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2006 Edge Awards

As Famitsu is to Japan, Edge is to the U.S. and Britain. The much-respected games magazine has released their surprisingly short list of awards, for the 'best of' 2006. The winners are: "Best Game - Final Fantasy XII. Best Innovation - Nintendo Wii. Best Visual Design - Okami. Best Audio Design - Dragon Quest: The Journey Of The Cursed Kin. Best Developer - Nintendo. Best Publisher - Take Two. Best Online Experience - Test Drive Unlimited. Best Hardware - Nintendo DS."

56 comments

  1. Console Centric? by Jonah+Hex · · Score: 2, Interesting

    Of course everyone has a "Best of..." list, but this doesn't exactly help me decide what to get for my kid's DS Lite or PS2, and even less so for my WinXP machine.

    Jonah HEX

    1. Re:Console Centric? by Anonymous Coward · · Score: 0

      Maybe because PC gaming sucks lately?

    2. Re:Console Centric? by dj961 · · Score: 1

      Sorry but this year the only good game that came out for the PC was Company of Heroes, and it's not exactly kid friendly. This year has been abysmal(for PC gaming).

    3. Re:Console Centric? by Cadallin · · Score: 3, Interesting

      I think its more that mainstream industry PC gaming sucks lately, there's been a lot of cool indie stuff coming out this year. Defcon (a minimalist RTS by the makers of Darwinia) looks awesome. Lots of other stuff by Garage Games, Big Fish Studios, Introversion Software, etc.

    4. Re:Console Centric? by joe_cot · · Score: 1

      For your Desktop? Neverwinter Nights 2
      For your PS2? Bully (I have no idea how old your kids are)
      For your DS Lite? Something cute and useless. Animal Crossing, perhaps?

      Not sure what to get for your DS, PS2, or PC? Don't like the current titles? Well, the good news is that you have a back catalog of 2 years (not including 5 years old GBA titles) for the DS, 6 years for the PS2 (11 for the playstation), and around 20 years (of modern games) for the PC. Have your kids played Grim Fandango? Tropico? Worms Armageddon? Then there's quite a few PC games out there that your kids have missed out on in the past 20 years.

    5. Re:Console Centric? by isaac · · Score: 1

      Get your kids Lego Star Wars II: The Original Trilogy. Easily the best PS2 game of 2006. (Just don't get the DS version - I hear it's not complete.)

      -Isaac

      --
      I am not a lawyer, and this is not legal advice. For Entertainment Purposes Only.
    6. Re:Console Centric? by k_187 · · Score: 2, Informative

      Umm, Oblivion? its not everybody's cup of tea, but it is very good.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    7. Re:Console Centric? by dj961 · · Score: 1

      Umm, No. Try morrowind for a slightly less harrowing experience.

    8. Re:Console Centric? by Jare · · Score: 1

      Wonderful game, for anyone who loved and laughed with the original trilogy as a kid, and for anyone who just enjoys a great game by itself.

    9. Re:Console Centric? by Guppy06 · · Score: 2, Insightful

      "and around 20 years (of modern games) for the PC."

      Ehh... anything much beyond 10 will require some goofy application to slow down your CPU. And even then, it seems you're far more likely to find used console games from that period than used PC games, unless you want to go the warez route.

    10. Re:Console Centric? by Jackmn · · Score: 2, Informative
      Ehh... anything much beyond 10 will require some goofy application to slow down your CPU.
      If they're DOS based then why not just use DOSBox?
    11. Re:Console Centric? by Anonymous Coward · · Score: 0

      Even so, most of the tittles 10 years ago and beyond, do not control timing at all. If you run them in "fast" computers (more than 60Mhz) they will go crazy. Ah... what a pity for my Caesar and Theme Park :(

    12. Re:Console Centric? by Jackmn · · Score: 2, Informative
      Even so, most of the tittles 10 years ago and beyond, do not control timing at all. If you run them in "fast" computers (more than 60Mhz) they will go crazy. Ah... what a pity for my Caesar and Theme Park :(
      I'm reasonably certain you can fiddle with the 'cycles' setting of DOSBox in order to control how quickly it emulates the game. If the game is running too fast, try lowering 'cycles'.

      A link for you if you haven't heard of DOSBox (and you thought I was referring to 'a DOS box' rather than 'DOSBox').
    13. Re:Console Centric? by Rifter13 · · Score: 1

      Dawn of War: Dark Crusade is also good. I would say Battle for Middle Earth II, as well (though, not 100% sure if it came out this year). Dark Messiah: Might and Magic is fun, as is Battlefield 2142. If you have a PC that can handle it, Ghost Recon: Advanced Warfighter is a really good game. Rainbow Six: Vegas is good, though it has high system requirements. Half-Life: episode 1, I think also came out this year. Someone pointed out Defcon, which is another good game. Neverwinter Nights 2. Not amazingly good, but still good. Lots of good games, not many truely memorable games.

      I am surprised that Gears of War did not get a nod in the console centric awards. Or Ghost Recon: Advanced Warfighter. Both big online games.

    14. Re:Console Centric? by Rifter13 · · Score: 1

      Oh, and I forgot Galactic Civ II, from Stardock.

    15. Re:Console Centric? by deadstatue · · Score: 1

      no question.the ds. unless youre into overpriced systems,proprietary technology, and a real lack of good games.ive had a ds for over 2 years and wouldnt give it up for the entire psp library

  2. Uh, it's not a "best of" list by Anonymous Coward · · Score: 1, Informative

    It's a set of awards, specifically for this year (2006). So no, it won't help you pick between a DS Lite or PS2, any moreso than this years Oscar's will tell you whether to rent Lord of the Rings or Forrest Gump.

    Now I still think awards like this are mostly crap, but I have to admit their choices aren't too terrible.

  3. As Famitsu is to Japan, Edge is to the U.S. and UK by ApacheVE · · Score: 3, Informative

    I don't think Edge is very popular in the US. It's more of a Brit thing. Not to sound negative or anything.

  4. Re:As Famitsu is to Japan, Edge is to the U.S. and by Anonymous Coward · · Score: 0

    Indeed. It's not even widely read like Famitsu - although it's scoring and editorial coverage is just as dubious! (see: http://forums.selectbutton.net/viewtopic.php?t=476 and then think about all of Edge's weird pro-Sony supplements circulated recently)

  5. Re:As Famitsu is to Japan, Edge is to the U.S. and by Anonymous Coward · · Score: 0

    Edge's American equivalent, Next Generation, has been out of publication for years. Almost nobody here even knows that Edge magazine even exists. One only ever sees it, along with a handful of other British periodicals, at international newsstands or large chain book stores.

  6. Final Fantasy XII by brkello · · Score: 3, Informative

    FFXII is a very good game. It is what happens when someone takes ideas from another genre (in this case, MMORPGs) and applies them to their own game. Most of it is very good...I wish I had more power with the Gambits (sort of if-then statements that you use to control your characters basic functionality) but I think with time we will see that system be more fleshed out.

    What really concerns me about this game, though, is that it takes some ideas from MMORPGs too far (or so I thought at first). For example, some treasure chests have a chance to drop really good loot. This sounds really good, but it isn't. Early on in the game you encounter an optional boss. If you choose to defeat this very tough boss, you are rewarded with access to a treasure. The problem with the treasure is that it has something like a 30% chance to drop a really good sword or a 70% chance to drop garbage. This makes getting it a pain as you need to save your game and try a few times before you get it.

    I at first thought this was just an MMORPG concept that went too far. But after thinking about this, and finding out some other things about the game (e.g. that to get the best spear you have to not open 4 treasure chests in the game) is that this has nothing to do with MMORPGs. This has to do with selling strategy guides. There is no way you would even know to do a lot of these things without a guide or by going on gamefaqs. And this really bothers me. It's fine if you have some secrets in the game. But there should be some in-game hints that will lead you down that path. Making a game have secrets that you can only find out by forcing a player to buy a guide is wrong.

    Other that that, I really don't have any complaints. It is a great game that I am enjoying. It is just slightly diminished because I know I am missing content that there is no way to know unless I rely on external sources.

    --
    Support a great indie game: http://www.abaddon360.com
    1. Re:Final Fantasy XII by namco · · Score: 1

      But after thinking about this, and finding out some other things about the game (e.g. that to get the best spear you have to not open 4 treasure chests in the game) WHAT???? Talk about real bad game design, how on earth is ANYONE going to know not to open 4 treasure chests for the best spear in the game (presumably, and knowing the final fantasy series, only used by one character!). If I would have played it and then read about the chests, trying to figure why I couldn't find an item that is usually found in chests at near the end of the story or fighting one of the almost end of story bosses, I would have felt really cheated and enormously annoyed at Square, they should know better!
    2. Re:Final Fantasy XII by Astarica · · Score: 1

      All the games since about the PSX era has been about selling strategy guides. Some just do it more blatantly than others. For example, you need to get to the last dungeon in under 12 hours to get Excalibur 2. There is no reason anyone would ever attempt something like this without knowing there's a reward, unless you're in some contest to see how fast you can beat the game. There's plenty of analogous examples in all genres of gaming. FF12 is a pretty good example of shameless strategy guide selling, but overall it's still a good game.

    3. Re:Final Fantasy XII by Astarica · · Score: 1

      Oops, Excalibur 2 is from FF9. I go through RPG very fast and you'd not even come close to hitting the required time in anything that remotely resembles normal play. I believe you'd have to do things like opening the PSX up to skip CG movies because you'll lose an hour of time if you actually have to watch all of them.

    4. Re:Final Fantasy XII by brkello · · Score: 1

      In FFXI you can build all your characters any way you want with the license board. It is like a chess board but there are two boards and they are oddly shaped. You can unlock the squares next to licenses you already obtained. So if I really liked spears, all my characters could be built to use spears (though for various reasons its optimal to build each character out in a different direction).

      But yeah, I do feel a little cheated. If there was someone in game that hinted about the spear and to not touch certain treasures, that would be fine. But this was just too blatant. It is clearly forcing you to use an external source. Fortunately, it is a great game. But if you are a completist (i.e. someone who wants to experience everything in the game), then you are going to need to pick up a guide or get your printer ready to shoot out a gamefaqs walkthrough.

      --
      Support a great indie game: http://www.abaddon360.com
    5. Re:Final Fantasy XII by bskin · · Score: 1

      On the one hand, yeah it's a little lame that they did this. On the other hand...there's absolutely no reason you need this item. This is an item that only exists for the kinds of people who are going to have ~200hrs of gameplay on their game clocks by the time they finish. A normal person will go through the normal story, maybe do a few of the side quests (the mark hunting makes a nice distraction, and it's available all along), and about when they get to the point in the game where it says 'Great! Now we can, at any time, go kill the final boss," they're gonna just kill the boss. The majority of people will never know this item is there, and never care.

      Still, it's a little annoying to see that if I *did* want to get this weapon, I'd have to start my game over again.

      --
      hot foreign sheep.
    6. Re:Final Fantasy XII by ShakaUVM · · Score: 1

      It only matters if you're someone that has to hit 100% completion of everything.

      For me, at some point I realized I had a light (mage) armor that was better than any of the full plate I had, so my black mage became my tank. I don't know where I got it from, but I think it was a rare drop steal off some random monster (my gambits are set to automatically steal so I don't pay a lot of attention to it). I like the fact that my game will be different from other people's. I quite intentionally don't read the strategy guides, and don't really give a rat's ass that you can get a mage masher (it's a 25% chance) the first time you run through the sewer system. I happened to get lucky and get it, but there's no way in hell I'm restarting my PS2 and replaying the 10 minutes it takes to get back to the chest to try over and over on it. I almost think they made it intentionally aggravating to try to stop the "gotta catch em all" fanboys that permeate the FF series. The people that farm for Rat's Tails, or that box from FFVI, or chocobo breeding in FFVII.

    7. Re:Final Fantasy XII by Guppy06 · · Score: 1

      "Oops, Excalibur 2 is from FF9. I go through RPG very fast and you'd not even come close to hitting the required time in anything that remotely resembles normal play."

      Except that, well... have you seen the official (North American) guide for FFIX? Visit PlayOnline.com and enter "YGAWDY" to learn more about it!

    8. Re:Final Fantasy XII by Nfinit · · Score: 1

      It's not like this is something Square just now started doing this, there were arbitrarily hidden sidequests and weapons dating back at least as far as FFVI (and probably earlier.) This is just something Square does, it's not intended to drive strat guide sales, it's there to provide the illusion of depth. Besides, the Zodiac Spear isn't that great a weapon. You can do more damage with easier to obtain weapons that strike more per round-- the Zodiac Spear is the hardest hitter in a single swipe, but it's slow.

    9. Re:Final Fantasy XII by Dev59 · · Score: 1

      I think the Wyrmhero blade is even more powerful per hit, but hits even slower. While its' listed attack bonus is lower, Wyrmhero casts both Bravery and Faith on its' wielder.

    10. Re:Final Fantasy XII by Sciros · · Score: 1

      Considering how much content the game has overall, the fact that there are a few extra bonuses for having the player's guide actually makes sense to me. There are so many items to get already that if they got rid of the ones that you *need* the guide for, nobody would really have noticed or complained about a lack of weapons/armor/etc. So that Zodiac Spear, who really cares? It's a single-player game so it's not like the designers screw anyone over. Plus you gotta be a big fan of spears considering something like Genji Gloves + Tournesol is scary strong as well. I've known of *many* great games that have secrets you can't really discover on your own too easily. Some games were indeed worse off for it, but FFXII is IMO not one of them. Granted I'm not a crazed "must collect every item" sort of player. In fact, I *have* the collector's guide, and I *still* blundered and opened some random chests and lost a chance at the Zodiac Spear. But it's all good :-)

      --
      I like basketball!!1!
    11. Re:Final Fantasy XII by MWoody · · Score: 1

      I wholeheartedly agree. I got about 90 hours into the game, and enjoyed it mostly (though the game is simply too long - I'd long since forgotten, going into the last few areas, why I was doing anything from a story standpoint), but this strategy guide concept sickens me to no end. As I approached the final area, I decided to take my first glance at a FAQ to see if, in my extensive searches, I'd missed any major loot. I then read on in horror to discover I'd missed an incredibly large number of major items because I didn't approach certain situations without reading about them in advance. In addition to the bizarre "4 chest" example given by the parent poster, I discovered that failing to steal during a certain stage of a certain boss fight had irreperable consequences. It's not that I didn't try stealing; I stole from every mob in the game, more or less, out of habit. But with every other mob, you can steal one item and that's it. For this fight, for no particular reason and with no in-game clues, you have to steal repeatedly during different pieces of the fight. Failing to do so means you've permanently forgone your only chance to get the most powerful armor set in the game; sucks to be you.

      To be fair, I'm unclear if it's actually an attempt to sell strategy guides, of if it's simply inexcusably poor game design. Either way, even with the end of this bloated epic in sight, this gamer found it so depressing I put it down and never looked back. If I wasn't the sort of compulsive "collect everything" gamer this type of thing would annoy, I wouldn't be playing a genre based on extensive exploration and powergaming!

  7. Exsqueeze me? by Guppy06 · · Score: 2, Informative
    "As Famitsu is to Japan, Edge is to the U.S. and Britain."

    Except that:
    1. I've known of Famitsu for years, but have never heard of Edge, and
    2. According to Wikipedia they're not published in the UK and the US, but the UK and Spain. Some of its content was carried in a US magazine that went defunct four years ago.
    Really, the fact that you feel the need to make an analogy to try to show that something is well-known should itself demonstrate that it's not well-known.

    On a tangent, I can't think of any gaming magazines available in the US worth paying money for.
    1. Re:Exsqueeze me? by avalys · · Score: 1

      PCGamer used to be pretty good - compared to the competition, anyway. I don't know what they're like now.

      --
      This space intentionally left blank.
    2. Re:Exsqueeze me? by NeutronCowboy · · Score: 2, Informative

      Edge used to have a sister magazine in the US, which was called Next Generation. It was the only magazine to which I ever bought a subscription: quality news, interviews, articles and game reviews. It wasn't condescending, had no fanboy tones, and was just a great resource for all kinds of info on games and the industry. Then it went downhill, and the relationship must have been severed a couple of years ago.

      So yes, Edge/Next Generation was present in the US as well, and it was THE Game Magazine. The fact that you don't know about them makes me ponder how much you've sampled the gaming literature - or whether you've had a chance to sample it very much.

      --
      Those who can, do. Those who can't, sue.
    3. Re:Exsqueeze me? by brkello · · Score: 1

      I enjoy Game Informer. I have been going through a lot of their highly rated games and so far I have enjoyed each one. They have a decent sense of humor and tend to rate games pretty well. They are really cheap too, so I can't complain.

      --
      Support a great indie game: http://www.abaddon360.com
    4. Re:Exsqueeze me? by Lobo42 · · Score: 1

      Perhaps the original poster didn't mean Edge was comparable to Famitsu in popularity, but in quality? This would be supported by the fact that the next sentence begins "The much-respected games magazine...," as well as by the generally sophisticated quality of the writing witnessed in the magazine by myself.

    5. Re:Exsqueeze me? by KDR_11k · · Score: 1

      There's a German version as well though I think it comes out a month later every time (costs only 4€, though).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  8. I'd add... by Stormwatch · · Score: 3, Funny

    Most surprising game: Trigger Heart Exelica, by Warashi. Makes you go "WTF, they still make Dreamcast games?!"

  9. Re:As Famitsu is to Japan, Edge is to the U.S. and by Anonymous Coward · · Score: 0

    That is in part due to the fact that Edge is not available in the US per se. You have to get the UK subscription which they will happily ship overseas to you - for a price! The rather harsh exchange rate doesn't help things much on top of the airmail making it an $8 magazine *with subscription* by the time it gets here.

    Better off getting it from the newstand at Barnes and Noble for the same price. Then you get the news stand packins and there's no chance your precious copy will get mangled or, like mine, lost entirely.

    Loved Next Generation. Love Edge.

  10. Re:As Famitsu is to Japan, Edge is to the U.S. and by ShakaUVM · · Score: 1

    Really? The Penny Arcade article today says something different:
    http://www.penny-arcade.com/2006/12/18

    Scroll down to Gabe's post.

  11. Nice list... by 7Prime · · Score: 3, Insightful

    Holy shit, I like these guys' picks! It's nice to see Okami get some more recognition, that game deserves a lot more accolades than it has. The only thing is that I would have given Game of the Year to Twilight Princess (which is currently in the running for "best game of all time" on my list), but FF12 is a damn fine game too. I think Zelda was bound to be highly scrutinized, even more than FF12, since it A) had an entire console launch riding on it, B) is a lot easier to compare to the rest of it's series than FF games are to each other, C) was specifically created to go up against the "best game of all time" (Ocarina of Time, on pretty much all major game ranking sites), while there are no particular "expectations" for FF12, other than "to be good." Either way, both games deserve emmense accolades.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    1. Re:Nice list... by LKM · · Score: 1

      I agree. The list is good, but Twiglight Princess should have won instead of FF. Also, there's no better online experience than Test Drive? That's interesting.

    2. Re:Nice list... by iainl · · Score: 1

      Reading the full article (there's a subscriber copy here), their argument was that Test Drive was a really nice, as well as innovative, use of online in a console title - the MMO feeling that there were other drivers on the road who were about their own idle business, and that you _could_ stop, chat, race against them, but equally could just nod and carry on. Normally, you're in a racing game to race, and those people are purely your opposition; the casual nature of encounters in TD:U is pretty refreshing, and a great way around the "annoying teenager" phenomenon that ruins so many other XBox Live titles.

      --
      "I Know You Are But What Am I?"
  12. Re:As Famitsu is to Japan, Edge is to the U.S. and by Doom+bucket · · Score: 1

    Agreed. I know it exists but I've never seen it in the USA, and it's reputation among UK gamers is dubious as far as I know. The USA equivelent to Famitsu would be EGM, in terms of readership and "prestige".

  13. Re:As Famitsu is to Japan, Edge is to the U.S. and by Nfinit · · Score: 1

    I don't think there really is a US equivalent to Famitsu-- No one has taken EGM seriously, Game Informer is so horrid they have to give away subscriptions, and Play readily gives out 7/8/9's to any dreck even remotely Japanese in nature. Edge is easily the English-language equivalent to Famitsu, if not in popularity at least in quality. It isn't so much that they're all that terrific-- it's just that gaming journalism is so abhorrent that it manages to rise above everything else by succeeding at being competent.

  14. Re:As Famitsu is to Japan, Edge is to the U.S. and by iainl · · Score: 1

    Next Generation is certainly the closest US-based equivalent to Edge, not least because they used to regularly share feature articles. I don't believe it happens any more, however, because Edge is starting to make a push for the US market; they've not been able to move there in the past, because there is another magazine title with the same name (about tattooing or somesuch, if memory serves; Not games, anyway.)

    --
    "I Know You Are But What Am I?"
  15. Why everybody quit at Edge? by Adam+Hazzlebank · · Score: 1

    Slightly offtopic, but a while ago (couple of years?) almost all the staff at Edge quit, because they got annoyed with the management. Does anybody know what the story was? What did management do exactly?

  16. The Zodiac Spear by Anonymous Coward · · Score: 0

    The Zodiac spear is obtainable through other means, other than the "do not open these 4 chests" method. You don't have to get it that way. That way just lets you get it way, way early in the game, and gives you a ridiculously overpowered weapon for most of the mid-game.

  17. Not Fanboys? by Gnostic+Ronin · · Score: 1
    I dunno if I agree with this list entirely. And as for Nonfanboyism -- if this magazine is so nonbiased, why are the winners (other than Okami) pretty much the most hyped video game products available?

    Final Fantasy, let's face facts, it won because it's Final Fantasy. No one would be hyped for it to the same degree if it had been "Naked Empire XII" or anything else that didn't say Final Fantasy. Going by PLAYER reviews on Gamefaq, most people seem to be bored silly by the gambits and lack of story. Secondly, the exact battle system (minus gambits) was used in FFXI and was modified from Everquest and other MMOs. The Gambits only seem to be present to allow a single player to control multiple characters in psuedo-realtime.

    Same for DQ8. The visual style that's "best of the year" is virtually identical to the Dragon Ball Z: Budakai series. Yet the DBZ games don't get a mention here. Once again, Edge picks a popular series even when others have already done the same thing.

    Wii and DS are good systems, don't get me wrong, but they also happen to be some of the most hyped systems out there. You can't read a game magazine or watch a game related show without hearing about them. So being that they're already popular and everybody already wants one, I don't see how they can be praised for "independence" when at every turn, they pick the most popular item.

    If I'd seen anything on this list that wasn't already well known, or a system that wasn't already popular, I'd give them far more credit. To my mind, you lose the right to the "nonfanboy" and "independant" labels when you give your awards to popular games and products. Where are the indie games? The game that's awesome that no one has ever heard of?

    1. Re:Not Fanboys? by the_ed_dawg · · Score: 1
      Final Fantasy, let's face facts, it won because it's Final Fantasy. No one would be hyped for it to the same degree if it had been "Naked Empire XII" or anything else that didn't say Final Fantasy. Going by PLAYER reviews on Gamefaq, most people seem to be bored silly by the gambits and lack of story.
      Personally, I really like FFXII. Once you get past the suspension of disbelief about magic and crystals, it doesn't require a large stretch of the imagination. Certainly better than a 6 year old summoner from FFIX, a group of angry teenagers in FFVIII, and whatever the hell that was in FFX-2. It's a story about a power-hungry dictator and a group of notable people clamoring for revenge. Think about Gladiator. There wasn't an elaborate plot in that movie, but it was great.

      I'm annoyed at the grab to sell strategy guides by providing no hints whatsoever about the Zodiac Spear chests, but aside from that, I think the game is great.

      --
      There are two types of people: those prepared for the zombie apocalypse and those who will be eaten.
    2. Re:Not Fanboys? by KDR_11k · · Score: 1

      And as for Nonfanboyism -- if this magazine is so nonbiased, why are the winners (other than Okami) pretty much the most hyped video game products available?

      Because most good games have hype and the best games often have the most hype? These are gaming awards, not non-conformist awards so the presence of hype shouldn't prevent a game from receiving an award.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  18. Re:Not Fanboys? (ORLY) by TypeC · · Score: 1

    No one would be hyped for it to the same degree if it had been "Naked Empire XII" Does anyone have a link to this game? Sounds....interesting.
    --
    Objectivity.
  19. Re:fapple popple by couch_potato · · Score: 1

    I browse at -1 so I don't miss out on quality comments like that one.

    Cool links.

  20. Re:As Famitsu is to Japan, Edge is to the U.S. and by Anonymous Coward · · Score: 0

    Actual PAPER publication? No.

    There is no longer a U.S. equivalent to Edge Magazine. Only industry mags and end-user rags.