Doom 3's Release Date; Quake Turns 8
LehiNephi writes "Apparently, GameStop has an updated product page for long-awaited PC FPS Doom 3, along with the note: 'Official launch date of August 3rd, 2004 confirmed!', although the official Doom 3 site hasn't yet been updated, sporting just a 'coming soon' notice. [Blue's News also has further info, noting 'that the British Board of Film Classification has a DOOM III Listing with a rating for the game, a seeming indication that they've already been able to review all its content'.]" In related news, Ag3nt writes "One of the biggest leaps in PC gaming technology, Quake, celebrated its 8th birthday yesterday, according to an AmpedNews piece - there's also a birthday note on John Romero's homepage."
Seeing a confirmed date on a reporting site, heck even on ID's site, seems like reading portents in the tea leaves. Even when they announce ship dates, these companies are notorious for having last-minute changes. Thirty-six hours before you should be able to pick up your precious pre-order, it's announced that you'll have to wait another two weeks... maybe three... they're not sure.
I'll believe the release dates when I have a copy in my grubby little hands and not before.
Start a happiness pandemic
...my WAD file parser. Argh!
The Army reading list
If we were to take that poorly worded title literally, that would mean Doom 3 was released yesterday. W00t!
... but remember id still hasn't budged from it's "when it's done" release date.
"When it's done"
Part of me wishes this was the industry standard instead of forcing themselves to abide by release dates only to output a buggy product.
However the downside to "when its done" would be our favorite game Duke Nukem Forever.
WHEN WILL YOU BE DONE?!
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My pewter mancubus is sitting on top of my monitor, where it's been laughing at me ever since I paid $10 way ahead of time to own doom3. All I can say is, it's about time! (... to upgrade my video card, that is)
I can't wait to upgrage my box to run this and HL2, then have to throw it all in the trash next year so I can upgrade to a Longhorn spec machine. Wheeeee!
I'm always skeptical about release dates, but at least two stores are consistent this time. EB Games has the release date for Doom III listed as August 3 as well, but the strategy guide comes out on July 10. You can spend three weeks reading up on the game and then kick ass at it!
For more information, click here.
Warez group announces August 1, 2004 release date for cracked version of Doom III.
The shareholder is always right.
No doubt that this game's gonna have everyone flipping head-over-hoof. I just hope the game will actually deserve its reaction. Much like any good trilogy, the third release is often a dissapointment. (with the exception of the original star wars trilogy ;-)
Wow, I can't believe that it was only 8 years ago. When the original Quake was released, I honestly wasn't that impressed by it. Perhaps that's because I never had such hot hardware to run it on. But, mostly I remember thinking that the main way in which Quake, as a gaming engine, improved on Doom / Doom 2 (which I really loved) was by providing a true 3D environment, as opposed to Doom's psuedo-3D. Yet, to me, Doom was so well done in terms of level design, etc, that all Quake did was make me aware of things that Doom did not do, but that I had never missed in Doom as I never really realised that Doom wasn't doing them.
Understanding is a three edged sword. - Ambassador Kosh Naranek, Babylon 5
When is the Linux release date? Does it say anywhere whether they are doing a concurrent Linux/Windows release? Will there be a nice free demo, as is ID's habit?
"'Yrch!' said Legolas, falling into his own tongue."
I remember a Half-life 2 release date... and I'm still waiting for it.. believe it when you install it and it runs without five hundred bugs :)
I like muppets.
Wouldnt it be cool if they modelled an Armadillo Aerospace rocket crashed somewhere on a Doom 3 map? ;)
I'll have to wait until August 2nd to get a video card that can handle doom 3. Oh wait, I use a laptop guess I can't play :(
Damn.
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There have been rumors that Apple will release a 30 inch Cinema Display for WWDC next week. Imagine Doom3 on a dual 2.5ghz machine with a 30inch cinema display!
I can just see my skin becoming more pasty and pink.
Duke Nukem Forever will become bundled with Doom 3 as well.
8/3/04.
Obligatory Penny Arcade reference
This will keep me occupied until that ghostware will come out.
As a hardcore doom fan who still plays doom 1/2 (plutonium pak and final = no fun. just repeating d2 stuff), I can't wait to get my hands on this game no matter what the gameplay is. ID Software has always been the company I've supported the most due to their quality fps games & engines. I own quake 3 since it came out in 99 and I still play it today. Now that was a game worth of buying!
With doom 3 finally comming out soon to the public, you can just imagine the other companies hopping on ID's leg for a license.
id software's games are the only reason I buy new computers. Sure, I'll update my video card, or get a bigger hard drive, but as far a whole new system goes, it's just when id's new games come out.
Quake 3 - new machine
Wolfenstein - new machine
Doom 3 - ordered new machine yesterday. (from endpcnoise.com - wife is complaining the 3 computers in the office are too loud. We'll see if thay are as good as they claim.)
I wonder how much hardware worldwide id is responsible for selling?
After reading Masters of Doom, this smells a little like sour grapes to me ...
You could get healthpoints by taking a leak and drinking water.
You could pay the hookers to dance.
All the piggy cops had LAPD written on the uniform sleeve.
The list goes on...
But most of all I liked the way Duke lived up to his promise to rip off the Uberfiend's head and sh*t down his neck. When he sat down on the thing and unfolded the newspaper I fell of the chair laughing...
Only to idiots, are orders laws.
-- Henning von Tresckow
get doomed out of business pretty soon for being that late
(Karma be damned! I am no better than an AC anyway)
"Those alien bastards are gonna pay for shooting up my ride..."
I clearly remember when Quake came out like it was yesterday. I remember that at the office I was working at there was a big debate on what was the better game... Duke Nukem 3D or Quake. In the end Quake won, but not without some heated arguments in DN3D's favor.
And of course, before that I remember playing Deathmatch Doom on the office lan on a 386 with a b&w monitor (shivers).
"The Wright brothers were the first to fly with a heavier-than-air machine, but boy did they have a lousy plane"
And now this...Quake is 8, Doom is over 10. It couldn't have been that long ago, right? I got it when I got the first Snoop Doggy Dogg CD...oh, wait...
We celebrate id Software's ability to create more shades of brown than ever imaginable... and love every minute of it!
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From 0 to drunk in $20
It was because of Quake that 3d accelleration made it to the big time. When I was 21 I plunked down 200 of my hard earned dollars to buy a Diamond Monster 3d card JUST TO PLAY GL-Quake!
Lots of my buddies did the same. Before Quake 3d accelleration was just a novelty.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
I won't believe any dates untill i see a 'we gone gold' message from the id-dudes themselves.
Setting the date at the start of August, would still be very convenient for the die-hards at Quakecon (12 -15 August) to have a LAN-go at it.
Anyhow, I'm very curious , and patiently await the 'we gone gold' message.
On a last note : Seeing that Splashdamage took the multiplayer portion as their part (at least leveldesign) i -know- the MP part is gonna rock my socks off, since they (co-) created the very cool (free) game Enemy Territory. For more info on this upcoming studio, check out their site, and give Enemy Territory a try, if you haven't allready. www.splashdamage.com
Oddly enough, they also have Half Life 2 available as preorder as well listing September 1, 2004 ...
They will even give you a deal if you pre-order both at the same time ... I'm not holding my breath.
I had the same experience. Quake just was missing... something. Doom had it, Half-Life had it and UT2004 has it.
Haven't tried Farcry yet.
the major advances in civilization are processes which all but wreck the societies in which they occur - A.N. White
It's ironic (this story comes up) in that a friend of mine recently duped me into installing and running quakeforge. I went along with it because my gf keeps telling me that i need to play more video games.
It's hilarious. I have a fairly up-to-date athlonxp system w/ 512mb of ram, huge fast drives, a decent surround sound system and such, but since i'm not a huge FPS player, my video card is still the old STB Velocity 4400 (i.e. a RIVA TNT) from the k6-II that now serves files from my closet.
I get about 17 FPS in fugly-graphics mode, but it cracks me up. I fire up the game and all of a sudden it is 1997 again. All i need now is Duke Nukem, Doom, Sim City Classic and HotelChat, and i get all those warm fuzzies i haven't felt since the days on the roommate's 486.
w00t!
Disclaimer: i love both debian and freebsd
do() || do_not();
Refer to this article for more information about the engine.
I went along with it because my gf keeps telling me that i need to play more video games.
...
my video card is still the old STB Velocity 4400
The geek with the gamer GirlFriend has a video card that's more than six years old !! What. The. Fuck. Any gamer knows that those things are meant to be upgraded every six months.
This is why it's so hard for a gamer to find a decent girlfriend. They've all been stolen by people with 30 times as much system RAM as VRAM. I guess the size of your Video Card really doesn't matter !
--LordPixie
</joking>
Never played it, but it sounds sort of like System Shock, which was way better than Doom. :-)
OK, DOOM was brilliant as a 2D/pseudo-3D adrenaline rush. SS was brilliant as a 2.5D/3D plot-driven FPS.
"People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
I had the same configuration. Pity us, please!
12" monochrome paperwhite vga, 8 bit soundblaster compatible and an AMD 386 DX 40. ISA video bus. Definately not playable at full screen!
It more the size of one of those big fancy postage stamps... or maybe a dollar folded in half :-)
To any skeptics out there, there is a pre-order link on the official Doom III site with links to 3 sites, EB Games, Gamestop and Best buy... All 3 list ship dates of 8/3.
I have often regretted my speech, never my silence.
-Xenocrates
No word on a Mac version at all. Maybe it'll be released at the same time as Duke Nukem forever? Ironic as I believe it was originaly previewed at Macworld a few years ago.
"TCP/IP" refers to a family of networking protocols including IP, TCP, UDP, ARP, and less strictly, DNS and the routing protocols. So it's perfectly valid for a game to use UDP and say that it's using TCP/IP.
I remember quite vividly playing Doom 2 on an old 486 (DXII boyiee) connecting to my frined in the suburbs to play coop through the whole game. Half of the fun was getting your @%$^% init strings right for our modems, loading up quemm and sucking every last byte available from the soldered on packard-hell memory, only then (after a few failed connects) the game would work work. Now a days is turn computer on, load game, play. I know i come of as cane-waving but back in those day you auctually had to know a bit about computer hardware before you could play anything. and before anyone else does the obligatory Python sketch: Man#1: Aye, in them days we was glad to have the price of a cup of tea! Man#2: Aye, a cup of cold tea! Man#4: Without milk or sugar! Man#3: Or tea! Man#1: Aye, in a cracked cup and all! Man#4: Oh, we never had a cup. We used to have to drink out of a rolled-up newspaper! Man#2: Aye, the best we could manage in those days was to suck on a piece of damp cloth! Man#3: Aye, but we were happy in those days, though we were poor. Man#1: Because we were poor! My old dad used to say to me: Money doesn't buy you happiness! Man#4: Aye, he was right, I was happier then and I had nothing. We used to live in this tiny old house with great big holes in the roof. Man#2: House! You were lucky to live in a house! We had to all live in one room, all twenty-six of us, no furniture, half the floor was missing, and were all huddled together in a corner for fear of falling! Man#3: You were lucky to have a room! We used to 'ave to live in a corridor! Man#1: Oh, we used to DREAM of living in a corridor. It would have been a palace to us. We used to have to live in an old water tank in a rubbish pit. We got woke up every morning by having a load of rotting fish dumped all over us! House! Huh! Man#4: Well, when I say house, it was only a hole in the ground covered by a sheet of tarpaulin, but it was a house to us! Man#2: We were evicted from our hole in the ground. We had to go and live in a lake! Man#3: You were lucky to have a lake! There were a hundred and fifty of us, living in a shoebox in the middle of the road! Man#1: Cardboard box? Man#3: Aye! Man#1: You were lucky. We lived for three months in a paper bag in a septic tank. We used to have to get up at six in the morning, clean the paper bag, eat a crust of stale bread, go to work down at the mill, fourteen hours a day, week in, week out, for sixpence a week, and when we got home, our dad would thrash us to sleep with his belt. (slight pause) Man#2: Luxury. We used to have to get out of the lake at six o'clock in the morning, clean the lake, eat a handful of damp gravel, work a twenty-hour day at the mill for tuppence a month, and when we got home, our dad would thrash us to sleep with a broken bottle, if we were lucky! Man#3: Well, of course, we 'ad it tough! We used to have to get up out of the shoebox at twelve o'clock at night, and lick the road clean with our tongue. We 'ad two bits of cold gravel, and worked a twenty-four hour day at the mill for six or seventy-four years, and when we got home, our dad would slash it to us with a bread knife. Man#4: Right. I had to get up at ten o'clock at night, half an hourbefore I went to bed, drink a cup of sulphuric acid, work twenty-nine hours a day down at the mill and pay the mill owner for permission to come to work, and when we got home, our mother and father would kill us and dance on our graves singing Halleluja. Man#1: Aye, and you try telling young people of today that. And they won't believe you. Man#4: Aye, they won't!
Some people still play old games. Chess for example has been played for hundreds of years. Quake... well it is only 8 years old, but it still has an active community of players, developers, competitions, etc.
One reason that Quake is still going strong is because it is that Carmack open-sourced the game engine a few years ago. This has made it possible to update the game's technology. Sure it isn't as graphically intensive as modern games, but it isn't bad looking either. The most important thing in Quake is a high frame rate, which is quite easy considering the game's system requirements.
So what are you waiting for?
Download Quake! Note that you will need the two retail content ".pak" files to play on most servers. Carmack opened the game engine, not the game content (skins, sounds, levels, textures). However, the eQuake package comes with tons of free content, so you can still play, somewhat, without buying Quake.
Join the community!
Finally, you might ask, "Why play Quake"? Well, why play Chess? Some games are classics, and they are classics because they are fun. Quake is the best game for fast, furious gameplay. Unlike tactical shooters such as Counter-Strike, Quake is more concerned with fun fast paced action than realism. So if you want slow realistic, but sometimes boring gameplay - stay away from Quake.
If you want fast, furious, chaotic and violent gameplay... Quake is your ticket to fun.
do() || do_not(); //try();
In your way, there is a not-try() option. In my way, there is no try. At least, when it's compiled! :)
Can't wait to see *this* one get modded... Don't ask me why I'm doing this logged in...
Linux IT Consulting and Domino Development in Michigan
You're wrong. The Quake 2 engine was new. While it may have taken concepts and possibly even some code from the Quake 1 engine (hey, they were both written by theCarmack, so that's to be expected), the Q2 engine was not built on top of Q1. Perhaps you're thinking about Half-Life, which was built on a highly modified Q1 engine (many people get confused and think that Half-Life was based on Q2, since it was released around the same time).
According to the article "Lawmakers in a Tizzy Over Parent's Responsibility" in gamedeveloper magazine (June/July 2004):
"The publisher submits a completed questionnaire revealing the game's contents along with video footage of 'the most extrme content and an accurate representation of the context and the product as a whole', according to the ESRB."
Clearly, this can be done many months before the game goes gold. That's necessary so that box designs, which have long lead times, can be locked down early.
This posting is provided "AS IS" with no warranties, and confers no rights.
Jason from "Foxtrot" forgot he is looking at a Mac...
The first time around, it felt like they cut out the use command - didn't affect me to a degree, but I had a feeling that certain situations could arise where you accidently touch a button of certain death.
After beating it on Hard, I tried nightmare mode - that difficulty option was hidden from view mainly because it is considered too hard for most players. However, there was really not much difference from Hard - the only changes would be the monsters firing or re-firing more frequenrly and the Shambler inflicting 10 more points of damage per shock. This is not much of a difference, since you can still dodge most attacks (they either don't have lead-ahead, or have predictable lead-ahead.)
Mutliplayer was acceptable, provided that you knew that you should switch to W-A-S-D and to type "+mlook" in the console. Otherwise, you'll encounter situations where you will get creamed by other players even before you should even know that mouse looking is even possible.