Doom 3's Release Date; Quake Turns 8
LehiNephi writes "Apparently, GameStop has an updated product page for long-awaited PC FPS Doom 3, along with the note: 'Official launch date of August 3rd, 2004 confirmed!', although the official Doom 3 site hasn't yet been updated, sporting just a 'coming soon' notice. [Blue's News also has further info, noting 'that the British Board of Film Classification has a DOOM III Listing with a rating for the game, a seeming indication that they've already been able to review all its content'.]" In related news, Ag3nt writes "One of the biggest leaps in PC gaming technology, Quake, celebrated its 8th birthday yesterday, according to an AmpedNews piece - there's also a birthday note on John Romero's homepage."
Seeing a confirmed date on a reporting site, heck even on ID's site, seems like reading portents in the tea leaves. Even when they announce ship dates, these companies are notorious for having last-minute changes. Thirty-six hours before you should be able to pick up your precious pre-order, it's announced that you'll have to wait another two weeks... maybe three... they're not sure.
I'll believe the release dates when I have a copy in my grubby little hands and not before.
Start a happiness pandemic
...my WAD file parser. Argh!
The Army reading list
If we were to take that poorly worded title literally, that would mean Doom 3 was released yesterday. W00t!
... but remember id still hasn't budged from it's "when it's done" release date.
"When it's done"
Part of me wishes this was the industry standard instead of forcing themselves to abide by release dates only to output a buggy product.
However the downside to "when its done" would be our favorite game Duke Nukem Forever.
WHEN WILL YOU BE DONE?!
----------
Check out my blackbox styles
Damn funny
My pewter mancubus is sitting on top of my monitor, where it's been laughing at me ever since I paid $10 way ahead of time to own doom3. All I can say is, it's about time! (... to upgrade my video card, that is)
I can't wait to upgrage my box to run this and HL2, then have to throw it all in the trash next year so I can upgrade to a Longhorn spec machine. Wheeeee!
I'm always skeptical about release dates, but at least two stores are consistent this time. EB Games has the release date for Doom III listed as August 3 as well, but the strategy guide comes out on July 10. You can spend three weeks reading up on the game and then kick ass at it!
For more information, click here.
So this is why they've been delaying it for so long. I knew there was a logical explanation!
Note to self: get smarter troll to guard door.
Warez group announces August 1, 2004 release date for cracked version of Doom III.
The shareholder is always right.
No doubt that this game's gonna have everyone flipping head-over-hoof. I just hope the game will actually deserve its reaction. Much like any good trilogy, the third release is often a dissapointment. (with the exception of the original star wars trilogy ;-)
Wow, I can't believe that it was only 8 years ago. When the original Quake was released, I honestly wasn't that impressed by it. Perhaps that's because I never had such hot hardware to run it on. But, mostly I remember thinking that the main way in which Quake, as a gaming engine, improved on Doom / Doom 2 (which I really loved) was by providing a true 3D environment, as opposed to Doom's psuedo-3D. Yet, to me, Doom was so well done in terms of level design, etc, that all Quake did was make me aware of things that Doom did not do, but that I had never missed in Doom as I never really realised that Doom wasn't doing them.
Understanding is a three edged sword. - Ambassador Kosh Naranek, Babylon 5
When is the Linux release date? Does it say anywhere whether they are doing a concurrent Linux/Windows release? Will there be a nice free demo, as is ID's habit?
"'Yrch!' said Legolas, falling into his own tongue."
I remember a Half-life 2 release date... and I'm still waiting for it.. believe it when you install it and it runs without five hundred bugs :)
I like muppets.
Wouldnt it be cool if they modelled an Armadillo Aerospace rocket crashed somewhere on a Doom 3 map? ;)
I'll have to wait until August 2nd to get a video card that can handle doom 3. Oh wait, I use a laptop guess I can't play :(
Damn.
GroupShares Inc. - A Free and Interactive Stock Market Community
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artlu.net
There have been rumors that Apple will release a 30 inch Cinema Display for WWDC next week. Imagine Doom3 on a dual 2.5ghz machine with a 30inch cinema display!
I can just see my skin becoming more pasty and pink.
What's the date on that, anyone know? And will they be using OpenGL -- will iD actually restort to doing a wrapper of the OpenGL API on top of the DirectX or push buffer interface of the Xbox?
There's 10 types of people in this world, those who understand binary and those who don't.
Duke Nukem Forever will become bundled with Doom 3 as well.
8/3/04.
Obligatory Penny Arcade reference
This will keep me occupied until that ghostware will come out.
As a hardcore doom fan who still plays doom 1/2 (plutonium pak and final = no fun. just repeating d2 stuff), I can't wait to get my hands on this game no matter what the gameplay is. ID Software has always been the company I've supported the most due to their quality fps games & engines. I own quake 3 since it came out in 99 and I still play it today. Now that was a game worth of buying!
With doom 3 finally comming out soon to the public, you can just imagine the other companies hopping on ID's leg for a license.
id software's games are the only reason I buy new computers. Sure, I'll update my video card, or get a bigger hard drive, but as far a whole new system goes, it's just when id's new games come out.
Quake 3 - new machine
Wolfenstein - new machine
Doom 3 - ordered new machine yesterday. (from endpcnoise.com - wife is complaining the 3 computers in the office are too loud. We'll see if thay are as good as they claim.)
I wonder how much hardware worldwide id is responsible for selling?
the makers of Duke Nukem Forever have announced a lawsuit against ID software for copyright infrigment of their business plan.
Did you know you can be apathetic to apathy? Not that I give a shit...
After reading Masters of Doom, this smells a little like sour grapes to me ...
You could get healthpoints by taking a leak and drinking water.
You could pay the hookers to dance.
All the piggy cops had LAPD written on the uniform sleeve.
The list goes on...
But most of all I liked the way Duke lived up to his promise to rip off the Uberfiend's head and sh*t down his neck. When he sat down on the thing and unfolded the newspaper I fell of the chair laughing...
Only to idiots, are orders laws.
-- Henning von Tresckow
How disappointing is that?!
get doomed out of business pretty soon for being that late
(Karma be damned! I am no better than an AC anyway)
"Those alien bastards are gonna pay for shooting up my ride..."
I clearly remember when Quake came out like it was yesterday. I remember that at the office I was working at there was a big debate on what was the better game... Duke Nukem 3D or Quake. In the end Quake won, but not without some heated arguments in DN3D's favor.
And of course, before that I remember playing Deathmatch Doom on the office lan on a 386 with a b&w monitor (shivers).
"The Wright brothers were the first to fly with a heavier-than-air machine, but boy did they have a lousy plane"
And now this...Quake is 8, Doom is over 10. It couldn't have been that long ago, right? I got it when I got the first Snoop Doggy Dogg CD...oh, wait...
We celebrate id Software's ability to create more shades of brown than ever imaginable... and love every minute of it!
-
From 0 to drunk in $20
It was because of Quake that 3d accelleration made it to the big time. When I was 21 I plunked down 200 of my hard earned dollars to buy a Diamond Monster 3d card JUST TO PLAY GL-Quake!
Lots of my buddies did the same. Before Quake 3d accelleration was just a novelty.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
I won't believe any dates untill i see a 'we gone gold' message from the id-dudes themselves.
Setting the date at the start of August, would still be very convenient for the die-hards at Quakecon (12 -15 August) to have a LAN-go at it.
Anyhow, I'm very curious , and patiently await the 'we gone gold' message.
On a last note : Seeing that Splashdamage took the multiplayer portion as their part (at least leveldesign) i -know- the MP part is gonna rock my socks off, since they (co-) created the very cool (free) game Enemy Territory. For more info on this upcoming studio, check out their site, and give Enemy Territory a try, if you haven't allready. www.splashdamage.com
No it's not. All those Amiga users are still running it!
SYS 64738
Oddly enough, they also have Half Life 2 available as preorder as well listing September 1, 2004 ...
They will even give you a deal if you pre-order both at the same time ... I'm not holding my breath.
I had the same experience. Quake just was missing... something. Doom had it, Half-Life had it and UT2004 has it.
Haven't tried Farcry yet.
the major advances in civilization are processes which all but wreck the societies in which they occur - A.N. White
It's ironic (this story comes up) in that a friend of mine recently duped me into installing and running quakeforge. I went along with it because my gf keeps telling me that i need to play more video games.
It's hilarious. I have a fairly up-to-date athlonxp system w/ 512mb of ram, huge fast drives, a decent surround sound system and such, but since i'm not a huge FPS player, my video card is still the old STB Velocity 4400 (i.e. a RIVA TNT) from the k6-II that now serves files from my closet.
I get about 17 FPS in fugly-graphics mode, but it cracks me up. I fire up the game and all of a sudden it is 1997 again. All i need now is Duke Nukem, Doom, Sim City Classic and HotelChat, and i get all those warm fuzzies i haven't felt since the days on the roommate's 486.
w00t!
Disclaimer: i love both debian and freebsd
do() || do_not();
Pffft ... I want Yet Again Castle Wolfenstein and Enemy Territory II. RTCW, and especially ET are my favorite games. Finding a good place to hide and taking the enemy out with a sniper rifle is strangely addictive!
Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
"Online networking code: Still considered by many to be the biggest step forward in gaming, id Software was able to crunch the heavy 3D graphics and make them playable on a 28.8 dial-up modem using the client/server tcp/ip connection that had only been used for application purposes prior to Quake being released."
I can't remember. Did it really use TCP/IP or was it UDP?
Refer to this article for more information about the engine.
Marathon was way better than Doom.
I'm in the hole of the broadband donut.
The Amped article mentions that 28.8's were "slow", which I don't remember as the case. In 1996 the Net was far less congested than it is today, and the amount of data being tosssed around by the games was far more frugal, so gamers could actually get a decent gaming experience out of a 28.8 or even (*gasp*) a 14.4! The first experience I had with online MP games was Qtest via my U.S. Robotics 14.4, and it was very playable. I wouldn't try it today, but back then 28.8 was considered high performance, 64k ISDN was something most of us dreamed of, and those lucky enough to surf on a 1.5Mbit T1 were God's chosen ones.
:)
Nowadays though, I bitch when my DSL drops below 2Mbit
There is nothing so pathetic as seeing a beautiful young theory roughed up by a tough gang of facts.
Are they really gonna do a Quake IV?
id is an awesome gaming company. I want to see them branch out and try their hand at another genre of games. RPS? RTS? A 'Ninja Gaiden' type game? I bet they could blow the competition away.
Don't get me wrong. I love a good FPS, but maybe it is time for id to try and expand a bit?
-Mark
Dovie'andi se tovya sagain.
boundbreaking games should be 'groundbreaking' :)
Seeing that Doom III and HL2 are basically the two most anticipated PC games of the Windows XP era and most likely will be competing for our cash, is there an advantage to being first on the shelves for either developer?
I went along with it because my gf keeps telling me that i need to play more video games.
...
my video card is still the old STB Velocity 4400
The geek with the gamer GirlFriend has a video card that's more than six years old !! What. The. Fuck. Any gamer knows that those things are meant to be upgraded every six months.
This is why it's so hard for a gamer to find a decent girlfriend. They've all been stolen by people with 30 times as much system RAM as VRAM. I guess the size of your Video Card really doesn't matter !
--LordPixie
</joking>
I hope id Software will release a playable demo or test for us to check out the game before the game goes gold like with their previous games. Also, we can find bugs and other issues to make their games great.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
From an article on Doomworld, quoted again here on imgmagazine.com:
l eI D=366
http://www.imgmagazine.com/news/story.php?Artic
"...id has noted several times in the past that Doom 3 will come to the Mac, but only for users running Mac OS X. Since it should be at least a year or two before Doom 3's release, this may not be a problem for many gamers..."
Looks like you might be in the clear... Now whether or not your little G5 (hopefully dual) with a weak little AGP slot (hopefully at least 8x and upgradeable) will run it... You might be stuck, but at least it sounds like you've got a chance!
Best of luck!
I have no problem with sickness when I play FPS.
But I can only watch someone else play one for a few minutes, then I have to turn away.
The living have better things to do than to continue hating the dead.
On DNF's release date, Quake is diagnosed with Alzheimer's.
has a release date of:
Pre-Order: Estimated Release Date:September 14, 2004
So uhmmm, not sure about anything anymore. Canada getting it later? Or just Futureshop being more pessimistic?
An optimist believes we live in the best world possible; a pessimist fears this is true.
Gawd! If I was unfortunate enough to own an Amiga, I'd rather play the legendary Stunt Car Racer! :)
Sunday you're Thinking Different, Monday you're a huge tool, paying too much and waiting to think like everyone else.
Correct me if i'm wrong, but i believe your options in firing up a multiplayer session of D / D2 (used to get grounded regularly for tying up the phone lines at home, and making my dad miss important business calls while i was blasting my friends with the BFG) were IPX/SPX and TCP/IP. Often had to modify your modem init strings and such, but I'm pretty sure it could handle TCP/IP.
Sounds like it's time for me to track down the software, and check it out to be sure...
Haven't played level 13 of that mayhem recently -- mancubus awaits!
I remember playing that game on my old P133 with a S3 Trio (2mb) and a Canopus Pure 3D LX (voodoo 1) card. The card had 6mb of memory. 4mb for Buffer and 2mb for Textures. I remember seeing the game all smoothed out and spead up from the voodoo. Me and my friends would crank the shit outa the sound (we had going in the stereo) and play that game for hours. It was the first game I saw which was all smoothed out and didn't look like a big blockey world. Im sure other people noticed the niceness and prolly went and picked up a 3Dfx card for that. I know I sure did.
Solosoft.org - Your Online Resource to Nothing
What's with all the hating on Quake? I view it as *far* more atmospheric than Doom ever was. I never jumped while playing Doom - but play Quake at night with the lights off, headphones up loud, that Trent Reznor soundtrack going, and see if you don't nearly shit your pants when your first fiend starts to scissor you in half.
;)
I had nightmares over that damned game
and those guys were always from california, I though California must have the fastest connections or something.
When is the Mac OS X release date? It was demoed on a Mac first, so maybe we'll get it a day ahead. :)
mbbac
I had the same configuration. Pity us, please!
12" monochrome paperwhite vga, 8 bit soundblaster compatible and an AMD 386 DX 40. ISA video bus. Definately not playable at full screen!
It more the size of one of those big fancy postage stamps... or maybe a dollar folded in half :-)
To any skeptics out there, there is a pre-order link on the official Doom III site with links to 3 sites, EB Games, Gamestop and Best buy... All 3 list ship dates of 8/3.
I have often regretted my speech, never my silence.
-Xenocrates
I am pretty sure that quake2 wasn't just a quake1 mission pack. Remember, it introduced colored lighting which quake1 did not support. It also changed the server timing frequency to 10 Hz.
Not that Doom 3 needs any more reasons to buy it that much.
But how about offering an Armadillo qualifying flight to a random person who bought the game?
The DOOM games never really interested me that much- they were a little too cheesy. The really cool game is Half Life, especially because of all the mods that are created based on it (especially Natural Selection).
Does anyone know when Half Life 2 is coming out? THAT is what I am waiting for.
Would be much better if you were to stand on this NES box instead...
Doom is still my favorite game evar. It was SO far ahead of its time. I remember playing it for the first time, muttering "Holy shit!" every few seconds as I saw something else new and totally cool. And the first time the imps started throwing fireballs at me, I was twisting and dodging in my seat, hoping they'd miss.
Quake was a disappointment initially. Single player just wasn't all that great. Does anybody remember the plot that was outlined in the manual?
It had absolutely nothing to do with the game itself.
Then I realized that I could get on this internet thingy, and play Quake deathmatch for FREE, with people from all over, any time day or night. And just when I was getting bored of deathmatch, Quakeworld came out, then CTF was released, and Quake was here to stay.
I am NOT a man!
I am a free number!
If we rtfa and ftfl(follow the &*%$ing links) we find on the British Censors site:
"The cast for this work includes:
A film or video, together with associated trailers may exist in several versions and all versions known to the BBFC are listed below.
And...
"Details are likely to be more complete and accurate for the version submitted most recently. When a film is transferred to video the running time will be shorter by approximately 4% due to the differing number of frames per second. This does not mean that the video version has been cut or re-edited..
Is this merely a trailer video? Perhaps showable at a cinmea, show, etc.
In post Patriot Act America, the library books scan you.
has gone Golden Master...HA!
We apologise for the fault in this post. Those responsible have been sacked. -- Signed RICHARD M. NIXON
Anybody know if they'll be shipping the Linux and Mac versions in the same box? If it runs on my PowerBook I won't need to build another tower. It probably won't, though....
The heat from below can burn your eyes out
That just reminded me of an old comment in PC Gamer when Doom got ported to the Mac. Mac users go to hell...
Good programmers drink beer to relieve job stress.
Great programmers drink hard liquor and work best hungover.
I am impressed! Could you reply to this and tell me how many women you've plowed with your courageous superlong cock?
Slashdot - where whining about luck is the new way to make the world you want.
The only game that ever gave me nightmares was Shivers by Sierra. That game creeped the hell outta me, alone in a haunted museum trying to solve puzzles. I hated some of the kinds of puzzles they used if it were real I'd be dead 20 times over.
Good programmers drink beer to relieve job stress.
Great programmers drink hard liquor and work best hungover.
I remember quite vividly playing Doom 2 on an old 486 (DXII boyiee) connecting to my frined in the suburbs to play coop through the whole game. Half of the fun was getting your @%$^% init strings right for our modems, loading up quemm and sucking every last byte available from the soldered on packard-hell memory, only then (after a few failed connects) the game would work work. Now a days is turn computer on, load game, play. I know i come of as cane-waving but back in those day you auctually had to know a bit about computer hardware before you could play anything. and before anyone else does the obligatory Python sketch: Man#1: Aye, in them days we was glad to have the price of a cup of tea! Man#2: Aye, a cup of cold tea! Man#4: Without milk or sugar! Man#3: Or tea! Man#1: Aye, in a cracked cup and all! Man#4: Oh, we never had a cup. We used to have to drink out of a rolled-up newspaper! Man#2: Aye, the best we could manage in those days was to suck on a piece of damp cloth! Man#3: Aye, but we were happy in those days, though we were poor. Man#1: Because we were poor! My old dad used to say to me: Money doesn't buy you happiness! Man#4: Aye, he was right, I was happier then and I had nothing. We used to live in this tiny old house with great big holes in the roof. Man#2: House! You were lucky to live in a house! We had to all live in one room, all twenty-six of us, no furniture, half the floor was missing, and were all huddled together in a corner for fear of falling! Man#3: You were lucky to have a room! We used to 'ave to live in a corridor! Man#1: Oh, we used to DREAM of living in a corridor. It would have been a palace to us. We used to have to live in an old water tank in a rubbish pit. We got woke up every morning by having a load of rotting fish dumped all over us! House! Huh! Man#4: Well, when I say house, it was only a hole in the ground covered by a sheet of tarpaulin, but it was a house to us! Man#2: We were evicted from our hole in the ground. We had to go and live in a lake! Man#3: You were lucky to have a lake! There were a hundred and fifty of us, living in a shoebox in the middle of the road! Man#1: Cardboard box? Man#3: Aye! Man#1: You were lucky. We lived for three months in a paper bag in a septic tank. We used to have to get up at six in the morning, clean the paper bag, eat a crust of stale bread, go to work down at the mill, fourteen hours a day, week in, week out, for sixpence a week, and when we got home, our dad would thrash us to sleep with his belt. (slight pause) Man#2: Luxury. We used to have to get out of the lake at six o'clock in the morning, clean the lake, eat a handful of damp gravel, work a twenty-hour day at the mill for tuppence a month, and when we got home, our dad would thrash us to sleep with a broken bottle, if we were lucky! Man#3: Well, of course, we 'ad it tough! We used to have to get up out of the shoebox at twelve o'clock at night, and lick the road clean with our tongue. We 'ad two bits of cold gravel, and worked a twenty-four hour day at the mill for six or seventy-four years, and when we got home, our dad would slash it to us with a bread knife. Man#4: Right. I had to get up at ten o'clock at night, half an hourbefore I went to bed, drink a cup of sulphuric acid, work twenty-nine hours a day down at the mill and pay the mill owner for permission to come to work, and when we got home, our mother and father would kill us and dance on our graves singing Halleluja. Man#1: Aye, and you try telling young people of today that. And they won't believe you. Man#4: Aye, they won't!
And your machine doesn't have a Microsoft Windows registry, click here to download it.
If that's the way it will really look when I play it, I will buy it and play at 5 frames per second just to see it.
Fred
"A fool and his freedom are soon parted"
-RMS
Some people still play old games. Chess for example has been played for hundreds of years. Quake... well it is only 8 years old, but it still has an active community of players, developers, competitions, etc.
One reason that Quake is still going strong is because it is that Carmack open-sourced the game engine a few years ago. This has made it possible to update the game's technology. Sure it isn't as graphically intensive as modern games, but it isn't bad looking either. The most important thing in Quake is a high frame rate, which is quite easy considering the game's system requirements.
So what are you waiting for?
Download Quake! Note that you will need the two retail content ".pak" files to play on most servers. Carmack opened the game engine, not the game content (skins, sounds, levels, textures). However, the eQuake package comes with tons of free content, so you can still play, somewhat, without buying Quake.
Join the community!
Finally, you might ask, "Why play Quake"? Well, why play Chess? Some games are classics, and they are classics because they are fun. Quake is the best game for fast, furious gameplay. Unlike tactical shooters such as Counter-Strike, Quake is more concerned with fun fast paced action than realism. So if you want slow realistic, but sometimes boring gameplay - stay away from Quake.
If you want fast, furious, chaotic and violent gameplay... Quake is your ticket to fun.
Now whether or not your little G5 (hopefully dual) with a weak little AGP slot (hopefully at least 8x and upgradeable) will run it.
Dual 2gHz, Radeon 9800Pro, 4GB RAM had better be enough. This was all but top of the line (only the RAM would have been upgradeable) until about two weeks ago!
"Reality is merely an illusion, albeit a very persistent one " -Albert Einstein
do() || do_not(); //try();
In your way, there is a not-try() option. In my way, there is no try. At least, when it's compiled! :)
Can't wait to see *this* one get modded... Don't ask me why I'm doing this logged in...
Linux IT Consulting and Domino Development in Michigan
What happened to Killcreek?
Great strides have been made in the area of level editing for Doom 1/2. Thanks to Doom Builder, you can now edit your levels in Windows and see them in real-time 3D before you even fire up Doom. And with the scripting capabilities of Doom Legacy, ZDoom, and more, you can pretty much do a lot of crazy shit with Doom.
So go make a kick-ass old school Doom wad to pass the time before Doom 3 comes out.
Sure. But re-read the grandfather post - it was completely inaccurate. Somehow using Direct3D would mean that they wouldn't have to write their own shaders? What?
Education is the silver bullet.
According to the article "Lawmakers in a Tizzy Over Parent's Responsibility" in gamedeveloper magazine (June/July 2004):
"The publisher submits a completed questionnaire revealing the game's contents along with video footage of 'the most extrme content and an accurate representation of the context and the product as a whole', according to the ESRB."
Clearly, this can be done many months before the game goes gold. That's necessary so that box designs, which have long lead times, can be locked down early.
This posting is provided "AS IS" with no warranties, and confers no rights.
Jason from "Foxtrot" forgot he is looking at a Mac...
The first time around, it felt like they cut out the use command - didn't affect me to a degree, but I had a feeling that certain situations could arise where you accidently touch a button of certain death.
After beating it on Hard, I tried nightmare mode - that difficulty option was hidden from view mainly because it is considered too hard for most players. However, there was really not much difference from Hard - the only changes would be the monsters firing or re-firing more frequenrly and the Shambler inflicting 10 more points of damage per shock. This is not much of a difference, since you can still dodge most attacks (they either don't have lead-ahead, or have predictable lead-ahead.)
Mutliplayer was acceptable, provided that you knew that you should switch to W-A-S-D and to type "+mlook" in the console. Otherwise, you'll encounter situations where you will get creamed by other players even before you should even know that mouse looking is even possible.
For those of tender years, this was an EGA/VGA side-scrolling platformer, and light-years ahead of any others for the PC at the time.
Any sufficiently advanced technology is indistinguishable from a rigged demo
--Andy Finkel (J. Klass?)
Last I checked we were up to Doom 6. I fail to see how Quake 1-3 are not sequels to the same damned game.
I really can't wait for another space/horror/arcade style FPS. We haven't completely exhausted the genre over and over and over again like beating a texan oil reserve that may contain the remains of a horse.
Maybe Id should aquire the Tomb Raider franchise. Then they would be on the cutting edge of INNOVATION once more!
Message to software developers: Too many games with numbers at the end. If you are going to exploit a franchise, make an entirely new game with the same characters and setting. Making the same game with better graphics is a cop-out.
Robots duh
Young whippersnappers like to list all a them games by idsoftware, they keep forgettin about good ole psDOOM...
oh, wait...
WARNING: Smartphones have side effects--most of them undocumented.
Ok, so FINALLY Doom3 is upon us. I've waited and waited to upgrade my lowly P3 500mhz ATI Radeon All-in-wonder system until D3 was released. Yes, I know its about another month or so off, but given today's specs, what system should I plan on buying? (and, please, refrain from the "buy the best you can afford" posts. What I'm asking is, should I buy a P4 with Hyperthreading, or an AMD 64, or ?? Should I buy an NVidia, or Radeon [fill in the blank]? I'm PC savvy enough to know to buy the requisite 512mb of RAM (at least) and the 400gb HD for all of my pr0n, blah blah, but not up with the latest specs on which mfg has the best proc, fsb, etc. I know iD hasn't released minimum specs required for it yet, but I just want to know what I should plan on buying. Motherboard recommendations welcome. (and, on a side note, Microcenter has a $100 rebate on mobo's right now if you sign up for the credit card during purchase. scha-weeet!) Also, should we be surprised that there's no officially released demo for D3?
When you read Romero's page, he talks about Quake's 8th birthday and Wolfenstein's 12th. It's an interesting reflection on how much slower the pace of (revolutionary) development of games is in recent years. It took 1-2 years to go from Wolf 3D to Doom, 1-2 to go from Doom to Quake 1, and now 8 years later even Doom III is not really going to be radically different - true 3D environments, a few new tricks with graphics cards etc., but where's the real revolutionary change?
Read Pynchon.
does anyone know- are the minimum/reccomended system requirements known now?
every day http://en.wikipedia.org/wiki/Special:Random
hey since your throwing it out anyway...
Yeah, i'm sure ut2k4 runs on direct3d in linux
This is a joke. I am joking. Joke joke joke.
No shit. A bit of exaggeration, maybe. Still, Phantasy Star is the best RPG on an 8-bit console, ever. It can actually be said that it was the first modern console RPG - and it remains (unlike early Final Fantasy games) a graphically impressive, immensely enjoyable and profound game.
Circumcision is child abuse.
Yeah, my friend preordered the game from Amazon a good 2 years ago, and they said the game's shipping date was early March 2003.
I'm pretty sure he took a screenshot when he ordered it... if I can get it off him I'll post it on here.
Quake II: 1997 (1 year later)
Quake III Arena: 1999 (2 years later)
Quake IV: 2005? (6 years later)
id are certainly less prolific these days, but I suppose when you have more money than God and your own spaceship, the incentive just ain't there any more.
When I am king, you will be first against the wall.
Let's all stop wetting/soiling ourselves and realize that no matter how much time we spend debating and commenting about Doom it will not change the realse date.....at all. Instead, let's all sit down with a nice caffinated beverage/big bag of crack and play the games we can for now, and as far as im concerned the only thing that matters is that there are over 150 or more little monsters running around that need to be taken care of.
Well put.
I have often wondered how much hardware John Carmack is solely responsible for selling.
I don't care how bloated Word or Outlook gets, nobody needs a 2.4 GHz machine to write a letter to Granny. Although it could be argued that these applications have bloated _because_ the game-driven advances in hardware allowed them to.
When a new id engine ships, nothing else is even close for months at least. They routinely raise the industry bar. And when other titles ship they're all basically just trying to keep up.
While Duke Nukem 3D was more fun than Doom or arguably Quake even, it never would have happened if not for Doom. If it weren't for id we'd all be bitching about how we need to upgrade to 486 machines to run Wing Commander XVII.
Mr. Carmack and 'id' are to be lauded for supporting Linux. The only reason I and most of you have licensed a copy of XP is to play games, and if the Doom 3 engine is well supported in Linux, you can forget about me Longhorn.
If Carmack can't get some major kickbacks from hardware vendors directly then the linux community should pitch in and setup a fund or something. Have a bake sale. I don't care how rich he is, pay the man!!! We want him writing code, not lauching himself into space.
my 2c if you want it, Mr. C