Shadowrun Game to Rewrite the SR Universe
adamp writes "Shadowrun has officially been confirmed as a squad-based FPS for the PC and Xbox 360. From the look of the trailer released at Microsoft's Press event yesterday, it's not the game we know and love. Fasa Interactive has decided to rewrite the universe in an attempt to not make anyone angry. It's currently not working."
...
*sob*
If you're just using the Shadowrun name to sell copies of the game, without the intent to stay reasonably compliant with the pre-existing material, you suck.
If you cannot stay reasonably compliant with the material, then make the game you want to make and call it something else.
You have the license so you can still use the terminology and such. Just don't call it Shadowrun.
Not sure I understand... why would you want to rewrite something that's already so unique and fun? "If it ain't broke don't fix it" must not have sunken into their brains as kids.
Got to love slashdot not checking links..
the last link on the summary goes to a forum that has a wmf with an embeded trojan back with it..
exploite the masses.. almost as bad as when they post links straight to binaries
'...if only "Jumping to a Conclusion" was an event in the Olympics.'
I was wondering why McAfee popped up when I went to that page.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
Or... is this what we can expect from big budget, HD blockbusters now. "We can't risk alienating the stupid people if we want to have the broadest audience possible for our game..." "We need a paradigm shift?" "I know how about making one of the Shadowrunners an anthropormorphic dog, say a Hip-Hop Surfer who's totally 'In Your Face' named Poochie!"
"MIT betrayed all of its basic principles."
Sera
Slashdot, where armchair scientists get shouted down and armchair theologians get modded up.
I was a big fan of the Genesis Shadowrun game and although I didn't enjoy the SNES one quite as much, it still gave a good feel for the game and the setting.
I would have loved a Oblivion-type game with lots of different NPCs and missions, with hireable shadowrunner buddies and stealing random paydata in the matrix. I would have loved a Deus Ex style FPS/Adventure game. I would have even liked a top-down RPG like Neverwinter Nights.
The new game looks like a version of counterstrike with magic. Even if it does have magic, we don't need another multiplayer FPS where two teams shoot at each other and buy better weapons afterwards. I'm not impressed.
So they went out and bought the rights to a developed universe so they could rewrite it? It seems they just shelled out a ton of money for brand-recognition.
The tabletop Shadowrun RPG is well known for its detailed "living" world, with a timeline that advances with each sourcebook published. To not use anything from that world in this game is a wasted opportunity but not a complete disaster.
The real problem is that this FPS is multi-player only. So even if it did work strictly within the canon of the tabletop game it wouldn't matter because story is not a consideration when choosing a multi-player FPS. Only things like weapon balance and running speed matter.
I keep trying to think of some way this could be a bigger waste of the Shadowrun license, but I keep drawing a blank.
If nobody knows what Shadowrun is but hardcore fans anyway, what makes the chances of an RPG selling better than the more popular FPS genre? I think they're making the right moves to resurrect the franchise from the dead. Take a hit for the team and then cross your fingers for RPGs later down the line - because up until two days ago this franchise was basically dead and they are your only hope for getting things like movies (look at what happened to Halo, it was slammed at the first E3 showing and turned out to be one of the biggest hits for Xbox 1)
This could have been great, but instead its just a cheap money-grab using an established brand that is easier to see through than most of Paris Hilton's wardrobe.
FFS...
Buy Steampunk Clothing Online!
Comment removed based on user account deletion
I had two mod points left that expired yesterday. I'd use them both on you right now if I could.
If they stay completely canon, the long-time shadowrunners will know exactly what's going on at all times, but the new people will be going "huh?" the whole way through.
Ever played Neverwinter Nights? (spoiler warning!) the first time I heard Desther talk I knew he was chaotic evil and involved in the conspiracy. Too much D&D backknowlege. Similar hints throughout the game took away the challenge for the observant.
Okay, I can see his point on starting from the beginning...being one of the first shadowrunners might be kinda cool. As long as they don't go overboard and rewrite the whole history, and keep with the majority of the timeline as the games unfold, I would have bought it...
But a squad based first person shooter??! I'll tell you what Mitch, sit down one night with 4 or 5 of your friends, a gob of 6 sided dice, some Coke and a pizza or two and play the pen and paper again. Let that feeling you get sink in as you slot and run for Mr.Johnson. That is the feeling that droves of fans want out of this game. If you can't create it in the game, don't create the game.
The sky above the port was the color of television, tuned to a dead channel...
Am I infected? What steps can I take to analyze the damage?
You better watch out, there may be dogs about . .
First of all, it's been done. It was called The Matrix. (I know, it wasn't 100% close to the game.. well that's what we are talking about, right? A version of Shadowrun that doesn't resemble the game.)
Secondly, Dungeons and Dragons: The Movie.
"MIT betrayed all of its basic principles."
I just love the genesis version, I love hacking the ICE and buying new equipment and bio-upgrades, how am I going to do some hacking, am I going to shoot the Black ICE with rocket launcher, MS and Stupid FPSes.
"If you like Battlestar Galactica, you're probably a huge nerd." -Stephen Colbert
But..but..there already is a perfectly good Shadowrun movie!
OK, so it's only in spirit, but still:
http://imdb.com/title/tt0109575/
Real summary of article.
MS Buys Btech & Fasa liscences.
FASA makes "Shadowrun" game that is just a Y2K12 counterstrike, that costs money and will have a lower playerbase then duke nukem forever.
Nerds laugh and cry at the same time
Morons buying X360/Vista Shadowrun wonder what a horrible game
Shadowrun liscence hopefully gets forgotten, put up for sale and 10 years in the future a real dev company buys the IP and makes SHADOWRUN ONLINE.
Now drek off
You know the really sad part? There probably could have been a great game here. The backstory for the Shadowrun game had a great buildup involving the return of magic to the world, and Unexplained Genetic Expression, the Indian War, and the conflict between haves and have-nots and tribes and governments and corporations and whatall in general. The backstory included tons of "pre-Shadowrun" goodness that would have made for a great story setting.
But this doesn't sound like that game.
Will that game ever be released? Dunno. In the meantime, I'll be waiting for Shadowrun: The Great Ghost Dance.
They are not re-writing the Shadowrun universe. They are re-winding the Shadowrun universe. The reason it starts in about half-a-dozen years is that that's when it starts: December 24, 2011, when the next Great Cycle ends, and magic returns to the world; when the Rainbow Snakes emerge from Morinjairee and bring back the Dreamtime.
It's still the same universe; it's just that the Xbox game series is starting circa 2015 rather than 2050.
Give 'em time to advance the plot. I'm guessing they'll take it in slightly different directions than the did the original authors, if only because some things aren't Politically Correct for the mass audience they want to reach, e.g., the internment camps for Native Americans, but most things (development of magic, mega-corps, breakup of nations) should work out the same over time.
the awakening in shadowrun was pretty close to now in the timeline. Maybe instead of setting the game way forward in the history, the game is set early on, and sequels will seek to press the player forward in time.
One can also play shadowrun from a few different angles - not everyone was a decker, remember. There are also street samurai and the city shamans to deal with - which is more what the trailer looks like.
Idunno, the trailer looked kinda neat. Not the usual shadowrun world I'm used to, that's for sure... But we'll see.
Course, my hopes will end up being crushed and this guy is just an asshat, I know. Ah well.
The offical formums just opened recently and the feedback/response has been overwhelmingly poor. Fans are angry. The FASA Studios Community Manager's response He does make a statement that other genres may be explored but that response rang hollow to me. I honestly can't understand why they wouldn't make a Deus Ex or Oblivion or GTA style (meaning free-roaming mission based) game instead of a squad based counterstrike-type game. Where's the continuity or roleplaying element in that type of game? Makes absolutely no sense.
no sleepy!
This is more like... well, imagine if that movie Stargate had been called RIFTS. No change to the plot, just call it RIFTS because there's this gate to other worlds.
To be more clear about what's happening here for the non-gamers, let's pretend we were releasing a Star Trek game. Except there was no teleporting, no Vulcans, no warp, no spaceships, no Klingons, no hot green babes... but you could use a phaser.
If I have been able to see further than others, it is because I bought a pair of binoculars.
"We decided to restart the Shadowrun timeline"
The games are prequels! They'll be set in approx. 2011 or so, which explains what we've seen so far: it'll be the corps/armed forces fighting a retreating action against the mysteriously powered Ghost Dancers (and you pushing out the "invader" pale faces as a Native). The chaos of the civil war will cover the "unexplainable" appearance of the usual SR races/magical creatures, and the early time period will cut out most of the unbalanceable
cybertech - no wired reflexes or smart weapons yet (save for a couple experimental cases for boss fights), and our tech from 5 years from now makes the beginnings of cyberjacks doable.
I imagine an opening movie much like Command & Conquer's "flipping through cable news intro": Tensions flared in the American Southwest as natives ignored US government orders to surrender their weapons-bzzt-German protestors destroyed a Genecorp research and development hub in Frankfurt today, enraged over what they claim is "undeniable proof of banned human genetic engineering" (show shot of a 3 year old child, obviously an elf)-bzzt-tech upstart Fuchi stock shot up 500% on reports of successful clinical trials of their Direct Neural Interface-bzzt-etc.
The gameplay could offer some surprises in introducing SR material as well, e.g. A nighttime overland raid on a Salish camp goes horribly wrong, Far Cry style, as a Wendigo shows up and starts picking off squadmates. And imagine the finale: competing against a Navaho team to secure a powerful magical artifact at the bottom of a mexican volcano, your squad is suprised to find what appears to be human made stone work in the tunnels under the volcano - but not half as suprised as when they find the artifact - a Dragon, awakening from its slumber, whom you have to fight off until it flies off (to join the Flight of Dragons battle royale they had.)
Ending movie: Radio chatter - "Get the hell out of there! I think its the end of the world!". Shot changes to a satellite shot of a dozen dragons rising over the mexican landmass, converging on a point, then unleashing breath weapons and death spells at one another, until a stray blast shorts out the satellite.
-To be continued.-
Sure, like all prequel material it can be ruined by too many clever cameos and conincidences, but I think the SR history is strong enough to support these games. Too bad the game itself isn't say, a KoToR-ian deal.
FASA's strength was always creating fun, compelling (if derivative) settings. And their weakness was always in creating rules systems to actually enact a game in those settings.
(Battletech and Shadowrun were littered with tables of numbers that never quite lined up into a sane equation, supposed rules that could never really be applied in practice, and huge gaping optimization holes. I couldn't begin to tell you how many different groups of people I met who were playing "Shadowrun", by which they meant playing "a game set in the Shadowrun universe, but we rewrote all of the rules from the ground up because FASA's were so awful". I suspect that Shadowrun has been the most-rewritten game in history.)
So I'd be perfectly happy with a game that kept the setting and feel of Shadowrun, but used completely new game mechanics. But substantially altering the universe means throwing away the one genuinely good thing the game had going for it.
Alaren, dude, don't hold back. Tell us how you really feel! ;-)
Yea, I agree, those are all wretchedly abused pieces of IP.
The thing about Shadowrun that makes this really funny, is that the most unique thing about it was the actualy game mechanics, which will in no way translate to a console system, leaving them with a backstory that's much less fully developed than a lot of competitors (or was the last time I played it, which has been 10 years or more, so don't flame me too hard).
ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
They're just following Battlestar Galactica's lead and "re-imagining" the Shadowrun universe, I guess.
...none of you actually read the f'n article.
They're not throwing it away, at least not completely. They're taking it a piece at a time. The pertinent quote:
"We decided to restart the Shadowrun timeline and grow the fiction over a series of games, allowing the world we loved to unfold over time."
So to start with they're doing magic, cybertech and weapons. Kind of like Deus Ex, I suspect, which many people will be familiar enough with to (hopefully) draw them into the world, then move through it introducing the rest of the stuff later - metahumans, Matrix/Astral stuff, hopefully Rigging (guess what kind of character I used to play...
By restricting the scope of the task, they have more likelihood of getting it right.
Game dev and music blog
"I, Robot"
Technoli
Well, I'm going to have to say "I'll wait and see" as re-imagining is not all bad (and can really pull off a saving grace to a franchise.)
From Star Trek I (the movie) to Battlestar:Galactica 2004, updating the core concept to a new audience can make or break your franchise.
Nostalgia is a powerful force, look at all those old 70-80s TV show moves that have been spawned?
No! It's a *SIG*. Keep the Special Interest Groups away! (Con joke!)
Let's see...
- no matrix (available after 2029)
- no asist technology in the streets.
- not enough magic... it's just too early for street magic.
- no street cyberware (first artificial hand was 2019 !)
- no orcs/trolls (second goblinization wave happened 2021 !)
Yes, this sounds like Shadowrun... really.
I've seen gameplay videos posted to the web and Xbox Live ( http://media.pc.ign.com/media/827/827006/vids_1.ht ml ) and they show a game which doesn't stand up at all well next to Halo 3, Huxley, Gears of War, Crysis or really any other true next-generation FPS title.
Its all well and good to jettison, re-imagine, and otherwise butcher your own intellectual property in the goal of making an amazing new title, but to do so and not even make a good FPS game?
It looks like a combination of Halo and Unreal Tournament with elves bouncing off the walls like pointy-eared superballs on a low rez background.
Cyberpunk was a better game once they got into the big book edition and the orbital stuff. Shadowrun was for folks who couldn't get out of the DnD mindset and play a sci-fi game.
Hell, Traveller was better.
meh
Glad my AV software was on the ball. Hope there wasn't something else there that it missed though.
Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
It's be like making Paranoia ( http://en.wikipedia.org/wiki/Paranoia_RPG/ for both of the posters on /. unfamiliar with RPGs) into a movie about five astronauts who are trapped on a space station run by a computer with an AI that's gone out of control...
...or like making the Metroid movie be something about a robot cowboy angel who teaches a baseball team the true meaning of Christmas. (Penny Arcade reference)
Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
Although I agree with your intent, I think it's worth noting that William Gibson wrote the screenplay for Johnny Mnemonic. If an author decides to cannabalize and butcher his own work, that's his choice.
You can't win, Darth. If you mod me down, I shall become more powerful than you could possibly imagine.
Sera
Slashdot, where armchair scientists get shouted down and armchair theologians get modded up.
My mind is going... I can feel it. Must be my secret mutant power! We're all becoming Paranoid!
Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
They did it again!!! Took a great thing and turned it into sh*t only an idiot would be excited about.
WTG, BAS*ARDS!
From reading the forums, Fasa Studios (the game devs) are promoting this as an team multiplayer title. It's Counterstrike, with teleport and wings.
e /706/706895/shadowrungameplay_qtlowwide.mov
Some video. I personally wouldn't watch it. It'll just disappoint you. Very much an FPS ala Unreal Tournament. Sad, since Crimson Skies was a good game, and they've done a decent job (some good, some bad) with Battletech over the years. But this? *shudder*
http://xbox360movies.ign.com/xbox360/video/articl
"Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
That being said, I DID RTFA. And I wept. Let me tell you why. I totally grok "starting" over. There is simply too much in the Shadowrun universe to drop into a new game. A game company is going to need a lot more people to buy this thing than just Shadowrun fanboys like me. And while they're at it, they don't have to stay 100% faithful to the "canon", if you ask me. However, I am highly skeptical of the Lineage/RNA organisations being introducted.
So let's talk about game-style. OK, yes, there are definitely instances (quite often) when you perform as a team in Shadowrun. Christ though, anyone familiar with Shadowrun can tell you that the ultimate expression of this dystopian cyberpunk setting would be an MMORPG similar to Anarchy. The Bladerunner-esqe cityscapes would be amazing. But most importantly, the very nature of the setting lends itself perfectly to an MMO. Unlike SWG, there is no Jedi class. There are no huge, big-name heroes that everyone wants to be - runners live hard and die fast. Players could be samurai, riggers, deckers (scuse me, hackers now) - but even more interesting would be service classes. What if players could become fixers or arms-dealers or fences? Living spaces would also be a good tool; the players could squat on the streets or live in luxury. In the end, I will probably still have to at least rent the damn game, but I don't see myself putting anything more into this "series" unless the gameplay evolves DRASTICALLY in the next iteration. And given the opinions I've seen, I'm not sure there will be another one. They could have slapped together the world's crappiest turn-based RPG, but if it mentioned Fuchi, deckers, and/or dragons, the fanboys would come out of the woodwork. Now, I'm not sure WHO is going to buy this.
Lastly, the closest movie I can think of to Shadowrun would be Johnny Mnemonic. I'm not saying it's good. But it's a helluva lot closer than "The Matrix".
Now, tell me if I'm interpreting this incorrectly, but I don't see anything where he says they're rewriting it. All I see is him saying they're restarting the timeline which, to me, means that they're keeping everything the same, just that they're starting from 2021 in the SR world rather than 2070.
Still, I'm kind of peeved with the gameplay. OH YAY, another FPS! Just what we need! Shadowrun seems perfect for KOTOR-style gameplay.
Just saw this: http://forums.shadowrun.com/forums/thread/298.aspx
:(
That's all fine but I wanted an RPG!!!: FASA Studio (though called FASA Interactive back then) took over the Battletech franchise on PC and consoles in 1996. In the time we were shepherding that franchise we developed Battletech as the sim it originally was on PC in Mechwarrior IV and Mechwarrior IV: Mercenaries. We also developed the Mechcommander series of RTSes and the Mechassault series of third person action games. I guess what I am saying here is just because our first Shadowrun game isn't an RPG don't think that's all we're going to be doing. My first point was that the Shadowrun universe is huge, capable of supporting a broad portfolio of games. This is just the first salvo.
Please let this be true
except the movie that he wanted to make was NOT the movie that actually got released. the original screenplay was VERY different than the final edit that the studio spit out.
They finished the movie how they wanted to, but the studio didn't like it so they literally re-edited it into a story that they liked better...which resulted in the final movie as it was released.
Hence why william gibson is unlikely to release any other of his books to licensee's...
Gekido's Lair
The link for "not working" that goes to the DancingRobots site came up with the Exploit-WMF trojan according to McAfee.
Great, slashdot sending us to trojan infested sites!?!?
If you're like me and don't (or won't) have a working flash plug-in, the trailer can be downloaded from http://trailers.gametrailers.com/gt_vault/t_shadow run_e36_gt.mov.
Well that seals the deal. I thought Shadowrun was in good hands with FanPro, but apparently it needs to have a good public dragging through the mud to ensure its death. At least it won't have to suffer as many injustices as the BattleTech franchise has.
Too much repetition my too much repetition!
Yikes! Guys? Did any of you here on /. actually read what the guy was saying??
Dude, did you watch the gameplay video? That's NOT Shadowrun! That's a crappy UT 2004 mod that a couple guys thought up over beer and pizza one night. It's team deathmatch with magic thrown in. It looks absolutely retarded. That's why people are pissed. Not because they're reimagining or rewinding or rewhatevering Shadowrun. It's because they're trying to cash in on the name with a game that doesn't deserve to be called anything more than a reasonably polished mod. They obviously didn't have anyone who knows or understands Shadowrun involved in this. I could come up with 10 better ideas for a game in the next 10 minutes, and I'm not even a hardcore Shadowrun fanboy. I've only played the pnp game a few times, but I've read most of the novels and quite a few sourcebooks. The Shadowrun world has virtually unlimited gaming possibilities, and they completely copped out with this pathetic hack of a game design. They're abusing the Shadowrun name with this game, and when it flops it'll probably mean we have to wait another 10 years for the next Shadowrun game. That's what pisses me off.
It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
the original screenplay was VERY different than the final edit that the studio spit out.
I've heard this claim every time Johnny Mnemonic the film comes up, but I have yet to see the supposed "VERY" different screenplay. There are a few minor things that didn't make it into the theatrical film, but they are more of the same - e.g. more screentime for the street preacher character.
The flaws in the film go much deeper - the basic plot of Keanu Reeves having to get something out of his head before it kills him is hokey, there is no depth to the characters, the overall feeling is almost that of a comedy, and there is a Molly knockoff instead of Molly. The short story was amazing, but for some reason Gibson ditched everything that made it that way when it became a film.
"...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
Good catch, I re-checked the Mitch Gitelman article. He says "...allowing the world we loved to unfold over time." So everyone upset appears to be missing the point entirely. He leaves himself some wriggle room if they change some pieces, but that shouldn't be a huge problem (to most people).
Then there's "We figured that if people got addicted to the game, they would forgive our trespasses and stay with us while we developed the world step-by-step." Easy to read into, but it doesn't nearly say that they'e changing anything but the year.
Yeah, the Shadowrun world everyone knows is where magic has been back for a while. It's fleshed out with high-tech and a rich new tradition of magic, plus the fractured political landscape. What we're going to get is while things have only just happened. You won't play a mage who chooses spells from a book, you're going to be the one who wrote the book. Hell, six years into the timeline the Ghost Dance has barely happened, right ? The USA is still relatively intact and people are still changing once in a while (it's been a while since I read the timeline).
A very interesting time with some fantastic dramatic possibilities. For one thing, they can do games around major events in the timeline. We know how it turns out, but that's not going to keep me out of Red Orchestra and Forgotten Battles. An RTS set during the collapse of the United States ? And RPG about getting your ass out of a dragon's way ? A Syndicate remake set during the corprate wars ? I'm not a big Shadowrun fan (I have writing credits in a Cyberpunk supplement) but there are games here I'd buy.
It's not technically the Shadowrun universe you've played in before, but you'll get to be in the history books. Sounds great. Anyone not thrilled at the prospect of another FPS, consider the possibilites of Deus Ex with magic. Or, ok FEAR or Ghost Recon. Still, ok yeah it's an FPS and I rarely finish those in single player. Maybe they're hoping the FPS fans will buy it if it's good and the Shadowrun fans will buy tit for the setting.
Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
That's a legitimate criticism. However, this is a console game - if not one that looks worth appearing on next gen hardware. The trailer is trash insofar as gameplay stuff is shown. The cutscenes look moderately cool, looks like we're getting some cyber and corporate warfare. The deathmatch demo wasn't worth showing, it's a little more than oldschool - it's crude gameplay. Have I played too much RtCW, CoD and Red Faction and missed that BFG + jetpack = cool even after all these years ? Nothing here you couldn't do with a Quake 2 mod. It had better show a LOT better, this has got to be very early footage. Since there are only a half-dozen screenshots up (none terribly interesting) we'll probably see more about this at next year's E3. I like team and objective based gameplay in an FPS so if they pull this off and I end up with a 360 I might play. So far (from poking around on the website) the design sounds like Enemy Territory with a less ambitious campaign, trading sophisticated objectives for buying upgrades each round. I predict a major breakthrough in early winter, pushing the release date back 9 months while they frantically add sophistication to the gameplay. The only gametype listed so far is Raid, which is just "grab an artifact and get it off the map with a time limit". RtCW had a better map in the beta (mp_beach ftw), these guys had by god do better with the Shadowrun license.
Human, dwarf, elf, troll. WTF no Orcs ?
Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
Hello All, I am one of the administrators / editors at dancingrobots.com which is the blog that is linked under the title "not working" There are a few comments saying that we have a WMF exploit on the website? Could someone please elaborate on this for me? I have checked this on all the latest symantec / mcafee / virus scanners and found nothing being detected as dangerous or even a warning? I have no reason to infect people with a trojan, and if there is some sort of WMF exploit on the site, I sure as hell don't know about it and would love some advice or assistance on how to get rid of the problem files. This site is checked by many people every day and none of us have ever received the error you guys are talking about. Also, please accept my apologies for not addressing this earlier, we were at e3 all day and I didn't see this until just now.
Basing it off Shadowrun is a bad start! There I said it, I will never understand what perople see in that game, Dear god if we didn't get enough generic fantasy in D&D someone had to copy it wholesale into a Cyberpunk setting? Geez if you were going to add magic into such a dark and gritty setting at _least_ make it sympathetic to the genra rather than shoehorning every D&D fanboys favourite races/classes.
I sware that game killed the Cyberpunk RPG genre
Loop, twist and loop again.
Thats why me and a large group of friends have decided we are going to travel to the Microsoft Corp HQ in Washington and protest in front of their offices. Im not just talking about protesting just for Shadowrun but for all future titles that can possibly get ruined like this title. Me and my friends have already made up our minds and will be going. We have not set up a time or date yet, but are in the progress of getting a website up to follow this protest. I would like all of you who read this to join us in our protest. If you are not the protesting type atleast pass the word about this.
Please email me at nervespike@gmail.com with all comments you may have, and also so that I can notify you when we have the website up.
Thank you for your time reading this and I look forward to reading your replies.
... discontinuing classic Illuminati in favor of a fucking CCG... I mean yeah, the new groups and art are nice, but I'll take the original. Of course, being SJG, they eventually figured out their mistake and corrected it.. Eventually... And I still can't buy a classic set with the deluxe plastic money chips that I had in my old deluxe set (which I gave to a friend, how unIlluminati I know, but he needed it more).
(And how wicked would an Illuminati/Cthulhu MMO be, I'm thinking pretty bloody..)
I'm a diehard PC gamer, but this game could have made me buy a 360 if it was any good. The 360 practically screams for cooperative multiplayer games. You've got the online capability and voice chat built in. All you really need to do is devise a game that encourages teamwork to succeed. Shadowrun would be a perfect setting for such a game. They could even include a cyberspace type of game so that the team could have a decker doing his thing to help the team, and the voice chat would actually make it seem fairly realistic and coherent. Nobody would feel cut off for being a decker. It'd be even better than the PnP game in that regard. Throw in vehicles for riggers, and you'd have the most awesome cooperative multiplayer game ever. I'd buy two 360s for that! This is just such a depressing turn of events. Why couldn't they hire a halfway decent game designer? You know, someone that knows something about Shadowrun and has a little imagination. Instead they give us UT 2004 with mages and elves. I'm so disgusted with them I can't stand it.
It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
Angry nerds who use rp words like 'drek' mod my original comment down and post typical elitist response.
Agreed. I have been waiting for a followup to the greatest Sega Genesis game (and one of the best RPG's ever), and I find myself outraged, disappointed, and insulted by this ridiculous pile of shit they have the nerve to call "Shadowrun".
http://www.microsoft.com/technet/security/advisory /912840.mspx
The microsoft windows defender reported the win32/wmfap 'trojan'. Looks like it detects any sort of WMF as such.
Steve's Computer Service, Hobbs, NM
Thank you for the response SpacePunk... but that just adds to the applications that I have tested the site using. I am currently running windows defender at the highest security level, I have clicked on the link in both firefox 1.5.3 and IE... still I don't get the warning? I know I applied that MS Fix moons ago.
.wmf files, and couldn't find any. We have images on the page, but they are either .gif, .png, or .jpg. I am sure that is all we have. Anyways, if anyone else is reading these comments, I can assure you DancingRobots.com is safe, we have no reason to comprimise your machine. We are a nerd blog, it is obviously evident that we aren't nerdy enough.
I have also checked the source for any
It was kind of strange. I instructed Windows Defender to remove it, and now I don't get the alert when I go to the page. I'm kind of thinking that it's a local issue that something on the site triggered. I just tried it with a 2nd machine that does an active scan on everything coming over tcp/ip, and there was no alert so I'm thinking it's more of a local issue with the users computer, and not an issue with your web site. Looks clean to me either way.
Steve's Computer Service, Hobbs, NM
For years now, I've been an avid Shadowrun nutcase. I own every novel, and every sourcebook for Third Edition. I do NOT plan on buying this game. I wholely agree, a Deus Ex (first one, not Invisible War) styled game would have been great, but this isn't, It's Counterstrike with magic.
As you might guess, I know a good deal of SR history, perhaps better than real history. And I can say, they ARE changing things. First, in 2021 Goblinization is just starting, which means the first Orks and Trolls are starting to appear, but in small numbers, fewer still would have continued with their lives. Second, magic and tech looked to have been changed significantly. The first cyberlimbs were created in 2018. In the game, it looked like they had cybereyes that could see through walls, which isn't even possible by 2070 (SR4). Then, the rules of Shadowrun Sorcery has been changed with the inclusion of the "Tree of Life" and a teleport spell. Oh and I nearly forgot to mention, by 2021 the oldest Elves and Dwarves would be 10 years old.
So many of the little things that make Shadowrun Shadowrun have been changed, and IMO 2021 is too early to call it Shadowrun.
Daisy Daisy
give me your answer doooo
Are you like me
a secret mutant tooo
An Invisible Entity of Vast Power whose existence must be taken on faith alone: Liberal Media
http://www.antonraubenweiss.com/gibson/gibson0.htm l
[quote]
Based on the short story 'Johnny Mnemonic' from the 'Burning Chrome' short story collection, Gibson wrote the screenplay for the movie. It is directed by Robert Longo and starring Keanu Reeves and Dolph Lundgren.
Robert Longo said they intended to make a 'dirty, edgy black-and-white science fiction film' but shifted to big movie because nobody was interested in funding what would have been 'a giant student film'. Gibson himself says Hollywood forces changed the movie from his and Longo's vision, and that the Japanese cut of the movie (in English with Japanese subtitles) is closer to their intent.
[/quote]
Gekido's Lair