Apple History At folklore.org
oaklybonn writes "Andy Hertzfeld seems to be the primary author on this fascinating site, which details many of his experiences in the Macintosh (Bicycle??) development efforts. It includes such choice commentary as: "we were amazed that such a thoroughly bad game could be co-authored by Microsoft's co-founder, and that he would actually want to take credit for it in the comments.", on a page describing a game bundled with the original IBM PC." Reader themexican adds "As a plus, Hertzfeld notes in the faq that the python code running the well-designed and easy to navigate site will be made public in the near future."
So, what happened with the rumors of a special announcement on Monday in commemorate the Mac's anniversary?
Apparently there was a story in Scientific American, or Popular Science, or some such magazine where the scientists were trying to determine what was the most efficient of animals in terms of locomotion. Which creature moved with the least amount of calories burned? Well, humans were waay down the list, pathetic in terms of other creatures. The top animal with the most efficient means of movement was an eagle or something. Then, one guy had this idea to measure how efficient a human being is on a bicycle. It was awesome, he was drastically more efficient, able to go further and without burning as many calories. It knocked the bird out of first place.
So, early on, Apple was planning on calling it the "Bicycle for the Mind." I don't know if it makes as much an impact if you don't know the story behind it.
I got this anecdote from one of the Apple behind-the-scenes books (I forget which), like Apple Confidential.
A model by model Apple history can be found here.
Andy Hertzfeld is one of the guys who helped design the original Mac, and also one of the people behind Eazel, the GNOME UI polishing group. Eazel was the group that contributed Nautilus file manager to GNOME. Strangely, Eazel's webpage now displays jibberish...
Slashdot's first reaction to VMware
"As a plus, Hertzfeld notes in the faq that the python code running the well-designed and easy to navigate site will be made public in the near future."
Shows if you want to run a site written with an interpreted language and expect Slashdot level interest, you'd better be running it on one hell of a monster machine.
Sheesh!
'Intellectual Properties' are uncontrollable in the wild. To base an economy on them is just stupid.
I think it boils down to the core concept that "users do not want to use a computer". From this leads designers to think of ways of alleviating redundancies and mundanity and in its place add comfort and features. The Mac UI really was a significant milestone for computers when it was first introduced. The GUI concept was a long time in coming and the Mac was so far ahead of the rest that it is only the lack of business acumen of the folks at Apple that hampered such a revolutionary product.
Even today the interface is still significantly different and better than the alternatives. The concept of only a single window frame with a single menu bar at the top of the screen is easy for new users to grok. The reduction of mouse buttons to one makes such things as "Press the right-click... nono the button on the right... no, don't double click it, only click it once... no, press Control-Z to undo that... no, just stop touching the computer until I can come over, mom" a thing of the past. Who would have thought that a seemingly backwards step as the single mouse button would be such a revolutionary step forward for computing?
It's almost like Apple has sucked all the brainpower out of Silicon Valley and packed it all into their Macintosh line. I have never owned a Mac, but I have many friends who do and who constantly rave about how much they love it. And I believe deep down that the reason they love it so much is because fundamentally they hate computers, but their Mac behaves unlike any other computer out there. It does its job and gets out of the way, unlike other operating systems which force you to spend half your time fiddling with screen refresh rates and Config menus just to get down to your real business.
I have been pwned because my
Well, the site is /.'d, but is he talking about Bill Gates?
I can get to it, it took a little bit to load but I got it now. At least the article that talks about the game.
The game they are talking about is Donkey.
(Somehow I doubt that's related to Donkey Kong.)
It says the authors were Bill Gates and Neil Konzen, it was written in BASIC, poorly animated, and called Donkey because at certain points in the game a "donkey" appeared in the middle of the road and you would then have to quickly hit the space bar, or the game would end. (I'm guessing the space bar was for stopping?)
That article also mentions that MSDOS was a clone of an earlier version of CP/M.
Nobody died when Nixon lied.
I'm meeting you half way you stupid hippies!
LOL! Nice try at Troll dom. Actually it was Allen who wrote most of the code, and it was not DOS but BASIC. One is an operating system, the other one is a language. Actually Bill Gates did not graduate from Hardvar, and it got there due to family conections not sheer brilliantness (scion). Oh, and he claims he dropped out, officially he got in trouble with the administration because the machine him and Allen used to develope the basic code, a PDP, did not belong to them.. but rather the school. They actually moved the computer that was not their property to their dorm room, they used university property to develop a commercial language. Actually BASIC was not even their own invention, so they basically made a port of the language.
DOS was not an MS product, they bought the code from a Seattle based company. As far as I know MS were in the compiler business before 1981, and I doubt Gates wrote a single line of DOS code, he definitively was not in any shape way or form the main architect/coder of DOS. And if you even had any remote idea about what you are saying, you'd know that the DOS that gates and CO. bought was a quick and dirty copy of CP/M-86.
Gates may be a good marketer and commercial thug, he is by no means a decent coder. And BTW next time try harder, pulling a never existing article from Byte out of your arse is just too boring.
There was plenty. The PC when it was first introduced ran all the Infocom games at the time. It ran Wizardry and all the Epyx games. Sure it wasn't as homey as the Apple II my friend had, but all the business were buying it.
I'm opening myself up for -1 Trolls and Overrated, but the PC wasn't *that* bad. It's easy to take a swipe at Gates for something thrown together at the last minute. It's not like he was making Choplifter or anything. In the end, the PC's open architecture that led it to be the computer platform of choice. The C64, Amiga, Atari ST were all great gaming platforms but just couldn't keep up with the ever upgrading of the PC. The roots of today's Half-Life 2, Doom 3's and Counter-Strikes all have roots with that first PC so long ago.
Site is terribly slow, it is running python all right.
Just looked at that site, and saw the 1998 iMac. I shuddered when I saw those awful hockey puck mice that Apple chose to include with iMacs. Worst episode ever....
At my university, they replaced them pretty quick with *REAL* mice. (Yes, I risk of sounding like a troll... but you know what I mean if you've ever used one of those mice)
But the Macintosh Classic brought back some fond memories of elementary school. I remember sitting in computer class, and the teacher would say, now double click on clarisworks, and then she'd lecture for about 5 minutes then let us use the program.... because clarisworks took that long to load.
"There is no spoon." - The Matrix
Here are several other great Apple history resources.
Sites:
Books:
Other:
the JoshMeister on Security
If you liked DONKEY.BAS, try the all new Donkey .NET!
I'm looking to get the cheapest Mac that runs Darwin.
:)
There is a difference between the cheapest Mac that runs OS X, and that runs Darwin. Darwin (the core) will run on a lot older hardware than OS X itself. For instance, you can run Darwin on the PowerMac 8NNN series, but dont try to take a retail OS X and install.
Have a lookt at Low End Mac and Accelerate your Mac. Perhaps they can give you some kind of hint. Now finally, i'd just like to point out that if you indeed want to run OS X, keep in mind that the "minimum requirements", like 128MB ram, is NOT sufficient imho. My G5 even choked on 512MB
Probable impossibilities are to be preferred to improbable possibilities.
Aristotele
So you can compare, here's a link to the original commercial, which you can see didn't have an iPod in it. ;o)
(As has been mentioned, Apple digitally added the iPod in the 2004 version of the commercial.)
the JoshMeister on Security
They are responsible for what I am sure must have been the longest line-up in history!
As was mentioned by another poster, MS is a marketing marvel, but this myth about it's founders being technnical geniuses has just got to go. It scares the kids...
Bill Gates and Paul Allen wrote a ROM BASIC they sold to Altair/MITS, an S-100 CP/M computer with real neat switches and lights. Ironically it was written on a PDP-11 running what would ultimatly become SCO UNIX. The Altair was a neat machine, but no it didn't run Linux and no you wouldn't like to see a Beowolf cluster of them.
Microsft DOS came from Seattle Computer Products QDOS; MS licensed QDOS-86, told IBM they had an exclusive (a lie) and the rest was history.
QDOS was a bad clone of CP/M, which was written by Gary Kildall of Digital Research, which was sold to Novell which was sold to Caldera, now SCO. Gary originally worked at Shugart and, lucky devil that he was, ended up with a very expensive 8" floppy drive. He decided to write a disk loader for it, hence "Disk Operating System" or "DOS". The rest of us loaded software from casette tapes using the BIOS; disk drives were very evry expensive.
Back in the day, Digital Reaserch sold Operating Systems and Microsoft sold languages. When DR decided to sell a langauge around '83 the rumor was MS retaliated by selling an OS. The motivation may be a myth, but it was a popular one back then.
Gates pubilshed some undocumented Z-80 instructions in, I think, Dr. Dobbs. It was the last usefull thing he ever did.
Need Mercedes parts ?
http://everymac.com/ has some good Macintosh information, specs, and history.
Then, one guy had this idea to measure how efficient a human being is on a bicycle. It was awesome, he was drastically more efficient, able to go further and without burning as many calories. It knocked the bird out of first place.
No surprise they were enamored by the efficiency of a bicycle. After pounding on my old Apple II/e's keyboard through grade school & high school almost anything was bound to be more efficient. Those were keys of lead. Even an old-fashioned manual typewriter was easier on my hands. It definitly kept the phrase "pounding the keyboard" going strong. At least it turned me into a really good typist.
Although I have to admit I was so fascinated by the thing at the time I really didn't mind. Graphical interface? Mouse? *Phhft* who needs 'em.
"As a plus, Hertzfeld notes in the faq that the python code running the well-designed and easy to navigate site will be made public in the near future."
Great. Maybe Slashdot could consider using it...
== Jez ==
Do you miss Firefox? Try Pale Moon.
1984 - Apple is Dying
1988 - Apple is Dying
1992 - Apple is Dying
1996 - Apple is Dying
2000 - Apple is Dying
2004 - Err, Ipod might save 'em
The difference is that Apple actually tested out their user-interface features on users, rather relying up some designer's theoretical notions. This led to crucial insights like, "it's much faster to access a menu bar that's always at the top of the screen, rather than one that's at the top of a window." Like many aspects of human engineering, this is the sort of thing that seems counter-intuitive, because at first thought it seems more logical to associate the menu with the thing that it affects.