David Jaffe - In Ten Years Just One Game Console
The folks at 'The 1up Show' had the chance to interview David Jaffe, the well-known designer behind God of War. They discuss his upcoming project for the PS3, Calling All Cars, the future of the God of War series, as well as the ever-increasing price of making games. From the article: "A lot of games recently it's cell phone, PC, DS, PSP, if you look at EA they blanket it -- it's everywhere. As a gamer, I kind of miss the 'you can only get it on this system.' There's kind of an excitement that was about that back up until recently. With this new hardware, though, that idea is seems to be going away. Is it really all going to come down to first party now? Or it ultimately going to come to one system? 'Cause 10 years from now there's going to be one system because there's so much more third party software than first party software from any hardware manufacturer. It may not be feasible to make it the war of the first party or the war of the exclusives." The entire interview is viewable online.
I don't know about the quality of his games, but he isn't a very good speaker.
Can't see the "one console in ten years" happening, either.
...wasn't he an illustrator for MAD Magazine?
It must sound incredible to a PS3 developer, but...
There will never be just one console, because someone always tries to get their share of the market, and the market has to stay competitive.
As PCs get cheaper I think they will take market share from the consoles, until the PC becomes the de facto single console. I think there are already more PC game titles than console titles, and the penetration of PC's is higher than that of game consoles.
Yes, companies will just GIVE UP trying to make money!
I mean, seriously, the only company making a console now that even was in the game business ten years ago was Nintendo. How many different companies have put out a console since then? There's no way that companies will cease trying to make money on console hardware in the games market.
If he is correct, it will most likely simply be because of computer/console convergence. The only real reason you have a console now is because it interfaces with your TV easily and comes with nice controllers and all the games "just work" on it. If computers become ubiquitous, stable, and easily accessible, I believe it is possible that one day we will have NO consoles. But ONE console -- not a chance.
As a gamer, I find this kind of statement asinine. I really only have the budget for one console, so I am forced to miss out on some games. I love the Gran Turismo series, but am not going to buy a PS3 just to play that when I have a perfectly good xbox 360. So I miss out on that game. To me, the console is a platform; I am not choosing an allegiance to one side or the other.
Having 1 console doesn't help anyone at all, except the game developers looking to make a buck. Not only that it impedes competition, which has been the breeding grounds for some of the best franchises and games ever made, but it allows the market to be flooded with crap games and hardware. Who would you go with other than someon else? The genesis/snes battle spat out some of the best games and franchises.
THere's more 3rd party games, but there's still plenty of first party games that rope peopel in to a certain console.
There's more 3rd party action today because video games are taken more seriously then something that vegetates us. That and back in the old days exclusivity was almost commonplace unless it was sports games. Console companies could pay the money to keep it exclusive. Today, not so much. Also look how the industry has changed: It used to be Sega, Nintendo, and Atari: all 3 were in the video game business only. Now it's Microsoft (OS, web content, videogames), Sony (computers, electronics, videogames), and Nintendo, who has managed to be video games only.
Right now the console industry couldn't get any better: Nintendo delivers games while MS and Sony square off in the ring for home media control with content and video games. It's the software industry that could change.
In Soviet Russia, dots slash you!
Last I checked, there were more than enough 'you can only get it on this system' titles on all 3 console platforms. Also, since when were "cellphone, PC, DS, PSP" considered "consoles"? The DS and PSP are hand-helds/portables, the PC is clearly not a console, and the only cellphone that would even apply to the group of hand-helds would be Nokia's N-Gage.
Did I miss something here? O.o
I suppose he means the PS3 and the 360 for which there will be Halo and Final Fantasy as the exclusives. Nintendo doesn't really seem to have a problem with exclusive games (Mario Kart/Party/64/etc, Metroid, Zelda, Smash Bros) and I'd argue the biggest reason behind Nintendo's success is because of their first party games, especially since other than Capcom (Resident Evil 4, Viewtiful Joe), I can't think of any other company that even did GC exclusives (granted, these games were later ported to PS2). With the Wii, it's even more different. The vast majority of Wii games are ONLY on the Wii console. Ubisoft and other publishers are doing Wii-only games with no chance of a port.
So I don't know what this guy is talking about with lack of 1st party support or exclusives, unless he means Sony and MS.
-- Political fascism requires a Fuhrer.
He is assuming that all the consoles will be essentially the same, just by different brands.
Which, essentially, is true. Up until now at least. The Wii and the DS both have completely different input methods, which makes entire genres of games available which weren't available for other systems.
As long as new systems are not just "the same but FASTER", this prediction won't come true.
Which is good and fine if you are, say, Sony. In that case they can afford to cut their console/video-game division. However, in the case of a company such as Nintendo whose primary market is centered around video-games, the packing-it-up option basically comes only with a complete shutdown. In this case, the pressure is for them to continue building a more diverse or better-selling product, despites the oodles of money that other companies may have to throw in that comes from their other divisions (for Microsoft: PC Software/hardware/etc, for Sony: Consumer Electronics, Stereo, Movies, Music, etc).
In case no one can read between the lines, he's saying that platform exclusivity is a very good thing that needs to be saved. ...He's also an exclusive title developer for Sony.
No self-interest here.
-- Political fascism requires a Fuhrer.
The Fanbois will never let this 'only one console' thing happen. They'd launch some kind of jihad against the surviving consoles the likes of which the world has never seen. The aftermath would leave the world a scorched earth, barren, desolate place. No life would remain, only the scarred, smoking rubble of a once proud gaming civilization. Perhaps the consoles themselves would rise up and enslave the populace, using the humans as living pawns in their own games. Interestingly, these scenarios are only marginally worse than the existing console related threads which appear routinely on /.
This sounds very much like: "In the future, all restaurants are Taco Bell."
/sig
Console developers could come together and make a hardware/api "standard." Same type of disc, same hardware capability, etc.
Each console would then have its own flavor around it. Microsoft could continue the Xbox LIVE service for game delivery, purchasing/renting movies and music, home theater integration, peer to peer communication, PVR capability, etc. The next gen of consoles will be much broader than just games.
Game developers then could make just 1 game for all consoles that meet the "standard" and would be assured compatibility. More time is spent making the game better rather than making it work on different pieces of hardware. Development costs would plummet.
Console developers could then focus on making the best hardware that meets a standard and gives the customer more functionality. Game developers could focus on the game itself, rather than morphing the game to fit different hardware. Customers can buy 1 disc and play it in a PC, Mac, xbox, playstation, nintendo, etc.
Will it happen? Most likely not, but probably a better chance than companies simply leaving the console market. Games make too much money.
As a gamer, I kind of miss the 'you can only get it on this system.'
Well, that makes one of us. As a gamer who doesn't have an unlimited budget to throw at acquiring every platform in existence, I absolutely hate exclusives.
The one exception to that would be games that take advantage of a feature that's only available on one system, such as the DS touchscreen/stylus or the Wiimote. I'd much rather have good games that are well designed to take advantage of a system's features than lots of titles dumbed down to the lowest common denominator to get them on as many platforms as possible. But for titles that don't have those technical limitations, it's exasperating to have something unavailable for reasons that don't benefit me as a gamer.
There are exclusives for all the systems, but they aren't iconic in the ways they used to be.
15 years ago the average gamer age was much younger than it is now. Gamers were kids, and kids identified with icons. Whether it was TMNT or ghostbusters on the television, Nerf or Super Soakers in the back yard, or Mario and Nintendo we were young and brand loyal.
In short, things felt a lot more black and white then. There were a lot of excellent and appealing iconic games. Sonic was arguably at the best he ever would be. In fact, many people feel the same way about Mario, Link, Samus and more. Something was lost between the SNES/Genesis days and the polygonal era that followed.
To some extent, it was the exclusive games. In those days most games of note were on one system or another, with key differences notable between the ports when they weren't. The difference between the systems was much more palpable.
Beyond that, it was quite simply easier to play. That's not to say it was easier to win, I'd be shot by many gamers if I claimed the old games were easy. What I'm suggesting is that it was much easier for anyone to simply pick up a game, a controller, and have fun.
This is something that up until recently the market had forgotten. Regardless of whether I like playing games for 15 minutes or 15 hours (ah, college) it's nice to have fun the moment I start playing. The longer it takes to get the ball of fun rolling, the less likely I am to maintain interest.
In conclusion, games should live by the Othello motto. "A minute to learn, a lifetime to master". Complicated and confusing controls/gameplay do not a deep game make anymore than confusing and disjointed plot/dialogue makes a good movie.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
Unless the company that makes the "one system" executes flawlessly then there will be someone waiting to eat their lunch. Note how Sony dominated the last generation yet appears at this point to have misfired this time around.
Lasers Controlled Games!
Where can I sign up for that?
Of course. It already happened on desktops, and they've been around for twenty-five years. In fact, I'm reading this on my Winux OS PCac right now.
> Console developers could come together and make a hardware/api "standard." Same type of disc, same hardware capability, etc. [...] Each console would then have its own flavor around it. [...] Game developers then could make just 1 game for all consoles that meet the "standard" and would be assured compatibility.
Welcome to 1993 -- it's the 3DO all over again.
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There is no reason you couldn't make a WiiMote and sensor bar for a XBOX360 (or playstation for that reason). Then you'd have the best of both worlds - all available input methods, and 1080p.
The market converged to IBM compatible PCs running Windows.
Apple/Linux may eventually get enough market share to make Windows cease being a monopoly, but as far as hardware standards go the market has converged.
You are reading a copy of my copyrighted post.
PC games could wipe the floor with consoles if a few chinks in their armor were sorted out. First off the communication between hardware/software needs to be made as transparent as possible to alleviate the whole "We have so many different types of hardware to support." problem. It's moving in this direction, but unfortunately it is DX10 and MS saying "You have to meet these requirements on your hardware to be compliant." OSS can't seem to pull itself together here. Second, there needs to be a framework for loading/caching game data on the fly. No more installing 5+GB of data. I want to drop the disc in and go. Optionally you could give the user the ability to install if they are so inclined and they could gain the benefit of shortened load times and +5 FPS. Finally, I agree the keyboard+mouse is the most robust control system in the world, but better support for gamepads and games designed with them in mind on PC will only help bring attention to the platform. Ultimately this is pointless though. I still firmly believe that at some point we'll stop buying consoles, DVD/CD players, cellphones, etc. Everything will be networked, integrated into one device, we just buy data. Who knows what the time frame is for this, especially with big business today still trying to keep their hands gripped tightly around their "niche". The promise is there though, lookit iPhone. If it delivers, it could very well be the start.
No sig for you!!
Jaffe and Trip Hawkins should go and develop the next generation 3DO platform. After all, why make games for proprietary consoles when you can license a common design to whoever wants to make consoles based on it? And if they make it in bright colors, I bet even Nintendo will follow right along too? Right?
Right?
...wasn't he an illustrator for MAD Magazine?
A. No, you clod! They hired him for his good looks!
B. He was actually a writer, but his poor writing skills were overshadowed by his poor drawing skills so he just stuck with what he could be remembered for.
C. Yes, do you have any more stupid questions?
It is easier to build strong children than to repair broken men. -Frederick Douglass
"One console in 10 years"? I remember back in 1993 or so everyone was arguing "there will only be Nintendo in 10 years, Sega will be dead." and "Sega will crush Nintendo, in 10 years Sega will be the only one." Then Sony came along and both groups looked foolish.
Care about privacy? Read this!
In a billion dollar industry there is no way one console will win out. Even if Nintendo and Sony didn't sell another console this gen. No way in the world the MS's, Sony's, Nintendo's, IBM's...and any other multi-million dollar company of the world is going to cede a billion dollar industry to one company. There is too much money to be made.
IMO the days of a dominant console are over, and the days of 3rd party exclusives to one console are not far behind. IMO 10 years from now you will still have 3 leading console makers but they won't be making consoles. I forsee a gaming market where gaming capability is included with various electronics as a chipset, i.e a TV able to play playstation games or an AV receiver with Xbox capability....
What the hell are you smoking? PCs are the "home" of MMO, FPS, RTS, Puzzle and -real- adventure games, and probably several genres I'm forgetting. Consoles don't come close for any of said genres, and where they make an attempt, they are second-rate(eg. Halo. Yes, compared to its PC counterparts, Halo sucks. Yes, I had an Xbox. Yes, I had Halo.).
I don't see consoles usurping PC gaming's top genres anytime soon.
Sticking feathers up your butt does not make you a chicken - Tyler Durden
Billy Hatcher had a PC port but I haven't seen it for other consoles.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
One console is not going to happen. So many others have said it. All that can be said, I think has been.
Then why don't more companies develop games for home theater PCs?
Back then, all Commodore 64 computers were identical, and all Apple IIe computers were identical. The modern Lenovo-compatible PC, on the other hand, is a mess of buggy drivers. Besides, US copyright law imposes restrictions on the resale of authentic copies of PC games that do not apply to the resale of authentic copies of console games, namely that the sale of a used PC game must not look like a rental.
Run vertex shaders in software, on the other core.
I think what he meant was about how consoles, may become cloned and become like PC's, but basically dedicated gaming computers. He was saying there's so many 3rd party developers developing for all three platforms compared to 1st party developers, there may be a time when a 3rd party developer may just need to make one release and have it work on all consoles. Here's one possibility, standardized PC gaming rigs. Perhaps multiple hardware vendors could standardize the hardware API and driver interfaces - like DirectX or something of that sort. If the engine needs to be updated then the hardware vendor can send patches to update their game interpreter. I think PC's are nice because of customization, but there might be a day when an xbox is on a desk with a kb+mouse, running a dedicated gaming OS.
I think comparing consoles to pc gaming rigs might be similar in some ways to comparing Macs to PC's. Mac's handle backwards compatibility with emulators like what we're seeing now with consoles. Mac's are proprietary hardware (except when they cloned them for a brief time). If Mac folds and allows their hardware to become PC's and PCs to run Mac software, then I think the PC model for consoles could work, enabling the PC-esque realization of one console.
I have a Lenovo-compatible PC made by Dell, containing a video card connected to a TV, running Windows. What is the PC counterpart to the Nintendo 64 game Super Smash Bros. and the Nintendo GameCube game Super Smash Bros. Melee? What is the PC counterpart to Bomberman that hasn't been abandoned for the last decade? What is the PC counterpart to minigame collections such as Mario Party or WarioWare? Why don't more PC games allow four players with four USB gamepads, one PC, and one TV?
Say I have a PC connected to a TV. Will Windows allow a game to make meaningful use of four keyboards and four mice plugged into USB hubs?
But what about input devices? Does this "Games for Windows" standard include a standardized controller that can be used fourfold? All consoles since the N64 (except the PS2) have allowed for at least four controllers, held by four players looking at the same TV.
I see your point broadly, but a touch screen is by no means exclusive to the Nintendo DS platform. PDAs that run Windows Mobile OS have it. Lenovo-compatible tablet PCs have it. Even non-tablet PCs have the similar "mouse" controller. So why aren't more third-party DS games published simultaneously on Windows and Windows Mobile platforms?
In Donkey Kong, Lode Runner, and Super Mario Bros. 2, up and down make the character climb ladders. Contra, Mega Man 2, Super Mario World, and several other side-view platform games use up and down to aim some weapons.
Wouldn't that be Lenovo-compatible since 2005?
Funny you mentioned IBM. The company left the PC business in 2005 (and now a winbox is "Lenovo compatible"), but Xbox 360, Wii, and PLAYSTATION 3 consoles all use CPU cores based on IBM PowerPC architecture (Xenon, Broadway, and Cell).
... what say you that all but one console shall fall? !!tihslluB -GiH
"As a gamer, I kind of miss the 'you can only get it on this system'." Would he be singing that tune if Sony hadn't paid him a truckload of money to make exclusives?
My PC has an S-video output. My TV has an S-video input.
can you name one game that plays 4 player on one TV?Atomic Bomberman. Possibly Gauntlet and some other games in Midway Arcade Treasures. But my question is why aren't more such games produced? Is chicken-and-egg the only entry barrier in this case?
One console to rule them all, supporting every games, supporting every keyboards, mouses, gamepads, wiimotes and touch screens, all gamers playing on a single multiplayer server, no more console exclusives titles, no more exclusive contents, no more money wasted in yet another useless console, all gaming companies finally respecting the gamers, holding hands and running around in circles in the field of smiling flowers? Yeah right.
For one it's simply too good to be true.
For two, there will always have companies that will think about jumping in the console bandwagon and force us to buy yet another console just to play some console exclusive titles. There will also always have games companies signing juicy exclusivity deals with console companies and hoping to charge us a game 2 or 3 times by porting it with exclusive contents on 3 different consoles. For them, we are just 2 legged money cows, standing in lines for days in front of stores just to get their consoles or games on release day.
You think the Nintendo's Wii will keep a monopoly on Wiimote type of games? It's a matter of time before Sony and Microsoft stop considering the Nintendo's Wii like a ugly little duck and start considering it like a competitor and follow them with their own remote, thus splitting the gaming cake in 3 shares again.
In 10 years absolutly nothing will change, instead it will probably get even worst than now, with more companies jumping in the bandwagon, creating yet another console to drain us more money, the innovations turning into more money cows to be milked and cakes to be shared, and more games companies using Ubisoft's Splinter Cell's or Rockstar's GTA's marketing strategy. Bottomline: gamers will have to whip up more and more money just to miss even more games that get released on different consoles than their own.
I wish things trivial like DVD players, TV, mp3 players, toaster would turn like the gaming world is, and that net neutrality could go to the trashcan. Maybe after paying and juggling on a daily basis 3 differents toasters, 4 differents DVD players, 4 differents TVs, 5 mp3 players and 4 internet services, people would understand what it is to be a gamer nowaday. In the meantime I continue my GTA boycott, even if that make every car scene in Miami Vice as paintul to watch as a stab in the chest.