PSP Hacks and the Mainstream
pasm writes "The BBC is running article about how "DIY software and hardware experts have been quick to embrace Sony's PlayStation Portable console." Today I have witnessed some colleagues playing a wireless racing game with imported ones in the office. It seems that this will be the gadget of the year for both gamers and programmers with a neat idea and time on their hands."
PSP Hacks and the Mainstream
People have been hacking Paint Shop Pro for ages! Why is this suddenly a big news item? (j/k)
Javascript + Nintendo DSi = DSiCade
First Hack
Yet...
So is this going to be another case where the developer of PSPIRC and other hackers have laid their hands on a PSP-DK (which will likely turn out completely unauthorized, etc.) and Sony will come down like a ton of bricks upon people? IIRC something like this has happened in the past. While I like the idea, you know Sony officially sanctions development for PS games, usually entering exclusive agreements, i.e. Sony provides DK, Developer agrees not to distribute DK, Developer creates game and turns over to Sony, Sony produces the carts and either sells them and splits the revenues or sells them back to the developer to do their own marketing (dunno if it works exactly like that anymore, but I know it was the business model.) So Sony holds ultimate control over what's released for their PS and PSP platforms.
I expect a big shoe to drop. It wouldn't be a good idea to go blathering your name and accomplishments all over the place, particularly to reporters. I expect Sony will make their displeasure known in good time and in no uncertain terms. A shame, but this is part of their plan to protect their investment.
A feeling of having made the same mistake before: Deja Foobar
I don't they ever will, since many people are too afraid that they will break them. I know some computer savvy people who are, even after having built several computers.
I know that there are a bunch of handheld devices available that can scan for wifi networks, but they cost ~$40 for a reasonable model that can detect network security settings. Has anyone heard of using a PSP for this task?
Due to financial difficulties, the light at the end of the tunnel has been turned off.
...if the PSP was even more open. They could open up development, allowing downloads to memory stick permitting 3rd party games to be developed (think Palm) . I think this constant tendency of Sony shoving down our throats things like Memory Stick and ATRAC have really hurt them, instead of enhancing their bottom line like they think it would.
Before you say that allowing anyone to develop for the platform would hurt sales, I say to you that people still buy commercial games in droves.
Yeah, but you'd look pretty stupid (and stooped) lugging one around, with your car battery, inverter, and monitor.
A feeling of having made the same mistake before: Deja Foobar
True but it's not portable.
So is Sony going to release a programming SDK to the general public? And which programming languages are supported?
If Sony wants to make a deep impact against Nintendo, they should open up the PSP as wide as possible to "non-traditional" programmers. Especially considering how much the ding-dang-thing cost.
I'm getting 351 kB/sec right now... how fast are you going?
it means that they're the right mixture of ease of use and utility. Just like when normal windows end users didn't want to phone microsoft they used a keygen that let them product activate. At least this seems more legal, or "less immoral." Whatever that means...
I don't get it.
One useful hack would be a sony memory stick to secure digital converter, I have 3 gigs of SD cards laying around I could be loading movies onto. The mpeg4 feature of the PSP is no use to me if I have to go out and buy a bunch of sony memory in order to do it, my 1GB SD card would be perfect (probably faster too).
Second, when the demand is high enough, bring lawsuits to make the (previously) free applications the IP of Sony. Voila! Instant FREE R&D.
Works for me!
Yeah, but my back gets sore carrying around my TV everywhere I go.
Burn Hollywood Burn
thats true, ive yet to see a psp being turned into a linux box ^_^
I really wish they would release a SKD for the PSP, it would make way for more diversity in content for the PSP in terms of games and applications. Attempting to port Flight Simulator to PSP anybody?
If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
Now if only the two units I went through before giving up and returning my psp had 100% working screens. I'm sure I would of had great time.
i.e, I'm a linux fanboi
I am not 100% sure, but I think the way they make money is by granting licenses to people to program games for their machines. I know Nintendo did that, and only certain companies could make games. It is not something that a group of people could get together and say "we like this device, we want to make games for it".
Rosco: "If brains were gunpowder, Enos couldn't blow his nose."
Do you really need more television??
I know this will feel stressful, but try going out for a walk. Leave your cell phone at home, leave your blackberry at home, don't take anything electric. Just use your God given legs and walk. Breath. Wave at the neighbors. Breath. You can do it!
Rosco: "If brains were gunpowder, Enos couldn't blow his nose."
Looks like Wired almost copied this article here: http://www.wired.com/news/games/0,2101,67151,00.ht ml?tw=wn_tophead_8
Enjoy an e-piphany
You suck.
When it came down to the choice between getting a DS or a PSP now, the choice became the PSP. Granted, I'll get a DS later for other games that I'm interested in and the rumored Palm Pilot module - but it was the usefulness of the PSP *now* that interested me.
I've been using it to watch movies on planes and trains, which is more convienient than even watching it on my 12" powerbook. But I can see where more can be done.
With 512 MB RAM, there's plenty of space for both my saved games, little videos (2 hours of video is about 300 MB or so), and other apps. Where's a *real* web browser that could be hacked from Mozilla, or a mail reader program so I can check up on the go?
Evidently, you can have "games" that run off the memory stick directly (or so it tells me when I'm in the Game menu section an it looks at either the disk or the memory stick), so why not just make those applications?
I know, I could get a blackberry for some specific tags, but if Sony *really* wants the PSP to take off, they should release some sort of light development kit (either free or say $50). Let developers see what a portible wi-fi system with a good screen can run. Could Skype run on it? Maybe, maybe not - but let developers give it a shot.
With a large developer market that's not constrained with having to worry about having a large development start up (like those for the official PSP games), the PSP could become a choice machine for all sorts of things, which would drive attachment sales and, via a sort of "halo" effect, to PSP games. It would be a win-win for everyone.
But - Sony probably won't do it. Fear evidently keeps the managers in line - fear of this station. In this case, it's this gigantic Death Star circling around called "loss of control". Of all the things Sony fears, it's that Loss of Control. After all, if *they* can't control which applications get made for the system, what if someone makes money on Sony's device without Sony getting a cut. What if someone comes out with an iTunes client that can play protected AAC files and potentially take away money from Sony's ATRAC based store? What if monkeys come flying out of the asses of developers that Sony can't make money on! The horror!
Sony *could* make the PSP the device of choice that way. Right now, I like the basic hacks that have come out for it, but if the DS gets that Palm Pilot add-on (with extensible memory via a MMC chip or something), then it might swing me to the dual screened little player, since there are a lot of Palm apps out there I could potentially run (like my eBook reader) and a video client could probably run on the DS pretty well. It wouldn't look as good as on my DS, but if it's "good enough" for my train to/from work needs, then it will be an easy buy.
Sony has a chance here to break out. But I'm going to bet they won't take it because of their own fear.
Of course, this is just my opinion. I could be wrong.
52 Weeks, 52 Religions with John Hummel
I tried to "breath" for a while, until I realized that it isn't a verb, so I decided to breathe instead.
GBA pirates, Dreamcast hacks, NES/GB/Sega Genesis home brewed games are all examples.
There also exist GBA homebrew games such as mine. I hope you didn't intend a subtle slam against the gbadev community.
I *think* I recall hearing the same argument when the robotic dog thing came out from Sony. People were hacking it and Sony started shutting down sites. Then they realized the benefit of the 3rd party hacks and began releasing SDKs for the later versions of the wacky lil beast.
I got my PSP 2 days ago, and got a chance to spend some time late last night going over it. I still don't have any games, so my thoughts are tempered by what I can get out of the hardware. On the whole I'm pretty impressed.
:)
The good stuff:
* Engineering-wise, it's got every piece of hardware you can think of. 802.11, IR, analog stick, USB, memory card -- there really is a "kitchen sink" approach and I like exploring the device to find new stuff. I'm really tempted to take the thing apart.
* The screen is phenomenial. I really think this'll be the screen that all portables will aspire to. If Apple ever makes a video iPod, this is the screen to use. I watched Spider Man 2 last night and it looked fantastic.
* I've been "pleasantly surprised" by some extras. For example, Sony packages a wired remote and headphones in the box (something Apple charges an arm and a leg for). The battery life has been better than I expected: after about 120 minutes last night of watching the movie it was only down 20%. The interface is excellent. The USB port is great because Windows sees the device as just another USB drive. System files are stored on the memory card, so they should be easy to hack. The device makes a great Wi-Fi finder (it found 4 networks in my home, and gave a percentage of their strength.
Stuff I don't care for:
* The front of the chassis is well designed and looks beautiful -- the back looks like it was done by a totally different designer. In particular, it feels flimsy. The discs are inserted in a tray mechanism that pops out, similar to a video recorder. I'm going to be careful with mine, but I can easily imagine a kid dropping and breaking it the first day.
* I'm not sold on the media (UMD - Universal Media Discs). They're essentially really tiny DVDs stored in a cartridge, similar to when CDs first came out. Space wise they're fine, as it really looks like you're watching a DVD, but the cartridge looks fragile. In particular, they look like optical disk versions of classic floppies -- without the protective flap that gets pulled away. In other words, it's fairly easy to scratch the disc.
* Certain aspects of the system are gimped. You have 802.11 but no web browser: the system only checks for new firmware (no official one anyway; someone's already hacked together a simple browser -- look through various articles). Video needs to be in a very specific format to play off a memory card: MPEG4, 29.97 fps, exact resolution (the system is much more forgiving playing MP3s and photos). The analog stick could also use a little work.
I'll have a better idea tonight when I get the games (finally), but so far I likes what I sees.
Other "hacks" include ... playing multiplayer games with only one copy of the game.
That hack involves creating the WiFi game (I've done this with Tony Hawk) on one PSP, moving the UMD into another PSP, having that other person join that WiFi game, switching the UMD back to the original PSP as the original player starts the session (it asks you if you want to quit when you take out the UMD) and then the second player starts the session. It's not as good of a trick as the DS's single game/ multiplayer setup, but it gets the job done if you want to spend the time.
--
Want a free Nintendo DS, GC, PS2, Xbox. (you only need 4 referrals)
Wired article as proof
* ---- Joke
/\
O
-|- --- You
The DS also has a growing development community, and most likely, it'll be the more fruitful, at least in the short term. For one, we can already run our own code on the DS - and who knows when that'll be possible on the PSP?
I hope cool things do turn up on the PSP, but if you're interested in DS hacking, check out these:
Mods, please, please, please, please, please, please, please stop mod'ing these Paint Shop Pro posts up, you're just encouraging this behaviour. I've learned how to deal with the other /. cliche's, this one however is just too obvious and stoopid to accept, please let it die a swift death.
Possibly Sony relented because the Aibo wasn't a platform for generating money through subsequent sales of software. Remember, PS and PSP are what are called Loss-Leaders. They real money is in selling the games, videos and other enhancements.
A feeling of having made the same mistake before: Deja Foobar
All the "hacks" released to date ( that I'm aware of ... please please tell me if there are others ) depend on the presence of the webbrowser in wipeout pure. Once you hijack the dns, it's yours. Everything else has depended on this. The browser, the IRC, etc. There is no 3rd party dev kit; no one has run a homebrew executable on the psp that I'm aware of.
Even stuff the stuff to sync the iApps to the psp have just made images to be viewed in the builtin picture viewer.
I *wish* very strongly to write for the platform that way you would a pda. It screams for it. Alas, not possible now.
One final thought ... the "hacked" web browser can do javascript, according to the rumors. Maybe something there?
You say
I guess thats a sign of things to come: endless PSP slashvertisements.
Is there anything in this article that hasn't been posted 3 or 4 times here already?
I don't need no instructions to know how to rock!!!!
When it came down to the choice between getting a DS or a PSP now, the choice became the PSP. Granted, I'll get a DS later for other games that I'm interested in and the rumored Palm Pilot module - but it was the usefulness of the PSP *now* that interested me.
A lot of people underestimate the usefulness of the GBA and Nintendo DS now. Like the PSP, the GBA or Nintendo DS supports its own proprietary memory card format. A GBA memory card such as the Flash2Advance or the EFA-Linker greatly expands the capabilities of a GBA or Nintendo DS system:
The only thing you're lacking is video, but there's another peripheral for that.
ASS
First, the reputation of a console can be seriously tarnished if it has a market glut of crappy games.
Has the glut of Win32 compatible games tarnished the reputation of the console called "PC running Windows XP"?
Sony makes a boatload of money off their developers right now
Even if I could start a development house, Sony still wouldn't sell me a license and a development kit. In general, console makers don't even want to talk to startups.
Sheesh. This article is so light on details, and most of it's implications are just dead wrong. The only truthful part I read was where it admits near the end of the article that most of these "hacks" rely on the web browser in the game Wipeout Pure.
Don't get excited, folks, these "homebrew tools" are NOT code running on the PSP. This isn't a case of somebody stealing Sony SDK tools and writing new software for the PSP or even hacking existing software. This is simply a matter of changing DNS so that you san spoof the scea.com domain and direct an EXISTING browser to a different site and putting server-side tools for the PSP to access. There's nothing particularly amazing about using a web IRC client and portals and the like.
The article makes it sound like they have an IRC client running on the PSP, and an ebook reader. Nope. It's just the existing web browser and photo viewer, no coding changes on the PSP required. Really, there's no news here.
That is like a 1 minute clip at 2 megs. I have seen porn like that, and it is awfully fuzzy. ;)
But for a sitcom or an anime, is 256 kbps for video+audio at 240x136 pixels (QPSP resolution) really that distracting?
Besides, erotic films are supposed to be fuzzy in order to hide the blemishes of the actors' skin. It's cheaper to blur the whole thing than to splurge on makeup ;-)
The Gamepark 32 is already a fantastic little portable gaming device and you don't have to worry about unauthorized uses of SDKs and whatnot -it's all open!
Opening the PSP too much could shoot Sony in the foot.
It's well-accepted that at the price they're selling the PSP at, Sony's losing on every unit. Games and UMD movies are the route to profitability.
Now I'm not denying the attractive power of the extra features, provided they don't comprise an overpowering value proposition. Viewing media on a Memory Stick isn't worth $250 to anyone with half a brain, so Sony's pretty safe in assuming that a raft of people aren't going to bleeding them to death buying PSPs and never buying a game or a UMD movie.
Now, throw in open dev kits. Suddenly, the included 32MB stick can hold a web browser as well as games and software obtained freely off the Internet (or cheaply) that Sony doesn't see a dime off from. In fact, it may even serve to draw attention away from the games Sony does make money on in those people who would have bought them otherwise.
So. Explain to me how this idea is a good thing for Sony?
I read slashdot in unthreaded mode and even /I/ knew what he was talking about. Hint: He doesn't actally carry a TV around with him everywhere he goes.
Pulp Audio Weekly - Geek News and Reviews
"Today I have witnessed some colleagues playing a wireless racing game with imported ones in the office."
Sometimes you import your colleagues?
God spoke to me.
...if the PSP was even more open. They could open up development, allowing downloads to memory stick permitting 3rd party games to be developed (think Palm) . I think this constant tendency of Sony shoving down our throats things like Memory Stick and ATRAC have really hurt them, instead of enhancing their bottom line like they think it would.
Do you remember that the Dreamcast (Finest gaming platform next to xbox)? It was a most excellent system. It had great games. It spurred originality. Unfortunatly, one could run any pireted game they wanted, without even needing to open up the system. Sales on games plummeted. The system was killed, despite heavy sales of the consol in Europe, Japan, and the USA. Games are what make or break a system. If people can easily make functional ROMZ, then the system will die.
3 degrees of separation from Vladimir Putin
I use the software at http://makayama.com/ which sells for $35. As long as you have enough memory it works well enough.
Three or four years ago, Bleem! developed an emulator which allowed PlayStation games to be played on PC's. The founders of Bleem! figured this was going to be a win-win for Sony - they don't have to sell their hardware at a loss, but receive licensing revenue from the game. Sony did not see it that way, and sued Bleem! out of existence.
Further, note that Bleem! actually won all of the court cases I am aware of. However, the cost of defending themselves in court put them out of business.
The Street finds its own uses for things - uses the manufacturers never imagined.
William Gibson
My ipaq has bluetooth, wireless, an SD card slot which I can buy new memory for $70/Gig, I can encode movies in wmv and fit several hours of very good quality(360kbps) video. I can do thousands of more things than the PSP and it costs me $320. Sure the PSP has a bigger, better screen, but my ipaq rx3115 fits perfectly in my pocket and I can use it in public without causing a lot of attention. The only other thing the PSP has is better games, but the pocketpc selection suits my tastes. I just don't get where the PSP is so "revolutionary". I can do everything and so much more on my pda. In order to get the same functionality in the PSP I would have to spend several times more than my PDA costs just to buy memory sticks and deal with sony proprietary crap. It just doesn't seem worth it to me. I'm not trolling I swear. Someone just explain this phenomenon to me and how it rivals pdas or tablet pcs because I just don't see it personally.
you insenstive prick.
The original dslinux site
Hope its ready for an epic battle! http://www.hcn.zaq.ne.jp/cabic508/rsf/frame1.html
The Play-Yan cartridge from Nintendo (presently japanse market, available from Lik-Sang) produces much better video than the MovieAdvance module and incorporates an amplified earphone adapter (indispensable when used with the SP). It takes SD cards and will hold a full movie in 512M or so. It also plays MP3s directly at good quality. Finally the cartridge only sticks out less than a centimeter from the GBA. Very fussy about conversion software but if 3GPP can read the input file it can generate an appropriate output file.
While the Play-Yan has spectacular quality on the DS display it really becomes a killer app on the SP in that it provides a complete video player with the same form factor as the SP. If Nintendo has any sense it should release an english version as soon as possible possibly with an SP bundle.
The Movie Advance is larger but takes CF cards and incorporates ebook, NES emulation and photo viewing as well as a lower grade (but easier to encode) video player and music player.
(Context for moderators: discussion of the PC as an alternative to console platforms but with fewer legal restrictions)
There are a lot of people saying the PC is "dead" as a gaming platform because individual PC differences cause unpredictable errors and give certain people unfair advantages
Then does there exist a video gaming platform of fixed hardware (console advantage) that doesn't have a restricted bootloader (PC advantage)? Or with the demise of open fixed platforms such as Amiga, shall those advantages be forever segregated in the marketplace? Would the Mac mini count?
It's hard to get a good gamepad for a PC, I've found.
PS1 digital controller through an EMS USB2 adapter works wonderfully.
In general, startups are composed of people who honestly don't know what the hell they're doing.
This is kinda off topic, but since we are talking about the BBC here, perhaps you'll all forgive it. The idea hit me the other day. Apologies to Monty Python.
A customer enters a game shop.
Mr. Praline: 'Ello, I wish to register a complaint.
(The owner does not respond.)
Mr. Praline: 'Ello, Miss?
Owner: What do you mean "miss"?
Mr. Praline: I'm sorry, I have a cold. I wish to make a complaint!
Owner: We're closin' for lunch.
Mr. Praline: Never mind that, my lad. I wish to complain about this handheld what I purchased not half an hour ago from this very boutique.
Owner: Oh yes, the, uh, the Sony PSP...What's,uh...What's wrong with it?
Mr. Praline: I'll tell you what's wrong with it, my lad. 'E's pixel's dead, that's what's wrong with it!
Owner: No, no, 'e's uh,...it's in sleep mode.
Mr. Praline: Look, matey, I know a dead pixel when I see one, and I'm looking at one right now.
Owner: No no it's not dead, it's, it's in sleep mode! Remarkable handheld, the Sony PSP, idn'it, ay? Beautiful screen!
Mr. Praline: The screen don't enter into it. It's pixel is stone dead.
Owner: Nononono, no, no! 'E's in sleep mode!
Mr. Praline: All right then, if it's in sleep mode', I'll wake it up! (plays with the power switch) 'Ello, Mister Sony PSP! I've got a lovely game of Lumines for you if you show...
(owner hits the case)
Owner: There, it moved!
Mr. Praline: No, he didn't, that was you hitting the case!
Owner: I never!!
Mr. Praline: Yes, you did!
Owner: I never, never did anything...
Mr. Praline: (yelling and hitting the device repeatedly) 'ELLO SONY!!!!! Testing! Testing! Testing! Testing! This is your nine o'clock alarm call!
(Takes PSP out of the case and thumps its screen on the counter. Throws it up in the air and watches it plummet to the floor.)
Mr. Praline: Now that's what I call a dead pixel.
Owner: No, no.....No, 'e's stunned!
Mr. Praline: STUNNED?!?
Owner: Yeah! You stunned it, just as it was wakin' up! Sony PSPs stun easily, major.
Mr. Praline: Um...now look...now look, mate, I've definitely 'ad enough of this. That pixel is definitely deceased, and when I purchased it not 'alf an hour ago, you assured me that its total lack of movement was due to it bein' tired and shagged out following a prolonged blink.
Owner: Well, he's...he's, ah...probably pining for Japan.
Mr. Praline: PININ' for JAPAN?!?!?!? What kind of talk is that?, look, why did it turn pitch black the moment I got 'im home?
Owner: The Sony PSP prefers keepin' it's pixels black! Remarkable device, id'nit, squire? Lovely screen!
Mr. Praline: Look, I took the liberty of examining that pixel when I got it home, and I discovered the only reason that it had been lit in the
first place was that it had been DRAWN there.
(pause)
Owner: Well, o'course it was drawn there! If I hadn't drawn on that pixel, it would have have been blinkin' off an' on, drainin' the battery and VOOM! Feeweeweewee!
Mr. Praline: "VOOM"?!? Mate, this pixel wouldn't "voom" if you put four million volts through it! 'E's bleedin' demised!
Owner: No no! 'E's sleeping!
Mr. Praline: 'E's not sleeping'! 'E's passed on! This pixel is no more! He has ceased to be! 'E's expired and gone to meet 'is maker! 'E's a stiff! Bereft of life, 'e rests in peace! If you hadn't drawn it on the screen 'e'd be pushing up the daisies! 'Is photogenic processes are now 'istory! 'E's off the twig! 'E's kicked the bucket, 'e's shuffled off 'is electronic coil, run down the curtain and joined the bleedin' choir invisibile!! THIS IS AN EX-PIXEL!!
(pause)
Owner: Well, I'd be
Back in the 1990's when the Playstation 1 came out, the disc swap was pretty mainstream.
I talked to people that definitely aren't computer savvy as far as underground hacks that at least knew about and some that did the swap trick. The proliferation of this swap trick was helped by the fact anyone could copy the disc on a CD recorder and then swap it to play the copy, no soldering skills needed, you don't even need to void the unit by opening it. Granted it's not a high tech hack, but it's a hack nonetheless.
Perhaps you should read around the subject before posting? Last time I checked there was no need to use a stolen SDK to write a flippin' web page. PSPIRC is just that, a web page that is designed to fit the PSP screen.
The only true hacking has been the dissection of updates and save files in order to better understand the PSPs file structures. Since the executables are AES(?) encrypted, there's not too much chance of learning much more that way.
The most likely way into the system now without Sony's help is to find a buffer overflow and exploit it. The media and picture views seem to be the most likely suspects, as several bugs have been found already.
adavidm
[Sony PSP's media playback capability] makes the Nintendo DS ("Do Something!") seem like a cheap toy in comparison.
In fact, the Nintendo DS does something.
This makes sense for people who already have or want to buy a PSP for *gasp* ... playing games.
C'mon people, use your brain!!!
- sigs are for wimps.
[Instead of playing video games,] Just use your God given legs and walk.
What legs?
This press and the hacks are great for the future of handheld gaming, but I wish the Nintendo DS was getting this play, too. Web browsing on the PSP is cool, but how much cooler would the hacks be if you could use the DS's touch screen for keyboard emulation? How are you supposed to IRC with 6 buttons and a joystick?
...is someone figure out how to replicate Namco Museum's multiplayer functionality, and use it to run apps designed for the PSP over your wifi.
:P Armored Core Formula Front is crack... :o Need...play...online... *runs off to play the PS2 version*
Namco Museum, which has such classics as Pac Man on it, can be played multiplayer, with just one UMD, because it beams the software over to another unit via the wifi connection. Like the GBA games that you can play multiplayer with just one cartridge. (And infact, in the GBA's case, people did reverse engineer that functionality to load games and software into memory over the link cable.) It'd be cool to see neat utility software being loaded into the PSP, like advanced media players and stuff.
As it is, I'm in the process of assessing just how little food I need to survive, in an effort to save for a PSP
Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
Sony doesn't pack in a free remote. You paid $50 for a case, remote, wrist strap, (awful) earbuds and a 32M memory stick.
The PSP is supposedly $199. The Value Pack PSP is $249.
So you paid $50 for that remote. Pleasantly suprised?
AC Xbox fanboy probably thinks more capabilities means "More Mhz" and more memory. Out of the box, PSP has more capabilites, ie. things you can do with it, than Xbox, even discounting portability.
Has a huge screen, a fast 3D card, gigs and gigs of HD, cheap RAM, a DVD drive and burner, wireless, expansion slots, ethernet, 4x USB, 5.1 sound and runs the latest games! Well it does not fit in my pocket, but at least I don`t have to encode my audio in WMA (I feel dirty thinking that I could).
;-)
I just don't get how iPaqs are so revolutionary...
Hacks gone Mainstream?
They haven't, but what interests me is that Sony is in a unique position to make hacks (or independent development) go mainstream and capitalize on it to become the market leader in this area, or if it doesn't work out, just write it off as a failed experiment.
After all, they've produced hundreds of thousands of different consumer devices, many of which have undersold their projected targets and hence are failed products in a business sense, and this mega giant just goes from there on to the next idea. Pocket change.
Like many have said, Sony is probably paralized from creating an open device by business dogma that would make it akin to consorting with the devil. However, at some level it definitely sees open source in a favourable light of some kind otherwise it wouldn't have released those Linuxes for some of its consoles.
Maybe there is hope in this direction yet. I certainly don't see any such hope from the smaller console developers owing to issues of scale and significance of possible losses, nor from Microsoft for obvious reasons, but Sony just might be able to pull this one off, if it ever wanted to.
"The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
The screen is phenomenial. I really think this'll be the screen that all portables will aspire to.
I hear this from everybody, and don't understand it.
OK, the screen is quite large physically, but 480 x 272, which is a lot worse than old VGA! That's 130k pixels, less than the rear LCD on my camera, which is barely usable for examining any detail in photos.
So why is the PSP screen considered so good?
I much prefer to watch films on my digital camera. (Casio EX-Z50).
2" screen. 1GB MMC card.
4 hours of video with mono sound through a speaker.
Or I just encode the sound separately to mp3 and listen to the sound on my mp3 player headphones while watching the video (MJPEG format, 25 fps, 320x240 res) on the back of the digital camera.
No one can burn UMDs but Sony. They have locked the professional game market in a way similar to the old days of Nintendo, where you just couldn't copy the media without undue (and potentially illegal) effort.
But Sony explicitly has the ability to play games from memory sticks. Why would they do that? It is an obvious hole for Sony to allow people to make games and utilities for the PSP, but forever relegate these utilities to a small subset of the market.
From a marketing and image standpoint, this is a stroke of genius. In order to be a real contender, you have to go through Sony like all the big kids. But the device can benefit from "underground" development work without a threat to Sony's normal sales model, for people willing to spend more money and time on the device.
Also, they'll sell more Memory Stick Duo media. How else are you going to hold these fancy games? And if you want to hold a fancy memory stick game and one of these movies they plan to use to push the PSP as a video iPod? Well, pony up for the media.
Sony has everything to gain by encouraging indie developers, and their control of the UMD media means they have little to lose.
By the way, this is heresay, but I've heard the hardware calls to read a memory stick and the calls to read a UMD are different. This means that Sony realized that game piracy might be a threat, and so they further protected their interests. If you could buy a game, use a utility to image it, then distribute it and play it on memory stick, Sony would have a real problem.
Slashdot. It's Not For Common Sense
I haven't seen anything about anyone running anything from a memory stick. The only thing that has been shown right now is how to redirect the web browser inside of Wipeout Pure to go to a different page, one that runs a web-IRC frontend. The other "hacks" are things to take texts and render them to a sequence of JPEGs that can be put on a memory stick to "read" the book by viewing the JPEG's in the PSP's JPEG viewer.
If the PSP can run programs off of the memory stick as far as I know, no one knows how to do it yet. My guess is that the likely solution will be exploiting a buffer overflow in saved game loading, similer to what has been done on the Xbox or GameCube.
My other first post is car post.
I am just in the beginning stages and am trying to gain an audience, if you come come maybe post something in the forums it would be great. Also I am looking for help with it, so if you are intrested check the site and email me if you are still intrested. http://www.winbeforeyouplay.com, if you wanna help winpsp@gmail.com
a Zaurus has a higher resolution screen - full VGA
- runs linux natively
- free development environment, no cryptographic locking down of hardware
- no proprietary protocols/interfaces (excepting the connectors are, which is the same problem as all mobile devices) - just regular IRDA, compact flash, USB, SD slots.
I've found my Zaurus 860, running Cacko replacement ROM to be far more resilient than my previous Palm T3 when networking. A full firewall on a portable device? Only with linux.
Check out www.oesf.org for more details of the community around the Zaurus, and places to download movie players etc.
There are quite a few games, as well as emulators for other handhelds; people have even managed to run POSE, the Palm emulator on it, which means you could run a lot of PalmOS4 games.
However, the killer to the PSP and Nintendo DS and the Zodiac are their accelerated video, something not all Zaurus models have or can take full advantage of (older ones have the ATI LCD accelerator/controller in them, newer models are PXA270 which controls the LCD itself).
The screen is for shit! It's fine for retro gaming but no good at all for video.
And some people, such as myself, don't yet give a flying intercourse about handheld video players.
When you look at the two side-by-side there is no contest. My GBA (and its 10 original carts...)
How many unique original UMDs even exist for the PSP?
One problem with the PSP is that it doesn't have any form of Tetris. Lumines is a falling block game, but it is not a game where you move falling tetraminoes of seven different shapes to make a complete horizontal line across the screen. GBA, on the other hand, has Tetris (GB), Tetris DX (GBC), Tetris Worlds (GBA), and TOD (GBA homebrew).
i'm no fanboy, just stating the obvious. you can actually make something useful out of the xbox (media centre, linux, etc) aside from gaming. it just has more room for modding than the psp to me. thats not to say you can't make something good out of it
Actually, I've read that on Japanese PSPs, the O button is used instead of the X button for selection by default. (Basically, the roles of O and X are the reverse of the roles these buttons play on the U.S. PSP, at least for the built-in UI. With games, all bets are off, though I imagine Japanese localized games probably try to stick with the Japanese convention, and U.S. localized games probably try to stick with the U.S. convention.)
This is similar to how the Macintosh localized the behavior of check boxes (well before the advent of OS X). In some older versions of what we now call the "classic" Mac OS, the Japanese-localized version used a real check-mark inside checkboxes, whereas the U.S. version of the OS used an X mark inside check boxes. The reason these changes were made had to do with cultural differences -- in Japan, X denoted that you were de-selecting something, or that you were negating something, whereas in the U.S., putting an X mark in a checkbox was a synonym for putting a check mark in a box. (And drawing an X is easy to do procedurally, whereas a check mark would require blitting a small bitmap. Not that this is necessarily why it was done this way, but it's a possible reason.)
Eventually, Apple decided to use the check mark universally, as its meaning seems to be unambiguous regardless of the locale.
Which is a lot of people. Most folks who buy a PSP are going to own a PlayStation or a PS2. And this also hearkens to another UI lesson we can take from the Macintosh! If you've ever used a Mac, you are probably aware that the trash can's meaning has been overloaded. Dragging a file onto the trash means scheduling that file for deletion (i.e., moving the file into a trash folder which will later be "emptied"). Dragging a disk icon, such as the icon for a floppy or (later) for a CD, onto the trash causes that media to be unmounted and ejected. Well, OK, disk images and external hard disks just get unmounted, but you get the idea.
Now, this is a pretty brain damaged UI metaphor, because intuitively, you'd think that dragging your floppy icon to the trash would erase the contents of the floppy! But once this shortcut for ejecting floppies (and later, CDs) became widespread, Apple didn't dare remove this UI metaphor. Why? Because people were familiar with it.
This stupid metaphor even persists in OS X, although Apple now causes the trash icon to change to an "eject" icon (similar to the eject button on most CD and tape players) whenever a disk icon is being dragged on the desktop. But that's a kludge to clarify the meaning of dropping the disk icon onto the trash.
I'm honestly not sure how the "X = select, O = go back" convention got established for the PlayStation in the U.S. The first few games that came out for the original PlayStation didn't have a lot of UI consistency for how to navigate menus and so forth. Somehow, one convention stuck, and that's what developers have been using ever since.
There is only one mod I want for the PSP: A Super Nintendo emulator that plays off of a memory stick.
...
Yes, this is a long way off, but let me get this meme kicking for a moment.
There are many reasons why the PSP is the perfect choice for this:
First -- the PSP screen is beautiful and would be perfect for Super Nintendo games.
Second -- Super Nintendo has exactly the same number of buttons as a PSP.
Third -- the PSP has plenty of processing power to handle emulating a Super Nintendo
Forth -- the games can be easily read off of memory stick storage and probably directly into memory.
Now let's think about the games that would now be playable on that big beautiful portable screen:
Super Mario World,
Donkey Kong Country,
FF3,
Chrono Trigger,
Street Fighter 2,
Legend of Zelda,
Super Mario Kart
Just imagine it! You too might even buy a PSP if these were the games offered - Yay reverse compatability.
Compared to flash media of various kinds, a UMD is big and spacious.
What if you could build a solid state UMD device? Then the difference between reading a memory stick and a UMD would be defeated.
Such a device would have a slot for some kind of media (CF, SD etc.) or just built-in storage and an optical output device to mate with the laser in the UMD reader. Some kind of trickery would need to be worked out to keep them aligned. Or the output could be a simple light bar, UMD width, with discrete output cells spaced the same as UMD tracks. Power could be by integrated rechargable battery.
I don't know if such a thing could be built affordably but if a hard drive can be made smaller than a CF card for a cell phone then I know it's possible. Sony must know that they can't keep the PSP closed forever, they just want to make it harder and own the whole thing for as long as possible. Even Nintendo tried to shut down various flash cart manufacturers.
No. Just you... I checked in on it.
you fail it
Is if it's signed in order to run, or if it's signed in order to gain privleges to the PSP's firmware.
Either is a possibility.
Slashdot. It's Not For Common Sense
I just ran into this on a new game, Metal Gear Solid 3, Snake Eater. Fun game, but the X is go back, and the circle is accept. I spent at least 5 minutes thinking I had a bad version of the game since every time I tried to start playing it just went back to the start screen. I was almost ready to return the game for a new one that "worked" when I decided (against my male tendencies) to RTFM and whaddya know.. circle is select...
*weird* was all I could think..
My Linux Command of the Day site : LCOD