Nintendo Dismisses October Zelda Launch
Nintendo is dismissing rumours of an October launch for the newest Legend of Zelda title as nothing more than hearsay. From the GamesIndustry.biz story: "We haven't announced any potential release dates for the new Legend of Zelda title. Everything published to date is entirely speculation and we hope to announce more about the game at E3 in May."
When a company's denials of a rumour make it to
Trolling is a art,
Is pre-ordering a game really that necessary anymore? There was >1 million pre-orders for Halo 2 and I still saw plenty on the shelves when it shipped. I can even find copies of WoW in my area and have been able to since it was released as well.
No sig for you!!
4 years?
The Zelda shown at SpaceWorld years ago was a tech demo that showcased progress on a previous, unrelated Zelda game. Look at the character model; it's very different from that of Zelda 2K5. It is the project that was put on the back burner to make way for Wind Waker.
Work on this new Zelda was started after Wind Waker. Aonuma-sensei has stated that this is a new project.
So this title has been announced once (@ E32K4) and delayed never. That is the deal here, fellow Zelda fan.
4 years? Are we talking about the same game? This game appeared out of nowhere at the last game conference (when they showed that first trailer). No release date was ever mentioned, other than sometime in 2005 (tentative). I've been following the news closely - there have been very few progress updates. If you go to gamespot or IGN or some other gaming website, you'll see that their list of "news updates" is pretty sparse for this game. The second trailer was only released this past week, with very little other information along with it.
Maybe you're getting this game confused with the Space World demo that was shown before the gamecube launched? Unless I'm mistaken, the two don't share anything in common other than the graphical inspiration (and the game models for this current Legend of Zelda game seem to be more influenced by the Soul Calibur II Link model anyway). That demo was never a game announcement at all - it was just a tech demo to show off the game cube hardware. This current Legend of Zelda game is supposedly a sequel to Wind Waker, using the Wind Waker engine. The fancy graphics surprised everyone when the trailer was shown at E3 last year.
eh... this game was announced at E3 2004, which by my count is less than 1 year ago, so I'm not sure where you're getting your "4 years" from. Unless of course you're referring to the 'realistic Zelda' tech demo shown back at Spaceworld in 2000.
Furthermore, no idea where you're getting 'delay, delay, delay' from either... Nintendo has made no official announcement as to a concrete release date. They have said the game will come out in 2005, so until they announce it's coming out in 2006, you're delay accusation is unsubstantiated.
And saying that Zelda and Metroid are the only games worth playing on the GameCube makes your post seem even more trollish. I'm sure somewhere below we'll see someone mention some of the great games available of the Cube (Resident Evil 4 please)
Instead we get some POS cell-shaded kiddie game.
Have you even played it? It is anything but a POS. Honestly, I'm kind of disapointed they went with the new look. The cel-shaded look was unique, it added style to the game and it looked damn good.
I wish they'd made a sequel to WW with the same style and engine. A true sequel, set a generation or two after the undersea bubble burst and the sea shrank, leaving behind much larger islands to explore... While I'll definitely get Zelda 2K5 regardless, I hope it's a sequel or otherwise an advancement of the story we've been playing and replaying for decades.
Back to WW: I loved the cell shading. The only thing I can fault the game for is its brevity. Anyone who says it's a kiddie game never played it or must think the Ocarina and Majora Zeldas were also kiddie, because they all had the same gameplay. How immature do you have to be that the look of a game determines everything?
Perhaps you should actually try playing some of the games for the gamecube instead of just listening to what you're friends (who also haven't played any games for the gamecube) told you.
Try out Resident Evil 4 probably one of the best games for ANY system in my opinion.
Have you even played it? It is anything but a POS. Honestly, I'm kind of disapointed they went with the new look. The cel-shaded look was unique, it added style to the game and it looked damn good. Ditto, WW was the first console game I picked up after YEARS of hardcore PC gaming, and it was such a breath of fresh air. The evel of detail, production values, gameplay...just wow. The new Zelda does look very good, and I think the "standard anime" style works in that it places the game in a darker, more serious place. But I also wish we could see more of the WW-style cell-shading. Guess there's always Revolution to look forward to.
Don't worry, I'm sure there are plenty of other epic and exciting Gamecube games to fill the void between RE4 and when this new Zelda gets released. Please respond to this post with the names, like I said, I'm SURE they are out there. I'm just not sure what they are called.
While it was good, it was pretty easy compared to past titles. I liked the storyline though, just wished it was a little more challenging.
I wish they'd made a sequel to WW with the same style and engine.
I'm so glad I'm not the only one who feels that way.
... is where the hell is my Wind Waker sequel??
Want!
gamedrain: A weekly gaming/internet cultu
I agree. One thing I don't like about most 3D games is that they can't be as relistic as the artists wanted. So they have to take shortcuts. So things that are round look squarey. I tend to notice these imperfections. However with cel-shaded games there are none of these imperfections. You know that the artists were able to express themselves as much as they wanted. The one thing I didn't like about Wind Waker was how small the world was. Most of it was boring ocean. There was only one town. I would love if there was a huge land with many towns and villages to explore. *sigh*
It was a POS. It was Ocarina+boat+flute-horse. It was so easy I finished the game without dying. You rarely fought more than one enemy at a time; the first Zelda was more intense. They have been using the same puzzles since A Link to the Past. Yes this is all negative. Yes I expect to get modded down, but this is not a flame, its accurate information. There is nothing left in Zelda to get excited about, except nostalgia, and they are selling that separately for GBA for $19.99.
In gaming sp33k : It'll be released when its done.
Uh. The first zelda had no towns, none. Zelda 2 had a couple, but zelda 2 doesn't really count. A link to the past had 1 town. The oracle games each had two towns (if I remember correctly) and I think that Link's Awakening had like 1 town. Also I think even Minish Cap has 2 or 3 towns, so having only one town in WW is pretty par for the course. Zelda isn't about towns or locales its far more about gameplay and puzzles.
zosxavius photography
My Solution (if you have a Fry's, and this is a 'hot' game that's just been released this week):
1. Look at the Friday's Fry's ad before lunch. If something is ridiculously lower than other places (including online vendors), continue. If not, then you might weigh HOW much demand there is for the game. If the demand is crazy (GTA)
2. Go to Fry's during lunch on friday. You will get the game, 99 times out of 100. If you go after work, then the odds are something like 6 times out of 10.
3. Play.
I personally never pre-order. Who knows if you'll have the time to play when the game comes around. And if you do have some free time, then wait till Fry's puts it on sale.
0- Eamonman Proud member of DNRC
Ocarina had Hyrule Castle, the village, the Goron's home, and the Zora's home. In contrast, WW does seem a bit underpopulated.
Zelda isn't "about" towns, no, but the world of WW was pretty tiny. What there was, was beautiful. The ocean was just too empty -- and no fishing! It didn't even have a Dark Land or something similar to double what was provided.
(I'm the AC who lamented the missing WW-engine/style sequel.)
They did not dismisses a launch! Not even dinner!
Dismisses means they actually make an annoncement and then dismisses, but no annoncement was made!
(ET headline style)
The president said something terrible!
-The president of what? Who? More details after the break.
No sig for now.
Advance Wars: Under Fire for the Gamecube. Someone posted above to watch out for this game, but this really does not give this game enough merit. Anyone who has played 2D Advance Wars know that these games are all about gameplay. All the richness of gameplay in a ThirdPerson Shooter/Pikmin style of control just blows my mind. What is amazing is that you can control helicopters, troops, and tanks! This game is coming from the makers of Call of Duty: Finest Hour and Shigeru Miyamoto. I think that this game will be the biggest surprise of the year. Zelda doesn't count because we all know that game will be terrific. Here is a link to the video. http://www.nintendo.com/gameminiav?gameid=38f04410 -6efd-4c04-98f5-d3a5bca466f2
Susanna: NO! A si NO. Octavio: Pos...entonces como?
I really liked the look of WW, but IMO it was barely passable as a Zelda game.
My biggest problem was the last half of the game, sailing around that damned ocean forever searching for triforce fragments and trying to get rupees to buy tingle maps. The warps helped a little, but it seemed to me that the game really failed where OOT shined, in making the world feel vast, but still dense.
The quality of the zelda games seems to be going down lately, OOT was really great, but Majora's Mask seemed a little rushed to me, it lacked the refinement of OOT. Four Swords seemed like an attempt to sell a crappy game just on the zelda branding (though to be honest, I never explored the game that much in depth).
Famous Last Words: "hmm...wikipedia says it's edible"
Instead of buying a system for one game, I'll just wait until it's ported to the PS2 next month. I don't need to be spending $100 for one or two games; when the new Zelda comes out that may be a different story. We need a real Mario game as well; or at least just port Mario 64 to the Gamecube.
I'm f#$king magic!
Use it as an excuse for one game, but then get all the other ones. If you like RE4, you'll love Eternal Darkness! I have a PS2, Xbox and cube and I have had the most fun with the cube even though I've bought the least amount of titles for it. XBox and PS2 has just been the same derivative garbage over and over again.
.plan!! what plan?
Both Mario 64 and Sunshine are great games. But having played Mario 64 again as of lately, I'd have to say that Mario Sunshine is the better of the two. A lot better. imho
the cosmos in 20 words or less: thumbuki.com
Have you even played it? It is anything but a POS. Honestly, I'm kind of disapointed they went with the new look. The cel-shaded look was unique, it added style to the game and it looked damn good.
I agree. When I first saw the graphics to Wind Waker, I thought it was going to be awful. After I played the demo of Wind Waker I received from Nintendo Power, I was awed. It reminded me that games are not always about graphics.
After playing the game a bit, I began to enjoy the graphics. They don't distract from the gameplay and the storyline is top notch. The dungeons from Wind Waker are also some of my favorite.
I look forward to the new Zelda as well. I just don't look forward to being chased by a giant spider and wrapped up in a web (shudders at remembering the trailer).