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Sony Hints At Higher Priced Games

Sony's Kaz Hirai hints that, in addition to the $600 console, we may have even more expensive games to look forward to. From the Gamasutra article: "I don't think consumers expect software pricing to suddenly double. So, the quick answer is that we want to make it as affordable as possible, knowing that there is a set consumer expectation for what software has cost for the past twelve years. That's kind of the best answer I can give you. So, if it becomes a bit higher than $59, don't ding me, but, again, I don't expect it to be $100."

57 of 335 comments (clear)

  1. Already too Expensive by bailout911 · · Score: 5, Interesting

    Games are already too expensive as it is, which is one reason I quit playing them about 2 years ago. I can get a lot more enjoyment out of $60 doing something outside or with friends and family than I can spending hours in the basement mashing buttons.

    --
    --Stupid Sig Here--
    1. Re:Already too Expensive by 26reverse · · Score: 5, Informative

      Agreed. That's the main reason I troll the "budget" software bins nowadays. There are a lot of great games out there if you're okay with "less than stellar" graphics. Graphics improve over time... but a good storyline is always a good storyline.

      As such - I just (finally?) nabbed a copy of Baldur's Gate 2 with expansion for $10. Rise of Nations is also "budget" now... and their single-player mode really adds more than the typical "keep replaying random map".

    2. Re:Already too Expensive by StarvingSE · · Score: 3, Interesting

      I hear you brother. I never pay full price for games anymore. For the PC, I always wait for that magical $19.99 price point that seems to occur pretty much a year after release (unless it does exceptionally well). It also slows down that "I gotta upgrade" itch when you purchase a new release and it looks less than stellar on your machine.

      I also troll the local gamestops for good used PS2 games. Recently purchased God of War for around $14.99 used. While I enjoy the game, I would have felt very disappointed if I had paid full price for it.

      --
      I got nothin'
    3. Re:Already too Expensive by spun · · Score: 3, Insightful

      I just play two year old games I find in the bargain bin for under $30. Often they come with one or more expansion packs and are pre-patched. I don't have to spend insane amounts of cash on a gaming rig, either. And hey, the games are still new to me.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    4. Re:Already too Expensive by voice_of_all_reason · · Score: 2, Insightful

      Sir, you are a genius.

      It's amazing how easy it is to afford 3 systems at once and new games 2 or 3 times a week -- if, at this point, you are just discovering Xbox and Gamecube (like me)

    5. Re:Already too Expensive by log0n · · Score: 3, Funny

      Clearly, you made a HUGE MISTAKE!

    6. Re:Already too Expensive by bigman2003 · · Score: 5, Interesting

      For me the biggest problem with 'budget' software that it is old, and in many cases (not all...) the on-line play suffers. (I don't play RPGs, so don't tell me how wonderful Everquest or World of Warcraft, or whatever is...)

      When a game has been out for a long time, and you just jump in, the on-line experience usually sucks.

      1- There is a good chance that many of the players have been playing for years. They know every trick, every little nuance. You don't have much of a chance to beat them. If a good player takes you under their wing (fat chance in a competitive game) you won't get to discover the game yourself, and learn things that very few other people have discovered.

      2- Possibly the game wasn't too popular, but it is just something that people throw in when they're bored. They don't care about the game. They are much more likely to be griefers.

      3- Maybe nobody plays anymore.

      For a person who does about 80% of their gaming on-line, used budget games aren't a very good option.

      Yes, of course some people are still playing Counterstrike, or Quake...my answer to that is, "geez dude, aren't you sick of that game yet?"

      --
      No reason to lie.
    7. Re:Already too Expensive by peter_gzowski · · Score: 2, Insightful

      Not that I like to see the cost of games rise, and comparing playing games to spending time with friends and family is an apples-to-oranges situation, but if we go by sheer hours of time occupied? Your $60 gets you an evening of entertainment. It seems like video games have a pretty high hours to price ratio, assuming you pick your games accordingly. Many PS2 RPGs are 60-90 hours of gameplay for around $60. You would have to watch a $20 DVD 10 times or so (assuming a 2hr film) to come out ahead. I tend to only buy 3 or 4 brand new games a year (bargain bin and rentals for the rest). If they go from $60 to $70, I don't think this behaviour will change too much. I don't think I'll be shelling out $600 for new console, however. Nintendo may win a spot in my living room for this generation of consoles.

      --
      "Now gluttony and exploitation serves eight!" - TV's Frank
    8. Re:Already too Expensive by Damvan · · Score: 2, Insightful

      Great, another "I don't play games, I go outside and have friends." post. Goes well with a "I don't have a TV, I go outside and have friends." post.

      Good for you! But we really don't care. And you can lose the passive-aggressive implication that those of us who do play games don't go outside, don't have friends, and spend "hours in the basement."

    9. Re:Already too Expensive by Fordiman · · Score: 2, Interesting

      I dunno. I'm loving playing StarCraft with my friends across my PvPGN server. All out eight-player war across the city? Carrier fleet v. Battlecruiser fleet v. Devourer/Guardian fleet?

      I love my StarCraft. Like more than a friend. No seriously. I actually made a live linux CD with little more than X, wine, sound drivers and StarCraft.

      I'm picturing an advert:

      Picture a guy with all-too-white teeth, a condescending voice, and a propensity for giving the "Thumbs Up". Like a used car salesman without the frazzled mustache.

      "Computer down? Don't frown! It's the StarCraft boot disc.
      System crashed? Don't gnash! It's the StarCraft boot disc.
      Yes, with the StarCraft boot disc, you can avoid all that mucking about in obscure OS issues, and get to what's really important: Playing StarCraft.
      Windows tweakin'? Don't be freakin'! It's the StarCraft boot disc."

      --
      110100 1101000 1101000 1100110 0 1101111 1101000 1100011 1
    10. Re:Already too Expensive by snotclot · · Score: 2, Informative

      Haven't you gone to www.gamespy.com and taken a look at the online gaming stats?

      Counterstrike still beats everything out there; even with counterstrike source (CS 2), at peak times around 45,000 play CS1 and 45,000 play CS2, while the 3rd game lags a distant 3rd (Battlefield 2) with not even close to half of those numbers.

      So, yes many have sickened of CS, but there are still a whole truckload of ppl that play it (CS1 alone, not counting CS2).

    11. Re:Already too Expensive by cowscows · · Score: 2, Insightful

      Yeah, a good video game is a lot of value for the money. The only problem is that it's often a bit of a crapshoot, due to facts such as publishers willing to ruin promising games by forcing them out early, or review mags/websites giving higher than deserved scores in order to keep the pre-release games coming.

      If I knew that every time I was spending $70 that I'd get at least 50 hours of entertainment, I'd happily spend that money. But I've been disappointed enough times that I really think a purchase like that through. And of course, as the price increases, the consideration increases, all lessening the chances I'll walk out of the store with that game.

      Interestingly, there's another dynamic that's starting to come into play in my life. Namely, getting 50 hours of entertainment out of a game is likely going to take me months, because I'm consistently finding myself with less free time as I get older. I'd rather spend $30 for 15-20 hours of playtime, because in as long as it'll take me to spend 20 total hours gaming, there will be something else out that will make me forget about the previous game.

      Add in the fact that I've still got a handful of longer games that I've never gotten around to finishing, and I've got more than I can manage to play already without spending a dime. That, in a way, decreases the value of new games to me, and makes a high price tag that much less appealing.

      --

      One time I threw a brick at a duck.

  2. Great idea by KDR_11k · · Score: 5, Insightful

    When people are outraged at the price of your console, tell them you'll charge more for the games too. Sure. I'd like to know where that guy learned marketing.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
    1. Re:Great idea by BigNumber · · Score: 5, Funny

      Microsoft?

  3. What are they thinking? by gforce811 · · Score: 5, Interesting

    Sony has stated they have no real answer for Halo 3. Sony's tech demos and specs were less than overwhelming. Even Microsoft, who seemed to enjoy rising with Sony to the top during the last console generation, has come out to say that they're siding with Nintendo (alright, not literally, but you know what I mean). Finally, sony announces that they will most likely raise prices a 'bit' above the already high $59.

    Someone's smoking something, and if it screws up their logic this badly, I might just want some.

    1. Re:What are they thinking? by Kazzahdrane · · Score: 4, Informative

      I won't bother with converting the currencies but here in the UK new Xbox 360 games (with the exception of pretty much just Rockstar Table Tennis) cost £49.99 in stores. I work in a games store and we've been told that PS3 games are likely to cost "between 50 and 70 pounds".

      Who do Sony think they're kidding? If a game costs as much as £70 I think a lot of people are going to look at our price of £99.99 for a DS Lite and a game and think "Woah, I'm being screwed".

    2. Re:What are they thinking? by blueZhift · · Score: 3, Insightful

      At this point, they'd better not do too much air travel with that stuff in their veins or they'll be arrested. Seriously, Sony seems to be doing all they can to nuke the PS3 launch. Expensive console + expensive games + another confusing format war != success in the marketplace. Assuming they are not high or insane, then that just leaves full of hubris. They must really think they own the market and can do whatever they want. If so, they're about to find out that hype and fanbois/fangrrls cannot carry a console.

    3. Re:What are they thinking? by happyemoticon · · Score: 2, Interesting

      Basically, what they're doing is shooting themselves in the foot with good ol' fashioned Sony internal collusion coupled with braindead premises. They are falsely assuming that the success of the PS3 is not in question, and tying its success to Blu-Ray's on that premise.

      The PS2's success, in my mind, was a factor of its large library of games, backwards compatibility, earlier launch date and relative cheapness compared to the XBox. The PS3 is more expensive, is delayed indefinitely, and does not exclusively hold the title to backwards compatibility. Given the fact that they put a freakin' 8-way CPU in there, they might have significant difficulty courting developers. I'm not a graphics guy, but you'd need a lot of Japanese hookers to convince me to write for that beast.

      So basically, the success of Blu-ray is entirely dependent on the number of brothels Sony owns.

    4. Re:What are they thinking? by The-Bus · · Score: 3, Informative

      Sony showed a movie of Killzone over a year ago at E3 2005. The movie was so good it had many people wonder if it was pre-rendered; that is, not made on a PS3. This year, there was no new information, no playable game, no new footage, and Guerilla (the developer) didn't even mention it. Not in the pre-expo press releases, no on-floor demo, nothing behind closed doors. Killzone, if it exists, was nowhere to be seen.

      Now as far as the grandparent post is considered, saying something like "Sony has no answer for Halo 3" is useless. Sony had no answer for Halo or Halo 2 and the PS2 was still the top console in this past generation. Which makes me think that no matter how great Gears of War is, it's not going to convert too many people since if you're a big FPS fan you already have or plan to own an Xbox or Xbox 360 (or you have a nice PC rig).

      --

      Small potatoes make the steak look bigger.

    5. Re:What are they thinking? by Tim+Browse · · Score: 2, Insightful

      It's important to remember that there was an original Killzone for the PS2, and that it kinda sucked.

      It's also intsructive to note that the Killzone screenshots etc looked awesome. A few rational people queried how such graphics would actually move, given it was a PS2 game, but they were largely ignored. Then again, screenshots always look better when you render them at 4x actual game resolution, if you know what I mean.

  4. Oh, give it to me, give it to me! by Jerf · · Score: 4, Funny

    The Sony Playstation S&M: Sony's got the "S" covered, guess where that leaves you?

    1. Re:Oh, give it to me, give it to me! by Jerf · · Score: 3, Informative

      Hmmm, is this a legitimate expansion of that acronym now?

      I know it as "Sadism & Masochism".

  5. Marketer speak by Anonymous Coward · · Score: 4, Funny
    I don't expect it to be $100
    In marketing terms, this means some games will be $99.99. Screw that.
  6. *KAPOW* by Anonymous Coward · · Score: 3, Funny

    Do they have any toes left at this point?

    1. Re:*KAPOW* by Ubergrendle · · Score: 2, Funny

      More like... HEADSHOT!

      --
      John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
  7. Also by jayhawk88 · · Score: 5, Funny

    When you buy a PS3, someone from Sony will come and kill your puppy or kitty. If you do not have a puppy or kitty, one will be assigned to you, and then it will be killed.

    1. Re:Also by TheUnknown · · Score: 2, Funny

      May I choose which one? I would like the kitty to be killed. At least the puppy might be useful when it's older :-)

  8. Hit games shouldn't be expensive, except early by 192939495969798999 · · Score: 3, Insightful

    If it's a super hit game, then charging $100 on the first day or for pre-release is only good economics -- if there are people willing to pay that much, why not? You can always drop the price later, while increasing it later will definitely sting more. Granted, I would prefer to not see any games over $50, I know that the market is just so high now that if a console is $600 when it used to be $100, then games are probably pushing $100 or even $150 for it! Now if you're dumb enough to buy madden 20XX supreme ultra plus edition for $100, then you deserve to be disappointed if it turns out to be "Yet Another Football Game".

    --
    stuff |
    1. Re:Hit games shouldn't be expensive, except early by Control+Group · · Score: 4, Insightful

      You have to be real careful with this sort of thing.

      You really don't want to train people to know that you're going to drop the price of something within a few weeks. It's one thing to know that you could wait a year and spend $30 to get the game you're about to spend $50 on. It's another thing entirely to know that you could wait a month and spend $50 to get the game you're about to spend $80 on.

      A lot more people will be willing to wait month to save $30 than a year to save $20. All you're going to do, ultimately, is drive down sales within the first few weeks of release.

      It would probably work for the first couple games they did it with, sure...but even the American buying public would catch on to quick follow-on price drops. Note how, even today, MS denies that they have any plans to drop the price on the 360 when the PS3 launches, despite the fact that it's so painfully obvious that anyone with two neurons firing in synch is pretty sure they will.

      But you never, ever, want people to believe (much less know) that the thing they're about to buy will be cheaper just a little bit down the road.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    2. Re:Hit games shouldn't be expensive, except early by computertheque · · Score: 2, Informative

      Earlier this week a transcript of a Ninteno shareholders meeting was released, and this topic was discussed. You can read it here. The points brought up are very clear. If you have a consistent pricing strategy involving an intially high price only to drop it a month or so afterward, the consumer will notice and start to wait. Now, Nintendo also opens the door themselves to a nonfixed pricing strategy, allowing higher budget games to increase their retail price with the opposite for lower budget games. The key is to avoid the price reduction predictability, or the price drop at all.

      Consumer may not always be smart, but to assume that they will not pick up on an obvious system of getting high returns at product debuts is ignorant. Do you have any idea how many people know the pricing strategies at department stores? With the evidently increased cost for the next generation of gaming, the consumer will not be as willing to throw money into things that will quickly drop in price.

  9. The Mystical Marketing Gun of Sony by Rob+T+Firefly · · Score: 4, Funny

    Description: This cursed weapon deals +3 damage against wielder's own feet.

    Price: Credibility and market share.

    Weight penalty: Ponderous, especially to those with foot damage.

  10. Stands to reason by monopole · · Score: 2, Interesting

    Given their grave concern that the PS3 isn't expensive enough, it's a short jump to being concerned that the games don't cost enough either.

    So, two games will buy a Wii, one and a half get a DS lite. Apparently Sony has taken the "There is only one PS3" slogan to heart, literally. If they sell one I'll be astounded.

  11. No he didn't hint at anything by Kohath · · Score: 3, Informative

    This article is flat-out misleading.

    He was asked about prices going higher. He didn't bring it up. He didn't say they would go higher. He didn't hint they would go higher. He meerly refused to rule it out as a possibility in an uncertain future.

  12. Sony repeating Neo*Geo's history again... by onlysolution · · Score: 2, Interesting

    So not only are they charging through the roof for their technologically "superior" console, like SNK before them with the Neo*Geo, but they are going to charge more than their competition for the games as well! Admitedly, even without adjusting for inflation they don't sound like they are going to go the 100+ dollar extreme that we saw with the Neo*Geo home system (at least the NG carts cost almost made some sense due to the relative high cost of making the boards). Is it just me, or is the PS3 starting to seem more and more like some kind of bizzare temporal echo of the failed business and technology mistakes of yesteryear?

  13. Re:Wait, you mean it will play GAMES, too? by Volante3192 · · Score: 5, Insightful

    Well, since you read TDB, I'm sure you caught this comment ( http://www.thedigitalbits.com/mytwocentsa122.html# comp ) where they found out it's the HDMI interface on the Samsung that causes the problems; switching to component placed Blu-Ray nearly on par with HD-DVD.

    Hopefully they'll get that fixed before companies start enforcing the downsample flag...

  14. Honestly... by Yomer333 · · Score: 4, Interesting

    I'm as much of a gamer as most people, but honestly, who the hell are they marketing this towards*? The "my parents are divorced and one parent is over-compensating with insane toys" subsect of the market doesn't seem to be large enough to sustain a console. How many teenagers/college students can afford something like this? As a college student myself, I work more than I probably should, and I don't come close to breaking even after tuition and such. I purchased a PS2 not too long ago, and generally don't get any games that are much more than $20. If I ever purchase another console, it's probably going to be a Wii just from an economical standpoint. I don't care if Sony has the OMGLOOKATTHATZ polygons (which, from hardware comparisons, it won't) or if they have a GTA for every city in the country (which, since it's not exclusive to their console, everyone will)...with $600 + ~$80 per game, I could invest in Microsoft and Nintendo and watch Sony weep as their computer without a keyboard fucking tanks.

    * -- Don't end sentences with prepositions, kids.

  15. Might be their perspective by springbox · · Score: 5, Insightful

    I almost get the idea that in Sony's own world this is somehow being presented to "hype" the console. The wording of these articles are priceless since I was honestly expecting someone (from the article) to try and explain how this is a good thing. (as in: PS3 = Fancy resturant, games = fancy desserts.) I am not sure how continuing to leak information about the high cost of the system is going to help Sony.

    Even so, it would seem as if there are some fans who would still buy the system and games even if they continued to raise the price.

    1. Re:Might be their perspective by rtaylor · · Score: 2, Insightful

      I am not sure how continuing to leak information about the high cost of the system is going to help Sony.

      If everybody thinks it will be $600 then you can put it out at $500 (still most expensive) and call it 20% off.

      Works for clothing stores (200% markup, 25% off sale moves product pretty quickly).

      --
      Rod Taylor
    2. Re:Might be their perspective by CaptainAx · · Score: 3, Funny

      Well, in 5 years, $500 won't be a lot anyway.

  16. Let's not even mention "real dollars" by Control+Group · · Score: 4, Insightful

    Let me just head one line of reasoning off at the pass: I'm sure someone's going to start throwing around calculations involving inflation and real purchasing power. Which are right... ...but they don't matter.

    People, by and large, do not factor the devaluation of money between then and now into their price comparisons. For example, consider gas prices - everyone complains about them, despite the fact that they're actually lower (in terms of real dollars) than they were 25 years ago.

    Yet you'll always hear the stories about how "I remember when a gallon of gas was fifty cents!"

    Video games are the same way. They've been in the $50 range for a long time, and people are therefore acclimated to that price point. It doesn't really matter that $50 for a game in 1995 was more money than $50 is now.

    According to a calculator I found online (grain of salt, but it passes my smell test and I can't be arsed to really research this just now), $200 in 1985 translates to $363 in 2005. Which means that the premium XBox 360 is a whole $36 more expensive than the NES (and the core system $63 cheaper!), in terms of real purchasing power. This has not stopped plenty of people complaining about its price.

    Of course, anyone who figures real purchasing power into the equation is right, when you come down to it...but it doesn't matter when it comes to what drives the purchasing public to either pull the trigger or not on a new toy.

    --

    Reality has a conservative bias: it conserves mass, energy, momentum...
    1. Re:Let's not even mention "real dollars" by FooAtWFU · · Score: 3, Insightful
      According to a calculator I found online (grain of salt, but it passes my smell test and I can't be arsed to really research this just now), $200 in 1985 translates to $363 in 2005.
      A calculator you found online? I'm going to go out on a limb and assume you mean this little thing (which returns your answer as $363.01). So you have nothing to fear. From the source note:

      The numbers since 1913 use the CPI compiled by the United States' Bureau of Labor Statistics and released by that agency every month.
      These are as accurate as the CPI is meaningful. Thank you for using EH.Net.
      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
    2. Re:Let's not even mention "real dollars" by Chris+Burke · · Score: 4, Insightful

      According to a calculator I found online (grain of salt, but it passes my smell test and I can't be arsed to really research this just now), $200 in 1985 translates to $363 in 2005. Which means that the premium XBox 360 is a whole $36 more expensive than the NES (and the core system $63 cheaper!), in terms of real purchasing power. This has not stopped plenty of people complaining about its price.

      I don't see why they shouldn't complain if they want to, as far as the console itself goes. The cost of electronics has been going down steadily since the 80s, both absolute and inflation adjusted. This is because producing them has become cheaper. In the late 80s a PC would cost thousands of dollars; today you can get one for $500 at Walmart. A game console in 2005 costing the same as a game console in 1985 after adjusting for inflation isn't impressive in the least. So if people percieve the price of the 360 as too high, well, there's some basis for that. Personally I don't think it's bad.

      For games it is easy to see that they have actually gone up in cost to produce, so it isn't surprising that their purchase cost has gone up. I think this gets to people because they have the reasonable expectation based on experience that technology should go down in price (or stay the same in absolute dollars and thus become cheaper due to inflation), and they see the games as being an extension of that technology. This is the acclimation you're talking about. Or maybe they're like me. I certainly appreciate that games cost more to produce, but honestly I don't care. Telling me how many millions a game cost to produce doesn't make the $100 or whatever price any lower, and doesn't make me want to pay that high a price either.

      --

      The enemies of Democracy are
    3. Re:Let's not even mention "real dollars" by Chris+Burke · · Score: 3, Insightful

      I think a 360 has a lot more components in it than a NES had. Take out the hard drive and the DVD drive, memory card ports, wireless, etc. and I think you could make a more accurate comparison... and your point about similar components being much cheaper would hold true.

      But those are all things that a modern low-end PC has which a PC in 1985 didn't. Including in many cases the hard drive; my friend's multi-kilo-buck computer had two 3.5" floppy drives to work with. Electronics have gotten so much cheaper that we can have many more components in them and still have them be cheaper than they ever were before. So the 360 costing the same as a 1985 console is really not impressive at all -- or unimpressive, my point being that whether or not it is expensive should be based on the analysis of today, not compared to 1985 before the PC revolution really took off.

      --

      The enemies of Democracy are
  17. Here's a hot tip for price whiners by stratjakt · · Score: 2

    Don't buy stuff on release day, or even release week or month.

    If you can train yourself to not give a rats ass about hype, gaming is cheap, cheap, cheap.

    Eventually EVERYTHING ends up in the $20 bin, maybe even in the $10 bin. I remember hearing what a great fantastical game MGS2 was for the PS2, well guess what, I saw it for 6.99 and picked it up. It's pretty good.

    Sure I'm playing stuff thats months, and often years old, but fun games are still fun, and it saves me a ton of cash.

    Browse the older pages on sites like 1up or whathaveyou, pick up old copies of game informer you see lying around. There's plenty of great old classic games, and just games that aren't brand new. I picked up Destroy all Humans for 14.99 the other week.

    Works for consoles too. I completely ignore all the XBox 360 and PS3 hype (and that's all it is), and when I finally pick one up, it'll be for a third of what the early adopters paid.

    Yessir, learned my lesson long ago. Paid full price for the dreamcast on 9/9/99, and full price for a couple of games. A year and a half later, the dreamcast was worth 20 bucks and the games were worth as close to nothing as you can get.

    Especially ridiculous to me are those who need to have this years madden game. 60 bucks a year, for the same game as last year.

    But, this is coming from someone who sort-of collects old consoles (like neo geo cd, saturn, 3DO, TG16) and has six old full sized arcade games, and would rather revisit XMen vs Streetfighter on his CPS2 system, than pay 60 bucks for Tekken A-Jillion.

    Just one little bears opinion.

    --
    I don't need no instructions to know how to rock!!!!
  18. Make the comparison then by Ahnteis · · Score: 3, Insightful

    Nintendo has specifically said that they are aiming for a $50 price ceiling for games. When asked.

    Sony? "Well, we doubt they'll get up to $100".

    There's a reason people are fed up with what's coming out of Sony currently.

  19. Too expensive for rental places to stock by MintMMs · · Score: 2, Interesting

    I've stopped at a couple of video rental places looking to rent 360 games. Both places (a Movie Gallery and a mom & pop shop) have told me that they won't stock 360 games because the cost for them is too high. Now granted, I haven't done an exhaustive search and I'm not near a major metropolitan area, but it's not a good sign with the usual 360 $60 price point. I wonder if the PS3 games will be stocked at $70-$80...

  20. Re:Solution!!! by Zardus · · Score: 2, Funny

    It's the socket the Wii plugs into that I need.

    Man, if you're not liking the price of the PS3, just wait till you see the price of these sockets!

    --
    You can mod your friends, you can mod your nose, but you can't mod your friend's nose.
  21. The Higher the Price of the Game by Greyfox · · Score: 4, Insightful

    The less likely I am to buy it on impulse. Most games suck, as simple as that. I'm willing to risk $20 against the chances that the game will suck. At the $50 I'm much less inclined to buy a game on the spur of the moment. At $70 almost all of the games would look unappealing given that I can wait a year, buy them used (In which case the publisher gets NOTHING) or both. At more than $70, I'd be inclined to chuck the console and find a different hobby.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  22. Re:Sony is trying hard to lose the console war by stratjakt · · Score: 5, Interesting

    I object to PS3 and XBox 360 being termed "next generation". They're exactly the same as what we have now, just at higher resolutions. Resolutions hardly anybody has. Most people I know think they have HDTVs, and then I point out that they have merely EDTV, or a HD-Ready TV. I tell them to truly experience the XBox 360, they have to drop some serious $$$ for something that does 720P and a DTS system. Then they can go spend another $$$$ on a BluRay or HD-DVD player, and basically gamble whether they're getting another BetaMax.

    High Definition is such a stupid direction the industries taking. People don't care, they aren't flocking to Best Buy to upgrade. I'm a geek who's into and actually understands all this crap, HDMI, 1080i vs 1080p, and so on, and I don't care. I really don't give a rats ass about high-definition anything, it doesn't improve the experience of TV, movies or console video games.

    So Sony and MSFT have hitched their wagons to the HDTV "revolution" that isn't going to take place. They can only force upgrades, a la "buy a PS3 because we aren't making PS2 games anymore".

    Now, Wii is different, watching the videos of the guy playing Red Steel, made me wonder "why didn't we have that before?" It looks like such a natural way to play an FPS, it looks like it may even be SUPERIOR to a keyboard and mouse. I'll have to wait and see. It seems like more of a gimmick, and something that will be here to stay. The first time I saw the NES control pad, I thought it was a cheesy gimmick, and could never replace the Wico Command Control I used with my C64. Games are played with joysticks, not stupid little boxes with buttons to move, I thought. I was wrong.

    Wii and it's wii-mote are something different, and flunk or fail, actually innovative.

    Of course it's all about the games, and a "killer app" can change everything overnight. Halo was MSFT's crutch for the XBox, but that seems like a fluke. It won't happen again with Halo 3. So far I see nothing coming down the pipe from Sony or MSFT that piques my interest. But damnit, I want to play some FPS with that pointer, and I want to be able to cheaply download some of nintendo's past hits. Right up my alley.

    IMO, Wii is the only truly "next generation" system. It actually offeres something evolutionary over the last generation. All PS3 and XBox 360 seem to have is high prices, faulty hardware, and "new features" that would cost me 5 grand to be able to use.

    I think Sony and MSFT going the high-end route is going to hurt them, and Nintendo just might rise back to the top. They seem most likely to put out the next "killer app" at this point.

    --
    I don't need no instructions to know how to rock!!!!
  23. He went on to say... by One+Louder · · Score: 4, Funny

    "Clearly, we're intent on preventing anyone from actually buying or using this product" he said, "but, just in case, we've also added a small amount of plastic explosive to the power supply and dipped the game controller in anthrax."

  24. This is Sony after all... by dmcooper · · Score: 2, Insightful

    This is the same company that allows pre-orders for an expansion that it knows is going to be rendered worthless with upcoming changes to the game, doesn't announce those changes until the credit cards are billed, and then claims that everything is okay despite emptying of their online servers. This is the same company who's BMG branch allowed rootkits onto our computers without express or even implied consent, increasing the security threat both from malware and allowing people to cloak hacks for games, and a host of other problems I'm sure. This is the same company that treats its customers like idiots - and then feigns ignorance when people stop plopping more money down. I do have to admit - I'm curious to see which PR guy they send out to handle this, and how they spin things going forward.

    --
    "To work for libertarianism -- to oppose the growth of government and aid the liberation of the individual -- used to be
  25. I think the percieved problem by Sycraft-fu · · Score: 3, Interesting

    Is that Halo 3 will launch when the PS3 does. Now that may not happen, 2007 is the stated launch date, but I could see it. There's been quite a bit of time to work on it, I'd say there's a reasonable chance it could be made ready to release on short notice. So suppose MS does do that, the PS3 launches or is about to launch and they go "Hey guess what? We decided to drop the 360 price... Oh and look what we found in our back pocket, it's Halo 3 and it happens to be on sale now." That would be a major blow to the PS3 launch. Sony would need a game to compete, so to speak, the killer game that people are waiting for that makes the $500-600 worth it. Otherwise, maybe they decide a 360 and Halo 3 are more worth it.

    The problem isn't if they have something specific as a Halo 3 response, the problem is if Halo 3 (and the Wii launch) are able to take enough of the wind out of their sales and really cripple PS3 adoption. Consoles are very much a feedback cycle. The more people that own them, the more interest there is in making games for them (because of mroe sales). More games drives more ownership and so on.

    Already the game industry is a bit skeptical of the PS3. Between the shifting information, the delays, the price, and the slow dev kits, there's concern about it. If MS and/or Nintendo successfully deal a major blow to the launch, that could really screw them over all because it could convince devs that the PS3 isn't worth porting to, or at the very least isn't worth going exclusive on. That alone could be enough to ensure that it isn't all that successful, and given the amount of R&D dumped in it, they need a deceant success to see black on the project.

    This isn't a doomsday scenario or anything, but it's a real concern. MS is not stupid and they know a thing or two about crushign competitors. Don't put it past them to go full court press and try to fuck over Sony's launch in every way possible.

  26. Maybe they know what they're doing... by rafemonkey · · Score: 2, Insightful

    There exists a strange group of people called "Early adopters" who will go to amazing lengths to have the latest and greatest. These folks will gladly shell out $600 for a console and $70 each for games. And, if your intial run of consoles is small enough, they will buy them all. Perhaps Sony knows this...

    Here's my take on Sony's strategy.

    I. Soak the early adopters for as much cash as possible.
    II. Follow the launch with a rapid and drastic price drop for both consoles and games.
    III. Profit.

    After all Sony may have made it's share of mistakes, but they've had one or two small successes as well.

  27. Yet another reason not to buy the PS3 on arrival.. by daniel422 · · Score: 2, Interesting

    Sadly, it appears I have another reason not to buy a PS3 on arrival -- and maybe ever. Weve already seen an increase in next gen games prices with the 360 -- I would expect similar from Sony, but even TALKING about it seems to imply a greater increase than what we currently have -- and nobody is happy about those costs either. Games are getting too damn expensive -- this will only feed the rental market.
    Who do they think is going to buy this thing and its associated games? Im in my early 30s, with lots of disposable income and a gaming appetite Ive fed since I was four, yet I will NOT be buying this. Kids are going to suck $60-$100 a pop for games? In an industry that is exceeding the revenue of the movie industry? Yeah, right. We are now approaching the cost of a full system for a single game. Remember when Nintendo was $100? How about the Atari 2600? We are now approaching that cost for a single game and I FINALLY ask myself: Is it worth it? From what Ive seen -- NO. Theres nothing out there coming out that impresses me that much. NOTHING. And there is too much other content out there competing for my time and dollar. Its got to be pretty seriously special to command that kind of scratch.
    As a audio-video phile I love the whole Blu-Ray concept, but this is just too much. Sony is offically on my shit list. Ill wait for the $149.99 version with the $20 games. Not that Im cheap, but the price is right.

  28. Re:Well, back to the classics I go... by vix86 · · Score: 2, Insightful

    The wheel gets reinvented so much because it has a low risk factor value. Graphics are what keep raising the developing costs for a game, I think it costs millions these days to be able to get a game out the door that meets the "standard" of a good game with good graphics. And since people want games with better and better graphics, I figure either companies have to cut costs somewhere or raise the cost of a game. I blame the general public for the state that games are in.

    Its because of the high development costs that publishers are only willing to foot the bill for a game they are sure will produce revenue. Read, a sequal, or a flagship title. Gods only know what HD Graphics are going to do to development costs in the next generation games.

  29. I have four words for you: by John+Pfeiffer · · Score: 2, Interesting

    _I_ _own_ _Steel_ _Battalion_

    For the uninitiated, it's a $200 game you basically justify by telling yourself (Or significant other...but who am I kidding?) you're paying for the controller it comes with (Which consists of a three-foot-wide control panel with 44 buttons, 5 toggle switches, two joysticks, a radio tuner dial, a gear shift, and let us not forget the three foot pedals...also, most of this is lighted), and not the game.

    I, however, despising the Xbox entirely, was forced to grudgingly buy one JUST for Steel Battalion.

    So, I'm not really bothered by this, despite being broke most of the time. I mean, they're going to be GREAT goddamn games. A quantum leap in graphics and gameplay. And frankly, if the profit-per-unit goes up, chances are more developers are going to be able to take risks on edgy or niche titles.

    Look at Steel Battalion. It cost $200, and is really a game only a mecha otaku could love. But they took the chance and made it because it was manufactured in limited quantites, and sold for a shitton.

    Even without a fancy controller, I'd gladly pay upwards of $100 for a great game that hits my strikezone dead center, something that really resonates with my interests. At $60, it might not be reasonable for a game to be made for such an audience, see what I'm getting at?

    --

    Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
  30. RTFA? by Moraelin · · Score: 4, Informative

    Actually, the summary on Slashdot is highly incorrect. If you read what the guy says on Gamasutra, it's

    A) in response to Activision's making a fuss that games should be more expensive, since apparently Activision's development costs are too high to be covered even by $59, and

    B) all that the Sony guy basically says is along the lines of "well, we can't go much higher than $59, because people expect games to be between $59 and $39. We can't suddenly price a game at $99, because noone would buy it. Even if we could slightly increase the price, it would be at most a very small increase, not what Activision wants."

    Basically that's all there. It's _not_ about Sony wanting to raise game prices, it's Sony telling Activision "dude, put down the bong, we _can't_ sell your games for $99." I.e., pretty much the opposite of what the Slashdot summary says.

    --
    A polar bear is a cartesian bear after a coordinate transform.