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Breaking Down the Dropping Parts Cost for Sony's PS3

will_die writes "The people at iSuppli have taken apart an October 2008 version of the PlayStation 3 to create a bill of materials, along with providing a comparison to original PS3. The article provides information about the changes Sony has made. One of the big ones was that the hardware has gone from costing $690.23 to the current price of $448.73. This was done using a combination of removing parts (currently 2,820 vs. the original 4,048), cutting the cost of the CPU ($46.46 vs. $64.40), and cutting the cost of the graphics processor to $58.01 from $83.17."

302 comments

  1. lame by Bobtree · · Score: 0

    The game console business models are very well understood. How is this news?

    1. Re:lame by not+already+in+use · · Score: 5, Funny

      Let's all take a moment to apologize to Bobtree for his wasted time clicking on this news story.

      Sorry Bobtree.

      --
      Similes are like metaphors
    2. Re:lame by Anonymous Coward · · Score: 0

      Sorry, Bobtree! Hope you feel better.

    3. Re:lame by ikono · · Score: 0, Offtopic

      ahahaha +1 funny, I think (in b4 offtopic)

      --
      Karma is for whores
    4. Re:lame by Anonymous Coward · · Score: 1, Funny

      Shit Bobtree, sorry man. Jeeze... you keep hearing about things like this, but when you actually witness it, it's just... damn.

      You have my condolences, pal.

    5. Re:lame by PietjeJantje · · Score: 2, Funny

      I for one was outraged by the original costs. Look, accidents happen where people are at work, but almost $250 per unit for dropping parts alone... I'm glad they're more careful now.

    6. Re:lame by Anonymous Coward · · Score: 0

      Sorry man! We will do better for you next time! I swear!

    7. Re:lame by Cylix · · Score: 1

      It's more like the widgets that were required to perform a certain function can now be replaced by one super widget. When super widget costs less then all three components combined it results in a net savings.

      The new super widget also saves some board space as it no longer requires the previous interconnects.

      In some cases, a redesign might lose some functionality that was previously available, but never used.

      In other situations, due to increased production the cost of producing a widget decreases as the initial cost to produce is overcome. ie, the early adopters fee.

      --
      "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
    8. Re:lame by mollymoo · · Score: 1

      Woosh!

      --
      Chernobyl 'not a wildlife haven' - BBC News
  2. Sony needs to... by GPLDAN · · Score: 5, Insightful

    It still precludes them from selling at $299, which is where marketing data is suggesting they need to go to compete against Xbox.

    PS3 is being outsold by a good margin month to month, which means market share is dwindling (although objectively there are more PS3s in the world, which makes the equation for game developers shift) - and they seem to be losing developer mind share, as evidenced by the fact that there are few games that are PS3 exclusive. Most importantly and shockingly, Microsoft is getting Japanese game developers to come over to Xbox, where that model simply didn't exist in the PS2 days.

    Sony needs about 4-5 more Metal Gear Solid like titles, and they really need to work out the bugs with online play. I don't use my PS3 online, but from what I am to understand, it's not even close to Xbox live.

    1. Re:Sony needs to... by jellomizer · · Score: 5, Insightful

      They still need to make money.
      If you sell at a loss you don't make it up in volume, you just create a larger loss. I am not sure why people in slashdot never think of this concept that a for profit company kinda needs to make profit. Selling at a loss doesn't create profit. Sony is better off trying to prove that the Play Station is worth the cost, vs. selling at a loss. Even if they don't make #1 seller for the PS 3 they will make money from their units sold. And perhaps the PS 4 can get back.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    2. Re:Sony needs to... by x_MeRLiN_x · · Score: 1

      although objectively there are more PS3s in the world

      Objectively? Are the numbers from VG Chartz skewed?

    3. Re:Sony needs to... by CrackedButter · · Score: 0

      My housemates play the MGS games and I doubt you need 4-5 games that are mostly comprised of long drawn out cut scenes and a non intelligent AI system.

    4. Re:Sony needs to... by Paul+Pierce · · Score: 2, Interesting

      4-5 more Metal Gear Solid like titles is a lot to ask, but I see your point.

      I think the online part is more doable and more important for PS3 to compete. The 360 was better online to begin with, but since the update the PS3 is even further behind now.

      It will be interesting to see if the games for PS3 start to really use that extra processing power. I feel that back in the sega nintendo days the first game was usually horrible compared to what developers were able to do after the system had been around a while. Do the new console wars prevent games from getting even close to that peak anymore? and will the PS3 be that next step? or will that take too long and the new Xbox III have better timing?

    5. Re:Sony needs to... by repvik · · Score: 3, Insightful

      They can still make money by selling the console at a loss. They just need to sell enough PS3s to create a large enough market for games.

    6. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Online play is fine, have you ever used live? I guess not. The PS3 has plenty of decent titles, lack of games isn't an issue. Being hugely more expensive than the alternatives is killing Sony's sales.

      But let's not forget the market is expanding hugely thanks to the shovelware on the Wii. Microsoft is throwing vast sums of money at the Jap developers, who are businesses, not Sony fanboys. It's their duty as a company to make money. The PS3 isn't going to be a monster success like the PS2, but then, even the Wii will probably fall short unless it gets real games. Ours, like everyone we know who has had one over three months, gathers dust. The PS3 and 360 are similar in processing terms and game options, neither offers anything special these days, games this month are hardly better than they were a year ago technically. That's sad. Our 360 cost $400, that's the going rate for the PS3, which we paid somewhat more for. Same old same on them both, except the PS3 makes for a damn fine blu-ray player.

    7. Re:Sony needs to... by F-3582 · · Score: 5, Interesting

      No. GPLDAN just used the word the wrong way. What he really meant was that while the absolute number of PS3s sold to customers are going up - more people buying than returning - the relative numbers (=market share) goes down, because the competitors keep outselling it.

      What I'd like to know is the real install base of the three consoles. You know, not every Xbox360 sold is actually going to a new customer due to a so-called RROD phenomenon. Is there any good data to clear that up?

    8. Re:Sony needs to... by Anonymous Coward · · Score: 0

      The only thing I'll add is that as long as they're selling ps3s, then everything is ok. A person that buys a ps3 should be able to buy enough games/bluray movies in order for sony to recoup their losses on a ps3 sale. I think Sony is doing fine this generation. They'll still come out with an overall profit. It's just too bad that their console is waaaay too expensive.

      And to be additionally fair, if you're serious about getting a ps3, you can get it for as cheap as $170 (+tax?)if you're willing to take out another credit card (and if you're in the US, are over 18, etc).

    9. Re:Sony needs to... by haystor · · Score: 1

      He's saying there is a greater number of PS3's than before. This means a larger market for PS3 developers (larger than last years PS3 market).

      He's not saying there are more PS3's than the other consoles.

      --
      t
    10. Re:Sony needs to... by tilandal · · Score: 3, Insightful

      It is a myth that you can sell consoles for a large loss and make up for that in games. No console has ever had an attach rate high enough to take a $150 loss on each unit and still make money. This is not even factoring in shipping, support, development and operating expenses.

    11. Re:Sony needs to... by Enderandrew · · Score: 1, Interesting

      Actually I just bought a brand new PS3 from Sony for $250. Sign up for a Sony Rewards card, and you get a new 80 gig PS3 for $250.

      Mind you, Microsoft is losing tons of money with RRODs, and I'm not sure they can really afford to sell a 360 for $200, but they're doing it for market share.

      My Wii is gathering dust, but Nintendo sells cheap hardware for a profit, and people can't get enough. Maybe they're the ones doing it right.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    12. Re:Sony needs to... by Anonymous Coward · · Score: 0

      The trolls are out in full-force today, it would seem!

      Slow Down Cowboy!

      Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.

      It's been 16 seconds since you hit 'reply'.

      Chances are, you have two functioning hands. Please try again.

    13. Re:Sony needs to... by Chyeld · · Score: 1

      Which is why they are now trying to make the PS3 into the "everything machine".

    14. Re:Sony needs to... by Anonymous Coward · · Score: 0
      Ummm RTFA before posting...

      The PS3 accounted for 16.4 percent of global video game unit shipments in the second quarter of 2008, second only to the Nintendo Wii, which accounted for 54.2 percent of the market.

      Yup, PS3 is being outsold by Nintendo... *not* M$'s XBox as you are implying.

    15. Re:Sony needs to... by jellomizer · · Score: 1

      Well lets assume that that Sony will get $10 per game. That means you will need 12 games per unit on the average. At $50+ per game most people will not get that many games on average. That is why the tech bubble popped in the 90s, All you tech guys never realize how much everything costs to make a profit. There are a slew of tiny costs that add up. Selling at a loss in hopes of raising demand is risky and more often then not fails.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    16. Re:Sony needs to... by elrous0 · · Score: 3, Informative

      Actually, if you read the actual SALES numbers (not the "shipped" numbers Sony likes to obfuscate with), you'll see that Sony is in third place in both month-to-month sales and in overall market share.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    17. Re:Sony needs to... by anjin-san+3 · · Score: 1, Troll

      It's those Metal Gear Solid-like titles that got Sony into the trouble they're in; the insane overhead of developing them is taking its toll on the industry. See: Free Radical, Factor 5, etc...
      What's more, these titles appeal to people who likely have already bought a PS3. If Sony wants to compete they need a Wii Sports, not another Metal Gear Solid.

    18. Re:Sony needs to... by Hooya · · Score: 1

      > All you tech guys never realize...

      Tell that to Bill Gates. He's selling the XBox you know. You non-tech-guys might have a thing or two to teach that tech guy.

    19. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Well, speaking of getting outsold: GTA 4 had more sales on the ps3 than the xbox despite the larger number of xbox machines. What's really interesting in this picture is that the next gta4 addon will be xbox exclusive.
      Dare I say foulplay?

    20. Re:Sony needs to... by hardburn · · Score: 2

      I'd kill just to see better indy development for the PS3. All the best ones are going to the 360.

      Lackluster online play for the PS3 is made up for by the fact that it appeals less to the teenage crowd who love the scream obscenities over the microphone because mom isn't listening at the moment. Not that the PS3 is completely devoid of teen angst, just has less of it.

      --
      Not a typewriter
    21. Re:Sony needs to... by Chuck+Chunder · · Score: 4, Insightful

      That is slightly modified for Sony and the PS3 as it pretty much won them the format war for HD video.

      I don't know how you'd begin to calculate what that is/will be "worth" to them. Plus there are additional revenue streams these days (ie online purchases) that don't effect attach rate but could bring a lot of profit.

      That said I think the Nintendo model makes a lot more sense.

      --
      Boffoonery - downloadable Comedy Benefit for Bletchley Park
    22. Re:Sony needs to... by fermion · · Score: 3, Interesting
      It has very little to with price, it has to do with games. One thing that MS is good at is making it easy for developers to create software. Combined with the reality that most developers are familiar with MS dog food, and one does have a situation where MS can get games out. People buy consoles to play games on, not to have a pretty box in their home.

      The WSJ has the same take on the PS3. It is doomed. I am not so sure. Sony always plays to the big picture, is always, as the say in politics, on script. Sony has a lot of different interest, but what is interesting is that all these interests seem to play together, none of them go off script just because it might mean more profit in the unit. For instance, the MP3 players did not sweep the market due to the fact that Sony wanted to protect it's content interests and push the memory card standard. Some might call that a mistake, others might have said it would have been a mistake to stab other divisions in the back by doing otherwise.

      So what has happened here. MS built a game console with very good games that they could sell relatively cheaply. Now, dollar for dollar it does not do so well as the WII, which it competes at the entry price level, is still selling more that the XBox. Wii sales doubled, Xbox relatively flat. To be clear, Wii sold twice as many units as XBox, and given street prices, many paid more for the Wii. OTOH, XBox games seems to be selling more. To make it cheap it did not include a big HD or a dvd drive. In effect, MS gave up the living room to save game console. But is likely not to even have the lions share of the game console market.

      Sony used an integrated strategy. The built a more expensive console, but made it a complete unit, with blu ray. I think that many would agree that the blu ray decision was a factor in blu ray winning the format wars, and that this has long term strategic significance to Sony, most specifically in keeping the living room away from MS, who bet on HD DVD.

      So Xbox likely has fewer consoles out there than Wii. Both are primed for streaming media, and not all XBox 360 are capable of playing stored movies, or at least not a lot of them. The PS3 is half in number, but each one is ready to play a new, expensive, and sometimes Sony generated blu ray disc. I think MS continues on it's way to win the battle but lose the war.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    23. Re:Sony needs to... by EastCoastSurfer · · Score: 3, Insightful

      Consoles are a tricky thing. If they sold every PS3 at a decent profit margin then very few would sell and that in turn would lead to less games being developed. My guess is that they have a curve of cost vs. sales price. Originally they sell them at a loss to get them out there with the understanding that over time their input costs will drop and they'll eventually be on the positive side of the curve. Look at the PS2. They sell for $100 now I think. I'd be curious to see how much one of those actually costs to make now. At this point their profit margin on a single PS2 is probably pretty high.

    24. Re:Sony needs to... by Anonymous Coward · · Score: 0

      You know, not every Xbox360 sold is actually going to a new customer due to a so-called RROD phenomenon.

      Actually, since MS increased the warranty period to 3 years for RROD specific failures, I doubt many new sales are going to replace failed units.

    25. Re:Sony needs to... by Sleepy · · Score: 5, Informative

      >Actually I just bought a brand new PS3 from Sony for $250.

      I did the same exact thing last year for $299, got the 40GB model. I bought the PS3 mainly for the BluRay player.

      I did not WANT a credit card out of the deal (even if it is a Chase card), but I read the fine print:
        $100 off a PS3,
          NO INTEREST 12 months..
          AND no yearly card fee?

      I paid off the PS3 early at 10 months, the card is blank, and soon to be canceled. I told others, but no one believed the terms and I know 3 people who paid full price anyways. Wacky..

    26. Re:Sony needs to... by EastCoastSurfer · · Score: 5, Insightful

      even the Wii will probably fall short unless it gets real games.

      People keep saying this while the Wiis market share keeps growing. I know 3 families that got Wiis for Christmas. All of these families were in the anti-video game crowd. Everyone one of them seems to enjoy their Wii. One friend of mine was excited about it because his wife goes..."it's great we can download the old nintendo games, because new games are too complicated to play."

      I have played games since I was a kid and it's easy to miss just how appealing the Wii and its lack of 'real games' is to an apparently large majority of people.

    27. Re:Sony needs to... by Anonymous Coward · · Score: 1, Insightful

      [...] even the Wii will probably fall short unless it gets real games.

      You clearly understand the Wii market... not.

    28. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Yeah, I don't get that. I suppose games that don't have photo-realistic graphics and six hours worth of FMVs are "fake games"? I don't know what qualifies as a real game here, but the Wii certainly has a hell of a lot of fun games, real or no.

    29. Re:Sony needs to... by Sleepy · · Score: 4, Interesting

      >I think that many would agree that the blu ray decision was a factor in blu ray winning the format wars, and that this has long term strategic significance to Sony, most specifically in keeping the living room away from MS, who bet on HD DVD.

      As far as Microsoft's bet... Microsoft didn't bet anything_ on HD-DVD:
      1) They just offered an add-on player and let their fanboys bet THEIR money on HD-DVD.
      2) They threw a hundred mil or so at Toshiba. Toshiba lost a LOT of standing with consumers.

      Toshiba's reputation sucks now... ask folks who bought last year's Walmart Toshiba HD-DVD players and all the movies they could. Funny how this debacle does not touch Microsoft any.

      I don't think Microsoft wanted either format to gain critical mass - wide and early adoption is a threat to Microsoft's goal of 'services', including pay per view and digital downloads. Microsoft set HD video back by a year, that's all they got and that's all they wanted.

    30. Re:Sony needs to... by Lulfas · · Score: 1

      Same thing with the EA numbers. All their sports games sold better on the PS3 than the 360. It seems backwards.

    31. Re:Sony needs to... by Anonymous Coward · · Score: 0

      You do know that you can apply for a Sony Card or Playstation card and you get a $150 credit making the PS3 $249?

    32. Re:Sony needs to... by Talderas · · Score: 1

      Yup, that's what I like about Sony and Nintendo, their products have been extremely strategic, where Microsoft has seemed rather clumsy and as an after thought. In fact, I've questioned many times whether the 360 would have ever made it to market if Microsoft huge coffers weren't behind it.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    33. Re:Sony needs to... by VinylRecords · · Score: 1

      What's more, these titles appeal to people who likely have already bought a PS3. If Sony wants to compete they need a Wii Sports, not another Metal Gear Solid.

      Bullshit. The month MGS4 came out was the month that the most PS3s were sold in.

      I specifically purchased my PS3 for MGS4.

    34. Re:Sony needs to... by powerlord · · Score: 1

      What I'd like to know is the real install base of the three consoles. You know, not every Xbox360 sold is actually going to a new customer due to a so-called RROD phenomenon. Is there any good data to clear that up?

      Likewise I know quite a few Wii's that grandparents got "for when the grandchildren come over" and rarely (if ever) get used.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    35. Re:Sony needs to... by MBGMorden · · Score: 2, Interesting

      Sony has virtually ALWAYS sold their consoles at a loss though. They're selling PS3 at a loss now, and they sold PS2 at a loss for most of the first part of it's lifespan. Selling the system at a loss and making that back up through game sales is nothing new, and has been pretty standard fare for Sony and MS for a while now.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    36. Re:Sony needs to... by Anonymous Coward · · Score: 1, Funny

      Yes I am actually aware of this.

    37. Re:Sony needs to... by MBGMorden · · Score: 1

      As a counter argument (somewhat), I have a friend who owns a Wii. He likes a quite a bit. He has maybe 4 games for it (Wii Fit, the Gillian Michaels/Biggest Loser Wii Fit game, Wii Sports, and I think RE4), but he and his wife have fun with it.

      HOWEVER, he's constantly complaining that all the "cool games" that he sees on TV commercials are never for Wii. Most of the FPS games, war games, etc, are all for Xbox 360 or PS3. While, as stated, he loves his Wii, he's already stated that he intends to buy an XB360 very soon. And my guess is that despite playing both, he'll probably buy a lot more GAMES for the 360. Depending on sales numbers Microsoft might be quite happy selling fewer consoles but a larger variety of games if Wii's attachment rate bottoms out after a while.

      And Xbox Live! Arcade also offers older/classic games for download. Not the old NES games, but a lot of others are available.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    38. Re:Sony needs to... by Big+Boss · · Score: 1

      Which would be a great idea, if they would loosen up a little. They NEED to support common video formats, like mkv, and allow things like a MythTV Frontend to be written for it and use the full power of the GPU and cell processors. This would allow Myth, XBMC, Windows Media Center extenders, etc..

      Until they do that, they are just trying to lock everyone into all Sony all the time. Not interesting for many people that already have an investment in other technologies. However, if they opened up a little, they could become the #1 convergence box. The thing has enough power to decode 1080p video and still do other stuff. So you could get the perfect set-top box that could play any video, Blu-Ray, and killer games all in one machine.

      Sadly, it will likely never happen as Sony has the media side of the business to appease. Worries over people downloading content from the internet and copying games will prevent it. Of course, they could then sell said content over the net for a decent price and get more customers, but whatever.

    39. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Huh, what bugs with online play? I have PS3 since September 2008 and I never had any problems with playing online. I would even dare to say that playing online in PS3 is damn good (it just works). I don't know anything about 360, but believe me that playing online on PS3 is not buggy at all.

    40. Re:Sony needs to... by DiarmuidBourke · · Score: 2, Insightful

      You mean a "PC"?

    41. Re:Sony needs to... by beatle11 · · Score: 0

      They don't really make money on the console itself. They make money on the games. If they sell the console for $450, they can break even on the cost of the console and make money on the games.

    42. Re:Sony needs to... by Il128 · · Score: 1

      The WII was a brilliant move in the Game Console War, perfect in design and marketing.
      In English, the damn thing is flat out fun. Sure the graphics aren't very good but who cares?

      --
      Thanks to eating disorders most chicks are reasonably good looking these days.
    43. Re:Sony needs to... by ikono · · Score: 1

      Are you saying that for the 5-10 year lifespan you wouldn't get at least 12 games? Also, "assume" that sony makes $20 per normal priced game. Then it is only 6 games on average. Not to mention the license fees from the game developers. It is a risky move, yes, but it worked the last time, and quite well at that.

      --
      Karma is for whores
    44. Re:Sony needs to... by eltaco · · Score: 1

      and a good thing too!
      I don't want a closed console for 400 bucks sitting in my living room, only being able to play games. music, vid, games, communication, browsing the net etc etc all belong into the mix of a decent console nowadays. otherwise I wouldn't even touch it with yours.

      --
      It's not about fate, it's about character.
      there be no shelter here, the frontline is everywhere!
    45. Re:Sony needs to... by dave562 · · Score: 3, Insightful

      At this point in the life of the Metal Gear series, most of the people who are playing the game for the story. They are playing for those long, drawn out cut scenes. They aren't buying a video game, so much as they are buying a movie that they get to control a part of. Grand Theft Auto is very similar. They seem to have focused primarily on the story. I'm really disappointed with the lack of challenge/difficulty in GTA IV. They have either made the game much easier, or it's just much easier since I stopped smoking pot. It's probably a combination of the two. From a storyline point of view though, GTA IV is really good. On the PS3 the game world is absolutely amazing. The weather, the lighting, the sound, the physics, everything. The game is so detailed that if you are listening to the radio when your cell phone rings, it makes that buzzing sound a second before it rings.. just like if you have your real cell phone too close unshielded PC speaker wires.

    46. Re:Sony needs to... by cowscows · · Score: 3, Insightful

      Luckily for Nintendo they've already made a decent product selling the Wii itself. They're making money faster than they can count it, and Wii's are selling just as quickly as they were two years ago (maybe even faster since availability is somewhat better) I don't think they care in the least if you buy an Xbox360 to sit next to your Wii.

      --

      One time I threw a brick at a duck.

    47. Re:Sony needs to... by Cheeko · · Score: 1

      The sales numbers are on new SALES, not on units manufactured.

      MS replaces RRoD machines for free, so those don't get counted in the sales numbers.

      You can use the overall sales numbers as an accurate indicator of relative install base.

      You have maybe a 1% or less variation for the rare off chance someone purchases a new one after a breakage instead of just shipping it back for a free fix/replacement.

    48. Re:Sony needs to... by vux984 · · Score: 1

      Likewise I know quite a few Wii's that grandparents got "for when the grandchildren come over" and rarely (if ever) get used.

      Fortunately, Nintendo profits when you buy it not when you use it, so they don't really give a shit.

    49. Re:Sony needs to... by Johnno74 · · Score: 1

      ...even the Wii will probably fall short unless it gets real games. Ours, like everyone we know who has had one over three months, gathers dust.

      Amen to that. I've got a Wii, and the only game I've got is super mario galaxy (which is very good btw). I know four other people who have a Wii, and _none_ of them have brought any games.

      Everyone is applauding Nintendo's marketing genius for aiming at the "non-gamers" market. It might be a big market, but unfortunately its not a very lucrative market.

    50. Re:Sony needs to... by Generic+Guy · · Score: 1

      What I'd like to know is the real install base of the three consoles. You know, not every Xbox360 sold is actually going to a new customer due to a so-called RROD phenomenon. Is there any good data to clear that up?

      The real install base doesn't matter, what matters is the amount of revenue (and profit) brought in by additional software and service purchases. This is what is known as attach rate, and the Xbox360 has a rather exceptionally high attach rate. And this is from a console which has long been hacked to run pirated/copied discs (the PS3 has not been hacked, which you would've thought might attract more game developers). I've always been shocked at how good the Xbox360 attach rate has been.

      If half those Xbox consoles are landfilled due to RROD or other failures, then it just makes the real attach rate that much better and even more surprising. Despite the crap hardware and piracy, the Xbox360 is certainly moving software like mad.

      P.S. PS3's suffering is not just high retail price, but apparently also the relatively sub-standard dev system which Sony provides. Essentially, the thing is a giant pain in the ass the work with, so dev houses won't spend the extra man-hours necessary programming for it.

      --
      { - Generic Guy - }
    51. Re:Sony needs to... by CrackedButter · · Score: 1

      Yeah my housemates also have that game and I agree just from watching them play it, it looks amazing, especially the lighting and I've made comments to them about the quality of the graphics. I understand your point about MGS, its a good point and I understand now why they sit through those long scenes. I only ever played the first GTA and the first MGS and left it at that never to go back.

    52. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Doesn't that hurt your credit score?

      No idea why you're marked troll...

    53. Re:Sony needs to... by Toonol · · Score: 1

      If you're talking new games, I could easily say "no". I have probably thirty games for my PS2, and I don't think a single one has been purchased _new_. All were used copies. On the other hand, somebody obviously bought those games new at some point... I'm really not sure how that effects the economics of it all. It presumably lowers the attach rate some.

      When attach rate figures are quoted, are those generally limited to newly purchased games?

      As a side note, my (slight) interest in someday purchasing a PS3 evaporated when they cut backward compatibility.

    54. Re:Sony needs to... by Toonol · · Score: 1

      More games on the 360. Software sales in total are higher for the 360, but sales on a specific game may be higher for the PS3, because there's a smaller library.

    55. Re:Sony needs to... by Narishma · · Score: 3, Informative

      I don't know why you got modded informative but that figure you gave for LBP's sales is totally inaccurate. The game sold more than 1.5 million copies world wide and is still selling decently (at least in Europe) due to the recent holiday ads.

      --
      Mada mada dane.
    56. Re:Sony needs to... by phantomlord · · Score: 4, Informative

      I'm 31 and have been gaming since I was about 4 years old and got a knockoff Atari. I later transitioned to the NES and then SNES. I remember the Neo-Geo being all the rage because of the awesome 24 bit graphics (along with an insane price tag and games that cost as an entire SNES). I happily kept playing along on my consoles anyway, even still digging out the Atari for some good games despite the blocky graphics. Eventually, I switched from console gaming to PC gaming mostly due to the old AD&D CRPGs. By the time Doom 2 came out, I was gaming exclusively on the PC. I dual booted for a while until Loki came around and I got to play commercial games in Linux. To this day, I'm still content playing the games that run in Linux and I've watched a hundred games get hyped for months leading up to their release by Windows users and then forgotten a month later. It seems a lot of games are made to be consumed and most hardcore gamers need to get their fix by going from the current hyped game to the next hyped game as soon as the studios can rush them out.

      I bought a Wii the week they came out and I've got 14 game sitting on my shelf. I play what I find fun, not what gets all the buzz. After all, I'm the only one that can truly determine my happiness because if I let others determine it for me, well, they're living my life, I'm not living my own. So yeah, I see the commercials for "HypedGame 7 only on PS360!" and yawn. Big deal. Remember how cool Assassin's Creed was going to be? Or the hype of Heavenly Sword and how that was going to launch the PS3 into the lead for this generation? When was the last time either of those games were even mentioned? I haven't played either and, you know what, I didn't miss them. They were hyped, summarily beaten in hours, and forgotten by the hardcores.

      It kinda reminds me of my EverCrack days, where the hardcore guilds would do everything they could to conquer the content as fast as possible, meaning devs were always working on new content to keep the hardcores happy, bugs went unfixed and the less hardcore raiders (not to mention the purely casual gamers) were completely ignored. It got to the point where most of the people playing the game never got to see even half the content in the game all to keep the hardcore junkies hooked and needing a fix.

      Taking that back to the broader video game subject, the hardcore gamers are just moving from one big budget game to the next with very few really good games out there... and I think that's exactly the opposite of where we need to be. Yes, contemporary graphics are a good thing, but should as much effort go into rendering a rippled water reflection in a fountain that you're going to spend a half second running by as developers put into making the game actually fun, memorable and replayable? If I want perfect reality, I'll look out my window. I play games to have fun. And that... is what Nintendo is trying to tap into, making gmaes that are fun for a lot of people rather than a 30 second "gee whiz, look at that!" for a few people. And you know what? That's fine by me... which is why I'll stick with my Wii instead of getting caught up in the hype of the next XBox3 game.

      --
      Don't leave your mind so open that your brain falls out. Don't close it so much that you cut off the blood.
    57. Re:Sony needs to... by Anonymous Coward · · Score: 0

      and no piracy.

    58. Re:Sony needs to... by BlackCreek · · Score: 1

      Everyone is applauding Nintendo's marketing genius for aiming at the "non-gamers" market. It might be a big market, but unfortunately its not a very lucrative market.

      Dude, go to vgchartz and check the most sold games. The whole year round the wii had at least 3 of the top 5.

      Not only that, they also have old Nintendo tittles that are selling millions through that internet store. http://news.vgchartz.com/news.php?id=2388

      How much do you think it costs them to keep that server running?

    59. Re:Sony needs to... by Eskarel · · Score: 1

      Well that sort of shows that the PS3 costs too much to manufacture because as a games console it's pretty much a dismal failure.

      It also doesn't really matter because the PS3 isn't, for all intents and purposes, a games console. The attach rate on games isn't all that high, certainly not enough to make up a couple of hundred dollars worth of loss per unit. The attach rate on movies however, is huge and it appears that Blu-Ray has a pretty solid profit margin.

      The PS3 is still the best value for money Blu-Ray player on the market as far as I can tell. Drop the price to $299 and it might be cheap enough to actually sell. This in turn might help Blu-Ray actually win the format war(they've beaten HD-DVD, but they're still losing to DVD) and might make Sony some serious money.

    60. Re:Sony needs to... by Lulfas · · Score: 1

      The entire EA library (the sports side, anyways) has sold better on the PS3. Smaller library shouldn't produce something like that.

    61. Re:Sony needs to... by gbarules2999 · · Score: 1

      Amen. I'm in the same boat. I'll play a few Linux ported games (OpenArena, yes; ETQW, even better), and mess with the Wii when ever a good game floats down the river. I haven't looked at a game reviews site in ages; it all seems so...fruitless. All of those new games are the old games with shinier helmets. It's the "World of Goo"'s that make me actually want to call myself a gamer.

    62. Re:Sony needs to... by binarylarry · · Score: 2, Insightful

      Yeah, it's a great business model.

      Step 1) Sell product at more than it costs to make
      Step 2) ????
      Step 3) Profit!

      Nintendo is run by amazing businessmen. :)

      --
      Mod me down, my New Earth Global Warmingist friends!
    63. Re:Sony needs to... by Anonymous Coward · · Score: 0

      I just bought that game. Great fun! Impressive art for a company with only a handful of people.

    64. Re:Sony needs to... by GPLDAN · · Score: 1

      I agree with Vinyl here. It's been proven time and again that one-of-a-kind exclusive games move consoles, going back to SNES and even 2600 vs. Intellivision days (the stone age).

    65. Re:Sony needs to... by Zuato · · Score: 1

      The thing with the $299 XBox (any Xbox for that matter) is that it costs an additional $99 for wireless networking.

      While the price point marketing is working for Microsoft it becomes a wash if you pick up the XBox Pro and the wireless adaptor.

      The XBox 360 accessories are a nightmare to pick through too - Microsoft has way too many variations of the same thing (controllers for example) for the average consumer to figure out - they are nickle and diming consumers pretty hard after the initial purchase, but hey - it's working for them.

    66. Re:Sony needs to... by Dutch+Gun · · Score: 1

      What I'd like to know is the real install base of the three consoles. You know, not every Xbox360 sold is actually going to a new customer due to a so-called RROD phenomenon. Is there any good data to clear that up?

      Actually, at this point, MS is simply replacing every RROD at their expense with an extended warranty. So, unless someone is so anxious they can't wait three weeks or wanted to upgrade their model anyhow, then yes, we can probably assume most are new customers. Given that number should be pretty small, it probably then equates to the failure and replacement rates of other consoles, as every product, especially complex electronic devices, has *some* failure rate.

      Just speculation, though.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    67. Re:Sony needs to... by cgenman · · Score: 1

      If you've seen blu-ray vs DVD sales, they still have to win out over DVD. Just because HD-DVD died first doesn't mean that Blu-Ray's future is secure.

    68. Re:Sony needs to... by MikeUW · · Score: 1

      I don't think it would count as a sale if a unit is replaced due to RROD - presumably the customer didn't have to buy the second one.

      Whether that's included in statements about sales is another question, but I'm pretty sure it shouldn't be. I.e., over a given period, the number produced should be greater than the number of sales by an amount about equal to the total units replaced.

    69. Re:Sony needs to... by benwaggoner · · Score: 5, Informative

      I don't think Microsoft wanted either format to gain critical mass - wide and early adoption is a threat to Microsoft's goal of 'services', including pay per view and digital downloads. Microsoft set HD video back by a year, that's all they got and that's all they wanted.

      I worked on the HD DVD team back then, and we manifestly wanted HD DVD to win, and we invested quite a lot in it. However, we didn't bet the Xbox 360 on it the way Sony bet the PS3 on BD (which appears to have been a good choice from the console business perspective). In the end, Sony was willing pay to whatever cost it took for BD to win.

      Our interest was much more in delivering great video experiences than in which particular substrate thickness of polycarbonate imaged with a blue-violet laser won in the end.

      This is a sample of what I've been working on these days:

      http://smoothhd.com/

      Still pre-beta, but I don't think that optical media will be the hard or the interesting part of HD video delivery much longer.

    70. Re:Sony needs to... by Sleepy · · Score: 4, Insightful

      Nope. It doesn't hurt your credit score.
      There are things that do hurt your score, like riding your credit limit over 50% on all your cards, or flipping a card like this when it is your "only" card. With 2 other accounts 5-10 years old, this doesn't even blip. My credit is in the high 700s every year when I check.

      Yeah, I saw this got marked troll. There's someone abusing the moderation system.
      The /. digg/bury moderation system is very "cathedral".. some people get picked to moderate all the time, and I haven't been asked in maybe 5 years. Someone who gets picked often does not like me, and the irony is I've probably been a faithful Slashdot poster for longer than half of that moderator's life.

    71. Re:Sony needs to... by Jorophose · · Score: 1

      That said I think the Nintendo model makes a lot more sense.

      The Nintendo model is good sportsmanship, to say the least.

      But it's difficult to get into this market at a high level. So the media companies (Sony, MS) jump right in without thinking it through. The PS1 and PS2 somehow "won" their generations, I guess because they used bigger optical media? Maybe ease of downloading? Maybe the games were just better (I like the N64 and GCN's libraries better, but to each their own).

      The Sony/MS strategy of eating the costs for now is terrible. What happens when Nintendo is out and your competitors are all doing the same thing? Do you drop the price again, do you raise, do you keep it steady?

      Whereas the Nintendo strategy tries to remain profitable at all costs. But that has its down, too; less "bleeding edge". Then again, the games are fun. So pick your poison. :)

    72. Re:Sony needs to... by Jorophose · · Score: 1

      They didn't before. A friend of mine went through three xbox 360s before getting his Elite that has yet to break down on him now. I don't think he's alone.

    73. Re:Sony needs to... by Dutch+Gun · · Score: 1

      They NEED to support common video formats, like mkv, and allow things like a MythTV Frontend to be written for it and use the full power of the GPU and cell processors. This would allow Myth, XBMC, Windows Media Center extenders, etc..

      That would be nice for hackers, but... It's not just copyright-theft concerns. Opening up the console is probably the wrong business strategy for Sony, because they sell the machines at a loss. They have no intention of making powerful hardware available at below-market prices for people to use as general-purpose machines... machines for which the customers may not purchase any software that actually makes money for Sony.

      Can you see how that's a losing proposition for them? If they made money on the machine itself, then sure, why not? All the better to expand your market. But then customers would be paying a whole lot more per machine (don't forget, cost needs to include overhead and R&D, not just cost of components), which would also negatively impact sales.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    74. Re:Sony needs to... by manekineko2 · · Score: 1

      I really hate it when people act as if buying the PS3 plus signing up for a credit card is buying a PS3 for $100 cheaper.

      Applying for a new credit card is not a cost free operation. Your credit has value, and if you really want to, it's easy to find credit card promotions that give sign up incentives, including just cash. It normally costs credit card companies 80-200 dollars just to sign up a new customer (source).

      It's the same as if I signed up for a $100 cash incentive to sign up for a Bank of America credit card, and used that to buy an Xbox 360 Arcade and claimed I bought an Xbox 360 for only $99. Only in the case of Sony, they're making money from you both on the future sales of PS3/Blu products as well as on future use of your credit card.

    75. Re:Sony needs to... by vux984 · · Score: 1

      The sales numbers are on new SALES, not on units manufactured.

      Not necessarily.

      MS replaces RRoD machines for free, so those don't get counted in the sales numbers.

      You'd be surprised. You are right if the unit gets sent directly to microsoft those won't be counted as sales.

      But a lot of defective units are simply brought back to their place of purpose and exchanged their. And at that point it depends entirely how the individual retailer does the accounting for the exchanges and how it does the reporting, and whether it goes to the trouble of adjusting the reporting.

    76. Re:Sony needs to... by moosesocks · · Score: 1

      I don't think Microsoft wanted either format to gain critical mass - wide and early adoption is a threat to Microsoft's goal of 'services', including pay per view and digital downloads. Microsoft set HD video back by a year, that's all they got and that's all they wanted.

      Not sure what you base this off of.....

      Microsoft developed the codecs used by *both* HD-DVD and Blu-Ray. Microsoft had no significant interest regarding which format took hold --- in either scenario, the players would be running Microsoft software. Microsoft's only interest was for the format war end quickly.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    77. Re:Sony needs to... by oracle128 · · Score: 1

      Step 2 is "Have your product cost less than all your competitors while still maintaining massive consumer interest in it". That's why it's a better business model.

    78. Re:Sony needs to... by Fross · · Score: 1

      Actually, their market share itself is rising, though they are still being outsold.

      If at the start there are 1 million ps3s and 10 million xbox 360s, and every year the 360 sells 2 million and the ps3 1 million, market share will approach 33% from 10%.

      But yes, they're third in a market of 3 at the moment.

    79. Re:Sony needs to... by Fross · · Score: 1

      The ps4 will most likely be sold at a loss the same way the ps3 and ps2 were, recouping money on accessories/games.

      To make money, they have to make sure the PS3, or PS4 for that matter, get more than a handful of games that people really want to play on it and hence buy.

    80. Re:Sony needs to... by cgenman · · Score: 1

      Some hard numbers can be found here. I have no insight as to how accurate they are.

      Worldwide Console Sales

      Wii: 43.80M 49.2%
      Xbox 360: 26.49M 29.7%
      PS3: 18.82M 21.1%

      Worldwide Handheld Sales

      DS: 94.66M 69.1%
      PSP: 42.30M 30.9%

      Overall, the PS3 has a nearly 20 million installed userbase. By their worldwide weekly sales figures, the PS3 is only lagging behind the 360 by about 30%. That doesn't sound so doomy and gloomy.

    81. Re:Sony needs to... by im_thatoneguy · · Score: 1

      There is good data. It's called the Attach rate.

      Even if your console RRODs if 10 games are sold for every console sold who cares. That just means that customer 'on average' bought 20 games and replaced his/her console.

      Same with Accessories. Look at controller sales. Unless controllers are also dieing in droves the number of controllers per console sold is another good indication. If 4.5 controllers per console is the average then you can deduce that a good number of console sales are going to rrods.

      I don't know the latest numbers but Attach Rates for the 360 have been so far the highest. I think the PS3 has the second highest with the Wii dragging far behind (the Wii Sports syndrome).

    82. Re:Sony needs to... by Sidzilla · · Score: 1

      They overbuilt the system. They are suffering from trying too hard. This is what happens when you let geeks design products.

    83. Re:Sony needs to... by im_thatoneguy · · Score: 1

      You can also look at the "Cost of Ownership".

      If a 360 costs $199. Then you can buy an additional 4 games for the price split of a PS3.

      Every 360 customer has a $100-$200 'game coupon' included with the console. That's bound to push a higher attach rate.

      I don't really buy the theory that the difficult development makes for less attach rate theory though. I'm sure it's what developers wish but the PS2 was living proof that given a large enough customer base developers will tie themselves in knots to make an engine work.

    84. Re:Sony needs to... by im_thatoneguy · · Score: 1

      ask folks who bought last year's Walmart Toshiba HD-DVD players

      Customer here!

      I love it! I got BSG Season 1 in HD for $20. I got Heroes for $20.

      I bought 40 HD-DVDs all for $10 or less! New releases, classics, everything for super cheap. One of the best bargains ever. And Amazon gave me a $50 gift certificate for my 'pain and anguish'. Which I promptly spent on 5 more HD-DVDs.

    85. Re:Sony needs to... by BigBuckHunter · · Score: 1

      They still need to make money. If you sell at a loss you don't make it up in volume, you just create a larger loss.

      A number of posters will comment that they will make this up in Game sales. Understand that it is more than just that. Sony won the format war because of the PS3. Now BD makers, and content producers pay money to Sony to release both the BD players and BR content. That's a pretty big financial win for Sony. In addition, they earn revenue from the Sony online store. If they would uncripple the HV, I would purchase a second as a PC at the drop of a hat.

      Sony, Please sell a new PS3 model. Get rid of the HV, change the color to white, call it the PS3 PC edition, and charge $749 for it. The thinkgeek crowd would eat it up.

      BBH

    86. Re:Sony needs to... by gfxguy · · Score: 1

      They're selling PS3 at a loss now, and they sold PS2 at a loss for most of the first part of it's lifespan.

      The problem is that the PS3 is beyond the "first part of it's lifespan" and it's still selling at below cost... and sales are dropping and XBox is mopping up the remnants by selling for even less.

      I just bought a PS3 in November... I've only bought a single game for it, they are too expensive. I bought the console as a Blu-Ray player with the bonus that it can play games and have other online abilites, but I'll be buying older games for lower prices, and perhaps second hand games. $60 is too much. With many people feeling the economy crunch, $60 is not going to make it easy to have blockbuster games.

      --
      Stupid sexy Flanders.
    87. Re:Sony needs to... by joocemann · · Score: 1

      I have played games since I was a kid and it's easy to miss just how appealing the Wii and its lack of 'real games' is to an apparently large majority of people.

      It is quite apparent that the majority of people are not 'real gamers' and thus find themselves caught in hip trends and consumerist targeted produces such as the Wii. Thus, the best marketed and advertised (and to the inexperienced buyer, best 'value') console will take the cake. Consumers have mediocre expectations, slim wallets, and a strange materialist form of attention deficiency disorder.

      As a 'real gamer' I can name dozens of people who own 360s and PS3s who all still play them after years of owning them. As a person observing, I know of even more people who own Wiis, but the difference is that they rarely fire them up, if at all, after only a few months of ownership.

      Nintendo is making a killing with their semi-innovative 'new' console. Its a bummer that the majority we are speaking of do not know better, nor have the attention span to hang around long enough to understand why their product is so relatively inferior -- instead, they've let the Wii collect dust and attentions are currently caught up on the next iGadget from apple or some other material/consumer exploit.

      Boy are we predictable.

    88. Re:Sony needs to... by gfxguy · · Score: 1

      I gave my parents a Wii for Christmas because they had such a good time playing it when they visited us.

      --
      Stupid sexy Flanders.
    89. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Buying used games is piracy!

    90. Re:Sony needs to... by Skatox · · Score: 0

      as a ps3 fanboy i'm agreed with you.

    91. Re:Sony needs to... by Machtyn · · Score: 1

      But that is also a problem strictly looking at the games market. How many people bought the PS3 because it was an excellent Blue-ray player that happens to be a gaming console for the price of a cheap Blue-ray only player that isn't nearly as good at Br processing? Heck, that's what I'm thinking of doing. I'm not a fan of spending $50+ on a single game, my price point is $0-$30. (Wii Fit and Guitar Hero World Tour Complete Band Kit notwithstanding...) Plus, PS3 doesn't have any compelling games over XBox (teen-adult market) or Nintendo (casual gamer)

    92. Re:Sony needs to... by benwaggoner · · Score: 2, Informative

      Microsoft developed the codecs used by *both* HD-DVD and Blu-Ray. Microsoft had no significant interest regarding which format took hold --- in either scenario, the players would be running Microsoft software. Microsoft's only interest was for the format war end quickly.

      Oh, the codec side of things was relatively minor. We developed VC-1 and related tools, but have a patent position and a lot of involvement in H.264 as well, and that side of things always supported VC-1 on BD as well.

      The bigger effort and team was focused on building the interactive players for the Toshiba and Xbox 360 players. The whole HDi layer was jointly developed by Microsoft and Disney.

      As a XML markup + scripting code-behind, it was a lot like a subset of Silverlight, actually.

    93. Re:Sony needs to... by johanatan · · Score: 0

      Winning the HD format war will most likely not mean much at all to them. Online delivery of content is the future (and local harddrive-based storage of said content where required or desired).

    94. Re:Sony needs to... by johanatan · · Score: 0

      Is that supposed to be HD? I mean, it definitely looks better than other online videos but it's no where near the quality of my HDTV (and I can still see blur artifacts from the mpeg-esque encoding).

    95. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Everyone here forgot to mention that Sony is making money through the PSN, selling games that doesn't need a media to burn. Only download and start playing.
      The console its not the problem, Sony need to widespread PS3 and wins in another content like movies too.

    96. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Maybe this is not a P&L issue like subby says...maybe Sony is trying to unload their current stock of cases to make inventory.

      I suspect that Sony may have just found a good deal on PS3 cases with hydraulic sides....that will knock the Xbox360 and Wii next to it off your entertainment center and crashing to the floor, when you aren't looking.

      oops!

      ---
      CAPTCHA: behead

    97. Re:Sony needs to... by Tyrannicalposter · · Score: 1

      Not everyone believes VGchartz's numbers. They are the only site claiming LBP sold 1.5M

    98. Re:Sony needs to... by frission · · Score: 1

      I got mine for $300 (although you can do $250 now) through the playstation credit card deal. They might still have this deal going on: http://www.ps3fanboy.com/2008/11/24/get-a-playstation-credit-card-get-150-off-ps3-purchase/

    99. Re:Sony needs to... by Anonymous Coward · · Score: 2, Insightful

      This is a sample of what I've been working on these days:

      http://smoothhd.com/

      Still pre-beta, but I don't think that optical media will be the hard or the interesting part of HD video delivery much longer.

      Get rid of silverlight and I will view it... I refuse to install that crap.. just MS latest attempt to control the web.

    100. Re:Sony needs to... by Anonymous Coward · · Score: 0

      'nough said! Time to pick up the torches and get Slashcode fixed!!

    101. Re:Sony needs to... by mollymoo · · Score: 1

      XBox 360 controllers do die in droves. Well, they wear out pretty quickly anyway. My 360 owning friend has replaced two so far, with a third on its way out. One RROD too. Compared to Microsoft's excellent PC peripherals, or Sony and Nintendo's robust consoles, the XBox hardware is pretty shoddy.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    102. Re:Sony needs to... by oblivionboy · · Score: 0, Offtopic

      I've experimented with /. alot in the last two years. In fact the more I posted the more I found that more or less everyone ignored me. By that I mean I got a +1 for the majority of my posts, and then later a +2 automatically for some reason, presumably because I'd posted past a certain qouta.

      I got a -1 troll once -- for reasons I can't fathom -- and I probably should have gotten a -1 asshole for my last post (I'd just gotten home from the bar, and had been debating with Liberterians -- always puts me in a bad mood :), although I was completely right (aren't we always on /. ?). In the end I got just a regular +1.

      At the end of the day though when I got a +5 it was completely by surprise. So I just ignore everyone now. I ignore the moderation (because it seems to have very little connection with whats actually posted), and I ignore the scores attributed to my posts. I try and read as low as I can based on the time I have (ie: setting the filter to +2 / +1, etc).

      I found from time to time that what I found most rewarding in /. was when I posted something that I put some time into, and someone responed to THAT comment with obviously some good feedback. We almost always got +1s but at least there was a real exchange going on. Thats why I kinda hang out on reddit more these days anyways. It beats the pants off of the competitive / liberterian / physicist / kill your nearest intellectual competition / i hate young people who don't know what mainframes are / i hate you old people who can't figure out why CP/M is dead / etc / etc.

    103. Re:Sony needs to... by nacturation · · Score: 1

      Get rid of silverlight and I will view it... I refuse to install that crap.. just MS latest attempt to control the web.

      I'm sure Steve Ballmer is reading your comment right now and is preparing to abandon Silverlight and let Adobe continue to control the web with Flash.

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    104. Re:Sony needs to... by KDR_11k · · Score: 1

      A problem is that they've sacrificed their games division for their movie division (or video hardware division or something) and in the past the games division has been a major source of profits, now it's a massive money sink.

      I don't think BluRay will beat DVD at 299$. 29$ is more like it. The gain is tiny so the cost increase should be tiny too.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    105. Re:Sony needs to... by Waccoon · · Score: 1

      I've always wondered if the PS3 could be reduced in cost like the PS2 was. Hard drives, for example, and not cost flexible components. They get larger over time, but not much cheaper.

      I don't expect to see a PS3 selling for $150 within its manufactured lifetime. Making money on the hardware in the twilight years of a high-tech, large-feature console is pretty questionable these days.

      Thank goodness for online videos and other DRM-laden fluff!

    106. Re:Sony needs to... by Waccoon · · Score: 0, Offtopic

      It doesn't help that this is a thread about game consoles. I really feel I should stop reading gaming blogs altogether due to the sheer undiluted anger and retard that rivals the worst /b/.

    107. Re:Sony needs to... by Eskarel · · Score: 1

      The gain is really a matter of opinion and depends a lot on your tv, but it would sell at that price, especially since you get a games console as well.

      The games division is sinking because, as I said, the console is too expensive. They made it powerful, but they can't make it for a price people will pay, so people don't pay it, and they generally screw themselves.

      Both the Wii and the XBox360 are less powerful than the PS3, substantially so, but Nintendo can sell the Wii at an impulse buy price point and make a profit and Microsoft can, presumably, afford to sell the Xbox360 at a price point which is, while not impulse buy territory, still affordable.

      Both are doing better than the PS3.

    108. Re:Sony needs to... by Fumus · · Score: 0, Offtopic

      I noticed that I always get mod points the first thing after I get back from holidays.

    109. Re:Sony needs to... by Anonymous Coward · · Score: 0

      [...] consumerist targeted produces such as the Wii [...] Consumers have mediocre expectations, slim wallets, and a strange materialist form of attention deficiency disorder.

      Now I know that here on /., high horsies are a cultural phenomenon, but that's just offensive.

      I'm a gamer. I have spent hours as a child on platform games and sports games (arcade, not simulations), and on the PC I'm a big fan of the RTS and non-linear RPG genre. I have seen all the consoles, and never had the urge to buy one myself. And I regularly see ads for xbox games (how on earth you can proclaim "the Wii sells better because Nintendo spent more on marketing" is beyond me), and they never enticed me into buying. Maybe you can recommend me some good arcade titles or RTS titles for those consoles?

      As a 'real gamer' I can name dozens of people who own 360s and PS3s who all still play them after years of owning them. As a person observing, I know of even more people who own Wiis, but the difference is that they rarely fire them up, if at all, after only a few months of ownership.

      The plural of anecdote is not data. And what you classify as "real gamer", I would call "narrow-minded gun fanatic".

      Nintendo is making a killing with their semi-innovative 'new' console. Its a bummer that the majority we are speaking of do not know better

      I think they do. They are seeing innovation in player-console interaction and value that more highly than "the same games we brought you five years ago, but now with ten times more polygons!"

      Boy are we predictable.

      And yet, Sony and Microsoft failed to anticipate. Maybe we're not that predictable after all.

    110. Re:Sony needs to... by superskippy · · Score: 1

      The thing to remember about the XBox 360 is that it is being sold at a huge loss.

      Microsoft has a huge pile of cash lying around, in the billions. It earns money chiefly from a Windows monopoly that is looking less important by the day.

      They could do one of two things- give the cash back to the shareholders (a good idea, but one that is never popular with CEOs, since it reduces the size of their empires, and therefore the salary checks), or what Microsoft is doing, which is throwing cash at a huge rate at various projects (the Zune, Windows Mobile etc.) to try and get a foothold in another market so their business has got a future even if people stop buying Windows.

      MS don't care about making any money from the XBox 360. They in theory are thinking about the XBox 1000, a Playstation 5 competitor to make the money back. In practise what they really care about is throwing money in and trying to get market share, so it looks from the outside like they are competing in an new area, bumping their share price.

      I feel sorry for Sony, since they are trying to run the games business like an actual business that they try and make money from, rather than a multiple-billion loss leader.

    111. Re:Sony needs to... by Nursie · · Score: 1

      PS3 is being outsold by a good margin month to month,

      I don't know how the recent economic climate and the recent xbox 360 price drops have affected it, but at from October 07 until sometime in the middle of this year (latest articles on it I can find with a quick search is may) the PS3 was outselling the Xbox 360 in Europe, month on month.

      And according to this article the PS3 outsold the Xbox360 worldwide in Q208.

      Now, that doesn't mean that there are more PS3s around, the 360 has a bigger install base, but that old "PS3 is failing" meme needs to die, badly. Maybe it's true in the US, but the rest of the world does exist, ya know.

      "I don't use my PS3 online, but from what I am to understand, it's not even close to Xbox live."

      I don't see what's so great about xbox live?

      You can still send messages, have 'friends' lists, play games online, download demos and whole games, everything that live can do. Plus it's free.

    112. Re:Sony needs to... by dbjh · · Score: 1

      Yes, $60 is too much. In Europe it's €60... However, you should learn where to buy your PS3 games. play.com is the best place I've found to date. They charge no cost for shipment to certain countries. I bought LittleBigPlanet there for €42 one month after it was released. Now it's €35. Unfortunately play.com doesn't seem to ship games to the US. But eBay isn't a bad place either. Two days ago I won an auction for Motorstorm Pacific Rift (new) for €31 (including shipment).

    113. Re:Sony needs to... by tehcyder · · Score: 1

      It would surely help your credit score if you just used it once a month and paid off the balance wouldn't it?

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    114. Re:Sony needs to... by tehcyder · · Score: 2, Funny

      I'm sure Steve Ballmer is reading your comment right now and is preparing to abandon Silverlight and let Adobe continue to control the web with Flash.

      Yes, but M$ have been convicted in the European Court of HUMAN RIGHTS for having an unnatural monopoly over the intarwebs. Or something.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    115. Re:Sony needs to... by KDR_11k · · Score: 1

      It improved their sales slightly but pales in comparison to the insane sales Nintendo racked up with their "non-games" on the DS and Wii. Noone said MGS does nothing, it just doesn't do enough while games made at a fraction of the budget are completely dominating the market.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    116. Re:Sony needs to... by donaldm · · Score: 1

      The problem is that the PS3 is beyond the "first part of it's lifespan" and it's still selling at below cost... and sales are dropping and XBox is mopping up the remnants by selling for even less.

      What do you classify as a part of it's lifetime? The PS3 has only just been out 2 years in the US and Japan while in the rest of the world which has a population many time the size of the US and Japan has been out 1 year 9 months. Selling over 19 million is not bad over that length of time considering the Xbox and the Gamecube sold approx 24 million each over a four year period and then effectively killed their products. Even the PS2 is still doing quite well.

      As for buying US$60 games (in Australia they are between AU$100 and AU$120) have you looked at the price of the Xbox360 and Wii games there appears to be very little difference in price for new games. In Australia Wii games are approx 5% to 10% cheaper than comparable Xbox360 and PS3 games although they do hold their price longer whereas the Xbox360 and PS3 games normally drop by a half within six months.

      I do agree that US$60 (approx AU100) games are too expensive that is why I prefer to wait or even get PS2 games (mine has backwards compatibility) which do get enhanced on a HDTV and a good PS2 game on a BC PS3 does look and play really well in comparison to just playing the game on a PS2 and a SDTV.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    117. Re:Sony needs to... by Kelbear · · Score: 1

      Last I heard, the Xbox360 was no longer selling at a loss due to improved manufacturing processes and multiple die shrinks in production. It also has the highest attach rate of games of the 3 consoles.

      The Xbox360 is making quarterly profits, but has not made a lifetime profit because of the multi-billion writeoff they made in their calculations because they needed to extend the warranty because of their defective hardware(otherwise they had a high risk of a much more costly class-action lawsuit). Plus the games division also has to overcome the losses during the lifetime of the original Xbox.

      I think the Xbox360 is finally a success at this point, it's carved its own niche in a tough market. It locked into the "hardcore" gamer market, and became the console multiplayer platform. It got lucky in that both competitors chose to target different markets in this generation, the Wii expanded into a casual/new gamer market, and the PS3 tried to sell a high-end home media product instead of just a game console.

      Strategically it seems that all 3 got what they wanted. MS got a solid foothold in the console games market, leveraged by its weight in the PC market, and creating a new online marketplace in the home. Nintendo's success is obvious, no need to elaborate. Sony could have made a much cheaper and more competitive PS3 if they ditched Blu-ray. But they didn't, because the success of Blu-ray over HD-DVD was worth it to them, and they won the format war at the loss of some gaming marketshare.

    118. Re:Sony needs to... by MikeBabcock · · Score: 1

      Its a myth that selling consoles at a profit is an excellent business model too.

      The N64 made money for Nintendo, as did the Gamecube and both were nearly catastrophic failures in the marketplace.

      They've made up a lot of ground with the Wii, for sure, but they still haven't attracted high-quality third party game licenses like the other two big players.

      Sony on the other hand sold the PS2 at a loss and its now the single most ubiquitous piece of gaming hardware in the world, aside from PCs.

      --
      - Michael T. Babcock (Yes, I blog)
    119. Re:Sony needs to... by MikeBabcock · · Score: 1

      Also worth noting is that his math is wrong.

      If in November I sold 5 apples to your 10 oranges, you'd have a higher market share than I do.

      If in December you still outsold me with 11 oranges to my 9 apples, my market share would have gone up, not down. (5+9)/(10+11) > 5/10.

      Its mathematically incorrect to assume that Sony's market share isn't going up without checking actual total sales.

      --
      - Michael T. Babcock (Yes, I blog)
    120. Re:Sony needs to... by MikeBabcock · · Score: 1

      Assassin's Creed was very cool actually, although I held out on buying it until it was under $30 as a 'Greatest Hit' on the PS3.

      Heavenly Sword was a great game -- not God of War perhaps, but a well-executed game with some really fun combos. What it needed was a 'hard' mode.

      --
      - Michael T. Babcock (Yes, I blog)
    121. Re:Sony needs to... by MikeBabcock · · Score: 1

      I love how people with no experience post their opinions. Why doesn't the poster play their PS3 online? Its free. It costs nothing to set up or use. It FREE. So go ahead and use it.

      Pop an copy of Resistance 1 in for like $20 and enjoy the fast matchmaking.

      --
      - Michael T. Babcock (Yes, I blog)
    122. Re:Sony needs to... by hattig · · Score: 1

      Most likely the final generation of PS3 - post PS4 release, so around 2012, will utilise a smaller, but flash-based, hard drive compared to the mechanical ones utilised today. I could see 16 or 32 GB of flash being dirt cheap by then, and ideal for a budget console on the market that needs storage. They could remove the hard drive bay and all that gubbins and mount the flash on the motherboard, possibly achieving a

      Remember the PS4 will be out by then, with all the high-end features, so the PS3 of that time can lose these features (PlayTV, hard drive bay, etc).

      It seems that the price of BluRay Diodes hasn't dropped so drastically this year, as that's the major cost difference against the 360's BOM. That, and wireless - a major failing of the current 360.

    123. Re:Sony needs to... by powerlord · · Score: 1

      True. Nintendo doesn't care since they make a profit, and more power to them.

      I'm just wondering how you include that in computations of the install base?

      While its certainly true that they count as "consoles sold and potential customers" the fact that quite a few Wiis are sold and rarely used (and may only get one or two games), might mean that the install base is a false indicator for a third party developer.

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      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    124. Re:Sony needs to... by Anonymous Coward · · Score: 0

      ps online is just as good as xbox live... you just dont have to pay for it.

    125. Re:Sony needs to... by hattig · · Score: 1

      The 360 has only just got the 65nm shrink of the GPU (the Jasper revision), although the CPU was shrunk a good time ago.

      The BOM estimates of the 360 have always seemed to be rather optimistic, whereas the PS3 ones were pessimistic. The fact is that the 360 has a similar silicon overhead to the PS3, the difference is a wireless controller and the BluRay drive in the PS3. Nevermind the $1b+ hardware failure cost ($50 per console sold until they fixed it, mostly). The BluRay drive is probably a $50 premium over the DVD drive in the 360. The wireless is probably $10. The main dies (CPU, GPU) will have a similar cost. The memory might be cheaper in the 360 because half the PS3's is XDR, but the 360 has the eDRAM die too... maybe this translates to a $150+ cost difference at retail, a loss for Sony and a profit for Microsoft...

    126. Re:Sony needs to... by yyr · · Score: 1

      The thing with the $299 XBox (any Xbox for that matter) is that it costs an additional $99 for wireless networking.

      No, it doesn't. I plug it, my PS3 and my original Xbox into a $50 wireless bridge/switch.

      They have two kinds of controllers: wired and wireless. They work on your PC (or Mac) too so it's kind of like you're buying two controllers in one. The headsets will work with your computer as well.

      Most iterations of the 360 come with HD video cables; all iterations of the PS3 do not.

      It is no more difficult to pick through the 360's accessories than it is any other console's...

    127. Re:Sony needs to... by trdrstv · · Score: 1

      True. Nintendo doesn't care since they make a profit, and more power to them.

      I'm just wondering how you include that in computations of the install base?

      While its certainly true that they count as "consoles sold and potential customers" the fact that quite a few Wiis are sold and rarely used (and may only get one or two games), might mean that the install base is a false indicator for a third party developer.

      3rd parties need to identify what 2 or 3 games these people are buying and cater to them. My parents own a Wii and use it from time to time. They own Wii Fit, and Tiger Woods 09. Sure, they aren't buying games like a core gamer, but now they are buying games and even if they only buy 5 games this generation, that's 5 more than they every bought previously.

    128. Re:Sony needs to... by yyr · · Score: 1

      I don't see what's so great about xbox live?

      You can still send messages, have 'friends' lists, play games online, download demos and whole games, everything that live can do. Plus it's free.

      One thing that you have always been able to do on Xbox 360 over Xbox Live is have a private chat with friends. You can do this with up to 4 people. It doesn't matter if you're all playing different games, or if you're all sitting on the dashboard; you can chat anyway.

      You cannot do this on PS3.

      Furthermore, this is not a paid service; any user connected to Xbox Live can do it whether they've paid or not.

      Also, I like being able to game lag-free without having to use DMZ or forward a ridiculous number of ports on my router (for 360, it's 3. for PS3, it's over 10, if you count all of the recommended ones).

      Xbox Live is a superior service and is worth every penny I pay for it.

    129. Re:Sony needs to... by Anonymous Coward · · Score: 0

      World is bigger than America shock.

      NPD give US sales, not worldwide sales.

      American views that the PS3 is doing badly aren't reflected in worldwide sales. The 360 is doing extremely well however, despite an appalling hardware reliability record.

      The PS3 is a bit of a bodge though, the 360 has better graphics, the PS3 has hacked-in-when-they-found-Cell-wasn't-good-enough graphics, still good, but not as good. The 360's early release (which caused the reliability issues) kicked Sony hard, yet should Microsoft be given such rewards for releasing such unreliable hardware early?

    130. Re:Sony needs to... by Zuato · · Score: 1

      Be that as it may, the average consumer is going to see Xbox 360 Pro at $299 and the wireless networking adaptor hanging in the accessories beside it for another $99.

      I don't understand why Microsoft bothered having wired and wireless controllers. Nintendo and Sony both made it simple if you want the OEM controllers by offering one and only one option each. I know it works out in the end for Microsoft because they can say "hey, we're cheaper" but when you compare apples to apples it's a wash.

    131. Re:Sony needs to... by Anonymous Coward · · Score: 0

      Its a bundled title. VGChartz counts bundled software towards that software's sales numbers while other sources may not. That may be where the sales number discrepancy is coming from. Then again, they could just be wrong though I doubt it as they're generally pretty accurate and not shy to fix their errors.

    132. Re:Sony needs to... by Justin+Hopewell · · Score: 1

      The figures *should* be closer to 300 bajillion units, because that's how awesome LBP is. The rest of the world hasn't caught up yet.

    133. Re:Sony needs to... by ergo98 · · Score: 1

      Still pre-beta, but I don't think that optical media will be the hard or the interesting part of HD video delivery much longer.

      Agreed with you (just blogged about this today), however like the other poster I have to ask -- is that supposed to be HD? It almost looks like sub-YouTube. Is it scaling back the quality based upon demand?

    134. Re:Sony needs to... by powerlord · · Score: 1

      Just out of curiosity, what game did they have such a good time playing?

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      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    135. Re:Sony needs to... by gfxguy · · Score: 1

      Just on the Wii Sports disc, they enjoyed bowling, tennis, and golf. The only reason they even have more games than that is because they bought Wii Play for the extra controller.... they like the "air hockey" game on that one, too.

      --
      Stupid sexy Flanders.
    136. Re:Sony needs to... by Khuffie · · Score: 1

      How is it not an excellent business model if they made plenty of money from the N64 and GameCube?

    137. Re:Sony needs to... by Nursie · · Score: 1

      So you get a chat thing for free that you like, but you pay for things the "inferior" service gives you for nothing...

      And I've never opened a single port for the PS3 or noticed any game lag. DMZ is a ridiculous thing to even suggest for as petty a number of ports as 10 anyway.

      Meh, it's not worth the money for me because I don't play online that frequently. For the twice a year I can be bothered with it, I'll stick to the free service that does everything just as well.

    138. Re:Sony needs to... by powerlord · · Score: 1

      Thats interesting.

      One thing you mentioned though is that the only reason they bought another game is because they were buying the extra controller.

      Another poster mentioned that even if they buy 5 games this generation, thats five more than last generation.

      I think one of the problems with referring to the Wii install-base as one large group is that it is much more fragmented, wether by age or some other criteria, than the other consoles this generation.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    139. Re:Sony needs to... by gfxguy · · Score: 1

      No argument there... my parents mentioned that my dad played the golf game on their last cruise, and I know several senior centers around here have Wiis... it's good to get them up and moving, but they don't actually have to swing a club or throw a bowling ball (she teaches a fitness class for seniors)... they won't be buying any more games, I expect.

      It's for that reason (Nintendo now seems very wise), that they need to make money on the sale of the console.

      --
      Stupid sexy Flanders.
    140. Re:Sony needs to... by Anonymous Coward · · Score: 0

      yes 4551. your l33tness exceeds you.

    141. Re:Sony needs to... by ikono · · Score: 1

      Well, when did you get your PS2? If it was rather late, like I did, then sure, used games would be the more economical option. However, if it is relatively new console, then there will be a greater majority 'new'. For instance, I only got 1 used game for my Wii in around 7 or 8 total. Also, if it is a game you are really interested in, then you will get it new, won't you? I think that as a console ages, then a grater and greater amount of used games will be purchased.

      --
      Karma is for whores
  3. Re:asdf by Ethanol-fueled · · Score: 4, Funny

    cutting the cost of the CPU ($46.46 vs. $64.40), and cutting the cost of the graphic processor to $46.46 from $64.40.

    Whoa, so the Cell processor IS the graphics processor? Yo dawg, I heard you like to compute so I put a processor in your processor!

  4. GPU down from $83.17 to $58.01 by hansamurai · · Score: 5, Informative

    Because the summary probably won't be fixed.

    1. Re:GPU down from $83.17 to $58.01 by Toonol · · Score: 1

      "Because the summary probably won't be fixed."

      I think you probably wrote that, while you were logged in. If not, please take a moment and read it, let its incorrectness sink in.

  5. Summary gets GPU prices wrong by LighterShadeOfBlack · · Score: 2, Informative

    A new version of Nvidia Corp.'s Reality Synthesizer serves as the graphic processing unit for the game console. The revised version of the part is priced at $58.01, down 30.3 percent from $83.17 previously.

    The summary has used the CPU prices as both. Seriously, even if you the submitter made an honest mistake writing it down, surely the editor should've noticed that both figures being the same was suspicious and double-checked? Is it really too much to ask for the slightest bit of editing?

    --
    Spelling mistakes, grammatical errors, and stupid comments are intentional.
    1. Re:Summary gets GPU prices wrong by raventh1 · · Score: 1

      I emailed the editor citing that issue. Hopefully, someone is awake?

    2. Re:Summary gets GPU prices wrong by raventh1 · · Score: 1

      Yay, Fixed!

    3. Re:Summary gets GPU prices wrong by edittard · · Score: 1

      surely the editor should've noticed

      Even with the magic of web 2.0, that would still require him to read it. Massive fail, n00bster.

      --
      At the bottom of the /. main page it says 'Yesterday's News'. Well they got that right.
    4. Re:Summary gets GPU prices wrong by kubrick · · Score: 1

      Is it really too much to ask for the slightest bit of editing?

      You must be new here (tm).

      --
      deus does not exist but if he does
  6. Exchange Rates? by lekker+biltong · · Score: 3, Informative

    The article does not mention anything about exchange rates - since the PlayStation is not manufactured in the US and the article mention all amounts in dollars [the Yen strengthened considerably against the Dollar the last year or so] - I would take the amounts with a pinch of salt.

    The other possibility of course is that they converted everything from Yen into Dollars - but did not mentioned it.

    1. Re:Exchange Rates? by canix · · Score: 2, Interesting

      The semiconductor industry is in dollars so the foundry price of the chips will be in dollars.

    2. Re:Exchange Rates? by StikyPad · · Score: 2, Insightful

      A stronger Yen means they're making LESS Yen by selling at the same price USD.

    3. Re:Exchange Rates? by ThrowAwaySociety · · Score: 1

      It's not manufactured in Japan, either, I'd guess. Nor are most of its components.

      International commodity prices are usually quoted in US dollars, for lack of a more universal currency. This goes for Japanese companies building products in China, or for European traders buying oil from the Middle East.

  7. If only Microsoft hadn't cut corners by MikeRT · · Score: 5, Interesting

    They wouldn't have had to spend over $1B on repairs and extend the warranty an extra 3 years for the XBox 360. Chances are, the 360 would be cutting a small profit by now. The moral of the story if the successor to the XBox 360 is to trounce Sony, is that they need to not cut corners if they want to exploit Sony's weakness. They'd better learn that because the PS3 is a very, very powerful system and when it hits $300 will be in the range that a lot of gamers will be willing to pay.

    1. Re:If only Microsoft hadn't cut corners by Richthofen80 · · Score: 1

      Do you have evidence that the flaws that caused large numbers (I've heard estimates that its 1/3rd of all consoles that have had to be RMA'd) of xbox to go bad are due to corners cut? MS has been mum about what specifically causes the 360's to fail. Couldn't it just be that MS ordered a part from a factory/supplier and a flaw in the production process, or a flaw in design of the item, caused failures that weren't apparent in short term testing?

      --
      Reason, free market capitalism, and individualism
    2. Re:If only Microsoft hadn't cut corners by Amouth · · Score: 1, Interesting

      i have seen several 360's die each had the same issue which with hunting turned out to be a failure in the soder joints on the GPU due to excessive heat or some failure at that manufacturing point or maybe nV's fault (didn't they have a big back lash about GPU failures in laptops?) or it could have been alittle of all of the above.

      over all the 360 is a great consol.. but also the only consumer electronic device that i would recomend buying and extended warrenty for (well recommend before MS extended the warrenty)

      who knows.. i still refuse to pay that much for a consol.. the 360 or ps3.. the wii is nice.. but until the US version will let me play DVD movies like they said they where going to do (the Jap version does) then i can justify it.

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    3. Re:If only Microsoft hadn't cut corners by alvinrod · · Score: 4, Informative

      Here's an article from earlier this year that explains a lot of the problems. The article interviews a tester who worked at Microsoft and had some good first hand knowledge of what went wrong.

      Hope that helps.

    4. Re:If only Microsoft hadn't cut corners by chaim79 · · Score: 2, Interesting

      After looking into this a bit, it seems MS was in a rush to get the console out a year before the PS3, they also made several last-minute decisions (mainly the HD) that got in the way of the cooling (which is what is causing the RROD), also when an engineer found the DVD Scratching issue they decided not to do anything (vs two fixes that would cost them $$)

      Both issues have come back to haunt them, the cooling issue still causes RROD on even newer models, and the DVD Scratching issue as well is still around on the newer models.

      In short, MS was in to big of a rush to fix the problems so they passed them onto the consumer (why is anyone surprised?).

      I for one like my PS3 and have no intention of getting a 360, there may be more games for it and more people playing but with such attitudes from the company I just don't want any part of it, I want to play games, not be waiting for it to come back from repair again.

      --
      DEMETRIUS: Villain, what hast thou done?
      AARON: Villain, I have done thy mother.
      Shakespeare invents 'your mom'
    5. Re:If only Microsoft hadn't cut corners by nine-times · · Score: 2, Insightful

      Of course the 360 is doing better than PS3 largely because they got to market first and they've been able to price it cheaper. If Microsoft hadn't cut corners, they might not have made it to market first, and it would be more expensive than it is now.

      So maybe the lesson is that if they want to beat Sony in the next generation, they'll have to cut corners then too.

    6. Re:If only Microsoft hadn't cut corners by GleeBot · · Score: 1

      Interesting that you mention a $300 price point, because there was an Amazon.com deal a few months ago where they were selling the $400 PS3 at a $100 discount with some movies thrown in. Basically, it was a Blu-ray promotion, where one of the player choices was a PS3.

      Not sure how many they moved then, but if you were waiting for your $300 PS3, it came (and went).

    7. Re:If only Microsoft hadn't cut corners by Anonymous Coward · · Score: 0

      I know someone working at Quimonda (still) that told me that the memory chips were purposefully with far lesser standards than usual for both the 360 and the PS3. Customers be damned.

    8. Re:If only Microsoft hadn't cut corners by hattig · · Score: 1

      The problem is down to solder joints in the GPU, along with heat build up and different thermal expansion qualities between silicon and substrates and package.

      ATI told Microsoft that this would happen with Microsoft's fabbing plans for the 360's GPU which ATI designed.

      Microsoft chose to fab the CPU and GPU themselves. They chose the material. They had the information to hand, they chose not to act so that they could launch early - more early than they needed to given the PS3's delay. Microsoft effectively bought their current lead at the cost of $1b or more in extended warranties, and untold hassle and anguish on behalf of the affected purchasers.

    9. Re:If only Microsoft hadn't cut corners by Anonymous Coward · · Score: 0

      The 360 GPU was designed by ATI but the mobo was designed by Microseft themselves (that's why it breaks after 2-3 weeks of use).

    10. Re:If only Microsoft hadn't cut corners by MemoryDragon · · Score: 1

      There was a huge article on the net about the red ring of death. There were two things which were stated. Microsoft had a very short timeframe. To be there before Sony. To the worse halfway into development they reduced the design team seriously to move them towards Zune. To the worse late in the stage serious production problems occurred which then were not fixed by a time delay but by risk management. So Microsoft deliberately knew that the console was flawed, but they did not know that from the first patches a huge amount of them were flawed, they were struck by numbers which were around 90% or so!

      I dont have the source for the article anymore but you can google a lot of articles regarding it, just google for red ring of death!
      It was wise for microsoft to do the repair recall otherwise they now would sit knee deep in class action lawsuits.
      I guess they have learned their lesson. It always takes Microsoft three attempts to do it right! Always!

  8. Consistency Please! by camperdave · · Score: 5, Insightful

    Keep all the price comparisons either from-to or all to-from. Don't mix the two because you'll confuse people (eg me). When I saw "...the hardware has gone from costing $690.23 to the current price of $448.73." it triggered me to read the last sentence as "cutting the cost of the graphic processor from $46.46 to $64.40.". I thought I was seeing some sort of Orwellian finances in effect.

    --
    When our name is on the back of your car, we're behind you all the way!
    1. Re:Consistency Please! by Anonymous Coward · · Score: 0

      The irony!

    2. Re:Consistency Please! by db10 · · Score: 1

      And the aluminy!

  9. Unfortunately, not all these changes are good! by larsoncc · · Score: 4, Interesting

    I'm all for a cheaper PS3, which apparently can only happen with a bit of "wow" taken out of the box, but for a bit of history:

    *The original 20 and 60 GB models of the PS3 supported full hardware backwards compatibility for the PS2 (with the notable exception of the Guitar Hero controllers). The 60GB had a lot of extras, like card slots.

    *The 80GB unit without FULL backward compatibility still supports 80% of PS2 titles, and retains the memory card slots.

    The way I see it, you shouldn't degrade a tech product over its life cycle, you should add features to it. Or failing that, it should get VERY cheap, and super small.

    PS3 isn't doing either. I'm glad I own the 80GB model.

    1. Re:Unfortunately, not all these changes are good! by cthellis · · Score: 1

      It's still trying to get cheap. And ostensibly aim for "small" at some point in its life, the way the PSOne and PS2 Slim did. It's just unfortunately the path to doing so take them through those annoying territories, like "not including as much silicon" (PS2 chips being how the launch models and the previous 80GB unit retained much of the backward compatibility) and "not having as many ports."

      Perhaps the future will bring proper software compatibility to all PS2 titles (thereby bringing it to all PS3s), and enough cuts otherwise that we can see the return of USB and memory card ports (the way the PS2 Slim added some ports and capability), but for the moment the path is soggy.

    2. Re:Unfortunately, not all these changes are good! by Neon+Spiral+Injector · · Score: 2, Informative

      Sony has also removed SACD support from the newer models.

      Not a big deal since the overlap of SACD listeners and game players is probably me. But I'm very happy to own a 60 GB model, I just hope that when (not if) it breaks Sony can repair it and I can keep my 99% compatibility and the multi-channel PCM output of my SACDs over HDMI (my old SACD player would only output SACD over the 5.1 analog jacks).

    3. Re:Unfortunately, not all these changes are good! by Chaos+Incarnate · · Score: 1

      Sony isn't the first to remove features over the console's life; Nintendo is notorious for doing this (NES 2 lost the RCA jacks, SNES 2 lost the RF port and RGB out, GameCube lost the component video out, and the DS is losing the GBA slot).

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    4. Re:Unfortunately, not all these changes are good! by sorak · · Score: 1

      I can see your point, but getting the price down to something more competitive is much more important.

      Besides...

      • In the next year, PS2 will become less relevant than it currently is. At some point, nobody will care if it can play PS2 games.
      • They cut the hardware price by $241.50. The cost of a new PS2 is $129. The money saved could almost by two PS2s.
    5. Re:Unfortunately, not all these changes are good! by JoeMerchant · · Score: 1

      the overlap of SACD listeners and game players is probably me.

      I feel the same way about how they are treating the media player features - I could do with a little more choice in the music player eye candy, and support for Web Radio streaming, and definitely a more support for selection of photos for the slideshows (like, why can't we get everything in a selected sub-folder?!?)

      PS3 is cool for what it is, but I'm thinking that something like an eeeBox is eventually going to take over the primary HDMI input on our TV. I'm not ready to spend the money on hardware yet, but if Sony's media software support doesn't continue to improve, they're definitely on the way out from my living room.

    6. Re:Unfortunately, not all these changes are good! by mmkkbb · · Score: 1

      Three of those are new products (NES 2, SNES 2, and DSi) and the fourth is a discontinued accessory. Is this new cheaper PS3 a whole new product launch or a revision (albeit big) of an existing product?

      --
      -mkb
    7. Re:Unfortunately, not all these changes are good! by wiresquire · · Score: 1

      Not all markets have backwards compatibility. Eg, in Australia, the 80GB model doesn't. In fact there is NO PS3 model in Australia that has it at all. The old discontinued 60GB models are prized.

      Australia's a small enough market that Sony just doesn't give a shit about its customers.

      ws

      --

      So does Anonymous Coward have good karma?

    8. Re:Unfortunately, not all these changes are good! by Chaos+Incarnate · · Score: 1

      Personally, I would classify the new PS3 revisions in the same class as the NES 2/SNES 2, as the revised products perform the same basic function (play NES/SNES/PS3 games) without adding technical capabilities. (That's where I'm willing to let the DSi slide—it's does actually add new things in its revision, unlike the changes to the other three consoles.)

      As for the component out, they discontinued the accessory because they pulled the port, not the other way around. Ordering cables from their store was like pulling teeth, because they kept selling out as soon as they were in stock.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    9. Re:Unfortunately, not all these changes are good! by Geoff-with-a-G · · Score: 3, Insightful

      1. In the next year, PS2 will become less relevant than it currently is. At some point, nobody will care if it can play PS2 games.
      2. They cut the hardware price by $241.50. The cost of a new PS2 is $129. The money saved could almost by two PS2s.

      They're still releasing new PS2 games. If you go to Game Rankings right now, the top game on the main page is Persona 4 for... Playstation 2.

      This used to be a source of pride for Sony - look at how well we support our platform, we're still releasing top-quality games for it 8 years after it came out, and 2 years after it's "replacement" was released. According to good old Wikipedia, it's the top-selling console ever, at 140 million. Now they're actively removing that platform of games from their current product? Taking steps away from compatibility with it? Sure, eventually it will become less relevant, but I think it's gonna take a while. If we jump over to a DRM-related story, you'll find long threads complaining about "what happens if I buy this game, and 5 years from now their servers get shut down, or the company goes away? I still play my old computer games once in a while, I don't want them taking that away from me..." Forget Persona 4 just being released, aren't there people who will want to play Final Fantasy X or XII again? Kingdom Hearts? Gran Turismo 3 (wow, 14 million copies sold, really?).

      Yes, as you say, we can just buy a PS 2, or keep an existing one. But there's plenty of reasons that's a pain (inputs, controllers, and space mostly) and it's just a big visible step backwards for the product. And cost alone doesn't justify that, the $240 cut isn't all from the Emotion Engine, and if you check the eBay listings for 60 Gig PS3s, you'll see how much of a premium their customers are willing to pay for that feature. I'm one of those people - and there's plenty of others in this thread - stuck between buying a new one and keeping my old PS2, buying an old one off eBay for a premium price, or waiting and hoping Sony steps up instead of down with a future revision. In the meantime, I'm one more customer not buying a PS3, even with their modest price cuts.

    10. Re:Unfortunately, not all these changes are good! by dltaylor · · Score: 1

      Sony is the company of DRM, and the "no it's not better, but we control both the content and the player" Blu-Ray. The WORLD is not a big enough market for Sony to "give a shit about its customers".

    11. Re:Unfortunately, not all these changes are good! by VGPowerlord · · Score: 1

      You forgot to mention that the new 80GB model, the only 80GB model currently sold, doesn't have any backward compatibility because Sony cut the software "to save costs."

      Joystiq has a handy-dandy chart comparing the various PS3 models.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    12. Re:Unfortunately, not all these changes are good! by King_TJ · · Score: 1

      I totally agree. I own the original 60GB model myself, and I'm really happy it has full hardware PS2 compatibility. I actually bought more PS2 titles to play on it than native PS3 titles, for the first few months I owned the system. (The PS2 games were available dirt cheap in the bargain bins at local game stores.)

      The only problem I've recently had with my PS3 though (and it's one I've seen referenced on several other web sites) is my HDMI port dying. I had to start connecting it to my plasma TV with a component cable, because it suddenly decided to output no video or audio over HDMI. (Yes, I tried the reset trick with holding down the power button for 10 seconds and so forth. No joy.)

      I'm afraid to send it back for repair though, for fear they'd simply swap me for a refurbished newer model, and I'd lose my PS2 support.

      (Seems like Sony would be highly motivated to do such things because they know that'd drive more sales of PS2 systems - as people just decide to buy one so they can keep using the games they already bought.)

    13. Re:Unfortunately, not all these changes are good! by iJusten · · Score: 2, Informative

      Haha, wikipedia has an interesting graph about this. Apparently they have gone from 4 USB-ports to 2, removed flash card readers, removed SACD support and removed PS2 compatibility (both hardware AND software).

      But at least the harddrive is bigger. That's something, no?

      I bought the XB360 recently. Brother went for PS3, basically because of BluRay. I'm repeatedly saying that he'll rue the day he sawed his credit card, and he laughs at me because I only have DVD-capability. Also, he claims, the best games are for PS3.

      --
      Chronologically late.
    14. Re:Unfortunately, not all these changes are good! by Jorophose · · Score: 1

      I'd definately second letting the DSi slide. According to Nintendo Power it's not intended to replace the DS lite. I'm wondering if Nintendo is trying to use this to "test the waters" on a UMPC console?

    15. Re:Unfortunately, not all these changes are good! by tyrus568 · · Score: 1

      I would have gotten a PS3 for Christmas this year but for this. So I got a new PS2. I've had numerous PS2 games sitting around still in the shrink-wrap since my last PS2 died (it was a launch PS2). Final Fantasy XII, Gran Turismo 4, God of War 2, Shadow of the Colossus, etc waiting to be played. Would have been a nice excuse to pick up a PS3 for Christmas, but without backwards compatibility I just had to get a PS2.

    16. Re:Unfortunately, not all these changes are good! by Chaos+Incarnate · · Score: 1

      Just like the DS wasn't intended to replace the GBA... And we all know that Nintendo Power is a completely unbiased source, right? ;)

      Actually, under their new ownership, they might be, but the quality went downhill so fast that I let my subscription lapse shortly after the changeover.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    17. Re:Unfortunately, not all these changes are good! by cgenman · · Score: 1

      Removing underutilized features is a pretty common way of reducing costs in consoles. Card slots were there to use the PS3 like a photo display device, but that happens infrequently enough and there are better alternatives to getting photos on the machine. Hardware compatibility is a big loss, but the fact is you can still get PS2's pretty cheap, and those will play PS1 games (unlike the PS3). On the opposite side, Sony's online infrastructure is light years more robust than when the PS3 started, and vibration has been added back into the controllers.

      Overall I'd say that the PS3 is a lot better value than when it launched. No longer a $599 local console, the PS3 offers a real online service, good games, etc.

      Why do people associate cutting underused features with "degrading?" They made the system leaner, meaner, and more affordable, all of which it really needed. Good job Sony!

    18. Re:Unfortunately, not all these changes are good! by Jorophose · · Score: 1

      The fact that it's incompatible with games like Guitar Hero, and Guitar Hero becoming the next fad in gaming, I really don't think they were kidding.

      I see it more like what the gameboy micro turned out to be (as intended it was pretty cool) than anything else; just a device with DS compatibility as an unintended plus.

      And hey, not all of us are photogenic. ;)

      (I've only been a suscriber to NP since last Februrary's edition, so I don't quite know what you meant...)

    19. Re:Unfortunately, not all these changes are good! by mollymoo · · Score: 1

      I have a PS2 with a good few games. When I bought a PS3 I didn't give any thought to whether it would play my PS2 games, because... I already have a PS2. I suspect the overwhelming majority of people who own PS2 games also own a PS2.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    20. Re:Unfortunately, not all these changes are good! by DrXym · · Score: 1
      The 80GB unit without FULL backward compatibility still supports 80% of PS2 titles, and retains the memory card slots.

      I own the EU PS3 which has software assisted BC and every game I own plays perfectly. To be sure in the 1.5/1.6x days there were a few glitchy titles (e.g. RE4 had some weird texture issues) but these days emulation is close to perfect as you would hope.

      I say software assisted emulation because the EU PS3 emulates the Emotion Engine (CPU) but still contains the Graphics Synthesizer (GPU). Some people have suggested that this cannot be emulated in software but I do not agree. Of course it can even if emulation were slower than hardware. It would still enable a large number of games to run perfectly well, games that do not hit the physical limits of the hardware. And for the others, I am sure that the emulator could special case them based on how they hit the hardware.

      Emulation on the 360 worked similarly, profiling games based on what APIs they hit and then optimizing the execution paths for those games.

    21. Re:Unfortunately, not all these changes are good! by mmkkbb · · Score: 1

      Ah, OK, so the GameCube revision is in the same class as this PS3 revision then. I don't agree with your characterization of the NES 2 and the SNES 2. They have the same capabilities, sure, but their launches were accompanied by significant fanfare as opposed to nothing. There were quite a few different NES mainboards that were never mentioned in marketing material. These are new product revisions, but the NES was presented as an upgrade or similar. Unless I am mistaken, there's nothing from Sony saying "This is a new PS3" the way they launched the PSone or the PS2 slim either.

      --
      -mkb
    22. Re:Unfortunately, not all these changes are good! by Chaos+Incarnate · · Score: 1

      Significant fanfare? If you say so. I was 8 at the time the NES 2 came out, so I think that I'll have to defer to you on that. ;) Nowadays, most people roll them together because their differences are negligible, so that's how I've always considered them.

      The comparison to the PSone/PS2 slim is a good one, though.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    23. Re:Unfortunately, not all these changes are good! by Chaos+Incarnate · · Score: 1

      DS compatibility may be an "unintended plus", but some of us like backwards compatibility, and were disappointed that the DS doesn't play GB/GBC games (especially in light of the fact that the DS killed the Game Boy line). The lack of a GBA slot means that the DSi would be a downgrade for me.

      (NP used to be owned by Nintendo up until, oh, probably about two years ago; they then sold the magazine to another company, whose name I don't remember off the top of my head.)

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    24. Re:Unfortunately, not all these changes are good! by donaldm · · Score: 1
      In Australia only the first 60GB PS3 models had predominately software PS2 backwards compatibility and unlike the first PS3's in the US and Japan which used hardware for this which. the software emulation gave an approx 85% PS2 backwards compatibility which is fine providing you don't have any games you really like falling into that 15%. I do have the 60GB model and although I still have 6 months to go on my extended warranty I will pay to get it fixed if necessary since I still play PS2 games as well as PS3 games .

      Australia's a small enough market that Sony just doesn't give a shit about its customers.

      You are right Australia is a fairly small market however I can get any PS3 game from anywhere in the world and I know it will play on my PS3. There are three regions for PS3 games but there is no lockout although the same can't be said for PS2 games.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    25. Re:Unfortunately, not all these changes are good! by donaldm · · Score: 1

      Sony is the company of DRM, and the "no it's not better, but we control both the content and the player" Blu-Ray. The WORLD is not a big enough market for Sony to "give a shit about its customers".

      All I can read from this is "I hate Sony for DRM" I guess you don't buy any music or games since Microsoft and Nintendo also use DRM as do nearly all movie and recoding companies.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    26. Re:Unfortunately, not all these changes are good! by MikeBabcock · · Score: 1

      The original PS2 had an IEEE1394 firewire port on it. The next units did not.

      For the majority of the PS2's life-cycle, it had a removable network adapter with hard drive support. The slim PS2s have a built-in network adapter and no hard drive support.

      Cutting features that turn out to be less useful is better than trying to retrofit them in if you realize you wanted them after all.

      --
      - Michael T. Babcock (Yes, I blog)
    27. Re:Unfortunately, not all these changes are good! by MikeBabcock · · Score: 1

      I saw the PS2 + Singstar listed locally for $100 combined (in Canada). Sony was brilliant to keep the PS2 hardware on the market. Easy profits competing at the low end.

      --
      - Michael T. Babcock (Yes, I blog)
    28. Re:Unfortunately, not all these changes are good! by donaldm · · Score: 1

      I have a PS2 with a good few games. When I bought a PS3 I didn't give any thought to whether it would play my PS2 games, because... I already have a PS2. I suspect the overwhelming majority of people who own PS2 games also own a PS2.

      You are right however the PS2 backwards compatibility enhances the PS2 games graphics up to 1080p and while the game may not be graphically superior to a PS3 game the enhanced graphics do add to the enjoyment than if you actually played it on a PS2 to a SDTV or even a HDTV. Of course a bad game with good graphics is still just a bad game but a good game with enhanced graphics makes a good game even better.

      Having a BC PS3 IMHO is much better than having a PS3 and PS2 since I don't have to switch output modes to my HDTV. I personally think that Sony should get a team together (if they haven't already) and write some software to allow backwards compatibility to all PS3's. I don't think this product would sell but if it was part of a firmware update then the PS3 would be very attractive to those people who could not afford a BC PS3 initially. Yes there would be development costs but you don't need to replace all the PS3 to do this.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    29. Re:Unfortunately, not all these changes are good! by CronoCloud · · Score: 1

      There's still a few 80GB MGS4 models out there in stores if you look for them. Sure it's not 100% backwards compatibility, but it's "good enough". Out of my large 40+ (bought mostly used) PS2 library, only 2 titles have enough issues that I consider them unplayable on my 80GB MGS4 PS3, those being Tekken Tag Tournament (doesn't play at full speed) and Fallout: Brotherhood of Steel (texture glitching, which is common in Snowblind engine games on the PS3, but much much much worse in Fallout:BOS)

    30. Re:Unfortunately, not all these changes are good! by CronoCloud · · Score: 1

      I know that if you send a PS2 system with a hard drive slot to Sony to fix DRE's, you'll get your exact same system back, they won't send you a slim model to replace it.

    31. Re:Unfortunately, not all these changes are good! by CronoCloud · · Score: 1

      and those will play PS1 games (unlike the PS3).

      All PS3's play PS1 games, even the ones that don't play PS2 games, it's purely software emulation.

  10. Is it really newsworthy? by CannonballHead · · Score: 1

    While the part about needing to be $299 to compete was interesting (but it was in a comment), is this really newsworthy? Now, if the price of the parts went down and the price of the system DIDN'T go down, that might be more worth it. But how interesting is a news flash telling us that the price of electronic components has reduced in price over the last few years? Hmmm.

    On the other hand, I did find the pricing interesting, as those prices are a lot cheaper than I get for my computer. I wonder if that's because computer parts are marked up more, or because the PS3 components aren't t as powerful (what a very relative, subjective, and non-descript word... sorry) as my computer components.

    1. Re:Is it really newsworthy? by repvik · · Score: 1

      If you bought parts for your computer in the scale of millions, you'd get them a hell of a lot cheaper...

    2. Re:Is it really newsworthy? by Anonymous Coward · · Score: 0

      I did find the pricing interesting, as those prices are a lot cheaper than I get for my computer. I wonder if that's because computer parts are marked up more, or because the PS3 components aren't t as powerful (what a very relative, subjective, and non-descript word... sorry) as my computer components.

      yeah that could be it - or perhaps you aren't buying in quite the same quantities as Sony.....

    3. Re:Is it really newsworthy? by moderatorrater · · Score: 1

      I wonder if that's because computer parts are marked up more, or because the PS3 components aren't t as powerful (what a very relative, subjective, and non-descript word... sorry) as my computer components.

      A combination most likely. If the GPUs and/or their boards are being custom made, then they might be able to leave things out that are required for computers. Also, they deal directly with the manufacturer whereas we deal with two layers in between. Finally, they purchase so many units that they surely get a bulk rate, especially since they can play the companies off of each other.

    4. Re:Is it really newsworthy? by cthellis · · Score: 1

      Newsworthy? Pretty much only hand-in-hand with price drop analysis. Although I guess financial news of any stripe is under consideration in this economy.

    5. Re:Is it really newsworthy? by DMalic · · Score: 1

      Far less powerful (though comparing the PC's x86 CPU architecture to the Cell is difficult..) 256 mb system ram vs 2-4+ gigs, 256 video RAM on a several generations old card vs a gig or so.. there's a giant gulf there. If you want to play games at PS3-level resolutions on a PC, you can get by pretty cheaply.

  11. Sony is making money... by Simon+(S2) · · Score: 1

    in Europe. If a PS3 costs them $448.73 (317,48â) to make, that means they make almost 80,00â for every console sold in the EU (they sell for 399,00â). A price drop *could* be possible here in the old continent.

    --
    I just don't trust anything that bleeds for five days and doesn't die.
    1. Re:Sony is making money... by Anonymous Coward · · Score: 0

      No, because in the EU there are absurdly high taxes and fees as part of that price. For instance you are paying a substantial recycling fee at the time of purchase, and probably some kickbacks to the record labels too. Ahh, Socialism is great.

    2. Re:Sony is making money... by tilandal · · Score: 1

      That is including VAT. If you assume 20% VAT the actual "cost" would be 320Ã.

    3. Re:Sony is making money... by Simon+(S2) · · Score: 1

      You are right. So they break almost even.

      --
      I just don't trust anything that bleeds for five days and doesn't die.
    4. Re:Sony is making money... by Doctor+Crumb · · Score: 1

      That would be true if there wasn't a shwack of other costs associated with each unit in addition to the cost of the parts. It costs money to build factories, ship units, print packaging, do quality control testing, etc etc. Unless Sony has also managed to make all of those things cheaper, I would bet they still aren't actually making a profit on each PS3 sold.

      That said, Sony may still decide to drop the price to encourage sales now that the holiday shopping season is behind them.

  12. Any way you slice it.... by Devil's+BSD · · Score: 1

    No matter how you look at the numbers, PS3 lost, even before it came out. I know people who gotten the PS3 just as a Blu-Ray player, simply because they were cheaper than stand-alone Blu-Ray players at the time, and they have not gotten any games for it. Of course now that stand-alone Blu-Ray players are actually cheaper than PS3s, that market share is no longer there either.

    They need to drop the price point to be just slightly above the average Blu-Ray player to be competitive, I think. Which will never happen, seeing as how Sony has been taking the financial blow from the PS3 since well before it was released. To have a $200 loss on each PS3 sold would be just far too much.

    --
    I'm the Devil the Windows users warned you about.
    1. Re:Any way you slice it.... by AsnFkr · · Score: 0, Troll

      Are you nuts? The person who buys a PS3 as only a Bluray player is NOT who they want to buy it, as Sony will never make back the money they lost selling the unit to them as that consumer will never buy any additional items for it outside of the PS3 DvD/Bluray controller for it. That said, I have a Ps3 and I like it a lot.

    2. Re:Any way you slice it.... by Enderandrew · · Score: 1

      Sony makes money off the BluRay format. So even if they sold you the PS3 for a loss as a standalone BluRay player, Sony still wins.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    3. Re:Any way you slice it.... by JCSoRocks · · Score: 1

      Keep in mind that there are different Blu-Ray formats and those newer, cheaper players don't support all Blu-Ray features like the PS3 does. I looked into it myself before I got a PS3 on craigslist to play Blu-Rays and my old PS2 games.

      As an aside, I actually prefer my PS3 to my Xbox. I think the menu on the XBox sucks, it's slower at loading up the media on my home server, and I've never liked the controllers much. XBox Live is ok but I've never seen it as being super-amazing like everyone says it is. Maybe I'm spoiled by PC gaming in that respect.

      --
      You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
    4. Re:Any way you slice it.... by JoeMerchant · · Score: 1

      I bought it as a BluRay player, and now I have about $100 worth of download titles in it, so I guess Sony will break even on me, eventually. If they ever release Afrika for English speakers, they might even get into profit territory.

    5. Re:Any way you slice it.... by Anonymous Coward · · Score: 0

      I bet you have an Xbox360 play Halo and all your friends have an Xbox360 aswell? Am i wrong?

      Well heres a bubble-popper for you: Unlike microdozers flip-me-sideways-and-lemme-scratch-ur-game-cd's console the ps3 actually IS worth the money you give. Ex: you can play it online for FREE(not a monthly fee, FREE!)

      and as a MEDIA player ( i refer to it as media because, it doesnt necessarily have to be blu-ray) its notably succesfull. As for quality between Sony/Microsoft, well the companies' products speak louder then them.

      Fact is:

      Ps3 is actually more expensive for a REASON.
      Sony does not release a product and users still -Upgrade- to its old self. (vista->xp)
      and im too bored to continue the list 'cus this should be enough already.

    6. Re:Any way you slice it.... by MemoryDragon · · Score: 1

      Problem is that the PS3 still is one of the best blue ray players out there, there simply is not even one cheap blue ray player so far which can match it qualitywise remotely!

  13. Re:asdf by binarylarry · · Score: 1

    The cell can be used for a variety of graphics purposes.

    One common use is transforming a skeleton and associated vertex attributes.

    It's good at doing anything where there's a streaming data, i.e. like the aforementioned vertex attributes as skeleton influences weights.

    --
    Mod me down, my New Earth Global Warmingist friends!
  14. Sony PS3s used to crack root CA by GPLDAN · · Score: 0

    If Sony can't make it go as a game machine, it turns out it works good as a cluster computer, esp. wrt to cracking keys and finding MD5 collisions:

    http://blog.wired.com/27bstroke6/2008/12/berlin.html

  15. from the article - it drives me nuts by shakuni · · Score: 1

    "With iSuppli's estimated PS3 cost at $448.73, the product retailing in the United States at around $399 and taking into account other expenses, the PS3 may be able to break even in 2009 with further hardware revisions."

    I don't know what this statement means. Are they saying that total cost (direct and indirect cost) per unit in 2009 will fall below $399 retail price ? If yes, then that is not breakeven. Also, it seems to me that they have very little idea of other expenses (both direct and indirect)to be able to even make that statement.

    It drives me nuts ....

  16. Many cutomers likely waiting! by neapolitan · · Score: 1

    Excellent post -- I wonder how many potential PS3 customers are sitting on the sidelines angered by the continued inferior-ization of the device? I wanted to get a 60 GB but just missed the window before they introduced the software-based PS2 emulation models, at which point 60 GB models went *UP* in price on ebay. I delayed purchasing one, thinking subsequent revisions would have *increased* PS2 compatibility, but they have just gotten cheaper and cheaper (in quality), removing support for things like SACD, continued erosion of PS2 compatibility, and kept the price the same. For a while, a new 60 GB model would sell for near $1000 on eBay!

    Ugh, come on Sony. Way to alienate your fanbase, especially the tech nerds who know and care about such details.

    --
    Slashdotter, ID #101. UIDs are in binary, right?
    1. Re:Many cutomers likely waiting! by Anonymous Coward · · Score: 0

      A refurbished PS2 is $60 at gamestop.

    2. Re:Many cutomers likely waiting! by marked23 · · Score: 1

      Yup. I went to go buy one, in a store, credit card in hand, when I heard the news that the backwards compatability had been removed. Nevermind. Didn't buy one. Waiting 'til Sony gets the message.

    3. Re:Many cutomers likely waiting! by Anonymous Coward · · Score: 0

      Ya, but a PS2 doesn't upscale the to 720p/1080p, and it's another console you have to have hooked up to the TV which also takes up more space, when you could do it could be done with one console.

      It's also rather bad since even the newer PS3 models let you make a PS2 memory card, as if to give you false hope. Either way, 'just buy a ps2' isn't a clear cut choice, especially for those that didn't have a PS2 before.

  17. so does lesser newer parts mean better performance by Anonymous Coward · · Score: 0

    im no genius - but when newer better parts are implemented, doesnt that increase performance, is this ps3.5?

  18. Cooler CPU is a BIG deal by JoeMerchant · · Score: 1, Informative

    I have the original 60GB, and I wish I had the new 65nm cell chip - the fan in my PS3 is louder than anything else in the house, we have to crank up the volume to hear movie dialogue over it.

    Now, assuming that I did plump out another $400 just to get a quieter box, how much of a pain in the a$$ would it be to transfer all of my downloaded games onto the new unit?

    1. Re:Cooler CPU is a BIG deal by eison · · Score: 1

      Make sure the front right corner of the box is clear of obstructions. Elevate it and get it outside of an enclosed cabinet if you can. When I moved my PS3 to the left side of a shelf instead of having it up against the right side of the shelf, my fan noise suddenly got bearable.

      --
      is competition good, or is duplication of effort bad?
    2. Re:Cooler CPU is a BIG deal by chaim79 · · Score: 1

      Not a pain, just lots of downloading. All games and demos you download from the PSN store can be re-downloaded (go to PSN store, one of the icons in the top right is "downloads", which is a list of all the downloads you have ever done on your PS3), it's the saves you want to transfer to a memory stick to transfer to your new console. (I've been through this from the standpoint of putting a new HD in my PS3, 160gb baby!)

      --
      DEMETRIUS: Villain, what hast thou done?
      AARON: Villain, I have done thy mother.
      Shakespeare invents 'your mom'
    3. Re:Cooler CPU is a BIG deal by bilbravo · · Score: 1

      If you're really asking, all you have to do is sign in to the new PS3 with your PSN id and then go to the store and download the games.

      And since you have a 60gb PS3, you can use an SD, CF, or Memory Stick flash card to copy your save games. Or you can use a USB flash drive if you prefer.

      I had to get my 60GB unit replaced and was surprised how easily the "replacement" process was after I got my new unit.

    4. Re:Cooler CPU is a BIG deal by JoeMerchant · · Score: 1

      Yep, mine is on its left side (discs go in vertically), and the right side is perhaps a little too close to the shelf above, maybe 1.5cm of clearance - it definitely gets warm up there. The shelf is too shallow to comfortably sit the unit on it's bottom, so, unless I move the (screwed and painted to the wall) shelving a bit, I'm stuck.

      I already went to the trouble of putting in a wired ethernet connection because the wireless was a little too puny to stream video, at some point you have to ask "is it worth it?"

    5. Re:Cooler CPU is a BIG deal by JoeMerchant · · Score: 1

      If you're really asking, all you have to do is sign in to the new PS3 with your PSN id and then go to the store and download the games.

      Cool, that's how it should be. I was concerned that they'd have the licenses keyed to some sort of serial number in the device itself.

    6. Re:Cooler CPU is a BIG deal by Anonymous Coward · · Score: 0

      I'd probably spring for a new unit in a heartbeat for the power savings, but I like the backward compatibility of the 60GB units, so Sony loses out on a sale.

      (Heck, I'd even spring for one for a friend whose too cheap to get one for themselves)

    7. Re:Cooler CPU is a BIG deal by MojoStan · · Score: 1

      I wish I had the new 65nm cell chip - the fan in my PS3 is louder than anything else in the house, we have to crank up the volume to hear movie dialogue over it.

      Now, assuming that I did plump out another $400 just to get a quieter box

      Without knowing the specifics of your situation, would plumping out $270 (free shipping) for a Sony BDP-S350 be a better option? I know the PS3 used to be the "best Blu-ray player" (because it could be updated), but I think current Blu-ray players no longer have the deficiencies of first-gen players.

      Of course, I don't know if you have another available HDMI port or if the fan bothers you during games.

      --
      TO START
      PRESS ANY KEY

      Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...

    8. Re:Cooler CPU is a BIG deal by bilbravo · · Score: 1

      Keep in mind there is a 5 system limit. So I believe you can call and have a machine deactivated (which is what I did when my first unit died).

      It's similar to the iTunes DRM policy.

    9. Re:Cooler CPU is a BIG deal by Anonymous Coward · · Score: 0

      We actually use the PS3 as a media client more than a disc (or game) player, the kids re-watch some videos a LOT so it makes sense to get them onto a DLNA server to avoid handling the media - and besides, it's just kind of cool to pull them up off the menu, too.

      Truth be told, our TV is only 42", so, even though it's 1080p, I can't see much difference between BluRay and upscaled DVD from across the room where the couch is.

      We'd use the game player more if people would publish Reader Rabbit type stuff for PS3, I know it's a waste of the hardware, but it seems like if they can crank out throw-away titles like Creature Feature (Eye) and the Pixel Junk series, they should be able to put together some decent edu-ware without spending too much on development.

    10. Re:Cooler CPU is a BIG deal by Anonymous Coward · · Score: 0

      5 is cool, I can live with that.

    11. Re:Cooler CPU is a BIG deal by CronoCloud · · Score: 1

      We'd use the game player more if people would publish Reader Rabbit type stuff for PS3, I know it's a waste of the hardware, but it seems like if they can crank out throw-away titles like Creature Feature (Eye) and the Pixel Junk series, they should be able to put together some decent edu-ware without spending too much on development.

      Hello Mr. Insightful Anonymous Coward, I've thought the same thing...about the PS2, and even posted about it in SCEA's G.A.P section of the Playstation Underground. The things have USB ports and enough hardware to do edutainment titles but there aren't very many of them. The PS2/PS3 would be much better edutainment machines than any of those cheap edutainment devices like the v.smile. Heck, it would even be possible to do an updated version of Bank Street Writer.

    12. Re:Cooler CPU is a BIG deal by JoeMerchant · · Score: 1

      Tried putting the PS3 sitting flat instead of on the left side - much better now - fan runs on 1, sometimes 2 instead of 3, sometimes 2.

  19. Re:asdf by frosty_tsm · · Score: 4, Interesting

    It's good at doing anything where there's a streaming data

    When we discussed the Cell processor in my super computing class, the verdict was it required streaming data to be fully utilized since each of the SPUs each had too little cache.

    Perhaps it would have been wiser to instead only have 3 SPUs (+1 PPU) with a little more power and caching each instead of the 7 SPUs. As it stands, it is a problem that is stumping many PhDs.

  20. Re:asdf by JickL · · Score: 1, Funny

    *woooosh*

  21. Parts? by rickb928 · · Score: 1

    "...parts (currently 2,820 vs. the original 4,048..."

    Sheesh. Sony does make some intricate stuff, but even a Walkman had fewer parts, the cassette models even.

    Maybe they need to re-think the parts count? 1,000 would seem a target for me.

    --
    deleting the extra space after periods so i can stay relevant, yeah.
    1. Re:Parts? by Kneo24 · · Score: 1

      Why would they need to rethink the parts count? The reason it went down was because they've been removing features from the console. When you remove a port, for example, then you can also remove all of the necessary electronic parts that are associated with said port. Removing backwards compatibility? You can also remove all said electronics for that as well. 2820 really isn't a whole lot when you look at the bigger picture.

    2. Re:Parts? by rickb928 · · Score: 1

      2,820 parts in a PS3 sounds like twice as many as are necessary, even counting the Blu-Ray.

      I wonder how many parts there were in Selectric typewiters? Just sounds like too many, that's all.

      And I fixed Selectrics back in the day. Never counted the parts, but there are probably 300 parts in the keyboard. Another 100 in the cycle clutch and drive.

      --
      deleting the extra space after periods so i can stay relevant, yeah.
    3. Re:Parts? by moosesocks · · Score: 1

      You can also consolidate many discrete components onto a single IC, or redesign circuits to require fewer components. I don't think the feature cuts could account for 1,200 fewer parts.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    4. Re:Parts? by Kneo24 · · Score: 1

      While you can do that, if you're looking for some particular current draw from a specific component, you're not very likely to get anything substantial from a properly functioning IC. This is where your other components come into play. Logic oriented stuff? Save that for IC's. Power oriented, save it for the transistors.

    5. Re:Parts? by moosesocks · · Score: 1

      Sure. However..... if your power supply circuitry has 1,200 parts, you're doing something horribly horribly wrong.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    6. Re:Parts? by Kneo24 · · Score: 1

      Or something horribly awesome. I should have used better terminology, like amplification.

  22. Re:Late much by Icegryphon · · Score: 0

    Kotaku.com is some good stuff.

  23. No Sony for me by Anonymous Coward · · Score: 1, Insightful

    Sony angered me with their whole DRM-trojan-on-music-cd's fiasco. I have not forgotten. If I am ever going to buy a sony product again, there must be a seriously compelling reason.

    The PS3 includes an expensive blue-ray player. It is worthless to me. I expect it is equally worthless to most people who are considering buying a PS3. If they want to lower their hardware costs, they should just get rid of that.

    Instead, they lowered hardware costs by removing the hardware emulation for the ps2. As I understand, that means that the latest ps3's won't play the old games. That is no good, as I like some of the old games and want to play them.

    The xbox 360, aside from being cheaper, and from supporting all the games I want to play (especially including the big releases), is fully backwards compatible. It provides better value all around.

    If Sony wants to compete against that, they need to do it by getting rid of the stuff people don't care about and keeping the stuff people do care about. And they also need to get that chip off their shoulder....the antics they pulled (limiting supply so they could say "we sold out already!" to try and make people think it was more popular than it was....public statements like "if you can find a ps3 that has been on a store shelf for more than five minutes, I will pay over a thousand dollars for it!" which were obviously bogus to everyone who wandered into a best buy) reflect a marketing strategy built entirely on arrogance and utterly doomed to failure.

    1. Re:No Sony for me by Gizzmonic · · Score: 2

      Sony angered me with their whole DRM-trojan-on-music-cd's fiasco. I have not forgotten. If I am ever going to buy a sony product again, there must be a seriously compelling reason.

      I don't think the Playstation department had anything to do with that.

      The PS3 includes an expensive blue-ray player. It is worthless to me. I expect it is equally worthless to most people who are considering buying a PS3. If they want to lower their hardware costs, they should just get rid of that.

      I'd say the Bluray support is important to most people buying the PS3. I doubt many of them are hooked up to non-HDTVs.

      Instead, they lowered hardware costs by removing the hardware emulation for the ps2. As I understand, that means that the latest ps3's won't play the old games. That is no good, as I like some of the old games and want to play them.

      Ah! Finally, a good point. You won't be able to get rid of your old PS2 if you want a PS3. And there are many different PS3 models, all with different capabilities. Muddying up the product line was a stupid idea.

      The xbox 360, aside from being cheaper, and from supporting all the games I want to play (especially including the big releases), is fully backwards compatible. It provides better value all around.

      The 360 is a great buy if you don't mind losing all your data and having to wait a week for turnaround after it fails (which happens about once a year). It would help if you enjoy paying $20 to replace discs the defective tray mechanism scratches up, as well. Also, the backwards compatibility is more like 60%, and it skews towards older games. Better check the list of your favorite games. And you'd better hope that the next generation of Xbox holds up better, and offers better backwards compatibility, because otherwise those $60 discs and all your DLC will be useless.

      --
      (-1, Raw and Uncut is the only way to read)
    2. Re:No Sony for me by Dutch+Gun · · Score: 1

      Ah! Finally, a good point. You won't be able to get rid of your old PS2 if you want a PS3. And there are many different PS3 models, all with different capabilities. Muddying up the product line was a stupid idea.

      I'd love to have gotten rid of my PS2. I got the PS3 as a gift, so I shouldn't complain, but I got the 40GB model. No backward compatibility for me, so the PS2 stays where it is for now.

      And you'd better hope that the next generation of Xbox holds up better, and offers better backwards compatibility, because otherwise those $60 discs and all your DLC will be useless.

      Very true, but that's not really unique to the Xbox, right? Any company that doesn't provide backward compatibility for their next console will probably get crucified, as people are investing a lot of money in game libraries. I think this feature will only grow in importance as well. Regarding the Xbox, from a technical perspective, I think it's also less difficult than between Xbox 1 and 2. They had a pretty radical shift in architecture, and so were forced to go the emulation route. I wouldn't be too surprised if the architecture for Xbox 3 was simply an evolution of the current design rather than a radical departure. This would allow much simpler and more reliable hardware-based backward compat (like the Wii).

      --
      Irony: Agile development has too much intertia to be abandoned now.
    3. Re:No Sony for me by donaldm · · Score: 1

      Ah! Finally, a good point. You won't be able to get rid of your old PS2 if you want a PS3. And there are many different PS3 models, all with different capabilities. Muddying up the product line was a stupid idea.

      With the exception of PS2 backwards compatibility and the hard drive size all other attributes of the the PS3 have the same functionality since Sony started selling them. As for the hard disk you can put in any 2.5 inch SATA drive without voiding your warranty, the manual that comes with the PS3 actually documents how to do this. On a minor note the new PS3's don't have 4 USB's but 2 and they don't have the SD/MS/CF slots however the basic functionality has not changed although if you need these you can definitely buy adaptors for a few dollars that will will offer the same functionality.

      The 360 is a great buy if you don't mind losing all your data and having to wait a week for turnaround after it fails (which happens about once a year).

      It is always a good idea to backup your saved data to some other media and this applies to consoles as well as PC's and Servers. I can't speak for the Xbox360 but the PS3 menu makes it very easy to backup all your saves to any USB media device.

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
  24. Re:asdf by Anonymous Coward · · Score: 0

    Sup dawg, I heard you like not laughing, so I put a stupid meme in your stupid meme so you could not laugh while you don't laugh.

  25. More games... by MaWeiTao · · Score: 1, Insightful

    I just got an 80GB PS3 for Xmas. It's a bit shocking to compare this version to previous ones and notice what's been cut. To be honest, however, this is the version Sony should have released from the start because what was cut I consider largely superfluous for the PS3's primary purpose which is playing games.

    I can only imagine that some higher ups at Sony had this unrealistic vision that both the PSP and PS3 were going to be complete entertainment and information centers to replace everything else. Things didn't work out with the PSP, so even though Sony executives might have been aware of those issues before the release of the PS3 it was too late to address them. And some probably continued to insist it would be a success.

    But ultimately, the real problem with the PS3, I don't think, is the price of the system. Well, it may be now with the economy, but I think the real problem still is the lack of good games. There seems to be a never-ending stream of games promised to be great and which turn out to be mediocre. There's an overall lack of variety, and in some genres there aren't more than an handful of games available.

    I encountered this upon trying to decide what I wanted to get for my PS3. There's not a huge selection outside of shooters, sports and a number of racing games. And an even bigger problem is the fact that most games are cross-platform which largely renders the PS3 irrelevant given the Xbox360s install base. I bought four games and that's pretty much all I'm interested in getting at this point.

    Sony needs to get more exclusives, which is going to be difficult, but there already exist a number of exclusives in Japan that are unavailable in the US. I'm not sure who are the decision makers that don't bring to the US potentially interesting games. If nothing else it would create more options for players here. And perhaps it might help move the market away from the more adult crowd the PS3 currently seems to attract.

    On a side note, my PS3 is quite quiet. I hear the harddrive going more than I hear the fan itself. And the system seems to run cool. Of course we're entering winter, so it may be a different story in the summer.

  26. Re:asdf by Narishma · · Score: 1

    Well I don't know about PhDs but the game developers that try a bit (like naughty dog, insomniac or guerilla games) have no problem using all of the available SPUs.

    --
    Mada mada dane.
  27. Re:asdf by frosty_tsm · · Score: 4, Interesting

    The trick isn't to use each SPU. The trick is to fully use the SPU and not have it waiting for memory look-ups or core-to-core communication.

  28. Profit comes from Accessories and Services by DeadboltX · · Score: 1

    I hear everyone argue and debate that although Sony sells the console at a loss, they make up this loss by selling games.

    WRONG

    They make it up by packaging the system with one controller and then getting you to buy 3 more $10 controllers at $50 a piece, and other accessories that will no doubt be purchased such as "hi-def" cables.

    Further revenue can be gained by charging an optional monthly fee, ala xbox-live, or a content delivery platform like Sony and Microsoft are trying to do.

  29. Missing parts by Quila · · Score: 1

    It is easy to cut the parts count when you ditch USB ports and card readers.

  30. Re:asdf by virtue3 · · Score: 2, Insightful

    The trick isn't to use each SPU. The trick is to fully use the SPU and not have it waiting for memory look-ups or core-to-core communication.

    Which is definitely not a "no problem" kind of situation. Look at the list of canceled PS3 games, heck, even EA had issues getting red alert 3 onto it! It is not a simple nor easy setup. Anyone that has any experience threading systems could tell you that, especially across asymmetric cores!

  31. Cheaper system = CHEAPER SYSTEM by Anonymous Coward · · Score: 0

    the part that gets me though is why they have made it cheaper. they have made it CHEAPER. WTF?

    No more ps2/1 games. I have the original 60GB and love it. And if it brakes I'm stuck with an 80GB that can only play ps3 games.

    Must be in fear of taking the same path of the NeoGeo.

    1. Re:Cheaper system = CHEAPER SYSTEM by Renraku · · Score: 2, Insightful

      Honestly, it was never an issue of price.

      I would buy a PS3 in a heartbeat if I knew what I know now.

      For one thing, I can use it as a media center, with the help of TVersity. I can play DVDs, blu-rays, upload my pictures, etc.

      The games are pretty awesome from what I've bought. I've bought several games from the PSN as well, and they've all been fun. And in the winter time, it helps to keep my room warm!

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    2. Re:Cheaper system = CHEAPER SYSTEM by Anonymous Coward · · Score: 0

      All PS3s can play PS1 games, cunt.

  32. Re:asdf by Anonymous Coward · · Score: 0

    Yes, programming without depending on cache is, IMHO, the key to fully utilizing multi-core and, later, many-core (+50) architectures. Alternative is a major break-through in cache-technology/research.

    I.e. do block processing on, reasonably sized, chunks of data. This perhaps sounds more complicated to achieve in practise than it can be/is.

    Key is to do thorough analysis and divide your system/program architecture (e.g. by OOA) with respect to not only objects et c. but also data streams.

    "Ah, objects of these types are usually accessed and used together, in a sequential or parallel manner! Let's create a compact (memory wise) container to enable efficient use of our cells...", compare with e.g. patterns for distributed server communications, DAOs et al.

  33. Correction on "bleeding edge" by Jorophose · · Score: 2, Insightful

    Actually, forget that.

    The Gamecube WAS THE bleeding edge in its day. And it still managed to turn a profit. But I think it was 300$ at launch; I can't remember what the PS2 and Xbox were like.

    Rather, what I meant, is that you can't go out and nab something crazy like bluray and put it in your designs. You have to put careful consideration and make sure everything works perfectly and won't cost too much, that way you can keep profits up.

    1. Re:Correction on "bleeding edge" by pizzach · · Score: 1

      The GameCube was a lot more powerful than most people give it credit for, especially considering the price. I don't think it was an accident how the PS3 and XBox360 started also using chips from IBM this generation.

      --
      Once you start despising the jerks, you become one.
  34. Future of BluRay by tgibbs · · Score: 1

    BluRay will almost certainly replace DVD. But it probably won't happen until BluRay disks and players are price-competitive with standard DVD players. Most consumers are not willing to pay a premium for BluRay. It's better, but on the modest screen size TVs that are owned by most people, the difference is fairly subtle--perhaps worth an extra dollar on the disk and an extra $10 on the player, at most. Netflix has it about right by charging an extra dollar for BluRay subscriptions.

    1. Re:Future of BluRay by Fross · · Score: 1

      Here in the UK at least, PVR boxes are becoming a LOT more common (Sky+, V+, BT's new one), the most recent ones with HD content (1080i), and movies on demand or pretty close. As more of them move to integrate with high speed broadband, people will choose this as the preferred method to watch content otherwise published on Blu-Ray - it's more convenient, and probably cheaper.

    2. Re:Future of BluRay by gfxguy · · Score: 1

      I know I'm just old, but there's still something satisfying about having a medium I can hold in my hands and call my own. I've never felt that way about "soft" digital media (like mp3s stored on my computer).

      DRM scares me. When the Lord of the Rings comes out on Blu-Ray, I want a freaking copy. It can sit on my shelf for months, maybe even years... and then I can still pull it off the shelf and play it when I want.

      I just don't feel the same way about digital content sitting on a hard drive that could crash at any second. Even if the DRM doesn't restrict me from burning copies to another medium, I can't shake the feeling that a factory burned disc is going to last longer than my burned copy.

      Yes, I want a DVR with a lot of capacity (and easily expandable) to store an entire library of my content, too. The way it works now seems to be just fine... I buy the disc and copy it, then I have both.

      But, like I said, maybe it's just old habits with this old slashdotter.

      --
      Stupid sexy Flanders.
    3. Re:Future of BluRay by tgibbs · · Score: 1

      Until bandwidth increases substantially, downloadable and broadcast HD will never match the quality of BluRay. For example, I can almost always see a frame of pixelation after a sudden scene change in broadcast HD. And there are also all of the extras and features that the larger size of the BluRay disk allows, which is a big part of the appeal of a disk.

    4. Re:Future of BluRay by MaxVT · · Score: 1

      Your Blu-Ray disc may deteriorate with time; and your player keys may be recalled after a few years because some hacker would break its DRM, and you won't be able to play the disc anymore because the new, Super-Traffic-Orange-Ray 5000Gb drives won't be backward-compatible.

      On the other hand, a h.264 DRM-less rip of Lord of the Rings, stored on a properly backed-up drive (off-location and multiple copies), will be playable indefinitely. Well, at least until the VLC project, x264, and any other DRM-less codec will get prohibited by the law :)

  35. Download titles by tgibbs · · Score: 1

    Yes, I've bought more download titles than disks

  36. Re:asdf by Anonymous Coward · · Score: 0

    All those fours and sixes were confusing Will_die, but he's feeling much better now that the medication has kicked in.

  37. Lost functionality by Saint+Gerbil · · Score: 1

    "In some cases, a redesign might lose some functionality that was previously available, but never used" Like backwards compatiblity. Gone from hardware which a good working ratio. To none existant. To software with a poor working ratio.

  38. great new market for PS3: by museumpeace · · Score: 1

    Gamers may have trouble justifying the price of a play station but bot net mafias [a] can probably afford a few hundred of them and [b]now have a proven crack for the MD5 hash that underpins SSL certs employing the cell processors in PS3...the cost/reward analysis for hackers just got interesting.

    --
    SLASHDOT: news for people who can't concentrate on work or have no life at all and got tired of yelling back at the TV.
  39. Re:asdf by MikeBabcock · · Score: 1

    No offense, but your teacher probably isn't an expert at SPU utilization yet since very few people are, and most of them are busy at IBM or game development.

    Call in some of the programmers from Insomniac or something if you want insights.

    --
    - Michael T. Babcock (Yes, I blog)
  40. Re:asdf by MikeBabcock · · Score: 1

    Wow. You have an insight into why those games were cancelled that nobody else does? You know for a fact that they weren't over budget or memory limited?

    If the PS3 has a fault, its that Sony should've designed it with 1GB or more of RAM instead of 256MB.

    --
    - Michael T. Babcock (Yes, I blog)
  41. The cost can be reduced.. by FithisUX · · Score: 1

    1. By using a Silicon Motion instead of Nvidia (Software rendering) 2. By upgrading memory to 1GB in order to help developers write software renderers and H264/MPEG4 decoders 3. Drop BluRay

  42. SmoothHD info by benwaggoner · · Score: 1

    Theres a bunch of different streams it switches between dynamically. Which one you get can be limited by:

    Available bandwidth (we'll send as many bits as won't cause buffering)
    Available CPU speed (we don't want you to drop a bunch of frames)
    Resolution of the media player (no need to send 1280x720 when the video window is scaled down to 320x240)

    All of the above can be switched every couple of seconds, so if you have a heavy CPU process in the background, the data rate will drop during it, and then go back up again after.

    To make sure you're not blocked by frame size, you can alt-Enter in IE to take the browser full screen.

    Also, to see your current stream, mouse over on the little horizontal bars in the lower right corner.

    Lastly, bear in mind this is a pre-beta here. We'll have big improvements by the time it goes 1.0 next year.

  43. Re:asdf by Rolman · · Score: 1

    That verdict is flawed from the very beginning, since the SPUs don't have any cache.

    They have a Local Store memory, which is conceptually very different from cache memory. This results in a completely different programming model.

    I find yours a very strange case, because I'd expect fancy architecture and complicated programming models to be discussed to death in a super computing class.

    By the way, you can only use 6 SPUs in the PS3. The 7th one is locked, completely isolated and holds a hypervisor program in its Local Store.

    --
    - Otaku no naka no otaku, otaking da!!!