Slashdot Mirror


EA Says 'Next-Gen' Is 'Now-Gen'

Via GamesRadar, a Reuters report noting that the 'next generation' consoles are now more-or-less broken in. Sales for the PlayStation 3, Xbox 360, and Wii have transitioned to the point where software sales are going to be well worth the effort for development houses. "'[Black] Friday marked one of those points where you can say something's changed," [EA CEO Riccitiello] said. 'Around the world, based on the data I've got, it was pretty clear that the transition is now over. Key to that was Sony Corp's recent price cut for its PlayStation 3, which should ensure the struggling console hits the company's fiscal-year sales target of 11 million units.'"

181 comments

  1. Yay EA by Anonymous Coward · · Score: 0

    EA wants you to think they think outside the box. EA wants you to think they're on the cutting edge. EA wants to be more relevant. Any surprise EA is trying to assess "what everyone thinks" ?

  2. Yeah, keep trying Sony by Anonymous Coward · · Score: 0

    Cheapest Xbox360: $280
    Cheapest PS3: $400

    Cheapest Wii: $565 (it's sold out, and that's the cheapest offer Amazon.com found!)
    Cheapest Wii if they were in stock: $250

    In any case, Sony's got quite a bit further to cut the price if they intend to compete with the Wii and the Xbox 360.

    1. Re:Yeah, keep trying Sony by Roskolnikov · · Score: 4, Interesting

      ok, playing fanboy for a second, you list the cheapest wii available at 565 to make the 360's price look good.

      Why not also mention that the 360 has the best warranty? Why not mention why (hint, red rings for the holidays)?

      If not for Nintendo's amazing understanding of their audience the WII would not be able to compete, graphically, computationally its inferior, but that doesn't matter, its fun.

      The XBOX360 would be a great system if not for the continual doubt as to the longevity of the hardware and the perpetual noise, also, Microsoft should be including a HDDVD-Rom capable drive in the mid and high end versions, it would be cheaper than that damned external $200 dollar optional 'player' and it would turn the box into the media center that Microsoft so desperately desires.

      Sony should drop their bottom pricepoint to $300 but really, looking at the hardware specs and cost I don't see how.

      and yeah, I own a PS3; when I find a WII in stock I suspect I will own one of those as well, the only thing on the 360 that I find attractive is the Halo franchise but it isn't enough to make me drop coin.

      --
      Unix, an obscure operating system developed by bored researchers in an attempt to get a better game playing experience.
    2. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      Why not also mention that the 360 has the best warranty? Why not mention why (hint, red rings for the holidays)? Such a massive failure rate. Estimated to be 33%, informally out of everyone i know who has bought one 100% of them have replaced it at least once with several on their 3rd and 4th.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    3. Re:Yeah, keep trying Sony by Vouchers · · Score: 1

      Sony should drop their bottom pricepoint to $300 but really, looking at the hardware specs and cost I don't see how. I was thinking that they might be able to sell the console at a loss like the Xbox 360 did, but it seems that they're already doing that. I think that they're losing more per console than the Xbox and Nintendo is actually making a profit off their Wii sales. It seems highly unlikely that the price can drop much lower.
    4. Re:Yeah, keep trying Sony by Anonymous Coward · · Score: 0

      nobody with a brain wants a 360 with an HD-DVD drive on it, or it would cost $200 more. the only people asking for it are using the lack of one as an argument against the 360, they are too stupid to know that not having one is a good thing.

    5. Re:Yeah, keep trying Sony by insanius · · Score: 0, Troll

      ummmm......yea, i'd mod you down if i had the points.....there should be -1 Fanboy mod.....you own a PS3, but the only thing you see on the 360 worth playing is Halo????....what about superior versions of all of the games PS3 has????.....the only *good* game that is PS3 exclusive is R&C....Uncharted, unfortunately, is a disappointment.....if it wasn't for the blue-ray player, my PS3 would never be used....

    6. Re:Yeah, keep trying Sony by Anonymous Coward · · Score: 0

      Resistance has phenomenal multiplayer, scaling up like Halo never could. Not to mention it's just damn pretty (that cathedral level is worth the price of admission). It's certainly worthy of being a PS3 flagship title.

      Of course it's still a pretty much standard shooter, and god knows people are sick of those. The controller issue isn't so much of one -- the FragFX controller really does look like the best of both worlds (and won't be seen on the 360 thanks to Microsoft's exclusive lock on the wireless controller protocol)

    7. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 1

      "informally out of everyone i know who has bought one 100% of them have replaced it at least once with several on their 3rd and 4th."
      Hello. My name is Tom. You now know me. I have a 360 and it has not been replaced. You just lost your magical 100% "statistic".

      Anecdotal evidence is meaningless. People need to stop mentioning it on Slashdot.

    8. Re:Yeah, keep trying Sony by Doctor_Jest · · Score: 2

      Don't worry. It will.

      Microsoft admitted to it... every console out "now" (at the time of the statement) had the potential to go T.U. Do you think they added a 3 year warranty _FREE_ for the RRoD issue (only) out of the goodness of their pea-pickin' hearts? That's RECALL protection... Unfortunately for them, it's still not _class_action_ protection.

      Anything over 10% is a problem... so people need to stop defending Microsoft for uber craptacular harwdare. (And yes, I own one... it's a nice console.. when it works.) They may have designed a good console... they MANUFACTURED a shitty one.

      --
      It's the Stay-Puft Marshmallow Man.
    9. Re:Yeah, keep trying Sony by Stevecrox · · Score: 1

      Yes a -1 fanboy moderation would be brilliant just like a -1 irony one would be too. He stated an opinion just because you disagree with it doesn't mean you moderate it negatively, you should reply as to why you think it's wrong. Moderating something down purely because you disagree is bad moderation.

      what about superior versions of all of the games PS3

      Oh in case you didn't understand the irony crack I found it ironic that an obvious flamebait post accusing someone of being a PS3 fanboy was made by a 360 fanboy.

    10. Re:Yeah, keep trying Sony by SQLGuru · · Score: 1

      The big key to anecdotal evidence is that your circle determines your likelihood of purchase at any one point.

      I'm sure that almost 100% of his 100% purchased their systems within 1 to 2 months of each other and quite likely from the same stores (or at least from the same regional shipment). So, while 33% of *ALL* XBox360's have the problem, I would expect it to be near 100% of those shipped in the first X months, 75% of those shipped in the next X months, etc. to such as point where any being shipped now should be pretty close to 0% failure rate (never 0, but closer to 0 than 100).

      I, on the other hand, am still getting by with my XBox and don't have too many friends that have invested in next gen yet (I'm thinking mid-March when retailers start trying to weasel us out of our tax refunds). So, I know of exactly 0 people that have had to have their XBox360's replaced (much less multiple times).

      Layne

    11. Re:Yeah, keep trying Sony by Sciros · · Score: 1

      Well if you like Halo then you also like Gears of War. Guaranteed. Ninja Gaiden 2's not looking too bad, either, but it's probably a year away from release. Another good argument for the 360 is a better controller for the cross-platform titles, I suppose. Oh and now there's Mass Effect.

      So, the 360 has its share of good exclusives. I'm actually waiting until some good ones come out for PS3. Ratchet and Clank is cool but I need something more memorable like FFXIII before I really consider getting one.

      And yes also kinda looking around for a Wii, will get one when I see it :-/

      --
      I like basketball!!1!
    12. Re:Yeah, keep trying Sony by Walpurgiss · · Score: 1

      Come to dekalb IL, the walmart supercenter here had 3 on shelf when I was grocery shopping there on saturday.

    13. Re:Yeah, keep trying Sony by p0tat03 · · Score: 1

      Ain't anecdotal evidence great? I know at least 10 people with Xbox 360's, and not one of them have had to have it replaced. It's no secret that the 360 has comparatively high failure rates, but 33%? Please link to the publication where you got that number, otherwise you're just spreading FUD.

    14. Re:Yeah, keep trying Sony by p0tat03 · · Score: 2, Interesting

      Look, I have a 360, I like it a lot, and I'm by most standards I'm a 360 fan. But really, those numbers are just BS.

      The $280 Xbox 360 is so badly crippled it might as well not exist. It's a damned shame MS sells it at all. The cheapest Xbox 360 that even guarantees an acceptable gaming experience is the $400 one. Without a hard drive your Xbox is useless.

      So really it boils down to... $400 vs. $400 vs. $250. Like it or not the PS3 is now very solid competition for the 360 price-wise. Now if only Sony can get some exclusives worth a damn that doesn't start with "F" and end in "antasy".

    15. Re:Yeah, keep trying Sony by plague3106 · · Score: 1

      The Wii or the 360?

    16. Re:Yeah, keep trying Sony by Tulisin · · Score: 1

      They're still banking on the hope that hardware prices will continue to fall, especially the price for Blu-Ray players. If Blu-Ray wins the format war, we might see a $300 PS3.

    17. Re:Yeah, keep trying Sony by Tulisin · · Score: 1

      Both Halo and Gears of War have gotten PC ports though, there are many rumors floating around about Mass Effect as well. This is actually a major point for me and one of the reasons the 360 is the "now-gen" console I'm least interested in. Excellent Xbox 360 games will likely be ported over to PC, so I'll just play them there.

    18. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      Ain't anecdotal evidence great? I know at least 10 people with Xbox 360's, and not one of them have had to have it replaced. It's no secret that the 360 has comparatively high failure rates, but 33%? Please link to the publication where you got that number, otherwise you're just spreading FUD./quote>

      here is some more and yet more.

      They do have a small base to draw their numbers from. However the 1.3 bil they allocated for RROD warranty replacement is enough to replace 1/3 of all 360's out there if the replacement cost is retail. More if it isn't. So the figure seems to make sense if the failure rate is close to 33%.

      There seems to be a consistent number offered by at least 3 independent sources (many of the articles quote from each other). This estimate conforms with the money allocated. thus it's reasonable to assume the number is a fair estimate.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    19. Re:Yeah, keep trying Sony by mollymoo · · Score: 1

      Why not also mention that the 360 has the best warranty? Why not mention why (hint, red rings for the holidays)?

      Perhaps because the 360 doesn't have the best warranty; the Wii has the best warranty (15 months if you register). Microsoft only offer the extension specifically for the red ring of death, the warranty for the whole device is 12 months.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    20. Re:Yeah, keep trying Sony by Sciros · · Score: 1

      Yeah the whole console vs PC argument is lost on me because I enjoy playing split-screen multiplayer games a lot (usually with my bro), and a controller across from a TV just feels better to me than sitting at a computer. Now, I'm a big PC gamer as well and the Elder Scrolls games on PC are some of my favorite, but if I had to choose to give up PC or console, I'd give up PC.

      So basically, split-screen co-op for Halo and Gears is enough for me to not give a hoot about the PC versions.

      Some 360 games will not be ported to 360, though, such as Ninja Gaiden 2. Also, you usually have to wait a LONG time for the other franchises. I mean, Halo 2 came out for PC just a little bit before Halo 3 hit shelves for the 360. You end up being a couple of years behind! By the way that also is something one can say to counter the "PCs have superior hardware" argument (among many other things).

      --
      I like basketball!!1!
    21. Re:Yeah, keep trying Sony by Bobartig · · Score: 1

      My anecdotal tally is that they have over 100% failure rate over the course of a year. This is from a poll of about 35 people who have collectively gone through more than 50 x360s, with some individuals going through 3-4.

      The X360 has awesome games, but it also has the life expectancy of a Ferrari Enzo in the hands of a coke snorting CEO.

      --
      This is where I get my recommended daily allowance of "Foot in Mouth."
    22. Re:Yeah, keep trying Sony by IKnwThePiecesFt · · Score: 3, Informative

      FYI the 360 Premium (with HDD) is $350, not $400.

    23. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 3, Insightful

      "You missed the part where several major retailers including EB/gamestop re-affirmed the ~33% stat."
      How could I have missed "the part" when you did not mention EB/Gamestop in your original post? Also - you'll need to cite a statistically valid study that shows 33%, not some manager from an EB. I'll also thank you very much for losing the fucking tone with me. Seriously - I missed the part of your post where you mentioned EB/Gamestop? I'm still missing it because it's not fucking there asshole.

      But honestly, and here's where you really failed - my point was that your anecdotal evidence has no fucking place in any discussion. The fact that you said "informally" only underlines the fact that you already understood that your anecdotal evidence was completely fucking worthless but still chose to bring it up. That means you're not a moron but instead, just an asshole. Too bad, I would have liked you better if you were a moron. Now fuck off and die, asshole.

    24. Re:Yeah, keep trying Sony by Anonymous Coward · · Score: 0

      You must be a fucking moron or way richer than the rest of us to think that a single level in a game is worth $460

    25. Re:Yeah, keep trying Sony by BillOfThePecosKind · · Score: 1

      whoah...

    26. Re:Yeah, keep trying Sony by Poltras · · Score: 2, Funny

      Tom? Is that really you? Dad?!?

    27. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 1
      You refuted nothing I said.

      Your anecdotal evidence served no point in this discussion. It had no place here.

      I may have resorted to personal attacks but at least I had content to go along with those attacks. You just launched a personal attack against me with no discussion of the valid points I raised.

      Since we've previously established that you're not a moron, it appears you realize that you are beat but still want the last word. Sorry asshole, you lost. Shut the fuck up.

    28. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 1

      "You need not refute juvenile drivel. Only acknowledge the child lest they throw a bigger tantrum."
      Are you saying that I should just ignore your personal attacks?

      Seriously - your anecdotal evidence had no place in the discussion. It is meaningless and caters to the weak-minded. The fact that you knew it was worthless only underlines the fact that you were being intellectually dishonest in bringing it up.

    29. Re:Yeah, keep trying Sony by KDR_11k · · Score: 1

      Failures tend to group together.

      Which explains most internet forum userbases.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    30. Re:Yeah, keep trying Sony by KDR_11k · · Score: 1

      The 400$ one is 350$ now AFAIK.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    31. Re:Yeah, keep trying Sony by im_thatoneguy · · Score: 1

      Crippled for you maybe but not for its TARGET AUDIENCE. That's like saying the Wii's hardware is so cripled compared to the 360 and PS3 that it's not even worth mentioning.

      The Wii is 'living proof' that not everybody needs the uber-edition and just wants to play a simple game. The new 360 "arcade" is an excellent option for a large portion of the population.

      There are almost no supply limitations right now. IF nobody was buying the Arcade edition, Microsoft would stop selling it. The fact that it still exists is proof that there are people buying it.

    32. Re:Yeah, keep trying Sony by Planesdragon · · Score: 1

      If not for Nintendo's amazing understanding of their audience the WII would not be able to compete, graphically, computationally its inferior, but that doesn't matter, its fun. Graphics or "amazing understanding" have nothing to do with it; the Wii succeeds because of the controller. Even with the craptacular ports, there are enough good wii-mote games that it's worth the purchase price.

      and yeah, I own a PS3; when I find a WII in stock I suspect I will own one of those as well, the only thing on the 360 that I find attractive is the Halo franchise but it isn't enough to make me drop coin. What the hell have you found on the PS3 that's worth the system + game purchase price? Right now, even if the systems and the games were equal in price, I couldn't see a point to buy a PS3 instead of a 360 or a Wii.
    33. Re:Yeah, keep trying Sony by Tulisin · · Score: 1

      If lack of a hard drive makes the $280 360 an "unacceptable gaming experience" then lack of backwards compatibility has to put the $400 PS3 on the same level. The PS3 simply does not have a large enough game library to compete without access to the *extremely* extensive PS2 library (not to mention that of the many many great PS2 games, most are now being discounted as "last-gen" games).

    34. Re:Yeah, keep trying Sony by jamie(really) · · Score: 1

      None of the articles you reference provide any direct evidence. Even PCW says "Anecdotal evidence suggests the Xbox 360 failure rate may be as high as one of every three machines according to retailers." Not "EB COO states return rate was 2.9m consoles", but "Anecdotal evidence" from and EB "Employee". Your evidence is pretty paltry.

      I do find it interesting, however, that the source of these stories will happily sell you a warranty for it.

    35. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      Are you saying that I should just ignore your personal attacks? Remember who threw the first Ad hominem before bemoaning of mis treatment.

      Seriously - your anecdotal evidence had no place in the discussion. It is meaningless and caters to the weak-minded. The fact that you knew it was worthless only underlines the fact that you were being intellectually dishonest in bringing it up. Well now that we're done with the profanity.

      Note the word estimates in the original post, also note when I referred to a EB/gamestop I did not specify it was in the original post. The 30-33% estimates come from several retail insiders not just one. here are some links:

      here
      here
      some here
      and here.

      An Analysis.

      It is accepted that the true failure rates is greater then the 3-5% MS publicly claimed. It's estimated to be ~33%, many pundits from many media agencies accept that is a reasonable estimate given the evidence. There was such a flurry of media attention on it I was surprised you had "missed it", the media flurry.

      As for my anecdote, I assume anyone who isn't new to slashdot will take any anecdote with a grain of salt. As your lack of machine failure represents a data point of 1 case, while my anecdote of 100% machine failure represents a data point of 15 cases. This is 16 data points/11 million possible; non-random/self selected data points. I prefaced it with a verbal warning.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    36. Re:Yeah, keep trying Sony by Stefanwulf · · Score: 2, Informative

      Anecdotal evidence is meaningless. People need to stop mentioning it on Slashdot.
      Anecdotal evidence isn't necessarily meaningless. People just need to be careful what conclusions they draw from it. Assuming that the GP is telling the truth (and with broken 360s, there is probably material evidence that could be checked if needed), then this evidence demonstrates that it is possible for one Slashdot user to know a group of 360 owners who have all had at least one 360 fail on them. It would, in fact, be very useful in disproving any claims to the contrary. So long as nobody interprets this single bit of information as being a statistical study of representative data, then we're all good.
    37. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      None of the articles you reference provide any direct evidence. Even PCW says "Anecdotal evidence suggests the Xbox 360 failure rate may be as high as one of every three machines according to retailers." Not "EB COO states return rate was 2.9m consoles", but "Anecdotal evidence" from and EB "Employee". Your evidence is pretty paltry.

      I do find it interesting, however, that the source of these stories will happily sell you a warranty for it. Direct evidence would be MS releasing Data. However they have declined to do so. Thus we are left with anecdotal, deductive, inductive, self-selected poll results, and retailer insiders. As well there is more then EB/gamestop/best buy, a former 360 repair contractor (not a single person but the company) gave some fairly negative press on high fail rates of repaired units. With such a large cross section it confirms at the very least that the 3-5% "within industry standard fail rates" is unlikely to be true..
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    38. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 0, Troll

      "As for my anecdote, I assume anyone who isn't new to slashdot will take any anecdote with a grain of salt."
      It isn't a matter of taking it with a grain of salt. It's information that has no relevance to the discussion whatsoever. Unless we're talking about fucking morons who don't understand statistics, it should not have been mentioned. Pure and simple. Your preface merely underlines the fact that you knew this. There's no grain of salt nonsense here; you should not have mentioned it. Just take it back already.

      "Remember who threw the first Ad hominem before bemoaning of mis treatment."
      My complaints are facetious. Yours showed that you had no argument. While I insulted you in the context of destroying your argument, the best you could muster was to call me a troll. I have thoroughly destroyed you. Now go do the right thing and kill yourself.
    39. Re:Yeah, keep trying Sony by king-manic · · Score: 0, Troll

      My complaints are facetious. Yours showed that you had no argument. While I insulted you in the context of destroying your argument, the best you could muster was to call me a troll. I have thoroughly destroyed you. Now go do the right thing and kill yourself You did nothing except say anecdotes are anecdotes. Troll.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    40. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 1
      Still don't get it do you, asshole?

      The point is that your great evidence had no place in the discussion.

    41. Re:Yeah, keep trying Sony by antek9 · · Score: 1

      Sorry to go all anal here, but no, the very design of their console is flawed, which MS even admitted to explicitly, it is exactly NOT a manufacturing problem. The duct tape fix for the moment is putting in more metal and (supposedly) more fans (and noise?) to keep the motherboard from bending out of shape. Even the boxes currently being built suffer from the same fatal flaw, just with a somewhat reduced melt-down probability.

      If that is enough for you, buy a 360. Those who already own one, keep praying it doesn't die on you the evening you invited your friends over for a gaming session.

      Let me fix the subject for you to a completely serious: Yeah, keep trying, Microsoft. And by the way, Wiis are nowhere near sold out here in Europe, they are collecting dust on shelves (well, for a few days each, at least).

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    42. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      Still don't get it do you, asshole?

      The point is that your great evidence had no place in the discussion. Find a forum where no one gives anecdotes. post there. I doubt you will find a front page thread on slashdot, where for all post there does not exist an anecdote. The purpose of an anecdote it to convey personal experience and opinion. Which is a large part of slashdot. You can really make as much noise as you want but expletives and pejoratives does not make one right.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    43. Re:Yeah, keep trying Sony by antek9 · · Score: 0, Flamebait

      Nice try, Mr. Troll. It's not exactly like your slashdot moniker would make a reasonable discussion with your very person seem like a worthwhile endeavor now, would it? No soup for you, come back - next year!

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    44. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 0, Flamebait

      "Find a forum where no one gives anecdotes. post there. I doubt you will find a front page thread on slashdot, where for all post there does not exist an anecdote."
      Ah, so your argument for using anecdotal evidence is that everyone else is doing it? Well, isn't that righteous. I hate to have to be the parental figure you so desperately need but if all of your friends were jumping off of bridges, would you as well?

      Fuck you.

      "The purpose of an anecdote it to convey personal experience and opinion."
      Sometimes that is the purpose. Other times it is for assholes to spread fear, uncertainty, and doubt without having real evidence. In this case, it sure as fuck isn't the former.

      "You can really make as much noise as you want but expletives and pejoratives does not make one right."
      Anecdotal evidence had no place in the discussion. There is nothing you can say about me as a person that will change that fact. You were in the wrong to mention it.
    45. Re:Yeah, keep trying Sony by dookiesan · · Score: 1

      I just paid 100 bucks to get my xbox 360 repaired for malfunctioning video (no picture or distorted with blue bands). The warranty doesn't extend for me because the red lights aren't showing. I've never had a console malfunction before and I'll avoid future xbox's as long as they don't kill sony this generation.

    46. Re:Yeah, keep trying Sony by JebusIsLord · · Score: 1

      I admittedly only know around 5 people with 360s, and the only thing we all have in common is that we really dig our 360s. Sorry you're so worried, because this is a pretty nice console. I understand there is a problem with their reliability, but so far none of us have been bitten. If I am... then I'm short a 360 for a few weeks. Not a big deal - you're short a 360 52-weeks a year! Don't you miss playing all the good games?

      --
      Jeremy
    47. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      Ah, so your argument for using anecdotal evidence is that everyone else is doing it? Well, isn't that righteous. I hate to have to be the parental figure you so desperately need but if all of your friends were jumping off of bridges, would you as well?

      Fuck you. Really you are a twit.

      The odds of 15 failures given a 5% failure rate and random distirbution:
      1:3.2768 × 10^19

      Odds if it is 33% failure rate:
      1:14 348 907

      Thus the anecdotes implies it is an order of magnitute more likely the failure rate is 33% then 5%.

      Given that all examples have been from a particular city in Canada and neighboring burbs you might say it's simply a bad batch. However they are temporally disconnected and came from several vendors. As well the stats for competing systems aren't as bad. For the wii out of the 13 people i know with one only 1 had failed (mine: defective optical drive out of the box), of the PS3 owners 0/6 have advised me their machine has failed. For the Ps2 3/28 have failed, 1 because it fell off the shelf. Xbox1 owners are 0/12, GC owners are 0/5. All in all we can rule out usage patterns or some weird local phenomenon. Thus we must conclude it's likely higher then 5%.

      As well previously there was a slashdot story of a seven dead 360's. Statistically that is
      1:1 280 000 000 chance if 5% failure rate or
      1:2 187 if it's 33%. Assuming random distribution. Considering the guy has a well documented case you can't accuse him of lying.

      Sometimes that is the purpose. Other times it is for assholes to spread fear, uncertainty, and doubt without having real evidence. In this case, it sure as fuck isn't the former. I sense a over investment into a consumer retail product. Was there an offer to give you a penis (clearly you are lacking) if you stuck up for the gaming division of microsoft in an asinine manner? Since 33% is a widespread, well supported, and widely believed figure for which all evidence suggests is true or close then no in fact it's not simply FUD you little shill.

      Anecdotal evidence had no place in the discussion. There is nothing you can say about me as a person that will change that fact. You were in the wrong to mention it. Anecdotes are very much parts of discussion. If true, they represent self selected non-random datapoints which are something, not as good as 10,000 datapoints but no worse then the opinion of one coprolalia addled Slashdotter. so really you can take your self righteousness and go dig for evidence contravening my assertion.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    48. Re:Yeah, keep trying Sony by The+PS3+Will+Fail · · Score: 0, Offtopic

      Was that supposed to impress someone?

    49. Re:Yeah, keep trying Sony by Anonymous Coward · · Score: 0

      I have a PC, so no, I don't miss playing any of the good games.

    50. Re:Yeah, keep trying Sony by Doctor_Jest · · Score: 1

      If MS admits a design flaw, it's gotta be to keep heat off their mounting reliability issues in general... (I can't confirm this... I should google it...) because if they admit it's a manufacturing defect, we'd get a nice recall notice in the mail. ;) The folks in Redmond are jumping through their own assholes to prevent that from happening... (hence the $1 billion... BILLION, kids, write off of _extending_ the warranty to 3 years _for_ the 3 Red Rings...) But if it truly is a design flaw, nothing will fix it this generation... and they're just hoping no one finds out until the Xbox 720... which at the rate my MS consoles have failed on me (and _NO_ other has since the SNES) I'm not getting on that bandwagon... period. They've lost me as a customer, as far as decent equipment goes (I don't buy their OSes... so piss of Ballmer.)

      The review units, iirc (according to apologists and anonymous, unconfirmed sources...) had a beefier heat pipe and other niceties that MS removed from production models as a cost-saving measure. Granted, it's anecdotal, and probably a load of shit, but I imagine they didn't spare any expense at keeping a review unit, pre-production unit, or demo unit from crapping all over itself, a-la the "Plug-and-Pray" demo of Win 95.)

      A piss-poor decision to go with craptacular heatsinks is just those greedy bastards in Redmond trying to stop the bleeding of a -$4 billion/year division... I don't believe if they had spent the extra $5 per unit on a decent friggin' heat sink/pipe combo we'd be talking about how shoddy the units are. I can say my new 360 with the revamped heatpipe/sink is performing much better (plus I got HDMI... pity the poor sod who got my old console, though...) but I'm not putting much stock in it lasting... once it goes... I sell off the games and tell Microsoft where they can shove their POS console... (right next to their OS, in my case.)

      To me, I liken it still to a manufacturing problem. Maybe I'm just trying to justify the $359 I spent on the fucking thing. Inadequate heat-sink and dissipation on the GPU (which is the cause of the 3 RRoD) coupled with undue stress when the expanding heated environment literally yanks the thing off its screws (so to speak) is merely MS saving a couple of bucks per console... otherwise I'm more pissed at them than normal. ;) I admit it.. I got suckered. Considering the only console that isn't still working from last gen (and I got a launch PS2) is my XBox. ;) Imagine that. Fool me once, shame on you... fool me twice, I'm an idiot. :P

      They have tried to change the design to return to the original idea of, oh, I dunno, keeping the damn GPU cool... and beefed it up... without changing how the console was designed that I can tell...

      Just to piss off a few more in the cheap-seats: Look at the PS3... it's well-engineered, much to the chagrin of the fanbois... and it's a tank. Sorry, you can't do Folding@Home on a 360... it'd jump off your desk into the trash if you tried. Not to mention the other design decisions that make it a rather nice console... too bad no one notices. :(

      The Falcons everyone so desires are merely a smaller CPU measurement... _not_ the GPU (which is the culprit to begin with....) So big whoop. It probably will keel over and die too.. This _has_ to be losing them mindshare and goodwill... because if not, God help us all... we're truly fucking sheep and whatever that bastard company shoves down our throats we take without gagging.

      Man, I need a beer...

      --
      It's the Stay-Puft Marshmallow Man.
    51. Re:Yeah, keep trying Sony by p0tat03 · · Score: 1

      Target audience? It's hard to imagine a target audience that wouldn't want to save their games or occasionally participate in downloading some light wares (even a couple XBLA games!) off of MS's vaunted (and IMO justifiably so) network.

      There's no doubt in my mind that the continued existence of the Core version of the system is nothing but a marketing gimmick by MS, so that they can continued to trot out the horrible crap that is "look, for $20 more you can buy a 360 instead of a Wii! And look how much cheaper we are compared to PS3!".

      All it will create is ill will towards the product and the brand. When Joe parent brings home the Core system, thinking he's saved himself $120 without knowing the difference, he will only find out later that without the hard drive the system is absolutely crippled. It's limited to really only playing the games, and saving a FEW savegames onto that 64MB memory card (sold separately!) before it, too, will run out of space. Or heck, how about patches? I recently ran into the "duplicate players" bug in Assassin's Creed, and I'm still waiting on a patch to fix it. As unfortunate as it is that the problem even exists, any players without a large enough storage device to download patches for his games is totally SOL.

      Being a 360 fan, and loving the games on the system, I would like to think that the Core has a significant audience out there. But I really do not believe that to be the case. Imagine the PS3 without a hard drive and that's the 360 Core system. Not to mention it hampers developer efforts, since HDD can never really be required. Patching games? Nope. Changing game balance in a patch? Nope. Adding new content like maps, weapons, and player models? Nope, can't do that either.

    52. Re:Yeah, keep trying Sony by p0tat03 · · Score: 1

      I agree that it was a dumb move for Sony to remove back compat from the PS3, but in my mind that's nowhere near as bad a fuckup as failing to include a hard drive as standard in the 360. On the one hand it's "you cannot play PS2 games on your shiny new PS3, which has no games!", on the other it's "you can't save more than 10 savegames on this piece of crap, and forget about mandatory patches to play multiplayer!"... One is clearly a lot more critical of an issue than the other.

    53. Re:Yeah, keep trying Sony by scot4875 · · Score: 0, Offtopic

      For the love of God, Slashdot, the friends and foes list is great, but where is our ignore list?

      --Jeremy

      --
      Jesus was a liberal
    54. Re:Yeah, keep trying Sony by ivan256 · · Score: 1

      In 12 months, the Wii will be 'living proof' that the Wii isn't a viable platform without mass storage. We may not need to wait 12 months. 8 weeks may be enough.

      Nintendo got a lot of things right, but shipping a console without multiple gigabytes of storage in the post-Original XBox world is just plain inexcusable. You're going to see one of two things: Nintendo will allow downloaded content to be played off peripheral storage, or the Wii wii turn out to be a fad that passes as quickly as it arrived. The system (yes, I have one from release day) is already suffering in the downloadable content department since the low-hanging fruit in the virtual console space has been harvested. They could get back on track with downloadable Wii games, but the storage capacity just isn't there. The fact of the matter is that if it weren't for the price difference, the PS3 would be the superior casual-games machine at this point just because of the PSN content. The downloadable PS3 games (with motion control) are selling for 1/3rd what disc based Wii games are selling for, and quite frankly are more innovative than the series of Wii-hashes that Nintendo has been pumping out.

      (Incidentally, I am seriously *not* trying to be a troll with this comment, though I'm fairly sure that's how it will be taken. Feel free to accuse me of being a Nintendo "hater". I'm used to it from all the times I'm a "Sony hater" when I say bad things about the PSP or PS3, or a "M$ hater" when I say bad stuff about the 360. It may be your handle, but at the moment I am "that one guy" who doesn't think the Wii is the second coming... Just like I was "that one guy" who was saying the lack of HD wasn't a big deal for the Wii and that it was going to sell like crazy back before it came out...)

    55. Re:Yeah, keep trying Sony by Tulisin · · Score: 1

      The thing about PC is that if you really wanted to, you could split-screen it and play it on a controller as well, with enhanced graphics, it is just infinitely more configurable than a console (barring hardcore console modifications).

    56. Re:Yeah, keep trying Sony by p0tat03 · · Score: 1

      I wouldn't be as harsh as to say the upcoming Wii games are rehashes. Perhaps not entirely original, sequels yes, but they're still great fun to play and there's nothing wrong with that.

      I do agree though. Sony missed the online boat last gen, while MS dominated it (and still is). Online connectivity is turning out to be *the* hot product in console gaming, and while Sony is making a good effort (but not nearly good enough), it would seem Nintendo isn't even trying.

      Nintendo needs to get on this boat. The Wii weather channel and Wii Opera aren't enough, not by a long shot. By the end of this gen I dare say the PSN will be at least a somewhat respectable gaming network, Xbox Live will still reign king, and it's up to Nintendo to decide if they will be competitive in that sector or be left in the dust, to suffer in the next generation.

    57. Re:Yeah, keep trying Sony by Sciros · · Score: 1

      True, true, but it's such a hassle and I don't have a large enough monitor to make it worthwhile (22"). On the other hand I have a big HDTV making each half of a split screen 2x the size of my monitor. PCs are indeed more configurable, no doubt, but the kinds of games I enjoy most really are more at home on console (Marios, Zeldas, action games like Ninja Gaiden, etc.)... besides Elder Scrolls and Baldur's Gate and I guess Fallout. PC RPGs are fantastic.

      --
      I like basketball!!1!
    58. Re:Yeah, keep trying Sony by im_thatoneguy · · Score: 1

      Did I say Core? Is there even such a thing for sale anymore? No. I said the Xbox 360 Arcade.

      "REDMOND, Wash. -- Oct. 22, 2007 -- Just in time for holiday, Microsoft Corp. today released a new Xbox 360® console that delivers games and content to everyone in the family for an incredible value of $279.99 (U.S. estimated retail price)*. Available in stores beginning today, Xbox 360 Arcade console is the first Xbox 360 console to include five family-friendly games, a wireless controller, a high-definition multimedia interface (HDMI) connection to enable high-definition output if desired and 256 MB of memory useful for storing games and entertainment content. At $279.99, the Xbox 360 Arcade console will include five best-selling games: "PAC-MAN Championship Edition" (NAMCO BANDAI Games America Inc.), "Uno" (Carbonated Games), "Luxor 2" (MumboJumbo), "Boom Boom Rocket" (Electronic Arts Inc.) and "Feeding Frenzy" (Sprout Games)."

      Just in case you missed the press release.

      The audience for the Core was NEVER somebody who played Assassin's creed. It was for people like my mom who love playing lumen's live online.

      And what is this bullshit about never adding new content? You claim to be a '360 fanboy' but apparently you've never heard of the map packs for: Halo 2, Halo 3, Gears of War, Oblivion, Guitar Hero, Worms, Lumines... I could probably name 40 games which have downloadable content and have changed the game balance.

      I call bullshit on you even owning a 360. How is it that you've played a 360 and never patched a game?

      Next you're going to tell me "because there was no HDD required developers couldn't do cool things like release movies and TV shows."

    59. Re:Yeah, keep trying Sony by p0tat03 · · Score: 1

      The audience for the Core was NEVER somebody who played Assassin's creed. It was for people like my mom who love playing lumen's live online.

      My mother also loves playing Uno on my 360 when she gets a chance. Does that mean she'd voluntarily go out and blow $280 on it? Highly, highly doubtful. While I don't doubt there are a few casual gamers out there who WOULD spend $280 just to play Hexic, I strongly believe that the whole product is meant to confuse with pricing, and does not fulfill any significant niche. It's yet another attempt to go "look how cheap we are!" without actually being so.

      Er... You completely missed my point. Of *course* I know all about DLC. I'm saying that the XBA (and the Core that came before it), has so little memory (256MB? please) that it essentially eliminates the possibility of using downloadable content. Even the original GRAW map-pack was some 200MB by itself, and savegames for many games can take 5-6MB *each*! Anything less than a real hard drive isn't going to be very useful for the majority of Xbox owners out there.

      I'm also saying the memory-starved-ness of the Arcade SKU also gets in the way of proper game patches, not to mention people who may want to play multiplayer - Xbox patches are MANDATORY for multiplay, and without room to store said patches, multiplayer = no-no.

      Start reading my post instead of seeing what you want to see. At no point did I say that the lack of HDD is anything but a bad thing, basic reading comprehension helps. I'm on your side godammit. MS needs to get rid of this no-HDD SKU. $350 vs. $400 is plenty fair of a fight between the 360 and PS3, and given the 360's currently vastly superior game library, MS doesn't even really need to compete on specs, but they DO need to ship consoles that consumers can actually play on, as opposed to confusing mom and pop into buying little Johnny an Xbox 360 that they will HAVE to upgrade with a hard drive later.

      For the record, I've been very disappointed in our other contenders so far this generation. PS3 can't get a good game released, nevermind being on-time, and even now a year after launch still has basically NO good exclusives, and a handful of excellent games that can also be played *everywhere else*. Likewise, besides Wii Sports and Super Mario Galaxy, there isn't too much that's compelling for the Wii. As I originally thought, the vast majority of Wii games will turn out to be "look ma, I can wave the wand around!" games with little actual gameplay value. Nintendo has been doing well with its first party offerings, and it may please the average *very light* gamer, but for someone into video games it's not a system that truly satisfies. It is, however, an awesome party system, and for that reason alone I may get one (which I suppose proves Nintendo's point, that they don't need a killer game library to make truckloads of money)

    60. Re:Yeah, keep trying Sony by donaldm · · Score: 1

      Cheapest Wii: $565 (it's sold out, and that's the cheapest offer Amazon.com found!)
      Cheapest Wii if they were in stock: $250
      Come to sunny Australia and you will find plenty of Wii's in stock since they are going for AU$399 (US$351) so they are not exactly flying off the shelf and if you look around you may find a second hand Wii that is approx AU$50 cheaper. Prices also includes all taxes however the flight costs and accommodation would probably be more than the purchase of a PS3, Xbox360 some games as well as a nice HDTV. Still you would get your Wii, unfortunately it would be a setup for PAL not NTSC. :-)
      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    61. Re:Yeah, keep trying Sony by LKM · · Score: 1

      Microsoft has written off enough money to replace every single 360 ever sold.

      I recently bought a 360, and I hope Microsoft has been able to fix the issue.

    62. Re:Yeah, keep trying Sony by LKM · · Score: 1

      Nintendo got a lot of things right, but shipping a console without multiple gigabytes of storage in the post-Original XBox world is just plain inexcusable.

      Most people couldn't possibly care less. In fact, most casual gamers I know who own Wiis have never even started the online store. They put in a disc and play that game, end of story.

      You're going to see one of two things: Nintendo will allow downloaded content to be played off peripheral storage

      I truly hope they will. Even launching games from the SD card would be a huge boon. Also, more channel slots, please.

      or the Wii wii turn out to be a fad that passes as quickly as it arrived.

      That's not going to happen, regardless of what Nintendo does.

      The fact of the matter is that if it weren't for the price difference, the PS3 would be the superior casual-games machine at this point just because of the PSN content.

      What, you mean your mom would rather play PAIN or Calling all Cars than Wii Sports? Dude.

      The downloadable PS3 games (with motion control) are selling for 1/3rd what disc based Wii games are selling for, and quite frankly are more innovative than the series of Wii-hashes that Nintendo has been pumping out.

      You must be getting different PSEye games from me, then.

    63. Re:Yeah, keep trying Sony by AvitarX · · Score: 1

      Are we 100% sure they are breaking even on every unit sold?

      Wouldn't it cost more to ship out an empty box with shipping label, pay for return shipping, process the return, ship out a new unit individually to a residence?

      For retail there are economies of scale on the shipping, Xboxs getting delivered by the truckload to distributers then delivering truckloads of things to retail. I bet the price difference per a piece for return vs new is $50.00+, and if there is a loss being generated on each console with bets being hedged (wouldn't it be great for MS if this summer (in a slow sales month) MS could add in a 250 Million profit?) the failure rate could be a somewhat less terrible 10-15 percent.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    64. Re:Yeah, keep trying Sony by ivan256 · · Score: 1

      What, you mean your mom would rather play PAIN or Calling all Cars than Wii Sports? Dude.


      No, but she'd rather play Piyotama, Super-Rub-a-Dub, or Aquatica than Wii sports. Seriously.

      Also, tilt control works just fine *without* a PSEye.
    65. Re:Yeah, keep trying Sony by Bedouin+X · · Score: 1

      The split screen thing is definitely a difference, but that has to do with more of a perceived lack of demand than anything else and could easily be fixed if companies thought that the PC market wanted it. I remember playing Gears split screen when it first came out and absolutely hating it so count me out of the group of people that give a damn. It was on a widescreen TV though so maybe that made a difference - I doubt it. I own Gears on PC now and I have played it with the X360 controller on my widescreen TV so that's not really an issue.

      The first party Microsoft titles are artificially delayed on the PC, but those - and the Grand Theft Auto games, which generally have massive graphical improvements on the PC - are the only ones that seem to have big lead times. If a studio is committed to the PC, you won't have to wait long and it seems like the ease of transition from the 360 to a PC makes this a fairly easy commitment to make.

      Also, waiting for a game isn't that big of a deal, plus there's the fact that the great PC games will never see a console unless they are severely crippled or the console hits a new generation. I was a pure console gamer until Doom and they have never been a primary gaming platform for me since. To each their own.

      --
      Dissolve... Resolve... Evolve...
    66. Re:Yeah, keep trying Sony by LKM · · Score: 1

      Also, tilt control works just fine *without* a PSEye.

      So when you said "The downloadable PS3 games (with motion control) are selling for 1/3rd what disc based Wii games are selling for, and quite frankly are more innovative than the series of Wii-hashes that Nintendo has been pumping out", you were talking about Super Rub-a-Dub?

    67. Re:Yeah, keep trying Sony by ivan256 · · Score: 1

      You think Super Rub-a-Dub is the only game in the playstation store with tilt control?

    68. Re:Yeah, keep trying Sony by LKM · · Score: 1

      You think Super Rub-a-Dub is the only game in the playstation store with tilt control?

      Well, fl0w isn't really a game, and all other games I've seen and remember right now don't make use of tilting, although some use shaking.

      So, what other PSN games use tilt control?

    69. Re:Yeah, keep trying Sony by ivan256 · · Score: 1

      GripShift, Go! Sports Ski, Locoroco, Blast Factor, Super Rub-a-Dub, and fl0w (which unlike the web version, actually *is* a game. There's also a new expansion pack out for it).

      Those are just the downloadables, and I didn't include games that use shaking... Note that every single one of those uses the tilt as a different game mechanic. It's also only about 1/3rd of the PS3 specific game content that is available for download...

    70. Re:Yeah, keep trying Sony by jamie(really) · · Score: 1

      This former repair contractor. You can think of no reason why they might give some fairly negative press? So let me get this straight: I have a business that repairs consoles. This is my business. Its how I make money. And there is a console which I repair, that breaks a lot. "Cha ching!!!!". Hm. But no, this company says "we don't want to repair this console anymore". Come on!

    71. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      This former repair contractor. You can think of no reason why they might give some fairly negative press? So let me get this straight: I have a business that repairs consoles. This is my business. Its how I make money. And there is a console which I repair, that breaks a lot. "Cha ching!!!!". Hm. But no, this company says "we don't want to repair this console anymore". Come on! Story

      Someone might pay $50-$150 to repair a console but when the console itself has physically destroyed it's own motherboard the cost of repairs (labor and materials) now approaches the cost of replacement. The company simply could not keep up with demand nor guarantee the badly designed motherboards wouldn't break again in the near future. Given the nature of the RROD problem you can't fault the repair team, even if they restored it to factory manufactured states they'd still stand a good chance of breaking whith in a year.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    72. Re:Yeah, keep trying Sony by G+Fab · · Score: 1

      I hate tilt control, but my wife loves it. Thus, she plays warhawk with tilt (and frees that analog stick for the turret). Me? I turn it off.

      The wii tilt games get old... except wiisports, which I love, I don't like tilt on the wii either. It's an extremely good gimmic. Nintendo's true genius was giving wiisports away -its best game by far- with new systems. Imagine if every XBOX360 came with Halo, or if every PS3 game with MGS4. It would define how funt he system is, even if there wasn't enough content for a while. Nintendo did real well giving Mario away, though I bet that really hurt sales of games for a while, it paid off.

      Anyway, the wii's games look like PS2 games. Technically they should look much better, but they don't. And graphics are important to every gamer. A shitty game is not fun with great graphics, but a good game is a great game if it has great graphics. I think the wii's graphics will hurt it more than people realize in a year or two, and nintendo will not make as much money as Sony in the next five years. I also don't think Microsoft will be able to beat Sony (even though the 360 is the best system). MS will try to outdo the PS3 in a year, screwing 360 owners a bit, and taking a loss on their systems.

      Sony might become profitable and dominate by returning to their position of cheap and relatively weak PS3 (compared with MS's next system), but best library (if they can get some of those great games out...finally).

      Sony is the most flexible system, and in a few years, could be a cheap one too.

    73. Re:Yeah, keep trying Sony by jamie(really) · · Score: 1

      In the article that your reference quotes, they say that the volume was 30 per week. You have confused the severity of the failure (they admit to being unable to repair them), with the volume of the failures.

      Its scaremongering. They quote some figures and then at the bottom of the page say "our recent investigation shows that up to 30% may be defective", even though the evidence above doesn't support the theory.

    74. Re:Yeah, keep trying Sony by LKM · · Score: 1

      Yeah, you're right. I didn't know GripShift and Blast Factor had tilt control, as I didn't buy them. I only played the ski game once after buying it, and promptly erased it from my mind, and the tilt control in Loco Roco is very minor, which is why I forgot it, but you're right: there are more PSN games using tilt control than I remembered.

      And fl0w is still not a game (I only played the PSN version). As long as there's no score and no goal, there's no game :-)

    75. Re:Yeah, keep trying Sony by prockcore · · Score: 1

      As well previously there was a slashdot story of a seven dead 360's. Statistically that is
      1:1 280 000 000 chance if 5% failure rate or
      1:2 187 if it's 33%. Assuming random distribution. Considering the guy has a well documented case you can't accuse him of lying.


      Given that it was an extraordinary case, and happened to only one guy. I'll go with the 5%. Otherwise, using your numbers, one out of every 2000 people who bought an xbox would have to replace it 7 times.
    76. Re:Yeah, keep trying Sony by king-manic · · Score: 1

      Given that it was an extraordinary case, and happened to only one guy. I'll go with the 5%. Otherwise, using your numbers, one out of every 2000 people who bought an xbox would have to replace it 7 times. It's not unique, Another story Different guy, 11 replacement 360's. Different guy goes through a few machines. This Journalist went through 2 himself, with anecdote about 6 of his friends also having theirs die. My original anecdote of 15 people with failed 360's puts the 5% number to question. 15 people, 17 xbox 360's. One of them was bought 3 months ago, others from launch and onwards. There isn't any reasonable way to think a 5% failure rate would explain this. The cases of multiple failure are likely due to the much higher failure rate of refurbished goods but the 15 independent failures all within 2 years of the consoles lifespan cannot be explained by a 5% failure rate. The actual failure rate will remain unknown unless people are successful with a class action suit.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  3. Really? by coppro · · Score: 3, Insightful

    And so the number of sales is indicative how? I'd say that when you've got three consoles that were sold out immediately after release, you've made the transition. The market may not have been able to accomodate the demand, but three consecutive sell-outs - especially when followed continuously by extremely strong sales for the Wii and 360 - indicates that the transition to next-gen has been made. I mean, two years to decide that developing for the 360 is a good idea?

    1. Re:Really? by Orange+Crush · · Score: 5, Insightful

      I mean, two years to decide that developing for the 360 is a good idea?

      Around 120 million PS2s have been shipped to date. That's ~80 million more PS2s than all three next gen consoles combined. Granted many will have broken/been discarded/packed away/etc, but that still leaves a helluvalot of working PS2s out there. EA's mission is to sell games and customers don't typically buy games for systems they don't have.

      What they're saying is that the new consoles finally have reached a total installed base large enough for EA to be comfortable devoting more resources to those platforms and moving away from the PS2.

    2. Re:Really? by Opportunist · · Score: 1

      I think what he means is that now there are enough consoles in the market to make developing for the consoles actually viable for the studios. It was a given that the 360 would sooner or later replace the XBox 1.0, but so far, you could only push a title when you either got money from Nintendo, Sony or MS (or are part of their corporation anyway), or when you had a must-have title in the making, which will still sell after 2-3 years.

      A game that's 2 years old is a dead weight on the shelves. SDKs get better, developers have more experience with the tools and they will crank out better looking games in the same development time. So usually, with a standard vanilla game, you have to sell it at release or you'll never sell it (unless you mark it down into the sales bin). The only thing you can still sell at prime time prices are must-have sequels of games. That's why you predominantly saw long running series released until now.

      When you look back in their history again, you'll notice that their first appearance wasn't exactly at the market introduction of the console they ran on. There, too, they waited until market saturation set in so you could sell a "normal" game.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    3. Re:Really? by Anonymous Coward · · Score: 0

      I've always wondered about those PS2 numbers. I used to remember lots of reports of PS2s failing after a few years. How many of those 120 million are actually installed and how many no longer exist?

      Almost the same thing with the DS. With the DS Lite out, how many of those DS Phats that are still included in the total sold are actually in use?

    4. Re:Really? by Leviance · · Score: 1

      So, the PS2 is trying to keep us all back in last-gen? I first clued in that next-gen = now-gen when i realized none of the local department stores have XboX or Gamecube games on the shelves... Only Sony is clinging to the past.

      Yes this is flame bait, but at the same time... it's true.

    5. Re:Really? by Anonymous Coward · · Score: 0

      Is it Sony clinging thats clinging to the past? Would stores have stuff on shelves if they didn't still sell consistently? Remaining profitable isn't 'clinging to the past'... It's selling to an established market thats unquestionably still there.

      And from what I read from the parent poster, there was nothing about 'keeping us in the past'. It a comment about EA stating that the critical mass of installed "Next Gen" consoles that make producing games for said consoles reasonable "Now".

    6. Re:Really? by ravenshrike · · Score: 1

      Cause, y'know, making massive amounts of money really, really cheaply is a BAD thing. The reason stores aren't stocking gamecubes or xboxes for the most part is because they aren't selling(although gamecube games are doing okay).

    7. Re:Really? by twistedsymphony · · Score: 1

      Around 120 million PS2s have been shipped to date. That's ~80 million more PS2s than all three next gen consoles combined. Granted many will have broken/been discarded/packed away/etc, but that still leaves a helluvalot of working PS2s out there. EA's mission is to sell games and customers don't typically buy games for systems they don't have.
      A large installed base will only get you so far... From a publisher's perspective you also have to look at the average PS2 (or whatever) console owner's willingness to buy new games.

      120 Million units world wide doesn't mean anything if none of them are interested in buying your new X. PS2 games are still selling fairly strong, but NOTHING compared to how they were doing a year ago, or the year before that. As the install base gets larger and the console's entry point gets lower you get a much larger percentage of people who buy the console "just for guitar hero" or "just for Grand Theft Auto" or just for X and completely ignore everything else.

      In generally the willingness to buy new PS2 games in on a sharp decline while the willingness to buy "now-gen" games is growing every day. If you start developing your game now how much will the market have changed, and in which direction, by the time you finish your game?
    8. Re:Really? by Anonymous Coward · · Score: 0

      How is the Wii in any way a "next generation" console. It seems to me like last generation. The only thing really added was the motion sensing control, but those have been around for decades. I had one for my PC 15 years ago (and it didn't require some lame "sensor strip"), so Nintendo has done nothing new at all.

    9. Re:Really? by Leviance · · Score: 1

      not to start a flame war or anything, but could you clarify? as it stands, your comment is a bit contradictory.

      moreover, I never was referring to the hardware, only the software.

    10. Re:Really? by dank+zappingly · · Score: 1

      Also, if you pay attention to the game charts, the hot new titles often outsell titles for the last gen systems, despite their smaller install base.

  4. Darn by Apple+Acolyte · · Score: 3, Funny

    I just got a PS1 and I'm as mad as hell over this announcement.

    --
    Part of the hardcore faithful who believed in Apple long before it was cool again to do so
    1. Re:Darn by mmxsaro · · Score: 1

      Yeah, well, my 2600 is officially a door-stopper.

  5. No More "Last-Gen" EA Releases? by Vouchers · · Score: 1

    Does this mark the end of EA Sports games on the PS2 and other "Last-Gen" consoles? Madden NFL 2008, for example, seems to have been released on practically every console, as well as Windows and OS X. I think I've seen a few other new PS2 titles from other publishers too. When will these consoles cease to be worth developing for?

    1. Re:No More "Last-Gen" EA Releases? by Knara · · Score: 3, Informative

      I can't quote you a URL at the moment, but I recall that Sony announced they'll be endorsing developers to make games for the PS2 at least through 2010. Given the huge install base of the PS2, it seems likely that there will be titles released on the Ps2 for a least a few years. Sadly, I imagine they won't be anything terribly innovative, but rather just releases of the franchise sports titles and the like.

    2. Re:No More "Last-Gen" EA Releases? by dank+zappingly · · Score: 1

      If it is any indicator they came out with Madden this year for Xbox. Pretty much the only game to come out for it all year. They'll probably release Madden ps2 for another 2 or 3 years.

  6. *sigh* by nlitement · · Score: 1

    EA Says 'Next-Gen' Is 'Now-Gen' I wish they said that verbatim. I'm getting tired of the "next-gen" buzz word. If it's "next", then how come we already play it?
    1. Re:*sigh* by cowscows · · Score: 1

      I never really considered it that much of a buzz-word, but just more as a particular way to group together all the newer consoles. What other word would you have used? "The new consoles"?, "The next consoles"? I guess you could call them the current consoles, but sort of coming back to the point of the article, the PS2 is just as much a current console, because there are tons of them sitting in living rooms .

      I think the 360, wii, PS3 will be referred to collectively as the next-gen consoles until we start hearing whispers about the next round of hardware. Then today's "next-gen" will turn into the "current-gen", there will be a new "next-gen", and the PS2 will just be referred to as the PS2, because it'll be the only older console that statistically significant.

      --

      One time I threw a brick at a duck.

    2. Re:*sigh* by Phisbut · · Score: 1

      I never really considered it that much of a buzz-word, but just more as a particular way to group together all the newer consoles. What other word would you have used? "The new consoles"?, "The next consoles"? I guess you could call them the current consoles, but sort of coming back to the point of the article, the PS2 is just as much a current console, because there are tons of them sitting in living rooms .

      next gen is relative, and loses meaning as time passes. The absolute term to talk about the Xbox 360/PS3/Wii is seventh gen.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    3. Re:*sigh* by Harlequin · · Score: 1

      Have you considered referring to them as the PS36Wii?

    4. Re:*sigh* by vimh42 · · Score: 1

      Indeed. Next Gen suggests something in the future. If it's in the hands of consumers (regardless of how few) a product is no longer 'next gen'.

  7. EA is crazy, Sony won't hit that target by rbarreira · · Score: 4, Informative

    Bear with me for a little while here.

    Sony's target is to ship 11 million PS3s during this fiscal year (April 2007 - March 2008). In the first half of the year (April - September) they shipped 2 million PS3s. Even with increased holiday sales, 9 million in the remaining 6 months is absolutely crazy - it's actually similar to Wii sales.

    Let's look at it another way:

    In the previous fiscal year, Sony shipped 3.6 million PS3s. 11 + 3.6 = 14.6. 14.6 million PS3s shipped by the 31st of March 2008, which means around 14 million sold to consumers. According to vgchartz (which may be a little off but for the purposes of this discussion is more than accurate enough), the PS3 is at 6.36 million sold (to consumers) as of the 25th of November. 14 - 6.36 = 7.64 PS3s that they need to sell in 4 months... That's 1.91 million PS3s per month, which is more than current Wii levels of production (1.8 million according to Nintendo themselves).

    EA is delusional, and Sony won't hit their target. In fact, they'll probably reduce their forecast in the next quarterly report (out in January). Otherwise, massive egg will be on their faces when they do their fiscal year report in April.

    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    1. Re:EA is crazy, Sony won't hit that target by king-manic · · Score: 1

      Sony's target is to ship 11 million PS3s during this fiscal year (April 2007 - March 2008). In the first half of the year (April - September) they shipped 2 million PS3s. Even with increased holiday sales, 9 million in the remaining 6 months is absolutely crazy - it's actually similar to Wii sales.

      Let's look at it another way:

      In the previous fiscal year, Sony shipped 3.6 million PS3s. 11 + 3.6 = 14.6. 14.6 million PS3s shipped by the 31st of March 2008, which means around 14 million sold to consumers. According to vgchartz (which may be a little off but for the purposes of this discussion is more than accurate enough), the PS3 is at 6.36 million sold (to consumers) as of the 25th of November. 14 - 6.36 = 7.64 PS3s that they need to sell in 4 months... That's 1.91 million PS3s per month, which is more than current Wii levels of production (1.8 million according to Nintendo themselves).

      They had shipped 5.9 million in total by march Not sure if they are aiming for a cumulative 11 mil or 11 mil in a single year. but cumulative it's not a hard target.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    2. Re:EA is crazy, Sony won't hit that target by rbarreira · · Score: 3, Interesting

      They had shipped 5.9 million in total by march Not sure if they are aiming for a cumulative 11 mil or 11 mil in a single year. but cumulative it's not a hard target.

      That was before they changed their method of counting "shipped units". Before, they counted any manufactured unit as a shipped unit (as in shipped to their warehouses). After they changed the counting method, they reported that the shipped amount until March was 3.6 million. It's all in their financial reports.

      Regarding whether the 11 million is cumulative or fiscal-year only, it's the latter for sure. Fiscal targets are always for the fiscal year, and you can easily find articles which confirm this:

      http://www.iht.com/articles/2007/10/25/business/sony.php
      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    3. Re:EA is crazy, Sony won't hit that target by Red+Flayer · · Score: 1

      11 + 3.6 = 14.6. 14.6 million PS3s shipped by the 31st of March 2008, which means around 14 million sold to consumers
      It means 14.6 million PS3s shipped to retailers. It's not unreasonable to expect that >> .6 million PS3s will be in wholesale/retail inventory as of 3/31. Don't forget that D-J-F are huge retail sales months for consumer electronics in the US.

      Also don't forget that they have dropped/are dropping prices.

      I'm not saying that the numbers don't appear wacky; but, those figures could be within the realm of what's really expected. I think once they get December sales results, they will adjust their figures accordingly... but they may also be counting on the Wii shortage to pump up their sales a bit.
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    4. Re:EA is crazy, Sony won't hit that target by Anonymous Coward · · Score: 0

      So was EA paid to say that?

    5. Re:EA is crazy, Sony won't hit that target by Doctor_Jest · · Score: 1

      After this crapfest that was Madden on the PS3? Probably not.

      --
      It's the Stay-Puft Marshmallow Man.
    6. Re:EA is crazy, Sony won't hit that target by Psychotext · · Score: 1

      Don't forget that D-J-F are huge retail sales months for consumer electronics in the US. Looking at historic NPD numbers - January and February are fairly standard months for console sales. It's November and December where volume is significantly increased.

      http://www.angelfire.com/planet/donny2112/consoles.html
      --
      People that believe in their opinions don't post AC.
    7. Re:EA is crazy, Sony won't hit that target by The-Bus · · Score: 1

      The PS3 will sell, and it's going to be impossible for it to get 20% market share. EA will just develop on whatever middleware they use now and release games on the PS3, the 360, the Wii, and the PS2. There's no reason for EA to make a title specifically for the PS3 or the 360: there's too much overlap in those consoles to leave one of them in the dark without that title.

      --

      Small potatoes make the steak look bigger.

  8. Translation: by 644bd346996 · · Score: 1

    He thinks the Wii's sales will start slacking off any day now, and then most of the money will be spent on games, which means him. Of course, the market for the Wii is nowhere close to saturated, and Microsoft and Sony are very far from earning back the losses they incurred upon selling the hardware.

    1. Re:Translation: by Opportunist · · Score: 2, Informative

      Wii sales are still going crazy. Actually, it's hard to find a console (I've seen people fight over the last one). I recently got an offer of 400 bucks for mine. Check EBay, you'll notice people pay crazy prices for a used Wii, often more than you'd pay for a new one (provided you can find one, that is).

      So I'd say the Wii has anything but reached market saturation. Ok, it's Christmas around the corner, so people are desperate to get some, but usually around Christmas, the shops have a few consoles lying around from throughout the year when people didn't buy them. This was not the case with the Wii, throughout the year sales were near output level and thus there is now no surplus of consoles (which would be usual for the Christmas sales).

      The problem with the PS3 is simply the price tag. People do not buy a "game toy" for the price that is usually associated with a computer which can be used as much for games as the PS3, with the ability to run other stuff, too.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:Translation: by PrescriptionWarning · · Score: 1

      Game sales for the Wii might be a tad difficult in the future, as most people I know who have one only need it for the 5 or fewer games they care to play. Sure the new Super Smash Bros game is most likely gonna tempt me to finally go out and buy one, the problem is that there's only about 5 other games I'd go for. The casual gaming market may indeed be a very big one, only problem is you just can't sell a casual gamer on too much.

    3. Re:Translation: by derinax · · Score: 1

      The problem with the PS3 is simply the price tag. People do not buy a "game toy" for the price that is usually associated with a computer which can be used as much for games as the PS3, with the ability to run other stuff, too. Like browse the web, plug in your camera's memory card and print out your favorite pictures, stream music throughout your home, watch a High-Definition Blu-Ray or standard DVD movie, shop online, contribute to Folding@Home, or run Linux? And oh yeah, play some video games too? Yeah, PCs are useful, aren't they?

      See what I did there?

      The biggest surprise to me was how the PS3 really *is* a computer. How many *game consoles* print to a USB printer? Granted, the interface is much more guided, like an appliance, but that's okay in my book. Hell, it's cheap for what you get. My wife is amazed by its capability, and it's become the media hub for our home.
    4. Re:Translation: by Diss+Champ · · Score: 2, Insightful

      The problem with the PS3 WAS the price tag. Considering that they are now cheaper than the going ebay cost of a Wii the verb tense is important there.

    5. Re:Translation: by Orange+Crush · · Score: 1

      I'll admit I was surprised by the printer feature. I know Sony's been "everything but the kitchen sink-ifying" the PS3, but until now had no idea it had printer support.

      For everything under the hood and everything it can be used for--yes, the PS3 is a great deal for its price.

      The problem is, most people who want a device to print digital camera pics, surf the net, etc and can afford a $400-$600 purchase already have a computer so these features of the PS3 aren't really adding value to them. BluRay's nice, but that's not a big selling point in the middle of a format war since by the time it's over the winning format players will have come down in price considerably and there's no longer the risk of picking the wrong one after investing hundreds if not thousands in the player and video library.

      That really only leaves the games and a lot of people just can't bring themselves to slap down that much for a video game system.

    6. Re:Translation: by BillOfThePecosKind · · Score: 1

      yea... but can you fuck it?

    7. Re:Translation: by KDR_11k · · Score: 1

      Do you really want to do your text editing in front of a TV? I don't know about yours but I'd go nuts if I had to work on a 50-60Hz screen, especially one that can only do 640x480 because anything reasonable costs way too much. For comparison, my PC CRT does 72Hz at 1280x960 (it can do more but that's what I'm using it at) and it cost me 150€.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Translation: by derinax · · Score: 1

      TV? Hertz? CRT?

      The PS3 has an HDMI interface for a reason, and at 1080p and 720p is pixel-perfect on any LCD, DLP, or Plasma monitor-- certainly moreso than any analog VGA CRT connection from a PC; although you can do that too with an HDMI-->VGA adapter. I'll grant you, if you can't upgrade to a 200 monitor with a digital connection, you probably aren't in the PS3's target market.

      So do I really want to edit text in front of my 103-inch 720p LCD projector screen? Yes; yes I do. I do most of my programming in front of it.

    9. Re:Translation: by nomadic · · Score: 1

      The casual gaming market may indeed be a very big one, only problem is you just can't sell a casual gamer on too much.

      Hell I consider myself a real gamer and there are almost no Wii games I'm interested in buying. I almost regret buying the damn thing, should have gotten an xbox 360.

    10. Re:Translation: by KDR_11k · · Score: 1

      Any decent LCDs I've seen were more in the 300€ range but I'm not sure those were really all that good, would probably have to go higher toget one that's suitable for gaming and has good color reproduction.

      Doesn't displaying static images on a plasma TV cause serious burn-in?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    11. Re:Translation: by LKM · · Score: 1

      Hell I consider myself a real gamer and there are almost no Wii games I'm interested in buying. I almost regret buying the damn thing, should have gotten an xbox 360.

      Why don't you sell it on eBay then? There are more than enough people who'd love to own one, and are willing to pay more than full price for your used Wii.

      That way, you'd get your 360, and we'd get rid of your pointless comments :-P

    12. Re:Translation: by nomadic · · Score: 1

      After I finish Zelda, and if there are no other games that interest me, maybe I will. Thanks for the suggestion, I honestly didn't think about that.

    13. Re:Translation: by Opportunist · · Score: 1

      The only problem is that this isn't what people are looking for when they buy a console. Actually, I can well see parents shying away from it just because of those features. When they didn't buy junior a PC because they think the web is evil, they certainly won't buy him a console that does the trick.

      If people want those features on the other hand, they already have a PC that does that.

      If anything, it's a marketing problem. It's nice and fine that the console can do those tricks. The problem is, people neither know nor care.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  9. Hold on by Sockatume · · Score: 5, Funny

    So the last gen was the next gen, the generation before that was the superconsoles, and the next gen was going to be the HD era, but now the last gen is the old gen, the next gen is this gen, and the superconsoles are retro? Where does that put retro?

    --
    No kidding!!! What do you say at this point?
    1. Re:Hold on by Convector · · Score: 1

      Super-retro. It totally sucks there.

    2. Re:Hold on by Anonymous Coward · · Score: 1, Funny

      in the dumpster

    3. Re:Hold on by MaXMC · · Score: 1

      Who cares about the old-retro, what is the next gen systems going to be called when they become the current gen systems?

    4. Re:Hold on by Hellpop · · Score: 0

      Not sure where that leaves us... I'm gonna go play my Saturn.

      --
      "People are stupid; given proper motivation, almost anyone will believe almost anything."
    5. Re:Hold on by gEvil+(beta) · · Score: 1

      As always, retro is the future!

      --
      This guy's the limit!
    6. Re:Hold on by SQLGuru · · Score: 1

      I think you can get retro on your watch now.....or at least in a joystick that plugs into your TV.

      Layne

    7. Re:Hold on by ricree · · Score: 1

      Goats reference?

  10. Xbox media center? by DingerX · · Score: 2, Insightful

    Microsoft should be including a HDDVD-Rom capable drive in the mid and high end versions, it would be cheaper than that damned external $200 dollar optional 'player' and it would turn the box into the media center that Microsoft so desperately desires.
    Who told you that Microsoft "desperately desires" to turn the box into a media center? I'm sure some people at MS do, but others are probably saying "if it's too good, it will cut into our Vista Media Center Edition market segment."
    1. Re:Xbox media center? by Anonymous Coward · · Score: 0

      What exactly is the Vista Media Center Edition (doesn't actually exist; media center is built in to some/most versions of home vista) market? I mean there are some hardcore enthusiasts who are willing to drop $1000+ on an "HTPC", but by and large it seems one of the main uses of media center is to share music/movies/porn/whatever and use a networked XBox360 as a media extender.

    2. Re:Xbox media center? by SQLGuru · · Score: 1

      Not any more than XP Media Center already cuts into it...... :)

      Layne

    3. Re:Xbox media center? by mabhatter654 · · Score: 1

      Xbox that they 100% control as a closed device they get all the cash from, or the version of their monopoly OS, but people might hack it or copy it.... it's a win-win for them no matter which one customers buy.

    4. Re:Xbox media center? by DingerX · · Score: 1

      They ain't "them." It's not win-win for "them". It's a win for the MCE folks if customers buy it, and a win for the Xbox division if that's the winner.

      It's kinda like "We can't allocate forces to that battle, because if we capture Bin Laden, then the CIA wins, and not the DoD." Or, to quote the Ed209 Project Lead, Dick Jones, "You know what the tragedy is here Bob? We could have been friends. But you wouldn't go through proper channels."

    5. Re:Xbox media center? by mabhatter654 · · Score: 1

      the "them" is Bill and Steve B. After all, what you described is EXACTLY what they want! Customers fighting over Xbox or Vista Ultimate (there is no more MCE)... either way Billy's piggy bank gets a little fatter.

      And nobody else can enter either market because the hardware makers and content producers are "competing" for each M$ division's attention. See how that's worked for PC gaming as M$ split windows games developers in 2000 between DX8 for Windows or Xbox... Mac and Nintendo were pushed aside because they couldn't allocate resources to two MICROSOFT divisions and Sony at the same time.

  11. That's unfortunate. by Seumas · · Score: 2, Insightful

    So what we have now is as good as it is going to get for the next five to ten years? That's unfortunate. That's where the PC gaming will always be superior. PCs were already outperforming consoles by the time the newest gen of consoles were released. And while my console systems will be performing about the same in five or ten years as they were last year, my PC will be performing perhaps twice as well next year as it is this year.

    Console gaming companies need to come out with a different model. These are videogame systems; not car stereos toasters. Perhaps they need to introduce some sort of leasing model where gamers lease the consoles and then they come out with a more advanced console (or upgrade the current ones) after a year or two. It obviously isn't reasonable to release a $500 console every other year because gamers won't spend $500 every year (per gaming system) just for the hardware.

    I really have a hard time wrapping my head around the idea that a gaming system that provides essentially the same experience and quality is sufficient for five or ten years. I mean, think about it -- would you want to have been gaming in 2000 on a rig that was built in 1995 or even 1990?!

    1. Re:That's unfortunate. by Detritus · · Score: 1

      There's always a learning curve for consoles. It takes a number of years for developers to learn how to fully exploit the console's hardware. That helps offset the increasing obsolescence of a fixed hardware configuration.

      --
      Mea navis aericumbens anguillis abundat
    2. Re:That's unfortunate. by Seumas · · Score: 2, Interesting

      And why is that even necessary? There isn't this massive learning curve for PC developers. Yes, they have to learn a few new tricks and features here and there to better optimize the juice from the newest gen of hardware, but it doesn't take them two or three years to get up to speed on the latest NVIDIA or ATI card.

      Do console developers seriously need to re-invent every aspect of the wheel for each generation? They can't make them a bit more modular and just iteratively improve the existing systems throughout their lifespan?

      There has to be some other model that can be used in console gaming that doesn't involve one fresh generation every decade, with a slowly deteriorating experience with each passing year (in comparison to other gaming options like a PC).

    3. Re:That's unfortunate. by tao · · Score: 1

      At least I'm still happily playing games on my PS2, and it was released 2000. The big advantage of a console is that the game houses have a fixed platform to develop for. They don't need to worry about NVidia vs ATI, amount of RAM installed, OS-version, libraries installed, etc. They know the limitations from the start, and they can optimise for that hardware.

    4. Re:That's unfortunate. by Toonol · · Score: 1

      You're criticizing the main advantage that consoles have over PCs. I would love it if the effective life stretched out even longer.

    5. Re:That's unfortunate. by cowscows · · Score: 1

      I play PC games all the time, on a machine that hasn't seen a single component upgrade since 2002. It's finally getting to the point where even some of the $5 clearance games won't run very well on it, so I'm thinking about upgrading.

      But the point is, many people are not interested in worrying about keeping their hardware state-of-the-art, and there are also many developers who aren't interested in worrying about constantly having to learn how to exploit new hardware.

      Take a look at the quality of the first year or so of PS2 games vs. the stuff that came out 5 years later. It takes developers a while to really learn how to take advantage of a particular piece of hardware, and the consistency across the entire installed base of that console allows them to really tune their games beyond anything you'll see in the PC world.

      --

      One time I threw a brick at a duck.

    6. Re:That's unfortunate. by bevoblake · · Score: 2, Interesting

      Consoles have fantastic appeal to the masses and for good reason - you buy a game console that you know won't be obsolete (i.e. they are still making current games for it) for 5 years or so. The cost is around the same as a brand new, high-end graphics card, which is just one component of the PC rig. The PC rig will also be obsolete sooner because the PC game-makers push tech and innovation faster (although you can get decent lifespan out of a PC rig if you are willing to not always have the bleeding edge). Lastly, the consoles, in my experience are less buggy. Coding to the various configurations of PCs is much more difficult to get bug free than a single environment.

      That said, I currently am a PC gamer because I had a computer around that was good enough that the purchase of an additional $200 graphics card got me a strong PC gaming experience. Plus, my good friend, the mouse, hasn't made the jump to consoles yet.

    7. Re:That's unfortunate. by Dogtanian · · Score: 1

      Yes, they have to learn a few new tricks and features here and there to better optimize the juice from the newest gen of hardware, but it doesn't take them two or three years to get up to speed on the latest NVIDIA or ATI card. That's probably because PC gamers are expected to have a relatively new graphics card to get the best graphics anyway. I doubt PC developers worry about getting their games to look amazing on 3+ year old cards- and PC gamers who are bothered enough would probably have bought a new card anyway. It's open to question which is leading which- probably a bit of both.

      But they can't do that with consoles. Also, there's only one basic hardware configuration for a given console, which no doubt makes it easier to learn and optimise.

      Certainly, in the old days with computers, the exact same thing happened. The games coming out for (say) the Commodore 64 in the late 1980s were technically miles ahead of the ones released six or seven years earlier. Same goes for a lot of other (basically) fixed-capability 8-bit machines. I suspect the reasons for the improvements were (a) improved experience, (b) pressure from the newer 16-bit machines, (c) the ability to use nice tools running on those shiny new machines to make games running on the old computers... and (d) just the general upward pressure on standards.
      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    8. Re:That's unfortunate. by SQLGuru · · Score: 1

      Actually, I think it's there for the PC as well....you just don't feel it.

      In the PC world, the highest of high end is available to only the few willing to pony up the cash. The software doesn't really target the new tech until "enough" people have bought into it. That doesn't mean that they aren't learning about it.

      Also, the model is different because the platform is open. In the PC world, you have drivers for your card.....you might have to learn a new API, but the rest of the model stays the same. If ATI could come along and dictate the machine code and the memory model and all of that other stuff too, you'd have a much higher learning curve for each new level of tech. ATI controls only one small piece of the total picture.....that's the only piece you have to learn.

      Layne

    9. Re:That's unfortunate. by Anonymous Coward · · Score: 0

      The problem in the PC realm isn't that it takes the developers years to get up to speed on a video card, it's the consumers. Crysis is the current gem in the PC world that is demanding heavy upgrades from consumers. A while back, Tribes 2 was a game that required hardware that wasn't even on sale yet to play; visually pleasing, but computationally demanding.

      In the console end, the consumers just have to buy once, except in the case where a company designs upgrades or new devices, such as the CD Rom drive systems in the 16-bit era. Some people purchase these upgrades, but it's a slim portion of the original selection.

      Though this is easier for the consumers, it does make it hard for developers. In most cases, things just aren't portable from one system to the next, even from the same developer. Specialized calls to save time or take advantage of a feature have to be thrown out and re-discovered, simply because the hardware is not the same. In the computing world, it's the same as going from a PC to a Mac, then maybe to one of those new-design Amiga's; the code won't work the same, so you'll have to learn the way the computer is designed, how it operates, and usually how the OS on top of it limits or helps you. If you're fortunate, you can grab an engine that someone else researched and developed and ported; otherwise, it's R&D for you.

      As a final note, Nintendo tried to entice developers by having the Wii having similar underlying hardware as the GameCube, so that there wouldn't be as much re-inventing of the wheel. At least the ones on the bottom; there is a new steering wheel unique in the console realm. But the underlying processing for video and code and the like is supposed to be similar.

    10. Re:That's unfortunate. by p0tat03 · · Score: 1

      I used to be a huge PC gamer, but nowadays I game almost exclusively on consoles (except TF2, that game is massive win on a PC). Why? Because I hate upgrading. It costs a lot, and even a mid-high end video card is by itself worth a brand new console. I also hate futzing with my display settings, wondering "what else can I turn off to get this thing smooth and playable?", and updating video drivers, sound drivers, miscellaneous BS drivers... Installing, uninstalling... ugh.

      I still do some PC gaming, but it's always on my laptop, which has good enough specs for work and some light media playing, but is never spec'ed out like a gaming rig (I like the battery life and mobility). This limits me, currently, to basically anything 2003 and before, though Half-Life 2 runs very well.

      With a console I'm always playing at "max" settings, it's always silky smooth, I can pop the disc in and start playing a game immediately, instead of waiting ages to install.

      Not to mention the uniform equipment of consoles opens up a lot of possibilities. For example, on the 360 *everyone* who is online is guaranteed to have a headset (after all, it comes with the console), making it possible for developers to REQUIRE the use of voice chat in multiplayer. Even now, the prevalence of voice chat on 360 is far more than I see on the PC. Try *enforcing* voice chat outside of the most hardcore group of Counter-Strike players, and see how your players react to that.

    11. Re:That's unfortunate. by Anonymous Coward · · Score: 1, Insightful

      With the console, you just put the disc in, turn it on, and play. Every time a new console comes out, this is disrupted. Therefore, you don't want this to happen often. This is the advantage consoles have over computers. You have to upgrade your computer continuously to play the newest games. My console will let me play the newest games for years to come. Meanwhile, since I'm not using my computer for gaming, it has gone 5 or 6 years without a hardware upgrade. Why upgrade when it runs all of the programs I'm interested in with no trouble?

      There's nothing inherently wrong with old hardware. You just want new for the sake of new. That's fine, but other people may care more about functionality than being cutting-edge.

    12. Re:That's unfortunate. by Anonymous Coward · · Score: 0

      So what we have now is as good as it is going to get for the next five to ten years?
       
      Because the idiots in the gaming industry seem to be focused more on advancing graphics than on advancing AI. And now, neither graphics nor AI are going to see any significant, impressive improvements for another decade.

    13. Re:That's unfortunate. by tepples · · Score: 1

      Plus, my good friend, the mouse, hasn't made the jump to consoles yet.

      Mario Paint. Or any of several titles for the DS that use the touch screen, which is not unlike a mouse in its application. But seriously, doesn't one of the Unreal games for one of the PlayStation systems use a USB mouse?

    14. Re:That's unfortunate. by tepples · · Score: 1

      With the console, you just put the disc in, turn it on, and play Why can't this be true of PCs as well? Don't PCs have DVD-ROM drives and (in newer models) larger RAM than the half GiB of an Xbox 360 or PS3?
    15. Re:That's unfortunate. by Dutch+Gun · · Score: 1

      And while my console systems will be performing about the same in five or ten years as they were last year, my PC will be performing perhaps twice as well next year as it is this year. How the heck does your PC get faster and faster like that? Mine tends to perform about the same as when I first bought it. Yours must work out a lot.

      Kidding aside, you're missing some of the point of consoles, and one of the reasons people actually enjoy using them (aside from the simplicity of use). I don't WANT a constantly moving target. I like to know that the rig I bought will work optimally with any new game for the next 5 years or so. The next... er, newest... uh, current consoles could perform on par with high-end PCs on release, and by the end of their life cycle, they'll be performing on par with the lowest end of gaming PCs. In other words, consoles start ahead of the curve, and end their lives behind it, and then the cycle repeats. Imagine a stair-step power curve that starts just above the smooth PC power curve and then dips below for the last 2/3s of it's lifetime.

      PC gaming, from a purely technical standpoint, will always be superior, because you can simply outspend the console competition. But the difference with gaming is that given a fixed platform, there will be a gradual degradation of gaming performance as the curve moves above and farther away from your rig's performance level.

      But in the end, I think the biggest point you're missing is that ultimately, there's much more to a quality gaming experience than technical superiority. I think that with the Wii outselling the PS3, that would be fairly obvious at this point.

      Also, I want one of those car stereo toasters. That sounds cool.
      --
      Irony: Agile development has too much intertia to be abandoned now.
    16. Re:That's unfortunate. by bevoblake · · Score: 1

      Very good point with the DS. I've only used a DS once and thought the interface was pretty interesting (pointing with the stylus on Zelda reminded of clicking in Diablo).

      I think you're right that mouse peripherals were offered with the PS (or maybe PS2, can't remember), but I really mean that the mouse has not been adopted widescale as a control medium for consoles. So, a one-off game using the mouse on the console is cool, but when the vast majority of users don't have the input technology and it isn't available for most games, it doesn't ring true to me as having made a good leap from PC to console.

      I also haven't used the Wii; so, it could be a perfectly able mouse-substitute, but I can't speak to it (although I look forward to trying one out soon).

      Regardless, I'm an avid enough gamer I'd probably slap myself in the face if the UI of a good game called for it.

    17. Re:That's unfortunate. by BillOfThePecosKind · · Score: 1

      Since there were so many comments on this one I didn't really know where to put this. But I think we're all referring to two types of people. On the one side we have people who are merely looking for an entertainment system, "play my dvd's! COD 4 kicks ass! web shopping!!! ZOMG!!" (Hah, they're funny). On the other side we have those who want more of a hobby than entertainment can offer. I personally would rather have a PC because the upgrading, un-installing, re-installing, drivers, PROBLEMS... so on and so forth are more than half the fun of owning a PC. No matter how frustrating it is to fix them, it's half the fun. I'm not trying to make a point of whether I am better than a console owner, or all web shoppers shout ZOMG at the top of there lungs, I'm just trying to make a point that the two systems often give pleasure to two totally different people.

      As far as gaming goes, and which system is better for it that's certainly a tough call. I like consoles for the "strategic button mashers", games like Ninja Gaiden and God of War, however I think PC's are much more suited for RTS games because of the mouse and keyboard. FPS's are a crap shoot, i feel as if the mouse is MUCH more accurate, but playing a game with a friend on a console is MUCH more fun. MMORGP's are really only on PC's right now (as far as I know of at least) so you can't compare there. And then of course there are the games that only come out on some consoles or PC and not on the other.

      I bet as we head down the road we will see many more office apps on consoles as well as the integration of a mouse and keyboard (the controller will never die, or I'll have my way with whoever had a hand in it). PC's however will always be around for the "hard-core" users like me and of course the UBER /.ers who might read this and laugh at me.

    18. Re:That's unfortunate. by KDR_11k · · Score: 1

      Sure but do you know how loud those drives get when the disc inside has some form of copyrestriction? Mine sounds like a chainsaw.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    19. Re:That's unfortunate. by Travis+Mansbridge · · Score: 1

      You are assuming that all gamers are concerned with performance. I think the Wii sales alone indicate otherwise, as it is admittedly the least formidable in this category.

      People choose to use Nintendo's console because it is fun to play.

      I still play my N64, which is 10 years old itself, and quite enjoy it for the very same reason. Many others will tell you that the SNES is still their favorite system.

  12. In other news... by Dues · · Score: 1

    The federal government has now concluded that "Yesterday's tomorrow is now today's today!"

  13. Wow! by F-3582 · · Score: 2

    That's what I call pretty low standards, then. Judging from the looks of the new Need For Speed: ProStreet they still seem to think that shoving unfinished games down our throats is next-gen, too. Even IGN gave it just a 6.8. Sorry, but EA would be the last publisher on whose opinion I'd give a crap. Period.

  14. When next-gen becomes current-gen by Targon · · Score: 1

    A big problem that people have with these comments is that the new games being released for the PS3 and Xbox 360 really are not so much better than what could be done on the previous generation of consoles.

    Are PS3 and Xbox 360 games really THAT much better than the stuff for the Xbox and PS2? Graphics may be a bit better, but if you exclude the "HD" factor due to most people not having a screen that can do 1080p, then what is better about the new titles?

    That is the key, when there is a substantial improvement in overall gameplay compared to previous generation machines. An advantage to the PC as a platform is that the idea of next generation is foolish because faster processors and more advanced video cards are released every three to six months. As a result, game companies are forced to aim at what will be available in 3-5 years, not at what is available currently. You want cutting edge, you get it from a PC game.

    1. Re:When next-gen becomes current-gen by Doctor_Jest · · Score: 1

      You have a point there... and considering I have a 720p TV (albeit a really good one)... I'm noticing one thing... the games look great, but not _as_ great in comparison to their previous counterparts as they did from previous transitions. (I mean, even Tekken Tag Tournament looked phenomenal compared to say, Tekken 2....) It's evolution rather than revolution, but the companies can't sell you anything until they hype it to death... and make you think you're not a whole person until you "buy our stuff!"

      The PC isn't _that_ much better... it's a slower progression even with the rapid HW changes, and mostly they are targeting faster processors to make up for shoddy design. They're hitting a moving target on horseback... (not all are shitty, but quite a few too many just shovel the next big FPS out there and wonder why no one is buying them Ferraris....) That's why I got out of the PC gaming rat race a long time ago (additionally, I didn't update to XP...) and prefer the console to the PC for gaming now... I've played some current-gen PC games at friends' houses, but I just don't want to get back into that rut... The real sentiment is... "if you want to beta test everything... get a PC game..." ;) The last addictive game that kept me up at night (besides Diablo 1 and 2) was Total Annihilation. A verifiable digital-crack addictive game in my book. ;) So that shows how long it's been since I've fired up a Windows PC away from work...

      That said, I've got enough backlog on the PS2 to keep me busy until I die anyway. ;) I'm a couple of RPG's from sitting the 'next' gen out. ;)

      --
      It's the Stay-Puft Marshmallow Man.
  15. Crippling price-point by Tony · · Score: 3, Insightful

    The $280 Xbox 360 is so badly crippled it might as well not exist.

    Actually, it's a shame it *does* exist.

    Game developers have to target the *lowest common denominator.* That means they have to target the non-HDD 360. That meanst they can't count on streaming game data, or anything else. So, the non-HDD version not only is crippled itself, but it cripples the potential of the games themselves.

    Same thing with the lack of HD-DVD. Game data is at the point where it fills a DVD to capacity. Game developers have to over-compress textures, reduce level complexity, reduce the amount of cinematic content, and whatnot. (Yes, this is already happening. Check out comments by some of the Unreal Tournament 3 devs.)

    I think this is the 360's biggest weakness. It gives Microsoft an early advantage, but as you pointed out, the price advantage is essentially gone. Now we'll see if the early lead is enough to overcome the technical deficiencies in their most-crippled console.

    --
    Microsoft is to software what Budweiser is to beer.
  16. Consoles? Really? by ajs · · Score: 1

    Why are consoles "next gen". Why isn't a real computer with standardized hardware that everyone can write software for "next gen". Why are we still living in the backwater of the disposable $500 computer for games?

    The console is valuable, not because it's powerful (they're not). It's valuable because it presents a stable target for developers to write games for. They only have to support one (or a limited number of very similar) graphics subsystems. They get a known set of controller types that everyone will have at least a simple version of. Overall, it's a stable way to write games. It's also valuable because the vendor of the platform markets your games for you (to an extent) because they make money from them too.

    So why hasn't someone specified a PC into the ground, making deals with a graphics vendor, motherboard vendor, etc. to produce a set of hardware to a specific set of specs and then started partner with game authors to produce games for it? I don't even know of a console that comes stock with a keyboard yet, much less makes it easy to do any ordinary task like add up numbers (a computer that can't be used to compute... what an idea).

    Why are consoles the "next gen" again?!

    1. Re:Consoles? Really? by senatorpjt · · Score: 1

      Your last paragraph basically described the Xbox.

    2. Re:Consoles? Really? by ajs · · Score: 1

      Your last paragraph basically described the Xbox. Except for:

      * It doesn't come with a keyboard
      * It doesn't run generic apps without hacking it
      * It can't run a decent browser without hacking it
      * It can't be upgraded later on when it's last year's console

      Other than that, it's exactly like what I'm tired of, yes.

    3. Re:Consoles? Really? by VJ42 · · Score: 1

      So why hasn't someone specified a PC into the ground, Wouldn't that be a Mac? Locked down hardware to suite the software that runs on it? 100% controlled by Apple. It hasn't proved all that popular for gaming, though I expect the main limiting factor is market share, if Macs dominated the market you'd see many more games for them.
      --
      If I have nothing to hide, you have no reason to search me
    4. Re:Consoles? Really? by sxeraverx · · Score: 1

      That, and the probable Microsoft handouts to game makers to only target the newest Windows PCs.

  17. Look who's talking! (Re:Yay EA) by antek9 · · Score: 1

    And if EA keeps releasing games like that P.O.S. NASCAR whatever (2007, methinks), next-gen consoles intriguingly start looking like last-gen consoles. I wonder, does an assessment by a game company that doesn't even _try_ to keep up with current tech (compare all the disasters EA released as half-assed PS3 ports of 360 games) have any value to anyone?

    --
    A World in a Grain of Sand / Heaven in a Wild Flower,
    Infinity in the Palm of your Hand / And Eternity in an Hour.
  18. Re:$400 PS3 plays the fewest games of all... by trdrstv · · Score: 1

    If lack of a hard drive makes the $280 360 an "unacceptable gaming experience" then lack of backwards compatibility has to put the $400 PS3 on the same level. The PS3 simply does not have a large enough game library to compete without access to the *extremely* extensive PS2 library (not to mention that of the many many great PS2 games, most are now being discounted as "last-gen" games).

    Agreed. By removing the backwords compatibility chips, Sony released a system that plays the fewest amount of games on the market, and that definately would say sales.

  19. Split-Screen is a must by LKM · · Score: 1

    Yeah the whole console vs PC argument is lost on me because I enjoy playing split-screen multiplayer games a lot

    So true. Which is why the recent trend to omit split-screen gaming in favour of an online component is just bloody annoying. Here's what every (applicable - stuff like RPGs are excused) current-gen game should offer:

    1. Four-player split screen gaming
    2. Split-screen co-op mode
    3. Split-screen online and LAN gaming

    There are some games who do this right: Warhawk offers four-player split-screen online gaming. Halo 3 offers split-screen online gaming. There are some games who get this horribly wrong. Motorstorm does not have a split-screen mode at all. What the hell? That's as if Mario Kart got rid of the split-screen mode. Geez.

    Really, if the N64 can do four-way split-screen gaming, every current-gen system should be capable of doing it for every current game. There's no excuse.

  20. 360 has the most casual game downloads available. by trdrstv · · Score: 1

    Nintendo got a lot of things right, but shipping a console without multiple gigabytes of storage in the post-Original XBox world is just plain inexcusable.

    It does have an SD slot, and it would really only take some licensing on their part and a firmware update to allow use of HCSD cards (which is pin compatible with SD) to allow 8 gig cards and for games to be played from them. It wasn't too long ago that full retail games were shipped in 1.5 gig mini-dvds for the Gamecube.

    The fact of the matter is that if it weren't for the price difference, the PS3 would be the superior casual-games machine at this point just because of the PSN content.

    Wha? If we are looking solely at "Downloadable Casual games" than the 360 blows the PSN, and Wii out of the water. As stupid as it sounds, it's true. The 360 with Uno, Hearts, Catan, Texas Hold'em, Pac-man, Luxor, Bejeweled 2, etc... has a far better catalog geared to casual gamers than the Wii and PSN combined.

    The downloadable PS3 games (with motion control) are selling for 1/3rd what disc based Wii games are selling for, and quite frankly are more innovative than the series of Wii-hashes that Nintendo has been pumping out.

    What $17 PSN games are based around Motion control? Which are worth playing? Each retail game I played (Heavenly Sword, Warhawk, Motorstorm) that implemented motion control played like ass with it, and I was thankful to turn it off. Is there any PS3 game that has motion controls that are as sensitive and responsive as say... ExciteTruck?

  21. Even Worse... by Wolvey · · Score: 1

    Even worse is that cross-platform games are now made for the lowest common denominator. Even though every PS3 has a hard drive and blu-ray, GTA San Andreas will be made to run on the wimpiest 360 available. This is significantly slowing down progress in the next generation, particularly for the PS3.

    1. Re:Even Worse... by Wolvey · · Score: 1

      My bad, not GTA San Andreas. Forgot what the next one is called.

  22. Prediction time by LKM · · Score: 1

    I hate tilt control, but my wife loves it. Thus, she plays warhawk with tilt (and frees that analog stick for the turret). Me? I turn it off.

    I'd love to play Warhawk using tilt control, but the damn Playstation controller gives me hand cramps (really, Sony, there's nothing you could find to improve in that thing in the last decade???), so I use a somewhat bigger Logitech controller which doesn't have tilt support for longer game sessions (and Warhawk typically leads to longer game sessions).

    The wii tilt games get old... except wiisports, which I love, I don't like tilt on the wii either.

    I still love Super Monkey Ball, Wing Island and Excite Truck, among others :-)

    Nintendo's true genius was giving wiisports away

    I agree. Wii Sports is the number one reason why the Wii sells that well.

    Imagine if every XBOX360 came with Halo, or if every PS3 game with MGS4. It would define how funt he system is, even if there wasn't enough content for a while.

    I think he genius of Wii Sports is that it's viral. Give anyone a Wii Remote - your kid, your spouse, your granny - and they'll figure it out and get hooked within minutes. Halo 3 or MGS4 would not do for their respective consoles what Wii Sports has done for the Wii.

    Anyway, the wii's games look like PS2 games.

    Some do. Others look like nothing on the PS2 - Residen Evil 4 or Super Mario Galaxy blow away anything on the PS2.

    And graphics are important to every gamer. A shitty game is not fun with great graphics, but a good game is a great game if it has great graphics.

    So Heavenly Sword should be great? I don't see it.

    I think the wii's graphics will hurt it more than people realize in a year or two,

    I think not. I'm just playing through Indiana Jones 4, and the game is as awesome as it was the day it came out. Graphics on the Wii (and the last gen, too) have reached a level where you can do pretty much anything you want. They're good enough for 99% of all games. Super Mario Galaxy will be as great in five years as it is now, just like games like Monkey Island or Zelda: A Link to the Past have held up just fine.

    and nintendo will not make as much money as Sony in the next five years.

    I find that extremely unlikely.

    I also don't think Microsoft will be able to beat Sony (even though the 360 is the best system). MS will try to outdo the PS3 in a year, screwing 360 owners a bit, and taking a loss on their systems.

    Here's my prediction: As soon as sales of the Wii start to go down (maybe in half a year or a year), Nintendo will lower the price to 200 US$ and bring out Wii Sports 2. Then, they'll sell 120 million Wiis within four or five years, overtaking even the PS2.

    The other two will both sell around 60 million consoles, with the PS3 possibly selling a bit more than the 360 with the release of MGS4 and the new FF.

    1. Re:Prediction time by G+Fab · · Score: 1

      I agree that the wii could very well sell more consoles than Sony, but Sony makes money in many areas.

      Fact is, nintendo cannot make much money from huge file downloads, such as games and movies. This is the core of Sony and Microsoft's long term profit model. They want to be in your living room so that you will buy things impulsively when you are bored. Q*Bert or that movie your wife wants to see when you've had a fight. Sony will rake in a hell of a lot of money from this stuff if they get download services working. If Sony were able, I would gladly buy tons of TV shows from their service. XBOX of course has a similar model, but I honestly see a new xbox coming sooner rather than later, and the PS3 staying with us for a long time.

      the wii is a great system, and nintendo makes a bit of cash on each one, but compare that profit to a downloaded game. No retailer to take a cut, no packaging, fast and easy updates, carefree purchases being more impulsive.

      I'm not pretending Sony hasn't really really screwed up these past years, but they and MS could make profits that simply exceed what nintendo makes. Granted, part of my reasoning is that the wii doesn't have enough appealing games. If you have different tastes, you might think the wii has a great library. Me, I would be happy with the minigames, but won't buy many. I can definitely wait for the price to go down in a way I will not wait for GT5 or MGS4 to go bargain bin.

      If the PS3 manages to sell 60 million consoles, I bet they start raking in the profits online. Enough to overcome Nintendo's much more responsible profit model? It's unlikely by any reasonable standard, but I think yeah, Sony will make more money. I just think that PS3 will age well. It's well built, it looks cool (like the wii does), and people around the world think it's a prestigious and cool product. When they get cheaper (and boy, I bet they do), a lot of that prestige will remain. the USA is not as important a market right now, because all profits are badly harmed by the sinking dollar. Sony seems to realize this and is focusing on yen and euro sales. Microsoft may sell more consoles, but in the weaker currency market.

      And while I do like my PS3, I freely admit I hardly play it. I love the variety of games and the online quality of the xbox. But I also loved my first XBOX, and I think the PS2, today, still sells more stuff than the XBOX did in its best day. The PS3 will be selling a lot of stuff in 2011, and the XBOX 360, I fear, will be obsolete. This only tangentially relates to nintendo... but Sony will profit from this situation if I'm right (and with the dvd9 and the design flaw of the 360, what is stopping MS from starting anew?)

      I didn't mean to insult thw wii by calling its graphics PS2 level. Obviously better graphics have been demonstrated and will be in the future, but if a studio decides to develop one game for both wii and ps2, that will hurt the wii's quality. Oh, and heavenly sword is a bad game with excellent graphics = good (feh) game overall.. to rent. Imagine if heavenly sword, a demo length game, had PS2 graphics?

    2. Re:Prediction time by LKM · · Score: 1

      Fact is, nintendo cannot make much money from huge file downloads, such as games and movies. This is the core of Sony and Microsoft's long term profit model.

      Absolutely. I think this is the main reason why Microsoft even released the Xbox, and put a HD into each unit of the original version. However, I don't think it'll work. I think Microsoft and Sony kind of got the whole thing wrong: Their thinking was along the lines of "okay, console units are sitting in living room hooked up to TVs. People want to watch stuff sitting in the living room on a TV. So let's sell content on consoles, because they are where people are when they want to watch content!"

      Unfortunately, they totally missed the iPod and the PC. I think people want to watch content they buy on several devices, so they prefer to buy it on their computers, via iTunes or amazon.com or another online store, and then put it on the devices on which they want to consume the content.

      I doubt Sony and Microsoft are going to sell a lot of media for their respective boxes. I think Microsoft figured that out, too, hence the Zune.

      Not to mention that the 360 is simply too noisy to watch movies on it.

      the wii is a great system, and nintendo makes a bit of cash on each one, but compare that profit to a downloaded game.

      Which Nintendo sells, too.

      I'm not pretending Sony hasn't really really screwed up these past years, but they and MS could make profits that simply exceed what nintendo makes.

      It's possible, but unlikely, especially considering all the money the two companies have already invested in their consoles. I doubt the 360 will ever make up for the investment Microsoft has had, and I think the PS3 will barely break even during the next 6 years.

      Granted, part of my reasoning is that the wii doesn't have enough appealing games.

      Metroid Prime: Corruption, Super Mario Galaxy, two Resident Evil games, Zack & Wiki, Mario Kart, Monster Hunter 3, Super Smash Bros, a few FF and DQ spinoffs...

      I don't think games are going to be an issue for Nintendo this generation.

      I just think that PS3 will age well.

      That mostly depends on how well it'll do. Historically, it's been one of the losing manufacturers which killed off their console first, and started the next generation. It was Sega when they lost to NES, SNES and PS1; it was Microsoft when they lost to the PS2. At some point, you have to cut your losses and clear the table. If Sony can't get sales up quickly enough, they either won't be able to cut the price on the PS3, or they'll have to take more losses on the hardware. Nintendo has the economies of scale on its side this generation; they'll be able to get component costs down due to the high sales numbers. Microsoft, too. For Sony, it's going to be tougher.

      Frankly, the way it looks now, I would not be surprised if Sony would be the first to kill of the PS3 and jump-start the next gen: Nintendo has no need to do that as long as sales remain high. Sales - and especially game sales - are great for Microsoft, too; why kill the console as long as game sales remain high? Sony, on the other hand, neither has game sales nor hardware sales. That's a tough spot to be in, regardless of how pretty your hardware is.

      And while I do like my PS3, I freely admit I hardly play it.

      Me neither. Waiting for the Warhawk expansion. I was disappointed with the gameplay of R&C and Uncharted; right now, I'm mainly playing Super Mario Galaxy on the Wii, Zelda on the DS and Flatout on the 360. Pain was fun, but only for about an hour or so.

      The PS3 will be selling a lot of stuff in 2011, and the XBOX 360, I fear, will be obsolete.

      As of now, cross-platform games still seem to look better ont he 360. Frankly, I doubt the 360 can ever be called obsolete as long as you don't apply the same qualifier to the PS3.

  23. Re:360 has the most casual game downloads availabl by ivan256 · · Score: 1

    What $17 PSN games are based around Motion control?


    None. They're $9.99.

    The 360's selection of causal games is only slightly larger than what the PS3 has, and that's with a 1-year head start. I don't see how you can say it "blows it out of the water".

    But clearly you've never browsed the PSN catalog for PS3.

  24. 360 has the most casual game downloads available by trdrstv · · Score: 1

    The 360's selection of causal games is only slightly larger than what the PS3 has, and that's with a 1-year head start. I don't see how you can say it "blows it out of the water".

    But clearly you've never browsed the PSN catalog for PS3.

    I know it's in vogue to simply dismiss or try and discredit the parent post by claiming they are a fanboy, or ignorant; though it does allow one to reply without any form of reasoned or researched response it also lends nothing to the dialog.

    I check every Thursday. There simply aren't that many downloadable games for the PS3 yet, let alone casual oriented ones. According to this list. there are only 29 PSN games available in the United States as of tommorow (PixelJunk Monsters should come out tomorrow). And according to this list. there are 101 Xbox live arcade games out today .

    How about this, I'll make a list of games I consider "casual games" and I'll stop when they outnumber all available games for the PSN. Will that be good enough?*

    Uno

    Hardwood Hearts

    Hardwood Backgammon

    Hardwood Spades

    Texas Hold'em

    Spyglass Board games

    Soltrio Solitare

    Tetris Splash

    Word Puzzle

    Zuma Deluxe

    Bomberman

    Geometry Wars

    Caracasonne

    Catan

    Bankshot Billiards

    Ms. Pacman

    Pacman

    Asteroids

    Missle Command

    Frogger

    Galaga

    Contra

    Joust

    Defender

    Centipede/ Millipede

    DigDug

    Gauntlet

    Golden Axe

    Gyruss

    Paperboy

    *I stopped at 30, but if you want more games to add to the list, click on the link I provided above.

  25. Re:360 has the most casual game downloads availabl by ivan256 · · Score: 1

    How about this, I'll make a list of games I consider "casual games" and I'll stop when they outnumber all available games for the PSN. Will that be good enough?*


    Congratulations on padding out your list by including "classics" and games from inside a series (though you apparently didn't do the same when you were counting PS3 games). I especially like that you picked some classics that are available as download on the PS3 as well. Lastly, if I were you, I'd go back to the PS3 wikipedia list that you linked to, after you've learned to count.

    I count 21 games in your list that I would consider "casual". I had already conceded the point that the number was higher than the 360, and was merely questioning your claim of degree. What more do you want.

    In other words, I read your argument, and I still think you're wrong.