Minnesota Pays Video Game Industry $65K In Fees
I Said More Ham writes "Minnesota's attorney general will drop the state's efforts to fine underage buyers of violent videogames after a high court struck down a state law as unconstitutional.
The Entertainment Software Association, one of the plaintiffs in the case, announced Monday that the state paid $65,000 in attorney's fees and expenses."
So, what's the point of having those ratings in the first place? Aside from letting people know if a game is gruesome or not, there's no real repercussions of young kids getting a hold of 'mature' games.
As the lawyer was leaving he was pulled from his BMW and thrown to the street as a 15 year old told him what for..as he jacked his car and ran over a hooker leaving the garage.
I Need someone to rebuild a Digitech Digital Delay pedal for me....for me...for me...for me.
The money goes to the lawyers, not the game companies. That's just not right. Game companies are paragons of virtue. But lawyers, man, they just make me hope that I find an RPG on a rooftop and a couple of handgrenades in an alley so can run them down in the street and frag those lawyers.
my insights may be modded Funny, but at least some of my jokes are modded Insightful
What about my right to play M-rated games online without prepubescent rants about how my mother is a slut who sleeps with any guy who can pwn her n00b of a son who can't even sploit his way to the 1337 sn1p3r spots? Or listen to little Billy discuss how he discovered the joys of masturbation!
Thanks Minnesota attorney general. You really saved the day, you jackass.
Legal-geeks: Why aren't these video games classified as commercial speech? They are envisioned and produced much like hollywood movies.
I can understand when an individual works on a game of their own that it would be classified as free speech. I can't understand how corporate-game-development-sweat-shop output can be other than commercial speech.
Not that I want the game industry to be anything but self-regulated. I'm just curious why the legal system has suprised me and ended up with the right outcome in this case (even down to the paltry lawyer fees!).
Realize where that money comes from they're now paying, and what it was being used for in the first place.
Such things affect everyone, no matter how much he doesn't care about games. Or whatever other trivial matter that should be handled by people individually is being made a public issue.
Nannystates aren't just interfering with your privacy and free decision, they also cost a ton of money that could be spent better.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Considering that the "Entertainment Software Association" was listed as one plaintiff, it seems that this case was not levied in reality against the "buyers" but against the "sellers" of the software. Well, not actually even the sellers, but people associated with the selling and manufacture.
I am just a silly Slashie, but it seems to be like trying to sue the Motion Picture Association of America for when some kids sneak into cinema to watch an M rated movie if they are a few months shy of the age limit. Maybe sue Paramount because some teenage girls ducked in and saw Johnny Depp in Pirates III?
*slap forehead*
Moved to http://soylentnews.org/. You are invited to join us too!
Why not lock up the parents who allow their offspring to possess "mature" material.
Enforcement of parenting skills would go a lot further than trying to ban everything in sight.
I wonder if the religious do-gooders who started this suit will have to foot the bill personally.
No sig today...
Suddenoutbreakofcommonsense and Haha
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I mean, there's no provable, causal link between violence and porno either. AND porno has been found, time and time again, to BE protected.
There's something schizophrenic going on here...
Control freak. Your kids will become more obsessed with it because it is "forbidden." Too bad you won't learn that until it's too late.
You had me until the last sentence. Keep in mind, you're posting on /. Don't call others nerds in a derogatory fashion, it just reeks of 'pot, kettle, black....'
Every time videogame rating laws come up people ask why they shouldn't be legally enforced the way film ratings are. This is an incorrect assumption.
In the USA films are rated by the MPAA which is a trade association of the film industry, not a government agency. The film ratings are enforced by the MPAA themselves not by law. States or the federal government do not enforce the ratings. There is no state or national law preventing the sale of R-rated films to minors.
This is the same situation as videogame ratings. The games are rated by the industry and enforced by the industry.
http://www.popularculturegaming.com -- my blog about the culture of videogame players
Most people don't realize this, but the whole movie rating system is contractual in nature.
Though the cynics like me will point out that it was done to AVOID stuff like this where the government tries to make it mandatory. Laws and court battles are expensive. Criminal charges are outright crazy, but look at alcohol laws - they didn't want a situation where allowing a minor to see an R rated movie would be a felony.
So they regulate themselves a bit. Besides which, I think that most stores do the same thing with 'adult' video games, so why the big deal?
Then again, we STILL have people who think that prohibition is a good thing, who think that violent video games create violent kids*. Heck, kinda like the hoopla about dungeons & dragons back in the day.
Of course, my parents generally didn't care about the rating system. I was allowed to rent whatever I liked from the rental store, to the point of getting a permission slip from my parents to allow me to rent R rated movies as a young teen. I just had a verbal warning to not get anything from the horror section. Wasn't interested in them anyways.
My opinion, formed from my experiences and those of my friends is that adults under estimate what kids can handle, and over estimate any 'damages'. A kid coming upon a body IRL is probably going to need some counseling. A body on the boob tube isn't the same thing. Especially in a movie, as long as the parent has first verified that the kid knows it's a piece of fiction.
*Statistics, if anything, point out the opposite when it comes to real violence, of the sort that garners criminal charges.
I don't read AC A human right
suddenoutbreakofcommonsense?
an objective analysis would be putting the game up for download with a survey.
The process for rating games is like that for rating movies.. old curmudgeons get together in a room, and if they see any red pixels it's given an M rating.
They gave PSOGC a teen rating because of "blood". You ran up, killed a monster, and as it died it melted into the floor leaving a very synthetic neon pink "splat" on the ground which looked like nickelodeon's "gak".
VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
I'm the same person who's telling the publishers what they may or may not publish. What's sauce for the goose is sauce for the gander.
No sig today...
They mine as well also write a law fining underaged kids who sneak into R movies . . . why they are treating video games any differently from other forms of media is still beyond me o_O
Why did they bother with a $65k fine? I would have been more impressed if they had made it a $65,535 fine or something.
Why limit people's access to information? This is, like, one of the humanity's worst mistakes. I feel really sad for kids who are nowadays experience ratings, censorship, and parents who don't know any better. *sigh*
3hrs of the lawyers time?
I'm sure the residents of Minnesota are thrilled where their tax dollars are going.
"The establishment of a rating system, voluntary or otherwise, opens the door to an endless parade of moral quality control programs based on things certain Christians do not like."
Minnesota Pays Lawyers $65K In Fees