On Xbox's Progression, Positioning For The Future
Thanks to GameSpy for its article charting the progression of the Xbox from its launch to the present day, with the author's introduction suggesting: "For Microsoft, the video-game industry has been a whiplash rollercoaster ride with lucrative peaks, costly valleys, and a changing list of passengers going along for the ride." After charting a timeline for Xbox's history so far, he concludes: "Xbox has not lived up to all of the predictions, but Microsoft has more than made its point. After two years and two months on the market, the numbers speak for themselves." Has the Xbox been all you expected and wanted it to be?
The XBOX as far as games and titles has left me feeling a little ... lacking. But as far as it's multimedia capabilities (with some creative adaptation to the hardware of course) has impressed me. Mind you that's not the obvious use for the XBOX, and thusly posed against the question, would leave a resounding "No, has not lived up..." but all in all I'm happy with my purchase.
I've always been a bit of a Microsoft hater, but I was tempted to the Xbox by Halo and Dead or Alive (I'm a DoA fanboy) and have to say I've ended up loving it. I've ended up playing on it to the exclusion of my GC and PS2.
They made a pretty powerful machine and did a great job of getting some brilliant developers to make games for it (whether by fair means or foul).
The build quality of the components is also surprisingly high. The cables that came with my console are gold-plated and very strong. The controllers are the least flimsy feeling of all the controllers on the market. As soon as it came out of its packaging, it oozed class and effort.
They even made an effort to create a better size and shape of controller. Okay they failed with their first one. But full marks for trying.
I don't think they'll win the console war, but I think they are definitely bringing some fresh thinking to the marketplace, and making Nintendo and Sony raise their standards.
(BTW My only disappointment was that it had a cheap little CD draw. When I first switched it on, I expected the whole top to raise off with a hiss of hydraulics and a glowing green light inside. I was gutted when it didn't)
and the hardware was pretty unreliable. So, I recently bought another one. I have too many games to NOT have a functioning Xbox, but having spent close to $1500 on Xbox-related purchases, I can say I am pretty dissatisfied.
By contrast, I bought a Cube for $99, and you can play most of the same games. And, you get Zelda, the new FF, and Mario Golf.
Of course, having every title on warezed DVD helps.
XBox Live, though, is where it's at.
Project Gotham on XBox live is the best racing ever. Bar none. They have multiplayer *exactly* right.
I bought Need For Speed Underground on PC at the same time and it's online system was a disappointment. It's update system uses javascript and activex ffs and so first thing I had to do was piss about bringing my I.E. up to date on a box I don't use for web browsing (being a Mozilla user on FreeBSD and all).
The controllers are an abomination and getting a force feedback steering wheel has been a long long wait.
I hope Sony get the networking sorted out on the PS3 and the xbox2 is stillborn.
It is really irksome seeing ads for MSN while playing SSX Tricky or Links2004.
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
The machine itself makes the Xbox great. For instance, have you ever ran the same title on the PS2 and the Xbox? The load-time seems to be half of that of the ps2's.
My first 2 games for the XBox were "Crimson Skies" and "Prince of Persial - SOT". I fell in love the the console after that. Since then I rented Soul Caliber II, Panzer Dragoon, and Rainbox Six III. Also, the free "XBox Live" trial sweetened the deal, as I love kicking people's asses in Crimson Skies (though I suck at Rainbox Six).
However, it's getting harder to find decent games to rent/buy after the ones I listed. Part of me wishes I had gone the Gamecube route (and saved like $200). While a lot of the GC games are corny-looking, they are pretty fun to play.
In all, I think the XBox is an alright system, but they need to make more "must have" titles. Halo 2 was looking promising, but now that's delayed until Fall. Oh well, on the PC side I have (hopefully) Half-Life 2 and UT 2004 in a month.
I think it's somewhat premature to say that "the notion that Xbox will be the center point of the livingroom... has been tested and has failed." What failure has occured, is in the creation of an attractive software package for making the Xbox a centre point of the livingroom. It's as if little to no effort was made at all in this respect, yet the Xbox management imply that they tried as best as anyone could and failed at the task.
The Xbox had no PVR functionality, didn't include the DVD player as part of basic package, had no ability to transfer media files (or at least stream media), and has a lack luster though useable interface for media playback. Furthermore, what functionality they did provide in these regards, did not even match what was availible in similar devices at the time. Even as a simple DVD player, it was only adequate at best; lowend DVD players could be obtained at a similar cost of just the Xbox DVD package and offered a better experience.... It's no wonder Xbox didn't succeed as "the centre point of the livingroom."
It's one of the few times where Microsoft could not say they dominated the market. Mind you, because it's Microsoft, people tend to be a bit more critical about their accomplishments. This is partially attributed to their marketing hype at the initial launch of the X-Box. I think from this point forward, Microsoft really needs a series of "Killer Games" (in parallel to the Killer Apps). Consumers need to be convinced that in order to play THAT game, they HAVE to buy the X-Box (just like how Gran Turismo or Final Fantasy did to the Playstation). We'll just wait and see...
The XBOX is really a fantastic console, and imo, its a huge leap in the console market.
:P
-The hard drive is absolutely fantastic; game saves are effortless, and i don't need to buy memory cards. What happens when i run out? By that time, we'll be way into XBOX3 or XBOX4
Custom soundtracks are a pretty cool feature, i love funking out to gorillaz down a mountain on Amped (Snowboarding game), when i get bored of the music in the game.
XBOX Live is, dare i say, the most fantastic, complete product that MS has ever made:
-Downloads are plentiful, and a great incentive for me to keep those single player games that are 'play through once'. The new Splinter Cell levels were great.
-Cheating protection is great. Modchips are are automatically banned, and if anyone ever finds a game exploit, patching is automatic and mandatory, and in some cases (MotoGP) scoreboards are reset.
-Voice Support completely changes everything. On PC, it's pretty much optional, but on LIVE, nearly everyone has a communicator (it comes with the kits) and EVERY GAME SUPPORTS IT. The difference in team organization in a first person shooter, for instance, is immediately clear.
-Prizes, leagues, tournaments. I don't have an XSN game myself, but from what other people have told me, the setup is pretty good. Prizes are a cool addition too; right now there is an official competition for a cool $25,000US. Nice.
On top of all this, the lineup is shaping up, too. It doesnt have the Japanese RPGs like the PS2, or the Nintendo games, but it has everything else. Its the only console for which FPSs actually work *AT ALL* (Gamecube's controls are too rigid, and PS2's analog sticks are too short), and i actually prefer (blasphemy!) the analog sticks to WASD and a mouse.. its just so much more natural.
So yeah, MS did an excellent job with the XBOX. Surprise, Surprise.
Newsie, Moderator, www.tauniverse.com
So you me a few hundred dollars and buy stuff from people who give me a few dollars as well. Then I beat your face in and you give me another few hundred dollars?
Am I missing something?
I can understand that you may have invested to much in software to be able to afford to let the x-box go unused but think about the message you are sending to MS. Wow this customer must really like our stuff. He bought TWO!!! Cancel that order to make the X-box2 hardware more rugged. Our customers love us.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Exactly how did you managed to expend $1000 in xbox "related" purchases? you paid $1200 in repairs when you could have bought a brand new one in $170? or you mean you spent $1200 in games?
Anyway if you didnt void your guaranty by modding or opening it yourself you could have just have it changed for a new one?
Go ahead MOD my day!
More opinions here
Europe (a territory that includes Africa, Australia, and all of Asia except Japan)...
I wonder why that is? Africa may be a pretty small market, but all of Asia other than Japan gets lumped in there too?
Xbox is my third current console (GC first, then PS2) and it has pretty much held its own. (Unlike the PS2, especially now that GTA3 and Vice City are out for Xbox.) I'm sometimes impressed at how many correct decisions they made, the same ones I would have made...the good controller (the smaller remake is the best on the market I think), the 4 controller ports, the way some of their top games support both Xbox Live AND 4 player split screen (Halo and Crimson Skies at least), Xbox live itself...I still think GameCube is my favorite of the three but Microsoft has made a very impressive entry into the market.
SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
The X-Box has been all I expected it to be and more. Unfortunatly for M$oft that has been because of third party bioses/software/hardware and interest. It should be obvious to M$ what to do to make a successful console next time, unfortunatly it's all illegal.
I know of 3 people who sold their xbox in a span of about a year. The selection of games really haven't captured their attention. All 3 people are in their 20s.
The typical complaint is... there are no good RPG. Xbox put emphasis on games like halo, which for any fps belongs on a PC anyways.
Basically the general consensus is they are unhappy with xbox. Especially those giant controllers. The good games on xbox, are generally available on other consoles anyways. etc etc
I think the x-box would have been alot more popular if they had included TiVO capability, and the ability to link up to your computer throught LAN port on the back and put picture, music and video files on it. What really annoyed me, though, was the fact i had to pay and extra $40 for the DVD play-back kit. I have an x-box, and it's great, but i would have prefered a bit more bang for my buck.
the numbers speak for themselves.
Isn't the X-Box trailing behind the other two consoles in every market except for a relatively small lead over the GameCube in North America? I know they aren't flying off the shelves in Japan. Dreamcast and the PS-One were still outselling X-Box at least most of the year last year.
If I liked sports and racing games, I would likely treasure my X-box more than I do, but as it stands, I consider it a 3rd place in my collection behind the Cube and PS2. This isn't to say that I don't like it, Knights of the old Republic, Panzer Dragoon Orta, Jet Set Radio Future and other titles are great exclusives, and I am looking forward to Halo 2 and Fable just to name a couple.
X-Box live on the otherhand is a bit Underwhelming (my Live ID is Underwhelmed, perhaps this is a self-fufiling prophecy?) Crimson Skies and Rainbow Six 3 have been the only recent games I have bothered to play with, and neither of them were enjoyable enough for me to put up with the army of 8 year-olds that just discovered the wonders of 4 letter words who usually inhabit most of the public games. This is more an issue of game library versus quality of the service though. I want some multiplayer RPGS or action games or something beyond glorified Death Matches and capture the Flag.
Am I happy with my Purchase? Yes, I am happy enough that I bought a new x-box when my old one died last week.
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
I did the solder TSOP thingy on 2 of my xbox's, I got one cheap server for Mail and DNS as well as one very cool entertainment system which includes MP3, DVD (Multi Region) loads of cool emulators as well as some pretty good XBox games and online play (XLink Messenger).
A Highly spec'd PC (which im probably getting for Doom3) could do all this, but the XBox is way more social with interfaces that are good on TV. I also often stick the thing in a backpack and it round to a friends house for some great 2 lan gaming which would be a much bigger operation with PC's.
So yes, the XBox has far outweighed my expectations.
Business-way, yeah, they have been having some sucess. A very sucessful ad campaign, as well, focusing on specific genres gave them good inroads into both the gamer and casual console market.
Quality-wise? It's a very mixed bag. No X-Box only title has really hit a home-run so far. Halo was only half-finished (still a very good engine, but the single-player was under-developed level design wise and the mutli-player feels like an add-on.) Project Gotham Racing is fun, but hardly a deal maker (Burnout/NfS:Underground are just as good) Amped is boring. They've had some success with their sports games, but in my mind they are a dime a dozen.
The multi-media features had possibility, but came out as kind of bleh. The In-system MP3 player is nice, but not really a deal-clencher.
Some of the grey-market front ends are really sweet 'tho.. those are a deal-clencher.
In the future? Fable will either be really good or really bad. Take your pick. (I bet that different people will see it either way.). Halo 2 should be THE killer ap on the X-Box, if it's not overshadowed by Half-Life 2 and Doom 3. (If Half-Life 2 comes with Counter-Strike 2.0 and Day of Defeat 2.0 ON THE DISK, then Halo 2 will be overlooked.)
What else is there? Not much that I can see. And that's a shame.
I traded my PS2 for the XBox. I'd been thinking about it for a while since really all the PS2 was doing was playing DVD's for me. Then the decision really cemented itself when our step-daughter got one for her dad's house and we decided to get one for ours so she could play the same games over here.
I also hate the PS2 controller with a passion. Nothing has made my hands hurt more than trying to use the shoulder buttons on it. I thought MGS2 was going to give me arthritis. Then I see that KOTOR was coming out for XBox and PC only. Combine that with Halo, MechAssault, Burnout, and a controller that doesn't leave me crippled is a huge win to me.
I've also never had problems with the hardware on the XBox and I've run it for a long time on end too playing Halo/KOTOR (16 hours on the day it came out alone).
the XBox's form factor still amazes me. How did they expand that little power into such a large box?
I was initially negative about the Xbox, it is Microsoft afterall, and I do have some opinions:
The good:
- Graphics and sound technology is the best amongst all the consoles.
- Hard drive adds unique features like custom soundtracks and no memory card saves.
- Active hack community with loads of options for those that like to tinker. MAME and other emulators just further the value of this machine.
- Unique games like Halo and Gotham Racing, specific to Xbox.
- No problems with DVD ROM drive failures. Overall it feels like a very well built machine.
- Xbox Live. A cohesive on-line gaming experience. Sony's on-line stratagem just does not appeal to me, if you can call what they have done a strategy.
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The bad:
- The size of it! It takes up an entire shelf on its own. I can fit a DVD player and a VCR in the place of one Xbox.
- Hard drive under utilized unless you have Xbox Live or are actively hacking the machine.
- The original controllers. OK, they fixed that pretty quick, but still. I do prefer my Gamecube controller; I find it far superior to the smaller Xbox controller.
- Game selection is all over the map. No comparison to the PS2 in terms of bredth and depth of game choices.
There is talk that the next machine will not play current Xbox games and I think that is very telling. In my opinion, the lack of backwards compatibilty is an admission, of sorts, that the current Xbox has not lived up to expectations. I do not believe that the PS2 would have been anywhere near as popular as it is without backwards compatibility. Compatibility is an acknowledgement of the popularity and success of the previous machine and ensured a market for the PS2.
Just my 2 Cents.
There were doubters about Nintendo's philosophy back in 2002, but I guess that's a +5 Insightful in retrospect.
I personally love my xbox, all problems considered (I mean hey, a real gamer has a PC and multiple consoles anyway, right?)...
But I thought I'd add a little comment about how the XBOX has the best (console) HDTV support out there! I love playing games on my 50" LCD TV, and the XBOX absolutely rocks on this point.
Just specify the HDTV specs that your TV can handle in the dashboard (480p, 720p, 1080i, and/or 16:9 widescreen modes), and it'll pick out the best one that the specific game supports automatically from that point forward. And almost all XBOX games support 480p at a minimum, and many support true 16:9 aspect ratios (sometimes with vertical split-screen for multi-player), with more games coming in 720p every month. All of this not to mention true surround sound support in many titles, making for a hassle-free and awesome home theater gaming experience!
(BTW, the one bummer is that you can't really trust the HDTV specs listed on the back of individual games at all times -- thanks to publishers not MS -- but those specs are easily found on the Net.)
I can confirm that the Atari 800 had 4 joystick ports in the front. Perfect for an afternoon of 4-way M.U.L.E. :)
InThane
Now I've had my xbox a little more than a year, I bought xbox live last summer and to my disappointment, my university broadband connection is too slow to play Xbox live with, so much for high "technology" fees. I've been waiting for a new game to turn my head and be amazing to play on xbox, but I'm still waiting. Halo? Finished it, awesome game, good multiplayer, but I'm getting bored with it. GTA3 double pack, finished it. So instead of buying a new game, I dug out my Dreamcast and my vast selection of titles with high replay values, Samba de Amigo (with 2 sets of maracas), Virtual Tennis, NFL 2k2, Soul Caliber, MSR, Tony Hawk 2, Crazy Taxi 1&2, and JSR. Right now, my Gamecube gets most of the action with NFS: Underground (yes, its available on xbox, but its identical and no special features), Super Monkey Ball 1&2 (can you say addicting), Mario Kart DD, and Mario Sunshine (some of those classic style levels are pretty tough).
In summary, here's my xbox pluses:
Amigori"The quality of life is determined by its activites."--Aristotle
Of course, it is not Microsoft's plan to lose money. Their plan is, as always, to become so big a player in their chosen market that all the other will be marginalized. Then, and only then, their price setting will rise to a point that they make profits. Serious profits.
Did the XBox live up to my expectations? I expected Microsoft to do better in pushing out their two main competitors, but they did not succeed in that. And I hope they won't succeed in the future, because then the gaming community is going to suffer.
Personally I couldn't care less about console gaming, but any power to Microsoft on the gaming market is, in my opinion, A Bad Thing. We have only to look at games that are developed for both PC and XBox at the same time to realize that PC games are tarnished by the XBox factor.
Morrowind, for instance, is a great game, but the interface on the PC could have been a lot more user-friendly. Come on, hundreds of spells available and only one that can be activated at any time, requiring lots of menu switching and scrolling to select another one? Can you say "Button-pushers"?
Well, let's see... it's the last place "next-gen" console behind Game Cube and PS2 as far as US sales, it's being outsold by the PSOne in Japan, it's been hacked to make a cheap Linux server, EA have abandoned making any Xbox online sports games, and the Xbox division has lost Microsoft a ton of money. The console's list of killer titles is Halo and... er... that's it, and Halo isn't exclusive any more.
So yeah, that's exactly what I expected and wanted it to be--another Microsoft failure.
GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
That's the engine.
The tacked on part is the lack of internet play or AI-controlled bots, which are needed for console FPS in my mind. As well, marketing goes a long way. Halo is "cool". I just don't think it's that good.
The console market seems to hold a single forrunner, and the only thing that breaks their hold is their own mistakes.
Ever since Nintendo took over the scene in the 80's, Sega was making good systems, good games, and at least where I lived, they were cheaper than Nintendo. Sega kept doing that until the Dreamcast. They never made a dent.
The only way Nintendo lost the lead was when they dropped the ball on the N64. It was Sony that got the rebound, and they managed to abscond with most of Nintendo's big developers like Square. Now, Sony's in the same place Nintendo used to be. Sega couldn't break their hold, Nintendo hasn't made up the lost ground, and Microsoft won't even scratch the surface. Just like Nintendo screwed things up themselves, the only thing that can kill Sony is Sony.
The handhelds work the same way. The GameGear was just a superior system to the Gameboy in almost every way. But guess what? Nintendo had the golden cup, and nobody could touch them. (The N-Gage, on the other hand, was doomed from the get-go, Nintendo or not)
You're missing the point. A lot of games don't necessarily offer bots, and at the time none offered internet play. Actually Halo offered LAN play, which no other console game that I'm aware of offered; it couldn't have offered more b/c xbox live wasn't out yet. The point is that the multiplayer in Halo was so well tuned and honed that it was far better than any other console FPS, either then or now. You may disagree with me, which is fine, since I know people who also don't think Halo is that great. But I know a lot more who do, and when they talk about it, they're usually talking about the multiplayer. The devil is in the details, and something about all of the little details in Halo sum up to a great multiplayer experience. Maybe it's the slower pace; maybe it's the weapon balance; maybe it's the vehicles; maybe it's all of the above. But everyone I know who still plays Halo (and it's most people I know who have it) does so because they find the multiplayer so good. For example, I never hear about the Oakland As or Philadelphia Eagles having locker room boasts about who the best Bond player is, or who's best at Timesplitters. But there have been newspaper articles in which members of both teams have admitted to having some pretty hard core competition in the locker room with Halo. And they're not talking about the single player.
Two of my friends are roommates, and one of them got DOA:XBV and put in 40+ HOURS. When I heard this, I asked him WTF did he do that for - what the hell do you get out of it? I mean, sure I understood he was lonely and was probably just playing it for simulated T&A (poor guy is lonely, what can I say), but it's freaking a volleyball game with scantily clad CGI women...WTF?!? He tells me you can unlock stuff, give the women presents, etc. and that they can ignore you and whatnot. Whatever. Next time I saw him I asked him if he had gotten any of the girls' phone numbers or taken them out.
Best use for an Xbox. Only downside is that the AdvanceMame2x Scaling makes it a bit slow.
That being said, Prince of Persia kicked ass, but on the whole people are much happier playing Asteroids or Joust.
"Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples