Lara Croft's Big Comeback
Next Generation has a piece talking to Eidos marketing chief Bob Lindsey about the restoration of Lara Croft's good name. From the article: "Lindsey says the negative associations surrounding Lara will be swept away with a single decent iteration, arguing that Lara, far from being a one-decade wonder, has legs. 'Eidos has learned in spades that just because we make it, does not means they will come,' he says. 'Users are very discerning about what is a good experience and what is not. If you create a big franchise like Tomb Raider, one that has sold more than 30 million units globally, you can't afford to burn it with something that does not deliver.'"
Uh.. huh huh.. huh huh... /guttermind
those screenshots look amazing, however screenshots almost ALWAYS lok better than grafix... Now lots hope that the gameplay is as good as the OG and it should be a hugh sucess.
have you seen my sig? there are many others like it but none that are the same
Perky, uplifting statements from the director of marketing tend to arouse my suspicion. It seems to me he's just attempting to implant totally artificial marketingspeak in our heads.
(Boobies! *snrk*)
Obliteracy: Words with explosions
Well, I suppose after all those Chest Reductions, somebody at Eidos was bound to notice eventually
I wouldn't be opposed to the idea of bringing back Tomb Raider, but Eidos has to deliver. They spun a similar web before the release of the last Tomb Raider game - one that sucked horribly. I would hope that Eidos would have learned from that mistake, but I'm going to remain skeptical.
Additionally, I don't necissarily agree with their idea regarding canning huge franchises. Sometimes you just have to know when to put Ol' Yeller down - I would hope that Eidos realizes when that time comes for Tomb Raider and not just continue to spurn out crap games.
-WeAz
Oh, wait. You meant the character Lara Croft.
Never mind.
We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
TR1 came out back in the day where 3d games were sparse, if non existant on consoles, especially adventure 3d games. This is one of the main reasons it sold well. Very few people praise its level design or music, for example. TR2 had a far better level design and story to it, yet it was not deamed as well as the first solely on the fact that by that time, more 3d adventure games were coming out and people realised that there wasn't much to the TR series. Since TR1 was the first of its kind for most of us, we hold it dear to our hearts and overlook its many faults, much like many 70s and 80s movies which are no where as good as you remember them being.
A decent third-person platformer with a wonky camera which is mainly trained on Lara's ample TnA assets needs to be made to "right" any wrongs that were made when whoring the franchise out for maximum dollars fell flat. I guess that will salvage Lara's prestigeous name... that and a nude hot coffee mod.
http://teasphere.wordpress.com - A little spot of tea
Unfortunately that leave Nintendos Revolution only. if it can be on the gamecube side of pricing, with a more adult oriented gaming (more 3rd party DEVs) it whould take the cake
have you seen my sig? there are many others like it but none that are the same
The last Tomb Raider game was simply marred by horrible controls that prevented you from doing anything properly in the game. I mean, I was stuck in the first alley way for a hour trying to carefully jump between platforms without falling and having to get myself back to that location. In a game all about precise jumping and timing, having poor game control simply ruined the experience.
While Tomb Raider's original interface was novel at the time, the idea of specifically leaping up to ledges, swining on vines, leaping over platforms, all with a more manual approach to gameplay, ultimately what they need to do is adopt a more 3rd person style shooter system, where the character responds more quickly and some of the movements are automated to make the franchise shine. I don't want to play another version where I spend a hour falling off a platform because they keyboard and or gamepad doesn't respond quickly enough.
Just, don't make another movie out of it, please!
I haven't thought of anything clever to put here, but then again most of you haven't either.
This is one of the main reasons it sold well
That and the main character was a female with big boobs that carried guns. You can decide which was _really_ the bigger factor.
Let's just hope that there is another naked patch for this game. What? I know I'm not the only one thinking that...
Religion for nerds. Stuff that really matters
....when the hell did Lara Croft have a good name?
Am I the only one who's always thought of this series as "that game that idiots and 11 year olds who don't know what a good game is play on their playstations?"
Everyone is entitled to play what they want, but when the hell has Boob Raider been critically acclaimed?
the negative associations surrounding Lara will be swept away with a single decent iteration
The problem is this is the kind of thing that would mean something coming from someone who had played the game, but doesn't mean anything coming from a director of marketing.
A person who is being paid to make people think the game is good is saying the game is good. Not encouraging, considering the tomb raider franchise is going to have to overcome two terrible sequels and mature a great deal in order to sell a single copy in today's gaming world.
Lindsey says Lara will mark the comeback for Eidos, a company which has, in recent years, lost its reputation for innovation.
I'm sure that releasing the nth sequel of a tired franchise will bring back their reputation for innovation.
You can't take the sky from me...
http://www.gamespot.com/ps2/action/tombraidervii/s creenindex.html
We'd rather the Duke of Nukem' was Eidos' comeback. Lara has stared in too many crappy games over the last 10 years or so. The Duke always delivers. (even in "A Time to Kill").
This sig isn't original enough, it's time to come up with something witty...
when I see Laura Croft and Big in the same line I tend to think of something ...
Lara's prominently displayed "Big Comebacks" indeed.
Nostalgia's not what it used to be.
If they're bouncy, they will come.
I would think a game review site that isn't a payola machine or an outright front controlled by the publisher would be welcome, but maybe there's so much crap floating in the pool that it's a job too depressing for anyone to take on.
The Internet is full. Go away.
Oh yeah, and they go all the way up! ;-)
.. by merging it with the Bloodrayne franchise. That way you can have a game with double the boobies - and if that's not enough to ensure the game will sell, how about tacking on a Hot Coffee style end sequence were Ms Croft and Ms Rayne make out. Heck, Majesco could sure use the money.
Is it just me, or does her waist seem smaller than the average waist-size of actresses in movies from the 1950's? I'm not saying she has to have a size 20, but honestly, it's like it goes from her hips to her spine, and then back to something that can support her reduced breasts...
Restoration of Lara Croft's good name? Doesn't that imply she had a good name to begin with?
*rimshot*
Demanding constant attention will only lead to attention.
What else would those short shorts be showing off?
Although prosthetic legs would certainly explain why the controls sucked in Angel Of Darkness.
This sig intentionally left blank.
Lara, far from being a one-decade wonder, has legs.
R-i-g-h-t.
Next time you're going to be telling us that Cameron Diaz has ears, or Salma Hayek has elbows.
Balderdash. I can't remember seeing them even ONCE.
-Styopa
The screenshots for the new game look pretty nice, but in this day and age it's nothing special. That isn't a bad thing, it just means that the gameplay has to be pretty damn good.
Unfortunately, from what I've seen of screenshots so far it looks like the game is going to play pretty much like the previous Tomb Raiders; it's just more of the same.
The only reason I see this game enjoying any success is because the lead character is hot. Some guys will have a good time staring at her rear all day. It's interesting to compare her to Samus from Metroid who doesn't need to run around half-naked to get the job done.
Not that I don't mind staring at the new Lara myself, but still...
>> He says the marketing and positioning is all going to be based around the character herself, revamped in every way imaginable. "This character is coming to life in every way; in terms of physics and animation...
So even bigger tits then.
More or less the game was just fun to play. The sequel was sorta fun as well except it somehow never had the magic moments of the first and was a lot harder. Then came the console save points. Remember game designers, save points are a hardware limitation, NOT good game design.
ME the PAYING customer want to play your game in the way I the PAYING customer wants to play it. That includes sessions of a few minutes between other activities. NOT having to play for as long as some level designer decided I need to play to get between save points.
The game lost the magic, became too hard while not keeping up with PC developments. Somebody needs to shoot the people that worked on the sequels and get the original magic back. A simple fun platform game where you usually just make the jump, the run, the leap with some impressive architecture to stare at. I am talkling about the SCENERY! You pervert. Geez.
As for Lara getting more 'realistic'. WHAT THE FUCK!
So what is some people with to much estrogen complain. Sell the game to the real men that want their women to have impossible looks. They are impossible to live with anyway, they might as well look it too. I just remember Planescape torment, now that was a game with big boobies.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Wonder if Uwe Boll is available for the cinematic translation?
"Make cyberlove, not cyberwar!" -Khaed(544779)
What chest reductions? They're not smaller. They're just sagging with age.
I have the same complaint about the series ever since the first one. The enemies sucks the fun out of the game. Before AOD, the controls weren't too bad for platforming. However, once some of the later enemies appears, the game became unplayable. I never beaten any Tomb Raider games. Of those I played, I enjoyed the tricky jumps. However, once the second or third wave of enemies started appearing, I quit in frustration. Oh yeah, the sneaking missions...get rid of that, too.
http://curmudgeongamer.com/article.php?story=20021 022212750878&mode=print
I've experiments to run, there is research to be done on the people who are still alive.
Hence the whole "90th percentile in it's first incarnation" business that's mentioned in the very first paragraph of the article.
FRONT!
Nothing's for sure until the reviews come out, but these previews are positive: http://ps2.ign.com/articles/686/686719p1.html http://www.gamespot.com/ps2/action/tombraidervii/n ews.html?sid=6143861
that lindsey guy seems very arrogant and money driven indeed...
She looked a bit like a Romulan in Hackers. But a damn hot Romulan!
With pix.
http://images.celebritymoviearchive.com/members/th umbs/d/down-Angelina_Jolie-Hackers-Trailer-720x480 .jpg
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