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Codeweavers to Support Mac OS X on Intel

An anonymous reader submits "It's official. CodeWeavers is planning to support Mac OS X on Intel chips. Many say this could stifle Windows to OS X ports of apps, but nonetheless this may make it a lot easier for people to switch to OS X from Windows."

118 comments

  1. I'm somewhat confused by xenocide2 · · Score: 2, Insightful

    How does the existance of another IDE stifle people from porting Windows apps to OSX? If anything, it should encourage more OSX software than less...

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    Open Source Sysadmin

    1. Re:I'm somewhat confused by amichalo · · Score: 3, Insightful

      It appears the natural progression for a swoftware company would be:

      (1) Allow windows app to run via emulation to gain new market at zero cost
      (2) Evaluate cost of porting to new platform
      (3) Port if the market for a ported app exists

      This is why Mac's only get the best selling games ported over.

      --
      I only came here to do two things; kick some ass, and drink some beer...looks like we're almost out of beer.
    2. Re:I'm somewhat confused by wowbagger · · Score: 3, Informative

      Yes, you are confused.

      Codeweavers is the commercial company behind much of the work on Wine, which is a Windows compatability layer that allows (some) Windows applications to run under *nix operating systems without Windows being installed.

      Which, had you read the linked story, you would have learned.

    3. Re:I'm somewhat confused by Richard_at_work · · Score: 2, Informative

      Codeweavers isnt an IDE, its a Wine based win32 port with a lot of polish and extra bits such as Crossover Plugin. This would allow running of most major software packages for Windows under OSX for Intel, which would open up a lot of software for OSX. I dont see how it would stiffle development on OSX tho, it hasnt had that effect on Linux at all.

    4. Re:I'm somewhat confused by Curtman · · Score: 4, Informative

      Were you thinking of Codewarrior maybe?

    5. Re:I'm somewhat confused by JediSB · · Score: 1

      Codeweavers, not CodeWarrior.

    6. Re:I'm somewhat confused by _fuzz_ · · Score: 1

      Are you thinking of CodeWarrior?

      --
      47% of all statistics are made up on the spot.
    7. Re:I'm somewhat confused by xenocide2 · · Score: 1

      Yea, that's probably what I was thinking of. Silly me. Ironically, I don't use their Linux CrossOver stuff (or other offerings) because its just simpler and cheaper to dual boot Linux. But I don't really think software companies are about to think "Sure, its reasonable to think that mac users are willing to spend extra money just to use our software."

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      I Browse at +4 Flamebait

      Open Source Sysadmin

    8. Re:I'm somewhat confused by Curtman · · Score: 1

      "But I don't really think software companies are about to think "Sure, its reasonable to think that mac users are willing to spend extra money just to use our software.""

      That's what I thought about Crossover, and WineX on Linux. Wine is free (and $0) and works just as well 99% of the time. Aparrently some people are interested in them though. Codeweavers does contribute a lot back to Wine. If Wine gets a native port to OS X, that should mean more developers helping to implementing the MS API. That can only be a good thing. IMHO anyway. :)

    9. Re:I'm somewhat confused by Carthag · · Score: 1

      What does CrossOver actually offer that Wine doesn't? I'm finding it hard to find some cold data. FWIW, the Darwine guys have been working on Wine for MacOS X for quite some time now, and the whole intel chip thing will undoubtably make their job easier.

    10. Re:I'm somewhat confused by alangmead · · Score: 2, Informative

      The CodeWeavers corporation makes propriatery DLLs that are compatible with propriatery that come with Microsoft Windows but contain no windows code.

      The wine groups themselves haven't reimplemented every DLL that comes with any particular copy of windows. Some of the more interesting ones that they have done have the same interface as Microsoft's but a different implementation. For example, GDI32.dll, in Wine it needs to convert GDI calls to Xlib calls, but in Windows they interact with the video driver directly.

      For other DLLs there are no system specific functionality, for example comdlg32.dll likely calls GDI32.dll for all the low level drawing commands. For these system independent DLLs, if the wine projects don't have one available, you can grab one out of windows, if you have, um, access access to a copy of windows.

      The Crossover Office package contains all of the DLLs needed to run Microsoft Office applications without having to pull any files over from your WINNT directory. There used to be another package called Crossover Plugin that allowed you to run common web browser plugins like Shockwave. Since I don't see it on their site note, I assume all of hte Crossover Plugins stuff got moved over to Crossover Office.

    11. Re:I'm somewhat confused by remahl · · Score: 1

      You are right, Sir. In fact, all games are released for Linux. Macromedia and Adobe release all their design / graphics stuff for Linux. And every productivity package is available for Linux, except for MS Office.

    12. Re:I'm somewhat confused by Richard_at_work · · Score: 2, Insightful

      I hear sarcasm. The problem is that none of those companies have based their lack of a Linux product on the existance of Wine and Wine hasnt decreased the number of companies or individuals producing portable products for both platforms. Name me one project that has said 'We will continue developing our windows version, because Linux has Wine we can discontinue the Linux version'.

    13. Re:I'm somewhat confused by jeremy_white · · Score: 3, Informative
      For the record, we do not have any proprietary DLLs; all Wine work we do goes back into the public Wine tree and is also published on our web site.

      Further, we work hard to make sure that the applications we support do not need any DLLs from Windows. There are certain applications, like IE, which require you to have a licensed product from Microsoft, but that is the reality of their license, and not a technical limitation of CrossOver and Wine.

      Finally, yes, the Plugin functionality did get merged into the Office product about a year back.

      Cheers,
      Jeremy

  2. I've been expecting... by wolf31o2 · · Score: 2, Informative

    ...to hear this one of these days. When I had lunch with Steven Edwards of Codeweavers a couple weeks back, he mentioned how this idea was being thrown around. I wish them the best of luck and hope this helps them get some more capital and market share. I only hope that it does not come at the expense of native ports.

    1. Re:I've been expecting... by Anonymous Coward · · Score: 0

      WOW! The Steven Edwards! Unbelieveable... dork.

  3. Correct me if I am wrong by kc0re · · Score: 1

    This is the company that built a GUI on top of WINE, and it only works with certain programs? I was running Fedora Core 3, and a Trouble Ticketing client that I used to use (Remedy) worked quite well on Codeweavers, however, Microsoft Office's Access didn't. Now, I know there are all kinds of problems with Access's operation on Linux.

    I think that this will be a step in the right direction to enable personnel to be able to run Windows programs on Mac OS X, in turn greatly improving it's user base.

    Games. More Games to OS X.

  4. This is great news! by amichalo · · Score: 1

    From the folks who make MS Office, Photoshop, Visio, Quicken, and Lotus Notes run on Linux, I see this as a sweet move for both them and the Apple community!

    Mac Users Also Benefit
    The impending architectural changes for Mac computers also bodes well for legions of Macintosh users who wish to run Windows applications even when no Mac version is available. By installing CrossOver Office on Intel-based Macs, many Windows-only applications, including Windows-based games, utilities, and business applications, will operate seamlessly and reliably.


    Multiple Developer Options
    Software companies and Independent Software Vendors (ISVs) who wish to license CrossOver technology can instantly gain an installation and support framework that will ensure native use on the Mac OS, with no re-writing of the application itself. In situations where a full license of CrossOver is not indicated, developers can also retain CodeWeavers to create custom Mac versions of their apps using portions of CrossOver.

    --
    I only came here to do two things; kick some ass, and drink some beer...looks like we're almost out of beer.
    1. Re:This is great news! by Anonymous Coward · · Score: 0

      I'll be so happy to finally be able to run Office and Photoshop on my Mac!

  5. half life 2 on a mac by OmniVector · · Score: 3, Insightful

    the day i launch half life 2 on my mac, i'll weep a tear of joy. but to anyone in the know, this news is entirely obvious (and expected). codeweaver and transgaming will instantly have double the market. and not only is this new market bigger than linux, it's more standardized. no need to support 5 distros, 5 package formats, 10 different library versions of dependencies and no need to statically link things. they even can pick a single gui frontend (cocoa) and not worry about the huge amount of complaints. (omg you didn't use qt! you didn't use gtk!).

    --
    - tristan
    1. Re:half life 2 on a mac by iPod+is+UNIX · · Score: 0, Insightful
      I learned early on never to take advice from an Apple user, they just make arguments for Apples current product line adjusting them as Apple changes directions. I'm going to present some of the most mindbaffling arguments from the Apple community that you may check with other sources and find out they are pretty much right on.

      Apple products and Apple users arguments:
      • The Newton, try to convince the Apple user this never was a very good PDA and by todays standard is totaly "out there", 8" x 5" x 1" inches and about a pound without batteries, for reference a palm is about 5" x 3" x 0.3" and about 0.3 pounds. The newton is still by many Apple users the PDA to have. Now ask the same Apple user why the iPod is much better then a Creative Zen. The Zen is to heavy, by 0.1 pounds.
      • The time around 2000 when Apple users where still making arguments for cooperative multitasking which to the rest of the industry was pathetic and laughable. Try finding a Mac user argumenting cooperative multitasking today.
      • The early stages of OS X (which really where an open beta), slow kernel, slow UI and not even easy to use. To the Apple users was of course the best thing. In reality it was so bad Apple don't even offer security patches for those machines even though they are just a few years old.
      • The G4 cube. A bastardised computer, impossible to use. You needed to stand up to load a cd in the tray (top loaded). You had to turn the computer upside down to connect peripherals (all connectors was at the bottom of the case?!?). It had heat troubles taking down most of them. Of course by the Apple user touted as a marvelous piece of equipment and even today by many Apple users seen as the height of Apple design and innovation.
      • The Mac Mini, we haven't seen the last of this yet I'm afraid. Of course by the Mac users seen as the future of Macs. Reality: Apple are in 2005 selling computers with 1.25ghz CPU and 4200RPM drive for $499, this excludes keyboard mouse and monitor and includes not even enough RAM to run the included operating system. If you could buy a similar spec PC (which you can't because there are no that slow) you would get at least keyboard, mouse and monitor. It will probably not take long before a hoard of not very happy Mac mini users put these to rest when they find out you can't even run todays software reasonably on a new computer, and tommorows will be next to impossible. The argument from the Mac crowd is that if you buy a Mac mini to play games you are stupid. Is there any other software for the Mac mini I must be stupid to try running?
      • Unix, first let me explain that OS X is not a certified Unix. Unix is a trademark hold by Open Group and Apple is using the trademark without permission. Certified Unixes includes Solaris, True 64 HP-UX and other Big leage names. To an Apple user Unix has always been something weird and strange and generaly bad, the usual "not invented by Apple syndrome". Now the Apple user tells you he has a Unix too and Unix by now is the greatest thing thing sliced bread. A real life story was the Apple user who told me "All modern science is based on Unix", that tells you how much the typical Mac user knows what is under the hood of their computer. They tell you Apple is the largest supplier of Unix world wide. Of course OS X doesn't even remotely classifies as Unix and recent test has shown it is at least 10 times slower then Solaris on simple database serving. This of course gives Unix a bad reputation so you can imagine Open Group being more than upset (they have of course sued Apple over infringement). Real Unixes also has 8-10 years of support contracts, Apple has already retired support for OS X 10.2 after just a few years from release making costly unneeded upgrades nessecary. In short, for Apple users Unix is a
    2. Re:half life 2 on a mac by kevinb04240 · · Score: 1

      Just a correction... Cocoa isn't a gui front end. Cocoa is apple's brand name for a programming language (objective c). Carbon is sometimes referred to with Cocoa. The carbon API of Mac OS X made it easier to transition from OS 9 to OS X. Aqua is the name for Apple's GUI.

    3. Re:half life 2 on a mac by poopdeville · · Score: 1

      Sorry, that's still not right. Cocoa is a (huge) API, not a language.

      --
      After all, I am strangely colored.
    4. Re:half life 2 on a mac by Echnin · · Score: 0, Troll

      Not to mention this is a new market of people who are used to and willing to spend money on software. Will easily sell lots.

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      Lalala
    5. Re:half life 2 on a mac by OmniVector · · Score: 1

      hehe. google for 'objective-c tutorial' i think you'll find my tutorial is the #1 on the web. trust me i know all about cocoa and obj-c, and how apple brands it :). if i wanted to be 'technical' i'd say they could use one gui frontend (aqua), and it could be done in any language / environment. ruby, python, obj-c, java, c. using frameworks like carbon, swing, wxwidgets, appkit, pyobjc or rubycocoa. but that's excessive.

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      - tristan
    6. Re:half life 2 on a mac by poolmeister · · Score: 1
      Why don't you then?
      1. Switch on Mac
      2. Install chosen ppc Linux distro
      3. Update graphics card driver
      4. Install Cedega
      5. Install Half Life 2 with Cedega
      6. Play Half Life 2 on your Mac
      7. Shed tear
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      CN=poolmeister.OU=lurkers.CN=slashdot
    7. Re:half life 2 on a mac by OmniVector · · Score: 1

      you can't. wine is NOT an emulator. it only maps windows api calls. think of it as a unix compatible implementation of the win32 api. thus wine only works on an x86 based computer.

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      - tristan
    8. Re:half life 2 on a mac by gabebear · · Score: 1

      QEMU allows you to launch apps compiled for a different CPU on Linux. So it is probably technically possible to run HL2 on LinuxPPC.

    9. Re:half life 2 on a mac by IntergalacticWalrus · · Score: 1

      Please mod this little fucker as Troll. Mac piracy is rampant, just as in the Windows world. OTOH, people running Linux care much more about respecting software licensing. Not that I'm saying that no Linux users ever pirate software, just that it's completely unjustified to claim that Mac users are better in that area.

      BTW I have bought a CrossOver Office license from Codeweavers. If I was a pirate, I probably wouldn't run Linux.

    10. Re:half life 2 on a mac by OmniVector · · Score: 1

      yep. there's a project called darwine that intended to do exactly this (use wine + qemu to get native x86 binaries running on macs). i think this project will kind of die off due to the lack of need in about 1-2 years.

      --
      - tristan
  6. To save you reading slashdot... by exp(pi*sqrt(163)) · · Score: 4, Funny
    ...I'm listing some of the upcoming stories in advance here:
    1. Microsoft will be developing Office for Mac on Intel
    2. Blizzard will be developing games for Mac on Intel
    3. Intel will start developing compilers for Mac on Intel
    4. gcc will continue to be developed for Mac on Intel
    5. Some current game developers who don't develop Mac games will now develop games for Mac on Intel
    6. Some current application developers who don't develop Mac games will now develop application for Mac on Intel
    7. Some PowerPC based software will no longer be developed for Mac on Intel
    8. Virtual machines allowing you to run Windows will be developed for Mac on Intel
    9. Some companies who currently don't develop device drivers for Macs will now develop them for Mac on Intel
    10. Some open source projects will now be developed for Mac on Intel
    11. Some open source projects currently being developed for Mac on PowerPC will no longer be developed for Mac on Intel
    12. Some company, probably in the Far East, will develop hard drives that store more data than current hard drives.

    I'm thinking of maybe getting a job as a pundit so I can get paid for this and have people respect me as an expert. Any suggestions where I should send my resume?

    --
    Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    1. Re:To save you reading slashdot... by Jeff+DeMaagd · · Score: 1

      This may be part of what you are mocking, but a lot of Intel's development tools are included with the developer's transition kit.

    2. Re:To save you reading slashdot... by kmmatthews · · Score: 1
      Any suggestions where I should send my resume?

      Pshaw, experts can't ask advice, that's too un-Dvoark-like! :)

      --
      feh. stuff.
    3. Re:To save you reading slashdot... by dago · · Score: 1

      well, you forgot the most interesting one

      0. somebody crack the DRM and allowed MacOS Xi to run on any commodity hardware

      --
      #include "coucou.h"
    4. Re:To save you reading slashdot... by gshub77 · · Score: 0

      i cant wait. Then I will be able to run Unix commands on my PC... oh wait.

    5. Re:To save you reading slashdot... by WatertonMan · · Score: 2, Interesting

      This may be part of what you are mocking, but a lot of Intel's development tools are included with the developer's transition kit.

      I had originally thought this as well. But I don't think it is so. From what I understand the Intel compilers will only be out around January. All the development tools are gcc 4.0 based. So it is more akin to the set of tools you have under Linux. I don't know if Intel will even make their tools available for free. I hope so. However IBM's xlc compiler, while available for free as a beta, cost a fair bit of money during its final release.

    6. Re:To save you reading slashdot... by Karma+Farmer · · Score: 2, Funny

      You forgot a few important stories that I'm looking forward to:

      13. Desktop Linux hurt by Mac on Intel
      14. Desktop Linux helped by Mac on Intel
      15. Desktop Linux hurt by Mac on Intel
      16. Desktop Linux helped by Mac on Intel
      17. Desktop Linux hurt by Mac on Intel
      18. Desktop Linux helped by Mac on Intel
      19. Desktop Linux hurt by Mac on Intel
      20. Desktop Linux helped by Mac on Intel
      21. Desktop Linux hurt by Mac on Intel
      22. Desktop Linux helped by Mac on Intel
      23. Desktop Linux hurt by Mac on Intel
      24. Desktop Linux helped by Mac on Intel
      25. Desktop Linux hurt by Mac on Intel...

    7. Re:To save you reading slashdot... by exp(pi*sqrt(163)) · · Score: 1

      Predicting that /. will soon have a story about faster CPUs and another one on how a popular DRM system can be broken takes a lot of work. I have no time left to look for work.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    8. Re:To save you reading slashdot... by macshit · · Score: 3, Funny

      You forget the inevitable:

      In a press release, OpenBSD head Theo de Raadt states: "Pay Attention to Meeeeee!!!"

      --
      We live, as we dream -- alone....
    9. Re:To save you reading slashdot... by bursch-X · · Score: 1

      0a. Somebody runs Mac OS X on commodity hardware and finds that none of his hardware, not even his "shared memory" shitty graphic card is supported, and the only way to communicate with OS X on that machine is by logging in remotely via ssh.

      0b. Somebody reformats his harddisk on commodity hardware and weeps a lonesome tear.

      --
      There are two rules for success:
      1. Never tell everything you know.
    10. Re:To save you reading slashdot... by Anonymous Coward · · Score: 0

      The developer's Intel-based Macs have Intel "shared memory" graphics. Sorry.

    11. Re:To save you reading slashdot... by Anonymous Coward · · Score: 0

      BULL. sorrier.

    12. Re:To save you reading slashdot... by jcr · · Score: 1

      You forgot: "Mac users say: what's Linux?"

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    13. Re:To save you reading slashdot... by IntergalacticWalrus · · Score: 1

      Yes, they do. Check the "First Look at Apple's Intel Developer Macs" story.

  7. That'll save me a Windows box by greed · · Score: 1

    I'll be looking forward to that--if Garmin's MapSource program runs under it. (It isn't currently listed.)

    While I'd much prefer a native application, I'd far rather run MapSource in an emulator or API port than have to have a second machine around. It runs well enough under VirtualPC (I hear), but that would have cost more than buying a low-end barebones PC and an OEM copy of Windows.

    But something portable would be best; so being able to run a few needed Windows-only apps on an iBook will be a big selling feature for me.

  8. Correction by bluGill · · Score: 4, Informative

    This is not a company making a GUI on top of Wine. This is a company that hired the most active WINE developers and told them to focus on getting programing like Microsoft Office and iTunes working in Wine. They provide support for anyone who wants to use Wine but needs help. This includes those looking for an easy port to of their Windows Application to Linux, and those who just want to see more applications work on Linux that are now Windows only.

    True it only works with certain programs. However there are more are more all the time.

  9. Good Apps by NardofDoom · · Score: 4, Interesting
    One of the things I've loved about being a Mac user is the really great applications from small developers. Delicious Library, Adium, Transmit, Burning Monkey Solitaire, OmniGraffle; all great apps.

    While I'm sure that these great apps won't go away once we switch to Intel, I'm afraid they'll get lost in the dreck that's out there for PCs as things get ported over.

    --
    You have two hands and one brain, so always code twice as much as you think!
    1. Re:Good Apps by Digital+Pizza · · Score: 1
      Good point, but I think that as long as there's a Mac "community" and sites such as versiontracker.com, the good apps will get the most word-of-mouth.

      If the Mac platform were somehow to become as popular as Windows, then I could see a real danger here because the Mac's quirky uniqueness inspires so many Mac fans, developers among them. I think the removal of perhaps the most distinguishing hardware feature, the PowerPC CPU, was so upsetting to so many for this reason.

      --
      We apologize for the inconvenience.
    2. Re:Good Apps by Absentminded-Artist · · Score: 5, Insightful

      I respectfully disagree. How did you hear about Delicious Library? It created buzz. Even though there had been how many countless "categorize your comics/videos/games/books into a searchable database" apps out there Delicious Library still turned heads. Same with the other apps. Word of mouth and positive reviews push certain apps to the top. The only thing that I think gigabytes of dreck will do for the Mac software community is make it harder for the cream to rise to the top, but the cream will still rise.

      A lot of people are bemoaning the fact that with apps being able to run natively in Windows mode on the Macintels that nobody will bother porting their apps over to OSX. Although there will be some lazy/cheap idiot developers out there who will take this approach native OSX apps will get the buzz and the recommendations and ultimately the sales.

      Although I am very excited about running my favorite PC fractal apps in Windows mode on Macintels (http://www.cootey.com/fractals/) I still look forward to the day that a Mac developer brings a fractal app to OS X that outperforms UltraFractal (and my UI favorite Fractal eXtreme) by taking advantage of Quartz Extreme, etc. (Yeah, I envision something called iFrac - Photoshop crossed with iMovie). If a better OS X fractal app appeared, I would switch to it even though I've been using the PC ones for years.

      That's my optimistic outtake on it anyway. I think apps will be rewarded with positive press if they come out native and Mac users will push those apps over PC ones. But we'll still have access to the PC ones if they don't have correlations on the Mac side. I see it as win-win.

      --
      The Splintered Mind - Overcoming
    3. Re:Good Apps by jellomizer · · Score: 0

      Well Mac OS on Intel probably wont run windows programs. Like Linux doesn't run windows programs. So all those small developers still will probably have their way. And I dont see an Influx of PC Developers going We will do Mac now. If they havent done so for Linux and they are not doing Mac now they probably wont do it for OS X86. Unless the Mac OS X86 becomes very popular. And everyone hase them and they are as common as Dells are today, there wont be a major change in developmnet.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    4. Re:Good Apps by Anonymous Coward · · Score: 0
      Forgive me, but I'm curious as to how someone would write "Well Mac OS on Intel probably wont run windows programs" as a response to a comment about the consequences of someone supporting a tool to run Windows programs on... Mac OS X on Intel. More so when the entire conversation, as it were, is about someone supporting a tool to run Windows programs on Mac OS X on Intel.

      Have I missed something?

    5. Re:Good Apps by Oniros · · Score: 3, Informative

      A lot of people are bemoaning the fact that with apps being able to run natively in Windows mode on the Macintels that nobody will bother porting their apps over to OSX. Although there will be some lazy/cheap idiot developers out there who will take this approach native OSX apps will get the buzz and the recommendations and ultimately the sales.

      Actually, straight port from Windows to System 7/Mac OS 8/9 was tried (via some cross-platform frameworks), the ports looked like Windows apps and behaved oddly. No one cared for them.

      Most Mac users like their apps to be Mac-like and behave in a fashion consistent with the Mac user interface guidelines. Straight ports won't cut it. So I don't think a flood of oddly behaving apps (by Mac OS X standards) will have any effects on the Mac software developers.

    6. Re:Good Apps by John+Newman · · Score: 1
      One of the things I've loved about being a Mac user is the really great applications from small developers. Delicious Library, Adium, Transmit, Burning Monkey Solitaire, OmniGraffle; all great apps.
      While I'm sure that these great apps won't go away once we switch to Intel, I'm afraid they'll get lost in the dreck that's out there for PCs as things get ported over.
      I don't think that'll happen, because the newer apps from small developers are the ones most likely to be Cocoa'd and "clean" - and easy to compile for OSX/Intel. Cocoa is a really, truly fabulous development environment for small-time devs, and part of why is that it's been letting coders get more and more abstracted from the nuts and bolts. And the more you use those abstracted APIs and strategies, the smoother things will be when you click that "Intel" button in XCode. So I actually think this whole transition will give nimble, small-time devs a leg up on their older, bloated, legacy-bolted competitors.
    7. Re:Good Apps by AcornWeb · · Score: 1

      I couldn't agree more. One of the main reason I enjoy using my Mac is that it looks nice (and yes, I do a lot of Unix hacking as well).

      I've consistently found that I try programs that were written for Windows (or even Mac only programs), but I keep coming back to truly user-friendly programs (i.e. I still use Fetch instead of Fugu because Fetch just works better interface-wise).

      --
      Your Windows PC is my other computer.
    8. Re:Good Apps by amontgom · · Score: 1

      This is why X11 apps don't fare well on the Mac either... They're painful to use. Simple as that.

    9. Re:Good Apps by jcr · · Score: 1

      Cocoa is a really, truly fabulous development environment for small-time devs

      Actually, it's also a fabulous development environment for big developers (like Apple), too.

      Companies like Adobe get kind of hidebound, and stuck on the crap that they've layered over the old Toolbox API.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    10. Re:Good Apps by xnot · · Score: 1

      You're forgetting one thing. Mac users are still going to want Mac apps.

      Just becuase it may become possible for a bunch of new PC apps to get ported to the Mac doesn't mean it's a good idea. No matter how trivial it is to make a Mac version for X program, the program still has to make money being sold AS a Mac program. I.E. if the program sucks or is some stupid trivial thing, most Mac users will balk and the program won't sell.

      In other words, let the market be the market. More competition = better. Don't bias Mac program = Good and Window program = Bad. What Mac on Intel means is that it's easier for the good windows programs to come over to the mac. The bad ones coming over simply won't sell, and will die off just like all bad programs do.

  10. Good times ahead by Leroy_Brown242 · · Score: 1

    This is shaping up to be a big deal. Bigger than I thought it would.

    I'm hoping this will bridge the gap in the users of macs and PCs. Bring mac users closer to not being second class citizens in the software market.

  11. Meh... WINE?! by Anonymous Coward · · Score: 0, Troll

    let me know when VMware is going to be supported, that might be news.

  12. Should help *bsd as well. by bluGill · · Score: 2, Insightful

    Right now Wine support on *bsd is hit and miss. 90+% of the Wine developers only run Linux. They are not opposed to any other Unix, but they do nothing to help. Someone trying to get Wine running on *BSD will send a patch in, which will be accepted, but hours latter (sometimes before) some other patch is accepted in a different area that breaks Wine again.

    Supporting OSX should clean a lot of this up. Just running on two platforms officially will force them to keep the code cleaner. This will make Wine useful to the other BSDs. Should also help Solaris support, which I understand works less often than *BSD.

  13. Mac Users are not impressed by ports. by Anonymous Coward · · Score: 4, Insightful

    "Many say this could stifle Windows to OS X ports of app"

    I just downloaded NeoOffice/J for the Mac and man is it ugly.

    Mac users won't tolerate bad ports of useful apps. They might tolerate using an occasional windows port, but the Mac software creators don't have anything to worry about.

    1. Re:Mac Users are not impressed by ports. by gone6713 · · Score: 1

      NeoOffice may be ugly, but it is a lot better than running OpenOffice under X11.

    2. Re:Mac Users are not impressed by ports. by bursch-X · · Score: 1

      Yes, you know In the land of the blind, the one-eyed man is king.

      I personally do prefer NeoOffie/J over OpenOffice/X11, but I'll ditch it the second anything that behaves more like a real OS X application will be released.

      --
      There are two rules for success:
      1. Never tell everything you know.
    3. Re:Mac Users are not impressed by ports. by isotpist · · Score: 1

      Exactly.
      Someone like me, longtime mac user, may install windows if there are one or two apps that I need to use occasionally. I will not switch my day to day work away from MaxOSX apps, and most other will not either.

  14. FBSD Support too? by nurb432 · · Score: 1

    Since its not much different underneath, perhaps they will now support FreeBSD as well..

    While stock wine is ok, CW's stuff improves things greatly...

    --
    ---- Booth was a patriot ----
  15. The real issue here by rob123 · · Score: 1, Interesting

    The real issue with this is that WINE on OS X may run 'essential' windows apps 'good enough'. That's the problem.

    Now, if it's going to cost you quite a bit of money to do a native port to OS X of your app, why bother? I mean your app runs 'good enough'.

    This is a massive negative for mac users who (unlike most linux and windows users) are used to a consistent user interface and extremely high quality, innovative software.

    These apps that will run 'good enough' in Wine will not deliver this experience, but as far as the corporations are concerned they do not need to do a mac port now their product is usable on the mac platform.

    1. Re:The real issue here by Daniel+Dvorkin · · Score: 1

      the corporations are concerned they do not need to do a mac port now their product is usable on the mac platform

      Those corporations, I suspect, are the ones which currently don't offer Mac ports of their applications at all, or they do, offer only poorly-thought-out versions that look like their Windows counterparts. The people who put effort into developing good Mac apps will have no reason not to continue doing so.

      --
      The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
    2. Re:The real issue here by MoneyT · · Score: 1

      Developers who settle for good enough won't sell their software to mac users.

      --
      T Money
      World Domination with a plastic spoon since 1984
    3. Re:The real issue here by TheRaven64 · · Score: 1

      I suspect people will use this as a migration tool. Move to Mac, but keep the odd Windows program you still need around, and then gradually replace them with OS X native apps. If you've tried using Winelib or X11 apps in OS X, you will know how painful they are (none of the shortcuts that work everywhere else work, so the lost productivity is huge). If the company produces a native port (with a proper native GUI, not just Aqua buttons on the same Windows GUI) then they will probably be able to persuade people to buy it. If they don't then a competitor will take that sale.

      --
      I am TheRaven on Soylent News
  16. What's the point? by Kevin+Burtch · · Score: 2, Interesting

    Don't get me wrong, I love Codeweavers... I'm not only a customer, but I've recommended their products to some people who were very satisfied with the results.

    I just don't see the point of Crossover Office for a platform on which MS-Office is already available.
    Granted, the current MacOS version of MS-Office is compiled for ppc, but since it is a current product, is obvious they'd recompile it under x86 to sell it for MacOS on the new intel Macs.

    (before you flame me or mod this a troll, make sure you know what Crossover Office really _is_ - it is NOT an Office suite, it lets you run MS-Office via a modified WINE)

    --
    - Preferences: Solaris 10 (servers), Ubuntu (desktops), Solaris 11 (personal servers) -
    1. Re:What's the point? by One+Childish+N00b · · Score: 2, Informative

      It's not just an MS-Office compatibility layer, it lets you run any Windows app you want (well, most, with varying degrees of success), just like regular WINE does - only it adds a nice GUI frontend so people aren't unnerved by the 'complexities' of stock WINE.

      Please don't be confused by the name and think CrossOver Office is just an MS-Office thing - try some of your other Windows apps that *DONT* have an OS X equivalent and see how you get on.

      --
      Dealing with lawyers would be a lot less tedious if they all looked like Casey Novak.
    2. Re:What's the point? by hawaiian717 · · Score: 1
      I just don't see the point of Crossover Office for a platform on which MS-Office is already available.

      The difference is that Mac Office isn't quite the same product as Windows Office. Mac Office consists of Word, Excel, PowerPoint, and Entourage. Want Access or Project or Visio? Sorry, not going to happen (though there are comparable non-MS applications, such as FileMaker Pro for Access, or OmniGraffle for Visio). So I could see reasons that a Mac user might want to run Windows Office.

      --
      End of Line.
    3. Re:What's the point? by Kevin+Burtch · · Score: 1

      Ah, thank you for the clarification... I didn't realize they left so much out of the Mac versions.

      --
      - Preferences: Solaris 10 (servers), Ubuntu (desktops), Solaris 11 (personal servers) -
  17. stifle Windows to OS X ports ? Not many... by javaxman · · Score: 3, Interesting
    I don't think this will prevent many ports of Windows to OS X, and here's why : companies which would target multiple operating systems will do so anyway. Companies who won't still won't.

    If you want to provide an application which is seamlessly integrated with the user's OS experience, you probably already do. If you want your product's ability to run on a platform to be dependent on a third-party piece of software, this doesn't change things for you.

    Virtual PC already exists. This just provides competition for it ( though only on Intel-based Macs, I guess ). Is there more here than that ? Why would this prevent ports more than Virtual PC on Intel, which it's probably pretty safe to assume will eventually appear ?

    Companies which don't port to OS X are making the bet that someone can't or won't come along and poach their potential customers with a similar, OS X-native application. It may be a reasonable bet, but it's still a bet...

    1. Re:stifle Windows to OS X ports ? Not many... by squiggleslash · · Score: 3, Insightful
      Games will suffer. Usually (not always, but usually) game ports are done by a third party. The way it goes - XYZ Corp writes a good game for the Windows platform. A company like MacSoft then expresses an interest, pays for the rights to produce a Mac version, and then puts considerable R&D into porting the game. They then have a monopoly on sales of that game for the Macintosh platform.

      This model doesn't work if someone can buy the Windows version of a game and play it on their Mac. Unless the games come out at the same time and are roughly the same price (forever, not just in the weeks following release) there'll always be an incentive for Mac users to buy a Windows version of a game even if performance isn't as well as it would be for a native port. Seriously, would you spend $40-50 on a game knowing it's already a Windows Budget title, obtainable for $10 or so? Not to mention the convenience of occasionally being able to pick up a game from *Mart, Best Buy, etc, rather than ordering everything from Amazon.

      I can see Wine and Codeweaver's version of it becoming a major threat to companies like MacSoft. Whether, at the end of the day, the massively increased choices will counterbalance any lower quality inherent in running games under non-native emulated APIs, is still up for debate.

      --
      You are not alone. This is not normal. None of this is normal.
    2. Re:stifle Windows to OS X ports ? Not many... by Sancho · · Score: 2, Interesting

      It depends entirely on the game. Many Windows-native games run without a noticeable performance loss under WINE. Heck, in World of Warcraft (on my machine, at least), I consistently get higher FPS values under WINE using the same graphics settings.

      As for buying the Windows version over the Mac version, I'd probably do that regardless, as long as a compatibility layer existed. The reason being, the Windows version will have much more resale value than the Macintel-native version. It will also run on any of my computers, not just my Macintel. If my Macintel breaks, for example, I can just load the software on my Windows notebook and go.

      What I think we'll really start seeing with Apple's move is Apple bridging the gap between the three main operating systems of choice these days--Windows, Linux, and OS X. Many, if not most Linux apps already could be compiled on OS X before the x86 switchover. Now we're seeing simpler compatibility layers for WindowsApple. If Codeweavers/Wine/Cedega can really step up the development and get their products working with higher compatibility rates, Apple could easily begin to take over the market. After all, you can buy an Apple, with a good, intuitive UI (like Windows) and the ability to run just about any piece of software on the market, or you can buy a PC which will suffer from hardware driver issues and which will not run everything you throw at it.

  18. intel's compilers only out around january by ignorant_newbie · · Score: 2, Insightful

    yeah, but icc is largely a drop-in for gcc. and it's fast. ( it's even faster than mvc/gcc on AMD hardware ). so what'll happen is that in january, people developing for mactel will suddenly get a speed boost if they compile with intel's compiler.

  19. Not Just Office... by gabe · · Score: 3, Interesting

    Yes, Office already exists on Mac OS X (for now), but there is a plethora of other software that exists only on Windows. Well, with CodeWeavers working on WINE for Mac OS X on Intel, we'll have all that other software running in Mac OS X.

    (Half-Life in Mac OS X?)

    --
    Gabriel Ricard
    1. Re:Not Just Office... by John+Pliskin · · Score: 0, Interesting

      HL was ported, Sierra killed it off for two reasons.
      1. They didn't want to market it.
      2. The network code wouldn't work very well; it would not connect to Windows; but would only connect to other Macs.

      $

  20. It's all about the switchers by Daedala · · Score: 2, Interesting

    Because there's no crossgrade price?

    This is GREAT for Mac, absolutely wonderful and fantabulous, because it means you don't have to buy a Mac copy of Office if you already have the Windows version. Or Photoshop, or whatever. Software inertia is a major factor in switching. Eliminate that and a lot of people, who suddenly don't have to cut their losses on their software investment, will See the Light. And more users means more developers -- both commercial and F/OSS -- that want to make stuff for us.

    This factor hasn't been such a big deal on Linux/BSD, because there aren't many major commercial apps for them. If you wanted to use Photoshop on your Linux box, you learned to love the GIMP. But it's a definite factor with Macs. I don't know how many people have told me, "I'd switch, but I'd have to buy all my applications all over again." Of the non-geeky types, only those driven truly desperate by malware have willing to chuck major investments. (Not to mention the time invested in the learning curve...)

    And anyway, sometimes the Mac ports of popular applications are a little lacking. Quicken is vile, to put it really bluntly. I've never used Office X, but I've heard it's not up to the Windows version's, er, high standards.

    --
    What I say does not represent the views of my employers, my friends, my cats, or myself.
  21. Good - for competition by Dark+Paladin · · Score: 4, Insightful

    I think this is a great thing. I know I have two major applications - Groove and Visio, both owned by Microsoft - that have no OS X support. Entourage supports Exchange, but not nearly as well as the original Windows MS Outlook.

    This announcement means that Virtual PC has some real competition - rather than wasting my time booting up a virtual computer, I can just run the apps I need. Could this hurt OS X with Windows developers saying "Eh - just run Codeweaver and leave us alone?". Sure - but I think more people running OS X, even if they are running Wine-enabled applications, will still be better in the long run, since the "average user" won't understand why they're being told to spend another $50 to get a program to run on their Mac - they'll either go with a PC, or, if they've grown to love OS X, they'll tell the developer to convert.

    We'll just have to see. Here's hoping Transgaming announces a similiar announcement, just for competitions sake. Like another poster, I'm also looking forward to Half Life 2 on my shiny Mactel box ;).

    1. Re:Good - for competition by WatertonMan · · Score: 1

      Microsoft did announce at WWDC that there was an upcoming update of Entourage that would offer more Outlook like features. Also Novell has a Mac port of Evolution which is an Outlook clone that runs under X11.

    2. Re:Good - for competition by Anonymous Coward · · Score: 0

      Shit, Evolution runs under X11 on OS X now? This changes some things.

    3. Re:Good - for competition by TheRaven64 · · Score: 1
      I don't know how much you use Visio, but you might like to take a look at OmniGraffle. Omni Group have been developing for OS X since before it became OS X (back in the NeXT days), and they are really good at it now. They are one of the few software developers that really concentrates on producing a good and consistent UI.

      I believe that OmniGraffle lacks some of the features of Visio, but if all you need is a good diagramming package then it's worth a look.

      Disclaimer: I haven't used Visio since Microsoft bought it, and I preferred MetaDesign back then...

      --
      I am TheRaven on Soylent News
    4. Re:Good - for competition by frankie · · Score: 1

      OmniGraffle is becoming a plausible alternative now that it's getting Visio import/export (XML only though). But Mac users still have very little choice when it comes to DWG/DWF/DXF. It's hard enough to find a cheap viewer, much less an editor.

    5. Re:Good - for competition by jcr · · Score: 1

      FWIW, Visio is a knock-off of a NeXTSTEP app called "Diagram!", which has since been bought and lost by Sun. The best app of that ilk available today is OmniGraffle, which comes from a company with a long and distinguished record as a NeXTSTEP, OpenStep, and Cocoa development shop.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    6. Re:Good - for competition by toby · · Score: 1
      Entourage supports Exchange

      So does Tiger's Mail.app - quite nicely, I gather from ex-Windoze users.

      --
      you had me at #!
  22. It's more than getting the code to run... by Chief+Typist · · Score: 2, Interesting

    Providing developers with a toolkit to port their apps to the Mac is nice, but I don't think it will have much impact on the Mac software ecosystem.

    Take a look how Java applications have been accepted by the Mac masses -- not very well. (Server side, it's a different story, of course.)

    The problem is that these Java apps don't feel like a Mac app. menu bars are in the wrong place, keyboard shortcuts are wrong or missing, control layouts are poorly aligned, fonts that are hard to read, etc.

    To make a good Mac app, it takes more than a recompile against a new toolkit. In many cases, it requires a total re-think of the UI.

    Still, I'm glad to hear about this development. It will make apps that have a marginal market available to Mac users. There are apps that are available on Windows that I'd like to have on the Mac -- and I don't care if the UI sucks.

    -ch

    1. Re:It's more than getting the code to run... by lostchicken · · Score: 1

      Note that you can write a Java app on OS X that uses AppKit and looks, feels and runs like a full-fledged OS X app. There are probably apps you use every day and don't notice that they're written in Java.

      However you are correct about Swing apps. They're ugly as sin.

      --
      -twb
    2. Re:It's more than getting the code to run... by TheRaven64 · · Score: 1
      However you are correct about Swing apps. They're ugly as sin.

      Swing apps aren't too bad if they don't use the native `look and feel,' because you then get a visual clue that they are going to behave differently. The problem is with SWT apps, which look native but behave very differently.

      Still, a good Java app has its core logic nicely abstracted from its display code so porting to Java/Cocoa is nice and easy, right?

      --
      I am TheRaven on Soylent News
  23. About Time by sammy_cda · · Score: 1

    I never switched to a mac because I need to run Act!. It runs great under Crossover Office and linux so should run as well on the mac. Hurry up new mac!

  24. A reason to switch! by argent · · Score: 2, Funny

    many Windows-only applications, including Windows-based games, utilities, and business applications, will operate seamlessly and reliably

    That would be a great incentive for people to switch, because in my experience many Windows-only applications do not operate seamlessly and reliably under Windows.

    This is not a joke.

    1. Re:A reason to switch! by bursch-X · · Score: 2, Funny

      Do you see the light? OS X fixes even that!

      And Leopard (10.5) will actually be based on HURD and comes bundled with Duke Nukem Forever!

      --
      There are two rules for success:
      1. Never tell everything you know.
  25. One more try by spectre_240sx · · Score: 1

    Maybe framework was the word you were looking for?

    1. Re:One more try by Ark42 · · Score: 1

      CAkin to MFC as a framework, with Win32 as an API, using C++ as a language.

  26. It better not stifle anything.... by porcupine8 · · Score: 3, Informative
    People keep saying that better ability to run Windows apps in OS X will "stifle development"... What people don't seem to get is that Mac users use Macs because they like the OS. Given the choice between running something on an Windows emulator and running an OS X-native application that is similar but doesn't have quite as many features, I'll take the slightly subpar native app any day. As long as it's not missing something I can't live without, being OS X native will more than make up for it.

    If I had to choose between Office and Appleworks? That'd be a toughie, since Appleworks is a piece of crap. Even then, I'd probably have to run into something I just couldn't do in Appleworks before I'd shell out the money for an emulated Office. Any less of a difference in quality, I'd take the native app in a second.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    1. Re:It better not stifle anything.... by Mistah+Blue · · Score: 1

      You don't have to choose between Office and Appleworks, since there is a native Office for Mac OS X today, and MS has stated they will support on Macintel.

    2. Re:It better not stifle anything.... by TheRaven64 · · Score: 1

      AppleWorks is a bad example, since it's a Carbonised Classic app, rather than an OS X native app, and conforms to all of the Classic HIGs, not the OS X ones.

      --
      I am TheRaven on Soylent News
    3. Re:It better not stifle anything.... by porcupine8 · · Score: 1

      Yes, thank you. It was a hypothetical example. I used it because Appleworks is just SO crappy, but I would still use it over a Windows version of Office unless I really had to. I doubt that there would be that big a quality gap in most cases, which would make me even less likely to pick the Windows emulation.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    4. Re:It better not stifle anything.... by porcupine8 · · Score: 1

      But even aside from carbonization issues, it's a crappy app compared with office. Especially if you want to export Word or Excel compatible files, or want to make a presentation. But I'd still use it over a Windows emulation of Office.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  27. Getting help from Darwine project by mr_tap · · Score: 1
    The following post was made by codeweavers onto the Darwine project mailing list:

    Message: 3
    Date: Wed, 22 Jun 2005 16:12:49 -0500
    From: Jeremy White
    To: Darwine Devel
    Subject: [Darwine] Slightly OT; we've announced a roadmap to the Mac

    I just wanted to let folks know that we've officially
    announced that we'll be providing CrossOver Office for the
    Mac. We will likely be using/supporting/aiding + abetting
    the Darwine project/process as our way of achieving that.

    This is pretty exciting for us; we've done a lot of
    Mac work through the years, and have some Mac bigots on
    staff. We'd just never seen a way to make a Mac version
    of CrossOver make business sense...until now.

    We're still figuring out just how we want to attack this,
    and so on (and waiting for our dev kit to arrive ).
    Right now, we're trying to encourage
    ISVs to partner with us; the more interest we can generate
    now, the more energy we can put into this prior to the
    official Intel/Mac launch.

    But I figured I'd drop a note to let folks know,
    and to say thank you for all the work you've put in.
    I hope we can pitch in and help out!

    Cheers,

    Jeremy
    1. Re:Getting help from Darwine project by Anonymous Coward · · Score: 0

      This is not very surprising. They see the chance of expanding their business by many times with comparatively little work. They'd be stupid if they didn't do this.

  28. How about Rob Enderle's Boss? by Nova+Express · · Score: 1
    I'm thinking of maybe getting a job as a pundit so I can get paid for this and have people respect me as an expert. Any suggestions where I should send my resume?

    Send it to whoever publishes Rob Enderle's "columns." In fact, just this list alone shows more insight than Enderle has shown in his entire career...

    --
    Lawrence Person (lawrencepersonh@gmailh.com (remove all "h"s to mail)

    http://www.lawrenceperson.com/

    1. Re:How about Rob Enderle's Boss? by Ohreally_factor · · Score: 1

      1) I think you are confusing "Pundit" with "Shill".

      2) Why would Bill Gates want a Pundit when he has Shills like Enderle?

      --
      It's not offtopic, dumbass. It's orthogonal.
  29. Grammar Nazi attack by bursch-X · · Score: 2, Informative

    Well maybe the application is good enough, but if it runs, it cannot possibly run good enough.

    I might run well enough, though.

    --
    There are two rules for success:
    1. Never tell everything you know.
  30. Advantages of the Codeweavers approach by 93+Escort+Wagon · · Score: 1

    I've been a Mac user for a couple years now; before that I ran Linux for a couple years; and before that Windows for far too long. One of the things I liked about the Wine approach (and therefore Codeweavers) was running apps basically in "rootless mode" - basically the same way "Classic mode" works. While it likely doesn't save you anything in terms of processor or memory usage, it just seems to be more user-friendly (or, perhaps, "less intrusive" is a more accurate phrase). VMware, Win4Lin, and Virtual PC all use these visible complete virtual machines that, while handy, always seemed to get in the way because generally I only need to run one particular Windows app at any given time (IIRC Win4Lin was also rootless early on, however).

    While my preference is still to have OS X native apps that follow OS X UI guidelines, the Wine/Codeweavers approach is certainly preferable to having an entire Windows desktop blocking most of my screen.

    --
    #DeleteChrome
  31. And the reverse? by pr0nbot · · Score: 1

    Could there be an equivalent for running Mac apps on Windows?

    1. Re:And the reverse? by AaronD12 · · Score: 1
      You're right -- this seems more likely.

      With Windows and Mac sharing the same CPU there has got to be a way to do at least basic Mac emulation under Windows.

      It probably won't have all the nice bells and whistles as running the same application on a Mac but, like Wine, it will be "good enough".

      What do Windows users care about Widgets, Exposé, Quartz Extreme, etc.? What they don't have they won't miss. :)

      -Aaron-

    2. Re:And the reverse? by anarkhos · · Score: 1

      Won't happen.

      1) As much of a moving target Win32 is, OS X is even more so.

      2) WINE runs apps not available on Linux. What Mac apps are you going to run which aren't available on Win32?

      3) There hasn't even been an open source implementation of the QuickTime API. How the heck are you going to support Mac apps which frequently mix Carbon/Cocoa/QuickTime/CG/HDI code?

      --
      >80 column hard wrapped e-mail is not a sign of intelligent
      >life
    3. Re:And the reverse? by james968 · · Score: 1

      Its more likely to run Mac apps under Linux. If the programer write it using Objective-C. A linux box using OpenStep, might be able to recompile it. Is there OpenStep for Windows?

  32. Grammar Nazi IA by Anonymous Coward · · Score: 0
    I might run well enough, though.

    You might run well, but not well enough to escape the Meta-Grammar-Nazis. Isn't pedantry such a worthy cause?

  33. stifle Windows to OS X ports? Yes, games. by frankie · · Score: 1

    The other important difference between games and office/home/utility apps is the user interface. Many Mac users would consider it appalling to run, say, Eudora or Word under WINE, because the Mac look and feel would be so obviously lacking. However, most commercial games run full-screen and create their own independent GUI. A game under WINE would be 90+% indistinguishable from the equivalent Mac game.

    I have great respect for the Mac porting houses, but I need to be honest. If, for example, the NWN2 Toolset will run on Macintel WINE, I'll buy it that way and send MacSoft a fond farewell.

  34. Access not available by j0kkk3l · · Score: 1

    MS Access is not available for OS X. Yes it is a crappy database application. The Mac is ruled by the great Filemaker.

    But some people depend on Access, because their company uses it a lot.
    Sometimes whole special apps have been made with Access.

    This is what hinders some people from switching to a Mac. You can run it only in Virtual PC at snail-speed if you have to.

  35. A/C Troll modded insightful?? by Anonymous Coward · · Score: 0

    Way to go, moderators. Proof of this great mod system we have on slashdot.

    1. Re:A/C Troll modded insightful?? by Anonymous Coward · · Score: 0

      Actually... troll or no, NeoOffice/J is fugly.