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PS3 Oblivion Approaching PC Quality Visuals

fistfullast33l writes "After taking a beating in Gamespot's side by side Comparison of Xbox 360 and PS3 graphics, Playstation 3 owners may finally have something to hold over the 360 fans. Both Gamespot and IGN have previews posted yesterday that talk up the graphics and performance improvements over the 360 version. Load times and texture quality and draw distance have been improved, as well as 'new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces,' according to IGN. They end with the ultimate hype, 'screens from the PS3 version should approach those from high end PCs running Oblivion, which is an impressive feat.' How is this possible? Gamespot reports that 'Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw.' While there are no official reports of this making it into the new 360/PC expansion Shivering Isles, a rumor on the Gamespot preview says that 1up might have the scoop."

242 comments

  1. Uh... by jonnythan · · Score: 1, Insightful

    They've had over a year to tweak it for the PS3.

    What did you expect?

    1. Re:Uh... by j00r0m4nc3r · · Score: 2, Insightful

      Yeah, and who really cares anyway? Ok, so they got a game to look good on PS3. That's what it's SUPPOSED to do. It's not like people are going to be like, "HOLY CRAP! Now that Oblivion will look good on PS3 I've GOT TO GET ONE!" Wiis are selling because they have something fun to offer. I can play Oblivion on my PC or Xbox360 already. I can't play Wii bowling on my PC with my buddies.

    2. Re:Uh... by Trogre · · Score: 0

      What a silly comment. How long do you think they had to tweak Halo for the XBox?

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    3. Re:Uh... by Anonymous Coward · · Score: 0, Insightful
      what are YOU talking about?? the GP is making the point that a practically finished game, for all intents and purposes, with an extra year of time to put into the graphics engine, is OBVIOUSLY going to look better. If they had rereleased it for 360 right now, it would look better too.


      what in the world does this have to do with Halo, an original game that was a launch title..?

    4. Re:Uh... by 644bd346996 · · Score: 1

      Halo was under development for a very long time before Microsoft bought Bungie. But they still had to port it to the xbox and optimize it before launch.

    5. Re:Uh... by jonnythan · · Score: 1

      What does that have to do with Oblivion on the PS3 getting an extra year of optimization over the 360?

    6. Re:Uh... by fistfullast33l · · Score: 1

      His point is that the originally intended for PC Halo took at least a year from when it was announced as an Xbox first title to its launch on the Xbox itself. So it's pretty comparable. Oblivion is actually more impressive when you consider that not only did they have to migrate to a different platform, but unlike Xbox, which was basically Pentium 3/Nvidia hardware, but to completely different and unrelated hardware on the PS3.

    7. Re:Uh... by Anonymous Coward · · Score: 2

      Yeah, and who really cares anyway? Ok, so they got a game to look good on PS3. That's what it's SUPPOSED to do. It's not like people are going to be like, "HOLY CRAP! Now that Oblivion will look good on PS3 I've GOT TO GET ONE!" Wiis are selling because they have something fun to offer. I can play Oblivion on my PC or Xbox360 already. I can't play Wii bowling on my PC with my buddies.
      What does the Wii being fun have anything whatsoever do do with a graphical comparison of game consoles that actually made their graphics capabilities major selling points?

      I'm sorry, your Wii doesn't get to play in this discussion. When an article is about controllers, value, fun, or which console is selling the best, please chime in. If Nintendo makes a Wii v.II that actually intends to compete with the other guys on graphics, please chime in. But if the PS3, 360 and PC are all comparing dick sizes on graphics, you might as well find something else to do until it's over. A) You're simply not sporting anything to compare with and B) Belittling the whole sport because you don't have the equipment to play is kinda rude.

      If you don't care about good graphics, that's your business. If you're telling me not to care, then go fuck yourself.
    8. Re:Uh... by 644bd346996 · · Score: 1

      The similarities go beyond that - Halo was originally concieved as a massively multiplayer Mac game. It underwent some big changes to become a single player console shooter.

    9. Re:Uh... by 7Prime · · Score: 4, Funny

      You're right...

      I think a good analogy would be, while the PS3, 360, and PC are all comparing dick sizes, Wii is walking around in a string bikini and DD size braw... ...I know which one I'D rather play with!

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    10. Re:Uh... by Anonymous Coward · · Score: 0

      DOOM 3 started out as a mac game, that only required a hot new graphics card.. the GeForce 3. Oops.

    11. Re:Uh... by Catharz · · Score: 2, Insightful

      "They've had over a year to tweak it for the PS3.

      What did you expect?"

      No matter what, the PS3 can't win. GoW (gen2 release) > Resistance (gen1 release), and all the 360 fanbois can it. PS3 Oblivion > 360 Oblivion, and the 360 Fanbois cry unfair because they've had 8 months extra to work on it. You guys continually adjust your argument to suit the facts.

      Yes, Sony have been dicks in the way they've over-hyped the console. And yes, the PS3 is comparatively expensive (for a console). But as a blu-ray player, it's one of the best on the market (and the cheapest). As a game console, there is a LOT of time for developers to get to learn the machine. This "console" war won't be over for years.

      --
      To know that you know what you know, and that you do not know what you do not know, that is true wisdom. --Scooby Doo
    12. Re:Uh... by Anonymous Coward · · Score: 0

      I think a good analogy would be, while the PS3, 360, and PC are all comparing dick sizes, Wii is walking around in a string bikini and DD size braw... ...I know which one I'D rather play with!

      You Wii guys are pretty big on seeing your machine as a hot chick. I personally use my video game machine for, well, video games, but if you really think holding your Wiimote and pretending your Wii is a pretty girl is the way you want to spend your evenings, more power to you.
    13. Re:Uh... by 7Prime · · Score: 1

      Oh jesus christ, I'm a hardcore gamer, do I have to prove myself? I have a PS2, a nice computer, and have been gaming for over a decade... you know, fuck it, I shouldn't have to defend myself.

      It's just an analogy to get all these meatheads to understand that games should be enjoyable. Yeah, it's a cheap shot. But how else are we supposed to get the meatheads to listen, besides making references to slutty chicks? ...well, I guess beer would work, too.

      "The Wii is like Beer!"

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    14. Re:Uh... by Trogre · · Score: 1

      You forgot to mention the Wii character would be 8 years old.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  2. Alright by Kelbear · · Score: 5, Insightful

    These claims may be true, I care little enough to give them the benefit of the doubt.

    But the real advantage of playing Oblivion on a PC is the plethora of modifications. The marginal difference of graphical performance between xbox360, PS3, and high-end PC Oblivion is not really that important.

    So this article leaves me asking..."So what?"

    And the PS3 isn't a terrible piece of equipment, it's just an expensive one. I wouldn't be suprised to see nice graphics on it, I would demand it.

    1. Re:Alright by joshetc · · Score: 1

      Plus, I bet they patched the dupe glitch on the PS3 version. Talk about lame.

      PS. I thought the PS3 was supposed to have superior graphics to high end PCs?

    2. Re:Alright by ShaneThePain · · Score: 0

      "PS. I thought the PS3 was supposed to have superior graphics to high end PCs?"
      Thats impossible, and always will be.
      PCs are the king of gaming, they will never be dethroned.

      --
      Fascism is the greatest political ideology ever conceived. Sorry.
    3. Re:Alright by elrous0 · · Score: 4, Funny
      At least it will give PS3 owners something to do besides play Resistance.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    4. Re:Alright by dyslexicbunny · · Score: 1

      Agreed on all points. I would honestly demand/expect a lot of things from a PS3 considering the $200 difference (I use the same logic on most purchases, not just ragging the PS3).

      In the side-by-side article, I went through all the games and really wasn't impressed with the difference. In fact, this would really discourage me from purchasing a PS3 if I were still debating the issue at this moment. Granted (as they concede in that article), the real graphics battle should occur a year from now once developers figure the PS3 out.

      Does anyone know why the PS3 pictures looked like their brightness was set higher? I am assuming they used the same display for both systems so I wonder if it's a console thing or settings were changed around.

    5. Re:Alright by Lost+Engineer · · Score: 3, Insightful

      PCs have the advantage of new hardware coming out all the time, so "high end" is a moving target. With console releases every 5 years there's not way it can keep up for long. Plus PCs run at much higher resolution in general.

      Still, the Xbox 360 spits out better graphics than any computer *I've* ever owned. You couldn't even buy a video card with equivalent power for 400 bucks, much less the rest of the box.

      Oh and good luck getting your PC to output HD resolutions that are compatible with your TV, running cables all over the place, and figuring out how to use a wireless keyboard and mouse whilst vegging on the couch. PC gaming is just a different experience.

    6. Re:Alright by MeanderingMind · · Score: 1

      It's cheap and possible to build a computer with muscle that performs evenly with an Xbox 360, including output to an HDTV. I made one almost two years ago that is on par with a 360 for approximately the same cost. It's probably cheaper now, or you could take the same hit on the wallet for more power.

      I didn't even think about outputting to an HD TV, but my computer is fully capable. It has the output for both conventional and component, all I need are the cables. If I was the kind of person who downloaded movies, I'd easily be able to watch them in my living room. Getting a wireless keyboard and mouse to work isn't a brainteaser at all.

      But yes, PC gaming is a different experience. It lends itself to single player or LAN play far more than consoles. It's hard to cram four guys around one monitor and a keyboard. On the other hand a TV, couch and 4 controllers are well suited for the task.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    7. Re:Alright by DrEldarion · · Score: 2, Insightful

      PCs are the king of fancy graphics, they might never be dethroned.

      There, fixed it for you.

    8. Re:Alright by SirTalon42 · · Score: 1, Informative

      Resistance sucks (so I say as the owner of a PS3 and Resistance).

    9. Re:Alright by Yvan256 · · Score: 3, Funny

      At least it will give PS3 owners something to do besides play Resistance.
      I can't wait for the sequel: Capacitance!
    10. Re:Alright by bn557 · · Score: 1

      It's R->L->C, not R->C->L so Inductance would be the sequel.

      --
      Humans are slow, innaccurate, and brilliant; computers are fast, acurrate, and dumb; together they are unbeatable
    11. Re:Alright by Yvan256 · · Score: 1

      I'm sorry, I don't understand that "order" you just wrote. Why would inductance come "before" capacitance? That's like saying rock comes before water but after air... (though I'm sure you'll find an order in those too) ;-)

    12. Re:Alright by Anonymous Coward · · Score: 0

      Wow. That must feel great -- a few hundred dollars poorer and a game you don't like.

      Keep flushing money down the toilet like that and you'll be well on your way to bankruptcy in no time.

    13. Re:Alright by lotsotech · · Score: 1

      Yeah because $600 is an enormous amount of money. Not everyone here is an impoverished college student.

    14. Re:Alright by wezeldog · · Score: 1

      You're right about the importance of graphics vs. gameplay, but if you're a chronic high-end pc gamer you just dropped almost the price of a PS3 on EACH of your GeForce SLI 8800 GTX cards. Of course you can get three XBox 360s for that... I think you would demand better performance than a console.

    15. Re:Alright by Anonymous Coward · · Score: 0

      SirTalon42 sucks. Mod point, please.

    16. Re:Alright by cswiger2005 · · Score: 0, Offtopic

      The order is supposed to be:

      "L" -> "R" -> "C"

      Inductive loads like motors have a lagging phase angle compared with purely resistive loads, whereas capacitive loads have a leading phase angle. If you look up "power factor correction" you'll get some good examples.

      --
      "The human race's favorite method for being in control of the facts is to ignore them." -Celia Green
    17. Re:Alright by nahdude812 · · Score: 1

      That's funny, I connected my DVI cable to my HD TV, and it worked fine. Then I tried again with a VGA ("analog" in the new speak) cable, and it too worked fine. My receiver even has a VGA cable so it can switch with everything else.

      I opt instead to run my games at my native resolution of 2650x1600 (connected to a PC). Kinda kicks HDTV's butt as far as gaming goes.

    18. Re:Alright by Yvan256 · · Score: 1

      So what you're saying is that my joke is fine and bn557 got it wrong even though he's trying to explain it?

      And that the prequel game would be called Inductance? :p

    19. Re:Alright by apoc06 · · Score: 1

      when dealing with any HD source, you have to properly calibrate your color levels with each piece of equipment you use.

      any serious A/V enthusiast knows this. however since consoles and most gamers are new to the HD realm, alot of people just plug the console in and go; later they come back and complain about the colors. my dvd players, ps3 and ps2 looked fine on my tv, but when i hooked up my xbxo360, i noticed most games were ridiculously dark until i realized that i needed to calibrate that input on my tv.

    20. Re:Alright by Anonymous Coward · · Score: 0

      That's true. Some people are lameasses who post on Slashdot pretending like they're big shots with plenty of cash, eh fuckwit? You think the fact you own a PS3 impresses anyone? Think the women are going to be all over you because you've got that shiny PS3 hanging from a chain around your neck?

      Fuck you. Pathetic little shit. I've scraped dirt off of my shoes better than you.

    21. Re:Alright by BakaHoushi · · Score: 1

      I find your ideas intriguing and would like to subscribe to your newsletter.

      As a gaming and PC enthusiast, albeit one with limited knowledge of PC hardware, would you be so kind as to list the components you found to be so cheap as to make it as good as a 360? I have two computers. My desktop is what I call "Old Faithful." She is a 6+ year old Pentium III, so she's hardly gaming worthy (beyond 6 year old games like No One Lives Forever) but doesn't seem to EVER break down, so I just use her for data storage, Internet browsing, and media viewing. My laptop, on the other hand, is an IBM-T43p I got as a package deal at RPI. I've yet to meet a game she couldn't play, but I do find quite a bit of slowdown in the more graphics heavy games, and often can't run things on the highest settings. (Plus, it's a laptop, which makes controlling it a pain sometimes).

      So, if you could share the specs with a humble newbie to PC hardware, I'd be most grateful.

  3. Approaching? by LiquidCoooled · · Score: 3, Insightful

    I thought the PS3 was meant to be the dogs bollocks in terms of everything from graphics to love making?

    ps, the Wii is so much more fun - its peppy!

    --
    liqbase :: faster than paper
    1. Re:Approaching? by LordVader717 · · Score: 1

      Exactly. This is more revealing about the disappointment of the (early) PS3 visuals than anything. What happened to the days when PC-gamers were drooling over the sparkling-new 3D games that only the PSX could do back in 94?

  4. New shaders by Anonymous Coward · · Score: 0

    will be coming to the 360 version via a patch. Also, PS3 cannot there is a limit to how many different DLC packages that can be used at the same time. Give a little take a little. In the end it's really a push. Just release the damn add on!

  5. Thanks, poor-man's 360 by hal2814 · · Score: 4, Insightful

    "How is this possible? Gamespot reports that 'Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw.'"

    This would be very possible on the 360 if they could assure the 360 actually had a hard drive. Unfortunately, this assumption cannot be made due to the hard driveless 360s floating around out there. Not including one of the best features of the XBox on the value edition 360s was a big mistake and it looks like Microsoft is already beginning to pay for it.

    1. Re:Thanks, poor-man's 360 by Guppy06 · · Score: 3, Insightful

      There's nothing preventing them from requiring you to own the hard drive to play the game. This was already done with the Xbox 360 version of Final Fantasy XI.

    2. Re:Thanks, poor-man's 360 by Megajim · · Score: 1

      It seems like it would be a good idea for certain XBox games to simply require the hard drive. Yes, that would irritate the people who bought their 360s on the cheap, but they could always purchase the hard drive and then play the "advanced" games. Gaming systems used to not come with memory cards, so gamers were required to take care of that on their own. This would be a logical progression from that approach. Are there statistics floating around out there regarding how many 360 owners do not have hard drives?

    3. Re:Thanks, poor-man's 360 by Xugumad · · Score: 1

      I think MS should definitely have had an HD with all versions. Quite why anyone buys Core, given the price difference between buying a memory card or two, and buying the premium version, I'll never know. Having said that, why can't the game just stream better graphics using the HD, if present? Sure, it's a pest for the developers, but...

    4. Re:Thanks, poor-man's 360 by Bitmanhome · · Score: 1

      Dumbest argument ever. It's trivial to code the game to load files from whichever source is available. If the file's on the hard drive, load it from there. If not, load it from DVD. The game will run much slower on driveless systems, but that's the price the PLAYER pays for going cheap.

      The hard drive adds NO capability to the Xbox, only speed. Games do not need the hard drive, they will run exactly the same either way, only with longer load times.

      --
      Not that this wasn't entirely predictable.
    5. Re:Thanks, poor-man's 360 by Slithe · · Score: 1

      Nothing other than lost sales revenue that is! :)

      --
      ---- "XML is like violence. If it doesn't fix the problem, you aren't using enough."
    6. Re:Thanks, poor-man's 360 by trdrstv · · Score: 1
      "How is this possible? Gamespot reports that 'Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw.'"

      Ummm... Why the hell would I want to load up my Hard Drive with install data? They are compensating for Blu-Ray having poor read speeds.

    7. Re:Thanks, poor-man's 360 by Anonymous Coward · · Score: 0

      There's no lost revenue in enabling proper caching and better visuals when the HDD is present.

      The simple matter is that Oblivion was 'late' when it missed the 360 launch. Now, they've had a year to refine it. These same advantages are bound to be added in the expansion on all platforms.

      The only thing noteworthy about this news, is that the PS3 is finally churning out visuals one would expect from its price tag.

    8. Re:Thanks, poor-man's 360 by Anonymous Coward · · Score: 1, Informative

      1) The Oblivion developers already said that they are using the identical caching method for the 360 and the PS3, i.e. it is an optional cache 2) Despite what Sony says to the public it is a PS3 TRC requirement that games run without the hard drive being present. I think Sony either originally planned on making the hard drive an optional SKU and backed out, or they plan on doing it in the future to drop the price the system.

      BTW, the shorter load times noted in the comparison seem out-of-date. The numbers they quote for the 360 (7-10 seconds) haven't been true in ages. I think the author either doesn't own a 360, is comparing it to Oblivion running on a Core unit, or he's talking about the initial release which had problems with the cache getting fragmented (fixed in a later patch). Again, the Oblivion guys themselves said they had to work around the inferiorites of the PS3 architecture- notably the slow-ass Blu-ray drive and Sony's lack of a unified game updating system.

    9. Re:Thanks, poor-man's 360 by tepples · · Score: 1

      If the file's on the hard drive, load it from there. If not, load it from DVD.

      Unless it's heavily compressed (e.g. high-end fractal stuff combined with procedural texture enhancement) on the game disc and less compressed (e.g. S3TC) on the hard drive, and the decoder and the game can't fit into RAM at once.

    10. Re:Thanks, poor-man's 360 by kinglink · · Score: 3, Insightful

      Nothing other then Microsoft issuing an edict that it won't happen. Only MMOs and similar games will require hard drives. Everything else MUST be playable with a core edition system and possibly a memory card.

      The other difference is the PS3 version is basically installing the game. What else do you call caching large quanities of data to a hard drive to be read back? Next generation every game is going to require 10 minute install times every time you switch discs. Oh joy, if only they gave us driver issues then it'd be all the reasons some of us got out of the PC market.

    11. Re:Thanks, poor-man's 360 by (A)*(B)!0_- · · Score: 3, Insightful

      "Dumbest argument ever."
      Here's some advice: even when you're right, saying something like that does not make your argument more convincing. I know Slashdot isn't known for being the most civil place but do we really need people saying things like that?

      And what you said isn't even verifiable. How are you judging what makes an argument dumb? What metric are you using?

    12. Re:Thanks, poor-man's 360 by Anonymous Coward · · Score: 0

      Caching.

      If it's automagically removed once I'm done playing, it's caching.
      If it stays, it's installed.

      That's a big enough difference.

      The 2 reasons it's done the second way in the PC world is that a) it's easier and b) installing is How Things Are Done.

    13. Re:Thanks, poor-man's 360 by MobileTatsu-NJG · · Score: 1

      "This would be very possible on the 360 if they could assure the 360 actually had a hard drive. Unfortunately, this assumption cannot be made due to the hard driveless 360s floating around out there. "

      Umm... it's possible anyway.

      if(HardDrivePresent() == 1) CacheGameData();

      They don't need to assume anything, just use an if/then statement. Sorry, but some XBOX 360's lacking a hard drive aren't affecting the games like that. The only real damage they're doing is causing a developer to think about how the game works with and without a hard drive. (Even that point is silly, suppose the XBOX is out of storage space?)

      This is such a non-issue.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    14. Re:Thanks, poor-man's 360 by nEoN+nOoDlE · · Score: 1

      There's nothing preventing them from requiring you to own the hard drive to play the game.

      Yes there is. Losing half their target market is something preventing them from requiring to own a hard drive.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    15. Re:Thanks, poor-man's 360 by Bitmanhome · · Score: 1

      If the decoder can't run in real-time, then you don't *want* it in memory with the game. Load the decoder, decode the art, remove the decoder, load the game.

      It's still just a speed problem.

      --
      Not that this wasn't entirely predictable.
    16. Re:Thanks, poor-man's 360 by Bitmanhome · · Score: 1

      Good point, I should have said you're pissing me off, cut it out.

      This argument keeps getting posted here, and it's FALSE. The HD adds nothing to the 360 that wasn't already there - There's nothing a game can do with the HD that it CAN'T do without!

      You can make the game load faster (after the first load) with the HD, but there's no reason for the game itself to be any different.

      --
      Not that this wasn't entirely predictable.
    17. Re:Thanks, poor-man's 360 by StikyPad · · Score: 2, Insightful

      Or, and I'm just going out on a limb here, they could do something like if hard drive is present {cache the fscking data}; else don't

    18. Re:Thanks, poor-man's 360 by kinglink · · Score: 1

      Actually you're right, and wrong. The Ps3 will actually install the game to a cache, if you switch discs or games, the cache will install a new game instead overwriting the first game. If you don't swap discs but power cycle the system, the game remains in memory (according to the specs I saw at work, but I might be wrong. Hardware developers HAVE been known to fudge info).

      Essentially though it's installing, it has to be done to allow the game to run, it doesn't have to be done on the fly (the 360 has rules about long periods of unresponsiveness, the Ps3 doesn't), and except for the very semantics of the terms it's essentially installing. My point is more towards the future when it will become ACTUAL installing. But the difference is minor when you consider you're still waiting 5-10 minutes, whether you want to count that as a cache time or an install time is up to you, however I personally find the prospect distasteful.

    19. Re:Thanks, poor-man's 360 by (A)*(B)!0_- · · Score: 1

      "Good point, I should have said you're pissing me off, cut it out."
      Why bring your emotions into it at all? What is the end goal of posting to Slashdot? Are you trying to convince others of your correctness? I don't know the answer to those questions so I can't comment further. I will say that if you are trying to change an oft-repeated misunderstanding, discussing how seeing it is making you upset will have zero impact on changing the minds of others.
    20. Re:Thanks, poor-man's 360 by AnyNoMouse · · Score: 2, Informative

      Funny you should post this about Oblivion as that game actually does use the hard drive for caching on the 360. The game doesn't load as quickly on the core as it does on the premium, especially when going inside a building and coming back out again.

      Now, the 360 doesn't cache multiple gigabytes of data, so it's not likely as efficient as the PS3 version, but it doesn't really have to be as the data is loaded more quickly from the 360 DVD drive in the first place.

      Not having a standard hard drive does not preclude developers from taking advantage of it when it's there. They just need to make sure the game runs acceptably on a system without a hard drive. Personally, none of the 360 games I have take a long time to load. They're all much faster than my PS2 and about the same speed or faster than my XBox 1.

      --
      -Redundancy Man strikes again!
    21. Re:Thanks, poor-man's 360 by HAKdragon · · Score: 1

      It's been reported that Bethesda is actually writing game assets to multiple locations on the Blu-Ray disc to make up for its read speed.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    22. Re:Thanks, poor-man's 360 by Anonymous Coward · · Score: 0

      "The HD adds nothing to the 360 that wasn't already there" Dumbest statement ever. You're adding a hdd to the 360; by definition of the action, you've added something that wasn't there. You meant to say something about how the hdd doesn't allow gameplay or interactivity that wasn't previously there but you said "360"; if you're going to be a pompous jerk on Slashdot, you better be more careful about it.

    23. Re:Thanks, poor-man's 360 by MrNezzer · · Score: 1

      I agree completely. There was nothing stopping them from making it compatible with the HDD only, but they didn't. Also, a year after I have purchased the game, I have allready completed the main quests and almost all of the faction quests. I don't feel like I was wronged by Bethesda or MS. PS3 owners still haven't gotten thier hands on the game that I have had for a year and only play now when Gears of War gets too tedious on insane.

    24. Re:Thanks, poor-man's 360 by Bitmanhome · · Score: 1
      Quite a few words from someone who "can't comment".

      discussing how seeing it is making you upset will have zero impact on changing the minds of others
      And yet this tirade garnered the most replies of anything I've ever posted to Slashdot.
      --
      Not that this wasn't entirely predictable.
    25. Re:Thanks, poor-man's 360 by (A)*(B)!0_- · · Score: 1

      "Quite a few words from someone who "can't comment"."
      Not really; I had one sentence after I said I couldn't comment and it was prefaced with a hypothesis on your possible motives. Do you see something wrong with that?

      "And yet this tirade garnered the most replies of anything I've ever posted to Slashdot."
      And you think you've changed anyone's mind by being rude?
    26. Re:Thanks, poor-man's 360 by Bitmanhome · · Score: 1

      Not really; I had one sentence after I said I couldn't comment and it was prefaced with a hypothesis on your possible motives. Do you see something wrong with that? If you have no comment, then why would you post anything at all? Do you need to remind people you have nothing to say? I mean, that's been obvious from the beginning.

      And you think you've changed anyone's mind by being rude? OK, I'll be nice and show you how this works:

      One does not be rude, or offensive (or in Slashdot's case, inaccurate) to change minds; one does these things to get attention. Once people are paying attention you can then make whatever point you want. Yes, it's cheap, and it annoys people (pretty much by definition), but when done correctly, it works. Now if only I knew how to do it correctly ..
      --
      Not that this wasn't entirely predictable.
    27. Re:Thanks, poor-man's 360 by (A)*(B)!0_- · · Score: 1

      "If you have no comment, then why would you post anything at all? "
      Excellent job trying to change what I said! I said, "I don't know the answer to those questions so I can't comment further." The point of the post was the questions previous to that statement, which you failed to answer.

      "Do you need to remind people you have nothing to say? I mean, that's been obvious from the beginning."
      I have not insulted you at all in this discussion. I have criticized your tone. You continue to resort to petty insults with no evidence or arguments to back up your insults.

      "One does not be rude, or offensive (or in Slashdot's case, inaccurate) to change minds; one does these things to get attention. Once people are paying attention you can then make whatever point you want. Yes, it's cheap, and it annoys people (pretty much by definition), but when done correctly, it works. Now if only I knew how to do it correctly .."
      I find this route disgusting. Why would you resort to such childish behavior?
  6. PC quality... For now by Anonymous Coward · · Score: 0

    What about at the end of the PS3's estimated 7 year lifespan? How will it compare to the graphics of a high end PC then?

    1. Re:PC quality... For now by bassgoonist · · Score: 1

      Exactly...In 2 or 3 years when my video card is really dated, I'll just buy a new one for $250. No such luck with a console...

      --
      You can tell I'm an aries because of my ram.
    2. Re:PC quality... For now by vadim_t · · Score: 0, Flamebait

      1. Upgrade your Ram to whatever kind it is at that second in time
      That's only needed if a board upgrade is needed for some reason. The main reasons here are: CPU too slow, and new bus (PCI Express) needed. Bus doesn't change all that often, and CPU upgrades can be avoided if you only want gaming performance.

      2. Probably have to upgrade your motherboard as well
      See above

      3. Your hard drive will probably be on the fritz, or something more juicy will be out
      If you have hard disks die that often on you, then you need a case with better cooling. There are plenty cases where the drives can be mounted behind the intake fan, which keeps them cool and working properly for a long time.

      4. If you're playing video games, you probably have to upgrade your (MS) OS also
      What the heck for? I play video games, and I still use Win2K. I haven't even really used XP yet, and have no plans at all to upgrade until it stops being supported. There's absolutely no need to hurry with OS upgrades.

      That said, my main OS is Linux and upgrades are free there.

      So all in all, your $250.00 graphics card costs you close to $800.00 dollars. But then again, you knew that didn't you? This isn't the first computer you've upgraded? Is it?
      A computer is cheaper than a computer + PS3 + games you must pay for. On a PC you can quite easily get quite a lot of free entretaintment.

      Or are you typing this post on your console?
    3. Re:PC quality... For now by bassgoonist · · Score: 1

      Well sure I paid more up front, and I got more in return... I have 2gigs of ram...I won't need more for quite some time My motherboard will be able to use the latest and greatest cpus from AMD, for quite some time...AM3 cpus will work in the AM2 socket. My hard drives have 3 and 5 year warranties, I doubt I'll need a better one. I got vista through my MSDNAA free...and I'm pretty sure there won't be anything new from MS in 3 years...

      --
      You can tell I'm an aries because of my ram.
  7. hmmm by nomadic · · Score: 5, Funny

    I swear, when I first saw the words "PS3 Oblivion" I thought it was going to refer to the PS3's sales record...

  8. PS3 should damn well be better! by ArmorFiend · · Score: 4, Insightful

    I'm confused. I thought that for the first year or so after launch, consoles generally out-performed $2000 gaming rigs, because of the simpler optimization environment of a non-moving target. After a year or so, it seems like Moore's Law kicks in and yesterday's console can't beat tomorrow's $2000 pc.

    That PS3 isn't mopping the floor with PeeCee right now is suprising, especially given that its halfway between the cost of a normal console and a new gaming rig (logarithmically speaking). What's more suprising is that the article submitter doesn't agree with my assumption.

    1. Re:PS3 should damn well be better! by Xugumad · · Score: 1

      Yeah... let me rephrase the title...

      "Console sold for 50% more than nearest competitor, and claimed to be twice as powerful, shows graphical improvement over competitor in one game"

      This is not a win for the PS3. This makes the mess that is the PS3, is just a little less awful. When games are regularly coming out and show significant improvement over the XBox 360, we'll talk. In the meantime, like hell am I paying 50% extra for "Well, it's better in this game!"

    2. Re:PS3 should damn well be better! by Anonymous Coward · · Score: 0

      Umm I cannot think of the last console where that was true? N64 maybe? Certainly not for the last 10 years. Wake the fuck up.

    3. Re:PS3 should damn well be better! by Ecuador · · Score: 1

      Maybe you are an old school gamer like me? Over a decade ago, PC's were no gaming machines and a new console would provide the best gaming experience for a usually long time after its release. However, at some point the PC's started getting expensive components dedicated for games (e.g. Voodoo was not office-PC material) and also PC's started having enough power to render graphics at much higher than TV resolution. From then on, a console will always trail a contemporary high end PC. I think the Xbox360 was the closest to high-end PC performance upon release (remember over a year ago, and it had a GPU based on technology ATI will use in the yet unreleased R600).

      Anyway, you are right about the topic being silly. And you need no logarithmic scale - remember the PS3 does not come with a monitor and you don't need the most expensive graphics card, or many GB's of RAM to beat it. Oh, and if you go with the usual hardware deals (e.g. look at fatwallet.com), you can get something better for less than $600 proving once more that the Blue Ray drive is where all the money is going.

      --
      Violence is the last refuge of the incompetent. Polar Scope Align for iOS
    4. Re:PS3 should damn well be better! by ravenshrike · · Score: 1

      The point remains, they suck ass at writing a decently optimized graphics engine. They had to do a major rewrite for the PS3. That it came out as good as it did is really quite surpising given Bethesda's track record.

  9. Xbots: Report For Damage Control! by Anonymous Coward · · Score: 0

    Get a move on it soldiers!

    Get that "more development" damage control meme out there on the double!

  10. Love the last line of TFS by Anonymous Coward · · Score: 0

    While there are no official reports of this making it into the new 360/PC expansion Shivering Isles, a rumor on the Gamespot preview says that 1up might have the scoop.
    I heard from my friend, that his friend heard that this might be true. Let's write an article about it!
  11. So what by RichPowers · · Score: 2, Insightful

    Will the PS3 have a rich mod community that's constantly releasing fixes/updates/new content for Oblivion? Probably not. That alone makes me want to stick with the PC version...

    1. Re:So what by mgabrys_sf · · Score: 0

      Oh puleez. People have been hacking and modding consoles for ages. Here's a great video of a hack of Guitar Hero 2 for the PS2 with a modchip. The song is meh, but the performance is captivating:

      http://www.poe-news.com/forums/sp.php?pi=100139078 2

      Either you're a PCbigot or a troll or an idiot. I'd guess all-of-the-above.

    2. Re:So what by ArsonSmith · · Score: 1

      The days of the static content consoles are over my friend. If it doesn't show up it is because oblivion is past it's prime. There is no technical reason for it to not get them. Same as my xbox360 version has lots of updates and mods.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    3. Re:So what by Babbster · · Score: 1

      I think you're misunderstanding the OP. The "mod community" for Oblivion on the 360 consists of Bethesda (and they charge for mods). For Oblivion on the PC, the same community consists of Bethesda plus any number of independent gamers/programmers, the latter of whom make their mods available for free, and often modify the games far beyond what Bethesda would consider or even desire (changing greatly the original game mechanics).

      I'm a console guy, but I'm still able to recognize that PC games have a significant advantage over consoles in that area.

    4. Re:So what by HAKdragon · · Score: 1

      I'm waiting to see what happens with the console versions of Unreal Tournament 3. Epic has stated that they want XBox 360 and PS3 players to have access to user created content like the PC players will. There could be problems with quality control and picking what will be available to console users. (Also, the fact that the 360's hard drive has, at most, 13GB of free space, doesn't help.)

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    5. Re:So what by Babbster · · Score: 1

      I think you'll find that Epic will make available, say, the top 20 user mods and will spend the time and money making sure that they work properly before releasing them for the PS3 and Xbox. Personally, I like that a lot better than the idea of being able to download any mod I want for a console game willy-nilly, because a) it opens console games up for much easier cheating (something MS has done a very good job of controlling with XBL) and b) it opens up the possibility of a "mod" being written that could screw with the console's OS. All it would take is one A-hole to figure out how to back-door into the console's OS and 360s and PS3s start turning into bricks, or even worse into zombies.

      Believe me, my paranoia is not limited to consoles, either. When I was doing the PC gaming thing (I haven't had my own "personal" PC for about 2 years now) I tried to be extremely careful about what I was downloading and installing, and since I had only one trojan/virus infection (rapidly destroyed) in this century while downloading quite a few things I think I did pretty well. I'd just rather not have to take that same kind of care when using my game console(s).

  12. This thing was supposed to make eggs fly! by Anonymous Coward · · Score: 1, Interesting

    Now they brag about "approaching" PC quality graphics. Nothing to brag about on a next-gen console.

  13. A modest look at it... by js92647 · · Score: 2, Informative

    You can increase the quality of graphics as much as you want, but the gameplay will never change. A dead rat will still look like a dead rat. On top of that, given what Bethesda did with Oblivion (charging for quest-by-quest content in an SP game), I wouldn't entirely count this as "good publicity." Sure the game is still there, it has prettier graphics, but the people behind the game are drowning it in bad business decisions.

    1. Re:A modest look at it... by ClamIAm · · Score: 2, Insightful

      the people behind the game are drowning it in bad business decisions.

      Yeah sales of Oblivion totally tanked after the horse armor incident.

      wait no they didn't

  14. More development time..... stupid by Intangible+Fact · · Score: 1

    Of course the PS3 game will look and run better if it has been in development for a year longer. dumb dumbs

  15. Well, it had better. by Animats · · Score: 3, Insightful

    Given the PS3's architecture, that's to be expected. It has a decent GPU on the back end, and all those underutilized Cell CPUs to do things like generate procedural textures. The obvious approach for textures on the PS3 should yield a look like Pixar's All Renderman All the Time, with every pixel generated by little shader programs written in San Raphael, instead of compositing in real-world images like everybody else.

    The big advantage of procedural textures is that they survive zooming in. In the film world, this isn't as critical, because you know how close the camera will get to a background, and you only put in detail the camera can see. In games, the user can move around and get close to a textured surface, which usually looks terrible.

  16. Re:who cares about graphics by Austerity+Empowers · · Score: 2, Interesting

    I do. My Wii will sit alongside my ps3, once the Wii is available and the ps3 is more like $400. I'm skipping the MS thing.

  17. Good News for Sony and PS3 Owners...but by Rev+Jim+(AKA+Metal+F · · Score: 1

    who here hasn't played Oblivion already? Probably everyone but the most casual of gamers or those almost completely uninterested in a fantasy action adventure RPG or without a PC rig of any stature or xbox360. So it's still good news that the PS3 can crank out some gorgeous eye candy, although expected - definitely a breath of fresh air for anyone interested in the PS3 or Sony themselves. But there's still a lack of games now and on the horizon and a hefty price tag that needs alot more than a one year old game looking almost as good as a current entry level gaming rig will produce to sell me on this system. You know, I know I'll own a PS3 some day...probably around the middle of 2008. Oh yeah, already logged over 100 hours playing Oblivion on my PC, that's just about enough depending on the upcoming expansion's worth in added content...

    --
    Gaming for over 25 years
    1. Re:Good News for Sony and PS3 Owners...but by Anonymous Coward · · Score: 0

      who here hasn't played Oblivion already?

      Me. I didn't even know it was a game until I saw this article.

      Probably everyone but the most casual of gamers or those almost completely uninterested in a fantasy action adventure RPG or without a PC rig of any stature or xbox360.

      My PC rig is fine. But I am only a very casual gamer. (I'm still working on Baldur's Gate. Just got through Cloakwood.)

    2. Re:Good News for Sony and PS3 Owners...but by Petrushka · · Score: 1

      I'd suggest sticking with that :-) The Baldur's Gate games are much, much better than Oblivion, and just about as good-looking.

    3. Re:Good News for Sony and PS3 Owners...but by Voltageaav · · Score: 1

      If you're talking about the original PC Baldur's Gate games, then yes, they were ground breaking. However, thier graphics pale in comparison with Oblivion. If you're talking about the new console Baldurs Gates that are trying to be bad imitations of the original Diablo, they suck and still don't have as good of graphics as Oblivion.

      --
      Someone save me from this sanity.
    4. Re:Good News for Sony and PS3 Owners...but by WillAffleckUW · · Score: 1

      If you're talking about the new console Baldurs Gates that are trying to be bad imitations of the original Diablo, they suck and still don't have as good of graphics as Oblivion.

      I don't know about that. We popped in a GameCube version of Baldur's Gate into our Wii, and with the extra 2GB memory we got it not only loaded faster, but the graphics showed up way better, with no lag or shimmer or other artifacts. So, just going to a new system can sometimes dramatically improve gameplay and graphics - same would be true of a PS2 game on the PS3 or an xBox game on the 360, mostly due to better graphics, faster loads, and more memory.

      --
      -- Tigger warning: This post may contain tiggers! --
    5. Re:Good News for Sony and PS3 Owners...but by Petrushka · · Score: 1

      If you're talking about the original PC Baldur's Gate games, then yes, they were ground breaking. However, thier graphics pale in comparison with Oblivion.

      Yes, I was talking about the original PC games, but actually I would maintain that graphically they are still stunning. The environments are superbly crafted, gorgeous to look at, and, I find, not much less impressive than the 3D vistas in Oblivion. I'm thinking of outdoor environments more than dungeons (although some of them are impressive too, especially the environments in the Underdark). 3D is neat, to be sure, but you can still do an awful lot with 2D -- and the designers of Baldur's Gate certainly did.

      Spell effects, I would agree, are a bit meh by today's standards.

  18. Approaching stickyness.? by Anonymous Coward · · Score: 2, Funny

    "I thought the PS3 was meant to be the dogs bollocks in terms of everything from graphics to love making?"

    *note to self* Do not buy a used PS3 from Liquidcooled.

  19. Re:who cares about graphics by c00rdb · · Score: 2, Informative

    Thank you for your random Wii plug that really has nothing to do with the article at all (except maybe the subject).

  20. the graphics still suck by llZENll · · Score: 1, Troll

    Gears of War is the best looking game on any platform right now. So saying Oblivion looks better isn't saying much.

    A sub $500 pc with a GTS 8800 and C2D will blow the PS3 out of the water.

    1. Re:the graphics still suck by EvilIdler · · Score: 2, Insightful

      I actually think Viva Piñata looks prettier than Gears of War. Gears is all dark metal textures, blocky characters
      with no neck and heavy use of the word 'fuck' so they can say IT'S A MATURE TITLE. Viva is colourful and fuzzy,
      and I like the animation better. The critters are softer - gears don't animate much beyond moving their limbs and jaws,
      while piñatas have soft, deformable bodies. I don't count 'sploding the enemy in Gears :)

      I have no issues with the graphics of Oblivion on 360 - I have both that and the Windows version. The problems I've
      run into with the PC version haven't shown up at all on the console. I also run the PC version at 1024x768, while the 360
      runs at 720p, which is slightly more in the horizontal aspect, so they're pretty much the same resolution. I'll give them the
      load time, though it could be coded into the 360 version to check for the existence of a harddrive, I'm sure..

    2. Re:the graphics still suck by Anonymous Coward · · Score: 1, Informative

      I'd like to know where you can buy a PC that includes a C2D and a 8800GTS for "sub-$500". Just a 8800GTS runs you $400. Add in a low end Core2Duo ($170), and you're already over-budget. You still have a case, powersupply, motherboard, a gig or two of DDR2, harddrive, DVDplayer, and an OS to go. . .

    3. Re:the graphics still suck by Anonymous Coward · · Score: 0

      "Gears of War is the best looking game on any platform right now"

      Oh my god!!!

      Shiny low-poly shiny/bumpy absurdly overly normal mapped bald space marines!!!

      Slap that shiny shader on a turd and the Xbox fanboys will lap it up.

      Wait, let me quote that one more time!

      "Gears of War is the best looking game on any platform right now"

      So fucking sad. But hey, at least the retarded Xbots are consistent. They tried to get the world to believe Halo was some sort of graphical showpiece just because it had that stupid green metal effect. And now they are trying to do the same with that idiotic 'bright lights on shiny normal maps'.

      No wonder the piece of shit 360 is selling worse than the first Xbox.

    4. Re:the graphics still suck by Rycross · · Score: 1

      I'd like to know how you make a $500 PC with a GTS8800 and a C2D. Don't 8800's cost $500 in and of themselves?

      Most C2D machines I price out end up being between $1000-1500.

    5. Re:the graphics still suck by maddskillz · · Score: 1

      I would have figured sawing through a guy with a chainsaw would make it a mature title, but it does make sense that it's an expletive that pushes it over the edge.
      Gears does remind me of quake though, with 255 shades of brown

    6. Re:the graphics still suck by catprog · · Score: 1

      Is that including a monitor?

      --
      My Transformation Website
      Kindle Books http://www.catprog.org/rev
      Interactive CYOA http://www.catprog.org/st
    7. Re:the graphics still suck by Rycross · · Score: 1

      Not including monitor. But then again, they often end up being fairly high end machines. Usually 2 gigs of RAM and a 7th or 8th generation GeForce card. It's possible to skimp it down lower, but then it wouldn't be at PS3 levels of graphical prowess.

    8. Re:the graphics still suck by brkello · · Score: 1

      You know, just because there is cursing doesn't mean that they were trying to make it more mature. I imagine if you were in Iraq and taking/returning fire you would be using some colorful phrases as well. I think it fits in with what is going on.

      I mean think about it...if these guys were running around yelling "darn!" "aw heck" it would ruin the immersion.

      --
      Support a great indie game: http://www.abaddon360.com
  21. Apples and Oranges by the+computer+guy+nex · · Score: 1

    I would hope, since the game is coming out a full year later, that some improvements would be made.

    The real comparison would involve both development cost and quality of the game if they were developing for both platforms simultaneously.

  22. Load times? by EveryNickIsTaken · · Score: 1

    They say the load times will be better than on the 360? That may just be speculation, given that Bethesda decided to put multiple copies of Oblivion on the Blu-ray discs because of the generally horrific Blu-ray loading times.

    1. Re:Load times? by Anonymous Coward · · Score: 0

      And this is bad how? All the end users care about are the actual load times. How Bethesda achieved it is irrelevant. Good for them for taking advantage of the unique feature of the PS3 to improve the load times.

  23. RTFA by fistfullast33l · · Score: 3, Informative

    Yeah, way to not read the article.

    Your link (1/17):
    The PS3 Oblivion team compensated for the slower drive by duplicating data across the Blu-ray disc, making it faster to find and load

    Today's link (2/6):
    Bethesda's Pete Hines also commented that recent reports of data duplication on the PS3 Oblivion disc have been exaggerated, and this technique isn't different from the similar strategy that was employed in the creation of the Xbox 360 game last year.

    1. Re:RTFA by EveryNickIsTaken · · Score: 1

      Yes. Because businesses never try to spin news their way.

    2. Re:RTFA by Penguin's+Advocate · · Score: 1

      What? Your response doesn't even make sense. Bethesda made the game in all cases, and it was a Bethesda rep who made that statement, how are they "spinning it their way"? If Sony had said it that would be one thing, but they didn't, Bethesda did.

      --
      Frag 'em all...
    3. Re:RTFA by EveryNickIsTaken · · Score: 1
      Lets review..

      If this console succeeds, you stand to make a great deal of money off it.

      So, if you encounter a major problem with said console during development, do you:

      a) Delay the release, and "rig" a work-around to hardware issues, then downplay said problems after the fact.
      b) Confirm the problems, and say that the console is in fact, a piece of junk?

      It's all about the spin.

    4. Re:RTFA by bym051d · · Score: 1

      Are you talking about XBOX backwards compatibility?

    5. Re:RTFA by Penguin's+Advocate · · Score: 1

      Sure, assuming you encounter a previously unknown major hardware issue late into development. Doesn't happen very often on consoles. More likely, you know about the issue well ahead of time, you plan a fix and implement it. Even better if you've already made the same fix for another product, you just rinse and repeat. No need to spin it any which way, just keep your mouth shut and make it work. Now, if you're trying to sell more copies of a (nearly) year old game, then maybe you leak something about how it was old and busted on the xbox and the PS3 is the new hotness, maybe. As for the actual issue (ie compensating for the speed of an optical drive), it's not new. Many games have done it in the past and many will do it in the future, it's not unique to the PS3 (or the 360 for that matter).

      --
      Frag 'em all...
  24. In what world do you live? by Junta · · Score: 1

    Where is it that a *complete* system featuring a GTS 8800 (currently cheapest on newegg is $390) and a C2D (cheapest on newegg $176 for an Allendale) can be had for under 500 bucks? I know newegg isn't absolutely the cheapest, but between those two components, a motheboard, memory, case, power supply, optical drive, hard drive, you *cannot* get under $500 with the particular items you call out.

    Besides, as far as the purpose intended, the Cell processor and memory architecture of a PS3 is more sophisticated (speed-wise) than any core 2 duo system. The GPU lags behind the top end PC parts and the memory amount is low relative to what is realistic with PCs, but it isn't so easy to dismiss what the PS3 *does* bring to the market.

    That said I have nearly zero interest in the PS3, no interesting games to me yet, and a fair number of series going to PS3 to me jumped the shark. Increasing the graphical complexity is nice, but not fundamentally more entertaining than PS2 games.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:In what world do you live? by Spike15 · · Score: 1

      Besides, as far as the purpose intended, the Cell processor and memory architecture of a PS3 is more sophisticated (speed-wise) than any core 2 duo system. The GPU lags behind the top end PC parts and the memory amount is low relative to what is realistic with PCs, but it isn't so easy to dismiss what the PS3 *does* bring to the market. Hahaha. You made me laugh. In order to cut corners they left certain key optimizations out of the console processors. They are eaten up by low-end dual core PC processors. The architecture may be more sophisticated, but as for everything else the consoles kiss serious PC ass (and that includes speed).
    2. Re:In what world do you live? by flitty · · Score: 1

      I got a $250 Acer (i know i know, i'll hang my head in shame) from circuit city, threw a 7600gt ($100), and 1.5 gigs of ram in it($100 for the extra gig), and I can run oblivion at near/at highest quality. Congrats PS3, you've matched a $450 PC!

      --
      Whether or not there is some sort of god, I'm not supposed to say/god is a word and the argument ends there-Smog
    3. Re:In what world do you live? by Junta · · Score: 1

      Depends on the processor.

      Since we are talking about Cell, yes, the leave one SPE disabled (to help yield) and Sony eats up one for their dedicated use, leaving game developers 6 instead of the full 8 SPEs. Even at this point, if you can reasonably express the algorithm in a way that is amenable to the BPEs, the Cell will wipe the floor with the equivalent processor. Getting to that point is not always possible for everything and often non-trivial for the things that will go there. It just so happens a lot of the hard problems that are of interest are theoretically amenable to the BPEs, so there is huge potential there.

      Now, for algorithms that can not be or simply are not put in terms that make sense on the BPEs, the general purpose PPC core in the PS3 is wimpy and on those tasks will be easily beaten by a PC processor or the xbox360 processor(s). For a general purpose PC, a number of applications would be slow, but from the gaming perspective if the developer uses it effectively, it will do well.

      The memory architecture is a tad faster on PS3, but dwarfed by the relatively pathetic memory amounts (256 for main and separate 256 for GPU), so game developers need be careful here.

      Now the GPU is fairly boring in and of itself, and comparing that to PC variants of the GeForce chips today shows it to be relatively weak. As much noise as can be made about the Cell processor, a bulk of the 'oohs' and 'aahs' have to do with the GPU power..

      Anyway, the whole point is that PC gaming is totally different and console gaming is about everyone having a highly consistent experience. Game developers have a much easier task with one specific hardware/software platform to target and don't have to worry about putting in the flexibility to accomodate a wide range of equipment. Add to that the fact that price/performance still favors consoles generally, and you know why except for specific genres (FPS and sims, which really need the interface paradigm of PCs to feel right) I don't really play PC games.

      --
      XML is like violence. If it doesn't solve the problem, use more.
  25. Congratulations by fistfullast33l · · Score: 3, Insightful

    Your $600 video card does just as well, if not just a little better than, a $600 console. How much was your processor, memory, hard drive, dvd drive, motherboard, network card, and case? And before we forget, how much did your copy of Windows cost you?

    1. Re:Congratulations by Ant+P. · · Score: 1

      Wow, I'm glad I read this article on the internet about how the PS3 is so much better before I rushed out to buy a PC!

    2. Re:Congratulations by powerlord · · Score: 1

      Really? What a coincidence I was just reading it on my PS3 and it saved me rushing out and buying a PC! :)

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    3. Re:Congratulations by StocDred · · Score: 1

      Bonus Round: I read it on my Wii and didn't rush out to buy a PC or a PS3!

    4. Re:Congratulations by HiVizDiver · · Score: 1

      About $800 more than that. But I can also do AutoCAD, Vectorworks, Sketchup, Photoshop, e-mail, spreadsheeting, word processing, burn a CD/DVD, balance my checkbook, order a pizza, buy my wife a Valentine's Day present (gotta do that still) and surf the Intarweb with my PC. And it can do all those things (many of them at the same time!) really, *really* well.

      Last I checked, I can do none of those things with a PS3 (or Xbox360 or Wii, for that matter).

    5. Re:Congratulations by delomelas · · Score: 1

      Actually... install linux, substitute Gimp for Photoshop and you can do most of those things on a PS3 for no extra cost...

    6. Re:Congratulations by Colourspace · · Score: 1

      I see your point, I really do. But I use my PC (not this laptop for work) for music. I don't have an email client. I don't use a CAD program. I don't have a spreadsheet. I have a wife, but I won't be using my PC to buy her anything for the 14th because I like to go out and pick that sort of thing personally. My music PC never, ever crashes (and why, yes I run XP!) because I use it for one thing and one thing only. No photo printing. No MP3/Ogg Vorbis. No pr0n. It is completely and utterly streamlined for what I use it for. On the other hand I have several lovely stand alone games machines that also work very well for what they do. I never spend time (more than the inital PC setup which I have ghosted) tinkering with drivers, reseating cards, ebaying old hardare to buy new (other than at the end of a console cycle) or threatening to throw it out of the window. My life is simple and I like it like that. If you wat to tinker and nerd around with stuff, knock yourself out.

    7. Re:Congratulations by blahplusplus · · Score: 3, Insightful

      "Your $600 video card [pricegrabber.com] does just as well, if not just a little better than, a $600 console. How much was your processor, memory, hard drive, dvd drive, motherboard, network card, and case? And before we forget, how much did your copy of Windows cost you?"

      Once again, comparing apples and oranges. This is not going to be a Politically correct post, because lets face it Gamers are some of the stingiest bunch in the universe when it comes to purchasing games. They do buy games and pirate but they are not going to reward crap. There is too many games and not enough money (and time) to play them all, enter piracy.

      ** If you're a serious gamer (both PC and console), you don't give a shit about what platform the game is on. You are at some point going to pirate console games, period.

      ** With that PC, I can RIP games for my consoles, so that money I spent on my PC is saving me money on all my overall gaming habits. The cost of a PC is easily amortized by the fact of what you get out of owning a PC, and access to ripping peripherals and software (DVD, blu-ray, HD-DVD) period.

      ** The PC does other things like... you know... cracking and RIPPING GAMES, which is widespread in the REAL WORLD(TM) not in corporate capitalist fantasy land where every individual purchases games at their full retail price.

      ** Not everyone buys their PC (or PC parts) new.

      No one except those who can afford it (or want it bad enough) buy the latest video card. The people that own the top end are a VERY small percentage of the market. Most capable video cards are under $200 and many now reaching $100 price point, 6x less then the PS3 and 5x less then the xbox, and since most people NEED computers nowadays, the extra "cost" is negligable since they need it to access the worlds most important utility: The internet. Next the person that bought a new system could have been sitting on their last one for enough years to get a decent amount of use per $ out of it.

      Now let's turn it around shall we? What about all the EXTRA controllers you need for your console if you want to play party games? (oops there goes another $100-200), what about online services? Online content downloads? Oh and that extra $10-15 PER GAME in the full retail price of your console games. Oh lets not forget the price of the modchips you are going to buy either now or later in the cycle after many more of the games have been released.

      Gaming as a hobby may cost more on the PC in terms of hardware, but it decreases your total cost of ownership in terms of games you can own and play on your own time through ripping and burning and saving you money in gas and game purchase/rental fees on the gaming turds that were not good enough to buy.

      Everyone OWNS a PC for other things besides gaming and the overall use of a PC (not just games) will keep getting better as computational power increases and software developers find new ways to exploit that.

    8. Re:Congratulations by HiVizDiver · · Score: 1

      Yeah. Work would love that. "Yeah, um, I need a PS3. To do work. Yes I'm serious. Why are you laughing?"

      I do grant you that for $600, getting a machine that will run Linux, with a decent GPU, AND with a Blu-Ray player in it is attractive. But it's also rather akin to the fanbois who buy a POS Honda Civic and spend $1000 at Pep Boys or Autozone to make it run half as well as a Lamborghini.

      It also brings up the old saw about Linux vs. Windows (or even Mac for that matter). AutoCAD doesn't run on Linux. Work uses AutoCAD. VariCAD runs on Linux. Work doesn't use VariCAD. VariCAD isn't AutoCAD, I can tell you. I swear I'm not trying to sound like an elitist snob, but there's a reason why AutoCAD is around $4,000 and VariCAD is $500, and yet AutoCAD is the industry standard, while VariCAD isn't.

      I see your point, but unfortunately it isn't really as simple as that. Besides, I'd rather spend the $1400 on a top-end machine, built to my specs, and be done with it, than "tinker" (to quote the other reply to my original post) and mess around with Linux on a console, any day of the week. I've been "playing" with Linux since the Redhat 5.x days, and I have never been comfortable committing to it as a full-time OS. That includes up through the Ubuntu install I just wiped off my laptop a couple of weeks ago.

    9. Re:Congratulations by HiVizDiver · · Score: 1

      I guess I don't understand your point. I don't "tinker" either. I don't think I indicated that I did, anywhere. I bought a good machine (did a lot of research and spent money where it counted and not where it didn't), it's set up and running, I don't worry about it. If I need it to do something more than it already does, I install the appropriate software. Done and done. It currently does everything that I can throw at it, from sending e-mail to playing Oblivion at maximum resolution to helping me with work so I can draft at home instead of in my awful office with the horrible fluorescent lighting.

      The situation you describe actually sounds more "tinkery" than mine - you have multiple machines for multiple tasks, which is also multiple points of failure. Granted, if one of your gaming machines goes down, your music PC doesn't suffer, but at the same time now you're maintaining - 2? 3? 5? machines where I maintain one (ok, I have a laptop as well, but that's just for portability purposes and it can't do half what the desktop can).

      Getting back on track, I'm underwhelmed that the PS3 version of Oblivion looks great. That's what it's supposed to do, and as others have pointed out, they've had a year extra to develop that version. It SHOULD look better, otherwise I'd be hacked if I spent $600 on a machine that looked as good as the $400 machine.

    10. Re:Congratulations by Anonymous Coward · · Score: 0

      > Now let's turn it around shall we? What about all the EXTRA controllers you need for your console if you want to play party games?

      Your PC came with real game controllers built in? How cool.

  26. Same issue with both tests by SuperKendall · · Score: 1

    From the IGN comparison:

    The PS3 didn't beat the 360 in this first comparison, but the games do look fine for first-generation titles. The real graphics battle will likely come next year.

    Now that the Oblivion developers have had a while to work with the PS3, I would say it would be likley to look better than the 360 version which was an early title for that console. In both tests it's a matter of timing as to what looks better where.

    Really both are about equal in terms of graphics ability, which we all knew already anyway.

    What would be kind of cool is if some developers (like the Oblivion developer) would make available engine patches online to increase the quality of the game later on. I don't know if console games have done that before (beyond patching up things like framerate issues I think).

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Same issue with both tests by Babbster · · Score: 1

      I don't know if console games have done that before (beyond patching up things like framerate issues I think).

      You just answered your own question. Of course console game engines have been patched. In fact, that's probably the game component most commonly patched for the simple fact that it's usually the smallest component on the disc, with models, textures, sounds and such taking the bulk of the space.
  27. Don't let the facts get in the way.. by Anonymous Coward · · Score: 0

    If the 360 has a Harddrive, then Oblivion will transparently cache data on it.

    It's required on the PS3 to make up for the lacklustre performance of the 2x BluRay Drive on the PS3 (compared to the 12x speed DVD drive on the 360).

    1. Re:Don't let the facts get in the way.. by dreddnott · · Score: 2, Informative

      It's not so bad when you consider that 2X Blu-ray is 9 megabytes per second and 12x DVD-ROM is about 16 megabytes per second. We had a similar shake-up when DVD-ROM hit the market, people were disappointed by 2X DVD-ROM which was about as fast as 16X CD-ROM. I hear 8X Blu-ray is on the horizon...I wonder if somebody will mod his PlayStation 3 to get a zippier drive, or if it will be offered in a later revision. The PS2 went through a tremendous number of hardware revisions.

      --
      I may make you feel, but I can't make you think.
    2. Re:Don't let the facts get in the way.. by Anonymous Coward · · Score: 0

      If Sony had waited for 8x BluRay drives they'd probably have more confidence in them. The PS3 is expensive because of an immature and underperforming component. If they waited, the drives would have come down in price and they would have superior performance.

    3. Re:Don't let the facts get in the way.. by Anonymous Coward · · Score: 0

      That should read, "I would probably have more confidence in them."

    4. Re:Don't let the facts get in the way.. by thatguywhoiam · · Score: 1

      It's not so bad when you consider that 2X Blu-ray is 9 megabytes per second and 12x DVD-ROM is about 16 megabytes per second.

      Its not even as simple as that... the old DVD drives are CAV, and blu-ray is CLV. So the 12x speed for the DVD-ROM is only the outer 15% of the disc, and this rate degrades as you move towards the center down to 6-7X. The Blu-Ray is 2X (BD-ROM speed) throughout the entire surface of the disc, as the drive actually spins the disc at different velocities.

      --
      If Jesus wants me it knows where to find me.
    5. Re:Don't let the facts get in the way.. by default+luser · · Score: 1

      So the 12x speed for the DVD-ROM is only the outer 15% of the disc, and this rate degrades as you move towards the center down to 6-7X. The Blu-Ray is 2X (BD-ROM speed) throughout the entire surface of the disc, as the drive actually spins the disc at different velocities.

      This is absolutely correct, however there is a downside to CLV devices: they have significantly higher access times as you move to the outer part of the disc (which contains most of the data). Unless you're installing a game to a hard drive, or perhaps streaming media, access times are just as important as maximum transfer rates. Access times are ESPECIALLY important for games that stream data in real-time.

      An additional access time problem: even on the inside edge of the disc (where it spins at max speed), the 2x BD CLV drive still spins much slower than a 12x DVD drive. BD will not see the equivilant spin speeds (and thus equivilant access times) of a 12x DVD drive until they introduce 8x BD CAV drives.

      CAV devices tend to turn at the same rate through the entire disc, which makes access times relatively constant. They also tend to have very high rotational speeds, improving access times across the board.

      In addition, your post is intended to make a 12x DVD drive sound WORSE than a 2x BD drive, but it isn't. Even at the lowest speed (6-7x), the peak transfer rate is just slightly slower than 2x BD, and for the majority of the disc area the 12x DVD drive is faster.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

  28. Only said by console fanboys with an e-machine by clusterix · · Score: 4, Insightful

    This has never, ever been true at anytime. It likely never will. Sony will have shills say such things and other marketoids have said things like that for various other dead systems in the past twenty years. The truth is that when games are compared head to head, consoles just don't match. It is about hardware price, there are no magical cheap chips. You get what you pay for even if you are Microsoft or Sony. If you want to beat a $2000 computer, you need to be selling a $2000 computer. Also even if your chip does cooler things than a chip already out on the market, if it changes the architecture ie. Cell versus x86 or PowerPC it will take years to get important software such as compilers optimized for it as well as a chip already on the market and gone through those growing pains.

    The original Xbox was nothing but a cheap PC that was OK performance wise for a $500 PC when it was designed. However, the PC equivalent in hardware actually was cheaper than the Xbox just a few months after the Xbox was released. Now that old Xboxes are dirt cheap, the equivalent PC is more expensive (prices for a computer can't go below about $200 no matter what is in them due to component count and size). Integration/elimination of excess components saves maybe $100 in real manufacturing costs. It was dumb to buy an Xbox and put all that effort into putting Linux on it back then, now it actually makes sense.

    If you want to make a console where the price point is below the integration sweet point of $200 based on common components that sells over a million somehow, then you can probably just beat the price/performance ratio of PCs. The Wii is actually pretty close to this where Nintendo is making money and giving people a somewhat reasonable box for the price. The only reason to buy a console is for their exclusive games and the console's simplicity/integration. Kind of like why Apple thinks it can sell Macs for a premium over PCs with the same hardware.

    1. Re:Only said by console fanboys with an e-machine by Anonymous Coward · · Score: 0

      "Kind of like why Apple thinks it can sell Macs for a premium over PCs with the same hardware."

      They can, and do. Pretty well, actually. As usual, a PC gaming geek displays his woeful inability to think of the market in any other context than his own.

    2. Re:Only said by console fanboys with an e-machine by ObligatoryUserName · · Score: 1

      6 months. It was actually 6 months before the PC equivalent of the original XBox's graphics card was released.

      This type of delay (which Sony screwed up because they missed their original launch date) + the fact that there's a lag in PC games taking advantage of the latest cards + Standard definition television's free "anti-aliasing" have contributed to consoles always having a minor, switfly overcome, but real advantage to PCs when they launch.

      To my knowledge this is true all the way back to the NES and Atari days.

      When the PS2 and XBox launched their games did look better than anything on a high end PC. I know, I comapred. That the PS3 is now struggling to look "as good as a PC" is a failure for the console. Even if the only reason we notice is the HD output.

    3. Re:Only said by console fanboys with an e-machine by jma05 · · Score: 1

      > prices for a computer can't go below about $200 no matter what is in them due to component count and size

      I see stuff like this all the time. Sure it is a sale, but a frequent one.

      866 MHz 128 MB PC for $60
      http://www.surpluscomputers.com/store/main.aspx?p= ItemDetail&item=COM10685

  29. Heh by Midnight+Voyager · · Score: 1

    Heh. Still doesn't hold a candle to Qarl's, LOD replacements, beauty mods, the foliage replacer, etc, etc, etc. Mods rule, baby.

  30. Worst mistake ever, Microsoft by elrous0 · · Score: 2, Insightful
    That was the rare step BACKWARDS in a console generation (the original Xbox had a HDD standard). And even the hard drive they *DID* give us was only a lousy 20 GB. The fact that they're tauting the ability to download 7 GB movies on a drive that only has about 13 GB of free space just goes to show how stupid and short-sighted MS's 360 drive decisions were.

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  31. Not really... by DaFork · · Score: 3, Insightful
    First off, in reply to the OP (ArmorFiend):

    I'm confused. I thought that for the first year or so after launch, consoles generally out-performed $2000 gaming rigs
    At least you admit to being confused ;). The XBOX360 wasn't out-performing PCs when it was released either.

    Now for my response to the parent (Xugumad):

    Console sold for 50% more than nearest competitor, and claimed to be twice as powerful, shows graphical improvement over competitor in one game

    Compare the XBOX360 launch titles to the current XBOX360 games (i.e. GRAW vs. GRAW2). It's night and day. What if the PS3 came out with GRAW as a launch title. It would blow the old 360 version out of the water.

    The real question is, if they are about equal now and the graphics on both systems mature at the same rate, which system is going to max out first? I say it's going to be the XBOX360. Check back with the PS3 a year after the XBOX games can't be optimized any further.

    I own both the 360 and the PS3. Right now I play the 360 more. I would be surprised if I can say the same thing in a year.

    1. Re:Not really... by dank+zappingly · · Score: 1

      Yeah I don't know a ton about this stuff, but I think it's going to be a long time before developers get a really good handle on the cell processor.

  32. I know some of this has been said... by Pojut · · Score: 1

    ...and some of it has not, so mod however you see fit.

    I'm glad that they are making it look better. Too many games are on both the 360 and the PS3 in which the PS3 version pales in comparison...Fight Night Round 3 is the perfect example of this.

    In the case of Oblivion, they have taken a game that was fantastic when it was first released (and still is now) and vowed to make it better. While this seems obvious to many people, they still took the time and the effort to do it.

    Now.

    My question to you PC Gamers that played Oblivion and delved into the (awesome) world of Oblivion mods...look at what they are citing as the differences for the PS3 version...aside from the extra caching and such, do you see what I see?

    That's right folks. Like WoW, many of the changes are very similar to things that people in the mod community released for the PC. So, what is my real question then?

    Had the original lacked the ability to be so easily modded, and had the mods that WERE released never created...would these same changes have been made for the PS3 version? Anyone can tell you that the difference between the PC and the 360 version of Oblivion on a hi-def screen is not very big...the difference between the 360 version on a hi-def screen and the PC version with many graphical mods applied to it, however, is massive.

    So again: how much of the PC Oblivion modding community do you think played a role in the decision to rewrite, rerender, and redraw many portions of the game that modders themselves changed?

    1. Re:I know some of this has been said... by nuzak · · Score: 1

      > Fight Night Round 3 is the perfect example of this.

      Actually the only difference I could see in the side-by-side (other than the obvious default gamma differences in the other games) is that they toned down the ridiculous overuse of bloom on the PS3 version. Then again they didn't really show much of the game, did they? I think the PS3's real problem is that it has half the RAM of the 360. As procedural textures go, the PS3 will probably annihilate the competition ... but I don't see procedural textures taking off. Maybe next generation.

      --
      Done with slashdot, done with nerds, getting a life.
    2. Re:I know some of this has been said... by Pojut · · Score: 1

      Not to shit on your asessment, but look again. The PS3 had inferior charector models, inferior crowd models...hell, even the textures of the fight venues were not as good...

    3. Re:I know some of this has been said... by Mark+Maughan · · Score: 1

      The only difference I really notice is that the PS3 version seems to lack as good of shadows on the environment. This makes the crowd and some of the environmental placeables like drapes look better. But as the OP said, the Xbox360 version seems to have the lighting or bloom or something turned up too high. Maybe these are related issues, but I do think the 360 version looks better. The character models and their shadows look almost indistinguishable to me. Actually now that I look again, I see more muscular definition on the PS3 characters. It looks like they have improved textures.

      Basically the same thing happened in Madden, which leads me to believe that the EA developers rushed their PS3 games out before they got a hang of some stuff like shadows. You can blame EA or you can blame the complexity of developing games for the PS3. Probably a bit of both.

    4. Re:I know some of this has been said... by Pojut · · Score: 1

      If you look at comparison shots, it seems that the 360 consistently has better lighting...not sure why tho

    5. Re:I know some of this has been said... by Mark+Maughan · · Score: 1

      On all comparison shots... perhaps, certainly on EA games. But some of the PS3 exclusives have good lighting, like Genji which isn't a particularly good game but has beautiful environments. But also I find that the lighting in some XBox360 games like Fight Night and Need for Speed is set a bit too high for my personal preference. I fear that lighting may be like music in that people often mistake louder for better.

    6. Re:I know some of this has been said... by Pojut · · Score: 1

      While I agree with you that the lighting seems to be turned up to 11 in many 360 games, when the lighting on-screen is not overdone it looks FANTASTIC

  33. Not true by HappySqurriel · · Score: 4, Insightful

    This is not true ...

    Consoles outperform a similar aged PCs because the game can be tuned to the exact hardware (it is impossible to optimize a game for a Geforce 6, Geforce 7, Geforce 8, Radeon X800, Radeon X1800 and also cover Pentium 4, Pentum Core Duo, AMD X2, and PowerPC. On top of that console's have historically had a massive advantage in that they have 'no' OS to run and have a much lower resolution.

    Just look at the Gamecube's best looking games Star Wars: Rogue Squadren 2 and the Resident evil games ... do you think a Pentium 4 in the 1GHz range with a Geforce 3 graphics card would be able to run Windows and a game like this?

    1. Re:Not true by Anonymous Coward · · Score: 0

      I'll also add to your excellent post that PC games rarely take advantage of the best hardware because most of their customers don't have the best hardware.

      Normal people don't upgrade every six months. Only total fanatics are going to replace in a six month time frame and hardcore gamers who replace on a normal 3 year time frame are going to have the latest and greatest. Other people will have something less. Since the high end is only a tiny fraction of the available market, and since these companies want to make good money on volume sales, they will never target this audience.

      They go midrange most of the time and a little higher than midrange at best. When today's best hardware becomes midrange, then they will target that. That means that for an equivalent hardware level, the console has a nice lead in actual practice because the game makers always have the same potential market, so they might as well go for broke with graphics.

      I play Unreal Tournament 2004 on a 1.4Ghz box with a GeForce 4 and Win98. I have most of the settings on high at 1024x768. This would not be possible if they were targeting the high end equipment. The same will be true for UT 2007 when it comes out.

    2. Re:Not true by StikyPad · · Score: 1

      Consoles outperform a similar aged PCs

      No, they really don't. Neither the NES nor the SNES outperformed the contemporary Amiga or Ataris, the PlayStation did not outperform a 450MHz P2 with a VooDoo2, and the PS2 did not outperform a 1GHz Athlon with a GeForce 2.

      For example, Tomb Raider Screens on the PlayStation compared to the PC.

      On top of that console's...have a much lower resolution.

      Which just brings your definition of "outperforming" further into question.

    3. Re:Not true by cnettel · · Score: 1

      PlayStation 1994 (Japan) or late 1995 (rest of the world). Pentium II 450, 1998. Voodoo II 1998. They are only similarly aged if you try to measure arbitrarly from the view of today, then they are both "old". As the improvements were exponential, it doesn't really matter that it's long ago, the comparison is still quite unfair. Pit the PS against a Pentium Pro 200 and a S3 Virge. The fact that the performance was exceeded later in the generation was already assumed by the parent.

    4. Re:Not true by Anonymous Coward · · Score: 0

      Nearly all NES/SNES games ran at 60 frames per second. You cannot say that about most Amiga or (especially) Atari ST games. Chug chug chug... And PCs at the time were truly dreadful, due to various design decisions. Just reading a joystick took up half a frame! Strangely the first C64 emulators (somewhat later on) played smoother than native PC games.

    5. Re:Not true by Anonymous Coward · · Score: 0

      "Just look at the Gamecube's best looking games Star Wars: Rogue Squadren 2 and the Resident evil games ... do you think a Pentium 4 in the 1GHz range with a Geforce 3 graphics card would be able to run Windows and a game like this?"

      At 640x480 and without antialiasing, yes.

    6. Re:Not true by HappySqurriel · · Score: 1

      First off the Gamecube has antialiasing and anisotropic filtering supported in hardware and most games actually used both; they were not all that noticeable on a 480i display but if you spent the money and bought component cables it was very noticeable at 480p. Secondly, I'm positive that the PC I mentioned could not produce similar quality graphics being that (after every PC focused developer I knew claimed the "Spaceworld 2000 Starwars demo" was pre-rendered because PCs could not produce graphics like that) Factor 5 demonstrated Rogue Squadren 2 at E3 2001 people ran to play this game and watch it in motion.

      Certainly, the advantage Gamecube and XBox had was soon eclipsed by PCs as the Pentium 4 processors broke the 2GHz mark and the Geforce 4 was released; at this point the console's continued to have a Performance/Dollar advantage for (pretty much) the rest of their life.

    7. Re:Not true by StikyPad · · Score: 1

      Ok, I'm busted -- I didn't bother to look up the year the PS was released. Regardless, the screenshots I posted were from 1996, one year after the worldwide release, and the rest of my comparisons were accurate. Even if the PS exceeded the potential of its contemporary home computers -- a point which I'm not conceeding, just too lazy to do more research on -- a console besting a desktop is still the exception, not the rule.

  34. wow! by Aurisor · · Score: 3, Funny

    Wow, this is incredible! For the price of a high-end gaming PC I can get a machine capable of high-end gaming PC visuals!

    1. Re:wow! by MikeBabcock · · Score: 1

      Please spec me the high end gaming machine you mean, that can run Oblivion at these quality levels, at this resolution and without frame stutter for less than $600.

      Next question?

      --
      - Michael T. Babcock (Yes, I blog)
    2. Re:wow! by WndrBr3d · · Score: 1

      How does parent not get modded to flame?

      A high end gaming video card alone costs as much as the PS3.

    3. Re:wow! by brkello · · Score: 1

      Go put together a 600 dollar gaming PC...and let me know if it is high end. I know you are joking..but still :P

      --
      Support a great indie game: http://www.abaddon360.com
  35. Took a beating? by _iris · · Score: 1

    "After taking a beating..."

    I don't think the results of that comparison are so clear. Where the 360 does better, it is significantly so but not really a deal breaker. Where the PS3 does better is much more in-your-face stuff that makes the 360 look childish. Examples:

    * The rear view mirror and the street light in the last Need for Speed picture. Where are you looking? I hope you are looking at the rear view mirror or traffic signals while diving instead of the buildings. So... bad drivers should buy the 360 and good drivers should buy the PS3? *grin*
    * The last two Madden pictures. The visor is disgusting in the 360 shots. The scoreboard looks considerably better in the PS3 shots. Who cares if his jersey is clearer on the edge of the frame on the 360? The jersey numbers look clearer in the PS3 shots when it matters; during and just before the play.
    * In NBA 2K7 the PS3 looks too blurred but the 360 has too many jagged edges. Both ugly but I think the blurring in the PS3 adds a nice touch to the moving players.

    1. Re:Took a beating? by heinousjay · · Score: 0, Flamebait

      I normally stay out of these contests, because it's a lot more fun to watch you fanboys piss each other off than to participate, but I have to let you know you've made the most subjective and picayune arguments I could imagine. Congratulations! You've achieved an asinine new low in the 'console war.'

      --
      Slashdot - where whining about luck is the new way to make the world you want.
  36. there are no magical cheap chips. by exp(pi*sqrt(163)) · · Score: 3, Insightful

    You offset the price of chips with the price of games and sell your console at under their cost of manufacture. So there are magical cheap chips.

    --
    Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    1. Re:there are no magical cheap chips. by HappySqurriel · · Score: 1

      Consider how many people make a profit on a good component for a PC compared to a console ... A BFG card will allow Nvidia, BFG and the retailer all to make a decent profit on every card, a Console will have Nvidia/ATI to make a minor profit (made up for in volume) and then the retailer will make a minor profit.

    2. Re:there are no magical cheap chips. by antek9 · · Score: 1

      So there are magical cheap chips.

      Sorry to go all grammar nazi about this, but grammar makes a difference here: Selling a console below manufacturing costs is not a definition of magical cheap chips, but of magically cheap chips instead.

      So, yeah, you kinda missed the GP's point there.
      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    3. Re:there are no magical cheap chips. by exp(pi*sqrt(163)) · · Score: 1

      My closing line was an attempt at irony (in the wrong sense of that word) to give my comment a sense of closure. I failed. But if you confused it with the actual message you may need to reread everything you've ever read in your life because you might be missing the point of a lot of things.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    4. Re:there are no magical cheap chips. by ClamIAm · · Score: 1

      sell your console at under their cost of manufacture

      This strategy has never yielded a financially-successful console. Microsoft has lost billions since 2001. Sega went out of business partly because they were selling hardware at a loss. Enlighten yourself.

    5. Re:there are no magical cheap chips. by exp(pi*sqrt(163)) · · Score: 1

      This strategy has never yielded a financially-successful console.
      Nonetheless, it has been employed as a strategy, companies have sold cheap hardware because of it, and customers have bought cheap hardware as a result. So I'll turn down the enlightenment, though not without thanking you for the kind offer.
      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
  37. Four video cards for four players? by tepples · · Score: 1

    In 2 or 3 years when my video card is really dated, I'll just buy a new one for $250. No such luck with a console...

    But won't you need to buy four video cards at $250 each for a four-player game? Virtually no major commercial PC titles from the last decade support a split-screen or shared-view (e.g. Bomberman) mode for use with SDTVs or HDTVs.

  38. Only said by pc fanboys with four e-machines by tepples · · Score: 1

    The only reason to buy a console is for their exclusive games and the console's simplicity/integration.

    The problem is that almost all major commercial titles that support single-screen multiplayer are console exclusives (e.g. Smash Bros.) or multi-console exclusives (e.g. Bomberman). Too bad for owners of set-top PCs.

  39. Re:2560x1600 out of the ps3? by tepples · · Score: 0, Troll

    The PS3 can push Oblivion at 2560x1600? Wow. My nVidia 8800gtx can, too

    If PCs can push 2560x1600 pixels, then why aren't there more PC titles that give a 1280x800 pixel window to each of four players holding a USB gamepad? Why do virtually all multiplayer PC games require the head of the household to buy multiple PCs?

  40. No Oblivion screenshots? Booo! by amrust · · Score: 2, Insightful

    Who else out there paitently waded through all the game sections in the Gamespot article, waiting for some actual PS3/360 Oblivion comparison shots?

    Y'know... based on the /. post title, and all?

    --
    VOTE!
  41. PS3? Computer? by treak007 · · Score: 1

    A rose by any other name is still a rose.

    --
    Klingon Software is not released, it escapes, inflicting terrible damage onto the enemy as it does
  42. Compilers by Lost+Engineer · · Score: 1

    Cell versus x86 or PowerPC it will take years to get important software such as compilers optimized for it as well as a chip already on the market and gone through those growing pains Cell has a Power chip as the main processing unit. Xbox 360 has 3, and there are already optimizing compilers for those.
    1. Re:Compilers by king-manic · · Score: 1

      Cell has a Power chip as the main processing unit. Xbox 360 has 3, and there are already optimizing compilers for those. For a single core. There is not a compiler that will spread the work around for you. That still takes some skill. As time goes by they will develope tools that help automate this optimization.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  43. Re:who cares about graphics by My+name+is+Bucket · · Score: 3, Insightful

    But sales don't necessarily mean the console is better, which I'm sure is what you used to parrot five years ago when you were a Gamecube fanboy.

  44. Re:2560x1600 out of the ps3? by silverdirk · · Score: 1

    Um, because nobody cares? because playing on a split screen sucks beyond belief? I have never enjoyed any game that required a split screen. In any PvP game it spoils any attempts at stealth or suprise. You know what weapon your enemy has, where they are, and what they're planning to do to you. You can see the traps they plant, you know how much health they have, who else they're fighting, and can pick the perfect time to jump in and kill both of them. And to top it all off, you're trying to play on a tiny little screen.

    Also, a majority of households have 17" or 19" monitors, and they can't hit those resolutions anyway. thus we're talking about a very small market for the quad-screen-1280x1024 gamers.

    I think PC game makers figure that they can leave that small portion of the market who is willing to play a suspenseless game on a 8"x6" window to the consoles.

    --
    Mark of the Coder fades from you. You perform Opening on World of Warcraft. Warcraft crits GPA for 4. GPA dies.
  45. I meant quality by SuperKendall · · Score: 1

    Patched for framerate issues and so on is not the same as patching for overall visual quality, which I would say includes new textures and so on (unless the graphics are all procedural). That's more along the lines of what I was talking about, it would be nice if 360 owners could possibly get a free patch that would increase the visuals to the level of the PS3 version?

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  46. Re:who cares about graphics by catprog · · Score: 1

    Unless he was a PS2 fan. Then his position hasn't changed

    --
    My Transformation Website
    Kindle Books http://www.catprog.org/rev
    Interactive CYOA http://www.catprog.org/st
  47. OR, I could just play it on my PC. by Malkin · · Score: 1

    Why should I play Oblivion on a console which "approaches" PC quality, when have the real thing? I'm feeling a tad underwhelmed, here.

  48. How does it look eight feet away on a 480p TV? by WillAffleckUW · · Score: 1

    And should I even care about it, as a result? From what I've heard, the difference between modern digital TVs (480p) and 1080i or 1080p HDTV sets is pretty minimal unless you're either sitting closer than 4 feet or are sitting 6-8 feet away with more than 40 inch 1080p HDTV.

    And isn't one of those games, Call of Duty 3, available on the 360, PS3, and the Wii - so why no Wii comparison?

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:How does it look eight feet away on a 480p TV? by jchenx · · Score: 1

      From what I've heard, the difference between modern digital TVs (480p) and 1080i or 1080p HDTV sets is pretty minimal unless you're either sitting closer than 4 feet or are sitting 6-8 feet away with more than 40 inch 1080p HDTV.
      I'm not sure where you're getting that from. Source?

      Just go to any electronics store, and check out the difference between an SDTV and an HDTV (it doesn't even have to be 1080p, 720p is fine) with an HD signal. Move around and change the distance at you're viewing it as well. Not only do you have the widescreen aspect ratio, but the picture is significantly clearer. If the difference was "pretty minimal" as you put it, you wouldn't be seeing nearly as many HDTVs being sold then.

      Now, the difference between levels of HD ... that is, 720p vs 1080i, or 720p vs 1080p, that is much harder to notice. I am guessing your original source is referring to that.

      Granted, not everyone can afford an HDTV yet, which is why adoption is still low. It will still take years for it to replace SDTV sets, the same way it took years for DVD to replace VHS. But you seem to be implying that there's not much benefit to going HD, when there most certainly is.
      --
      -- jchenx
    2. Re:How does it look eight feet away on a 480p TV? by mrchaotica · · Score: 1

      More importantly, why would anyone care about a measly 1080p (or worse!) seen from 8 feet, when you could just be playing at 1600x1200 or better seen from 2 feet on a real PC?!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    3. Re:How does it look eight feet away on a 480p TV? by WillAffleckUW · · Score: 1

      I'm not sure where you're getting that from. Source?

      Infoworld, Computerworld, my brother's 72 inch HDTV, my sister's 42 inch HDTV, and my home 32 inch 480p digital TV.

      But, hey, pretend you can't see Brad Pitt's pores if you want, I've watched 12 episodes of One Tree Hill on a 72 inch HDTV with my nieces (oh, he's so dreamy ...).

      --
      -- Tigger warning: This post may contain tiggers! --
    4. Re:How does it look eight feet away on a 480p TV? by jchenx · · Score: 1

      Infoworld, Computerworld, my brother's 72 inch HDTV, my sister's 42 inch HDTV, and my home 32 inch 480p digital TV.
      Just referencing magazine names and journals doesn't really count, the same way that just randomly saying "I read this in the Wall Street Journal" doesn't help. Links to the actual articles themselves would be the proper thing to do. Anecdotal evidence, while interesting, isn't scientific either (and I know I'm guilty of this myself). :)

      HDTV-adoption is going to happen sooner or later. It's obvious from the technical standpoint that it's better. Whether or not users notice the difference is defininately a valid question to ask, but that also seems pretty darn clear as well, at least from all the people I've talked to on-and-offline. After all, if HDTV really "didn't matter", then why did your siblings buy HDTVs?

      To me, HDTV-adoption is going to be like broadband-adoption. It's pretty clear that there's an advantage here, but it's all dependent on price. I remember not too long ago, it seemed like it would take forever for broadband to overtake dial-up, but now that's happened. It'll be the same with HDTV sets, but it'll take a while for prices to continue to go down. Then there's also the "my TV broke, time to get a new one ... might as well get an HDTV set" scenarios as well.
      --
      -- jchenx
    5. Re:How does it look eight feet away on a 480p TV? by WillAffleckUW · · Score: 1

      yada yada yada - sorry, from my couch to the set, don't see what the big deal is.

      --
      -- Tigger warning: This post may contain tiggers! --
  49. What about non-split screens? by tepples · · Score: 1

    Um, because nobody cares? because playing on a split screen sucks beyond belief?

    You may be right. But then what about Tetris? What benefit is there of putting each tetrion on a separate screen vs. putting them side-by-side as seen in The New Tetris for Nintendo 64? And what about WWE, Bomberman, and Smash Bros., which support four players on one non-split screen that shows all of the arena? Why hasn't Bomberman for PC been updated in a decade?

    1. Re:What about non-split screens? by silverdirk · · Score: 1

      Tetris could be the exception. but you also don't need 1280x1024 for each sub-screen ;-)

      I think the zoom-to-fit model used by smash brothers is the perfect way to do single-screen multiplayer, btw.

      --
      Mark of the Coder fades from you. You perform Opening on World of Warcraft. Warcraft crits GPA for 4. GPA dies.
    2. Re:What about non-split screens? by tepples · · Score: 1

      I think the zoom-to-fit model used by smash brothers is the perfect way to do single-screen multiplayer, btw.

      So why aren't more PC games released that use a model like the Smash Bros. zoom model, which dates back to the arcade fighting games Samurai Shodown and Killer Instinct? Is it always because the developers of these games are owned by publishers that make consoles (e.g. SNK made Neo-Geo, and Rare was owned by the maker of Super NES and N64 at the time)?

  50. Re: No really, it's true by Chris+Burke · · Score: 3, Insightful

    The optimization argument is true but applies mostly to late-era games. It takes time to learn all the tricks that allow you to get significant boosts from specific consoles, especially when you're "tuning" to get around limitations like limited main memory. Rogue Squadron 2: Rogue Leader was a good showcase of next-gen visuals early in the GC's life, but compared to games released later on the GC (like RE4) it doesn't look so hot anymore. However by the time the ability to tune for the specific hardware is providing dividends for console developers, baseline PC hardware has already advanced by a generation and is twice as powerful running the same un-optimized code as before. In other words, optimization for a specific platform helps consoles keep up and have longer life spans, but it does not put them in front of PC hardware.

    I'm not going to call OS overhead a massive advantage. If you reboot your machine and refrain from running any services it shouldn't make that big a difference; it's not as though the console has no OS. This is an advantage, to be sure, but not one that is going to make up for the gap between PC and console hardware.

    Resolution is a red herring here. It's why consoles have been able to get away with having weaker hardware, not an example of why they are better. Consoles are just now starting to support resolutions that were standard in PC games five years ago. This is not evidence that they are equally powerful. It means they were doing less to begin with.

    By the way, I don't know about a Pentium 4, but the Athlon XP 1.66GHz and GeForce Ti 350 I bought in 2001 at the same time I bought my GC, was later able to run UT2K4 and Doom 3, both at resolutions and with effects that look better than what the GC could do. Could it have handled Rogue Leader? Yes. Absolutely it could have, and at a higher resolution too. Could the GC handle Doome 3? Eh... considering that the biggest problem I had with my hardware was the limited video ram, I'm going to say the GC would have choked and died.

    Of course the GC was cheaper, easier to set up, and doesn't crash (not that my Linux box crashes ever since NVidia and X.org got their act together so crashing game != crashing box, but crashing game isn't something you expect either on a console). Consoles have advantages. Performance has never been one of them.

    --

    The enemies of Democracy are
  51. Re:who cares about graphics by CastrTroy · · Score: 1

    Personally I wasn't a PS2 fan, I was a GC fan, but I really couldn't use sales to back up that argument, just personal preference. Anyway, I definitely would say that according to general public opinion that the PS2 was the best system of last generation, based purely on numbers. I happened to be one of the people who didn't like the system that others thought was the best, but as a whole, the world thought the PS2 was the best. This time around we'll see what the world thinks is the best system. It will probably be the Wii.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  52. Who wants to play Madden on a PS3/Xbox360... by Anonymous Coward · · Score: 0

    Wii Madden is vastly better then either of them due simply to the superior control scheme.

  53. Not entirely true by JFMulder · · Score: 1

    If you watch last week's The 1up Show, there a feature on Oblivion for the PS3 if I recall correctly. They talked in there that the PS3 version's rendering engine was completely rewritten (engine+shaders) for the PS3 and while doing that they figured out to fix the shaders for the montains in the distance. So they fixed it for the PS3 version. Since it's only a shader, it is apparently going to ship with the 360 version too.

    Now, given that the 360 version shipped at the same time as the PC version, it's reasonable to assume that the 360 version didn't have it's own version of the rendering engine which took advantage of the 360's hardware. In this case, I'm not surprised that the PS3 version looks better, since they had maybe a year to tweak the rendering.

    In essence, this means nothing of the 360's or PS3's horsepower, only that when optimized for, the PS3 can generate better visuals than the 360. Shock! Gasp!

  54. Quake 2! by Taulin · · Score: 1
    There are also reports that Quake 2 and other games that came out over a year ago will look just as good on the PS3 as it does on PCs!

    Seriously, I think people are missing a major point that seeing a console optimized game that is ported from other systems. This is actually a promising look for the PS3's future. While I own a 360, and want a Wii, I do hope the PS3 lives because I still hope for a new version of FF7.

  55. They can't be serious can they? by Dark_MadMax666 · · Score: 1

    From the screenshots it looks like Ps3 version includes LOD/distant land mod (original oblivion lods/text are just awful and could be improved without much of performance impact) .And they call it approaching PC? -With user made texture mods (Qarl for start) and in 8MsAA and 16xAF Oblivion on PC looks a lot better than on their screenshots.

      I also should note that better texture mods need about 512 Mb of vid memory ,which is impossible for Xbox360/PS3.

  56. Re:2560x1600 out of the ps3? by XaXXon · · Score: 1

    The *IDEA* of the post was to say that a ps3 is nowhere near as powerful as a PC with a modern graphics card in it. PS3 can only push 1080p and it's not clear if it's even doing that in Oblivion.

    Also, my computer can do a LOT more than a PS3. I can play games, serve web pages, and RUN ANY PROGRAM THAT I WANT ON IT.

    I can even WRITE programs for it. For free. Without being sanctioned by Sony.

    Yes, it's more expensive, but the point was that the PS3 graphics aren't comparing to PC graphics because the PS3 displays to a TV, not a high-resolution monitor.

  57. Re:2560x1600 out of the ps3? by Anonymous Coward · · Score: 0

    And my PS3 can do all that also. It's called Linux for PS3.

    I can write my own programs for it, for free using Kdevelop and GCC, I can serve web pages using apache, I can download stuff from Bittorrent, I can play Xvids in mplayer.

  58. Xbox fanboys will always find something... by Mark+Gillespie · · Score: 1

    The bottom line is: Reports of the PS3 being hard to develop for are untrue (this proves it) Reports of the Blu-Ray being slower than the 360's DVD drive are also untrue (this also proves it). There are plenty of rabid xbox fanboys here trying to find fault with this news, and all they can come up with, it's been in development for an extra year, so will be better, or the Xbox360 will get these enhancements in the update soon (unfounded rumour).

    1. Re:Xbox fanboys will always find something... by Slashcrap · · Score: 1

      The bottom line is: Reports of the PS3 being hard to develop for are untrue (this proves it) Reports of the Blu-Ray being slower than the 360's DVD drive are also untrue (this also proves it). There are plenty of rabid xbox fanboys here trying to find fault with this news, and all they can come up with, it's been in development for an extra year, so will be better, or the Xbox360 will get these enhancements in the update soon (unfounded rumour).

      I think the real bottom line is: Reports of the PS3 being so powerful that it would be light years ahead of anything else available are untrue. Reports of the PS3 graphics surpassing any system available for any amount of money are untrue. Instead we have reports that a game which has had a lot of work done to it on the PS3 can nearly match the PC version. As long as it isn't a really high end PC and you don't turn on all the AA effects, or run it in a higher res than an HDTV can support, or use any of the many graphics enhancing mods available.

      You seemed to have missed all that when summing up and I find that fascinating. Imagine you travelled back in time a year or so. And found a big group of excited PS3 fanboys and started raving about how some PS3 games would look almost as good as year old PC games. And slightly better than the year old 360 version.

      Do you think you would escape with your life?

    2. Re:Xbox fanboys will always find something... by Mark+Gillespie · · Score: 1

      It's also been commented on here, that the PS3 costing $500 will outperform a PC costing the same price, once you factor in CPU, Motherboard, Memory and OS, your graphics card budget would be about $100. To get something to look better than the PS3 playing Oblvion (for example) or KillZone, would take a $450 graphics card alone...

    3. Re:Xbox fanboys will always find something... by Thraxen · · Score: 1

      You're wrong about the drives. A 2x BluRay drive is slower than a 12x DVD drive. There is no debating that.... it's just straight specs. The way they got around the issue is two-fold. First, they optimized the data organization on the disc more so than they did with the 360. This includes using the extra space to put the same data on the disc multiple times. This way, when reading the disc, the laser doesn't always have to go back to the same point to get the same bit of data... it can simply go to the closest copy of it. Also, as the article states, they are caching GBs worth of data on the PS3 hard drive. So it's not that the BR drive is faster than the DVD drive, it's that the PS3 hard drive can be read faster than the 360 DVD drive. This is one advantage of Sony including a hard drive with every PS3. Developers on the 360 can't count on a hard drive always being present thanks to that idiotic Core system.

    4. Re:Xbox fanboys will always find something... by Mark+Gillespie · · Score: 1

      Go back and read the article, the 360 version does the same trick of data duplication. WHilst you are at it, do some reading up on CLV and CAV and the differences. Drive speeds and data transfer rates between DVD and Blu-Ray as not as Blu and White as Microsoft would like you to believe.... Reality is, the 12x DVD speed (Only on single layer disks, from what I can tell), is CLV, so the data transfer at best, is 16MBytes/Sec, but at worst on the outer edge of the disk, it's more like 6MBytes/Sec. Blu-Ray is a constant 9MBytes/Sec across the entire disc surface.

    5. Re:Xbox fanboys will always find something... by autocrawler · · Score: 1

      Yes, a PS3 outperforms a similarly priced PC. But most sane PC gamers *upgrade* their gaming rigs, not buy new ones. So, instead of getting a PS3, I bought myself a GF8800 GTX for the same $600 and installed it into my year old gaming rig, which will now easily outperform the PS3.

    6. Re:Xbox fanboys will always find something... by MemoryDragon · · Score: 1

      You still can find the fanboys raving that the PS3 will have a 10 years lifespan, which I highly doubt it, if it takes off, it will be replaced around 2012 if not way earlier. History repeats itself, no matter how powerful you make a console it always is at PC level or lower at the time it comes out. There is a reason, not too much custom hardware for consoles is developed anymore, most of the development stems either from the PC area or from the server area (in the low end server range) There is no SGI anymore which can spin off a next gen 3d hardware which surpasses the PC at least two years at the time it comes out, the current crop of 3d processors in consoles are all derived directly or indirectly from the PC high end gear of the time of planning the console!

    7. Re:Xbox fanboys will always find something... by DeeDob · · Score: 1

      A PC gaming rig cost more than a console. Period.

      So you upgraded your video card for 600$ this year.
      Next year, it's your CPU.
      The year after, your RAM.
      Then your OS.
      Then your video card again, since it's been 4 years. But wait, this year the video cards have a new plug called the AGPsuperduperconnector2. You have to change your motherboard to use it. And your RAM you bought 2 years ago because it changed along the way too. And by the way, your PC case and power supply also needs to be changed since your new motherboard requires a different case to fit everything in. This new motherboard also requires a new harddrive plug. So you have to change that too.

      This scenario happened to me twice in my life as a PC gamer.
      First time, the RAM changed and i couldn't upgrade using my old format, requiring me to change my motherboard, the case and power supply.
      The second time, it was the processor. My motherboard couldn't handle it, again. I had to change the motherboard 2 years after i bought my last one, with again, a new power supply.

      At those points, you can just figure out that you can sell your entire PC and buy a new one.

      Bottom line, i ended up spending an average of 400$ per year on a gaming PC. It was about the time i realize that the gaming market was focusing more on console that i also realized that it's better to spend 600$ (console + extra controllers + memory cards) every 4/5 years than 400$ every year.

      It's my hope that Vista with it's "games for Windows" program can finally save the PC as a gaming platform. I got tired of RTS and "Sims/tycoon" games a long time ago with StarCraft and Sim City 2000. It seems like the only thing i cannot find on consoles that are on PC are only the RTS and "Sims/tycoon" games.
      On the other hand, on the consoles, i've got fighting, platforms, racing, sports and more RPGs in general. That and several more games in general.

      The console gaming-world evolves with games more faster than the PC world too. For example: Splinter Cell: Double Agent is still a "new" title in most gaming stores for PC as nothing really has come after that but a WoW expansion, and re-release of old games in compilation form.
      On consoles, Splinter Cell: Double Agent is an old title. Tons of games have came out since it was released (at the same time as the PC version), it's actually buried behind the other newer titles. ... this was my personal opinion and partial explanation of why i don't play PC games anymore.

      More on topic,
      As for the Oblivion PC VS 360 VS PS3 debate? Why is there even a debate?:

      - PC gamers prefer to play with mods and other whatnots.
      - 360 players have got their addictive achievements.
      - PS3 will have a bit better graphics for having to wait an extra year.

      Really, who cares? So, for THIS game, the PS3 version will be the better one graphically (if you exclude PC). What does this ACTUALLY prove? That the PS3 is better than the 360 overall based on that one game?

      Really, the only one who seems to care are:
      1) the fanboys. PS fans trying to prove the PS3 is better than the 360, the 360 fans trying to argue incessantly that the PS3 version is better because they had a year more of development to perfect it and the PC fans trying to argue that "PC will always be better".
      2) The gaming magazines and websites, trying to attract more "hits" by throwing munitions to one side or the other of the fanboys "war of systems".

      Sometimes, i think that the fans care more about their "hateful rival gaming platform" than the gaming hardware manufacturers themselves.

      Anybody ever thought that Nintendo would be happy with their sales even if they wern't the #1 gaming console in the world according to the charts?

      Anybody ever thought that Microsoft only intends for their 360 to be an extension and a "terminal" to their online service that you can also access with Vista and the Zune? That they might be satisfied to have sold not necessarilly the most consoles, but ju

    8. Re:Xbox fanboys will always find something... by autocrawler · · Score: 1

      On consoles, Splinter Cell: Double Agent is an old title. Tons of games have came out since it was released (at the same time as the PC version), it's actually buried behind the other newer titles. ... this was my personal opinion and partial explanation of why i don't play PC games anymore. Sorry, but this is pure BS. I do have an X360, and guess what: I've used it to play exactly four titles since I bought it: GoW, Dead Rising, Lost Planet and Viva Pinata. Well, that and a couple of Live Arcade titles. All the others have been released for the PC. On the PS2, I've played 5 titles last year which I won't bother to list. As you might have guessed, I don't have much intrest for racing/sports and fighting games. So, in fact, last year, I've seen more releases for the PC as a platform than for either console. Also, just to note, Double Agent for the PC was released a month after the X360 release.

      A PC gaming rig cost more than a console. Period. Noone is arguing with that. But basing your selection of gaming platforms exclusively on cost efficiency is, well, dumb.
    9. Re:Xbox fanboys will always find something... by DeeDob · · Score: 1
      But basing your selection of gaming platforms exclusively on cost efficiency is, well, dumb.

      Why is it dumb? I think it's the number one reason why people buy consoles over PC gaming. Why exactly is it dumb to be cost efficient? I much prefer to spend 2000$ on a console and 30+ games than the latest gaming PC with no games (if my goal is to play games.)

      I also much prefer to buy a used computer for word processing and internet browsing for 300$ and a game console for 600$ and 1100$ on games than buy the latest gaming PC for 2000$.

      As for the other comment. I don't agree with you.
      PC gaming is stale. There only have been a small handful of games released since last october.

      There is a ratio of near 3 games for every console for 1 game on PC.
      Yes that number came from my a**, but looking at the lists of games that came out and removing those reviewed with scores below 5.0/10 and the downloadable only games [with lower production value], i'm forced to come at that conclusion. In fact i've gotten the conclusion that the number of PC games is way less than for any other gaming platforms a LONG time ago.

    10. Re:Xbox fanboys will always find something... by autocrawler · · Score: 1

      Why is it dumb? I think it's the number one reason why people buy consoles over PC gaming. It is only the number one reason is because there is a lot of casual gamers out there. For them, yes, the price and ease of use is important. For the "hardcore" gamer, for whom gaming is the primary form of recreation, the quality of the experience is the main deciding factor.

      Yes that number came from my a**, but looking at the lists of games that came out and removing those reviewed with scores below 5.0/10 and the downloadable only games [with lower production value], i'm forced to come at that conclusion. In fact i've gotten the conclusion that the number of PC games is way less than for any other gaming platforms a LONG time ago. ... Let's take the X360 as an example: According to 2006 releases lists on http://www.gamerankings.com/: The X360 has 41 titles with ratings higher than 75%. Out of these about 7 are XBox Live Arcade titles and/or PC ports from a year ago. Now, the PC has 53 titles with ratings higher than 75% And that's considering that Gamerankings do not keep track of the many various indie PC games released. Plus, according to the general consensus, 2006 wasn't really a good year for PC gaming-and 2007 is expected to be much better.
    11. Re:Xbox fanboys will always find something... by DeeDob · · Score: 1
      For the "hardcore" gamer, for whom gaming is the primary form of recreation, the quality of the experience is the main deciding factor.

      So by your logic, only PC gamers can be considered "hardcore"?

      I know it's probably not what you meant, but my personnal opinion is that for hardcore gamers, the platform is secondary to the games themselves.

      One must not confuse a fanboy with a hardcore gamer. They are two concepts.

      My personal opinion is that PC offer less quality graphics than consoles and have been for ages now. No i am not completely dumb.
      In their quest to output the highest resolution possible, the PC games have ommited to actually put any graphics in them. Take Dead or Alive 3 for the original XBOX bak in 2001. The game could still come out today and not be too dated in it's graphics. The game has low resolution, but they use all the extra processing from not having to use high resolution to actually add graphic elements in the game. On an SDTV (which blurs pixels out), the game was breathtaking. It was prettier than anything we could see on a PC monitor at the time. PC kept outputting high resolutions, but to put a forest in a game, we had to imagine that 2 or 3 trees were indeed a "forest".

      Give me lower resolutions, but with actual content.

      As another example, take the current gen of the PS3 and the 360. People keep saying that "graphics are not that big of a leap beyond the older gen". Well it's only because the only thing they could really add was resolution. I'd rather they have kept the old 480p resolution and kept the processing power to add actual content in games. A forest would be made of hundreds of trees, all visible at once. Now, our forest will be kept at 7 or 8 at a time, with a poor draw distance (see Oblivion with big lush forest of only 7 or 8 trees at a time).

      I have an HDTV with a 360 at home. Games are indeed very pretty. Still i'd rather they had focused on content than high resolution games.

  59. Bit early to call winner by king-manic · · Score: 1

    It's a bit early to call the race won or done. From all reports the PS3 sold more then the 360 at the same point in it's life span. The Wii is kicking ass and taking names but it remains to be seen how long this will last. It's an amazing party machien and for non gamer it's the best thing since sliced bread. But the trade off is the games are mostly shallow (zelda exempted) and they need to broaden their genre choices. Success breeds success. So if the Wii can steal a few major serieis (MGS/FF/GTA/DQ/etc...) then they might "win" this round. If Sony loses those then they are truly dead. Sony must prevent this at almost any cost. The 360 is interesting but appealed to exactly the same group the xbox did. Halo 3 will help. Aside from that they have very little exclusive series that pull peopel in. They may be 2nd again or 3rd depending on how much sony screws up but it seems unlikely they will stay #1 for long.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    1. Re:Bit early to call winner by meringuoid · · Score: 1
      The Wii is kicking ass and taking names but it remains to be seen how long this will last. It's an amazing party machien and for non gamer it's the best thing since sliced bread. But the trade off is the games are mostly shallow (zelda exempted) and they need to broaden their genre choices.

      True, I've got quite enough minigames now and I'll have Zelda finished as soon as I can work out how to hit back at Zant (I can dodge or block his feeble attack forever, though... don't tell me, I'll find out myself!) Some more substantial games would be nice.

      I'm currently looking forward to Metroid, Mario Galaxy, and The Godfather, plus Dragonball when that finally gets to the UK. That said, the game I want most is yet another party game: DDR.

      --
      Real Daleks don't climb stairs - they level the building.
  60. Re:2560x1600 out of the ps3? by Slashcrap · · Score: 1

    I can even WRITE programs for it. For free. Without being sanctioned by Sony.

    Now, that's a little unfair. If you install Linux on your PS3 you can write your own programs for it. There are a couple of restrictions, but they're pretty lenient:

    - All graphical output is unaccelerated monochrome.
    - All source code must include #rootkit.h
    - All output is watermarked with a picture of Sony's MD fucking you in the ass.

    I think we can all agree that Sony are really starting to get it.

  61. But for $600 I can just buy a gaming PC by popo · · Score: 1

    For the price of a PS3 -- it had better *be* PC quality graphics.
    Why does it only "approach" PC quality graphics.

    There are tons of low end gaming PC's that you can hook up to your
    TV with a USB wireless keyboard and mouse -- and play Oblivion
    to your hearts content. (With the 100's of user mods available).

    --
    ------ The best brain training is now totally free : )
    1. Re:But for $600 I can just buy a gaming PC by Thraxen · · Score: 1

      Ummm... when people talk about "approaching" PC graphics they are talking about high end PCs. The PC you linked to uses integrated graphics. PCs are on a massive sliding scale in terms of graphics quality depending on the specs of the machine. A PS3 would likely slap that PC around and give you BluRay movies, WiFi, Bluetooth, and a card reader as bonuses.

      But really, all this talk about PC vs Consoles is fvcking lame anyway. Most people use PCs and consoles differently. PCs are generally in people's bedrooms, offices, or on a small desk in a random place in the house. Consoles go in the main entertainment center. Sure, a decently powerful PC will surpass consoles graphically, but that's not really the point. Not everyone wants to game at their PC in their office. Debating graphics alone is simply being ignorant of the whole picture and why consoles are more popular. But everytime this comes up PC-only gamers feel the need to whip out their e-penises and start talking about how their $1500 PC beats the consoles graphically... well, no shit. Seriously, PC-only gamers have to be one of the largest groups of pricks on the planet.

      For the record, I own and game on the 360, PS3, Wii, DS, PSP, and PC. It's the only way to fly as a gamer.

    2. Re:But for $600 I can just buy a gaming PC by popo · · Score: 1


      Woops, point taken. That was a bad example low end PC.

      But to make my point clearer: It doesn't take a $2000 gaming rig to
      make decent 720p resolution graphics. I'm spoiled with my 1600x1200
      PC resolution, but if we're going to compare apples to apples, we
      should be talking about the price of a PC that matches the specs of
      a PS3.

      --
      ------ The best brain training is now totally free : )
    3. Re:But for $600 I can just buy a gaming PC by autocrawler · · Score: 1

      Well, the thing is: if people are willing to spend lots of money on HDTVs to get higher image clarity, why not spend similar amounts on their gaming system for a similar increase in graphics quality? Personally, I'm using a PC attached to a HDTV set as my primary gaming platform.

  62. $499 C2D 8800 computer by llZENll · · Score: 1

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    FREE - Maxtor 100GB ATA/133 Internal Hard Drive FAR PM/AR @ OD
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    $295 - Dell GeForce 8800 GTS 640 MB DDR3 PCI E
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    TOTAL $499

    you can even cheaper if you want to downgrade the memory.

  63. To sum the article up by MemoryDragon · · Score: 1

    A console which cannot do 3d in general purpose computing and costs as much as a PC, does the same graphics level as a similar priced PC! Yiehaa, what an achievement!

  64. Re:2560x1600 out of the ps3? by MemoryDragon · · Score: 1

    Wake me up when you get accelerated graphics in PS3 Linux all it does is to push you into a VM with the hardware entirely being isolated!

  65. Re:2560x1600 out of the ps3? by MemoryDragon · · Score: 1

    # - All graphical output is unaccelerated monochrome. No decent games programming unless you extend nethack, checked, sony did its work # - All source code must include #rootkit.h Excellent but I rather doubt it # - All output is watermarked with a picture of Sony's MD fucking you in the ass. I also doubt this. No seriously, the PS3 as general purpose computing device has severe limits, one being the ram, which is not too much Secondly, face it, the Cell is a lousy general purpose processor, it has in its core a standard powerpc core which is quite good, but stripped of all optimizations most general purpose cpus have. It has its merits however as pure number cruncher which makes the PS3 an interesting target for research facilities, as cheap number crunchers. For graphics, even graphical uis, which general purpose computers also requires, the exposed framebuffer device does not really cut it, this would be like running Linux on a Vesa graphics card on a Pentoum 200MHz this comes close to the specs the PS3 exposes to the average Linux install.

  66. It takes time by 4g1vn · · Score: 1

    It takes some time for the developers to take advantage of the technology in any new console. More specifically, the Cell. This is new territory for gaming and time will tell if the additional DSP's make sense in gaming. I would love to see them make use of all that storage space on the BD but I'm skeptical about that as well. I still believe that 256MB of VRAM is plenty to make the visuals look good even at 1080.

  67. Re:2560x1600 out of the ps3? by MemoryDragon · · Score: 1

    Split screen gaming is not really wanted on a pc, people usually sit in front of a monitor with very high resolution. Multiplayer on a PC is pretty much network centric. Split screen high res gaming is a non issue on a PC due to the multicores and threading units, but it is not really wanted. I think from the architecture the Xbox probably is best suited for split screen gaming, several multi purpose cores can go a long way, while the playstation probably will have the biggest problem, the playstation 3 simply sucks in multithreading (but is an excellent number cruncher which will show in the areas of physics, texture processing and 2d imaging)

  68. Independent games? by tepples · · Score: 1

    Multiplayer on a PC is pretty much network centric. But can most low-mid families afford to set up a network with multiple PCs inside the home?

    I think from the architecture the Xbox probably is best suited for split screen gaming Then which architecture is best suited for split screen independent gaming? Both Xbox 360 and PLAYSTATION 3 have lockout chips (unless you're using software rendering in PS3 Linux), and the console makers historically haven't taken smaller companies seriously, even if their PC-based game prototypes do rock.

    the playstation probably will have the biggest problem, the playstation 3 simply sucks in multithreading (but is an excellent number cruncher which will show in the areas of physics, texture processing and 2d imaging) If your engine can render 240 fps in one window, then it can render 60 fps in four windows, right?
    1. Re:Independent games? by MemoryDragon · · Score: 1

      Most families do not even have a clue that a PC can be used as console replacment, and also can be hooked onto a TV, split screens do not make sense on monitors, most monitor setups while having very high resolution have a rather limited screen size (17 - 19 inch are normally found) to sum it up split screen gaming on a monitor workplace setup is not fun, it only works on consoles because those are in the living room where you easily can group around a bigger tv.

    2. Re:Independent games? by tepples · · Score: 1

      Most families do not even have a clue that a PC can be used as console replacment, and also can be hooked onto a TV

      But why is this the case?

      split screens do not make sense on monitors

      But if a screen does not need to be split in order to accommodate four players (as in many arcade-style game designs), then does replicating the same screen on four different PCs in the same room, where each PC reads one USB gamepad, make any more sense?

  69. Yet its still oblivion by Anonymous Coward · · Score: 0

    Two points to make here:
    One - Nice work Ps3 owners, got an original game other than ridge racer yet?

    Two - its still oblivion. That the ps3 one is almost as good as the PC version still makes it a bad game. While high moddability in a game is something to be applauded, it doesn't compensate for not making a game. You should not release a product and require fans of your last game to turn it into something remotely playable. All the text in its default interface was so huge, i expected half of it to read "See Spot Run", and the layout means that it took far too long to look anything up. When i'm fighting demons in their fortress, within a hell dimension, i shouldnt be required to stop for 10 seconds to change what spell i'm casting, or whether i have my shield out. Yes, i know there were quick keys. Eight of them, and no sets could be made without a mod.

    I ordered it half a year in advance, being a massive Morrowind fan. I have to give it my most disappointing game award. For all its graphical requirements, it still looked like crap when shown next to hl2, and this is even on my new computer that i built a month ago. Gameplay is hilariously weak - spin the wheel diplomacy? what the hell. Suspension of disbelief was already right out the window, but right then, it jumped off the harbour bridge to a watery grave. Its lack of a dialog box hurt it massively - all the dialog is so slow, and the face animation + voice acting so terribly, that i couldn't engage in the plot in the slightest.

    The

    Emperor,

    and

    everyone

    else

    in

    the

    game

    talked

    like

    this

    no

    matter

    how

    urgent

    their

    dialog

    is.

  70. What edict? by DeadScreenSky · · Score: 1

    How does your alleged edict explain Football Manager? See that big "Hard Drive Required" stamp on the cover?

    But it's a silly argument even besides the imaginary edict: Oblivion on 360 does use the hard drive to cache. If you don't have a hard drive it doesn't. Very simple stuff, and Oblivion is hardly the only 360 game to do this.

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    1. Re:What edict? by kinglink · · Score: 1

      The only games that are allowed to be hard drive required are MMORPGs and similar. It's not an imaginary edict, it's an official edict.

      However Football Manager is debatably an MMORPG and Microsoft might give them a by, They probably pulled it off by mentioning the size of save files. I personally don't know how that conversation went, but I know how the conversation normally go. They start with no and end with way.. So 99 percent of the games that comes out will not be allowed to do this.

      Oblivion does use the HD to cache but it HAS TO Be able to run the same on the Core and Preminum edition system. If Oblivion relied on that cache to play it would not be approved for the 360.