Apple History At folklore.org
oaklybonn writes "Andy Hertzfeld seems to be the primary author on this fascinating site, which details many of his experiences in the Macintosh (Bicycle??) development efforts. It includes such choice commentary as: "we were amazed that such a thoroughly bad game could be co-authored by Microsoft's co-founder, and that he would actually want to take credit for it in the comments.", on a page describing a game bundled with the original IBM PC." Reader themexican adds "As a plus, Hertzfeld notes in the faq that the python code running the well-designed and easy to navigate site will be made public in the near future."
So, what happened with the rumors of a special announcement on Monday in commemorate the Mac's anniversary?
Apparently there was a story in Scientific American, or Popular Science, or some such magazine where the scientists were trying to determine what was the most efficient of animals in terms of locomotion. Which creature moved with the least amount of calories burned? Well, humans were waay down the list, pathetic in terms of other creatures. The top animal with the most efficient means of movement was an eagle or something. Then, one guy had this idea to measure how efficient a human being is on a bicycle. It was awesome, he was drastically more efficient, able to go further and without burning as many calories. It knocked the bird out of first place.
So, early on, Apple was planning on calling it the "Bicycle for the Mind." I don't know if it makes as much an impact if you don't know the story behind it.
I got this anecdote from one of the Apple behind-the-scenes books (I forget which), like Apple Confidential.
A model by model Apple history can be found here.
"As a plus, Hertzfeld notes in the faq that the python code running the well-designed and easy to navigate site will be made public in the near future."
Cool. This looks like a neat software setup for a website. I'll be interested in trying it out after it gets released.
Andy Hertzfeld is one of the guys who helped design the original Mac, and also one of the people behind Eazel, the GNOME UI polishing group. Eazel was the group that contributed Nautilus file manager to GNOME. Strangely, Eazel's webpage now displays jibberish...
Slashdot's first reaction to VMware
"As a plus, Hertzfeld notes in the faq that the python code running the well-designed and easy to navigate site will be made public in the near future."
Shows if you want to run a site written with an interpreted language and expect Slashdot level interest, you'd better be running it on one hell of a monster machine.
Sheesh!
'Intellectual Properties' are uncontrollable in the wild. To base an economy on them is just stupid.
I think it boils down to the core concept that "users do not want to use a computer". From this leads designers to think of ways of alleviating redundancies and mundanity and in its place add comfort and features. The Mac UI really was a significant milestone for computers when it was first introduced. The GUI concept was a long time in coming and the Mac was so far ahead of the rest that it is only the lack of business acumen of the folks at Apple that hampered such a revolutionary product.
Even today the interface is still significantly different and better than the alternatives. The concept of only a single window frame with a single menu bar at the top of the screen is easy for new users to grok. The reduction of mouse buttons to one makes such things as "Press the right-click... nono the button on the right... no, don't double click it, only click it once... no, press Control-Z to undo that... no, just stop touching the computer until I can come over, mom" a thing of the past. Who would have thought that a seemingly backwards step as the single mouse button would be such a revolutionary step forward for computing?
It's almost like Apple has sucked all the brainpower out of Silicon Valley and packed it all into their Macintosh line. I have never owned a Mac, but I have many friends who do and who constantly rave about how much they love it. And I believe deep down that the reason they love it so much is because fundamentally they hate computers, but their Mac behaves unlike any other computer out there. It does its job and gets out of the way, unlike other operating systems which force you to spend half your time fiddling with screen refresh rates and Config menus just to get down to your real business.
I have been pwned because my
I was watching CNN the other day and they were doing a small segment about the Mac anniversary and showed the 1984 commercial. It was the first time I noticed this, but the running girl seems to be wearing an iPod on her hip.
I have been pwned because my
Well, the site is /.'d, but is he talking about Bill Gates?
I can get to it, it took a little bit to load but I got it now. At least the article that talks about the game.
The game they are talking about is Donkey.
(Somehow I doubt that's related to Donkey Kong.)
It says the authors were Bill Gates and Neil Konzen, it was written in BASIC, poorly animated, and called Donkey because at certain points in the game a "donkey" appeared in the middle of the road and you would then have to quickly hit the space bar, or the game would end. (I'm guessing the space bar was for stopping?)
That article also mentions that MSDOS was a clone of an earlier version of CP/M.
Nobody died when Nixon lied.
I'm meeting you half way you stupid hippies!
LOL! Nice try at Troll dom. Actually it was Allen who wrote most of the code, and it was not DOS but BASIC. One is an operating system, the other one is a language. Actually Bill Gates did not graduate from Hardvar, and it got there due to family conections not sheer brilliantness (scion). Oh, and he claims he dropped out, officially he got in trouble with the administration because the machine him and Allen used to develope the basic code, a PDP, did not belong to them.. but rather the school. They actually moved the computer that was not their property to their dorm room, they used university property to develop a commercial language. Actually BASIC was not even their own invention, so they basically made a port of the language.
DOS was not an MS product, they bought the code from a Seattle based company. As far as I know MS were in the compiler business before 1981, and I doubt Gates wrote a single line of DOS code, he definitively was not in any shape way or form the main architect/coder of DOS. And if you even had any remote idea about what you are saying, you'd know that the DOS that gates and CO. bought was a quick and dirty copy of CP/M-86.
Gates may be a good marketer and commercial thug, he is by no means a decent coder. And BTW next time try harder, pulling a never existing article from Byte out of your arse is just too boring.
There was plenty. The PC when it was first introduced ran all the Infocom games at the time. It ran Wizardry and all the Epyx games. Sure it wasn't as homey as the Apple II my friend had, but all the business were buying it.
I'm opening myself up for -1 Trolls and Overrated, but the PC wasn't *that* bad. It's easy to take a swipe at Gates for something thrown together at the last minute. It's not like he was making Choplifter or anything. In the end, the PC's open architecture that led it to be the computer platform of choice. The C64, Amiga, Atari ST were all great gaming platforms but just couldn't keep up with the ever upgrading of the PC. The roots of today's Half-Life 2, Doom 3's and Counter-Strikes all have roots with that first PC so long ago.
I started surfing folklore.org earlier this evening and I was nearly finished reading everything when...
Slashdot hit.
I had an idea, so checked here withi 20 minutes, and sure enough, it was the banner story. Shit. I was almost done reading the whole story of Macintosh as interpreted by Andy H.
Site is terribly slow, it is running python all right.
Just looked at that site, and saw the 1998 iMac. I shuddered when I saw those awful hockey puck mice that Apple chose to include with iMacs. Worst episode ever....
At my university, they replaced them pretty quick with *REAL* mice. (Yes, I risk of sounding like a troll... but you know what I mean if you've ever used one of those mice)
But the Macintosh Classic brought back some fond memories of elementary school. I remember sitting in computer class, and the teacher would say, now double click on clarisworks, and then she'd lecture for about 5 minutes then let us use the program.... because clarisworks took that long to load.
"There is no spoon." - The Matrix
An interview with Andy Hertzfeld
Here are several other great Apple history resources.
Sites:
Books:
Other:
the JoshMeister on Security
It's the name of the Apple higher ed magazine here in Australia.
i don't read slashdot anymore.
If you liked DONKEY.BAS, try the all new Donkey .NET!
I'm looking to get the cheapest Mac that runs Darwin.
:)
There is a difference between the cheapest Mac that runs OS X, and that runs Darwin. Darwin (the core) will run on a lot older hardware than OS X itself. For instance, you can run Darwin on the PowerMac 8NNN series, but dont try to take a retail OS X and install.
Have a lookt at Low End Mac and Accelerate your Mac. Perhaps they can give you some kind of hint. Now finally, i'd just like to point out that if you indeed want to run OS X, keep in mind that the "minimum requirements", like 128MB ram, is NOT sufficient imho. My G5 even choked on 512MB
Probable impossibilities are to be preferred to improbable possibilities.
Aristotele
BASIC was written by Bill Gates, not Paul Allen. Microsoft was founded in 1975 and release its first product, BASIC in 1976.
The original author of Q[uick and dirty]DOS was Tim Patterson who much later went to work for Microsoft in the compiler group. Bill gates did not work on the code.
They are responsible for what I am sure must have been the longest line-up in history!
As was mentioned by another poster, MS is a marketing marvel, but this myth about it's founders being technnical geniuses has just got to go. It scares the kids...
Bill Gates and Paul Allen wrote a ROM BASIC they sold to Altair/MITS, an S-100 CP/M computer with real neat switches and lights. Ironically it was written on a PDP-11 running what would ultimatly become SCO UNIX. The Altair was a neat machine, but no it didn't run Linux and no you wouldn't like to see a Beowolf cluster of them.
Microsft DOS came from Seattle Computer Products QDOS; MS licensed QDOS-86, told IBM they had an exclusive (a lie) and the rest was history.
QDOS was a bad clone of CP/M, which was written by Gary Kildall of Digital Research, which was sold to Novell which was sold to Caldera, now SCO. Gary originally worked at Shugart and, lucky devil that he was, ended up with a very expensive 8" floppy drive. He decided to write a disk loader for it, hence "Disk Operating System" or "DOS". The rest of us loaded software from casette tapes using the BIOS; disk drives were very evry expensive.
Back in the day, Digital Reaserch sold Operating Systems and Microsoft sold languages. When DR decided to sell a langauge around '83 the rumor was MS retaliated by selling an OS. The motivation may be a myth, but it was a popular one back then.
Gates pubilshed some undocumented Z-80 instructions in, I think, Dr. Dobbs. It was the last usefull thing he ever did.
Need Mercedes parts ?
http://everymac.com/ has some good Macintosh information, specs, and history.
Actually gates did write some parts of the early parts of dos, namely the FAT filesystem.
Send lawyers, guns, and money!
Then, one guy had this idea to measure how efficient a human being is on a bicycle. It was awesome, he was drastically more efficient, able to go further and without burning as many calories. It knocked the bird out of first place.
No surprise they were enamored by the efficiency of a bicycle. After pounding on my old Apple II/e's keyboard through grade school & high school almost anything was bound to be more efficient. Those were keys of lead. Even an old-fashioned manual typewriter was easier on my hands. It definitly kept the phrase "pounding the keyboard" going strong. At least it turned me into a really good typist.
Although I have to admit I was so fascinated by the thing at the time I really didn't mind. Graphical interface? Mouse? *Phhft* who needs 'em.
Microsft DOS came from Seattle Computer Products QDOS; MS licensed QDOS-86, told IBM they had an exclusive (a lie) and the rest was history.
/. readers are going to cheer for when SCO is suing M$ over the code.
QDOS was a bad clone of CP/M, which was written by Gary Kildall of Digital Research, which was sold to Novell which was sold to Caldera, now SCO.
If MS-DOS is from QDOS, there will be some code in QDOS. QDOS is from CP/M so there must be some code from that in it as well. So some of the code was owned by SCO. Wich means that SCO ownes the code to all off MS codes.
The real problem is not if SCO ownes MS codes. The problem is who
Don't fight for your country, if your country does not fight for you.
Anybody have any idea what happened to this wizard of the Macintosh?
"sweet dreams are made of this..."
"As a plus, Hertzfeld notes in the faq that the python code running the well-designed and easy to navigate site will be made public in the near future."
Great. Maybe Slashdot could consider using it...
== Jez ==
Do you miss Firefox? Try Pale Moon.
Now finally, i'd just like to point out that if you indeed want to run OS X, keep in mind that the "minimum requirements", like 128MB ram, is NOT sufficient imho. My G5 even choked on 512MB :)
I disagree. I run Jaguar on an old Bondi-blue G3 imac at 233Mhz with 96MB Ram !
And it runs just fine. There's only a limitation in startup time (don't power it of : sleep it if you need to. Boot time is around 10 minutes) , most of the iApps (which are to big to fit on the 2GB harddisk anyway) and MS Office (to big also, but easily replaced by textEdit or shareware alternatives).
I run my mySQL/PHP/apache test setup on it, my iCal, and my accounting. Perfect.
When will I end this grieving ? When will my future begin ?
1984 - Apple is Dying
1988 - Apple is Dying
1992 - Apple is Dying
1996 - Apple is Dying
2000 - Apple is Dying
2004 - Err, Ipod might save 'em
For whatever reason, Apple apparently did away with most of the Human Interface Guidelines somewhere between Mac OS 8 and Mac OS X. As a result, things are now much more complicated than they need to be. So, if there is a problem with something in Mac OS 9/Mac OS X, blame Apple... not the Human Interface Guidelines they should have been following.
I agree. I cannot figure out what motivated it. Changes could have easily been made without throwing the whole thing out.
Anyone know what happened politically at Apple that resulted in such a change in UI design (from design-for-ultra-usability to design-for-eye-candy)?
May we never see th
In addition to helping with the plethora of menus you've described, the Macintosh-style menu has a major advantage over the current Windows-style taskbar: Infinite height. More specifically, you cannot "miss" the menus by going to high.
In contrast, you have to hit the correct horizontal range, but also the correct vertical range, both for Windowed menus, and for taskbar buttons. If you move a long-term Mac user to Windows, they will constantly battle with this, as they're accustomed to just mousing up to the top of the screen, clicking, and then just scanning back and forth to find the right menu.
In Windows, this just is dramatically more challenging, so most users never develop that habit.
Tim
As it happens, while advising a friend on how much memory to buy in 2004, I had just looked at how Apple's nominal RAM stacks up against Moore's Law. Pretty much confirmed, if you ask me:
This is...
O
U
T
R
A
G
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O
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!
And before I was researching bicycle dynamics (didn't really learn much about bicycles, but I learned a lot about data acquisition since I had to scratch build all my testing gear) I was a kid in Vermont shoveling shit in exchange for riding time.
Another reason the bicycle ended the reign of the horse. And all that shit happens because an idle horse burns fuel and requires maintainence, a lot of it.
Bicycles don't run up $3000 dollar vet bills and then die anyway either.
KFG
Steve Jobs is one of the best things to happen to the Mac from a marketing standpoint. He's also made a lot of frusterating technical decisions. This article from the same site describes how Jobs comes down heavily on the side of having Macs be closed systems, essentially simple information appliances that users should never touch or open up. He's not into clones, expandability, modifications, or any of that.
And he's the CEO of Apple now, and sure enough, we get lots of all-in-one models.
May we never see th
The difference is that Apple actually tested out their user-interface features on users, rather relying up some designer's theoretical notions. This led to crucial insights like, "it's much faster to access a menu bar that's always at the top of the screen, rather than one that's at the top of a window." Like many aspects of human engineering, this is the sort of thing that seems counter-intuitive, because at first thought it seems more logical to associate the menu with the thing that it affects.