Diablo 3 Banhammer Dropped Just Before RMAH Goes Live
eldavojohn writes "One thing Diablo 3 has that many other games do not is a 'Real Money Auction House' (RMAH), which went live today for players with two factor authentication. Of course, mere hours before that, Blizzard publicly announced they would follow through on their promises. Accounts they have identified as cheaters and botters have been banned 'by the thousands.' No official number is out, but the news is indicating that as people get off of work and return home to their bot-wives and bot-kids they may find themselves without a valid Battle.net account (possibly tied to other games like SCII and WoW). Blizzard has also included many fixes to remove/dissuade many other exploits but if their past arcane attitude toward the 'gamers of the game' is any indication, thousands will be unhappy."
Many a scorned Blizzard fan will wail away on the message boards over this, I'm sure. But hearing a Blizzard fan say "I've had it with them this time!" is like listening to a crack whore bitch about her dealer. She'll rant all day, but you just know by that night she'll be crawling back, offering to suck dick for more.
What political party do you join when you don't like Bible-thumpers *or* hippies?
"Blizzard has also included many fixes to remove/dissuade many other exploits but if their past arcane attitude toward the 'gamers of the game' is any indication, thousands will be unhappy"
So they should keep thousands of cheating douchebags happy at the expense of hundreds of thousands/millions of good paying customers who are trying to have a good time?
A game now so immersive they included a hardcore mode for botters!
Papa Legba come and open the gate
It began the day they merged with Activision.
Good-bye
I bought Diablo 3, but have had 3 separate occasions where my "single player" game was unavailable for multiple hour long "maintenance" windows. Not being able to blow off steam in a dungeon crawler so Blizzard can get more value out of its players is leaving a SERIOUSLY bad taste in my mouth.
Who the hell is going to pay real money for gear in a single player game?
Looking for a Rails developer in Chapel Hill?
the more I hear about it the more I am glad I didn't. Sounds boring and a constant money grab / drm crap fest.
boring story full of holes
I've never played any videogames for their stories... thank god WoW had quest goals highlighted (in green I think) so you could just scroll through to find the item you had to look for an be on your way, killing things. Stories are for books and movies.
Bow before me, for I am root.
in Wow, several times. All of them after I no longer played the game.
So you were no longer playing the game... several times?
Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
"Nice" in the "pretty, but worthless" sense, right?
of the cheaters, modders, and botters...hopefully there's some sort of appeal process if you are mistakenly banned from the game however. I'm tired of people bitching about the internet connection requirement...do you really disconnect your computer from the internet often when gaming? It's not like you have to pay a monthly fee. It makes sense seeing how the single player game is still tied into the auction house and now the real money auction house. It keeps a level of legitimacy to the items in these places. Don't like it?, I don't care. It's a good game and I'm all for keeping out the cheaters, modders and botters as much as possible.
"Stories are for books and movies."
How sad.
Stories are for..stories. Media is secondary.
Doesn't mean it has to be about the story all the time, but when all you have is 'Click a lot' having a decent story gives reason to see the next bit. When the next pit is the same as the last bit, then it's important.
WoW has some great stories. Unlike D3. Yawn.
Anyways, Never play Max Payne, it's all about the story. You overly simple view of entertainment would hate it. Maybe when you are 30 you can enjoy it.
The Kruger Dunning explains most post on
Between the hacks, single player lag, gold and material replication, and lack of content, I've just had it, which is why I got a refund.
Diablo 3 is inherently set to fail. This is coming from someone with 180+ hours into the game. The basic mechanics of this game prevent any long-term success. I mean for fucks sake just last night hyper-inflation ensued on the gold auction house because a bug got out about buying an item from the auction house, then changing your COMPUTER's date back two days, thus getting the gold back and still keeping the item. Really Blizzard? This game is and was a complete pile of shit. Unfortunately.
This makes the requirement to be online to play D3 much worse. Blizzard better be 100 % sure there are no false positives. They probably have all kinds of CYA stuff in their EULA, but now that there's real money involved, some victims of wrongful banning may actually try to sue.
Playing on a public server in D2 was downright treacherous. You could enter the game only to be instantly killed by some cheater. I'm glad they have the ban hammer. Also, there's not many times when i'm playing D3 and my computer is not connected to the internet given that I don't often shut off my home router nor does my internet connection go down.
Internet is becoming a new "always on" utility, just like power, water and phone.
The story in an MMO should never require reading any quest text. Story is great - but it needs to be what I do, not what I read. So called "second person storytelling" (not that that excuses Charlie Stross's bad game-related books actuallly written in second person).
Socialism: a lie told by totalitarians and believed by fools.
We also know why - you hate DRM, you don't like how "single player" should require internet, blah blah blah.. And you're giddy with Schadenfreude that some people aren't quite satisfied with the game
But this is story is about the real money auction house, the banning of accounts, the bots being banned, perhaps false positives etc... Can we please try to keep this discussion relevant? Personally my account's not banned, and I'm seeing a lot less spam in the general forums.
Global warming and other natural disasters are a direct effect of the shrinking number of pirates - Gospel of the FSM
Another alternative is Path of Exile by Grinding Gear Games. A few facts:
It's currently in closed beta, but you can join for a donation of $10 or more
It'll be free to play when released.
You do have to be online to play.
I haven't bothered with D3, but I'm enjoying PoE whilst waiting for Torchlight II to be released.
It gripped her hand gently. 'Regret is for humans,' it said.
I liked Diablo 3 before it was cool to hate it.
Seriously, you all go ahead and not play. Make your protest and stand up and shout about how lame it is that you need to be online. The rest of us (or maybe it's just me and my friends) are having a TON of fun playing.
If you don't like it, that's fine. But don't tell me that *I* don't like it. 'Cause I do.
There is a petition over at change.org asking Blizzard to release an offline mode path. It would be nice if we could reach the 100'000 signatures necessary
Everything from dungeon layout to boss mechanics to loot drops is done on the server. There is no simple "offline patch" that would let you play without an internet connection. They'd basically be rewriting the game from scratch if they did that (which they won't)
"Well kids, you tried your best, and you failed. The lesson is, never try." -Homer Simpson
Depending on the choices they made during the server creation, creating a server that could be run on consumer-level hardware while also running the client may not be simple. The over-engineered robust elements that allow it to handle millions of clients may not scale down well to have just a single instance running. I will agree it was a poor choice when they made it, but it may not be such an easy path as "strip out AH and separate achievements: Done" to correct it now. It may require a lot of stripping down how the various servers run.
~Anguirel (lit. Living Star-Iron)
QA: The art of telling someone that their baby is ugly without getting punched.
...because what Blizzard is "selling" is something considerably inferior to ownership!
"[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz
In the initial beta runs, they apparently shipped the server and client bundled together to run on the local machine, presumably because the server code was under development and in a constant state of flux. They stripped it back out fairly early on. But there's certainly no technical reason why someone with the sourcecode couldn't merge them together fairly easily.
Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
Millions of legitimate gamers will rejoice.
This is a lie, strip out the AH and add separate achievements for offline that are not published. Done.
It's the game architecture. All of the terrain generation, the drops, the fight calculations and the character storage are done on the server. Building this into the client would be a mammoth programming task.
Yeah, all my previous single player games were swamped with botters and cheaters... oh wait...