a fantastic Kung Fu mod for Max Payne, which makes it almost a whole new game (almost, because in the last level or two the enemies are just too tough for Kung Fu).

    --
    "Be nice, veer left, and never stop thinking" Iain Banks - Walking On Glass
  45. Not just a "license" title by Lazaru5 · · Score: 1

    simoniker:

    This wasn't just a "license" title. It was written and directed by The Wachowski Brothers themselves and is meant to supplement the events of Reloaded.

    The rush, as others have pointed out, was because the release date had to coincide with the release of the movie.

    --

    --
    My comments and opinions completely reflect those of anyone and anything I am remotely associated with.
  46. Enjoyment by Azathoth!EDC · · Score: 1

    A proud xbox owner, I'm on the Airport level of Enter the Matrix, and thus far there have been some great moments.

    For example, there was a section of a level where the character on the 2nd floor surrounded by SWAT teams with machine guns. In order to get to the 1st floor, you can take the escalator, or, in true Matrix fashion, take a running leap over the edge of the balcony in bullet-time, guns drawn, firing at the enemy on the way down, hitting the ground, tucking and rolling and making a quick escape.

    Woof.

    The further into this game I get, the more fun I'm having!

    1. Re:Enjoyment by Azathoth!EDC · · Score: 1

      Also, playing in widescreen, 1080i format?

      Sweetness.

  47. Re:Real Soon by @madeus · · Score: 1

    Hi,

    Isn't your sig quote attributable to Scott Adams (of Dilbert fame) rather than Douglas Adams?

    Agree with Morrowind, it's a good and really engrossing game, but it has too many broken areas (uncompleteable missions) that could have been fixed with a little testing (and what's with the poorly limited draw distance? Even without optimisation most gaming systems can cope with more polys than the default gives you - power users should be able to increase it as far as their system can bear).

    I'd rather have waited till till the bugs were gone and the engine had been a tweaked a little (the draw distance really being too poor, with some optimisation the XBox can do much beter) and had another 10 UKP slapped on the price (after all this game has *amazing* amounts of gameplay time and genuine replay value, I wouldn't have cared if it had been 80 UKP).

    I'd love to see a new Morrowing with theses issues fixed - with that kind of game you could even simply increase the texture resolution and model detail (up the polygons, add a few more T&L effects), fix a few bugs and re-release the game in a a couple of years.

  48. Bah! What a n00b! You quit playing too soon. by Dolemite_the_Wiz · · Score: 1

    What If I told you that the entire 'Animatrix' Episodes are available to view within the game?

    What if I told you you could play the game as Neo, Morpheous, or Trinity?

    Is it still a waste?

    This game is LOADED with extras and other cool stuff. The Warchowski Brothers are HARDCORE gamers and went to enormous lengths to make sure that you get your money's worth on this game.

    Of course, you'd have to use your brain a bit to find the hidden stuff I mentioned above.

    P.S. Read the PC requirements for this game before playing it. My money sez that you need to upgrade your PC.

    Dolemite
    ________________________

    --
    Save the World! Use a Quote!
  49. Check the Domain Registration again. by Anonymous Coward · · Score: 0

    It's owned by a company called 'RedPill'.

    Also, you have to use your brain a bit for the hacking console.

  50. What a n00b! Eat my penis. by Wonko42 · · Score: 1
    This game is LOADED with extras and other cool stuff. The Warchowski Brothers are HARDCORE gamers and went to enormous lengths to make sure that you get your money's worth on this game.

    It doesn't matter to me what character I play the game as. The gameplay is still crappy and not worth my fifty bucks. And I can download the Animatrix episodes for free.

    P.S. Read the PC requirements for this game before playing it. My money sez that you need to upgrade your PC.

    I never said the game was slow. I just said it was crappy. The framerate is great, it's just that the graphics suck. Even if the graphics didn't suck, the gameplay still would. The fact that they both suck just makes me miss my $50 even more.