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NCsoft Sued For Making Lineage II 'Too Addictive'

An anonymous reader writes "South Korean MMO game publisher NCsoft is finding itself facing another lawsuit, this time for making games that are 'too addictive.' US Lineage II player Craig Smallwood is suing the publisher for $3 million because he found himself playing Lineage II for 20,000 hours over a period of 5 years. At times, his average play session would persist for over 11 hours, crippling his life and ability to function. A federal judge is allowing the court case to go forward (PDF), stating that the plaintiff has a claim for negligence and gross negligence against the publisher."

360 comments

  1. I Too Am a Victim ... by eldavojohn · · Score: 5, Funny

    3142 comments?
    Submission Summary: 36 pending, 879 rejected, 607 accepted (1522 total, 39.88% accepted)?

    Yes, surely that is why I have no life! See you in court, Slashdot!

    --
    My work here is dung.
    1. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 5, Funny

      Much like this lawsuit, you're running into a chicken and egg problem...

      Do you have no life because you post on Slashdot?

      Or do you post on Slashdot because you have no life?

      Ah, the great philosophical questions of our times...

    2. Re:I Too Am a Victim ... by Monkeedude1212 · · Score: 4, Insightful

      While you bring up a point, I don't think it should matter.

      The immediate question is Should Smallwood get 3 Million dollars for playing a video game for 5 years?

      It doesn't matter how addictive it is. I could develop Alchoholism but I can't sue Bacardi for keeping me in the hole. It's negligent? What the heck is NCsoft supposed to do? Make Lineage II LESS fun?

      I can't believe a judge allowed this case to go forward. On what grounds does developing an addiction allow you to persue a lawsuit? (If thats the case, can't every single smoker in the country sue the cigarette companies for 3 million dollars for every 5 years they smoked, essentially bankrupting that industry?)

    3. Re:I Too Am a Victim ... by spun · · Score: 4, Funny

      Much like this lawsuit, you're running into a chicken and egg problem...

      Do you have no life because you post on Slashdot?

      Or do you post on Slashdot because you have no life?

      Ah, the great philosophical questions of our times...

      And more importantly, how can you kill that which has no life?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    4. Re:I Too Am a Victim ... by altoz · · Score: 1

      3142 comments?

      Submission Summary: 36 pending, 879 rejected, 607 accepted (1522 total, 39.88% accepted)?

      Yes, surely that is why I have no life! See you in court, Slashdot!

      I'm suing you for making your comments too entertaining!

    5. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 1, Insightful

      So when does someone mention personal responsibility?

      I have a solution for him... A coma. This would solve the problem of the lawsuit one, and two the child who brought about this lawsuit would still not have to incur any sort of life responsibilities.

      Or his family could sue him for neglect over the past 5 years.

      This is sad and pathetic, oddly not the most sad or pathetic. humans are pretty screwed aren't we?

    6. Re:I Too Am a Victim ... by oldspewey · · Score: 1

      I could develop Alchoholism but I can't sue Bacardi for keeping me in the hole.

      You name the claim, and I'm sure there are thousands upon thousands of asshole lawyers who are willing to take a crack at it.

      --
      If libertarians are so opposed to effective government, why don't they all move to Somalia?
    7. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      Much like this lawsuit, you're running into a chicken and egg problem...

      Do you have no life because you post on Slashdot?

      Or do you post on Slashdot because you have no life?

      Ah, the great philosophical questions of our times...

      And more importantly, how can you kill that which has no life?

      Why with the sword of 1000 Truths :)

    8. Re:I Too Am a Victim ... by commodore64_love · · Score: 1

      >>>Or do you post on Slashdot because you have no life?

      Curse you Mr Insightful Anonymous. Of course if slashdot (and the internet in general) didn't exist, then I might learn to do something useful. Like how to talk to women, get married, and have kids to carry on my genes.

      Or I might end-up being addicted to something else - like record collecting. And still have no life. It's hard to say.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    9. Re:I Too Am a Victim ... by Vhyrrimyr · · Score: 2

      And more importantly, how can you kill that which has no life?

      That is not dead which can eternal lie,
      And with strange aeons even death may die.

    10. Re:I Too Am a Victim ... by mcgrew · · Score: 1

      My friend Amy should sue the distilleries.

    11. Re:I Too Am a Victim ... by spun · · Score: 2

      And more importantly, how can you kill that which has no life?

      That is not dead which can eternal lie,

      And with strange aeons even death may die.

      Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

      But I was actually referring to a South park episode

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    12. Re:I Too Am a Victim ... by ooshna · · Score: 2, Interesting

      I can't believe a judge allowed this case to go forward. On what grounds does developing an addiction allow you to persue a lawsuit? (If thats the case, can't every single smoker in the country sue the cigarette companies for 3 million dollars for every 5 years they smoked, essentially bankrupting that industry?)

      Do you think the Government would allow the cigarette industry to go under with all the taxes they are collecting?

    13. Re:I Too Am a Victim ... by asills · · Score: 4, Informative

      (If thats the case, can't every single smoker in the country sue the cigarette companies for 3 million dollars for every 5 years they smoked, essentially bankrupting that industry?)
      Reply to This

      You must be pretty young or not from the US. The cigarette industry did get sued (quite a few times) and the biggest settlement was from 1998 where they effectively had to pay a bit over $200 billion over the next 25 years. The suit was 46 states versus the tobacco industry. You know all those "The Truth" ads? Those are funded by the tobacco companies.

      The downside to this settlement is it also exempts the industry from further tort lawsuits (although, apparently not, there have been some since).

      http://en.wikipedia.org/wiki/Tobacco_politics
      http://en.wikipedia.org/wiki/Tobacco_Master_Settlement_Agreement

      --
      -- What did Spock find in Kirk's toilet? The captain's log.
    14. Re:I Too Am a Victim ... by ChristopherBurg · · Score: 2, Interesting

      I can't believe a judge allowed this case to go forward. On what grounds does developing an addiction allow you to persue a lawsuit?

      Although I'm not claiming this is the case sometimes a judge will let a lawsuit go through if they believe the grounds of the lawsuit are sufficiently stupid and there is a likelihood of the plaintiff losing. This sets up precedence and allows future lawsuits of the same nature to be thrown out using the original case as reasoning.

    15. Re:I Too Am a Victim ... by mcgrew · · Score: 1
    16. Re:I Too Am a Victim ... by Jedi+Alec · · Score: 5, Informative

      In all fairness, the tobacco industries were sued for:

      - withholding information on and downright lying about the addictiveness of nicotine.
      - withholding information on and downright lying about the health consequences of smoking.
      - adding artificial agents to make the product even more addictive.
      - targeting their product at children while knowing damn well what smoking does to kids.

      Selling an addictive product is one thing. Lying to congress, marketing at those who are considered incompetent(children) is an entirely different ballgame.

      --

      People replying to my sig annoy me. That's why I change it all the time.
    17. Re:I Too Am a Victim ... by eth1 · · Score: 1

      3142 comments?

      Submission Summary: 36 pending, 879 rejected, 607 accepted (1522 total, 39.88% accepted)?

      Yes, surely that is why I have no life! See you in court, Slashdot!

      That's nothing! I just realized how much of my life in the past 3 years I've spent SLEEPING! Holy crap. Sometimes my sleeping sessions ran to almost 14 hours at a time, and I just can't stop. No matter how hard I try, I end up sleeping at least a few hours every day. See you in court, Sealy!

    18. Re:I Too Am a Victim ... by flibuste · · Score: 2, Funny

      We need a class action against Slashdot for all of us clods who were rendered insensitive by this web site.

    19. Re:I Too Am a Victim ... by easterberry · · Score: 1

      Well then, all he has to do is prove that a video game was marketed to children and that they never warned him it was addictive.

    20. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      all he has to do is prove that a video game was marketed to children and that they never warned him it was addictive.

      Why would they warn *anyone* of something that doesn't exist?

      Should they also be warning people that the box doesn't have flesh-eating dinosaurs in it?

    21. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      i taught it was clear that there was a chicken before the 1st egg.

      no whats the chicken? no life or slashdot?

    22. Re:I Too Am a Victim ... by Lythrdskynrd · · Score: 1

      While you bring up a point, I don't think it should matter.

      The immediate question is Should Smallwood get 3 Million dollars for playing a video game for 5 years?

      It doesn't matter how addictive it is. I could develop Alchoholism but I can't sue Bacardi for keeping me in the hole. It's negligent? What the heck is NCsoft supposed to do? Make Lineage II LESS fun?

      I can't believe a judge allowed this case to go forward. On what grounds does developing an addiction allow you to persue a lawsuit? (If thats the case, can't every single smoker in the country sue the cigarette companies for 3 million dollars for every 5 years they smoked, essentially bankrupting that industry?)

      I think there's a possibility that the company has a "duty of care" and could possibly have seen that someone playing 20,000 hours is not using the game in a healthy way. WOW has a command line option (played) that adds up the total time you've played on that character down to the minute or second... lineage could very likely have a query that runs to tell them if anyone's account is online an unhealthy amount.

      WOW even has a message during a load screen "remember to go outside sometimes"

      There are stories about of Korean kids who've died at the computer playing games... not sure if it was WOW, but the deaths have happened.

      Is there a reasonable expectation that the company have usage monitors in place to detect "over playing"? They know that a certain, minuscule portion of the population can get dangerously addicted.

      I'm pretty sure that they should hold some responsibility for it, however I don't think that this person is necessarily worth $3million. The average american doesn't make 3 million in five years. I'd estimate the absolute minimum wage times the number of years they were playing at dangerous levels.

      I'd see a non-disclosed settlement without admitting guilt on the order of $60K to $80k just to make him go away. The court fees are more & the precedent is worse.

    23. Re:I Too Am a Victim ... by gstoddart · · Score: 3, Funny

      We need a class action against Slashdot for all of us clods who were rendered insensitive by this web site.

      Speak for yourself. I was insensitive before I got here. :-P

      --
      Lost at C:>. Found at C.
    24. Re:I Too Am a Victim ... by randizzle3000 · · Score: 1

      the grounds of the lawsuit are sufficiently stupid

      I really like this phrase for some reason. Thank you, Chris!

    25. Re:I Too Am a Victim ... by antdude · · Score: 1

      Check out mine for submission summary:
      Submission Summary: 11 pending, 1848 rejected, 344 accepted (2203 total, 15.62% accepted)

      I just discovered /. has achievements. :) Where did you find that number of comments at? I don't see it.

      I am way worse on Digg, Blue's News, my own Web sites and forums, and many other places. So, I think I have more no life than you or anyone else! :P

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    26. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      Stupid, wasteful, lawsuits. That idiot child needs to get a life. OMG I play GW, Everquest, and Wow. Gee whiz I work full time, novel concept. Get up off your butt Craig the lazy sheesh

    27. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      Have you played L2? Its not really FUN (its good thought). its a huge grind....

    28. Re:I Too Am a Victim ... by udoschuermann · · Score: 3, Insightful

      Yes, if they marketed the game to children, secretly added extra-cute stuff in there that nobody could find out about until they played it for a while themselves, scoured facebook for their friends and hammered them with messages ("hey, your friend's playing this, and so should you!"), and then publicly lied about all of it, and "proved" through fake studies that there's nothing remotely addicting about the game at all.

      Bottom line, the tobacco industry is/was a bunch of lying drug peddlers without a conscience. But if NCSoft doesn't get this lawsuit laughed out of court (with court costs hung on the idjet who file the suit), then 12 million lawsuits might next get filed against Blizzard, for a grand total of 36 trillion dollars in damages.

      WTFLOLBBQWOW.

      --
      --Udo.
    29. Re:I Too Am a Victim ... by Alien1024 · · Score: 1

      Physical dependence (what tobacco, alcohol, etc. cause) is one thing and psychological addiction (to a game, to a TV show...) is a different thing.

    30. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      The judge had no choice but to let it go forward. He wasn't making a decision on the validity of the argument of the supposed addiction, only that the guy could argue it in a civil trial.

      He, of course, will find some way to get Jack Thompson there, along with several others that will claim video games are addictive and NCSoft will have their experts talk about how there really isn't enough evidence to support that. And in the end, the jury or judge will laugh at the guy and throw it out. There is no way you can prove that a company knew that its game could be addicting and hid that fact when everyone knows that people already claim this to be possible.

      At best, the guy will get his $65 bucks back for the defamation charge, which is the only thing here that can realistically be found true.

    31. Re:I Too Am a Victim ... by iceaxe · · Score: 1

      If you are successful, I will then sue you because of the time I have spent replying to your comments. *shakes fist*

      --
      WALSTIB!
    32. Re:I Too Am a Victim ... by couchslug · · Score: 1

      "Do you have no life because you post on Slashdot?

      Or do you post on Slashdot because you have no life?"

      Yes.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    33. Re:I Too Am a Victim ... by couchslug · · Score: 1

      "Speak for yourself. I was insensitive before I got here. :-P"

      Prior art! Quick, sue someone for something!

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    34. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      What the heck is NCsoft supposed to do? Make Lineage II LESS fun?

      Being addictive in no way implies being fun.

    35. Re:I Too Am a Victim ... by linzeal · · Score: 1

      Are you implying the mind is not physical?

    36. Re:I Too Am a Victim ... by daveime · · Score: 1

      Two words ... personal responsibility.

      Is it the duty of the Cable company to warn me against watching too much TV ?

      WTF is wrong with the world ? Do we have to nanny grown adults ? he made his choices, now he has to live with them. Not only should this be thrown out, he should be charged all the court expenses for time wasted.

      All this does is send a message to every drug addict, alcholic, smoker, fat bastard, and obsessive compulsive that "it's okay to keep abusing your own mind/body, because after 5 years you can sue and get a massive payout".

      FYI - I just quit smoking 6 days ago, so I'm a little edgy ;-)

    37. Re:I Too Am a Victim ... by daveime · · Score: 1

      A method for being both insensitive and a clod, using a computer.

      There you go ... the USPTO will pass it because it has the magic words at the end.

      (And then Apple will buy the patent and claim it was their innovation all along, then start remotely disabling Slashdot accounts).

      There go my mod points ...

    38. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      Much like this lawsuit, you're running into a chicken and egg problem...

      I'll take the chicken salad. Egg salad works wonders for my flatulence (and not in a good way).

    39. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      So you're not included in the "clods who were rendered insensitive by this website". I don't see the problem.

    40. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      The real question is, would he have had a life if addictive websites did not exist.

    41. Re:I Too Am a Victim ... by Alien1024 · · Score: 1

      No, merely that a point which applies to tobacco addiction isn't necessarily valid for games because they are different kinds of addiction. What is essential to physical substance dependence is that with chronic usage, the brain adapts to the substance in such a way that the it becomes necessary not to get high but to perform normally, and withdrawal has symptoms ranging from nervousness to anxiety to death, depending on the substance and level of dependence.

    42. Re:I Too Am a Victim ... by xhawkx · · Score: 1

      While you bring up a point, I don't think it should matter.

      The immediate question is Should Smallwood get 3 Million dollars for playing a video game for 5 years?

      It doesn't matter how addictive it is. I could develop Alchoholism but I can't sue Bacardi for keeping me in the hole. It's negligent? What the heck is NCsoft supposed to do? Make Lineage II LESS fun?

      I can't believe a judge allowed this case to go forward. On what grounds does developing an addiction allow you to persue a lawsuit? (If thats the case, can't every single smoker in the country sue the cigarette companies for 3 million dollars for every 5 years they smoked, essentially bankrupting that industry?)

      monkey, Very good point,.............. next "they" will begin to call it a disease, death by gaming.

    43. Re:I Too Am a Victim ... by linzeal · · Score: 1

      So again, is the type of dysfunction actually physically different between a person who plays 13-16 hours of MMORPG games or Heroin a day, I would think they would be more similiar than nought.

    44. Re:I Too Am a Victim ... by Grygus · · Score: 1

      That seems trivially defeated; they have no way of knowing whether the same account (or even same character) is actually being played by a single person.

    45. Re:I Too Am a Victim ... by Caraig · · Score: 1

      Only if we can subpoena Mae Ling Mak.

      And hot grits.

      --
      "I am an Adept of Tantric VAX."
    46. Re:I Too Am a Victim ... by BuddyT · · Score: 1

      The Judge's order simply means he has stated a claim--i.e. alleged facts sufficient to meet all the elements of negligence or gross negligence (duty, breach, causation, damages). The order does not weigh the merits of those allegations really and definitely doesn't consider the damages amount he is asking for--that will be up to a judge or jury after all facts are presented, etc. Chances of this cases going anywhere still seem very slim. And you could sue Bacardi or any other vendor if you could allege they were breaching a duty to you that caused you damages--say they falsely labelled one of their products as containing less alcohol that it did or they laced it with something to make it more addictive, etc. This lawsuit may or may not be ridiculous--certainly on its face 3 million for game addiction seems ridiculous--but that will be determined in due time once the process has taken its course, it wasn't the purpose of this stage of the proceeding to assess the merits of the claims, just whether they were legally sufficient.

    47. Re:I Too Am a Victim ... by Anonymous Coward · · Score: 0

      Fuck off, Pluto - and take that other wop Arsetattle with you.

    48. Re:I Too Am a Victim ... by Hognoxious · · Score: 1

      Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

      I didn't know it was Welsh that you were, boyo.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    49. Re:I Too Am a Victim ... by spun · · Score: 1

      Aha! Now I know why Welshmen have tails! Cthulhu worshipers, all of them.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  2. "Wahh, I'm a victim! Waahhh!" by grub · · Score: 5, Insightful


    US Lineage II player Craig Smallwood is suing the publisher for $3 million because he found himself playing Lineage II for 20,000 hours over a period of 5 years.

    The whole victim-mentality that runs rampant makes my blood boil: "He had bad parenting" "She wasn't potty trained properly" "The breweries make beer taste too good" "I have a disease" blah blah blah fucking excuses blah blah blah.

    Hey Craig Smallwood, take responsibility for your actions; you're not a victim. In actuality your lawsuit paints you as a blatant parasite.

    --
    Trolling is a art,
    1. Re:"Wahh, I'm a victim! Waahhh!" by Rijnzael · · Score: 1

      I actually think most problems like that of the plaintiff here are a result of insufficient parenting. Had the parents instilled in this person good time management and prioritization, he may well not have had this problem.

    2. Re:"Wahh, I'm a victim! Waahhh!" by Kitten+Killer · · Score: 2, Insightful

      Are they alive? Maybe he can sue them too!

    3. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      At what point, then, does a person become responsible for his or her own behavior?

    4. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      While this lawsuit might sound a little ridiculous, pretending that problems with gaming addiction don't exist isn't exactly a very intelligent way to deal with the issue either.

    5. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      To think, I could have been making $150 / hour playing video games!

      Who 'da thunk it?

    6. Re:"Wahh, I'm a victim! Waahhh!" by TheCarp · · Score: 1

      I want to disagree on some level, but I really can't.

      I think the only thing that I would add is that addiction is painful (mental pain is no different from physical), even if it is the result of patterns of learned behavior. Those patterns are hard to change, and it takes a lot of work. Its not something most people can do without really wanting to do it.

      I have trouble blaming him for seeing himself as some sort of victim and looking for whatever remedy to the spiraling situation that he can. Its a little like being mad at a cornered cat for scratching you. However, your remedy is spot on, he has to stop blaming the object of his addiction and take control of his life.

      The reality is, many things are addicting. I have seen a friend who kicked various drugs, only to throw himself into cult level religious activities and get a big tattoo of Jesus over his heart. I don't see many lawsuits against churches for making their religion too addictive getting very far.

      I guess I would say I view addiction as more a matter of tripping and falling. Its easy to make a mistake and fall on the ground. You may be strong enough to get up on your own, or so weak you need a helping hand. However, sitting on the ground and ranting about how you got there doesn't help anybody.

      -Steve

      --
      "I opened my eyes, and everything went dark again"
    7. Re:"Wahh, I'm a victim! Waahhh!" by rainmouse · · Score: 4, Interesting

      The fact that these games do use very morally dubious techniques to create a feeling of addiction and endless time sinks to nurture that addiction. There are a LOT of people who's lives have been utterly ruined by MMORPG's and its easy to laugh at them, point fingers and call them weak but the fact of the matter is they are being psychologically manipulated. The problem is only going to get worse as developers better perfect these techniques and create deeper levels of immersion. I would have to agree that at some point a line has to be drawn and lawsuits like this could become more common until someone could actually win one.

    8. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      This judge should be removed from his position for letting this laughable shit actually get into the courts. It's called SELF-CONTROL. If you can't exercise some, then you get what you deserve. We're not talking about a physically addictive substance. We're talking about a VIDEO GAME. Yes, whiny idiots and greedy lawyers are part of the problem, but maybe we need to start booting judges for allowing unbelievable crap like this into the system in the first place.

    9. Re:"Wahh, I'm a victim! Waahhh!" by Peach+Rings · · Score: 1

      Gaming addiction is a real problem, but this lawsuit is preposterous. That is the issue, not gaming addiction.

      Also, maybe I should check out L2.

    10. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 2, Insightful

      And suing game companies will do...what, exactly? Make less games? People are responsible for themselves. If they can't cope with game addiction, then they need help with their lack of self-control. Suing game companies is a ridiculous measure by greedy lawyers and whiny little bastards who can't accept that they're responsible for their own damned behavior.

    11. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Exactly what chemical dependence do you acquire playing video games?

      It sounds like we have a depressed individual that was using the game as medication, medication that no longer hides the depression. He was playing the game to escape, he chose that escape, to turn around and sue NCSoft for his own mental problems should be ridiculous, the fact that a Federal Judge thought this should actually stand is the real sickening news here.

    12. Re:"Wahh, I'm a victim! Waahhh!" by Monkeedude1212 · · Score: 1

      In my philosophy all your actions are of your own responsibility. To reiterate a line from one of my favourite movies

      "A king may move a man, a father may claim a son. But remember that, even when those who move you be kings or men of power, your soul is in your keeping alone. When you stand before God you cannot say "but I was told by others to do thus" or that "virtue was not convinient at the time". This will not suffice."

      If you draw away all the religious belief from that statement, I think it can still hold true to morality and law.

      Craig's parents may have influenced his upbringing, and NCsoft may have introduced him to an 'addictive' game. Regardless, his actions are his own, he is responsible for them, even if he is not mentally prepared to deal with them properly. Craig's correct course of action when discovering that HE has a problem is to FIX the problem, not exact some sort of revenge on those who SHOWED HIM that he had a problem.

    13. Re:"Wahh, I'm a victim! Waahhh!" by nomadic · · Score: 1

      maybe we need to start booting judges for allowing unbelievable crap like this into the system in the first place.

      And of course you've read the judge's order?

    14. Re:"Wahh, I'm a victim! Waahhh!" by Hatta · · Score: 1

      Blaming the object of abuse is a common tactic addicts use to deflect blame from themselves. Even with highly addictive drugs like nicotine and heroin people can and do will themselves to quit. If you are addicted to something the responsibility lies on your shoulders, no one else's.

      --
      Give me Classic Slashdot or give me death!
    15. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      I'm sorry, what?
      The only morally dubious psychological manipulation technique I've ever seen in games is called "being fun".

    16. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      And suing game companies will do...what, exactly?

      Force them to have a psychologist on staff to deal with such addiction cases or something along the lines maybe? It doesn't even need to have a ruling, just pushing the issue into the public view a bit with the lawsuit might already help to let companies reconsider there current behavior.

      If they can't cope with game addiction, then they need help with their lack of self-control.

      Yeah, but instead they just get more addictive material from the game company. The thing is: The company knows that those people are addicted and it doesn't care, instead it milks them for more money. How responsible is that?

    17. Re:"Wahh, I'm a victim! Waahhh!" by Grizzley9 · · Score: 1, Offtopic

      Hey Craig! Suing won't make your wood any larger!

    18. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      If that's a viable claim, I'm suing the porn industry for the tens of thousands of hours I've spent over the last 5 years acquiring porn, watching it and masturbating. It's ruined my life, even though I enjoy every minute of it.

    19. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      You know, you are right. I really like cheese, and those damn cheese manufacturer's are using very dubious techniques to make the cheese taste better.

      That's right. You heard me. A company that makes cheese tries, every single day, to make a better product. A product that people will want to eat not just once, but many times. Can you believe their audacity?! Cheese isn't even that good for you, how can they want it to taste better! It's their duty to society to make cheese taste terrible so I won't eat it any more.

      What would happen to society if every company made products that people wanted to use, or food they wanted to eat! No one could get anything done! They would be force eat cheese, make toast, play board games, drive their cars, all at once and all the time all day because they'd have no choice at all. No one has any freedom or choice at all, it's all built into their subconscious, their childhood experiences and their genetic code.

    20. Re:"Wahh, I'm a victim! Waahhh!" by bigstrat2003 · · Score: 1

      Exactly. No one is saying it's necessarily easy, but the responsibility is yours to put the work in... not society's to take the object of your addiction away.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    21. Re:"Wahh, I'm a victim! Waahhh!" by Nadaka · · Score: 1

      I take it that you have never seen those Evony online ads?

    22. Re:"Wahh, I'm a victim! Waahhh!" by LingNoi · · Score: 1

      I think self responsibility is a greater trait to instil. This is the kind of person that blames everyone and thing but themselves for their own problems.

    23. Re:"Wahh, I'm a victim! Waahhh!" by ConceptJunkie · · Score: 1

      A big problem with this country is that you can find a Federal judge somewhere that will make and/or support any ruling or decision imaginable. The trick is finding the right one for your case.

      --
      You are in a maze of twisty little passages, all alike.
    24. Re:"Wahh, I'm a victim! Waahhh!" by Reservoir+Penguin · · Score: 1

      It seems like in America you can sue for coffee being too hot, ice-cream being too cold, water being too wet. Now this??? I'm surprised there are still people doing business over there, the legal costs to operate a business in America must be enormous.

      --
      US-UK-Israel: The real Axis of Evil
    25. Re:"Wahh, I'm a victim! Waahhh!" by dhermann · · Score: 4, Insightful

      I get it; you're hard and edgy, and by disagreeing with you, that makes me an emo pansy, but just to put up a decent counterargument...

      What would you say if, during the discovery phase of Craig's claim, e-mails and documents subpoenaed reveal that NCSoft actively created their games with the intent not to entertain, but to entice and entangle? What if they commissioned a psychological research study on how to make their games more addictive, and made major alterations to the gameplay based on the results? What if they made it a primary goal to target certain segments of the population, what you would call the weak-willed and easily manipulated, what others might call aged 18-25 unmarried males?

      What if their next game specifically targeted children, aged 9-15? Is it a parental responsibility to identify each game's level of addictiveness before purchasing it for their child? Isn't there no way to tell until the child has become addicted, and now both parent and child are forced to endure a period of withdrawal?

      I think that this lawsuit is probably frivolous, but I can definitely see a situation where it is not. You certainly can't make the blanket assumption that this guy's claim is worthless before it plays out.

    26. Re:"Wahh, I'm a victim! Waahhh!" by jafiwam · · Score: 1

      You know, for actual monetary damage, Farmville, Mafia Wars, Yahoo games and similar games probably do more economic damage to worker productivity than MMOPRGs ever could.

    27. Re:"Wahh, I'm a victim! Waahhh!" by Nkwe · · Score: 1

      the fact of the matter is they are being psychologically manipulated.

      So we should also eliminate or create legal liability for all forms of psychological manipulation? Advertising and political speech come to mind, do we want to protect against that? How about your peers, your boss, your spouse / significant other, or your parents? They are consistently trying to psychologically manipulate you.

      I am sorry, but the world is trying to psychologically manipulate you. This has always been the case and always will be. Deal with it. Have some personal responsibility.

    28. Re:"Wahh, I'm a victim! Waahhh!" by LingNoi · · Score: 1

      People have sued MMOs since UO and possibly meridian 59. Everquest had lawsuits over trivial things such as in game items. So far it hasn't stopped the industry yet, they probably just have a lawyer on payroll anyway.

    29. Re:"Wahh, I'm a victim! Waahhh!" by johnlcallaway · · Score: 1

      And when I write a Craig's list ad I use psychological tricks to get people to think my car is a better deal than some other car. I once sold a car for $200 more than my minimum acceptable offer, is that morally dubious also??? Before I got married, I would modify my behavior so girls wouldn't think I was a geek that enjoyed playing Counterstrike for hours so I would have a better chance of getting a date. Unless she was a geek too....then my geekiness was allowed to roam free. (My wife loves having a geek/home handyman as a husband because nothing in our house stays broken for very long.)

      That is how life works -- get over it. It's only morally dubious to those that get caught up in it and want to play 'victim'. To the rest of us, it's fucking great!!!!

      --
      I rarely read replies, it's my opinion and if you thought about your opinion a little more, I'm OK with that.
    30. Re:"Wahh, I'm a victim! Waahhh!" by TheLink · · Score: 1

      To me if you do not have free will, you are something that can be destroyed with no special considerations if you do not meet the specifications.

      Currently we still give the "we humans are special" treatment to brain dead or profoundly retarded humans, but if too many people keep saying it's not their fault because something else made them do it, it's going to be even harder to convince the Future Transhumans/AIs that "normal people" still deserve special treatment.

      --
    31. Re:"Wahh, I'm a victim! Waahhh!" by Monkeedude1212 · · Score: 1

      Can I also sue my employer for psychologically manipulating me to spend 8 hours of my day working at a job?

      Could I also sue my Internet service provider since they provide me this addictive subtance that I need to communicate and function in regular society?

      Could I also sue a therapist because many people find relaxing to visit them weekly?

      Could I sue the milk companies because I really always enjoy chocolate milk while playing video games?

      Could I sue my friends because hanging out with them is such a positively stimulating experience that I can't stop seeing them?

      Why does an MMO get this special treatment? Because it ruins lives? I think its quite the opposite. I think that they tend to reach a really broad audience - and that their addictive substance causes no physical side effects like other addictive substances like drugs or alchohol. It's just people that are prone to addictive behavior that notice they become addicted to an MMO. Perhaps better that they get it from an MMO than from a bottle of whiskey. It's a problem with the individual, psychologically manipulated or not, being of that nature where you can be easily psychologically manipulated is an issue that you yourself should have to deal with and overcome, not something a game publisher should have to factor in when they try to make their games as appealing as possible to the masses.

    32. Re:"Wahh, I'm a victim! Waahhh!" by Hydian · · Score: 2, Insightful

      Why is it the responsibility of the game companies to police their users for addictive tendencies and then treat them? If those people weren't playing games, they'd be on IRC or Facebook all day or the next episode of hoarders or something. Games are the outlet, not the cause.

    33. Re:"Wahh, I'm a victim! Waahhh!" by Monkeedude1212 · · Score: 1

      The whole "Someone else made me do it" Arguement is fundamentally flawed to begin with.

      By that logic, I can go as far as to say that all my actions are the deterministic results of everything leading up to that point, so I can blame my murderous rampage on the big bang. After all my psychology is shaped by my parenting, and my parents were shaped by theirs, and so on and so forth.

    34. Re:"Wahh, I'm a victim! Waahhh!" by nomadic · · Score: 1

      It seems like in America you can sue for coffee being too hot, ice-cream being too cold, water being too wet. Now this??? I'm surprised there are still people doing business over there, the legal costs to operate a business in America must be enormous.

      If you believe the breathless paranoia of slashdot and the rest of the media, maybe. You have to ask yourself, though, whether it's possible, just possible, that the media has overhyped the problem.

    35. Re:"Wahh, I'm a victim! Waahhh!" by shutdown+-p+now · · Score: 3, Insightful

      It's bullshit, sorry. Back in uni I did get myself into some serious mess because of online gaming addition (NWN, which, while not "massive", is still a multiplayer online RPG). And, in retrospect, I only had myself to blame for this. All the talk about being "psychologically manipulated" is silly - the "manipulation" is hardly above the level of your typical advertising, but you don't see people suing McDonalds for posting ad with a picture of a burger that looked so tasty they just had to go buy it.

    36. Re:"Wahh, I'm a victim! Waahhh!" by hedwards · · Score: 1

      That is true, but at some point you've got to draw a line. It's the business of a games company to make games catchy, I'm not sure how this could possibly be going forward when pretty much everybody knows that to be the case. It's not that much different than tobacco, alcohol, gambling etc., where people have trouble but where it's hardly an unknown risk.

    37. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      There are people like that all over the world, but only in the US you can sue for something like this.

    38. Re:"Wahh, I'm a victim! Waahhh!" by Planesdragon · · Score: 3, Insightful

      They are consistently trying to psychologically manipulate you.

      Go shout fire in a crowded theater. That's "psychologically manipulating" the crowd to panic. And then you're liable for any injuries that result.

      Heck, it even works if we go for that mother-of-all libertarian examples, the 2nd amendment. You have an absolute right to own a gun. You have the right to keep it unlocked, loaded, and sitting on your desk in your home office while you're doing whatever. You even have the right to shoot it--but if you hit anything, you're 100% liable for what happens.

      MMOs make their games intentionally addictive. Nothing wrong with that, per se, and there's no reason to formally regulate it. The basic rule of "be responsible for your actions" should apply here, and to the extent that NCSoft making Lineage II addictive caused this guy harm, they should be held accountable. But, he's also an adult, and needs to have at least SOME self-control.

      Thankfully, we have an amazing system to decide how liable NCSoft is. It's called a trial, and the judge is letting that happen.

    39. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      There are a LOT of people who's lives have been utterly ruined by MMORPG's

      No. There are a lot of people whose lives have been ruined by THEMSELVES, with MMO's as their chosen instrument. There are ZERO people whose lives have been ruined by MMO's.

    40. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Ah, the simplistic "life can be reduced to a catchy phrase 'cause I feel mighty zen today" bullshit. Just print it on a T-Shirt and be happy that you know all of life's secrets.

      You underestimate how easy it is to manipulate, condition and shape people's actions.

    41. Re:"Wahh, I'm a victim! Waahhh!" by Planesdragon · · Score: 2, Informative

      This judge should be removed from his position for letting this laughable shit actually get into the courts

      Funny, the cigarette companies felt the exact same way. And, in fact, I think they made the exact same argument. Hell, I think RAPISTS and CHILD MOLESTORS feel the same way. (And, yes, so do folk who get sued by the RIAA)

      It's a fundamental component of liberty that, if you cannot come to a reasonable settlement with someone between the two of you, you can go to a court of law to have an impartial jury decide on what "reasonable settlement" you'll get.

      The bar for just dismissing a case is VERY high, and should require either a lack of applicable law ("I'm sorry, but Bob has the right to call you stupid to your face"), or an impossibility of the facts ("you're alleging that Bob had UFO's brainwash your wife into leaving you?").

      Companies intentionally getting customers addictive IS established as a tort in the law already (cigarettes!), so if you think this lawsuit should be thrown out you're claiming, what... that it's impossible for a video game to be addictive? People had died from playing video games, and there are thousands of stories of video game addiction. Are you claiming that Lineage II isn't that addictive? That NCSoft shouldn't be liable for the consequences of how they made their game? The first is a point of fact, and the second is a point of law. Both are supposed to be resolved, by a jury and judge in particular, AT TRIAL.

    42. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Hey bitch, shut your fucking hole. No one important listens to you, so put your mouth to good use and start sucking some dick.

    43. Re:"Wahh, I'm a victim! Waahhh!" by Monkeedude1212 · · Score: 1

      You underestimate how easy it is to manipulate, condition and shape people's actions.

      Not really, I've been down that road. And if I - and thousands of other people can get past their addictions - what does that say?

    44. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      You're missing the point. Psychological addiction is not a defense. If it is, then there are no offenses because psychology dictates everything we do, right? Its up to you as a person to use reasoning to overcome the impulses and desires that are ultimately harmful. Its as simple as don't run out in to the street, even if your brother threw a ball out there to make you want to go in to the street.

    45. Re:"Wahh, I'm a victim! Waahhh!" by tophermeyer · · Score: 1

      You have to ask yourself, though, whether it's possible, just possible, that the media has overhyped the problem.

      Never! What possible motivation would they have to keep me terrified and glued to my televis...

      Oh, wait...

    46. Re:"Wahh, I'm a victim! Waahhh!" by Rexdude · · Score: 1

      And for every Craig Smallwood, there are millions of other people who play for reasonable amounts of time and don't let MMOs take over & ruin their lives.

      --
      "..One hosts to look them up, one DNS to find them, and in the darkness BIND them."
    47. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      The company doesn't care because they don't have to...you are responsible for your life, your health, etc. If something threatens that, you remove yourself from the situation.

      You do not expect someone else to do it for you.

    48. Re:"Wahh, I'm a victim! Waahhh!" by UberMorlock · · Score: 1

      How is the publisher to determine which of its players are addicted? Just because he spent nearly half his time playing in those 5 years does not necessarily mean that he was addicted to it. There are plenty of people who play to what could be considered excess by many people, but are not addicted. Personally, I played EverQuest excessively but I wasn't addicted and was able to quit. I was also able to choose NOT to play in order to go to work, keep my house clean, buy groceries, and engage in all the other mundane activities required to keep my life running smoothly.

      For those interested, there are 1826 days in 5 years (one will be a leap year, so 5*365+1), which equates to 43824 hours. So, 20000 hours is 2.28 years. Assuming he worked for 8 hours a day, 5 days a week, he spent 10448 hours at work. This leaves him an average of 7 hours, 20 minutes "free" per day. Clearly, most of this would have been consumed by sleeping, but all of this still does not mean he was addicted.

    49. Re:"Wahh, I'm a victim! Waahhh!" by oldhack · · Score: 1

      Have some sympathy. The guy's name is "Smallwood" for god sake.

      --
      Fuck systemd. Fuck Redhat. Fuck Soylent, too. Wait, scratch the last one.
    50. Re:"Wahh, I'm a victim! Waahhh!" by rainmouse · · Score: 5, Interesting

      So we should also eliminate or create legal liability for all forms of psychological manipulation? Advertising and political speech come to mind, do we want to protect against that?

      Your quoting me out of context there and ignoring a lot of what I said. Try watching some of the Youtube video's on people deleting their Warcraft characters, people who have lost their jobs, homes, wives and kids. I hardly think being manipulated into buying another cheesburger or diet pepsi is going to have a similar effect. At no point did I say that this lawsuit was a good idea, in fact I think its ridiculous. I do however think that as developers get better at nutruring addiction and creating ever more immersive worlds, it's going to develop into an increasingly serious problem that will need addressing at some point.

    51. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0


      e-mails and documents subpoenaed reveal that NCSoft actively created their games with the intent not to entertain, but to entice and entangle?

      And how exactly would they do that through the internet? Creepy binaural beats? Subliminal screens that appear every 60th of a second? No, the guy is a shitbag looking for an easy way to make some coin.

    52. Re:"Wahh, I'm a victim! Waahhh!" by TheMidnight · · Score: 1

      You don't necessarily have the right to shoot it, or keep it on your desk and loaded. Depending on your state and municipality, it may have to be unloaded in a gun safe, or even disassembled, even at home. Even if you can keep it loaded and out, if you shoot it and hit nothing, if someone sees or hears it, you can get charged with "discharging a firearm within city limits" or "disorderly conduct while armed." I know for sure Wisconsin is strict on this sort of thing.

    53. Re:"Wahh, I'm a victim! Waahhh!" by mcgrew · · Score: 1

      Well, an addictive personality is just as much a disease as schitzophrenia, bipolar disorder, or cancer. The thing is, US Lineage didn't cause his disease. If he's going to sue anyone for his disease, he should sue his parents -- he inhereted his addictive personality from them.

    54. Re:"Wahh, I'm a victim! Waahhh!" by jvkjvk · · Score: 1

      All your points may be valid, but it is already all happening

      Why do you think marketers have linguists and psychologists on staff? What ever do you think focus groups are for (hint - it's a controlled experiment)?

      Why do you think cigarette companies specifically add additional addictive chemicals?

      Everyone already knows that MMOs hit the same psychological centers as gambling - they are designed to!

      This is not illegal or cigarette companies and everyone who advertises, would be out of business. Why would it specifically be illegal for some small class of products like games?

      I also question whether you can define a line between "malicious" addiction and just trying to make a game that is played over and over again.

      To me, such a criteria would almost have to have a purely physical component. Say for example, that a "game" was able to directly stimulate the pleasure centers of the brain (like a wirehead). Legal? Illegal? Sure would be addictive as hell either way....

      Regards

    55. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      I think that you are completely missing the personal responsibility part of this whole thing.

      The person who shouts "Fire!" in a theatre is responsible because a normal reaction to anybody doing that may be to try and run out of a confined space in order to not die. The fact that if someone yelled "Fire!" in any theatre I was in, I would probably look at the person to see if it was a punk kid with a stupid grin on his snickering face or a person with a look of stark terror in his eyes as he ran for the far door. That's personal responsibility. Not reacting to everything like a dumbass without thinking for youorself. Almost all of the mob mentality, croud reaction, group think crap is bad for people and making laws that try and stop the people who take advantage of it are useless attempts at stopping an unstoppable force. Unless the people are held responsible for their own actions on all sides they will never learn to avoid it. They'll keep following commercial slogan advice, reduce their tax debt and buy shamwow crap forever. If you think you have free will, learn to use it and not be conned into acts you will later try and blame on others. There's false advertising, lying and other laws to stop people. They shouldn't cover your dumb ass using products too much.

    56. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Can I also sue my employer for psychologically manipulating me to spend 8 hours of my day working at a job?

      There are probably thousands, if not tens of thousands, of lawsuits against employers for various ways of coercing employees to work, either without pay, or through inappropriate means. There's a reason why there are requirements requiring many, if not all, employers to post those bulletin boards with contact numbers for hotlines.

      Try to confine your attempts at outrageous examples to ones that aren't so easy to disprove. Labor exploitation IS a real problem, and it has been for so long you probably never even think about it, much like gravity.

      It's still there though.

      Why does an MMO get this special treatment?

      The MMO isn't getting special treatment, it's being treated like any other defendant in a lawsuit. The plaintiff is allowed to continue if there is even the slightest chance that they will succeed on the merits. You see, there's a reason why summary judgments aren't allowed just because the defense argues it should be. Want to know why? Because giving a plaintiff the chance, however slim, of proving their just grievance, is far far less than the harm caused by denying people access to courts.

      You should check your indignation at the door, and realize how things would be if a given court case would just be chucked at the first opportunity. It's the same reason we don't just execute a person after they've been accused of a crime.

      Justice ain't cheap.

      Live with it.

    57. Re:"Wahh, I'm a victim! Waahhh!" by discord5 · · Score: 1

      Hey Craig Smallwood, take responsibility for your actions; you're not a victim. In actuality your lawsuit paints you as a blatant parasite.

      Hey man, that's not cool. You haven't seen those NCSoft devs have you? These guys will come to your house and punch you if you dare to unsubscribe. They'll force you to play the game by promising you that the punching will stop if you buy the next expansion.

      Oh, and their customer support is even worse. Billing complaints? The B-team takes care of those. B stands for baseball,bat. Posting a message on the forums indicating that you're quitting? The moderators will come to your house and threaten to cook your pet Fluffy.

      NCSoft turns their players into victims the moment they hit that subscribe button.

    58. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      How is the publisher to determine which of its players are addicted?

      Look at the game clock which says "20'000 played"?

      but all of this still does not mean he was addicted.

      Yeah sure, playing a single game for 11 hours a day over a period of 5 years is totally normal gaming behavior...

      Beside, I don't really see a need to exactly determine addiction or not, it doesn't need to be binary. Just have a chat with cases that fall outside the normal playing behavior.

    59. Re:"Wahh, I'm a victim! Waahhh!" by Jedi+Alec · · Score: 1

      I do however think that as developers get better at nutruring addiction and creating ever more immersive worlds, it's going to develop into an increasingly serious problem that will need addressing at some point.

      We deal with it the same way we deal with people addicted to other things. Once they fuck up their lives enough we take away all their freedoms and responsibilities, stick them somewhere where they can't get to whatever it is they're addicted to and then bring them back into society one step at a time till they've proven they're responsible enough to go back to being productive citizens again.

      --

      People replying to my sig annoy me. That's why I change it all the time.
    60. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      Why is it the responsibility of the game companies to police their users for addictive tendencies and then treat them?

      The companies are the ones making the money and they are the ones that have all the data to determine the problematic cases. Responsibility is something that should work both ways, you can't just pray on the weak and except to get away with it without anybody complaining.

      Games are the outlet, not the cause.

      The ways the games are designed, I seriously doubt that. People don't play MMORPGs for so many hours because they are fun, but because they have a very well designed reward cycle that keeps people hooked, even if the underlying game isn't all that interesting. Your regular everyday webpage isn't designed that way, at least not on purpose.

    61. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      Except that cigarettes are physically addictive. Games are a psychological addiction. Physically addictive chemicals are nearly 100% certain to get you hooked. Psychological addiction isn't nearly that simple. To equate the two is utter idiocy. Physical addiction is fighting a chemical dependency. Psychological addiction is a lack of self-control.

      Sorry, but claiming that a company may have been negligent when MAKING A FUCKING VIDEO GAME because it could be addictive is not legitimate in the slightest. Cigarette companies make a product that they know is physically addictive. Rapists and child molesters have very, VERY clearly violated the law. Folks sued by the RIAA did indeed pirate music (assuming the RIAA gets the right people), although the penalties are ludicrous. This? This is someone whining that he couldn't control himself because of another company's product. The precedent would be absurd.

      Video game addiction is NOT something that video game companies can or should prevent. It's personal accountability. PERIOD. If you can't help yourself, then get help. Otherwise you can veg out and piss your life away. As it's pretty obvious that NCSoft did not create something deliberately addictive (making a game fun doesn't count), then they should not be held liable because some lifeless asshole sat on the computer all day. The judge should have thrown it out because there are zero grounds for negligence. Shit like this clogs up the court system badly enough as it is.

    62. Re:"Wahh, I'm a victim! Waahhh!" by Rakishi · · Score: 1

      you're 100% liable for what happens.

      You seem to disagree, by your logic it's the gun manufacturer who has the most liability. After all, if they didn't make guns people wouldn't be addicted to having them around and wouldn't be inclined to shoot someone, right?

      If a crazy guy jumps onto the highway and I run him over I'm not liable. Same thing here.

      Or how about this, I find the color green to cause me great psychological harm culminating in a mental breakdown. If I see you wearing a green hat should I be able to sue you for causing me harm?

    63. Re:"Wahh, I'm a victim! Waahhh!" by Leafheart · · Score: 3, Interesting

      I hardly think being manipulated into buying another cheesburger or diet pepsi is going to have a similar effect.

      You never saw someone with morbid obesity, did you?

      --
      --- "When you gotta do something wrong. You gotta do it right. (Fighter)"
    64. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      Yeah, because it's THEIR fault if you can't stop playing. Are you even reading the shit you're writing? If you can't stop playing a game, then IT IS YOUR OWN FUCKING FAULT. Exercise some self-control and stop blaming everyone else. You are responsible for your own behavior. It is not the game company's job to regulate your behavior. Period. They simply sell a product. How you use the product is your own damned problem.

    65. Re:"Wahh, I'm a victim! Waahhh!" by GiveBenADollar · · Score: 1

      And wold renown chefs are slowly perfecting tastier and tastier things causing obesity. It is time for us to draw a line and submit lawsuits to make everything taste horrible again.

      Reality check: If you are fat it's because you lack self control. If you are addicted to MMOs it's because you lack self control. It seems the one thing we are not promoting as a positive value in society right now is self control. It doesn't matter if the games suck, people will become addicted! For the first time in the history of man we have much more free time than we spend working, and are we going through a new renaissance? Nope, where sitting in front of screens clacking keys for no good reason. Hmm... Guess I better go cure cancer now.

    66. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      If you think that game companies are "preying on the weak" then you're beyond all hope. Newsflash: It's a product. No shit they're going to make the product fun and one that you'll want to use. Addiction is the person's problem, not the game company. END OF FUCKING STORY. There is no physically addictive component in games. Psychological addiction is your own problem, not theirs.

      Might as well blame everyone who ever made anything for every possible negative action that their products were involved in. Who cares that your life is your own business? Just blame someone else because you can't control yourself!

    67. Re:"Wahh, I'm a victim! Waahhh!" by UberMorlock · · Score: 1

      It is not the publisher's responsibility to police their users' play time. It is the user's responsibility to police their own play time and exercise time management skills as appropriate. Plenty of people claim (or are) addicted to porn, but no one is expecting the porn industry to step in and police their consumers. Instead, porn consumers are expected to be responsible for themselves - and rightly so. You erroneously believe the responsibility lies with someone other than the consumer simply because we live in a world that coddles people and makes it acceptable to shift the blame to someone else. Hell, even drug dealers are not expected to pony up for their buyers' rehab stints - and those are things that provably cause addiction!

    68. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Let's imagine you have a coffee machine that heats up your coffee, to the point where it melts the cup...would you not sue? Or let's imagine that you want to buy some ice-cream, but it's ruined by being OVERFROZEN, and is thus no longer palatable? Would you not sue?

      And I won't even bother to tell you how many cases of excessive moisture result in law suits. A lot of items can be rejected for that reason. Or in some cases, lack of moisture.

      If your country lets businesses get away with shady deals, I'm surprised there are people still doing business there, because the costs would be even more enormous than a lawyer. Or do you just hire gunmen?

    69. Re:"Wahh, I'm a victim! Waahhh!" by easterberry · · Score: 1

      14-21. Depends where you live.

    70. Re:"Wahh, I'm a victim! Waahhh!" by tsm_sf · · Score: 1

      MMOs make their games intentionally addictive. Nothing wrong with that, per se, and there's no reason to formally regulate it. The basic rule of "be responsible for your actions" should apply here, and to the extent that NCSoft making Lineage II addictive caused this guy harm, they should be held accountable. But, he's also an adult, and needs to have at least SOME self-control.

      Your definition of either 'addictive' or 'self-control' is out of whack here. And I'm guessing that your 'adult' could use updating too ;)

      Seriously though, ever since Diablo a lot of these games have been essentially Skinner boxes, and we know what those do to test subjects because we were awake in psych, right?

      Ob. P.A.

      --
      Literalism isn't a form of humor, it's you being irritating.
    71. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      but you don't see people suing McDonalds for posting ad with a picture of a burger that looked so tasty they just had to go buy it.

      No, people set the bar a lot lower for McDonalds'. See, McDonalds sold hot coffee, but neglected to actually label the cup to say "HOT". Apparently the buyer ordered hot coffee but did not realize that dumping said coffee on his or her lap would result in painful burns. If it's not labeled "hot", it must be cool, right? Doesn't matter what you ordered... (I may have the minor details of that case wrong, but it's close enough.)

      My point is, I fear common sense lost its place in our society a long time ago. This "oh no the MMO is too fun" lawsuit is just another step along that path... *sigh*

    72. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      It's a product. No shit they're going to make the product fun and one that you'll want to use.

      The problem isn't that they make it fun, but that they specifically design them to keep you playing for month or years to come by a clever never ending trail of small rewards. When you combine that with a addictive personalty you start having problem, especially when you know it and don't do anything about it and thats where you rightfully might get into a negligence lawsuit.

      Might as well blame everyone who ever made anything for every possible negative action that their products were involved in.

      Products have been recalled and companies sued when the products have been found to cause harm, nothing revolutionary about that.

    73. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      Plenty of people claim (or are) addicted to porn, but no one is expecting the porn industry to step in and police their consumers.

      The porn industry doesn't have exact statistics on the users behavior, the MMORPG industry has and very likely is using that data to "optimize" their games to be even more addictive.

    74. Re:"Wahh, I'm a victim! Waahhh!" by boxwood · · Score: 1

      Yeah but what about those of us that enjoy the ever more immersive worlds? Why should we be denied that just because some people get depressed and spend all their time on it? If you ban all video games people will still be getting depressed and not going out and spending all their time watching TV. Or drinking. Should a guy that spends all his time watching TV be allowed to sue the television networks?

      People who are depressed will avoid going out and fill their time with unproductive activities. Removing one activity available to them doesn't address the root problem. The guy is depressed.

    75. Re:"Wahh, I'm a victim! Waahhh!" by dhermann · · Score: 1

      You're thinking of criminality. This case questions whether or not NCSoft is civilly actionable (YIAAL). It sounds like you agree that there is a line between maliciously designing a product that will naturally addict a user versus designing one that will sell well (what cigarette manufacturers call "taste"). How does the First Amendment play into that argument? Does this game qualify as "art", and does that protect it? These are great legal questions and absolutely need to be litigated! Kudos to Craig for breaking ground, I guess.

    76. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      What if they commissioned a psychological research study on how to make their games more addictive, and made major alterations to the gameplay based on the results? What if they made it a primary goal to target certain segments of the population, what you would call the weak-willed and easily manipulated, what others might call aged 18-25 unmarried males?

      So you'd say an ice cream company doing research into making their ice cream more enjoyable to their target audience is doing something wrong by making changes based on that research? Unless they're lacing their ice cream with cocaine, no change is inherently wrong.

      Plenty of people play MMOs without being addicted. The whole point of a game is that it should be fun - if a game developer is not researching ways to make the game more fun, they're not doing their job, and their customers are not getting what they're paying for.

      Even if NCSoft did what you hypothesize, it would still not be wrong - if it were, then the mere act of making a game fun would be wrong, because somebody somewhere could get addicted to it. (It doesn't even have to be *fun* to be addicting - look at all the stupid Facebook games that people spend 12 hours a day playing...)

    77. Re:"Wahh, I'm a victim! Waahhh!" by Nemyst · · Score: 1

      So making a good product is something you should be liable about? You're basically saying that if a restaurant makes good food and someone gets obese by eating there too much, they can sue the restaurant for getting them fat in the first place. Can't you see it is utter nonsense?

    78. Re:"Wahh, I'm a victim! Waahhh!" by dhermann · · Score: 2

      So you'd say an ice cream company doing research into making their ice cream more enjoyable to their target audience is doing something wrong by making changes based on that research? Unless they're lacing their ice cream with cocaine, no change is inherently wrong.

      What if the ice cream company added a substance that provided no change in the taste, smell, or texture whatsoever, but was naturally addictive?

      Plenty of people play MMOs without being addicted. The whole point of a game is that it should be fun - if a game developer is not researching ways to make the game more fun, they're not doing their job, and their customers are not getting what they're paying for.

      No, plenty of people play MMOs and do not realize they are addicted because they do not recognize that spending 25-50 hours per week has moved your hobby into an obsession. "To be an alcholic, you have to admit that you have a problem." Sure, there are plenty of people that integrate playing MMOs into their normal lives, but plenty of people work a normal day job then go shoot up heroine three times a week in their basement. That doesn't mean that they aren't addicted!

      Even if NCSoft did what you hypothesize, it would still not be wrong - if it were, then the mere act of making a game fun would be wrong, because somebody somewhere could get addicted to it. (It doesn't even have to be *fun* to be addicting - look at all the stupid Facebook games that people spend 12 hours a day playing...)

      I'm not saying it is wrong to make your game more enjoyable. I'm just saying that the question is not pointless to ask: there must be a line out there that is dangerous. There must be a way to determine whether or not a product has been maliciously designed to control you. And I would like to know what it is.

    79. Re:"Wahh, I'm a victim! Waahhh!" by darguskelen · · Score: 1

      ... not exact some sort of revenge on those who SHOWED HIM that he had a problem.

      ArenaNet's Guild Wars (Subsidiary of NCSoft) tells you every hour "You have been playing X hours. Please take a break." I think they're trying to prevent this from occuring :)

    80. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 2

      What if the ice cream company added a substance that provided no change in the taste, smell, or texture whatsoever, but was naturally addictive?

      Are you arguing that Coca-cola has done something wrong by adding caffeine to their sodas? (And don't try to tell me caffeine is not addictive. I've been addicted to it myself.)

      plenty of people play MMOs and do not realize they are addicted because they do not recognize that spending 25-50 hours per week has moved your hobby into an obsession.

      Your statement and mine are not mutually exclusive...

      There must be a way to determine whether or not a product has been maliciously designed to control you. And I would like to know what it is.

      With physically addicting products like cigarettes, it's easy, because there are physical substances we can measure. With games or ads or whatever else companies research in order to get people to buy, it's not so easy.

      Should ads be illegal, just because companies spend countless millions on market research trying to figure out what type of ad will generate the most revenue? That's the entire purpose of an ad - to entice you to spend your money on a product you would probably not otherwise buy.

      Games are no different in that regard. The entire purpose of MMOs is to get you to give the company money every month. Why is it any different than a subscription to Time or Playboy? I'm sure those companies spend lots of money determining how they can keep their subscribers subscribing...

      My point is, it's stupid to single out game companies, when in reality it's an attribute common to all companies that have a product to sell.

    81. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Let's imagine you have a coffee machine that heats up your coffee, to the point where it melts the cup...would you not sue? Or let's imagine that you want to buy some ice-cream, but it's ruined by being OVERFROZEN, and is thus no longer palatable? Would you not sue?

      No. The right thing to do is:
      1) Take the coffee machine back to the shop. They will repair it or if not then replace it. Thats what quaranty is for.
      2) Ask for a new correct one or money back

      That is how it works for the rest of the world.

    82. Re:"Wahh, I'm a victim! Waahhh!" by John+Meacham · · Score: 1

      If anything, they are optimizing their games to get people to sign up and pay the monthly fee, but load their servers at little as possible by playing few hours. that maximizes their reward. If they make content that could potentially take 11 hours a day every day, it is because there is demand for that, some people want that out of their monthly fee, I am sure the companies would rather have people pay the fee and never log in but tell their friends how great it is.

      --
      http://notanumber.net/
    83. Re:"Wahh, I'm a victim! Waahhh!" by udoschuermann · · Score: 1

      True story: When I first played Civilization, I spent at least 60 hours in front of the computer at a single stretch, the whole time wide awake on a case of Mountain Dew, and not even remembering how often I got up to hit the restroom (or whether I just absorbed the Dew and never got up at all).

      Monday morning came around, I called in sick, and woke up six hours later to delete the game off my hard disk! I never blamed anyone except myself for that weekend of rampant insanity, and certainly I would not blame Sid Meier for making a game that was way too much fun to stop playing. I took responsibility for my own actions as, I believe, every human being should. Anything less is despicable.

      --
      --Udo.
    84. Re:"Wahh, I'm a victim! Waahhh!" by Attila+Dimedici · · Score: 1

      You are right. It will need to be addressed. The correct way to address it is this.


      It is your life. You are the one who will need to live with the consequences of your actions. If you allow someone to manipulate you into doing something that will cause you (or someone else) harm, they aren't the one's who will have to live with the consequences, you are. Make your decisions accordingly. In other words, grow up.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    85. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      Physical addiction is fighting a chemical dependency. Psychological addiction is a lack of self-control.

      I don't quite see the difference there, in both cases you brain chemistry got out of wack and it will cause you trouble to get it back in line. Your "self-control" talk is quite frankly bullshit, as your self is basically your brain, if your brain doesn't function, your self-control will have issues too, they are not seperate.

      Sorry, but claiming that a company may have been negligent when MAKING A FUCKING VIDEO GAME because it could be addictive is not legitimate in the slightest.

      The negligence isn't creating the game, but letting people play it for 11 hours a day for five years without having any safeguards against it and yeah, in a MMORPG you normally have that kind of data right at hand.

    86. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Curious, have there been any episodes of "Intervention" or the like for MMORPGs? That would be an interesting show.

    87. Re:"Wahh, I'm a victim! Waahhh!" by zemkai · · Score: 2, Funny

      The whole victim-mentality that runs rampant makes my blood boil: "He had bad parenting" "She wasn't potty trained properly" "The breweries make beer taste too good" "I have a disease" blah blah blah fucking excuses blah blah blah.

      ... mmmmmm... Beer.

    88. Re:"Wahh, I'm a victim! Waahhh!" by RightSaidFred99 · · Score: 1

      Your argument is ridiculous, all the worse for its implied reasonableness.

      Someone can get addicted, to their detriment, to almost any product or service. Someone can get addicted to the idea that ingesting silver will make them invincible to infection, and turn blue like a god damn smurf. Oh noes, better blame all those evil websites out claiming silver is antimicrobial! Someone can get addicted to strippers and spend all their time and money at a strip club. Oh noes! Better sue the strippers and the club they work at, they were just too god damn hot!

      This case should be thrown out and he should have to pay the legal fees for the victim (NCSoft). Saying "Oh, we have a system" doesn't address the idiocy of his actions any more than murder is suddenly OK because, well, we have a system and I'm sure he'll go to prison for it.

    89. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      You don't see the difference? REALLY? One involves the introduction of a chemical from outside the body (ie, nicotine) that throws your body chemistry out of whack and creates a dependence. The other is purely from WITHIN the body. You aren't introducing foreign compounds. You're just feeding an existing imbalance. One is a chemical KNOWN to create this imbalance, another is a game that might create a dependence in a very specific type of person, one that cannot easily be specifically found and diagnosed. Seriously, if you can't figure out how these two things are different then just stop posting right now.

      And if an MMO company did that, they'd have a whole helluva lot more people screaming at them for not allowing them to play. A lot of people may not play that often regularly, but will have a weekend where they can push that boundary. Even if they did find a good balance, they'd still be dealing with complaints and possibly cancelled subscriptions from "addicts" who will simply find something else to play. It still boils down to figuring out that you're stuck on something and need help.

    90. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Being manipulated into buying just "another cheeseburger" could lead to rather serious health problems, eventually ending with loss of life years before you would have gone if you hadn't been manipulated.

      Is that really better than being addicted to a game but still living?

    91. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      Of course they design it to keep you playing. The thing is...YOU STILL DECIDE TO KEEP PLAYING. If you're enjoying yourself and not getting completely sucked in, then have fun. If you don't like it, quit. If you think that you're getting a little too into it, then cut back or stop, just like ANY OTHER BEHAVIOR. Should chronic masturbators sue the porn industry? Should thrill-seeking racers sue the auto and mod industry when they go bankrupt souping up their car?

      Products get recalled when there is a very clear and, in nearly every case, direct PHYSICAL danger involved, ie, Toyota brakes, toxic toys, tainted food, etc. This is nothing of the sort. When was the last time you saw a software or video game recall? Please...TRY to think about this shit before you post it.

    92. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      No, people set the bar a lot lower for McDonalds'. See, McDonalds sold hot coffee, but neglected to actually label the cup to say "HOT". Apparently the buyer ordered hot coffee but did not realize that dumping said coffee on his or her lap would result in painful burns. If it's not labeled "hot", it must be cool, right? Doesn't matter what you ordered... (I may have the minor details of that case wrong, but it's close enough.)

      You have the minor details wrong, yes. Also the major ones. The only thing it's "close enough" to is an outright fabrication.

    93. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      I suggest you peruse the details of the case in question:

      A customer orders hot coffee and spills it on herself while trying to add cream, which causes severe burns, because after all, the coffee was hot.

      She then sues McDonald's for their supposed gross negligence in selling coffee that was "unreasonably dangerous" and "defectively manufactured". (In other words, she ordered hot coffee, but she didn't expect it to be hot!)

      I don't really see how I got the major details wrong. This is what I said:

      Apparently the buyer ordered hot coffee but did not realize that dumping said coffee on his or her lap would result in painful burns.

      The fact that the dumping was accidental is irrelevant. If you do something you know is dangerous - like open a hot cup of liquid balanced precariously on the edge of your seat - then you should take better precautions to make sure it doesn't spill. Suing the people who did no more than sell you what you ordered is idiotic.

    94. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      I know from your other posts that you're a reasonable guy. You should read up on the McDonalds coffee thing; it's not as you describe it at all.

    95. Re:"Wahh, I'm a victim! Waahhh!" by grub · · Score: 1

      You are obviously a drunken ne'er-do-well. Sue your local brewery for $3M, you poor victim.

      --
      Trolling is a art,
    96. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      There are a LOT of people who's lives have been utterly ruined by MMORPG's and its easy to laugh at them, point fingers and call them weak but the fact of the matter is they are being psychologically manipulated.

      You are not kidding amigo. I am not saying everyone should sue and win but the fact that MMORPG's do ruin some people's lives is well known to me.

      When Everquest started to become massively popular in the late 90's I saw an entire office of about 20 to 30 people start playing. They were mostly young people from 18 years old to around the lower 30's. They went to bed at a normal time, slept 6 to 8 solid, exercised, rarely missed work or showed up late, they came to work showered and shaved and looking like you would expect for people working in a modern office that put forward a professional demeanor.

      Within weeks or Everquest sweeping through the office MOST of them started getting much less sleep. A normal bed time of 10:30PM turned into 2:00AM. People were coming in late and half asleep. People were missing work constantly and going way over the usual sick time and personal time allowed for days off. Guys would come in unshaved wearing dirty laundry that smelled like cigarettes or body odor or both. The manager actually had to sent out very uncomfortable e-mails reminding people about personal hygiene rules!

      Productivity crashed faster than anything I could have imagined. Several people got fired for not showing, showing up late, and generally being cranky and worthless due to lack of sleep.

      Guys rather than girls made up the larger percentage of people having problems with Everqestion addiction. A couple of very sweet girls in our billing department had recently started dating a couple guys in our networking department. It had been going very well for a few months. They would double date quite a bit and we would all go out as a group of about 10 people sometimes. I remember those four people well even today. They made great couple. However, after the two guys logged onto Everquest the very first night that all stopped immediately. They never went on even one more single date. They could not be trouble to even be on the phone. At work during breaks they CONSTANTLY talked about Everquest and NOTHING ELSE! The girlfriends were crushed at the sudden change and obviously the relationships ended shortly after. I remember feeling so bad for them because one day all of sudden they were completely ignored and written off without having done anything to deserve it. All of a sudden they were not important enough to be given even 5 minutes of consideration over a video game. In a desperate move they actually tried to play Everquest themselves but the guys didn't have any interest in playing with them or teaching them and helping them catch up. It was completely pathetic! I remember thinking that those guys are lucky there are laws protecting people like them or I would have probably beat them both to a pulp with their monitor and then shoved the Everquest disc up their ass.

      The company started having a lot of problems and wound up being sold! After it was sold the entire place shut down and not a single person had their job left!

      The weirdest and most disturbing part for me was an 18 year old girl, who was absolutely a knock out, lost her job. She wound up moving in with one of the guys who was in his 30's, fat, balding, unattractive and generally rather rude and unlikable. She moved in with him as some type of strange girlfriend/whore situation so she had a free ride and could play Everquest! It was so disturbing that even to this day when I see a fat guy that memory still pops into my head.

      A few people that I kept in touch with wound up getting unhooked after hitting or coming close to hitting rock bottom. I heard the girl stayed with the older guy for a good 6 months!

      I don't play any MMORPG's today so I don't know a lot of people who do. Today there is only one person that I know well that plays an MMORPG (World of Warcraft) and hi

    97. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      I guess I read the facts of the case differently than you, then. Can you point me to what I'm not seeing?

    98. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      I guess I was wrong... there *was* a warning on the cup.

      "Though there was a warning on the coffee cup, the jury decided that the warning was neither large enough nor sufficient."

    99. Re:"Wahh, I'm a victim! Waahhh!" by Courageous · · Score: 1

      ...it's going to develop into an increasingly serious problem that will need addressing at some point...

      A "problem," if we to accept that it is indeed one, cannot feel. Therefore it cannot "need."

      If you would say, however, that you personally feel such a need, I could accept that.

      This is a foolish need. But be that as it may.

      C//

    100. Re:"Wahh, I'm a victim! Waahhh!" by Courageous · · Score: 1

      Your telling of the McDonalds' events is, unfortunately, false. What happened is that McDonalds' sold coffee, repeatedly and unrepentantly, at temperatures higher than the local law would allow. They were fined for it on numerous occasions, deciding that the fine was less troublesome than changing. When faced with such a sentiment, and confronted with a woman who had to have skin grafts on her vagina from being burned as a consequence of their brazen and open flouting the law, the jury was rather decidedly pissed. Thank God for the legal system.

      C//

    101. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      The thing you're leaving out is a critical detail...McDonald's was SHOWN to be serving Coffee hotter than anybody around them, and shown that they KNEW it was causing injuries.

      But they didn't care.

    102. Re:"Wahh, I'm a victim! Waahhh!" by Quirkz · · Score: 1

      MMOs make their games intentionally addictive.

      I think if you asked a lot of MMO creators, that's not really how they'd see it. I run an MMO (well, a very small one, so that first "M" probably doesn't apply yet.) The things I work on for the game cause me to be very concerned that A) players have fun today and B) want to come back tomorrow.

      From a cynical perspective, yeah, that's basically "making the game addictive" but from my viewpoint if I don't manage to do both A and B, I won't have any players at all, and what's the point of that?

      Out of that comes things like rare items that require both persistence and luck, or enough in-game cash to buy them from another player. Or rewards for what are essentially mindless grinds over the course of many days (collect X items, consume Y fancy coffee drinks). A psychologist might say this is exploiting an addictive behavior pattern, and maybe it is. But it's also simply something for players to do. Without something to do, players aren't going to play.

      If you asked me if I wanted players to "be addicted" I'd say certainly not! I don't want to exploit anyone. I'm not out to turn them into mindless slaves as I leech away their lives. But I am out to create a game people will continue to play, and most of that stuff that provides for long-term entertainment in an MMO tends to boil down to stuff that's borderline addictive, or can be in some people. Unfortunately, I don't know a way around that.

      Truth in advertising: I'm conscientious enough to have been concerned when one early player was donating what I thought was far too much, and was relieved when he took time off as a breather. I've counseled a number of (often young) players not to waste their in-game money in speculative/gambling type in-game scenarios. Some learn, some don't, but plenty of other players want those speculative options, and overall it seems best for the game to keep them in, even if it causes problems for a few players. I tend to hope if they can learn a lesson about it in a virtual world, it'll serve them well in later real-world situations, like gambling for real money, though that hope may be in vain.

    103. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Let's imagine you have a coffee machine that heats up your coffee, to the point where it melts the cup...would you not sue? Or let's imagine that you want to buy some ice-cream, but it's ruined by being OVERFROZEN, and is thus no longer palatable? Would you not sue?

      No. The right thing to do is:
      1) Take the coffee machine back to the shop. They will repair it or if not then replace it. Thats what quaranty is for.
      2) Ask for a new correct one or money back

      That is how it works for the rest of the world.

      LOL. Because the whole principle of a warranty is not based on the premise of being able to take them to court if they don't live up to the guarantee? Oh wait, no it very much is!

      Sorry for shattering your delusions, but it is the truth. Sure, when your injury is minor, you are just going to go to the store, and say "This doesn't work right" and get your money back, but sometimes, sometimes, you have a situation where the harm far exceeds the refund, and you want to redress it.

      Guess what? That's true the world over, except I suppose some crazy places where there is no justice system.

      Nowhere sane though!

      But hey, you go on believing that things are special in your part of the world, and that America is full of everything wrong.

      It's not.

    104. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      In other words, she ordered hot coffee, but she didn't expect it to be hot!

      Nothing about the case implies such a thing; that's just a strawman that you invented out of thin air and assigned it to Liebeck because it's what you want her position to be. You didn't even know anything about the case before I called you out on your bullshit, you just did a cursory Google search and spent less than a minute scanning the results.

    105. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      One is a chemical KNOWN to create this imbalance

      Don't over consume it and you won't have an issue either. Still seems the same to me.

      one that cannot easily be specifically found and diagnosed.

      Eleven hours a day for five years. Doesn't take much to figure out that there might be a problem, which is why I call it negligence.

      A lot of people may not play that often regularly, but will have a weekend where they can push that boundary.

      We are not talking about those.

    106. Re:"Wahh, I'm a victim! Waahhh!" by couchslug · · Score: 1

      Bullshit on "drawing the line".

      The whole idea that the world should be dumbed down (think of the children/weak-minded/overly sensitive/) to the level of the lowest among us is absurd.

      "its easy to laugh at them, point fingers and call them weak but the fact of the matter is they are being psychologically manipulated."

      It is also appropriate to give them shit for being weak. Those not liking the consequences of mistaking entertainment for something more need to change, or they will be fucked by their poor decisions.

      In other news, slow zebra become lion shit, and in doing so help select for faster zebra.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    107. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      YOU STILL DECIDE TO KEEP PLAYING.

      No, you don't. Thats kind of why addiction is a problem to begin with.

      Should chronic masturbators sue the porn industry?

      The porn industry doesn't monitor how much you play, MMORPGs do.

    108. Re:"Wahh, I'm a victim! Waahhh!" by couchslug · · Score: 1

      "I hardly think being manipulated into buying another cheeseburger or diet pepsi is going to have a similar effect."

      Obesity can be fatal.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    109. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      Um, yes, you do. Psychological addictions can be difficult to break, but don't EVEN act like someone doesn't have a choice. They do. You still decide to keep going. You still decide not to get help. IT IS YOUR OWN FAULT. END OF STORY. Addictions or otherwise, you are responsible for your own actions. No one can make a choice for you.

      So let's say MMOs clamp down on how much you play. What's to stop someone from dividing their time between two MMOs, which is probably what the heavily addicted people would do if they can't find a single game to play?

    110. Re:"Wahh, I'm a victim! Waahhh!" by DurendalMac · · Score: 1

      Don't over consume it and you won't have an issue either. Still seems the same to me.

      Yeah...except that it takes very, very little for a lot of substances to create a dependence. You have absolutely no clue what you're talking about. If you can't grasp the obvious differences then you just need to stop posting. The similarities between psychological and physical addictions only go so far. They are NOT the same thing. To claim that they are shows a staggering level of almost willful ignorance.

      Eleven hours a day for five years. Doesn't take much to figure out that there might be a problem, which is why I call it negligence.

      Sure, you find the addiction AFTER the fact. That's what I was pointing out. Maybe NCSoft figured that people could take care of themselves and didn't need a nanny to take care of them.

    111. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      What's to stop someone from dividing their time between two MMOs, which is probably what the heavily addicted people would do if they can't find a single game to play?

      Nothing. If people are deliberately avoiding the help they get, you can't force them. That however is absolutely no argument for not trying to offering them help in the first place.

    112. Re:"Wahh, I'm a victim! Waahhh!" by gumpish · · Score: 1

      8/10

    113. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      at temperatures higher than the local law would allow. They were fined for it on numerous occasions, deciding that the fine was less troublesome than changing.

      I see no mention of these supposed fines anywhere in the Wikipedia article on the case; Ms Liebeck appears to have made no claim that McDonald's was breaking any laws by serving coffee at that temperature. If there was such a law, then she stupidly ignored it in her lawsuit.

      I do however see mention of several other establishments in the area that sell coffee at the same temperature, as well as home machines which brew coffee at that temperature. I also see that the National Coffee Association of the USA recommends brewing coffee at that temperature.

      In fact the only thing the article mentions that is even vaguely similar to your comments here is that McDonalds had been involved in lawsuits before for the same issue, and that it settled some of them. However, that is not the same thing as being fined repeatedly for violating an actual law, as you claim.

      Do you have any evidence that at the time, local law prohibited selling coffee at those temperatures?

      If so, do you have any evidence that that particular restaurant had been fined for violating that local law prior to the lawsuit in question?

    114. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      My reading of the Wikipedia article, which I did indeed Google after seeing your post, merely confirmed my existing knowledge of the lawsuit.

      She orders hot coffee.

      She balances it precariously between her knees as she opens it in an attempt to add cream.

      Said precariously-balanced cup falls over, spilling into her lap and burning her.

      What did she expect to happen if she balanced a cup of hot liquid precariously on her knees? Did she think she couldn't spill it? Did she really think "this can't possibly be hot enough to burn me", even though she had clearly been ordering hot coffee for many years and should have known, by common sense, that hot coffee is hot?

      Had the cup been twenty degrees cooler, she still would have been burned. "It was too hot" is a stupid defense for her own careless mistake. (Her lawyers claimed it would have given her another 20 seconds before those burns became as severe, but a British court rejected that argument as having no scientific basis.)

      She got hurt merely because she was careless, and she saw an opportunity to get someone else to pay for her mistake. That's exactly what I originally thought happened, and reading (and re-reading) the Wikipedia article on the lawsuit only confirms my understanding of the events.

    115. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Sorry maybe this is just me, but anyone who allows themselves to be psycologically manipulated by a video game they have complete control over really has no reason to exist.

      And yes we all have control over video games, they dont buy themselves, they dont turn themselves on, they dont keep putting money in the bank to re-up their subscription.

      All of that has to be done by you, you alone. No one put a gun to your head and said "play this game or im gonna blow your head off" you chose to start it and you chose to keep playing.

      If you dont have enough self control to stop playing when needed how do you even go to work and make money to keep playing?

    116. Re:"Wahh, I'm a victim! Waahhh!" by HeronBlademaster · · Score: 1

      McDonald's was SHOWN to be serving Coffee hotter than anybody around them, and shown that they KNEW it was causing injuries.

      What has actually been shown is that:

      - several other establishments sell coffee at that same temperature or higher
      - several home coffee brewers produce coffee at that temperature
      - the National Coffee Association of the USA recommends brewing coffee at that temperature
      - the Specialty Coffee Association supports improved packaging, rather than lower serving temperatures.

      The fact of the matter is, Liebeck ordered hot coffee, and spilled it on herself because she precariously balanced an open cup of hot coffee between her knees.

      Had the coffee been twenty degrees cooler, she still would have been burned, and she still would have filed the lawsuit. She wanted someone else to pay for her own stupid mistake, and she succeeded.

      Anyone with the tiniest shred of common sense will recognize that this was her own fault. Had she not stupidly and precariously balanced the cup of hot liquid between her knees, she would not have spilled it all over herself.

      Unfortunately, it appears common sense has no place in our justice system.

      And no, I don't see why McDonald's should care that some tiny percentage of its customers are clumsy and spill hot coffee on themselves. If they order hot coffee, they should be careful with it, because they actually get what they order.

    117. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      When you actually want to fix a problem instead of just applying a non working solutions, you need to look for cause, not just for somebody to blame.

      "Someone else made me do it" is just as wrong as the free will talk that puts all the blame on the individual, because it is never that simple with complex cases. Peoples behavior depends on there environment just as it depends on their own genetics and their upbringing.

      Anyway, back to the lawsuit. I don't even see the cause for Craig's behavior as important. The important part is if NCsoft knowingly let somebody play for 11 hours a day over five years without ever getting into direct contact with him to talk about that issue. If they didn't, I'd call that negligence.

    118. Re:"Wahh, I'm a victim! Waahhh!" by Courageous · · Score: 1

      Well. I looked just now. I remember that this was an OSHA issue, but can find no evidence of it. I must admit, it may be possible that I am misremembering the internal review of safety at McDonald's for OSHA violations.

      Still, in reading updated information, it does seem fairly well a good claim for negligence. Even McDonald's admitted in Court that they would not have expected their own customers to know that they could receive 3rd degree burns so quickly from the coffee, and other establishments do not serve it so hot.

      C//

    119. Re:"Wahh, I'm a victim! Waahhh!" by orthicviper · · Score: 1

      ya, that bastard should be forced to pay a fine to cover tax cost for this frivolous case. or maybe just be forced to carry a sign outside that says "my last name is smallwood". i have a feeling though that this bozo has no sense of dignity anyway and doesn't know what shame is. perhaps the last name robbed him of any dignity he had left.

    120. Re:"Wahh, I'm a victim! Waahhh!" by daveime · · Score: 1

      The important part is if NCsoft knowingly let somebody play for 11 hours a day over five years without ever getting into direct contact with him to talk about that issue. If they didn't, I'd call that negligence.

      WHY THE FUCK SHOULD THEY ? HE'S A GROWN ADULT !!!

      You might as well blame the ISP because they also knew he was using the internet for long periods of time. Or how about the electric company, because they knew his average consumption every month. Or why not just blame the PC manufacturer, for not having an automatic shutdown on the PC after it's been on for 3 hours.

      WHAT THE FUCK IS WRONG WITH PEOPLE THESE DAYS ?

      It's funny but I've been smoking and drinking since I was 14, so that's about 28 years now ... strangely enough I've not received ANY calls from Marlboro or San Miguel Corporation about MY "addiction".

    121. Re:"Wahh, I'm a victim! Waahhh!" by metaforest · · Score: 1

      MMO*s are not covered under the game rating system: "Online game experience may vary."

      IMO this seems like open season on the under-age gamer. Peer pressure is rampant in MMO*s not just from the proprietor, but from their own customers.

      Craig Smallwood's (unfortunate name) assertions, and case will probably fail due to lack of competent representation. However, there may be a boundary
      that NCSoft or some other game company may cross where the assertions made by Mr. Smallwood may have merit.

      History has shown, repeatedly, that corporations, as a class, (and now they are recognized as PERSONS? WTF?) tend to exploit all available methods (regardless of moral restraint) to generate revenue. Only pain of legal entanglement, curtails their ambition(s). Often, the legal system, does not work satisfactorily to prevent corporate excesses from impacting society. If an individual, natural, person had that much power and so little moral restraint, what law COULD restrain them?

      Hmmm... we have that.... they are called politicians, and so long as they don't alienate their peers/betters they seem to get away with it.

      Mr. Smallwood is most likely going to get his dick knocked in the dirt. IMO: This does not mean his argument is without merit. I have my doubts
      that it will get fair hearing.

      What are the legal ramifications of exploiting a commercial relationship with an adult who has impaired mental faculties? Oh, yeah.... that would be a crime.

      Disclaimer: IANAL... I am, however, a second year business admin major with 22 years of RL business experience to draw on.

    122. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      WHY THE FUCK SHOULD THEY ? HE'S A GROWN ADULT !!!

      Being an adult doesn't stop you from running into issues with addiction.

      You might as well blame the ISP because they also knew he was using the internet for long periods of time.

      It is not uncommon to have the Internet always on in the background without actually using it.

      Or why not just blame the PC manufacturer, for not having an automatic shutdown on the PC after it's been on for 3 hours.

      I never argued for a hard time limit.

      WHAT THE FUCK IS WRONG WITH PEOPLE THESE DAYS ?

      Well, yeah, I could ask the same thing. Pretending that addiction problems aren't real, that ones your are an adult all mental problems are your own fault and all that, reminds me of Scientology's war on psychiatry. How far have we fallen?

      It's funny but I've been smoking and drinking since I was 14, so that's about 28 years now ... strangely enough I've not received ANY calls from Marlboro or San Miguel Corporation about MY "addiction".

      There have been quite a few multi billion dollar lawsuits against cigarettes. So while they still can sell their stuff, it is not that they didn't run into issues with the law.

    123. Re:"Wahh, I'm a victim! Waahhh!" by b4upoo · · Score: 1

      I would think that online games should keep track of the hours spent in game by a player and shut them down a bit if it is obviously becoming an obsession.
              Perhaps the game makers should be held somewhat liable if it is easy to prevent and they know that addiction is a real problem with their product.

    124. Re:"Wahh, I'm a victim! Waahhh!" by b4upoo · · Score: 1

      Talk about brain washing! The right to bear arms concerns the right to carry them about. That is to bear their weight and burden. So far no court has even confronted that very real issue.
              And by the way the founders had killers and loonies walking about and in no way excluded even them from carrying guns everywhere they went.

    125. Re:"Wahh, I'm a victim! Waahhh!" by tycoex · · Score: 0

      You're fucking retarded aren't you?

      If this lawsuit succeeds all mmorpgs, and hell, all video games can have their creators sued. This could honestly mean the end of the video-game industry if lawsuits like this one actually succeed.

      I swear saying anything that someone uses too much is a physical addiction and they can sue over it is a completely ridiculous claim.

      I think I'm going to go sue Acer, Windows, and Mozilla for not restricting my internet access, causing me to become addicted to surfing the web.

    126. Re:"Wahh, I'm a victim! Waahhh!" by tycoex · · Score: 0

      How about the fact that it's not their responsibility? Will Slashdot suddenly fail to load if the system decides I'm spending too much time on it?

      What If it's the middle of summer, I'm on vacation (or I'm not an adult and don't have a job yet), and I want to play Lineage for 16 hours a day? Shouldn't that be my own personal choice?

      Or should the US switch to China's system and legally mandate the amount of time people can play video games?

      Not to mention, how is this any different from television? There are people who I know for a fact spend over 10 hours a day watching T.V. I'm sure it would be fairly easy for the cable or satellite company to track how long you have the cable box on, and automatically force you to stop watching after a certain amount of time. Do we really want a world where we can't choose how long to enjoy our own hobbies?

      In Guild Wars (another ncsoft published game) the game lets you know every hour how long you have been playing with a little message,
      "You have been playing for x hours, please take a break." Maybe every mmo could simply make a similar message, but should they really be required to?

    127. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      If this lawsuit succeeds all mmorpgs, and hell, all video games can have their creators sued.

      So what? If they break the law, they should. Thing is, just because you like video games doesn't mean that their creators might be involved in potential negligent behavior.

      You didn't bring a single argument on what would be so awful about having MMORPG producers monitor their users usage a bit, they are doing it already anyway and it wouldn't cost them much to actually do something useful with that data.

    128. Re:"Wahh, I'm a victim! Waahhh!" by tycoex · · Score: 0

      Someone mod this up.

    129. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      How about the fact that it's not their responsibility?

      They are the ones offering the servers, they are the ones making money with it and very likely they are designing their games specifically so that people will waste more time in them. I'd say they have at least a bit of responsibility.

      What If it's the middle of summer, I'm on vacation (or I'm not an adult and don't have a job yet), and I want to play Lineage for 16 hours a day? Shouldn't that be my own personal choice?

      Is it so hard to understand that 11 hours a day for five years is something different then spending a week with a game? A little common sense would hurt...

      Do we really want a world where we can't choose how long to enjoy our own hobbies?

      You obviously didn't bother to even read my posts.

    130. Re:"Wahh, I'm a victim! Waahhh!" by tycoex · · Score: 0

      If they break the law? Please cite me the law that specifically states it's illegal to make a video game that someone wants to play for 11 hours a day.

      And I didn't bring a single argument huh? Well I thought it was common sense but I'll explain it to you.

      The best way to see if something makes at least a little sense is just to compare it to other areas where the same thing could apply.

      If you replace mmorpgs with anything else, "Cable tv, Netflix, Internet browsers, chat programs, facebook, any online game such as COD, Slashdot, your isp, ect" All of these are in the same exact boat. They all can easily monitor your usage.

      What it really comes down to is who's responsibility it should be to monitor how I spend MY time. Is it my ISP's responsibility? The game company? My parents? Should my operating system monitor how much time I spend on my computer in general?

      If I'm an adult, what I do with MY time should be my own responsibility. That is my argument.

    131. Re:"Wahh, I'm a victim! Waahhh!" by grumbel · · Score: 1

      If you replace mmorpgs with anything else,

      Then you lose in large part the deliberate design to keep people hooked for hundreds or thousands of hours. You also lose the fact of having precise data on users behavior (my TV doesn't talk back to the creator of a TV show, a MMORPG does). MMORPGs are designed to be time sinks and for some people that turns into addiction.

      If I'm an adult, what I do with MY time should be my own responsibility. That is my argument.

      So you are saying that it is totally ok for a company to abuse the addiction of people, because its all the peoples fault anyway? Companies have no responsibilities?

      To repeat myself: Just because you are an adult doesn't make you immune to mental issues such as addiction.

      For me responsibility works both ways. If companies are making billions with MMORPGs, it is their responsibility to at least keep an eye on potential addiction issues.

    132. Re:"Wahh, I'm a victim! Waahhh!" by Methuseus · · Score: 1

      In the US, when they become a terrorist.

      --
      Two things are infinite: the universe and human stupidity, though I'm not yet sure about the universe. - A Einstein
    133. Re:"Wahh, I'm a victim! Waahhh!" by BuddyT · · Score: 1

      not sure I agree totally with 2nd paragraph, but right on with your point in general and amen to last paragraph.

    134. Re:"Wahh, I'm a victim! Waahhh!" by Anonymous Coward · · Score: 0

      Try watching some of the Youtube video's on people deleting their Warcraft characters, people who have lost their jobs, homes, wives and kids.

      (Citation Needed)

      I tried searching for these Youtube videos you speak of, hoping for something worth watching. Some drama (discussion of what the game cost them) or maybe comedy (ha ha I can't believe they did THAT to feed their addiction) would have been nice... Instead all I've found are a poorly lit 2 minute videos where the user shows off how awesome their characters are, then clicks delete. BORING.

  3. The guy played for 20,000 hours? by haddieman · · Score: 1

    That game's gotta be good!

    1. Re:The guy played for 20,000 hours? by Bigjeff5 · · Score: 1

      Yeah, he could have worked two full-time jobs in the time he played.

      With his obvious natural talent, that would mean he could have been raking in at least $500 a week instead of paying $4 a week to play that game.

      There is no doubt the game cost him $140,000 dollars, minimum.

      Why's he suing for $3 million again?

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    2. Re:The guy played for 20,000 hours? by Nadaka · · Score: 1

      Meh, that is only a little less than 2.3 years of game time. I have friends with over 5 years of in game time on FFXI.

    3. Re:The guy played for 20,000 hours? by wbo · · Score: 2, Informative

      Ah, but FFXI encourages players to leave themselves logged in even when they aren't playing. FFXI allows players to sell items directly to other players through the bazaar system but a player's bazaar is only open when they are logged in. Many players leave their characters logged in while they are at work or while they are sleeping. As a result, the time reported by the FFXI /playtime command can be deceiving.

      Yes, there is also the auction house system which allows players to sell items while they are not logged in but some items cannot be sold via the auction house and others are almost always sold via the bazaar system.

    4. Re:The guy played for 20,000 hours? by Anonymous Coward · · Score: 0

      Why's he suing for $3 million again?

      Because after he got kicked out of his guild for being an asshole, he has no friends left online, and hasn't had any in real life for several years. He played so much he forgot to feed his fish, they died. His dog ran away. He's got "bedsores" from sitting at the PC for years. He's suffered severe atrophy and malnourishment. His clothes have all been eaten by moths. And then, to top it all off, his mom grounded him for a week. His life is basically over, but $3 million is a good start to fixing that.

  4. No personal responsibility. by scribblej · · Score: 3, Insightful

    I firmly believe that Craig Smallwood is an appropriately named man with no sense of personal responsibility.

    That said, it will be interesting to see how this court case plays out considering there is NO QUESTION that the developers of these games intentionally try to make them as 'addictive' as possible. There are many studies in the industry meant to determine the appropriate level of payout (loot, level gains, etc) required to keep someone interested all the time.

    1. Re:No personal responsibility. by Monkeedude1212 · · Score: 3, Insightful

      It should get laughed out of court, there should be no question about that at all.

      In every article, summary, post, comment, reply, you can easily interchange 'addictive' with 'entertaining'.

      Now try it, and see how ridiculous it sounds. NCsoft Sued for Making Lineage II 'Too Entertaining'.

    2. Re:No personal responsibility. by geekoid · · Score: 1

      Wrong, and stop using logical fallacy.

      If a game company exploits skinners box to psychologically addict someone, then they should be held liable.

      I son't know the specifics of this case, so I'm not commenting on that, just that you can use psychology to manipulate someone to do more then they normally would have the desire to do so.

      We live in a world where advertiser are using neuroscience to create ads to keep peoples attention even though they really don't want to watch the ads.

      IT is absolutely possible to create an addictive video game. In fact, you can make a game thats not even very entertaining and still get people to play when they don't really want to.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:No personal responsibility. by Monkeedude1212 · · Score: 1

      Well define liability, should they put a picture and a warning on the box saying "WARNING: THIS GAME MAY OR MAY NOT BE ADDICTING AND HAZARDOUS TO YOUR SOCIAL HEALTH"?

      Because thats basically what cigarette companies have to do.

      All in all, playing the game is still their choice. An addictive habit is not the fault of the producer, its the person who is addicted. That is an issue that they themselves need to deal with. They should be seaking treatment, not 3 million dollars.

    4. Re:No personal responsibility. by Monkeedude1212 · · Score: 1

      AND - in the case with cigarettes, when they got sued, all their money went to the state, not someone who was addictive. So if NCsoft has to pay out 3 million dollars, it shouldn't go to Craig, it should go the State.

    5. Re:No personal responsibility. by Anonymous Coward · · Score: 0

      Shouldn't his last name be Smalldick or Smallbrain instead of Smallwood?

    6. Re:No personal responsibility. by toxonix · · Score: 1

      Well, if THIS doesn't work, he can always resort to suing his parents for gifting him with a small penis.

    7. Re:No personal responsibility. by toxonix · · Score: 1

      If a game company exploits skinners box to psychologically addict someone, then they should be held liable.

      "skinners box"?
      I think I get the idea anyhow.
      So you're suggesting that the game company has developed some kind of subliminal manipulation technique that makes people unable to unhook themselves from the game? How plausible is that? Have you ever worked at a game company? This kind of thing is just not likely in that context. Subliminal messaging doesn't lend itself to something as general as "keep playing, you slave". People with OCD and maybe 'addictive personality disorder' if this is really a measurable phenomenon will have difficulty pulling themselves away from a game. The only thing the developer did here that makes this a problem is that the game probably NEVER ENDS.

    8. Re:No personal responsibility. by TheMidnight · · Score: 1

      Doesn't DoodleJump have an addiction warning in the App Store?

    9. Re:No personal responsibility. by jvkjvk · · Score: 1

      If a game company exploits skinners box to psychologically addict someone, then they should be held liable.

      Is as an optimistic statement as to how things should be, not how they are.

      By your logic, every advertiser and company that has advertised should be sued. They all use psychology to manipulate someone to do mre than they would normally do through psychological pressure points.

      If you seriously advocate this, then kudos, your position is consistent. However I can't see how practical this would be.

      IT is absolutely possible to create an addictive video game.

      No, it is possible to make a game that people succeptible to addiction will become addicted to (with some percentage chance). You may even be able to optimize a game such that certain subgroups of addictive personalities will be more statistically likely to get hooked than average.

      However, it is pretty much agreed upon that people can get psychologically addicted to almost anything. Exercise, drugs, surfing, pain, killing, sex, gambling, video games, shoes...

      Unfortunately for you, the line between massively entertaining and addicting is one that is defined and crossed by people with addiction issues and not the makers of the game itself. The difference between using psychology to maniuplate someone and using psychology to give them what they desire is minimal when they approach the same target outcome. Figuring out that "intent" is nearly impossible unless one simply assumes the worst.

      Or should shoe designers be sued as well, since they produce the most nifty new shoes every season...

      Regards.

    10. Re:No personal responsibility. by grumbel · · Score: 1

      "skinners box"?

      See Operant conditioning chamber.

      How plausible is that?

      Very plausible, you can see articles about how to design and spread rewards in gaming all the time in game development literature.

    11. Re:No personal responsibility. by Anonymous Coward · · Score: 0

      It's not entertaining, though. Have you ever played it? Lineage 2 is terrible. The only people who would ever play it are the people who are strangely addicted to it. I am 100% serious, here

    12. Re:No personal responsibility. by Zalbik · · Score: 1

      If a game company exploits skinners box to psychologically addict someone, then they should be held liable.

      Oh please, by that definition, my employer should be held liable.

      They exploit a "skinner's box". I provide a conditioned response (work), in exchange for a positive reinforcement (money). Money is highly addicting. I can even buy (gasp) game time on Lineage II with it.

      So can I sue my employer for the same reason?

      We live in a world where advertiser are using neuroscience to create ads to keep peoples attention even though they really don't want to watch the ads.

      IT is absolutely possible to create an addictive video game. In fact, you can make a game thats not even very entertaining and still get people to play when they don't really want to.

      Ok, I googled "Psychology of advertising", "manipulate people into watching ads", "watching disliked ads". I can't find any articles / research / anything that indicates "advertisers are using neuroscience to create ads to keep peoples attention even though they really don't want to watch the ads".

      Care to provide any references, or is this something you just made up?

    13. Re:No personal responsibility. by Radtoo · · Score: 1

      Aptly named? No sir, it should be "Dink" Smallwood for maximum effect.

    14. Re:No personal responsibility. by Attila+Dimedici · · Score: 1

      IT is absolutely possible to create an addictive video game. In fact, you can make a game thats not even very entertaining and still get people to play when they don't really want to.

      Only because people have been trained to not take responsibility for their actions. The only way I would consider this lawsuit justified was if they had a wire connected to the pleasure center in your brain.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    15. Re:No personal responsibility. by toxonix · · Score: 1

      Thanks, I see. It's hard to identify proper nouns when they aren't capitalized properly.

  5. You're going down Atari & Namco! by countSudoku() · · Score: 2, Insightful

    I'm putting Atari on notice for Asteroids Deluxe and Namco for Xevious! I've wasted far too many hours of my younger days on those two games and I want my quarters back! Waaaaah!!1!

    Plus, we should blow up the moon. Thank you.

    --
    This is the NSA, we're gonna geet U h@x0r5! Also, what is a h@x0r5?
    1. Re:You're going down Atari & Namco! by Fwipp · · Score: 1

      Plus, we should blow up the moon. Thank you.

      They've got a shirt for that: http://www.topatoco.com/merchant.mvc?Screen=PROD&Store_Code=TO&Product_Code=ASW-BLOWMOON&Category_Code=ASW

    2. Re:You're going down Atari & Namco! by davev2.0 · · Score: 1

      How dare you suggest blowing up my lunar mining operation!

  6. sid meyer should get sued first by Slack0ff · · Score: 1

    The settlement should involve setting up programs like this. http://ve3d.ign.com/videos/70914/PC/Sid-Meiers-Civilization-V/Trailer/Civ-Anonymous-Trailer One more round...

    --
    Everyday You see me is the worst day of my life -Office Space
    1. Re:sid meyer should get sued first by SleazyRidr · · Score: 1

      I came here to say that. Sid Meier is personally responsible for hundreds of hours of my life wasted.

      Or you could say that he's responsible for hundreds of hours of my entertainment, sparking and interest in history, and helping me learn to balance priorities, but none of those get me money from a lawsuit.

  7. Default Judgment Payout by ThinkWeak · · Score: 4, Funny

    If he somehow wins this case, NCSoft should payout with the equivalent of $3,000,000 in in-game currency.

    1. Re:Default Judgment Payout by Bigjeff5 · · Score: 1

      Actually, I think that would cure his addiction.

      With that much cash (billions in in-game currency) there would be nothing he couldn't buy, and the game would start to suck.

      Maybe.

      However if he really has no life and just fills it with Lineage (instead of filling his life with Lineage, causing him to have no life), it won't work.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    2. Re:Default Judgment Payout by HikingStick · · Score: 1

      It wouldn't fly. I've read that he had his in-game accounts cancelled in 2009 for ToS violations (i.e., real-world money transactions for in-game artifacts). Sounds like a gold farmer who got pissed that the company cut him off.

      --
      I use irony whenever I can, but my shirts are still wrinkled...
    3. Re:Default Judgment Payout by tycoex · · Score: 0

      Wow, that's an important bit of insight on the case.

  8. No way... by Anonymous Coward · · Score: 0

    I've played lineage II. It's not that good.

    Now for pure addiction... Something like grand theft auto series or even WoW might fit better.

    But lineage? no way.

  9. Virtual ambulance chasing? by Kitten+Killer · · Score: 1

    What kind of lawyer takes on a case like this?

    1. Re:Virtual ambulance chasing? by SirGeek · · Score: 4, Insightful

      What kind of lawyer takes on a case like this?

      One who gets paid regardless of the outcome ?

    2. Re:Virtual ambulance chasing? by schwit1 · · Score: 1

      This case needs 'loser pays' rule. Paid by the loser and his lawyers.

    3. Re:Virtual ambulance chasing? by Anonymous Coward · · Score: 0

      This case needs 'loser pays' rule. Paid by the loser and his lawyers.

      All cases need a 'loser pays' rule.

    4. Re:Virtual ambulance chasing? by Loadmaster · · Score: 1

      That would be terrible. What happens when you sue a company for not upholding their warranty? You bring your nice attorney to meet their fleet of attorneys all making $1,000/hr. Still sure your reading of the warranty is correct? Are you absolutely certain that what happened is not specifically excluded? Are you absolutely sure you are going to win?

      You better be.

    5. Re:Virtual ambulance chasing? by geekoid · · Score: 1

      That would be great if the outcome was 100% accurate in all cases.

      Of course if that where true you could break all case down into a formula and determine outcome with 100% accuracy.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    6. Re:Virtual ambulance chasing? by SirWhoopass · · Score: 4, Insightful

      As of now, no lawyer takes on a case like this. The plantiff is pro se (representing himself).

      The court is allowing a portion of the case to go forward. The summary fails to note that the judge dismissed the claims of misrepresentation, unfair trade practices, intentional infliction of emotional harm, and punitive damages.

      The judge is merely determining if there could be a case. The plantiff was hospitalized for three weeks and has on-going therapy. There has been no determination yet that the game is the cause or what liability the game makers may have (the court notes it is limited to levels set in the game user agreement for negligent infliction of emotional distress). In short, the guy has been injured by "something". He says it was the game, and he'll get his day in court to try and make that claim.

      It's funny how so many /.'ers complain about people who believe the outrageous stories from [Glenn Beck, Fox New, whatever]. This is pretty much the same thing. The actual story is only about 1/10 what is implied in the headline, but now we have a forum full of people screaming about it

    7. Re:Virtual ambulance chasing? by SirWhoopass · · Score: 2, Informative

      He's representing himself.

      In fact, he nearly got in trouble over it because used an attorney as ghostwriter for the claims. Something that was not initially disclosed. NCsoft tried to get a dismissal because of it, but the court decided that was too drastic. Instead, he is not being afforded the latitude normally given to a pro se litigant. (pages 14-16 of the PDF linked from the summary).

    8. Re:Virtual ambulance chasing? by Geminii · · Score: 1

      Considering that the company will only have to point to their N zillion other players and say "None of them appear to be adversely affected; if Mr Smallwood believes he should not be playing the game he could have told us at any time to block his client - or he could have unloaded it and sold/discarded/shredded his copy of the game - or he, y'know, could have advised us of his problem and asked for solutions", I doubt there will be much controversy.

      NCSoft's marketing division is probably dancing on the tables at the moment, given the amount of free press it's likely to generate specifically in gaming and gaming-friendly circles which boils down to "Boy howdy is this game great to play!"

    9. Re:Virtual ambulance chasing? by notknown86 · · Score: 1

      It's funny how so many /.'ers complain about people who believe the outrageous stories from [Glenn Beck, Fox New, whatever]. This is pretty much the same thing. The actual story is only about 1/10 what is implied in the headline, but now we have a forum full of people screaming about it

      What, our addiction offends you?

      $3M Lawsuit pending.

  10. I'm suing my employer by Daddy-Oh · · Score: 5, Insightful

    I waste 2,000-3,000 hours *a year* working for my employer. I can't stop myself. I feel that, if I stop, my ability to function in society will end. I must be addicted to work.

    Anyone have the number for a good lawyer? (hmm, is that an oxymoron?)

    1. Re:I'm suing my employer by Kjella · · Score: 1

      Anyone have the number for a good lawyer? (hmm, is that an oxymoron?)

      Not if you mean proficient. Or NYCL...

      --
      Live today, because you never know what tomorrow brings
    2. Re:I'm suing my employer by Bigjeff5 · · Score: 2, Funny

      Worse, your employer obviously feeds your addiction far more than a video game company ever could.

      I mean, they pay you by the hour for something as precious as your soul.

      If Smallwood gets millions, I think you could get billions man.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    3. Re:I'm suing my employer by geekoid · · Score: 1

      You should stop working for free.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:I'm suing my employer by Anonymous Coward · · Score: 0

      This is the scary part, that guy did 4,000 hours *a year* playing the game, which is an average of 11 hours a day!

  11. "Wah, I Don't Want Choice or Responsibility! Wah!" by eldavojohn · · Score: 3, Insightful
    Yeah, not a whole lot of sympathy from me either on this one. In fact, I'm a little upset this hasn't been thrown out:

    A federal judge is allowing the court case to go forward (PDF), stating that the plaintiff has a claim for negligence and gross negligence against the publisher.

    So what the judge is saying is that if online gaming services don't regulate against lengthy usage of their services by adult citizens they may face lawsuits like this? Hopefully this sets a precedent that such a claim is a load of horse shit and should never be considered in a court of law again. Where does The "Science" of Game Addiction draw the line?

    In America, you're suppose to have the freedom to do whatever you want with your time so long as it doesn't impair another person's life, liberty and pursuit of happiness. This includes, for better or for worse, devoting as much time as you see fit to a game. It's called "responsibility" and I'd rather you accept it before the decision is made for you and you never had a choice to begin with (a la China's government regulations for online game play time).

    --
    My work here is dung.
  12. Somebody called the whaaambulance? by Drakkenmensch · · Score: 1

    NC Soft needs only to drastically increase the chance and amount of player gear to be dropped on the ground upon player death so that PvP gankers have a much higher chance of stealing other people's hard earned gear. I guarantee that within a month, player base will dwindle to a few hardcore PvPers cannibalizing each other while everyone else moves on to other MMORPGs. The problem of addicted Lineage players will be gone forever.

  13. Well, not if that girl next door sues you first by SmallFurryCreature · · Score: 2, Funny

    3142 times she walked past her bedroom window, with the curtains just open enough to show her in her lace underwear.

    Flirty looks at you as you passed by on your way to the 7-11 for ramen. 0% returned.

    Yes, you are the reason she had to hook up with that jock. She is sueing YOU for emotional traume and unsatisfied sexual desire of her self and her close female friends because YOU spend all that time on slashdot instead.

    Pay up!

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Well, not if that girl next door sues you first by suomynonAyletamitlU · · Score: 1

      Yes, you are the reason she had to hook up with that jock. She is sueing YOU for emotional traume and unsatisfied sexual desire of her self and her close female friends because YOU spend all that time on slashdot instead.

      If she'd just sued me earlier, we could have hooked up and none of this would have happened. Sue the legal system for making it too hard to sue people!

  14. Any who has been on hold forever needs to sue as by Joe+The+Dragon · · Score: 1

    Any who has been on hold forever needs to sue as well.

    start with comcast and don't forget to add time waiting for the tech to come as well.

  15. I'm curious by edremy · · Score: 1
    would this same judge let a case against a board game manufacturer go forward? I'm reading Work Freak right now about competitive Scrabble players, and it's a truly sad book in a lot of ways. The folks who make up the upper echelons of competitive Scrabble are basically completely dysfunctional and completely addicted in every way- most have quit their jobs in order to compete and many are about one step from homelessness, assuming they aren't still living with their parents in their 40s.

    Can we hit up other vices as well? Booze and tobacco are obvious, but I can find pathologically addicted people for virtually any hobby.

    --
    "Seven Deadly Sins? I thought it was a to-do list!"
    1. Re:I'm curious by jafiwam · · Score: 1

      So... Rule #35? No matter what it is, there's some loser somewhere addicted to it?

    2. Re:I'm curious by geekoid · · Score: 1

      If you can show the intial judge there could be a mechinizm intentional put in place for the sole reason of keeping people playing, then you could sue.

      Whether or not you will be successful is another case.

      That's all this person has done. Shown hos case has merits..i.e. plausibility.

      Every argument made on /. poopooing the judge for letting this case go to court are using the same arguments the tobacco lobby used. None of them show the claim to be without merit. They're almost entirely arguments from emotion, and Ad Homs.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:I'm curious by Aladrin · · Score: 1

      Rule 34 isn't the highest numbered rule.

      And don't go looking for the rest. You've been warned.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  16. Precedent? by VoiceInTheDesert · · Score: 1

    I mean, tobacco is ACTUALLY addictive and no one is suing them. Tons of other hobbies and activities are addictive, either mentally (sudoku) or chemically (jogging) and no one is suing puzzle designers or Nike. People don't like to take responsibility for their actions any more. We're all victims of someone else's evil. It's never actually our fault.

    1. Re:Precedent? by Yakasha · · Score: 1

      I mean, tobacco is ACTUALLY addictive and no one is suing them.

      What have you been smoking and can I have some?

    2. Re:Precedent? by geekoid · · Score: 1

      "I mean, tobacco is ACTUALLY addictive and no one is suing them"

      Apparently they have wired caves with an internet connection.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:Precedent? by VoiceInTheDesert · · Score: 1

      They were sued for false statements about their products. Never for being addictive, as far as I know.

  17. In other news... by Anonymous Coward · · Score: 0

    "The United States Government is finding itself facing another lawsuit, this time for having congressional meetings that are 'too addictive.' US C-Span watcher Annie Kaward is suing the government for $3 million because she found herself watching C-Span for 20,000 hours over a period of 5 years. At times, her average watch session would persist for over 11 hours, crippling her life and ability to function. A federal judge is allowing the court case to go forward, stating that the plaintiff has a claim for negligence and gross negligence against the government."

  18. You know what my first thought was? by Ironhandx · · Score: 2, Insightful

    My first thought was "Hmm, I haven't played lineage, apparently I should."

    1. Re:You know what my first thought was? by Bigjeff5 · · Score: 1

      Nah, it doesn't mean anything.

      I heard of a guy who played that stupid Pirate MMORPG for 22 hours a day, and most people agree that game sucked. That's twice the hours Smallwood put in.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    2. Re:You know what my first thought was? by Ironhandx · · Score: 1

      Yeah, which makes it more believable that it was good and smallwood didn't have as much of a problem as the other guy. As a former WoW addict, 11 hours a day is totally believable. I'm a bit ashamed to admit it but somehow I held down a decent job and had a /played in WoW of 340 days over a 3 year period. No girlfriend of course, but I have one now and sometimes I wonder which version of me was actually better off...

      Hi honey. No no no, I love you way more than any video game!

  19. Blame the socialist drug war by spun · · Score: 2, Insightful

    With our country's "War" on drugs, we have a society which perpetuates the idea that addiction is the fault of the dealer. The drug war is socialism for cops and addicts, it takes money from the general population and uses it to "help" a small class of people who are prone to addiction or can't find employment except as a state thug. If drug addicts can get this socialist "help,"why not other addicts? If drug dealers are to blame for addiction, why not video game publishers?

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:Blame the socialist drug war by hazah · · Score: 1

      And what drug are you on, exactly?? The drug war does NOT help the addict what so ever. The drug war helps maintain the government as the top dealer of all drugs.

    2. Re:Blame the socialist drug war by spun · · Score: 2, Insightful

      And what drug are you on, exactly?? The drug war does NOT help the addict what so ever. The drug war helps maintain the government as the top dealer of all drugs.

      Thus, the quotes around the word "help." Helping the addicts is the justification used, and if that justification works for the drug war (obviously, I don't think it does) then it should work for any other addiction as well. If we "help" one type of addict, we should help them all.

      Especially those addicted to material consumption and consumerism. Why, we allow "pushers" to air advertisements that have been proven to "force" people to desire and purchase things they wouldn't have spent money on otherwise. We need to help these poor addicts of consumerism.

      But of course, that would ruin our economy, now wouldn't it? You see, we have these puritanical ideals ingrained into our culture. Excess is bad. Taking too much, using too much, these are bad according to deep seated tenants of our culture. But our economy requires excess consumption, and so we excuse that type of addiction, but our puritanical ideals demand we punish excess consumption, and so we define certain types of consumption as automatically excessive and punish those in lieu of punishing all excess.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    3. Re:Blame the socialist drug war by kanto · · Score: 1

      Using the word "socialist" does have a funny ring to it when the key protagonists have been people like Nixon, Reagan and Bush senior... though to think of it, I guess they'd be the ones who'd be happy to have a program that combines guns with keeping your children safe.

    4. Re:Blame the socialist drug war by hazah · · Score: 1

      Agreed. I would add that its not so much "our" culture that says excess is bad, but rather it's our common sense. Unfortunately, common sense, as the saying goes, is anything but "common".

    5. Re:Blame the socialist drug war by spun · · Score: 1

      Common sense is very common, we just beat it out of people. That's what religion really is, a program designed to convince people that their common sense is faulty ("I shouldn't say Jehova? Well that makes no sense to me, I suppose my sense must be faulty) and they should hand over control to a "higher power" who always seems to be mysteriously absent, but whose all too human mouthpieces here on Earth are all too glad to tell you what to do.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  20. Ask Slashdot: How do you remove a judge? by Anonymous Coward · · Score: 1, Interesting

    Recently I read a story that featured an idiot judge. The judge actually allowed a lawsuit go through that claimed negligence for making a product too good. So my question is, how does a normal citizen go about getting a federal judge permanently removed from the bench?

  21. You're Making It Worse! by eldavojohn · · Score: 5, Funny

    I'm suing you for making your comments too entertaining!

    I'm suing you for giving my addiction positive reinforcement and feedback! I also want the logs so I can see which moderators continue to mod me up so I can add defendants to my lawsuit! By the time I'm done sobbing in front of the jury, they'll believe I never had a choice to quit!

    What the hell, did you just add me to your friend's list? Oh you better believe that's a lawsuit.

    Oh. My. God. Did you see my achievements?! My lawyer's head just exploded.

    --
    My work here is dung.
    1. Re:You're Making It Worse! by Bigjeff5 · · Score: 1

      I also want the logs so I can see which moderators continue to mod me up so I can add defendants to my lawsuit!

      *rubs hands together menacingly because he has mod points*

      I will mod you straight to insanity!!

      *submit*

      Shit! I can't mod now! Un-submit! Un-submit!

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    2. Re:You're Making It Worse! by blind+biker · · Score: 1

      I'm adding you to my friends, too, sucker!

      I feel both diabolic and really, really kind at the same time. Too weird to express.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    3. Re:You're Making It Worse! by sv_libertarian · · Score: 1

      I'm suing because you have more achievements than I do, which is going to drive me to try and outdo you on /.

    4. Re:You're Making It Worse! by Anonymous Coward · · Score: 0

      I did not need to know that slashdot now has 'achievements'.
      Thank you for making my day just a little shittier.

  22. Nice work ethic by ArbitraryDescriptor · · Score: 1

    20,000 hours over 5 years is 80 hours a week. Impressive. If we assume time and a half for overtime, that's 3 million for 25000 hours, or $120 an hour or ~$250,000 a year as a base salary. I don't know if that would be close to enough to make me put in hours like that, for 5 years straight.

    1. Re:Nice work ethic by geekoid · · Score: 1

      I know a guy whose career plan was to do that.

      He got out of college,
      become a consultant for the biggest firm.
      Live out of hotels and work 80+ a week for 5 years.
      Partener.
      Gt started with dating.

      After 5 years, he ahd a lot of money, made partner, didn't need to travel for work and had 2 mill in the bank.
      Then he started dating and was married to a hot and smart women 2 years later.
      after partner for 5 year he retired and had kids.

      By33 he never had to work again.

      If I had to do it over again, that's the path I would take.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Nice work ethic by ArbitraryDescriptor · · Score: 1

      Great plan if you can manage; but I think that, in an effort to save us both, my subconscious would chew my mouse hand off while I slept.

  23. ok by nomadic · · Score: 1

    Read through the court's order. I don't really see any serious flaws; personally I wouldn't have found that his claim for gross negligence should have survived a motion to dismiss, but it's an arguable point. He actually does make a claim for defamation, though I can't see the damages being that high.

  24. Re:"Wah, I Don't Want Choice or Responsibility! Wa by grumbel · · Score: 1

    So what the judge is saying is that if online gaming services don't regulate against lengthy usage of their services by adult citizens they may face lawsuits like this?

    Where did anybody say something about regulation? What about just having a moderator/psychologist on stuff that has a little chat with those people that hang around for thousands of hours?

  25. Yeah, this is way worse than alcoholism. by SocialEngineer · · Score: 1

    Seriously? Ok, lets break this down.

    Said person is addicted to game. Why is he addicted? Presumably, because the game is fun (well, to him; I personally found it just "ok"). So, because the game possesses such a great deal of entertainment, he spends most of his waking hours with it.

    Sounds like there's a bit of a disconnect. The idiot isn't addicted to the game, he's addicted to the departure from reality and responsibility... AKA, he's a child.

    Ok, that's a bit harsh. There is such a thing as internet addiction, supposedly, and I'm sure it can extend to video game addiction, however, I would say that the problem is less so the game and more so the reason behind pursuing it: not finding regular life enjoyable enough to actually go through the motions.

    My next question is this.. How in the hell could he AFFORD to play it that much? I mean, you've also got to be able to afford Cheetos and Code Red to fuel those... 11 ####ING HOUR GAMING SESSIONS? Jesus.

    This guy has more problems than your average /.er.

    --
    "Better to be vulgar than non-existent" -Bev Henson
  26. "At Times" by vitaflo · · Score: 1

    "At times, his average play session would persist for over 11 hours, crippling his life and ability to function."

    Actually it's not "at times" it was all the time. 11 hours every single day for 5 years = 20,000 hours.

    1. Re:"At Times" by Bigjeff5 · · Score: 2, Insightful

      Also note that "At times" and "his average play session" are contradictory. It's either "at times his play session would persist over 11 hours" or it's "his average play session would persist over 11 hours" and the "at times" bit would be some number higher than 11 hours (probably 20 hours on occasion).

      Since we can do basic math, we know it's the average play session that was 11 hours. :)

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
  27. He was banned in 2009. by Blackwulf · · Score: 5, Informative

    I skimmed NCSoft's defense pdf (linked in the Wired article) and it winds up that the guy in question was involved in real-money transfers and had all of his accounts banned from Lineage II in 2009.

    Could that possibly be the REAL reason he's suing?

    1. Re:He was banned in 2009. by Anonymous Coward · · Score: 0

      I noted that too. Had all of his accounts banned for it, since it was against the User Agreement. This guy isn't suing because he was addicted. He's suing because he was using it to make money and got caught and shut down.

    2. Re:He was banned in 2009. by arbiter1 · · Score: 1

      sounds like some is just pissed cause he got busted and they banned his account. Kinda wonder if he was guilty multi-offenses. i will admit i've done it on guildwars once, they just took all my gold and few other things and warned me about it, the thing i bought was still there they missed that one. it sounds like he is just mad cause he put so many hours in to it to lose it all. story does say its "alleged", i don't think they would ban an account less they had proof that it happened.

    3. Re:He was banned in 2009. by Abstrackt · · Score: 1

      Maybe he just has an addictive personality and came completely unhinged when he could no longer get his fix.

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    4. Re:He was banned in 2009. by Que914 · · Score: 1

      Given he was hospitalized for three weeks I'd say he was probably genuinely addicted.

  28. I'm not sure whether to laugh or cry... by mark-t · · Score: 1

    ... at how some people think that they can not take responsibility for their own choices.

  29. Can I have his stuff? by Fippy+Darkpaw · · Score: 1

    Since he quit and all, he probably won't be needing the account anymore.

  30. Re:Ask Slashdot: How do you remove a judge? by Loadmaster · · Score: 1

    Well, you change the Federal Rules of Civil Procedure so the pleading requirement is higher instead of blaming a judge for following the law.

    FRCP rule 8

    (a) Claims for Relief.

    A pleading that states a claim for relief must contain:

    (1) a short and plain statement of the grounds for the court’s jurisdiction, unless the court already has jurisdiction and the claim needs no new jurisdictional support;

    (2) a short and plain statement of the claim showing that the pleader is entitled to relief; and

    (3) a demand for the relief sought, which may include relief in the alternative or different types of relief.

    2 does not mean you have to prove your case, it simply means that, if correct, you are entitled to relief. A judge usually cannot throw out a case simply for sounding stupid unless it sounds stupid because it makes nothing but legal conclusions and no claims (Gillespie v. Goodyear).

  31. So can I sue my work? by Fallen+Kell · · Score: 1

    [sarcasm]I spent about 20,000 hours there over the last 5 years, and it is cripeling my social life.[/sarcasm]

    Dude, if you want to stop playing the game, just start playing something else, like WoW, or Eve, or this thing called life....

    --
    We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
    1. Re:So can I sue my work? by Kitten+Killer · · Score: 1

      Life is kind of a crap game. The graphics are great but the gameplay sucks!

    2. Re:So can I sue my work? by box4831 · · Score: 1

      Dude, if you want to stop playing the game, just start playing something else, like WoW, or Eve, or this thing called life....

      Itried life but the spinner kept falling off and I always lose the little people pegs and the plastic cars

      --
      Miller Lite tastes like water that's somehow managed to rot.
    3. Re:So can I sue my work? by Anonymous Coward · · Score: 0

      It's called second life, not life. I tried it but I moved to better MMOs.

    4. Re:So can I sue my work? by nomadic · · Score: 1

      Life is kind of a crap game. The graphics are great but the gameplay sucks!

      I didn't know Id software made Life.

    5. Re:So can I sue my work? by Anonymous Coward · · Score: 0

      20,000 hours, over 5 years? That's what, 260 weeks? Which averages out to over 76 hours a week. And leaves out any vacation time.

      Depends. If you are in a profession where you are expected to work only 40 hours a week, then yes, you could sue.

      Especially if they didn't pay you overtime.

  32. Corrected Headline by Caerdwyn · · Score: 1

    The headline should read "NCSoft Sued For Having Money And Coming To The Attention Of A Liability Lawyer".

    The "plaintiff" has already demonstrated a complete disregard for concepts of personal responsibility or a work ethic. This is the exact personality-type which engages in lawsuits like this, hoping to never have to work again (as if they'd ever worked before). And of course there are always lawyers with an equally-commendable outlook on life willing to collect 40% of an ill-gotten settlement.

    If there was ever an archetype of why we need tort reform, this is it.

    --
    Everybody gets what the majority deserves.
    1. Re:Corrected Headline by nomadic · · Score: 5, Informative

      Oh give me a break, it's such an echo chamber in here, the usual screeching about how horrible the courts are, without anyone even looking at what the judge actually did. The problem with this country isn't the judicial system, it's the ignorant people who go from zero to outraged in 5 seconds based on a slashdot summary written by some anonymous guy. The judge is ruled by the Federeal Rules of Civil Procedure. Those rules say you can't just throw out a lawsuit AT THE DISMISSAL STAGE simply because you don't think the plaintiff will win. To survive dismissal, all you have to do is draft your complaint in a way that, if the facts you allege are accepted as true, your claim can move on to the next stage. That's it. The judge isn't saying the guy's going to win, just that under the Federal Rules of Civil Procedure, promulgated by the Supreme Court, as authorized by Congress, he has to let the lawsuit go to the next stage.

    2. Re:Corrected Headline by discord5 · · Score: 1

      Stop using facts! It's time for nerdrage damnit!

    3. Re:Corrected Headline by mshannon78660 · · Score: 2, Informative
      Agreed - and now, having read the judge's decision (OK, to be honest, I skimmed sections of it) - he actually tossed out about half of the complaint. This motion to dismiss from NC-Soft was strictly on procedural grounds (alleging that the plaintiff hadn't properly worded things, etc.).

      The plaintiff was originally representing himself (and may still be, that was unclear) - and the judge points out that federal courts give a certain amount of leeway to people who represent themselves, as it is assumed that they are at a disadvantage against a legal team (I didn't realize that, I had assumed somewhat the opposite, that courts would be a little harder on someone representing themselves, to make the practice less appealing). But a lawyer helped him amend his complaint (the judge had thrown it out twice, but given the plaintiff an option to amend (because he was representing himself) - after the second time, he apparently had a lawyer help him with it, and she was hauled into court to answer for herself (lawyers are generally not permitted to write documents for the court unless they sign them).

      My guess is that the next thing to happen in this case is that NC-Soft will submit a motion for summary judgement, which will likely be granted, and returned in their favor. Reading between the lines, the judge doesn't seem to think too much of the plaintiff's claims.

    4. Re:Corrected Headline by Caerdwyn · · Score: 1

      Learn to read. I did not mention the court. I did not mention the judge. I mentioned the good-for-nothing plaintiff and his good-for-nothing lawyer. My post is entirely about the motive for the lawsuit and its lack of merit.

      The court has to function within the framework that others create for it. Tort reform must originate in the legislative branch, not the judicial. The judge is doing what he can in a broken system.

      There. NOW I've mentioned the court.

      --
      Everybody gets what the majority deserves.
  33. I just did some napkin maths by Anonymous Coward · · Score: 0

    To break down how much money he's suing for, not taking legal fees or tax into account:
    3M$ for five years of playing 11 hours per day, 45% of his time.
    600K$/year he's played lineage.
    At 11 hours a day, every day, that's 150$ per hour.
    If he "worked" for eight hours a day, five days a week, he'd be on about 288K$/year
    A lineage 60 day gamecard is 30$. He got 660 hours out of that, effectively 4.5 cents per hour. He wants 150 dollars per hour, an increase of 3333 (point 33, repeating of course) times his expenditure.

    Now just imagine if alcoholics or smokers tried to sue for that sort of increase. They'd be making the world rich list.

  34. hey craig tinypenis by circletimessquare · · Score: 1

    anything enjoyable is addictive

    so the only way to comply with your complaint in order to protect from all future such lawsuits would be to destroy the potential for anything to be enjoyable that might be sold

    what an awesome world that would be

    in short, i hope that your wood is not so small that you still can't choke on it, you asshole

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  35. Re:Ask Slashdot: How do you remove a judge? by tophermeyer · · Score: 1

    how does a normal citizen go about getting a federal judge permanently removed from the bench?

    You don't. That is intentional.

    There is a process in which the House of Representatives can impeach a Federal Judge, but an individual normal citizen is unlikely to force the House to a vote without some support. The Judicial system exists in this way so that powerful individuals cannot simply go and get a Judge fired if they feel wronged.

    Selection and approval is a very detailed process, the possibility of a true buffoon making their way through is unlikely. Impeachment is a very serious process as well, it is not undertaken lightly.

  36. Slam dunk case. by bistromath007 · · Score: 1

    All NCSoft's lawyer has to do is show up in court and say "cigarettes" over and over again.

    1. Re:Slam dunk case. by yurtinus · · Score: 1

      Don't you mean the plaintiff's lawyer? As I recall, cigarette manufacturers got hit hard in court...

      --
      +1 Disagree
    2. Re:Slam dunk case. by geekoid · · Score: 1

      Did I slip to some other dimension? tobacco manufactured got the shit sued out of them for billions of dollars.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:Slam dunk case. by bistromath007 · · Score: 1

      And they haven't changed their product a bit and are still making money hand over fist. The ultimate goal of any case like this is to change something so that nobody else will be hurt. That will not happen, and the plaintiff will receive, at most, a pittance.

  37. Precisely by SpeedyGonz · · Score: 1

    Call me a cynic, but doesn't this reek of fabrication? Like NCSoft concocting this for use as a marketing ploy?

  38. I'm going to sue my crack dealer by Scummer · · Score: 1

    because the stuff he sold me has destroyed my life and I can't think of anything else but how to get the next hit.

    --
    The day Microsoft makes a product that doesn't suck is the day they start making vacuum cleaners." -- Unknown
    1. Re:I'm going to sue my crack dealer by xenapan · · Score: 1

      The problem with that is after you sue him for all the money you are gonna spend it on buying crack from him again.

      --
      insert funny sig here
  39. amounts to $150 per hour by dsmoses · · Score: 1

    Not bad pay for that kind of work. Now to start filing my claims against every manufacturer of every game I've played.

    So will be for being too addictive, some for being a waste of time.

    I think we found that perpetually missing "..." step before "n. Profit!"

  40. Another nail in the coffin... by yurtinus · · Score: 1

    ...for personal responsibility.

    --
    +1 Disagree
  41. Ya but there's a problem by Sycraft-fu · · Score: 1

    What you want to call "addictive" I call "fun." Games need to be fun, that's the reason I buy them. I wish to be entertained, I wish to enjoy my experience. Part of that can be a feeling of accomplishment via payouts in the game. This should be optimized to be the most fun, the most rewarding. If the game is deliberately made to discourage me from playing well, then, I won't. I'll go find another game.

    Now will some people get addicted to that? Sure. However that shows that they have a problem, not the game. Some people can get addicted to ANYTHING. They need help, they need treatment. We do not need to eliminate anything fun because they might get addicted to it.

    1. Re:Ya but there's a problem by geekoid · · Score: 1

      What if it isn't fun, but you find your self playing anyways? What if it's because they designed in psychological 'tricks' to make you play when you other wise wouldn't?

      "the most rewarding"
      What if the 'reward' is a false sense of accomplishment that makes you want to play? If the reward is only a minor accomplishment to reward repetitive play? Minor rewards are addictive.

      http://en.wikipedia.org/wiki/Reinforcement

      I know we all like to think we're smart and therefore in complete control of all our decisions.... but we are not.

      If this was 10 years ago, I would have made a post almost exactly like yours. But I have found an interest in behavior rewarding regarding game play a couple of years ago and have been reading up. I suggest you do the same.

      I suspect this is why games with accomplishments do so well. Not just in terms of game play hours, but in getting interest in ancillary games. If you want to sell more game, you can just team up with Valve and offer a 'free' hat for their TF2 character after completing the first level. Thus leveraging the reinforcement built into TF2.

      Now, I am talking hypothetically. I have never play lineage, nor Have I read this specific case.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Ya but there's a problem by Sycraft-fu · · Score: 1

      If you aren't having fun but keep playing, you are the one who has the problem. There's no shame in that, but it means you need to get help, not that you need to sue the game maker and cry about it. The big problem with the "Oh these games are so evil and addictive," thing is the massive number of players. WoW has on the order of 12 million players. If these things were so addictive we'd have a massive epidemic of addicts. But we don't.

  42. If this goes through... by mhajicek · · Score: 1

    Watch out Blizzard...

  43. CS:S by zombieChan51 · · Score: 1

    I wonder if I can sue Valve for making CS:S to addictive.

    1. Re:CS:S by Dgawld · · Score: 1

      That would mean it is a good game.

  44. Of course there's no addiction involved by evanh · · Score: 1

    If anything it's an obsession.

  45. BAH by Entropy997 · · Score: 1

    OMFG how does this shit even get processed?

  46. This should be true for WoW too by Mojo66 · · Score: 1

    Shouldn't it?

  47. You made your game too fun! by jjh37997 · · Score: 1

    I'm going to sue!

  48. Well, McDonals is being sued for being to tasty by SmallFurryCreature · · Score: 2, Insightful

    Lets face it, if McD gets sued because people like their hamburgers so much they can't stop eating, everybody is a target. Just waiting for the first thief to claim the object he stole was simply to tempting.

    On a more serious note, this is exactly what people who claim women cause rape by dressing to sexy are claiming AND have at times got away with.

    Anything to get off facing the consequence of your own actions.

    And I played Lineage II. It is not that good a game. And you got to wonder what the hell he was doing. These game have no real end-game worth speaking off and with 5 years of 11 hours play, my god he must have reached the end game hundreds of times and done what? What could POSSIBLY keep you playing a dumb grind game for SO long.

    No, this guy is just a recluse, a lock-in. He could have been folding paper hats or read soccer scores. The game is not the problem, his own mind is. That is sad, but not NCSofts problem. Just as McD is not to blame if you never excersise and eat a hamburger each and every day.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Well, McDonals is being sued for being to tasty by couchslug · · Score: 2

      For once, I think the 4chan meme is appropriate. If he's that fucked up, he won't get better, and should "an hero".

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
  49. Googling him shows otherwise by linuxgurugamer · · Score: 4, Informative

    When you do the following google search:

            craig smallwood honolulu

    it becomes evident that Mr. Smallwood has plenty of time on his hands to file lawsuits. This seems to put the lie to his claim that he is unable to function.

    1. Re:Googling him shows otherwise by Anonymous Coward · · Score: 0

      you guys are idiots ... hello he is a lawyer stop being nosey and judging him you know nothing back off

    2. Re:Googling him shows otherwise by Coldkilla · · Score: 1

      Hi, Craig Smallwood! Was wondering when you would show up to sue someone here.

  50. Re:Ask Slashdot: How do you remove a judge? by Anonymous Coward · · Score: 0

    Some appointments are for life. There is a way to to end that term at any point based on that criteria.

    Did you mean legally?

  51. Re:Any who has been on hold forever needs to sue a by geekoid · · Score: 1

    as soon as forever has passed, then you can sue assume you can prove you ahve been on hold for the entire history of time.

    Personally, I thin you should sue the 'Never Ending Story'

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  52. I played it, didn't like it, quit. by Anonymous Coward · · Score: 0

    Apparently it's not too addictive, since there are lots of people not playing it. All they have to do is show the list of names of people who started playing it and quit. as well as play times for those who stayed.
    Obsessive Compulsive behavior does not mean that the vendor is at fault - now the may specifically try and get people like that to play it, but loads of people came and went.

    Throw the suit out.

  53. Civ 2... by Anonymous Coward · · Score: 0

    Sid Meier I'm gonna sue you. You stole vast portions of my life! See you in court you insensitive clod!

  54. This is great news! by Anonymous Coward · · Score: 0

    Now I'm sueing slashdot!

    1. Re:This is great news! by Phoenixlol · · Score: 1

      Wow, I can see someone making the same joke as someone else because it was burried in the comments, but FIRST POST, modded up to 5, you missed? You must have been trying real hard not to look at comments before posting.

    2. Re:This is great news! by daveime · · Score: 1

      He's so addicted to posting comments, he doesn't have any time to read existing ones. I think he should sue for making posting so damn addictive.

      HA, I just realized why we have that stupid 1 minute limit between posts ... it's NOT as we all suspected, to avoid people focusing on the crappy underlying perl scripts and database, it's to STOP PEOPLE GETTING ADDICTED !!!

      And of course, we get to take regular breaks every time kdawson posts another piece of drivel disguised as a story.

  55. Re:"Wah, I Don't Want Choice or Responsibility! Wa by GungaDan · · Score: 1

    Yeah! And why doesn't Coors have a bunch of people on staff to go around to bars and hand out Antabuse?

    --
    Eloi are stupid, throw morlocks at them!
  56. Re:"Wah, I Don't Want Choice or Responsibility! Wa by CrimsonAvenger · · Score: 1

    What about just having a moderator/psychologist on stuff that has a little chat with those people that hang around for thousands of hours?

    So, requiring a business to keep a psychologist on staff to deal with customers who really like what you sell doesn't qualify as "regulation"?

    Note also that if an in-game psychologist started bothering me when I was playing, I'd just /ignore him. and if that wasn't possible, I'd ignore him the old-fashioned way....;)

    --

    "I do not agree with what you say, but I will defend to the death your right to say it"
  57. Slashdot Unite: MUD Class Action by CrashNBrn · · Score: 1

    This lawsuit has shown me the light. Slashdotters should collectively sue DikuMUD founders and Lars "LPMud" Penjske for their 1990s MUD addictions...

  58. Can You Say 'Pro Se'? by WrongSizeGlass · · Score: 3, Informative
    From the court documents (emphasis mine):

    On October 19, 2009, pro se Plaintiff Craig Smallwood (“Plaintiff”) filed a Complaint (“Complaint”) against NCSOFT. Although Plaintiff named only “NCSOFT” in the caption on his original complaint, two NCsoft entities have appeared in this action, Defendants NC Interactive Inc. and NCsoft Corporation, both of whom are named in the Second Amended Complaint (“Defendants”).

    He's representing himself. I guess we can't blame a lawyer for this one ...

    1. Re:Can You Say 'Pro Se'? by future+assassin · · Score: 1

      >He's representing himself. I guess we can't blame a lawyer for this one ...

      I wonder if he'll bring in his laptop and play lineage at the court house.

      I too have played Lineage 2 and have done more then 11 hours straight (15 hours soloing to collect 500K SP for my lvl 3 clan - this was in prelude I believe), hell we use to get drunk and get ready to hit the bar and I'd log in to see whats up, then my buddy would start to jonseing and drive home 1 hour away just to play and we'd forget about going out.

      But there is a limit unless you're a weak feeble person and then L2 FTW BUT thats your own problem not NC's even though they're scum for taking money from farmers over ruining regular players game play.

      --
      by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
    2. Re:Can You Say 'Pro Se'? by daremonai · · Score: 1

      >He's representing himself. I guess we can't blame a lawyer for this one ...

      I wonder if he'll bring in his laptop and play lineage at the court house.

      This is a potentially brilliant strategy. The worse he does in the courtroom, the better his case is that his "game addiction" is interfering with his life. Win through losing.

    3. Re:Can You Say 'Pro Se'? by anagama · · Score: 2, Interesting

      He'll get creamed as a pro se. I'm sure the defense is already hand selecting a psychiatrist or two to evaluate him and I have no doubt they'll find that he has some kind of obsessive personality disorder, which is probably true. My wife plays farmville obsessively, but before that, she hassled me constantly about some irrational dirt or germ issue till I said I was moving out, and before that she collected podcasts she never listened to till her 500gb HD died, before that it was playing spider solitaire, and before that it was something I forget. Anyway, my point it, the problem is the person with the obsessive disorder, not the object of their obsession.

      Secondly, this trial is about to become this guy's obsession, and one of the absolutely certain ways to scare of attorneys, is to come across as an extremely needy, obsessed client who will extravagantly abuse the lawyer's time, which is OK if you get paid by the hour I suppose, but in a contingent situation, it means losing money. So there are probably two reasons why he may have a hard time getting a lawyer: one, he IS crazy (intervening cause); and two, he's crazy (super annoying).

      --
      What changed under Obama? Nothing Good
    4. Re:Can You Say 'Pro Se'? by Anachragnome · · Score: 1

      "On October 19, 2009, pro se Plaintiff Craig Smallwood..."

      Maybe the dude should change his last name and take up dating women (to some, they might seem mutually exclusive...).

    5. Re:Can You Say 'Pro Se'? by Anonymous Coward · · Score: 0

      little do you all know craig smallwood is a lawyer so he is representing himself which therefore makes him very smart and if you played the game as much as most people on there do you would agree this game is very addicting and can take your whole life away from you without even realizing it ! Its sad really because not only that but its crucial to your health when sitting for a long period of time can create blood clots in the legs and cause many people to become over weight trust me i know people like this ! So you all need to back off dont hate cause he might actually have a good case or might actually win dont be that way you dont know him so dont judge ! Who are you all to judge someone you know nothing about ! BACK OFF PEOPLE !!!

    6. Re:Can You Say 'Pro Se'? by jhylkema · · Score: 1

      Also from the court documents:

      Ms. Kanae was present at the hearing on this motion and admitted that she had assisted Mr. Smallwood in the preparation of his filing . . . Although she was not prepared to represent Mr. Smallwood at the hearing and argue on his behalf, Ms. Kanae has now appeared in this action, and the Court is confident that she will sign all future pleadings that she prepares (as she properly did for Plaintiff's Second Supplemental Mem.).

      He's not pro se, in other words. He's represented by counsel.

      You are correct, though, that as a pro se, he would have gotten creamed. The judge initially dismissed his complaint sua sponte for failure to properly allege federal jurisdiction. No way is this guy a lawyer.

  59. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Anonymous Coward · · Score: 0

    Here you go:

    http://www.greatbeergreatresponsibility.com/AlcoholResponsibility.aspx

    They aren't doing nothing.

  60. Re:"Wah, I Don't Want Choice or Responsibility! Wa by mcgrew · · Score: 1

    In America, you're suppose to have the freedom to do whatever you want with your time so long as it doesn't impair another person's life, liberty and pursuit of happiness.

    If that were true, pot would be legal.

  61. Craig Smallwood by Anonymous Coward · · Score: 0

    Craig Smallwood....

    ROFL

  62. Watch out MS, Solitaire is next by Anon-Admin · · Score: 1

    How much time have we wasted playing that game over and over. I bet I can blow his 20,000 hours in 5 year out of the water!

  63. Re:"Wah, I Don't Want Choice or Responsibility! Wa by grumbel · · Score: 1

    So, requiring a business to keep a psychologist on staff to deal with customers who really like what you sell doesn't qualify as "regulation"?

    It is not regulation, just a way to avoid being found guilty of negligence. There might be other cheaper ways.

    The problem here is simply that you have a person playing for 11 hours a day for five years and the company knows it and doesn't care, thats not responsible behavior, thats what I would call negligence.

    Note also that if an in-game psychologist started bothering me when I was playing, I'd just /ignore him. and if that wasn't possible, I'd ignore him the old-fashioned way....;)

    That would be a good sign for possible addiction and time to lock the account.

  64. Careeraholics Anonymous by city · · Score: 1

    There are a few of us who know what you are going through. We meet up in my mom's basement. You are welcome to join us. There is soda and chips and wifi...

    --
    I am a v1ral sig. Plse c0py me and h3lp me spread. Thank y0u?
  65. Re:"Wah, I Don't Want Choice or Responsibility! Wa by discord5 · · Score: 1

    responsibility

    I'm sorry, we don't want any of that. Slap a warning label on that box and say some bad things about MMOs on the evening news please. Who needs responsibility when you can shift blame onto someone else?

  66. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Kjella · · Score: 1

    So what the judge is saying is that if online gaming services don't regulate against lengthy usage of their services by adult citizens they may face lawsuits like this?

    Judge fortunately and unfortunately can't dismiss cases on a whim even if they think it is ridiculous. I don't think you should read it as anything more than that the judge found no legal basis to dismiss the claim at this stage.

    --
    Live today, because you never know what tomorrow brings
  67. derp by Anonymous Coward · · Score: 0

    "I don't have enough self control and willpower to get off the computer and get my shit together. It must be the game developer's fault"

    Typical idiot.

  68. Re:Correct? Headline by kubitus · · Score: 1
    isn't the judge required to point out to the plaintiff his chance in succeding in this case?

    If not - why not?

  69. Can no one take responsibility anymore? by greymond · · Score: 1

    I don't understand it. Why is it the video game's fault that someone has no self control? For that matter why is it the food, drink or drugs fault?

    People need to let natural selection work and stop making everyone else pay for it.

  70. Okay... by willoughby · · Score: 1

    You tell me what it is that makes a game addictive & we'll put less of that in.

  71. Re:"Wah, I Don't Want Choice or Responsibility! Wa by SatanicPuppy · · Score: 1

    What he's saying is, "I think this is worthy of an actual trial." That's it.

    This isn't a bad thing. This case is so hilariously bad that he's likely to lose, and thus help build precedent for the inevitable future cases.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
  72. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Attila+Dimedici · · Score: 1

    The problem here is simply that you have a person playing for 11 hours a day for five years and the company knows it and doesn't care, thats not responsible behavior, thats what I would call negligence.

    And if that is how I choose to live, why is that any of your business (or some company's, or the government's)? and why should it be?

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  73. Judge has a sense of humor by Anonymous Coward · · Score: 0

    If the plantiff can tear himself away from the game to make his court appearances, he proves the defense's case for them. If not, then the case is dropped. It's a win-win paradox masterminded by the judge!

  74. Re:"Wah, I Don't Want Choice or Responsibility! Wa by grumbel · · Score: 1

    And if that is how I choose to live,

    You don't "chose" addiction.

    why is that any of your business (or some company's, or the government's)?

    Because the person is your customer? If you don't want to run into negligence issue you have to act responsible as a company, it is as easy as that. You selling a game that can be addicting for some people and then looking away and pretending the problem doesn't exist is not responsible behavior.

  75. Mod this up please! by Anonymous Coward · · Score: 0

    He has seen the general trend of society and given us a be-all end-all explaination for this insanity. This deserves a mod. My opinion: with freedom comes great responsibility. The second we start removing the responsibility part of peoples actions is the second we start removing our freedoms. Period. No "ifs" "ands" or "buts" about it.

  76. So... by oldmac31310 · · Score: 1

    was Craig Smallwood any good at the game?

    --
    http://www.acetonestudio.com
  77. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Attila+Dimedici · · Score: 1

    I'm not asking why I should be responsible for your behavior. I'm asking by what right do you interfere with my behavior?

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  78. Re:"Wah, I Don't Want Choice or Responsibility! Wa by grumbel · · Score: 1

    I think I answered that already with "You don't "chose" addiction."

    Anyway, the point never was that playing should be outlawed, the point was that companies should take care of their customers. If the customer would be totally fine with playing for so long, he wouldn't go out and sue (assuming of course his case is legit and not fraudulent).

  79. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Keith111 · · Score: 1

    NCSoft puts an hourly warning into all their games and has for the last 4 or 5 years or so saying "You've played for an hour, please log off and take a break"

  80. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Eristone · · Score: 1

    And in California and Oregon, it is - at least at the State level for medical uses - it'll get real interesting if the proposition on the current California state ballot passes and makes it legal for even non-medicinal uses. The Federal government seems to still have issues, though.

  81. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Attila+Dimedici · · Score: 1

    First, you might possibly be correct about physical addiction, but psychological addiction is a choice. Take responsibility for your own life and let other people do the same. The only people who have any right to interfere with my behaviors are those who are directly affected by them (such as my wife). That certainly does not include a company that I give money to to be entertained. If a company were to tell me, "We think you might be spending too much time playing our game," I would immediately stop playing their game and start giving my entertainment dollars to someone else.

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  82. Wow by Suka87 · · Score: 1

    Wow. I heard about someone who died from not sleeping for a couple of days and that was a shocker but this! Its like me suing activision for making Tony hawks pro skater to frustrating which caused me to get aggressive and beat up my wife.. pfft. we all have a choice, and he made his OWN decision to play a game for 11 years :P

    --
    Get your Celtic knot necklace!
  83. Re:"Wah, I Don't Want Choice or Responsibility! Wa by Anonymous Coward · · Score: 0

    The judge is just following the law, in that the plaintiff has actually made a claim that can be brought to a suit. Whether the suit will be successful or not has not been decided.

  84. Re:"Wah, I Don't Want Choice or Responsibility! Wa by tycoex · · Score: 0

    What If I'm rich as hell and decide to retire and devote the rest of my life to playing mmorpgs. All I do is sleep, eat, and play games. Shouldn't that be my own decision?

  85. Hey Moron by justinlee37 · · Score: 1

    Maybe he thought you were talking about the judge because there is no lawyer. The plaintiff is representing himself.

    Don't throw rocks in glass houses, dude.

  86. Why Lineage II? by LobsterMobster · · Score: 1

    Isn't Lineage II exactly the same as every other Korean MMO, just with a different set of art assets?

  87. Anonymous Coward by Anonymous Coward · · Score: 0

    I believe Online video games should be regulated to explain the problems that come with online gaming much like cigarettes provide a warning label. That is, they should force the user to read a Warning label that indicates scientifically researched issues that can arise from playing them. Addiction is a very real proponent of playing these type of games, after all. Most user simply don't believe that addiction is a problem when playing these games and that needs to change. Addiction can be defined as a partial loss of self-control which means that if high levels of addiction can be shown(20,000 hours? Holy shit!), and more than a handful of people can testify to similar addiction problems while playing, their could be great potential.

    Who doesn't know someone who is addicted to WoW, someone who almost never leaves their house and plays constantly? I bet you could easily find people who know of these types of people. I have to do a survey this semester, I might just base it around this question. Online video game addiction is a real problem!

    Also, while cigarettes promote a life-long addiction, video game addiction promotes a day to day time sink. Imagine if you knew someone who smoked non-stop for 10 hours a day? That's video game addiction. Maybe it doesn't last for 40 years and then kill you, but I bet the time lost to playing these games is similar to the years lost from an early death from lung cancer. Ridiculous!