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Nintendo DS Homebrew and Hacking

wraggster writes "Natrium 42 has updated his site with many more pictures of his Passthrough Device for the Nintendo DS, called the PassMe. In other DS News, Desktopman has updated His Tetris Game with a 2 player mode on one DS. Also for those interested in DS Hacking you have the DS Homebrew Reference Site and finally Darkfader the original DS Hacker."

105 comments

  1. more pictures here by dmf415 · · Score: 4, Informative

    slashdotted...
    here are other sites with pictures of the device

    http://www.dsgaming.co.uk/html/modules/news/arti cl e.php?storyid=230

    http://www.darkain.com/forums/viewtopic.php?p=74 3

    1. Re:more pictures here by Anonymous Coward · · Score: 0

      you could have seen it coming...

      phpBB : Critical Error

      Error creating new session

      DEBUG MODE

      SQL Error : 1114 The table 'phpbb_sessions' is full

      INSERT INTO phpbb_sessions (session_id, session_user_id, session_start, session_time, session_ip, session_page, session_logged_in) VALUES ('d26853bae61643320dbbdc01170b74c1', -1, 1110317521, 1110317521, '435e9a42', 18, 0)

      Line : 158
      File : sessions.php

  2. Download Play! by American+AC+in+Paris · · Score: 4, Interesting
    The DS is just begging for homebrew "Download Play" games. As I don't know a great deal about the inner workings of the system, what are the odds of the homebrew hackers coming out with a guide on how to turn your friendly neighborhood WiFi card/router into a DS "broadcast hub"?

    DS + Computer + WiFi + Skills = Homebrew game - (funky hardware * distribution hurdles)

    --

    Obliteracy: Words with explosions

    1. Re:Download Play! by 88NoSoup4U88 · · Score: 4, Interesting
      There are allready hubs in Japan that allow to download demos of games (which stay on the DS as long as you don't power it off) ; or there were plans to do so.

      I think it was also featured on /.

    2. Re:Download Play! by UWC · · Score: 2, Interesting

      Those are official Nintendo hubs, though, right? Reminds me of the floppy disk writing stations Nintendo apparently had in Japan when they released the disk drive for the Famicom. I want to say that Metroid was originally a floppy exclusive title, but I don't recall.

    3. Re:Download Play! by mrseigen · · Score: 1

      I know Zelda was. I have a feeling Metroid and Kid Icarus were as well.

    4. Re:Download Play! by CammieCrookston · · Score: 1

      Metroid was but I have no clue about Kid Icarus.

    5. Re:Download Play! by 88NoSoup4U88 · · Score: 1

      Yep, official Nintendo hubs ; Imo, with the capabilities of the DS, a -great- way to let them 'taste' samples of games.

    6. Re:Download Play! by Anonymous Coward · · Score: 0

      Yes. Here's a clue. Find the ROM and look at its size.

      The Famicom/NES can only address 40KB directly. Metroid and friends are bigger than that. Originally that required use of the disk drive, or, later on, bank switched cartridges in America.

    7. Re:Download Play! by Cerberus911 · · Score: 1

      Given enough time this is bound to happen, but if it's too easy it will make everyone just pirate the roms instead of buying the games.

    8. Re:Download Play! by Anonymous Coward · · Score: 0

      DS + Computer + WiFi + 1337 Skills = Virus!

    9. Re:Download Play! by Zigg · · Score: 1

      Well, concievably they could build streaming software for games, a la psoload -- but that would keep you tethered to your download play host. I'm not really convinced it will work all that well.

      There are a lot of leaps to piracy that can be made from download play being hacked; but I doubt any of them will realistically lead to the ease of play of illegally copied games that the GBA has. Nintendo locked things down fairly tight this time around.

  3. I've tried this by KingOfTheNerds · · Score: 3, Informative

    Watch out when trying to build a passme, I've tried to build one myself, and after I soldered it up it did not work no matter what I did. I think it might have been because I held the soldering iron on the pads too long. Just don't be too pissed off if you try to build it and it doesn't work, mine was a dud.

    --
    Want to learn about anything sexual? Check out the sex wiki:
    1. Re:I've tried this by GeorgeMcBay · · Score: 4, Funny


      I soldered it up it did not work no matter what I did.


      King Of The Nerds title: revoked!

    2. Re:I've tried this by zonker · · Score: 0

      or...

      just buy one from the dude. he's planning on selling them for ~$15 excluding shipping...

    3. Re:I've tried this by Zigg · · Score: 1

      You still have to solder your Hunters card to the passme, correct?

      I'm rather happy that I didn't sell mine on half.com like I wanted to some time ago, now...

  4. Forgot One by drakethegreat · · Score: 5, Informative

    The author forgot another great website http://www.darkain.com which has a lot of DS info involving WiFi hacking.

  5. p-p-p-paint jobs by d0wnr11g3r · · Score: 1, Funny

    I just want to know who did the work on 50 Cent's DS's custom skin/paint job. I'd leave the "G-Unit" script off, but the camo is sweet as hell.

  6. Great news. by Enjoi · · Score: 3, Interesting

    What I always loved best about certain consoles, is that you could develop your own games for them. Made me feel like a real-life console developer.

    That's why I loved the N64 and GBA.

    Don't copy games illigally folks, etc.

    1. Re:Great news. by ajlitt · · Score: 2, Insightful

      Actually, PassMe isn't really any good for copying games. All it does is insert a little code into the cartridge loading scheme that says 'Hey! Look over here!' and branches to the memory on the GBA slot. Unless you can somehow change up the app on the card you're copying to load files out of GBA-space (yes, the DS cart uses a filesystem), you're stuck writing code designed just to run in that environment.

      Which is good, since nothing puts bad light on the homebrew scene like people intending only to pirate games.

    2. Re:Great news. by Enjoi · · Score: 1

      Yes, that' the problem that plagued the Z64.

      it was actually legal to own it I belive, but so many people used it for bad things, you felt bad using it :P

      Contributing to piracy, etc :P

  7. More Information at www.maxconsole.com by Anonymous Coward · · Score: 2, Informative

    There is more information online at www.maxconsole.com .

  8. Re:Emulator by Grey+Ninja · · Score: 1

    Seconded. It's one thing to not want a DS. It's quite another to want to play the games without paying.

    I have a flash cart for my GBA, but I use it for it's quite unintended purpose. Development. I love my flash cart, and I think it's an absolutely wonderful tool to have. But I would give it up in a heartbeat if it meant that piracy on the GBA/DS was stopped.

  9. Re:Emulator by Rude+Turnip · · Score: 5, Insightful

    Can we possibly *not* taint the discussion of legitmate, homebrew gaming with someone that just wants to warez ROMS? Thanks.

  10. Re:Obligatory... by Anonymous Coward · · Score: 2, Informative

    They have Linux running off a GBA cart on a GBA, and since the DS can play GBA games, yes.
    Actually it is a uClinux port.

  11. Re:Emulator by supersuckers · · Score: 1

    Give them time, they are coming as evidenced
    here
    here
    and here

  12. Re:Emulator by jomas1 · · Score: 1

    Well if you want to try some of the homebrew games rather than simply pirating you can try http://dualis.1emulation.com/

  13. I love the DS by bonch · · Score: 4, Interesting

    I love the DS, and I'd love to dev for it. But one thing that confuses me is Nintendo's vague stance about its future. Apparently, they plan a new Gameboy successor later this year and probably revealed at E3. However, most people don't consider the DS a "third-tier" and see it as the Gameboy successor. Not only will people get confused and upset after having already bought this system only to see new Gameboy come out, but developers will hold off on developing for the DS to wait and see what the new Gameboy will be like. Chance are they will program for the new Gameboy over the DS based on name recognition alone.

    Does anyone have any info or links that better explain Nintendo's position on the future of the DS? Was it a one-shot deal? That's unfortunate if so, because it means there won't be a large library of games for this things. Already, it's pretty meager.

    1. Re:I love the DS by DavidLeblond · · Score: 0

      Yeah that kinda bugged me too. "Its not a Gameboy! Nope not at all! Sure it can play Gameboy GAMES and its portable...."

      I wouldn't jump on the DS bandwagon too quickly. Nintendo's last third-tier (Virtual Boy) didn't quite work out the way they had planned.

    2. Re:I love the DS by Anonymous Coward · · Score: 1, Informative

      Good job on believing rumors and not following up on it.

      http://www.eurogamer.net/article.php?article_id=58 091

      The "Gameboy successor" is most likely nothing more than an enhanced SP with multimedia abilities. Did you really think Nintendo has enough R&D to pump out two new systems within a year's time? On top of that, with the DS selling so well, would it really try to kill off it's own system?

      Sigh...people will believe anything these days...

    3. Re:I love the DS by bonch · · Score: 1

      The difference this time is that the DS is actually a fantastic system. The Virtual Boy genuinely sucked. So it seems like a major waste of a great system for Nintendo to release it and then release another one a year later that is the "true" Gameboy successor.

    4. Re:I love the DS by DavidLeblond · · Score: 1

      If Nintendo releases the new Gameboy and it turns out to be a more powerful system than the DS (it has to be, right?) then the DS will go bye-bye regardless of how cool it is. Unfortunately for Nintendo, not everyone is going to think like their marketing department... people are seeing the DS as a new Gameboy no matter what Nintendo calls it and will see another Gameboy as an upgrade.

      It pains me when Nintendo does stuff like this. I have a Gamecube and I love it, but sometimes Nintendo's marketing department just astounds me.

    5. Re:I love the DS by Anonymous Coward · · Score: 0

      Riiiiight Nintendo is going to release a next generation portable and then backtrack and rerelease an older portable? Not even Nintendo's marketing department is THAT dumb.

      Sigh... morons will post anything these days...

    6. Re:I love the DS by Anonymous Coward · · Score: 0

      Virtual Boy sucked? Au contraire. A faster CPU than GBA (20 MHz V810), 2 screens both higher res than DS (384x224).

      Stupid DS can't even match NES resolution on either screen.

    7. Re:I love the DS by Anonymous Coward · · Score: 0

      Hi! Welcome to the Internet!!

    8. Re:I love the DS by rmccann · · Score: 1

      "Unfortunately for Nintendo, not everyone is going to think like their marketing department" Well it's a good thing I live in Europe (Ireland specifically) which Nintendo's marketing division has yet to discover. :)

    9. Re:I love the DS by wahsapa · · Score: 0

      by years end nintendos hardware line up is suppose to look something like this

      gameboy - $100
      DS - $150
      cube2 - $200

      that looks like three tiers to me

      cube/2 - 0 screens
      gameboy - 1 screen
      DS - 2 screens

      oh look three tiers again

      DS developers shouldnt worry about the next gen gameboy anyway because the gameboy will never have a 2nd screen or touchscreen. nintendo has been doing this longer then sony or m$. i really dont see why so many people doubt them.

  14. Boycott by Xyl3ne · · Score: 2, Interesting

    Boycott http://nintendo-ds.dcemu.co.uk (the site in the newspost). It's run by an idiot (wraggster (if you're from the Dreamcast scene you'll know him)) who tries to be the whore of every scene there is. He throws up sites for every scene just to spam them all over and make money from the banner ads the sites are loaded with. Atleast if you're going to go there, block the ads.

    1. Re:Boycott by Anonymous Coward · · Score: 0

      I agree. He does seem to just do it to whore lik-sang referrals, so if you go to the site, use a modified /etc/hosts file, or Adblock all the banners.

      (Posting AC because he "generously" hosts one of my emulators)

    2. Re:Boycott by Anonymous Coward · · Score: 0

      What up Xylene. I remember you from consolevision way back when. Wraggster is indeed a whore, so stay off his websites. The greedy bastard os just after ad referrals.

    3. Re:Boycott by Anonymous Coward · · Score: 0

      Xylene! Never thought I'd see you on here! It's Ray from the old days of DCEmu.

    4. Re:Boycott by Anonymous Coward · · Score: 0

      Take no notice of this moron who seems to have a personal grudge match going on, this person above openly trades warez on IRC himself and has been banned from sites like dcemulation because of his extreme immaturity.

    5. Re:Boycott by APE992 · · Score: 1

      Xylene was banned from dcemu because he pissed someone off about his own personal opinion and then an admin decided to keep him banned despite several unbans from the sites owner. Such event has since been resolved. Anonymous Coward gets its true use as we have a true coward. If anyone goes back to the previous post Wragg got on here he never once linked to BlueCrabs actual website, always his own.

    6. Re:Boycott by bigpixl · · Score: 1

      Yeah, wragg does have a lot of ads on his page. Plus, at least Xylene posted his name. Btw, hey ray!

    7. Re:Boycott by Xyl3ne · · Score: 1

      Wraggster, get real. Someone take a minute and count the ads on his site. Now tell me he doesn't do it to make money. He is the whore of every scene I know of. I counted 30 on the main page and some might have been blocked.

  15. Behind the power curve... by gimpynerd · · Score: 1

    Darn I was just getting ready to make my first homebrew GBA game...

    1. Re:Behind the power curve... by nkh · · Score: 1

      and the DS is NOT a reason to stop writing games for the GBA. The GBA is a very good (and powerful) system to play with. If you don't want 3D, just write on the screen. If you want to go further, you still can write your own 3D library and have fun with assembly optimizations!

      I hate this trend that people should stop everything each time a new gaming system comes out. Long live the NES and the Dreamcast!

    2. Re:Behind the power curve... by gimpynerd · · Score: 1

      Heck I still code in Z80 for the TI-83+ calculator...it is only recently that I started coding for the computer...

    3. Re:Behind the power curve... by Abcd1234 · · Score: 1

      Bah, personally, my fascination with the DS has absolutely nothing to do with it's faster processor or 3D capabilities. The real reason the DS is incredibly exciting to coders such as myself is because it has:

      1) a touchscreen, and
      2) a wifi transceiver

      Those two features alone will allow things to be done with the DS that one can only dreamt of on the GBA.

  16. How about Baduk? by Eunuch · · Score: 1

    Nice to see on the touchscreen. With the president being some sort of dan-player, I wonder if it will come out officially.

    --
    Transcend Humanity. Please.
    1. Re:How about Baduk? by Vaevictis666 · · Score: 1

      The game you are looking for is "Ultimate Brain Games" which comes out in June sometime (according to gamefaqs. The DS version includes Go (or Baduk), unlike the GBA one.

  17. Offtopic: DS Gateways? by randomErr · · Score: 1

    Anyone heard what was going on with developing the Gameboy DS gateways? IE, the gateway would let you use the 802.11 interface to play someone other the internet.

    --
    You say things that offend me and I can deal with it. Can you?
    1. Re:Offtopic: DS Gateways? by xenocide2 · · Score: 2, Informative

      Most of them have been canned, saying its too hard. XLink Kai laughed in the face of those who were claiming they'd have tunnelling working within a week, as it then turned into month, into months. But their own efforts were equally abandoned around new year. I don't know if they really did just give up, or if they found out that warp pipe was going to be taking over anyways. (Expect Animal Forest DS to feature warp pipe tech)

      In short, not yet, and not on the visible horizon.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    2. Re:Offtopic: DS Gateways? by GweeDo · · Score: 1

      "(Expect Animal Forest DS to feature warp pipe tech)"

      I would love to see something like this substantiated. WarpPipe has spewed loads of PR crap for how long now about the DS and still has nothing to show? They tried to run a Viral Marketing campaign but bored everyone to death with it. Now claims like this. Sure...where is the proof.

    3. Re:Offtopic: DS Gateways? by xenocide2 · · Score: 1

      Well, the PR crap seems to point in that direction (how can you be lost in a forest, and still know where you are or whatever), at least. The fact is, there aren't that many games out on the DS yet. Given their status as a middleware group, commercial product availablity is ultimately out of their hands. Nintendo's advertising strategy starts off at 90 days away from release, so around July we should see if my theory is true.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

  18. Eat. me. by Anonymous Coward · · Score: 0

    If the copyright owner fails to make the works available in a desirable format, then they are failing their responsibilites under copyright. Consumers are then free to acquire copies in any way they see fit. This applies to SW for abandonded titles as well as music for MP3.

    1. Re:Eat. me. by Anonymous Coward · · Score: 0

      Yeeeeah, don't think thats how copyright laws work buddy.

      Abandonware is still illegal as long as someone still holds the copyrights. Just because the company stopped selling the software doesn't mean its free.

    2. Re:Eat. me. by Anonymous Coward · · Score: 0

      booooooring, no one cares. And I play Monkey Island with ScummVM, can you propose an alternative, moron?

    3. Re:Eat. me. by Anonymous Coward · · Score: 0

      I fail to see what playing Monkey Island with ScummVM has to do with abandonware. I play DOTT with ScummVM, but I have the CD... perfectly legal.

      Care to enlighten me with another bit of your wisdom, dumbass?

    4. Re:Eat. me. by Anonymous Coward · · Score: 0

      GEEK FIGHT!!!1!

    5. Re:Eat. me. by Anonymous Coward · · Score: 0

      Wait a minute...so because Nintendo is releasing their DS games on the DS and that's not "desirable" to some consumers, they have every right to copy them and play them on their PC?

      Am I understanding copyright law correctly? If that's true, SWEET!!!!!!!!!

    6. Re:Eat. me. by Anonymous Coward · · Score: 0

      Thats no where even near being correct.

  19. Err... Eeeh? by Dracolytch · · Score: 1

    Can we get an executive summary about what PassMe is supposed to do, for those of us who have no idea what this is really all about?

    Thanks,
    ~D

    --
    This sig has been enciphered with a one-time pad. It could say almost anything.
    1. Re:Err... Eeeh? by Dwedit · · Score: 4, Informative

      The passme takes in a DS cartridge (Metroid First Hunt). It sends a modified version of the ds cartridge header when it reads from the ds cartridge. The modified header changes the ARM7 Code Start to point to GBA cartridge space. Then the ARM7 code edits the ram and starts up the ARM9 with new code.

    2. Re:Err... Eeeh? by Anonymous Coward · · Score: 0

      awesome!..

      then what?

    3. Re:Err... Eeeh? by Anonymous Coward · · Score: 0

      From what I can understand, it makes the GBA slot available to run DS code (games, utilities). This ability is used in conjunction with the GBA flash carts.
      I can break it down further if you would like.

    4. Re:Err... Eeeh? by Anonymous Coward · · Score: 0

      PROFIT!!!!

  20. Re:Emulator by Anti_zeitgeist · · Score: 0

    is this compatible on the DS? I was thinking about getting one....but im not so sure about compatibility. I would assume it is....

    --
    If it wasn't for C, we would be stuck using BASI, PASAL and OBOL.
  21. Re:Emulator by Anonymous Coward · · Score: 0

    Wow, you're answering a troll who was insulting an off-topic loser.
    As for your GBA stuff, I agree with what you say but:
    - game copies never harmed anyone
    - your flash cart could be forbidden in less than 5 seconds by any government and you don't seem to realize how lucky you are
    - using emulators to play actual real games is the only way to understand how a system works inside and you didn't knew this!

  22. Okay... by igrp · · Score: 1
    ..., so let me get this straight. It took two and a half years and Michael Robertson's $100k challenge for the XBox's DRM mechanism to be circumvented (ie. broken without any hardware modification). And that's basically a modified PC build from off-the-shelf hardware we're talking about here (I'm working from memory here -- IIRC, the XBox was released in the US in November 2001 or so, and the challenge was completed around Feb/Mar/Apr 2003).

    Now, the DS has been out for a little over 3 months. And this device basically allows anyone with a soldering iron, a somewhat steady hand and the right software to run DS code in DS mode from the GBA slot (at least as I understand it -- please correct me if I'm wrong).

    And since both the DS and the PSP happen to be WiFi-capable, I'd assume that using proprietary media (cartriges and UMD discs, respectively) will only delay but not stop pirates in the long run. Looks like Nintendo has a problem.

    On the other hand, I have to admit that I find this sort of exciting. Look at what happened with the XBox in just a little over a year: people are turning their $150 XBoxes into media players, thin clients, cluster nodes and full fledged Linux PCs. There's people out there who create homebrew XBox games from scratch. There's a whole community of people who actively develop for the XBox (my point being, there's cool stuff out there -- it goes way beyong being a software piracy thing). I'd love to see what the DS and the PSP can really do.

    1. Re:Okay... by BluhDeBluh · · Score: 1

      It took about a month or two for the first Xbox modchips to appear where all you required was a soldering ion, a steady hand and the right software and it's taken about 3 months for the first DS equivilent to appear.

      Hardly shocking.

    2. Re:Okay... by igrp · · Score: 1
      Fair enough. You're right. I guess in a way, I was comparing apples and oranges (harware mod vs. buffer overflow/software-only hack).

      But you have to admit that judging by the hardware alone it almost seems like Microsoft wanted the XBox to be hacked (I mean, just look at the layout of the D0 points).

      My second point still stands though. The XBox has its killer app: media center. It's going to be very interesting to see what the new portables (DS/PSP) can do, especially if developers get to take full advantage of their WiFi capabilities.

    3. Re:Okay... by RzUpAnmsCwrds · · Score: 1

      "it almost seems like Microsoft wanted the XBox to be hacked (I mean, just look at the layout of the D0 points)."

      Microsoft wanted the XBox to be easy to debug.

      The i-opener had IDE pins on the motherboard for the same reason.

  23. Re:Emulator by MilenCent · · Score: 1

    I disagree. The existance of development tools for the GBA for the cart prove substantial non-infringing uses for the device. Even if there were no Flash carts for the GBA, there'd still be GBA piracy (for play on emulators). I for one would not want to give up a Flash cart in order to stamp out piracy -- development uses override piracy concerns.

  24. Re:Emulator by Evangelion · · Score: 3, Interesting


    The usage of the word "pirate" for copyright infringer is centuries old.

    As early as 1755, it was used to describe people who copied books unlawfully.

    I hear that there are people out there calling people who break into computers "hackers" instead of "crackers", though. Might want to go fight that battle.

  25. Bravo! by Anonymous Coward · · Score: 0

    Bravo! Fantastique! We can run the DS code in DS mode from the GBA slot.

    But we still have a problem, no?

    How does one acquire the DS code?

  26. Darkfader (DS Drama Scene) by pnice · · Score: 1

    I don't know the whole story but Darkfader went a all melodramatic a week or so ago. If you would have looked for his DS page then you wouldn't have found it at all. He took it down and directed everything towards a NDS emulator, stating that it played commercial games (probably only to have emu kids email the guy bugging him about it) but it was some pretty lame drama on both sides. The emu author claiming Darkfader released it to the public and wasn't supposed to, posting pictures of him, trash talk, etc. It might have something to do with the age group that is doing this type of stuff but I hope, for everyone, that this isn't the same way all homebrew development scenes work. I'm pretty sure Darkfader is a slashdot poster. Maybe he could clear up some of what happened. Probably off topic but I like reality TV so this seems interesting to me.

    1. Re:Darkfader (DS Drama Scene) by zonker · · Score: 0

      well historically yeah, there is a lot of this kind of crap in the emu, mod and homebrew community but it i would it is an issue because bad news is heard louder than good. i would guess a lot of it has to do with clashing ego's as it does take a lot of time and effort to do this kind of stuff and folks want to be credited for their work.

      when folks either don't get credit or get negative attention (for instance kiddies wanting to know where and how to get roms) it usually results in varying levels of a mess running the gamut from closing open development, tantrums and namecalling, to dropping development altogether. of course it isn't always the case but there's enough of it to be remembered...

  27. Re:Emulator by Two9A · · Score: 1

    Looks like that ndsemu place has an old version of the DSemu emulator. I saw a version that got updated today, over here.

    --
    xkcdsw: the unofficial archive of Making xkcd Slightly Worse
  28. Virtual Boy by British · · Score: 1

    While the virtual boy as a whole failed(I had 2), I will give them credit on the controllers. They were real nice to use and had an ample supply of buttons.

  29. Re:Emulator by OneHungLo · · Score: 2, Informative

    Yes, GBA flash carts are compatible with the Nintendo DS. For DS homebrew, the passthrough connects to the DS cartridge slot, with a DS card (Metroid Prime: Hunters Demo, although the CRC can be adjusted for any game) to do the initial boot process, and then the passthrough intercepts some internal DS calls, and executed the DS code stored on the GBA cartridge.

    For GBA homebrew, you can use the flash cart in a DS without a passthrough unit, operating in GBA mode.

  30. Re:Emulator by Anonymous Coward · · Score: 0

    How about the fact that "crackers" used to be people that reverse engineered software (especially circumventing runtime protections)? It wasn't suck a bad thing to be known as someone that was good enough at assembly and OS internals to decipher encryption routines by looking at dead-listings of code, but now a "cracker" is what used to be called a "hacker". Now people that reverse engineer software are typically called "hackers" and have to choose which stigma to get stuck with, the older "hacker" stigma or the new "cracker" one. Then again, there is always going the route of just calling yourself a "reverse engineer".

  31. Wiki problems by MilenCent · · Score: 1

    It's cool that one of the linked sites (NDSWiki) is implemented as a Wiki. But at least one of the pages (here) requires a password, even though it seems to be a normal Wiki page. This is a fundamentally anti-wiki thing.

    Yeah, I admit I'm being a bit curmudgeonly about this, but dammit, the Wiki philosophy means something! I'd like to at least know why they're doing this.

  32. Dslinux.org, it dead by mcc · · Score: 1

    You killed it

    What's a "passthrough device"?

    What I very very much would like is some kind of DS flash cart that I can load Linux or ciLinux or whatever onto from my mac, and Linux once running would be able to just treat the flash cart like a hard drive, writing to it freely. I don't really care about homebrew games, I bought the thing because I wanted to play Nintendo's games. But I would very much love to be able to run Linux and a web browser of some sort, maybe a TI-89 emulator since my real TI-89 is a little too large for my pocket and I keep accidentally leaving it home. How far away is this, in whatever form, does anyone know?

  33. Not only that by mcc · · Score: 2, Interesting
    Look at this
    The Play Yan media player, which allows music and movie playback on the GBA and DS, launched in Japan yesterday. Along with it, Nintendo opened a new section of their Play Yan site.

    For your pleasure and amusement "Garage Games" are downloadable for the device, which can be saved to a Panasonic SD card via your PC. The first game available is Insect, and a new game will be unveiled each week until the twelve games are available. Upcoming games include BAT, which is a baseball-based game. A thirteenth game is available to Japanese Club Nintendo members only.

    The download is around 650kb, and plays in a thumbnail sized area of your screen, where files are normally displayed.
    If the DS only had available in America all the things that it does in Japan, it would be just like the coolest thing ever.
    1. Re:Not only that by Anonymous Coward · · Score: 0

      If you saw how big that thumbnail was (IGN has a video) you'd say it was the dumbest thing ever

  34. J2ME port feasibility? by Anonymous Coward · · Score: 0

    I've been batting this idea around some. What's the feasibility of porting the J2ME api to the Nintendo DS platform? I realize getting the wireless protocols will be a long shot at best, but it would be a real boon to homebrew developers if they could have a more forgiving environment than straight C.

    Preliminarily, I know the DS uses an Arm9 microprocessor which J2ME does work with on several devices. Also, 4mb of ram is sufficient for J2ME development if it is a little low. I believe it is designed to run with as little as 512kb with a non-trivial program. And the J2ME source is available off Sun's website. Although redistribution of source is prohibited, binaries are allowed.

  35. Er, huh? by angedinoir · · Score: 0, Offtopic
    Firefox with two tabs: 49,532K Opera with two tabs: 20,188K Opera with 13 tabs: 31,780K

    That's great, except opera sucks major ass.

    It's like saying that you'd rather have 10 gallons of donkey piss instead of 20 ounces of fine imported German beer.

  36. Reasons for passworded Wiki by Two9A · · Score: 1

    The maintainer of the wiki has passworded the ability to edit pages, as he says he wants the information put in to be accurate and verified; only after it's been checked against different batches of hardware should the info go in. And of course, since some of the pages don't exist yet, they'll come up as passworded.

    --
    xkcdsw: the unofficial archive of Making xkcd Slightly Worse
    1. Re:Reasons for passworded Wiki by MilenCent · · Score: 1

      The maintainer of the wiki has passworded the ability to edit pages, as he says he wants the information put in to be accurate and verified;

      A warning to other readers: what follows is a fairly pedantic and high-falutin' rant about what Wikis should and should not be.

      But it sounds like what the maintainer of the site wants, then, is not a wiki, with all the fairly high-minded and somewhat risky factors which that entails. Or at least, he might not want to call it a wiki.

      I agree that a site like this, which has only a very small number of real contributors each of which is performing experiments for the good of all, is probably best done without letting just anyone edit pages. There are only a handful of people with the equipment to figure this stuff out, and for practical reasons it's a bad idea to let their stuff be rewritten and deleted by random web people.

      But I need to impress that the page I was trying to visit was not an uncreated page -- its link did not have the little "?" after it. Go to the sidebar on the site, click on the Hardware link, then check out the DS Protocol link there -- see? No question mark. Click on it and you get a password prompt.

      But anyway, it's not really that important, I was just feeling antsy that day I suppose. My apologies.

  37. Re:Emulator by Anonymous Coward · · Score: 1, Interesting


    Actually, it's earlier than that. In the introduction to The True-Born Englishman (1701), Daniel DeFoe calls them Pyrates.

    Had I wrote it for the Gain of the Press, I should have been concern'd at its being Printed again and again, by Pyrates, as they call them, and Paragraph- Men: But would they but do it Justice, and print it True, according to the Copy, they are welcome to sell it for a Penny, if they please.

    But yeah, complaining about a 300-year old word is kind of childish.

  38. It's just getting depressing by kuzb · · Score: 1

    All this time trying to get the wifi (nifi?) to talk to a standard 802.11b AP still hasn't produced anything useful for the end user.

    I don't know about the rest of you, but that's really what I want. Not a passthrough. It would probably make uploading software to the DS a whole lot easier too, considering you could use an existing interface instead of hacking a new one together.

    --
    BeauHD. Worst editor since kdawson.
    1. Re:It's just getting depressing by Abcd1234 · · Score: 1

      a) Using just wireless limits you to games the size of the onboard RAM. Moreover, the game code must occupy valuable RAM you'd probably want to use for... games. A flash cart is a *far* better solution.

      b) A flash cart or passthrough devices would allow you to write code to take control of the 802.11 interface in the DS itself and use it in standard Wifi mode (ie, no need to fsck around with Nintendos proprietary NiFi protocol).

      c) If you *really* wanted to download code on the fly (it would make development go faster), you could write a simple Wifi driver and TCP/IP stack that used TFTP to download games to your DS. Write loader to flash cart, and voila, a poor man's game hub.

      Hmmm... come to think of it, a decent emulator like PocketNES, along with a simple file server accessible via WiFi that contains a few thousand ROMs... and I know some carts are programmable from the GBA itself... damn I want to start coding for this thing! :)

  39. Please end the fanboyism. by stonecypher · · Score: 1

    DarkFader is hardly the original DS hacker. Please stop hanging onto him like this; his passthrough was the implementation of two other people's designs, and four people had an implementation up before he did. Darkfader leaks emulators against the emulator authors' wishes, gives passthrough code to game pirates and maintains a nasty efNet channel.

    You would do well to look into Firefly, sgstair, darkain, or joat if you want to see real DS people. DarkFader has been an also-ran for some time now.

    --
    StoneCypher is Full of BS
    1. Re:Please end the fanboyism. by drkfdr · · Score: 1

      You're telling lies about me not being the first having a passthrough implemented and working. I was the first, and I'm not proud of it. I was just eager to do it. That passthrough code was made for homebrew developers and surely didn't give it explicitly to pirates. And as for the alphaversion leak... I shouldn't have done that. And what channel is so nasty? #dsdev? It's not mine.

  40. The only rule by Anonymous Coward · · Score: 0

    The only rule about joining Geek Fight Club is 1) we are not to talk about Geek Fight club; for obvious reasons...[as preventing the homing of Gaydar operators, and anally raping us all unmercily with abacusii]

  41. Re:Emulator by UrlorJkron · · Score: 2, Funny

    I would like to suggest replacing "computer hacker" with "e-viking," as hackers/crackers (what have you) pillage and often burn data.

    --
    The public will believe anything, so long as it is not founded on truth. --Edith Sitwell