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Fragging on Linux and TransGaming

Kez writes "HEXUS.net has an article looking at the current state of Linux gaming and the broad number of supported games both natively and through emulation. Included in the article is a chat with the Product Manager of TransGaming - the creators of Cedega (formerly known as WineX.)" From the article: "Well, Linux certainly isn't most peoples' thought for a games-based PC. Especially one being taken to a big tournament LAN party. However, by design or trickery, none of the tournament games at the event were out-of-bounds to my Linux machine, and rousing games of Call of Duty, Quake 2 and Unreal Tournament 2004 were shared by the HEXUS.net collective and any other gamers who felt like joining in." We ran a story about a similar article back in February.

267 comments

  1. printer-friendly layout by Anonymous Coward · · Score: 3, Informative
  2. Cube by AtariAmarok · · Score: 5, Informative

    Cube is worth checking out, runs nicely in Linux, and also on the PC so your linux-lorn friends can check it out to. Lots of fraggin' going on there.

    --
    Don't blame Durga. I voted for Centauri.
    1. Re:Cube by yahwotqa · · Score: 5, Insightful

      Yes, but the game itself feels like shareware from early 90s.

    2. Re:Cube by Anonymous Coward · · Score: 0

      I tried it and I was not able to compile it on FC3. Maybe they could try to make it bit more user friendly for instalation.

      From other hand, screenshots look nice.

    3. Re:Cube by smchris · · Score: 4, Interesting


      My feeling too. But then I assume you also ran it single-player. If you just look at it as arenas, they have to be pretty nice for tournaments.

      I'm mostly annoyed that cursor key movements aren't the same as IDs.

    4. Re:Cube by Anonymous Coward · · Score: 0

      looks interesting but the graphics are a little poor. I suspect this is not the fault of the programmers but the artists(or rather the lack of them in the community). There are a trillion and a half programmers but probably 2 and a half artists

    5. Re:Cube by Anonymous Coward · · Score: 0

      WTF man?

      Doesn't look quite like Ken's Labyrinth to me. :)

    6. Re:Cube by Antony.S · · Score: 1

      Then change them? (assuming you mean the binds to control movement)

    7. Re:Cube by yahwotqa · · Score: 2, Insightful

      We used to play it quite a lot over LAN here - some 4-5 players, most of the time. Don't get me wrong, it _is_ fun, but there's still the feeling that something's not quite right.

      The player weapon models, for example - those made me feel like playing shareware, like I wrote above.

    8. Re:Cube by Anonymous Coward · · Score: 0

      You weren't using shareware from the early 90s were you? Mod this idiot down. The game doesn't appear to be too bad.

    9. Re:Cube by yahwotqa · · Score: 1

      I'm refuse to feed this anonymous and cowardly troll, who would like to see me ritually sacrificed for expressing an opinion different from his own, while being pussy enough to post anonymously.

      Thanks,
      A twenty-four years old coder/network admin who voiced his own opinion

    10. Re:Cube by yahwotqa · · Score: 1

      My point exactly - the engine looks very promising, but it's not being utilized fully yet.

    11. Re:Cube by Anonymous Coward · · Score: 0

      cd /usr/ports/games/cube && make install clean

      Oh, you mean you *aren't* using FreeBSD ?

    12. Re:Cube by Anonymous Coward · · Score: 0

      You fucking worthless, piece of shit, asshole.

      Jeez... Go get some sex and lighten up.

      Getting worked up over a different opinion over a fucking 3D engine.

      You're sick.

    13. Re:Cube by Jugalator · · Score: 1

      Uh, it looks like crap to me as well.

      Blocky 3D models, and the coolest 3D technology it seems to support is transparency, also found in GLQuake anno 1997. Yes, so it may be comparable to mid-late 90's, but he gets his point across well. It looks like a 5-10 years old 3D engine.

      --
      Beware: In C++, your friends can see your privates!
    14. Re:Cube by Anonymous Coward · · Score: 0

      You're missing the point, somewhat: The coolest 3D technology it supports is the fact the maps in Cuve can be edited on the fly while the game is in-progress. Becoming proficient in real-time map editing is very tricky (much harder than circle-jump-strafing or rocket jumping or whatever the cool kids do in FPS nowadays).

    15. Re:Cube by yahwotqa · · Score: 1

      Ah, yes, now I remember - when I got bored, I switched into edit mode, and felt like a god when I created vast areas of empty space by pushing a button, and moving mouse to look around. :)

    16. Re:Cube by Anonymous Coward · · Score: 0

      No. I posted this because you're a stupid fuckface who doesn't have a clue about what fun is when it comes to gaming. And big deal, you're a 20 something. When you are nearing 40, you'll understand why the hot dogging arrogance of clueless young adults is unflattering. I stand by my opinion that Cube is a decent game by today's standards. If I wanted to be an idiot who wants to spend hundreds on 3D accelerators every few months, I'd go back to being 15 and get a lobotomy. For those of us who realize that 3D cards are a rip-off, we'll happily play games that have reasonable requirements instead of some masturbatory PC for primadonna assholes like you. So go fuck yourself you stinking worthless bitch!!!

    17. Re:Cube by Anonymous Coward · · Score: 0

      You goddamned cocksucking homo!!! Fuck off and die!!!

  3. Unlike most other Linux gaming articles by bersl2 · · Score: 3, Insightful

    This one seems written by somebody who knows his way around the landscape.

  4. List of games by Virtual+Karma · · Score: 3, Informative

    Here is a link for games that run on linux. You can check out the high end and low end games listing.

    1. Re:List of games by Rosco+P.+Coltrane · · Score: 2, Informative

      Or even better, the Linux Game Tome, which is the original site to list games, and also the primary site where Linux game authors post their updates.

      --
      "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    2. Re:List of games by kuzb · · Score: 2, Informative

      I feel compelled to agree with the parent's colourful analysis. While I'm sure there are a few gems in there, opensource games are largely unrefined. They simply can't stack up to the quality of commercial games.

      --
      BeauHD. Worst editor since kdawson.
    3. Re:List of games by joeljkp · · Score: 2, Interesting

      Or even better, Icculus' list of actual commercial games that run natively on Linux.

      --
      WeRelate.org - wiki-based genealogy
    4. Re:List of games by cheesybagel · · Score: 1

      Kids these days. You only care about the package, not the contents. If I gave you a sugar coated stick of mud, you would snap it right away.

    5. Re:List of games by kisak · · Score: 1

      Or even better, buy the games.

      --

      --- guns don't kill people, people with guns kill people ---

    6. Re:List of games by drsquare · · Score: 1

      Well let's be fair, the contents are hardly comparable either. It's not like these Linux games are inventing all these great new paradigms and incredible original gameplay. Just seems like a stream of Doom and Civilisation and Tetris clones.

    7. Re:List of games by cheesybagel · · Score: 1

      So which new games has the commercial sector come up in... the last 4 years?

    8. Re:List of games by kuzb · · Score: 2, Interesting

      Well, lets see. Black and White comes to mind as an innovative and creative style of play. There is always the Sims, which introduces some interesting gaming dynamics, albiet living a life when you already have one doesn't appeal to some. I particularly liked sacrifice by shiney, which tried to combine elements of a shooter with those of a RTS style game. Not to mention, Homeworld, which was a really polished completely 3d space RTS which was entertaining for weeks instead of an afternoon.

      Not all of these concepts are original, but the execution and quality brought forth in each is lightyears better than anything the opensource community has ever produced. With the possible exception of Nethack, which is so complex and addictive that it remains one of my favorites.

      Nethack, hoever, is the exception. Not the rule. Further, as a person who grew up on infocom adventures, I don't appreciate being called a kid. I played all the classics. And guess what? The best ones then were commercial too! I mean, Elite! Pirates gold! Sundog! Ooo! and who could forget Dungeons of Daggorath on the old trash-80? Not to mention the entire Sierra adventure set when it was still owned by Ken and Roberta Williams. In fact, I'd be willing to bet my computer gaming experience goes back farther than yours. I even owned an original pong tabletop arcade machine (that took quarters) - you don't get much more retro than that.

      In closing - most opensource games DO suck. They're mostly clones of the same boring time-wasters lots of us are sick of. How many times can you play tetris, breakout, solitare and worthless little puzzle games before you want a new experience? So what if some of us crave some icing? Good graphics and sound add to the experience. It's not our fault you're stuck in 1981.

      --
      BeauHD. Worst editor since kdawson.
    9. Re:List of games by cheesybagel · · Score: 1
      I said 4 years, not 30. :-)

      The industry was much different back then. Which is why there was more variety where now there is almost none. I see current Open Source games closer to how game development used to be in the 80s.

      If you are going to add Homeworld just because it is 3D and it has some extra polish, then I would add Xpilot to the list of Open Source games. I have not played the Sims so I cannot comment. But there were a-life games before that. For example, Creatures or Tamagotchi.

  5. correction. by AtariAmarok · · Score: 0

    I meant that it also runs on the Windows PC, not just the Linux one!

    --
    Don't blame Durga. I voted for Centauri.
  6. Heh by cerberus4696 · · Score: 5, Interesting

    I've actually found that the Linux version of UT2004 actually runs a bit better under Linux than under windows. I think it has something to do with the way windows allocates virtual memory; when I run under windows, the game eventually starts stuttering as windows valiantly tries to compensate for my woefully small amount of RAM; under Linux, it seems to keep chugging along just fine.

    1. Re:Heh by cot · · Score: 5, Funny

      "I've actually found that the Linux version of UT2004 actually runs a bit better under Linux than under windows."

      Well, that stands to reason. I'd wager that the Windows version of UT2004 runs better under Windows than Linux.

      --

    2. Re:Heh by c0l0 · · Score: 2, Interesting

      I've made similar experiences with Quake III with Punkbuster enabled. On WinNT 5.x, it seems impossible to get the game to run without SEVERE stuttering for the first 5 or so minutes it's been loaded - even on my 3.5GHz rig with a RAID0-setup. Under Linux, I fire up the binary, and get my 125fps from the very beginning of all the fun. That's just another good reason for Linux being my OS of choice. ;)

      --
      :%s/Open Source/Free Software/g

      YTARY!
    3. Re:Heh by Lisandro · · Score: 1

      Same here. I found the game plays pretty much the same on both Linux and Windows, but load times on Linux are a fraction of those on Windows. Had similar experiences with Quake 2 & 3 aswell.

    4. Re:Heh by Mad+Merlin · · Score: 1

      I can attest to that. When I first moved over to Linux and started playing Quake 3 one of the first things I noticed was that it ran much smoother, no more cursed "PB lag".

    5. Re:Heh by Anonymous Coward · · Score: 1, Informative

      Define a fixed-size swap file, and call me in the morning.

      -The Windows Doctor

    6. Re:Heh by mike5904 · · Score: 2, Interesting

      How much RAM, and what kind of video card do you have? I've found that Quake3 will run perfectly fine under XP, on the order of 150fps at high detail and 1600x1200 settings, with my 2 year old graphics card, 512MB of memory, and 2.4GHz processor (no disk striping either). I get a little bit less, around 135fps under Linux. Your problem really sounds like a configuration issue.

    7. Re:Heh by jrockway · · Score: 2, Interesting

      Incorrect. I remember seeing some benchmarks a while ago about running UT2004 under Wine. The windows version under wine was faster than the windows version under windows.

      Just goes to show you that Windows isn't good for anything. No security, and games are slow too.

      --
      My other car is first.
    8. Re:Heh by Deliveranc3 · · Score: 1

      If this becomes a trend you'll get A LOT OF CONVERTS.

      Tonnes of people tweaking for that 3 fps lead.

    9. Re:Heh by Anonymous Coward · · Score: 0

      Last time I did this, it kept overriding the setting (even after many attempts to disable it completely)

    10. Re:Heh by BaseLineNL · · Score: 1

      Do you also have a source to go with that?

    11. Re:Heh by c0l0 · · Score: 1

      It's an Intel P4 Northwood running at 3500MHz (roughly), a GeForce Ti4200, and 2x256MB RAM. Believe me, I've spent about 4yrs of my whole life tweaking the sh*t out of q3, and Linux _is_ the better platform for it, at least as long as Punkbuster is enabled. ;)

      --
      :%s/Open Source/Free Software/g

      YTARY!
    12. Re:Heh by Anonymous Coward · · Score: 0

      I find it very had to believe that it can run faster on a compatibility layer rather than the real thing.

    13. Re:Heh by j.bellone · · Score: 1

      Absolutely not; becuase it's a Slashdot bullshit answer.

      --
      I'm f#$king magic!
    14. Re:Heh by Captain+Segfault · · Score: 1

      I find it very had to believe that it can run faster on a compatibility layer rather than the real thing.

      I don't know about this game in particular, but I know that, in Everquest under Cedega, zoning (as in, moving between one region/data file and another) is quite a bit faster than in windows. I'm very often the first person in a group to finish the zoning process, and this is on a machine whose memory and CPU are on the order of three years old.

    15. Re:Heh by drsquare · · Score: 1

      Just goes to show you that Windows isn't good for anything. No security, and games are slow too.

      I wouldn't be so sure about that. I'm sure that installing games and drivers is much easier on Windows. Also the availability of games and drivers is much greater on Windows. As for speed, I'm not convinced. Linux seems pretty slow in just changing windows. Whereas in Windows the new window comes up snappily, in Linux you get a slight delay. Also you can't change resolution or colour-depth on the fly. Yeah you can do Ctrl+alt+minus, but this doesn't actually work properly.

      I use Linux and I'd like it if all the games on Windows, and the hardware, worked flawlessly on Linux, but those days are a long way off.

    16. Re:Heh by Krusty_Klown · · Score: 0

      Especially the 64bit binaries. Way faster than the Windows 64bit...oh wait...haha there isn't one.

    17. Re:Heh by stratjakt · · Score: 1

      Easy piezy, you can disable/fake a lot of stuff that the Windows version actually does (pretend FSAA is enabled when it isnt, etc).

      It's the same kind of benchmarking bullshit as with the Quack/Quake scandal, or the nVidia 3DMark shenanigans.

      --
      I don't need no instructions to know how to rock!!!!
  7. TransGaming: Unchristian company by Anonymous Coward · · Score: 5, Funny

    TransGaming is both insulting since it references transubstantiation (Catholic cultism) and transexualism (disgusting liberal plot). We, the righteous OSS community need to boycott these heretics.

    1. Re:TransGaming: Unchristian company by Anonymous Coward · · Score: 5, Funny

      TransGaming is both insulting since it references transubstantiation (Catholic cultism) and transexualism (disgusting liberal plot). We, the righteous OSS community need to boycott these heretics.

      Are you kidding? Heretic is a great game...

    2. Re:TransGaming: Unchristian company by Koiu+Lpoi · · Score: 1

      ...righteous OSS community... damn man. You win.

    3. Re:TransGaming: Unchristian company by Anonymous Coward · · Score: 0

      Nah, Hexen was better.

  8. Screw WineX, Cedega... by darth_silliarse · · Score: 5, Insightful

    It's because of apps like this no-one wants to adopt Linux as a gaming platform. The road will be long and hard but we must stop buying stuff like this and also stop buying Windows games, only when the companies realise there is a genuine market for Linux games will there be any progress. I can hold out, can you?

    --
    I've noticed that everyone who is for abortion has already been born - Ronald Reagan
    1. Re:Screw WineX, Cedega... by Anonymous Coward · · Score: 3, Insightful

      Currently the majority of games that define "the gaming world" do not run on Linux. Give a true gamer the choice of sticking with Windows to play their game or not play their game under Linux, what will they choose? Obviously they'll stick with their game in old Windows. By having programs such as Cedegra it allows users to get a taste of gaming in Linux and show the Game companies that hey Fragging in Linux is indeed possible and inevitable. With that being said, emulation is just a crutch, once a critical mass of Linux gamers is reached native ports should follow.

    2. Re:Screw WineX, Cedega... by rpozz · · Score: 2, Insightful

      Considering Linux has a small marketshare, and is an absolute nightmare to support (due to all the different distros), WineX/Cedega could be a very good way forward. Testing and possibly tweaking a DirectX on Cedega is one hell of a lot easier for a games company to do than a full Linux port.

      There will not be a genuine market for Linux games until people stop dual-booting because they use Windows for games. Chicken and egg scenario.

    3. Re:Screw WineX, Cedega... by martian265 · · Score: 3, Interesting

      I'm sorry, but I'm too much of a gamer to just boycott games until the publishers/producers start pumping out games designed specifically for Linux. While it's a great idea, I'm afraid that it won't work. I think that they won't start doing this until consumers start buying computers installed with Linux regularly. The executives and marketing/salespeople just don't see the potential yet because most Linux users either build their own machine or install Linux onto a manufacturers machine.

      Personally I would love to completely drop windows, and gaming is the only reason I still have XP. However, that doesn't mean that I'm willing to start boycotting the latest/greatest games, or start buying big manu computers that are sans OS or have Linux installed (I like getting a total custom system without propietary hardware crap and for cheaper than a comparable system from a manu). I realize that makes me "part of the problem", but I don't feel strongly enough about this to make the sacrifice.

      FYI, if you think this is a strange attitude, I should mention that the only reason I ever got into computers was because of gaming. I played games all the way through commodores, amigas, x86s. Warcraft 2 is of course what really threw me full on into the computer world and later the industry.

    4. Re:Screw WineX, Cedega... by Koiu+Lpoi · · Score: 1

      Well, sure. I can wait too. We'll probably be dead by then.

    5. Re:Screw WineX, Cedega... by Anonymous Coward · · Score: 0

      I already have a torrent for Cedega, but is WineX worth downloading?

    6. Re:Screw WineX, Cedega... by joeljkp · · Score: 1

      On the chance that this isn't a troll... WineX is the old name of Cedega. Same thing.

      --
      WeRelate.org - wiki-based genealogy
    7. Re:Screw WineX, Cedega... by Anonymous Coward · · Score: 0

      Thanks. I'll check out Cedega then.

      Will it work under Linspire or Peanut Linux?

    8. Re:Screw WineX, Cedega... by KarmaMB84 · · Score: 1

      or maybe it's the small marketshare...

    9. Re:Screw WineX, Cedega... by joeljkp · · Score: 1

      Should work under anything. You do have to pay $15 (3-month sub.) for the privilege of downloading, though.

      But when you do, they offer rpm, deb, and tar.gz.

      --
      WeRelate.org - wiki-based genealogy
    10. Re:Screw WineX, Cedega... by adam31 · · Score: 4, Interesting
      Not trolling (not my intent at least), but the 'majority of games that define the "gaming world"' don't run on PC Windows either... They run on GC, PS2, X-Box, DC, PSP, GBA.

      Go get one and enjoy the world of games, online and offline, that exist. Appreciate linux for whatever reason you decided to install it, but bickering about Respect Aw Communitay is not worth the effort when you can get a console for half the price of a year-old video card!

      It's hard enough for publishers to make money off PC games already without having to worry about linux.
      And if it makes you feel better, I'm positive that Linux games will flourish when the Cell gets a foothold.

    11. Re:Screw WineX, Cedega... by brsmith4 · · Score: 2, Insightful

      I hear this argument a lot but I think it is kind of naive... Game developers are focusing their efforts on Windows games. By reimplementing a stable Win32 API for Linux, this makes getting these games on Linux much simpler and cost-effective for the game developers.

      It's because of apps like this no-one wants to adopt Linux as a gaming platform.

      Wrong. It is because the Linux user-base does not represent a target demographic that the game companies can reap reasonable profit from. Cedega does not present developers with a means of complacentcy towards Linux, but an easier entry point when they are convinced it would be a viable market.

      The road will be long and hard but we must stop buying stuff like this and also stop buying Windows games, only when the companies realise there is a genuine market for Linux games will there be any progress.

      stop buying stuff like this will only prove to the gaming companies that Linux is not a viable market with which to sell its goods.

      I can hold out, can you?

      That's silly. Do you think you are actually helping anything by actively boycotting these products? You are taking your capital (as is your choice) and not providing it to the companies that may, very well, create the games on the platform you are so fighting for. If it turns out that Cedega, Wine, etc become a viable API for companies to develop on, due to its compatibility with win32, why not accept that as such? You want them to just up and switch to OpenGL/OpenAL when they are using DirectX? Why not just create DirectX for Linux and make their lives easier? This sort of community good-will will tell these companies that Linux's user-base genuinely wants their titles to run on that platform and they will in turn, ensure that their products run just as well on our Win32 API as it does on Windows Win32 API.

      Remember, when dealing with corporations, it is up to you to prove to the investor that they will make a return. Until we can prove to the gaming industry that Linux presents a great investment, they will not make any efforts on our behalf (unless it is in the form of a kind gesture a la ID, Epic).

    12. Re:Screw WineX, Cedega... by Anonymous Coward · · Score: 0

      You can run Linux on a peanut?

    13. Re:Screw WineX, Cedega... by Anonymous Coward · · Score: 0

      Well, yes, the small marketshare doesn't exactly help, but the fact that most people who use Linux boot into Windows for games makes it a hell of a lot worse.

    14. Re:Screw WineX, Cedega... by Werrismys · · Score: 1

      Get real. Windows game market is SMALL compared to consoles. Linux game market is 1% of that. It's emu or nothing - deal with it.

      --
      'Once scientists, even the dim-witted social scientists, get muzzled, the Western Civilization is finished.' - oldhack
    15. Re:Screw WineX, Cedega... by Anonymous Coward · · Score: 0

      Like I said earlier, I have a torrent for Cedega, so I won't be paying anything for it.

      Thanks for the info BTW.

    16. Re:Screw WineX, Cedega... by cheesybagel · · Score: 1

      Yes, if you want a games console, get a console.

    17. Re:Screw WineX, Cedega... by cheesybagel · · Score: 1
      Marketshare numbers are just bollocks. I bet there are more Linux users than there were Atari ST or Amiga users back in the day.

      People booting into Windows for games is indeed the problem, and if you think someone will pick Linux over Windows for playing sloppy ports of the same games they could play on Windows and were designed for Windows, think again. That is not the definition of a killer game that makes people switch to a platform.

      People can switch to a new platform just for one or two killer games, you only need to look at the consoles to confirm it.

      Linux needs its own sucesses and, contrary to some people, I think those will be indeed Open Source games. The commercial games have portability problems. Not all Linux users run on X86. Binary compatibility is a moving target on Linux.

      The graphics and data may be proprietary and copyright encumbered though.

    18. Re:Screw WineX, Cedega... by rpozz · · Score: 1

      A very good point. Don't forget that Windows has a much greater overall marketshare than it did then though.

      While a killer open source game (maybe like an open source UT2004 type game?) would be great, by definition it wouldn't only work on Linux, because some bastard would port it to Windows. A killer game that puts people on Linux would have to be Linux-only.

    19. Re:Screw WineX, Cedega... by cheesybagel · · Score: 1

      It doesn't necessarily have to be Linux only, but it should work better on Linux than the other platforms, being developed on Linux as a primary platform.

    20. Re:Screw WineX, Cedega... by Pepsi__Blue · · Score: 1

      You know you can get it from CVS without the GUI for free fight? Here's a script that does it all http://cvscedega.linux-gamers.net/WineCVS.sh

    21. Re:Screw WineX, Cedega... by Anonymous Coward · · Score: 0

      It took significantly fewer resources to create an Atari game, and the price point for even a crappy game is much higher than on a computer. But you're right, one or two killer linux-only games would have the windows gamers dual-booting as well.

    22. Re:Screw WineX, Cedega... by runderwo · · Score: 2, Insightful
      Publishers follow the majority install base. Developers follow whichever platform is easier for them to code for. WineX and other emulation technology increase the install base of Linux, attracting publishers. Developers follow whichever platform is easier for them to code for. WineX and other emulation technology allows developers to have Linux targets without having culture shock.

      Yes, WineX is a half-baked alternative to native solutions. But you presume that the native solutions would have existed if it weren't for WineX. Truth be told, the market share of Linux is so miniscule that it is not on most publishers' radar, so the native ports we do get are unofficial and done by people like Ryan Gordon.

      Live with it, or evangelize if you want to reap the spoils of a dominant market share. It's unfortunate that Microsoft goes out of their way to make it difficult for developers to migrate from Windows targets to Linux targets, but such is life when consumers buy Windows without thinking twice about the marketplace ramifications of their choice.

    23. Re:Screw WineX, Cedega... by joeljkp · · Score: 1

      Well, yeah, but just be aware that it's not the complete Cedega. The CVS doesn't includes some binaries that deal with copy protection and stuff like that, so it may not work in situations that full Cedega would.

      --
      WeRelate.org - wiki-based genealogy
    24. Re:Screw WineX, Cedega... by drsquare · · Score: 1

      People can switch to a new platform just for one or two killer games, you only need to look at the consoles to confirm it.

      But Linux has nethack and tux-racer, surely these are the killer games needed for 2005 to be the year of the Linux desktop?

      The commercial games have portability problems. Not all Linux users run on X86. Binary compatibility is a moving target on Linux.

      Portability isn't a problem when you're only aiming for X86. People writing games for Macs aren't writing for people who've gotten OSX to work on their electric toaster, they're writing them for people running it on Macs. The same is true for Linux, write them for X86, every other platform is so insignificant that it would be lost in the noise.

    25. Re:Screw WineX, Cedega... by IntergalacticWalrus · · Score: 1

      Careful there, x86 != anything...

    26. Re:Screw WineX, Cedega... by frog51 · · Score: 1

      You are joking, right? Do you honestly think that there is any games console better than a gaming PC? Okay, it is an unfair comparison, because you can buy whatever bits you like for a PC, thus making it pretty damn whizzy, but they are far superior. Even the X-Box, which is not half bad, doesn't compare to my home PC. Why anyone would want to actually buy one is beyond me (okay, I guess cost could be a reason - for a relatively low price you do get something quite good)

  9. Square peg -- Round hole by spaeschke · · Score: 5, Interesting

    I see the usual suspects again rear their heads: Quake 3, UT2004, etc, etc, etc. Love Linux on a server, as a games machine you've got to ask yourself why you're ponying up cash for a graphics card that is only going to be used by a handful of games. And if you're such a gamer that Cedega is a must for you, why are you even bothering to screw around with a kludge when you could just dual boot. I guess I'm just not hardcore enough to be that much of a purist that I'd jump through so many damned hoops just to be MS free. I enjoy having access to a huge library of games, and I really enjoy not having to deal with botched textures and subpar performance just to make sure it runs on my pet OS. I'm a gamer first and foremost, and in this day and age that means Microsoft.

    1. Re:Square peg -- Round hole by Rosco+P.+Coltrane · · Score: 4, Insightful

      I enjoy having access to a huge library of games, and I really enjoy not having to deal with botched textures and subpar performance just to make sure it runs on my pet OS. I'm a gamer first and foremost, and in this day and age that means Microsoft.

      Your focus is gaming, and you're right to choose Microsoft. But for me, I actually use Linux to do work, and I enjoy being able to launch Quake for a quicky, or play Xpilot online while something compiles. Dual boot isn't really an option for me, and I'm glad many games run on Linux, even if they may not give tip-top performance as under Windows. So you see, for some it's not a matter of "pet OS", but a simple question of practicality.

      --
      "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    2. Re:Square peg -- Round hole by mlmitton · · Score: 3, Interesting
      Why do we bother? Network externalities. For a number of reasons, I run Linux instead of Windows. I like (but don't love) gaming, and there's no question Windows is the place for that. However, if people don't use games on Linux, then there never will be any games for Linux. It's a chicken and egg problem that *somebody* has to step forward to try and solve. It'll be hard to convince game publishers to be the one to solve it, so that leaves Linux users.

      Those of us who use Linux may need to boot Windows to play a particular game (if we have dual boot--I don't), but why not use Linux when a game is available? And why not let game publishers know that you would rather play, and be more likely to buy, if the game were released under Linux? It has to start somewhere, and that means us.

      --
      "My girlfriend's got sodium laureth sulfate hair."
    3. Re:Square peg -- Round hole by Tough+Love · · Score: 0, Troll

      I'm a gamer first and foremost, and in this day and age that means Microsoft.

      As far as I'm concerned, if a game doesn't run on Linux, it doesn't exist.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    4. Re:Square peg -- Round hole by A+beautiful+mind · · Score: 1

      I play OpenTTD (http://www.openttd.org) Hell of a cool one for old Transport Tycoon lovers.

      --
      It takes a man to suffer ignorance and smile
      Be yourself no matter what they say
    5. Re:Square peg -- Round hole by Fizzol · · Score: 1
      >Cedega is a must for you, why are you even bothering to screw around with a kludge when you could just dual boot.

      Because I just reformatted my almost completely unused Windows partition last night. I'm not interested in going backwards.

    6. Re:Square peg -- Round hole by Tough+Love · · Score: 1

      As far as I'm concerned, if a game doesn't run on Linux, it doesn't exist.

      No, it wasn't a troll. A Microsoft employee with mod points, perhaps?

      --
      When all you have is a hammer, every problem starts to look like a thumb.
  10. tastefully done by Anonymous Coward · · Score: 0, Interesting

    I espically liked how the screenshot showed XFCE and not some ungodly goofy looking KDE or Red-hat stylized Gnome. Slapping Farcy and Steam up on the dock is straight up ill, props to Transgaming and Hexus for showing the haters at TomsHardware "how its done".

    An important note is needed. I beleive more reasonably priced OpenGL 2.0 video cards need to come onto the market inorder to even out the ratio of OpenGL to the DirectX (shadder equiped) cards.

    1. Re:tastefully done by Anonymous Coward · · Score: 0

      "ill"? "props"? "haters"?

      Lose the fad-speak, grow up, take an English class and learn "how it's done".

    2. Re:tastefully done by Anonymous Coward · · Score: 0

      Slapping Farcy and Steam up on the dock is straight up ill

      Wow, putting icons on the dock! How ILL! They had a k3wl "desktop picture" too!

  11. A Gaming VM by Anonymous Coward · · Score: 1, Interesting
    some thoughts in the linuxgaming forums

    Why not do something like this? It might be 2d-only at first but it would satisfy the requirements of almost any game.

    1. Re:A Gaming VM by Anonymous Coward · · Score: 0

      Yeah, it'd be called quakeforge. Q3A also has a bytecode interpreter and linux development tools.

  12. Interesting answer by Adam9 · · Score: 4, Insightful

    FTA:

    Q: Which Linux distributions cause the most headaches for your support people? Which ones Just Work? And which one do you use yourself, given the choice?

    A: Currently I would have to say Gentoo causes the most support requests. With bleeding edge packages and a million and one different configurations in how you can use it, Gentoo has the most support requests by far.

    I wonder if this is true for other packages out there. (This comes from me being a gentoo user)

    1. Re:Interesting answer by termos · · Score: 5, Funny
      Official Gentoo-Linux-Zealot translator-o-matic

      Gentoo Linux is an interesting new distribution with some great features. Unfortunately, it has attracted a large number of clueless wannabes and leprotards who absolutely MUST advocate Gentoo at every opportunity. Let's look at the language of these zealots, and find out what it really means...

      "Gentoo makes me so much more productive."
      "Although I can't use the box at the moment because it's compiling something, as it will be for the next five days, it gives me more time to check out the latest USE flags and potentially unstable optimisation settings."

      "Gentoo is more in the spirit of open source!"
      "Apart from Hello World in Pascal at school, I've never written a single program in my life or contributed to an open source project, yet staring at endless streams of GCC output whizzing by somehow helps me contribute to international freedom."

      "I use Gentoo because it's more like the BSDs."
      "Last month I tried to install FreeBSD on a well-supported machine, but the text-based installer scared me off. I've never used a BSD, but the guys on Slashdot say that it's l33t though, so surely I must be for using Gentoo."

      "Heh, my system is soooo much faster after installing Gentoo."
      "I've spent hours recompiling Fetchmail, X-Chat, gEdit and thousands of other programs which spend 99% of their time waiting for user input. Even though only the kernel and glibc make a significant difference with optimisations, and RPMs and .debs can be rebuilt with a handful of commands (AND Red Hat supplies i686 kernel and glibc packages), my box MUST be faster. It's nothing to do with the fact that I've disabled all startup services and I'm running BlackBox instead of GNOME or KDE."

      "...my Gentoo Linux workstation..."
      "...my overclocked AMD eMachines box from PC World, and apart from the third-grade made-to-break components and dodgy fan..."

      "You Red Hat guys must get sick of dependency hell..."
      "I'm too stupid to understand that circular dependencies can be resolved by specifying BOTH .rpms together on the command line, and that problems hardly ever occur if one uses proper Red Hat packages instead of mixing SuSE, Mandrake and Joe's Linux packages together (which the system wasn't designed for)."

      "All the other distros are soooo out of date."
      "Constantly upgrading to the latest bleeding-edge untested software makes me more productive. Never mind the extensive testing and patching that Debian and Red Hat perform on their packages; I've just emerged the latest GNOME beta snapshot and compiled with -O9 -fomit-instructions, and it only crashes once every few hours."

      "Let's face it, Gentoo is the future."
      "OK, so no serious business is going to even consider Gentoo in the near future, and even with proper support and QA in place, it'll still eat up far too much of a company's valuable time. But this guy I met on #animepr0n is now using it, so it must be growing!"

      -

      --
      Note to self: get smarter troll to guard door.
    2. Re:Interesting answer by Anonymous Coward · · Score: 0

      I use Gentoo because every other linux distro had something slightly broken on my machine. Fedora wouldn't even boot the installer. Ubuntu kept changing my refresh rate and I couldn't for the life of me figure out how to stop it. Mepis couldn't find my SATA disks. Etc.

      So I gave up and did the nearest thing to starting from scratch that I could tolerate - a stage 2 gentoo install. I'm fairly sure that my machine has something funny about it that some useful Linux boot-time service or kernel feature gets upset by, but since I've turned every damn thing off except what I need my machine actually works properly.

      Of course, it's probably just because I'm dumb. And the gentoo fiends are very wrong, portage is not even remotely rock solid. I've done emerge --update world maybe ten times since install, and three or four of those have died at some point for some random reason. Often easily fixed (say, a missed dependency in the ebuild) but not exactly the future. Ubuntu was better at most of this stuff, and no slower. And apt-get worked a lot better, I'm sorry to say.

      But on the upside, I now have a computer that does a full system backup onto a single CD, which is quite managable and would return me to a completely usable environment. That has to be a good thing.

    3. Re:Interesting answer by agraupe · · Score: 3, Insightful
      Disclaimer: I am a gentoo user.

      Some of that is true, some of it isn't. Firstly, gentoo, for me, isn't about speed or cutting-edge releases: it's about customizability and software management. Portage has never given me any hassles, other than taking up time (which I'm willing to put up with), and I know that, for each program, I get a build with my favorite features. I like debian for this same reason (ease of software managements). I also like the customizability, which comes not only in the form of USE flags, but the fact that most things must be configured to taste. Was doing the first kernel compile easy? Was setting up my soundsystem foolproof? No to both questions, but in the end I think I have a better system. But, yeah, it's a niche market. Why others can't accept that is beyond me...

    4. Re:Interesting answer by TelJanin · · Score: 0

      If you're going to troll, at least be original

      "Gentoo makes me so much more productive."
      "Although I can't use the box at the moment because it's compiling something, as it will be for the next five days, it gives me more time to check out the latest USE flags and potentially unstable optimisation settings."


      Of course, you could just not use -j5000 on your P2.

      "Gentoo is more in the spirit of open source!"
      "Apart from Hello World in Pascal at school, I've never written a single program in my life or contributed to an open source project, yet staring at endless streams of GCC output whizzing by somehow helps me contribute to international freedom."


      I don't quote dumbasses at you, don't you quote them back at me. This is, by the way, being spoken to you by somebody who designs programs used company-wide.

      "I use Gentoo because it's more like the BSDs."
      "Last month I tried to install FreeBSD on a well-supported machine, but the text-based installer scared me off. I've never used a BSD, but the guys on Slashdot say that it's l33t though, so surely I must be for using Gentoo."


      If they were "scared off" by a text-based FreeBSD install, how did they install Gentoo?

      "Heh, my system is soooo much faster after installing Gentoo."
      "I've spent hours recompiling Fetchmail, X-Chat, gEdit and thousands of other programs which spend 99% of their time waiting for user input. Even though only the kernel and glibc make a significant difference with optimisations, and RPMs and .debs can be rebuilt with a handful of commands (AND Red Hat supplies i686 kernel and glibc packages), my box MUST be faster. It's nothing to do with the fact that I've disabled all startup services and I'm running BlackBox instead of GNOME or KDE."


      Or perhaps it's because everything is prelinked and doesn't come with every possible combination of library support.

      "...my Gentoo Linux workstation..."
      "...my overclocked AMD eMachines box from PC World, and apart from the third-grade made-to-break components and dodgy fan..."


      This isn't even insulting to Gentoo, why is it on your troll post?

      "You Red Hat guys must get sick of dependency hell..."
      "I'm too stupid to understand that circular dependencies can be resolved by specifying BOTH .rpms together on the command line, and that problems hardly ever occur if one uses proper Red Hat packages instead of mixing SuSE, Mandrake and Joe's Linux packages together (which the system wasn't designed for)."


      If you can't even figure out what Dep Hell is, why are you trying to prove how smart you are by invoking it?

      "All the other distros are soooo out of date."
      "Constantly upgrading to the latest bleeding-edge untested software makes me more productive. Never mind the extensive testing and patching that Debian and Red Hat perform on their packages; I've just emerged the latest GNOME beta snapshot and compiled with -O9 -fomit-instructions, and it only crashes once every few hours."


      Stop quoting dumbass ricers not indicitive of the Gentoo community as a whole.

      "Let's face it, Gentoo is the future."
      "OK, so no serious business is going to even consider Gentoo in the near future, and even with proper support and QA in place, it'll still eat up far too much of a company's valuable time. But this guy I met on #animepr0n is now using it, so it must be growing!"


      First, nobody except a dumbass would say "Gentoo is the future." Second, Gentoo is quite ready for corporate deployment and works well for most tasks. Plus, how will it eat up companies' time?

    5. Re:Interesting answer by shutdown+-p+now · · Score: 1

      Nothing wrong about that, really. As it says, the main 'problem' is with having lots of possible system configurations. If you think about it, making lots of Gentoo users run your piece of code is just about the best way to test it on an extremely wide range of systems. E.g. you can have one guy running 2.4 kernel with gcc 3.3 under XFree 4.3.0, the other running 2.6 with gcc 3.4 under X.org 6.8.2, and any possible combinations of those factors (plus many more - glibc version, sound system, devfs/udev etc). It might be just that single pesky Gentooer who will find out that your software crashes at a certain point when ran with a certain glibc version on the latest kernel and gcc 3.3 - which is a bug, and ought to be fixed.

    6. Re:Interesting answer by Anonymous Coward · · Score: 0

      "This is, by the way, being spoken to you by somebody who designs programs used company-wide."

      Let me guess, you're self-employed?

    7. Re:Interesting answer by Anonymous Coward · · Score: 0

      Aw, a poor gentoo user has been offended. Baby Jesus will cry.

    8. Re:Interesting answer by Jonny_eh · · Score: 1

      I would think Fedora would be next up there, with it's 'exec-shield' and 'prelink' features that interfere with Cedega.

      I currently use SUSE and have had no problems at all.

      I did have problems getting cedega to work when I was using Fedora and then Gentoo (Gentoo wasn't as bad as Fedora though).

    9. Re:Interesting answer by Anonymous Coward · · Score: 0

      When did Sean Penn start posting on Slashdot?

    10. Re:Interesting answer by bkubi · · Score: 1

      Still I like it. And I simply love the possibility of trying new stuff first :) However, I also love having bug fixes first. AND I believe a completly custom system is more secure.

    11. Re:Interesting answer by rpozz · · Score: 1

      If you're computer is that unstable, you may well have hardware problems. Do a memory test and keep an eye on what comes out of dmesg.

    12. Re:Interesting answer by cheesybagel · · Score: 1

      If it interferes with Cedega it is a feature not a bug. Call it virus protection.

    13. Re:Interesting answer by yahwotqa · · Score: 1
      If you emerge mplayer, you will se that it ignores your USE-flags because there were so many gentoo-users fucking up their compiles using too heavy use-flags, and then comming to them crying for help.

      You're wrong - USE-flags are not being ignored

      Gentoo build filters out crazy CFLAGS (namely -fPIE -fPIC -fstack-protector -fforce-addr -momit-leaf-frame-pointer -msse2 -falign-functions), and in case of x86, changes -O3 and -O0 to -O2.

  13. Boycott Transgaming by Mystic0 · · Score: 1, Insightful

    Transgaming does not support the Wind community like codeweavers does. By buying Transgaming's proprietory software, you are being dominated and are supporting non-free software. Instead donate money to the Wine Project, which is free software.

    1. Re:Boycott Transgaming by Mystic0 · · Score: 1

      Typo: I meant Wine... not "Wind" :o

    2. Re:Boycott Transgaming by Aadain2001 · · Score: 1

      Nah, I'd rater pay my $15 so a company that seems to actually listen to it's customers and try their harderst to fix issues with specific games than download Wine, maybe get it to compile, and then have it not run anything. Cedega is a good company that supports its users and produces a product that works. That is why I buy Cedega and why I will continue to buy it.

      --
      Space for rent, inquire within
    3. Re:Boycott Transgaming by oliverthered · · Score: 4, Interesting

      I'm working on DirectX 9 for vanila wine, you can checkout the current version from my website. There's another update going up in a few days as well as instructions on patching the wine tree.
      The current state of play is more-or-less everything works except shaders (because I haven't ported them from d3d8 yet), the current version has some texture problems, the fix will be in the next release.

      --
      thank God the internet isn't a human right.
    4. Re:Boycott Transgaming by oliverthered · · Score: 1

      You wine experiance sounds just like my Cedega experiance.
      If you have any problems running games under wine (which should be less often than Cedega since more games seem to run under wine), then send a message to the ine mailing list and I'm sure someone will help. (I doub't that they will object to the $25 either)

      --
      thank God the internet isn't a human right.
    5. Re:Boycott Transgaming by Mystic0 · · Score: 1

      Thanks. Unfortunatly, people think my comment was flamebait. I guess having a minority opinion these days is considered bait for a flamewar....

    6. Re:Boycott Transgaming by Mitchell+Mebane · · Score: 1

      I wish I had mod points, I'd mod you up. Fortunately, oliverthered and co. seem to be doing some excellent work lately.

      --

      The roots of education are bitter, but the fruit is sweet.
      --Aristotle
    7. Re:Boycott Transgaming by gnarlin · · Score: 1

      Thank you very much for making dx9 work with wine.
      It is much apreciated.
      That said, I wonder if it will ever be possible to get wine to work with a lot of windows games due to their copy protection methods.
      Do you think it will ever be possible or legal for wine to support those installers?

      --
      A bad analogy is like a leaky screwdriver.
    8. Re:Boycott Transgaming by Mystic0 · · Score: 2, Insightful

      Thanks. :)

      It's good to know that work is being done to provide a free DirectX alternative to Cedega. After all, where would Transgaming be without the Wine Project? I think the Wine folks deserve more respect. Transgaming hasn't been good about returning code to the community; they are more interested in getting subscriptions.

      Much thanks goes to Oliver for his efforts in implementing DirectX 9 for the free software community; I will be sure to check your patch out!

      Long live free software... down with domination by proprietors! ;)

    9. Re:Boycott Transgaming by darilon · · Score: 1

      I have used wine to play Everquest (which is a DirectX 9 game) fairly succesfully on Mandrake 10.1 with the proprietary ATI drivers. The only errors I've had so far are some missing textures (armor missing on most mobs).

      On the other hand, Doom3 Linux native binary won't work (locks up during the initial cut scene). Who knows why something I'd think wouldn't work is working fine, whereas something actually designed for Linux won't. I know ATI has had some issues with their OpenGL performance for some time, so perhaps that's part of it.

    10. Re:Boycott Transgaming by IamTheRealMike · · Score: 1

      Yes, it's certainly possible. Right now quite a few copy protection tricks do work on Wine, unfortunately there aren't many people working on this area right now. We're somewhat limited by being an open source projec too: we can't do stuff that might violate the DMCA.

    11. Re:Boycott Transgaming by oliverthered · · Score: 1


      MEGAGAMES...

      Go to megagames for all you copy protection needs and a google for crack + spider often terns up interesting results.

      If you have a game that you don't have a fix for it's really easy to write one, look for softice on any p2p and you'll get a document telling you how to crack serialz, get a trial version of PEExplorer down (you can use wine to crack if you want to).

      Or, alternatively you can bow down to the copy-protection schemes of companies attempting to remove fair use by the back door.

      --
      thank God the internet isn't a human right.
    12. Re:Boycott Transgaming by oliverthered · · Score: 1

      it's only /. man.

      --
      thank God the internet isn't a human right.
    13. Re:Boycott Transgaming by gnarlin · · Score: 1

      Is there any reason why people who don't live in the USA can't work on this?
      What about keeping the wine cvs somewhere else in the world since the dmca is only valid in the states?
      There is also the worry that wine could be yanked of the net just because some feds say so just like bnetd, freecraft and other good projects.

      Of course the best solution would be for all usa resident developers to move to some other country that doesn't have these strange voodoo laws ;-)
      But I guess a world without butched laws is just a fantasy.

      Happy hacking!

      --
      A bad analogy is like a leaky screwdriver.
    14. Re:Boycott Transgaming by oliverthered · · Score: 1

      I think we need to set up some anti-dmca /patent servers and implement as many cracking systems and US software patents as possible. Cuba should be a good place for this, I don't think they'll have to many objects, and they have good summers.

      --
      thank God the internet isn't a human right.
    15. Re:Boycott Transgaming by oliverthered · · Score: 1

      I've got a fix for the texture problems, but I'm emerge -e system at the moment.
      I'll put an updated patch up in a few days.

      --
      thank God the internet isn't a human right.
  14. Random Thoughts by MBCook · · Score: 4, Interesting
    I have a few random thoughts on this issue.

    First Loki is mentioned in the article, in a way that seems to imply that they would be more successful today thanks to the larger installed base (which sounds plausable). That said, it made me think of something. What about Aspyr? They seem to specialize in porting Windows games to the Mac. If they are doing that (which would probably require moving the games to OpenGL and OpenAL if they don't use 'em already), then shouldn't it be a quick walk from there to Linux? Seems like as long as you are moving platforms, the little extra effort for the increased market share you can sell to seems like a good idea.

    Second is Tux Racer. Why do these articles always mention Tux Racer. It was cute that it existed 5 years ago, but the last time I tried it (a year to so ago) it still seemed amaturish (not bad, just simple and not as polished as a "real" game). It just doesn't seem like it should be an example that is trotted out every time one of these articles comes out.

    Too bad we can't just get more people to use OpenGL and OpenAL/SDL/whatever in the first place so things no NEED full ports to be sellable on Linux/BSD/OS X/whatever. If MS were to somehow lose 20%+ market share quickly, the scramble to move these Windows only programs to other OSes would be fun to watch.

    Last but not least... why do I have to pay so much? I moved from PC to Mac and would have to rebuy all my games. The data files are where most of your money is tied up. Write portable, and sell one box with one DVD that works on Win/Lin/Mac. Or just sell a Windows version and when the Linux/Mac version are ready make the files freely downloadable so anyone with a Windows copy run under Linux/Mac.

    If (seemingly) every big console game can come out on all three consoles within a year (usually at the same time), then surely you can launch a computer game that runs on the big 3 OSes (Win, Lin, Mac) without 2+ year porting times. The difference between a Mac and a Linux box are MUCH MUCH SMALLER than between a Cube and a PS2.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Random Thoughts by MBCook · · Score: 1
      Last thing (sorry to reply to myself). If even little guys like Chronic Logic and many other "Indie" places can release a game that runs on Win/Lin/Mac, then WHY CAN'T MR. JUGGERNAUT EA do the same thing? That's right, they can, they just don't care.

      A little forethought during planning and early development and it would be easy for them.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:Random Thoughts by spaeschke · · Score: 1, Insightful

      They don't write cross-platform because they can already hit their biggest target (Windows) and use a superior API (DirectX) to hit it. You write for DirectX and you've already got at the very least the PC and XBox platforms sewn up. Would the very small marketshare represented by Apple and Linux really make that much of a difference? Now if those platforms were larger, maybe then you'd see a lot more cross-platform work, but right now it barely makes sense to port games to Apple; it sure as hell doesn't make much financial sense to port to Linux, except maybe a server version (BF1942, HL, etc.).

    3. Re:Random Thoughts by minus_273 · · Score: 1

      "If (seemingly) every big console game can come out on all three consoles within a year (usually at the same time), then surely you can launch a computer game that runs on the big 3 OSes (Win, Lin, Mac) without 2+ year porting times. The difference between a Mac and a Linux box are MUCH MUCH SMALLER than between a Cube and a PS2. "

      actually, no. when console games are made and not intended to be cross platform, the game is often written with a 3rd party API and it is easily ported to any of the 3 systems. You also need to keep in mind that linux users dont buy software and that is the big difference between them and Mac users.

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    4. Re:Random Thoughts by mabhatter654 · · Score: 1
      The real problem is that most "PC" games are fast becomming just ports of console games. PC gaming is increasingly becomming an afterthought in the "big leagues". What's really needed is for a cross platform PC/linux/mac kit to push into the mainstream. The big corps like dealing with MS...MS drops LOTS of cash and sells lots of units...WOW with 800k units sold is a "bad-to-medium" game in the Xbox world!!

      There needs to be an PC game industry wide wake-up call before the consoles completely shut down gaming. Let's face it, the PC gaming industry has only Linux and Mac left. MS is bent on mobiles and pockets and Xboxes.... PC gaming is just a R&D test for them... Personally, I think MS is getting ready to draw "a line in the sand" so to speak, to put the final lockdown on the industry before the next OS comes out [they're locking out FAT32, Win98, etc all the old compatibility things] ...my bet is that the DIY PC market [and hence the gaming market] is going to be dead with MS's next OS.

      Needless to say, I'm "drinking the Kool-aid" and working to get all my kids' favorite stuff up on a Ubuntu box!

    5. Re:Random Thoughts by _Sprocket_ · · Score: 3, Insightful
      You also need to keep in mind that linux users dont buy software and that is the big difference between them and Mac users.

      What's the data to back up that claim? If it's a simple observation - I can offer one too. Every commercial piece of software out there, no matter what platform and to include MacOS and Windows is available as "warez". It would seem that Windows and MacOS users don't pay for software too.

      Of course, we know that's bunk. It's more complex an issue than that. Just as there are considerable offerings available for Linux without a fee... there is also commercial software available for a fee. And people do, in fact, buy that software. I know - I'm one of them.
    6. Re:Random Thoughts by bronaugh · · Score: 1

      *cough* SDL *cough*

      Seriously. OpenGL with SDL gets you Mac, Linux, and Windows. Why bother with anything else?

      http://www.libsdl.org/

    7. Re:Random Thoughts by Anonymous Coward · · Score: 0

      Second is Tux Racer. Why do these articles always mention Tux Racer. It was cute that it existed 5 years ago, but the last time I tried it (a year to so ago) it still seemed amaturish (not bad, just simple and not as polished as a "real" game). It just doesn't seem like it should be an example that is trotted out every time one of these articles comes out.

      I totally agree. When I first began using Linux, I thought Tux Racer was cool and all, but I tired of it even then after five minutes of playing.

      When I finally got off of Knoppix LiveCDs and created a Linux partition and got a real* distro installed, I still was stuck with Tux Racer. "Great," I thought, "but I really want to be fragging this penguin in blistering 1600x1200 resolution with hyper-real graphics and blood, not guiding him down a mostly-white snow-covered mountain."

      The inclusion of the Linux installer for UT2K4 pacified me for a while, but I'm still looking for more than just three or four mainstream mega-selling games to *eventually* make it over to Linux.

      (* Mandrake 9.2 and then 10.0. I like it; flame away.)

    8. Re:Random Thoughts by NeoChaosX · · Score: 1

      SDL isn't included with every Windows and Mac system like DirectX is. Of course, you could include an copy of SDL with the game like with games that need the latest version of DirectX. However, many developers also very used to working with DirectX - I think it'd be a burden (how much of one, I'm not sure) to relearn new APIs.

      --
      One man's selflessness is another man's annoyance.
    9. Re:Random Thoughts by bronaugh · · Score: 1

      Sorry, I gotta have some fun here at your expense.

      SDL isn't included with every Windows and Mac system like DirectX is (emphasis added). Macs bundled with DirectX? Since when? *grin*

      However, many developers also very used to working with DirectX - I think it'd be a burden (how much of one, I'm not sure) to relearn new APIs. Well, if they're going to do any porting at all they're going to be learning new APIs. If they already know OpenGL (they'd better, damn it) then the remaining APIs are rather simple; maybe a few days learning?

      So overall, small time investments that result in sizeable dividends, if both APIs are just as easy to develop with. This I can't answer to.

    10. Re:Random Thoughts by jrockway · · Score: 1

      Can you point me to DirectX on my Mac?

      Also, every W1nd0ws game I've ever installed has launched a DirectX installer; this, to me, seems to say that an SDL installer could be launched just as easily.

      --
      My other car is first.
    11. Re:Random Thoughts by NeoChaosX · · Score: 1

      Aw, crud. Try to point out SDL isn't packaged with Mac, and I end up implying Microsoft made something other than Office for the Mac. Oh well. :)

      You do have a point on the APIs taking not too much time to learn. I don't have much experience with SDL either, so the question is how hard it is to work with SDL. That why I question if there'd be any burden in switching from DX to SDL. As far as the OpenGL spec goes,

      --
      One man's selflessness is another man's annoyance.
    12. Re:Random Thoughts by NeoChaosX · · Score: 1

      Ack, ignore that last bit. Incomplete thought that I wasn't going to include, but forgot to delete.

      --
      One man's selflessness is another man's annoyance.
    13. Re:Random Thoughts by NeoChaosX · · Score: 1

      Also, every W1nd0ws game I've ever installed has launched a DirectX installer; this, to me, seems to say that an SDL installer could be launched just as easily.

      That's what I'm getting at; it shouldn't be too hard for a game developer to include an SDL install option for a Windows or Mac version of an SDL game, a la the DirectX installers with Windows games.

      --
      One man's selflessness is another man's annoyance.
    14. Re:Random Thoughts by l3v1 · · Score: 1

      You also need to keep in mind that linux users dont buy software and that is the big difference between them and Mac users.

      The biggest freaking troll in days. From where the hell did you come up with that ? You saying we won't pay for let's say Maya because we use Linux and we are those bunch'a guys who don't pay for anything ? You'd be just highly surprised I suppose if I'd say how much more Windows users live from warez than Linux people. But you also just simply forget that MANY great (commercial) applications are available for Linux/Unix and yes, they have to be paid for !

      --
      I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
    15. Re:Random Thoughts by l3v1 · · Score: 1

      Again, I don't quite understand how some people can't differenciate an OS from gaming. Supposedly it's hard to imagine an OS not primarily used for gaming ? Yes, you can come over and over again with the argument that most people probably just game their guts off, but that can not be a general argumentation when favoring an OS over the other. If you want to game, then hell, game, buy a damn console and you won't even have the time to get bored. Or buy your Windows and game some more. But get lost with these arguments when bashing Linux.

      --
      I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
    16. Re:Random Thoughts by NeoOokami · · Score: 2, Insightful

      Last but not least... why do I have to pay so much? I moved from PC to Mac and would have to rebuy all my games. The data files are where most of your money is tied up. Write portable, and sell one box with one DVD that works on Win/Lin/Mac. Or just sell a Windows version and when the Linux/Mac version are ready make the files freely downloadable so anyone with a Windows copy run under Linux/Mac. Now you say that after mentioning Loki and Aspyr, outside porting houses. Now if Aspyr lets you just download their executable to use with Windows version's data files - tell me how Aspyr is making any money? Especially since they just spent all of the effort and money in getting that port done in the first place. If it's from the original company I can understand just letting you use their other version's files, but if a company goes through the work to make the port - they need to make money off of it. Otherwise that'll be the last port you see from them.

    17. Re:Random Thoughts by rpozz · · Score: 1

      SDL isn't included with every Windows and Mac system like DirectX is.

      In order to get an SDL game running on a Windows system, you need about two dlls in the application's working directory. That's it.

    18. Re:Random Thoughts by deaddrunk · · Score: 1

      Trouble is my favourite online game, where I have lots of buddies, runs exclusively on Windows. I doubt a console version will ever exist.

      --
      Does a Christian soccer team even need a goalkeeper?
    19. Re:Random Thoughts by j.bellone · · Score: 1

      Because the engine they use supported it out of the box? Because writing code support for 3 operating systems, including using probably atleast 3 different APIs (OpenGL, OpenAL, SDL?) is just SO much easier than writing a game for DirectX9.

      --
      I'm f#$king magic!
    20. Re:Random Thoughts by dmaxwell · · Score: 1

      Otherwise that'll be the last port you see from them.

      Perhaps that is true. But then if it is, they're doomed anyway. Most people and this includes most Linux users won't pay $40.00 for a Linux native port when the Windows version is bargain priced for $25. This is one of the things that killed Loki. If their business is porting Windows games, then they need to work out deals to port nascent games. A Linux port should be out no later than a month or two from the Windows port; the same day would be even better. It should be comparably priced.

      If they CAN'T produce timely ports for whatever reason, then they'd better focus on producing original games. I'll occaisionally spend $40 for an original game but I won't spend that for a year late warmed over port from Windows.

    21. Re:Random Thoughts by VistaBoy · · Score: 1

      You do realize that SDL uses DirectX for two-dimensional screen surfaces when you're in Windows, right? SDL is basically a wrapper for I/O and graphics systems. The library will use the fastest graphics system on the available system in order to display stuff.

      Well, unless you want 3D, and then you can pretty much only use OpenGL. But considering that modern Windows, Macintosh, and Linux OS's all have that shipped in the box, there's really no room to complain.

      Also, SDL really isn't that complicated. SDL takes just a couple of days (maybe a week) to learn enough of it in order to be able to produce a small game. That's because the main SDL library only has what's absolutely necessary to obtain input and draw things to the screen. If you want fancier stuff, you use the addon libraries to SDL, which have an even smaller learning curve than the base SDL.

    22. Re:Random Thoughts by Anonymous Coward · · Score: 0

      In order to get an SDL game running on a Windows system, you need about two dlls in the application's working directory. That's it.

      Translation: In order to make developers write games that run on an O/S that 99% of gamers don't give a damn about, non-tech people have to know how to copy files into a directory they have no idea about. Simple!

      Damn linux users are clueless sometimes. All ego, no perspective.

    23. Re:Random Thoughts by Anonymous Coward · · Score: 0

      Maybe I didn't explain that clearly, or maybe I've been trolled, but obviously you add the SDL dlls into the installer, and let that put them in. They don't take up too much space either.

    24. Re:Random Thoughts by eggnet · · Score: 1

      Except WoW players are paying monthly...

    25. Re:Random Thoughts by qa'lth · · Score: 1, Interesting

      This is why Loki failed.

      Who wants to buy a Linux title for $60 when the Windows version is 6 months old and costs $25?

      Back in the heady heyday of Loki, I suggested to them numerous times (the joy of IRC.. :) ) that they should be selling binaries that work with the existing datafiles. I'd pay $10 for a, say, Heavy Gear 2 binary that worked on Linux, but why waste $60 on rebuying the whole damn game?

      Sadly, wise words were ignored and they tried to sell $60 games in a market of $25 competition.

    26. Re:Random Thoughts by NeoOokami · · Score: 1

      Now I'm a Mac user, I'll state this first but even then I expect a glare of death for this.. but that isn't such a bad idea. I'm not sure if $10 would be exactly enough (smaller market/etc) but selling the needed binary at a reduced price to Linux users seems like a pretty good idea. However I think this would work less with the Mac community. Linux users are typically more prepared to get down and dirty with their system and tend to be more technically inclined by the very nature of the OS so they'd basically understand what's goign on. I hate to say it but but from what I've seen a disturbingly sizable portion (1/10th) of the Mac gaming community would just be lost at the prospect. That being said I still don't think that argument holds up as one of the reasons Loki failed. Porting houses like Aspyr have been doing just what you've said as a not so good idea and have survived. Though some better than others. (Aspyr has The Sims, I rest my case people.) But this does show that the Mac community doesn't mind shelling out more even though the PC version is less. (Personally I picked up NWN for $50 a year after the PC version came out, though NWN is a whole other can of worms when it comes to porting problems...) This doesn't seem to be as true for the Linux community. That's not to even suggest that Linux users are opposed to paying, hell, with most of these games they can play them in Wine so no wonder they wouldn't be thrilled to be able to pay to play a game they've been playing for months.

    27. Re:Random Thoughts by NeoOokami · · Score: 1

      I do agree that concurrent ports are by far the optimal situation. However from what I've seen, a lot of companies aren't as helpful as you would hope to porting houses. So delays are almost always going to happen. The problem is because of this they definitely need to charge more when they release still, as it's far from cheap to spend the time and money doing the port. Keep in mind they weren't sitting around those few months the Windows version's been out, they've beem busting their asses trying to get that port done. They still have to make enough money to pay for that and justify doing it again. From what I've seen most porting houses are filled with people that really love their platform but that doesn't mean they can do it on the cheap or justify keeping it up without getting paid.

    28. Re:Random Thoughts by Minna+Kirai · · Score: 1

      Of course, you could include an copy of SDL with the game like with games that need the latest version of DirectX.

      The SDL library is almost 400 kilobytes. Therefore, all your comments about needing to "install" it are quite irrelevant.

      It isn't included with Linux, Windows, or Mac systems, but SDL games run fine on all of those.

    29. Re:Random Thoughts by l3v1 · · Score: 1

      I totally understand. There are uses which necessitate Windows, and sometimes there are no suitable replaceements, or if there are, one just might not be willing to use it and that's fine. It's always very great to be able to use what one wishes and, also, to be able to choose not to use something. What I wanted to point to was that because of great consoles, game availability is not that much the turning point these days (except from applications like the one you mentioned which are only available on one platform).

      --
      I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
  15. no counter-strike for you by Anonymous Coward · · Score: 1

    i work at a internet lan center and counter strike is THE BIG THING. can you play it on linux?
    the top 5 games in order are:
    1. Counter strke 1.6
    2. diablo 2 lod
    3. counter strike source
    4. world of warcraft
    5. warcraft 3

    we gained alot of business when our competition got the cease and desist, because we are currently paying the valve tax.

    how many of the games i just list can you play on linux/

    1. Re:no counter-strike for you by homeobocks · · Score: 2, Insightful

      Offhand, I know that 1, 2, 3, and 5 work. I'd have to look up WoW.

      --
      MOUNT TAPE U1439 ON B3, NO RING
    2. Re:no counter-strike for you by Anonymous Coward · · Score: 0

      one of my friends brought his linux pc to a lan party and he could get 1.5 to run but steam didn't work, and he couldn't play with us.

      warcraft 3 runs to slow under winex last time i checked.

      linux makes a great game server, but not a client.

      oh does ls client and the cas server run under linux. try to run a lan party without those oh my god getting people the right versions is so difficult without them, even though i've seen better coded software come out of mental institute.

    3. Re:no counter-strike for you by Koiu+Lpoi · · Score: 1

      Counter-Strike, CS Source, (Steam et. al.), Warcraft 3, and Diablo 2 all work under Cedega. If you don't believe me, try This.

    4. Re:no counter-strike for you by Anonymous Coward · · Score: 0

      The next big thing? Isn't that game like, 7 years old now or something?

      Good old valve, nice to see they're still milking the hell out of their one big success.

  16. good enough by Sweetshark · · Score: 1

    Linux probably will never be a primary platform for commercial games. But as with most open source the availability of games is close to reaching a "good enough" state for most users. Honestly, no one needs 20.000 different first person shooters. There are rarely commericial games with new concepts. Only one for each group need sto be playable (native or via an emulation layer) to reach a "good enough" for the majority of users.
    And since open source is a process the games will improve and improve. Freeciv, Wesnoth and Flightgear are good examples. They might not be as polished as the "originals", but they really finetune the engine basics (freeciv: multiplayer and configurability, Wesnoth: balance, Flightgear: faa certification)- eyecandy will come later. It worked with server software and it probably will work with game engines (and every open source game is also a open source engine by the very nature of the license):

    1. Re:good enough by agraupe · · Score: 1

      Flightgear is not good enough. You don't understand flightsimmers: we need realism. I tried flightgear, with a supported joystick, and it was hard to use (I didn't figure out how to take off) and unrealistic, in terms of aircraft panels. Add to that the fact that addons pretty much define how good a flightsim game is, and it is clear that flightgear isn't even close yet. Also, I have a large console (yoke, switching, throttle, prop control, mixture) that only works with MS FS2004. Now, X-plane, which has a linux version, is a good flightsim (except for not supporting my console). Sadly, it is payware, but it is a much better flightsim example to use in situations such as this.

    2. Re:good enough by jrockway · · Score: 4, Interesting

      > You don't understand flightsimmers: we need realism.

      You're lying. Flightgear is ultra-realistic. The military uses it in their flight simulators. You know why it's hard to fly? Because you have to know what you're doing. Flying a real plane is not as simple as turning it on and moving a joystick. Flightgear is a true flight simulator, not a fun game to play.

      --
      My other car is first.
    3. Re:good enough by PedanticSpellingTrol · · Score: 1

      On an interesting aside, Laminar Research has it's offices a few blocks from here. Never would've expected such a well known and respected software package to come out of South Carolina...

    4. Re:good enough by Sweetshark · · Score: 3, Insightful

      You don't understand flightsimmers: we need realism.
      By what you describe Flightgear is too realistic for you. You are looking for something like this:
      http://phoenixosfs.org/
      http://targetware.net/
      Also, I have a large console (yoke, switching, throttle, prop control, mixture) that only works with MS FS2004.
      Oh, Im impressed. How do you think does that compare to this:
      http://www.flightgear.org/Projects/Genesis3000/Gen esis_3000_Overview.html

    5. Re:good enough by Tim+Browse · · Score: 1

      Good Lord - hardcore flightsim fans that want to play their flightsims on Linux?

      Now that's what I call a niche market!

    6. Re:good enough by runderwo · · Score: 1
      Flightgear is ultra-realistic. The military uses it in their flight simulators.
      Do you have a reference for the second statement?
    7. Re:good enough by drinkypoo · · Score: 1

      Nothing says quality like a few pages of lorem ipsum...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  17. EVE Online runs fine. by Silverlancer · · Score: 1

    Except for a white login screen, meaning you have to click around to find the password box and the login button. I'm surprised that something that isn't so ridiculously high profile (Doom 3, etc) works on WineX...

    1. Re:EVE Online runs fine. by thryllkill · · Score: 1

      I understand what you are saying, but Doom 3 is a bad example as it has native Linux support. I can't understand why anyone would run it in Cedega.

      --

      Note to self: No more arguing with the faithful.

  18. Garage Games by mlmitton · · Score: 3, Informative

    The article really should have mentioned Garage Games. Marble Blast and Gish are two of the funnest games I've ever played. If a good game to you is based on eye-candy, then this isn't the place for you. But if a good game is based on game-play, these were the best $20 I've ever spent.

    --
    "My girlfriend's got sodium laureth sulfate hair."
    1. Re:Garage Games by Lisandro · · Score: 1

      Ditto! Gish is the best platform game i've played in ages, and at $20 is a steal.

      And i disagree about eye candy, i think it looks damn good, if a bit too dark. The cartoony design of the characters is great.

  19. Sponsored 'linux' keyword by Anonymous Coward · · Score: 0

    Anyone else find it ironic that on hexux.net, the word Linux links to www.microsoft.com's server 2003.

  20. It's too bad by Anonymous Coward · · Score: 0

    It's too bad linux doesn't have the game support it needs, but I have a feeling that isn't going to change any until more people actually start using linux. The issue there is that most people really don't know enough to benefit from using most linux distros. They don't get a kick from fiddling around with computers, they get annoyed and frustrated. Linux's main hope I see is in the business sector. If enough businesses start running linux, maybe people will start installing in at home as well. From there things like installing programs and hardware has to be improved. If those basic things are done, there might be a decent enough user base for game developers to port games. Or maybe it could go the other way. Game developers port, user base grows. Whatever happens I know plenty of people who are sick of getting viri in their computers, but would rather deals with those than the difficulty of linux right now. More companies should start supporting linux developement, and some of the linux guru's should start putting more effort effort into making linux usable for the average person. Not everyone wants to hear RTFM when they are confused with linux.

    And just out of curiosity, how difficult is it really to port a game to linux? Does it take that much to start the game design with the idea that it will be a multi-platform game? Also, would game performance benefit if the developers offered binaries of the game engines so people could compile them for their computer settings?

  21. But what about everyone's favorite fascist MMO? by zoips · · Score: 1

    Why does there not appear to be any work from TransGaming to support FFXI? Issues with SE itself, or just general lack of interest on the part of TransGaming? There seems to be enough interest in running FFXI on Cedega as indicated by the popularity rating on TransGaming's site, and I know I'd certainly buy a subscription if it meant I could play FFXI.

    1. Re:But what about everyone's favorite fascist MMO? by Anonymous Coward · · Score: 0

      Well, FFXI barely even runs in Windows. I mean, it crashes when you Alt-Tab. Or when you get an IM. Or bump the Windows key. Or there's an alert box. Guaranteed. I had to get a 3rd-party windower program just to make the thing stop crashing.

      On the other hand, that's a pretty low bar to surpass in Linux.

    2. Re:But what about everyone's favorite fascist MMO? by FuzzyBad-Mofo · · Score: 1

      Probably because an inordinate number of subscribers are only interested in seeing 3D shooters like Counter-Strike 2 supported. That's one reason why I no longer have a WineX/Cedega subscription -- the other is that I simply have a waning interest in computer games.

  22. Plug for my favorite old game ;P by saur2004 · · Score: 1
    It just so happens that Descent 3 (both the game and the game servers) seem to run quite happilly under basic Wine. I run the three "Crypt" servers listed here.

    I'm a big fan of Wine.

  23. I know exactly what you mean. by fluxrad · · Score: 5, Funny

    I've actually found that the Linux version of UT2004 actually runs a bit better under Linux than under windows.

    That is so true! For some reason, Linux version of UT2004 takes a huge performance hit in Windows.

    --
    "It is seldom that liberty of any kind is lost all at once." -David Hume
    1. Re:I know exactly what you mean. by Anonymous Coward · · Score: 0

      I posted substantially the same joke, before you, and took a -1 overrated for it. You post it and get modded up funny.

      Are the mods retarded? I guess given the pool they draw from, I know the answer to my own question.

    2. Re:I know exactly what you mean. by Anonymous Coward · · Score: 0

      You assume all mods to be somewhat telepathically linked to each other, and also have exactly the same mindset ?

    3. Re:I know exactly what you mean. by Anonymous Coward · · Score: 0

      Grandparent had better delivery, though.

  24. Its not Cedegas fault by Sweetshark · · Score: 2, Insightful

    It's because of apps like this no-one wants to adopt Linux as a gaming platform.
    Not true. If that would be true, game developers would take care that the games runs in Wine/Cedega. They are not - the linux market is not important. If the market would matter, the game developers would use stuff that is easily portable (OpenGL, SDL), if they are not limited by the enviroment (for example the need to use a DirectDraw gfx engine).
    The only game I can think of that took care of wine compatibility and had no native linux version was Master Of Orion III. If your argument ("no one develops for linux because of wine") would be true, there would be far more games like that.

    1. Re:Its not Cedegas fault by strider44 · · Score: 1

      apparently Blizzard did this with Warcraft 3 and WoW. The only reason apparently they didn't do a native linux port is that it worked in Wine so well.

      I can't verify that though, it may be just a rumour.

    2. Re:Its not Cedegas fault by Sweetshark · · Score: 1

      Well, it took Blizzard quite some time to develop the Warcraft3 engine. I dont think they even concidered Linux when they started to work on it (and thus decided to use Direct3D and not OpenGL). Later, they noticed the importance of Starcraft and Diablo on Wine and made sure it runs in wine as an afterthought. If they would have thought about linux from the beginning they would have used OpenGL. Im just guessing here though.

    3. Re:Its not Cedegas fault by strider44 · · Score: 1

      you're probably right, however they have an astoundingly good record for having games work on Wine. Hey, I'm not complaining, better than nothing!

  25. Kiddie games something to consider by Anonymous Coward · · Score: 1, Interesting

    Another sector of the gaming market we seem to constantly ignore is kids' games. One of the things that might keep Joe Desktop from switching to Linux is that little Timmy's games won't work. Does Joe really want to have to run WineX or Cedega every time Timmy wants to play "Thomas the Tank Engine Goes to the Fair"? Probably not.

    1. Re:Kiddie games something to consider by Vengeance · · Score: 1

      Actually, with Transgaming's "Point2Play" product, running Windows games under Cedega becomes a simple matter of point & click, just like under Windows. This product helps you manage CD mounting/unmounting, too. It's really a breeze to use.

      --
      It was a joke! When you give me that look it was a joke.
    2. Re:Kiddie games something to consider by Anonymous Coward · · Score: 0

      I wish we had games like where the f is carmen sandiego

  26. Too late, man by Dolda2000 · · Score: 2, Funny
    We ran a story about a similar article back in February.
    I think someone is trying to make up for all the dupes lately by showing the /. editors actually can remember a previous article once in a while.
  27. Microsoft ads by TorKlingberg · · Score: 1

    Hexus' site displays Microsoft ads when you hover over the words "Linux" or "open source".

    Are there any adblocking tools for this kind of ads?

    1. Re:Microsoft ads by Anonymous Coward · · Score: 0

      pretty tricky as that's all done with css :(

      many of the floating ads use the same technique (ex. any article on about.com ) All these web devs will all burn in hell for their transgressions against the community.

    2. Re:Microsoft ads by megabyte405 · · Score: 1

      Yep. Those are inserted by a script. Adblock for FFX, then click "Adblock" in the lower right, and block the scripts (make sure to use * ) and refresh the page. You'll probably need to give which scripts you block you block a bit of thought, but I think you can probably figure it out.

      --
      I recognize people by their sigs. Is that a bad thing?
    3. Re:Microsoft ads by unts · · Score: 1

      The best bit is when you get an MS ad on the left adbox and a Linux ad on the top right banner.

      Equal opportunities!

    4. Re:Microsoft ads by TheRealJFM · · Score: 2, Informative

      to remove those annoying ads just add the string *intellitxt* to your adblock rules and refresh the page

      thanks adblock :D

      --
      Joseph Farthing
      http://josephfarthing.com
  28. Another boycott transgaming call by Anonymous Coward · · Score: 0

    If you want to play games then dual boot, the GNU/Linux community was built around sharing, and if companys don't like that then they can keep out, I do not want to see our community of sharing and helpfulness become dominated by companys that call you a pirate if you share and try to punish you for it.
    After reading this http://www.transgaming.com/gavstates.php I will never again promote transgaming! Wine will soon be able to run WoW but if you want to play proprietry games then use windows...being anti-microsoft just because they are rich or something is stupid! Any company that would declare you a criminal for sharing with your friends or anyone can please stay out of the GNU/Linux community, if transgaming are more concerned with making money than with improving society then they should go and make windows software.

  29. wierd setup by Yonkeltron · · Score: 2, Insightful

    Most people i know have tried cegega and aren't impressed. they claim it's both tough to install and even harder to configure correctly.

    i haven't tried cedega myself, but a simple apt-get install wine has worked perfectly on most systems i use.

    --
    Keep the faith, share the code
    1. Re:wierd setup by joeljkp · · Score: 1

      On Gentoo, it's a simply 'emerge point2play' after you download the .tar.gz and copy it to the right directory.

      It's available as a .deb and a .rpm for other distros, so I would guess it's a simple one-step process.

      --
      WeRelate.org - wiki-based genealogy
    2. Re:wierd setup by Fizzol · · Score: 1

      Installing Cedega for me is as simple as installing a deb file. And installing through Point2Play is really simple as well. Anyone who finds it tough to install shouldn't be allowed near a joystick, they might hurt themselves.

  30. Pardon my ignorance but what is "fragging"? by World_Leader · · Score: 2, Interesting


    To an old-timer like me "fragging" meant killing your squad leader (typically a lieutenant) in Vietnam usually either for getting someone busted for smoking pot (or similar), or insisting on going on dangerous patrols (which usually were pointless.)

    But, hey, now KIA is a car brand but to me it still means "Killed In Action", not the most attractive name for a car.

    1. Re:Pardon my ignorance but what is "fragging"? by rekenner · · Score: 1

      Killing in general, normally in reference to First PErson Shooters

  31. Cedega by northcat · · Score: 1

    ...took code from wine but gave only very little back. Like most companies.

    1. Re:Cedega by Anonymous Coward · · Score: 0

      Hey, y'know what? That's the risk you take when you release your code under an open license.

      Boo fucking hoo.

  32. Well, I have to say... by SQLz · · Score: 4, Interesting

    I played Max Payne 2 all the way through at 1280x1024 with almost all detail options on and it ran like a dream. Not a single crash, the FPS was great, and it felt native. In fact if I didn't know and saw someone playing it, I would have guessed it was native. I usually prefer native games but if WineX can deliever even a few top notch games that will never be ported to Linux (political/busines reasons), then I'd call it a success. I mean, if they can get 10 games to run like that on Linux, thats like a 100% increase in recent high quality games from the platform. (not counting old Loki stuff, its way to out of date)

    I'm a gamer and I've used Linux exclusively for work since 1997 and have always booted into my Winetendo partition for games. Not having to do that to play a game as good as Max Payne 2 is great.

    Those of you clamoring "native or nothing", good luck. There has been no significant rise in native ports for years. We get 1 or 2 big titles thats it. So, if WineX can deliver 1 or 2 more a year, thats fine with me.

    1. Re:Well, I have to say... by guardian653dave · · Score: 1

      Just a question, what were the specs of your machine to run that?

      --
      God's in his heaven-All's right with the world. Karma=Bad ? F*ck that
    2. Re:Well, I have to say... by Bios_Hakr · · Score: 4, Interesting

      The problem is that you don't really know what you are missing.

      I was curious, so I benchmarked UT2k4 under Linux and WinXP. I ran the test at 640*480 up to 1280*1024. All options were set to full on.

      Linux always beet WinXP in every test. I was amazed. But then I started looking at the details.

      Under Linux, I was missing FSAA and FSAF. Sure, you can tweak the xf86config file, but under WinXP, it's an in-game option.

      Under Linux, the scenes just looked shittier. Even with both platforms set with AA/AF off, the WinXP scene looked cleaner. Lights were brighter and hilights, shadows, particles, etc all looked better.

      And don't even get me started on bump-mapping.

      Anyway, under Linux, the games run at a decent framerate, but you are always missing a lot of things that add to the atmosphere of the game.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    3. Re:Well, I have to say... by Dave2+Wickham · · Score: 4, Informative

      If you're running with an nVidia card (if you're not, you have bigger problems), then the `nvidia-settings` app included with recent driver releases will let you tweak AA/AF.

    4. Re:Well, I have to say... by SQLz · · Score: 1

      Nforce2 Amd 2500+ 1 gig ram GeForce 5900XT (the xt is the slow 5900)

  33. Dosbox by Anonymous Coward · · Score: 0

    Use dosbox for all the dos games and some of the older windows games out there. Works great!

  34. DNFTT, but... by StupidKatz · · Score: 1

    I'm a Linux user; it powers 80% of my network.
    I pay for every single software package I use, if payment is requested. (Now that I think of it, I haven't paid for mIRC yet. Whoops.)

    Just because someone is a "Linux user", it does not automatically follow that they are either copyright infringers, cheapskates, broke, or use just vi, lilo, and httpd.

  35. Linux is the future of gaming ! by neo2k.dk · · Score: 0

    World of Warcraft is possibly being ported to Linux, if it is true then Linux gets alot more focus which is a good thing. Cedega works neat with wow, i even emulated an open source server found here: http://www.wddg-online.org/ i get excellent performance :)

    --
    neo2k
    1. Re:Linux is the future of gaming ! by yahwotqa · · Score: 1
    2. Re:Linux is the future of gaming ! by neo2k.dk · · Score: 0

      They had an server upgrade earlier today, the site runs again now ;)

      --
      neo2k
    3. Re:Linux is the future of gaming ! by yahwotqa · · Score: 1

      Their DNS still hasn't propagated all the way to me... Guess I'll wait. Thanks anyway. :)

    4. Re:Linux is the future of gaming ! by neo2k.dk · · Score: 0

      Try again later, it works fine for me :S i live in Denmark if that has anything to say :)

      --
      neo2k
  36. Newbies need help by Anonymous Coward · · Score: 0

    Most Gentoo users are clueless Linux newbies. It wouldn't surprise me if AOL users generate the most support calls for EBay. Why are we surprised by Gentoo users generating the most support calls for Cadega?

  37. linux console by dahlek · · Score: 2, Insightful
    Too bad the Indrema (sp?) went nowhere...

    If there was a gaming console based on linux tech (openGL, SDL, Linux the OS, etc), then games could be easily cross-ported to the linux PC I would think, a bit like XBOX and Windows...

    I think that a linux console would be the single best way to slap the world and jump-start linux native gaming. To most ordinary folk, the OS running under the hood wouldn't matter - as a console, it would be: load the dvd, turn on...

    1. Re:linux console by xiang+shui · · Score: 1

      Why does no one mod this man up?

      That's the most brilliant idea I've heard on Slashdot, ever.

  38. No game here.... by Primal_theory · · Score: 1, Funny

    luckily, linux users do have GAIM!

    --
    Your skill in reading has increased by one point!
  39. Re:Screw WineX, Cedega...but... will it help with by davidsyes · · Score: 1

    other apps or non-gaming software.

    I have not read the article, and my memory is hazy on this, but will Cedega/WineX help with the use of regular ms-windows-based apps? I want to run Lotus SmartSuite and others (yes, I know NeTraverse just released a new no-kernel-mod-required version of their software for under $100...), such as some CAD apps.

    But, aside from NeTraverse and some kernel maintainters/developers weaving NeTraverse code into a distro-neutral kernel (and somehow still maintaining a profit stream for NeTraverse so they don't get run into the ground by shareholder fear that a "bunch of scruffy/lazy/cheapo Linux advocates will demand the thing for free...".

    Even if the apps is cheap, maintainance and upgrades will cost somewhere, so "free" as in beer in (GNU)Linux/Open Source software will HAVE to for some cases defer to profit model so people get paid.

    But, back to my main question: Will Cedega and companies similar to it that offer gaming environments/compatibility seamlesssly or with minor effort permit (disk) local or on-the-net support for non-games. If Lotus SmartSuite runs under that emulation or support, then it would TRULY make OpenOffice (and, particularly, SUN) wake up and speed up the feature sets that are still lacking in OO.o/SO. I think they've been too long been staring at ms office and not spending enough time looking at (or negotiating with IMB about features in) Lotus SmartSuite.

    Speaking of that, does anyone know if any of IBM's patents being held but granted Open Source use/development include SmartSuite features? I know there is in Japan a company called SourceNext. I don't know if they develop or just publish, or both, but they release a product called "SuperOffice", and it is based on Lotus SmartSuite, for the Japanese market, and it's only about Y3500. If I had Japanese fonts, I could get it to install in Win98 (running in Win4Lin in my Mandrake-based laptop), so that I could see if things I do in SmartSuite in english would port easily to Japanese users. At first glancee, though, it horrendously converts dialogs, text widgets, forms, and more. So, trying to sell anything to the Japanese market probably is or would be a ludicrous attempt on my part.

    David Syes

    --
    Previously: "Linux... Toward the Sunrise..." Now: "Linux... Toward the-- No, now, part of Every Sunrise"
  40. What about colinux? by sonamchauhan · · Score: 0, Offtopic

    CoLinux gives decent Linux performance, but your primary desktop has to be Windows.

    1. Re:What about colinux? by l3v1 · · Score: 1

      Yes, true, runs and goes, and so does cygwin (I use on on a daily basis at work, because I can't run Linux there), but you (and the like) always forget something quite easily: there are some people who _don't want to use Windows_ ! Why, hell, just because. For gaming, there are the consoles, for work and other - very broad spectrum of - tasks, Linux is just freaking great. Why would we use a Windows-based emulation of our favourite OS when we can have the original rght just there.

      And that's also the reason behind Wine and the like: there are times when one would need to run a Windows-based app (_not_ necessarily games, get over that) and maybe we don't want to pay for a full Windows for that.

      --
      I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
    2. Re:What about colinux? by ndogg · · Score: 1
      CoLinux gives decent Linux performance, but your primary desktop has to be Windows.


      Sure, but I'm certain that the poster in question needs the primary performing OS to be Linux. The other problem is that there isn't any certainty of complete compatibility with regular Linux.
      --
      // file: mice.h
      #include "frickin_lasers.h"
    3. Re:What about colinux? by sonamchauhan · · Score: 1
      Ease out chump, no need to go postal. I forgot nothing. I just told him (and anyone else interested) about a *decent* option, and I told him the caveat to it as well.

      Why would we use a Windows-based emulation of our favourite OS
      coLinux is NOT an emulation. From it's homepage:
      Unlike in other Linux virtualization solutions such as User Mode Linux (or the forementioned VMware), special driver software on the host operating system is used to execute the coLinux kernel in a privileged mode (known as ring 0 or supervisor mode).

      By constantly switching the machine's state between the host OS state and and the coLinux kernel state, coLinux is given full control of the physical machine's MMU (i.e, paging and protection) in its own specially allocated address space, and is able to act just like a native kernel, achieving almost the same performance and functionality that can be expected from a regular Linux which could have ran on the same machine standalone.
      Linux is fine as long as it lets you focus on work. I run cygwin too at work. Before that I had a Linux desktop at work for more than 3 years. I switched completely to Windows when the application I support at work was no longer certified for Linux.
    4. Re:What about colinux? by l3v1 · · Score: 1

      Ease out chump, no need to go postal. I forgot nothing. I just told him (and anyone else interested) about a *decent* option, and I told him the caveat to it as well.
      [...]
      coLinux is NOT an emulation. From it's homepage:


      :) alright, alright, didn't want to go down on anyone, I was maybe a bit ... out of place, I just tend to be more aggressive about the topic these days. About coLinux, you're certainly right, I just - maybe incorrectly - tried to generally refer to linux not run natively.

      --
      I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
    5. Re:What about colinux? by sonamchauhan · · Score: 1

      :D

      Thanks for the note.

  41. What about enemy territory? by Anonymous Coward · · Score: 0

    I didn't see Enemy Territory listed. I just downloaded 1.1GB (2 CD's) of map files. Sure you can only get (a maximum) of 64 online players at a time (per server), but it's still a whole lotta bang bang shoot-em-up FPS action. Hmmm, enought /. Gotta Go!

  42. A question I'd like to ask someone like you by Anonymous Coward · · Score: 1, Interesting

    Since Cedega isn't released under the LGPL but Wine is and they're originally from the same codebase and both try to re-implement/emulate (or not)/replicate Windows - have there been any issues regarding "code theft"? That is, I know that Transgaming does make some contributions to Wine and gets some goodwill in return (I guess) but they also keep a lot of their source to themselves (due to copy protection issues or for commercial reasons) so has there ever been any suspicion that Transgaming has taken LGPL Wine source into their product without releasing their changes? I'm very grateful for the work you do (running IE with wine to test web applications on localhost is great) but have been wondering whether there are - or are likely to be - such issues in the Wine-Transgaming relationship.

    1. Re:A question I'd like to ask someone like you by Papineau · · Score: 2, Insightful

      Simply put, no.

      Most of what Transgaming uses from Wine is from when Wine used the X11 license (last such release was 20020228). Wine now uses the LGPL. There has been some work (ReWind) integrating patches from developers willing to double-license their patches under the old X11 license as well, but that fork is mostly dead now.

      If you actually read the EULA for Cedega, you'll notice that they say that some of the work they distribute is under the LGPL, some other under the Artistic license, etc. So they actually use (as per the LGPL) some parts of Wine. I don't know exactly which ones are under which license, you'd have to look that up yourself.

      Transgaming still have a freely accessible cvs server. I haven't checked it out since a long time ago, but if you want to see which parts are under which license, I guess that'd be a good place to start.

      Each dll can be replaced on an individual basis, so it's very conceivable that it can be under a different license, even if distributed together. The best proof for that (except for things like kernel32 and ntdll) is that you can use the native (Windows) versions instead of the builtin ones (Wine/Cedega).

      I don't have a list of what they contributed either, but I believe the current DCOM work (mostly needed for Installshield support, but also other things) is based on a patch sent by Ove Kåven about two years ago. The Marlett font which comes with Wine is also their work. Of course, don't expect any patches from them which touches DirectX or copy protection.

    2. Re:A question I'd like to ask someone like you by mrchaotica · · Score: 1

      Speaking of using the real Windows DLLs, would that work better for gaming with normal (Free) WINE at this point? And is there a HOWTO for switching them out?

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    3. Re:A question I'd like to ask someone like you by IamTheRealMike · · Score: 1
      Actually, most of the DCOM work Rob and I have been doing is done from scratch: only one part is based on Oves patch, though we did refer to it for guidance a few times.

      Completely re-using TransGamings DCOM work was out of the question as since they forked Wine developed its own implementation that everyone was more familiar with, and it would not only have been incredibly obnoxious to just delete that code given the context it was developed in, but it would have prevented us evolving the code in a way that could check for regressions.

    4. Re:A question I'd like to ask someone like you by oliverthered · · Score: 1

      The sent an SDL driver that hasn't been ported.
      The driver is currently being used for that MAC ports. (tron 2.0 etc...)

      --
      thank God the internet isn't a human right.
  43. Feature:Linux Game Development (1998 article) by Anonymous Coward · · Score: 0

    http://slashdot.org/features/98/11/13/1019256_F.sh tml

    This stuff tells ya about uber gaming devs on linux! :-/

  44. Why is parent flamebait? by Anonymous Coward · · Score: 0

    It's an opinion based on facts - you can agree or disagree but it's not flamebait.

  45. Dual booting by yem · · Score: 1
    why are you even bothering to screw around with a kludge when you could just dual boot.

    As a windows user, would you find it acceptable for your games to close all your open windows when started and take 5 minutes to load? No? Then I'm sure you can see why dual booting is a pretty poor solution, even compared to emulators like WINE.


    PS: Botched textures? Huh? Oh, you must be an Radeon owner..

    --
    No, I did not read the f***ing article!
  46. This is the main drawback for me` by PhreakinPenguin · · Score: 2, Interesting

    I hate to admit this, but gaming is the sole reason myself and alot of people I know haven't switched completely to linux. While their are alot of games that are "playable" under Linux/Wine, the bottom line is that performace wise, they don't match up to a Windows system. I don't blame the Open Source community for this, in fact I don't really blame anyone. But as long as people, read geeks, don't get equal or superior game performance in linux, they are always going to have a Windows system laying around.

    --


    My sig of choice is Marlboro
    1. Re:This is the main drawback for me` by The+MESMERIC · · Score: 3, Interesting

      that is the idea!

      That is why the "Dark Forces" threaten *any* company that dare port their games to Linux
      .
      * Half-Life had just about been ported to Linux but then ... silence.

      * Tribes 2 was ported and was extremely successful, then all of a sudden - all distributors were explicitly prohibited in making more copies. Despite huge demand.

      * For sometime people have been lobbying to get WarCraft ported to Linux, the current signature holds 12'000. Not only that was ignored, but the attempt to have a Linux free alternative was immediately culled.

      Again and again - understand - if Linux or Apple become true gaming platform, Microsoft will lose the Desktop war for good.
      That is why we have the Blizzards, Vivendis and Sierras pro-actively stopping such thing from happening.

      Of course they don't mind using Linux to develop game servers; free platform and stability; suits them all very fine ... "thanks very much!" - they say.

    2. Re:This is the main drawback for me` by m50d · · Score: 1

      Actually, the warcraft porters just had to change names. There is a working version (works for me anyway) on sourceforge, under the name of wargus.

      --
      I am trolling
    3. Re:This is the main drawback for me` by The+MESMERIC · · Score: 1

      I should have a better look into that then.
      I like supporting any native game for Linux, commercial or open-source.
      Last game I was recommended was Cube .. but haven't had a chance to test-drive it yet.

  47. Linux fortune by Alioth · · Score: 1

    I'm fortunate that the games I like are all running on native Linux - things like Doom3, Unreal Tourney, Enemy Territory (actually, it's ET I play the most, I enjoy the team-based online games). It's doubly fortunate since I don't have Windows.

    ET also has a great mod - True Combat Elite - which is a complete mod of the game in the vein of Counterstrike. TCE is a bit more 'serious' than ET is - it's less cartooney and much more strategic (and a good set of headphones is helpful because sound is more important than ever). Both ET and the TCE mod are free. You can get them from http://www.truecombat.com/

    1. Re:Linux fortune by TheToon · · Score: 2, Insightful

      Seconed, Wolfenstein: Enemy Territory is a gem of a game. The objective based and role based team play is better than anything else out there imho. You'll get bored with counter strice, but never with ET! :)

      --
      //TheToon
    2. Re:Linux fortune by Anonymous Coward · · Score: 0

      don't forget Urban Terror!
      its a counter-strike like mod that was originally made for quake 3 (also fully supported in 'nux) and the team that developed it is working on a new version for Enemy Territory
      you can get the quake 3 version from http://www.urbanterror.net/

    3. Re:Linux fortune by detour207 · · Score: 1

      Somewhat off-topic but could someone please post links where one could buy native linux games?

      I just recently finished the doom 3 demo, thought it kicked ass and immediately tried to buy it.. But everywhere I go only offers the Windows version. Where do you people get your games?!

  48. World of Warcraft runs fine under Wine. There were a few bugs that just got ironed out in the latest version. I've seen it with my own eyes, a friend has it running great under Gentoo.

    --
    He who lights his taper at mine, receives light without darkening me.
  49. Fraggers need only apply. by yoshi_mon · · Score: 2, Insightful

    While it's always good to see some games from genres other than FPS come up when Linux gaming is discussed there is still a huge gap there.

    Of the 10 games I have installed on my Win32 machine right now only 2 of them fall into the FPS genre. That leaves 80% of the games that I normally would expect to play out of what most people would think of in terms of Linux gaming.

    I'll grant that some of the the games could be run in WINE and even one of them, good ol NWN, is directly supported. However if gaming on Linux is to become the reality I think that it should not be so one sided as to expect that people will switch just because of FPS games.

    --

    Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
  50. Bollocks by Anonymous Coward · · Score: 0, Flamebait

    What do you think WinXP is doing? It is runnnig a displayserver. However, the system is not optimised for that, so it runs slower.

  51. Gaming on Windows... by Anonymous Coward · · Score: 1, Interesting

    ...allmost didn't exist before DirectX... Games were running in DOS. There are complains here that X is lousy for games... there are no need for games to run under X, they could have their own graphic environment running from the non-graphic ui this could give us the nessesary performance.
    On the other hand... it would be cool if we could run games from X... no need for having 20 pc's for a gameparty... just one 4-cpu box and some X-terminals... :-)

  52. Re:spot the linux gamer at a con - by dbIII · · Score: 2, Insightful
    Seriously, as long as linux uses an X windowing system of any kind, it is going to suck for FPS gaming, and many other graphics-intensive games.
    I've run every FPS gave I've had in Linux in full screen mode since the original DOOM and that's the way they are all set to play now. X isn't doing anything else but display your game, so it's doing exactly what MS Windows does in that context.

    I occasionally use X on MS Windows as well - and a decently written X server works quickly there too even on slow hardware. The wrong video driver options can stuff you up anywhere, not just on X, so that can slow things down.

  53. Halo 2 by ObsessiveMathsFreak · · Score: 1

    Maybe if Bungie ported Halo 2 to Linux, then most slashdotters could see that it was just a game like any other and we wouldn't see so many Halo 2 intro/retro/plectro spectives in the games section.

    --
    May the Maths Be with you!
  54. Re:Screw WineX, Cedega...but... will it help with by cheesybagel · · Score: 1

    Just use the real Wine or, if you want to pay money, CrossOver.

  55. Re: DOS game emulation? by Sugar+Watkins · · Score: 1

    Hey, does anyone know of a good Linux or Windows emulator that can run those DOS4GW games from the 1990's well? I miss playing a lot of those classics like X-COM, Syndicate, Populous, Zak McKracken and the Alien Mindbenders, Magic Carpet, Dark Sun: Shattered Lands, Powermonger, Monkey Island, Duke Nukem 3D... :D

  56. Games are fun indeed by SonOfMan · · Score: 1

    It's nice to see the progress of wine; The need for the windows operating system is indeed on the decline. I'm going to live forever as are those who worship me.

  57. Re: DOS game emulation? by neko9 · · Score: 2, Informative

    DOSEMU stands for DOS Emulation, and allows you to run DOS and many DOS programs, including many DPMI applications such as DOOM and Windows 3.1, under Linux.

    DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms. DOSBox has already been ported to many different platforms, such as Windows, BeOS, Linux, MacOS X...

  58. Seriously by Anonymous Coward · · Score: 0

    Why bother porting directx to linux?

    Gaming is for children anyway. If you are still playing computer games, you are mentally still a child...

    1. Re:Seriously by Anonymous Coward · · Score: 0

      The adult in me loves linux for its stability and reliability, but the kid in me loves loading up UT2004 and busting some heads open with the sniper rifle.

      lol :p

  59. Re: DOS game emulation? by Moloch666 · · Score: 1

    Magic Carpet is an excellent game. I got it working great in DOSBox. Pay close attention to their FAQ to get it working.

    --
    Understanding is a three-edged sword. -- Kosh Naranek
  60. I just wonder ... by Anonymous Coward · · Score: 0

    ...if M$ have some "arrangement" with the game industry... "You will not be able to make games for Xbox if you port your games to Linux"...

  61. Fed up of the whingers.... by HogynCymraeg · · Score: 1

    Well, I've subscribed to Cedega. You know why? Because I want to run my games under linux. I'm absolutely fed up of the idiots who say "Dont buy it! It's because of this nobody ports games to linux!!". Well newsflash: Max Payne under cedega looks and plays better than windows. Dont ask me why, it just is. Would a native port be better? Dunno! You'd think so. But then, who cares?!? If it runs under cedega then who really gives a toss? Unless it's a political issue? You want the name on the box? Surely people don't care, they just want to play the game... If people can play their windows games on linux, people will be more likely to jump to linux (If that's the only thing holding them back). What happens? The number of people using Linux go up, the market gets bigger, companies start seeing it as a viable market not neccessarily filled with free-loading hippies and actually start THINKING about porting to it. If you don't support cedega then less people move over to linux and it ends up with a small gaming base. Which company would bother with that size of market? I would call that an own goal. I could go on, so forgive me, but I'm off to play the republic commando demo....yes under cedega.

  62. hardware by phorm · · Score: 1

    The biggest issues I've had with Cedega are in dealing with various hardware and/or older games. For graphics NVidia cards should generally work fine, but I've had other cards that work fine on games in Windoze, and do have accelerated linux drivers that Wine simply doesn't like.

  63. Re: DOS game emulation? by Anonymous Coward · · Score: 0

    I get a hardon just thinking about playing xcom again. Dosemu didn't work for it when I tried it, but perhaps it'll work now.

  64. nvidia-settings by Merk · · Score: 1

    Argh. I'm glad I can tweak the card. Don't get me wrong. I just hate that POS app.

    First of all, you have to somehow call the app every time you log-in, instead of it just being automatic. That mostly works, but not always.

    Then there's the "forgetting the settings" part. In theory, you don't need to bring up the GUI once you've configured it right, but every time I play a SDL game (TuxRacer, Stepmania) and then return to X, all the settings are lost. The only way to recover them that I've found is to reopen the nvidia-settings GUI and twiddle the numbers. Somehow that will trigger the thing to reapply those settings.

    Is there some reason you can't set these params from xorg.conf? Sure, it is nice to be able to override them on a per-user basis, but they sure don't make it easy.