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Xbox Emulator Plays Retail Game

Ryan M. Pamplin writes "The critically acclaimed Xbox Emulator, CXBX, has made its way into Xbox history. Caustik has announced that "Turok Evolution" is now playable at real-time speed with comparable graphics to the Xbox while utilizing nearly the same graphics hardware found within the Xbox itself. The development of CXBX will continue to advance at rapid pace. Expect many additional titles to become playable upon the release of the next binary in the near future. A DivX video, binary, and GPL'ed source is available at the website."

74 of 379 comments (clear)

  1. Oh boy.. by ebob9 · · Score: 4, Funny

    From the site: "I have put up some google ad links above to generate some support. The last sizeable donation has gone towards a development box for Sop Skrutt, and in the future it will help reimburse Xbox-Scene.com who is kind enough to host us (including the above rather large and expensive to host AVI file)." My condolences on your host's soon-to-be-slashdoted-to-hell server.

    1. Re:Oh boy.. by cptgrudge · · Score: 4, Funny

      I find it extremely ironic that the google ads I saw were for "XBox Accessories" and "XBox at Sears", two things that are most definately not needed with an XBox emulator.

      --
      Qualitas edurus commercium, nullus penitus net rimor, nullus deus beneficium
    2. Re:Oh boy.. by arvindn · · Score: 5, Funny

      Hey, this is slashdot. You have to pretend that everyone goes out and buys an XBox after "sampling" some games using the emulator, OK? ;^)

  2. Piracy concerns by Space+cowboy · · Score: 4, Interesting


    With the games possibly (depending on how good the emulator gets..) now having a far wider audience, there'll be a far larger demand for P2P downloads. I wonder if the MS anti-piracy protection will be up to the job - it certainly seems pretty simple to run games on 'modded' xboxes - I wonder if they've been depending on the fact that the games are designed for the console only to protect them from rampant copying...

    And I bet that new releases will have to pass an internal 'breaks the emulator' test before they're let out into the wild (it'll only mean the emulator has to cope with the differences, of course...)

    Simon.

    --
    Physicists get Hadrons!
    1. Re:Piracy concerns by Jace+of+Fuse! · · Score: 3, Insightful

      While Piracy IS a negative side effect of all this, there is no reason why it has to be all about piracy.

      There are plenty of people who would just LOVE to play XBox games on their PCs.

      If this means just sticking an XBox game in their PC and firing up a good game through an Emulator, I don't see anything at all wrong with this.

      Legally, though, I'm sure Microsoft would differe in opinion, but if it were to actually increase games sales I don't know how they could really have too much to complain about.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    2. Re:Piracy concerns by lazuli42 · · Score: 2, Interesting

      I thought I remembered Microsoft having plans to make streamed games available via XBox Live. Also, Yahoo has some type of games service where you can download and 'rent' the game.

      If the future of video games is streaming then piracy of this sort will only be a temporary problem. When you get your games on demand things will change significantly.

      In fact, you could almost still have an install disk with 99% of the game's resources on it and only stream watermarked and timestamped libraries once the game gets ready to execute.

      --

      "There's companies that are just so cool that you just can't even deal with it," - Bill Gates, about Google

    3. Re:Piracy concerns by MikeXpop · · Score: 4, Insightful

      Let me put it simply. Here are some facts.

      Microsoft takes a loss on each Xbox sold.
      MS does this hoping the profit from games will overcome loss on hardware.
      This emulator allows people to run Xbox games without buying an Xbox.

      MS can only benefit from this. The only reason I'd see to defend against it is if Microsoft didn't want people playing them on PCs and instead on consoles. But that's kind of a dumb reason.

      --
      Etiquette is etiquette. He kills his mother but he can't wear grey trousers.
    4. Re:Piracy concerns by hawkbug · · Score: 3, Insightful

      You're forgetting one important thing M$ would lose on: revenue from games because they can now be pirated and played... without a modchipped console. People can just copy them from a friend and play them on a computer that contains no piracy check. Expect M$ to come down on this product like a 10 ton sledge hammer.... I'm not saying it's right, but that's what they will do.

    5. Re: Piracy concerns by mwronski · · Score: 3, Insightful
      ...I wonder if they've been depending on the fact that the games are designed for the console only to protect them from rampant copying...

      I am sure this is the exact reason. There are multiple layers of copy protection on the XBOX now, DVD Format unreadable, MS Signed executables, etc.

      If M$ could have that kind of protection on standard PC hardware they would have released their own emu and sell games to PC and XBOX owners at a huge cost savings.

    6. Re:Piracy concerns by Moofie · · Score: 4, Insightful

      They don't sell the X-Box to sell games.

      They sell the X-Box to control the gaming market.

      If there are emulators, they can not control the market.

      See?

      --
      Why yes, I AM a rocket scientist!
    7. Re:Piracy concerns by Darren+Winsper · · Score: 5, Insightful

      Care to point me to "the rule" that states I *must* have an XBox to play a game? Just because it says it on the box doesn't make it so. After all, UT2003 never said you could play it on Linux on the box.

    8. Re:Piracy concerns by Mike+Hawk · · Score: 2, Insightful

      If this means just sticking an XBox game in their PC and firing up a good game through an Emulator, I don't see anything at all wrong with this.

      Sure enough. But does this emulator magically make your DVD-ROM or, even more likely, CD-ROM able to read a retail Xbox game disc? (I don't know, I can't RTFA because visiting such a site is discouraged here at work) Cause if not, it has no use other than to play ROMs and NOT retail games. And if you don't have an Xbox you don't have a legal way to make your own legal backups. It sounds highly like that if it doesn't allow even a normal DVD-ROM to read the disc, the law would legally differ in opinion.

      But hey if it does work its a whole other ballgame.

    9. Re:Piracy concerns by the_consumer · · Score: 2, Insightful

      In that case, they are doomed to collapse under the weight of their own hubris, emulators or not. It's not like Sony and Nintendo are just sitting on their hands.

      --
      "If you're thinking what I'm thinking, you're right." -
    10. Re:Piracy concerns by WNight · · Score: 4, Interesting

      God you're an idiot. Sorry for the flame, but your post just screams it. You just don't see the problem with the way the world would be if we all played along like the sheep you think we should be.

      Just because a way of reading a disk may violate a law that your country may have does not mean that a whole activity is illegal.

      As far as the law in my jurisdiction is concerned, that disk is just a collection of copyrighted ones and zeros. I can do anything to it that doesn't involve another copy, except in such a way as is required to use the product.

      Note though that the game company doesn't get to dictate the use, the courts do. Microsoft may say that the intended use it for an XBox only but the courts have struck down similar product-tying restrictions for a long time. Ford isn't allowed to require you to use Ford tires, or tie your warranty to your using Ford tires. And while Ford could encrypt the radio's output signal so only Ford radios worked with the stock speakers, they couldn't stop anyone else from reverse engineering the encryption, and producing a radio that would work with Ford's 'protected' speakers.

      I'm sure this pissed off Microsoft, and Ford, but really, why should we care? We pay them a fair price (they set it, we choose to agree) to purchase a product. Why should they get control over future use of that product just because it comes on a CD instead of being a tangible product like a chair? Why is there this assumption that a piece of paper in the box that you don't get to see until a legal sale is finalized is some kind of binding contract?

      Fuck man, open your eyes!

    11. Re:Piracy concerns by 77Punker · · Score: 2, Insightful

      Don't forget that buying the XBox actually helps them recover some of the loss they took by building the console.

    12. Re:Piracy concerns by Jim+Hall · · Score: 2, Informative

      You're forgetting one important thing M$ would lose on: revenue from games because they can now be pirated and played... without a modchipped console. People can just copy them from a friend and play them on a computer that contains no piracy check.

      There's another thing, too. Microsoft depends on the XBox sales numbers to be somewhat reliable, so they can use those numbers to convince software developers to commit to creating new games for the XBox. It's a tricky thing. If you have people who aren't buying XBoxes, Microsoft's sales numbers are off.

      This came out fairly early on when it was found that Microsoft was double-counting sales of XBoxes if you had to return your (then, overheated) XBox for a new one. Instead of counting one sale, they'd count two (one purchased, plus one given to you in exchange.)

    13. Re:Piracy concerns by Pluvius · · Score: 4, Insightful

      as long as the law stands...THAT is the rule, and we are morally obliged to adhere.

      And Thoreau rolls in his grave.

      Rob

  3. And surely... by Tuxedo+Jack · · Score: 4, Interesting

    MS is going to pull the DMCA on this as soon as we get done with their server.

    Talk about misery loving company.

    --

    Striking fear in the authors of godawful fanfiction, I am here, appearing in darkness, Tuxedo Jack!
    1. Re:And surely... by Jerf · · Score: 4, Insightful

      On what grounds will Microsoft pull out the DMCA? It may be a law with several evil clauses (and a couple of good ones, like the safe harbor provisions), but it's not an all-purpose beating stick.

      I don't see how this can be construed as a mechanism to defeat copyright protection, and emulators are well established as legal; it's just the legality of actually having any ROM data to run the emulators on is occasionally questioned. (For the record, I think if you own a license to a copyrighted work you should have full rights to put it in whatever media format you like, as long as it is undistributed, but to be fair, the legal precendents are mixed at best.)

    2. Re:And surely... by M.C.+Hampster · · Score: 4, Funny

      On what grounds will Microsoft pull out the DMCA?

      On the grounds that the original poster wanted some karma.

      --
      Forget the whales - save the babies.
  4. Microsoft's gonna be mad! by Throtex · · Score: 5, Funny

    Now you can play XBox games on a Windows machine! Think of all the lost revenue!

    1. Re:Microsoft's gonna be mad! by WormholeFiend · · Score: 4, Interesting

      If Microsoft actually released an approved Xbox emulator, it could have a win-win situation...

      Sure, there would be some piracy, but I think there's still a big market for Xbox games and PC users who dont want consoles.

    2. Re:Microsoft's gonna be mad! by mr.capaneus · · Score: 2, Funny

      Um. Why not just release PC games?

    3. Re:Microsoft's gonna be mad! by WormholeFiend · · Score: 4, Interesting

      Because with Xbox games, the same game can be sold to two different kind of people:
      The PC owner, and
      The Console owner.

      Whereas at the moment, no PC owner will buy an Xbox game if he doesnt also own a console.

      One development cost for two different platforms = huge savings.

    4. Re:Microsoft's gonna be mad! by merdark · · Score: 2, Informative

      One development cost for two different platforms = huge savings.

      So I guess you missed the news on XNA?

      http://www.arstechnica.com/news/posts/1080238536 .h tml

  5. Maybe Later by stecoop · · Score: 4, Informative

    I can buy a Xbox for a 150 bukcs. Ill look at it when it becomes V1.0 Stable but for now Ill play the games faster than an emulator and save myself 151 dollars in time.

    1. Re:Maybe Later by lazuli42 · · Score: 5, Funny

      Well, I've got my Xbox running Linux right now. The emulator will let me play my Xbox games on my PC while I'm coding stuff on my Xbox.

      Hmm... something seems weird about that. Oh well!

      --

      "There's companies that are just so cool that you just can't even deal with it," - Bill Gates, about Google

    2. Re:Maybe Later by DrEldarion · · Score: 2, Informative

      Actually, if you can make your way to an FYE/Coconuts, you can get it for $119 after a $30 rebate.

    3. Re:Maybe Later by gosand · · Score: 2, Funny
      Well, I've got my Xbox running Linux right now. The emulator will let me play my Xbox games on my PC while I'm coding stuff on my Xbox.

      You really need to see if your XBox emulator, running on a Linux machine, will run Linux.

      Then you could run the Xbox emulator on that....

      --

      My beliefs do not require that you agree with them.

  6. It would be cool if it did by daveodukeo · · Score: 5, Interesting

    Run on the xbox itself.... it could serve as a nice piece of game backup software - you could back up your games and play with the back up copy using the emulator on your box!

  7. MEANWHILE, AT MICROSOFT... by mcc · · Score: 5, Funny

    Underling: Sir, there's a situation. I have good news and bad news.

    Bill Gates: Alright, let me hear it.

    Underling: The bad news is, someone has created an XBox emulator capable of playing a commercial game, and the public has become aware of it.

    Bill Gates: Oh no! That's horrible! This could undermine H&E's entire business model! What's the good news?

    Underling: The game is Turok Evolution.

    Bill Gates: *Whew*

    1. Re:MEANWHILE, AT MICROSOFT... by Beowulf_Boy · · Score: 2, Funny

      Underling : and I just saved tons of money on my car insurance!

  8. Good work but not quite Mame by ifreakshow · · Score: 4, Informative

    This is really great work but there's much more to be done before this is an All Purpose Xbox emulator. Currently, It only plays Turok. Which is based on the 4627 XDK. Other games based on this are:

    Aggressive Inline
    Battle Engine Aquila
    EggMania
    Kelly SLater's Pro Surfer
    Rayman Arena
    Sega GT 2002
    Shadow of memories

    1. Re:Good work but not quite Mame by frenetic3 · · Score: 4, Informative

      additional notable points are that it is also missing sound and network support.

      also, maybe it will be slightly since xbox is based on x86 architecture and nvidia graphics, but it took a while for ultrahle, for example, to be truly playable (the o/c'ed celeron 450s didn't exactly cut it back then -- or it would play fine 90% of the time but glitch annoyingly the other 10%.. or buttons would have no text, etc.). so the requisite hardware might be a year or two off before it's truly playable (not to mention the incredible amount of effort to fully reverse engineer the xbox architecture enough to emulate it in software such that it plays indistinguishably from a real xbox)

      -fren

      --
      "Where are we going, and why am I in this handbasket?"
  9. Halo by tx_mgm · · Score: 5, Funny

    So...when they get Halo to run on this thing, which one will run better: the PC version or the emulated X-Box version? I only say this because the current PC release runs like it's emulated already.

    --
    Gentlemen...BEHOLD!
    -Dr. Weird
    1. Re:Halo by gl4ss · · Score: 2, Interesting

      actually I'm waiting for it..

      because the fuckers left coop out of the pc version.

      --
      world was created 5 seconds before this post as it is.
  10. Great! by GMFTatsujin · · Score: 4, Funny

    Does it emulate the Goldeneye memory card hack? I really want to install Linux on it...

    1. Re:Great! by hambonewilkins · · Score: 4, Funny
      Does it emulate the Goldeneye memory card hack?

      Woah, the Xbox emulates the N64? Hot damn!

      And somehow this emulation of one of the N64's best games (goldeneye) allows you to install Linux? I am so confused!

      --

      God Bless America. Why? Did it sneeze?
  11. Patents are bad for Emulation! by Elektroschock · · Score: 4, Informative

    Don't forget that parts of the XBOx are protected by trivial patents of Microsoft.

    See:

    Microsoft and Patents
    http://swpat.ffii.org/players/microsoft/i ndex.en.h tml

    Bruxelles event
    http://dot.kde.org/1081152462/

    Web strike and demo
    http://demo.ffii.org

  12. Modchips by trs998 · · Score: 4, Funny

    Do I now have to plug in a modchip emulator?

  13. Unlikely by TrollBridge · · Score: 5, Funny
    "Expect many additional titles to become playable upon the release of the next binary in the near future."

    What I expect is the Microsoft legal team serving them with papers before the next binary release.

    --
    There's a Mercedes gap too. I want one and can't afford one, but it's not government's job to do anything about it.
  14. The Cycle is complete! MWAHAHAHA! by Anonymous Coward · · Score: 5, Funny

    Now that I have finished turning my Xbox into a PC I can turn my PC into a Xbox! Hooray!

  15. In fact... by paranode · · Score: 2, Informative

    Well, they lose all the revenue from the sale of X-Boxes... Unless of course they're taking a loss on those, in which case this is actually good for Microsoft. Uh.

    Actually they are taking a loss on the Xboxes. It is the packaged games that they are counting on to make their money back. This emulation technology, if abused, could (and probably will) encourage people to trade/download/serve illegal copies of the games so they don't have to pay for anything.

    The author makes it quite clear that this is not his intention, and while that may or may not be a genuine sentiment, I think MS will probably come down on him with the DMCA somehow.

  16. Lemme get this straight. by Anonymous Coward · · Score: 4, Insightful

    I'll need a $2000 computer to play a game that almost looks as good as the one played on the $150 console?

    I think I'll stick with the real thing.

    1. Re:Lemme get this straight. by Hogwash+McFly · · Score: 2, Insightful

      Do you actually know what emulation is?

      Just because the Xbox contains the specs (kinda) you listed above, you can't do a straight conversion onto emulation performance. When you emulate something, there is an overhead - likely to be small in the case of an Xbox due to the similar architecture but still... - so you always need more power than the original system you are trying to emulate. The Playstation has a 32 bit processor runnning at 33.87mhz and 2MB onboard RAM. Let's see you emulate the Playstation on a machine that's equivalent to that, hell I'd be impressed if you could do it on a rig with 5 times those specs.

      To properly emulate the Xbox you're gonna need at least $500 worth of kit and I think even that figure is being generous.

      --
      Mother, do you think they'll like this sig?
  17. Google Cache by OctaneZ · · Score: 3, Informative

    No, it's not up to date but it's better than nothing.

  18. So close... by paranode · · Score: 2, Insightful

    ...but I'm afraid you meant Agent Under Fire. ;)

  19. I just don't get it... by pmancini · · Score: 3, Insightful

    an Xbox is, what, $150??? How much is your time worth? I mean really, working on this kind of project seems to me to be a serious misallocation of resources.

    Unless...

    -- You can make the games play better
    -- Do things you can't normally do with an XBox that are interesting and fun
    -- Improve the development of XBox titles
    -- Port other cool games to XBox more easily

    1. Re:I just don't get it... by freeweed · · Score: 4, Funny

      I mean really, working on this kind of project seems to me to be a serious misallocation of resources.

      From: Central Bureaucracy
      To: Unit #926568257191
      Re: X-Box Emulator

      Thank you for bringing to our attention this serious misallocation of resources. These units will be re-programmed to begin production on work more suited to fulfilling this year's 5-year plan. Unit #000000000001 is pleased to know all comrades are looking out for the good of the Party.

      Sincerely,

      Central Bureaucracy

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    2. Re:I just don't get it... by phrenq · · Score: 2, Insightful

      -- You can make the games play better
      -- Do things you can't normally do with an XBox that are interesting and fun
      -- Improve the development of XBox titles
      -- Port other cool games to XBox more easily


      Or, you could just admit the real reason people use emulators:

      -- You can play pirated games on a computer you already own for nothing.

  20. Re:Piracy concerns and other lawsuits.... by August_zero · · Score: 2, Interesting

    Really though if you think about it, they are doing microsoft a favor. MS loses a lot of money on every x-box sale. If people can buy the games without having to buy the system MS still makes money from the game sales and doesn't have to offset the $100 or so they lose per unit.

    Of course a lot of people that use this, will be using it in order to also copy and download x-box titles without paying for them. It's that group of idiots that give the entire emulation scene a really bad name.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  21. XBOX Live? by 4/3PI*R^3 · · Score: 4, Funny

    If I mod my xbox emulator to run Linux and then connect my xbox emulator to XBOX Live will Microsoft intall an updatethat disables my xbox emulator?

  22. Re:CXBX Is Good for MS by binaryDigit · · Score: 2, Insightful

    The Xbox is a loss-leader, which means each one sold costs them money. They make it up on the games. This means that every game sold to play on CXBX makes them more money than if you bought it to play on an Xbox.

    So you're claiming that someone who is avoiding paying $149 for the console is suddenly going to pony up $49 a game to play on this emulator? I think not. The FIRST thing someone is going to do after downloading the emulator is to download some games.

  23. Re:Mirrors please by LqqkOut · · Score: 5, Informative

    Here's a .torrent

    Are there any recommended tracker sites for files such as this? (non-copyright, one-off dl's)

    --

    -- In Soviet Russia, radio listens to YOU!

  24. No, not really. PCs cannot read Xbox Discs by BenJeremy · · Score: 5, Informative

    Xbox incorporates a non-standard DVD format that requires the DVD-ROM drive, at the firmware level, to handle reading the Xbox portion.

    PCs only see an 11MB video that basically says "look, dumbass, this is an Xbox game so go stick it in your Xbox". (Maybe not in quite that harsh of language - I'm paraphrasing here)

    You can't hook an Xbox Drive up to a PC, either... because the system won't recognize it as a valid DVD-ROM drive. Again, this is an issue with firmware (oddly enough, some standard DVD-ROM drives can be used on modded Xboxes to read backup discs).

    This is why you have to use a modded Xbox to back up an Xbox game - the game material has to be read from the Xbox itself, then transferred to a PC.

    This was intentional. It was meant to stymie hackers from simply reading the disc in a PC, or slapping an Xbox DVD-ROM drive into a PC and using that to read from.

    The Xbox can handle games loaded from a DVD-R in UDF format, or even it's special Xbox DVD FAT format (burned as a "normal" disc image) - once it's modded. Why? Because it makes things easier for development. Developmnet Xboxes can be thought of as "half-modded" - developers can sign aps with a developer's key FOR THEIR XDK CONSOLES ONLY. Thus, they can test their releases with burned media (saving the expense of mastering a secure DVD and generating a signature).

    So legitimate games cannot be used on a PC. Microsoft has locked themselves out of that market (albeit in the interest of copy protecting their software).

  25. Just a few thoughts by bogie · · Score: 2, Insightful

    Yes but Piracy is also what got Microsoft where it is today. How many pirated copies of Win95/98/2000, Office 95/97/2000 are out there? Casual piracy is a huge part of the way Microsoft got to its monopoly position.

    For the near term more people playing Xbox games will only lead to greater mindshare for Microsoft. Xbox 2 comes out and you have a whole other market of "Xbox gamers" who never bought the first gen console but are now hooked on Xbox games and might consider buying Xbox2 even thought they never owned Xbox 1.

    Regarding it hurting sales, people who have an Xbox will most likely continue to buy retail games. They play on Xbox and Not a PC for a reason. Those that don't own an Xbox but download this emu to play Xbox games were never going to buy an Xbox or Xbox games in the first place. So how does MS lose revenue on games people had no interest of every buying?

    I think the publicity will only help Microsoft and get more people using Microsoft products. Remember the way Microsoft does business on the PC side. In order to gain in their goal of World Domination, Microsoft would rather give their products away for Free then lose a customer. Even if that means "losing" money. *Tinfoil hat on* I wouldn't be surprised in 10 years if we found out that someone internal at MS "helped" this guy out in order to get more people using Microsoft products.

    --
    If you wanna get rich, you know that payback is a bitch
  26. Re:X-box accessories for PC by jmccarthy · · Score: 5, Informative

    The Xbox controller is essentially a USB device with a fruity plug. All it takes to get it running on PC is either cutting the end off and splicing on a male USB end or buying a 5-6 dollar adaptor that hooks into where the break is in the controller cord, plus appropriate drivers.

  27. Xeon by emkman · · Score: 4, Informative

    The other xbox emulator in the works, Xeon, can already play Halo to a large degree. Check it out

    --
    Moderation Totals: Flamebait=2, Troll=1, Redundant=1, Insightful=6, Overrated=1, Underrated=1, Total=12. (not mine)
  28. XBox Architecture? by Inhibit · · Score: 2, Interesting

    You mean reverse engineer Pentium 4 and GeForce support... wait a minute.. that doesn't sound right :).

    It's actually running (as you stated) X86 architecture hardware, so reverse engineering a compatability layer for the hardware is, erm, not really an issue. Unless you're using a Power5 chip, I suppose.

    --
    You're reading Slashdot. Of course you like Linux and pc hardware
  29. *sigh* by bonch · · Score: 2, Insightful

    Only on Slashdot is someone "doing a favor" for a company by emulating their console so that nobody buys it.

    Somehow, your logic is:
    Game sales > Game sales + X-Box sales

    Completely insane and depressing.

    MS loses a lot of money on every x-box sale.

    So by not buying X-Boxes, they're magically recouping the money for those X-Boxes sitting at the store?

    1. Re:*sigh* by bobthemonkey13 · · Score: 3, Insightful
      Only on Slashdot can people not understand negative numbers.

      Game sales > Game sales + X-Box sales

      Please try to understand what it means to lose money. a > a + b when b is NEGATIVE. And as for X-Boxes sitting at the store, every one of those that isn't bought is one more that doesn't have to be manufactured at a loss. Just because there's a buffer doesn't mean that the sale rate and supply rate aren't related.

      Completely insane and depressing.

    2. Re:*sigh* by Derekloffin · · Score: 2, Insightful

      I really don't think either senerio matter. An emulator inevidably leads to wider piracy and that will hurt 100X more than any lost X-box sales every would.

  30. No it's not great.... by Hogwash+McFly · · Score: 2, Insightful

    People that aren't willing to spend $150 to buy the official console that runs the games properly are, in 90 percent of cases, not going to be willing to shell out $50 for the official game disks and then go home and play them with buggy graphics and/or sound. Especially when they could buy the PC equivalent for a lot of the Xbox games for less and get a proper running game with full multiplayer support etc.

    'Pirating the hardware' goes hand in hand with pirating the software. An Xbox emulator won't be causing an explosion in game sales any time soon.

    Most likely, this will push virtually all of the borderline Xbox purchasers (who will be buying 10+ games over the ownership duration) to say 'Fuck it, i'll download the emulator onto my PC and get the DVD-Rs cheap off my mate Bob who's into all that piracy stuff'

    --
    Mother, do you think they'll like this sig?
  31. This is *not* good for Microsoft by Beanalby · · Score: 3, Insightful

    People keep saying, "this is good for Microsoft because they lose money on hardware and make money on software, so pure software is good for them!"

    In the pre-XBox days, Microsoft had a software games divison. They were already producing software. By that logic, they'd have no reason to make a console, because people always lose money on console hardware. Why didn't htey just stick with games for PCs?

    They did it for "living room presence." Right now, or at least moreso 3 years ago, people thought of computers as a workstation. Microsoft's wants to push computers to all areas of the home, and the XBox in the living room is their foot in the door. By establishing a foothold in the console division, they'll be able to have future hardware generations integrate better with with normal PCs to give "ubiquituous computing" or some such.

    Microsoft *could* make an XBox emulator on the PC, but they just don't want to.

  32. Latest version by Aphelion · · Score: 3, Informative

    The latest version is not linked on the downloads page.

  33. Xbox Live by Anonymous Coward · · Score: 2, Insightful

    as seen in the DreamX, attempting to connect to xbox-live with an xbox that has a different processor will get you banned.

    http://www.firingsquad.com/hardware/friendtech_d re amx_xbox/

  34. Uh-uh by pokeyburro · · Score: 4, Insightful

    Capitalism isn't about trying to control a market. It's about selling something so good that people will buy it.

    Trying to control a market stems from the idea that one should play the capitalism game just long enough to get to the point where one doesn't have to play by capitalism's rules anymore. It's not supposed to work that way. Your reward is not getting to lock out competitors, fix prices, and coast; your reward is enough money to keep playing. You can opt to keep selling your stuff as is, if it sells well, or make it better or different, if it's not; but you don't keep working, you can't expect to keep eating your cake.

    --
    Lately democracy seems to be based on the skybox, the Happy Meal box, the X-box, and the idiot box.
  35. Can it run Linux? by EDA+Wizard · · Score: 2, Funny

    I can't wait to try this out. If I could run Linux on this emulator it would give me a way to put Linux on my x86 box.. Oh wait... That's right...

  36. You're forgetting a more important thing by cgenman · · Score: 3, Insightful

    Platform lock-in.

    If someone were to be able to play XBox games without owning an XBox, they are statistically less likely to actually buy said games. Because they haven't invested any money into the platform, they don't have that sense of loyalty / hazing that comes with a system purchase.

    (warning, old numbers ahead) The average system sells with 5 games the first year, and 5 the second... After which it slopes off. What is likely to happen if people don't make an investment in hardware? Chances are, more people will use the opportunity to buy that one "must have" game (in my case, Ninja Gaiden), but will not pick up the other 4 per year. The "system seller" is a well-known effect, but what happens if people can satisfy that system seller desire without the system? Or what happens when people can emulate all 3 platforms consistently?

    You want your players to make an investment in your hardware. It makes them better customers, more likely to come back and buy more games.

  37. It doesn't work on my game :( by AndrewHowe · · Score: 2, Redundant

    As an Xbox developer, I thought this was interesting. I pointed it at my .xbe... And it did nothing. I'm a little drunk right now, so I'm not up for debugging it. It just pauses straight away. :(

  38. How to feel good about buying an Xbox by vikool · · Score: 2, Interesting

    One Xbox costs Microsoft about four hundred dollars to build. This does not include marketing, development and other business costs. Currently, you can go to any store and buy an Xbox for about two hundred dollars. So, if you go buy an Xbox, its somewhat equivalent to stealing two hundred dollars from Microsoft.

  39. Re:Piracy concerns and other lawsuits.... by wolrahnaes · · Score: 2, Informative

    Doesn't work that way. Unlike PS1 (and PS2 IIRC) discs, Xbox games cannot be read in a PC CD/DVD-ROM drive. MS modified the DVD format that the Xbox uses to prevent easy ripping of games. All you see with a PC DVD drive is a short animation telling you it is not a DVD, and should only be placed in a Xbox.

    The only way to use Cxbx is with a disc image that has been ripped using a modded Xbox.

    --
    I used to get high on life, but I developed a tolerance. Now I need something stronger.
  40. Re:Piracy concerns and other lawsuits.... by megan_of_wutai · · Score: 2, Funny

    Just like with the Dreamcast, and we saw how very effective that was in preventing copying.

  41. "Nearly the same" graphics hardware? by Trejkaz · · Score: 2, Informative

    And then the real article says it was a 2.8GHz P4 with a GeForce FX5600.

    The Xbox is hardly a 2.8GHz P4, guys.

    --
    Karma: It's all a bunch of tree-huggin' hippy crap!