Most Popular Free, Arena-Style FPS?
anomalous cohort writes "I am a casual gamer. Go or Chess are my games of choice when I am up for a serious intellectual gaming challenge. Otherwise, I just want to blow off some steam in a free, arena-style FPS such as Alien Arena, Nexuiz, Sauerbraten, or Tremulous at the end of a long day. Either way, it is very rare for my gaming experience to exceed 30 minutes. The problem is that attendance for these games has dropped off over the years. Finding a game with about two humans and two robots is perfect for me and very rare these days. My question is this: What is currently the most popular free, arena-style FPS for the casual gamer that you know of?"
That reminds me, how is the Quake Live beta coming along?
OpenArena
You can also try Urban Terror. I have played it for a few months and can attest that the maps are fun, gameplay is great, there aren't many cheaters (if any) and the general behavior on the servers is alright.
Quake Live is awesome. It's really fun. BUT, needs more people, frankly.
To that end... I have some invites. Ask nicely. :)
jX [ Make everything as simple as possible, but no simpler. - Einstein ]
I'd be very interested in the same, but more similar to "Day of Defeat" than to "CounterStrike" ... that is, a game where you can't jump and run all over the place but actually need to take your stamina into account.
Is there anything like this available, perhaps a mod of one already mentioned?
"Good news, everyone!"
I personally love Warsow (www.warsow.net), a Q2-based free (GPL?) FPS, and also World of Padman (www.worldofpadman.com) is quite fun at times, and I think both still have relatively active communities and some servers up at times. Other options include FEAR Combat (projectorigin.warnerbros.com/fearcombat/main), the free multi-player part of F.E.A.R., or free online-only games such as WarRock (www.warrock.net), though both options would require a relatively beefy graphics card. A game I also love personally is Iron Grip: Warlord (http://igwarlord.isotx.com/), which isn't free but they have a demo which allows you to go on-line, it's an FPS tower defense style game, and a lot of fun to play...
too much mod point handout to anyone that happens to be passing by the site ?
Read radical news here
It's possible to see a list of Alien Arena players online here:
http://chaingun.org/browser/
The servers with the most real, breathing, living players are listed first.
This makes it slightly easier to find servers with real people on. The trouble is that there are quite a few servers and people tend to flock to small subset as group (obviously wanting to play together). It's hard to find any pattern as one set of servers may be popular for a few days and then another set of servers.
Evenings are a good time to play - it seems that most people are like the OP and want to let off a bit of steam after work. And what better way than with a nice big chaingun? :)
As for most popular, that's bit of a loaded question. They all play differently - really it's down to personal choice. All of the free FPS mentioned in the article are excellent and have a dedicated following. They're good quality considering they're produced by the effort of a few dedicated souls just for the hell of it, so it's worth giving each a try to see what appeals. :)
Wikipedia also has a list of free FPS, which includes some other gems not mentioned in the article (like Warow, OpenArena and Cube):
http://en.wikipedia.org/wiki/List_of_free_first-person_shooters
biopowered.co.uk - catalytically cracking triglycerides for home automotive use since 2008. Just say no to big oil!
Dear A.C.,
your social experiment to see what is the threshold of bullshit /.ers tolerate before calling some censoring measure is clearly not working. Perhaps that's because everyone see it's a social experiment. Anyway, I think you should try harder, perhaps recruit some people to elevate the noise level... even though I don't think you'll succeed.
Best regards,
Daniel
`echo $[0x853204FA81]|tr 0-9 ionbsdeaml`@gmail.com
Why play anything else when the perfect game is already out there? It's basically free these days.
Quakeworld -> http://nquake.com/ http://qtv.quakeworld.nu/ for servers/opponents or #qwrookie on irc on Quakenet happy gibbing.
I'll probably be modded down for this, but there's also the very neat BZFlag. True, players are tanks instead of humans, but technically it's still a "Free, Arena-Style FPS" (okay FTS).
"Good news, everyone!"
I've been participating in the Quake Live beta since November. IMHO they've done a really good job of bringing Quake 3 to the web. The game client is slick - just as fast as you would expect of the original. In game, I honestly can't tell the difference. The plugin interaction is quite smooth too, sitting neatly in your browser or running at full screen without issue.
The biggest feature is the whole system they've built around that, though.
Honestly as a web developer, I'm quite impressed. They've implemented a match-making/game-finding engine, a messaging client and friends system, and all the statistical tracking you could want, pretty much entirely in Javascript. To the unsuspecting web user, it looks and feels like a Flash application. I dislike the web's dependancy on Flash as much as the next Slashdotter (or web developer), so it really is a breath of fresh air.
To me it feels like Quake Live will make an excellent inter-office deathmatch game. The ability to jump into a game with one click, and have it launch from or live inside your browser is far less effort and disruption than any current alternative.
My only gripe is that they still don't have a Linux client. That pretty much rules out all of the developers at my work - the very same group who are likely to be up for a quick frag. That's a shame, because UT2k4 and OpenArena have never really caught on there... oh well.
I have my fingers crossed.
BLAM!
If you wanna go oldschool, there's always doom II... Check out Skulltag. It's got tons of new game modes and a whole slew of features, like OpenGL support, that make it play more like current-gen games. Supports up to 32 players. Community is still going strong and there's always someone playing.
http://www.skulltag.com
First, I suggest you try Warsow. Someone already mentioned it so there's not much to say.
Now on Quake Live. The beta is going extremely well, although, very slow. Their website is actually better than most, if not all, current games' GUI systems. The matchmaking thing is also working like a charm. I'd say Quake Live is going to rock when the public beta kicks off.
The ads fit extremely well as Quake 3 had big video screens from 1999.
It's basically Quake 3 gameplay with some tweaks the so called "casual gamers" may or may not notice at all.
The only "problem" I see with QL is that it may not be as easy to play at work as one might suspect. At least not for everyone. At work, I am only able to log into the site but not install (and then play) it. The installer tries to put files in Documents and settings folder which as well as in system/32.
...can't you just drop the $12 on an older game like Q3A? Even if you got a measly 5 hours of play during the entire lifetime of your ownership, it would be hard to argue that it's not worth that price. It's fun, there are still tons of players, and you can pick it up and drop it without drama. Don't get me wrong, I appreciate and understand why there is free software in the world, but really good, comprehensive games almost universally cost money. The exception is probably id's free gift to the world Return to Castle Wolfenstein: Enemy Territory, which you can download and play completely free of charge and it even has an available Linux client. However, this is not an "arena-style" fps, so I guess it doesn't quite fit the bill. It's class-based, but doesn't generally use timed rounds and there are a variety of map styles. I suppose it's possible to find a server that has arena-like settings.
Sauerbraten wins this one by far. The gameplay is addictive and the graphics are actually very good, which is something that isn't quite common in FLOSS games. God knows how many hours I've lost to this piece of software alone.
http://sauerbraten.org/
Slashdot, fix your code or at least hire someone who is competent at it to do it for you.
I enjoy Alien Arena, but one I don't see mentioned is Armagetron. Shame, really.
Yep; he's just venting because Taco rejected his advances :P
Requiem for the American Dream
Warrock is pretty good. It's not open source and I don't think there is a Linux version, but you can play it for free. The downside is that you will have to tolerate the constant bitching and bickering of 14-year olds.
You must definitely check Combat Arms. Free to play, microtransaction-based upgrades and customization (not really needed to play though, as you can "steal" weapons for a while)
Not "arena" per se, but ET is lots of fun, class-based. Graphics are a bit outdated (2003ish) but you can't beat the gameplay.
My website
Why? Quake Live has fewer maps, it is not NEARLY as customizable, lagcode resulted in significant relearning and fudging of previously-tight timing, and in all you just felt like all of the browser-based revisions to the game were completely unnecessary, like they were filling out a concept that really didn't make much sense in practice.
Lack of Customizability
New maps and mods have to be added by central servers, top-down style. By comparison, Q3 has had such longevity because of bottom-up modding and map creation by fans. The result of QL's method is that gameplay and map choices instantly stagnate because there's no easy outlet and proving ground for new maps and features.
In-Browser Game Selection Doesn't Work
Rather than have this bizarre browser-based launcher, honestly they should have just spit-polished Q3 itself, added some ad-code to make money, and left the rest untouched. The browser is slow to navigate and find the best server for a duel using the browser map selection, compared to Q3 where I was used to using 3rd party server trackers and instantaneously connecting.
Lag/Netcode Seem Geared to More Casual Gamers
Currently, most Q3 duels take place in the CPMA mod. The physics for CPMA is frankly screwed up (apologies to those who actually like the strafe-jumping-gone-mad movement--I guess I'm not hardcore enough to remember when it was cool in Quake 1), but you can play with vintage Q3 settings and the lag/netcode is decent. A high ping is noticeable, but usually consistent enough to compensate because you are able to see your lag in the timing of your shots appearing on the screen.
By comparison, in QL, the lagcode/netcode seems to tend to mask the lag you experience, making your shots appear instantaneous even if they aren't in fact. This is likely to make it more accessible, but the result is less predictability for hardcore players. A duel means much less when you feel like the game isn't being straight with you about where you are actually shooting.
Overall
Q3 is still unrivalled as a 1v1 duel and straight-FPS TDM game. Carmack admitted he believes as much in a recent interview, so it's a shame he doesn't see how the lack of customizability, dumbing-down of the server interface, and dumbed down lag/netcode really cripples the game meant to be a replacement for Q3.
It's called Deathmatch, and don't you forget it.
Soldat is a free to play CS/Liero type of game that works well under wine. Several hundreds active players worldwide, several leagues, obscenely fun, etc (if you are not stupid enough to dismiss it for it's graphics)
In my region, Urban Terror is a VERY popular cross plataform (Win, Mac, Linux) free FPS. I love it...
Having played this game religiously for 3 years, I might not have the most impartial perspective but I can still say that I've tried the other games mentioned and have found none as entertaining as tremulous. Your ability to walk on walls/ceiling on the alien side will most likely be the first thing to grab your attention. Once you get used to that, you'll enjoy the fact that those little critters you always fought in single-player FPSs now have a human intelligence behind them, giving rise to quite an intricate style of combat. Aside from this, the way in which spawns are placed by the builder-classes along with the defences and other support structures gives the game a more dynamic feel. All in all, the game is just FUN and I recommend it whole-heartedly.
If you are interested in trying it, the latest official version (1.1) is actually quite outdated. The official reason for this is that the devs have opted for one big update (1.2) in the far, far (possibly never) future. Progress can be seen but is working at a snails pace. In the meantime, back-ports and modded-clients are being updated far more frequently and can be found at http://downloads.mercenariesguild.net/ (just a case of replacing executables). The TJW backport is the well accepted standard. MGdev is currently working as a 1.2 test mod which uses many of the proposed balance changes for 1.2 but without any of the major graphical changes that 1.2 will (eventually) give. Also, TremX is a notably popular mod with less focus on balance and instead adds crazy abilities to both sides.
I always liked red faction however the memory hacks and cheating made me leave. I'll check out your links.
I know it isn't free as in speech, but Half Life 2 Deathmatch is free to all nvidia card owners.
It's also free to ATI card owners:
http://www.steampowered.com/ati_offer1a/
so between the two that'll covers most bases - or Windows-using ones anyway.
I was pumped when I got my Quake Live notice...
Quick games of Quake at lunch.
Nope. Apparently although it runs in a browser it does use some of the old odd ports so at work it's blocked by our firewall.
Oh well I can try it at home!
Get home - fire up Ubuntu - login - and get a message Quake Live isn't supported on my operating system.
Argh!
*hugs* Pweeeze?
"A witty saying proves nothing." - Voltaire
World of Padman all the way. It uses the Quake-3 engine. Great fun in a comical sort of way.
A clever person solves a problem, A wise person avoids it. -Einstein
You can get Team Fortress 2 for around $10 and the community is very active. I realize that this is NOT free, but it is very inexpensive. The cost to activity ratio is probably nearly as high as a free FPS because there are so many servers with lots of people playing on each.
I've played Combat Arms (which is actually free and has quite good gameplay), and I just can't stand the type of players that gravitate towards free. The chat rooms before the games are just filled with swearing and racial slurs. I see next to none of this in TF2, those kind of people usually get booted from the server by an admin.
It may not be open source but Americas Army runs on modest hardware and is a free download. Some of the maps are quite complicated but some are fairly open so take no time to learn. There are also usually loads of empty servers so you can have a quick walk around to see which map you like the look of in peace before diving into combat.
The only downside is the training missions you have to perform once at the start but solutions to these can be found on the web. In particular utube has walkthroughs for the hardest training mission called Escape and Evade. With this in mind it might you a couple of hours to setup an account initially and download it but this is one off investment you will never have to repeat.
There are also maps you can dive straight into playing without setting up an account but I have never tried these as they have only appeared in more recent versions after I was hooked.
I dont read
Wolfenstein ! Enemy Teritory. Free quick easy dirty good game. I can always find a good server. Many save XP servers for a good time. I like those. http://files.filefront.com/Wolfenstein+Enemy+Territory/;852002;/fileinfo.html
Is not perfect, but if you want a free shooter, you should definitely try it out - ask for an invite in esreality.com, purepwnage.com or any other popular gaming forum.
I haven't gotten a chance to play this yet, but Tribes 2 has been released as freeware. Just a couple weeks ago it was patched to allow network play on unauthorized servers, which are the only servers anymore. Seeing how recent this development is (as of Jan 2), I'd expect Tribes 2 multiplayer to be on the upswing.
Give me Classic Slashdot or give me death!
maybe this should be taken as a sign that arena games are boring and unimaginative, and maybe you should try broadening your horizons by trying something else.
http://i.cubeupload.com/T6cyLu.png
Obviously the parent isn't in the know but DNF is expected in 2009, finally.
I'd mod this up informative.
I've recently reinstalled the original Starsiege Tribes (which, BTW, is freeware!) and have been playing it daily for about 2 months. My wife, jokingly, suggested I play something else, so I pulled out my old Tribes 2 CD and installed it, but I can't get it to work. That link of yours will reopen one of my favorite Team FPS games to me.
(my tag on both Tribes games, BTW, is [PSSr]logic7 for any of you that dare to find me)
Fifty watts per channel, baby cakes.
Hi. The only game I now play is paintball2 http://dplogin.com/ Its amazingly fun - i suggest the shazam level for noobs. Playing this game is like mastering the force.....
My personal fave, though not exactly an arena-style FPS. Its a fps/rts combo, and it has a steep learning curve.
But, its freeware, has clients for win/lin/mac, and reasonably well populated servers. Plus, a new community developed client is in the works.
www.newerth.com
Warsow is really good. Enemy Territory [not arena style but the best fps in my opinion]
google for it. it's CounterStrike made fun and runs in OS x, Windows and Linux.
I'm surprised that Fallen Legions over at instantaction.com hasn't been mentioned so far. They were at PAX this last year ... it's rather fast paced, but you can play it for free (or could, it's been a while). It'll run in a browser, as well, which I think is a fairly surprising piece of code work.
It should be pointed out that the original article is a bit off - Both Nexuiz and Alien Arena have had steady, if not increasing playerbases over the last couple of years.
That said, a new version of Alien Arena is being released this week. This game has made major improvements in gameplay, content, and engine in the lastest releases, and it continues again in version 7.21
Alien Arena is a game that was built from the Quake2 and Quake3 sources, but bears very little resemblance to either of these games by now. This game looks, feels, and plays much more like Unreal Tournament 2004 that the Quake series. The game still incorporates much of the Quake physics, while adding UT style dodging, alternate firing modes, and a weapon set that has been tweaked and balanced to perfection. Alien Arena also has a wide variety of game modes, such as Cattle Prod, CTF, All Out Assault, Team Core Assault, Duel, and Deathball, as well as incorporating a load of built in mutators to alter the game mode such as instagib, class based, rocket arena, etc.
The engine has received a great deal of attention since June, and has been extensively rewritten making use of GLSL shaders to achieve effects like parallax/specular/bump mapping, as well as realistic water shaders. There has also been much optimization of the code and improvement of basic particle effects. It has been made into a lean, clean, deathmatch machine that plays very well online, with clean, solid, and proven netcode. Antilag options have also been added for those who prefer that sort of thing.
A number of new maps have been added, as well as some of the old standbys being reconstructed to meet the new standards this game has set for itself. The level of detail and polish is something that IMO stands out in a big way. You won't find boxy levels with misaligned textures or boring walls in Alien Arena.
Best of all, despite all of the enhancements, the game is still very scaleable, and can be made to play on very modest systems. Even with the additional detail, the performance far exceeds that of last year's versions.
Alien Arena has a solid, very dedicated player base that is friendly and always eager to help out new players.
Get the game at http://red.planetarena.org/
http://www.smokin-guns.net/ This is a spaghetti-western lover's wet dream. I can't stop playing this free FPS. Sure, the graphics might be a bit dated, but it is still a blast. It is also nicely cross-platform. With a stand-alone version (it was until recently a quake3 mod called western quake) just released, there is a growing community around this game.
Well, it's not really an arena game, but it's great fun, it's free, and if you really want to, you can play a single map, which usually takes 20-30 mins (sometimes shorter, rarely longer).
It's based on the Q3 engine, and there are a lot of active servers, and some great mods (most of the mods don't change the gameplay a whole lot, but simply refine the game in a lot of ways that were missing in the stock release - there are, I believe, a few total conversion mods if that's your thing).
Instead of being about death-matching, the game is mostly about trying to achieve objectives, so it's not quite as much fun with only 2 or 4 players (I find the best matches are with 5-8 players per team; fewer than that, and the maps tend to be unbalanced towards the 'attacking' team [that is, it becomes too easy for the attackers, and with more players, the maps tend to be unbalanced towards the 'defending' team).
Here
... may I remind you, that when you accepted your beta invitation you also agreed to a NDA.
I see AssaultCube as a tag but not as a comment. Looks like an alright counter strike-like game from the videos / screen shots.
http://assault.cubers.net/
How about AssaultCube? A fast and damn fun FPS for Windows, Linux and Mac that is only 40mb in size.. try it out.
Legions is the spiritual successor to Tribes, and it's free. Try it out by heading over to instantaction.com - it runs in your browser!
The next Mech and Heavy Gear franchise reboots. With all the mass layoffs, a LAN party might be your only chance to use old software.
Playing a first person shooter on a console is like trying to enter your Honda Civic with automatic transmission into Le Mans.
There's a wikipedia article which lists free first-person shooters.
http://en.wikipedia.org/wiki/List_of_free_first-person_shooters
Make love, not reality television.
Not open, I know, but it is free. It's also Linux-native and a lot of fun, with super-fast, relatively balanced gameplay.
I still miss the Quake I/II mod Headhunter, very nice in that it had strategy without teamplay, is there anything else that is more complex than deathmatch but doesn't have teams? Not to knock teamplay, but when your teammates are pickup game players who are not interested in having a clue (we need more than just me to guard the flag folks!).
Plato seems wrong to me today
http://www.instantaction.com/ may have what you need. currently has free games. The two that I play most often remind me of Tribes 1 and Starsiege(Mech). I don't think they have much on arena style but that's sure to change and they are constantly adding new games. I am a hardcore gamer and a flex developer and I am just shocked by this site. Basically all the games you play are fully 3d rendered games in a actually browser window, no install or launch required.
Ok, now I know this probably is hard to find and not free, but I play and would like to recommend Red Faction. It has many, many, many user made maps (my favorite are the Micro-faction maps - whereby you are the size of a mouse in this giant room) great gameplay, and server setting called "pure-faction" that has an anti cheat mode built into the server side.
Go to L4Y.com to join forums and download maps for free. You can start your own server and check out the maps ( some of the best are by designers Lots-o-Pot and RedFrog.)
Many of the gamers there are ages 25-55+ Even several women players...
Cya there - my player name is Bird...
I'll second that... many people often complain that the graphics aren't so hot, but it has the most addictive gameplay and a pretty solid core group of players. It's just a shame that THQ/Volition won't open source the damn thing as they did for Freespace2 and as others have done in the case of the Descent series and quake series.
Andy Warhol got it right / Everybody gets the limelight
Andy Warhol got it wrong / Fifteen minutes is too long.
Sauerbraten is _fast_. It gets rid of many factors which slowed people down in Q3 and really and truly concentrate on annihilating enemies.
Plus, it has nice GFX.
It's the RSI, my wrists were killing me until I switched. After 2.5 games I got the transition down and now I can't stand playing games with the mouse. It's kind of like the transition from keyboard to keyboard + mouse.
(But backwards, ha ha ha.)