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Suit Blames Videogames for Homicides

An anonymous reader writes "Family members of three victims of a shooting by a 14-year-old have filed a $600 million lawsuit against the makers of Grand Theft Auto: Vice City. From the article: 'The $600 million lawsuit names several companies and Cody Posey, who it alleges played the game ''obsessively'' for several months before he shot his father, stepmother and stepsister in July 2004 ... The plaintiffs accuse the corporate defendants -- Sony Corporation of America, Take-Two Interactive Software Inc. and its subsidiary, Rockstar Games -- of a civil conspiracy, saying they should have foreseen their entertainment would spawn such copycat violence.'" It may or may not be a coincidence that Jack Thompson is the plaintiff's attorney.

104 of 623 comments (clear)

  1. Absolutely no chance of success by malsdavis · · Score: 5, Insightful

    This suit has absolutely no chance of success. Apart from being naive in its entirety, it would go against many precedent cases.

    "Sam Donaldson's New Mexico ranch sued the makers of the video game ''Grand Theft Auto: Vice City'' on Monday, claiming the crimes would not have occurred had the teenager never played the violent game."

    He would never have shot them if he didn't have access to the gun either. Simply put, since gun makers aren't accountable for unintended actions carried out with their products, neither are game makers.

    "The game trained him ''how to point and shoot a gun in a fashion making him an extraordinarily effective killer."

    By that rationale, most action films would also be complicit in many homicides. This accusation has been thrown out of court so many times I won't even bother to cite individual cases.

    "The plaintiffs accuse the corporate defendants [...] of a ''civil conspiracy,'' saying they should have foreseen their entertainment ''would spawn such copycat violence"

    Again, gun and knife makers know their products can be used to commit homicides in the wrong hands yet can't be held accountable so neither can the game producers.

    I'm sure however their lawyers - who probably strongly encouraged them to pursue the case - will still get paid regardless of the absolute certainty that the case will fail.

    1. Re:Absolutely no chance of success by garcia · · Score: 4, Insightful

      "The game trained him ''how to point and shoot a gun in a fashion making him an extraordinarily effective killer."

      Guns aren't difficult to use and, as you already pointed out, movies and TV also show you exactly how to hold and fire a gun that makes you just as effective. This comment is nothing more than hype to confuse the media and eventually the jury.

      The only difference I see between typical gun cases and video game cases is the money behind the gun cases coming from the pro-Second Ammendment folks.

    2. Re:Absolutely no chance of success by LiquidCoooled · · Score: 3, Funny

      If this DOES work, then maybe we can sue slashdot for teaching us how to be nice to our girlfriends.
      I still have OMG ponies! nightmares and occasionally give in to the subliminal niceness urges and buy her some flowers.

      --
      liqbase :: faster than paper
    3. Re:Absolutely no chance of success by JBHarris · · Score: 5, Insightful

      While I agree with your statement that this case has no chance of success, I come to my judgement based on the premise that those most DIRECTLY responsible are to blame.

      First, the child.
      Then, the parents that allowed him to play a violent game 'obsessively'.

      There really is no one else to blame. Not the gun manufacturer, not the game developer/publisher, not even society.

      To propose reasons as to why a person would commit a crime is to de-criminalize the perpetrator. It matters not WHY someone did something wrong, what matters is that they did it. To tell them it isn't there fault is to take away thier humanity. If we start down the road where a video game can make someone less human, then I propose all those people that blame video games for their actions be killed in the most inhumane way possible. I mean after all...they are less human by their own admission.

      On a completely different note, the child must not have learned too much from the video game. If he had studied the game closer, he would know that a flame thrower will get rid of all the police and if you find a blue star power-up it makes all the police attention go away....I bet he didn't even look for a blue star. n00b!

      Brad

    4. Re:Absolutely no chance of success by smittyoneeach · · Score: 2, Interesting
      This suit has absolutely no chance of success.
      Agreed, but the general pattern of attempting to blame external influences for aberrant behavior represents a disturbing and increasing trend:
      1. Establish that the perpetrator is, in fact, a victim.
      2. Empower government to enact legislation, or, better still, a full-on program, to "correct" victimization manufactured in step 1.
      3. ????
      4. Profit.

      The moral of this story is "don't feed the sharks".
      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    5. Re:Absolutely no chance of success by Thansal · · Score: 5, Funny

      My personal favorite for arguments like this (that the game trained him how to shoot a gun) is that they use it for EVERY case, including the ones where the game could NOT have trained him to use a gun (Like GTA).

      Trying this on on an FPS, I can sorta get (except for the lank of relation between an FPS gun and a real gun). However, tryign this out on a game where you AUTO AIM just does not work!

      cmon, I for am having a hard time finding the R1 button on my rifle so that it will aim at some one.....

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    6. Re:Absolutely no chance of success by arth1 · · Score: 4, Insightful
      Guns aren't difficult to use and, as you already pointed out, movies and TV also show you exactly how to hold and fire a gun that makes you just as effective.

      More effective, even. At least in a movie you learn about recoil and sometimes even aim adjustments, and the bangs are much louder (not nearly what they are in real life, though -- unless the kid had been subjected to real gunfire before, his head ringing and being half dead after a shot must have come as a shock).

      Regards,
      --
      *Art
    7. Re:Absolutely no chance of success by garignak · · Score: 5, Funny

      I for am having a hard time finding the R1 button on my rifle so that it will aim at some one..... Personally, I'd like to find the unlimited ammo cheat for mine. Ammo isn't getting any cheaper.

      --
      "Sometimes a man's gotta do what a woman wouldn't consider." - Red Green
    8. Re:Absolutely no chance of success by general+scruff · · Score: 5, Insightful

      Guns aren't difficult to use

      Ok, I can agree with that, however, it is an entirely different thing to point that gun at a human being and pull the trigger. I'm sure you are familiar with the anecdote regarding the percentage of soldiers in WWI that couldn't bring themselves to shoot another human being. Target practice at that time was a simple bullseye. When the target was changed to the sillouitte of a human, the percentage of those able to fire a gun at another human increased greatly.

      Now, instead of a sillouitte, we have a highly graphic representation of what killing someone is really like. You see them moan, hold thier abdomen, and cry out in agony. If you see that in a video game continously, what happens when those with the predisposition to violence finally snap? Now, instead of feeling remorse at the first dead victim, they feel like they can keep going because their brain is used the hearing the painfull pleas of a dying person.

      I don't think that violent video games are the only cause of all violence, and I don't think that everyone playing them will cause violence just because, and I certainly don't think that $600M will make any difference either way. But don't say that violent video games can't and don't cause ANY harm, because I will just right you off as biased, unreasoning, and ignorant.

      --
      As a rule, I never trust dark brown ketchup.
    9. Re:Absolutely no chance of success by bmw · · Score: 4, Insightful

      Oh please... When it comes to video games and movies, I am one of the most violent, sick and twisted individuals you will ever meet. I love to torture, maim and kill. When it comes to real life, I am one of the most kind, caring people you will ever meet. It would be impossible for me to shoot or stab or bomb another human being and even attempting to do so would make me sick to my stomach. Violence in video games and movies does NOT desensitize you to violence in the real world.

    10. Re:Absolutely no chance of success by Damastus+the+WizLiz · · Score: 5, Insightful

      I still blame parents. I have played video games all of my life I have never picked up a gun and shot someone. My parents taught me the line between fantasy and reality and reinforced it. My father taught me how to point and shoot a gun at the age of 5. He also taught me to respect them. If parents can't monitor what their kids are doing and teach them the difference between TV/Video games and the real world then how can children be expected to know. More so, if parents don't want them exposed to this level of violence then it is up to the parents to not give them access. How can anyone blame the maker of a video game for anything when it's the parents that put it into the kid's hands in the first place?

      --
      I often have trouble remembering which way is out of bed in the morning.
    11. Re:Absolutely no chance of success by russ1337 · · Score: 4, Insightful

      You forgot an important point (1 a); Avoid responsibility for your own actions

      I'd say the killers parents hold some of the responsibility for their childs actions. They should have recognised violent behaviour from the game coming though to 'real life' and should have taken action - teaching the child that acting like that is unacceptable. Of course this does not happen 'in real life!!!

      There is no way the killer went from 'normal kid' then played a bunch of GTA and became 'insane murderer'. He would have developed his violent tendancies over time, and his parents should have picked up on this.

      And where the fuck did a 14 YO get a loaded gun from? - They have a lot to answer for.

    12. Re:Absolutely no chance of success by general+scruff · · Score: 2, Insightful

      You're missing my point...

      I'm not saying playing those types of games will make you violent. I'm saying that quite possibly, those who ALREADY have that predisposition to violence will find it just that much more easy to enact thier fantacies after they have seen it done numerous times before. Any mental safeguard there may have been before, has been eroded over time by violent images.

      --
      As a rule, I never trust dark brown ketchup.
    13. Re:Absolutely no chance of success by voice_of_all_reason · · Score: 2, Funny

      What people? The Minotaur Anti-defamation League?

    14. Re:Absolutely no chance of success by LWATCDR · · Score: 5, Insightful

      "There really is no one else to blame. Not the gun manufacturer, not the game developer/publisher, not even society."
      Really?
      I don't blame the game developer but then is it really wise to develop a game the rewards acts that is anti-social?
      Think about it this light. How many times have we praised a movie or say a book like 1984, Brave New World, Gentleman's Agreement, Uncle Tom's cabin, or of a number of other acts of fiction because they made us think?
      If a book or movie can move people in a positive way then it is logical that a book or movie like, say the Turner Diaries can move people in a negative way?
      If a book or movie can "change someones life". Then it can change someones life.
      If a book or movie can do that then couldn't a video game?
      I don't think it can only work one way. If art and literature is important because it can convey powerful messages then it is only logical that it convey powerful negative messages.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    15. Re:Absolutely no chance of success by russ1337 · · Score: 5, Insightful

      >>> "The game trained him ''how to point and shoot a gun in a fashion making him an extraordinarily effective killer."

      [Scene 1]

      Defence Attorney: "Can the member of the Jury who have not played a First Person Shooter video game raise their hands"

      Defence Attorney: *Identifies little grey haired old lady*

      Defence Attorney: Jury member number 3, can you please aim this Plastic 9mm glock at the Judge.

      Defence Attorney: *hands old lady the replica*
      Little old lady: *points gun at judge*

      Defence Attorney: "where the heck did you learn to point a gun!??"

      Jury Member: " oh, on the news and from watching 'Cops'"

      Defence Attorney team: *high-fives*

    16. Re:Absolutely no chance of success by From+A+Far+Away+Land · · Score: 2, Insightful

      I guess the child never walked through a hotel lobby or bus depot with an arcade gun game too.

    17. Re:Absolutely no chance of success by Rogerborg · · Score: 2, Insightful

      You seem to be confusing in-game acts and real life acts. I suggest, sir, that if you want to see the real problem here, that you look in a mirror.

      --
      If you were blocking sigs, you wouldn't have to read this.
    18. Re:Absolutely no chance of success by Kadin2048 · · Score: 4, Insightful

      Where is the Bar association?

      Um, I think they were last seen heading for the direction of the bank. Follow the laughter.

      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    19. Re:Absolutely no chance of success by berashith · · Score: 5, Insightful

      If the person is predisposed to violence, then the safeguard that you mention is inherently not there.

      If the person is not predisposed to commit a violent act, then the safeguard to which you refer is already in place and the act will not be commited. This is entirely independent of the game, and entirely dependent upon the person commting the act.

    20. Re:Absolutely no chance of success by Chris+Burke · · Score: 4, Insightful

      "[Grand Theft Auto: Vice City] trained him ''how to point and shoot a gun in a fashion making him an extraordinarily effective killer."

      Bwa ha ha ha ha!

      This is one of those real nice litmus test statements. If someone for even a millisecond considers that this statement might be true, much more so if someone actually utters it themselves, then they clearly have no idea what they are talking about, they have never touched the game, and quite probably have never touched any video game except maybe Pac Man twenty years ago. They're just making shit up because it sounds nice in their lawsuit.

      Seriously. There is no way GTA teaches you how to shoot a gun. You hold down the target button until the guy you want to shoot has a green reticle over him, then you press fire. There's no aiming involved, there's no skill in holding a gun, hell you usually can't even see your character's hands since it's a 3rd person view from behind him. This game teaches you nothing.

      At least when some ambulence-chasing retard claims video games train people to kill, they at least pick one which involves aiming.

      'The $600 million lawsuit names several companies and Cody Posey, who it alleges played the game ''obsessively'' for several months before he shot his father, stepmother and stepsister in July 2004.

      So he was obsessed with the game and played for months before killing his family, eh? Well there's no family killing in GTA; if he was truly inspired by GTA he would have gone after cops, mobsters, or hookers. Sounds to me like adorable little Cody already had a target in mind and his obsession revolved around that!

      There's really only two options here.

      One: Cody was a perfectly innocent fourteen year old boy with no thoughts of violence until he witnessed them in GTA. In this case he may have been innocent but he was also batshit insane, and had he been exposed to the baneful influence of Warner Brothers cartoons he would have killed his family by dropping an anvil on their heads then saying "Th-th-th-th-that's all folks!"

      Two: Cody was not an innocent fourteen year old boy, he wasn't obsessed with GTA he was obsessed with slaying his family and GTA was just his focus/outlet. If GTA never existed, it would have been Natural Born Killers, and if not for that it would have been something else. A book, a movie, a play, a song, whatever, it doesn't matter, because that's not what drove him. His own motivations drove him.

      Let's see if TFA can help us distinguish which of these might be the case:

      Posey had told police he shot his family after his father, the ranch foreman, slapped him for not cleaning horse stalls fast enough. Prosecutors described Posey as a ruthless killer, but his lawyers claimed his father had abused him for years.

      Oh, lookie here! Seems like ol' Mr. Posey may have been slapping his boy around for years! So let's consider this again, which sounds more likely: Video games drove Codey Posey to kill his family, and without video games he never would have committed violence. Or recurrent child abuse drove Codey Posey to kill his family, and without recurrent child abuse he never would have committed violence.

      And now the boy's extended family -- who were either astoundingly ignorant of what went on, or knew and never did anything -- have enlisted Jack Thompson to help them get $600 million from a video game maker who is only tangentially related to a case about teen violence and child abuse. That's just low. That's a disgusting, sick way of cashing in on a broken family that nobody else tried to fix.

      Fuck you, Jack Thompson.

      --

      The enemies of Democracy are
    21. Re:Absolutely no chance of success by SatanicPuppy · · Score: 5, Informative

      It all depends on the weapon. A .22 is pretty pathetic, in terms of recoil, though it can be an effective weapon due to penetrating power and accuracy. Likewise, 9mm's and .38's. A beefier pistol like a .44, .45, or .357 has surprising recoil.

      Even discounting recoil, pistols are suprisingly difficult to shoot. A rifle target's outer ring is about the same size as the inner ring of a pistol target, and it takes a lot of practice to be able to make the bullets go where you want 'em to. They're simply not accurate weapons, and very few video games I've ever played took that into account to the degree it actually applies in my experience.

      I've occasionally run across games that had something resembling an authentic sight on their weapons, but even there, there is no way to prepare an individual for the actual weight and sway of a weapon. It takes decent arm strength to hold a rifle steady enough for accurate shooting, in every position except prone. Likewise for a pistol, especially since pistol accuracy is notional for all but experienced shooters.

      In games, the protagonist is often considered to have arm strength sufficient to hold a weapon steady, as well as the sort of ingrained experience you need to effectively compensate for the different recoil of different weapons. A 30.06 caliber rifle, for example, has very little barrel deflection when the trigger is pulled (despite substantial kick), whereas even a 9mm pistol has significant upward deflection after a shot. I've seen many a dumbass with a .45 empty half a clip and end up more a danger to birds than their target.

      The only weapon I've ever seen that was usually rendered with any sort of accuracy was the shotgun, but "aiming" a shotgun is pretty simple. The problem with the shotgun is recoil, ammunition, and reloading, and those are not rendered accurately. Unless you're using a .410 or something small, you're going to be dealing with significant recoil...I've seen people try to "shoot from the hip" without firmly seating the butt of the gun against their hip, and actually have the recoil jerk the gun right out of their hand.

      Ammunition for a shotgun is another issue...While all shotgun ammunition is lethal against humans at the right range (the "right" range for birdshot would probably involve actually touching the target with the barrel), the extreme variety of ammunition commonly available would probably confound a gamer who is used to having only one option, usually suitable for large targets (e.g. slugs or buckshot).

      Then comes the loading issue...Unless you end up with a semi-auto, you're going to have to learn to work a pump slide, and it is trickier than it looks when you're in a hurry...Very easy to "short-shuck" and jam a shell. New pump shotguns also tend to have very stiff action, which can result in some humiliating moments while you're wrestling with the slide. Even with a semi-auto loading is awkward, and, unless you modify the gun, you're going to be limited to 3 or 4 shots, rather than the 10 or 12 from the game-style riot shotgun.

      I've been around guns my whole life, and I've been playing games for about the same amount of time (though true shooters didn't come out until I was in my teens). My aim tends to be good in games and in rl, but I couldn't say which one came first. I'd go so far as to say that games definitely helped me improve my kinesthetic sense, but the ability to sort of "know" where you're pointing your weapon is only the tiniest part of being able to use one effectively.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    22. Re:Absolutely no chance of success by msobkow · · Score: 3, Interesting

      How do I plug my keyboard and mouse into a sniper rifle so I can aim and fire?

      What!?!?!?! You mean I have to actually run around with the danged thing instead of sitting in a chair?

      Yeesh! Next thing you'll be telling me is shells don't appear in magical floating boxes as I wander the streets... :p

      Seriously, maybe it's time to yank the lawyer's bar. Too many such morons waste the time and resources of the public courts, hoping to leverage cash for the lawyer's firm. After all, what have they got to lose? If they don't win the case, they just try to get the plaintiff to pay their fees.

      --
      I do not fail; I succeed at finding out what does not work.
    23. Re:Absolutely no chance of success by bmw · · Score: 2, Interesting

      You're missing my point...

      I'm not saying playing those types of games will make you violent. I'm saying that quite possibly, those who ALREADY have that predisposition to violence will find it just that much more easy to enact thier fantacies after they have seen it done numerous times before. Any mental safeguard there may have been before, has been eroded over time by violent images.


      You have a valid point and I'm not trying to say that video games, movies, music and other media don't have any affect on us. They most certainly do. However, I think that how you act throughout your life is still far more largely influenced by the people you interact with. You said yourself that it is the people that already have a predisposition to violence that have a problem with this stuff... Well, why do they have a predisposition to violence? Some of it may be genetics and some of it is probably the people around them and what has been done to them. It may be a mental illness. Regardless of what the real causes may be, I think it is ridiculous to be blaming someone's behavior in life on any kind of video game, movie, music or art. These things certainly affect us as they are an expression something (anger, sadness, humor, etc.) by another human being (or beings) but how we interpret these things is what's important and where do we learn that? That is what we should be looking at.

    24. Re:Absolutely no chance of success by StarvingSE · · Score: 4, Insightful

      Why is it that video games in arcades (yes,they do still exist) and in movie theaters don't take any heat in these lawsuits?? I would think games like Time Splitters or Police Trainer where you actually have a physical gun and shoot things on the screen would teach you more about operating a real gun than the auto-aiming goodness of GTA.

      This is just a ploy to make a buck off of a successful game maker. The damn game has an "M for Mature" sticker on it for a reason. Why don't the plaintiffs start being parents and not stock guns within easy reach of their children.

      --
      I got nothin'
    25. Re:Absolutely no chance of success by dan828 · · Score: 4, Informative

      Like most people when they first heard about the McDonalds case, I thought that it was a stupid verdict. Reading the facts of the case, however, convinces most people otherwise.

      http://www.lectlaw.com/files/cur78.htm

    26. Re:Absolutely no chance of success by Rogerborg · · Score: 3, Informative

      Here and here.

      --
      If you were blocking sigs, you wouldn't have to read this.
    27. Re:Absolutely no chance of success by BakaHoushi · · Score: 5, Funny

      But Doom did train those kids to kill! It's an accurate portrayal of an actual shootout:
      No strafing
      No reloading
      No aiming up or down.
      Or left and right, for that matter.
      And all your targets will run right at you.
      And don't forget, ammo and guns can be found just lying around.
      If you need to heal a wound, just touch a medkit in a local nurse's office

      With these advanced skills, previously only taught to spies, marines, and Jack Bauer, are now in the hands of our children. Beware, America! Doom shall be your doom!

    28. Re:Absolutely no chance of success by RexRhino · · Score: 2, Insightful

      Except, if you ever played any of the GTA series, you would know it is a PARODY of the ganster/criminal genre movies. It is a SILLY game. It is like an Airplane! or Scary Movie style parody of violence. To claim that it is some moving masterpiece that would spiritually move people into commiting acts of violence is not credible. The only people who would suggest that GTA inspires violence are people who are not familiar with the game.

      Regardless, in a free society we expect people to be able to handle negative messages. We don't ban or sue the publishers of the Turner Diaries if someone becomes a racist killer. We don't ban gansta rap music, or sue record companies, if someone decides they want to emulate the thug life. While we may accept that free speech might have unwanted effects on society, we realize it is not the job of the courts, or the government, to regulate or punish that speech.

    29. Re:Absolutely no chance of success by krotkruton · · Score: 2, Insightful

      Hell yeah! And let's burn all the violent books, movies, and rock and roll CDs too!

      You know what I think is a much more effective way of desensitizing someone? Having them watch another person get beat up. Since this happens frequently in our school systems, we better find a way to fix that first. It's even worse if they see someone actually die in real life. We better find a way to prevent young people from ever seeing a dead body... Wait, at the start of the 20th century, most funerals were held in people's homes. Young people saw dead bodies all the time, in their own homes no less. Maybe its our sensitization that's making it easier for people to kill. Maybe we need to see more actual dead people to understand what it means to die. Maybe we shouldn't distance ourselves from death so much so that people like you don't think that watching someone die on a video game will incite violence.

      But I guess I'm missing your point too. You're not speaking out against video games or saying that people shouldn't be able to play them, you're just saying they 'may' cause violent people to become violent. That's kinda like saying, "I don't have anything against cigarettes, but I'm just going to tell you that they cause cancer and kill millions of people every year."

    30. Re:Absolutely no chance of success by Rogerborg · · Score: 2, Insightful

      This suit has already achieved success. The purpose of filing this suit is publicity for professional author and pundit (and sometimes lawyer, and sometimes disbarred lawyer) Jack Thompson. That's its only purpose, although the rubes that Thompson's duped into putting their name on it probably don't realise that yet.

      --
      If you were blocking sigs, you wouldn't have to read this.
    31. Re:Absolutely no chance of success by Chris+Burke · · Score: 4, Insightful

      I'm sure you are familiar with the anecdote regarding the percentage of soldiers in WWI that couldn't bring themselves to shoot another human being. Target practice at that time was a simple bullseye. When the target was changed to the sillouitte of a human, the percentage of those able to fire a gun at another human increased greatly.

      Yes, but there's an important distinction: The soldiers knew they were training to kill other people, knew that the silhouette that was their target was designed to represent the real humans they were training to kill, and thus were consciously building an association between those targets and the real humans they would eventually shoot.

      Sane people are easily able to distinguish between reality and fantasy. Training a soldier to kill involves deliberately and consciously eroding that barrier to allow them to train on fake targets. And don't forget to say that while the percentage went up, indicating that the training was better, there was still a large percentage of soldiers who were still unable to shoot on real targets.

      Soldiers -- professional killers, deliberately trying to gain the ability to fire on real humans with the full encouragement of their superiors, still find it difficult. But video games do this automatically and subconsciously in normal teenagers? Whatever.

      If you deliberately use a video game with human-esque targets to train yourself to be able to shoot real humans, then sure it can have the same effect. But so could drawing a cutout of a human torso, handing it on the wall, and pointing at it while saying "Bang!" because it's pretty much the same level of realism and real connection. At the point at which someone is using video games to train themselves to kill in real life, then they're already lost.


      Now, instead of a sillouitte, we have a highly graphic representation of what killing someone is really like.


      Emphasis mine, and you've got to be kidding me. Have you ever actually touched GTA, or even seen a screenshot?! You'd have to be insane to think any depiction of death in a video game is what it is really like. There is no video game in existence that approaches the reality of something like Saving Private Ryan, but apparently that isn't responsible for training our teens to murder.

      But don't say that violent video games can't and don't cause ANY harm, because I will just right you off as biased, unreasoning, and ignorant.

      Oh please. Neither you nor anyone else has shown that violent video games cause ANY harm in someone not already intent on violence and that any other form of stimulation wouldn't have caused equally. It doesn't matter if it's a video game, a book, a movie, or a silhouette they paint on the side of the barn -- a person with murderous intent will find a way to steel themselves for it, GTA or no.

      Saying otherwise because you just assume video games are different and magical means you're just biased, unreasoning, and ignorant.

      --

      The enemies of Democracy are
    32. Re:Absolutely no chance of success by AceCaseOR · · Score: 2, Informative

      Well, Jackie-Boy got in trouble with the Florida State Bar after a flood of well-worded complaints, from among other places the Penny Arcade forums, about Mr. Thompson's conduct lead them to open an investigation. So, Jackie Boy did whatever any other mature adult would do - create a web page attacking the Bar and releasing public statements attacking the Bar (and I believe he either filed or threatened to file a lawsuit).

      The articles on these are on GamePolitics - which I can't view at work because it's about games, so somebody else will have to link it.

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    33. Re:Absolutely no chance of success by mallardtheduck · · Score: 2, Informative

      Ironically, the USMC did use DOOM for training purposes, see http://en.wikipedia.org/wiki/Marine_Doom .

    34. Re:Absolutely no chance of success by stunt_penguin · · Score: 2, Funny

      no, it was the Non-Acceptance of Minotaur Brutality Legal Association ........... or N.A.M.B.L.A

      --
      When the posters fear their moderators, there is tyranny; when the moderators fears the posters, there is liberty.
    35. Re:Absolutely no chance of success by captainClassLoader · · Score: 3, Informative

      It's not just (mainly fore-) arm strength that's an issue with real handguns. There's also the variables of stance and breath control. I find that breath control becomes increasingly important once you're outside of about 10 yards from the target, and you're not gonna learn that from any game.

      --
      "The plural of anecdote is not data" -- Bruce Schneier
    36. Re:Absolutely no chance of success by aztektum · · Score: 2, Insightful

      Sorry dude, but it's the same thing as "Guns don't kill, people kill." Video games don't cause any harm to unfortunate victims of a nut case who was f'd up in the first place. It's not Rockstar's fault this idiot was probably raised by crappy parents. It's like this all the time. Look at the kids who did the Columbine shooting. Their parents just thought they were quiet kids not getting into trouble. I bet dollars to donuts the parents didn't even CHECK to see what they were doing.

      When some moron goes and kills people, unless there is a verifiable, born with it genetic defect like schizophrenia or half their frontal lobe missing, I can almost guarantee these people had bad parents. How do I know this? I come from a long history of hanging out with people like this. I use to know a lot of people that I would not be surprised to hear about on the news who went nuts. Their parents were hands off, let them do what they wanted and rarely kept an eye on them as kids. They get into weird crap and have no one telling them no or explaining to them the difference between fake and real (like mine did, don't get me wrong tho my 'rents had their faults too.)

      We live in a country where parent's would rather have elected representatives pass laws telling the rest of us what we can and cannot do, see or hear so they don't have to worry about their kids getting into bad stuff and can let them run around like a bull in a China shop (or the grocery store, restaurant, bank, post office, shopping mall, i even knew someone who brought their kid to work on occassion and let them run around the office getting into people's cube's).

      The Average Joe is a lazy, irresponsible shmuck who is indoctrinated with "Get married, have kids..." but aren't properly able to maintain either.

      --
      :: aztek ::
      No sig for you!!
    37. Re:Absolutely no chance of success by Temsi · · Score: 2, Insightful

      OK, you used the words "predisposition to violence".
      I believe you've unwittingly hit the nail on the head by bringing that up.

      Violent games or movies do not "cause" violence. The cause is the person with a predisposition to violence.
      Violent games or movies do not cause harm in the sense you are implying (and, by the way, good job in throwing out a two-fer, a strawman argument and an ad hominem right off the bat in an effort to stifle any arguments).

      At most, violent games and movies can give new ideas to those with a predisposition to violence.

      Personally, I grew up watching violent movies long before I was "supposed to" and I've played violent video games since the original Wolfenstein. I do not have any longing to harm another human being (with the possible exception of a few politicians).

      Personally, I believe playing cops & robbers or cowboys & indians with replicas of actual weapons does far more damage to a child, especially since your victim always gets up totally unhurt afterwards, unlike in movies and games where you get to see the repercussions of violence.

      I just wish lazy lawyers, lazy parents and lazy politicians would focus on actual issues and not chase windmills like "violence in movies and video games". The ultimate responsibility lies with the individual, and by proxy with that individual's parents.

      Oh, and by the way, it's "write off" not "right off". If you're going to act all superior, at least spell it right.

      I guess I must be biased, unreasoning and ignorant, seeing as I dared disagree with your assessments.

      --
      -- This sig for rent.
    38. Re:Absolutely no chance of success by illumin8 · · Score: 4, Insightful
      My personal favorite for arguments like this (that the game trained him how to shoot a gun) is that they use it for EVERY case, including the ones where the game could NOT have trained him to use a gun (Like GTA).
      I'm going to quote some Eminem lyrics here for extreme truth:

      They say music can alter moods and talk to you,
      Well can it load a gun up for you, and cock it too?
      Well if it can, then the next time you assault a dude,
      Just tell the judge it was my fault and i'll get sued.
      --
      "When the president does it, that means it's not illegal." - Richard M. Nixon
    39. Re:Absolutely no chance of success by Thangodin · · Score: 2, Interesting

      How do you reconcile those two?

      Violence in video games is not real. Violence in movies is not real. Real violence is real. Real people get hurt. Pretty simple, huh?

      When I see a bunch of people in a movie get mowed down by a machine gun, I know that the director yelled "Cut!" and all those people got up and asked how it looked. I can watch the bloodiest scenes from any game or movie and giggle the whole time. But I loathe reality TV because the humiliation and pain is real. There is more desensitization that goes on watching a single episode of Survivor than in playing all the GTA games put together. Nor will I watch Jackass; I know that they are doing it to themselves deliberately, but I can't stand watching people who are really in pain.

      Not much of a fan of the skater videos where the guy lands on his head or his nuts either. Hell, I don't even watch boxing anymore, because I know they're pounding each other's brains into mush.

      There seems to be a general confusion of fantasy with reality in all of these conversations, and those who object most strongly to fictionalized depictions of violence share the same inability to distinguish the two that these crazed snipers do. Find a way to address that, and you've got something. But until we do, the world is going to have people in it who will be provoked into snapping by anything. But if you ban everything that might set the idiots off, if you build a foolproof world, you will only succeed in populating the world with fools.

    40. Re:Absolutely no chance of success by SeattleGameboy · · Score: 5, Funny
      Note to self:

      Don't fuck with SatanicPuppy...

    41. Re:Absolutely no chance of success by Monchanger · · Score: 2, Funny
      Defence Attorney: Jury member number 3, can you please aim this Plastic 9mm glock at the Judge.
      Judge: I hereby find you in contempt of court. Bailiff, please escourt council for the defense from my court room.

      Moral of the story: pick your targets carefully.
    42. Re:Absolutely no chance of success by SanityInAnarchy · · Score: 2, Insightful
      Yes, Em is a much deeper thinker than we give him credit for. Of course, you have to wade through a lot more shit than in, say, Rage Against the Machine, but it's there. Back to the Real Slimshady for these classic anti-censorship lyrics:
      And that's the message that we deliver to little kids
      And expect them not to know what a woman's clitoris is
      Of course they gonna know what intercourse is
      By the time they hit fourth grade
      They got the Discovery Channel don't they?
      --
      Don't thank God, thank a doctor!
    43. Re:Absolutely no chance of success by Bimo_Dude · · Score: 2, Informative
      If you have ever been in the Military you would know that a Soldiers are trained to Critly Wound people not out right "KILL"
      Maybe things have changed, but when I was a soldier (3/187 Inf, 1/6 Inf), I was trained to aim center-mass. Same thing in the police academy (although there, the euphamism was "neutralize the threat). Not once, in either situation, did anybody ever train us to critically wound. That would be a sure way to get yourself or the others in your unit killed.
      --
      "Teleporting Rodents with D-Cell Battery Displacement" theory -- IgnoramusMaximus (692000)
    44. Re:Absolutely no chance of success by scottv67 · · Score: 2

      It all depends on the weapon. A .22 is pretty pathetic,

      I think the principal would disagree with you on the effectiveness of a .22...

      http://www.jsonline.com/story/index.aspx?id=506457

    45. Re:Absolutely no chance of success by mrex · · Score: 2, Interesting

      A .45 really does not have all that much more kick than a 9mm, especially if the latter is being fed hot (+P or +P+) ammo. The differences between the two are far less pronounced than the differences in two like-calibered pistols that are of different weights. A light pistol = more felt recoil. I've fired quite a few .45s (including variants of the most venerable Colt 1911) that feel less kicky, at least to me, than a Glock firing 9mm simply because the Glock is made from lighter weight material. Barrel length and porting/compensation are also important factors that influence felt recoil and muzzle flip.

      You're dead on about the inaccurate portrayal of pistols in games, though. So often in even modern FPSs, the pistol is just a less damaging version of a rifle...just as accurate at distance, same ballistic characteristics, only less powerful. In real life, engaging anything with a pistol at distances beyond several tens of yards or so is not terribly practical.

  2. coincidence? by tiltowait · · Score: 3, Informative

    You keep using that word. I do not think it means what you think it means.

    The plaintiff's cousin's former roommate being the lawyer would be a coincidence. That someone doing what he normally does doens't consisitute a coincidence.

    1. Re:coincidence? by mctk · · Score: 4, Funny

      Unless that person normally does coincidences. Then, coincidentally enough, someone doing what s/he normally does would constitute a coincidence.

      --
      Paul Grosfield - the quicker picker upper.
    2. Re:coincidence? by JBHarris · · Score: 5, Funny

      INCONCEIVABLE!!!

    3. Re:coincidence? by Canordis · · Score: 2, Funny

      You keep using that word. I do not think it means what you think it means.

      --
      I have never made but one prayer to God, a very short one: "O Lord, make my enemies ridiculous." And God granted it.
    4. Re:coincidence? by poot_rootbeer · · Score: 2, Funny

      I see you have mastered the meaning of the word "coincidence".

      Now you can move on to the study of the word "sarcasm".

  3. Any chance to advertise. by debus · · Score: 5, Funny

    Too funny, when I clicked on this story, the add that came up on the right was for GTA: Vice City Stories. Just goes to show that no publicity is bad publicity...

  4. Negligence lies with the child's guardian by Cyphertube · · Score: 5, Insightful

    Ok, so if the 14-year-old playing the rated "M" game (for those 17+) was playing obsessively for months, then I would argue that the fault lies with whomever was responsible for him. This sounds like the fault of parents/guardians to properly raise the child. Any child that plays ANYTHING obsessively (as in, to the exclusion of any other interests) clearly has some kind of mental/emotional problem and should have help sought for them.

    Failure to parent and seek help cannot be blamed on Sony, Take-Two, Rockstar or anyone else. However, the direct consequences of allowing the child to continue to act in an obsessive manner can be blamed directly on parental negligence.

    File for summary dismissal based on their own grounds for the suit.

    --
    Linux - because it doesn't leave that Steve Ballmer aftertaste.
    1. Re:Negligence lies with the child's guardian by Zaatxe · · Score: 2

      Nevermind letting a 14-year-old who has obsession tendencies to have access to a gun!!

      --
      So say we all
    2. Re:Negligence lies with the child's guardian by iapetus · · Score: 5, Funny
      Ok, so if the 14-year-old playing the rated "M" game (for those 17+) was playing obsessively for months, then I would argue that the fault lies with whomever was responsible for him.

      Typical kneejerk liberal response. "Ooh, let's blame the parents for letting him play an M-rated game!" "Ooh, let's blame the abusive father!" "Ooh, let's blame the parents who left guns lying around!" "Ooh, let's blame the people who failed to provide any sort of care for a mentally unwell child!" This just shows your complete lack of understanding of the fundamental point of this case and others like it.

      There's no way the parents could afford to pay out on a $600m lawsuit, even if they weren't already dead.

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    3. Re:Negligence lies with the child's guardian by MrSenile · · Score: 2, Insightful

      Personally, I'm waiting for the lawsuit that will charge the parents for the crime of the child.

      As long as the child is under their care, and under their supervision, I think it's about damn time the parents start to take responsibility for their actions (or for that matter, their inactions) that precipitate a lot of these 'misfortunes'.

      Charge a few parents with conspiracy or marking them as accomplaces would start to make a lot of these parents realize where the fault truely lies.

      For those parents who say 'my child is just uncontrollable' or 'we can't watch them all the time!' I call bullshit. You have the child(ren) with you half a day, every day. If you can't identify signs of your child being some homocidal asshole, then frankly you shouldn't be a parent to begin with.

      There's government sponsered methods (some free) that help problem youth out. I suggest these parents to spend the money on their children, and not the damn lawyers for once.

    4. Re:Negligence lies with the child's guardian by varmittang · · Score: 4, Funny

      Remember, here in the U.S.A, we have reached a new age where NOBODY is responsible for their own actions. Remember that.

      Somebody: Holy shit! I killed somebody! Bob made me do it!
      Bob: Joe made me do it!
      Joe: I blame the media!
      Media: Videogames.
      Videogames: Personal responsibility?
      Personal Responsibility: AFK

      --
      -----BEGIN PGP SIGNATURE-----
      12345
      -----END PGP SIGNATURE-----
    5. Re:Negligence lies with the child's guardian by rainman_bc · · Score: 2, Insightful

      I think it's about damn time the parents start to take responsibility for their actions

      What about parents who try their damndest to set their kid on the right path and no matter what the parent does the kid continues down the same path.

      Unfortunately an adolescent has free will, and parents should not be held accountable for those kids actions unless it can be proven the parents were grossly negligent in parenting the child.

      Yes, allowing a 14yo to play GTA obsessively IMO qualifies as negligent.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    6. Re:Negligence lies with the child's guardian by DragonWriter · · Score: 2, Informative
      A misbehaving kid with a complacent parent is what you see - you don't see the other parent who takes his kid outside to spank her and some ass hat calls social services on him.

      IMO there isn't enough spanking going on right now :)


      Yeah. If this kid's father and stepmother had just beat him more than they did, then he totally wouldn't have snapped and killed them. And if people here had reported the beatings before the kid snapped, and CPS had gotten involved, that would have just made it all worse.

      I mean, really, a kid snaps after repeated physical and sexual abuse and kills people, and you want to say the problem is people aren't hitting their kids enough, and those that are hitting their kids are getting reported for doing so. WTF?

  5. Sue the parents, not the game developers. by Merph · · Score: 4, Insightful

    Notice that it was a 13 year old, playing a mature rated game (17+). If anyone is at fault, it is the parents who let him play the game.

    1. Re:Sue the parents, not the game developers. by Prof.Phreak · · Score: 2, Insightful

      Sue the parents

      But... they were the ones shot!

      --

      "If anything can go wrong, it will." - Murphy

  6. pointless editorializing by Anonymous Coward · · Score: 3, Funny

    It may or may not be a coincidence that Jack Thompson is the plaintiff's attorney.

    Zonk, would you cut it out with your pointless editorializing? We all know that Jack Thompson's involvement in suits like this has nothing to do with his irrational hatred of anything game-related.

    1. Re:pointless editorializing by nomadic · · Score: 2, Funny

      Pointless editorializing? On Slashdot? I find that highly dubious.

    2. Re:pointless editorializing by cowscows · · Score: 2, Funny

      Actually, my new theory is that Jack Thompson is just a huge Nintendo fanboy, but disguises this fact by pretending it's all about violence. And since Nintendo only makes kiddie games, he'll never have to criticise them, and he only has to sue Sony and maybe Microsoft.

      All you Sony and MS fanboys whining about him crapping on your hobby need to realize that he's actually crapping on your particular consoles, and that he's twice the genius fanboy that you'll ever be.

      --

      One time I threw a brick at a duck.

  7. Meerly Training for Clash of Civilizations by SRA8 · · Score: 5, Funny

    The current batch of video games are nothing but an unspoken "plan" to desensitize youth to violence and killing with the hopes of creating better soldiers for the coming clash of the civilizations. The government will never let such suits go through.

  8. Rated M by max8061 · · Score: 5, Insightful

    Why not sue whoever was letting a 14 year old play a rated M game for hours on end? No, we must sue the ones with the most money instead. Great logic.

    1. Re:Rated M by Daemonstar · · Score: 2, Insightful
      It's too bad, because of such piss-poor parenting, the parents should be looking at criminal charges.

      That would be difficult seeing that they're the ones he killed. :P
      . . . three people slain by a 14-year-old . . . he shot his father, stepmother and stepsister


      However, I do agree that the problem is with the home, hinted upon by this in the article:
      Posey had told police he shot his family after his father, the ranch foreman, slapped him for not cleaning horse stalls fast enough. Prosecutors described Posey as a ruthless killer, but his lawyers claimed his father had abused him for years.

      --
      I don't reply to Anonymous posts; if you have something to say to me, identify yourself or I won't reply.
  9. I ran into a brick wall by jlebrech · · Score: 5, Funny

    I'm suing the makers of T.R.O.N

    1. Re:I ran into a brick wall by Thansal · · Score: 2, Funny

      fow what?

      getting you to dress up in a skin tight, neon light covered, crotch emphasizing suit when you are 240 lbs?

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    2. Re:I ran into a brick wall by Lord_Dweomer · · Score: 2, Funny
      I ran into a brick wall...I'm suing the makers of T.R.O.N.

      And I am suing as well...thanks to those jackasses I came to believe that you could turn a bike at a right angle going 80 mph and it would be fine. Its their fault they did not inform me about the consequences and realities of inertia and kinetic energy!

      --
      Buy Steampunk Clothing Online!
  10. Correlation != Causation by Anonymous Coward · · Score: 2, Insightful

    who it alleges played the game ''obsessively'' for several months before he shot his father
    Cody Posey probably also did other things on a regular basis ''obsessively'' for several months before he shot his father, such as eating, sleeping and using the bathroom. Are they naming fast-food restaurants, furniture retailers and plumbing merchants in the suit also?
    Correlation != Causation.
    Having said that, I noticed the following statement in the first post (above):
    since gun makers aren't accountable for unintended actions carried out with their products, neither are game makers
    Unintended actions? Guns have but one purpose - to fire bullets. You'd have to be pretty obtuse to claim that a gun shooting a bullet is an unintended purpose of a gun - hell, it's the only purpose.

  11. Oblig "It's the parents, stupid" by drew_kime · · Score: 2, Funny

    Or rather, it's the stupid parents. Unless letting a kid play a violent video game "obsessively" for several months is good parenting this year. But I don't think so.

    --
    Nope, no sig
  12. Parenting by mikesd81 · · Score: 2, Insightful

    If we give their argument a benefit of the doubt and he the game taught him to do this, it still falls on parenting to limit is amount of time playing the game. Parents have an obligation to teach their kids morals, the difference of right and wrong, and general social skills among other things. If your son is playing any game an excessive amount, maybe it's time to take him out to the baseball field or footbal field or hunting or whatever. Teach him to be constructive at a young age.

    --
    That which does not kill me only postpones the inevitable.
    1. Re:Parenting by Jabrwock · · Score: 2, Informative

      Parents have an obligation to teach their kids morals

      Such as it's ok to beat children.

      The kid's defense lawyers argued that years of physical abuse from his father and step-mom drove him over the edge.

      And being a ranch boy, he'd already know how to use a gun, he didn't need a "murder simulator" to help his aim...

      --
      Magic doesn't work in my presence. My power of disbelief is too strong.
  13. My toddler has the very same problem. by Peter+Trepan · · Score: 5, Funny

    She stomps mushrooms, shoots fireballs, and has demolished at least a dozen of my nice barrels with a massively oversized hammer.

    --

    Step into a huge movement. Don't Tread In Me.

    1. Re:My toddler has the very same problem. by Apocalypse111 · · Score: 2, Funny

      Problem? Sounds to me like your little girl is getting plenty of exercise in addition to her video gaming. A good balance, IMHO.

      --
      There is no mod option "-1: Disagree" for a reason. "Overrated" is not an acceptable substitute. Post something instead.
    2. Re:My toddler has the very same problem. by 91degrees · · Score: 2, Informative

      "If video games effected behavior, after playing pac-man we'd all be running around in the dark, popping pills, and listening to repetitive, electronic music" - I forget who said this. It does sound like a lot of my weekends a few years back :)

      Marcus Brigstocke.

      At least he claims authorship and nobody has contradicted him. It's in his standup set, and since that has hardly changed at all since he started, I don't doubt him.

  14. This is getting silly by grapeape · · Score: 2, Insightful

    Back in the 50's did parents sue Clayton Moore for encouraging kids to play with guns? There has always been and always will be a certain group that attempt to shift the blame from parenting and personal responsibility to an "external influence". Since the Baroque era and most likely before pop culture has always been tagged as the cause of the decline of civilization. Where is the uproar over television, GTA is far less gory than the average episode of CSI. I've read many books with far more graphic violence. Those are accepted now since the old guard have lived with them most if not all of their lives. When we are all in our 60's and 70's video games will be ok and we will surely be bitching about something else new that we dont understand and see as a corruption of morality.

  15. The game does NOT make you kill. by CyberLord+Seven · · Score: 5, Interesting
    It is the player's choice to kill, or rob, or rape, or maim. Just like in real life. I can ask you to do something vile and reprehensible, but it is always your choice as to whether or not you will comply.

    This reminds me of a woman I met a few weeks back. She told me she plays WoW but that she doesn't get too far in the game because she refuses to kill anything with a humanoid shape. In essense if it walks on two legs, has two arms and a head centered on the upright torso she will not kill it.

    She still enjoys the game, but she realises that she will never get too far. It's the same thing with GTA.

    By the way, in GTA:San Andreas you get to fly a plane. Why haven't we seen an increase in plane thefts if GTA is such a good tutor? In the many Spider-man and Batman games we see characters seinging from roof to roof. Why have'nt we seen an increase in morons trying this if video games are like Jedi and have so much influence on the weak-minded?

    --
    We have always been at war with Eurasia!
  16. Something has to be done about these games by Sloppy · · Score: 4, Funny

    It's only a matter of time before Queen Elizabeth is assassinated by some bishop.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  17. I've *got* to get me one of those... by iapetus · · Score: 4, Funny
    The game trained him "how to point and shoot a gun in a fashion making him an extraordinarily effective killer."

    Where can I buy one of those real-world guns with a slightly clunky auto-aim feature?

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  18. $600 Million? by Cartzca · · Score: 2, Insightful

    And on what grounds do they think they deserve $200 Million per deceased family member? I don't mean to be a dick, but I don't think that's a reasonable estimate of their value...

  19. I learned to shoot people in GTA... by Corngood · · Score: 4, Funny

    It's easy, you just hold down the lock button, and then press the other buttons to cycle between targets. I'm not sure exactly where those buttons are on a real gun, but it shouldn't take long to find them.

  20. This stuff makes me sick from all regards by gosand · · Score: 3, Interesting
    Ok, so if the 14-year-old playing the rated "M" game (for those 17+) was playing obsessively for months, then I would argue that the fault lies with whomever was responsible for him.

    I see. So if he was 18 and on his own, it would have all been ok?

    I find several things deplorable:

    1. People love laying blame on ONE thing as the cause of something. The game isn't at fault, but it may have been somewhat of a contributing factor. I know when I used to play some of those cockpit racing games at a Dave and Buster's, when I got in my car it felt a little weird. Gamers want to say that games have no impact on what a person does, but I think they do. So do movies, music, advertisements, etc. If they had no impact, then these things wouldn't exist. They have positive and negative IMPACTS. But they aren't the sole cause of anything.

    2. That violent games like these are so popular. I loved Quake, and Half-Life, etc. They were violent as hell. But I wasn't obsessed with them. I hate the fact that our society is obsessed with violence as entertainment. Just stop and look around. I may be a small part of it, and I am not suggesting that getting rid of these video games will solve it. It just kind of disturbs me when I step back and look at it. I guess when you glorify war, and turn a blind eye to the reality of it, there isn't much else you can expect.

    3. Our legal system, and what it has done to our society. Dispicable. It has tainted people to the point where nobody is willing to admit any fault with anything, for fear of being sued. The maker of these games can't say "yeah, ok, it is a pretty ruthless and violent game. But we certainly aren't responsible for this kid's actions." They have to say "We have a sticker on it! He shouldn't have been playing it anyway. It has no influence on people... Where were his PARENTS! It is their fault, not ours."

    4. All of these reasons roll together nicely into one package - and nobody will sincerely mention that this is a tragedy, and people were needlessly killed. See items 1 - 3.

    --

    My beliefs do not require that you agree with them.

  21. Re:Mod parent down due to intelligence deficit by twistedsymphony · · Score: 4, Insightful

    3) Jack Thompson sees this on the news and calls the family up telling them he knows where the blame "really" lies.

    Also not a coincidence but IMO it's the most likely of scenarios.

  22. Now one would wonder by RembrandtX · · Score: 2, Insightful

    Ignoring that the attourney is Jack-'I wont actually dontate to charaity even though I said I would neener-neener-neener'-Thompson :

    caviet: I am under the assumption that 'obsessivly playing for 55 hours' is in a few close together sessions, not spread out over 8 months.

    One might just question exatly *WHAT* kind of a home life would allow a kid to play an ultra-violent video game for 55 hours in a two day period.

    I mean .. lets face it .. the kid probably came from a shitty homelife in the first place, giving him a LOT more [to a kid] justifiable reasons to kill his family than playing video games.

    Maybe no one was HOME for a few days. Maybe he was abused. who knows .. but chances are .. any homelife that will alow him to 'obsessivly' play a video games for 2-3 days straight .. well .. lets just say there are already issues there.

    just my question on the matter.

    --

    --Ne auderis delere orbem rigidum meum, non erravi pernicose!
  23. In a related story... by notnAP · · Score: 4, Funny
    The three corporations named in this suit - Sony Corporation of America, Take-Two Interactive Software Inc. and its subsidiary, Rockstar Games - have filed suit against ABC Television Network. The suit also includes the families who are suing these corporations.

    According to the corporations' lawyers, these families watched the show The Practice "obsessively" for several months, and were given the false impression that you can sue anyone for anything and make it an enjoyable and profitable time for all.

    They have hinted they may sue ABC again on behalf of same corporations afterwards. They claim that ABC gave them the idea to sue ABC by airing The Practice, which the lawyers also watch "obsessively," casuing them to sue ABC, resulting in financial damage to the corporations in the form of lawyers' fees.

    No word yet about whether or not they would sue a third time to recoup the fees incurred during the second suit.

    Lather, rinse, repeat.

  24. Re:Guns by 99BottlesOfBeerInMyF · · Score: 2, Insightful

    Yes. Because guns *DO* kill. Games don't.

    What do you mean. I can beat someone to death with a game console, shoot them with a gun, burn them with gasoline, beat them with a baseball bat, or punch them in the throat over and over again.

    In each case, I'm the one doing the killing. Guns just make killing easier.

  25. Jack Thompson has made me so angry by rk · · Score: 4, Insightful

    I've decided to climb a clock tower and take out half my hometown with a sniper rifle. I never would've done this if Jack Thompson didn't do what he does. As such, he is completely responsible for the deaths I cause.

  26. I've learned lots of skills from games. by Maul · · Score: 4, Funny

    - Video games have taught me -

    How to effectively wield: knifes, swords, shields, heavy armor, maces, axes, staves, pole arms, bows, crossbows, slingshots, boomerangs, bug catching nets, nunchucks, ninja stars, pistols, sniper rifles, automatic weapons, missile launchers, grenade launchers, bombs, railguns, plasma weapons, BFGs, gravity guns, personal teleporters, chainsaws, hookshots, and many other things.

    How to ride/drive/pilot: horses, skateboards, surfboards, snowboards, hoverboards, motorcycles, race cars, helicopters, commercial jets, fighter jets, tanks, jetskis, boats, hovercraft, Arwings, X-Wings, A-Wings, B-Wings, Tie Fighters, and the USS Enterprise 1701. To name a few.

    Use of the following skills: magic, psyonics, alchemy, dancing, singing, proficiency with musical instruments, the Force, hacking, martial arts, military tactics, espionage, mining, medical skills, and legal skills.

    --

    "You spoony bard!" -Tellah

  27. Jack is defending accused child abusers by bigbigbison · · Score: 4, Informative

    As I posted on my blog, if you look around the courtv site, you see lots of coverage of Cody Posey's case. During a police interview Posey claimed his father forced him to have sex with his step-mother and during the trial testified that his father has emotionally and physically abused him for years. So Thompson is arguing that playing videogames is more dangerous than child abuse.

    Looking at the details of the case,and reading between the lines, it basically seems that the father's side of the family denies all the abuse charges and wanted Cody Posey sentenced as an adult, while the mother(birth mother, not step-mother) and her side believes all the abuse charges and wanted Cody Posey sentenced as a minor. He got sentenced as a minor, so the father's side is basically mad about it.

    The lawsuit is a wrongfull death suit against Cody himself as well as Take 2. Therefore, it seems certain that Cody's mother's side of the family will be pushing the abuse angle heavilly. Therefore, I can't imagine that this suit will actually even get to talking about videogames. I imagine that it will be mainly about excrusiating detail about the abuse.

    Moreover, Sanders, the lawyer in New Mexico who is actually trying the lawsuit does not seem to be associated with a large law firm, so a) if it does actually focus on videogames, it will be Sander and Thompson against an army of corporate lawyers and b) the research I found about Sanders indicates that he is mainly a contract lawyer which doesn't seem so great of a choice for such a lawsuit.

    Jack is in way over his head and is caught in between this battle between the father's family and the mother and her family. I'm really tempted to think that Jack chose this case specifically so that he could get a bunch of publicity and then when the case starts and focuses on the abuse, he can pull a New Orleans move and back away blaming family for not telling him about the abuse and accusing the horrible big law firm of ganging up on little old him.

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
  28. Re:Guns by 99BottlesOfBeerInMyF · · Score: 2, Insightful

    Tsss. No need to have this silly debate again. I only wanted to point out that guns being banned is not a bad thing.

    I find the above two statements to be contradictory. The concept of gun bans and video game bans are similar in many ways. It is the basic argument of personal responsibility versus outside influence. Which is responsible, the person who commits an act or the things that influence that decision and outcome? The people in this case are arguing that video games trained the child to be a better killer, making him better at and more likely to kill those he murdered. Gun control proponents argue that guns make it easier and more likely that a person will kill another. In both cases, they're claiming access to a physical object is responsible for the end result and we need to remove access to that object.

  29. Agreed by Khammurabi · · Score: 5, Insightful
    The $600 million lawsuit names several companies and Cody Posey, who it alleges played the game ''obsessively'' for several months before he shot his father, stepmother and stepsister in July 2004
    So...the father and stepmother let him play GTA "obsessively" for months, and now those same parental units are dead as a direct result. I know it sounds terribly cruel by implying this, but in this case it looks like bad parenting and improper gun control killed them.

    If I left my kid alone to watch slasher movies and Ted Bundy documentaries ad nauseum, should I be surprised when he starts mimicking the behavior? If I allow my kid to visit chat rooms without occasional supervision or education, should I be surprised if a pedophile tries to introduce him or herself?

    I realize that parents want their kids to be happy, but you're their parent, not the birthday clown trying to entertain them. Sometimes you just have to be a bastard for their own good.
    1. Re:Agreed by boristdog · · Score: 2, Insightful

      A gold star for you, sir.

      As I have recently become a parent of two stepkids, I can tell you it's not that hard to become involved and interested in their lives. You have to be lazy and stupid NOT to do it.

      Or you could just wait for them to screw up so you can sue someone.

    2. Re:Agreed by adwarf · · Score: 5, Insightful

      There is no way they can blame games for this. Thompson is just trying bring as many cases as he can to civil trial and blame them on games, hoping that he can brainwash enough people who only hear the headline, "Violent Video Games Blamed for..." Cody Posey was a sick individual. He watch his mother die in a car accident at age 10 and was sexually and physically abused by his father and his step-mother. He probably would have been found been found innocent if he hadn't shot his step-sister so that she wouldn't tell on him and then try to hide the murder. In the end the courts found him guilty and charge him as a juvenile because, "There is evidence that the situational nature of the violence makes it less likely that the respondent will pose a future danger to the public." [courttv.com] Basically thecourt says the killings were a result of the abuse and that Cody was suffering from post-traumatic stress disorder and depression. Not a desire to kill ignited by video games.

    3. Re:Agreed by drew · · Score: 2, Funny
      A gold star for you, sir.


      Complaints about the current state of affairs in this country aside, we're really in a bad state if the police are gonna come after this guy for one of the more insightful posts I've seen on Slashdot all week.
      --
      If I don't put anything here, will anyone recognize me anymore?
  30. Games don't kill people....people kill people. by magus088 · · Score: 2, Insightful

    Ya know, I played that same game obsessively. In Grand Theft Auto, I religiously ran over pedistrians with my car, attacked police officers and the elderly with little discrimination, hired prostitutes and then killed them to get my money back after getting my full value from them, blew up masses of people with a rocket launcher from atop a parking garage, stole a tank, and stole an army helicopter. Yet amazingly, none of that has translated to real life. Perhaps because I have the ability to differentiate between real world and games...perhaps because my parents instilled within me good moral values. Who knows. In truth, the parents HAVE to be blamed. My 14 year old won't be playing GTA....well, when I have a 14 year old he won't be playing GTA. There's a reason the game is rated M. Mature. 14 is not Mature. Mature means that you understand the difference between reality and video games. If you don't qualify in that category, well, your parents should be aware of that, and not allow you play such games. Granted, I will say that retailers should be held more accountable for selling games such as GTA to minors....but parents should do their research before purchasing a game for their kids, as well. The rest of this family seems to paint a good picture, however. They are probably upholding the "blame corporate America" philosophy that was so advocated by their departed. I'm sure it'd be horrible if something like this happened within my family, but I'll never know, as we hold ourselves responsible for what we, as well as those we are accountable for, do. Parents need to do their damn jobs, I hope that the family loses this suit, and bad.

    --
    Annyong!
  31. Blame Canada... by DesertWolf0132 · · Score: 2, Insightful

    No, seriously, blame the idiot parents who bought their 14 year old kid a game clearly labled Mature and in which the title itself is the name of a fellony. With a name like Grand Theft Auto, did they think it would be about a nice man who races cars and teaches yoga in his spare time? Honestly, there is no content in the GTA series designed for, or fit for anyone under 18.

    This kid was 14 so of course content that rough would warp his brain. Most video game vendors in my area won't sell Rated M games to minors without a parent. If the family actually thought this a real concern they should have taken the game away. I personally enjoy the GTA series but I don't even put it in the Playstation until my kid is in bed. When I am not playing my rated M games they get locked up in the safe. That is why the "Hot Coffee" incident made me mad. Anyone too young to see animated porn should really not be playing at carjacking and killing people with golf clubs, guns, swords, flamethrowers, or cars.

    Neglectful parents unwilling to take an interest in their child's activities are just asking for trouble. Just like parents need to monitor what movies their kids watch, games need to be paid attention to and the content discussed. If you are unwilling to educate yourself you don't deserve to reproduce.

    Then again, how about just blaming the abusive father...

    --
    No animals were harmed in the making of this sig.
    Well, there was that one puppy, but he is all better now.
  32. What about the positive effects of gaming? by V+Radcliffe · · Score: 3, Interesting

    Let me lay in with my experiences with gaming and how they IMPROVED my life and helped me see a worlds beyond the closed walls I lived in for 16 years of my life.

    My mother was, and is still unfortunately mentally unstable. She became increasingly so as she grew older. She didn't have the skills or the capacity to take care of me, her two sisters and ailing mother on her side. Unable to coupe with work and what it took to take care of a child she kept me locked in my room when I wasn't required to go to school. She, on many occasions tried to take me out of school, and it was only at the behest of school officials and councilors, and my own force of will that I was able to come back and finish high school.

    Being someone well under the poverty line, single with a child, with 3 other people living in the same roof, government money rained in. Every way money could be fleeced from the welfare department, family children services, my estranged father was used. Which should have been a life line. It should have paid for school, college, doctors, and necessities. But being someone in her diminished capacity she squandered the money on collectibles from her youth, a house well beyond she could afford, and new cars. The one thing she did for me is kept me occupied, and the best way to do that in the late 80's through the 90's was with gaming systems. I had every system the day of release and a large library of games. I also eventually got a computer with Internet access.

    And that's what saved me. Where I come from, there's close to no jobs, no good schools, and almost no growth. The majority of people extort welfare and usually turn to drugs and theft to get by. Being manager of a Sonic's or McDonald's is a big thing around here. Outside of that the only thing you can be is a nurse at the local hospital (Phoebe is the largest private real estate owner and only truly successful business in the region, other manufactures are all shutting down or not hiring) or join the Marines. Ask anyone from here and they'll all tell you the same thing, you don't get anything out of life, you'll never leave town, and you shouldn't try. Above all, you should never try, you just waste the energy it takes to get up in the morning to go to crummy job to get by.

    All of those people grew up in almost the same environment, whether it was substance abuse, or general poverty, one way or another their parents and household was broken with few exceptions. But all of those people just feed the cycle. They drop out, they smoke weed, they have kids before their 21, they work at Burger King, they hate their life.

    But I didn't, and you know why. Because when Crono, Marle, and Lucca found Lavos bringing the world to an end in the future, they didn't go Well shit, life's a bitch. and went home and smoked crack. I wanted to go to school, watched the History Channel, and used the Internet to learn (and, gasp, didn't look up porn all day). Why? Because Snake knew 6 languages, had a vast knowledge of culture and history, and was a motherfucking bad ass. I wanted to be that bad ass. Anyone who wishes they could be Solid Snake should know what Manhattan means. And after I finished school I've worked non-stop to start my own business, which is about to come to fruition instead of sticking with some shithole job, I've spent my time and money working for something that will pay off better in the long run. And take a guess why? Because Tommy Vercetti did that's why. He didn't take lip from anyone who was in his way, he didn't do drugs, and above all let anything get in the way of what he needed to do to climb to the top.

    Games did more than give me good role models when there wasn't any at hand ether. If it weren't for video games I wouldn't have been exposed to classical music, and would have been stuck with this watered down rap and rock companies push on us these days. I wouldn't have learned how to read and write as fast as I did without a hands-on parent. I wouldn't have been exposed to a plethora

  33. an anecdote and an opinion by Scrameustache · · Score: 5, Insightful

    It would be impossible for me to shoot or stab or bomb another human being and even attempting to do so would make me sick to my stomach.

    I used to think, back when I was a small, angelic child, that I could never punch someone. Then this kid kept pestering me, and he got a fist to the forehead, knocked him on his ass.

    It's a question of when push comes to shove... I never seeked out agression, but when it came, it found me unwilling, but quite able.

    Violence in video games and movies does NOT desensitize you to violence in the real world.

    In fact, I think that violent movies and games are usefull in reducing agressive tendencies, through catharsis.
    When I'm stressed out, and I feel like dragging jerks out of their cars and forcing them to swallow their turn-signal levers, a good violent flick will calm me down. Then I can drive and tolerate the ubiquitous stupidity for another day.

    --

    You can't take the sky from me...

  34. ah, the irnoy... by c6gunner · · Score: 2, Insightful

    So he shot his parents after playing GTA. You mean he played GTA, got a gun, and shot his parents. He shot the very people who were responsible for ensuring that he didn't play violent games, and didn't get access to a gun.

    Seems fair to me....bad parenting should be a capital offense. It's just too bad he killed the girl too.

  35. No, No, he's right. by partisanX · · Score: 4, Funny

    Before I played command and conquer, I would have found the concept of global domination repugnant. Now I can't stop plotting. I've ordered major offenses in two foreign countries, and I've been eyeballing two others. I have found though, that in real life, it's not as easy as it is in C&C, so I'm thinking if I can't turn things around soon, I'll probably sue the makers of C&C.

    -GWB

    --
    "Our morality is good, theirs is repressive."- Partisanship Rule #3
  36. Re:This is not about murders... by AceCaseOR · · Score: 2, Interesting

    Actually, if you had read up on the case, it isn't, ultimately about that. Thompson may think it's about that, but it's not. What it's about is the family of a sick bastard (Cody's father) who would fit quite nicely into the Roarke family from Sin City trying to cover for the fact that a family member did things which, had the authorities found out about this earlier (and a good forensic investigation team gotten involved), would have gotten him arrested and imprisoned for life for sexual abuse of a minor, assault and battery (of said minor), and various other child abuse charges - and would have gotten that kid out of that home.

    You want to know how low Jack really will go, when the rubber hits the road? We're about to find out. That is, of course, provided that Sony and Take Two have done their homework on this case - if they have, then there are numerous expert witnesses who could provide testimony on the psychological effects of the abuse that the real victim in this case, the boy who commited the murders, suffered at the hands of his birth father. Calling the forensic investigators from this case to the stand should bolster their defense as well. Jack might be able to argue that GTA helped provide the motiviation, but unless he completely ignores the disgusting conduct of Cody Posey's father and argues that Cody was either:

    1. Lying and made up his claims (and injured himself to back up his claims of abuse) or...
    2. Telling the truth, but was pushed over the edge by GTA, not getting stuck by his father for not mucking the stalls fast enough then...
    Jack will have his work cut out for him.
    --
    Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
  37. Re:Wagner - Hitler by idontgno · · Score: 2, Funny

    we should rid finally ourselves of Wagner, whose #1 fan was, after all, Adolf Hitler.

    Now I'm gonna have to call shenanigans here. Robert Wagner was, like, 3 years old when Hitler was appointed Reichskanzler. That's WAAAAY too young to have a fan club. Really.

    --
    Welcome to the Panopticon. Used to be a prison, now it's your home.