Steam Update Shows FPS Gamer Stats
majestik writes "Valve Software today sent out a Half-Life 2 hardware survey via their Steam content delivery app to over 270,000 gamers (and counting!), collecting various hardware and software information about their PC systems to see how they'll measure up to the forthcoming FPS. Lotsa interesting data to check out, if you ever wanted to know what kind of systems today's FPS gamers use. And yes, if you're wondering, right now Intel takes 50.02% of the CPU market, leaving AMD with 49.98%." The stats are updated in real-time, and it seems this update has again stressed the Steam servers, with a message noting "the Steam network has been overloaded, causing many Steam users to be unable to login", though the effect is reportedly diminishing.
Wow...I didnt figure that the margin between Intel/AMD was so close...I always have just assumed that as far as gaming went, AMD had a significant lead. Learn something new every day I suppose :)
Umm, AMD has 50.02%. Not bad AMD.
A survey? This is none of their business! Pretty soon, they'll register us, and then they will take away our weapons.
They can have my unlimited gaussgun and Mp5 grenade launcher when they pry the joystick from my cold dead fingers.
One hard-core Cyrix user out there.
Also, some fool is trying to run half life at 96 pixels?
And finally, nice to see all those Microsoft employees beta-testing XP SP2 are hard at work...
Something's odd. In Other Settings (at the bottom of the article!) there's this: RDTSC 283,171 100.02 %
Other Settings
:-)
RDTSC 283,171 100.02%
I wonder how they got that
Ita erat quando hic adveni.
47.34% total for NVidia cards,
:P
41.17% Unknown,
10.30% total Radeons,
1.18% Intel.
It's possible (though unlikely) that all the unknowns were ATI cards, but I think this is a clear win for NVidia.
OTOH, the most popular card is a GF4MX, which is actually a less capable card than my poor dead GF2TI, which didn't even make it on the list
Credit Card Expirey date...
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It's almost double for users who PREFER OpenGL than DirectX.
Perhaps there's some nasty problems related to high-poly and BSOD!
I don't have an Intel or AMD you insensitve clod!
symetrix. We are building a religion, a limited edition.
If godmode is outlawed, then only outlaws will be gods.
256 Mb to 512 Mb - 53.66 %
I hope I didn't brain my damage.
I'd wish they would stop trying to beat the dead mule and just release the updates every 3-6 months via traditional means. Stream sucks, and we all know it. And for those of you who dont care, ever wondered how they will release HL2? *snigger*
GPLv2: I want my rights, I want my phone call! DRM: What use is a phone call, if you are unable to speak?
Rally the troops AMD, time to kick some intel ass
AuthenticAMD 50.02 %
GenuineIntel 49.97 %
GPLv2: I want my rights, I want my phone call! DRM: What use is a phone call, if you are unable to speak?
I wonder how well the survey works with WineX...I'll have to try it later and see if I can get in that Windows Version: Other catagory :D
"Some things have to be believed to be seen." - Ralph Hodgson
I've been thinking this is the real reason why Half-Life 2 has been delayed. Don't get me wrong - I'm in no big rush, and since I don't anticipate an "OS X" client in, well, never, it will have to wait until I finally bother to upgrade my home PC.
But from what I've been seeing about Steam, I have the feeling that most of the delays have been figuring out how to make that system work right the first time so they don't have a "first day Ultima Online/Everquest/any other massive online game issue" out there.
A good thing, and it's interesting to watch the baby steps they take to break it (like with this survey) then probably analyze what worked and what didn't.
52 Weeks, 52 Religions with John Hummel
"Other Settings
:P
RDTSC 293,527 100.01 % "
Now how exactly does that happen? I think somebody needs to brush up on their math
*ducks*
Is participation in this survey voluntary? I'm sure it's not; part of the Steam license probably says "we're going to gather data on you and you can't say boo about it." But I'd like to know for sure; I stopped playing HL when Steam came out.
Winter 2010: With Glowing Hearts
Forget Intel and AMD.
I am curious to see who really has the bigger market share between ATI and Nvidia. They have way more influence on game libraries and graphics call than both processor company IMHO.
Anyone find it interesting that 212 users are using windows 95?
I'd say these stats cover for the most part people who play Counterstrike and have broadband. I don't think that can be generalized to say they are FPS gamer stats. I play a lot of FPS games, but I'm on 56k so there's no way in hell I'm going to bother with Steam.
They have most of their users at 256-512 Mb of memory... megabits. And it's MHz, not Mhz. *sigh*
The survey is quite interesting, as are the stats as to how many servers and players are online etc. Average player minutes last month: 1.160 billion! I'm guessing that's a US billion, which is 1000 x 1million; a UK and German billion (probably other places too) is 1million x 1million. Anyway, I was surprised at the AMD/Intel CPU distribution (about half each).
However, for all their ease of updates and cutting out middlemen for software retail etc, it sucks. As soon as an update like this comes out, everybody's steam client wants to update, the servers get overloaded and become effectively unavailable - I can't play online without updating, and I can't even play any of the steam games offline (offline play is part of this update). Must be hell for those with slower links.
If it worth joining a system, where you can't use it for 3 days when a large update comes out? I think the basic idea is good, but the implementation sucks raw eggs! They don't even use the browser settings and go through a proxy - that would save a lot of bandwidth, and reduce their system load. You could go further with something like BitTorrent, even.
-- Steve
Processor Vendor
GenuineIntel - 155,138 - 50.12 %
ntel - 1 - 0.00 %
"ntel"
Intel bugs again...
or someone running lin---s
I'm surprised to see approximately 41% of those surveyed have Hyperthreading enabled. From what I know there are not very many processors that support this feature. Also considering that Intel has about 50% of those surveyed this means there are only 9% of Intel CPUS survey without HT? A little unbelievable...
Where the Music Matters
I was really suprised to find that 100.01% of those surveyed had RDTSC. A bit more than I was expecting. Total Surveyed: 317,220 RDTSC: 317,248
This chart also seems to keep track of clients, not servers either. Only 123 computers running OS systems other than Windows? I think we all know Linux is the perferred OS for running a server.
How do you play a multiplayer online FPS at 96 pixels wide? What is that 1 player playing on? a cell phone?
The Braying and Neighing of Barnyard Animals Follows.
All.
Night.
Long.
Die, fanboy.
From the news page, "Yesterday's Update & Today's DDOS Attack" I thought they were possibly referring to a slashdotting. However, the times don't quite match up.
I got and filled out one of those surveys, informative but still a bit odd that it's reporting impossible figures, come on nobody is gonna play on a tiny screen with an awful processer.
CyberSpyder has spoken listen well to the words of the CyberSpyder
Remember as you read these that this isn't the whole gamer market. This is a poll of people who play Counterstrike and Half-Life and all the other Half-Life mods.
I play a lot of BF1942, and I can assure you that the computers running this game are far superior to the average shown here.
Among my clan, ATi cards dominate the market, so does more than 512 MB ram, and so on.... I think AMD and Intel are still quite even, though.
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Just pointing out the hypocrisy of it all.
The stats are very nice, but is it really usefull to have them be real-time? They could collect the data and then show it later in a resume. This way they wouldn't have overloaden once again their servers... I'm starting to ask myself if they actually know how much bandwidth and hardware they have at hand for this kind of operations? They continually keep on overloading them, and then they say that they are victim of a massive DDos...
I bet it's the same guy who's running it at 50 bpp color depth - talk about extremities. And then there's one guy whose screen width is 9 pixels. I mean, even my mouse pointer is wider than that.