New Command & Conquer Game In Development
jujubees writes "Worthplaying is reporting that EA's Mark Skaggs has sent out a newsletter to long time Command & Conquer fans quietly announcing that the team behind C&C: Red Alert 2, Yuri's Revenge and C&C Generals is working on an all-new Command & Conquer product." From the article: "You will also see a major enhancement to the Sage graphics engine we originally created for Command & Conquer Generals. Expect us to leverage and continue to evolve this powerful engine as we start work on our new Command & Conquer game."
I still like the original C&C and Red Alert. I'd be interested in seeing versions of those that actually run on XP without you having to hack them (or better still, Linux).
I did have RA working under Wine for a while, but it doesn't seem to want to at the moment. :-(
-- Steve
Please make the games as good as they used to be, with the ability to make your own MODs by editing the INI file. I don't know why, but after RA2 the game just went to crap with Renegade and Generals. I just want to pretend they never existed, and we're all still waiting for Tiberium Dusk
...but must EA really drive yet another game into the dirt?
Next we'll be seeing Command and Conquer: Fall 2005, with the all new spring 2006 lineup of soldiers!
*fondly and sadly remembers when he used to enjoy Command and Conquer*
Baka Drew
I enjoyed C&C Generals. I know it's not the best RTS game out there (WarCraft 3 still my favorite). But, it was an interesting story and the graphics were pretty good. It was plagued with numerous EA bugs such as blowing up your installed game when you tried to play online. All and all it's a good 20 dollar game. If I payed full retail price of 50 I would have been disappointed.
-Dipster
I'm surprised it's taken them what, 18 months or thereabouts to start pushing a new C&C out the door. They could start by remaking the original games in the Sage engine, which would make the EA board of directors jump around with excitement. After that maybe start releasing uniform updates to show who the big teams are and how things have changed since the last year's release, plus even "player names" updates as all your old soldiers keep getting killed!
Acting stupid isn't much fun when there's someone around who knows better
I am a big fan of the C&C series (Tib.Sun excep.) but I am concerned with the waxing interest in the Genere. C&C RA 2 Was great, and this looks promising, but I fear that without a AAA title (StarCraft 2?) The genre will die in RTS/RPG ruins. (WC3 was alright, just not a real RTS.)
Physics is nothing like religion. If it was, we'd have an easier time trying to raise money!
FMV in C&C was always so much fun.
Despite what some people say, Generals is regarded by most of the C&C community as one of the better iterations of C&C, if you read up on C&C fan sites and official forums people have been clamoring for a new C&C game for a long time now. Generals (zero hour) was a very entertaining game, this is great news. Also can't wait for Battle for Middle-Earth.
...personally, anything beyong C&C Gold (and I mean the SVGA version of the original C&C) is crappy.
:/
Is it only me, or did ONLY the original C&C series and Total Annihilation have a non-pre-determined "to hit" factor built-in when it comes to RTSs ?
I mean, except those two, have you ever had a game where you could actually EVADE a shot with skilled control ? Any game where (with excrciating and painstaking carefulness) you could destroy a piece of heavy armor with a single bazooka (or equivalent) trooper ???
As the title says it, consumerism is the doom of us all... RIP skilled arcade gamer, long live the new statistic-rule-it-all generation
By reading this signature you agree to not disagree with the post you just read.
I think that the best way for them to improve would be to look at the mods available (of course, I'm pretty sure they've done so). I forget which FPS started it, but more variants of play (RA2 had a bunch; meat grinder, etc) and more wacky national weapons/units would be cool.
I've used the RA2-Aftermath mod (not the storebought add-on) and have been playing lamost every other day, just a quick round. Every now and then I set up a multiplayer, and it's easy to handicap against newbies by letting them all ally.
I'd love to see a new C&C or even RA3, especially cause I agree the RTS genre does need a good jumpstart.
I loved the Red Alert games, and the new C&C is going to be set in the Red Alert universe!
I still play Generals:Zero Hour online with friends and we are still having fun, but could've been even more fun if EA released a patch that addressed the connection problems and scud bugs..
I can't remember which one it was... the one with the Orca transport.
:p
My favorite strategy was to parachute some troops on the side of a base, while an Orca transport would carry an APC full of engineers into the middle. The engineers would take over as many buildings as possible, and I'd turn the HQ back into a truck. My precious Orca would carry it back to my base, and I'd have access to both tech trees.
It's the reason I enjoyed Generals... there's an Air Force dude with lots of cool air unit options.
I dunno, maybe it's just me... but I don't like losing units. I like surgical strikes from the air and all my little pixelated soldiers can go home to their wives.
the team behind C&C: Red Alert 2, Yuri's Revenge and C&C Generals
It's not the same team. C&C Generals was the first C&C game to be designed by a team that had nothing to do with what used to be Westwood. This is one of the reasons that Generals strayed so far from the traditional C&C gameplay style... it's not really a C&C game.
Hopefully, however, they do mean that they will revisit the traditional C&C style gameplay for the new game. Otherwise, while they might produce a great game, it still won't be a C&C game.
to actually fix the navigation.
Seriously - I looked forward to various new C&C games, then was constantly dissapointed to discover they hadn't actually fixed simple things like pathfinding.
My Journal
I remember Dune 2. I also remember sending an email to WestWood: Please make a new game with regenerating spice and multiplayer then you have a hit. I never even recieved a thank you.
God spoke to me.
Red Alert 2 was the last good game in the series. Generals wasn't anything special, so I don't see this game being much better. It almost seems that whenever a game series goes from a 2D engine to a 3D engine, it's just not as good.
-Mike
C&C
C&C: Red Alert
C&C: Tiberian Sun
C&C:Red Alert 2
Once finals are over, which of these should I play over the break? And why, if I may ask?
I have spent a lot of time playing the C&C series but considering all we have heard about the Evils of EA I will not buy this game and encourage the rest of you to boycott EA as well. Until EA treats their employees properly I will not buy their games.
Tinfoil hat? Naa, I long since replaced it with a reinforced titanium alloy.
the team behind C&C: Red Alert 2, Yuri's Revenge and C&C Generals
Sure,
With 50% turnover rate and Westwood studios closed down a long time back, you can be assured that only the least talented members of that particular dev team remained with EA. Everyone with brains left the boat before the next deathmarch begun.
It's sad to see however that the old trick of buying a name still works so flawlessly with most gamers.
"We've got our developer and programmers working 80hour weeks to bring you the best C&C yet."
"I am a kernel in the linux army"
C&C is hands down the best RTS game franchise out there - taking the exact opposite approach to Warcraft's "Heroes", units are expendible!
What I really love about the game is how much a good strategy beats out a micromanager every time. I've beaten friends and co-workers over and over though I could not hold 3 minutes in Starcraft.
It's too bad Generals had to suck so bad. Damn you EA!
Also, the original Dune game was the first to use the engine for C&C Tiberium Dawn and Red Alert.
Read here.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
It is no coincidence that EA had no hand in what I thought was the best game of the C&C franchise; Red Alert I. The soundtrack alone was fantastic. Remeber that heavy riffed tune that the game opens up with? The single player missions were great. Multiplayer on westwood online was great. I preferred that more tangible subject of east-west conflict to gdi-nod sci fi stuff. If ea wants to do us all a favor they should take the first red alert game, use the new sage engine and allow you to build multiple units simultaneously.
They're too much of the same thing. Tweak the graphics; tweak the units; tweak some of the controls perhaps; but otherwise, the same thing. Fundamentally, very little has changed from Dune 2 to the latest RTS -- it's basically been refinements and not much more.
Maybe I'm just jaded, but I'm getting more fun out of my Gamecube than out of the latest RTS... time to fire up Ikaruga again.
Supposedly the storyline involved China becoming a military power after the fall of the Soviet Union complete with nukes but after the first mission in the Chinese campaign in the game (the GLA nuke Beijing) they get involved (not suprising at all). The U.S.A. went isolationist again after Afghanistan but was attacked by the GLA with a giant ballistic chemical missle which they shot down using the Particle Beam (which is their superweapon in the game, think the Star Wars program). And the GLA is just a name for any major terrorist group in the world but their biggest claim is hitting Japan, Russia and Europe with giant biologically loaded ballistic missles. Sound cool? Too bad you don't see this in the game.
So they've slacked off, then. Maybe they'll get back up to 120-hour weeks (~ 18 hours/day for 6 days, then you get a short sunday of 12 hours if you're good) when crunch time comes, um... next week. When's this thing going to be released, in 6 months?
Yeah, right.
I've been a C&C fan ever since I played the demo of the first one (TIberian Dawn?). With C&C Generals/Zero Hour, however, the campaigns didn't hold my interest long. Instead, some friends and I tried out the multiplayer.
BEST. MULTIPLAYER. EVER.
The implementation of "generals" for each side that have, for example, better air force and no tanks, or very strong infantry but few vehicles, makes for a much more fun experience than just 3 sides, with the same types of units/functions on each. Whether we played against the computer on teams, or against each other, we were sure to have hours of fun.
But then the bugs started showing up. For some strange reason, we would always get the "network mismatch" (or whatever) error popping up when we were half way through the game, and would be forced to quit. EA never even attempted to fix it. The most they did was to release a patch that, among other things, changed the text of the error message, without fixing the problem itself. The problem wasn't any of us.. we checked our bandwidth usage, we tried other games, etc... everything pointed to shitty coding by good ol' EA and their 80 hour work weeks.
We tried over and over to get the game to work (it was that fun), but it would always error out and piss us off. Fucking shame.
Make sure this doesn't happen again, EA!
XML is like violence. If it doesn't solve the problem, use more.
I really could not stand the mouse controls for Red Alert. And they were non-customizeable. You select your units with a left click and then have to also left click on the unit you want them to attack. Oops, a little bit off with that left click and missed the guy? You just deselected your units. Now you have to go back and find the ones you want, select them again, and then go back to try left clicking that enemy unit again. And don't forget that there's no attack-move(TM) command, so you either have to click directly on the enemy, or wait until your guys get close enough and then tell them to stop and hope they figure out to start shooting at stuff.
How can that kind of UI mistake be allowed to continue in a fairly popular game?
We may experience some slight turbulence and then...explode. -Capt. Mal Reynolds
Not another CnC game. I think I speak for everyone when I say CnC is one of the best RTS games out there, but I don't think I can handle another that requires the same tired routine of harvesting, building units and beating opponents. It's not like things used to be 10-20 years ago. Nowadays if you've played one RTS you've played them all. There very few games that manage to keep the genre's good name. (Homeworld, Warcraft to name a few) Nobody wants to play Age Of Empires or Dune anymore. Westwood Studios is really starting to lose it's touch. I pray that the new game is different to every other and that maybe, one day Westwood will come to it's senses and start a new concept, instead of crappy sequels.
Zed_eX: The original menace to society.
I'll have to make more sheepab maps :)
In college, really poor, need a flatscreen.
EA PR. Minion: "Boss they aren't buying the "leaked" internal memo on /.!"
EA Boss: Curses! Foiled again! Quick, put out an annoucement saying we're developing A C&C sequel!
Time is an illusion, lunch doubly so.
if you're like me, by the time you found out about TA, there were already like 100 mods for it along with all the extra units, and along with the expansion packs. Now, couple that whole mess with the hardcore TA players who couldn't but help crush my ass like an ant before I'd even really learned to play the game, and it was a let-down experience. I suppose if you'd been on the TA train from day one, it would have been a hell of a ride. But now? How does one even get into that game anymore? Is there a nice neat install package somewhere that I can just buy, install the whole mess in one fell swoop, and just play? And (no offense), who besides hardcore TA players even play it anymore? A robust and easy to use online experience is a requirement for a successful RTS these days. See StarCraft and the later Age Of Mythology for good examples of what I mean. So, I guess to sum this up, TA wasn't more popular because it was too much of a commitment to get into. Or did I miss something somewhere?
Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!