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360-Degree 3D Imaging

CompSurfer writes "Yesterday, 3Dsolar released information about a new 3D imaging system, it works by somehow projecting onto a rotating screen. According to the story the "Prototype debuts at NVIDIA Oct. 25 in Santa Clara, California and [at] Innovact in Reims, France, October 5-7" I wonder where they are hiding the force field emitter..."

133 comments

  1. In depth technical analysis by Chocolate+Teapot · · Score: 5, Funny
    it works by somehow projecting onto a rotating screen
    Yeah, that would do it.
    --
    Modest doubt is called the beacon of the wise. - William Shakespeare
    1. Re:In depth technical analysis by jepaton · · Score: 5, Interesting

      Found their website:

      3dsolar.com

      But good luck in finding technical details there

    2. Re:In depth technical analysis by aklix · · Score: 3, Interesting

      All the images look photoshoped...

      How would an image project on to a rotating screen work? I just can't see it happaning, it would have to be spinning pretty fast. My poor monitor...

    3. Re:In depth technical analysis by ScrewMaster · · Score: 2, Insightful

      I'd say all the images look faked too. Could be that it's considered okay in France to fake your promo pics. I know it is here in the States.

      According to what little the "article" said, there is no screen, objects just float in midair up to eight inches away from the projector. But more to the point, how do you fool human stereoscopic vision into perceiving depth? Visual cuing works to an extent (even with only one eye) but only in cases where the brain is already familiar with the classes of objects involved and can make reasonable judgements as to relative size and distance. Otherwise you would have to provide slightly different images to each eye (like the LCD glasses another poster mentioned.) I dunno, sounds like more hype than substance here. Maybe they're generating changing interference patterns that somehow interact in midair to product a floating image ... nah. I think it's a crock much as I'd like to believe otherwise. I still remember an episode of ST:TNG when Captain Picard was sitting in his ready room examining a hologram of some unusual stellar system, and it was floating above, and appeared to be generated from, the Captain's desk. I thought that was slick. I know I wanted one.

      --
      The higher the technology, the sharper that two-edged sword.
    4. Re:In depth technical analysis by Anonymous Coward · · Score: 5, Funny

      "Uses our innovative revenue-generating VaporWare on top of the SCAM chipset."

    5. Re:In depth technical analysis by Mac+Degger · · Score: 1

      Yeah, it's a crock...which is why they get to demo for a high french government official and get to present for nVidia. Yup, sure sounds like vapourware.

      --
      -- Waht? Tehr's a preveiw buottn?
    6. Re:In depth technical analysis by eMartin · · Score: 4, Interesting

      Well, it does work.

      http://www.inition.co.uk/inition/product_stereovis _volumetric.php
      http://pc.watch.impress.co.jp/docs/2004/0224/hitac hi.htm

      But in neither of those case can you interact with the image with your hands, because either the image is enclose in a glass sphere or it would be pretty dangerous to try to "interact" with an screen spinning fast enough to create the illusion. And in both of those cases, it's clearly based on multiple images, which 3DSolar claims they don't need.

    7. Re:In depth technical analysis by AndroidCat · · Score: 1

      You just have to combine it with phased Cochran pulse.

      --
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    8. Re:In depth technical analysis by ScrewMaster · · Score: 1

      Yes, but just do NOT forget the verteron particle burst after each pass. You'll just get a scrambled image otherwise.

      --
      The higher the technology, the sharper that two-edged sword.
    9. Re:In depth technical analysis by ScrewMaster · · Score: 2, Insightful

      Which means absolutely nothing. Marketing 101, no more. Yes, it sure does sound like vaporware, but only time will tell.

      --
      The higher the technology, the sharper that two-edged sword.
    10. Re:In depth technical analysis by quinkin · · Score: 2, Informative
      Short summary: It is 3D like my monitor is 3D... imagine a LCD with no frame. Images can be seen up to 75 off aspect for a total viewing area of over 150 -- similar to an LCD screen.

      Q.

      --
      Insert Signature Here
    11. Re:In depth technical analysis by Anonymous Coward · · Score: 2, Interesting

      Did anyone else notice that if you go to http://3dsolar.com (without the "www."), you get redirected to a bizzare news-reading avatar called "xinua":

      http://www.xinua.com/xinua/xinuaus/index.htm

      Apparently xinua and 3dsolar are all part of the same UK-based "AI" company:

      http://www.audiotrack.org/xinua/audiotrack/index 2. htm

      Strange mix of products & names to say the least!

    12. Re:In depth technical analysis by OneDeeTenTee · · Score: 1

      Make sure you don't simulate a holographic criminal supergenius or it'll try to escape to the real world.

      --
      Stop the world; I need to get off.
    13. Re:In depth technical analysis by ScrewMaster · · Score: 1

      That's actually okay as long as you don't ask the computer make it smart enough to outthink your ship's onboard android.

      --
      The higher the technology, the sharper that two-edged sword.
    14. Re:In depth technical analysis by TheGavster · · Score: 1

      There have been systems that can display what appears to be a floating 3D image in existance for some time. They usually are rather large though, essentially a huge box around a little viewing chamber (to hide the bad field of view). They work by projecting onto a vibrating mirror (similar to those parabolic dishes where the penny appears to float in space)

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    15. Re:In depth technical analysis by ComputerSherpa · · Score: 1
      This is not the technology referenced in the article. Heliodisplay is an entirely seperate company that is working on a similar project.

      I read an article on this developing technology, and several others, in Popular Science a few months back. Heliodisplay works by agitating the air above the unit and projecting the 2-D image onto it-- 3Dsolar uses an actual holoprojector (see their image), the technical details of which I am not aware of or privy to.

      --
      Information wants to be anthropomorphized!
    16. Re:In depth technical analysis by NanoGator · · Score: 2, Interesting

      "How would an image project on to a rotating screen work? I just can't see it happaning, it would have to be spinning pretty fast. My poor monitor..."

      What you do is mount a screen on a spinning doohickey. As the screen rotates, different images flash on the screen. Make the pixels flash at the right time, and the speck of light will appear to float in space. Use enough dots, and you can make an image.

      I've actually seen this work at the 01 Siggraph show. It's not the greatest display ever (think vector graphics like in really old video games), but it's a start I suppose. Ever go to Sharper Image and see the clock that uses spinning LEDs? It's sort of like that.

      --
      "Derp de derp."
    17. Re:In depth technical analysis by kapplepc · · Score: 1

      I think you could really do this if you combined this which would allow you to put the dangerous spinning thing like this inside the mirrors and interact with the top part with your hands.

      The phyiscs web page is not a good picture but I have seen it work. Its really 3d and you can see it from 360 degrees around the xy axis but only about 100 degrees around the xz axis.

    18. Re:In depth technical analysis by Anonymous Coward · · Score: 0

      i saw this YEARS ago on this show called "beyond 2000", its a small spinning helix, rotates very fast. so how is this new?

      kaeghl@yahoo.com

  2. Without glasses, and true 3D? by temprand · · Score: 5, Insightful

    I somehow have a feeling that what they are trying to do, just like every other application I have seen (projection through smoke, etc), is not going to turn out quite with either the resolution or clarity they want. I hope it works out, sign me up if it does, but I definitely have my reserve about their claims.

    1. Re:Without glasses, and true 3D? by AllNicksWereTaken · · Score: 0

      I suspect I have an idea of the concept behind how it works.

      I once saw this little neat useless object in some store of crazy objects.. it was a sort of disc (think of like a UFO with a hole at the top) and the inside was all mirrors. You would put something small at the bottom of the hole, and it would project out of it, like a cristal-clear hologram. It was super-nifty.

      I have a feeling this technology works on a similar concept.

    2. Re:Without glasses, and true 3D? by I(rispee_I(reme · · Score: 1

      I wonder if there's any way to make the hologram resulting from that mirror sphere (actually more of a disc) larger than the actual object.

  3. Smoke and mirrors? by goneutt · · Score: 4, Funny

    I've seen a handfull of display systems that used a fog screen to project 2d images before, and a few that relied on mirrored surfaces to create a 3d illusion. Light must be reflected off of something in order to be seen. This article doesn't say how it's done, so we'll have to wait for Oct 25 to see how its actually done.

    If this uses a fog screen, will it therefore be vaporware.

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    1. Re:Smoke and mirrors? by Three+Headed+Man · · Score: 1

      If you've got a piece of translucent plastic, and you have two lights shined onto it, if it's spinning fast enough, and the frame rate is synchronized to the spin, you can ensure "At this exact moment in the spin plastic is passing through (X,Y,Z) space. Projecting light from laser (1 or 2) will hit it and light up that piece." Repeat to make a pattern. This would be highly inefficient, but it would work.

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    2. Re:Smoke and mirrors? by rpcxdr · · Score: 2, Interesting
      There are already existing technologies that create the illusion of 3D without fog, mirrors, or any moving parts. Bug Eye already holds a patent on a display that:
      • Uses standard LCD screens
      • Causes the illusion of 3D with no eye-ware, and
      • Can be adapted for full surround 3D
      The only way to do true holography is with (realtime) holograms. With everything else, you have to make some sacrifices.
    3. Re:Smoke and mirrors? by goneutt · · Score: 1

      Whats really bad is I recognized some of the gear shown on bug eye's web site. I remember that hexagonal shell display from the F-22 flight trainer sim. (open house at L3 back when I worked hell desk there)

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    4. Re:Smoke and mirrors? by rasz · · Score: 1

      Bug Eye [bugeyetech.com] already holds a patent on a display that:
      Uses standard LCD screens
      Causes the illusion of 3D with no eye-ware, and
      Can be adapted for full surround 3D

      --------------
      LOL ? they hold a patent on something you buy with every parhelia card ? I dont think so.

  4. I am sceptic by uncl_bob · · Score: 5, Interesting

    I still remember those "super-cool" (according to the salesman) 3D-glasses with two tiny lcd-displays. After standing in line for like an hour I was allowed to try them on, and playing the coolest game there was at the time - hexen. And I still remember how worthless they were and how ripped-off I felt waiting that hour. This new thing is probably nothing like that piece of shit, but salesmen are still salesmen so I am sceptic.

    1. Re:I am sceptic by Anonymous Coward · · Score: 1, Interesting

      To feel immerseed in a 3D world using the shutter glasses you need a projection screen large enough so that the eyes field of vision doesn't see the edge of the screen, which acts as a "depth" clue to the brain that its not really 3D. Thats the reason why IMAX cinema works. If you ever look at the IMAX screen you can't see the screen boundary because its HUGE.

      On a monitor you'll see an object popping out initially. But if your brain notices the edge of the screen, you'll suddenly see it less 3D because it sees the depth of the object being the same as the depth of the monitor screen.

      One of the IMAX shows "Misadventure in 3D" eplains this better visually, very interesting if you get a to see it.

  5. Quick! by SynapseLapse · · Score: 3, Funny

    We need Ben Affleck to reverse engineer the process! *grumblesstupidbadmoviemessingwithphillipkdickgrum bles*

  6. Porn by eSavior · · Score: 5, Funny

    For the very first time, computer users will be able to view 3D objects hovering a few inches away from a screen that rotates 360 degrees - without wearing glasses. The stand-out feature is the way users will be able to manipulate the virtual image directly with their hands as they would a real object.
    :O if prices will come down this is certainly going to make porn interesting.

    1. Re:Porn by savagedome · · Score: 1

      interesting?

  7. Screens don't show 3D, people do by RealProgrammer · · Score: 5, Informative

    The problem is getting the brain to provide the 3D image.

    3D displays using 2D devices rely on getting each eye to see something just a little different. With the old 3D glasses, for instance, one eye sees no blue, the other no red, with each image being slightly different, and the brain gets the blue from one and the red from the other. The brain converts that into a result it can handle. Don't ask me how.

    With a rotating screen, each eye would see a slightly different image. Depending on how fast the thing rotates, the brain could interpolate the results into 3D.

    Just a guess, but it's a brilliant concept if it works.

    --
    sigs, as if you care.
  8. Not Really by mfh · · Score: 2, Funny

    :O if prices will come down this is certainly going to make porn interesting.

    No I don't think so. The porn industry has had access to really detailed CG for some time and they still insist on shooting in some gas station attendant's parents' house. Budgets for porn films go something like:

    1. Pay the fluffers : $10
    2. Pay the light guy : $10
    3. Pay the editing costs : $10
    4. Pay the director : $20
    5. Pay the stars : $2000 each
    6. Pay the drug dealer : $20000
    7. Pay the bartender : $5000

    And that's how you make a high quality porn film.

    But using 3d tech? I've never seen a porn film do it before. That's because it would likely eat into the drugs budget too much!

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:Not Really by krymsin01 · · Score: 1

      Rather than have CG porn actors (which is out there, btw), it would probably be better to just film two real people going at it from all the angles you'd need to create a somewhat realistic 3d image. I'm waiting for the neural jack-in though.

      --
      stuff
    2. Re:Not Really by Anonymous Coward · · Score: 0

      No no no... you've got it all wrong.

      1. Pay the fluffers: $0
      2. Pay the light/sound/camera guy: credits and promise of getting him onto a better movie or suggest that by being here he stands a better chance of nailing one of the stars.
      3. Pay the editing costs: $20
      4. Pay the male stars: $100
      5. Pay the female stars: $1000
      6. Sell the stars drugs/boose: +$5000
      7. Pay your source: $4000
      8. Pay the director: a "percentage of the profits"

  9. R2D2 by theluckyleper · · Score: 4, Funny

    Hey man, the clarity on R2D2's emitter wasn't great either, but it was sufficient to...

    omg, I'm going to stop now before this post gets any nerdier.

    --
    Visit the Game Programming Wiki!
    1. Re:R2D2 by Anonymous Coward · · Score: 0

      No go on, it's alright. You're among your peers :)

  10. Patent Pending... by jepaton · · Score: 3, Informative

    In their PDF Press Kit there is a mention of a patent:

    PCT/FR 04/02082

    Is this useful to anyone?

    1. Re:Patent Pending... by Anonymous Coward · · Score: 0
  11. From the 3Dsolar site... by Anonymous+Writer · · Score: 4, Insightful

    This is what is says on the 3Dsolar site...

    3Dsolar display devices are set to revolutionize the way that people enjoy multimedia content both at work and at home. This latest innovation finally brings the dream to reality. For the very first time you will see objects flying few inches away from your screen without glasses and will be able to rotate 360 degrees around these objects.

    Since images are based on a single view, content providers will not have to deal with two complex and independent images to create the 3Dsolar effect. Free from these technological complexities, content providers will be able to re-focus on their core business and freely create and develop 3D images in no time. 3Dsolar technology is not based on the principle of autostereoscopy.

    It doesn't sound like a method of displaying images that have depth, with a different perspective for each eye. It sounds like a way of somehow projecting a 2D image that appears to be in mid air. I recall reading about this sort of thing ages ago, using some tricks with light to make images appear to hover in front of store windows using some form of projection. I think it is inaccurate to describe it as a 3D display if it can't give the perception of depth, but it still sounds like great technology.

    1. Re:From the 3Dsolar site... by eMartin · · Score: 1

      Since both this article and their site give practically no information on how they create this effect, it's hard to speculate, but I would guess that if you can look at the object from different angles, it WILL appear 3D, since each eye will be getting a different view of the object.

      At first I thought they were talking about a rotating screen that the image is projected onto, but from their description, it sounds like something else.

    2. Re:From the 3Dsolar site... by Anonymous Coward · · Score: 0

      Kinda like real live Sprites.

    3. Re:From the 3Dsolar site... by BLuP1 · · Score: 1
      I read about a similar product for storefronts a while back. The marketing mumbo-jumbo made it sound like the most magical thing ever. I can't find the site now, but it looks like this thing from their descriptions.

      Basically, they were using standard projectors to project onto a transparent screen. They could do these cool things in storefronts, since they could control the POV (mostly just the one) and keep the ambient light level down (since the store was closed & the other lights off).

      I'll be very interested to see if this one isn't more marketing fluff. You'll notice in the picture on the linked site that the image isn't off the screen...

    4. Re:From the 3Dsolar site... by CommanderData · · Score: 1

      I think they are making something more like this. The Heliodisplay (helio - 3Dsolar. Coincidence, or disgruntled employees of io2 technology?) appears to be much farther along, with pictures and VIDEO (I would've posted this sooner but I wanted to save all the video before it got slashdotted) of the device on their site, as well as being able to purchase one for a cool $18K!

      They don't give much more info on how it works, but it appears to blow air upwards from the device and draw 'into' the disturbed air with lasers. They claim there is nothing added to the air, it is not humidified or heated/cooled. Neat tech, but expensive...

      --
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    5. Re:From the 3Dsolar site... by Anonymous Coward · · Score: 1, Interesting
      There is some info on the heliodisplay in an old article in the New Yok times:

      Pressed for more detail on the nature of the conversion, Mr. Dyner referred to it electronic and as thermodynamic. After air is drawn into the machine, he said, it ''moves through a dozen metal plates and then comes out again.'' No moving parts are involved, he added.

      He said the device works by creating a cloud of microscopic particles that make the air ''image-friendly.'' The machine, he asserted, uses no harmful gases or liquids, but he would not say whether it uses water. ''The ambient air is bottom-projected and illuminated, generating the free-space image that floats in midair,'' he said. At the demonstration, there was no odor in the air, and the area onto which the images were projected seemed dry to the touch.

      With regard to 3dsolar, the article said

      IO2 does not yet have a manufacturer for the Heliodisplay, but Mr. Dyner says he hopes production will begin in 2005

      Here is another article with more info

      Dyner bought a digital projector--the same kind used to display PowerPoint presentations--and took it apart. Inside was a micromirror system, a single chip that relies on a million tiny mirrors that tilt back and forth to create images. Dyner spent "seven days a week, 18 hours a day" trying to figure out "how to make the light stop in free space" using the micromirror system.

      The key lay in using a fan to create a sheet of air that would reflect light projected at a given angle by the micromirror system. Dyner won't be too specific since his patents haven't yet been issued. But his first prototype made images from a computer hover in midair, something like a two-dimensional hologram. The nifty part: Sensors built into the box can tell when a user's hand (or an object used as a pointer) "touches" the image, allowing a finger to serve as a mouse.

      This is somewhat confusing. If the air was onized, then I would expect the room to smell of ozone. Is ionized air reflective? Can someone explain the physics?

    6. Re:From the 3Dsolar site... by jinzumkei · · Score: 1

      no you are right. We have a similar display at work:
      http://www.inition.co.uk/inition/product_stereovs_ volumetric.php

      Unfortunately, It looks extremely cheesy, and a big proelm with it is if it isn't aligned it look terrible.

      I hope Solar3D's look a little better but the technology has been around for a while and is not very impressive

  12. Neat idea... by HellYeahAutomaton · · Score: 1

    ... but how do you stop random object selection of objects by passersby who want to do shadow puppet shows?

  13. Wasn't there an arcade game that did this? by StateOfTheUnion · · Score: 1

    Wasn't there an arcade game in the early to mid 90's that had a 3D projected image above a glass tabletop? It was some sort of fantasy game with B-rate live actors that swallowed quarters by the bucketful . . . I think it stored the images on laserdisk (like the old 80's laserdisk games), but then projected the images over some sort of tabletop like thing. As I recall, the images flickered and were hard to see . . . I don't know what kind of technology it used but it sounds similar to what's being dicussed here . . .

    1. Re:Wasn't there an arcade game that did this? by goneutt · · Score: 4, Informative

      I remember the system your talking about. I looked around and found the #@#$ed thing. "Itme Traveller,sega 1991. Used a 2d pic mirrored about. http://www.arcadeflyers.com/?page=flyerdb&subpage= thumbs&id=1213This is a company flyer for the thing

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    2. Re:Wasn't there an arcade game that did this? by StateOfTheUnion · · Score: 0
      That's it! I remember seeing it in the Student Union back in the 90's but I was way too poor to put my precious quarters into the machine.

      I always wondered how it thing worked . . .

    3. Re:Wasn't there an arcade game that did this? by drabbih · · Score: 1

      Yes, it was Time Traveler. I got one a few years back and figured out how it worked, even made my computer make displays on it. Inside, a curved black sperical concave mirror would transpose the image upside down. The trick was that the object was filmed on a glassy surface, so the mirror of the object was recorded. The eye, seeing the object and the mirror of the object, determined the 3d depth by the distance between the object and the mirror. Anyways, it was neat. But it is still patented by Sega.

    4. Re:Wasn't there an arcade game that did this? by Anonymous Coward · · Score: 0

      That was 'holoseum' or whatever it was called. The game was buy sega and it supposedly used holigrams or something.

      It was a crappy game for sure.

    5. Re:Wasn't there an arcade game that did this? by jakegoat · · Score: 1

      Yep - I remember being briefly floored in the local bowling alley in South London when this appeared:

      http://tinyurl.com/6uuwx/

      It used a curved mirror to allow for multiple viewing angles and laser disc for playback. Not bad for '91. Poor game tho...

  14. Light years beyond by StateOfTheUnion · · Score: 4, Informative
    "3Dsolar is light years beyond holography and autostereoscopy in that designers can create images that are highly detailed in color, design and animation," said Patrick Levy Rosenthal, inventor of 3Dsolar.

    Light Years Beyond . . . You would think that someone in the optics insdutry would not use the term "Light years" figuratively in a major press release . . .

  15. possable technology by WildCode · · Score: 1

    Looking at the site, it appears that its a projector, and places the image on a special screen, ie, no screen, no image ... I've read on how one "could" do this basically using a specially designed screen that has your eyes seeing 2 different images in any one spot giving the illusion of the image being in front of the screen. But there were limitations including viewing distance.

    I get the feeling that this uses simular technology.

    I didn't read anything on the site about rotating screens, but I did see that it could achieve a 360deg view, which still possable though a little harder with some of the current and theoretical 3d projection technologies.

  16. Won't This Need Tactile feedback? by StateOfTheUnion · · Score: 3, Interesting
    "Imagine a 3Dsolar screen displaying selected store products 8 inches away from the actual retail store window and offering the passerby the possibility to interact with the virtual objects."

    Without tactile feedback when interacting with virtual objects, is this really a practical thing that users would embrace? Or is "interact with virtual objects" just a euphemism for using the mouse and keyboard?

    1. Re:Won't This Need Tactile feedback? by xanadu-xtroot.com · · Score: 1

      I don't know about your machine, but my keyboard and mouse are very much tangible items...

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    2. Re:Won't This Need Tactile feedback? by vikstar · · Score: 1

      Interaction does not require tactile feedback. It may be possible to set up a two cameras which can record your hand and decide if your hand is at the same position as the image, then alter the projection of 3d model as required. This can make it seem as if your moving/rotating the object, however you do not actually feel anything touching your skin.

      --
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    3. Re:Won't This Need Tactile feedback? by Anonymous Coward · · Score: 0

      There is also the possibility that it uses photo-eyes or other "primitive" technology to detect and monitor movement.

  17. Old Hat by FoboldFKY · · Score: 3, Interesting

    This isn't exactly new. It sounds like this system I saw a while back. I'm sure I'm oversimplifying it, but it basically has something akin to a thin pane of glass that spins around really fast.

    What they do then is project a different image at each angle onto the glass. The images themselves are kinda like slices of a 3d volume (think volumetric textures). It spins just fast enough to fool the human eye into thinking it's seeing something hovering in midair.

    I saw a few QuickTime VR demos of one of these a while back... they showed it with some wireframe terrain and a little purple jet thing in midair, as well as showing the sugar molecule.

    Also, if I remember rightly, Nintendo had one of these puppies up a few E3s ago, with a model of that Star Fox character in it. Quite cool.

    As for manipulating it by hand, I sure hope I'm wrong about the spinning glass bit...

    --
    We're geeks... We're the sorcerers of the modern-day world. --
    1. Re:Old Hat by gtada · · Score: 1

      I think you're thinking of the system from Actuality. Or at least I was thinking of them when I saw this. ;)

    2. Re:Old Hat by martingunnarsson · · Score: 1

      They clearly state that they will NOT be using multiple images, and that the 3D objects will be displayed in mid-air, like outside a store window. No, I can't see how that would work, but your description doesn't fit in. By the way, here is a link to the prduct you're talking about.

      --
      Martin
    3. Re:Old Hat by slittle · · Score: 1

      I saw something similar on, IIRC, Beyond 2000 (when it was still on TV in Oz, 10 years ago). It was like a large corkscrew, rather than a flat pane. A flat pane would appear to have a solid core as it spun, while the corkscrew didn't have that problem.

      --
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  18. It has nothing to do with a rotating screen by marktaw.com · · Score: 2, Informative

    The company's website: http://www.3dsolar.com/

    The only way I could see this working is like those saucer discs that will show penny floating in mid air. The question is, how do you record the 3d image and project it back? 3d is a heck of a lot more information than 2d.

    It sounds like all smoke and mirrors to me. No pun intended.

  19. Am I the only one... by Mr.+Muskrat · · Score: 2, Insightful

    ... who wonders how you create 3D images with only one 2D image? Doesn't that limit the 3D images that can be displayed or what???

    1. Re:Am I the only one... by DanielJH · · Score: 1

      These kind of people have been making these kinds of claims forever. You hear about seeing your 2D Photographs or Movies in Stereo Vision from time to time. It is always fun to bring up why the technology won't work to the salesmen and get them to admit that "well, it doesn't work well, to get it to work well you will need [n] images, but don't worry, we hacked OpenGL..., oh wait let me get a tech."

    2. Re:Am I the only one... by HermanAB · · Score: 1

      Hmm, you could do layers and store multiple images in one file, then call it a single image. For instance tiff or gerber files...

      --
      Oh well, what the hell...
    3. Re:Am I the only one... by FryGuy1013 · · Score: 1

      It's the same principle that you see the clocks with a single column of LED's (1-d) oscillating very fast to show a 2-d image of the current time. Except with this, you are projecting a 2-d image onto a rotating plane to show a 3-d image.

      --
      bananas like monkeys.
  20. 3D Imaging? by TheRaider · · Score: 3, Funny

    Great!This help us find out who shot first, Han Solo or Greedo..

    1. Re:3D Imaging? by AndroidCat · · Score: 1

      In which movie, Star Wars or A New Hope?

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:3D Imaging? by vikstar · · Score: 1

      No need for 3D, we all know Han shot first.

      --
      The question of whether a computer can think is no more interesting than the question of whether a submarine can swim.
  21. Solar, sun .. Helios? by joe+user+jr · · Score: 4, Interesting
    Noting the semantic compatibility between "solar" and "helios", could this be a development based on (or just a re-hash of) the heliosdisplay technology that's been mentioned here before? (to get the nyt article without a login, just google this and click on the link, at least that works for me.)

    At least one blogger seems to be equating them.

    --
    .sigs: Just Say No!
    1. Re:Solar, sun .. Helios? by joe+user+jr · · Score: 1
      Typo, sorry, that's "heliodisplay" (not "heliosdisplay") - while I'm here, heliodisplay works by "modifying" air (apparently electromagnetically, perhaps ionization) so that it can act as a screen onto which a 2-D image is projected.

      Heliodisplay and 3Dsolar seem to share the interactive property whereby the user's hand or pointing stick can appear to push objects around - in heliodisplay this works by laser-tracking the user's hand and simulating the results of pushing, apparently.

      --
      .sigs: Just Say No!
    2. Re:Solar, sun .. Helios? by mindriot · · Score: 1

      Apparently the Heliodisplay is not related to the 3DSolar stuff. It looks interesting nonetheless, but all this 3D display stuff so far has kind of a 'flying car' feel to it. Guess I'll have to see some more substantial reports to believe in it.

    3. Re:Solar, sun .. Helios? by joe+user+jr · · Score: 2, Insightful
      I agree about the "flying car" aspect, absolutely - the only info available on 3dsolar is a sorry piece of PR fluff. In particular there seems to be confusion about the 3D aspect. The PR claims that "the images are created using a single 2D view". Now you simply can't create 3D images from a single 2D image (if I am understanding this vagueness correctly), because you don't have the 3D information. Information does not magic itself into existence!

      But why do you say it's not related? They both project "into the air", and both mimic interactivity. (Heliodisplay is explicitly 2-D, 3Dsolar is likely at most "2.5-D" ;-) So do you have a particular reason to suspect that 3Dsolar is not just an enhancement or adaption of helio?

      --
      .sigs: Just Say No!
    4. Re:Solar, sun .. Helios? by pdp0x14 · · Score: 1

      Mod parent up. This is the only intelligent comment on the 3dsolar display. Let's have some RTFA and critical thinking here, people.

      Careful reading will show that 3dsolar is an egregious hype engine and that their display is NOT 3d, but rather a virtual display that floats in midair. As parent says, it seems very similar to the helios display in effect, although the technology may be different. I'm extremely skeptical that this is anything but conceptware.

  22. 3D display tech by GoClick · · Score: 1

    They say necessity is the mother of invention, well surly coolness is the father. 3D displays are fantastic for some things, obviously not that useful for all though. I don't know if that's an actual photo on the article maybe I need to RTFA but if it is it's a lot more clear than most 3D displays I've seen. I'd be interesting to see how it stacks up in usability for medical and engineering professionals vs something like SGI's Reality Center products.

    1. Re:3D display tech by Bram+Stolk · · Score: 1

      >I don't know if that's an actual photo.

      No way,that its an actual photo.
      At siggraph this year, there was similar technology that simply rotated a computer screen very fast. This way, pixels are swept along a circular path, that enables you to do something that resembles 3D projection. It was OK, but not too convincing.

      --
      Bram Stolk http://stolk.org/tlctc/
  23. Political Endorsements? Huh? by StateOfTheUnion · · Score: 1
    "Additionally, on May 14, 2004, a 3Dsolar prototype was presented to the French Minister of Research, Mr. Francois d'Aubert and former Minister of Finance, Mr. Arthuis, both of whom were very impressed with the product."

    Just the kind of endorsement that makes me want to rush out and buy one of these . . . if the two French politicians like it, then it must be a great product!

    These guys really should hire a marketing firm to clean up publicity program . . . I don't see how a minister of finance's compliments are going to help commericialize the product.

    1. Re:Political Endorsements? Huh? by AndroidCat · · Score: 1
      if the two French politicians like it, then it must be a great product!

      The greatest thing since Jerry Lewis.

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Political Endorsements? Huh? by Mac+Degger · · Score: 1

      "I don't see how a minister of finance's compliments are going to help commericialize the product."

      Check the 3dsolar website; you'll see mention of a tech/innovation prize/firm/whatever which is going to help fund these guys further. Apparently the tech demo was sufficiently impressive to get some funding directly from the say-so of two ministers of a country. Not a small feat to pull off.

      --
      -- Waht? Tehr's a preveiw buottn?
  24. as seen on Slashdot, years ago by r00t · · Score: 1

    OK, who can find it?

  25. Imaging watching Sports! by Hobberdome · · Score: 1

    Just imagine watching the Superbowl or some other sports on this.

    A few people already metioned porn. I didn't think of that at first, but WOW, great idea! The porn industry is always first to take up technology.*starts looking for porn DVDs*

    --
    gotta a light for my Sig?
    1. Re:Imaging watching Sports! by Misinformed · · Score: 0, Offtopic

      cock

      --
      --

      Slashdot: Racism against Indians OK. China bad, USA good. Blue pill in water supply.
  26. Seen this before by Subm · · Score: 3, Funny



    Some guys on TV figured out a way to project the image of a pirate ship onto a fog. It was realistic enough that just about everyone believed it.

    Then a few meddling kids and their dog showed up and showed how they were doing it. The guys turned out to be criminals in masks and got mad at the kids and the dog.

    One of the kids was a stoner type, really liked the dog's snacks, and kept fighting him for them.

    1. Re:Seen this before by Anonymous Coward · · Score: 0

      HA HA... That took me a minute to see the Scooby doo reference.

    2. Re:Seen this before by AsmordeanX · · Score: 1

      All they needed to fool people were some cotton swabs, a flashlight, a mirror and two squirrels.

  27. Re:Light years beyond by GPSguy · · Score: 1

    Think "Marketing" and remember that hyperbole is their mainstay, and restraint by facts or physics is antithetical...

    --
    Never ascribe to malice that which can adequately be explained by tenure.
  28. I see a bit of need to RTFA by goneutt · · Score: 4, Insightful

    There are a bunch of peeps saying that the technology projects onto a peice of rotating material. Thats not what the article says.
    For the very first time, computer users will be able to view 3D objects hovering a few inches away from a screen that rotates 360 degrees - without wearing glasses
    I think this phrase is confusing people. That refers to seeing it from 360 deg around. Later in the article it says The 3Dsolar device projects the Windows or MAC desktop image into the air whereby users click on icons for manipulation. Nothing about any rotating surface. I still think there's something funny going on here, but we'll have to wait for some real photos to say how it works, not that PR junk on the site.

    --
    Bacardi + slashdot = negative karma.
    1. Re:I see a bit of need to RTFA by C10H14N2 · · Score: 1

      "a screen that rotates 360 degrees"

      "Nothing about any rotating surface."

      Yeah, total mystery why people think they're talking about a "rotating surface" when they mention that it uses "a screen that rotates." Where oh where do people get such crazy ideas?

    2. Re:I see a bit of need to RTFA by Anonymous Coward · · Score: 0

      "it works by somehow projecting onto a rotating screen"

      "users will be able to manipulate the virtual image directly with their hands"

      There is no way that the image is projected onto a rotating screen.. How would someone "interact" with it?

  29. only 180 Degrees of view by WildCode · · Score: 1

    According to the press kit, its 180 degree view, not the 360 mentioned in the recent atricles

  30. very intersting by floydman · · Score: 2, Insightful

    But may i as why such a visually intensive project does not have any snapshots, pictures..

    Besides the babe who is trying to imagine there is a cube...

    --
    The lunatic is in my head
  31. Re:Light years beyond by longbot · · Score: 0

    Perhaps they mean it as it's actually intended to be used... as a measure of distance, and not time?

    --
    I don't suffer from insanity, I enjoy every minute of it! --Longbottle
  32. found it by r00t · · Score: 1

    3D Visualization Moves Forward
    Posted by michael on Friday May 24, @02:44PM

  33. Texas Intruments had a 3D display ... by bigbaddumbdog · · Score: 1

    Back in the early 90's. It had a rotating helical screen and project a laser from below. Here's a link at PC Mag that talks about it. http://www.pcmag.com/article2/0,4149,372857,00.asp

  34. I remember that thing! by Zen+Punk · · Score: 1

    I used to play one at a local bowling alley for cheap(by that time the machine was old and neglected)....I thought that was the coolest thing ever, even if the actual games left a little something to be desired. I always wanted something like that for my home. Did see one at a liquidation sale, but I didn't happen to have $900 on me. Ah, well.

    --
    Sleep is futile.
  35. They mean Parsecs by argent · · Score: 1

    Or else they made the Kessel run in less than 40 light years.

  36. SDK available, here are the documents by Anonymous Coward · · Score: 0

    3dsolar makes available an SDK at http://www.3dsolar.com/3dsolar/download/3dsolarsdk .exe.

    It contains a single documentation file, a 3dsolar library and header (with just the 3 apis described in the docs), Open Computer vision DLLs, and a modified NeHe cube OpenGL tutorial that when executed just shows a cube rotating.

    Here are the contents of the documentation file:

    tri 3DSolar API documentation
    (SDK)
    You must display your image in full screen (no frame, no borders) and the 3D effect will be much better if the object appear on a black background.
    The active display area in 3D is a circle centered inside your regular rectangular display, the diameter of this cercle is 90% of the vertical axis.
    The image must be flipped on the vertical axis, Use a flipped mirror reflection of the motif (same as being rotated 180 degrees on the vertical axis)
    3Dsolar will feed your 3Dengine with realtime data in degrees, add x and y degrees to the existing position of the object in realtime.
    How to integrate 3dsol.dll in your software :
    Have the 3dsolar.dll
    To use it you must include 3dsol.h in you project
    Sample:
    "#include "3dsol.h" // Header for 3dsolar control
    In case of no dynamic bind of functions you will also have to link with 3dsol.lib
    Set a flag to false to don't show images before 3DSolar is ready
    Sample:
    bool isShow = false;
    To use 3DSolar.dll create callback function in your project, declared
    as:
    void __stdcall RedrawGLScene(float xangle, float yangle, bool isEnabled)
    {
    //you code here
    }
    Coding sample:
    // 3dsolar section
    // Callback function
    void __stdcall RedrawGLScene(float xangle, float yangle, bool isEnabled)
    {
    if(isEnabled)
    {
    isShow = true;
    xrot = xangle;
    yrot = yangle;
    }
    else isShow = false;
    }
    // end of 3dsolar section
    xangle and yangle is angle of rotation accordingly to X or Y.
    isEnabled tells you if 3DSolar is ready or not and so if you can display the image or not (hide the object when flag is set to unactive and just show the black background)
    Functions to use:
    int dsol_Init(void * func);
    - pass to it pointer to your callback function
    dsol_Init() - inits the 3dsol engine
    dsol_Start() - starts the 3dsol engine
    dsol_Stop() - stops it
    Sample:
    // 3Dsolar
    // Initialization code
    dsol_Init(RedrawGLScene);
    dsol_Start();
    // You code here
    // The shutdown code
    dsol_Stop();
    // 3DSolar
    See our opengl source code and track 3dsolar code.
    You can send to 3Dsolar support your application (bin only) to be tested.
    3DSolar technical support : support@audiotrack.org
  37. Persistance of vison by Kurt+Gray · · Score: 1

    I think their idea is based on the same principle as motion pictures: persistance of vision.

    In this case you rotate a translucent screen on a vertical axis at high speed (the screen is spinning so fast that it's not visible) then project a different image onto the screen depending on the angle of the screen... something along those lines I imagine.

    1. Re:Persistance of vison by LnxAddct · · Score: 1

      That is what I was thinking too, but they claim you can touch and move the objects just like they were really there, which implies that the object can't be directly projected onto anything rotating because touching it would result in your hand being wacked by a screen about 50 times a second.

  38. Info from forum by Anonymous Coward · · Score: 0

    Info gathered from their forum:

    We expect to sell the basic version when it will be produced on large scale between $900-$1500.

    We will start with small production and price should be between $2000 - 3500 $

    It is not a joke but 100% real you will see screens with 3DSolar effect in shops in about 12-18 months or you can already order a prototype or small series at 10.000$ (retail price around 2500$)

    Well in fact we do not project in the air but your brain and your eyes see it in the air, its like when you go to 3d movies and you see flying objects but with the 3DSolar technology you dont need glasses as we only use a simple image (one view).

    Unfortunately not, we were suppose to attend to the Siggraph exhibit in LA, but we had declined the invitation. So far we have only one prototype (see picture on the web site) but its not yet ready to sell, we will probably redesign the 3DSolar unit for retail market, and we are in the procress to sign with licensees to speed up the manufacturing process.
    We hope to have products coming out in the first months of 2005, so far we just show the prototype to content providers or manufacturers like Nvidia, Atari, Mental Images, Cult3D ...) But if by chance we come to East cost before the end of the year we will let you know and send you an invitation for the presentation.

    We are still in the process to get small series
    of 3DSolar prototypes we will contact you as soon as we get fresh news.

    We use a completely different technology, we can create a 3D effect withgout using stereoscopy, but it would not work for a flying demo or flight simulator, but it could be great to show a 3D plane and you could rotate around the
    plane to see it under different angles like if it was a model, and also rotate it directly with your hand !

    Yes it could work for architect to present their work, under two conditions:

    1) the object (bulding or house, or bridge) must be on a black background
    2) the object cant be larger than the screen display

  39. A guess by localroger · · Score: 1
    If this isn't complete bullshit, it's probably a combination of real image projection with some mechanism for sending a different real image to each eye.

    In order to see the image you must be looking at the projection lens, but the image will appear to be floating in midair in front of or behind the lens (can also be a mirror, as in those virtual-penny saucers someone mentioned).

    Now if you somehow oscillated or rotated the lens so that each eye sees a different real image, you'd get full-stereo 3D. And it would be what they describe, a lifelike solid image floating in front of the projection equipment.

    --
    Brackets contain world's first nanosig, highly magnified:[.]
  40. Pornomation by stateofmind · · Score: 1

    Check out Pornomation. The closest I've *cough* heard of computer animation used with Porn.

    Pornomation

  41. Here's one way... by nightwing2000 · · Score: 1

    The "penny floating in the saucer" trick used the focal point of a mirror to do the trick. One similar item I recall hearing about did the same thing, but used a projector and a vibrating mirror. As the mirror moved in and out extremely fast, it produced the image of the source (screen?) at a different point of focus; Thus producing a virtual image at a certain point.
    So can we modify this a bit by using a spinning glass disk shaped as a variable lens? This eliminates the need for the mirror to oscillate. Rotation is smoother and faster. As different parts of the lens disk pass the source, the virtual image is produced in different locations.
    But it still has to be direct line of sight to the source lens. Maybe use a secondary, much larger fixed glass lens to help make the image bigger?
    I agree? Where's Ben Affleck when you need him?

    1. Re:Here's one way... by Anonymous Coward · · Score: 0

      Interesting but this trick needs a real object in the system to create the effect a 2d image would not work

  42. Real 3D Displays by magic · · Score: 1

    If you're interested in actual 3D displays you can buy today, read my review of the existing products at:

    http://vancouver.siggraph.org/12_archive_2004-08 .h tml

    -m

    1. Re:Real 3D Displays by ComputerSherpa · · Score: 0, Redundant

      Link is broken. 404.

      --
      Information wants to be anthropomorphized!
  43. Scam by Anonymous Coward · · Score: 0

    If you go to their website, click "contact us" and look through their forums, it is /painfully/ obvious that this is a scam. It's like an even less credible phantom gaming system. How did this even get posted on slashdot? It's complete BS.

  44. upsidedown tv by Anonymous Coward · · Score: 0

    I peeked into this game once and noticed what looked like an upsidedown tv. The dome just made an image of it that looked like it was virtualy in front of you. I don't remember it looking 3d as much as 2d that was just there.

  45. Man, I Love Euphemisms by __int64 · · Score: 1

    ...speaking of which, I'm going to go "interact with my virtual object" right now.

  46. Someone say GoldenPalace.com? by Anonymous Coward · · Score: 0

    I think this would open new oppertunities for the sex industry...just imagine being on your computer with 3D images and then a popup from GoldenPalace.com shows up with a naked women with her ass in your face.

  47. Similarity to another project by I7D · · Score: 1

    It seems similar, or may even use some of the same technology as http://www.io2technology.com./
    I wonder if in this case, the air ionizer spins instead of remaining stationary.

    --
    Neil is that you? Yeah yeah, it's me... Neil...
    1. Re:Similarity to another project by zephc · · Score: 1

      I had almost the exact same idea about 10 minutes ago, using lasers to emit light onto ion streams. (though my idea involved using two or more ion streams, and TV steering coils to angle the ion paths).

      IMO, the IO2 technique is far suprior to the rotating glass plate that this story's company uses.

      --
      "I would say that 99 per cent of what my father has written about his own life is false." - L. Ron Hubbard Jr.
    2. Re:Similarity to another project by I7D · · Score: 1

      please rtfa. Its NOT a spinning physical screen.

      --
      Neil is that you? Yeah yeah, it's me... Neil...
  48. Enhanced product image gives it away by Animats · · Score: 2, Interesting
    The product image shown in the article is very dim. But if you bring it into Photoshop, do gamma correction, scale it up by about 150%, and filter the JPEG artifacts, it looks like this. Now you can see what it is.

    That looks a lot like the DL-1 digital light projector, which is a video projector on a 2-axis tilt mount. "Using the motion control feature, project your imagery anywhere in a 3D space". It's used for nightclubs and stage shows.

    It's a cute stage effect, but not a breakthrough.

    1. Re:Enhanced product image gives it away by Anonymous Coward · · Score: 0

      The product appears to be a Martin MAC 250 Entour housing with modified guts. Better pictures, dimensions etc. can be found at http://www.martin.com/ for anyone interested.

      The Catalyst DL1 is simply a projector in a moving head mount. It definately doesn not do 3d, you can just point it wherever you want. You still need a normal screen or projection surface for things to show up correctly.

    2. Re:Enhanced product image gives it away by Animats · · Score: 1
      Good point. The base and tilt head are clearly from the this Martin MAC disco lighting unit. But it looks like they have some different projector mounted, with a rectangular front window.

      Still, it's all very vague.

    3. Re:Enhanced product image gives it away by Bo'Bob'O · · Score: 1

      Honestly, I think it's a Photoshop; which really makes some red flags go up.

      I'd see very little reason for them to buy the parts from a several thousand dollar light for something they could build with a little milling, a couple stepper motors, and some off the shelf controllers.

      No, this is just some cheep little trick with a fancy webpage. The corporate equivalent of an ad in the back of Popular Mechanics.

  49. A spinning spiral in an evacuated chamber? by fyngyrz · · Score: 2, Interesting
    A spinning spiral (think Archimedes screw) places a targetable surface at every XYZ location in the entire volume it occupies during the time it takes to make one rotation.

    So by modulating when you illuminate it (and what color, and how bright) you should be able to create a very nice representation of multiple objects; since the illumination only plays at the appropriate location in space, no glasses or other viewer-end tricks would need to be employed. It wouldn't look 3d, it would be 3d.

    There would be size/material limitations, of course - the larger this thing is, the faster the outer edges have to go to get the same update speed. This would be a better approach for a personal viewing device than a group viewing device, I think.

    Or, if you used a white surface, so that exact front-view objects could be created, put these spinners into "glasses" that would physically travel with the user, then sensing the viewers position would allow the display to change appropriately.

    You could do some interesting things with a non-glasses version by making the screw something that varies in transparency as well - LCD or electrically controlled polarization. It'd have to be fast, though. LCD might not like the kinetic energy applied by the spinning, either.

    It seems to me that all of the really hard complexity is in the illumination end, not the display end. Where do we get 3D information about the world? It's fine if you have synthetic scenes, for instance the output of a ray tracer, but to record 3D information about a real scene... ouch.

    --
    I've fallen off your lawn, and I can't get up.
  50. Another conartist doing his job by Nemo_The_Mad · · Score: 1

    I dont get that the editors dont research and ban this kind of baloney. The site is likely nothing more than a hideout for a money making scam.
    This is as another one notes much like www.io2technology.com, which also boasts physics defying stunts. For this to work you would have to make the very air light emitting, and on top of that be able to control the color of that light. In the future that might be possible with force fields and all, but for now it is but a ruse for the daft with money. But hey they are few and will in all cases soon part with their money any way.

    Damn why didnt i think of such a scam.
    Damn this conscience of mine.

    1. Re:Another conartist doing his job by Anonymous Coward · · Score: 0

      Make the air light emitting. Hmm. Alternatively, spiral two lasers around each other so they curve in space and appear to be coming from somewhere in the air.

      But even if air could be made light-emitting - or at least, visible photons could be made to emit from a given location - the trick would be projecting it. I don't suppose optics has an equivalent trick to sonic 'beats', where two ultrasonic sounds of similar but not identical frequency can produce an audible sound?

      It'd be kind of cool if a couple of low-power ultraviolet lasers could interfere with each other where they crossed and produce a visible glow.

  51. Obligatory movie quote by Spy+der+Mann · · Score: 1

    "Help me Obi Wan kenobi. You're my only hope"

  52. Holovideo displays (M.I.T. link inside) by Spy+der+Mann · · Score: 1

    I remember going to a science museum when child. And I've studied a bit of holography.

    Holography stores some kind of interference pattern obtained from hitting an object with normal light and with a laser beam. The "difference" of these light patterns can be stored in 2D surfaces. All you need to display the holograph, is a light source hitting those surfaces, and voila.

    Now the *INTERESTING* thing about holographic displays, is that they replace the interference pattern imprinting process, with COMPUTER CALCULATIONS. The computer reproduces the calculated interference pattern.

    So if these interference patterns can be changed, we have not only holography, but holovideo.

    Here's what i found: a holovideo link showing the process.

  53. Better way to link through google: by AndreyF · · Score: 1

    Google Redirect: http://www.google.com/url?sa=D&q=http://tech2.nyti mes.com/mem/technology/techreview.html?res=9D00E1D C163FF93BA25751C1A9659C8B63

  54. ...force field emitter...? by Anonymous Coward · · Score: 0

    "I wonder where they are hiding the force field emitter..."

    IIRC, I'm pretty it's right behind the flux capacitor.