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On Licenses That Should Be Made Into Games

Ant writes "GameSpy has an article discussing their favorite ideas for licenses that should be made into games, but haven't made the transition yet." The piece, thankfully, notes that we "often get slammed with hideously inappropriate or just badly implemented and misbegotten licensed creations", but also argues: "For every Crouching Tiger, Hidden Dragon, Pirates of the Caribbean, or Superman for the N64, we'll occasionally get a Tron 2.0, or Star Wars: Knights of the Old Republic", before picking The Road Warrior, Lone Wolf and Cub, and Ender's Game, among others, as licenses they'd like to see made into games. Which licenses do you think could survive the transition to games intact?

143 comments

  1. Ender's Game a Game? by peripatetic_bum · · Score: 5, Interesting

    When I first read this I was thinking, you want to make psychological torture a game? (then I remembered daikatana) but seriously, I was thinking that while Ender's game is probably one of the best science fiction books I am trying to think how one would make it a game that needs to be made

    1. The initall battle seens at battle school never really were about the battle but about Ender being tested to see just how much they could push him before he broke. ie Could they push him more than the enemy could and of course we find out (at least I think so) that "we" pushed him much harder than any space-faring alien race could, and it made much about our nature and what we will do achieve them

    2. I was thinking about the space seens but I tell you, they were always abstract in the book , and I think the closest thing I can think of, is HomeWorld2, again a game that's already been made and made well

    anyway, would care to hear your thoughs

    --

    Sigs are dangerous coy things

    1. Re:Ender's Game a Game? by Rallion · · Score: 2, Interesting

      More on why the battle room/space battles from the book would make terrible games. They aren't things you can play with a keyboard or a controller. They're about command, and that's voice--and having teammates that can understand you. It's a neat idea, sure, but an impractical one. The only way to get it is to make it an online game, with one large team against another. That doesn't work with battle room games because there's no control scheme on earth that you could use to control a player, and there's no way that I can accept a space battle where the Formics are played by humans.

      I can't think of any way to do it that could work and still be worth calling Ender's Game.

    2. Re:Ender's Game a Game? by Anonymous Coward · · Score: 0

      It could work. I see it as ablend of RTS and Japanese style RPG, which i know is a little trippy but bare with me.

      The game would start with the ship up to battle school, or maybe even the fight with Stilson. Normal gravity figths would play out like the chase events in Shenmue 2 (damn good game). The non-command battle room fights would play out as videos, while the rest of the time in the school would work as a third person rpg (Think Final Fantasy without the random battles). When you finally get command of Dragon army, the fun starts :). Battle tactics are planned before hand, setting areas for 'toons to control and creating set plays in a 3d engine. The combat would be real time, with commands sent through a menu (even ender would be AI controlled as a soldier, the command is left to the player), which would allow you to call the set plays or order toons or even individuals. Each soldier in every army would have specific stats and additional abilities could be taught in the training room. There would be a whole slew of abilities to train so balance would be very important.

      When Command School is reached, the game would convert to a Homeworld style control system, but with a few differences. The ships would usually obey orders but may disobey later if the believe the tactics are stupid. When the other children are brought in a lieutenants, commands are given to them instead. These can be more general, such as covering an area or ship and will be carried out to thebest of the lieutenants abilities. These abilities, like in the Battle Room, would improve over time and would be specific to each character.

      So, it could work :)

    3. Re:Ender's Game a Game? by Luigi30 · · Score: 1

      Steel Batallion-style controller + UT2004-style voice + Homeworld 2 anyone?

      --
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    4. Re:Ender's Game a Game? by Marc_Hawke · · Score: 1

      Ender's game is being made into a movie. When the movie comes out you can expect licensed games to come out for all the popular platforms. (Or maybe console only.) Penny-Arcade considered than an ominious proposition.

      I think the battle room could make a great game, a First/3rd person team shooter. You get ejected into the room and float around in Zero G. You only get to push off walls and what-not.

      You'd have the flash suits and the 'stars' and everything from the game. (You could even have a 'hook' mode.)

      You could test to see if Ender's strategies really would have worked. :)

      --
      --Welcome to the Realm of the Hawke--
    5. Re:Ender's Game a Game? by Rallion · · Score: 2, Interesting

      I doubt the stuff Ender does would really be doable in game--tying the soldiers together, making assault craft out of soldiers before they even enter the battle room...

    6. Re:Ender's Game a Game? by CandyMan · · Score: 1

      I see the battle room scenees as Lemmings meets 3D billiards -- in space!

      --
      http://barrapunto.com/ - News for nerds, en español
    7. Re:Ender's Game a Game? by Anonymous Coward · · Score: 0

      Just so you know, movies and books have scenes, not seens.

  2. Otherworld or Well of Souls by millia · · Score: 2, Interesting

    boy, i don't know if anybody could make a mmog (or rpg) out of it, but the whole time i was reading the otherworld series, i envisioned it as a game.
    it would probably be too expensive to make it into a stand-alone game, but not as a multiplayer game.
    in a similar vein would be Chalker's Well of Souls series. 1500, if memory serves, worlds to explore? i'd pay $20 a month for each of those.

    --
    stored on computers from birth to the grave
    1. Re:Otherworld or Well of Souls by Absurd+Being · · Score: 1

      $20 a month per world for 1500 worlds is $30K per month. I don't think the market is there for the well of souls, there's only 10 or 20 people who can pay the monthly fee!

      (I of course know what you actually meant)

      --
      Karma: Excellent^(-t/Tau), Tau=Wittiness/Trollishness
    2. Re:Otherworld or Well of Souls by incom · · Score: 1

      I've never heard of otherworld, but If you meant Otherland , then I fully agree with you. I'd prefer the VR worlds inside of it to actually be a VR game though. That LOTR MMOVRPG portrayed inside the books sounded sweet, and that library world would be pretty cool too. Damn, how I crave a MMOVR game, it'd be a much better substitute for real life than everquest.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    3. Re:Otherworld or Well of Souls by millia · · Score: 1

      whoops. absolutely correct, i meant otherland. even had an amazon link i forgot to post.

      --
      stored on computers from birth to the grave
    4. Re:Otherworld or Well of Souls by Geekbot · · Score: 1

      Hope there is a developer reading this. I am a cheap bastard that is playing a free mod for a copied game that is 4 years old at least to begin with. And I'm doing it on my cheap ass Duron 900 Mhz as well. An Otherland MMORPG would get even a cheapskate like me to pony up some serious money to get immersed in that kind of challenging diverse gamescape.

  3. Dune by eggstasy · · Score: 4, Interesting

    I must have played every single Dune related game ever made, I am quite the Dune fan. But no game has even begun to capture the slightest glimpse of the amazing work of Frank Herbert. I would really like to see Black Isle (makers of Neverwinter Nights, Baldur's Gate and Planescape: Torment) make a Dune RPG, and at least try to decently cover the story of the first book instead of making up idiotic deviations. If not them, then someone with the slightest bit of a clue.
    I still think the best Dune game so far was the first, made by Cryo back in 1991. The CD version was particularly nice, but now Cryo is dead so I guess it's about time someone gave it another shot. The new Sci-Fi channel mini-series have been drawing attention to the "Duniverse" so it seems like a good time to get something like this off the ground.

    1. Re:Dune by SScorpio · · Score: 3, Funny

      First off Black Isle made Planescape Torment; however, both Neverwinter Nights, and Baldur's Gate were made by Bioware. Black Isle published Baldur's Gate through Interplay, and they even helped in development which is why Ice Wind Dale, and Planescape Torment use the Baldur's Gate engine. Neverwinter Nights was released after Bioware broke away from Interplay due to contract disputes. It was published under the Atari brand name which is now owned by Infogrames. Interplay killed off Black Isle last year which killed Fallout 3 which was reported to be far into production. Some of the former Black Isle employees have formed a new studio and are currently working with Bioware to develope new games. Finally there was a recent Dune game made about a year or two ago. It was developed by Dreamcatcher; however, it sucked. Who knows maybe someone will pickup the rights to the Dune series and do a good job again some day.

    2. Re:Dune by Deliveranc3 · · Score: 1

      There have been many strategie games that have done it justice. The thing about making rpgs about movies or books is no matter what degree you mirror the storyline people will be upset.

      With an action or realtime strategie game you need a few keypoints but everything that was in the movie or wasn't in the movie is pure gravy. That being said Dune 1 and Dune 2 are amazing and the newer battlefield dune was good. There are some rpgs for the snes I enjoyed despite not being a big rpg fan

    3. Re:Dune by mahdi13 · · Score: 1
      Finally there was a recent Dune game made about a year or two ago. It was developed by Dreamcatcher; however, it sucked.
      Sucked was an understatement. It didn't take very long at all to get bored/annoyed with that game. I don't think I even made it 1/8th of the way through before I shelved it...
      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    4. Re:Dune by Ayaress · · Score: 1

      Quick Black Isle rant: They made Planescape, but not NWN or BG. They also no longer exist in any real form. Interplay shut them down. They now exist only as a lable slapped on Interplay games. Everybody who worked on BIS's good games is scattered to the four winds. Obsidian got a good chunk of them, though.

  4. honestly by randomdef · · Score: 3, Insightful

    i'd rather just see good games with good ideas rather then trying to adapt something from a media thats already been created and formed into its own art. why innovate when we can invent?

  5. One license that should really be made into a game by 3141 · · Score: 5, Funny

    THE GPL!

  6. As Gabe and Tycho put it... by Emexies · · Score: 5, Funny

    If they're ever going to develop an Ender's Game, uh, game, I sure hope that the developers doesn't read this Penny Arcade strip.

    1. Re:As Gabe and Tycho put it... by Anonymous Coward · · Score: 0

      "Why is it that you nerds have to reference a fucking Penny Arcade strip every news story? Losers."

      I am one of the biggest nerds ever, and even I have to agree with you. When the hell did these two guys become the voice for all these underaged geeks.

      To you idiots who keep posting "Penny Arcade Sez.." posts, yeah, Tycho / Gabe ... cool guys, alright? Now how about thinking for yourselves for once instead of quoting someone elses thoughts constantly. Who the fuck cares what they said? They're not the voice of the industry you stupid fanboy.

    2. Re:As Gabe and Tycho put it... by Anonymous Coward · · Score: 1, Insightful

      Now how about thinking for yourselves for once instead of quoting someone elses thoughts constantly.

      You say after not only agreeing with the previous post while adding no new ideas, but literally quoting him.

    3. Re:As Gabe and Tycho put it... by Anonymous Coward · · Score: 0

      Why is it that you nerds have to reference a fucking Penny Arcade strip every news story?

      Because they're just that good.

      They're like visionaries, only without any practical value that might help make them rich or really worthwhile for anything but entertainment.

      That, or maybe it's just that they have more wit than a box of kleenex, which is unfortunately quite rare any more.

    4. Re:As Gabe and Tycho put it... by DerekLyons · · Score: 1
      If they're ever going to develop an Ender's Game, uh, game, I sure hope that the developers doesn't read this Penny Arcade strip.
      If they are going to develop an Ender's Game movie, I wish it were to be based on the 'original' novella rather than the steaming heap this is the 'original' novel. ('Original' is in quotes because there are more d__m versions of Ender's Game than you can shake a stick at.)
    5. Re:As Gabe and Tycho put it... by Anonymous Coward · · Score: 0

      "They're like visionaries"

      My jaw drops at your apparent stupidity...

      Really now. They're just a couple gamer guys. What the fuck? They really don't say anything different than any other gamer with half a brain, the only difference is that they make comics out of it.

      You really don't have any social access to people of moderate intelligence, do you?

    6. Re:As Gabe and Tycho put it... by Anonymous Coward · · Score: 0

      You are a cunt.

  7. Running Man by JabberWokky · · Score: 3, Interesting
    Running Man the movie (not the original story). Colorful world, gimmicky bosses, lots of "levels".

    That said, it would probably have done much better as a 2d platformer in the days of the NES.

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    1. Re:Running Man by Stormwatch · · Score: 1

      Hmm, wasn't Smash TV inspired on that movie?

    2. Re:Running Man by paulcammish · · Score: 2, Informative
      Wouldnt that pretty much be Smash TV?

      For those who didnt play it, imagine Running Man crossed with Robotron - with rather (for the time) gory graphics, complete with an over the top host.

      "BINGO! TOTAL CARNAGE! IIII-LOVE-IT! YEAAA!"

  8. Has someone mentioned Slashdot yet? by AtariAmarok · · Score: 2, Funny

    An excruciatingly massive multi-subject dungeon. Get points from the Mods, avoid the Trolls, and battle such bosses as Cowboy Neal, Billy Borg, and the top Boss, the Cmdr himself.

    --
    Don't blame Durga. I voted for Centauri.
  9. Disney's Gummi Bears & the real Lone Wolf by Anonymous Coward · · Score: 3, Interesting

    Seriously, the idea of colored bears bouncing around as a result of gummiberry juice ingestion is very appealing to me. Could be a potentially fun game for mindless, fast action, kind of like the Sonic games.

    Also, how about a Lone Wolf game not based on LWAC, but on the real Lone Wolf? Make it a Zelda-style game or an RPG, and you're golden. Use memory card data from previous games in the series to keep track of your character's encounters, skillset, and items, just like the character sheets that were used to keep track of your character between volumes in the game book series. God, I miss those books. They got me through so many boring days in elementary school.

  10. I'm probably insane by Anonymous Coward · · Score: 2, Funny

    I always wanted to make a game out of the tv show "7 Days," but that probably just means I'm insane.

    1. Re:I'm probably insane by longbottle · · Score: 1

      If it does, I guess I'm in the nuthouse with you.

      --
      I don't suffer from insanity. I enjoy every minute of it!
  11. gah - just say no to supporting Card! by Tumbleweed · · Score: 0, Offtopic

    How about we just stop paying money into things that are owned by that homophobe Orson Scott Card, okie dokie?

    1. Re:gah - just say no to supporting Card! by Bullet-Dodger · · Score: 3, Informative

      Just in case this gets modded as a troll, it is true. If you enjoy Orson Scott Card's books, do yourself a favor and never read his essays. But if you really want to: here's one.

    2. Re:gah - just say no to supporting Card! by incom · · Score: 0, Troll

      And why should I care? When the gay community supports my special causes, I will support theirs in return. The parent, and myself are OT, please mod as such.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    3. Re:gah - just say no to supporting Card! by Trillian_1138 · · Score: 1

      While I (to some extent) agree that Card's stance on homosexuality probably (and in my opinion definitely) does not affect his writing, I think your attitude of "What have they done for ME lately" is amazingly shortsighted. I'm sorry, but I first have to pull out the well-expressed and ever-true poem of Martin Niemoller, concerning the Holocaust and Nazi Germany:

      They came for the Communists,
      and I didn't object -
      For I wasn't a Communist;
      They came for the Socialists,
      and I didn't object -
      For I wasn't a Socialist;
      They came for the labor leaders,
      and I didn't object -
      For I wasn't a labor leader;
      They came for the Jews,
      and I didn't object -
      For I wasn't a Jew;
      Then they came for me -
      And there was no one left to object.

      The attitude that people should only help each other out when it is directly benificial is, in my opinion, selfish. But - in a broader sense - it can be argued that no matter who you help, you'll help yourself in the end. Whether you want to view it as in a cosmic, karmic sense or in the practical sense that you never know who you might want to turn to for help, being selfless is often the better choice in the end.

      -Trillian

    4. Re:gah - just say no to supporting Card! by Loadmaster · · Score: 1

      That's kind of what happened to me with Tolkien. I was reading LotR and then I read "On Fairy Stories" for a SF/Fantasy class in college. It soured my opinion of Mr. Tolkien. I imagine his reactions to modern fantasy authors listing him as a mentor would be akin to Segovia's take on the Beatles.

    5. Re:gah - just say no to supporting Card! by Anonymous Coward · · Score: 0

      and Martin Luther was a raging anti-Semite

  12. Road Warrior has already been done, sort of by dougmc · · Score: 3, Interesting
    Assuming that the premise of Road Warrior is to drive around in cars with guns, it's already been done in games like Autoduel and Interstate 76. I like to think that both games were pretty successful.

    Of course, there's more to the Road Warrior than just driving around, but that should be a large part of it. Done right, it could be pretty cool :)

    1. Re:Road Warrior has already been done, sort of by mahdi13 · · Score: 1

      I always thought a TRUE Car Wars computer game would be great. The closest was Interstate 76, too bad I82 was a waste of time and development. Autoduel was great, but we need a more updated version.

      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    2. Re:Road Warrior has already been done, sort of by shadwolf · · Score: 1

      Check out Outlander for the Genesis and SNES. Both of those are Road Warrior in spirit, if not name.

      Screenshots:
      http://www.madmaxmovies.com/mercha ndise/Games/Virt ual/Outlander/index.html

      Outlander for the Genesis is *way* better with an inside-the-car view. The SNES version was viewed from behind the car, so you couldn't see as well.

      Also, with the Genesis version, you could actually see the blower poking out of the hood when you'd progressed far enough to get it, which makes it the single best video game of all time : )

  13. Lots of cartoon shows... by Anonymous Coward · · Score: 1, Interesting

    "GI Joe"? "The Transformers"? "Thundercats"?

    1. Re:Lots of cartoon shows... by Anonymous Coward · · Score: 0

      Transformers games already exist in Japan.

    2. Re:Lots of cartoon shows... by Anonymous Coward · · Score: 0

      No they don't. They never existed. So, wouldn't it be cool if they made a Generation 1 Transformers game?

  14. Stargate SG-1 by Anonymous Coward · · Score: 2, Interesting

    Ever since squad based tactical shooter type games started coming out, I've been wanting a more action oriented take on the genre using the Stargate SG-1 license, but I'd rather control some other team than SG-1 itself so that there could be some actual character development across missions. The thought of strolling around the SGC between missions, attending briefings with General Hammond and Colonel MacGuyver, and then walking through the Stargate to some distant planet on a diplomatic mission that goes sour as Jaffa start invading just makes me giddy. They could even use the time for dialing the Stargate and that twisty wormhole animation to hide load times.

    1. Re:Stargate SG-1 by Anonymous Coward · · Score: 0

      There was a Stargate movie game for SNES.

    2. Re:Stargate SG-1 by Anonymous Coward · · Score: 0

      And it sucked. Not only that, but it wasn't anything at all like what I described above.

    3. Re:Stargate SG-1 by Fiz+Ocelot · · Score: 1

      Stargate would be great. It has the possibilities of basically any star wars game or other sci-fi series. It would take a lot of talent to make it something that stands out from the crowd, but it could be great (much like any of the star wars games that could have been great but flopped.) The series is doing well too, I think they're starting a new one (new cast) and a movie in the works.

    4. Re:Stargate SG-1 by zarthrag · · Score: 1

      This could be great. Especially if it's action oriented. But I think a squad based game *could* be cooler. If happenings occured in a mission based format, then events could happen at any time while you stroll the SGC (Distress signal, unscheduled dial-ins, attacks on earth.) The game would have a longer life if extra missions/events could be downloaded from the internet.

      --
      Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
  15. The Sims: Mosquito Coast by almaon · · Score: 1

    I don't know how many of you have seen this movie, it's not great, but it had some great ideas.

    Nutshell movie-theater:
    An inventor makes a machine that can make ice (genius!) but no one stateside appreciated his invention. So he buys a plot of land in the jungle. Packs up his family and moves em there to start a civilization based around his ice machine. Airconditioning the jungle per say. Tells his family that the united states is no longer, destroyed by nuclear war with the Russians. To do a bit of Castaway.

    Imagine a game like The Sims, social interactions but with a Sim City twist. Keep the villagers happy, resource management and an ice tech-tree, keeping out the missionaries and militias.

    Kind of a cool movie that I don't think many people saw, you could rent it for $5, but you could probably buy it for $1.

    Is it just me, or is Mad Max in The Road Warrior, the only straight male in the whole movie? I'd hope for a Mad Max 2 game done right so badly, I could even tollerate the Humungous in his leather speedo.

    1. Re:The Sims: Mosquito Coast by Anonymous Coward · · Score: 0

      I'm glad I'm not the only one that saw and liked the movie mosquito coast.

  16. well by DiscoOnTheSide · · Score: 2, Interesting

    I'm a sucker for things that fit into White Wolf's World of Darkness. I felt the Hunter games they made for X-Box (especially Redeemer) were good, and the new Vampire game looks incredible.

    That and I would actually like to see a game based off Underworld. It shows potential for a good FPS game, some tactical elements, open story... Of course people would probably bork it up...

    --
    Viva La Revolucion! Buy a Mac!
    1. Re:well by Anonymous Coward · · Score: 0

      Just watch any badly acted vampire movie. :->

    2. Re:well by mahdi13 · · Score: 1

      I thought Underworld was borked up enough...we don't need someone making that into a game.
      Of course the 'story' from it would probably make a better game then it did a movie...you really had to look for the story in that movie.

      I did like the movie, but they focused too much on the action and kind of let the story become passive...letting the action tell the story, ugg!

      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    3. Re:well by TEMMiNK · · Score: 1

      underworld would probably be a good game, unfortunately it didn't make a good movie. maybe they should have thought of that before putting us all through that *thing*

      --
      "The stupider people think you are, the more surprised they will be when you kill them..."
  17. They had a video game where you had to stop GPL by Anonymous Coward · · Score: 0

    called Dr. Mario

  18. Been there, done that... by dewie · · Score: 1

    It wasn't bad, as I recall:

    http://www.lemon64.com/games/details.php?ID=2194

    --
    Jurisprudence Fetishist Gets Off On A Technicality --theonion.com
    1. Re:Been there, done that... by Neo-Rio-101 · · Score: 1

      Bollocks. The Running Man C64 game sucked big time. I finished the game on my second shot. It was too easy and barely any enemies

      --
      READY.
      PRINT ""+-0
  19. Red Dragon by Mupp252 · · Score: 2, Insightful

    Am I the only person that thinks the old BBS door "Legend of the Red Dragon" would make a killer MMORPG?

    Seth Able is sitting on a gold mine.. if he still owns the rights to it.

    1. Re:Red Dragon by zero_offset · · Score: 1

      There are web-based spinoffs all over the place. One of the most successful (and fairly close to the original) is cleverly named Legend of the Green Dragon. I'm sure you can find lots of sites offering it if you check Google.

      --

      Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005

    2. Re:Red Dragon by Paladine97 · · Score: 1

      But there would be so many players, and only ONE Violet?

      How the hell would that work?

  20. Unfortunately you are in the minority by grahamwest · · Score: 4, Interesting

    Let me preface all this by saying I'm only talking about console games, my data come from sales figures tallied by NPD, which is a commercial reporting service and I define commercial success as sell-through of over 250,000 units.

    90% of all videogames launching new properties are commercial failures. This is well above the overall failure rate of 78%. The sad truth is that most gamers stick with familiar themes and simple concepts. The quirky, unusual, original games you and I like (over 20 of the PS2 games on my shelf sold under 100,000 units) just do not pay the bills.

    Therefore it behooves us to think about how to make games that we can enjoy but which will also speak to the mass market. My personal opinion is that the real inventiveness is best served in gameplay mechanics and control. Use the licensed theme as a base to build from. The game market is coming close to maturity. It grew and grew through the 80s and early 90s and now it's near a plateau in terms of userbase. One sign of this is the gamer's average age increasing year on year.

    Right now there are plenty of relatively new gamers for whom simple action-shooter, driving and hack-slash gameplay is appealing. They'll quickly grow into more sophisticated play concepts, just as today's hardcore gamers did in years past. The people who figure out how to keep that large pool of gamers interested will be the people who succeed in the industry.

    --
    Graham
    1. Re:Unfortunately you are in the minority by Xenophon+Fenderson, · · Score: 1

      I am always looking for good games. What PS2 titles would you recommend I buy? I already have Onimusha et al, Hitman 2 (fantastic!), and a few old school favorites like Metal Gear et al and Robotech. I'd really appreciate your recommendations!

      --
      I'm proud of my Northern Tibetian Heritage
    2. Re:Unfortunately you are in the minority by *weasel · · Score: 2, Insightful

      But how many blockbuster successes were licensed properties?

      GoldenEye is certainly the only one that's universally loved that I can think of off-hand.
      And honestly, I don't know how well that one sold.

      It being a licensed property, its success didn't result in Rare/Nintendo being able to parlay that into a sequel for themselves, or leave them with a franchise they could sell/lease.

      Examples of wildly successful original properties on the other hand, are plentiful. And all of them left their respective developers/publishers in a position to further capitalize on sequels, tie-ins, cross-promotions, toys, film rights, etc.

      While smash successes of original properties certainly being in the minority, their investments are smaller, and profit margins larger, than for licensed games of the same type/scale/genre.

      I think when the potential profitability of an original property is added to the equation, 'inventing' is on a bit more even footing than licensing. Is the success rate of licensed properties really that much higher, that the increased costs are worth risking?

      As you point out, the core challenge has always been good game design. But licensing doesn't make game design any easier, it just makes marketing easier.

      If anything, licensing introduces as many game design challenges as it might alleviate. The higher investment (buying the license) makes publishers much more risk-averse (more apt to cut novel/innovative features), and property holders typically dictate/hold creative check over tone, story, character actions, genre, etc.

      Licensing seems to do well for generating good sales off proven designs. And with a few notable exceptions, it doesn't even appear that publishers are trying to create innovative play with licensed properties.

      --
      // "Can't clowns and pirates just -try- to get along?"
  21. road warrior game by William+Joseph+Rober · · Score: 2, Interesting

    my wife used to work for a major games company as a senior artist. in or around 1999, george miller was in talks with them to make a ps2 game out of road warrior. A demo tape of rendered footage was made, and much of the game was plotted out. Miller didn't like the game, but the footage grew legs and got bandied around hollywood for a while. I'm surprised it hasn't hit the net as a hoax. I have a copy, but it's only on VHS. I'd be happy to hand it off to a /.er who lives in Australia to get it saved as an mpeg and set loose.

    1. Re:road warrior game by Anonymous Coward · · Score: 0

      I wish I had a $1 US for every stupid rumor I've heard or read on the net that stated anything new will be added to the Mad Max trilogy. MM4 will never be made, no MM game will come out, and this loose knit group of fanboys that fabricate this bullshit need to get a life... this includes you Mr. Rober.

      MM4 is vaporware, period. There are no meetings, no screenings, no chit-chats, only bullshit.

    2. Re:road warrior game by Anonymous Coward · · Score: 0

      Copy/Paste of Template:

      my (best friend|wife|boss|teacher|lifemate) used to (intern|work|run errands) for a (large production company|major games company|important casting agency) as a (recruiter|senior artist|producer|HR Manager). in or around (1994|1995|1996|1997|1998|1999|2000), (mel gibson|george miller|byron kennedy|sam arkoff) was in talks with them to make a (genesis|snes|n64|dreamcast|ps2|xbox) game out of road warrior. A demo tape of rendered footage was made, and much of the game was plotted out. (Gibson|Miller|Kennedy|Arkoff) didn't like the game, but the footage grew legs and got bandied around (sydney|hollywood) for a while. I'm surprised it hasn't hit the net as a hoax. I have a copy, but it's only on (BetaMax|VHS|LaserDisk). I'd be happy to hand it off to a /.er who lives in (Russia|Chech Republic|Australia|China|India) to get it saved as an mpeg and set loose.

      Most relevent line:
      I'm surprised it hasn't hit the net as a hoax.

    3. Re:road warrior game by William+Joseph+Rober · · Score: 1

      ps despite nasty comments to the contrary, i'm serious about the game, the talks, and above all the footage. As i said, i have a copy of it on vhs, and would be happy to allow anyone to make a copy provided they promise to use it to fuel rumors and hoaxes enough to make george miller see how much money he could make out of this game and make one (as far as i know, the game proposed was going to be along the lines of fallout)

  22. You are an insufferable moron by Anonymous Coward · · Score: 0

    Really, that is the stupidest thing I have heard all day long, and I've been talking to myself since I woke up!

    1. Re:You are an insufferable moron by Anonymous Coward · · Score: 0

      Really, that is the stupidest thing I have heard all day long, and I've been talking to myself since I woke up!

      Next time, try listening.

  23. I would love to see... by david_420 · · Score: 2, Funny

    The Big Lebowski Bowling Challenge

  24. Card is a Mormon by Pluvius · · Score: 0, Troll

    What the hell did you expect?

    And it's not like he's raping toddlers or something. I don't think we have anything to fear from his opinions, so buy as many of his books as you want. I, for one, can separate my opinion of a man from my opinion of his work.

    Rob

    1. Re:Card is a Mormon by tehcyder · · Score: 1
      Why was this modded as a troll?

      I'm sure a large majority of writers are quite objectionable, either for their beliefs, or just their characters, but so what?

      At least if someone's a Mormon you know what you're gong to get, more or less, which is all the parent was saying.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  25. Re:One license that should really be made into a g by paulcammish · · Score: 2, Funny
    [mood=overexcited]

    Hmm, I can imagine it now...

    Grand Theft Auto, but you just copy cars, rather than stealing them. And if you crash them or change them and then drive them around, you have to let other people copy the changed ones!

    And the police would be replaced by... err... SCO! And they would be going round trying to extract money from everyone, claiming they 'Cars' eveyone is using are theirs, and they have to licence them! And the boss in the big mansion would be Darl!

    Yea, it would be GREAT![/mood]

    Mental note: Dont post on Slashdot at 3:30am...

  26. Look at the classic film - by keyshawn632 · · Score: 1

    A Clockwork Orange, the great film by Kubrick.

    An well-developed adaptation of the movie could take the horror genre to new heights..

    1. Re:Look at the classic film - by ziggy_zero · · Score: 1

      I love that movie (haven't read the book it was based on yet though), and I seriously can't think of ANY possible way to adapt that into a video game.

      How about a video game based on the The Shining? THAT would take the horror genre to new heights, man. That's the only horror movie I actually like. Everything else just makes be laugh.

      --
      I belong to the ______ generation.
  27. Zombies by 100lbHand · · Score: 4, Interesting

    I have all ways wanted a Zombie MMOG. People get to play survivors, group into clans to defend buildings from the hordes of undead. The great thing about this is it gets rid of camping because the MOBs come to you.

    --
    "I'm not high, just stupid" --JY
    1. Re:Zombies by Roman_(ajvvs) · · Score: 1
      it gets rid of camping because the MOBs come to you

      ... so you're saying camping will be eliminated by eliminating the need for people to move from their position and hunt zombies? if the zombies come to you, won't you want to camp in groups if killing zombies gets you anything?

      --
      click-clack, front and back. I'm not moving this car otherwise.
    2. Re:Zombies by Anonymous Coward · · Score: 0

      Interesting?! How about "Blatant Advertisement"?

      Thanks, Capcom rep, but the game you describe is called "Resident Evil Outbreak".

  28. Jayce and the Wheeled Warriors by Stormwatch · · Score: 1

    Thundering across the stars, to save the universe from the monster minds... Jayce searches for his father, to unite the magic root and lead his Lightning League to victory over the changing form of Saw Boss. Wheeled Warriors explode into battle - lightning strikes!"

    One of the best action/sci-fi animated series ever, no question about it. Could be turned into a great game - or an awesome movie!

  29. Veggie Tales by RailGunner · · Score: 0

    Kids (and a lot of junior high / high school youth) love the Veggie Tales videos - so why not a collection of mini-games ala Wario Ware? Maybe "Find the Hairbrush" or "Canoe with the Cebu", or "Make The Pirates Who Don't Do Anything Do Something"... I'm sure it would be a big hit.

    1. Re:Veggie Tales by Anonymous Coward · · Score: 0

      As a kid, I don't like them, none of my friends like them, and I've never heard anyone EVER say they like them.

      In my expert kid gamer opinion, it would be the kind of game parents would buy for their kids along with $9.99 third rate edutainment bargain bin titles...

      I liked the zombie multiplayer game idea myself...

    2. Re:Veggie Tales by Anonymous Coward · · Score: 0

      Well, I don't know how old you are, but I love veggie tales, I have friends that love veggie tales, and I know lots of kids that love veggie tales.

      Liking zombies over singing vegetables doesn't make you more mature, cool, or hardcore, I'm sorry to tell you.

  30. zerg by Lord+Omlette · · Score: 1, Insightful

    Please don't give Mel Gibson any more money.

    --
    [o]_O
  31. Lone Wolf by bluemeep · · Score: 1

    I was going to mention that as well. I'd kill to get my Kai on in an Ultima/Gothic style RPG... Such an imaginative series deserves to see some new life breathed into it instead of being relegated to the occasional lucky find in used book shops.

    1. Re:Lone Wolf by Anonymous Coward · · Score: 0

      The fan made NWN module the GameSpy article mentions is based on the Magnamund Lone Wolf world and not based on the manga (the professhunal editor of the article would have caught this error if he actually did some further research). The module is quite good (a hall of famer) and follows your trek towards being a Kai lord.

    2. Re:Lone Wolf by Anonymous Coward · · Score: 0

      I'm the OP. Thanks for this news, fellow AC! Your post needs five Informative moderations RIGHT NOW. I didn't follow the link from the article, thinking it was a link to LWAC mods, although the title "Tests of the Sun" should have probably tipped me off that the guy had made an error. The Kai lords were followers of the sun, were descended from Sun Eagle, hailed from Sommerlund, and Sun Eagle's & Lone Wolf's sword was the Sommerswerd. :-/

      I don't have NWN, but I sure am going to grab a copy now! You hear that, publishers? I'm going to buy a game because of the availability of a mod based on Joe Dever's Lone Wolf, hint hint.

      These are great discoveries for me, having just discovered this link to the officially authorized, downloadable game books on the (apparently) frequently updated Project Aon site. O frabjous day! Callooh! Callay!

  32. Anything without "Dragon Ball" in the title by AvantLegion · · Score: 2, Insightful
    I'd much rather have another Superman 64 than another Dragon Ball title.

    At least with Superman 64, Superman fans were willing to admit that the game sucked.

    1. Re:Anything without "Dragon Ball" in the title by Xlipse · · Score: 1

      Legacy of Goku II for GBA was a pretty damn fun (and good) game. They're starting to get on the right track since Atari took over, but yes, nearly all past DB games have totally blown ass (and I'm a huge DB fan).

  33. Neverwhere or... by Anonymous Coward · · Score: 2, Interesting

    anything else by Neil Gaiman for that matter. Good Omens and The Discworld Books would be awesome too, if done correctly.

    1. Re:Neverwhere or... by Repton · · Score: 1

      Well, there are Discworld games already ...

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
    2. Re:Neverwhere or... by Trillian_1138 · · Score: 1

      I totaly agree, but my fear is that a direct (or even indirect) adaptation would be harmfull because the books rely so much on plot and character, which are things videogames (while getting better) are still not GREAT at. There are some exceptions (KOTOR stands out as one in my mind, and the first Max Payne) but I don't think videogames have perfected the art of storytelling. Getting there, but not quite.

      That said, I think the WORLD of the Discworld Books could make an amazing game. If someone set out to create a game, ideally with the help of Pratchet, that worked with the same sense of humor and outlandish situations (and hopefully threw in some of Pratchet's many loved characters), but wasn't tied to the plot of an actual book, it could be fantastic. I think the best movie-to-videogames (Goldeneye and, again, KOTOR stand out in my mind) allowed the medium to work with its strenghts, while acknowledging that sticking perfectly to the plot of a movie is impossible and even undesirable for a game.

      I think Discworld is rich enough that it would make a fantastic setting for almost any genre - adventure (which I believe has been done in the past), action, RPG, MMORPG, etc.

      -Trillian

  34. Starship Troopers by Anonymous Coward · · Score: 1, Interesting

    I have always thought that Starship Troopers would make a great game. Imagine a MMOFPS similar to Planetside...

    1. Re:Starship Troopers by jmlyle · · Score: 2, Interesting


      Did that game never come out? I know someone was working on it back in 98. It was going to be the most polygon intensive game ever.

      Maybe that's why it didn't come out.

      --
      I have misplaced my pants.
    2. Re:Starship Troopers by Trillian_1138 · · Score: 1

      Oh yes it did. You should be glad if you never played it. Slashdot is a great place to bitch about the Starship Troopers movie/book controversy, but the game wasn't even 'offensive' to the book, it was just bad. It was actually rather pretty to look at, but was a poor attempt at a 3D squad-based RTS. The controls were hard to use, squads were hard to command, it was difficult to give a shit about the objectives....

      That said, I do agree that a MMORPG (maybe too hard, as there was really only one 'side' that would be interesting to play: the humans) or a FPS would be pretty kickass. A Tribes-styled FPS set in the Starship Trooper universe, with the absolutely kick-ass power suits and squad-structured gameplay could be tons of fun...

      -Trillian

    3. Re:Starship Troopers by mahdi13 · · Score: 1

      The first one wasn't too bad as an RTS, but overly difficult to control.

      But, the new FPS game looks great!

      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    4. Re:Starship Troopers by DisKurzion · · Score: 2, Interesting

      Heh, you obviously havn't played starcraft for too long :)

      They've had SST maps for years that embody what a good SST game would be: Fast, Fun, and Lots and LOTS of killing.

      That being said, yea, I would want a good SST game. Especially since there are SOOO many ways the story can be taken (and that's just from the guy who watched the movie).

      I would like to see a MMO FPS/Hack&Slash. People playing as the troopers (low HP, but good weapons) would be FPS, while people playing bugs (high HP, but pretty much only melee attacks) could play from a third person perspective, ala PoP: Sands of Time.

      Yea, that would rule. Of course, it probably does sound better in my head than it does here.

  35. Ghostbusters by elasticwings · · Score: 1

    How about a good GhostBusters FPS. It would be the perfect idea for a TEEN rated game... maybe even younger. Hopefully, shooting a positron collider at ghosts won't cause any underage violence issues, but then again, parents need something to blame their failings on.

    1. Re:Ghostbusters by kubrick · · Score: 1

      Already done on the Commodore 64. Activision, I think. A great game -- had the theme tune and everything. :)

      --
      deus does not exist but if he does
    2. Re:Ghostbusters by mahdi13 · · Score: 1

      Ghostbusters for the Commodore64 was fun at the time, but very very repeditive and didn't seem to have an ending (or at least I never made it there since all the 'levels' were the same...
      I'd like to see Ghostbusters done and done well. It would make a good PS2/Xbox/Gamecube game as a third-person

      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    3. Re:Ghostbusters by kubrick · · Score: 1
      There was a final sequence if you got to (not quite sure) $10,000 before the ghost meter reached maximum...

      as the linked pages says:


      END OF GAME: THE TEMPLE OF ZUUL

      The game ends one of three ways:

      1. The Gatekeeper and Keymaster join forces at the Temple of Zuul and you have not earned more money than you originally started with.

      2. Once the Gatekeeper and Keymaster have joined forces at Zuul, and you do have sufficient credit, but you are not able to sneak two of your threeGhostbusters into the entrance of Zuul.

      3. You successfully reach the top of the Temple of Zuul by sneaking two Ghostbusters into its entrance.


      Repetitive... yes. :) You had to stay very focused not to mess it up.

      Yeah, I can imagine you could have lots of different houses/buildings and ghosts as a 3D game, sounds like fun.
      --
      deus does not exist but if he does
    4. Re:Ghostbusters by jonwil · · Score: 1

      I think that Ghostbusters would work if done with the same viewpoint as Resident Evil (forget which one it was, the one where you are inside the police station and u are shooting at all the zombie cops)

      If it featured all the classic elements from both movies, it would seriously ROCK.

  36. SPACE BALLS THE VIDEO GAME! by Major+Scud · · Score: 5, Funny

    Space Balls the first person shooter! Space Balls the real time strategy! Space Balls the turn based strategy! Space Balls the massively multiplayer online roleplaying game! Space Balls the role playing game! Space Balls the fighting game! Space Balls the racing game! Space Balls the kart racing game! Space Balls the platformer! Space Balls the flight sim! Space Balls the vehicular combat game! Space Balls the stealth espionage action game! Space Balls the point and click adventure game! Moichandizing! Moichandizing! where the real money from the video game is made.

    1. Re:SPACE BALLS THE VIDEO GAME! by Loadmaster · · Score: 1

      best. . .post. . .ever.

  37. Maps... by Cyno01 · · Score: 1

    I've thought about doing a battle room map for UT, but given the game physics it would be hard to do, make it act like water, you cant push off things, but if you do it with .01 gravity or watever, theres still an up/down etc etc... Anyone know of anyone whos gotten this to work somehow?

    --
    "Sic Semper Tyrannosaurus Rex."
  38. World of Tiers by jmlyle · · Score: 1


    I've always wanted to play on the World of Tiers with Kickaha the Trickster.

    --
    I have misplaced my pants.
  39. Having met and talked with Card... by Trillian_1138 · · Score: 4, Insightful

    I've met Card and had the chance to talk with him. (I worked at a sci-fi/fantasy bookstore where he held a signing - unfortunately the bookstore eventually collapsed under the weight of Borders' and Barnes and Noble's competition, but that's another story...) You are definitely right, in that Card is a very religious socially conservative man. He is, for religious reasons (he's a practicing Mormon), firmly against the very idea of homosexuality. His non-fiction writing (such as the essay linked to on this thread) as well as some of his fiction writing (the Homecoming series, Folk of the Fringe) show his feelings. And let me preface the rest of this post by saying I firmly disagree with his anti-homosexual and (in my opinion) women-as-second-class-citizens attitudes.

    I don't think his idelogies negate the fiction he has written. Ender's Game and - to a lesser extent - the rest of the Ender-related books he has written are excellent science fiction. They are not the height of literature in the 20th Century, but are extremely enjoyable books that I have read again and again.

    Even though I disagree with some of Card's social ideas in the very core of my being.

    When I worked in the sci-fi/fantasy bookstore we (fellow employees and the owner) had a long discussion before Card came about his politics. Everyone at the store was liberal and had trouble reconciling Card's fiction with his ideology. If you can get your hands on it, read "Magic Mirror" by Card (do an Amazon or Google search for "Magic Mirror" and "orsonn scott card"). It's a fairy tale, but with very blunt social commentary. The family it concerns has fallen into dispair as the 'King' (dad) works too much, the 'Queen' (mom) isn't with the children enough, the 'Princess' (daughter) is out partying and the 'Prince' (son) is playing videogames. In the end the 'Queen' is in the kitchen (where she 'should be') the 'Prince' has left videogames for more 'appropriate' activities, the 'Princess' had left her goth ways to become a prim-and-propper teen blond (the most controversial change, as two of the women working at the bookstore were quite goth), and (in the only change we all agreed with) the 'King' cut back on work and spent more time with the family. While other books Card has written show some facets of his politics, this seemed to sum them all up in one little package, complete with disgustingly bright illustrations.

    So what do to about Card's ideologies? While none of us were perfectly happy with it, we all were able to hold a dual view of Card: pleased with (most of) his writing, and disagreeing with (most of) his political and social views. It's not a very satisfying sollution, but I do think Card is an amazing author (some of his older short story collections are a real treat if all you've read is Ender's Game and Co.) and it would be a shame to miss out on his writings because you disagree with his philosophies.

    In a more extreme case (that I hope won't allienate those of you who stuck with me thus far...) I'm able to enjoy "Battlefield Earth" as trashy sci-fi even though L. Ron Hubbard had his head shoved so far up his ass that it came back out his mouth.

    The writings of Card that I have enjoyed the most (mainly Ender's Game and Co. and his short story collections) were not religious or social commentaries. While I could enjoy them as fiction (mainly because I got used copies dirt cheap while at the bookstore) I did not care as much for his more commentating endeavors.

    I realize this post has been kind of rambling and offtopic, so I'll bring it back home: I think it is entirely possible to enjoy Card's writing and not feel guilty supporting the man, even though I think his views on (among other things) homosexuality are entirely and completely wrong.

    -Trillian

    1. Re:Having met and talked with Card... by ronfar · · Score: 1

      This is the same problem a person would have with Howard Philips Lovecraft. (An author who would be sitting on a licensing goldmine if he were alive.)

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    2. Re:Having met and talked with Card... by gamgee5273 · · Score: 1
      You make an entirely strong argument, Trillian.

      To take it further: how many of us have read, and enjoyed, H.P. Lovecraft's works? An excellent short story writer and magnificent at scaring the hell out of his reader, Lovecraft's fiction was a huge love of mine when I was in high school.

      However, H.P. Lovecraft was an avowed anti-Semite, racist and admirer of Adolph Hitler. The stereotypes are in his writing, the beliefs are there, and the man's morals and ethics are clearly poor. We could go on with similar artists: Ezra Pound, Mel Gibson, etc. Strong work, very poor attitudes towards fellow human beings.

      But, you would miss the writings if you choose not to read his work because of that. The same with Card (though I I don't think Card is as good a writer as Lovecraft) - you are missing out on a strong piece of work, even if its creator is a right-wing neo-Nazi nut... enjoy the writing, not the man.

  40. For all you know... by Ayanami+Rei · · Score: 1

    those games were intended to be Mad Max tie-ins but the publisher couldn't afford the fees to license the movie properties. So they had to keep them generic (but obviously inspired by it)

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  41. Shut up, Donny! by Ayanami+Rei · · Score: 1

    Holy shit I would so buy that game. I'd even play it on Saturday.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  42. Naw.... by Anonymous Coward · · Score: 0

    Red headed Russian chick with a bangin' figure. And a psychotic nympho twin sister? No, in this case, I think the password is, "lonely."

  43. Deadwood. by Ayanami+Rei · · Score: 1

    The premise:

    You're the founder of a town in the wild American west just before the peak of the gold rush. Like the HBO show, you'd play the role of a bad guy. You're objective is to make a whole bunch of money before 1) the town revolts agaisnt you 2) the local budding government gets a whiff that you're town is worth paying attention to (taxable). Of course you can kill people who oppose you (but do it quietly) and you can bribe officials, so you just need to not screw up. :-)

    It'd be a cross between a RTS and an RPG. Slower paced RTS with more RPG-like detail.

    I think the rough-and-tumble western style could seriously kick ass.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  44. Highlander by Anonymous Coward · · Score: 0

    Nothing like cutting people's heads off until there's only one. Imagine the multiplayer modes!

  45. Road Warrior = MMO by SpookWarfare · · Score: 1

    The Road Warrior should be a vehicle-capable MMO -- a free-for all with PvP from day one. Guzzoline would be the basis of the game's economy.

  46. Why, the Big-O of course by MilenCent · · Score: 1

    Think about it. You have your brain-twisting story. (times ten), that despite seeming cliche at first manages to avoid most of the common anime traps. You have your extremely likable trio of protagonists (Roger, R. Dorothy and Norman). And you have a good number of varied opponents: Beck, Schwartzwald, Vera, a number of the early enemies-of-the-week, and eventually Alex Rosewater.

    But best of all... GIANT ROBOT FIGHTING! Giant Robot Fighting that feels heavy and real! Look at how they designed Big O's controls in the show, with the big, sliding arm levers. Imagine a controller like that! We're not talking about MechWarrior-style giant fighting. We're talking about a completely serious version of the giant robot fighting in the N64 Goemon games. I'm of the opinion that the rockage quotient of that game would be very high.

  47. Obligatory Penny Arcade Quote by Anonymous Coward · · Score: 0
  48. GPL a video game? by Stanza · · Score: 2, Funny

    Nobody has suggested the General Public License as a game. It'd be a great game! Going around thwacking SCO and other bad guys who attempt to subvert the good innocent little license for thier evil ways. It would be much better than any EULA that MS could put out as a video game!

    That's not what's meant by a license that should be made into a game? That's unclear wording....

    1. Re:GPL a video game? by Anonymous Coward · · Score: 0
  49. Lexx by Bambi+Dee · · Score: 2, Interesting
    While I would certainly like to see a (good) video game based on any of my favourite books, comics or movies, I'm not so sure an Astrid Lindgren, Isabel Allende or Haruki Murakami video game would actually make any more sense than a Mario Brothers novel (not that games can't be more ...cerebral... than that). Maybe "I like it" doesn't mean it'd make a good game. So I'll just nominate "Lexx". It's got... it's got something. Apart from a cheesy heavy metal logo, it's got a lot of things that aren't particularly brilliant or original in and of themselves but don't tend to appear in one and the same show: creepy, absurd, exotic, bizarre, whimsical, moody, silly, dark... There're also lots of things it hasn't got, such as a good reputation, but I can ignore that depressingly well. So many different types of game could be given a Lexx treatment:

    Something "vehicle-centric": Fight exponentially growing clouds of Mantrid drones - enjoy the breathtaking view from a balloon suspended between the planets Fire and Water - keep Lyekka from eating Japan...

    Action adventures: Escape the frantic to-and-fro of the Heretic-sabotaged "Cluster" - have Poetman show you around ancient Brunnis - visit the Wife Bank...

    Strategy: Have Prince and Kai play for your life a la "Battle Chess"...

    First Person Fast-Away-Runners: Take a ride on the Narcolounger - meet the crazed inhabitants of K-Town and the Tunnels...

    Musical/dancing games: Re-enact Brunnen-G history to the tune of German nursery songs - sing "Row, row, row your boat" with the other trees in Oberon's forest...

    Not to mention dating sims: frustrate yourself swooning for the dead guy/any woman who won't try to eat you...

    And all of that without the bother of digging for trade-able minerals, shopping for weapon systems and blowing up countless petty space pirates and whatever else tends to make sci-fi games such a hassle sometimes. Nor would anybody care about "continuity", "canon", "plot holes" or whatever else Trek fans get to worry about all the time.

    Hunhh... I think I might actually buy that. Scary thought.

  50. My vote goes too by Anonymous Coward · · Score: 0

    The Amber series by Roger Zelazny.

  51. Re:One license that should really be made into a g by Tom7 · · Score: 1

    Yeah, damn, I totally thought they were talking about that kind of license for the first half of the description text. All I could imagine was, bad guys being allowed to copy my ammo, but only if I got a share of their frags..

  52. I know.... by Anonymous Coward · · Score: 0

    How about a game about Jesus.

    I've already started a new game of Morrowind with a character name "Jesus Of Nazareth", class "Savior and Messiah", and race "Son of God".

    He's got a nasty distaste for anything that looks Roman and a destruction skill of 120. Look out Fort Buckmoth!

    But uhhh yeah.....the biblical video games are highly underrated. If you have a god/jesus game, it's perfect for those that like to cheat.....the whole game is in god mode. If you're into sims, you could do like 'sim creation' or 'sim city - soddom and gammorah'.

    It could be fun

  53. Simple, a pen and paper game based on... by cnelzie · · Score: 1

    ...the exceptional yet poorly supported SciFi Drama 'Firefly'.

    That 'verse is simply aching to turned into a tabletop pen and paper RPG. Nothing would bring me more joy then to see that ill-fated series turned into something that could be played at the periodic gaming sessions my friends and I hold.

    --
    If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
  54. How about "Mighty Peking Man"? by Anonymous Coward · · Score: 0

    It's got a giant monster, a babe in a skimpy outfit, lots of mayhem, lots of locations for different levels (jungle, mountains, caves, the ocean, Hong Kong City!!)

    YEAH!

  55. Larry Niven's Known Space / Ringworld by KE1LR · · Score: 2, Interesting
    Known Space is a fairly well-developed environment at this point... with Humans and Kzinti occasionally duking it out, the Puppeteers pulling their strings, the Outsiders occasionally dropping a wild card and the pre-history of the Pak and the Slavers, there's lots of interesting stuff going on in the world.

    However, the books and stories that defined this world have largely petered out - Niven seems to have run out of ideas after three trips to the Ringworld and there can only be so many "Man-Kzin Wars XX" books before they all look like the same thing.

    There was a Ringworld-based game years ago. It played kind of like the Space Quest series but without the tongue-in-cheek attitude. I think Known Space would be a great place to roll out any or all of the current game genres (RTS, RPG, FPS...)

    The first time I stood on Halo and lifted my viewpoint to the "arch o'er the world" I realized that they... almost had it.

  56. Blake's 7 by Anonymous Coward · · Score: 0

    How long can you play without shooting Villa?

  57. Re:One license that should really be made into a g by Hard_Code · · Score: 1

    And if you accidentally run over people with them then you HAVE NO LIABILITY. HAR HAR!

    --

    It's 10 PM. Do you know if you're un-American?
  58. Slashdot by Hard_Code · · Score: 1

    ...the game

    It would sort of be like duck hunt but with a keyboard instead of a gun

    FRIST POST!

    By the way, if Lone Wolf is accompanied by a Cub, then he is not longer 'Lone' is he?

    --

    It's 10 PM. Do you know if you're un-American?
    1. Re:Slashdot by Anonymous Coward · · Score: 0

      A Cub is a baby bear, so the Lone Wolf is still the only wolf around.

  59. Dirk Pitt, from paperback to cyberspace by Sylven_1969 · · Score: 0

    I think that an excellent idea to port to the game genre would be an action/adventure title based on the adventure of Dirk Pitt, Clive Cussler's NUMA hero. Not only would this translate into good adventure but it's also along the lines of something different than the same old Dungeons and Dragons and/or sci-fi theme. Another concept that seems to escape the gaming genre is the old west. It's only been attempted a few times and poorly at that. I think the Old West scenario would work well for a MUD or MMORPG.

    --
    Jay Dale "If you're not living on the edge then you're taking up too much space!"
  60. SNOW CRASH!!!!! by Th3_Unst0pp4ble_j00 · · Score: 1

    i think snow crash would make a great game. maybe add a little technical stuff so YOU to can save the world.....like a mini language........and have meta world as the multiplayer. just an idea

  61. SLIDERS by Stealth+Mosquito · · Score: 1

    This could be the coolest game ever! Remember what a great show Sliders was? Four people with vastly differing personalities traveling to a new parallel dimension every week trying to get home. It had a natural episodic structure built into the premise, which also allowed them to try all kinds of different stories and even genres. The first three seasons had lots of high points; it jumped the shark when Professor Arturo died and was replaced by the sexxxy but braindead combat girl and the show became about fighting the Kro-maggs. If someone announces that they're making a game about Sliders, and the plot is fighting the Kromaggs, it'll suck. If they base it on the early seasons, it'll be great.

  62. How about a "tricked out cars" game by jonwil · · Score: 1

    Wouldnt need to be based on any specific movie (although if it was it might sell better) but it would be a game (how about a MMO game) where the aim is to get different cars and then get parts for them (e.g. get a car and add a turbo or extractors or whatever other high performance part) then you would go drive these cars in burnout comps drag races and whatever else. The aim being to get more money to get a better car etc etc.

  63. Transformers on Playstation2 by Anonymous Coward · · Score: 0
  64. akira, FLCL by cwg_at_opc · · Score: 1

    if we're gonna go this route, we might as well do the obligatory:

    - akira2: you play an evolving human with superpowers you can't control unless you
    can get special power-ups(downs?) to control your powers. you gain control of each power
    (telekenesis, control of inanimate objects, morphing, fire, etc.) by completing each level.
    you have to avoid the army, the rebels and the return of Tetsuo as the final,
    unpredictable, completely random Boss.

    - FLCL: great music dominates this action packed shooter as you attempt to gun down unruly
    robots that pop out of your head. you can also whack them with the +5 Fender(tm)SuperMega Axe.
    ride around a creepy town on your Vespa(tm) eluding the guy with the mono-brow and his cohorts.
    Bonus points for actually making out with the fabulous alien girl(this requires a hack to unlock, of course.)
    naturally, the story line, what there is of it, is confusing and bizarre; when you finish the game, you don't
    know it, it just stops(like the series on Cartoon Network.)

    --
    "...that's as white as it gets; all the bits are on..."
  65. Iain M Banks by arclightfire · · Score: 1

    I'd always though that a game based on the world of Iain M Banks's Culture Sci-Fi novels would rock...

  66. John Carter Prince Of Mars by qoa · · Score: 1

    I'd like to see Edgar Rice-Burrough's series John Carter of Mars made into some kind of an rpg. It could even be a mmorpg the way how the books are set up with different races all over the planet, inside and out.

    --
    Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.