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Prepping For The 360

An anonymous reader writes "The Xbox 360 launches on Tuesday, and ZDNet talks to some of the folks who are already prepping for it. John Dvorak also has commentary on the new console, and he seems to like it." From the Dvorak article: "Luckily Microsoft's Xbox 360 crew, and other game developers, are working on cool stuff that will cross over to PCs. When game developers retake their rightful place on top of the hill of progress, we'll all be better off. Needless to say, I am impressed by the Xbox 360. The Xbox 360 explores new menu structures with a unique and pleasant GUI. One often-overlooked element that the Microsoft games group brings to the party is its unique GUIs that are unlike the folder/desktop metaphor that Xerox and Apple developed."

85 of 409 comments (clear)

  1. Long Tail media center by BWJones · · Score: 4, Interesting

    Chris Anderson also got one early and is interested in the Xboox 360 from a Long Tail perspective as a media center.

    --
    Visit Jonesblog and say hello.
    1. Re:Long Tail media center by ergo98 · · Score: 2, Funny

      Chris Anderson also got one early and is interested in the Xboox 360 from a Long Tail perspective as a media center.

      So he's interest in it as a media extender....what in the world does that have to do with the "long tail" (sorry - Long Tail)? I realize that it's one of the overused and oversold catch phrases of the day, but really it just makes it sound dumb.

      Now I'm going to eat the Long Tail of dinners - pizza. Maybe I'll have a Long Tail drink - a glass of water. Then I'll watch some Long Tail television, and eat a Long Tail snack.

    2. Re:Long Tail media center by ergo98 · · Score: 3, Interesting

      Using the Xbox as a media center makes possible lots of new channels for media access that are currently unavailable with present distribution methods.

      What "new channel" for media access does it provide that isn't provided by every cheap computer already out there across the nation? It's yet another computer device - BFD. Your dramatization about it is as laughable as the originators.

      Chris Anderson has helped popularize the concept of the Long Tail by coining the phrase back in 2004. I sent you to the source with my link. Perhaps reading available information and studying a bit of statistics before you post will help you to understand a bit more than you currently appear to.

      Ouch! Zing! You're good, and that burned me good. Wait, no it didn't. And yes, it's a trite, overused saying that the originator is cashing in on at every opportunity, and all of the hanger-ons are repeating like some sort of mantra (when really it's a ridiculous simplification that's often, quite simply, wrong. 99.9% of xbox360 owners will never use it to express the "long tail" advantage).

      Anyways, get back to your kool-aid.

    3. Re:Long Tail media center by interiot · · Score: 4, Insightful
      Well, considering 1) you don't get the full XBox 360 networked functionality unless you pay for the PC-based Media Center, 2) in terms of number of formats supported, the open source Xbox1 media center has more functionality (except for HD), 3) not many media companies are selling content over the 'net yet, and 4) the Apple with its iPod Video is going further in convincing content creators than anyone else is. Sure, the XBox 360 is useful for the Long Tail, but only once it's been hacked, which means that it's the usual story: the Long Tail is here, but it's not the companies bringing it to you, it's the hackers.

      Perhaps reading available information and studying a bit of statistics before you post will help you to understand a bit more than you currently appear to.

      I would say the other guy is spot-on. The Long Tail is an great concept, but when you overuse it in places where it doesn't belong, you devalue the term in general.

    4. Re:Long Tail media center by BWJones · · Score: 2, Informative

      What "new channel" for media access does it provide that isn't provided by every cheap computer already out there across the nation? It's yet another computer device - BFD. Your dramatization about it is as laughable as the originators.

      Bah, I guess I have been trolled, but I will do my best to make this productive. It is perhaps different because a number of folks still do not have their computers in the "living room" space. Computers, even cheap ones are still in other places in the house, while game consoles are still commonly found connected to the television in the "living room". Remember, it is not necessarily what geeks use/do, but what the masses will do and how they interact with products. Many geeks said for years "Awww shucks, game consoles will never be that popular because my PC plays games so much better". The economics have shown otherwise.

      Ouch! Zing! You're good, and that burned me good. Wait, no it didn't.

      It was not about zinging you. Rather it was about responding to your initial insult by attempting to educate you as to what the issues may be. As a professor I consider that my role. (education that is) But perhaps I should have known better than to try and do something productive in the games section of Slashdot.

      And yes, it's a trite, overused saying that the originator is cashing in on at every opportunity, and all of the hanger-ons are repeating like some sort of mantra (when really it's a ridiculous simplification that's often, quite simply, wrong. 99.9% of xbox360 owners will never use it to express the "long tail" advantage).

      Arguably, the originator of the concept (Chris Anderson), should have some degree of authority in utilizing the concept as he sees fit. After all, it was Chris who wrote the article on the Xbox 360. I simply linked to it. and as to your numbers.... even if you are correct and 99% of Xbox users never use it for a Long Tail media advantage, that is still 1% of Xbox users who might. And if Microsoft is correct, they are planning on selling approximately 5 Million Xbox 360s in the first year. That makes for 50,000 potential consumers in the first year that might adopt it as a platform. Also, you should recognize that in its first year, the iPod only sold about 350,000 units and I don't think anyone would say the iPod has not helped to create "Long Tail" markets for music and now video.

      --
      Visit Jonesblog and say hello.
  2. OK by 42Penguins · · Score: 3, Funny

    The XBox 360 is going to be launched Tuesday. New poll: When will the first 360 hacks appear? - 0-1 week. - 2-4 weeks. - 6-8 weeks. - CowboyNeal can hack my 360 all he wants.

    1. Re:OK by MmmmJoel · · Score: 3, Informative
      There already is.

      Play Xbox 360 online without Xbox Live.

    2. Re:OK by AlphaDecay · · Score: 2, Informative

      Beyond the fact that this really isn't an Xbox hack but packet tunneling, your comment is misleading... It should say "play a system link/lan game over the internet." With the tunnel software it isn't exactly like playing with Live features without a Live subscription (no matchmaking, downloads, scoreboards, etc.)

      --AlphaDecay

  3. Just a minute... by 42Penguins · · Score: 4, Funny

    Whatever happened to the Xbox 2?
    Let alone 3-359...

    Or is this Xbox 2?

    1. Re:Just a minute... by x86eon · · Score: 2, Interesting

      It's called the Xbox 360 because 360 degrees is one revolution and Microsoft thinks that the Xbox 360 will revolutionize gaming, so they decided to name it that.

    2. Re:Just a minute... by J_Darnley · · Score: 5, Funny

      Following that logic I think a better name would have been Xbox 2Pi.

    3. Re:Just a minute... by lowe0 · · Score: 3, Funny

      Shit, man, look at Windows. Is XP even a valid roman numeral?

    4. Re:Just a minute... by TheRon6 · · Score: 5, Funny

      They should have called it the "Second Edition XBox," or just "SE XBox" for short.

      --
      Does this rag smell like chloroform to you?
    5. Re:Just a minute... by dougall · · Score: 5, Funny

      ...or Xbox 0, since a 360 degree turn gets you nowhere.

      Wonder if the 720 is next?

      Getting dizzy.

    6. Re:Just a minute... by RoadDoggFL · · Score: 5, Funny

      Gets you nowhere except heading in the same direction with a new perspective (after observing your surroundings). Just shut up about the name.

      --
      "This is considered plagiarism."
  4. GUI?? by badasscat · · Score: 5, Insightful

    The Xbox 360 explores new menu structures with a unique and pleasant GUI. One often-overlooked element that the Microsoft games group brings to the party is its unique GUIs that are unlike the folder/desktop metaphor that Xerox and Apple developed."

    Since when has the GUI had anything whatsoever to do with how good and/or successful a console is? Does Dvorak not realize the whole purpose of a console is to play games?

    Even if you're a convergence guy and believe people will be using their Xbox for movies as well as games, I still don't see how the GUI has anything to do with anything. What you want is a system where you interact with the GUI as little as possible, whatever you're doing. Most people shouldn't even know that it exists.

    The fact that so many people are focusing so heavily on the Xbox 360's GUI suggests to me that it's far too prominent and intrusive.

    1. Re:GUI?? by Ark42 · · Score: 3, Insightful


      Have you ever played Metroid Prime 2? A horrible GUI / menu system can really make a game pretty annoying to play.

    2. Re:GUI?? by two_stripe · · Score: 2, Informative

      This is absolutely true. I don't care for a pretty GUI, i just want a simplistic GUI, that responds fast and allows me to play the game or watch a dvd without hassle.

      The best example I can give is the original Amped on the XBOX. I really liked this game, but the menu was horribly frustrating, if I wanted to restart a run, i should have been able to do it with a button clicks in less than a second. Instead i had to wait for the menu to do its pretty animation, costing me a few seconds every time, bloody annoying when youre trying to perfect a run.

      Simplicity is best.

    3. Re:GUI?? by vperez · · Score: 3, Insightful

      Game GUI != System GUI. The system's GUI will have little effect on the games you play on it.

      For me console GUI will mean nothing as I don't really do anything with my consoles besides play games. Then again I won't be getting an XBox 360 anytime soon due to the lack of any games worth buying a system for. :)

    4. Re:GUI?? by Jace+of+Fuse! · · Score: 4, Insightful

      The Metroid Prime 2 GUI/Menu is a poor example, since ideally you would use it as little as possible. No, it wasn't great, but you could pretty much enjoy the game with very little interaction with it. If you were using the GUI too much, you obviously didn't play Metroid Prime 2 very much yourself.

      It's also a poor example of ruining the experience of a game because it's not standard across all Gamecube titles.

      On both sides of the other hand, the 360's interface seems to chime in the same no matter what game you are playing. So in that respect it's a good thing that the GUI is as good as it is, because if it weren't people would get frustrated quickly. On top of that, this is only the GUI for the system and system related functions. Each game within itself will obviously have it's own GUI seperate from that of the system.

      I think the original GP was pointing out that a game console should not have a standard GUI as such, because it's one step closer to an operating system based game consoles, and that's precisely the one direction most of us really want game consoles going.

      I've played with the 360 quite a bit and though I don't really like any of the first generation games (Not one of them are on my purchase list! Not a single one!) the console itself does seem quite nice. I'm a little disturbed by the jagged edges visible in some of the games even on high-definition, but that's more a case of poor quality in the software rather than the console itself because other games look absolutely beautiful.

      I'll build a better opinion of the 360 as better titles start to trickle in. For now I wouldn't recommend it to anyone who isn't simply going to use it to play older games, or in the unlikely event that you actually feel you MUST have one of the launch titles.

      Dvorak is impressed by the GUI and hyped about the system. The rest of the industry admits it's nice but have focused on the unexciting launch titles and are largely lukewarm to the system right now. :/ Why am I not surprised?

      (As an aside, I am not a Sony or Nintendo fanboy. I own all consoles, normally before release dates.)

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    5. Re:GUI?? by badboy_tw2002 · · Score: 4, Informative

      The thing is, its really not. What he's refering to is the new Dashboard, the thing that comes up when you don't put a game in and start the machine. This is the "control panel" of the machine, and if you're just playing games you'd never see it. If you need to create a new xbox live account, or download a new game, or tweak your gamer profile this is place to do it.

      The main point of the article was actually about its WMC integration, and how you can stream your songs and pictures from your PC to your 360. Its a pretty neat thing, and allows those of us with large digital music collections an easy way to get from PC->Stereo without any special hardware. Just run a (free, as in beer) program on your PC, and go into the dashboard and click "Find PC". Now all the songs you're sharing can be played in game, through your stereo.

      The other half of the UI is the Xbox Guide, which is the "in game" menu and takes the place of a _lot_ of stuff that was done custom and differently for every game on the Xbox 1. Your friends, messaging, voice chat, music tracks, even if you prefer inverted up/down for FPS games are all in a standardized UI accessable anytime from any game.

      I find on a whole that these standardizations will _help_ UI become non-intrusive merely because game teams don't have to focus on writing it. I can't tell you how many bugs I've had on "remove the controller, stop the game" in previous titles, and any time spent reducing the overhead of writing system glue code and more time spent writing game features is a true boon to the industry as a whole.

    6. Re:GUI?? by Anonymous Coward · · Score: 5, Informative

      Just FYI, Apple didn't steal anything from Xerox. When Apple toured Xerox's research facilities, it was with the understanding that Apple would take any ideas they found which they thought would be marketable, and Apple paid for the visit with a hefty amount of Apple's pre-IPO stock. Also, the Macintosh made a great deal of innovations beyond what Xerox had produced, such as non-crappy overlapping windows. Certainly Xerox deserves a lot of credit, but so does Apple, and the idea that Apple stole the ideas for the Macintosh is simply wrong.

    7. Re:GUI?? by steeviant · · Score: 4, Funny

      I know, it's tragic when people steal others ideas... what about that thief Einstein, just riding Newton's coat-tails with his theories about gravity. Someone really needs to set the record straight, that Einstein guy is just a fraud.

    8. Re:GUI?? by gad_zuki! · · Score: 2, Insightful

      The GUI matters because lets face it, these are fluff articles about a game system which isn't anything but first to the market.

      So you see articles about GUIs, and pricing, supply chain management, and schedules. Its like working at Microsoft and sitting through a boring meeting on xbox360. I can't wait for it to come out so I can stop hearing the rumors.

      Not to mention all the live demos I've seen have been attached to nice HDTV's. Those killer game graphics the reviewers rave about isnt going to look nearly as good on the old fashioned NTSC tv in the bedroom.

    9. Re:GUI?? by Antique+Geekmeister · · Score: 2, Insightful

      The new version of a GUI menu has as much to do with excellent gameplay as a talking paperclip has to do with document writing.

      Congratulations, Microsoft, on creating another wonderful and capable platform, then putting a tire boot on it to interfere with its use.

    10. Re:GUI?? by BushCheney08 · · Score: 2, Funny

      ...and allows those of us with large digital music collections an easy way to get from PC->Stereo without any special hardware.

      Funny, I'd consider needing an Xbox 360 and a Windows Media Center equipped PC "special hardware."

      --
      Be a real patriot: Question authority. Think for yourself. Formulate your own conclusions.
    11. Re:GUI?? by BasilBrush · · Score: 2, Interesting

      No, Apple licensed from Xerox from the start, in the way a responsible company should. Microsoft didn't, they just stole, were sued, and after several years of fighting the case, finally settled out of court. The settlement included a license. Big difference. The difference between an honest company and a dishonest one.

    12. Re:GUI?? by Overly+Critical+Guy · · Score: 2, Informative

      Apple didn't "steal" from Xerox. They were shown the technology and ran with it, adding a full desktop metaphor. Pull-down menus? That was Apple. Trash can? That was Apple. And on and on. Xerox showed what was possible with mouse input and overlapping windows, but Apple did the rest.

      That's not even mentioning the fact that most of the Xerox guys on that project subsequently went to work at Apple anyway.

      --
      "Sufferin' succotash."
    13. Re:GUI?? by Meddel · · Score: 2, Informative

      You actually don't need a Media Center PC. There is software freely available from Microsoft called Windows Media Connect, which will allow you to stream media from a PC to an Xbox 360.

      --
      You just come along with me and have a good time. The Galaxy's a fun place. You'll need to have this fish in your ear.
    14. Re:GUI?? by steeviant · · Score: 3, Interesting

      Yeah, that was awful of him to meet with Newton and take credit for a bunch of his work.

      I don't think Apple have ever been particularly secretive about the origins of the GUI -feel free to correct me if you can point to an instance where Apple have claimed to invent the GUI, as far as I can tell they only took credit for Mac OS.

      Notably, there was a significant amount of apple stock transferred to Xerox PARC, who were unwilling to make a commercial product out out of the Star and Alto GUI systems, what with being a RESEARCH centre and all. Laser printing and Ethernet are other examples of now-ubiquitous technology that PARC failed to capitalise on were they "stolen" as well?

      In fact, several key engineers from PARC left Apple so that they could take advantage of the opportunity to be on the team that brought the GUI to the masses.

      Finally, have you ever seen what Xerox's GUI looked like? There's no more similarity between the interface of the Star and Mac GUIs than there is between DOS and UNIX, that is to say superficial resemblance only. Drop down menus, drag and drop, double-clicking and many other features that are standard fare on todays computer interfaces originated at Apple, not PARC, though quite probably from the same people.

      It'd be nice if people would stick to talking about things they actually have a clue about instead of spreading nonsense about how they would like history to have been.

      I suppose you think Bill Gates invented the personal computer industry and Linus Torvalds stole all the code in Linux from SCO as well.

    15. Re:GUI?? by ozmanjusri · · Score: 2, Funny

      ACs don't bother. You're filtered. I don't even know you're there.

      So who are you replying to?

      --
      "I've got more toys than Teruhisa Kitahara."
    16. Re:GUI?? by TheoB · · Score: 2, Insightful
      Actually, this is uniquely not true on the 360. A LOT of the Live functionality (voice, gamercards, friends, etc.), your audio controls (so you do some of that much-lauded "listening to your iPod through the tee-vee"), system preferences, multi-controller setups, and powering down the console are all handled through the system-HUD, which pops up whenever you press the little X in the middle of the controller. So the System GUI comes up a LOT; if it's good, that means you always know how to get to the settings you want, and if it sucks, it sucks everywhere.

      Sounds like it's good, though. Cool.

  5. I am also prepping for it by FidelCatsro · · Score: 3, Insightful

    I am going into hiding so that One may avoid the barrage of silly stories and Marketing shite .

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
  6. Duh... by Cyno01 · · Score: 5, Funny

    No way the Xbox2 could compete with the PS3... *rolls eyes*

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Duh... by RonnyJ · · Score: 2, Insightful
      No way the Xbox2 could compete with the PS3... *rolls eyes*

      Indeed, though I wouldn't blame Microsoft for making the decision on the name. It might be seemingly insignificant, but I do think it'd make a subtle difference to public perception.

  7. 360 is impressive, has potential, but needs time by Coopjust · · Score: 3, Interesting

    The Xbox 360 is undoubtably a monster of a machine, and one that Microsoft naturally takes much pride in. But Microsoft is going to be in the red for a while, and they will need to make the money back. Once the gaming base gets them up and out, my guess is that major innovation will start to keep buyers away from the PS3 and Gamecube (which shouldn't be too hard-the estimated cost per cell chip is stellar (theinquirer.net) and Nintendo has an undeserved reputation as merely a "kiddy" system.) If they can do that, the 360 will profit. Microsoft will pretty much be forced to innovate, and consumers should win this battle.

  8. Microsoft naming conventions... by Errandboy+of+Doom · · Score: 3, Funny

    360 A.D. is the year they expected to be released.

  9. Who cares what Dvorak thinks by CokeBear · · Score: 5, Interesting

    Why should anyone care what Dvorak thinks? He is usually wrong in his technology predictions. He has consistantly, for the past 20 years, predicted the demise of Apple, and he hated the iPod, thinking it was a dumb idea when the first one came out. JCD is a shill for Microsoft, and not a very interesting one at that.

    --
    Reality has a liberal bias
    1. Re:Who cares what Dvorak thinks by NickFortune · · Score: 5, Funny
      Why should anyone care what Dvorak thinks?

      Actually, I think he's on the verge on becomming a valuable resource. You just have to invert his value judgements.

      For instance: if Dvorak likes the 360 then it must be awful.

      It's all very spatilomantic, I suppose, but it works for me...

      --
      Don't let THEM immanentize the Eschaton!
  10. Dvorak also said cable modems were stupid by Coopjust · · Score: 5, Funny

    Quote Dvorak, circa 1995: "The noisiest buzz in the industry lately has been over the emerging use of cable TV systems to provide fast network data transmissions using a device called a cable modem. But the likelihood of this technology succeeding is zilch. It's one of those interesting-sounding ideas that will attract what venture capitalists call dumb money. Unfortunately, it's a big distraction in a market that should be concentrating on ISDN and broadband. HP, U.S. Robotics, ZDS, and others have been toying with the idea for a few years, and Motorola Multimedia Group's recently announced CyberSurfer 10-Mbps cable modem has completely muddied the waters. There's also LANCity's announced $595 model. Until recently, these things cost a ridiculous $5,000. Cable modems are, of course, targeted at Net surfers. According to the press announcement, the CyberSurfer will be the fastest, receiving data at 10 Mbps and sending it at 768 Kbps. Exactly how the modem will work on the largely one-way cable systems in the U.S. is a mystery. And since there's no governing standards organization for cable modems, these devices won't be able to talk to modems made by anyone else. But hey, they sure are fast. Even so, users with access to a T1 phone connection will soon discover that the fastest provider can send data at only around 56 Kbps--slower than a single B-channel over ISDN. This isn't likely to change as providers try to serve as many users as possible, rather than pump 128 Kbps or more to a few people. So the ideal connection for Net surfing is a single B-channel on an ISDN line. So even if you had a 10-Mbps cable connection, it would be useless except for point-to-point transfer at Motorola's upstream speed of 768 Kbps. And that assumes upstream capability, which the cable companies will have available in only a few test areas. If users don't flock to this technology in those areas, the cable companies will drop the idea like a hot potato. We have to remember that, collectively, the cable TV folks are as dumb as fireplugs. There is no incentive to be otherwise. They have monopolies and do little more than string wire and milk the cash cow. Why would they want to get mixed up in something that requires real work? If you doubt this, visit your local cable company and ask "When will you have cable modem capability?" Just see what they say. My guess: "Huh? What's a modem?" Then there is the issue of security. The cable TV system is a broadcast medium, not a secure network. All transmissions over cable are highly susceptible to hacking. Much more so than anything else except cellular phones. HP is one company that harps on the security issues regarding cable modems. So why spin our wheels over a dead-end technology when ISDN is here now? Is speed really the issue? There may be another element at play. When you consider digital phone networks and the equipment that is needed to hook up ISDN, you see an interesting phenomenon. The modem companies aren't in the game. Networking companies run the show: Ascend, Cisco, and Combinet. Modem companies like Hayes--and recently Zyxel--miss the mark with ISDN. Others have ignored it completely. In a digital world, you won't need to MOdulate/ DEModulate (the root meaning of modem). Many users just can't make the transition to a future where the modem is moot. For these sentimentalists, the cable modem is the last gasp. But there are no cable modem standards whatsoever, and very little cable modem promotion within the brain-dead cable TV industry. While this fiasco unfolds, we hear cheering from people who should know better and examine the simple illogic of the whole thing. Hey, but it sure is fast." Why do we spin our wheels over a dead-end technology when ISDN is here now? Is speed really the issue?

  11. notice by akhomerun · · Score: 5, Insightful

    notice how none of these comments are on innovating gameplay. GUIs, neat features for developers, etc, but what about the actual game?

    half the launch titles are ports, and the other half aren't genre defining or groundbreaking. i don't see, even with the pretty graphics neat GUI (i didn't know playing games had anything to do with having a pretty GUI) any gameplay changes. how can the gameplay be any different, the controller is a perfected S controller.

    there's no way that playing an xbox 360 game can be any better than the current generation. this isn't N64 -> PS2 era, the N64/PS1 had actual processing limits and storage space limits and RAM limits that actually affected gameplay. even the current gen consoles introduced innovations like online play, (good) wireless controllers, and graphics that were closer to photorealism.

    but xbox 360 makes one innovation - moving closer to photorealism. that's it. there's nothing else. all the other innovations involve money-grabbing (Microsoft Points to buy pointless shit, higher console price, streaming from a media center PC...to get more people to buy media center edition pcs)

    take a company like nintendo that continuously adds something to the gaming mix, like the dpad, analog stick, shoulder buttons, online play (famicom modem anyone?), revolution controller, and (good) wireless controllers, and then see real success. sony and microsoft are on their 3rd and 2nd generations, but besides nintendo, there has been no other console company able to survive longer than that in the gaming world.

    microsoft (and sony) are just following along with the trends - IMO to be successful, a company has to make the trend, and make the gaming culture. that's why nintendo's still around.

    1. Re:notice by jcnnghm · · Score: 2, Interesting

      More processing power (especially multi-core processing) and RAM is a big improvement. Unfortunately people buy systems for apparent gain, most evident in better graphics.

      Personally I would like to see a GTA style game that is actually like a city, with a few hundred NPC's and cars on the streets (gridlock). Keep the engine from the xbox generation, and just add characters. Make use of those fancy multi-threaded processors. Graphics are not everything, and these multi core systems should finally have the horsepower to throw tons of characters on screen. Hopefully next-generation should be able to both.

      Really, I forsee the true gaming revolution occuring when engines exist that are basically as good as they can be. In other words, graphics are a non-issue, everything is photorealistic, and improvements are seen entirely in gameplay, physics, and AI complexity.

      --
      You don't make the poor richer by making the rich poorer. - Winston Churchill
    2. Re:notice by tomstdenis · · Score: 2, Interesting

      For once, someone who thinks like me. Yes!!!!

      When I saw GTA:SA for the PS2 I was amazed at the size of the city but yes there are problems with NPCs [specially to do with how they spawn].

      Things I would like to see in a GTA series

      1. Limited fuel in the vehicles
      2. More intelligent NPCs e.g. not just duck or run away but fight back or fetch police
      3. Less obvious police. That is have them actually COME FROM SOMEWHERE and not just spawn "behind you"
      4. Have cops enforce traffic laws. E.g. get caught speeding or whatever.
      5. Ability to use taxis? Sometimes I don't want to drive ;-)

      Tom

      Dynamics like that would make the game more fun :-)

      --
      Someday, I'll have a real sig.
    3. Re:notice by Aphrika · · Score: 2, Insightful

      I see your point, but I also don't think you can lay the blame for gameplay solely at Microsoft's - or any console designer's - feet. They have supplied a platform to create content for. How developers choose to use that is up to them.

      But you're right in a couple of ways. I haven't seen anything groundbreaking about even the PS2. Sure it had lots of extra polygons to throw around, but the 'Emotion Engine' hype failed to live up to expectations. Did the PS2 ever do anything any other console couldn't? Nope. However, I do think MS are really pushing the online gaming idea a lot more than anyone else. Sony and Nintendo are a generation behind Live! which - if you've used it - is incredibly intuitive and coherent. From what I've heard the 360 Live! system is even more integrated, allowing you to save preferences across games (such as vertical invert, sensitivity etc.). There's the HD angle too which we sort of expected in the Xbox but now actually appears to be here. However, I am rather baffled about just how amazing this is supposed to be. Playing HL2 on my Dell widescreen monitor theoretically gives a better resolution that HD, so what's all the fuss about, that you can do that on a normal TV?

      To be honest, the bits of the 360 that interest me most are the Media Center type functions and the online stuff. It will ultimately be what separates it from the PS3 and Revolution. While I see the Revolution as being different enough that people who own another console will buy one anyway, the PS3 - I fear - will just be another console. MS have always built Xbox around online gaming, and Sony, well their online strategy is lacking coherence so much as to be worrying. Unless they build some kind of PVR capability into the PS3, it's not going to take over the living room, and if they pull another Memorystick/UMD/weirdformat trick with it, they're really going to have problems...

      The other thing that I find kinda interesting is that MS have played reasonably fairly in the console arena. While people knock them for business practices in the PC field, you have to give them some credit for how far they've come in 4 years. In 2001 I honestly thought the Xbox would bomb. How wrong I was... this time round, I think Sony will trip and fall, and Nintendo will sell loads not by trying to compete directly with either in the lounge, but by just being an innovative games console...

    4. Re:notice by MonkeyBoy · · Score: 2, Insightful

      Don't ask me to link to it, since I don't know if it's available online, but back when the original GT3 was released a magazine had an interview with some of the people who developed it.

      In that article, one of the interviewees mentioned that they toyed with having cops pull you over for traffic violations. They nixed it because it became far too hard to accomplish missions, much less just tool around town, and they just couldn't put a genuinely fun game together with that in the mix.

      In other words, they tried it your way and it just didn't work. If you think you know of a way to make it work - hey, it's a big industry. Go nuts.

      Personally, I can't think of any way to make a fun game with that kind of anal retentive attention to detail in the mix. It's like the Golf "simulators" that became so fixated on "realistic simulation" that they simulated themselves right out of the market. What's left are golf games where the physics have been fudged a little so people will actually want to PLAY the game.

      That's the point of a game, remember - to play it. To have fun while playing it. That's why it's a game.

      --

      Moof!

    5. Re:notice by ilyaaohell · · Score: 2, Insightful

      Unfortunately, this kind of logic about Nintendo making money is somewhat poor. Nintendo generally spends less, and makes less -- but the revenue is higher than expenditures.

      Microsoft and Sony spend a LOT more, and make a LOT more -- but their revenue is lower than expenditures.

      Yes, Nintendo is running a far more profitable business. However, this is because their target is significantly lower than their competitor's. It's the same reason that Jet Blue, a tiny little airline, is consistently profitable (or was, last time I checked) while it's giant competitors are consistently losing money.

      I honestly don't see why anybody would be glad that Nintendo is minimizing their expenditures for the sake of staying profitable (other than ensuring that they stay in business, of course). The fact that they spend less means that they make less games, and it means the deals they sign with publishers are also of the penny-pinching variety, which leads to outside publishers having less incentive to release their product on Nintendo hardware.

      While I never owned an Xbox, at least you can't say that Xbox owners aren't happy with their purchase. The hardware is amazing (as is Nintendo's, by the way), the amount of games coming out is very high, and it has a LOT of cheap perks like Xbox Live, hard drives, etc. All these things contribute to Microsoft losing money in their game devision, while also contributing to the superior value of their product. Nintendo's value comes from their in-house software development, it has very little to do with the hardware or the extra services they offer (none that I know of).

      Unless you're buying a Nintendo console for the specific games that Nintendo makes, you get far less value out of your initial investment (console price nonwithstanding). That is the price of Nintendo's profitability.

      --
      UNIX: A computer user is defined as a programmer. WINDOWS: A computer user is defined as a consumer.
  12. GUI??? by Yaztromo · · Score: 3, Insightful
    The Xbox 360 explores new menu structures with a unique and pleasant GUI.

    <sarcasm>
    Yeah. After all, we know that the feature that made the Atari 2600, Super Nintendo Entertainment System, and Playstation/Playstation 2 such huge market smashes were the quality of their menus...
    </sarcasm>

    Perhaps this will mean something for the latest generation of consoles once they take on a bigger role as a general media centre -- some day. But I have a feeling that the quality of a consoles menus is hardly going to be a buying consideration for 99.999% of next generation console purchases. In the end, it's all about the games, and from what I've seen and heard about the 360 so far, the games are generally uninspiring in terms of either gameplay or graphics.

    But hey, if it has nice menus, at least those MS fanboys who run out to buy one on Tuesday will have something to show their friends to try to defend their purchuse (jab jab jab :) ).

    Yaz.

  13. Re:Xbox360 and Slashdot by Rew190 · · Score: 5, Insightful

    I see a lot of comments like this, lately, but do you think that PS3 and the Revolution aren't going to get a lot of articles as well?

    I think it's a decent assumption that many folks are interested in the consoles. This only happens once evert four or so years, and for many a console is a mainstream source of entertainment.

    We saw the same thing happen with Xbox, PS2, and Gamecube. It's probably more of a valid argument to say that /. covers too much next-gen consoles in general, but I don't think they're being a blatant commercial for Microsoft. Nintendo and Sony are being rather hush-hush at the momeny, but I'm sure when they start talking to us we'll see plenty of posts by them as well.

  14. One Thing I Like by MBCook · · Score: 4, Interesting
    I'm not planning on buying one yet (too expensive, no killer app for me yet), but i must say that I like the way they implemented custom soundtracks. On the XBox you could listen to your music in games (PGR2, for example) but you had to rip your CDs to the XBox hard drive. I've already done that to my computer's hard drive. I wasn't going to go rip my entire collection again onto my XBox. But with the 360 it can stream it off your computer from what I understand, or better yet you can hook up your iPod by USB and listen to the (non copy-protected) songs off that. When I played PGR 2 I turned off the music and put my iPod earphones in my ears and listened to my music while playing the games. Now I can do that without the earphones. I think that is great.

    I don't know if the 360 can read the playlist info, but that would be even better. I doubt it (Apple wouldn't tell 'em, they'd have to reverse engineer it).

    But this ability is a great little feature. It takes something that was too hard to use on the XBox (because of having to rerip my CDs) and makes it easily available.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:One Thing I Like by Saige · · Score: 4, Interesting

      Yes, the 360 can read the playlist info right off the iPod. Heck, it even knows what you've named your iPod. I got to play with it back at the end of August, and everything was handled wonderfully with the iPod.

      --
      "You know your god is man-made when he hates all the same people you do."
    2. Re:One Thing I Like by kms1 · · Score: 2, Informative
  15. Microsoft is launching in Palmdale? Palmdale? by Animats · · Score: 2, Informative
    Why Palmdale? It was always bleak, and when the aerospace industry tanked, it got much bleaker. At one point, a third of the houses were vacant, many of them abandoned.

    Maybe Microsoft figures that, given how boring life is in Palmdale, people will show up for their event. If they held it in, say, Santa Monica, nobody would come.

  16. Re:Xbox360 and Slashdot by pipingguy · · Score: 2, Informative



    I am definitely *not* going to buy Xbox2 for my son this Christmas. It's pointless upgrading orchestrated by the genius marketing people - wah, wah, I want! coming from the children.

    The marketers have learned what the "new economy" is: selling junk to kids that don't know any better.

    I've seen most of the games today and they are mostly "updates" to existing ones with supposedly better graphics. Predictably, all the kids go, "cool" due to the hype.

  17. Xbox 360 release by Yahweh+Doesn't+Exist · · Score: 3, Informative

    am I remembering incorrectly or wasn't the 360 meant to have a simultaneous worldwide release? UK release isn't until 2nd Dec, though this is at least a shorter gap than usual.

    anyway, we all know about MS's intentional low supply but here's what Amazon.co.uk has to say:

    "Due to limited supply from Microsoft, we are unable to guarantee delivery of some Xbox 360 pre-orders for Christmas. Please also note that all pre-orders made on or after November 2nd, 2005 will have expected delivery dates in 2006. We are working with Microsoft to ensure the consoles are delivered as soon as they become available."

    i.e. if you're in the UK and didn't pre-order ages ago, you might as well wait for PS3 or Revolution.

  18. Re:I have.... by Elminst · · Score: 2, Informative

    it's only stupid to you because you already have the infrastrcuture with which to play said PC games.
    IT's a lot different if you're coming ito it fresh....
    Which would you buy your 14 yr old? $300 for a console and maybe another $100 on some games. Or $3000 on a new computer and then another $100 on some games.

    There is your apples to apples.

    For someone, such as yourself, who really likes computers and is already likely to have over $1000 worth of hardware in the house, then it does not make sense for you to purchase a separate unit for gaming. But for Joe Sixpack, who got his computer 3 years ago for $600 from Dell, and uses it for his email and Quicken, getting the kid a separate box for $300 makes a lot more sense than shelling out three grand for a new gaming computer.

    --
    No unauthorized use. Trespassers will be shot. Survivors will be shot again.
  19. GUI Wars! by rewinn · · Score: 4, Funny

    A game, perhaps FRP, in which one of the "spells" were "alter the other guy's GUI" ... would be amusing.

  20. Jesus, get a grip by identity0 · · Score: 4, Funny

    This whole discussion and fuss over the 360 reminds me of giddy teenage girls quizzing an 'experienced' girl about what sex is like. It's a console, not a life-changing event, get over it.

    Yes, it's big. Yes, it'll hurt a little, at least in your wallet. But it's not that big a deal, it doesn't make you a woman or anything.

    Trust me.

  21. Re:Uhmm.. by kubevubin · · Score: 5, Funny

    I was tempted to believe that XP was simply referencing the respective smiley.

  22. Re:Closed, instable DRM'ed PC by hellanacho · · Score: 3, Funny

    "I rather like to launch a game from a simple MSDOS prompt"

    whoa, thats some S&M crap, do u enjoy being whipped too?

  23. This is great... by caitsith01 · · Score: 2, Funny

    ...and all I've done is enter my name: 'Thrillhouse'!

    --
    Read Pynchon.
  24. I Already Got Mine: Impressions by MikeyTheK · · Score: 4, Informative

    I got my 360 yesterday courtesy of Pepsi and the everytenminutes.com promotion. The box contained: Kameo (an elves vs. Trolls game - it's definitely fun), the box, hard drive, wireless controller, headset, universal remote, a 10' ethernet cable (I think it's 10', maybe it's a tad longer), and an AV cable.
    For those of you that might have some questions, here goes:
    1) The menu structure is tabbed (side tabs). I don't really like it. I think it's needlessly complicated, and in a couple of cases there are tabs for settings whose differences are too subtle for me to remember which tab they belong on.
    2) Halo 2 runs on it, although for some reason the digital sound doesn't include the subwoofer on the 360 for this title. I have no idea why. The subwoofer works fine for other functions on the 360, and Halo 2 is otherwise outputting digital sound. I have my woofer set to a very high threshold.
    3) The chipset is clearly much faster than the original, including in the emulation mode for games such as Halo 2. In Halo 2, cutscenes thar have a delay, then dialog without an image, then layers being drawn for the first few seconds of the cutscene don't have any of that. It's all very fast, very clear, right away.
    4) The AV cable was more than sufficient for me. It appears to have composite video out on RCA jacks, as well as analog sound. On the plug that connects directly into the box is a port for fiber to go to your amp for the digital sound. Nice hookup. I may find myself purchasing another one on Tuesday, though, to make my life more portable.
    5) The hard drive attachment is really cool. It just snaps externally in place "on top" of the unit (when sitting like a tower). I have mine sitting like a console on top of its older sibling.
    6) The wireless controls are very nice. I'm a fan of "The Duke" controls, because my hands are pretty big. The S controls, and the stupid controls for PS2 and GameCube feel too stinking small. This one, however, didn't cramp my hands, even after several hours of gameplay. I still don't like it as much as "The Duke", but otherwise it's fine.
    7) The wireless control was very nicely balanced, and the force fededback wasn't so strong as to shake my fillings (like "The Duke", or barely noticable (like the others). I was very worried that the wireless controls wouldn't have enough feedback, as has been the complaint about many wireless controls. I would say that this control does not have that problem. In fact, this control is so comfortable and so nice without the cable that I would STRONGLY recommend that everyone spend the exra $10 and buy them.
    8) I really like the bump buttons. They're easier than the old white and black, and they're not in the way, yet reachable and findable, unlike PS2's L1 & R1.
    9) It's great that the order that the wireless controls are assigned is set based on the order in which controls sign in, not the order in which they are originally registered on the box (getting a control assigned and recognized on the box is a little weird for the first two controls, but after doing it a couple of times it was a breeze). In addition, each control and the box have a four-quadrant circular LED array. The box lights up the quadrants for the controls that are currently connected. The controller lights up the quadrant to indicate which player the controller is. The box can be turned on or off right from the wireless control. Turning off the box shuts down the controls that people activated for that session. Controls are "acivated" for a session by hitting the green "X" button in the middle of the control, so even if you have four controls registered to your box, you won't be chewing batteries for all of them unless you are using all of them.
    10) The headset is much nicer than the old one. That was probably obvious to everyone who bought one as soon as they got it.
    11) It's stated both on the box and in the pamphlet that comes with the wireless controls that the force feedback is adjustable to conserve battery powe

    --
    Friends help you move. Real friends help you move bodies.
    Never forget: 2 + 2 = 5 for extremely large values of 2.
  25. Page View Pumping by GeekTek · · Score: 3, Interesting

    Excuse the potential flame-bait, but hasn't there been an inordinate number of Dvorak articles posted in the last few months? Most of us wrote him off as a puffed up windbag years ago, why has he popped into relevance at this point?

    Dvorak has a long long history (see post circa '95 above) of writing asinine articles that are just plain wrong. And I'm not talking about 'hindsight 20/20' wrong - I mean predictions which make me wonder if he's in the same industry that we all are in.

    Anyway, it seems like the /. crowd is giving this guy FAR too much credit and FAR too many page views. Which leads me to the inevitable question - why has this article been posted by an AC?

    With online advertising spending at an all time high (and growing at absurd rates), maybe it's time for the editors to be a little more discriminating before rewarding mediocrity with tens of thousands of impressions.

  26. Xtra Pain by Agarax · · Score: 2, Funny

    It stands for Windows eXtra Pain for the Home and Professional user.

    --
    Remember folks, slashdot doesn't have a -1 "disagree" moderation!
  27. Re:I have.... by epaton · · Score: 2, Interesting

    dont know if youve checked cpu prices recently but if yo stay away from the bleading edge a decent pc costs nowhere near 3 grand.

    that said if i had a hdtv i would probably get an xbox360 just to dump my windows gaming partition.

  28. GCC Prepping, all right by stevenm86 · · Score: 5, Funny

    Hopefully at least someone in the xbox hacking community there is already a geek who's built a powerpc-targeted gcc, gdb, and binutils. His soldering iron is already preheated and the oscillascope, eeprom reader and logic probe are powered up. Before him lies a sea of modified hex/torque screwdrivers capable of turning any kind of proprietary screw.

    What can I say, Microsoft? Let the hacking games begin again!

    /Can't wait for "Linux 360"

  29. I'm sorry, but... by Quiet_Desperation · · Score: 5, Funny
    ...you prep for the Olympics. You prep for the bar exam. You prep for your oral dissertation. You prep that proposal for the 20 billion dollar jet plane contract. You prep your test results about the universe's expansion actually accelerating for publication.

    You do not prep for the XBox360. And this is from someone who might buy one if anything more interesting than Kameo appears. Oblivion was pushed back to when?!

    Yeah, yeah... there's the story this weekend about the gamer earning six figues. Chump change and a rarity.

  30. Re:I Already Got Mine: Impressions by Anonymous Coward · · Score: 2, Informative

    A BIG reccomdation. Hook up to Xbox Live. Even if you don't subscribe, you get some perks, most importantly updates to the emulation software allowing you to play more Xbox games (about 200 already, they're working on more) and also get an update for the emulation for Halo and Halo 2. What's included on the HDD was somewhat prematurely released, and the audio is a bit.. off. This is more than likely the reason for your audio problems in Halo 2.

  31. Re:Dvorak by Bones3D_mac · · Score: 2, Insightful

    Wow... I think this is the first anti-Dvorak post rated "flamebait" by the Slashdot community.

    That said, I think the 360 has potential, but I guess I'll find out Tuesday whether or not it's bad enough to justify Dvorak "liking" it.

    --


    8==8 Bones 8==8
  32. Re:Prepping for the 360 at home: by Osty · · Score: 2, Interesting

    I've already reached capacity with mine to the point I have to route things through the VCR(2 a/v in ports) and still I have no room for my atari 2600 flashback system nor intellivison system-in-a-controller thing. SUre, I could use the a/v in ports on the tv, but I want to hear the 80s glory in sourround sonud. :)

    This only gets worse when you start using component inputs for video and optical inputs for audio. I've got a great (but expensive) component video/digital audio switch that I've currently maxed out (GC, PS2, Xbox, DVD), and that runs into my receiver with a 2x mux for component (other side has my cable box). I'm debating whether or not I buy another switch and run that with a 360 and my cable box, but initially I'll probably just decommission my GC.

    On the other hand, part of my preparation for Xbox 360 was to buy a new TV (just did that today, should have it tomorrow). My 4.5 year old CRT-based RPTV is still alive and kicking, but it doesn't do 720p (only 1080i) and it's getting up there in age (really needs another professional calibration to adjust setting drift and overscan). With the price of TVs today, I actually paid less for my new 50" DLP RPTV than I did for my old 46" CRT RPTV, and it'll last me at least for another 4.5 years (HDMI input for forward-compatibility and for use with a DVI-to-HDMI cable if I really want to use it now, 720p for optimum HD viewing until 1080p really becomes standard in the next few years, multiple component inputs for my current hardware, VGA input "just in case", and a warranty that includes bulb replacement for 5 years). I was even able to get a local store to price-match the internet! (woo!)

    Going off-topic: Why DLP? Because I didn't want another CRT-based set (I'm sick of overscan and setting drift, and requiring periodic professoinal calibration to keep it in top shape), but plasma is not worth it ($4000 for 1.5 years of life, higher risk of burn-in than CRTs) and LCD is still subpar (direct-view LCDs generally won't go larger than 40" before you run into quality problems with bad pixels, rear-projection LCDs are prone to screendoor effect, black levels and contrast are terrible in comparison to DLP and CRT, and the typical life span before quality degradation sets in is around 3 years). I don't have the room for front-projection, nor do I have the ability to totally control ambient light in my TV room to optimize the front-projection viewing experience. DLP bulb-life is in the 3-5 year range depending on usage, but I've got that covered at least through the first bulb change. DLP may still be prone to rainbow effects, but the current generation of color wheels and DMD chips make this much less likely. While some people still notice, I did my research and looked at a number of different sets, and I saw no problems. Thus, it's DLP for me.

  33. Re:Dvorak by TheNetAvenger · · Score: 3, Informative

    Of course John Dvorak likes the XBox 360:
    1. It's made by Microsoft
    2. It's not made by Apple


    I'm no Dvorak fan, but you honestly have no idea who he is do you?

    He has been one of the strongest and biggest name Mac proponents in the industry for the last 15 years. He also has incredible amounts of disdain for Microsoft.

  34. Prepping for the 360 ... by fasta · · Score: 2, Funny


    I had to start prepping for the 360 almost 40 years ago. I learned about punch card machines, and which cards to put at the front of the deck to make certain that the compiler ran, or the program ran. And, of course, I prepped by sleeping a lot during the day, so I could submit jobs in the evening and get them back late at night.

    So, what's new?

  35. Dvorak likes the 360? by ToasterofDOOM · · Score: 2, Funny

    It's doomed.

    --
    I am Spartacus
  36. Re:Xbox360 and Slashdot by pipingguy · · Score: 3, Funny


    Nope. He's got every possible game machine, a computer that is just short of cutting edge, a stereo, Walkman, TV, VCR, DVD, etc.

    So the ex-wife and I got together and decided to ... wait a minute. Is that you?! Why you little (imagine Homer strangling Bart)!!!

  37. Re:DUR PHOTOREALISM by spectecjr · · Score: 2, Insightful

    Photorealism is not innovation. If it is, Valve should be the one getting the credit for at least mimiccing how the human eye sees.

    Huh? Do you honestly think that Valve are the people who came up with High Dynamic Range rendering? If it's not that, what are you talking about? Simulating a 50mm lens?

    --
    Coming soon - pyrogyra
  38. Re:I Already Got Mine: Impressions by Meddel · · Score: 4, Informative

    Here are some links you'll find useful:

    Backwards compatible title list:
    http://www.xbox.com/en-US/games/backwardcompatibil itygameslist.htm
    Launch titles:
    http://www.majornelson.com/2005/11/14/xbox-360-lau nch-day-titles/
    Arcade titles:
    http://www.majornelson.com/2005/11/15/xbox-live-ma rketplace-launch-content/

    The list of backwards compatible games will grow over time, so if you're not already signed up for Xbox Live (even Silver, which is free), you should do so. Enjoy your 360!

    --
    You just come along with me and have a good time. The Galaxy's a fun place. You'll need to have this fish in your ear.
  39. Most embedded GUIs are not desktop-based by Junks+Jerzey · · Score: 2, Insightful

    Once again, this would have been a better article without the tacked-on, and often incorrect, opinion line. The desktop metaphor is only used in general-purpose personal computers. Does your DVD player use a desktop metaphor? Your MP3 player? Your TV? Your GPS system? Your digital camera? Any video game system ever made? Of course not, because it doesn't make sense.

  40. What a load of bull by cecom · · Score: 5, Insightful

    What is wrong with your, people ? :-)

    Give me a break. This isn't the second coming of the messiah. It is a game console, for god's sake. There is no need to get prepared - get your credit card, walk to the store, stand in line, buy it, play. For that matter, wait one more week and you don't have to stand in line. Surely, one could survive seven days without the Xbox360 ? Especially considering that there aren't many games available at this time!

    It is sad how well trained the consumer has become. We are so eager to take out our wallets and buy anything new, we can hardly wait a day. It doesn't matter what it is - it's new and everybody is buying it! But wait, now that you have a Xbox360 you surely need a big-screen Plasma TV ? And a new speaker system!

    On the other hand, this is what keeps our economy strong, so don't listen to me too hard :-)

  41. Prepare for a shortage by Merk · · Score: 2, Insightful

    I think the funniest thing about preparing for the X-Box 360 is preparing for the shortage. There have been reports that Microsoft is *requiring* retailers to run out of them on the first day.

    Rather than preparing for the expected number of customers, retailers are expected to intentionally have to turn people away, just so Microsoft can get good buzz.

    If you hear stories of shortages, remember why!

  42. Problem is by Sycraft-fu · · Score: 2, Informative

    The PS2 doesn't have the memory for what you suggest. The game just majically spawns things within a given area and then ignores them when they go out by necessity. The PS2 has very little memory, by today's computer standards, only 32MB. Well when that's all you have for dynamic storage (no harddrive remember) you really have to be stingy with what you keep track of. So the game only worrys about things in your immediate area, and mainly in your field of view.

    Now with the next gen consoles, perhaps the kind of things like you suggest can be implemented. The Xbox 360 has 512MB of RAM (though that's shared video and system) and the PS3 will likely have a similar number. That, combined with the faster processors, means it's a lot more feasable to deal with larger numbers of things you need to keep track of.

    As for cops enforcing traffic laws, I dunno, doesn't seem consistent with the universe. I mean murdering someone is only worth having a single cop chase you for a couple minutes before getting bored and that's only IF the cops see it. If murder is that unimportant, I can guess traffic violations wouldn't really matter at all :)

  43. That's correct by Sycraft-fu · · Score: 2, Interesting

    The typical video game console release is to build as many units as yo can and tehn stock them in key markets, usually the US and Japan only. When you sell out, your chain is empty and everyone waits until you can refill it.

    MS stated they didn't want to do that, and instead are going for a total, worldwide release and are trying to distribute some units to everywhere. It'll mean essentially instant sellout in all markets, however should mean that you can perodicly get more, and that they'll be available in some capacity all over the world.

    It's a somewhat risky strategy and may blow up in their face, but lacking immediate competition means it's more likely to work. What we'll probably have is a situation of nobody having a 360 (relitively speaking) but everyone knowing someone who does. That may lead to even more hype, and more desire to own the product, espically since it will be scarce initally. Given no other competitors to go to, it may work well.

    We'll see.

  44. Re:Very Bad News From First 360 Owners by ilyaaohell · · Score: 2, Insightful

    Let me tell you something about backward compatibility. It's a feature that everyone wants, and then no one uses.

    --
    UNIX: A computer user is defined as a programmer. WINDOWS: A computer user is defined as a consumer.
  45. Re:Fuck them by thetaco82 · · Score: 2, Funny

    DON't BUY ANYTHING COMING FROM THAT EVIL COMPANY, WHO'S INTERESTS ARE ONLY SELF-CENTERED...

    A corporation that is focused on profit? That can not stand! I can't believe those theives at Microsoft have the audacity to act in the interest of their company! Boycott the free market!!

  46. Read this review of Xbox 360 versus PS3 . Shocking by zymano · · Score: 2, Insightful

    http://www.majornelson.com/2005/05/20/xbox-360-vs- ps3-part-1-of-4/

    When I read this I was dumbfounded. Then I thought about it for a sec. The PS3 is all caught up in tech spec numbers. Whats most important part of a console ? The graphics card. Xbox360 wins. Sony may have the FP's. But who cares. IT's about how your game looks.

    This is what pissed me off about what Sony is doing. They should have gone DUAL GRAPHICS CARD instead of trying some new vector chip like the PS2. The graphics card is what matters. Nothing else. The GPU(general) is not that important but for game logic.

    Who is running the Sony PS3 development ?

    I see disaster for them .

  47. Re:Read this review of Xbox 360 versus PS3 . Shock by SneakyNinja · · Score: 2, Insightful

    Ahh, so *you're* the reason publishers like EA continue to churn out shallow, linear, predicatable but PRETTY games year in, year out.

    Who cares if the AI is weak, or the story dull, or it's lacking in multiplayer/co-op options etc, as long as a game looks nice.

    Remind me again why the current PC games need a 2Gz processor?

  48. I Call Troll by Valdrax · · Score: 2, Insightful

    He has been one of the strongest and biggest name Mac proponents in the industry for the last 15 years. He also has incredible amounts of disdain for Microsoft.

    Are you talking about the same John "Apple is Dying" Dvorak who has been predicting the death of Apple since the 90s at the very least? Does this or this really sound like the words of a Mac lover ? No one who is even vaguely familiar with the name Dvorak in the Mac community is of the opinion that the guy has had any affection for Apple for over a decade.

    Now it is fair to say that he's fallen out of love with Microsoft since the heady romantic days of Windows 95, but a Mac proponent for the past 15 years? Pfft...

    --
    If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").