Slashdot Mirror


ViaSat Delivers 12 Mbps+ Via Satellite

An anonymous reader writes "Last Thursday, ViaSat announced pricing for its new home broadband service, which is set to deliver 12 Mbps+ download speeds (3 Mbps+ up) beginning next week for $50 per month. Engadget just dropped by the company's demo home just a few feet from the Engadget trailer at the Las Vegas Convention Center parking lot to try it out, and posted their review." The comments there, understandably, wail for information about how much data that $50 buys.

245 comments

  1. lots of land, no line by alphatel · · Score: 4, Informative

    Caps can be an issue, but if you are rural these speeds and prices are an instant upgrade.

    --
    When the foot seeks the place of the head, the line is crossed. Know your place. Keep your place. Be a shoe.
    1. Re:lots of land, no line by halo1982 · · Score: 3, Informative

      Caps can be an issue, but if you are rural these speeds and prices are an instant upgrade.

      Yep, with Hughes and WildBlue being around $80/m for 1.5 down these speeds are quite welcome.

    2. Re:lots of land, no line by LostCluster · · Score: 4, Informative

      ViaSat is actually linking their Via-1 Sartelite with WildBlue so customers of that service should get the better value as soon as this goes live.

    3. Re:lots of land, no line by noh8rz2 · · Score: 2, Insightful

      Throughput is great if I'm downloading large files, but what's the latency? Awful, I imagine. This kills any bi-directional applications - Skype, e.g., and spoils the snappiness of a good internet experience.

    4. Re:lots of land, no line by halo1982 · · Score: 2

      ViaSat is actually linking their Via-1 Sartelite with WildBlue so customers of that service should get the better value as soon as this goes live.

      I would imagine to take advantage of this at the very least the customers will need a dish repoint to Viasat-1 at 115.1 W if not an all new modem/TRIA to be able to take full advantage of the speeds.

      What, you don't think the company would just upgrade a customer's speed at no cost do you? Hah!

    5. Re:lots of land, no line by Anonymous Coward · · Score: 0

      ViaSat owns WildBlue.

    6. Re:lots of land, no line by hdd · · Score: 5, Insightful

      Latency in any sat based communication is governed by physics, not technology. Skype/VOIP over a sat connection is actually not terrible once both party understand that they need to wait for the other end to finish before they start talking. On the other hand, being able to get 720p streaming over sat connection is not something that you could get for 50 bucks a month before, so this is a huge improvement.

      --
      This Sig is removed due to factual inaccuracy
    7. Re:lots of land, no line by Beardydog · · Score: 1

      I recently assisted a gentleman on HughesNet with a ping of 1008.

    8. Re:lots of land, no line by noh8rz2 · · Score: 4, Funny

      I recently assisted a gentleman on HughesNet with a ping of 1008.

      what's hughesnet? from your description is a nsfw video chat thing, and I don't want to check on my work computer.

    9. Re:lots of land, no line by Jesse_vd · · Score: 1

      based on context, I'm going to guess it's a satellite ISP

    10. Re:lots of land, no line by Anonymous Coward · · Score: 0

      The review is claiming a 600mS ping, but for two way communications you need to double that figure at least. Having 1.2 seconds gaps throughout conversations in video chat and voip calls is damn annoying.

    11. Re:lots of land, no line by Anonymous Coward · · Score: 1

      The review is claiming a 600mS ping, but for two way communications you need to double that figure at least

      How is an ICMP ping and it's reply not two way communications?

    12. Re:lots of land, no line by Lincolnshire+Poacher · · Score: 4, Interesting

      Caps can be an issue, but with satellite links it's rate-limiting that's the main issue.

      For example the TooWay service in Europe can sustain 10 Mbps downlink, but if you use more than 500 MB in any one hour, or 2GB in a week then your data rate will be throttled for the remainder of the "fair access" window.

      This was the main reason I had to stay with a flaky, wind-affected ADSL connection instead of moving to satellite. Although the data cap was generous, trying to use it was penalised.

    13. Re:lots of land, no line by ewanm89 · · Score: 1

      Unfortunately the only fix is to use lower non geosynchronous orbits and then one has to be constantly tracking the satellites and needs motorized antennas.

    14. Re:lots of land, no line by ewanm89 · · Score: 1

      we already do have streaming over satellite, the key is not to use a stateless TCP based protocol for it like HTTP. Instead a UDP based one. Basically you want more redundant information in your error correction (bandwidth isn't a problem) and less asking for retransmit of the packet.

    15. Re:lots of land, no line by Anne_Nonymous · · Score: 1

      >> once both party understand that they need to wait for the other end to finish before they start talking

      IRL would be much better this way too.

    16. Re:lots of land, no line by AJH16 · · Score: 1

      It depends what they pinged. If they pinged the satellite itself, then the satellite's link to the internet would have the same ping. (Client to Sat, Sat to Base, Base to Sat, Sat to Client for a full round trip) I haven't read the article yet though, so I'm not sure if they might have mentioned what they pinged specifically.

      --
      AJ Henderson
    17. Re:lots of land, no line by Miamicanes · · Score: 2, Informative

      Only if efficient spectrum use is a concern. Years ago, dishes were needed mainly because satellites could only transmit weak signals. Now, dishes are mainly to allow spectrum reuse by adjacent satellites (combining highly-directional transmission antennas and relatively small spotbeam footprints with high-gain receiving antennas that attenuate strong signals from adjacent satellites). If you have continent-wide spectrum, you can live without dishes as long as spectrum reuse isn't a concern -- just look at Sirius and satellite cell phones.

      IMHO, an ideal satellite-based internet service would use PPP multilink to combine a low-speed terrestrial link (probably IDSL) with high-speed satellite link, and intelligent routing that sends everything via both links, and just aborts the one that doesn't finish first.

    18. Re:lots of land, no line by mordjah · · Score: 1

      ViaSat is actually linking their Via-1 Sartelite with WildBlue so customers of that service should get the better value as soon as this goes live.

      I would imagine to take advantage of this at the very least the customers will need a dish repoint to Viasat-1 at 115.1 W if not an all new modem/TRIA to be able to take full advantage of the speeds.

      What, you don't think the company would just upgrade a customer's speed at no cost do you? Hah!

      The new services will require a new trial and idu (modem). No it will jot be available to current WB customers forbthe first fewmonths after launch. The setup fee will be about $250.

      --
      "A mind reader? That sounds like sci fi." "Honey, we live on a space ship"
    19. Re:lots of land, no line by afidel · · Score: 1

      No, physics says that 600ms is right, ~280ms in each direction plus some delay for networking equipment.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    20. Re:lots of land, no line by chudnall · · Score: 2

      Totally off topic

      Quit interrupting.

      --
      Disclaimer: Evolution comes with NO WARRANTY, except for the IMPLIED WARRANTY of FITNESS FOR A PARTICULAR PURPOSE.
    21. Re:lots of land, no line by AJH16 · · Score: 1

      Physics doesn't dictate how fast a router functions or how much signal processing time may be required on the satellite in order to get the higher speeds. That said, a further read of the article indicates it was online speed tests, not a direct ping to first step, so 600ms appears to be accurate. This makes this satellite a huge improvement from previous ones. Latency was closer to a second or more on many previous bi-directional satellite systems.

      --
      AJ Henderson
    22. Re:lots of land, no line by BancBoy · · Score: 1

      And the satellite isn't the only thing that just passed over your head.

      In Low Earth Orbit, nobody can hear you WHOOOOSH!

      --
      [UID-HeinzIntel]
    23. Re:lots of land, no line by Anonymous Coward · · Score: 0

      That back and forth timing, almost needs some kind of signal that people can use. Over.

    24. Re:lots of land, no line by Anonymous Coward · · Score: 0

      Skype/VOIP over a sat connection is actually not terrible once both party understand that they need to wait for the other end to finish before they start talking.

      It's more complicated than that. I've done lots of talking over geosynchronous delays and with some people you have to start talking just before they finish. If you don't, they'll hear a long silence after they finish and start talking again before they hear you.

    25. Re:lots of land, no line by Anonymous Coward · · Score: 0

      Latency doesn't kill Skype, jitter does. A consistent 1 second latency is coped with admirably. A latency that varies between 10ms and 2000+ ms is constantly popping and cutting out.

    26. Re:lots of land, no line by ewanm89 · · Score: 1

      No, you still need some tracking, if only enough to know which satellites are currently in your hemisphere (as GPS does). And if we are using that much power that we don't need a directional antenna at all then we can do ground to ground propagation and cut out the satellite all together.

    27. Re:lots of land, no line by Miamicanes · · Score: 1

      No, you don't need tracking if you're content to accept grossly-inefficient spectrum usage. Just scan through all the bands when you power up (and periodically thereafter), note the IDs of every satellite with a signal that can be heard, and there's your sky map. My "untracked" example assumes you've got gobs of bandwidth and AREN'T trying to efficiently reuse spectrum, and you're just doing more or less what Sirius does (each satellite downlinks the same bitstream on a different frequency, with only a couple actively transmitting at once). It would be just about the worst possible way you could build a satellite broadband network (because your entire user base -- some fraction of 300 million -- would be sharing for 1/2 to 1/4 of your total available spectrum at the same time), but it DOES illustrate that it's possible to have satellite downlinks that don't require tracking or dishes.

      Now, getting back to my real example (multilink combining low-latency low-speed IDSL with high-speed high-latency satellite in geostationary orbit), there's no need to track a moving satellite, so you're back to efficient small-footprint spot beams capable of delivering their entire bandwidth to a small region, and doing the same thing with the same spectrum in dozens of other small regions with their own spot beams. Most things that are truly latency-sensitive don't require LOTS of data, and most things that require LOTS of data can deal with a second or two of latency. Make the small http request in 20ms via IDSL, receive the whole HTML page back via IDSL before the satellite link has even finished sending the header. Send 70 http requests via IDSL for the linked files on the page, and start receiving them back via both IDSL and satellite. The small things finish sending via IDSL before the satellite finishes sending the header, the big files blast through over satellite and finish before the IDSL has finished sending 400k. It's so brute-force brilliant, I'm amazed nobody has ever done it yet (let's be honest... most people who rely on satellite internet aren't exactly poor, so $300/month for satellite + IDSL isn't likely to be a deal-breaker compared to $180/month for satellite alone.

    28. Re:lots of land, no line by ewanm89 · · Score: 1

      It's so slows to scan the whole spectrum, we are talking about how to get lower latencies and that's not going to happen via this method with even 100ms round trip times remember we got to wait on each frequency long enough to be sure we haven't missed the last broadcast sent. That even a the cheapest GPS receiver (we'll come back to this in a minute) does not just scan the spectrum, a contact of one satellite takes a long time, so one needs to know which ones are currently overhead. Finally, that is receive only, if we are actually transmitting and maintaining contact then we do not want to be spamming on the frequency we are contacting on as we want our replies to get through not have every single packet collide. This is one reason even cheap GPS knows which satellites are the ones it's in contact with and which ones are due up next (needs to know this for other reasons too, but that's not important there is stuff in GPS where you can use the brute force method you suggest, try setting the GPS clock wrong on your reciever and then wondering why it can't even get a single signal lock.).

    29. Re:lots of land, no line by ResidentSourcerer · · Score: 1

      And the caps are absurd.

      3 Mbit/s down = 300KB/s (figureing 20% overhead) = 18 MB/min = 1 GB/hour.

      Your cap is 10 GB/month. There is also a daily cap of something like 500MB/day. This would mean it would take 9days to download Mac Lion (4.7 GB)

      I'm currently on Anik F2. I'm tolerant of the speed I have now, but it's capped at 24 MB/hour. Go over that, and you are throttled back to dialup speed for the remainder of the hour and the next hour.

      Both the WLAN and satellite companies grossly oversubscribe their packages. I'm holding out until I can get a guaranteed bandwidth, and a reasonable cap.

      --
      Third Career: Tree Farmer Second Career: Computer Geek First Career: Teacher, Outdoor Instructor, Photographer.
    30. Re:lots of land, no line by Anonymous Coward · · Score: 0

      600ms ping is not good!

      Sure the speeds are great, but as you said, programs like Skype are [strike]not[/strike] terrible!

      I'm in EU and my parents are back in Australia, out in the bush and they have a saterlite connection, Skype'n with they can be painful :( However when I Skype with any of my Aussie friends that live in area's that either provide ADSL2 or Cable, the call is just about "perfect" - You'd swear they were living next door.

      That is why I am not a fan of satelite connections - I've experienced the difference!

    31. Re:lots of land, no line by Spritzer · · Score: 1

      Caps can be an issue....

      ViaSat just formally announced the service. $50 gets you 7.5GB/month. There are higher level plans with more transfer available for a significant price increase.

    32. Re:lots of land, no line by link5280 · · Score: 1

      Ping is round trip the minimum one way delay (end to end) to a geostationary satellite is 250ms, so 500ms round trip. Everything above that is processing delay, the TDMA modems and back end networks. For file downloads and video streaming applications the propagation delay is really not a factor, video takes a 400-500ms more to start buffering or for a file to start transferring. The major issue is jitter, keeping that low is essential otherwise video quality suffers. I have tested ViaSat’s Linkway modems extensively. Appears they are using similar technology and software in their consumer modems. The delay and jitter they are advertising is very similar. VoIP and video works very well over Linkway TDMA links, but TCP suffers without some type of WAN optimization device. Most WAN optimizers use the SCPS protocol; assume this is what ViaSat’s consumer modem is using with some type of proprietary compression algorithm.

  2. Ping by zennyboy · · Score: 3, Insightful

    Download speed is nice, but for gaming, latency is God...

    1. Re:Ping by LynnwoodRooster · · Score: 4, Insightful

      Latency is an issue for Farmville? For 90% of the Internet using public, latency of a second is acceptable - speed when connected is king (can it stream music/Netfix/Youtube). Farmville doesn't really have a latency issue...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    2. Re:Ping by zennyboy · · Score: 0

      I meant for MP games, not little flash games. I would not call that Gaming as such, more than Word-search is gaming...

    3. Re:Ping by Grishnakh · · Score: 4, Insightful

      The question, however, is how much people care. Gamers don't seem to realize that most people don't give two shits about MP games, and there probably aren't many gamers living in rural areas anyway, as 20-somethings generally live in metro areas.

    4. Re:Ping by Anonymous Coward · · Score: 5, Insightful

      Ever try to load Gmail over a high latency connection? Anything with a lot of redirects will cause an issue - and that is a lot more stuff than you think...

    5. Re:Ping by Eightbitgnosis · · Score: 1

      But this is Slashdot. So I believe we have a much larger percentage of users who game on latency sensitive MMO's

    6. Re:Ping by zennyboy · · Score: 5, Interesting

      I'm not saying the technology is worthless. I'm saying I live in a rural area (40 mins to closest large town, 20 mins or more to a motorway). I get a maximum of 2MB/s 'broadband', but my ping is reasonable (twice most others, but still reasonable). I'd prefer this to 10MB/s download speed and double the latency...

      Not everyone is a gamer, but in my original comment, I simply stated that for Gaming (COD, L4D etc) latency is more important than download speed. And it is.

    7. Re:Ping by Sitnalta · · Score: 1

      Try having VOIP with 600ms of latency, or just a video chat. It is incredibly annoying.

    8. Re:Ping by Anonymous Coward · · Score: 1

      For people who value their time, games are a waste of time.

    9. Re:Ping by hideouspenguinboy · · Score: 1

      Farmville might not have a latency issue, but wild blue does.

      I just did a speed test - my current connection got a download speed of .08 mbps, upload of .05, and latency was 163 ms. It's not usually quite this slow, but it gets there sometimes.

      This is clearly horrible, but believe me - it's a far cry better than last year when I was paying wild blue 80$ monthly for 1.5 mbps service. This flipping FLIES compared to what I got with them.

    10. Re:Ping by stms · · Score: 2

      The question, however, is how much people care. Gamers don't seem to realize that most people don't give two shits about MP games, and there probably aren't many gamers living in rural areas anyway, as 20-somethings generally live in metro areas.

      Yeah but there are still a lot of 11-18 year olds still living with mom and dad.

    11. Re:Ping by Anonymous Coward · · Score: 4, Insightful

      Gamers don't seem to realize that most people don't give two shits about MP games

      According to Wiki: "Modern Warfare 3 went on to gross $1 billion throughout the world in 16 days of availability, beating Avatar’s record of 17 days, according to Activision."

      None of those millions of buyers are playing online?

      There are currently 3,015,146 players on steam - http://store.steampowered.com/stats/

    12. Re:Ping by hibiki_r · · Score: 5, Insightful

      1 second is still a disaster for complex sites: You load the page. The page includes some javascript file. Said javascript file includes some more. Then it makes a couple dozen web service calls... and that's if we hope the browser is smart enough to request every link in the page at once.

      I've seen many a custom business apps that was tested with pings of 0-10 be a bit slow with 80s, and a total disaster when used from another continent. A 1 second ping makes a connection from the US to India seem like a LAN.

    13. Re:Ping by Grishnakh · · Score: 3, Insightful

      Sorry, it's just annoying when this topic (satellite broadband) comes up, because it seems like a whole raft of gamers jump on and start bashing it because their gaming is oh-so-important and the technology is useless because it has too much latency for their application, so my response was a bit of a knee-jerk reaction.

    14. Re:Ping by number11 · · Score: 1

      Try having VOIP with 600ms of latency, or just a video chat. It is incredibly annoying.

      Back when new carriers were starting in long distance telephony, about 25 years ago, I used "Satellite Business Systems" for a carrier. The latency was a little annoying, mostly because it gave you the feeling that the person you were talking to was a bit stupid, because they were so slow to respond. But I got used to it. It wasn't ideal, but the price was right. Life's all about trade-offs.

    15. Re:Ping by hedwards · · Score: 1

      In terms of up and down this whips the hell out of what I have living in the middle of a city both in terms of bandwidth as well as cost, but the latency and likely caps are deal breakers. Which is really sad considering I live in one of the most connected cities in the country.

    16. Re:Ping by Grishnakh · · Score: 3, Insightful

      But when it comes time for the family to decide whether they're going to pay $50/month for 12Mbps satellite broadband which allows the parents to watch Netflix and do all the normal things they do on the internet, or the same amount (or more) for some local ~1Mbps service with low ping times so junior can play his games, but is useless for Netflix, I wonder which one they're going to choose. And if junior has a sister, she's going to be rooting for the Netflix too.

    17. Re:Ping by hedwards · · Score: 1

      I disagree, games are a great time to unwind and let my problems solve themselves in the background while I'm distracted. Granted spending too much time doing that is also problematic, but gaming is something that helps a lot with critical thinking and prioritization. Plus if you choose the right game it's just like working in that patent office.

    18. Re:Ping by Anonymous Coward · · Score: 5, Interesting

      Wow, you are really out of touch with reality. Rural life does not equate to uneducated hicks. If you were to get out of your little shell and actually meet people in rural areas you might see that we live out here for a reason. Not because of education or lack of revenue but because we do not feel the need to surround ourselves with people all the time.
      I really have more to say but I will leave it at that.
      P.S There are quite a few more gamers than you think out in the country.

    19. Re:Ping by viperidaenz · · Score: 1

      yeah... you're looking at 250ms for a round-trip at light speed to a geostationary satellite. I've had better latency on dialup in the 90's.

      As others have said though, perfectly fine for browsing on facepalm

    20. Re:Ping by Anonymous Coward · · Score: 0

      For people who value their time, posting on Slashdot is a waste of time.

      FTFY.

    21. Re:Ping by PNutts · · Score: 3, Funny

      >Try having VOIP with 600ms of latency, or just a video chat. It is incredibly annoying.

      I           ouldn't         agr             more.

    22. Re:Ping by Anonymous Coward · · Score: 0

      Latency is an issue for ANYTHING that uses TCP.

    23. Re:Ping by Anonymous Coward · · Score: 1

      And what about when they want to Skype?

    24. Re:Ping by Anonymous Coward · · Score: 0

      To say that 20-somethings "generally" live in metro areas is gross presumption. I've lived in both the city and in rural areas and there was absolutely NO difference between the number of 20-somethings in terms of percentage. There are simply more people in metro areas, so there are going to be more of every age group. Try doing some research before making such conclusions.

    25. Re:Ping by spire3661 · · Score: 3, Insightful

      Then you deal with the delay. It amazes me how people trivialize this stuff sometimes because it isnt 1000% consumerized. Pretend you are communicating with a base on the moon and have fun with it.

      --
      Good-bye
    26. Re:Ping by Anonymous Coward · · Score: 2, Interesting

      Sorry, it's just annoying when this topic (satellite broadband) comes up, because it seems like a whole raft of gamers jump on and start bashing it because their gaming is oh-so-important and the technology is useless because it has too much latency for their application, so my response was a bit of a knee-jerk reaction.

      It is important to mention, though. Someone who has not taken a physics course may not be aware of what they are getting, until after they have already sunk huge costs into equipment and contracts. Ping time is not advertised as much as bandwidth.

    27. Re:Ping by Anonymous Coward · · Score: 0

      there probably aren't many gamers living in rural areas anyway

      When I lived in 'the sticks' there were *tons* of gamers. Your assumption is wrong.

      Living in 'the sticks' has advantages. Especially when you are young. It is cheap. How much money do young people have? Oh thats right usually not much. It is why I knew a few people who lived there just because it was cheap.

      My friend who still lives in a small town of 1000 has a group of dudes he games with of about 15. From what he tells me there are 2 other groups of similar size that they compete against fairly regularly.

      Loose the prejudice dude. It makes you look silly.

    28. Re:Ping by petsounds · · Score: 4, Informative

      I understand the thrust of your opinion here, but wanted to clarify regarding your dismissive statement, "And if junior has a sister, she's going to be rooting for the Netflix too" -- a 2004 survey by the Entertainment Software Assoc. had females comprising 25% of console gamers and 39% of PC gamers.

    29. Re:Ping by Astronomerguy · · Score: 0

      Nothing personal, but fro where I sit, fuck you. Seriously. The Call of Duty games have sold utter boatloads in their first week for both consoles and PC's. So do other FPS games. I play COD World at War (because it's the last COD version that let's users create their on servers without paying additional fees to Activison, create unique maps without having to pay for them from Activision, create mods without having to pay more to Activision...you get the idea). In these games, my average ping of 49Ms gives me a huge advantage over most other players, who can range between 75 and 100, 200, 500+ Ms. So, for a boatload of gamers, ping is king, I've spent a bit more money on a Cisco router that let's me adjust QOS per port, gone for a Fiber to the CO high speed internet connection (waiting for the fiber to the home upgrade), and optimized the snot out of my system and network to give me the best pings.For you Farmville types, a sub-mediocre Internet connection is just fine. Burt you do not represent everyone else. So STFU with your idiotic statement that your requirements are representative of the rest of the Netizens. Because they are absolutely not. Not even close.

    30. Re:Ping by Ichijo · · Score: 2

      ~1Mbps service...is useless for Netflix...

      False. 0.5 Mbps is good enough.

      --
      Any sufficiently unpopular but cohesive argument is indistinguishable from trolling.
    31. Re:Ping by Astronomerguy · · Score: 3, Informative

      Citations please. Most of my fellow gamers (our clan has 450 members) are males in their late 30's to mid 60's, with about 15% female in their late 20's to late 40's.The average gamer is 37 http://en.wikipedia.org/wiki/Video_game_culture The average social game is a woman in her early 40's. http://gigaom.com/2010/02/17/average-social-gamer-is-a-43-year-old-woman/

    32. Re:Ping by Astronomerguy · · Score: 1

      Blah blah blah. When I game, I game with my closest friends, and we're geographically dispersed (we knew each other before there was an "online"). We have our own private TeamSpeak server and we shoot the shit as if we were around a table playing cards or watching a movie. I also usually have 3 books on the go at any given time (fiction, non-fiction/biography, astronomy/physics), have a wonderful wife, am active in my community, hold down a job, hike every weekend etc. And guess what? Games are FUN! They're not passive, like TV, and you have to coordinate carefully with others and use strategy, reflexes, detailed observation. Your comment verges on "troll" and is mired in elitist ignorance.

    33. Re:Ping by flimflammer · · Score: 3, Insightful

      Sure, if you want the most terrible encoding of the video. Their lowest quality video makes 240p on YouTube look high def by comparison.

    34. Re:Ping by Anonymous Coward · · Score: 1

      Then junior can buy his own damned Internet connection. Entitled much?

    35. Re:Ping by Grishnakh · · Score: 1, Flamebait

      Living in 'the sticks' has advantages. Especially when you are young. It is cheap. How much money do young people have? Oh thats right usually not much.

      Guess what else is missing in rural areas: jobs! The jobs are all in the city, or at least nearby large towns (which are likely to have decent broadband services).

    36. Re:Ping by Grishnakh · · Score: 1

      With what money? His allowance? Junior's an adolescent still living at home. And while not all rural people are poor or on a tight budget, the typical ones don't have a lot of extra money for dual internet services to spoil their kids with.

    37. Re:Ping by Anonymous Coward · · Score: 0

      Stupid mods can't tell a troll from an orc

    38. Re:Ping by Grishnakh · · Score: 2

      We orcs have much cooler names than those trolls.

    39. Re:Ping by Vrtigo1 · · Score: 1

      Teens usually tend to live where their parents live, and have no control over their broadband choices. As a former teen who lived in the middle of nowhere and had to use dial-up, I could see this as having been an alternative to that.

    40. Re:Ping by Anonymous Coward · · Score: 0

      The question, however, is how much people care. Gamers don't seem to realize that most people don't give two shits about MP games, and there probably aren't many gamers living in rural areas anyway, as 20-somethings generally live in metro areas.

      Babies are made everywhere, bro. Especially in the midwest.

    41. Re:Ping by uvajed_ekil · · Score: 2

      Not really. The majority of people (in the US, Canada, and all of Europe, at least) do leave in a metropolitan area. Maybe it isn't a huge majority (I don't know), but not as many people live in Wyoming, North Dakota, or BFE New Mexico as live along the eastern seaboard, in California, or within less than an hour drive from a major city. Population is centered around cities - not everyone lives there, but it is statistically correct to say that modern Western society is not rural as a majority. So it follows that 20-somethings do generally live in metropolitan areas. But of course that does not diminish the importance of rural communities and people who rely on agriculture for their livelihoods, or their desire for faster internet connections. Hell, if you compare our average bandwidth here to what folks in Japan and South Korea, it is obvious that we are doing something wrong, in both rural and urban/suburban areas.

      --
      This is a hacked account, for which the owner can not be held responsible.
    42. Re:Ping by Vrtigo1 · · Score: 1

      You've got to realize that latency of a second isn't as widely acceptable as you're making it out to be. Take your standard webpage these days - it probably has close to 100 items on it, and those hundred items are probably coming from 10+ different servers (think images, flash, JS, ads, etc). Now think about your second of latency and how it impacts the 5-10 DNS lookups that are going to be required, then the subsequent HTTP requests and you can see how even with a > 10 Mbps downstream bandwidth, loading a page like this can still take 15-20 seconds.

      Also, unless you're only using the connection for web browsing, you'll probably feel some pain from high latency. VoIP, 2-way video, and games all perform poorly when high latency is introduced. You may not think that impacts non-techies, but there are a ton of teleworkers out there that have Cisco IP phones sitting on the desk in their home office, and that phone call is going to sound like garbage with >1000ms of latency.

    43. Re:Ping by Rossman · · Score: 1

      Further to this, if this works better than current satellite internet, it's still going to be way better than dial-up for users who are in rural areas where there is no DSL/Cable/Fibre...

    44. Re:Ping by Anonymous Coward · · Score: 0

      You do know that TCP has a packet ACK right? Yeah, it's a tiny bit of data being sent back, but that's how data gets throttled coming down the pipe. Server sends a big chunk of data down in a packet, the client ACKs back to say "yep, I got that packet". So even if the pipe is fat down, you still need low latency to take full advantage of it. If the latency is 1 second, even at the biggest theoretical transmission window (64K), you're not going to be streaming a whole lot of Netflix with a 1 second latency.

    45. Re:Ping by msobkow · · Score: 1

      But people who have a local high speed provider of any kind are VERY unlikely to consider satellite at all. The primary market of satellite-based ISPs are the rural dwellers who have no other choice. For them, this is a tremendous improvement of 15-20 year old technology that they have been stuck with up until now.

      --
      I do not fail; I succeed at finding out what does not work.
    46. Re:Ping by HelioWalton · · Score: 1

      wooooooshhhh

    47. Re:Ping by Russianspi · · Score: 1

      Yup, most days, via a bi-directional VSAT connection. It's slow, but usable. I browse Slashdot while it loads up (30-60 seconds). Once it's loaded, it's pretty snappy. Honestly, though, I figured the fractional (split up to 10 ways) 256kbps that I pay over $300 for was more to blame than the latency, especially with Chrome's and Firefox's DNS caching. (I wish I had the VSAT pricing and competition available in the USA!! Alas, VSAT options in South America are pretty limited. I'll take a look at this service too, but I expect it won't be available here.)

    48. Re:Ping by Russianspi · · Score: 1

      Try having VOIP with 600ms of latency, or just a video chat. It is incredibly annoying.

      Much less annoying than having to route all of your communications through a short-wave radio. I'll take VOIP (or even video chat) over a terrible VSAT connection any day. In fact, I do. It's all a matter of perspective.

    49. Re:Ping by Tumbleweed · · Score: 4, Funny

      There are quite a few more gamers than you think out in the country.

      Cow-tipping is not a game.

      It's a sport! :)

    50. Re:Ping by Russianspi · · Score: 1

      If your satellite provider is "doing it right" (and most of them do), they'll proxy everything on its way up from a datacenter somewhere with a fast pipe and send it all on up to your remote router in a chunk, and your request ends at the router in the next room. If they didn't do this, the latency would be a much bigger issue.

    51. Re:Ping by Grishnakh · · Score: 1

      Yes, that's true, most of them probably only have dial-up as an alternative. I only mentioned the 1Mbps thing because another poster here said something like that was his only choice, and that barely qualifies as "high speed" (e.g., good luck watching Netflix with that without it looking like YouTube on a bad day).

      As for 15-year-old technology, it's more like a 15-year-old technology that's trying to squeeze the most out of a 60+-year-old technology as it can. It's sorta like trying to build a computer with vacuum tubes, and using modern materials and manufacturing methods to try to squeeze the most out of vacuum-tube technology instead of just switching to CMOS.

    52. Re:Ping by shutdown+-p+now · · Score: 2

      Depends; Olog-hai have themselves some neat non-debased Black Speech names.

    53. Re:Ping by bemymonkey · · Score: 1

      Who the hell games on a satellite connection?

    54. Re:Ping by slashmojo · · Score: 1

      Cow-tipping is not a game.

      Its a way of life!

    55. Re:Ping by Anonymous Coward · · Score: 0

      The US is a lot larger than those two countries combined and so are the distances. It gets expensive to connect everyone in rural parts of the country. Satellite internet seems like the best alternative for broadband in rural US now.

    56. Re:Ping by Anonymous Coward · · Score: 0

      You are forgetting console multiplayers, they are everywhere.

    57. Re:Ping by Jackie_Chan_Fan · · Score: 2

      This is very true. In fact my father lives in the mountains next to some extremely wealthy celebrities and lawyers... Some very famous celebrities you all know.

      And yet, internet service is garbage in that area. The wealthy people have paid the teleco and comcast to run lines to them but comcast refuses to run lines to the "regular folk" who are neighbors with the celebs, unless they too want to pony up the cash the wealthy folks did.

      It really boils down to cost for these companies, and they dont care about you unless you live in an area they can profit off the volume of subscribers. Otherwise, they will gladly charge you $10,000+ to run a line to your house.

      Which of course is not affordable for most people, including my father.

      Fuck comcast.

    58. Re:Ping by WaffleMonster · · Score: 1

      You've got to realize that latency of a second isn't as widely acceptable as you're making it out to be. Take your standard webpage these days - it probably has close to 100 items on it

      Sat systems often have proxies to help cover RTTs on the ground so fewer end up translated through the sat link.

      Still sucks but when you have nothing better the new ViaSat is a big deal.

      Cisco IP phones sitting on the desk in their home office, and that phone call is going to sound like garbage with >1000ms of latency.

      Packet loss not latency is what makes VoIP links sound like garbage. Latency without packet loss has NO effect of any kind on audio quality.

      The only difference is humans having to learn a little patience to cope with prop delay.

    59. Re:Ping by Bob9113 · · Score: 4, Interesting

      Ever try to load Gmail over a high latency connection? Anything with a lot of redirects will cause an issue - and that is a lot more stuff than you think...

      Good -- maybe all the rustic folk out in the hinterlands will complain enough to get a few sites to use less than 19 external sources of javascript tracking bugs, and to only have four or five layers of external scripts that load external scripts that load external scripts.

    60. Re:Ping by JoelKatz · · Score: 1

      It isn't a normal high latency connection. The software is sophisticated enough to anticipate web requests before you send them. The latency doesn't multiply over things like redirects and referenced images. Of course, that only works over web pages that the accelerator understands. Web browsing is actually quite comfortable. VOIP is basically impossible. Gaming is fine with the exception of first-person shooters.

      What kills you are the transfer caps. That's what makes it intolerable.

    61. Re:Ping by L4t3r4lu5 · · Score: 1

      P.S There are quite a few more gamers than you think out in the country.

      Is six fingers per hand considered an advantage or hindrance for CoD?

      I jest! I jest!

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    62. Re:Ping by cbhacking · · Score: 1

      High latency is also a probelm for SSL, especially when it's used with protocols that require a lot of handshaking on top of the SSL handshake. I've used satellite links with latency approaching 2 seconds. A non-SSL web page typically started loading within 4 or 5 seconds (use ad-blocking and/or Opera Turbo and get much better performance due to fewer turn-arounds). It might take 15 seconds or more to finish, though, and I don't think that was bandwidth. HTTPS pages took 10 or more seconds to really start loading, and each additional element that was also over SSL took as long again. That was painful. Getting IMAP mail over an SSL connection took most of a minute (if nothing timed out - sometimes it could take several minutes to actually get usable throughput).

      Mind you, that was not only satellite, but going halfway around the world (close enough, Nepal to the USA). "Local" satellite link latencies tend to be in the hundreds of miliseconds, but usually not the thousands.

      --
      There's no place I could be, since I've found Serenity...
    63. Re:Ping by Anne+Thwacks · · Score: 1
      When I lived in 'the sticks'

      The expression is "beyond the styx" - the styx being the river that separates the world of the living from the world of the dead.

      Here on /. we expect Zombies to fess up

      --
      Sent from my ASR33 using ASCII
    64. Re:Ping by Anonymous Coward · · Score: 1

      And what is the satellite down link data cap like in Hell? Enquiring minds want to know!

    65. Re:Ping by Anonymous Coward · · Score: 0

      I can't vouch for Farmville but Cafeworld (similar game, different setting) is absolutely horrible to play with a high ping. (For that matter, in it's current state it is horrible to play with a 50ms ping with stuff disappearing off stoves, things not working, massive server-side lag when doing certain tasks...)

    66. Re:Ping by HopefulIntern · · Score: 1

      I would take that statistic with a pinch of salt. 39% of PC gamers? Does that encompass all use of a PC for gaming, or is it actual online MP? In my experience, if a woman plays "computer games" it is most likely facebook minigames like farmville, or it is The Sims. Neither of which depend on low latency to function (the latter not even being online). Apologies in advance for any sexism/sexual prejudice, this is my own anecdotal evidence only.

    67. Re:Ping by HopefulIntern · · Score: 2, Insightful

      Fuck comcast, or more appropriately, fuck capitalism.
      My point is, you cannot blame them for not wanting to run cables to your house, if they are not going to make money off it. I am in the same situation (my city is one of the top for internet speed in the country, but I live in an inexplicable not-spot). Countless phone calls to the cable company (the only people who do fibre, apart from a few small niche companies) end in the same result: it is not economically viable for them to cable my street, despite neighboring streets being cabled. In addition, BT are rolling out fibre as well, to my exchange, but the catch is, they are only bringing the fibre to cabinets that are already served with fibre from Virgin. Why? Well, for competition. If you are not on fibre, you are already paying BT for line rental on the copper, so they have no incentive to cable. In places with Virgin cable, they are not guaranteed a profit, so they put in a competing service.
      tl;dr privatising telecoms means monopolies and profiteering, rather than providing a public service. so fuck capitalism. in this case.

    68. Re:Ping by HopefulIntern · · Score: 1

      Or just bite the bullet and use a phone ;)

    69. Re:Ping by Anonymous Coward · · Score: 0

      I'm a professional web application developer since 1999 (yes, you read that right), and:

      Web development... YOU'RE DOING IT WRONG!

      The trick is to minimize TCP connections, and prefer one big stream. (That's why I'd love to have proper multipart MIME support over HTTP.)
      You can easily bundle the JavaScript into one big file on the server side, before you send it over. Same with all the small images everywhere. And CSS.
      Then you can send out requests for those scripts, images, styles, and whatnot very early in the page (right after the opening <head> and even before the <title>, so that by the time the HTML has loaded, they are at least already streaming in.
      Plus, if they are small and/or only used once, the "data:" URL allows embedding virtually everything right into the HTML stream. No additional request needed.
      Giving fixed sizes on all images/objects improves subjective loading time even further.

      And for everything where you can predict what will be loaded next, like image galleries: I doubt anyone still hasn't implemented a pre-loading mechanism.

      Finally, caching makes everything except for the plain html and content images (as opposed to style images) go away for each but the very first time you come to the site anyway.

      So you really can up with subjectively only one HTTP request per "click". And often (e.g. image galleries) it can even be instant because of the pre-loading.
      So this is much less of an issue than you make it out to be.
      It just needs somebody who knows what the hell he's doing. Not one of those "I read a book about HTML while working as a cab driver, and now I'm a programmer and consultant!" types. ;)

      P.S.: Of course by now, Iâ(TM)m doing it LIKE A BOSS, by streaming *everything* over one open binary markup connection in the background, after the kernel bootloader (yes, bootloader! :P) has loaded. ;)

    70. Re:Ping by Garybaldy · · Score: 1

      Apparently gaming is just like sci-fi. That's just for kids. While the majority of older folks are closet gamers/sci-fi fans.

    71. Re:Ping by ewanm89 · · Score: 1

      Okay, compare the UK, it's even worse.

    72. Re:Ping by Anonymous Coward · · Score: 0, Informative

      They invented these things called cars. You drive for an hour to get to the closest town. I know people who drive 2+ just so they can live in the country. I think they are insane but hey they are free to do it.

    73. Re:Ping by ewanm89 · · Score: 1

      doesn't matter whether it's external server or the same server, every separate file over HTTP is a problem from a latency perspective.

    74. Re:Ping by QuantumRiff · · Score: 1

      I live semi rural..I am currently paying $62/month for 1Mb/s rural wireless.. it sucks.. I would move to 4g, except with all the online video we do (hulu and stuff) and downloading a playing with new distributions, i'm using about 10GB/month

      I am interested in the sat connection, it seems interesting.. Of course, I say I live rural, but Charter has a fiber at the end of my street, feeding the Verizon 4G cell phone tower 2 miles up the road.. they just won't put in a cable plant because my neighborhood only has 50 homes..

      --

      What are we going to do tonight Brain?
    75. Re:Ping by Anonymous Coward · · Score: 0

      I can get 7Mbps (my maximum) using SSH over satellite because they use a TCP accelerator that acts as transparent proxy for arbitrary TCP connections. Browsing via HTTPS is slow because of many connection setups. HTTP, again, is sped up using a transparent proxy and almost as snappy as 3G.

      OpenVPN over UDP is a bitch, though.

      Don't try to teach others when you have no fucking clue.

    76. Re:Ping by Anonymous Coward · · Score: 1

      2 MB/s = 16 Mbps > 12 Mbps...

    77. Re:Ping by Vrtigo1 · · Score: 1

      Well, technically, yes you're correct. But, in terms of a business user coming to you and complaining about the phone not working, they don't differentiate between not being able to hear the other party and long delays, to them it just doesn't work. At any rate, high latency is going to cause a lot of complaints from users that don't realize they need to wait for the other party to finish before they start talking, they simply see a phone and expect it to work like every other phone they've used, if it doesn't, then it's broken.

    78. Re:Ping by Anonymous Coward · · Score: 0
    79. Re:Ping by rezalas · · Score: 1

      It costs $1.40 per foot for coax and $1.79 per foot for fiber to run a single line, not counting the cost to rebalance the network once the new line has been added, the cost of additional equipment, and the cost of infrastructure improvements to support it all (depending on distance you may need a repeater and injector, or if it is at the end of a maxed strand you'll need to extend the entire strand and run at least 2,000 feet of new fiber). Running cable to a person's home isn't as simple as just running up the pole and plugging it in. There are a lot of factors that go into it, and normally extending plant out to suit one person costs the company far more than they could make in a year from that user. Think of it this way: Would you spend $15,000 running cable to someone's home so you could earn $90 a month from them? how about $200 a month from them? Considering you're only making roughly $10-$30 in profit from that user, its going to take longer to recoup the cost of the initial investment than it will take for the plant they use to need replacement and maintenance (as most coax infrastructure runs last 5-7 years before replacement is needed). It sucks that your parents can't get cable, but don't blame the company for not just throwing capital down the drain.

    80. Re:Ping by Anonymous Coward · · Score: 0

      lies! Heresy !! Everyone knows there are no girls on the internet

    81. Re:Ping by Anonymous Coward · · Score: 0

      One of my good friends and coworkers lives off an unpaved road in rural Kansas. He has a huge house on 40 acres and is almost completely off the grid. Electricity comes from a couple of wind turbines and a large battery bank, in addition to the local power company. Water is from a well on his property. For cooking and heating, there's an 800 gal propane tank out front. Internet is via satellite. They have every amenity you could imagine though, even a theater. He's an aerospace engineer and his wife is a doctor, they just like the peace and quiet.

    82. Re:Ping by AF_Cheddar_Head · · Score: 1

      Tip my cows and you'll be dodging rock salt from my shotgun.

    83. Re:Ping by Anonymous Coward · · Score: 0

      There are currently 3,015,146 players on steam - http://store.steampowered.com/stats/

      wow, actual data! Possibly a first for slashdot?

      However, right now there are roughly 300,000,000 people on FB, so while hardcore gamers are not an insignificant population, they are dwarfed by the rest.

    84. Re:Ping by afidel · · Score: 1

      Why don't you use an IMAP client with scheduled pulls instead of the web interface if it takes 60s to load?

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    85. Re:Ping by afidel · · Score: 1

      Yep, it was funny when you'd call from the US to Europe, you could tell when the transatlantic cables were full because instead of a near-normal conversation you'd have the more half-duplex type of experience of satellite.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    86. Re:Ping by afidel · · Score: 1

      They can't if the site is using HTTPS\SSL unless they are doing bad things like requiring you install a cert for their proxy.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    87. Re:Ping by JoelKatz · · Score: 1

      The *SATELLITE* latency is 1 second. There's no TCP connection over the satellite link.

      Browser TCP user's modem satellite ground station modem TCP web server

      There's TCP between the browser and the user's modem, which has sub-millisecond latency. And there's TCP between the ground station modem and the web server, which has a few milliseconds latency (for server's in the United States). But the link between the two modems isn't TCP, it's a satellite-specific protocol optimized for the negotiated bandwidth and the known latency. A TCP ACK never passes over the satellite.

      The modem-satellite-modem link acts like a transparent TCP proxy. TCP ACKs aren't sent over the satellite.

    88. Re:Ping by smithmc · · Score: 1

      Well, then I guess Junior's just going to have to suck it up and wait a few years till he can move to the big city, isn't he? You know there are kids on this planet being sold into slavery, or being drugged out of their minds and having AK-47s pushed into their hands, as we speak, right? Do you hear them bitching about a few ms of latency on their poor little satellite broadband Internet service? Not to mention that there are whole generations of us for whom 28.8 kbps was a hot new technology when we were Junior's age, and somehow we managed to reach adulthood without major psychological trauma... Sheesh.

      --
      Downmodding is the refuge of the weak. Don't downmod, make a better argument!
    89. Re:Ping by danomac · · Score: 1

      Why was this modded down? It's true.

      We looked into getting fibre on our street and there would be a $15k layout cost that we would have to pay.

      If you want to pay it, they'll run the line. If you're out smack in the middle of nowhere, it really doesn't justify the cost to wire up a handful of people. It's not rocket science.

    90. Re:Ping by Compuser84 · · Score: 1

      Generalize much? What, to you, is a large town? I live 5 miles outside a town of 3500 people. We have companies here that employ close to 2000 people, and that is within a 4 mile circle. We have Time Warner Extreme and Wideband, DSL and WISP ISPs. We have a University that has an average of 2000 students during the school year. Take your generalizing and keep it to yourself. Have a nice day!

    91. Re:Ping by Grishnakh · · Score: 1

      Yep, I agree completely. Parents spoil their kids too much.

    92. Re:Ping by Grishnakh · · Score: 1

      We have Time Warner Extreme and Wideband, DSL and WISP ISPs.

      Then it doesn't sound like you have much of a problem, does it? Obviously, the satellite services aren't targeting you. As I said before, in the places where there's plenty of jobs, there's existing options for broadband. The previous poster was saying it's advantageous to live in places where there's no broadband because it's cheap, but obviously that's not the case wherever you are.

    93. Re:Ping by Mike+Buddha · · Score: 1

      True this, and not just for gaming. I haven't dealt with this for a while, but it used to be impossible to set up a VPN connection over a satellite link.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    94. Re:Ping by rsborg · · Score: 1

      Ever try to load Gmail over a high latency connection? Anything with a lot of redirects will cause an issue - and that is a lot more stuff than you think...

      Sounds like a problem that could be solved by SPDY. Perhaps Amazon's Silk Cloud Acceleration is exactly what satellite internet needs.

      --
      Make sure everyone's vote counts: Verified Voting
    95. Re:Ping by Anonymous Coward · · Score: 0

      true but you have to take into account an additional 500K for Xbox live maybe about the same for ps3 so the numbers are much closer not everyone plays through the pc and runs through steam regardless of which wired is key for ping i average around 35 ms on an 800 mile reach with my cable at 60 Mbps.. phone has a 120 ms response time and 7mbps down and sat when i had it was around 300-500 ms with only 1 meg down some people would be better off with an air card....

    96. Re:Ping by HopefulIntern · · Score: 1

      lolwut? really not intended as flamebait, just straight facts...oh slashdot..

    97. Re:Ping by HopefulIntern · · Score: 1

      It's an american site. You can't oppose capitalism with Murkins. They don't get it.

  3. Actually there is something else I would like to k by SmallFurryCreature · · Score: 1

    Actually there is something else I would like to know. Ping time. For gaming, that is what matters most and there can be huge differences depending on your ISP. And yes, I might seem spoiled but the difference between 33ms and 300ms is far bigger to me then whether a patch takes 5 minutes or 50 minutes.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  4. Speed of light says the latency will be bad. by Kenja · · Score: 3, Informative

    Really nothing you can do about it, no mater what the bandwidth is having to go to orbit and back will make this unusable for a lot of stuff.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re:Speed of light says the latency will be bad. by rubycodez · · Score: 5, Funny

      that's why I use straight path neutrino beams through the planet. I quit using CERN's neutrino source though, because of the negative latency. It's annoying to get the results of a command while I'm still typing it.

    2. Re:Speed of light says the latency will be bad. by EdIII · · Score: 1

      A lot of people will mention gaming, but this could make it pretty difficult for VOIP, Skype, etc. Basically any kind of application that requires latency to be less than 100ms. Last time I was on satellite I saw ping times above 500ms. That just won't work for most of what I do.

      Latency is not just an issue for gaming, it can be a deal breaker for quite a few things.

    3. Re:Speed of light says the latency will be bad. by darthdavid · · Score: 3, Funny

      I actually like pre-cognitive commands, makes things interesting. It's why I switched form neutrinos to tachyons actually...

    4. Re:Speed of light says the latency will be bad. by pgward · · Score: 2

      I compromised and purchased 16MB worth of quantum entangled bits. Now my google instant search is really instant.

    5. Re:Speed of light says the latency will be bad. by Anonymous Coward · · Score: 0

      I'm gonna vote for the Republican guy who (in addition to banning gays) is going to repeal the speed limit of light.

    6. Re:Speed of light says the latency will be bad. by Zelucifer · · Score: 1

      There's a fun mental glitch that occurs while typing and subvocalizing. If your typing speed exceeds your subvocalization, you suddenly realize how incredibly out of sync your mind and body are. Similar to deja vu.

      --
      The corner of a round room
    7. Re:Speed of light says the latency will be bad. by Anonymous Coward · · Score: 0

      that's why I use straight path neutrino beams through the planet.

      Sure you laugh, now, but there will be a day when it is actually possible to do this. On a commercial scale, even.

      The monthly 400PB data cap it will have will only be enough for watching a single 100000p movie, though, which will suck.

    8. Re:Speed of light says the latency will be bad. by scdeimos · · Score: 1

      A lot of people will mention gaming, but this could make it pretty difficult for VOIP, Skype, etc. Basically any kind of application that requires latency to be less than 100ms.

      On a good day it's 220ms from our AU office to one of our other US offices... Skype works just fine, thanks.

    9. Re:Speed of light says the latency will be bad. by green1 · · Score: 1

      Actually, there IS something that can be done about it, only problem is that no satellite internet provider has actually done it yet.

      Replace one geostationary satellite with a constellation of LEO satellites. This significantly reduces the path time of the signal. It's been done for voice services on satellite already, we just need the data services to catch up. There are of course other advantages to this idea too, it would allow omni-directional antennas that don't need to be aimed at any specific point in the sky which would be a huge help for mobile applications.

      And yes, I know it's not cheap to do it, but it's been done by two different voice networks, I'm sure a data provider can figure it out too.

    10. Re:Speed of light says the latency will be bad. by Tumbleweed · · Score: 1

      I actually like pre-cognitive commands, makes things interesting. It's why I switched form neutrinos to tachyons actually...

      That's why the pre-crime unit loves you guys. You give yourselves up before they come to arrest you for a crime you haven't yet committed. Very efficient of you.

    11. Re:Speed of light says the latency will be bad. by Anonymous Coward · · Score: 0

      You mean like what Google does with their search engine? :)

    12. Re:Speed of light says the latency will be bad. by Anonymous Coward · · Score: 1

      The only problem with neutrino beams is the 99.9999% packet loss.

    13. Re:Speed of light says the latency will be bad. by rubycodez · · Score: 1

      most internet traffic is unnecessary fluff anyway, the penis and nigerian riches spam can all be put into that 99.99999%. I only detect the 0.00001 that's the Good Stuff: wank worthy porn, ebay for my tech gear, and slashdot.

  5. Re:Actually there is something else I would like t by Anonymous Coward · · Score: 1

    Latency is about 1 second. That's simple physics for the orbit the satellite is in. So no, you won't be gaming on it. Basically anything else though you could get away with.

  6. Re:Actually there is something else I would like t by geekylinuxkid · · Score: 1

    it is satcom based, therefore ping times will be at least 600ms. it will probably be unusable for both console and pc online gaming.

  7. Re:Actually there is something else I would like t by Nemyst · · Score: 2

    Only latency-sensitive games, actually. Anything that's either turn-based or not simultaneous would run fine (that includes a whole bunch of casual games, turn-based strategy games, etc.).

  8. what do you get for 50 bucks? by Anonymous Coward · · Score: 0

    the question is of how many other users are sharing this - is your bandwidth timesliced? do you get dedicated or is it just burstable, shared with other users in a pool

    1. Re:what do you get for 50 bucks? by Arker · · Score: 1

      Bandwidth is capped, and capped hard.

      Oversubscription is likely to kill performance even before you hit your cap as well. One of their satellites can service roughly 6k subscribers simultaneously at advertised rates. They are talking in the neighborhood of a million subscribers.

      --
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-
      Friends don't let friends enable ecmascript.
    2. Re:what do you get for 50 bucks? by Anonymous Coward · · Score: 0

      And you get your information where exactly? It's okay to speculate, but not if you present it as fact. 6K, agreed. A million subscribers? Site your source.

  9. Bandwidth has to be shared with all users by GiantRobotMonster · · Score: 1

    What's the total bandwidth of the satellite?
    If you can get 12Mbps when nobody else is using it, that sounds great until they have about 5 customers.

    1. Re:Bandwidth has to be shared with all users by Anonymous Coward · · Score: 0

      140Gbps [http://www.viasat.com/viasat-1-launch]. I'd say there's enough to go around for a bit

    2. Re:Bandwidth has to be shared with all users by c0lo · · Score: 4, Informative

      What's the total bandwidth of the satellite? If you can get 12Mbps when nobody else is using it, that sounds great until they have about 5 customers.

      140 Gbps/1 satellite - approx 12000 users downloading at full capacity in the same time.

      --
      Questions raise, answers kill. Raise questions to stay alive.
    3. Re:Bandwidth has to be shared with all users by GiantRobotMonster · · Score: 1

      So roughly 12,000 customers at once can achieve the advertised speed of 12Mbps.
      That's a pretty impressive satellite.
      Shame you have to share.

    4. Re:Bandwidth has to be shared with all users by Anonymous Coward · · Score: 0

      Good thing V-2 is already in the works.

    5. Re:Bandwidth has to be shared with all users by jimmydigital · · Score: 2

      What's the total bandwidth of the satellite?
      If you can get 12Mbps when nobody else is using it, that sounds great until they have about 5 customers.

      140 Gbps/1 satellite - approx 12000 users downloading at full capacity in the same time.

      Unless the downloaded data originates on the satellite.. it has to be transmitted up from the ground first so actual user capacity would be about half that. Not great when you consider the area one satellite covers. It would be interesting to know if they are using some sort of advanced caching or multiplexing routines when it comes to things like netflix.

      --
      Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. -HLM
    6. Re:Bandwidth has to be shared with all users by jon3k · · Score: 1

      Yes, but it will be oversubscribed like any connection. You'll never have 100% of the users online using 100% of their available bandwidth. You can expect this to service at least twice that many users, but probably a lot more.

    7. Re:Bandwidth has to be shared with all users by jon3k · · Score: 1

      It will be oversubscribed by at least 100% (probably more), so 12,000 is probably a low estimate of the number of users a satellite could service.

    8. Re:Bandwidth has to be shared with all users by Anonymous Coward · · Score: 1

      Try one million customers as per their website: http://www.viasat.com/broadband-satellite-networks/viasat-1

    9. Re:Bandwidth has to be shared with all users by diphen · · Score: 1

      User terminals transmit data to the satellite over subscriber spot beams. The data being sent back down from the satellite to the ground station/gateway uses separate gateway spot beams. The 140Gbps number for the ViaSat satellite is for user spot beam capacity, so your statement about half the bandwidth is completely false.

      As with any satellite service, there is some form of caching (at the provider/gateway level) along with TCP acceleration. ViaSat is using a very advanced method of both.

    10. Re:Bandwidth has to be shared with all users by jimmydigital · · Score: 1

      Thanks for the info... the article didn't specify if that rate was per spot beam or the aggregated capacity for the entire satellite though. It makes sense that it would be per spot.. but then they also mentioned having 2 stations in different parts of the country where that traffic would rejoin the internet. I'm sure other customer data will be sharing those spot beams as well.. so.. not being an expert.. I would think those two internet gateway locations and the capacity of the beams covering them would still be your limiting factor.

      --
      Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. -HLM
    11. Re:Bandwidth has to be shared with all users by diphen · · Score: 2

      It's 140Gbps for all user spot beams combined, and another 140Gbps if you count the associated gateway spot beams. I guess you could say it's a 280Gbps satellite if you want to count bandwidth the Cisco way (half vs full-duplex) :D

      And yes, all of that subscriber traffic will end up at one or multiple terrestrial Internet gateways. One would hope they've provisioned enough infrastructure to scale up to the full satellite capacity. I doubt they purchased 140Gbps worth of Internet bandwidth on Day 1.

    12. Re:Bandwidth has to be shared with all users by afidel · · Score: 1

      Typical oversubscribe rates for residential service are between 12:1 and 25:1, assuming the operators can achieve near the top end (I'm sure that's their hope) then you'll see ~.5Mbps if everyone is maxing their connection which is better than current tech where that's near max usable speed.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  10. Re:Actually there is something else I would like t by __aaqvdr516 · · Score: 4, Interesting

    I was on Wild Blue Satellite for 1 full year. They do a "rolling" average for bandwidth that depends on your package. I had 17GB per month. If I used 400MB today, that would "roll off" in 30 days thus making it available again.

    My latency was a solid 2000ms or higher at all times. I lost connection any time there was heavy storms between Virginia and New York. I was paying somewhere around $70/mo. I had trouble staying connected to Steam, so I stopped using it and favored retail single player games for that year.

    I'm now on a more restricted local ISP and haven't really looked back. Instead of being on a rolling average I'm on a hard 600MB/day plan. I am paying more than under satellite, but I'm able to achieve 30ms pings (the ISP is actually WISP).

    My fondest memories of satellite are: turning off prefetching webpages, clicking a link and then waiting many seconds for anything to happen and often wondering if I actually clicked it, and checking the bandwidth monitor logs to make sure I wasn't about to go over my limit.

    Seriously, fuck satellite internet.

  11. Re:You don't consider Farmville gaming? by darthdavid · · Score: 3, Funny

    And there are a lot more McDonald's than 5 Star Restaurants in the world. Does that mean micky-d's is gourmet now?

  12. Re:Actually there is something else I would like t by wooferhound · · Score: 1

    This latency shouldn't bother the porn industry at all.

    --
    We are Dead Stars looking back Up at the Sky
  13. Re:Actually there is something else I would like t by HBI · · Score: 4, Informative

    The thing people miss about satellite connections is that they are never anywhere near 100%. 98% of your packets getting through sounds good in theory, but in practice it makes most TCP based protocols painful. You won't be doing much realtime anything over satellite. Mind you, i've lived at the end of multiple satellite links that I managed in SWA. We had great conditions - flat terrain, few clouds, no smog, high elevations due to being relatively close to the equator. You still lose a few here and there. It slows down downloads, causes losses even from IM traffic, emails fail to send, you name it.

    A well managed and accelerated 12mbps downlink could provide some excellent speed, comparable to a high end DSL link. The real numbers you'll see will hover in the 700k/sec range in raw download speed. The latency is never going to be better than 520ms and probably worse, depending on the ground station location.

    The problem with this technology is that it's Ka based. Ka is much worse in regards rain fade than Ku itself, which made the concept famous. All Ka systems I have worked with (commercial, and military) can't hit the bird anymore when the sky gets cloudy or a few drops of rain hit ground. This doesn't sound like a winner.

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
  14. Re:Actually there is something else I would like t by VJmes · · Score: 3, Funny

    If every American gamer used a satellite connection maybe some Australian's and Europeans would start winning a few online matches.

  15. Re:Actually there is something else I would like t by muon-catalyzed · · Score: 1

    Everything is latency sensitive, take a web page for example, all those elements inside, like those small images, each of those need a new query and get/send command, therefore you are getting 1 second penalty over every item on the page and these per connection lags accumulate resulting in one noticeably slow web experience, but somewhere in upstate Alaska that might be kind of good enough internet solution.

  16. Re:Actually there is something else I would like t by ColdWetDog · · Score: 1

    That's something I wondered about. This would be great in SE Alaska - faster and cheaper than my DSL line but given the tendency towards constant rain (last year I measured 97 inches at my house) it probably wouldnt be very useful.

    Oh well.

    --
    Faster! Faster! Faster would be better!
  17. Nethack by Anonymous Coward · · Score: 1

    That latency is far too much to have a good gameplay experience in Nethack!

  18. ohmigod by Anonymous Coward · · Score: 0

    that made my day.

  19. Re:Actually there is something else I would like t by DarthBart · · Score: 4, Informative

    Acceleration is the key there. When I was Network Guy(tm) for a satellite provider, we could easily push 15-20Mbps of a single stream of TCP traffic over the bird using TurboIP boxes from Comtech/EFData. It did tricks with TCP windows and ACKs that let you overcome TCP slowstart.

    And I don't understand the whole "OMG 520ms latency kills VOIP!" argument. We had hundreds of Cisco IP phones out at the end of our VSAT links and nobody complained one bit about it. It takes about 15 seconds for your brain to realize "Oh, there's a bit of lag" and adjust. i think people are complaining about jittery connections that have latencies that bounce around between 520ms and 3000ms because of how you're sharing both the uplink and downlink channels with everyone else. Our systems could detect SIP calls and switch you from a shared channel to a dedicated channel big enough to handle your call + additional overhead.

  20. Why no LEO? by Chemisor · · Score: 2

    I wonder why they aren't putting network satellites in LEO instead of geostationary. Just how hard would it be to use a phased array antenna instead of a dish and track the orbit? Would that negate the lower cost of only going to LEO? After all, with the satellites in lower orbit you could launch more of them, which ought to improve bandwidth. And the improvement in latency would make this arrangement competetive with any other broadband offering.

    1. Re:Why no LEO? by AHuxley · · Score: 2

      Geostationary makes it more easy for the NSA sat to collect all the communications.
      Nice to know where your needing remote communications, what your saying and where your packets are going, 24/7.
      Safe for long term tracking.

      --
      Domestic spying is now "Benign Information Gathering"
    2. Re:Why no LEO? by Anonymous Coward · · Score: 1

      http://www.commstellation.com/

      These guys are trying to get a system like that going in 2-3 years so I guess it's possible.

    3. Re:Why no LEO? by eparker05 · · Score: 2

      I don't think the geostationary distance is responsible for the latency. It probably has a lot more to do with the task of transmitting and receiving broadband data from a satelite. The phased array would increase their investment in launches, as well as ground based hubs. In addition, most customers would be priced out of the service since the hardware would need to track the satellite; not an easy or cheap task for something you mount on your roof and never service again.

      In summary, geostationary is the only viable option for this sort of service.

    4. Re:Why no LEO? by Anonymous Coward · · Score: 0

      because you can get satcom from a yurt if its geostationary.

    5. Re:Why no LEO? by Anonymous Coward · · Score: 0

      The problem probably lies with the on-the-ground installers who can't tighten a nut properly so the antenna doesn't flutter in the wind. Same installers who can't diagnose a loose and/or misaligned dish when they come to see why your TV gets crappy picture. Now take this state of facts and instead of an ordinary dish they can't point to a geostationary satellite, give them one of those funny dishes that move in weird patterns and come in strange shapes and see what you get. No, you can't add proper training into the equation. That costs company money - you only want to be at the receiving end of the payment slip.

    6. Re:Why no LEO? by Mr.+Sketch · · Score: 1

      My guess would be better coverage of the intended area with fewer satellites. A geo-stationary orbit would yield constant coverage with a single satellite. Whereas in LEO, the satellite orbits every 90 minutes so it would be out of contact every 45 minutes (probably more) while it's on the other side of the earth, requiring more (expensive) satellites to be launched.

      As for ping times:
      LEO: ~350km (approx height of ISS) = 350km/c = 1.16ms * 2 = 2.32ms
      Geo-Stationary: ~35,000km = 35,000km/c = 0.116s * 2 = 0.232s = 232ms

      References:
      http://imagine.gsfc.nasa.gov/docs/ask_astro/answers/970408d.html
      http://en.wikipedia.org/wiki/Low_Earth_orbit

    7. Re:Why no LEO? by Anonymous Coward · · Score: 4, Informative

      I don't think the geostationary distance is responsible for the latency

      Err, do a calculation before saying stuff like this..

      geostationary orbit is about 40,000km from surface of US, more or less. Speed of light is 300,000km/s. So ping due to speed of light limitation is 40*4/300 = 533ms. Remember, packet has to go from base station to sat to your residence then ACK has to go from your residence to sat to base station.

      Now add another 100+ms for you equipment latency and base station, and you have in excess of 650ms. And that's not accounting for even errors in trasmission.

      So yes, geostationary distance is most of the latency issue.

    8. Re:Why no LEO? by schnell · · Score: 2, Interesting

      Just how hard would it be to use a phased array antenna instead of a dish and track the orbit?

      The issue isn't so much that it's hard - nor is it for the convenience of the NSA like one of the Tinfoil Hat Brigade suggested elsewhere. It's cost and reliability.

      That fixed VSAT .75m or so dish you get installed outside your house for satellite TV or Internet is a reliable kit with no moving parts that costs at wholesale anywhere from $100 to $300 (excluding the satellite modem) for most configurations. (Some areas or situations require larger dishes that can run into the many hundreds or thousands of $$$.) You pay an installer $150 or so to come out and point it at the right satellite and test the system, and away you go for about $500 tops.

      A phased array antenna, however, has LOTS of moving parts that can break or freeze up in bad weather. It also costs anywhere between $5000 and $30000 depending on your specifics, especially given that you need to bump up the transmitter power vs. an equivalent GEO radio to get equivalent data rates. Top that off with the fact that you're going to lose your connection everytime the LEO bird your dish was tracking goes over the horizon and it needs to lock onto a different satellite.

      Long story short - you can shave 400 ms off your ping time at the cost of probably $5000-$15000 upfront cost. And that's just not a trade-off most people are interested in making. Never mind that I'm unaware of any commercial LEO data systems available today that provide greater than 9.6 kbps data rates...

      --
      "95% of all Slashdot .sig quotes are incorrect or completely fabricated." -Benjamin Franklin
    9. Re:Why no LEO? by Anonymous Coward · · Score: 0

      It would be interesting to see how the routing tables rebalanced every few minutes in this kind of setup. It may even require a new protocol.

    10. Re:Why no LEO? by green1 · · Score: 1

      Actually I would think a LEO constellation would fix that. No longer would you have to aim a dish, you instead use a very simple antenna like they have on satellite phones which is basically omni-directional, the thing is only a couple inches square and sits on any horizontal surface... Why would a data antenna need to be significantly more complicated than a voice one used for the same purpose (transmitting digital signals between a surface station and a LEO satellite)

    11. Re:Why no LEO? by Anonymous Coward · · Score: 0

      > A phased array antenna, however, has LOTS of moving parts

      Err... no. That's the point of a phased array, aka "electronically-steered beam". No moving parts.

    12. Re:Why no LEO? by Anonymous Coward · · Score: 0

      All you need is a COM on the move antenna.
      http://thin-kom.com/products_mobile.html

    13. Re:Why no LEO? by ArsenneLupin · · Score: 3, Informative

      A phased array antenna, however, has LOTS of moving parts

      Maybe you don't quite understand how a phased array works... No physical movement is needed for repointing the antenna, but an apparent movement is done by introducing phase shifts between the various parts of the antenna surface. These phase shifts are introduced electronically, no physical movement needed.

      It also costs anywhere between $5000 and $30000 depending on your specifics

      Although such antennas are more expensive than normal fixed antennae (due to the additional electronics), the difference is nowhere as big as you make it.

      Some satellite providers are designing such phased array antennae right now, for the purpose of receiving from multiple orbital positions (formerly this has been done either by multiple antennae, or one dish with multiple LNBs). So, the technology can't be that expensive (once it is mass-produced), or else it would never be able to compete with multi-LNB dishes.

      especially given that you need to bump up the transmitter power vs. an equivalent GEO radio to get equivalent data rate

      A LEO satellite will be much nearer, thus less loss due to distance, so you'd actually need less transmitter power rather than more.

      Top that off with the fact that you're going to lose your connection everytime the LEO bird your dish was tracking goes over the horizon and it needs to lock onto a different satellite.

      Make it so that your system can lock on to several satellites at once, and you can start looking for the next satellite long before the previous one goes under the horizon.

      Never mind that I'm unaware of any commercial LEO data systems available today that provide greater than 9.6 kbps data rates...

      Probably, this has more to do with the fact that there are no mass-market LEO constellations available yet, and the few fringe players have to save costs due to their small user base.

      Once a major player gets into this market, prices will drop, and bitrates will go up.

    14. Re:Why no LEO? by ArsenneLupin · · Score: 1

      Same installers who can't diagnose a loose and/or misaligned dish when they come to see why your TV gets crappy picture. Now take this state of facts and instead of an ordinary dish they can't point to a geostationary satellite, give them one of those funny dishes that move in weird patterns and come in strange shapes and see what you get.

      Phased array dishes don't move. The pointing is done electronically. And if the technology is any good, it will know where it is pointed to, and if misaligned, will be able to compensate for it. So it will actually be easier to install.

    15. Re:Why no LEO? by smithmc · · Score: 1

      I wonder why they aren't putting network satellites in LEO instead of geostationary. Just how hard would it be to use a phased array antenna instead of a dish and track the orbit? Would that negate the lower cost of only going to LEO? After all, with the satellites in lower orbit you could launch more of them, which ought to improve bandwidth. And the improvement in latency would make this arrangement competetive with any other broadband offering.

      I have had this exact thought from time to time in the past - pretty much ever since I first heard of phased-array antennae. I can only imagine that the cost/benefit equation works out negatively. Remember, not only is the phased-array antenna (which I guess would look something like an AESA radar) technology fairly expensive (and possibly somewhat secret, for anything reasonably compact), but you need lots more satellites. For GEO, you could hypothetically get away with maybe 6 satellites (and you'd still have trouble near the poles), whereas with LEO you might need 20 or more (cf. GPS), depending on the orbital altitude.

      --
      Downmodding is the refuge of the weak. Don't downmod, make a better argument!
    16. Re:Why no LEO? by smithmc · · Score: 1

      A phased array antenna, however, has LOTS of moving parts that can break or freeze up in bad weather. It also costs anywhere between $5000 and $30000 depending on your specifics, especially given that you need to bump up the transmitter power vs. an equivalent GEO radio to get equivalent data rates. Top that off with the fact that you're going to lose your connection everytime the LEO bird your dish was tracking goes over the horizon and it needs to lock onto a different satellite.

      What about a solid-state phased array, like them newfangled AESA radars? I guess they're a little more than $5k-$30k though...

      --
      Downmodding is the refuge of the weak. Don't downmod, make a better argument!
    17. Re:Why no LEO? by afidel · · Score: 1

      Cost is the main obstacle to a LEO constellation, the only commercial provider to try it went bankrupt and even the company that bought their assets for pennies on the dollar only survives because of very lucrative US military contracts.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    18. Re:Why no LEO? by green1 · · Score: 1

      There are actually at least 2 seperate providers on different constellations. Around here they are sold as iridium and globalstar. And while I know the history of iridium wasn't so bright, the fact that globalstar also exists tells me that this is a market that is not entirely without merit. And the number of people needing satellite internet is actually much higher than those needing phone service (many areas with basic phone service don't have any other internet alternatives, but do have a wired landline.) I know it's expensive to launch the satellites, but each satellite is cheaper to launch than the geostationary ones, installation is easier, and it would enable much easier mobile applications, not to mention the HUGE reduction in ping times. It WILL happen, the only question is when.

    19. Re:Why no LEO? by afidel · · Score: 1

      The original Globalstar went chapter 11 just like Irridium.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    20. Re:Why no LEO? by schnell · · Score: 1

      These phase shifts are introduced electronically, no physical movement needed.

      You are correct sir. I was thinking about gimballed self-pointing dishes when I wrote this, you are right about phased array antennas having no moving parts.

      Although such antennas are more expensive than normal fixed antennae (due to the additional electronics), the difference is nowhere as big as you make it ... So, the technology can't be that expensive (once it is mass-produced), or else it would never be able to compete with multi-LNB dishes.

      I have seen some pretty expensive ($20K+) phased array antennas. If you see these being mass-produced, let me know since I have yet to see these get over the chicken-and-egg hurdle of pricing to reach anything approaching a mass market.

      A LEO satellite will be much nearer, thus less loss due to distance, so you'd actually need less transmitter power rather than more.

      I'm not sure I agree there. Once you're out of the atmosphere, the main source of signal attenuation for Ku/Ka bands is gone so the distance between 250 miles and 22,300 miles is not the main factor. It's more about compensating for doppler change and potentially needing to have the power to track multiple satellites to get around the issue of losing lock all the time and switching to a new bird.

      Probably, this has more to do with the fact that there are no mass-market LEO constellations available yet ... Once a major player gets into this market, prices will drop, and bitrates will go up.

      I think this is another chicken-and-the-egg issue ... I assume you are not considering Iridium or Globalstar as "mass market?" And O3B IIRC is intended for ISPs, not end users. I'm not aware of any other LEO data constellations under development precisely for the reasons I outlined above about the higher cost of these systems. It's much simpler and cheaper right now to deliver satellite broadband via GEO birds, and while doing this over LEO may be technically feasible there are so many cost hurdles vs. 400-500 ms latency that I doubt anyone is going to spend the billions of dollars to do it

      --
      "95% of all Slashdot .sig quotes are incorrect or completely fabricated." -Benjamin Franklin
    21. Re:Why no LEO? by ResidentSourcerer · · Score: 1

      Leo sats are only above your local horizon for about 7-9 minutes. It takes ~10 LEO sats to provide continuous coverage over about a 200 mile wide path. And it takes dozens of paths to cover the world. Putting the up from 100 miles to 200 miles however cuts the number by roughly 4. (Each satellite is visible twice as long from about twice as far away.)

      However there are possibly alternative orbits to Geosync. Even if you were half the distance, it would take 1/4 the power -- or rather 4 times as many bits for the same power.

      If we take the numbers at face value:

      Viasat has 140 Gb/s throughput. Typical over subscribing is about a factor of 20. So if we choose 5 mbit/s as our package, then the satellite can handle 28,000 simultaneous channels and with over subscription can handle 560,000 subscribers. The sat itself cost 400 million to put in place. Not quite a thousand bucks per subscriber. I would be quite happy to get 5 Mb/s 1/20 of the time.

      BUT

      140 Gb/s = 14 GB/s (allow 2 bits per byte for overhead)
      = 840 GB/min
      = 50,400 GB/hour
      = 36288000 GB/month

      But you get smacked if you use more than 7.5 GB/ month.

      So, on the base package you can support 4,383,400 subscribers.

      I smell pig.

      --
      Third Career: Tree Farmer Second Career: Computer Geek First Career: Teacher, Outdoor Instructor, Photographer.
  21. Re:You don't consider Farmville gaming? by AK+Marc · · Score: 2

    The question wasn't whether McDonald's was gourmet, but whether it's food. You may argue it's not food because it's inedible (in your opinion), but when they serve more people in a day than all restaurants rated with hats or stars combined, your opinion is simply wrong. Food is what people eat, and they eat lots of McDonald's. Games are what people play, and they play Farmville, despite your elitist complaints otherwise.

  22. Sat is good for TV but not for the NET by Anonymous Coward · · Score: 0

    Cable internet is fast but the upload sucks and comcast tv SUCKS!!

  23. Hmm by lightknight · · Score: 1

    Potentially useful. Does anyone have a link to a map detailing which areas of the earth are covered?

    --
    I am John Hurt.
    1. Re:Hmm by Anonymous Coward · · Score: 0

      Just North America with this bird.

  24. Re:Why no LEO? $$$ $$$ $$$ by Anonymous Coward · · Score: 0

    Too expensive, so far:

    See Teledesic, then Iridium Communications for examples:

    http://en.wikipedia.org/wiki/Teledesic

  25. Re:Actually there is something else I would like t by kriston · · Score: 3, Informative

    I was also worried about not just data latency of VoIP but also the voice latency which tends to interrupt conversations since the pauses are too long. The TCP spoofing and VoIP audio data compression (and QoS on a shared link) really do go a long way in overcoming not just data latency but that oh-so-annoying satellite voice delay.

    I had no idea, but VoIP over satellite really works. Something in the math makes the delay short enough to help your perception of the other caller's intentions (did he stop talking so I can start now?) We've all seen the funny interruption cycles on CNN with people via satellite, but when it's just VoIP, it really isn't a problem.

    Ka-band in the rain is a completely different story--actually, it's a tragedy. If I were provisioning a remote site that only had satellite internet for telephones, I'd try to pick Ku-band FSS over Ka-band for VoIP traffic just to minimize the rain fade problem.

    Still, satellite internet is still one of those need-it-because-we-can't-get-anything-else technologies. It's that pesky speed of light problem that gets in the way.

    --

    Kriston

  26. Re:Actually there is something else I would like t by timeOday · · Score: 1

    98% of your packets getting through sounds good in theory, but in practice it makes most TCP based protocols painful.

    That sounds like a situation crying out for another intermediate layer protocol with some redundancy so you can tolerate the loss of a few percent of the packets with no retransmits. (Or is it only as high as 98% now because they're already doing lots of such tricks?)

  27. What they don't talk about. by Anonymous Coward · · Score: 4, Informative

    As a Wildblue subscriber on the highest teer package, who gets slowed down to dialup speed a couple times a year for using more then 17 gigs in a month (yes that is the current highest residential cap) I've been following this story pretty close. There are a few facts that are definetly getting downplayed so far both here and in the Engadget piece. For one Viasat isn't just partnering with Wildblue, they now own them, or at least a pretty big share. And they have been talking this kind of speed since Viasat 1 was still in design, so even though it's great to see it in practice, that is nothing new. And most blatantly absent is the caps themselves. From all reports (not publicly confirmed, but much evidence to back up) the $50 package that he mentions will only be for 7.5 gigs combined down and up. The next level is 15 gigs combined down and up for $80, and the top tier is 25 gigs combined for $130. And after that it's $10 a gig, or a significant slow down, like they have now.

    You can find discussion about this on Wildblue's own forum http://wildblueworld.com/forum/

    Like I mentioned earlier, Viasat has been talking this up as a real competitor to DSL for quite some time, so many of us existing customers hoped (assumed) that that meant they would give us some realistic caps to go along with the speed, but it appears that is not the case. So although the speed bump is cool, remember that at the lowest level, 1 Netflix movie along with normal browsing will probably put you over for the whole month.

  28. Re:Actually there is something else I would like t by Astronomerguy · · Score: 1

    Wish I had mod points. My 49ms (lowest on the crowded server) is gold in my FPS games.

  29. Should have been a dupe by afabbro · · Score: 1

    This story sounds familiar for some reason.

    --
    Advice: on VPS providers
  30. Re:Actually there is something else I would like t by DarthBart · · Score: 2

    If you want rain-fade-free-reliability, C-Band is the only way to go. Our C-band links rain faded twice in the 4 years I was there. Once because of a 6-inch-per-hour springtime thunderstorm and once because of a hail storm. The latency on those links were about 750ms because they were long-path hops to transatlantic birds down into Africa and yet they ran constant VOIP, HTTP, and SMTP traffic.

  31. Re:Actually there is something else I would like t by Anonymous Coward · · Score: 0

    You've not embedded images into style sheets with the data: scheme to avoid multiple requests, I see.

  32. I'd love an "emergency backup" subscription plan by chuckgrosvenor · · Score: 1

    I have outages at least once or twice a year, where I lose my power, cell phone, land line, cable and of course Internet. Power I can get around with a generator, but the others not so much. I don't miss the cable TV, but no phone service of any kind is definitely a problem when it last more than a few hours.

    I'd love a cheap plan that only let me subscribe when I needed it, no charges for a month I don't use the satellite, or at the very least a sub-$20 package that isn't fast or has a lot of data that I can at least use to get information off the Net with (send email, maybe Skype). If they really want to shake up the industry, they'd offer a super cheap package for folks like me.

  33. Because a phased-array antenna CO$T$ by Ungrounded+Lightning · · Score: 1

    A phased array antenna is substantially more expensive to make than a dish-and-horn. More electronics in it, and in particular more PIECES, which means more pick-and-place time.

    Economy of scale might bring it town to something comparable a couple years into a big deployment. But it will still cost a bunch extra at first - which is when you are trying to recover startup costs and simultaneously underbid the competition. And then you need a bunch of satellites rather than one or two.

    So a new player would find itself in a position similar to Iridium vs. the carriers' cell-site networks, trying to recover the costs of a constellation of LEO satellites and custom consumer bricks from the revenue of a niche market (when a GEOsat competitor sells/leases cheaper bricks and flies 'way fewer birds.)

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    1. Re:Because a phased-array antenna CO$T$ by green1 · · Score: 1

      Why would it have to be more complicated than the magnetic patch antennas used with satellite phones? for example: https://www.satellitephonestore.com/1.5-meter-magnetic-mount-antenna

    2. Re:Because a phased-array antenna CO$T$ by Ungrounded+Lightning · · Score: 1

      Why would it have to be more complicated than the magnetic patch antennas used with satellite phones?

      A patch antenna is not a phased array. It has a broad, roughly conical, pattern, has one feed point (or two for circular polarization), is not electronically steered, and so does not require a large number of independently phased drives or a similar number of phase-switching components. It's a passive, single-pattern antenna - like the horn in a dish or a rubber duckie on a land-based cellphone.

      Like the land-based cellphone system, things like Iridium depend on only one or a very small number of the constellation of satellite "cells" being in range of a given phone at a time. The phone only chews up time/frequency/spreading-function slots in a handfull of satellites at a time. Given the low data rate, eating a slot in several sats is acceptable.

      For high-speed internet it's another case. The higher bandwidth means you need a better signal-to-noise ratio or higher power. And it also means you don't want to chew up several times your allotment by shouting at all the satellites that are above horizon at a time. So a steerable antenna on the ground station is likely to be necessary when the system is fully deployed and starting to push saturation.

      Now you might get away with patch antennas INITIALLY and maybe for low-bandwidth emergency uplinks even when fully deployed. But deploying with near-omnidirectional antennas and high-power remote terminals, when you'll have to switch out your deployed base's equipment in a couple years if your system succeeds, is a poor business plan.

      Regardless of whether patch antennas will do or phased-array antennas are needed from day one, the original question was essentially "why not phased arrays". That was what I addressed.

      Make sense?

      --
      Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  34. Re:Actually there is something else I would like t by evilviper · · Score: 1

    If you want rain-fade-free-reliability, C-Band is the only way to go.

    Ku usually has a serious problem with rain-fade more because dishes are sized just large enough for clear-weather communications. Throw a Ku-band LNBF on a nice big 3 meter (C-band) offset dish, and I bet your rain-fade problem will be history.

    --
    Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  35. Re:I'd love an "emergency backup" subscription pla by Anonymous Coward · · Score: 0

    I don't think you'll want to use Skype over a satellite link.
    Ref: 2001 A Space Odyssey :)

  36. haw haw haw by Anonymous Coward · · Score: 0

    anonymous@foo:~$ ping www.google.com
    PING www.l.google.com (74.125.225.114) 56(84) bytes of data.
    64 bytes from ord08s08-in-f18.1e100.net (74.125.225.114): icmp_seq=1 ttl=53 time=16.8 ms
    64 bytes from ord08s08-in-f18.1e100.net (74.125.225.114): icmp_seq=2 ttl=53 time=17.5 ms
    64 bytes from ord08s08-in-f18.1e100.net (74.125.225.114): icmp_seq=3 ttl=53 time=16.3 ms

  37. Re:Actually there is something else I would like t by fred911 · · Score: 1

    What really makes the dropped or clashed packets or aks painfull is tcp's backoff. Especially in a situation with hidden transmitters. The killer is, back off is exponential.

    --
    09 F9 11 02 9D 74 E3 5B - D8 41 56 C5 63 56 88 C0 45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  38. Re:Actually there is something else I would like t by borrrden · · Score: 3

    Amen, everything you have said resounds with me, and especially my father. The only service available in the rural upstate NY village is satellite, or a 3G modem (which has better pings, but much worse caps of around 5GB per month). The entire street petitioned for cable to be run (everyone would agree to subscribe), but the cable company's response? Ok, pay us $10,000 per mile of cable we need to run and we'll do it. A few hundred feet down the next road is a house with DSL, but it is unavailable where my father is. Satellite internet is a mechanism that should only need to be used on Arctic expeditions (akin to Satellite phones). Fuck it, and fuck the state of U.S. internet as well. Other countries seem to love taking American inventions and improving them, while America squanders them. Here in Tokyo I can buy a 40 Mbps WiMax subscription for $40 a month and use it anywhere in the city and surrounding areas with up to 10 devices at once. However, my poor father has too hard of a time even talking to me on Skype because of the 2000ms delays and no alternative choice. To add to what to above poster said, here is an even better tidbit: Back in the earlier days of satellite they DIDN'T EVEN GIVE YOU A BANDWIDTH GAUGE!! You just had to guess, and if you thought you went over because the quality was shit (i.e. half the time in fair weather and 90% of the time in bad weather) you called in to ask them how much you had used.

  39. Re:Actually there is something else I would like t by DarthBart · · Score: 4, Interesting

    Ku usually has a serious problem with rain-fade more because dishes are sized just large enough for clear-weather communications.

    Depends on who's engineering the link. Our Ku VSAT links could close the link with a 7-8db Eb/N0 on a 90cm dish, but we opted to go for a 1.2m dish for the extra rain fade margin. We also opted to spend a little more on the space segment to be able to transmit a hotter signal.

    Throw a Ku-band LNBF on a nice big 3 meter (C-band) offset dish, and I bet your rain-fade problem will be history.

    If your C-Band dish is Ku-capable, sure. That means no mesh dishes, and stricter manufacturing tolerances. Satellite owners get cranky when you splatter across 2 or 3 birds because of a dish that is out of tolerance for what it is being used for. Plus there's the potential problem of overload. I've had instances of having to pad down a signal because the system was engineered for 1.2m dishes all around and someone pops up with a 4.5m dish because that's what they had already. The receiver would overload and we couldn't turn the transmitter down far enough to not splatter all over the transponder.

  40. Ping times are long, but too optimistic. by n2rjt · · Score: 0

    Ping times of 600 msec are nearly impossible when you're going through a geosynchronous satellite. Each trip to the satellite and back takes 230-278 msec, and any kind of channel access eats another 40 msec or so, in each direction. If you take the satellite round trip as 250 msec, that adds up to 580 msec with no buffering. In real life, with other subscribers contending for the channel, I'd expect ping times to be 2-3 seconds.

    1. Re:Ping times are long, but too optimistic. by Zombie · · Score: 2
      The math bit is about right, the rest is bullshit. I implemented a 2-way satellite modem, with VoIP, a few years back, and 600ms RTT is what I got typically. Upstream bandwidth contention is handled with QoS on the link layer and some form of traffic shaping. After that, from the ground station, it's just a fast link to the Internet like from any ISP, which means roughly 150ms to get across the Atlantic, for example. So real-life ping times are well under 1000ms.

      The Slashdot crowd seriously underestimates how much engineering goes into modems to ensure that the end user experience is optimal.

    2. Re:Ping times are long, but too optimistic. by VSpike · · Score: 1

      My house (in the UK) has no ADSL available and so I pay for satellite internet. It's not a bad service, but it's relatively expensive, and the caps suck. All this has been discussed to death in other comments. Regarding ping times, my experience is that 0.8-1.2 seconds is about normal. The box does have some optimisation software in it, but AJAXy pages are still horrible to use, mainly because of the lack of visual feedback. No optimisation or preloader can preload the result of a click in a web app that hits a webservice and updates a bit of the UI based on your response. This takes a lot longer over satellite, and the designers of the app usually have never tried it on anything other than a low-latency connection, so they never thought to include an indication that something is actually happening in response to your click. Also, many things can defeat any kind of optimisation, and these things are common for anyone working from home (a common enough things for tech workers in rural areas): VPNs, any kind of remote desktop (RDP, Citrix, etc) especially when combined with a VPN, and any sort of remote shell (SSH, telnet). I think HTTPS also defeats the optimisations, but I'm not sure. I added squid and dnsmasq to try and improve speed and help with the data caps. I also scheduled any large download (including OS updates) to run in the "free zone" between 23:00 and 05:00. That is probably beyond the ability of your average punter though.

    3. Re:Ping times are long, but too optimistic. by Anonymous Coward · · Score: 0

      Ping times of 600 msec are nearly impossible when you're going through a geosynchronous satellite. Each trip to the satellite and back takes 230-278 msec, and any kind of channel access eats another 40 msec or so, in each direction. If you take the satellite round trip as 250 msec, that adds up to 580 msec with no buffering. In real life, with other subscribers contending for the channel, I'd expect ping times to be 2-3 seconds.

      Just did a traceroute. My first hop over the satellite was 553.046ms. 550 is about normal for me. Totally depends on your provider.

  41. Re:Actually there is something else I would like t by evilviper · · Score: 1

    Satellite owners get cranky when you splatter across 2 or 3 birds because of a dish that is out of tolerance for what it is being used for. Plus there's the potential problem of overload

    Valid points. I was really just trying to make the point that Ku isn't inherently unworkable with heavy rains. The same probably can't be said about Ka.

    --
    Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  42. High Speed 2-way Satellite by ArcticBirdman · · Score: 2

    What I find amusing is we are still in the stone age compared to Japan. They put up a satellite back in 2007 with minimum download of 100 Mbps to max of 1.2 Gbps download, depending on size of dish, and we are satisfied with a paltry 12- 25 Mbps. I install Netkaster & Xplornet systems up in Canadian arctic. We have to put up with download restrictions, actual data blockage and excessive monthly fees. I pay $150/month for only 2 Mbps with a 20 GB cap and $2/GB above cap. My download full speed is only available from 0600Z to 1400Z. Outside this time, hit and miss, mostly miss. Xplornet recently launched a new satellite capable of up to 25 Mbps, but this satellite is not available for northern users. They promise a 2nd satellite that might cover our area, but not holding my breath. Broadband in the north is a joke.

  43. Re:Actually there is something else I would like t by JoelKatz · · Score: 1

    Everything is latency sensitive, take a web page for example, all those elements inside, like those small images, each of those need a new query and get/send command, therefore you are getting 1 second penalty over every item on the page and these per connection lags accumulate resulting in one noticeably slow web experience, but somewhere in upstate Alaska that might be kind of good enough internet solution.

    Their hardware/software is smart enough to fix this. It understands unencrypted web pages that have redirects, embedded images, and the like. Web browsing is quite comfortable.

  44. Re:You don't consider Farmville gaming? by rwv · · Score: 1

    After watching Super Size-Me, it's not too much of a stretch to think of McDonald's as either a drug or a poison because of the supposed addictive qualities of deliciously-unhealthy food combined with the argument that too much makes you obese.

    That said, three meals a day at a gourmet restaurant everyday for a month might not be as bad for your body, but your pocketbook would be suffering. So if your definition of "food" excludes things that are not sustainable week-to-week then neither McDonalds, nor gourmet restaurants fit the bill. :)

  45. Rural Internet Realities by Anonymous Coward · · Score: 0

    When we first moved to this island in Lake Ontario the only choices for internet access were dialup (claimed 32kb but 18kb on a good day) or satellite. We got satellite and except for 2.9sec ping times throughput was pretty decent (no Netflix then). When local WiFi became available we signed up and ran the two in parallel using various load-balancing/failover configurations through the firewall. The WiFi was much faster than satellite at a slightly cheaper price (but the data rates the installer claimed have never been approached in real use). The plan was to evaluate the two and then drop one. Problem was that the satellite has been far more reliable than the local WiFi connection -- think underconfigured land line and indifferent system administration. We have come to think of them as the local offline service. And the number of businesses in the area that get left connection-less for days is depressing. Cloud service? Not here. Hopefully in the next few weeks we get switched to a new, higher datarate satellite and we start all over again. Maybe this time we shoot the WiFi and consider a cellphone stick as backup.

  46. Re:Actually there is something else I would like t by HBI · · Score: 1

    I've used Ku in some pretty shitty environments with little issue. As you pointed out, the dishes were oversized for clear weather but were sufficient for burning through weather. With the exception of the little Swedish 0.92m, which was just tiny but a great performer. Consider this an endorsement of their gear. The rest were mostly autoacquire AVL 2.0m and 2.4m dishes. The dishes mostly were set up for quad band, with separate sets of LNB/BUC/waveguide/feed horn for each band. Ku was easier to get in some areas of the world than other bands, so that's mostly what we used.

    Also, we could test out the Ku in CONUS before we went out there. There is no traveling to some remote armpit of the earth without testing the stuff at home first.

    Our BUCs were mostly sized at about 30-35w. Sufficient for the task. Some people (think the Army) put huge BUCs on their dishes (hundreds of watts), but it mostly just serves to do bad things to the transponder on the bird.

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
  47. Re:Actually there is something else I would like t by HBI · · Score: 1

    The problem is mitigated by TCP acceleration - PEP in particular. I guess you could call it a change of protocol - at least in between the two proxy nodes - the one at your end of the link and the one at the ground station end. It does quite a bit of spoofing and avoids waiting for ACKs. It is usually combined with proxying of web traffic (think Squid) and some sort of lossless compression (think v.42bis on modems or gzip on http).

    It works. It isn't a panacea. I have tried just about every PEP product available out there and none can achieve more than a 30% acceleration of a link on a general basis. They can get more in specific circumstances - easily compressible traffic, something that was plagued with handshake delays otherwise, etc. None of those situations are normal so using the 30% number is appropriate.

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
  48. Re:Actually there is something else I would like t by Unsichtbarer_Mensch · · Score: 1

    "Still, satellite internet is still one of those need-it-because-we-can't-get-anything-else technologies. It's that pesky speed of light problem that gets in the way."

    And do not forget the even peskier radius of geostationary orbit at ~3.6*10^4 km altitude.

    --
    Du kan glomma dina ensama stunder, du kan lita paa teknikens under - Wilmer X
  49. The MOST important question remains to be answered by Anonymous Coward · · Score: 0

    How playable is WoW with a 600ms ping?

  50. Latency due to geostationary distance by jshipp · · Score: 1

    why are you multiplying by 4 instead of 2?

    geostationary orbit is 35,786km above sea level.
    so round trip would be 71,572km.
    speed of light is exactly 300,000km/second.
    (it's exact because the definition of a meter is based on speed of light)

    300,000 / 71,572 = 0.23857333 seconds
    or 239ms.

    100ms equipment overhead? are you using a 1200b/s serial cable to connect to your satellite modem? i can ping google at 14ms. surely the backbone connection at the base station can beat my connection. 239+14=253ms theoretical speed. i expect no more than 300ms even during the busy time of the day.

  51. AOL by DarthVain · · Score: 1

    Its OK, they all use AOL anyway.

  52. Re:You don't consider Farmville gaming? by AK+Marc · · Score: 1

    Gourmet food would be bad for your body as well. Lots of butter and salt in everything. And the few actual 5-star restaurants I've been to have few items on the menu (they just make sure the things on the menu and done exactly the way they want them). They aren't designed for well balanced meals, but a haute dining experience.

  53. Re:The MOST important question remains to be answe by JoelKatz · · Score: 1

    How playable is WoW with a 600ms ping?

    Let's just say you can't be a healer.

  54. I live Rural Area by AMDuser · · Score: 1

    I live in a Rural Area and there is no DSL anymore since Oct09 and no Cable for the outlining area in a city total of around 14,000 people. The Choices are Dial-up, Satellite Internet, 3G, WISP. I was on Dial-up for 1 year then 3G for 1 year then I found a WISP provider called WISPrenn that is Point to Point Wireless I get 1ms to tower then on Speedtest.net 16-27ms ping to a LA Server. I pay $56 for 5Mbps Download 600-700Kbps upload and 75GB/s amonth and I am a Gamer. I talked to my ISP and they say that ALOT of there customers are Gamers for a Company that started in 09 by someone that his family thought he was crazy. The person that lives next to us was one of the lucky ones with DSL and speeds around 1-2Mbps but my Wireless is Faster and Less laggy then the DSL were when you ping google on the DSL it is 90ms ping.

  55. Not a win. by ResidentSourcerer · · Score: 1

    It's not an improvement. Under the Anik F2 I can reliably get 20 MB/hour = 480 MB/Day = 15 GB/month. Under new system I can use up my daily cap in half an hour, and my monthly cap in 10 hours, if I didn't have the daily cap in place.

    --
    Third Career: Tree Farmer Second Career: Computer Geek First Career: Teacher, Outdoor Instructor, Photographer.
  56. Re:Actually there is something else I would like t by ResidentSourcerer · · Score: 1

    It's worth checking out. When the CuNim is piled 35,000 feet thick, we lose connectivity. But the average drizzle isn't too bad.

    --
    Third Career: Tree Farmer Second Career: Computer Geek First Career: Teacher, Outdoor Instructor, Photographer.
  57. Re:Actually there is something else I would like t by link5280 · · Score: 1

    Ka works if you concentrate power in narrow beam widths with spot beams, which is what ViaSat is doing. Believe they are running margins in excess of 15dB with very good receive G/T at the satellite. The other plus of spot beams is frequency reuse; this is how they are accomplishing 140Gbps of throughput.