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Cow Clicker Boils Down Facebook Games

mjn writes "Game designer and academic Ian Bogost announces Cow Clicker, a Facebook game implementing the mechanics of the Facebook-games genre stripped to their core. You get a cow, which you can click on every six hours. You earn additional clicks if your friends in your pasture also click. You can buy premium cows with 'mooney,' and also use your mooney to buy more clicks. You can buy mooney with real dollars, or earn some free bonus mooney if you spam up your feed with Cow Clicker activity. A satire of Facebook games, but actually as genuine a game as the non-satirical games are. And people actually play it, perhaps confirming Bogost's view that the genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on."

237 comments

  1. You found a lonely lost cow by mark72005 · · Score: 4, Funny

    Click to continue

    1. Re:You found a lonely lost cow by nomorecwrd · · Score: 4, Funny
    2. Re:You found a lonely lost cow by natehoy · · Score: 2, Informative

      Only if the click brings me to Omaha Steaks. ;)

      Not that I'd buy steak priced that high over mail-order, but you get the idea.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    3. Re:You found a lonely lost cow by nomorecwrd · · Score: 2, Funny

      mmm... interesting... I misplaced a "to" or it is a missing comma?

      Click here to continue reading
      click "to here", continue reading

    4. Re:You found a lonely lost cow by Anonymous Coward · · Score: 1, Funny

      How many times do I have to click, scroll down and reread your post before I feel satisfied with my personal life and no longer feel the need to play this game?

    5. Re:You found a lonely lost cow by Dekker3D · · Score: 4, Funny

      I'll write a macro to click it for me so I don't have to read!

    6. Re:You found a lonely lost cow by camperslo · · Score: 1

      Cow Clicker? The concept seems familiar.
      Could this be a derivative work of MacPlaymate?

      Perhaps someone here is an expert with Look and Feel?

    7. Re:You found a lonely lost cow by deniable · · Score: 1

      Mac, Playmate, Look and Feel. OK, Steve, I'm coming to the dark side.

    8. Re:You found a lonely lost cow by tsalmark · · Score: 1

      I think it might be Yodish.

    9. Re:You found a lonely lost cow by PawNtheSandman · · Score: 0

      When they give away the burgers for free with purchase, the steaks are worth it.

  2. Guess I haven't played enough FB games by commodore64_love · · Score: 1, Insightful

    I don't understand this "cow clicker" joke. Only game I ever played was Sorority Life and it appeared to be modeled after any typical RPG game (gain experience; level up; gain new powers).

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    1. Re:Guess I haven't played enough FB games by Michael+Kristopeit · · Score: 5, Insightful
      to gain experience you click the cow. when you do, you level up. your new powers are the ability to spend more in game currency to allow you to click on cows more to gain even more experience and level up more.

      it's a minimalist presentation of the same ultimate waste of time typical RPGs are. the joke is YOU.

      (side note: "RPG game"... really? did you use your PIN number on an ATM machine to buy that typical RPG game?)

    2. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      Just out of curiosity, what kind of "new powers" can you earn in Sorority Life? The ability to blow guys from unapproved frats?

    3. Re:Guess I haven't played enough FB games by Monkeedude1212 · · Score: 1

      I can't tell if you're making a joke - but if you've never heard of Farmville or seen an announcement regarding farmville - while using facebook...

      Please Tell me what corner of Facebook you are hiding in, so I can join you.

    4. Re:Guess I haven't played enough FB games by Darkness404 · · Score: 0

      In all honesty, yes, most of these FB games are just basic RPG games with a real time clock built in.

      And yes, having to pay extra for certain items/powers/etc. are typical with most RPGs today on today's consoles. The only difference is that you have to invite people to do more things and its time limited. Take out those two things and you basically have Harvest Moon rather than Farmville.

      --
      Taxation is legalized theft, no more, no less.
    5. Re:Guess I haven't played enough FB games by jayme0227 · · Score: 1

      Well.. the "RPG" games that I've played on Facebook involve repeatedly clicking the same button to "complete quests" to gain exp to level so that you open up a new button that you can click repeatedly to complete quests to gain exp to level. As far as I can tell, there was no maximum level and the storyline was simply "You steal a car." "You steal a car." "You have failed to steal a car." which then evolved to "You rob a bank." "You rob a bank." "You have failed to rob a bank."

      Then if you look at Farmville, you buy a cow then wait some time, click on it and it gives you more cows, then repeat. Ok, so I haven't actually played Farmville, but I've seen people do it, and I'm fairly certain that's the mechanic at play.

      The point is, all these games do is give you trivial rewards for giving them clicks/money. The rewards don't mean anything, except to your brain which is sucked into getting some sort of thrill by receiving these random rewards.

      http://www.penny-arcade.com/comic/2010/3/12/
      http://psychology.wikia.com/wiki/Operant_conditioning

      --
      But then I realized the cable was blue, so I only gave it one star. I hate blue.
    6. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      It's called the F*ck Facebook and everyone I went to school with corner. I have to admit it is rather lonely, but the games are better.

    7. Re:Guess I haven't played enough FB games by natehoy · · Score: 2, Insightful

      I've never actually played a Facebook game, but I've had friends try to draw me in by demonstrating the games at length. So I know the mechanics of a few popular ones.

      Facebook games have, from what I've seen, three goals:
      1. Keep you in the game regularly by setting events up so you have to visit frequently.
      2. Send messages in your name to all of your friends to "join me in this fun game that's the awesomest thing ever!!!!!".
      3. Hopefully occasionally sucker someone into spending real money to level up or gain new powers.

      Facebook game developers, on the other hand, have only one goal. Access to your Facebook account so they can see information about you and all your friends. The actual mechanics of gameplay are almost irrelevant, as long as it's compelling enough to draw you in and maybe use your account to convince your friends to help with your lost sheep or by giving you a pink balloon or a warm huggie or whatever.

      The upshot of this article is that the bar can be lowered significantly and still manage to sucker people in. Who needs a whole Farmville when you can just scan in a bad picture of a cow and have people click it every 6 hours, and get the exact same data on them that way?

      Personally, I'd do a blue circle that sighs every time you click on it. Then, if you convince enough friends to join, your circle slowly turns from blue to red. I bet I'd get full account profile data on a million people within a month.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    8. Re:Guess I haven't played enough FB games by WillAffleckUW · · Score: 2, Funny

      My character Muffy in Sorority Life has special Paris clothing and hot cars.

      Plus I think she's the US Ambassador to the UN or something.

      Mostly I use my special powers to beat up French chix tho.

      --
      -- Tigger warning: This post may contain tiggers! --
    9. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      I hang out in that corner. I don't see you though. It really is dark here...

    10. Re:Guess I haven't played enough FB games by natehoy · · Score: 2, Funny

      F*ck [...] everyone I went to school with

      Doesn't sound like a lonely game to me. Risky, yeah, but certainly not lonely.

      Unless, of course, you were homeschooled, in which case it's just sick.

      Personally I'd be at least choosy about, if nothing else, gender. But that's me.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    11. Re:Guess I haven't played enough FB games by WillAffleckUW · · Score: 1

      Do you know how I know that you are gay?

      LOL. I'll tell the 40 or so women I've slept with and my two ex-wives what you said.

      You're just uptight. You like to play games where you look at almost-nude males - I like to play games where ...

      --
      -- Tigger warning: This post may contain tiggers! --
    12. Re:Guess I haven't played enough FB games by Thud457 · · Score: 4, Interesting

      Progressquest is more better.
      Still wine only for Linux. :-(

      --

      the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

    13. Re:Guess I haven't played enough FB games by Kreigaffe · · Score: 1

      ... where you get to beat up women?

      I don't know if that's any better, dude...

      --
      ... still waiting for this free-as-in-beer free beer I keep hearing about. :|
    14. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 1, Informative

      The only information these games get are "name, profile picture, gender, networks, user ID, list of friends, and any other information I've shared with everyone", which anyone can already get off most profiles without requiring you to authorize an application.
      Their goal is making money through ads and virtual currency, not collecting your "full profile data"

    15. Re:Guess I haven't played enough FB games by Dekker3D · · Score: 2

      You fool. I don't just use ANY PIN number: I use my personal PIN number on those nifty automated ATM machines! Then I use that money to buy a MASSIVE MMORPG game and some extra RAM memory so my CPU unit isn't constantly putting stuff on the SDD drive. Gee, I hope my video card can handle all those CG graphics...

      *cough*
      Alright. I'm done.
      Strike me down, so that I may become stronger than you could ever imagine. Or mod me up. Your pick.

    16. Re:Guess I haven't played enough FB games by Haffner · · Score: 2, Insightful

      When applications first came out, I just started hiding them every time, and hiding the people who announced them. I haven't seen any application-based spam in well over 6 months.

      --
      "Going to war without the French is like going deer hunting without your accordion." ~General Norman Schwarzkopf
    17. Re:Guess I haven't played enough FB games by natehoy · · Score: 1

      That's true since a couple of ToS changes ago, and until the ToS changes again in 3.... 2....

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    18. Re:Guess I haven't played enough FB games by WillAffleckUW · · Score: 1

      Try playing the game, you'll understand.

      There's no animation in it. You stick to your FPS games and I'll do what I like.

      --
      -- Tigger warning: This post may contain tiggers! --
    19. Re:Guess I haven't played enough FB games by WillAffleckUW · · Score: 1

      You like to play games where you look at almost-nude males

      No I don't. I just don't play games.

      Anyway, the games you play are not the way I know that you are gay. I know that you are gay because you have a facebook account.

      LOL. Most people do.

      --
      -- Tigger warning: This post may contain tiggers! --
    20. Re:Guess I haven't played enough FB games by Surt · · Score: 0, Troll

      Do you know how I know that you are gay?

      LOL. I'll tell the 40 or so women I've slept with and my two ex-wives what you said.

      You're just uptight. You like to play games where you look at almost-nude males - I like to play games where ...

      Sounds like a pretty typical beard to me dude.
      http://en.wikipedia.org/wiki/Beard_(companion)

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    21. Re:Guess I haven't played enough FB games by commodore64_love · · Score: 3, Funny

      >>>RPG game?

      Role Playing Genre game.

      See? Wouldn't I make a great politician? I can backpeddle and bullshit with the best of 'em. ;-) Maybe I'll check-out this Cow Clicker game - see how many of my friends I can dupe into joining it.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    22. Re:Guess I haven't played enough FB games by Surt · · Score: 1

      Only about 1 in 20 facebook. About 5% of the population is gay.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    23. Re:Guess I haven't played enough FB games by franki.macha · · Score: 1

      Mod parent +1 redundant.

    24. Re:Guess I haven't played enough FB games by commodore64_love · · Score: 1

      >>>having to pay extra for certain items/powers/etc. are typical with most RPGs today on today's consoles

      Really? I guess it's a good thing I didn't upgrade higher than a Gamecube, PS2, or Xbox then. I'm not laying down real money just to buy fake swords and crap. And anything more than $20 for a game is too much in my opinion. ----- I play RPGs mainly for the story and characters. If the RPG doesn't have a compelling story, then I'll usually get bored, sell it, and play Dance Dance Revolution or Space Channel 5 instead. (I'm an adrenaline/music junkie.)

      I suppose that's why I never got into RPGs during the 8/16 bit era (AD&D gold box and other series). They had virtually no story, and were dull as heck.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    25. Re:Guess I haven't played enough FB games by Beardo+the+Bearded · · Score: 1

      But... I...

      I had facial hair when I started my /. account and...

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    26. Re:Guess I haven't played enough FB games by commodore64_love · · Score: 1

      My girl's name is Lika Lollipop.

      She has no special powers other than licking frat boys like a lollipop. ;-) After I reached level 24 and realized I had gained almost nothing (a few clothes), I quit the game. It was just a waste of time.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    27. Re:Guess I haven't played enough FB games by Surt · · Score: 1

      Really, you, Beardo the Bearded, had facial hair? I am shocked to learn this! ;-)

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    28. Re:Guess I haven't played enough FB games by somersault · · Score: 3, Insightful

      I'll tell the 40 or so women I've slept with and my two ex-wives what you said.

      So you confirm that you fail regularly in your attempts at relationships with women? Interesting ;)

      --
      which is totally what she said
    29. Re:Guess I haven't played enough FB games by somersault · · Score: 1

      Highly conclusive evidence. Evidently all of my family and friends haven't realised they're gay yet. Apart from my lil bro*.

      *And by "lil bro", I mean my penis.. no wait, I meant my actual little brother. But I thought I'd make that joke before anyone else did.

      --
      which is totally what she said
    30. Re:Guess I haven't played enough FB games by WillAffleckUW · · Score: 1, Insightful

      So you confirm that you fail regularly in your attempts at relationships with women? Interesting ;)

      Sex 5-20 times per week with one women I was common law married to for five years plus one marriage for a year following a year being engaged ... no, based on US stats, I've done pretty well.

      Whatever, dude, the point is that you project your inner core self into your gaming, when all it is is just a game and pixels at that. The difference between Ms PacMan and PacMan is ... the bow and lipstick.

      Those who worry about other's sexuality are frequently overly concerned about their own.

      --
      -- Tigger warning: This post may contain tiggers! --
    31. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      What. The... fuck? Please tell me why you would do this. Was it a challenge by someone?

    32. Re:Guess I haven't played enough FB games by Beardo+the+Bearded · · Score: 1, Offtopic

      Well, I was young, I was in College, I tried not shaving just before a camping trip, one thing led to another, and one day when I woke up I realized, "Oh, I have a beard. I have to accept this as part of who I am."

      And I liked it.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    33. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      The part I never understood about PQ: It's a half-implemented MUD, so why the heck does it have to run on the user's machine? Just run it in the cloud like a real MUD. A p2-300 could easily serve a thousand users.

      They should just make a simple Web 2.0 front so people can login from work to check their score, and so they can chat with other (l)users. They could even let people group up to gain progress together. People would pay good money for that kind of bullshit (e.g. I know people who spend $30/mo for 2 accounts in WoW just to get the same experience, except of course Wow has better graphics).

    34. Re:Guess I haven't played enough FB games by Surt · · Score: 1

      I find myself imagining a fanciful story in between one thing led to another, and the day that you woke up from it.

      Also, "accept this as part of who I am" and "And I liked it" made me think of:

      http://en.wikipedia.org/wiki/Choice-supportive_bias

      (And having friended you, I will explicitly point out that I am just ribbing a little bit here, in case it is unclear).

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    35. Re:Guess I haven't played enough FB games by disambiguated · · Score: 1

      Enough with the TLA acronyms!

    36. Re:Guess I haven't played enough FB games by PCM2 · · Score: 1

      Oddly enough, they implemented this a few days ago. Try the link, above.

      --
      Breakfast served all day!
    37. Re:Guess I haven't played enough FB games by WillAffleckUW · · Score: 1

      most games are a waste of time. However, we have to realize that games like Sorority Life are a combination of turn-based combat FRP combined with asset/treasure/collection modes.

      Similar to the first combat games, where we actually collected DP or HP on each segment of clothes/armor, before Steve Jackson, Mike Williamson and myself moved away from that with less precise hit/bodypart allocation systems that were more fun to play.

      Clicking on cows is another form of game - we get that with Happy Island, Island Paradise, FrontierVille, FarmVille. Sometimes the cows are crops/buildings - basically each object is a counter that has levels/size/animation for it representing resources given, rating, value.

      Note that a game like SororityLife or any other game can have mini-games inside it that are variants of other games, such as Bejeweled or variants of spelling crosswords or hangman or the Death Pit in Monty Python's Meaning of Life game.

      Good simulation game - but it doesn't simulate all the FB games, just a large class of them.

      --
      -- Tigger warning: This post may contain tiggers! --
    38. Re:Guess I haven't played enough FB games by selven · · Score: 1

      Why, yes I did use my Progressive Iowa Network number on an Adobe Type Manager machine to buy that Rocket Propelled Grenade game.

    39. Re:Guess I haven't played enough FB games by apoc.famine · · Score: 2, Informative

      I'm pretty damn selective about my friends. Quality over quantity. I've seen a single update from a single person (she was 16) who needed logs or some shit for a cabin. Her uncle gave her some, and it's now been 3-4 months since that single update.

      I guess I can be pretty damn proud of my technically literate, non idiotic friends and family.

      Really - my extended family who are a 1000 miles away are my friends, a couple of good ones from high school, a couple of good ones from college, a few former coworkers, and about a dozen current friends make up my network. I've got 40 total, and I could pull 5-10 of those off really.

      If you accept every friend request from every moron you ever met, you'll surely be spammed with all sorts of stupid stuff. Pick wisely.

      --
      Velociraptor = Distiraptor / Timeraptor
    40. Re:Guess I haven't played enough FB games by Philippe · · Score: 2, Informative

      ProgressQuest works in your browser now... http://progressquest.com/play/main.html

    41. Re:Guess I haven't played enough FB games by deniable · · Score: 1

      I gave a copy of that to someone. He told me how well he was doing in the game a week later. He wasn't joking.

    42. Re:Guess I haven't played enough FB games by nacturation · · Score: 1

      Do you know how I know that you are gay?

      Is it because your asshole is still sore?

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    43. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 1, Insightful

      >>>RPG game?

      Role Playing Genre game.

      See? Wouldn't I make a great politician?

      No, you're just too fucking stupid, Mr. "I'd flash my gun at the cashier to make them take the sale price I want."

    44. Re:Guess I haven't played enough FB games by tehcyder · · Score: 1

      i'll tell the 40 or so women I've slept with and my two ex-wives what you said.

      So you confirm that you fail regularly in your attempts at relationships with women? Interesting ;)

      So you confirm that you are a virgin waiting for that "special person" who will be your one and only sexual partner? Irritating.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    45. Re:Guess I haven't played enough FB games by somersault · · Score: 1

      I was clearly joking about the gay thing, and I really don't care what games other people want to play. I only know I would find pretty much all of these Facebook games boring after trying Mafia Wars and immediately seeing it as just another form of chain mail, with extra ads.

      "I've done pretty well"

      To me doing pretty well would be being emotionally mature/secure enough to stay in a relationship for life, and to find an equally mature partner who is worth being with for life. Frequency of sex or sexual partners is an awful metric for judging your success at relationships in my book. I doubt I'll ever find someone who I can be happy with for life unless I can get over my perfectionist attitude (there's only perhaps 3 women I know right now who I think I'd be able to have a serious relationship with), but neither do I feel like I need to have lots of casual sex to make up for it.. one of my bodybuilding friends has had ~20 sexual partners already this year, which I just find kind of sad rather than impressive. He is genuinely looking for longer term partners too at least, but I guess he just has a crazy libido.

      --
      which is totally what she said
    46. Re:Guess I haven't played enough FB games by somersault · · Score: 1

      Well, I was until recently, mostly for religious reasons which obviously affected my initial personal opinions on the matter. I don't see why it should be irritating, it's not like it's getting in the way of what you want to do, if anything it means more women for you to sleaze on. I actually wish I hadn't had sex or gone out with her now too. She turned out to be pretty, but amazingly dull.

      --
      which is totally what she said
    47. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      you've most likely been eaten by a grue

    48. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      Did you mean: three-letter TLAs?

    49. Re:Guess I haven't played enough FB games by commodore64_love · · Score: 1

      Actually what I said is that if the Apple Store refused to give me a Free bumper, in order to fix my reception-ridden phone, I'd take the bumper and walk out the door.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    50. Re:Guess I haven't played enough FB games by Anonymous Coward · · Score: 0

      Since when does getting laid == failure?

    51. Re:Guess I haven't played enough FB games by somersault · · Score: 1

      I said failed at relationships, not at having sex. It really doesn't take much to get laid either considering the number of drunken sluts you can meet on an average night out, if that's your thing.

      --
      which is totally what she said
  3. Strange Game by Mr_Blank · · Score: 3, Funny

    "A strange game. The only winning move is not to play. How about a nice game of chess?"

    1. Re:Strange Game by demontechie · · Score: 1

      s/chess/cheese/?

    2. Re:Strange Game by f3rret · · Score: 2, Funny

      A nice game of cheese?

      --
      Admit nothing. Deny Everything. Make Counter-accusations.
    3. Re:Strange Game by quanticle · · Score: 4, Interesting

      A strange game. The only winning move is not to play. How about a nice game of chess?

      Indeed. I've found that my personal productivity and satisfaction have increased tremendously since I canceled my Facebook account.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    4. Re:Strange Game by melikamp · · Score: 3, Funny

      In the game of chess, you can never let your adversary see your pieces

      -Zapp Brannigan

    5. Re:Strange Game by Infiniti2000 · · Score: 1

      Indeed. I've found that my personal productivity and satisfaction have increased tremendously since I canceled my Facebook account.

      Why cancel? Are you so weak-willed such that you are unable to stop playing the games? Even without the games, a system such as Facebook is still very useful.

    6. Re:Strange Game by Logic+and+Reason · · Score: 5, Insightful

      You know, it's entirely possible to have a Facebook account without spending excessive amounts of time on it. Nothing forces you to play these insipid games, update your profile every day, or respond to every message you get.

    7. Re:Strange Game by Anonymous Coward · · Score: 0

      "A strange game. The only winning move is not to play. How about a nice game of chess?"

      War Games?

    8. Re:Strange Game by dangitman · · Score: 4, Funny

      In the game of chess, you can never let your adversary see your pieces

      And if we hit that bullseye, the rest of the dominoes will fall like a house of cards. Checkmate.

      --
      ... and then they built the supercollider.
    9. Re:Strange Game by Monkeedude1212 · · Score: 2, Insightful

      It's also very invasive. It's likely he cancelled his account for many reasons, but that less time on facebook altogether was a happy byproduct.

    10. Re:Strange Game by Anonymous Coward · · Score: 4, Funny

      I have a Facebook account just so people don't think I've died or been mangled in some kind of accident. I hardly spend any time on FB at all, which leaves plenty of time to emit smugness about it on Slashdot.

    11. Re:Strange Game by quanticle · · Score: 1

      The games were a factor, but not the deciding factor. The deciding factor was Mark Zuckerberg's statement saying that people who chose to have different personas for different spheres of activity were somehow disingenuous or lacking integrity. I value my privacy and choose not to do business with those who disparage or devalue my right to have privacy.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    12. Re:Strange Game by quanticle · · Score: 3, Insightful

      As I indicate in a response to a sibling, the deciding factor in me quitting Facebook was Mark Zuckerberg's statements characterizing a desire for privacy as disingenuous and socially unacceptable. He can think what he chooses to, and I can choose not to do business with him.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    13. Re:Strange Game by apoc.famine · · Score: 1

      Facebook is as invasive as you let it be. I've got a name, 4 photos, a current city, and that's about it. I've got 40 friends, all either close family members, long-time friends I'm not near, or current friends that use facebook to organize get-togethers. I don't have all my exes, all the people knew in high school, all my friends' friends, or any such crap like that. I don't play any games, or have any of the data mining apps installed. (Not like there's much there anyway. Not even my likes and dislikes, age or birthday, previous employers or anything.)

      I get updates on the stuff that matters - beers down by the lake, friends getting married, my little cousin's transition from high school to college...it keeps me in the loop, and lets me get in touch with the people I want to get in touch with. Like the GP, I don't understand how Facebook can become the monster that it seems to be for many people.

      --
      Velociraptor = Distiraptor / Timeraptor
    14. Re:Strange Game by uslurper · · Score: 2, Insightful

      Funny, I always loose to my girlfriend in chess because she /does/ show me her pieces.

      --
      oldhack: "Security is a waste of money until shit hits the fan. 5 minutes later, it becomes waste of money again. "
    15. Re:Strange Game by Anonymous Coward · · Score: 0

      Woah, now! We're discussing Facebook here. Don't be bringing your common sense into this.

    16. Re:Strange Game by thepotoo · · Score: 1

      Did you check his user name?

      --
      Obligatory Soundbite Catchphrase
    17. Re:Strange Game by Anonymous Coward · · Score: 0

      I like to spam news into Facebook, since most people I know don't follow any news.

      I like to think I spread awareness.

    18. Re:Strange Game by thijsh · · Score: 1

      Facebook: "Later. Let's play Global Thermonuclear War."

      "The survivors of the nuclear fire called the war Judgment Day. They lived only to face a new nightmare: the war against Facebook."

      That's it... the singularity is upon us! The tinfoil does nothing!!!

    19. Re:Strange Game by Monkeedude1212 · · Score: 1

      Because every 3 months there is a policy reset, because they get sued and they have to make changes, and if you don't visit every day you do not have time to set your policies back to that. And the default policy is never a secure one.

      In that time, you get tagged in a photo by a friend of that time down by the lake, something completely out of your control.

    20. Re:Strange Game by apoc.famine · · Score: 1

      Then get better friends.

      If all they can do during a party is fuck around on their cell phone and take pictures of shit they shouldn't be taking pictures of, why are you inviting them?

      The last major party I threw (about a year ago) we had about 40 people show up. There was grilling, a ton of beer and booze (it was a "beer tasting" party, which meant microbrews from 400 miles in all directions.) People got wasted. Things were smoked. Everyone had a good time.

      And there were only a half-dozen pictures taken, mostly of the beer table so people could remember what was there. Nothing incriminating was captured, nobody was tagged in a photo.

      Seriously. Get better friends.

      --
      Velociraptor = Distiraptor / Timeraptor
    21. Re:Strange Game by Anonymous Coward · · Score: 0

      Funny, that's how I feel when I think of quitting reading Slashdot every day.

  4. Sign me up. by Spazntwich · · Score: 4, Funny

    I am predicting at least one defriending as I rub this piece of satire in some choice faces.

    I don't think one can truly appreciate the evil addictive nature of those games until he has watched a loved one lose hours in a catatonic trance of digital fertilizing.

    Wait.

    Maybe there's something to her arguments about porn?

    1. Re:Sign me up. by Monkeedude1212 · · Score: 2, Funny

      Except your porn addiction is over in minutes, nay, SECONDS, whereas facebook consumes multiple hours of peoples days.

    2. Re:Sign me up. by natehoy · · Score: 2, Funny

      Except your porn addiction is over in minutes, nay, SECONDS, whereas facebook consumes multiple hours of peoples days.

      I find the reverse to be true. One of us is doing it wrong.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    3. Re:Sign me up. by Monkeedude1212 · · Score: 1

      Do you partake in the addictive farmville?

    4. Re:Sign me up. by Anonymous Coward · · Score: 0

      Clearly, you don't have enough porn.

    5. Re:Sign me up. by Minwee · · Score: 1

      I am predicting at least one defriending as I rub this piece of satire in some choice faces.

      And I predict at least one evil smirk as you blindly hand over all of your personal information to an application written by someone you know nothing about.

      Why should only MafiaFarm addicts get fleeced? Here comes Cow Clicker to snare all of the smug bastards who think they're too smart for facebook games.

    6. Re:Sign me up. by Spazntwich · · Score: 1

      You have correct info on your facebook profile?

    7. Re:Sign me up. by Minwee · · Score: 1

      Yes. It's yours, but at least it's accurate.

  5. Just one word by strikeleader · · Score: 0

    Moooo

    1. Re:Just one word by natehoy · · Score: 1

      I tried clicking on it. Nothing happened! Should I be sending you money first?

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    2. Re:Just one word by dow · · Score: 1

      Never underestimate the ability of a cow to get people interested in whatever you have to offer. I'm a dairy farmer. I somewhat overestimated, but hey, cows are really cool and all that.

  6. If a game like this didn't make money by kyrio · · Score: 3, Insightful

    I'd be concerned if this game didn't make a load of money. The people who play those games should be filtered out of life by having their money taken away from them until they don't have enough to pay for the basics of life. Facebook games are pretty much just a hopped up version of those retarded viral text based games that you need to sign your friends up for so you can go up the ranks. Internet text based games turned into lame graphics based ones. There will always be morons out there willing to pay real money for fake things that can and will disappear without warning as soon as the creators decide to sell the business (or quit because they've made enough money) or move on to other things (other interests or legal issues).

    1. Re:If a game like this didn't make money by Culture20 · · Score: 3, Interesting

      The people who play those games should be filtered out of life by having their money taken away from them until they don't have enough to pay for the basics of life.

      Ann Klinestiver will be glad to know you approve of her former predicament.
      http://www.wnyc.org/shows/radiolab/episodes/2009/09/11/segments/133414

    2. Re:If a game like this didn't make money by Rhacman · · Score: 1

      I could argue that paying to attend a sporting event or a movie is a waste as well, but then again such activities weren't designed to be productive as they are entertainment. If someone bankrupts themselves paying for any form of entertainment then yea, I'd say they qualified as someone who could use a reality check, but if someone spends money within their means to watch paint dry and gains satisfaction from having done so then I don't see the point in wishing them ill.

      --
      Account -> Discussions -> Disable Sigs
    3. Re:If a game like this didn't make money by omnichad · · Score: 3, Insightful

      As long as they don't stop buying lottery tickets, I agree with you. They save me the trouble of paying too much in state taxes...

    4. Re:If a game like this didn't make money by icebraining · · Score: 1

      A movie is a message the creators are passing to the viewer. A movie can inform and make you think. A movie, like a book, can transform the viewer's understanding of the world. Of course, I'm not taking about The Hangover; I'm talking about a movie by Fellini, for example.
      Claiming movies to be nothing more than entertainment is so reductive.

      With sports I agree, though. Playing them is more than entertainment, though.

    5. Re:If a game like this didn't make money by Red+Flayer · · Score: 1

      With sports I agree, though. Playing them is more than entertainment, though.

      I think that's silly. Some sports fans are led to think by watching sports, just as much as some movie viewers are led to think by watching movies (and some just get a short thrill of entertainment).

      There is drama in sports... but it's largely unscripted. A player who has overcome personal hardship to excel in their sport (like a no-hitter in baseball pitched by a one-armed man); a player who fights through injury and demonstrates an indomitable will to persevere; the story of hope in the face of insurmountable odds; brotherhood and teamwork overcoming superior athletes... all these are worthy stories that are witnessed in sports. And they are unscripted in true sport, so no willing-suspension-of-disbelief is required, unlike with movies.

      If you choose not to think when being a sports spectator, that is your choice. If you choose not to examine how sports inflame emotions, why they do so, and how that applies to your life in general, feel free to do so.

      Your choice of medium for being provoked into thought is not universal.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    6. Re:If a game like this didn't make money by lgw · · Score: 1

      I sometimes wonder if my brain chemistry is wonky - I don't see the appeal of slot machines at all. I've tried a few, in a few different places, and it was just paying money to be bored. I get equally bored by gameplay that is supposed to exploit the same mechanic - grinding in WoW or Diablo or whatever. The whole "random reward" thing leaves me cold.

      On the other hand, I still find MOO2 addictive. I guess I'm too fascinated by optimizing.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    7. Re:If a game like this didn't make money by icebraining · · Score: 1

      Yeah, after clicking submit Mohammed Ali came to mind and I regretted my opinion.

    8. Re:If a game like this didn't make money by drinkypoo · · Score: 1

      I'd be concerned if this game didn't make a load of money. The people who play those games should be filtered out of life by having their money taken away from them until they don't have enough to pay for the basics of life.

      The problem is that people in this condition still breed, indeed they seem to do it with startling rapidity. This is not a solution and not socially desirable. I think we need to mock these people to make them ashamed of their habits, because shame never drove anyone further into addiction.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:If a game like this didn't make money by Quirkz · · Score: 1
      The depressing thing about this is I've spent evenings and weekends over the last four years working on a low-res browser-based RPG, which of course has all the classic collect/level/grind aspects, but on top of that I've layered witty text, quests, puzzles, jokes, and other quality entertainment to justify the fact that the game basically plays on a kind of human addiction ... and I'm struggling to keep the servers going.

      The only thing I don't do is provide sleazy incentives for players to spam their friends. They have to do their clicking all on their own, though they can certainly still invite friends to compete.

      Apparently I should have just stopped three and a half years ago, put in a single cow, and started paying people to spam their friends, and I'd be a hell of a lot more successful. Who knew? Excuse me while I go smash a few things until I feel better ...

    10. Re:If a game like this didn't make money by Anonymous Coward · · Score: 0

      Fine. Randomness may govern the world around us, but does it guide US?? Jonah Lehrer joins us to examine one of the most skilled basketball teams ever, the '82 - '83 '76ers, and wonders whether or not the mythical "hot hand" actually exists.

      Then we meet Ann Klinestiver of West Virginia, an English teacher who was diagnosed with Parkinson's in 1991. When she began to take a drug to treat her disease, her life changed completely after one fateful day at the casino. Jonah discusses the neurotransmitter dopamine and the work of Wolfram Schultz, whose experiments with monkeys in the 1970s shed light on Ann's strange addiction and the deep desire for patterns inside us all.

      Give me a transcript or don't bother linking. None of this audio format bullshit.

    11. Re:If a game like this didn't make money by Rhacman · · Score: 1

      It is a valid point that there are more dimensions to entertainment than mere passive absorbtion but I would argue that the value of these elements is best judged by the viewer. My only point was that it seems pointless to make this value judgement regarding entertainment on someone elses behalf, let alone wish them ill for their disagreement.

      --
      Account -> Discussions -> Disable Sigs
  7. Prior Art by dangitman · · Score: 5, Insightful

    And people actually play it, perhaps confirming Bogost's view that the genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on."

    Meh. Slashdot's been doing this for years.

    We know it's pointless, but we keep clicking that reply button. And when they deliberately make the stories misleading and poorly edited, they get even more clicks.

    --
    ... and then they built the supercollider.
    1. Re:Prior Art by Monkeedude1212 · · Score: 1

      Except Slashdot doesn't make money off of it.

    2. Re:Prior Art by nschubach · · Score: 5, Funny

      Even better: Posting comments going for a "Funny" mod which doesn't mean anything for your Karma... but doing it anyway. ;)

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    3. Re:Prior Art by Anonymous Coward · · Score: 0

      Are you sure about that? How about the ads? Are you 100% confident all of Slashdot's income goes towards running the website? It certainly doesn't go into development. Slashdot, like all of these web games, would fail utterly if it erected a 'paywall.' And this is why payments are optional.

      Anyway, even if that is true or not, I don't think many people care about the money part. Who cares if they're making money off it or not? I think more people are interested in the addiction part... which includes posting on forums and discussion boards.

    4. Re:Prior Art by ceraphis · · Score: 2, Insightful

      That's one way to look at it, but that's like saying that human interaction has no worth. Slashdot is at a much higher level than click spam games because even though its just text on a screen, someone is behind the keyboard conversing with you. Face to face interaction is at a higher level than that, but that doesn't mean text to text interaction is at the same level of click spam games.

      The vast majority of what happens in farmville is interacting with a constructed world with a constructed set of rules meant to keep you addicted and spend money. The proper comparison to something like slashdot would be if everyone who has an account (other than "you" or "me") was a robot programmed to either disagree, agree, flame you/me or ask for money.

      That would be what is actually "pointless". Slashdot and anything else that involves human discussion is far from pointless. Many times I'm scanning the discussions for posts from people with a different knowledge set, so I can learn. And I do. Posting something funny or reading funny comments at the same time, while seemingly pointless actually brightens my day, which has value.

    5. Re:Prior Art by natehoy · · Score: 1

      More clicks = more adverts.

      The reward for providing enough stuff that people want to click on is that you get "Karma: Excellent" and you can turn off the ads.

      Then you get promoted from part of the audience to part of the free entertainment.

      Dance, Monkeedude, dance.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    6. Re:Prior Art by iknowcss · · Score: 1

      HAH

      --
      Life is rarely fair. Cherish the moments when there is a right answer.
    7. Re:Prior Art by dangitman · · Score: 1

      So, slashdot just lets IBM and Microsoft run ads for free? Such generosity! I wonder if they'll run my ad for free, too?

      --
      ... and then they built the supercollider.
    8. Re:Prior Art by Locke2005 · · Score: 4, Informative

      Making real people laugh is a HELL of a lot more important than artificially boosting virtual "karma". In fact, I'm frequently surprised when people mod my jokes (which most of my postings are) as "Informative" or "Insightful" when I was really going for "Funny". Trust me, I'm a Buddhist, I don't need any more Karma!

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    9. Re:Prior Art by Monkeedude1212 · · Score: 1

      I was under the impression Advertising only makes money if people click on the ads, not just the site.

    10. Re:Prior Art by Monkeedude1212 · · Score: 2, Funny

      Trust me, I'm a Buddhist, I don't need any more Karma!

      Speaking of Jokes and Buddhists, I'm sure we've all heard this one before.

      So a Buddhist monk goes up to a hot dog vendor. Vendor asks him "What'll it be?" and the monk replies, "Make me one with everything."

      *Badoom psh*

      So the vendor fixes him up with a dog, with all the fillings. The Monk hands him a $20 bill and the vendor puts it in the till and smiles at him. The monk, a little confused, asks him "What about my change?" and the vendor replies, "Change comes from within."

    11. Re:Prior Art by Xtifr · · Score: 1

      Actually, not only does slashdot make money off of ads (as several other people pointed out), but you can voluntarily give them real money for "enhanced" service. That's pretty much exactly the same model as most FB games (or so I heard).

    12. Re:Prior Art by Anonymous Coward · · Score: 0

      I think the people often posting humor are the ones who became cynical. Slashdot almost has a disincentive against posting 'informative' information (oh, how I hate that term now). Posts start off nearly invisible. Moderation relies on the clueless (by definition). If you post after 6 hours, you probably won't be moderated (much); and most of the discussion will be over. After 24 hours, discussion IS over. Articles are then recycled; discussion resets, and nothing was learned from the past. Slashdot is story-centric, not comment-centric; it discourages you from reading old stories.

      In the end, unlike most other virtual discussion mediums, Slashdot has no means to accumulate and grow knowledge. One might even say it promotes anti-knowledge. So why not post a little humor? An anecdote? There is very little motivation to post anything else, besides the vanity influence of being able to correct someone... and the imaginary self-importance raise that supplements it.

    13. Re:Prior Art by h4rr4r · · Score: 1

      I think I just died a little inside.

    14. Re:Prior Art by h4rr4r · · Score: 1

      I disagree.
      I think you're on to something.
      No fuck you, you stupid inbred tard.
      Can I borrow $50?

    15. Re:Prior Art by Anonymous Coward · · Score: 0

      Or better still, posting comments with the moderation you want and karma level in mind instead of useful insight or criticism pertaining to the story, which you have read.

    16. Re:Prior Art by X0563511 · · Score: 1

      My system doesn't even load the ads. It completely ignores them.

      Yay?

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    17. Re:Prior Art by Monkeedude1212 · · Score: 1

      I'm not sure I see the disincentive for posting informative information, could you please elaborate? (Unless you meant the rest of your paragraph, in which case, allow me to retort.)

      Posts don't start off invisible. They start off generally equal and only those who have shown the ability to contribute to the community in a good way get a bit of a head start. Moderation relies on those individuals who contribute the most to the community, and not the clueless. The clueless ones don't get mod points. And when they do, its few and far enough between not to matter. Slashdot is not even story-centric, not comment-centric, its NEWS centric. News in the sense that it tries to get the story out as soon as possible, to a lot of people. It does not need to care about old stories, new ones are always happening.

      Slashdot grows knowledge in that it does its best to keep you up to date on current events. It's a news site, not a history site. What happens yesterday doesn't always grow your knowledge, it can be better investigated and more informative what happens tomorrow.

      We post funny things because we're funny people. We know not to take it all too seriously, because we'd like to have fun with the internet while we still can.

    18. Re:Prior Art by rxan · · Score: 1

      I stopped reading replies to my comments long ago because 80% of /. comments are flaming for the sake of flaming.

    19. Re:Prior Art by dangitman · · Score: 1

      I was under the impression Advertising only makes money if people click on the ads,

      Some online advertising works that way, such as Google AdWords. But typically not display ads of the kind that slashdot runs. Those are paid by impression, not by the click. So, every time a page loads on slashdot that doesn't have ads disabled, slashdot gets income.

      --
      ... and then they built the supercollider.
    20. Re:Prior Art by Beardo+the+Bearded · · Score: 1

      Many times the Informative ratings are from people who laughed but wanted to give you a better Karma rating. If you've told a joke, think of the Inf/Ins ratings as Funny++. I'm not sure how that started, but it's been going on for about 3 years.

      I had great karma IRL but burned it all about four years ago. It was worth it, even if I have to start as a freakin' ant again.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    21. Re:Prior Art by Monkeedude1212 · · Score: 1

      Than what is to stop Slashdot founders from setting up a script at home computers to refresh the page as much as possible - thus supplying them with enough income to upgrade their servers and home computers and internet lines to allow more refreshes and make more money?

    22. Re:Prior Art by dangitman · · Score: 1

      Usually the hits are analyzed to try and prevent such fraud. I don't see how paying by the click would make this any different, as you could make a script to actually "click" on ads if you wanted to - and many people have done this before. Google "click fraud" which Google once had a big problem with.

      Do you just not understand the fundamentals of online business and advertising? This is pretty basic stuff.

      --
      ... and then they built the supercollider.
    23. Re:Prior Art by Anonymous Coward · · Score: 0

      Posts don't start off invisible.

      Yes, actually, +1 and +2 comments are often overlooked entirely. Most people don't read all comments, just those above +3.

      Moderation relies on those individuals who contribute the most to the community, and not the clueless.

      No. If you're posting something genuinely informative, generally less than 5% of the viewerbase is going to be able to personally attest to that information. Thus it does, in fact, rely on the clueless to unmoderate posts (moderating posts can be accurately seen as unmoderating them from the oblivion of concealment.)

      Slashdot is not even story-centric, not comment-centric, its NEWS centric.

      It's article based. Story. News. Whatever. I'm talking technology, not focus. The fact is, stories in rotation, and the comments and information contained in them, are lost forever once they hit the third page.

      What happens yesterday doesn't always grow your knowledge, it can be better investigated and more informative what happens tomorrow.

      I'm sorry, but this is retarded. This type of thinking encourages reactionary and ill-thought posts. This is exactly why you see a hundred (sometimes 200-300) duped and factually incorrect comments per every story. This conversation we're having right now, has been repeated dozens of times over the years on Slashdot. If it were anywhere else on the Internet I could give you citations or direct conversation there, and advance discussion -- but this Is Not How Slashdot Works.

      How does Slashdot work? Everything. Constantly. Repeats. Every conversation, and every second article. If an article doesn't repeat, then it tends to implicitly reference three expired others.

    24. Re:Prior Art by Anonymous Coward · · Score: 0

      Likewise, I can crack the authentication routine in a paid application. The fact that I can use it freely now doesn't mean it is not a paid application, and by equivalence, that Slashdot is not an advertised website.

    25. Re:Prior Art by Nyder · · Score: 0, Flamebait

      Even better: Posting comments going for a "Funny" mod which doesn't mean anything for your Karma... but doing it anyway. ;)

      You do realize that some of us don't give a fuck about our karma?

      --
      Be seeing you...
    26. Re:Prior Art by bertoelcon · · Score: 1

      (or so I heard).

      You bastard. Sneaking that Tvtropes link in there, don't you know that ruins lives.

      --
      Anything can be found funny, from a certain point of view.
    27. Re:Prior Art by nacturation · · Score: 1

      Than what is to stop Slashdot founders from setting up a script at home computers to refresh the page as much as possible - thus supplying them with enough income to upgrade their servers and home computers and internet lines to allow more refreshes and make more money?

      The million page loads from a handful of IP addresses would be a bit of a giveaway, no?

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    28. Re:Prior Art by Minwee · · Score: 2, Funny

      The Monk hands him a $20 bill and the vendor puts it in the till and smiles at him. The monk, a little confused, asks him "What about my change?" and the vendor replies, "Change comes from within."

      ...At which time the Monk answered the question "What is the sound of one hand clapping?"

    29. Re:Prior Art by tehcyder · · Score: 1

      /. even has the cheek to offer paid subscriptions so that you can "reply" quicker, so you are paying to improve their cashflow!

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  8. Slashdotted already? by Anonymous Coward · · Score: 0

    lol

  9. You can buy mooney with real dollars. by The+Altruist · · Score: 1

    Who.
    Are.
    These.
    People?

    1. Re:You can buy mooney with real dollars. by frosty_tsm · · Score: 2, Funny

      Who. Are. These. People?

      And what's their contact info?

    2. Re:You can buy mooney with real dollars. by Anonymous Coward · · Score: 0

      Who.
      Are.
      These.
      People?

      And what's their contact info?

      In two months there will be a story about how he is selling the user list as sales leads to the highest bidder. Doesn't really matter what your industry is, you can probably convince these people they need whatever you sell.

    3. Re:You can buy mooney with real dollars. by melikamp · · Score: 1

      We may never learn their names, but we know the password on their luggage: 12345

    4. Re:You can buy mooney with real dollars. by BertieBaggio · · Score: 2, Funny

      Who. Are. These. People?

      And what's their contact info?

      And why does William Shatner want to know, anyhow?

      --
      If all you have is a grenade, pretty soon every problem looks like a foxhole -- MightyYar
  10. Exploiting? by clarkkent09 · · Score: 5, Insightful

    genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on.

    Of course they are, but so is everything else. Slashdot exploits human psychology (why exactly am I posting this? I am spending my time and energy and not getting anything tangible in return) in order to make money. Ever felt pressured by your better half to buy a small piece of metal (jewelery) for $1000 dollars or a tiny bottle of water (perfume) for $100? Those also continue to work even after the users are told what's going on.

    --
    Negative moral value of force outweighs the positive value of good intentions.
    1. Re:Exploiting? by Anonymous Coward · · Score: 0

      Why? What's going on?

    2. Re:Exploiting? by clarkkent09 · · Score: 1

      I guess in case of posting, there is some kind of a psychological need to give your opinions to other people and have them approve, even if anonymous as most of us are here. In case of jewelery and perfume, vanity I guess (not in the sense of looking good - that can be accomplished, or not, for a lot less money. I mean in the sense of somebody spending a lot of money on you). In any case, irrational human behavior exploited for money.

      --
      Negative moral value of force outweighs the positive value of good intentions.
    3. Re:Exploiting? by Anonymous Coward · · Score: 0

      ...or if you step back, that $1000 has any value to begin with. The slippery slope of human perception of value.

    4. Re:Exploiting? by Anonymous Coward · · Score: 2, Informative

      I got more out of your post than I get out of my friends' Farmville updates. It's all relative, and I must say that crappy slashdot posts are still better than the best click-spam social games.

    5. Re:Exploiting? by nschubach · · Score: 1

      Slashdot exploits human psychology (why exactly am I posting this? I am spending my time and energy and not getting anything tangible in return) in order to make money.

      Wait... you get money for your posts?

      (Yes, I know there's the right way and the wrong way to read that.)

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    6. Re:Exploiting? by Jorl17 · · Score: 1

      Most times we feel the need to be accepted and recognized, even by a small (and perhaps trash) community. Given our nerdiness and strangeness, things that we do and decide are extremely fascinating and works-of-art, are ignored or not understood by others. Hence, to feed the inner-self, we decide to try and get others to recognize us, seeing possibly in them what we don't see in our friends / parents.
      My opinion on the matter.

      --
      Have you heard about SoylentNews?
    7. Re:Exploiting? by dcollins · · Score: 1, Offtopic

      "Ever felt pressured by your better half to buy a small piece of metal (jewelery) for $1000 dollars or a tiny bottle of water (perfume) for $100?"

      Nope (and we've been together 13 years). Get a better better half.

      --
      We know where leadership by an anti-intellectual "strongman" who scapegoats minorities and likes boisterous rallies goes
    8. Re:Exploiting? by vlm · · Score: 2, Funny

      "Ever felt pressured by your better half to buy a small piece of metal (jewelery) for $1000 dollars or a tiny bottle of water (perfume) for $100?"

      Nope (and we've been together 13 years). Get a better better half.

      This only works once, then you run out of hands. Then become jealous of octopus.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    9. Re:Exploiting? by Red+Flayer · · Score: 4, Funny

      Wait... you get money for your posts?

      What? You don't?

      Every month I get a credit to my Paypal account, it's usually $50-100 . I think I get around $1 per +5 post, and I get like $0.25 per mod point I spend on behalf of Microsoft. I get the statement that itemizes the payment in my email each month, but I never bother to read it.

      Dude, if you're posting here and not getting paid, you're really wasting your time. Send me your contact info via email at slashdot_shill_127@microsoft.com, I'll sign you up for the program -- I think I get a $25 referral bonus if you maintain high karma and moderate weekly for six months.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    10. Re:Exploiting? by need4mospd · · Score: 1

      If you don't get anything in return for that $1000 jewelry or $100 bottle of water, then you're doing it wrong. I buy my wife jewelry, she buys me other stuff. Or in a similar fashion, she spends $500 on clothes, I spend $500 on hookers^h^h^h^h^h^h^h um...stuff. It all evens out in the end. Except she doesn't get nearly as many STDs.

    11. Re:Exploiting? by Anonymous Coward · · Score: 0

      I wonder how many emails he will get?

    12. Re:Exploiting? by tehcyder · · Score: 1

      Ever felt pressured by your better half to buy a small piece of metal (jewelery) for $1000 dollars or a tiny bottle of water (perfume) for $100?

      I bet your other half really looks forward to your romantic gifts.
      Here you are dear, I've got you a crappy piece of bent metal and coloured glass, and a shot glass sized vial of stinky water for you. Happy anniversary, you money-grabbing, shallow, brainless bimbo. Now get off my lawn.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    13. Re:Exploiting? by Quirkz · · Score: 1

      genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on.

      Of course they are, but so is everything else.

      No kidding. Back in junior high, bored out of my mind, I played a "game" where I pressed '1 + 1 =' on my calculator and then kept pressing = to continue adding 1 to the total. Pretty sure I got to at least 100,000 at one point ... and I was excited about it because it was a nice, round number!

      Not only that, but I'd remember where I left off, so that when the calculator shut off I could plug in the right number to start it up again in the next class. And, later on, when I got tired of the big numbers, I started over again so I could go through the "fun" small numbers again, celebrating when I got to my address, or my zip code, or my birthday, and other such things.

      Yeah, I also got really excited the other day when my car hit 190,000 miles. Actually, I got excited at 189,999, and then got really ticked off when I forgot to check it again until miles down the road when all those zeroes had passed. Clearly I have a brain that's very susceptible to RPG-type hacks.

  11. Finally! by bonch · · Score: 1

    At last. Decades of networking research and software engineering have led to this moment. Thank you, Facebook, for proving the internet was worth it!

  12. That site... by hkmwbz · · Score: 2, Funny

    ...has said its last "Moo". Dead as a... cow.

    --
    Clever signature text goes here.
    1. Re:That site... by WillAffleckUW · · Score: 2, Funny

      There is no Cow Level.

      --
      -- Tigger warning: This post may contain tiggers! --
    2. Re:That site... by lgw · · Score: 1

      Wait, the game is dead already? Dangit, I was looking forward to playing just as soon as I reach max level in Progress Quest!

      --
      Socialism: a lie told by totalitarians and believed by fools.
    3. Re:That site... by selven · · Score: 1

      ...has said its last "Moo". Dead as a... cow.

      So it'll still have a cult following.

    4. Re:That site... by twidarkling · · Score: 1

      Sure there is! I've been there. You just need your Horadric Cube, Wirt's wooden leg, and a tome of town portal. Be careful though, those fuckers are MEAN.

      --
      Canada: The US's more awesome sibling.
  13. ob. Earnest by AntEater · · Score: 1

    It's a cow, Vern, a cow!!

    --
    Alex, I'll take keybindings not used by Emacs for $400....
  14. But let's see it by Dynedain · · Score: 1

    Great satire... and I'd love to push it to people I know on Facebook.

    However, the linked blog is slashdotted, and the link to the app on Facebook (via a cache of the page) is empty.

    Has Facebook already removed this app?

    --
    I'm out of my mind right now, but feel free to leave a message.....
  15. Click My Cow! by oldhack · · Score: 2, Funny

    Baby, come on, click my cow. You know you want to. Click it.

    --
    Fuck systemd. Fuck Redhat. Fuck Soylent, too. Wait, scratch the last one.
  16. We Rule vs Farmville by ceraphis · · Score: 1

    I enjoy we rule (for iphone and ipad) somewhat, and decided to see what all the fuss was about with farmville when they came out with the iphone client.

    You click once on crops in we rule to plant from a list of crops, the hierarchy of a moderate number of crops, that are always the same, is easily understandable, you can collect more than one crop at a time, and you collect them by just clicking on them once.

    Coming from my only exposure to this genre being we rule, I found farmville to be a magnificent exercise in patience and building anger. Not only are there a billion different crops and buildings and plants or whatnot, that all rotate and a whole lot cost the farmville bucks or whatever, but in farmville, you have to click on each crop just to harvest them, and then click a second time to plow the damn field. And, to add even more insult to injury in comparison, you can only do one of these actions at a time.

    I realize how much of a colossal waste of time these types of games are, but it's amazing just how ridiculous farmville looks when your exposure started with we rule. I spend maybe 5 minutes of a day harvesting some crops, visiting some towns and buying some stuff from other peoples' shops in we rule. How exactly you could spend as long as some people apparently play farmville every day is mind boggling to me. Is there a way to just play farmville about 5-10 minutes a day to max out your daily allotment like in we rule?

    1. Re:We Rule vs Farmville by Darkness404 · · Score: 1

      You have to realize though that to the average person being able to do more things per day seems like a benefit to them rather than a loss. If you play the game and max out within 5 minutes, the chances of them coming back are slimmer than if it takes them a lot longer to "max out".

      --
      Taxation is legalized theft, no more, no less.
    2. Re:We Rule vs Farmville by natehoy · · Score: 1

      Is there a way to just play farmville about 5-10 minutes a day to max out your daily allotment like in we rule?

      I'm confused. You are looking for a way to spend less time playing Farmville? Umm, don't play it? In a year, no one is going to care that you let your digital crops die and that your digital cow didn't get milked.

      Especially the developer.

      Once the app developer has you join the game, he's got what he wants - a copy of your Facebook profile and friends list, and the right to put messages on your wall in your name from the app so they can use you to hook your friends "help ceraphis find his lost sheep!".

      If you're really into the game you might convince a few friends to join, and that's a nice bonus, but he's already got what he wanted the instant you clicked "Allow this app" to find out what the "lost sheep" thing was all about.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
  17. This game is nothing like what I play on FB by WillAffleckUW · · Score: 1

    Now excuse me while I go back to clicking on my cows and sheep on Island Paradise and FrontierVille.

    --
    -- Tigger warning: This post may contain tiggers! --
  18. Cult of the dead cow by joe_cot · · Score: 3, Funny

    If you're going to make a viral app as a satire of other apps, you should prepare your site to at least stand one slashdotting.

    1. Re:Cult of the dead cow by Anonymous Coward · · Score: 0

      How much is one slashdotting? Can you put that into standard units, like LoC?

    2. Re:Cult of the dead cow by natehoy · · Score: 1

      Or they could have used a horse, and made the satire complete and self-referential when the web page died.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    3. Re:Cult of the dead cow by Anonymous Coward · · Score: 0

      poor little nuovos do not understand what they do.

  19. Cognitive Dissonance Initiation Effect by TheNarrator · · Score: 3, Interesting

    Anyone read The Social Animal? This is just the initiation effect. To avoid humiliation people are likely to believe that something unpleasant that used a lot of time it must be valuable.

    1. Re:Cognitive Dissonance Initiation Effect by Hatta · · Score: 1

      To avoid humiliation people are likely to believe that something unpleasant that used a lot of time it must be valuable.

      That sounds a lot like parenting.

      --
      Give me Classic Slashdot or give me death!
  20. They stole the idea from me by MrEricSir · · Score: 1

    I totally invented this "game" concept back in 1998 with Click the President. (Obviously, it's been updated twice since then.)

    Now, who do I sue over this...

    --
    There's no -1 for "I don't get it."
    1. Re:They stole the idea from me by Anonymous Coward · · Score: 0

      MrEricSir: you need to add to that game a counter, just for you, to see how many people visit actually click. I for one felt obligated to give it a click before returning here to post. I can't explain why other than I did not want to be the loser.

    2. Re:They stole the idea from me by Anonymous Coward · · Score: 0

      Recurring is the only stat that really counts. I clicked it to see what it would do. And then I looked at the page source, and, no surprise, it didn't even have an onclick handler for the image.

    3. Re:They stole the idea from me by MrEricSir · · Score: 1

      You're making this too complicated! Hell, I don't care if you win or lose Click the President, I don't even care if anyone plays it. It's entirely up to the player to decide whether the result is meaningful.

      --
      There's no -1 for "I don't get it."
    4. Re:They stole the idea from me by Daetrin · · Score: 1

      I'm sure you're speaking in jest, but game concepts are one of the few things you _can't_ patent or copyright, only the specific implementation of those concepts. That's why there are so many clones of popular games online with different art and a different name and a (usually very small) change to the rules. Scrabble is especially popular in that regard, see Lexulous, Words With Friends, and others.

      --
      This Space Intentionally Left Blank
    5. Re:They stole the idea from me by Vengeance_au · · Score: 1

      Might want to update your metadata on that page....

      <META name="Keywords" content="humor, humour, click the president, click, w, george w bush, bush, w. george, president">

  21. As i'm seeing the whole summary by eexaa · · Score: 1

    s/cow/wank/g

    1. Re:As i'm seeing the whole summary by dangitman · · Score: 1

      s/cow/wank/g

      Huh?

      "Game designer and academic Ian Bogost announces Wank Clicker, a Facebook game implementing the mechanics of the Facebook-games genre stripped to their core. You get a wank, which you can click on every six hours. You earn additional clicks if your friends in your pasture also click. You can buy premium wanks with 'mooney,' and also use your mooney to buy more clicks."

      Wouldn't it make a lot more sense to replace "click" with "wank" instead?

      --
      ... and then they built the supercollider.
    2. Re:As i'm seeing the whole summary by Anonymous Coward · · Score: 0

      Cow wanker???

  22. Aye by Kraftwerk · · Score: 1

    People here bitch about games that are on Facebook, and the people that play them. Yet when someone asks Slashdot how they can recover a friend lost to games like WOW, the responses are quite different. "It's his life, he can do what he wants!" and "It's better than being at a party passed out drunk!"

    1. Re:Aye by maxume · · Score: 1

      Still, there are plenty of people here who do think WoW is stupid.

      --
      Nerd rage is the funniest rage.
    2. Re:Aye by arcsimm · · Score: 1

      Not that it justifies addiction to any game, but the difference in sentiment comes down primarily to a difference in presentation. While the underlying mechanisms are similar, WoW couches them in swaths of narrative and challenge. Sure, at the root of it the point of WoW is to make Blizzard enough money to Buy The Whole Damn World, but along the way the player gets to feel as though they're a part of a sweeping epic, or to test their button-pushing skills against other players. In that respect, it's not any more insidious than a coin-op Pac-Man cabinet, or a novel. Facebook games, on the other hand, are the mechanism laid bare: there's no story, no challenge, just a hook, followed by an opportunity to hand over your money to the creators of the "game." They don't really even pass as entertainment; as the creator of Cow Clicker says, they're little more than brain hacks.

  23. This is a virus by Anonymous Coward · · Score: 1, Funny

    This is a virus. It works on the honor system. Please delete all the files from your hard drive and manually post a copy of this virus. Thank you for your cooperation.

    1. Re:This is a virus by Anonymous Coward · · Score: 0

      You might want to reverse those actions, kind of hard to NO CARRIER

  24. Progress Quest by selven · · Score: 1

    the genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on."

    That sums up Progress Quest exactly. And it has over 430k players.

  25. Lesson by hardburn · · Score: 2, Interesting

    Sometimes, you shouldn't bother fighting stupid. Instead, give up and take their money.

    --
    Not a typewriter
    1. Re:Lesson by Minwee · · Score: 1

      For extra fun, keep reading the entire series and watch for all of the times that Vaarsuvius hands someone a heroism potion.

  26. Service as Con by khallow · · Score: 1
    While this is slightly off topic, I find it interesting how many people view their labor or offered services as some sort of con. For example,

    In cinema and theater, we often hear about method acting, a technique by which actors try to create the situations, emotions, and thoughts of their characters in themselves in order to better portray them. In creating Cow Clicker, I rather felt that I was partaking of method design, embracing the spirit and values and ideals of the social game developer as I toed the lines between theory, satire, and earnestness. The Internet is paralyzing because it contains so much potential information. Even over the few days I spent developing Cow Clicker, I found myself watching people play, listening to feedback, and imagining changes. I "listened to my players" and made enhancements far beyond what was reasonable for a work of carpentry or a simple parody. It's hard for me to express the compulsion and self-loathing that have accompanied the apparently trivial creation of this little theory-cum-parody game. Have I fully represented the distillation I hoped to accomplish? Or is some feature missing? And ought I not to add it if so? Where's the vampire cow or the werewolf cow or the cthulhu cow? Ought I not to make them? Perhaps I became consumed myself. Such is the spirit of the day, it would seem: mundane, outward obsession whose worst trick is to disguise itself as fruitfulness.

    And his quote of Zynga CEO, Mark Pintus is relevant, "I did every horrible thing in the book to, just to get revenues right away." Where comes the need to disparage what benefits we provide to others?

  27. We have this game by clarkn0va · · Score: 1

    Where I'm from they're called Video Lottery Terminals and they make the government billions every year.

    --
    I am literally 3000 tokens away from the chaotic crossbow --Stephen
  28. When you try to paradoy... by gurps_npc · · Score: 3, Interesting
    You sometimes discover tht the thing you despise only exists because someone else actually likes it. So your attempt at Parody become a enjoyed by those that like the thing you despise.

    Another great example of this effect is Sherlock Holmes. Conan Doyle definitely grew to dislike Holmes (hence the attempt to kill him off) and some claim Doyle originally intended Holmes as a parody of detectives.

    Me, I don't think 'failing to realize something is a parody' is an insult to the intelligence of people. Instead, I feel it is a failure of the creators. It indicates they have simply have not gone too far.

    For a better parody of simplified online games, look at SMBC Theater

    --
    excitingthingstodo.blogspot.com
    1. Re:When you try to paradoy... by twidarkling · · Score: 1

      In a world where the Vice President of the United States shoots a friend while bird hunting, and 9/11 is by some considered to be a cover-up and/or inside job, and the Prime Minister of Canada personally choked a protester, etc etc, satire is dead. Reality is so far-fetched that it is impossible to create anything any more that people can realize universally as parody/satire. It is not a failure of the creator to take the parody to a ludicrous extreme, but instead a failure of the audience to properly analyse and logically consider the individual matter at hand. Instead, people are all too willing to simply take everything at face value, as long as it is presented in an official enough manner.

      --
      Canada: The US's more awesome sibling.
    2. Re:When you try to paradoy... by Sparton · · Score: 1

      Me, I don't think 'failing to realize something is a parody' is an insult to the intelligence of people. Instead, I feel it is a failure of the creators. It indicates they have simply have not gone too far.

      That might not be the best definition either. One of my coworkers was telling me this morning about how a bunch of people were riled up over a video stating that the government was going to become a dictatorship or something. The video was from the Onion News Network, know for parodying so well that they've been mistaken as the real deal many times before.

    3. Re:When you try to paradoy... by Anonymous Coward · · Score: 0

      It indicates they have simply have not gone too far.

      I believe it means they haven't gone too far enough!

  29. What got me... by Anonymous Coward · · Score: 1, Interesting

    I played mafia wars for a little while. Up until I found a greasmonkey script that would play the entire game for me. At which time I decided, what's the point?

  30. Well duh by Kenoli · · Score: 1

    Even a cheap sham can be entertaining.
    Entertaining people isn't very hard.

  31. Strange by lennier1 · · Score: 1

    Sounds like this game is straight from an Onion article.

  32. Fail by bjartur · · Score: 1

    It's missing the most important aspect of a Facebook game: The "Post on you wall?" that should appear every time you click on you cow.

  33. Easy game by kyrio · · Score: 1

    I'm already #1 in the rankings without spending any money.

  34. True but irrelevant by shutdown+-p+now · · Score: 5, Interesting

    The only question that matters is: do people who play Farmville (etc) have fun doing so?

    If so, then it is a perfectly legitimate form of entertainment, and may well be worth the money they spend on it - not any less so than hardcore gamers playing Fallout or HL2. The latter can similarly be simplified to the point of "you shoot things so that you can shoot more things", and from there on to "you push the button so that you can keep pushing the button", but it misses the crucial point - somewhere along that line of simplification, you lose that quantity called "fun".

    It's like taking some gourmet dish, decomposing it down to raw protein, fat, carbs and minerals, blending them, and saying that the disgusting result is somehow representative of the original food. It is, in some way, but it's not the way that matters.

    1. Re:True but irrelevant by Compholio · · Score: 1

      It's like taking some gourmet dish, decomposing it down to raw protein, fat, carbs and minerals, blending them, and saying that the disgusting result is somehow representative of the original food. It is, in some way, but it's not the way that matters.

      You do that and people won't eat it. The interesting thing here, at least from what I can tell, is that you do that to games and a lot of people will still eat that crap up - to the consternation of a lot of the rest of us.

    2. Re:True but irrelevant by shutdown+-p+now · · Score: 1

      Well they didn't go quite to that level here. If the "game" consisted of just a single black rectangle that you'd have to click when the counter gets to a certain number, and depending on how fast you click on it, the counter counts slower or faster, do you think people would still play it?

      Then again, sugar is pretty basic stuff, and yet it's sweet and tasty in and of its own - even if much better in pastry.

    3. Re:True but irrelevant by rxan · · Score: 1

      It's a shame that your comment is way down here at the bottom of the page. Move that shit upwards!

    4. Re:True but irrelevant by Trepidity · · Score: 2, Insightful

      I don't think there's a one-dimensional score of "fun" that's the "only" thing that matters. Different media have different mixtures of qualities: they provoke thought, entertain, addict, inspire, horrify, bore, explain, question, etc. And I think it makes some sense to look at why people are drawn to different media, and what we're getting out of them. What's compelling about reality TV, for example, and how is that similar or different to what's compelling about Futurama, or about Seinfeld, or about 24? Are there interesting angles to explore, things maybe people would be better off avoiding, etc.?

      Using some pure "fun" metric is like judging films by their box-office totals or exit surveys or something, which is a pretty boring one-dimensional way to do it.

    5. Re:True but irrelevant by Nyder · · Score: 1

      The only question that matters is: do people who play Farmville (etc) have fun doing so?

      If so, then it is a perfectly legitimate form of entertainment, and may well be worth the money they spend on it - not any less so than hardcore gamers playing Fallout or HL2. The latter can similarly be simplified to the point of "you shoot things so that you can shoot more things", and from there on to "you push the button so that you can keep pushing the button", but it misses the crucial point - somewhere along that line of simplification, you lose that quantity called "fun".

      It's like taking some gourmet dish, decomposing it down to raw protein, fat, carbs and minerals, blending them, and saying that the disgusting result is somehow representative of the original food. It is, in some way, but it's not the way that matters.

      Well, the other day, I was playing Pokemon Rumble on my Wii (hacked of course) and i'm trying to collect all these pokemon, and you have a single, 1 button attack. Really not much point in the game, other then hitting a button to do attacks. Not even sure why I'm playing it, over and over, trying to get the last pokemon from an area i'm in.

      While I am not OCD, i think some of these games can bring the OCD out in some players.

      --
      Be seeing you...
    6. Re:True but irrelevant by SleazyRidr · · Score: 1

      You sure? Some people will eat some things that score pretty low on my counters.

      On the flip side, why should you care? As long as no-one is forcing you to play them too, you can just go about living your life as usual. If anything, the people who are playing that game would otherwise be annoying you in ways that are harder to prevent.

  35. Bookmark. by Beardo+the+Bearded · · Score: 1

    This is a bookmark for later.

    --

    ---
    ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
  36. My dis am bigger than yours by tepples · · Score: 2, Funny

    "RPG game"... really? did you use your PIN number on an ATM machine to buy that typical RPG game?

    As Wikipedia's RAS syndrome article explains, the noun after abbreviation helps disambiguate the abbreviation, so that RPG clearly doesn't refer to rocket-propelled grenades, and ATM doesn't refer to the networking methods.

    1. Re:My dis am bigger than yours by deniable · · Score: 1

      And RAS isn't confused with Replenishment at Sea or Remote Access Service.

  37. DDR for $20? African please. by tepples · · Score: 1

    anything more than $20 for a game is too much in my opinion [...] I'll usually get bored, sell it, and play Dance Dance Revolution

    Dance Dance Revolution for $20? Give me a break. A 9-footer-worthy (dense foam) pad alone can cost well over three times that, and then you get into buying more mixes to get more songs.

  38. you dis am is NOTHING by Michael+Kristopeit · · Score: 0, Flamebait

    i guess that is why someone invented the concept of CONTEXT

  39. Missing the point... by ChristianMc · · Score: 0

    Facebook games do often seem a simple waste of time, and as they may be simple, approaching them from this perspective is a bit unfair. What is any game but a long sequence of taps and clicks? All any game on Facebook, Farmeville, Mafia Wars, etc., is only a simpler sequence.

    1. Re:Missing the point... by twidarkling · · Score: 1

      What is any game but a long sequence of taps and clicks? All any game on Facebook, Farmeville, Mafia Wars, etc., is only a simpler sequence.

      If that were true, then people would be able to entertain themselves with a disconnected keyboard on their lap while a slideshow of random pictures played on a monitor.

      No, not "any game" is a sequence of taps and clicks, but inputting the *correct* taps and clicks, and possibly the need to determine for oneself what the correct taps and clicks are. With the Facebook games, however, it isn't even a sequence. You cannot lose, you cannot fail. The only thing you control is how quickly or slowly you progress by picking your own rate of taps and clicks. There aren't even any significant choices of taps and clicks, it's simply the rate of clicking that determines your status. That is why they are simple, and derided, and massively successful.

      --
      Canada: The US's more awesome sibling.
  40. Quit cold turkey by rwa2 · · Score: 2, Interesting

    I pretty much quit the Zynga games (and by extension, pretty much Facebook) cold turkey a few months ago, and savor that extra hour or two I have per day (to post to Slashdot, apparently :P ) But never looked back.

    I reached level 200-something in Mafia Wars on two accounts (the only way to guarantee you always have energy and items) and also had a modest start with Starfleet Commander and Extreme, as well as a little bit of Yoville (which almost seemed like it could have been a legitimate visual chat platform if they didn't charge extra for creating "party rooms".

    Anyway, it's a pretty nifty formula of rewarding people with bitmap "prizes" at *just* the right random intervals to keep them going, triggering the OCD collection/hoarding reflex, along with some requisite peer pressure from comparing their exp points and performance with that of their friends. Could do wonders to educational software if they could work that formula in just right...

  41. BADWRONGFUN by painandgreed · · Score: 1

    The people who play those games should be filtered out of life by having their money taken away from them until they don't have enough to pay for the basics of life.

    Thank you for setting us straight that other people's lives are worthless if you don't enjoy their pastimes. However, coming from somebody posting to /., it really does seem like satire.

  42. Freewill by Iburnaga · · Score: 1

    This is why I have just stopped playing games on Facebook. Use it for communication and outside that let everyone else have their mindless click fun.

    --
    iburnaga.blogspot.com
  43. Waste of Time by Anonymous Coward · · Score: 0

    The irony is that if you took the same time spent on one of these games and actually farmed you could raise all the food you need for a family of five. A land mime is a terrible thing to taste.

  44. coach outlet by coachoutlet · · Score: 0, Offtopic

    Sometimes, you shouldn't bother fighting stupid. http://www.coachoutletfactory.com/

  45. Freemium by Anonymous Coward · · Score: 0

    FarmVille and other Social Networking Games are "free" as in every user gets about 80% of the game. Users who want to buy better in-game items, with farmcash perhaps, are doing so just like WoW players buy a monthly subscription. This method works great. Get people to like the game for free, and then some users will actually pay to use it. Most people enjoy playing these games, but not just for the game part, they love playing the game because they can send their friends virtual gifts and do co-op farming together.

  46. Farmville? Why? by Animats · · Score: 1

    I can see that some people might want to play Farmville. But 82 million people? Are there that many people with no life?

    1. Re:Farmville? Why? by tehcyder · · Score: 1

      I can see that some people might want to play Farmville. But 82 million people? Are there that many people with no life?

      Dunno, but there are way more than that who have boring jobs and just want to waste a little time. After all, what point is there to Solitaire or Minesweeper or whatever?

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  47. Warm Fuzzies by tychovi · · Score: 1

    Every time I look at that headline I swear it says

    "Cow Licker Boils Down Facebook Games"

    and all I think is "ew yuck"!

  48. Where is my cow? by Psmylie · · Score: 1

    Is that my cow? It goes "baa". It is a sheep! That is not my cow!

    --

    psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

  49. All your dis are belong to us. by boneglorious · · Score: 1

    ;p

    --
    Can I mod something +1 Scary if it's true but I wish it weren't?
  50. Even better FB game idea by Anonymous Coward · · Score: 0

    Someone needs to create a "desert bus" facebook app. Offer some "fabulous prize" for whoever scores the most points. Then have the prize be $1, or a free manicure of your left pinky.

  51. There is no Cow Level by Clicking Cows by WillAffleckUW · · Score: 1

    This is Facebook, not Diablo.

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    -- Tigger warning: This post may contain tiggers! --
    1. Re:There is no Cow Level by Clicking Cows by twidarkling · · Score: 1

      same difference, no? Both populated by masses of gibbering, maddening creatures, shiny bling that's not worth anything, cheaters all over, and English skills someone around pre-Kindergarten.

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      Canada: The US's more awesome sibling.
  52. OMG virus by sourcerror · · Score: 1

    As the saying goes: "Computer games are a kind of computer virus that infects the users.".