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Apple: Dumb As a Patent Trolling Fox On iPhone Prior Art?

theodp (442580) writes "GeekWire reports that a Microsoft researcher's 1991 video could torpedo Apple's key 'slide to unlock' patent, one of 5 patents that the iPhone maker cited in its demand for $40 per Samsung phone. Confronted with what appears to be damning video evidence of prior art that pre-dates its 'invention' by more than a decade, Apple has reportedly argued that the sliding on/off switch demoed by Catherine Plaisant is materially different than the slide to unlock switch that its 7 inventors came up with. Apple's patent has already been deemed invalid in Europe because of similar functionality present in the Swedish Neonode N1M." The toggle widgets demoed in the video (attached below) support sliding across the toggle to make it more difficult to swap state (preventing accidental toggling). The video itself is worth a watch — it's interesting to see modern UIs adopting some of the idioms that testing in the early 90s showed were awful (e.g. Gtk+ 3's state toggles).

408 comments

  1. This isn't how patents work... by ComputerPhreak · · Score: 1, Insightful

    This same crap keeps coming up on slashdot, where someone takes some 'evil patent' that's 'so obvious', hunts down an example of something vaguely similar, and shouts 'look, prior art, prior art! it's invalid!'. This isn't how prior art (or patents) work. These are the same kind of idiots that seriously think apple patented a rounded rectangle, or call microsoft a patent troll, or whatever... if you don't like (software) patents, that's great, but take the time to understand them before flinging fud.

    1. Re:This isn't how patents work... by Anonymous Coward · · Score: 5, Funny

      Just enjoy your retirement Mr. Balmer, there's no point continuing to hang around here...

    2. Re:This isn't how patents work... by The+Grim+Reefer · · Score: 3, Informative

      These are the same kind of idiots that seriously think apple patented a rounded rectangle,

      US D690,300 S

      1. The ornamental design for a portable display device, as shown and described.

      It's easier to see all of the images from this link: http://www.google.com/patents/...

      They filed a patent for a rectangular tablet with rounded corners on Sept 14, 2012, and were granted a 14 year patent term on Sept. 24, 2013. But don't let reality get in the way of the Dunning–Kruger effect. That would be silly.

    3. Re:This isn't how patents work... by Cryacin · · Score: 1, Funny

      He's too old to fling chairs these days, so he has a new hobby.

      --
      Science advances one funeral at a time- Max Planck
    4. Re:This isn't how patents work... by russotto · · Score: 1

      This same crap keeps coming up on slashdot, where someone takes some 'evil patent' that's 'so obvious', hunts down an example of something vaguely similar, and shouts 'look, prior art, prior art! it's invalid!'.

      As opposed to searching through some patents bought in a bankruptcy proceeding, hunting down an example of something vaguely similar, and shouting "infringement, infringement"? That strategy seems to work pretty well.

      These are the same kind of idiots that seriously think apple patented a rounded rectangle,

      They did. If you check their design patent, the shape itself was in fact the only thing they claimed. Everything else was excluded.

      call microsoft a patent troll

      One of Microsoft's patents claims doing a 64-bit CRC of song metadata and using that as a hash key. That's pretty trollish.

    5. Re:This isn't how patents work... by gl4ss · · Score: 1

      you're obviously new here and don't understand how patents work while thinking that they still somehow aren't fucked up.

      the slide to unlock, rectangular design claim and all that are exactly like that was.

      --
      world was created 5 seconds before this post as it is.
    6. Re:This isn't how patents work... by Immerman · · Score: 1

      If the cosmetics are the only aspect being patented, then shouldn't the Star-Trek and pretty much every other purely cosmetic SF tablet that was visually portrayed count as prior art? Rounded rectangles aren't exactly anything new.

      --
      --- Most topics have many sides worth arguing, allow me to take one opposite you.
    7. Re:This isn't how patents work... by Theaetetus · · Score: 4, Informative

      If the cosmetics are the only aspect being patented, then shouldn't the Star-Trek and pretty much every other purely cosmetic SF tablet that was visually portrayed count as prior art? Rounded rectangles aren't exactly anything new.

      In a design patent, cosmetics are the only part that can be patented - it literally cannot claim anything functional.

      And a design patent claims everything shown in the drawings... The test for whether it's obvious or not is whether one of ordinary skill in the art of design would consider the design to give the same visual impression as the prior art references. Like, if I showed you the iPad-looking pictures in that patent, and then I drew a rounded rectangle, you couldn't tell them apart. It's actually very similar to trade dress.

      But the Star Trek PADD and the 2001 portable television both give different visual impressions. The PADD has a big metal flat front with a few different touch screen portions of different shapes and sizes. The Kubrik pad is tall and narrow and has an angled portion with a bunch of channel buttons. While they're all tablet devices, no one would actually confuse two of them.

    8. Re:This isn't how patents work... by Anonymous Coward · · Score: 0

      Well its functional, not ornamental.

      Nobody wants to carry around a square with sharp corners in their pocket.

    9. Re:This isn't how patents work... by stenvar · · Score: 2

      Actually, yes, that is how it works: prior art invalidates patents. So does obviousness. And the people most capable of judging the relevance of prior art, as well as obviousness, are actually engineers. So cut the crap and stop pretending that patents are some arcane, magical incantation that normal human beings can't make sense of.

    10. Re:This isn't how patents work... by sjames · · Score: 1

      Fair is fair. We have trolls digging dusty patents out of a drawer, finding something that looks vaguely like it and shouting infringement! infringement!.

      If Apple didn't patent the rounded rectangle, what WAS that suit about?

    11. Re:This isn't how patents work... by kwbauer · · Score: 1

      Functional for a much different reason and definitely not new and non-obvious. I learned in my early mechanical design classes that nothing should have sharp edges because sharp edges are stress points and stress points lead to fractures and fractures are a problem. The stress points are as much (or more) of a problem for the molds than for the parts in some cases as well.

      In other words, Apple engineers "discovered" what they were taught in engineering school and the patent office screwed up.

    12. Re:This isn't how patents work... by serviscope_minor · · Score: 1

      While they're all tablet devices, no one would actually confuse two of them.

      What about the HP-Compaq TC1100 with the keyboard detached?

      --
      SJW n. One who posts facts.
    13. Re:This isn't how patents work... by 91degrees · · Score: 1

      A design patent and a utility patent are very differnt things.

      Technically, yes you're right. They did patent this. But they're not claiming any technical innovation here. Just exclusivity on a unique design.

    14. Re:This isn't how patents work... by 91degrees · · Score: 1

      Looks to me like it has a perfectly flat back and is clearly thicker than an iPad. Certainly if you saw the two side by side youy'd be able to identify which one was the iPad even without logos.

    15. Re:This isn't how patents work... by harlequinn · · Score: 1

      Aha, "vaguely similar". If you can't see that Apple apes this Microsoft demonstration, then that is no fault of everyone else.

      How about incredibly similar to the point that a prominent patent expert is suggesting it may be useful in invalidating Apple's non-patent worthy invention.

      Note: the animation shows slide to toggle between states for arbitrary functions - because of this, slide to toggle between states for any function becomes irrelevant since it has been shown that it can be for any arbitrary function, like for example unlocking or locking one's phone (which is a computer).

    16. Re:This isn't how patents work... by Anonymous Coward · · Score: 0

      And this is why they should not be patentable.

      It's just stupidly obvious that if you need channel buttons, you put them down where would be handy for fingers. If you need different functions, you put them in where seems logical.

      Having a monopoly on an obvious concept is not what patent law is for. It's for paying off the likes of you.

      AC

    17. Re:This isn't how patents work... by chrismcb · · Score: 1

      , hunts down an example of something vaguely similar, and shouts 'look, prior art, prior art! it's invalid!'. This isn't how prior art (or patents) work.

      I'm curious why you think this isn't how prior art works?

    18. Re:This isn't how patents work... by serviscope_minor · · Score: 1

      Read the damn patent!

      The TC1100 covers most of the claims, including the rounded corners one.

      It's basically a flat, thin slab with rounded rectangles in 2004 era technology.

      --
      SJW n. One who posts facts.
    19. Re:This isn't how patents work... by 91degrees · · Score: 1

      He's right. "Similar" is not prior art - at least not the sort that will invalidate the patent.

      What the prior art needs to be is an implementation of the claim that is considered to be violated. Specifically, it needs to use a touch sensitive display, a continuously moving unlock image, and for this to unlock a device.

      So a mouse based implemntation may not be prior art. Neither might a toggle version with the same gesture). Or perhaps they will. Depends on what the court thinks is obvious.

    20. Re:This isn't how patents work... by AC-x · · Score: 1

      That's a design patent though, which means it should only cover a device that has the same sized curved corners with the same straight thick bevelled edge and curved back

    21. Re:This isn't how patents work... by Anonymous Coward · · Score: 0

      So you believe no one throughout human history had ever considered this until Apple filed their patent?

    22. Re:This isn't how patents work... by Anonymous Coward · · Score: 0

      I for one, praise Apple for this glorious innovation!

      I used to walk around with sharp-cornered objects in my pockets all the time prior to 2012.
      When I undressed and looked at all the scars on my thighs, I'd cry aloud: "Why can't someone DO anything about this! Will anyone EVER come up with a solution! Please, someone - ANYONE - HELP ME!"

    23. Re:This isn't how patents work... by 91degrees · · Score: 1

      I'm confused. The claims are "1. The ornamental design for a portable display device, as shown and described."

      No mention of rounded corners. This is the patent I'm looking at is this not the right one? Certainly looks noticably different from the TC1100.

    24. Re:This isn't how patents work... by Anonymous Coward · · Score: 0

      >In a design patent, cosmetics are the only part that can be patented - it literally cannot claim anything functional.

      That's the "genius" of it being a design patent. The thing is, rounded corners ARE functional. No one wants to get stabbed by a pointy corner, but it's so obvious that it wouldn't be patentable other than as a "non-functional design element". Now, even people wanting to use rounded corners for *functional* reasons get dinged by this patent.

  2. Seems pretty different, not a gesture by SuperKendall · · Score: 3, Interesting

    In the case of that video, the sliding was really because you were "dragging" a representation of a physical object on-screen - and it wasn't unlocking anything, it was just toggling a state in a switch.

    The iOS slide to unlock is not a physical counterpart for anything, it's a gesture. There is other prior art that uses wholly virtual gestures to unlock something, which seems much more relevant than anything in this video.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Seems pretty different, not a gesture by grouchomarxist · · Score: 1

      What's the other prior art for the unlocking gesture?

    2. Re:Seems pretty different, not a gesture by whois · · Score: 3, Informative

      That seems like grasping at straws. The fact of the matter is we've all used sliders in real life. Air conditioner controls on old cars being a good example. Apple took a concept everyone understood and made a modern look to it, but it could still be a virtual representation of a physical slider.

      What needs to be asked is if this patent brought anything to the table or is it superfluous? My question isn't if sliders are innovative since they obviously are not, but is the concept of "slide to unlock your phone" innovative?

      I could say no but I'd be lying if I didn't think they might have a case there. From what I remember the iphone was the first slide-to-unlock phone, and now all the smartphones seem to have it.

    3. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 1

      That might be true in iOS7, however in iOS6 it is very clearly a a graphical image of a physical 'toggle switch', which has 'slide to unlock' written on it. Sliding the switch to the right, unlocks the phone, which is equivalent to 'switching on', (ie. locked = left side of toggle switch, unlock = right side of toggle switch )

    4. Re:Seems pretty different, not a gesture by msobkow · · Score: 5, Insightful

      I'd say "no" primarily because of the bolt/barrel latches that have been holding doors closed for millenia. The idea of "slide to unlock" is obvious from such devices. "On a computer" is not innovation.

      --
      I do not fail; I succeed at finding out what does not work.
    5. Re:Seems pretty different, not a gesture by vux984 · · Score: 5, Informative

      The iOS slide to unlock is not a physical counterpart for anything, it's a gesture.

      Did you watch the video. She literally says...

      The motion fits well with the finger gesture. [...] I think to use a sliding gesture makes the toggle slightly more difficult to use but greatly reduces the chances of error [...]"

      And those on-off sliders work **exactly** like Apple's slide to unlock, especially as it was originally implemented ... I'm thinking back to my iphone 3GS here.

    6. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      You're literally sliding a physical arrow button from left to right to toggle a locked and unlocked state don't see how much more relevant you'd need.

    7. Re:Seems pretty different, not a gesture by MightyYar · · Score: 2

      I have to disagree. The only difference between the Apple slide and the MS slide is 20 years of updated graphics. The Apple slide even has a little 3D graphic of a sliding button, just like the MS video.

      --
      W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    8. Re:Seems pretty different, not a gesture by SuperKendall · · Score: 0

      She also said in the tests that it was one of the least preferred ways to use a switch, and that they made changes based on feedback like making it more obvious you were grabbing a physical handle on the sliding switch (the highlighting of the handle).

      In Samsung's documents, the sliding to unlock came out as by far the most preferred of a number of different mechanisms, which is an indicator that the two things are different even if they appear the same on the surface.

      But I'm not a patent attorney so note I'm not trying to justify Apple's claim, just saying that this doesn't seem to me as much like prior art as other things I've seen.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    9. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      Depends if you look at iOS7 or previous versions.

      iOS7 it's a gesture, certainly. And this would not be prior art for it. However the Previous version that had a physical representation on the screen IS similar, but not in the way the video shows it. The video is showing physical objects representing (at least for the 80's/early 90's) what a lot of mechanical buttons looked like then. While the Apple Slide to power off still exists in iOS7 it doesn't react the same way (it fades the screen as you drag it.) In the previous iOS versions it resembled a slide-switch with low depth. And indeed iOS uses a lot of slide-switch types in iOS.

      Basically the reason the video doesn't count, is because the video is not demonstrating the gesture is what unlocks or powers the device off. In iOS7 (and current Samsung Galaxy devices) is a "slide anywhere" gesture, and not in concert with a physical representation on the screen.

    10. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 2, Funny

      The girl in the video looks like a romulan.

    11. Re:Seems pretty different, not a gesture by Lodlaiden · · Score: 1

      ...the sliding was really because you were "dragging" a representation of a physical object on-screen - and it wasn't unlocking anything, it was just toggling a state in a switch.

      Besides the giant hole in your "dragging mouse" not being the same as "a gesture" thing and the even bigger "unlocking" doesn't equate to "changing state", you do realize there there is still a "pointer" in the operating system, so it knows where you're clicking/dragging/swirling? They just hid it. Every once in a while it shows up on my Android in the web browser.

      --
      Suborbital [spaceflight] is the special olympics of spaceflight. - Rei
    12. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      How about the King waiving his hand at the guard to open the door?

    13. Re:Seems pretty different, not a gesture by runningduck · · Score: 1

      I would normally agree, but if "on the Internet" is considered innovative, then I am guessing that "on a computer" is innovative as well.

      http://arstechnica.com/tech-po...

      --
      -rd
    14. Re:Seems pretty different, not a gesture by SuperKendall · · Score: 1, Informative

      I see your point, but to me it's still different even in the case of iOS 6 - yes you are dragging a physical looking element, but that doesn't correspond to anything real - what real-world thing do you drag one way and then the whole thing vanishes? The button itself is physical but not "real".

      To me it's just very different than manipulating a very direct physical representation of a real switch on-screen, where the dragging isn't even a flat dragging as it is taking an object through an arc by dragging over as it swings a switch back and forth.

      It is a great point that a major issue is that at no point are they showing that action unlock anything. It seems a small point to most of us to go from a switch to an unlock but of such things patents are formed. That may well be wrong, but as that's how the system is you can't argue about t being invalid based on "common sense", when the patent system is built to diverge from same...

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    15. Re:Seems pretty different, not a gesture by noh8rz10 · · Score: 1

      the whole point is there isn't a pointer. pointers stay in one place when you stop moving the mouse. for iOS, there is no selector location when the screen is not being manipulated. if your phone shows a pointer sometimes then you should stop using a toy phone.

    16. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      I'm not trying to justify Apple's claim,

      Yes you are, and always do.

    17. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      The iphone was also the first major phone to consist exclusively of a touch screen. Prior to that, other phones had hardware buttons to lock and unlock.

    18. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      I'd say "no" primarily because of the bolt/barrel latches that have been holding doors closed for millenia. The idea of "slide to unlock" is obvious from such devices. "On a computer" is not innovation.

      If you actually take the time to watch the video, you might understand the results of UI research are not as obvious as you presume.

      For those of you arguing against patents for UI elements in general, this is just HILARIOUS, because this video makes an excellent case for SOMEONE having the patent! =D

    19. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      It's sliding a finger on a screen to change a state. Like the phone being on or off, like a switch. Are you a retard or an apple shill? Maybe both.

    20. Re:Seems pretty different, not a gesture by TrueSpeed · · Score: 2

      The girl in the video looks like a romulan.

      This explains where our alien technology came from.

    21. Re:Seems pretty different, not a gesture by red+crab · · Score: 1

      The iphone was also the first major phone to consist exclusively of a touch screen. Prior to that, other phones had hardware buttons to lock and unlock.

      The touchscreen wasn't a novel idea anyway. No phone manufacturer ever thought of making a touchscreen based hand-held device prior to Apple as it was believed (and very correctly too) that it was inherently difficult to operate a 3.5" touch display. It was the app store that outweighed the negatives of iPhone touchscreen , and remember that Apple was already riding on the success of iPod at the time iPhone was released. iPhone clicked and other phone-makers simply followed suit; but that does not mean that touchscreens are more convenient than keypads.

    22. Re:Seems pretty different, not a gesture by CauseBy · · Score: 5, Insightful

      Slide-to-unlock has been used for literally, not figuratively, thousands of years. To think this could be patentable is preposterous. Can anyone explain why dead bolts are not sufficient prior art? How about the sliding locks on drill bit cases?

      The problem with patents is the failure of courts to uphold the obviousness standard. If you asked a retarded seamonkey in what way could a touch-screen device prevent unwanted input during periods of non-use, the retarded seamonkey would say "uh, hmmm, well, how about by putting the device into a locked-down state that can only be dismissed by sliding your finger around in a predeterminded pattern unlikely to match random input?" That would cover this stupid slide-to-unlock idea, the idea of entering a predefined secret code, and other similar gestures.

      For goodness sake, can't device companies come up with any clever ideas that are not obvious? The fraction of patents that I hear about that I think are truly clever is something like two percent. I blame the courts for this problem. Congress gave the courts perfectly reasonable standards, and the courts have steadfastly refused to make reasonable judgements.

    23. Re:Seems pretty different, not a gesture by ShieldW0lf · · Score: 5, Insightful

      I'd say "no" primarily because of the bolt/barrel latches that have been holding doors closed for millenia. The idea of "slide to unlock" is obvious from such devices. "On a computer" is not innovation.

      If you actually take the time to watch the video, you might understand the results of UI research are not as obvious as you presume.

      For those of you arguing against patents for UI elements in general, this is just HILARIOUS, because this video makes an excellent case for SOMEONE having the patent! =D

      Most of the time, I think you guys are just trolling or have a vested interest in the exploitation going on. But for brief moments, one of you manages to convince me that you really are genuinely that stupid, and that I have far fewer peers on this hunk of rock than I thought I did, and it's deeply depressing.

      --
      -1 Uncomfortable Truth
    24. Re:Seems pretty different, not a gesture by ShieldW0lf · · Score: 1

      I see your point, but to me it's still different even in the case of iOS 6 - yes you are dragging a physical looking element, but that doesn't correspond to anything real - what real-world thing do you drag one way and then the whole thing vanishes? The button itself is physical but not "real".

      To me it's just very different than manipulating a very direct physical representation of a real switch on-screen, where the dragging isn't even a flat dragging as it is taking an object through an arc by dragging over as it swings a switch back and forth.

      It is a great point that a major issue is that at no point are they showing that action unlock anything. It seems a small point to most of us to go from a switch to an unlock but of such things patents are formed. That may well be wrong, but as that's how the system is you can't argue about t being invalid based on "common sense", when the patent system is built to diverge from same...

      You're putting it out there that the MS example has buttons while the iPhone doesn't have any buttons. I'd argue, the MS example is more sophisticated because it supports multiple buttons, while the iPhone has one button: The iPhone. The MS example entirely encapsulates the iPhone's technology and moves forward from there.

      --
      -1 Uncomfortable Truth
    25. Re:Seems pretty different, not a gesture by exomondo · · Score: 1

      In the case of that video, the sliding was really because you were "dragging" a representation of a physical object on-screen - and it wasn't unlocking anything, it was just toggling a state in a switch.

      It is dragging a slider from one point to another to invoke an action. Making that action "unlock" and having the representation be a generic block onscreen as opposed to something that looks like a switch is not innovative.

    26. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      I see your point, but to me it's still different even in the case of iOS 6 - yes you are dragging a physical looking element, but that doesn't correspond to anything real - what real-world thing do you drag one way and then the whole thing vanishes?

      You're going to great lengths to find some way in which this is different to justify Apple's position and that you have gotten it to the graphical representation being different and the post toggle operation being different demonstrates quite well how very unobvious Apple's "invention" really is. Samsung's looks different to Apple's so there's that argument gone and all they would have had to do was to make it fade away or something instead of just vanish and they would have had a whole new invention!!! How innovative!!!

      In every one of these Samsung V Apple threads you are a desperate apologist for Apple, now Im not going to look at a photo of a Galaxy S and an Iphone 3G and pretend I think they look completely different, clearly Samsung ripped off Apple's design but I (unlike you) can look at this video and see that this is clearly the same thing as Apple is claiming, yes the graphical elements look different (but so do Samsungs) and the post toggle operation is undefined but defining that to be "unlock" is no innovation, you can admit it, your Apple overlords wont punish you for it (or maybe they will) because you really dont have much credibility on this, its like those idiots that look at a Galaxy and an Iphone and say "yeah they look nothing alike!"

    27. Re:Seems pretty different, not a gesture by vux984 · · Score: 4, Insightful

      She also said in the tests that it was one of the least preferred ways to use a switch

      And she was right. Can you imagine having to move long slider switches like that in any sort of regular GUI.

      It -only- is useful for a switch you don't want to make too easy to use, which is exactly what you want for an unlock function on a phone that you don't want activating itself in your pocket etc.

    28. Re:Seems pretty different, not a gesture by SuperKendall · · Score: 2

      it was believed (and very correctly too) that it was inherently difficult to operate a 3.5" touch display.

      Right, that's why touch displays died off and it's so easy to find a smart phone with a large physical keyboard.

      Oh wait.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    29. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      You sir are a dick.

      Sincerely,
      Dr. P. Ness
      Attorney at Balls

    30. Re:Seems pretty different, not a gesture by gnupun · · Score: 2

      Can anyone explain why dead bolts [ebaystatic.com] are not sufficient prior art?

      This should be considered as prior art as it performs exactly the same function, looks similar and most importantly has the same unlock mechanism as the iphone's slide-to-unlock. That is, both user interfaces open a door. The dead bolt is a real world representation (used in millions of homes around the world) of the idea whereas the apple's patent seems to have copied that idea into the computer software domain. So it fails the non-obviousness test. Just because you port something so common into computer UI does not make it non-obvious. Therefore it is not patent-worthy.

      The video, on the other hand, does not show prior art of slide to unlock, just many variations of computer-based toggle switches. The solutions she presents is only vaguely related to slide-to-unlock (toggleness).

    31. Re:Seems pretty different, not a gesture by goose-incarnated · · Score: 1

      She also said in the tests that it was one of the least preferred ways to use a switch, and that they made changes based on feedback like making it more obvious you were grabbing a physical handle on the sliding switch (the highlighting of the handle).

      In Samsung's documents, the sliding to unlock came out as by far the most preferred of a number of different mechanisms, which is an indicator that the two things are different even if they appear the same on the surface.

      Sorry, but no. Just because two people say different things about the same process (one says most preferred and the other says least preferred) doesn't mean that it *might* be different things they are talking about. In fact, it almost never does. In this particular case it's clear even to brain-damaged fanbois that this is prior art.

      --
      I'm a minority race. Save your vitriol for white people.
    32. Re:Seems pretty different, not a gesture by gnupun · · Score: 1

      Correction to second paragraph: The left-to-right and right-to-left sliding toggle switch in the video greatly resembles Apple's slide to unlock and should probably be considered prior art.

    33. Re:Seems pretty different, not a gesture by sjames · · Score: 1

      GUI elements and touchscreen motions based on familiar physical devices are common and obvious. Ever seen a slide bolt on a door? The old ones didn't rotate to lock them in place, you just slid one way to lock and the other to unlock.

      Does the slide to unlock patent go away if you put a picture of a slide bolt on the screen?

    34. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      If you compare the touch screens that were around prior to the iPhone then YES they would most definitely have died off if that tech had been used, it is was truly horrendeous.

    35. Re:Seems pretty different, not a gesture by sjames · · Score: 1

      I would say that's more akin to fashion than innovation. That is, not something that took any sort of deep insight to come up with, more that it was one of many obvious answers to the problem. This particular answer is fashionable at the moment. There was a while where the flip phone was everywhere and people even rigged them to make the Star Trek communicator sound when opened. Then that went away.

    36. Re:Seems pretty different, not a gesture by sjames · · Score: 1

      In a patent, all that counts is if someone else thought of it first. It doesn't matter if they decided it was a good idea or a terrible one.

    37. Re:Seems pretty different, not a gesture by harlequinn · · Score: 1

      Yes the video shows toggling between two states. It shows toggling between arbitrary states for arbitrary functions. So it can be on/off, up/down/, yes/no, etc. and it can be for any function eg. turn lights on?, save document?, turn on screen saver?

      Apple's implementation switches between states as well. Function = unlock the screen? State = on/off. Note: it only implements half of the function in that it can't reverse states by the reverse motion.

    38. Re:Seems pretty different, not a gesture by harlequinn · · Score: 1

      "because this video makes an excellent case"

      They don't argue that case at all in the video. Nor can the video be construed as a de facto argument in favor of patents.

      "this is just HILARIOUS"

      You took the words right out of my mouth - but not in the way you intended.

    39. Re:Seems pretty different, not a gesture by AC-x · · Score: 1

      The iOS slide to unlock is not a physical counterpart for anything

      I beg to differ

    40. Re:Seems pretty different, not a gesture by Merk42 · · Score: 1

      because it's ~on a phone/computer~

    41. Re:Seems pretty different, not a gesture by DJ+Particle · · Score: 1

      "The Apple slide even has a little 3D graphic of a sliding button, just like the MS video."

      Not in iOS 7. They changed it to just words on the screen.

    42. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      The PCB design software Design Architect by Mentor Graphics has a feature called strokes since at least 1996. It allows you to assign program functions to mouse movement patterns while holding down a mouse button.

    43. Re:Seems pretty different, not a gesture by SlaveToTheGrind · · Score: 1

      The problem with patents is the failure of courts to uphold the obviousness standard.

      Courts actually do "uphold the obviousness standard" -- there's a very well-developed body of law on this. I think your real quarrel is that you disagree with that standard, which attempts to deal with the fact that many--even most--ideas appear completely obvious in hindsight.

      One very simple example: If swipe-to-unlock on a handheld device with a touchscreen really has been so blazingly obvious since half-past forever, why was Apple the first to commercially implement it in 2007 , for heaven's sake? Why then, and only then, did others flock to copy it?

    44. Re:Seems pretty different, not a gesture by LynnwoodRooster · · Score: 4, Informative

      It's a UTILITY PATENT, not a design patent. The look of the element on the screen is irrelevant, it is the function of the element that matters. And that is clearly predated by the Microsoft video. And whilst I am not a patent attorney, I do hold 25 utility - and 30 design - patents, I've been through it enough to understand the difference and what is relevant in each case. Design patent = look; utility patent = function.

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    45. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      And it happens to be the same gesture I use to unlock one of my lavatory doors that predate Apple.

      Literally I have to slide to unlock the door. I can use a finger, thumb or tongue if I want to taste brass but it's the same as on my "NON-APPLE" smart device.

    46. Re:Seems pretty different, not a gesture by MightyYar · · Score: 1

      Yeah, but that's not really relevant. This lawsuit started when they were still showing a slide button.

      --
      W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    47. Re:Seems pretty different, not a gesture by CauseBy · · Score: 3, Insightful

      You ask a good question based on a bad premise. As I stated, slide-to-unlock was "commercially implemented" thousands of years ago when the first deadbolts were exchanged in commerce, so nobody was copying Apple so much as they joined Apple in copying a longstanding use of fingers.

      Imagine a future technology allowing the manipulation of space around a person. Given that technology, which itself would be patentable, would it further be patentable to use that technology to keep you dry in the rain by making a pitched-shape roof over your head? No! We've had roofs for thousands of years, and using such a technology to keep rain off of your head is obvious. How about keeping rain off your head in the shape of an umbrella? No! Umbrellas are prior art for that.

      Imagine a future technology allowing the arbitrary control of small bodies of water. Given that technology, which itself would be patentable, would it further be patentable to cause the water to stream up in a gentle arc for the purpose of drinking? No! We already have drinking fountains.

      Imagine a technology, available for about a hundred years now, allowing voices to be communicated across a long distance. Given telephones, which were patentable, would it further be patentable to use a phone to say good morning to your mom? No! Saying good morning to your mom is obvious.

      Now, imagine a technology, available since 2007 (before, really), where a little box accepts finger input. Given the iPhone, which itself is patentable in a few ways, is it further patentable to use your finger to make a little swipe motion in order to toggle states on the little box? No! It is both obvious and something that fingers have been doing for a long time.

      You are right that there is a well-developed body of law on the obviousness standard -- and that body of law is fucking retarded! We have long since lost any connection between that body of law and any meaning of "obvious" which is understood by normal people including the people who passed that law in the first place. I can't blame lawyers for advocating for their clients; I can only blame judges for siding with those lawyers. You can say "hindsight" if you want to, but there must have been a first guy who said good morning to his mom on his telephone, and the fact that "others flocked to copy him" is totally irrelevant to the fact that it is an obvious use of telephones.

    48. Re:Seems pretty different, not a gesture by Elbart · · Score: 1

      Last time I checked the iPhones had a home-button.

    49. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      From what I remember the iphone was the first slide-to-unlock phone, and now all the smartphones seem to have it.

      yet apple is only attacking samsung, no other manufacturer, and not google who is the author of the software that causes the patent problem on the samsung devices.

    50. Re:Seems pretty different, not a gesture by kimvette · · Score: 1

      Because of innovations such as:

      "$foo, on an electronic computer. Pay up, fools!! "

      and then more brilliant innovation:

      "$foo as like on an electronic computer, but on one in a wireless communications device form factor which makes it different so nyeah!! Gimme mah money, biznatch!!"

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    51. Re:Seems pretty different, not a gesture by Assmasher · · Score: 1

      The iOS slide to unlock is not a physical counterpart for anything, it's a gesture.

      Gestures don't have physical representations on the screen (although they occasionally have 'trails'.) The 'slide to unlock' does. You literally slide what appears to be a latch, incredibly similar to "slide to unlock" briefcases (which have been around for more than half a century.)

      --
      Loading...
    52. Re:Seems pretty different, not a gesture by mk1004 · · Score: 1

      Well, Apple has a patent on their magnetic power connector. We were using magnetic power connectors for counter top fryers decades ago. Apparently, Apple was the first laptop manufacturer that remembered those appliances, and boom, "on a computer" makes it patentable. I just don't agree if you say it wasn't obvious, at least to anyone who remembered those fryers.

      --
      I can mend the break of day, heal a broken heart, and provide temporary relief to nymphomaniacs.
    53. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      I had slide-to-unlock on MP3 players (Creative MuVo 64MB) and before that even portable CD players (Sony Diskman), that was well before the iPhone. Of course they were physical sliders, but the use of a slider to unlock portable devices instead of a button to prevent accidental unlocking is as old as there are portable devices. The transfer to the touch screen is hardly innovative, the mechanism is the same (slide instead of push) as well as the reason for applying it (preventing accidental pushing).

    54. Re:Seems pretty different, not a gesture by Hognoxious · · Score: 1

      If swipe-to-unlock on a handheld device with a touchscreen really has been so blazingly obvious since half-past forever, why was Apple the first to commercially implement it in 2007 , for heaven's sake?

      Probably because that was around the time when touchscreens became feasible on mobile devices and other input methods were abandoned to cut costs?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    55. Re:Seems pretty different, not a gesture by Hognoxious · · Score: 1

      Let's face it, even modern ones are a pain in the ass on a small device. I don't have hands like a bunch of bananas, not even close, and I'm always hitting the wrong thing.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    56. Re:Seems pretty different, not a gesture by Hognoxious · · Score: 1

      what real-world thing do you drag one way and then the whole thing vanishes?

      A spliff.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    57. Re:Seems pretty different, not a gesture by SlaveToTheGrind · · Score: 1

      Probably because [2007] was around the time when touchscreens became feasible on mobile devices and other input methods were abandoned to cut costs?

      I'm not sure what "other input methods [] abandoned to cut costs" has to do with the subject (the iPhone still has multiple mechanical buttons the last time I checked), but you're simply wrong about touchscreens not being feasible prior to 2007. I personally owned multiple mobile devices with touchscreens in the early 2000s.

    58. Re:Seems pretty different, not a gesture by Anonymous Coward · · Score: 0

      And why it has such a totalitarian feel...

    59. Re:Seems pretty different, not a gesture by SlaveToTheGrind · · Score: 1

      You first said:

      The problem with patents is the failure of courts to uphold the obviousness standard.

      After I pointed out you were wrong, you now say:

      You are right that there is a well-developed body of law on the obviousness standard -- and that body of law is fucking retarded!

      So apparently we agree that courts actually do generally uphold the obviousness standard on the books -- it's just not a standard you agree with. That's a bit different than what you originally said.

      I get you don't like the patent system as it stands and feel like you have the perfect solution to make it better. But looking at your analogies above, it seems like to be consistent you'd have to agree that (1) the threshing machine was "obvious" over people with flails standing in a circle (it "just" beats grain to extract the kernels); (2) the automobile was "obvious" over the horse and buggy (it "just" rolls down the road without human power); and (3) the cellular phone was "obvious" over the land line (it "just" lets you say good morning to your mom). That's certainly an approach for a patent system, but one that probably would (1) incentivize a return to concealing developments as trade secrets rather than making them publicly available for others to build on, and (2) generally depress R&D, innovation, and risk-taking because of the loss of first mover advantage. You may think that would be a great world to live in -- most would disagree with you. Emigration to one of the few remaining countries that takes a more relaxed view toward intellectual property rights (and other property rights, for that matter) is always an option.

    60. Re:Seems pretty different, not a gesture by CauseBy · · Score: 1

      No. What we agree on is that there is an obviousness standard in the books. What we disagree on is whether the courts have upheld that standard. It is exactly what you quoted me as saying: the courts have failed to uphold the obviousness standard. You can't fail to uphold a standard that doesn't exist. Courts have long since decided that "obvious" means something other than the common meaning, thus they have failed to uphold the standard. This is not the only area of law where lawyers have taken a statutory phrase and bent it so far as to be a travesty of its original meaning, but it's one of the best examples.

      obvious / adjective

      easily perceived or understood; clear, self-evident, or apparent

    61. Re:Seems pretty different, not a gesture by SlaveToTheGrind · · Score: 1

      Courts have long since decided that "obvious" means something other than the common meaning, thus they have failed to uphold the standard.

      Not at all. Just parroting a dictionary definition doesn't really help define a common framework for deciding whether an idea -- any idea -- is obvious. There's a lot more to the process than simply shooting from the hip and saying "well, DUH" because it feels that way to you today. Two examples -- there are many more:

      As I said earlier, one of the primary problems that courts have to grapple with is hindsight bias. The patented idea has to be obvious, not to CauseBy in 2014, but to one of ordinary skill in the relevant art at the time of the invention.

      Another issue is what level of skill to ascribe to that hypothetical person -- should the standard be what would have been obvious to someone with a Bachelor's degree in the relevant field and no work experience? Someone with a PhD and 20 years of industry experience? Many more ideas will be obvious to the latter person than the former -- which are deserving of patent protection and which are not?

    62. Re:Seems pretty different, not a gesture by jbo5112 · · Score: 1

      They don't hold it up like they used to. Thomas Edison was denied a patent on his light bulb and had to appeal the decision. Short answer to your questions is the Neonode N1m implemented swipe-to-unlock on a touchscreen phone in 2005, making Apple not first. Courts in the UK and Netherlands have already thrown out the patent claim.

      My 1990's discman had a slide to unlock button. It was probably a novel and non-obvious feature when it was first introduced in handheld electronics. Taking real world objects and replicating a virtual version in a computer was also novel and non-obvious back in 1973 when Xerox invented the Alto (later commercialized as the Xerox Star). Now, with 34 years of virtualizing real world objects, it's suddenly non-obvious? Both PC's and Unix boxes had a swipe-to-unlock type feature in the late 80's or early 90's with their screen savers. Since the computers have multiple input devices (keyboard, mouse axes, mouse buttons) instead of just touch locations, the lock screens supported additional unlock methods (key presses, mouse clicks), but they could still be unlocked by swiping a pointing device.

      Fast forward a few years to the first hand-held computers and answers to your questions. The early hand-held touch technology was generally resistive touchscreens, and difficult to operate compared to the now more common capacitive sensing. Consequently, swipe gestures did not translate well to the platform and consumers knew little of touchscreens outside of clunky interfaces that required a stylus or a hard press. For example I had a Pocket PC application that offered a swipe to scroll feature that I found too difficult to use, despite loving the idea in theory.

      Apple has a history of bringing good technologies together in an attractive way, and wowed a lot of people with the iPhone. They beat everyone to market on a mobile multi touch device by buying Fingerworks, one of the leading developers of the technology, and even claimed they were the inventors of multi touch when the iPhone came out. However, there was a lot of research done in the area that most consumers never saw and multi touch devices predate both Fingerworks and the Apple Macintosh. For example, the University of Toronto built a multi touch device in 1982 and Andrew Sears (dean of computer science at RIT) described single and multi touch interactions that included a swipe-to-unlock in his research in the 90's.

      I think pretty much all of Apple's claimed touchscreen inventions had already been discussed or implemented in this body of work that few consumers saw. Just making a computing device smaller and more portable is not in itself novel and given the last 70+ years of computing history is definitely obvious. Copying a feature that had been on the market for 2 years in competing devices is beyond obvious.

    63. Re:Seems pretty different, not a gesture by SlaveToTheGrind · · Score: 1

      Unfortunately I'm short on time this morning, so please forgive the quick bullets:

      - Patentees today often appeal rejections and ultimately receive a patent. Not sure what your point is about Edison.
      - An iPhone-style "swipe to unlock" on a Neonode would have been the holy grail of Samsung's invalidity case if true. It's an urban legend perpetuated by people who haven't read and understood Apple's patent -- https://www.google.com/patents... -- and think all it covers is responding to a finger gesture.
      - Courts in the UK and Netherlands have not thrown out Apple's U.S. patent claim. They've acted on the corresponding patents filed and prosecuted in their countries under their patent regimes. Unless you're an expert on comparative patent law across these countries and have analyzed the scope of the respective claims, you have no basis for saying that what the UK and Dutch courts threw out is the same as what Apple is asserting against Samsung.
      - Neonode's phone was considered by the USPTO before granting Apple's patent. It's not the same concept -- in fact, precisely the opposite. Read Neonode's own patent on it for yourself, in particular, the last phrase of claim 1: https://www.google.com/patents...
      - It's not clear what you're saying your Discman had. If a touchscreen-based button, again, Samsung would have quite cheerfully taken that to the bank, and it also seems to consume your following argument that the idea wasn't practical until capacitive touchscreens hit the mainstream. If a mechanical button, so what? This seems to be just like saying that the threshing machine shouldn't have been patentable, as I've pointed out elsewhere in this thread.
      - In any event, it's not correct that resistive touchscreens were a limiting factor. Palm Graffiti was a swipe-based input system on a resistive touchscreen available since the 1990s that worked quite well. But for some reason Palm never implemented the "obvious" swipe-to-unlock.
      - Multitouch isn't a requirement for swipe-to-unlock and thus is irrelevant here.

    64. Re:Seems pretty different, not a gesture by cavebison · · Score: 1

      and that I have far fewer peers on this hunk of rock than I thought I did, and it's deeply depressing.

      And comments like that make me feel similarly.

      Be aware that you're making a value judgement of another human being. People are the product of their education, upbringing, culture, etc. "Stupidity", in the way you use the term, is not associated with the capabilities of a person's brain, just that they have come to see an issue differently to you. You have 7 billion "peers", it's just that most of them do not have the same upbringing and influences as you do. So... cheer up.

    65. Re:Seems pretty different, not a gesture by Troed · · Score: 1

      No phone manufacturer ever thought of making a touchscreen based hand-held device prior to Apple as it was believed (and very correctly too) that it was inherently difficult to operate a 3.5" touch display. It was the app store that outweighed the negatives of iPhone touchscreen

      Sony Ericsson P800 - released in 2002

      Full touch, full web, app store

      http://www.thaimobilecenter.co...

  3. In other damning news by Anonymous Coward · · Score: 0

    Apple were also caught violating the Deal Leader's original MAC OSX widgets in IOS.

  4. Except much of the time they're right... by Anonymous Coward · · Score: 5, Insightful

    The only thing worse than granting ridiculously obvious, simple, overly broad, or just plain stupid patents (and the companies trying to enforce them) is the absurd state of copyright protection in the USA.

    1. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Why do you H8 a purely capitalist legal system?

    2. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Because it keeps the rich rich and the poor poor.

    3. Re:Except much of the time they're right... by Anonymous Coward · · Score: 1

      The only thing worse than granting ridiculously obvious, simple, overly broad, or just plain stupid patents (and the companies trying to enforce them) is the absurd state of copyright protection in the USA.

      Did you actually watch the video? You know, where the nice lady discusses the pros and cons of about ten different ways of doing roughly the same thing, and results of the usability studies?

      If anything, this video demonstrates this line of work is not obvious or stupid. Arguing over prior art is one thing, but arguing against patenting UI elements in the context of this R&D video is just a little stupid.

    4. Re:Except much of the time they're right... by bhcompy · · Score: 1

      A protectionist legal (patent) system is anti-capitalistic

    5. Re:Except much of the time they're right... by ArcadeMan · · Score: 1, Troll

      Samsung are truly creative and innovative, really?

      When all you do is try to one-up the leader, you end up following him forever because you have no idea where he's going.

      "Skate to where the puck will be" is the only sane option.

    6. Re:Except much of the time they're right... by Oligonicella · · Score: 1

      This is axiomatic bullshit as there are many people who have become rich that weren't before.

    7. Re:Except much of the time they're right... by Immerman · · Score: 3, Funny

      Of course that makes the obvious question "Where the puck will it be?"

      --
      --- Most topics have many sides worth arguing, allow me to take one opposite you.
    8. Re:Except much of the time they're right... by ShieldW0lf · · Score: 2

      The only thing worse than granting ridiculously obvious, simple, overly broad, or just plain stupid patents (and the companies trying to enforce them) is the absurd state of copyright protection in the USA.

      Did you actually watch the video? You know, where the nice lady discusses the pros and cons of about ten different ways of doing roughly the same thing, and results of the usability studies?

      If anything, this video demonstrates this line of work is not obvious or stupid. Arguing over prior art is one thing, but arguing against patenting UI elements in the context of this R&D video is just a little stupid.

      Did you seriously see anything there that wasn't painfully obvious? All the video demonstrated to me is that Microsoft throws their money away. It struck me as a bureaucratic butt covering move that they hired her to go through these motions in the first place.

      --
      -1 Uncomfortable Truth
    9. Re:Except much of the time they're right... by Anonymous Coward · · Score: 1

      I don't know about you, but I'm getting the puck out of here before Apple patents pucking everything.

    10. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Many? What percentage of the population?

    11. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0
    12. Re:Except much of the time they're right... by Kkloe · · Score: 2

      Even if things are painfully obvious there is no guarantee that they are the first choice of use, or the best. And then there is that you have to show which one is best to convince the backward people who claims another inferior way is better because they always have done it that way/always been like that. I would guess people like you are one of them. But that is just a guess and I guess we will need a study to show that or is it painfully obvious?

    13. Re:Except much of the time they're right... by sjames · · Score: 1

      There are also people who ended up better off after receiving a blow to the head, but it's not the way to bet.

    14. Re:Except much of the time they're right... by MrMickS · · Score: 3, Insightful

      Did you seriously see anything there that wasn't painfully obvious? All the video demonstrated to me is that Microsoft throws their money away. It struck me as a bureaucratic butt covering move that they hired her to go through these motions in the first place.

      Hindsight is always 20:20. In fact the best ideas, those that become second nature, are often considered obvious after the event. The real question though is, if they were so obvious, why didn't someone else do it before?

      --
      You may think me a tired, old, cynic. I'd have to disagree about the tired bit.
    15. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      And there are many more who can't rise to do anything because some rich asshole buries them in court.

    16. Re:Except much of the time they're right... by DarwinSurvivor · · Score: 1

      Oh come on, the NAME of the link shows that your sample is biased!

    17. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Macrumors *facepalm*

    18. Re:Except much of the time they're right... by the_womble · · Score: 4, Insightful

      Wrong, its not anti-capitalist, it is anti-free markets.

      It fits in perfectly with coporate welfare, crony capitalism or mercantilism.

    19. Re:Except much of the time they're right... by Tom · · Score: 1

      Did you seriously see anything there that wasn't painfully obvious?

      Many design failures were made because people thought testing wasn't necessary because things were obvious. It's better to throw a few thousand bucks at a design test than botching a product because you didn't. That failure would be at least a hundred times as expensive.

      --
      Assorted stuff I do sometimes: Lemuria.org
    20. Re:Except much of the time they're right... by harlequinn · · Score: 1

      So, is macromors.com biased towards showing Apple in a good light or is it a completely unbiased news source?

      Let me guess...

    21. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Another question might be: How does the government's patent office think the society in whose interest they act benefits from granting a patent for something that looks obvious at first glance backwards? If it's so obviously beneficial, knowing they'll be copied won't cause the originator to forgo it because they'll want the obvious benefit, and everyone moves forward.

    22. Re:Except much of the time they're right... by harlequinn · · Score: 5, Insightful

      Ahh, the call to captain hindsight. That we can use hindsight now doesn't make it non-obvious at a previous point in time.

      "why didn't someone else do it before"

      Firstly because there always has to be a first person.

      Secondly because no-one else was asked to provide a solution, so they were not given a chance to give a solution to a problem they were not thinking about (i.e. in 1990, only a small group of people were thinking about this).

      Thirdly because touch screens weren't a dime a dozen commodity. They were an expensive specialised piece of equipment, restricting their use and research to a select few (e.g. a multi-billion dollar corporation).

      She and her cohorts were presented with a problem and came up with close to a dozen ways of solving it. These particular ways mimicked real life objects. If these particular solutions are not obvious to you, it doesn't mean they aren't obvious to the rest of us.

    23. Re:Except much of the time they're right... by thegarbz · · Score: 1

      The real question though is, if they were so obvious, why didn't someone else do it before?

      I have a theory on that. Maybe the so called invention had a pre-requisite. Why did no one invent a slide to unlock before the iPhone? Maybe because before the iPhone phones had keys. The keys were designed in a way that they prevented accidental unlocking of the device. To do that most phones required pressing keys in a specific order (menu + * was the most common).

      When the touch screen appeared it would seem logical that someone investigate ways to ensure accidental unlocking doesn't occur. Funny enough that's exactly what the video is about, reducing the chance of accidental input on a touch screen. At the same token it needed to be something obvious. The "inventor" was likely quite lazy and spent his day snoozing and didn't think of anything at all until he opened his gate at home and then applied for a "gate latch but on a phone patent".

      Just because something is second nature now, doesn't mean that it isn't based on something very obvious with "on a phone" attached to it. The absolute worst kind of patents.

      I'd post this from my phone but I'm worried Apple may have a patent on using Slashdot from a phone.

    24. Re:Except much of the time they're right... by chrismcb · · Score: 2

      Did you seriously see anything there that wasn't painfully obvious? All the video demonstrated to me is that Microsoft throws their money away. It struck me as a bureaucratic butt covering move that they hired her to go through these motions in the first place.

      Ignore for the moment that this video is almost 15 years old. And consider that many of the problem she brings up are prevalent in a lot of software today. Apple is still making some of the mistakes...

    25. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Isn't that supposed to be the whole idea behind capitalism?

    26. Re:Except much of the time they're right... by Attila+Dimedici · · Score: 2

      All that the video demonstrates is that which type of touchscreen switch works best is not obvious. All of the methods of designing such a switch presented were obvious.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    27. Re:Except much of the time they're right... by Sique · · Score: 1

      There are several studies showing that winning the lottery is the most common way to get rich if born into poverty. And even most non-lottery-winners that made it have only one big bump in their fortune history. After that, their fortune grows similar to that of someone who just bought some common bonds and cashed in on the interest.

      --
      .sig: Sique *sigh*
    28. Re:Except much of the time they're right... by kye4u · · Score: 1

      Hindsight is always 20:20. In fact the best ideas, those that become second nature, are often considered obvious after the event. The real question though is, if they were so obvious, why didn't someone else do it before?

      The technology was not there to do it yet. Almost always, peoples ideas for what can be possible are far ahead of what is currently possible.

    29. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      And yet, there is plenty of evidence being shown in the trial where Samsung came up with all kinds of other ideas on how to perform a screen unlock on their devices, then decided Apple's was still better - they even had Samsung users test both and prefer the iPhone's implementation. So, they abandoned their attempts to "innovate" and just copied it instead.

      Thus the lawsuit.

      Nice astroturf attempt, asshole.

    30. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Did you click the link, or just dismiss it because of the DNS domain? It shows a scanned Samsung document, ffs.

    31. Re:Except much of the time they're right... by horza · · Score: 1

      The one Apple stole from real life? People have been using slide-to-unlock on doors for centuries. Sometimes people experiment to see if there is a better way, but often they end up going with convention if that is what people are used to. This is why nobody but Apple are allowed patents on blatently obvious things that have been done before, otherwise we would have to use every phone in a completely different way and the damn things would become unusable. Slide-to-unlock is not innovating, it's trying to set a standard on something obvious and then claiming a monopoly on that standard.

      Phillip.

    32. Re:Except much of the time they're right... by bhcompy · · Score: 1

      It fits in perfectly with coporate welfare, crony capitalism or mercantilism.

      So it fits in perfectly with fascist corporatism rather than capitalism?

    33. Re:Except much of the time they're right... by Anonymous Coward · · Score: 0

      Wow, that's almost 3% of the population, what a socialist paradise it must be!

    34. Re:Except much of the time they're right... by Hognoxious · · Score: 1

      Well said. If GP's position was applied to cars, they'd all have to have a different layout of pedals. If they were allowed to have pedals at all...

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  5. Sure... by Anonymous Coward · · Score: 0

    Now lets patent using three images and doing it on an automobile touch screen. That will make it so uniqe and non-obvious that it deserves patent protection and then US and foreign car companies can sue each other over it. Serious innovation there!

  6. Re:bullshit clickbait by Anonymous Coward · · Score: 0

    Wow! That's pretty innovative! I mean, even my dog could come up with that, but if you made the USPTO's examiners immortal and chained them to typewriters, they would never write something like that.

    In other words, stop hiring retarded people for functions where cognition is required!

  7. I'm not entirely sure how it merited a patent iftp by mark-t · · Score: 3, Insightful

    I'm not entirely sure how it merited a patent in the first place.

    It's an intuitive action for unlocking because it mimics the motion of using a sliding deadbolt... which i'd suggest counts as both obvious *and* prior art.

  8. The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 5, Informative
    Here's Claim 1 of Apple's patent:

    1. A method of unlocking a hand-held electronic device, the device including a touch-sensitive display, the method comprising:
    detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image;
    continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device; and
    unlocking the hand-held electronic device if the moving the unlock image on the touch-sensitive display results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display.

    To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device. But that's just one of the requirements for validity - 35 USC 102. Incidentally, this type of prior art is called "anticipatory prior art," because it anticipates everything in the patent. It's what laymen usually mean when they say "there's prior art for X patent!" That statement doesn't mean anything, because there's always prior art for something - Neanderthal Ug's wheel is prior art for all-terrain run-flat tires. Just not anticipatory prior art.

    Another requirement is non-obviousness - 35 USC 103. Under this requirement, you can show that a patent claim is obvious by showing that a combination of prior art references together teach each and every element in the claim and that they could be reasonably combined. So, if the Claim is A+B+C+D and one reference shows A+B and another shows C+D and they could be combined, that shows that the Claim is obvious.

    So, for example, if you can find other references that show a hand-held device, continuous movement of an image, and unlocking a device, those combined with this may be enough to show that the Claim is obvious. That should be pretty easy to find.

    One caveat there is that if a reference teaches away from the combination, it may not be available to use in the rejection. So, if the C+D reference says "never combine me with A+B, because bad things happen", then it may not be obvious to combine it with A+B (there may also be an unrecognized E element that makes it work with C+D). Here, the usability study at the end of the video seems to argue away from using sliders as touch-screen switches. But that may not be a strong enough disparagement of their use, nor does it necessarily argue away from its combination with an unlocking system.

    Disclaimer: I am a patent attorney, but I am not your patent attorney. The above is not legal advice and is merely for (my own) amusement purposes. I have not spent any serious time looking into this patent, the specification, or any of the dependent Claims.

    1. Re:The Slide-to-Unlock Claim, for reference by arbiter1 · · Score: 0

      During case about a year ago, there was a ton of Prior art given to the jury, But they decided to ignore it all cause as quoted "it would of taken to long". Apple being able to use home town jury that clearly will never rule against the home town company is a joke, then now Apple does have Obama on the take protecting from sales ban which should be in place on some apple products for stealing Samsung patents and refusing to pay for them.

    2. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2, Insightful

      During case about a year ago, there was a ton of Prior art given to the jury, But they decided to ignore it all cause as quoted "it would of taken to long".

      Respectfully, I believe you're misquoting the jury there. They said that at the beginning of their deliberations they got bogged down on the bounce-back and pinch-to-zoom patents. To speed things up, they skipped past that patent and dealt with some of the other easier ones before returning. It's like if you've got 10 tasks and one is really difficult, it's frequently more efficient to get the 9 easy ones done first. It's certainly less depressing.

      Apple being able to use home town jury that clearly will never rule against the home town company is a joke, then now Apple does have Obama on the take protecting from sales ban which should be in place on some apple products for stealing Samsung patents and refusing to pay for them.

      ... and here you just went off into full loony.

    3. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      That's a huge part of the problem - the legalese obfuscates the engineering. An engineer would point out that the swipe changes state. That was already shown in the "prior art." Why should it matter whether it was on a handheld device? Imagine that someone tried to patent "Boolean logic applied to opening a door, where the slide lock either holds a door shut, or open, based on the state it was moved to." That shit would never fly in the "physical" world of patents, since it's been around for a few thousand years, whether it was on a door, or a jewelry box. Why is software any different?

    4. Re:The Slide-to-Unlock Claim, for reference by vux984 · · Score: 5, Insightful

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device,

      I bet I could lift her computer. :)

      doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device.

      Actually the slider demoed at 2:58 in the video shows a static background image On ------- Off, with the 'slider' box moving continuously back and forth along with the gesture motion.

      " Here, the usability study at the end of the video seems to argue away from using sliders as touch-screen switches. But that may not be a strong enough disparagement of their use, nor does it necessarily argue away from its combination with an unlocking system."

      Indeed; she even says (paraphrasing) "the a sliding gesture is more difficult, but reduces errors".

      Another requirement is non-obviousness - 35 USC 103. Under this requirement, you can show that a patent claim is obvious by showing that a combination of prior art references together teach each and every element in the claim and that they could be reasonably combined. So, if the Claim is A+B+C+D and one reference shows A+B and another shows C+D and they could be combined, that shows that the Claim is obvious.

      The offensive thing here is that arrival of a portable touchscreen makes a lot of things about it obvious. We already had done the prior research on touch screen controls -- right up to and including the finding that the slide gesture in particular was just awkward enough that it was good for preventing accidental activation of the touch screen control.

      Then a decade or so later, we have portal touchscreen device and they are looking for a touch screen control to access it that would be suitable -- the key characteristic being that it prevents accidental activation.

      It doesn't take a super genius to connect those dots. Slide-to-unlock was GOING to happen.

    5. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 0

      doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device.

      Actually the slider demoed at 2:58 in the video shows a static background image On ------- Off, with the 'slider' box moving continuously back and forth along with the gesture motion.

      Maybe it's me, but I saw that as discrete jumps:
      On -[]------ Off
      On ---[]---- Off
      On -----[]-- Off
      On -------[] Off
      But that starts getting into the question of "what does continuous mean" since everything is quantized. My point there was simply to note that the claims require "continuous", and that reference may not show visually continuous movement. But other references surely would, no?

      The offensive thing here is that arrival of a portable touchscreen makes a lot of things about it obvious. We already had done the prior research on touch screen controls -- right up to and including the finding that the slide gesture in particular was just awkward enough that it was good for preventing accidental activation of the touch screen control.

      Then a decade or so later, we have portal touchscreen device and they are looking for a touch screen control to access it that would be suitable -- the key characteristic being that it prevents accidental activation.

      The arrival of a portable touchscreen alone doesn't make anything obvious, except a patent claim that just says "portable touchscreen". That's what I meant by those elements A+B+C+D. The touchscreen is just one element, A. If a patent only claims "A", then yes, it's obvious over that touchscreen. But if there are other elements, you have to then find those in the prior art, too.

      Now, yes, touchscreen interfaces had been investigated, and those investigations resulted in other elements B, B', C, E, F, G+H, etc... But you can't ignore the steps when you're trying to prove a legal conclusion - you have to put all of those elements together and match what's in the claim.

      It doesn't take a super genius to connect those dots. Slide-to-unlock was GOING to happen.

      Well, that's the question - were all of the dots in the prior art that needed to be connected, or was there a missing dot? If there was a missing dot, by definition, it's not obvious.

    6. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1
      I'm going to break my usual rule and apply to an AC, simply because this is a good enough question to address. But generally, I will not reply to people who refuse to participate in a back-and-forth dialogue.

      That's a huge part of the problem - the legalese obfuscates the engineering. An engineer would point out that the swipe changes state. That was already shown in the "prior art." Why should it matter whether it was on a handheld device?

      That's the point - the legalese is engineering. Invaliding a patent claim is a function that requires a set of inputs, one input per claim element. The claim itself is Boolean logic, with a big ol' AND between every element. If you fail to put in an input, if you fail to find a piece of prior art showing that element, then you haven't invalidated the claim: A+B+C+__ is not the same as A+B+C+D.

      So why should it matter whether it was on a handheld device? Because "handheld device" is in the claim. It's an element. That means you can't just ignore it, even if you think it's trivial, just like you can't ignore the inputs to a function. Go find that trivial element in the prior art. If it's truly trivial, then finding it should be easy, right?

      And yes, "handheld device" is easy to find in the prior art. Now go do that for every element in the claim. If they're all as trivial as "handheld device", then it should be easy to invalidate the patent. The problem comes when you search and search for some element and can't find it anywhere, even if you believe in your gut that it should be easy.

    7. Re:The Slide-to-Unlock Claim, for reference by Kaenneth · · Score: 2

      " since it doesn't show a hand-held electronic device,"

      that's just a narrowing down, it's still just a type of touch screen.

    8. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      " since it doesn't show a hand-held electronic device,"

      that's just a narrowing down, it's still just a type of touch screen.

      Yes, but the patent claims something specific. If that specific thing is not shown in the prior art reference, then you need to find another reference that shows that element. This shouldn't be too hard: I'm sure you can find a hand-held device in the field of computers before 2004.

      The point is that you can't simply ignore an element in the claim because you're lazy, just like you can't convict someone of murder without anyone being dead because they totally look like a murderer. You have to actually find prior art elements for each and every element in the claim. If it's truly obvious, then that should be easy.

    9. Re:The Slide-to-Unlock Claim, for reference by prezkennedy.org · · Score: 1

      Basically what you're saying is this:

      We have sliding locks in real life.

      When a sliding lock is used on a computer, all of a sudden it's a brilliant idea?

      How about rounded rectangles in real life, like erasers and food trays?

      All of a sudden when something is a rounded rectangle on a computer it's another brilliant idea deserving of a patent?

      Also, online, you could be anyone. Respectfully.

      --
      It started back in Team Fortress Classic
    10. Re:The Slide-to-Unlock Claim, for reference by Frosty+Piss · · Score: 1

      Yes, but the patent claims something specific.

      But isn't that just more of the "this function, that fumigation ON THE INTERNET" sort of thing?

      --
      If you want news from today, you have to come back tomorrow.
    11. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1, Informative

      Yes, but the patent claims something specific.

      But isn't that just more of the "this function, that fumigation ON THE INTERNET" sort of thing?

      Yeah, that sort of thing doesn't actually exist. Let's say you had a patent that claimed "this function, that fumigation" (we'll call that A), "ON THE INTERNET" (which we'll call B), then it claims A+B, right? Well, if you can find a reference that shows A, and you can find, say, the Internet, for B, then you can show the patent is invalid over those two references. And that should be pretty easy, yeah?

      Thing is, there aren't actually any patents that have claims that say "[known function] ON THE INTERNET!" because that would be invalid as shown above. Now, people will describe the patent that way, or paraphrase it in such a manner, but that's not the actual claim, and invariably, the claim always turns out to be A+B+C+D+"on the internet" and some one or more of A-D aren't known.

      Basically, "on the internet" is never the patentable key to a patent claim, even if it's in there. There's always some other bit that makes it different from what's known.

      Like here, the fact that the patent claims a handheld electronic device doesn't mean that that's the patentable hook - it's just that it's one element. It's like if you claim a time machine that includes batteries, you're not saying that batteries are also new, just your flux capacitor, which happens to run on batteries.

    12. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 0

      Basically what you're saying is this:

      We have sliding locks in real life.

      When a sliding lock is used on a computer, all of a sudden it's a brilliant idea?

      I'm not sure why you thought I was saying that. Do you think that we don't have computers in real life? What do you think I'm typing on right now.

      Tell you what - go back and actually quote some part of my post, using that handy "quote parent" button or even copying and pasting old-school style, and then tell me where you think I said that adding "on a computer" to a patent claim makes it patentable. I'll wait.

      Also, online, you could be anyone. Respectfully.

      Yes, but I'm quoting the actual patent and citing to actual statutes, rather than trying to put words in someone's mouth that they never said. That tends to give me a bit of credibility that I may know what I'm talking about, rather than destroying any that one may have had.

    13. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      1. A method of unlocking a hand-held electronic device, the device including a touch-sensitive display, the method comprising:
      detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image;
      continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device; and
      unlocking the hand-held electronic device if the moving the unlock image on the touch-sensitive display results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display.

      So what you're saying is we need to be able to invalidate each section of the following, like this?

      Handheld device with touch screen - Countless examples. Check
      Touch-activated slider toggle switch - This video shows it clearly, and other examples out there too I'm sure. Check
      Having a switch change state from locked to unlocked - Again countless examples. Deadbolts etc. Check

    14. Re:The Slide-to-Unlock Claim, for reference by maccodemonkey · · Score: 1

      It doesn't take a super genius to connect those dots. Slide-to-unlock was GOING to happen.

      Years of experience tells me no. It would have been a button. If by going to happen you mean "a decade later", sure, I could see the Dells and Compaqs of the world eventually getting there. They all had portable touch screens for a decade prior, and no slide to unlock had yet to appear. I owned a 90s era PocketPC, and hey, no slide to unlock. So for something so obvious for people not to have come up with over a span of 10 years? Eh.

      Patents also don't care if a competitor would have eventually come up with it on their own. Given that time is infinite, every idea possible is likely to be conceived by at least two different beings at some point. The point is to reward the first inventor. Being obvious and being able to be conceived at some point in the future are two standards that you are conflating. Obvious requires that the implementation by obvious to an everyman, and I'm not sure that's a leap the average American would make.

    15. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      Hmm. There is the problem. The +D shouldn't be allowed. It is merely a minor change in the device the claim is applied to; a handheld device is no different, functionally, from a desktop computer, in terms of engineering. The inputs may be different and the form factor may be different but the way the device processes information is in no way different. It is arguing that your sliding lock should be protected on a jewelry box but not a door.

    16. Re:The Slide-to-Unlock Claim, for reference by Kaenneth · · Score: 1

      OK, what is that patent said 'on a white background', and the prior art has a black background. or the prior art happened to be on a 4:3 ratio monitor, while the patent specified 16:9 ratio screen?

      Does that make an actual, practical difference to the implementation?

      If the patent was 'shake to unlock', 'twist in midair 3 times to unlock' or something you couldn't do on an older fixed mount touchscreen, the fact it's on a handheld would be relevant; in this case, it is not.

    17. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device.

      If you actually watch the video it does show continuous movement of a slider (2:55-2:59) and while it doesn't show "unlocking a device" that is just the succeeding action and I doubt that Android's version of "unlock" is the same as iOS's so that part would be different anyway between iOS and Android, all they would have to do is called it something other than "unlock". The only other element is "a hand-held electronic device" and if in the US that qualifies as "innovative" then there are a shitload of things that you can do on desktops that I would like to patent!

      Honestly if you watch the video from 2:55 to 2:59 then look at a video of unlocking an iPhone3G are you actually going to tell me you think the iPhone version is innovation? Really?

    18. Re:The Slide-to-Unlock Claim, for reference by vux984 · · Score: 1

      So for something so obvious for people not to have come up with over a span of 10 years?

      IMO the patentable part should be in the technique of the invention. Slide to unlock may have taken a while to apply... but actually implementing it the moment it was requested was within the capability of every programmer on the planet... all the way back to 1991, without notes, without assistance... just the requirement itself is enough to implement it.

    19. Re:The Slide-to-Unlock Claim, for reference by vux984 · · Score: 2

      Maybe it's me, but I saw that as discrete jumps:

      So they should get 2 patents. :) One for the idea of continuous sliders, and another for finding a method of approximating it on hardware that wouldn't have been able to keep up with the idea?

    20. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2

      This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device.

      If you actually watch the video it does show continuous movement of a slider (2:55-2:59)...

      Honestly if you watch the video from 2:55 to 2:59 then look at a video of unlocking an iPhone3G are you actually going to tell me you think the iPhone version is innovation?

      As mentioned in a different reply, I see non-continuous movement: slider at the left side; slider in the middle; slider at the right side. Three images, replaced in succession, as I said.

      Additionally, as I said, that simply means that this reference alone does not show everything in the patent claim. However, I'm sure you can find another piece of prior art that shows continuous movement of an image. If so, you can then combine those two pieces of prior art to help show the claim is invalid.
      You actually need to do that for every element in the claim, though - if there's anything the video doesn't show, such as continuous movement, handheld devices, and unlocking, then you need to find other pieces of prior art that do show those features. Then you combine them all and say "the patent is obvious over the video, in further view of references A, B, and C."

      ... and while it doesn't show "unlocking a device" that is just the succeeding action

      That doesn't mean you can just ignore it or rewrite the claim to remove elements. You still have to find those references if you want to show the patent is invalid. But honestly, if you can't find "unlocking a device" in the prior art before 2004, then you probably aren't doing the best searches in the world.

      ... and I doubt that Android's version of "unlock" is the same as iOS's so that part would be different anyway between iOS and Android, all they would have to do is called it something other than "unlock".

      The patent claim doesn't say "unlocking a device as in iOS". Again, just like you were trying to remove elements from the claim, now you're adding them. You can't do that - just go by the actual words in the claim. If it only says "unlocking a device", then you can find unlocking any device. Like a Nokia phone, for example, or a Palm phone.

      The only other element is "a hand-held electronic device" and if in the US that qualifies as "innovative" then there are a shitload of things that you can do on desktops that I would like to patent!

      You tell me - can you find "a hand-held electronic device" in the prior art before 2004? I bet you can. I have faith in you. And if you can find it, then no, "a hand-held electronic device" doesn't qualify as innovative in 2004.

      Now do that for every element in the patent claim. Not a rewritten version of the claim, not half the claim and just hand wave at the other half, but every element. If you can do that, then you can prove the claim is invalid.

    21. Re:The Slide-to-Unlock Claim, for reference by stenvar · · Score: 1

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim.

      It is, of course, easiest to invalidate a patent if each of claim has prior art for each of its components. But that is not necessary. For example, just because nobody has published prior art specifically for a wheel painted in red polka dots doesn't mean that a patent on such a thing would be valid. The red polka dots have nothing to do with the actual technical contribution of the patent.

      Sliding buttons have been well-known UI elements for decades, as the Microsoft video shows. There shouldn't be anything patentable about using a UI element in the way it was intended to be used.

    22. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      You misunderstand, I'm not saying the patent is invalid by the current rules of the patent system, I'm sure you are correct on that. I'm saying the differences are so trivial that only an idiot would look at the Microsoft one, then at the Apple one and conclude that the Apple one is innovative and with that in mind the US patent system's bar for innovation is unbelievably low.

    23. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 0

      OK, what is that patent said 'on a white background', and the prior art has a black background. or the prior art happened to be on a 4:3 ratio monitor, while the patent specified 16:9 ratio screen?

      Does that make an actual, practical difference to the implementation?

      Well, can we assume for the sake of your question that "white backgrounds" and "16:9 ratio screens" don't exist in the prior art? Otherwise, then you simply select the different prior art that does show that.

      Assuming that those didn't exist in the prior art, then you have to ask why, in thousands of years of recorded history and invention, no one came up with a white background before or a 16:9 ratio screen. Maybe it's just an aesthetic design choice, and therefore isn't patentable... or maybe it has some functional purpose and no one ever thought of it until the patent applicant came up with it.

      Legally, if nothing in the prior art teaches or suggests an element of a patent claim, then the burden of proof shifts to the patent examiner to show why it was still nonetheless obvious. For example, say the prior art showed computers, but didn't show a computer in yellow and green plaid. You could still say that that doesn't have any effect on the computer, is just an aesthetic decision, and therefore doesn't aid patentability.

      But that can be rebutted if, for example, every other manufacturer suddenly starts making yellow and green plaid computers and enjoying great commercial success as a result. If there was an untapped market for a commercially valuable feature, then that implies that that feature wasn't obvious: otherwise, some entrepreneur would have already done it because, hey, free money.

      If the patent was 'shake to unlock', 'twist in midair 3 times to unlock' or something you couldn't do on an older fixed mount touchscreen, the fact it's on a handheld would be relevant; in this case, it is not.

      True, but that doesn't mean you can completely ignore the element. Particularly here, when it's trivial to find examples of handheld devices before 2004. There's no reason to hand wave and say "we don't need to prove every element in the patent claim existed, we can ignore this one about hand held devices" - here is a "handheld electronic device" prior art reference, and even in the right industry. Now we just have to do that for every element the video missed.

    24. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2

      You misunderstand, I'm not saying the patent is invalid by the current rules of the patent system, I'm sure you are correct on that. I'm saying the differences are so trivial that only an idiot would look at the Microsoft one, then at the Apple one and conclude that the Apple one is innovative and with that in mind the US patent system's bar for innovation is unbelievably low.

      Well, the current system (which is actually the same in every country that's a member of the Paris Convention, which includes 175 countries currently) was built to avoid hindsight, because everything can be considered obvious in hindsight. It's essentially a due process requirement - just as we make the state show that a defendant committed every element of a crime before we throw them in jail as guilty, we make the patent office show that every element of a patent claim existed in the prior art before we throw it out as not new or obvious. Now, sure, maybe only an idiot looks at OJ Simpson and thinks he's innocent, but there are really good reasons for keeping the system in place that allowed him to be acquitted.

    25. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim.

      It is, of course, easiest to invalidate a patent if each of claim has prior art for each of its components. But that is not necessary. For example, just because nobody has published prior art specifically for a wheel painted in red polka dots doesn't mean that a patent on such a thing would be valid. The red polka dots have nothing to do with the actual technical contribution of the patent.

      No, but it would mean that it was "new". Instead, the patent would be "obvious", because red polka dots are known, wheels are known, and the combination is trivial to combine.

      Sliding buttons have been well-known UI elements for decades, as the Microsoft video shows. There shouldn't be anything patentable about using a UI element in the way it was intended to be used.

      Except that there are slight differences between what's shown in the Microsoft video and the patent claim. It's like the red polka dots - the video shows the wheel, but it doesn't show the dots. So you have to find a second reference that shows red polka dots and show that you could easily combine that with the wheel to make the claimed invention. You can't simply ignore elements in the claim however.

    26. Re:The Slide-to-Unlock Claim, for reference by reg · · Score: 3, Interesting

      Actually, the more logical explanation, given what was said by the jury foreman, was that they got bogged down on the first day, but he then had an ah-ha moment the next morning, and helped them get past their confusion with his insight. He reasoned that it was really hard for him to get a patent, because the patent office kept telling him about prior art and obviousness, etc., and that stuff can be really confusing. By extension, it must have been hard for Apple. The insight was that if the Patent Office had granted the patents then they must be valid, and all of Samsung's defense was just smoke and mirrors: the Patent Office must have seen all that and still granted the patents... He explained this to the other members of the jury, who had no clue about patents, and they agreed it seemed like a good insight - avoid all those messy deliberations that had bogged them down, assume the patents were valid (in direct contraction to the jury instructions), go with Apple's general flavor that they were the innovators and Samsung just copy, and get down to the business of deciding which phones violated which patents. As for Samsung's claims, those were just them tit-for-tat, they weren't real...

      This is not to say that Samsung didn't copy, or didn't violate the patents, or that the patents are valid. Just that their case hinged on showing the patents were invalid, and the jury didn't answer that question. From what was said, there is no indication that they ever came back to the hard questions (and given the time frame, they couldn't have).

      Unsurprisingly, Apple are going with the same defense in this trial - spinning a story about the years of work and effort that went into the iPhone, and avoiding talking about the specifics of the actual patents in question.

      Regards,
          -Jeremy

    27. Re:The Slide-to-Unlock Claim, for reference by Splab · · Score: 1

      Why do you keep claiming that Apple has somehow managed to do animation without discrete steps?

      Any animations are a series of discrete steps, you *might* add blurring but they are damned well still discrete steps!

    28. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      That isn't quite correct. The elements that aren't shown can be argued to have been obvious and hence the new patent is still invalid.

    29. Re:The Slide-to-Unlock Claim, for reference by MrMickS · · Score: 1

      So for something so obvious for people not to have come up with over a span of 10 years?

      IMO the patentable part should be in the technique of the invention. Slide to unlock may have taken a while to apply... but actually implementing it the moment it was requested was within the capability of every programmer on the planet... all the way back to 1991, without notes, without assistance... just the requirement itself is enough to implement it.

      Just a requirement? Ah, that's it then. Everything is possible, it just needs a requirement. Isn't that requirement someone coming up with the idea of what they want to do? Couldn't this be considered inventing it? You now see how a patentable idea comes about.

      --
      You may think me a tired, old, cynic. I'd have to disagree about the tired bit.
    30. Re:The Slide-to-Unlock Claim, for reference by Sir+Holo · · Score: 1

      A relevant fact that I've seen nowhere is whether this video, and its ideas, were ever made publicly available, or whether Apple knew of the work.

      There have been instances of near-simultaneous patenting of the same, or nearly the same, inventions. That does not seem to be the case here, where the parties involved appear to have abandoned good work (whether or not it's anticipatory prior art).

      As a fun side point, the video also demonstrates Microsoft's long history of dismissing good ideas or trending technologies, like that "internet" thing and "web browsers," only to have to buy their way into the market a couple of years after everyone else.

    31. Re:The Slide-to-Unlock Claim, for reference by Misagon · · Score: 1

      I bet I could lift her computer. :)

      Back in the '90s, I carried my computer and 14" CRT monitor to and from LAN parties many times.

      What do you mean "not handheld"? I carried them in my hands on the subway.

      --
      "We mustn't be caught by surprise by our own advancing technology" -- Aldous Huxley
    32. Re:The Slide-to-Unlock Claim, for reference by harlequinn · · Score: 1

      "I have not spent any serious time looking into this patent, the specification, or any of the dependent Claims."

      It is pretty obvious that is not true.

      "Disclaimer: I am a patent attorney, but I am not your patent attorney."

      The call to authority. https://en.wikipedia.org/wiki/... You must be right then.

    33. Re:The Slide-to-Unlock Claim, for reference by harlequinn · · Score: 1

      "So why should it matter whether it was on a handheld device? Because "handheld device" is in the claim. It's an element. That means you can't just ignore it, even if you think it's trivial, just like you can't ignore the inputs to a function. Go find that trivial element in the prior art. If it's truly trivial, then finding it should be easy, right?"

      How does that defeat the non-obvious clause?

      It is both trivial (to implement) and obvious (anything you can put on a large computer you can put on a small computer).

    34. Re:The Slide-to-Unlock Claim, for reference by harlequinn · · Score: 1

      "because everything can be considered obvious in hindsight." But that doesn't mean it wasn't actually obvious in that previous point in time.

    35. Re:The Slide-to-Unlock Claim, for reference by StripedCow · · Score: 1

      Given that time is infinite, every idea possible is likely to be conceived by at least two different beings at some point.

      Except for the invention that annihilates the universe.

      --
      If Pandora's box is destined to be opened, *I* want to be the one to open it.
    36. Re:The Slide-to-Unlock Claim, for reference by chrismcb · · Score: 1

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device>

      It does show continuous movement. She discusses sliding from one side to another, and that it makes it harder to accidentally switch the toggle.

      detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image;

      The video clearly shows touch the on or the off section (predefined location)

      continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained,

      The video clearly shows continuous sliding from one side to the other, with the demoer talking about sliding, gesture, and making it harder to accidentally toggle. While she doesn't use the words "continuous" surely that is what she means by "sliding"

      wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device

      Both the lever and the toggle appear to be graphical, UI objects that the user interacts with

      ...results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display

      Clearly something can be "toggled" when moving from one predefined location to another predefined location.
      The only thing really missing is "unlocking the hand-held electronic device" But the demoer keeps talking about a general concept of "toggling" Surely it is obvious that if you can toggle, then you can toggle anything, including toggling from a locked to an unlocked state.
      I'm not a lawyer, but it doesn't seem to me that claim 1 is specific to a hand-held, OTHER than to unlock a hand-held device. But really the brunt of the claim is the touch sensitive display and sliding from one predefined area to another.

    37. Re:The Slide-to-Unlock Claim, for reference by whisper_jeff · · Score: 1

      I have largely given up any remaining hope that Slashdot can provide intelligent and informative discussion on most topics, especially any topic related to Apple.

      Thank you for proving me wrong. That was an excellent and highly informative post. It makes me wistfully pine for the glory days of Slashdot...

      Please consider this post a +1 Informative mod.

    38. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      I'm sorry, I have to say it, you're a shill, and you're desperate to defend the love of your life. You saw discrete jumps?! Holy shit! On a digital device you saw discrete jumps!? The iphone has discrete jumps as well. They may be smaller, maybe so small you can't actually see them, but I am willing to bet everything I own, plus some, that theirs has discrete jumps too. You know why? Because it's DIGITAL which is defined as discrete, and not continuous. If it was continuous, it'd be called analog.

      Second, on your whole thing about defending the patent and blah blah blah. you are aware that the US patent system was switched to a first to file, and not first to invent system, right? That technically means, if I had the gall to do it, I could probably patent written text, and be granted a patent on that, simply because nobody has ever patented it before. Through all of sane history, it's been a first to invent system, and since written text, though never patented, had clearly been previously invented by somebody else it was never patented.

      You're arguments are drivel that only a lawyer would claim. Anybody without a vested interest, or a half functioning brain would make them. You're "is there a missing dot" argument is bullshit. It's the same argument as "is there a god or not" argument. Yes, it can always be taken down to a finer level of granularity of connecting the dots that there was something in the middle if you decide to over analyze it, but fuck, most of Apples gesture patents I was using in the early 90s with a mouse using mentor graphics programs. Is replacing the mouse with a finger really non-obvious when according to the folks at parc xerox, the mouse was a substitute for our hands to interact with a computer in the first place?

    39. Re:The Slide-to-Unlock Claim, for reference by AmiMoJo · · Score: 1

      The problem seems to be that patent laws does not require enough innovation in most people's eyes. Yes, some effort goes into these things, but not nearly enough to grant an exclusive license on them for a relatively long (in technology terms) period of time.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    40. Re:The Slide-to-Unlock Claim, for reference by Registered+Coward+v2 · · Score: 1

      Another requirement is non-obviousness - 35 USC 103. Under this requirement, you can show that a patent claim is obvious by showing that a combination of prior art references together teach each and every element in the claim and that they could be reasonably combined. So, if the Claim is A+B+C+D and one reference shows A+B and another shows C+D and they could be combined, that shows that the Claim is obvious.

      So, for example, if you can find other references that show a hand-held device, continuous movement of an image, and unlocking a device, those combined with this may be enough to show that the Claim is obvious. That should be pretty easy to find.

      Do they all have to be in the same medium? For example, could a sliding dead bolt plus sliding an icon on a hand held device be used to demonstrate obviousness?

      Personally, while I realize the importance of the patent system I think it has gotten a bit out of hand. Rather than be a way to protect ideas they've become an offensive weapon against competitors; and while they may have always been used as such the current practice of adapting physical models to a digital world has made things worse, IMHO. I am not convinced that allowing patents on concepts that already exist and are in widespread use is a good idea.

      Unfortunately I am at a loss as how to fix it. Perhaps rather than jury trials we should establish panels of legal and technical experts that would hear claims and the loser pays the fees; and if the patent holder loses the patent becomes invalid. Maybe adding a requirement that the patent actually be used in products or licensed within the first X years of issue or the patent becomes invalid. Beefing up the USPTO so they could do more in depth reviews would help as well.

      Finally, I'm not sure juries could really understand the technical details of a patent to be able to assess prior art and obviousness. I say that because pif my experiences on a jury. We had a simple drunk driving case and the defense argued because roadside sobriety tests have a 30% false positive rate there was reasonable doubt as to guilt. Some of the jurors were buying that until I explained he failed 10 tests in a row and the odds of all of those being false positives were astoundingly low. Ultimately we convicted him; but if no one on the jury understood basic probability he may have walked. If jurors lack basic technical literacy I wonder how they can follow complex patent claims and be swayed by the best argument or emotions or who makes the most persuasive argument in the jury room.

      --
      I'm a consultant - I convert gibberish into cash-flow.
    41. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      Why do you keep claiming that Apple has somehow managed to do animation without discrete steps?

      Actually, as I repeatedly said, it depends on the interpretation of the claim term "continuous". Is 3 steps continuous? 12? 50? As many pixels are there are between the two end points? I don't view left, middle, right as continuous, personally, but the definition really depends on how it's defined in the specification.

    42. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      "So why should it matter whether it was on a handheld device? Because "handheld device" is in the claim. It's an element. That means you can't just ignore it, even if you think it's trivial, just like you can't ignore the inputs to a function. Go find that trivial element in the prior art. If it's truly trivial, then finding it should be easy, right?"

      How does that defeat the non-obvious clause?

      It doesn't. Go back and re-read what I wrote: "It's an element. That means you can't just ignore it, even if you think it's trivial, just like you can't ignore the inputs to a function. Go find that trivial element in the prior art. If it's truly trivial, then finding it should be easy, right?"

      Can you find a "handheld device" in the art prior to 2004? I can. Therefore, the fact that the element is in there doesn't make the claim non-obvious. This is more of a process issue - you can't skip elements in a claim, just because you're lazy.

      It is both trivial (to implement) and obvious (anything you can put on a large computer you can put on a small computer).

      Difficulty of implementation isn't a requirement anywhere in the patent act. And see above regarding large vs. small.

    43. Re:The Slide-to-Unlock Claim, for reference by silentcoder · · Score: 1

      >Disclaimer: I am a patent attorney

      We found one ! You guys get the pitchforks - I'll light the flaming torches ! Burn the witch ! Burn the witch !

      (Just kidding).

      --
      Unicode killed the ASCII-art *
    44. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 2

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device>

      It does show continuous movement. She discusses sliding from one side to another, and that it makes it harder to accidentally switch the toggle.

      Continuous movement of her finger - the image appears to have three positions (left, center, right). Mind you, while that's a distinction between this video and the claim, I don't believe that that makes this patentable - I'm sure we can find a "continuously" moving image before 2004 in the art. But that requires a second piece of prior art to be combined with this, which was my point. It's a process thing.

      The only thing really missing is "unlocking the hand-held electronic device" But the demoer keeps talking about a general concept of "toggling" Surely it is obvious that if you can toggle, then you can toggle anything, including toggling from a locked to an unlocked state.

      That's the thing - you can't just say "surely it's obvious" any more than you can say "surely, he's guilty". You need evidence. In this case, you'd need another piece of prior art from pre-2004 that shows "unlocking a hand-held electronic device." That's not hard, but it is an important step. You can't skip steps.

    45. Re:The Slide-to-Unlock Claim, for reference by silentcoder · · Score: 1

      >Any animations are a series of discrete steps, you *might* add blurring but they are damned well still discrete steps!
      And this being on a monitor we can even guarantee the minimum length of each discrete step. They CAN'T be less than the width of one pixel.

      --
      Unicode killed the ASCII-art *
    46. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      And when I look at the apple slide-to-unlock animation, I see 200 discrete steps, rather than a continuous movement. Stop being disingenous.

    47. Re:The Slide-to-Unlock Claim, for reference by gladish · · Score: 1

      Where this patent language is clearly flawed is that it failed to make reference to "a plurality of devices"

    48. Re:The Slide-to-Unlock Claim, for reference by Agent0013 · · Score: 1

      That's the point - the legalese is engineering. Invaliding a patent claim is a function that requires a set of inputs, one input per claim element. The claim itself is Boolean logic, with a big ol' AND between every element. If you fail to put in an input, if you fail to find a piece of prior art showing that element, then you haven't invalidated the claim: A+B+C+__ is not the same as A+B+C+D.

      I think the mental gymnastics that lawyers have to go through to defend their positions is a part of the problem with these bad patents. If you say A+B+C is not the same as A+B+C+D, then I could patent the (A)slide to unlock gesture on a (B)handheld (C)touchscreen device that is (D)not an Apple iPhone and I should be able to have a new and clearly non-obvious patent. All I have to say is this stuff is ridiculous.

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
    49. Re:The Slide-to-Unlock Claim, for reference by benjymouse · · Score: 1

      Compare (original)

      A method of unlocking a hand-held electronic device, the device including a touch-sensitive display, the method comprising:
      detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image;
      continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device; and
      unlocking the hand-held electronic device if the moving the unlock image on the touch-sensitive display results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display.

      with

      A method of (changing state of) an () electronic device, the device including a touch-sensitive display, the method comprising:
      detecting a contact with the touch-sensitive display at a first predefined location corresponding to a (state) image;
      continuously moving the (state) image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the (state) image is a graphical, interactive user-interface object with which a user interacts in order to (change state of) the device; and
      (changing the state of) the () electronic device if the moving the (state) image on the touch-sensitive display results in movement of the (state) image from the first predefined location to a predefined unlock region on the touch-sensitive display.

      The latter accurately describes what happens in the Microsoft video demonstration. All I did was to substitute (state) for "unlock", (change state of) for "unlocking". I also removed "handheld".

      So what we have is that Apple is using the general application of switches with graphical representation to perform a specific function (unlock) rather than the general (changing state) and Apple applying it to handheld devices.

      Everyone can recognize unlocking as a specific example of a state change. Your "invention" does not become more original because you narrow the scope to which it is applied.

      Same goes for handheld. It was done on a electronic device with a touch screen. When the technology advances and allows the electronic device to be carried around it does not make the same idea new again.

      --
      Reading slashdot one-liner: (irm http://rss.slashdot.org/Slashdot/slashdot).rdf.item | fl title,desc*
    50. Re:The Slide-to-Unlock Claim, for reference by benjymouse · · Score: 1

      As mentioned in a different reply, I see non-continuous movement: slider at the left side; slider in the middle; slider at the right side. Three images, replaced in succession, as I said.

      clearly demonstrates the intent to create an appearance of an animated continuous movement. The technology at the time did not allow for the same smoothness as today. But even today you can argue that the movement is *still* not continuous - it is just that Apple has "invented" smaller and more steps.

      Let it go: The video is clearly prior art for state change. It is presented as a general way to change state on an electronic device with a touchscreen.

      What Apple has is
            1) Apple "re-invented" the state change for an handheld device
            2) The Apple state change is "unlock" - a specific example of a state change

      For 1: it is trivial to demonstrate that such a state change on a handheld device would derive automatically from the technological advances that shrink devices to the point where the touch screen can be handheld.

      For 2: It is interesting if the *specific* (unlock) state change is not covered by the broader state change mechanism demonstrated in the video.

      --
      Reading slashdot one-liner: (irm http://rss.slashdot.org/Slashdot/slashdot).rdf.item | fl title,desc*
    51. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      That's the point - the legalese is engineering. Invaliding a patent claim is a function that requires a set of inputs, one input per claim element. The claim itself is Boolean logic, with a big ol' AND between every element. If you fail to put in an input, if you fail to find a piece of prior art showing that element, then you haven't invalidated the claim: A+B+C+__ is not the same as A+B+C+D.

      I think the mental gymnastics that lawyers have to go through to defend their positions is a part of the problem with these bad patents. If you say A+B+C is not the same as A+B+C+D, then I could patent the (A)slide to unlock gesture on a (B)handheld (C)touchscreen device that is (D)not an Apple iPhone and I should be able to have a new and clearly non-obvious patent. All I have to say is this stuff is ridiculous.

      No, it's that if you claim "(A)slide to unlock gesture on a (B)handheld (C)touchscreen device that is (D)not an Apple iPhone," then by definition, the Apple iPhone alone does not teach everything in that claim. So instead, I have to find another piece of prior art. Like a Samsung phone, which is (D)not an Apple iPhone. The combination of an iPhone, which teaches A+B+C, and a Samsung phone, which teaches D, together teach A+B+C+D so therefore your patent claim is obvious.

      See, it's actually very straightforward. You simply have to find one or more pieces of prior art that together teach every element in the claim. Adding "not X" is going to be easy to find, since there's tons of "not X" out there.

      The only real mental gymnastics involved are forcing yourself not to skip steps and say "this piece of prior art teaches A, and I leave B+C+D as an exercise for the reader".

    52. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      Compare (original)

      A method of unlocking a hand-held electronic device, the device including a touch-sensitive display, the method comprising: detecting a contact with the touch-sensitive display at a first predefined location corresponding to an unlock image; continuously moving the unlock image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the unlock image is a graphical, interactive user-interface object with which a user interacts in order to unlock the device; and unlocking the hand-held electronic device if the moving the unlock image on the touch-sensitive display results in movement of the unlock image from the first predefined location to a predefined unlock region on the touch-sensitive display.

      with

      A method of (changing state of) an () electronic device, the device including a touch-sensitive display, the method comprising: detecting a contact with the touch-sensitive display at a first predefined location corresponding to a (state) image; continuously moving the (state) image on the touch-sensitive display in accordance with movement of the contact while continuous contact with the touch screen is maintained, wherein the (state) image is a graphical, interactive user-interface object with which a user interacts in order to (change state of) the device; and (changing the state of) the () electronic device if the moving the (state) image on the touch-sensitive display results in movement of the (state) image from the first predefined location to a predefined unlock region on the touch-sensitive display.

      The latter accurately describes what happens in the Microsoft video demonstration. All I did was to substitute (state) for "unlock", (change state of) for "unlocking". I also removed "handheld".

      Sure, but you still need to find those elements in the prior art if you want to prove the original claim invalid, rather than your modified claim. Legally, you can't rewrite the claim to remove elements while trying to invalidate it.

      But this is worse, from a legal standpoint:

      So what we have is that Apple is using the general application of switches with graphical representation to perform a specific function (unlock) rather than the general (changing state) and Apple applying it to handheld devices.

      You can't distill a claim down to a "gist" to invalidate it either. By definition, when you paraphrase a claim, you are substituting elements in the claim with known elements. That's how paraphrasing works: if I have a new concept that I want to communicate with you in a simple way, like an automobile, I will re-phrase it in terms that are well-known to you so that you can understand - i.e. "horseless carriage". But that doesn't mean that "horseless carriage" describes everything in an automobile. I'm distilling it down to an easier-to-understand combination of known elements, explicitly removing anything that you wouldn't already know. The resulting "gist" is of course unpatentable, but it also doesn't include any of the new parts. It says nothing about patentability of the new stuff.

      Everyone can recognize unlocking as a specific example of a state change... same goes for handheld.

      Then it should be easy to find an example of a handheld device in the prior art before 2004, and an example of unlocking something, right? Of course it is. The point is that you still have to find those. Legally, to invalidate the patent, you can't simply say "the video teaches most of it except for these parts, but [handwave, handwave] they're obvious" - instead, you have to say "the video teaches most of it, except for 'handheld' and 'unlocking'. Nokia had a handheld phone in 1996. It had a lock screen and you would unlock it. Therefore, the combination of the Nokia phone and the video teach all of the elements in the

    53. Re:The Slide-to-Unlock Claim, for reference by Agent0013 · · Score: 1

      I specifically mentioned getting a new patent for adding the (D)not an Apple iPhone. So if the Apple iPhone meets (A)+(B)+(C) but it does not meet my new condition (D), then my patent stands and the Apple iPhone does not count as prior art for my new patent. And since my condition (D) in necessary it would stand that I would not be infringing on Apple's patent either. That is what I mean about ridiculous.

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
    54. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      I specifically mentioned getting a new patent for adding the (D)not an Apple iPhone. So if the Apple iPhone meets (A)+(B)+(C) but it does not meet my new condition (D), then my patent stands and the Apple iPhone does not count as prior art for my new patent. And since my condition (D) in necessary it would stand that I would not be infringing on Apple's patent either. That is what I mean about ridiculous.

      Yes, and I specifically explained why you're wrong and you would not get the patent and how the thing you call ridiculous doesn't actually occur. Let me try again:

      There are two separate and independent requirements for a patent* - (i) that the patent claim be new; and (ii) that the patent claim not be obvious. Again, these are separate and independent: you must meet both in order to get a patent. Okay? It's a Boolean AND.

      (i) Something is "new" if it hasn't been done before. If you claim A+B+C+D and only A+B+C has been done before, then A+B+C+D is new. Congratulations, you meet the first test.

      (ii) Something is "obvious" if a combination of prior art references teach everything in the patent claim. You claim A+B+C+D and you admit that A+B+C is in the prior art. D is also in the prior art. Therefore, (A+B+C) plus (D) teaches everything in the patent claim. Therefore, it's obvious, and you fail the second test.

      If the requirement for a patent is passing (i) AND (ii), and you passed (i) but failed (ii), do you get a patent?
      No.

      Does that help to clarify why you're wrong?

      *There are really about 6, but you're confused enough.

    55. Re:The Slide-to-Unlock Claim, for reference by Agent0013 · · Score: 1

      There are two separate and independent requirements for a patent* - (i) that the patent claim be new; and (ii) that the patent claim not be obvious. Again, these are separate and independent: you must meet both in order to get a patent. Okay? It's a Boolean AND.

      (i) Something is "new" if it hasn't been done before. If you claim A+B+C+D and only A+B+C has been done before, then A+B+C+D is new. Congratulations, you meet the first test.

      (ii) Something is "obvious" if a combination of prior art references teach everything in the patent claim. You claim A+B+C+D and you admit that A+B+C is in the prior art. D is also in the prior art. Therefore, (A+B+C) plus (D) teaches everything in the patent claim. Therefore, it's obvious, and you fail the second test.

      If the requirement for a patent is passing (i) AND (ii), and you passed (i) but failed (ii), do you get a patent? No.

      Does that help to clarify why you're wrong?

      This just seems to indicate that Apple's patent is invalid. They have a slide lock, like on a gate. It's on a touch screen, not a new device. It unlocks, also been done. Where is this new part you talk about. If every part of the patent has been done before, but not together, then how is it new. My A+B+C+D has not been done together before so what's the difference?

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
    56. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      So on my Samsung Galaxy S4, I can swipe to unlock yet there's no "unlock image/graphic" to interact with. I'm not sliding a graphical, interactive user-interface element to unlock anything. Does this prove that Samsung is not violating Apple's patent?

      The Apple unlock process includes a "slider bar image that when one slides their finger across it, actually moves a graphical element from left to right. My Galaxy S4 does not have this (nor did my Galaxy S3. I do swipe across the screen but there's no image I follow. There's no start or end point depicted on the screen either. It's just a swipe!

      Apple's "Slide to Unlock" http://cdn.css-tricks.com/wp-content/uploads/2010/08/slidetounlock.png
      Galaxy S3 swipe to unlock: http://1.androidauthority.com/wp-content/uploads/howto/galaxy-s3-vs-nexus-4-87.jpg

      To me, Applie's implementation of the patent and the patent itself describe a visual + physical mechanism. You actually do "move" the imaginary slider to unlock the screen whereas on the Samsung devices, it's truly a gesture only (I swipe the screen but there's no interaction with a graphical user-interface). That difference should be enough to address this assertion from Apple no?

    57. Re:The Slide-to-Unlock Claim, for reference by vux984 · · Score: 1

      Just a requirement? Ah, that's it then. Everything is possible, it just needs a requirement.

      Is it?

      cure for cancer.
      bullet proof t-shirt
      lightsabre
      space elevator
      flexible display
      cold fusion
      affordable efficient solar panel
      a cpu with i7 performance that runs at room temperature even
      a lightweight battery that can run a current smartphone for a month and charges in 10 minutes

      Ideas are easy. I can come up with them all day.

      There are teams of engineers, researchers, programmers, and other specialists working on most of those problems already. The one's that come up with solutions deserve a patent. They might even come up with multiple substantially different solutions each worth its own patent.

      Isn't that requirement someone coming up with the idea of what they want to do?

      Patents are on inventions, not ideas. Patents are on solutions to a problem, not on the statement of the problem itself. If you read a typical software patent, they are ALL contorted to try and make the solution to a simple programming task an "invention" because you need a physical 'invention' to patent something. In this case the invention involves combining handheld computer equipped with a touchscreen, and so forth, as if that was really part of the "solution".

      You now see how a patentable idea comes about.

      It should be for solving a problem for which the solution is not immediately obvious to several million people the minute you present them with it.

      "Slide to unlock" when you've already got the underlying hardware is not an "invention". There are no interesting problems to solve to make it happen, its just a matter of doing it, and any programmer can do it. Its a task, you could give it to a million programmers, and they'd all be able to implement it, and they'd all do it in much the same way. Detect finger down in region A, detect finger moving from region A to region B, detect finger up. The 'detect finger' stuff is that hard part, but THAT was already solved by the invention of capacitive multi-touch display. The slide to unlock is about as innovative as displaying a clock on computer screen once you've already got a window manager.

    58. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      There are two separate and independent requirements for a patent* - (i) that the patent claim be new; and (ii) that the patent claim not be obvious. Again, these are separate and independent: you must meet both in order to get a patent. Okay? It's a Boolean AND.

      (i) Something is "new" if it hasn't been done before. If you claim A+B+C+D and only A+B+C has been done before, then A+B+C+D is new. Congratulations, you meet the first test.

      (ii) Something is "obvious" if a combination of prior art references teach everything in the patent claim. You claim A+B+C+D and you admit that A+B+C is in the prior art. D is also in the prior art. Therefore, (A+B+C) plus (D) teaches everything in the patent claim. Therefore, it's obvious, and you fail the second test.

      If the requirement for a patent is passing (i) AND (ii), and you passed (i) but failed (ii), do you get a patent? No.

      Does that help to clarify why you're wrong?

      This just seems to indicate that Apple's patent is invalid. They have a slide lock, like on a gate. It's on a touch screen, not a new device. It unlocks, also been done.

      Yes, it certainly seems that way, although I haven't read the specification in depth or looked at the dependent claims.

      Where is this new part you talk about. If every part of the patent has been done before, but not together, then how is it new. My A+B+C+D has not been done together before so what's the difference?

      For something not to be "new" requires that it literally has been done before - every single part of it. If no one ever made a plaid green and yellow computer before, then such a plaid green and yellow computer would be "new", by definition, because it's not a copy of something old. But remember, that's just one of the two tests that it has to pass to be patentable.

      If every part of the patent has been done before, but not together, it is new, because no one has ever put that combination together. However, it is obvious, because every piece of it already existed. Accordingly, it fails the second test, and yes, is invalid.

    59. Re:The Slide-to-Unlock Claim, for reference by Agent0013 · · Score: 1

      Ok, thanks for clarifying that. I thought you were saying that it would not be obvious or that it would be valid just because it had the new combination even though it might be a simple addition. I also understand that not every case is clear cut and sometimes when looked at closely it can be an actual innovation. Sometimes it just seems that the most basic and obvious stuff gets patented and it can seem that some people deny any type of obvious test.

      Thanks for the helpful conversation!

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
    60. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1
      Happy to help.

      The test for obviousness - whether one or more pieces of prior art, alone or in combination, teach or suggest each and every element of the patent claim - is crafted that way to avoid hindsight. The problem is that, going by the colloquial definition of the term, everything looks obvious in hindsight. Steam engines? Pff, I could draw a diagram of one on a napkin right now - does that mean that they shouldn't have been patentable back in the 1800s? Of course not... we have the benefit of having learned about them and lived around such technologies. Same thing with AC current, packetization of data, etc. And patent validity is supposed to be based on the time of filing, not years later looking back.

      So, by requiring prior art references as evidence that the technology was known or an obvious combination of elements, we avoid accidentally using the benefit of hindsight (and public release of the product in the interim) to call something obvious, even if it wasn't at the time of filing.

    61. Re:The Slide-to-Unlock Claim, for reference by organgtool · · Score: 1

      As mentioned in a different reply, I see non-continuous movement: slider at the left side; slider in the middle; slider at the right side. Three images, replaced in succession, as I said.

      Only a lawyer could look at this video and state that Apple's slide-to-unlock is an entirely new invention worthy of tens of millions of dollars in licensing fees just because their animation has a few more frames.

    62. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      As mentioned in a different reply, I see non-continuous movement: slider at the left side; slider in the middle; slider at the right side. Three images, replaced in succession, as I said.

      Only a lawyer could look at this video and state that Apple's slide-to-unlock is an entirely new invention worthy of tens of millions of dollars in licensing fees just because their animation has a few more frames.

      Really? Can you find one doing that? I've looked through the thread, but haven't seen anyone saying that. I mean, there's that strawman you just brought in with you, but he's not saying much.

    63. Re:The Slide-to-Unlock Claim, for reference by mk1004 · · Score: 1

      Actually, the jury foreman stated in a post trial interview that he told the rest of the jury that because the code from one example of prior art couldn't be dropped into the iPhone and run, it wasn't valid as prior art. This was against juror instructions, and the rest of the jury went along because he claimed to know what he was talking about. http://www.bbc.com/news/techno... http://www.groklaw.net/article...

      --
      I can mend the break of day, heal a broken heart, and provide temporary relief to nymphomaniacs.
    64. Re:The Slide-to-Unlock Claim, for reference by vux984 · · Score: 1

      I owned a 90s era PocketPC, and hey, no slide to unlock.

      90s era? I seem to recall those needing a stylus, and not working with a finger at all. I don't stylus free touch showing up until right around the iphone did.

    65. Re:The Slide-to-Unlock Claim, for reference by harlequinn · · Score: 1

      When writing on Slashdot - where we talk informally - I don't care about the process of disproving a patent - although I believe that due process is necessary for those that want to formally disprove it in court.

      Yes, I can find it in prior art. Handheld devices (handheld device itself is a vague term which I don't like) have existed for thousands of years. I believe the process of going from large to small (and small may be handheld - but not always) is obvious across every field of human endeavour. So the element existed, and the process of transferring software to that smaller device was in full swing across the board. To me, it (a handheld device) does not pass go and it should never be allowed as part of a patent in the first place.

      When I referred to trivial it is to bring attention to the fact that there is a curve that you can plot that shows the relationship between complexity and obviousness. Complex systems are in general much less obvious and can be a factor when proving non-obviousness (or the reverse - triviality can show obviousness).

      I don't like that bogus patents are being granted that hinder innovation (and not just for Apple - I'm not an Apple hater). I don't like that patent examiners don't have the technical expertise to be able to trash bullshit patents or individual claims within patents. I really don't like that software patents are allowed at all.

      This patent isn't valid in half of the world - where they recognise that Apple did not invent anything new.

    66. Re:The Slide-to-Unlock Claim, for reference by stenvar · · Score: 1

      No, but it would mean that it was "new". Instead, the patent would be "obvious",

      There is no "instead of". Novelty and obviousness are closely linked.

      Except that there are slight differences between what's shown in the Microsoft video and the patent claim.

      And a whole bunch of engineers and software developers here are voicing their technically informed opinion that those differences should not matter.

      I don't know what you're doing other than restating points that are both obvious and irrelevant.

    67. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      When I referred to trivial it is to bring attention to the fact that there is a curve that you can plot that shows the relationship between complexity and obviousness.

      Not legally, no. Basically, you're redefining "obvious" to equal "complex", which is fine, but it has no meaning to the legal definition of "obvious". It's like if you redefined "guilty" to equal "poor" and claimed that all poor people are criminals. Under your definition, sure, but not under the legal one.

      I really don't like that software patents are allowed at all.

      But a machine patent is fine? What about a machine modeled in a virtual environment? What about an FPGA executing software? Where do you draw the boundary?

      This patent isn't valid in half of the world - where they recognise that Apple did not invent anything new.

      Well, technically, the US patent is valid anywhere outside the US.

    68. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      As mentioned in a different reply, I see non-continuous movement: slider at the left side; slider in the middle; slider at the right side. Three images, replaced in succession, as I said.

      Additionally, as I said, that simply means that this reference alone does not show everything in the patent claim. However, I'm sure you can find another piece of prior art that shows continuous movement of an image. If so, you can then combine those two pieces of prior art to help show the claim is invalid.

      Well then since it requires continuous movement the patent isn't even being infringed upon (or in fact implemented anywhere yet). Both the Android and iPhone versions use discrete movement.

    69. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      No, but it would mean that it was "new". Instead, the patent would be "obvious",

      There is no "instead of". Novelty and obviousness are closely linked.

      No, they're literally two different statutes - 35 USC 102 and 35 USC 103. They are separate and independent requirements for patents, and patents must be both new and nonobvious to be valid. In particular, something can pass 102, but fail 103 and be invalid - in such a case, it is "new", but "obvious".

      Except that there are slight differences between what's shown in the Microsoft video and the patent claim.

      And a whole bunch of engineers and software developers here are voicing their technically informed opinion that those differences should not matter.

      And those differences do not matter for obviousness, but do matter for novelty. Frankly, I'd expect better from a bunch of engineers and software developers since we're trained to think logically and accurately: if A is different than B, then A!=B. If that difference is trivial, then AB, but no matter how much you stomp your feet and cry about it, A!=B.

      Novelty requires only that A!=B. If A!=B, then it is novel. Non-obviousness requires that A!B. If AB, then it is obvious. And any engineer or software developer worth a damn should understand that distinction.

      I don't know what you're doing other than restating points that are both obvious and irrelevant.

      Except that it's a point that you keep refusing to understand - novelty is not the same thing as non-obviousness. And it's not irrelevant, because if you ever want to reform the patent system, then you have to talk to legislators in a way that shows you understand the current system and can explain how you disagree with it. Right now, what you're doing is equivalent to telling a programmer that it's irrelevant whether a language is procedural or object-oriented... you're destroying any credibility you have with them. Similarly, no one knowledgable about patents is going to give your words any weight if you keep confusing the different legal requirements.

    70. Re:The Slide-to-Unlock Claim, for reference by Patent+Lover · · Score: 1

      I agree with your explanation. But what does or does not constitute "unlocking the hand-held electronic device"? This method is quite disembodied. It's essentally a method of detecting movement over a screen. There's really no post solution activity.

    71. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      Except that it's a point that you keep refusing to understand - novelty is not the same thing as non-obviousness.Except that it's a point that you keep refusing to understand - novelty is not the same thing as non-obviousness.

      I didn't say they were "the same", I said they were "closely linked".

      Right now, what you're doing

      Right now, what I'm doing is obviously talking to a moron.

    72. Re:The Slide-to-Unlock Claim, for reference by harlequinn · · Score: 1

      "Not legally, no."

      I'm not referring to a legal definition so it's a moot point bringing it up. And it was trivial and it's relationship to obviousness I was referring to. Not obviousness in and of itself. Your analogy is not suitable.

      "But a machine patent is fine? What about a machine modeled in a virtual environment? What about an FPGA executing software? Where do you draw the boundary?"

      In order:

      Maybe. Maybe. Maybe - as long as the software you refer to is for reconfiguring the FPGA logic and not a higher level program - there is a pretty clear distinction. In regards to software that would be the boundary. So 99.9% of software would not be protected by patents.

      "Well, technically, the US patent is valid anywhere outside the US."

      You better tell Europe that, because they seem have firmly invalidated it.

      I say it's valid only when other countries let it be valid - the US has no intrinsic jurisdiction overseas.

    73. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      "Not legally, no."

      I'm not referring to a legal definition so it's a moot point bringing it up.

      This thread started with my post about legal definitions, so if you'd like to change the definition to a colloquial one, it would be good if you'd inform me first.

      And it was trivial and it's relationship to obviousness I was referring to. Not obviousness in and of itself. Your analogy is not suitable.

      But trivial and obvious have little to do with each other. E=MC^2 is trivial, but not obvious.

      "But a machine patent is fine? What about a machine modeled in a virtual environment? What about an FPGA executing software? Where do you draw the boundary?"

      In order:

      Maybe. Maybe. Maybe - as long as the software you refer to is for reconfiguring the FPGA logic and not a higher level program - there is a pretty clear distinction.

      You can make an FPGA as complicated as you want and its reconfiguration can be a "higher level program". In fact, forget even field programmable arrays - from a purely theoretical basis, you can make a fixed (albeit huge) circuit that will execute a specified program, even a "higher level one". You could hard code Diablo III, if you had enough transistors and an infinite amount of patience. Are circuits patent eligible?

      In regards to software that would be the boundary. So 99.9% of software would not be protected by patents.

      What's your boundary? You said "higher level program", but as noted above, any program can be high or low level, depending on the circuit you execute it on. Your argument would seem to imply that the exact same program - say, Mr. Bilski's hedging algorithm - would be unpatentable if you wrote it in C, but patentable if you built it on a bread board.

      "Well, technically, the US patent is valid anywhere outside the US."

      You better tell Europe that, because they seem have firmly invalidated it.

      I say it's valid only when other countries let it be valid - the US has no intrinsic jurisdiction overseas.

      Sorry, typo - isn't valid anywhere outside the US. As you note, patent law is country specific.

    74. Re:The Slide-to-Unlock Claim, for reference by harlequinn · · Score: 1

      "it would be good if you'd inform me first."

      Noted, but it worked after the fact as well.

      "But trivial and obvious have little to do with each other. E=MC^2 is trivial, but not obvious."

      They often have a lot to do with each other - just not always - I'm pretty sure I expressed that. (note: e=mc^2 is by itself simple but part of a fairly complex system of equations).

      "You can make an FPGA as complicated as you want and its reconfiguration can be a "higher level program". In fact, forget even field programmable arrays - from a purely theoretical basis, you can make a fixed (albeit huge) circuit that will execute a specified program, even a "higher level one". You could hard code Diablo III, if you had enough transistors and an infinite amount of patience. Are circuits patent eligible?"

      FPGAs are not a common CPU and only make a tiny proportion of the CPU market. It's reconfiguration could be executed by a higher level program, but it will still happen at a low level. Further to what I wrote in regards to the FPGA - I would only allow code to be patented as part of the CPU - i.e it would have to form part of the circuit itself in some special way. The code sent to it from a higher level would not be protected. I don't know the exact mechanism for reconfiguring FPGAs though - so this is a little guess work. Basically - if it's just software (which is abstracted maths) it wouldn't be protected.

      Yes you could implement in hardware a lot of software (think ASICs). I wouldn't accept a patent on that - except if it was from an amazing technique in actually making the circuit - i.e. some novel way of implementing it in hardware. Further abstracting a piece of software won't make it anything but what it is - still just that - software.

      My boundary was expressed as anything other than something that might alter a FPGAs logic. Basically all software. It doesn't matter how you store it or what language you code it in - no software patents. I don't know of Bilski's hedging algorithm so can't comment on it (but if it's a piece of maths - which all software is - then I don't care for it).

      "typo" - I should have guessed as much.

      You're a patent lawyer, where would your boundary be?

    75. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1
      Cutting this short, simply because it's late and I finished the application I was drafting, but I was enjoying this debate...

      You're a patent lawyer, where would your boundary be?

      The original prohibitions on patent eligibility expressed by the Supreme Court of "laws of nature, natural phenomenon, and abstract ideas" were not in the statute, but were a clumsy interpretation as SCOTUS wrestled with a more fundamental problem: patents allow the patent owner to seek an injunction, ordering people to stop infringing... If the patent claims a previously undiscovered law of nature such as, say, gravity, how do you order people not to fall? Similarly, if the patent claims a mere abstract idea or mathematical algorithm that could be done in someone's head, then how do your order people not to think?

      For example, if the patent claims a diagnostic method involving noticing that a patient has a blood level of X of n ppm, and determining that therefore they have disease Y, and I tell you I have a patient with a blood level of X of n+1 ppm, you just infringed the patent, simply by recognizing that fact. How can a court order you not to think of something? Or, conversely, how can a court fairly order you to pay royalties for thinking, or for falling, or otherwise involuntarily infringing a patent?

      ... which gets to the real point. Patents shouldn't be able to claim something that can be infringed involuntarily - whether that's a law of nature that one uses constantly without realizing it, or a mental algorithm that one can infringe merely by being told about it. So, that's my boundary - if the claim can be infringed through mental steps alone or otherwise involuntarily, then it should not be patent eligible. If the claim requires programming a computer to do something, however, then one may avoid infringement simply by not programming the computer to do that thing.

      Mind you, this is all about patent eligibility under 35 USC 101... We've been talking about novelty under 102 and nonobviousness under 103, and those are separate and independent requirements. I agree that the quality of examination needs to be better. Part of why courts keep falling back to 101 for invaliding patents is because they can't believe that the patent isn't obvious under 103, so they refuse to hold them valid, but they don't have any good prior art to point to, so they instead wave their hands and claim it's abstract, without ever defining what "abstract" means. That's just bad law.

    76. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      we make the patent office show that every element of a patent claim existed in the prior art before we throw it out as not new or obvious.

      Which is why the patent system if obviously completely screwed up, all you need to do is take an existing idea and add "on a handheld device" and they call that innovation and you can patent it. You really think that's a good system? Obviously a bunch of European countries don't as many have invalidated some of these patents.

    77. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      we make the patent office show that every element of a patent claim existed in the prior art before we throw it out as not new or obvious.

      Which is why the patent system if obviously completely screwed up, all you need to do is take an existing idea and add "on a handheld device" and they call that innovation and you can patent it.

      Uh... I think you may be confused. Let's run through it together.

      The test: "show that every element of a patent claim existed in the prior art"
      The example: "existing idea" + "on a handheld device"
      Application of the test:

      • Does "existing idea" exist in the prior art? Yes.
      • Do "handheld devices" exist in the prior art? Yes.

      Conclusion: "Every element of a patent claim existed in the prior art" and therefore the patent is invalid.

      So what exactly is screwed up there, and who is calling that "innovation"?

      You really think that's a good system?

      Considering that your example fails the test and would be invalidated, I don't see why it's not.

    78. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      It doesn't take a super genius to connect those dots. Slide-to-unlock was GOING to happen.

      Years of experience tells me no. It would have been a button. If by going to happen you mean "a decade later", sure, I could see the Dells and Compaqs of the world eventually getting there. They all had portable touch screens for a decade prior, and no slide to unlock had yet to appear. I owned a 90s era PocketPC, and hey, no slide to unlock. So for something so obvious for people not to have come up with over a span of 10 years? Eh.

      Did your years of experience tell you that in 2005 the Neonode N1m already had slide to unlock on a hand-held device with touch screen?

    79. Re:The Slide-to-Unlock Claim, for reference by harlequinn · · Score: 1

      Thanks. I do like your line of reasoning.

    80. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      Uh... I think you may be confused.

      No, you are confused. Apple got a patent on this and the only difference is that they specified the post operation action and do it "on a handheld device".

      So what exactly is screwed up there, and who is calling that "innovation"?

      The USPTO is calling it innovation, this exact thing has already been implemented as per the video with the difference that it is "on a handheld device".

      Try it this way: what part of this is not covered in prior art and is thus innovative?

    81. Re:The Slide-to-Unlock Claim, for reference by Anonymous Coward · · Score: 0

      So, for example, if you can find other references that show a hand-held device, continuous movement of an image, and unlocking a device, those combined with this may be enough to show that the Claim is obvious.

      No, this is an attempt to patent an idea! You can patent the implementation of this idea but they have not shown the implementation of the idea they have just presented an idea.

    82. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      The USPTO is calling it innovation, this exact thing has already been implemented as per the video with the difference that it is "on a handheld device".

      Try it this way: what part of this is not covered in prior art and is thus innovative?

      Well, you admit that this - "the only difference is that they specified the post operation action" - is not in the prior art video.

      There's also the feature about continuous movement of an image corresponding to a finger position. That's not in the video.

      Now, might there be another reference that shows those? Sure. Go find it.

    83. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      Well, you admit that this - "the only difference is that they specified the post operation action" - is not in the prior art video.

      That's not innovative! That is clearly obvious! Having an onscreen toggle do something is not innovative, what would even be the point of having such a thing if it didn't do anything?! And using that toggle to "unlock a phone" is an idea, not an implementation of an idea and you cannot patent an idea. The patent system is designed to share ideas while protecting innovative individual implementations of that idea.

      There's also the feature about continuous movement of an image corresponding to a finger position. That's not in the video.

      There's clearly 3 frames of movement there that follow the touch, whether that is the refresh rate of the screen or just how many animation frames they have doesn't really matter, sure the iPhone has a higher refresh rate and more frames but that doesn't make it different.

    84. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      Well, you admit that this - "the only difference is that they specified the post operation action" - is not in the prior art video.

      That's not innovative! That is clearly obvious! Having an onscreen toggle do something is not innovative, what would even be the point of having such a thing if it didn't do anything?! And using that toggle to "unlock a phone" is an idea, not an implementation of an idea and you cannot patent an idea. The patent system is designed to share ideas while protecting innovative individual implementations of that idea.

      There's also the feature about continuous movement of an image corresponding to a finger position. That's not in the video.

      There's clearly 3 frames of movement there that follow the touch, whether that is the refresh rate of the screen or just how many animation frames they have doesn't really matter, sure the iPhone has a higher refresh rate and more frames but that doesn't make it different.

      You're confusing two concepts: "different" and "innovative", or in legal terms, "new" and "nonobvious". Something can be new, but obvious - and similarly, something can be different, but not innovative. As I've said and as you admit, both of the features we're discussing are not shown in the prior art reference - they are different, period, full stop. Whether they're innovative is a separate question, and nothing about that is implied by admitting that, yes, the video shows three frames of movement, while the patent claims "continuous" movement.

      So, yes, the patent claim is different from the video. The claim has at least those two features that are not shown in the video. But I'm sure you can find them elsewhere in other prior art references, no? If so, you can use the combination of the two references to show that everything recited in the patent claim is known. That's the legal process - you can't simply pound the table and say "clearly obvious", because without using prior art references, at best, all you've done is shown that it's obvious now to someone who has lived with iPhones sliding-to-unlock for years. Show me that it was obvious in 2006. And that requires evidence, not just you saying that it's "clear".

    85. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      Whether they're innovative is a separate question, and nothing about that is implied by admitting that, yes, the video shows three frames of movement, while the patent claims "continuous" movement.

      For what definition of "continuous"? If you move the slider on the iPhone slowly you can see that it is not continuous, so that's out the window. And simply adding frames is obvious, that's how animation works.

      The other element is "unlock", now if you're going to argue that part is new and non-obvious then for the sake of argument let's say that's fine, but in that case Samsung is not infringing because Samsung's implementation of "unlock" is different to Apple's, the idea is unlock - but you cannot patent an idea - and the implementation of unlock is different in Samsung's version than Apple's so they cannot possibly be infringing.

    86. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      Whether they're innovative is a separate question, and nothing about that is implied by admitting that, yes, the video shows three frames of movement, while the patent claims "continuous" movement.

      For what definition of "continuous"? If you move the slider on the iPhone slowly you can see that it is not continuous, so that's out the window. And simply adding frames is obvious, that's how animation works.

      The other element is "unlock", now if you're going to argue that part is new and non-obvious...

      OMG. How many times do I have to repeat this? "New" and "non-obvious" are different and distinct requirements. I am not arguing that it is "non-obvious". I'm arguing something very, very, very simple: the patent claims X. The prior art video does not show X. Therefore, with regard to the prior art video, the patent is claiming something new. As I said in the post you're replying to:

      Something can be new, but obvious - and similarly, something can be different, but not innovative. As I've said and as you admit, both of the features we're discussing are not shown in the prior art reference - they are different, period, full stop. Whether they're innovative is a separate question, and nothing about that is implied by admitting that, yes, the video shows three frames of movement, while the patent claims "continuous" movement.

      I'm trying to be respectful, but it's really getting frustrating when it seems like you ignore everything I actually say, and instead pretend I'm claiming the patent is "non-obvious" or "innovative" or "revolutionary" or wtf else you want to claim I'm saying.

      Again, from my initial post:

      To show a patent claim is not new, you have to show that a single piece of prior art shows everything in the patent claim. This piece of prior art wouldn't do that, since it doesn't show a hand-held electronic device, doesn't really show "continuous" movement as opposed to switching between several icons, and it doesn't show unlocking a device. But that's just one of the requirements for validity - 35 USC 102...

      Another requirement is non-obviousness - 35 USC 103. Under this requirement, you can show that a patent claim is obvious by showing that a combination of prior art references together teach each and every element in the claim and that they could be reasonably combined. So, if the Claim is A+B+C+D and one reference shows A+B and another shows C+D and they could be combined, that shows that the Claim is obvious.

      So, for example, if you can find other references that show a hand-held device, continuous movement of an image, and unlocking a device, those combined with this may be enough to show that the Claim is obvious. That should be pretty easy to find.

      In short, here's the legal test for novelty; this video doesn't invalidate the claim under that test.
      Here's the legal test for obviousness; this video could be combined with another prior art reference to invalidate the claim under that test.

      Clear now?

    87. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      OMG. How many times do I have to repeat this? "New" and "non-obvious" are different and distinct requirements.

      Yes sorry that should've been or, not and.

      I am not arguing that it is "non-obvious". I'm arguing something very, very, very simple: the patent claims X. The prior art video does not show X.

      This is what I'm trying to determine, so you can take existing art, add one thing to it then it's patentable? Doesn't that sound a little silly to you? Like I said from the start I'm not saying you're wrong by the legal definition, I'm saying the patent system is royally screwed up if all you need to do is tack something on the end of something existing and it's a patentable "invention".

      But the broader issue is that if that's the case then Apple's claim against Samsung is also invalid, because Samsung's implementation is different, the idea is the same but the implementation is different so how can that infringe?

    88. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      OMG. How many times do I have to repeat this? "New" and "non-obvious" are different and distinct requirements.

      Yes sorry that should've been or, not and.

      I am not arguing that it is "non-obvious". I'm arguing something very, very, very simple: the patent claims X. The prior art video does not show X.

      This is what I'm trying to determine, so you can take existing art, add one thing to it then it's patentable? Doesn't that sound a little silly to you? Like I said from the start I'm not saying you're wrong by the legal definition, I'm saying the patent system is royally screwed up if all you need to do is tack something on the end of something existing and it's a patentable "invention".

      Yes, that would be incredibly idiotic if it were true. IT'S NOT TRUE.

      Once more: there are two separate and independent tests (there are really more, but you're already way too confused): (i) novelty, AND (ii) nonobviousness.

      We clear? It's a Boolean AND. You have to pass both to get a patent.

      Continuing: if you take existing art and add one thing to it, then it's novel. Now, does that automatically mean it's patentable?
      You tell me: We have a Boolean AND. One input is yes. The other input is no. What's the output?

      If you think it's yes, then we have to have a whole 'nother discussion before we talk about whether the patent system is screwed up.

    89. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      We have a Boolean AND. One input is yes. The other input is no. What's the output?

      Why are you making the assumption that the other input is no? I would think the addition of "unlock" on a slider control is pretty obvious, in fact given that almost every real-world representation of such a control does exactly that it is extremely obvious.

      But the thing you have continually ignored is that even if you prove it to be novel and non-obvious it is still just an idea and you cannot patent an idea, you can only patent the implementation of an idea. That's the whole point of a patent, to protect a particular implementation, arguing over whether an idea is novel and non-obvious is pointless because it's just an idea.

    90. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      We have a Boolean AND. One input is yes. The other input is no. What's the output?

      Why are you making the assumption that the other input is no? I would think the addition of "unlock" on a slider control is pretty obvious, in fact given that almost every real-world representation of such a control does exactly that it is extremely obvious.

      Because I'm trying to give you the benefit of the doubt. Maybe that wasn't clear. The "yes" is "does it pass the test"? Let me try again:

      Once more: there are two separate and independent tests (there are really more, but you're already way too confused): (i) novelty, AND (ii) nonobviousness.

      We clear? It's a Boolean AND. You have to pass both to get a patent.

      Continuing: if you take existing art and add one thing to it, then it's novel.

      Stopping there - if you add something to the claim that's not in the prior art, then it's novel, and therefore passes the test under 35 USC 102 and therefore has novelty: "Yes, it passes the first test." That's your first yes.

      Continuing, we then ask what the value of the other input to the Boolean AND is: does the claim include something not taught or suggested by any prior art reference? If so, then it's not obvious and passes the test under 35 USC 103

      But here, I was assuming you would say "no, it is obvious". That's the no.

      Now, what happens when you have a Boolean AND and the inputs are "Yes" and "No"? What's the output?

      >But the thing you have continually ignored is that even if you prove it to be novel and non-obvious it is still just an idea and you cannot patent an idea, you can only patent the implementation of an idea. That's the whole point of a patent, to protect a particular implementation, arguing over whether an idea is novel and non-obvious is pointless because it's just an idea.

      That's an entirely different question and statute - 35 USC 101, specifically. And in reality, it's a 4-way Boolean AND - you have to pass 101, 102, 103, and 112. If any of those result in a "no", you fail to get the patent. Clear? That's how AND gates work. Now, all along, I've been saying one thing: this is new in view of the video - one input to the gate is "yes". Clear now? For some reason, you've been turning that into "you're saying this is revolutionary and Steve Jobs should get the Nobel prize and be made Emperor of all tech and that's crazy and the patent system is broken and you're stupid and I like turtles!" No. It's simply "new", full stop. Whether it passes any of the other required tests and therefore is a valid patent is an entirely different question - three different questions, in fact.

    91. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      Now, all along, I've been saying one thing: this is new in view of the video

      If you take the video in isolation, yes. But who the hell is doing that? Nobody is arguing that this video alone - irrespective of anything else - is sufficient to disprove Apple's claim. Why would you even point out non-continuous movement?

      "you're saying this is revolutionary and Steve Jobs should get the Nobel prize and be made Emperor of all tech and that's crazy and the patent system is broken and you're stupid and I like turtles!"

      Meanwhile you've been saying "Apple's claim and this video aren't identical, i see 3 frames and can't see any correlation between that and animation of continuous movement", well no shit, nobody ever said they were and nobody is attempting to take this video in isolation to prove or disprove anything. Non-continous movement when dragging a UI element is a side-effect of the technology available at the time the video was made, it is obvious so it is irrelevant.

      But here, I was assuming you would say "no, it is obvious". That's the no.

      Yet they got the patent.

    92. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      Now, all along, I've been saying one thing: this is new in view of the video

      If you take the video in isolation, yes. But who the hell is doing that? Nobody is arguing that this video alone - irrespective of anything else - is sufficient to disprove Apple's claim. Why would you even point out non-continuous movement?

      Maybe you missed most of the other threads here, but yes, many people are saying that this video is enough to disprove Apple's claim. That's why I pointed out non-continuous movement. And as to why you would do that, it's the relevant test under 35 USC 102.

      Meanwhile you've been saying "Apple's claim and this video aren't identical, i see 3 frames and can't see any correlation between that and animation of continuous movement", well no shit, nobody ever said they were and nobody is attempting to take this video in isolation to prove or disprove anything. Non-continous movement when dragging a UI element is a side-effect of the technology available at the time the video was made, it is obvious so it is irrelevant.

      Then prove it. To show that something is obvious at the time the video was made, having admitted that the video doesn't show continuous movement, all you need is another reference from the same era that does. That is the test for obviousness under 35 USC 103: if a combination of references teaches or suggests each and every element in the patent claim, then it's per se obvious.

      But here, I was assuming you would say "no, it is obvious". That's the no.

      Yet they got the patent.

      No one has found the other references yet. Why, I don't know. Probably because they're too busy arguing that this is so mind-numbingly obvious that they don't need to fulfill the requirements of due process.

    93. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      Then prove it. To show that something is obvious at the time the video was made, having admitted that the video doesn't show continuous movement, all you need is another reference from the same era that does.

      There's plenty, like this one which clearly shows continuous movement dragging a UI element. (see ~5 minute mark)

    94. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      Then prove it. To show that something is obvious at the time the video was made, having admitted that the video doesn't show continuous movement, all you need is another reference from the same era that does.

      There's plenty, like this one which clearly shows continuous movement dragging a UI element. (see ~5 minute mark)

      See? Very simple process... Now, you just combine that video and this one and argue that together they teach or suggest each and every element of the patent claim, and therefore, the claim is invalid as obvious.

      Mind you, you still need to find a third reference for the unlocking, but that can't be that hard either, right?

    95. Re:The Slide-to-Unlock Claim, for reference by exomondo · · Score: 1

      Right, I can't imagine unlocking a phone would be difficult to find.

    96. Re:The Slide-to-Unlock Claim, for reference by Theaetetus · · Score: 1

      Right, I can't imagine unlocking a phone would be difficult to find.

      Exactly, now you've got it. Once you've got a combination of prior art references that teach or suggest each and every element in the claims, you've got a solid argument that the patent is obvious and therefore invalid.

  9. Re:bullshit clickbait by vux984 · · Score: 3, Insightful

    Apple's patent claim is for a portable device that uses a single image.

    Android's slide to unlock works from both left to right and right to left; so its completely different too right?

    And if I implement Apple's slide to unlock EXACTLY, but put it on a screen built into a fridge, they can't touch me?

    Yeah. Right.

  10. Windows Phone by SuperKendall · · Score: 2

    This Windows Phone video is a lot closer to what the iPhone does, though the issue that one has as prior art is that it seems to be on a narrow touch-pad area (like a palm pilot) and not on the touch screen.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  11. Five points by Anonymous Coward · · Score: 0

    (1) the slide-to-unlock patent isn't the only one in the complaint
    (2) Samsung chose to infringe on the patent, whether you believe the patent is valid or not
    (3) Apple can ask whatever price they want for licenses to non-FRAND patents (unlike Samsung with its FRAND patents)
    (4) whether the patent is valid or not will probably shake out from this trial
    (5) Being able to demonstrate its devices have everything an iPhone has was worth a lot to Samsung

    1. Re:Five points by arbiter1 · · Score: 3, Insightful

      Apple is a straight up troll, they haven't innovated a damn thing on on their devices in 4 years pretty much. Samsung has better phones and more reasonable prices with sizes people want not Apples take what we give you crap. One of said patents was for a rounded rectangle as well. Having a court case in a court house full of Apple people is complete joke.

    2. Re:Five points by Anonymous Coward · · Score: 0

      Don't be ridiculous. The "rounded rectangles" patent was for the overall design, which Samsung copied. Dismissing it as merely rounded rectangles is a Samsung-ism.
      Apple has innovated with every new iPhone and iPad. The A7 is a prime example, as it trounces the competition despite having only 2 cores and operating at lower clock speeds (energy savings).
      Apple's innovations are truly more difficult for Samsung to copy anymore, and I believe Apple prefers it that way.
      Sucks to be Samsung!

    3. Re:Five points by Anonymous Coward · · Score: 0

      (1) the slide-to-unlock patent isn't the only one in the complaint
      (2) Samsung chose to infringe on the patent, whether you believe the patent is valid or not
      (3) Apple can ask whatever price they want for licenses to non-FRAND patents (unlike Samsung with its FRAND patents)
      (4) whether the patent is valid or not will probably shake out from this trial
      (5) Being able to demonstrate its devices have everything an iPhone has was worth a lot to Samsung
      (6) Apple pays people like me to highlight items like this while ignoring the obvious

    4. Re:Five points by Anonymous Coward · · Score: 0

      rounded rectangles have been in mspaint and photoshop and that paint program for the macintosh for like decades. but the a7 is super baller.

    5. Re:Five points by Anonymous Coward · · Score: 0

      Samscum didn't have to make a virtually indistinguishable copy of the iPad physical design; they chose to do so, where no other manufacturer (of significance anyway) did.
      Just like Samscum conducted extensive research into new methods of unlocking devices and ultimately decided they were all inferior and chose to copy Apple instead.

    6. Re:Five points by msobkow · · Score: 1

      My Palm Pilot had rounded corners, FFS. Even my calculator in University did.

      --
      I do not fail; I succeed at finding out what does not work.
    7. Re:Five points by Anonymous Coward · · Score: 0

      You are confused. Apple doesn't have a marketing budget that includes such tactics. However, paid shills are de rigueur for Samsung. Just ask LeBron James (http://ftw.usatoday.com/2014/03/nba-lebron-james-samsung-phone/), iPhone-toting Ellen (http://appleinsider.com/articles/14/03/03/oscars-host-ellen-degeneres-poses-for-samsung-sponsored-selfie-but-tweets-from-her-iphone), or Big Titi (http://www.thewire.com/entertainment/2014/04/the-david-ortiz-obama-selfie-was-a-samsung-stunt/360038/)

    8. Re:Five points by Solandri · · Score: 2

      (3) Apple can ask whatever price they want for licenses to non-FRAND patents (unlike Samsung with its FRAND patents)

      This is probably the most dangerous precedent Apple is trying to set. The only reason FRAND patents are priced lower than regular patents is that by being adopted as a standard, more products will license the patent. Hence the patent holder makes up in volume what they lose by charging less per device.

      If Apple gets their way and (1) gets Samsung's FRAND patents effectively deemed worthless (already happened when Obama vetoed the ITC judgment against Apple), and (2) forces Android makers to license their non-FRAND patents for anything close to the ridiculous $40 per device figure, then that's it. Game over. You can kiss electronics standards goodbye. Nobody is going to license their patent under FRAND for pennies per device, when they can keep it proprietary and charge dollars or tens of dollars per device.

      Apple will have ushered in a new age where nothing is compatible except by chance, and prices are ridiculously high as patent holders are able to charge 10x or 100x more by not submitting their patent to a standard. All the patents on LTE currently make up about 10%-20% the cost of your phone. Work out the math and your next phone (yes, even your iPhone) will cost as much as a used car if patent holders were to charge 10x or 100x more like Apple is asking.

      See, the lawyers can play all the games they want in court, and make up all sorts of BS claims about how much the non-FRAND patents are worth (and how much FRAND patents aren't worth). But the market economics of this is very simple: If a patent holder can make more money by not submitting their patent to FRAND, then they're not going to submit it to FRAND. If you let the BS prevail, you can destroy FRAND and along with it a vast segment of the economy. So no, Apple cannot ask "whatever price they want". The amount they can ask for is intrinsically tied to how much a FRAND patent is worth. If they want to ask for more than this intrinsic ratio, then that is an admission that Samsung's FRAND patents were worth more than they were willing to pay.

    9. Re:Five points by Anonymous Coward · · Score: 0

      You are perpetuating a myth and raising undue alarm. Apple has negotiated deals with other smartphone makers that are not egregious as what you claim is being asked of Samsung. The fact that Apple's patents are *not* FRAND means Apple *can* be discriminatory; Apple has made it clear that Samsung is being singled out for special treatment because the company chose to copy Apple designs so indiscriminately.
      Why does Samsung choose to infringe these nonessential patents of Apple's? Obviously because it pays. Samsung can argue their devices offer everything their god Apple's do (except a nearly flawlessly executed stack ;-)

    10. Re:Five points by Theaetetus · · Score: 1

      If Apple gets their way and (1) gets Samsung's FRAND patents effectively deemed worthless (already happened when Obama vetoed the ITC judgment against Apple),

      Just to correct a misunderstanding, the veto of the ITC decision was absolutely correct, and did not do anything to the value of Samsung's FRAND patents:

      1) The ITC does not have the power to award monetary damages for infringement. They only have the power to issue an injunction against imports;
      2) Samsung agreed, when they put their patents into FRAND status, that they would never seek an injunction against an infringer: instead, they would only be allowed to seek monetary damages. This is the same for every FRAND patent - no one has ever gotten an injunction over infringement of a FRAND patent;
      3) when the ITC issued the import injunction for violation of the FRAND patent, Samsung was in breach of its FRAND agreements.

      There are two results at that point - either the ITC import ban is vetoed, or the DoJ has to pursue Samsung for anti-trust violations. The former is vastly preferable for everyone.

      And it did not affect the value of the patents, as their value was never based on injunctive relief, and the veto of the ITC decision in no way prevents Samsung from getting a judgement for damages in a regular court.

    11. Re:Five points by Anonymous Coward · · Score: 0

      I'm sure they did. But they weren't tablets, with straight and parallel top and bottom edges, straight and parallel left and right edges, with each corner being a 90 degree arc of a circle, with equal radius at each corner.

      Every part of that is important, because they're all non-excluded parts of Apple's design patent. An infringing device has to be a tablet AND the edges have to be straight AND the edges have to be parallel AND the corners have to be 90 degree arcs of circles (not ellipses) AND they all have to have the same radius. And probably a few more points that I've forgotten. Your Palm Pilot and calculator fail at the first hurdle (they're not tablets), and probably most of the others as well.

      In short, Apple's design (NOT utility) patent does not cover "rounded rectangles". It covers one specific type of rounded rectangle, and even then only when used as the shape of a tablet.

    12. Re:Five points by Anonymous Coward · · Score: 0

      Samsung has better phones and more reasonable prices with sizes people want not Apples take what we give you crap.

      Yes, it's terrible, nobody wants an iPhone; Apple is a day away from going bankrupt, verily.

      Are you paid by Samsung? Or do you just give blowjobs in a dirty alley for free?

    13. Re:Five points by Anonymous Coward · · Score: 0

      All rectangles have parallel opposite edges.

    14. Re:Five points by Anonymous Coward · · Score: 0

      oh no i cannot tell the difference between this and this, they look IDENTICAL! but i see NO similarity between Microsoft's touchscreen slider and Apple's touchscreen slider, nope totally different!

  12. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 5, Informative

    ... which i'd suggest counts as both obvious *and* prior art.

    Respectfully, and without necessarily disagreeing with your fundamental point, those terms don't mean what you think they do, legally.

    "Prior art" is "anything in the relevant art, that's prior." The Wright Brother's plane is prior art for the Space Shuttle. The Model T is prior art for the Tesla Model S. That doesn't mean they're anticipatory prior art, which is art that teaches everything in a patent claim. So, for example, even though the Model T is prior art for the Model S, it wouldn't invalidate a patent on the battery pack, for example. Similarly, sliding deadbolts are prior art for the virtual slide-to-unlock, but they alone don't show everything in the patent.

    "Obvious" is a legal conclusion, like "guilty". It's different than just the "duh" gut feeling that we typically mean when we call something obvious. And just as you show someone is guilty by showing that they committed each and every element of a crime, you show that something is obvious by showing that one or more pieces of prior art exist that, alone or in combination, teach each and every element of the patent claim. So, again, sliding deadbolts show unlocking something... but they alone don't show all the other bits of the claim, like a handheld electronic device. That means you'd have to at least combine "deadbolts" plus "mid-90s Palm smartphone" to show that element.

    Using the right terms - anticipatory prior art when you mean that, or obvious when you have a combination of prior art references to invalidate a claim - will increase your credibility with people who are in power to make changes to the patent system.

  13. Yes, yes it is. by thesupraman · · Score: 4, Insightful

    Actually, they are right.

    A Patent is technically REQUIRED to not be obvious to a person 'skilled in the art' when given information of the prior art.
    So, a phone UI developer would have to still not find the apple slide to unlock patent obvious given knowledge that a
    UI idea to unlock the phone was needed, and knowledge of is video.

    All of this of course should make the whole 'on a capacitive multitouch screen' approach, etc laughable - but again the
    rules are being VERY selectively enforced.

    Of course Apple, and several others, have managed to blatantly hijack the patent system, and basic patent law is not being
    applied in their cases - could it PERHAPS have something to do with the huge number of patents they (and several notable others)
    fine with them, and therefore the percentage of the patent offices total revenue they generate?

    How do I know the requirements above? I have at times spent years arguing with the patent office trying to get patents accepted
    which were ENORMOUSLY less obvious that what passes for acceptable from certain major cooperated. With little to no success.

    The rules are simply being blatantly flouted by a certain select group.

    1. Re:Yes, yes it is. by msauve · · Score: 3, Interesting

      "Apple, and several others, have managed to blatantly hijack the patent system"

      Not defending their current practice (slide to unlock and pinch zoom clearly have prior art), but it comes from their past experience.

      One obvious example is the keyboard/trackpad layout of all modern laptops. It was Apple on their PowerBooks who pushed the keyboard toward the screen, making room for palmrests and pointing devices below. Prior to that, everyone was putting keyboards tight against the lower edge. They didn't patent it, and the rest of the industry quickly followed.

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    2. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      One obvious example is the keyboard/trackpad layout of all modern laptops.

      The trackball layout on the early Powerbooks was an obvious requirement of using a GUI. Don't forget, this was a time when character-based OSs like DOS were still prevalent, which is why laptops didn't need the palmrest. Windows 3.0 had just been released, and Amiga, ST etc were not seen as business machines worthy of a laptop variant.Sure, Apple got there first, but not because it was a leap of intuition or effort.

      The actual layout wasn't novel either. I remember using a similar touchscreen and keyboard setup on a (Fairlight?) video computer in the mid-80s. Making it portable was again an obvious step.

    3. Re:Yes, yes it is. by msauve · · Score: 1

      "The trackball layout on the early Powerbooks was an obvious requirement of using a GUI."

      Nope. Look at the Mac Portable, which had the keyboard down near the edge, and a trackball to the side.

      "I remember using a similar touchscreen and keyboard setup...mid-80s"

      Touchscreen in the mid-80's? Even if so, how does that relate to the positioning of a keyboard and trackball/trackpad? (Fairlight? You talkin' 'bout a musical keyboard???)

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    4. Re:Yes, yes it is. by ShieldW0lf · · Score: 2, Insightful

      "Apple, and several others, have managed to blatantly hijack the patent system"

      Not defending their current practice (slide to unlock and pinch zoom clearly have prior art), but it comes from their past experience.

      One obvious example is the keyboard/trackpad layout of all modern laptops. It was Apple on their PowerBooks who pushed the keyboard toward the screen, making room for palmrests and pointing devices below. Prior to that, everyone was putting keyboards tight against the lower edge. They didn't patent it, and the rest of the industry quickly followed.

      I never knew that. I hate them just a little more now than I did 5 minutes ago. These trackpads-under-the-palms are fucking terrible.

      Not just "I miss the clit-mouse on my old Thinkpad" terrible...

      "I need to disable this because I'm constantly moving the cursor with my palms while I try to type and now I need to go buy a USB mouse for this poorly designed piece of shit." terrible.

      --
      -1 Uncomfortable Truth
    5. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      The need to put an input device below the keyboard drove this "innovation". Genius.

      I use trackpoint.

      Captcha: astound

    6. Re:Yes, yes it is. by Anonymous Coward · · Score: 1

      I made programs to HP touch screen in 1985. On of these apps has a keyboard on the screen to select options.

    7. Re:Yes, yes it is. by stenvar · · Score: 2

      Not defending their current practice (slide to unlock and pinch zoom clearly have prior art), but it comes from their past experience.

      Apple has been patenting stuff for decades, so your contention that they started patenting because they were the victims of patent trolls is just wrong.

      Besides, Apple didn't invent the pointing-device-below-keyboard layout anyway, they merely popularized it. If they had invented it and it had been patentable, you can be sure they would have patented it.

    8. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      Touchscreen in the mid-80's? Even if so, how does that relate to the positioning of a keyboard and trackball/trackpad?

      Hardware keyboard above, 6" touchscreen below, much the same config as modern laptops. It had a pen interface, but you could draw with a finger to overlay on a live video feed. The keyboard was used for titling and text overlay, but also had a command mode. The main output was to PAL video and about four oscilloscopes. The interface workflow was surprisingly similar to a modern laptop.

      Pretty sure it was built by Fairlight - they made a few video computers as well as their audio stuff.

    9. Re:Yes, yes it is. by sodul · · Score: 1

      "I need to disable this because I'm constantly moving the cursor with my palms while I try to type and now I need to go buy a USB mouse for this poorly designed piece of shit." terrible.

      It used to happened to me, maybe 10 years ago during the PowerBook era. I don't remember the MacBook Pros ever giving me this problem. Now, I have yet to use a non Apple laptop that comes with a trackpad that is nearly as nice to use.

    10. Re:Yes, yes it is. by anagama · · Score: 1

      "Touchscreen in the mid-80's? "

      Didn't Englebart have a demo video of a CAD like system displayed on round monitors in the 60s? Maybe it was someone else but I clearly remember watching a video of a person manipulating the size of screws to place in holes. Can't remember if he used two pens or not but that is kind of like pinch/zoom. I just wish I could figure out how to find that video again.

      --
      What changed under Obama? Nothing Good
    11. Re:Yes, yes it is. by stoborrobots · · Score: 1

      Touchscreen in the mid-80's? Even if so, how does that relate to the positioning of a keyboard and trackball/trackpad?

      By "touchscreen" he means trackpad...

    12. Re:Yes, yes it is. by Barsteward · · Score: 2

      here is prior art for a slide to unlock http://www.ebay.co.uk/itm/like...

      --
      "The hands that help are better far than lips that pray." - Robert Ingersoll (1833-1899)
    13. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      "Disable Your Touchpad When You're Typing with AutoHotkey". Search for that if you're on Windows. If on another OS, I'm sure you can find similar scrips or programs.

    14. Re:Yes, yes it is. by 50000BTU_barbecue · · Score: 3, Informative

      Ivan Sutherland's Sketchpad.

      --
      Mostly random stuff.
    15. Re:Yes, yes it is. by 50000BTU_barbecue · · Score: 2
      What, exactly, about touch-screens is so impossible in the '80s?

      http://en.wikipedia.org/wiki/P...

      Sheeyit, the AH-64 had a head-mounted eye-tracker to aim the cannon in the '80s...

      --
      Mostly random stuff.
    16. Re:Yes, yes it is. by StripedCow · · Score: 1

      A Patent is technically REQUIRED to not be obvious to a person 'skilled in the art' when given information of the prior art.

      This patent was obvious to a person skilled in the art of sliding to unlock.
      So what is the big deal here?

      --
      If Pandora's box is destined to be opened, *I* want to be the one to open it.
    17. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      No I didn't.

    18. Re:Yes, yes it is. by towermac · · Score: 2

      "Of course Apple, and several others, have managed to blatantly hijack the patent system"

      You're missing Apple's game here. They are doing more to get our patent system fixed than anyone else.

      By going as far as they do (rounded rectangles, $2B latest demands), they force lawmakers to look at the issue, and indeed; there is legislation pending. It's not great, but it's something.

      I had really hoped that they would get a big win before Christmas on the last one, and it would have been known as the "Christmas without Android". At that point, public outcry would have been overwhelming for new, sane legislation.

      Here's the thing: Apple would do just fine in a world without software patents. Far better than they do now. They rarely (ever?) use newly invented hardware, as in, stuff that should be patentable. They are about integration, design; bling if you will. Throw your own insult in here if you want, but what they are not about, is fierce competition for bottom lines. And people will still buy Apple stuff in a world with several knockoffs. As long as it's still illegal to stamp an Apple logo on your knockoff phone; that's all Apple needs to do well in the market segments it is in. Market segments that it often invented. You don't need patents for that.

      I said Apple's game; it's really Steve's game. Remember, they didn't play the patent game before, and Microsoft took everything from them, and gave them a dollar. That, at a time when a Pepsi salesman was running the place, almost killed Apple. Turns out, you can say you're not playing, but then you're just playing badly. Now they play to the most extreme degree possible, and they are going to end up being the main catalyst in getting the rules changed for all of us.

    19. Re:Yes, yes it is. by stoolpigeon · · Score: 1

      I got my first ever mac - a macbook pro - a few weeks ago and it's driving me insane. Especially if I'm typing in a form like this one where my hands brushing the track pad surface can move the cursor but more often make the page scroll up and down.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    20. Re:Yes, yes it is. by BitZtream · · Score: 3, Insightful

      These trackpads-under-the-palms are fucking terrible.

      "I need to disable this because I'm constantly moving the cursor with my palms while I try to type and now I need to go buy a USB mouse for this poorly designed piece of shit." terrible.

      Stop using such a shitty OS that it can't tell the difference between a palm resting on it and some one using it for a pointer.

      THIS is why Apple gets the patents. MacBook trackpads have no problems with your palm sliding all over the LARGE trackpad and not causing input errors.

      You act like Apple is evil and you're platform is far superior ... but you only think that because you're not actually aware of how the real deal works, only your half assed knock off.

      This entire post has had both my palms laying slightly on the trackpad and moving. Mouse cursor never even showing up.

      You like crap because you don't know any better but thats not the bad part, the bad part is you think you know everything.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    21. Re:Yes, yes it is. by BitZtream · · Score: 1

      Is it a macbook pro from the 90s? They've had palm detection since the very first multitouch trackpads they put on the machines to deal with your palm resting on it.

      I can not make anything happen by rubbing my palm on the track pad. You should take it to an Apple store and have it serviced if thats really happening to you, your palm shouldn't cause any movement of the mouse at all, even if you slide all over the pad on purpose. It uses fingers, not palms for tracking.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    22. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      It's not Apple's fault that everyone else implements it poorly.

      It's also not Apple's fault that you buy equipment poorly suited to your needs. Want a keyboard nub? EVERY THINKPAD STILL HAS ONE. I've got a ThinkPad L440, T540p, and X240 on my desk right now, and they all still have it.

    23. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      Yeah, because clearly the process of creating a steel mechanical bolt is exactly the same as the process to digitally unlock a smartphone.

      Idiot.

    24. Re:Yes, yes it is. by MachineShedFred · · Score: 4, Interesting

      You're mostly right here. The thing with Apple being about integration and design, is that they are really good at it. A lot of people like to crack on them as not "innovating" or whatever, but when it really comes down to it, the people crying about innovation are much worse at what Apple does, and like to wait until Apple figured out how to make it and market it, and then repeat it without spending all the R&D cash. The PC industry has been doing it for decades.

      If it's so easy to integrate and design a product, then why is history so replete with absolutely fucking terrible devices, and implementations of "obvious" technology? If Apple doesn't bring any innovation to the table, then why aren't these supposedly innovative companies eating Apple's lunch?

      Sure, Apple has a failure here and there; but they're success rate is FAR higher than just about anyone else.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    25. Re:Yes, yes it is. by FireFury03 · · Score: 1

      One obvious example is the keyboard/trackpad layout of all modern laptops. It was Apple on their PowerBooks who pushed the keyboard toward the screen, making room for palmrests and pointing devices below. Prior to that, everyone was putting keyboards tight against the lower edge. They didn't patent it, and the rest of the industry quickly followed.

      It doesn't sound like an especially revolutionary concept, hardly worth a parent. It's basically like me patenting putting my kettle to the right of my toaster instead of to the left.

    26. Re:Yes, yes it is. by dargaud · · Score: 1

      Just type this (or variant) in a console: $ syndaemon -i 2 &

      --
      Non-Linux Penguins ?
    27. Re:Yes, yes it is. by Barsteward · · Score: 1

      so if i invent a wheel made of toothpaste, its a new invention?

      dickhead

      --
      "The hands that help are better far than lips that pray." - Robert Ingersoll (1833-1899)
    28. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      Congratulations, you have learned how to ignore problems with your Mac. It would have been cheaper to learn how to ignore problems with anything else, but I guess ignoring the problems on the Mac feels special or whatever.

      Suppressing the cursor when keys are actively being pressed is normal. Everybody does that. That isn't some brilliant Apple breakthrough, it also doesn't fix the problem.

      On a MacBook, just like any other laptop with this stupid design, I will cause erratic useless movement when I'm just sat there thinking with my fingers ready to type. Ugh. Apple don't care because their key market is people like you, who will justify any crazy thing they do as great and so much better than what everybody else is doing. We get it, you're fashion victims, just stop pretending your fashion has anything whatsoever with actually getting shit done.

    29. Re:Yes, yes it is. by Hognoxious · · Score: 1

      Oh, come on. There are other options. In front of it, behind it, and ... ummm ... above it. yes, above it, on a little shelf. A white shelf. That's innovation!

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    30. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      Ah yes, the classic "You're holding wrong!". The cry of macfags everywhere!

    31. Re:Yes, yes it is. by stoolpigeon · · Score: 1

      It's a brand new Macbook Pro Retina.

      I can find nothing in settings to adjust it. All my mac friends tell me to adjust my hands so that I keep them up off the palm rest area.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    32. Re:Yes, yes it is. by strikethree · · Score: 1

      THIS is why Apple gets the patents. MacBook trackpads have no problems with your palm sliding all over the LARGE trackpad and not causing input errors.

      This is not necessarily true. I have not done extensive testing but I have found that I have to watch where my palm is in relation to the trackpad on my macbook pro if I do not want random pointer movement. Perhaps newer macbook pros have solved this, I would not know. Mine is 5.1 running snow leopard (roughly a 2010 macbook pro).

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
    33. Re:Yes, yes it is. by Anonymous Coward · · Score: 0

      When really it's you who know everything.

  14. Re:I'm not entirely sure how it merited a patent i by rolfwind · · Score: 1

    Corps throw their "IP" wads of shit against the USPTO dartboard and sees what sticks.

    Some shit ALWAYS sticks.

  15. Early comments are interesting these days. by Anonymous Coward · · Score: 1, Interesting

    In recent years it seems like there has been a fairly obvious effort by early posters on a story to direct the discussion in a certain way. For example, an anti-Microsoft story pops up and within minutes at least 2 or more not very subtle pro-MS posts are submitted, usually by accounts with relatively low UIDs for maximum impact. The same is true here with Apple. I have to wonder if various companies actually have bots (or interns) scraping all the popular sites for any possible negative mention of their brand and alerting the next-level of folks whose job it is to try to get in early with comments in support of the company. Very early ones tend to be quick statements criticizing the posting while later ones take a little more time to compose and are slightly better reasoned. Of course, on sites like Slashdot these often get buried pretty quick, but on some other sites they really do seem to influence the whole tone of the discussion throughout.

    1. Re:Early comments are interesting these days. by Anonymous Coward · · Score: 0

      There are also such things as fanbois, but there may be something to it. If I were trying to protect a brand, it would make perfect sense to task a few employees with helping to help "direct" online discussions of the company in a positive way. Pretty cheap, and likely fairly effective overall.

    2. Re:Early comments are interesting these days. by Anonymous Coward · · Score: 3, Insightful

      The issue is with the inherent bias of either the article submitter or the editor. Just look at the choice of words in the title -- "Dumb" "Patent Trolling" -- none of these words show up in the linked article, yet the submitter chose such words to slant.

    3. Re:Early comments are interesting these days. by Lodlaiden · · Score: 1

      Another fantastic AC post and me without any points.

      --
      Suborbital [spaceflight] is the special olympics of spaceflight. - Rei
    4. Re:Early comments are interesting these days. by SuperKendall · · Score: 3, Informative

      In my case I don't work for Apple. I just read Slashdot frequently and comment on stories I have understanding of. I am an iOS developer (hardly a revelation since my profile says as much). That does mean I spend a lot of time thinking about touch interfaces, which is part of why I see a difference I think where other people consider it the same. To me there's a world of difference between the two things.

      Given my Slashdot UID it would be pretty sad to be an intern anywhere for that duration of time...

      I knew my original comment would be downvoted anyway, so I'm not sure how you can claim it's driving the discussion anywhere. I just wanted to make a point I thought relevant after watching the video. Note that I did later link to a Windows Phone video I though was more relevant...

      Also if you read way back through past posting history (because it's not come up in a while) I am far from a fan of software patents. So it's not like I'm trying to protect Apple or anyone's patent. I just want to explain why the video may not be as useful as it seems to be at a glance, using expertise that I have to evaluate what is presented.

      I honestly don't think there are company organized groups of people on any sites doing what you suggest because the return would be so low as to make it pointless. I *do* think there are organized groups of people out there working comment threads not run by companies, I've been the subject of moderation floods that were way too rapid and also indiscriminate (like every single comment posted in the last few days down voted to -5 regardless of content or subject). But even those actions hardly carry any permanence to them, so I wonder why those people bother. It's like, I lost Karma on a niche message board? Who cares!

      That's the difference between companies and private groups, companies give up when it's obviously futile but people just keep going even when all hope seems lost. Or perhaps especially...

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    5. Re:Early comments are interesting these days. by Anonymous Coward · · Score: 0

      Same AC here. This is good to know, although I was thinking more of the "BS clickbait" and "not how patents work" type of posts in this story's case. Some other stories would probably be better examples of what it looks like may be happening, but of course it's all speculation. And I was guessing some of the low UIDs could perhaps be acquired accounts or long time employee accounts passed down, etc (with several to rotate through and mix with ACs so it's not always the same ones).

      There is clear and well documented proof of governments doing this sort of thing, as well as authors and companies astroturfing product reviews, shady sellers like KlearGear paying people to make a certain number of posts with different usernames and IPs, etc, and that's without even getting into political campaign shenanigans, so it doesn't seem like too much of a stretch for big companies like MS, Apple, and so forth. If it looks like "everyone" supports a certain position early on it really can affect the overall discussion and have a lasting effect on the shared majority opinions of the group.

    6. Re:Early comments are interesting these days. by Anonymous Coward · · Score: 0

      In recent years it seems like there has been a fairly obvious effort by early posters on a story to direct the discussion in a certain way.

      Fuck Beta

    7. Re:Early comments are interesting these days. by kannibal_klown · · Score: 1

      I've been called out for being an MS astro-turfer once or twice. Because when someone was posting "LOLZ BING IS SO HORRIBLE" last year I responded "It's not that bad." That's hardly a ringing endorsement of Bing.

      And another instance mentioning a single feature I liked in Bing maps more than a competing Google Maps feature being described in an article... even though I prefer Google maps more.

      Sure, there are bots and astroturfers out there and they should be stamped out.

      But not everyone with an opinion different than the majority of the slashdot crowd is some nefarious plant working for Microsoft/Samsung/etc. Believe it or not, MS and Samsung do have legitimate fans who might like their products more than they hate them.

      The same way how if a user honestly posted something nice about Ubuntu in a Microsoft-focused forum isn't necessarily some plant trying to win people over to Linux. Maybe they're honestly commenting in response to something.

    8. Re:Early comments are interesting these days. by Anonymous Coward · · Score: 0

      I have to wonder if various companies actually have bots (or interns) scraping all the popular sites for any possible negative mention of their brand and alerting the next-level of folks whose job it is to try to get in early with comments in support of the company

      I can speak about MS, since I know plenty of senior people (10+yr exp) there. This has never ever been true in the entire history of Microsoft. The anti-ms trolls can froth all they want about "proof" that this has happend. Its simply not true and nothing is going to change that. I don't know much about Apple or Google but I'll be willing to bet that they aren't doing this either.

      While its certainly possible to be rationally justified and hold views that paint microsoft in a negative light, its a giant leap, faith more so than logic, to assume all sorts bad-behavior with a "well, what else could it be" type of defective reasoning.

      Although its interesting that you want to propogate this idea. It is far more likely that someone is going to see a pattern in something when there is none if they're looking for one. "10 heads in a row, the coin is rigged !"
      --
      Posting as AC but hey, its not like knowing my username is going to convince anyone. "OMG hes defending microsoft . what a shill ! " :)

  16. Re:bullshit clickbait by NoKaOi · · Score: 1

    Apple's patent claim is for a portable device that uses a single image. The video does not demonstrate a portable device, nor is it done using a single image. Notably, as shown in the screen capture or TFA, two different images represent ON vs. OFF.

    https://www.google.com/patents/US8046721

    To be clear...you are stating why this video may not apply to show that the Apple's patent may be non-novel, because it may be an improvement over the prior art, however, that certainly doesn't mean it's nonobvious, right?

    Note: I haven't read the actual patent's claims so I have no idea if there's anything nonobvious in there (patent claims != title, unlike what most /.'ers think), but your points of "on a portable device" and "done using a single image" sure don't seem nonobvious.

  17. Re:I'm not entirely sure how it merited a patent i by arbiter1 · · Score: 1

    the patent office assumes when a patent is filed for that company did the work to see if it was done before. Which Apple has a clear history of stealing others work and claiming it as their own. Its left up to the court and someone to fight it to make it invalid. Problem is if its used against people that have no $ to spent on court cases they just pay even if the patent is bogus and invalid.

  18. With a touch screen that isnt multitouch by Anonymous Coward · · Score: 0

    you have basically 2 options. touching in one spot, or touching and then sliding your finger. regardless if its prior art, its like saying making a noise for some duration to do a function is patentable. its literally the only option you have

  19. Re:bullshit clickbait by oogoliegoogolie · · Score: 1

    Looks exactly the same to me. Take your finger, touch the slider, and move your finger to drag the slider to change the state. If you think Apple's implementation is fundamentally different, then patent trolls have taught you well, young lawyer.

  20. I've used slide to unlock for years by TrollstonButterbeans · · Score: 4, Funny

    Sue me for this example but here goes ...

    Even since I was 3 or 4, almost every time I had to go #1 I used an apparatus that I called a "zipper" and used its "slide to unlock" feature.

    --
    Priest: "Universe from nothing, no laws of physics, sped up time"+ huge discrepancies. Creationism? No. Big Bang Theory
  21. Ummmm by Anonymous Coward · · Score: 0

    Anyone else think the video doesn't even compare? Not even close to being the same thing.

    1. Re:Ummmm by Anonymous Coward · · Score: 0

      Apple is so cheap, not even buying low uid accounts for its astroturfers.

  22. HCIL by Anonymous Coward · · Score: 0

    Go Maryland!

  23. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    the patent office assumes when a patent is filed for that company did the work to see if it was done before.

    That's simply not true. Don't spread misinformation.

  24. Still with the reality distortion field? by Anonymous Coward · · Score: 0

    I thought most of us had moved past this some time ago.
    Or is that you again Mr. Cook?

    1. Re:Still with the reality distortion field? by Anonymous Coward · · Score: 0

      No, is that you, Dr. Kwon?
      All the wannabes still talk about "rounded rectangles". I'll admit it's a catchy mantra for those who feel threatened by Apple's dominance, but it's still wrong.

  25. Re:I'm not entirely sure how it merited a patent i by Anonymous Coward · · Score: 1

    I'm not entirely sure how it merited a patent in the first place.

    It's an intuitive action for unlocking because it mimics the motion of using a sliding deadbolt... which i'd suggest counts as both obvious *and* prior art.

    The sliding deadbolt that Apple used to model the action had rounded corners.

  26. Need a reform by Anonymous Coward · · Score: 0

    Patenting something so small for a software shouldn't be allowed. This isn't 1980, that kind of "feature" can be done in a few lines of code.

  27. No, it's just you Tim. by Anonymous Coward · · Score: 0

    Don't you have interns to post these sorts of things for you though?

  28. Holy crap by Anonymous Coward · · Score: 0

    I speak french all day, I listen to english TV shows and movies all the time, and I'm having an incredibly hard time understanding what the hell she's saying.

    1. Re:Holy crap by jcfandino · · Score: 1

      That's because she's speaking English.

  29. Live long and prosper by jcfandino · · Score: 1

    Unsurprisingly Vulcan tech is ahead of our time.

  30. "Predator" showed "slide to unlock" in 1987 by Anonymous Coward · · Score: 0

    In the original Predator film with Arnie, the alien monster activates the self destruct device by sliding his talon across the face of the gadget on his wrist triggering the countdown leading to the final explosion. This fulfills most of the conditions of the patent. Not necessarily a display device (apart from the characters that form the countdown) but since the creature sees in infrared, it may well have been.

  31. Fuck Apple. by csumpi · · Score: 0

    BTW, I hear they are inventing the large touchscreen phones now, sort of like the Samsung Notes.

  32. 1991 by Anonymous Coward · · Score: 0

    Was '91 really that long ago? The video reminds me of the DHARMA Initiative videos from Lost. All it needs is the fake film reel effects.

  33. Why it's non-obvious over Microsoft's prior art by Animats · · Score: 2

    Here's the argument for non-obviousness from the patent:

    One problem associated with using touch screens on portable devices is the unintentional activation or deactivation of functions due to unintentional contact with the touch screen. Thus, portable devices, touch screens on such devices, and/or applications running on such devices may be locked upon satisfaction of predefined lock conditions, such as upon entering an active call, after a predetermined time of idleness has elapsed, or upon manual locking by a user.

    Devices with touch screens and/or applications running on such devices may be unlocked by any of several well-known unlocking procedures, such as pressing a predefined set of buttons (simultaneously or sequentially) or entering a code or password. These unlock procedures, however, have drawbacks. The button combinations may be hard to perform. Creating, memorizing, and recalling passwords, codes, and the like can be quite burdensome. These drawbacks may reduce the ease of use of the unlocking process and, as a consequence, the ease of use of the device in general. Accordingly, there is a need for more efficient, user-friendly procedures for unlocking such devices, touch screens, and/or applications.

    Apple was trying to come up with a way to prevent butt-dialing and other unwanted device actions. The point of using a sliding motion is that it's unlikely to happen via random touches, but is reasonably intutive.

    Microsoft's video doesn't really show a slider. It shows touch buttons that look visually like sliders. But you can trip them just by touching in the active area for the desired state. This is shown in the video where the demonstrator runs their finger down a column of switches and they all switch. Apple requires an explicit "click and drag" operation to unlock.

    It may seem trivial, but if nobody did it before the patent, and everybody wanted to do it after the patent, it's a valid invention. "Obvious" does not mean "obvious in hindsight".

    1. Re:Why it's non-obvious over Microsoft's prior art by Anonymous Coward · · Score: 0

      Were you listening to the audio? While I side with Apple on this, the woman in the video clearly says, "Having to use a sliding gesture makes the toggle switch slightly more difficult to use, but greatly reduces the chances of inadvertently switching the toggle."

    2. Re:Why it's non-obvious over Microsoft's prior art by Anonymous Coward · · Score: 0

      You should watch the video again and listen to the speaker. They tried several variants, including ones where the user has to make the actual sliding motion. She explicitly mentions this makes it harder to use be decreases accidental activation. Allowing the user to single tap on each side of the toggle was another refinement that they tried based on their research.

      IE You're Wrong

    3. Re:Why it's non-obvious over Microsoft's prior art by twistedcubic · · Score: 1

      Apple was trying to come up with a way to prevent butt-dialing and other unwanted device actions... Microsoft's video doesn't really show a slider. It shows touch buttons that look visually like sliders. But you can trip them just by touching in the active area for the desired state. This is shown in the video where the demonstrator runs their finger down a column of switches and they all switch. Apple requires an explicit "click and drag" operation to unlock.

      Could you watch the video at 2:52 and explain how this is different from what you describe? Here is a quote from the video at 3:04:

      "Having to use the sliding gesture makes the toggle slightly more difficult to use, but greatly reduce the chances of inadvertently switch the toggle."

      Clearly, Apple won't be hiring you to represent them :)

    4. Re:Why it's non-obvious over Microsoft's prior art by Theaetetus · · Score: 2

      Microsoft's video doesn't really show a slider. It shows touch buttons that look visually like sliders. But you can trip them just by touching in the active area for the desired state. This is shown in the video where the demonstrator runs their finger down a column of switches and they all switch. Apple requires an explicit "click and drag" operation to unlock.

      Check out 4:12 in the video, showing a drag gesture on the lever icons. She also explains at 4:35-4:50 how, unlike a click at either active end, a drag gesture reduces the possibility of accidental triggering.

    5. Re:Why it's non-obvious over Microsoft's prior art by chrismcb · · Score: 1

      Apple was trying to come up with a way to prevent butt-dialing and other unwanted device actions. The point of using a sliding motion is that it's unlikely to happen via random touches, but is reasonably intutive.

      Microsoft's video doesn't really show a slider. It shows touch buttons that look visually like sliders. But you can trip them just by touching in the active area for the desired state. This is shown in the video where the demonstrator runs their finger down a column of switches and they all switch. Apple requires an explicit "click and drag" operation to unlock.

      From the video "having to use a sliding gesture makes the toggle slightly more difficult to use but greatly reduces the chances of inadvertently switching the toggle" As far as "not really showing a slider" You can't just touch them, you have to slide. When you runs her finger down a column, she is sliding her finger down the column. It is the sliding motion that triggers it. Not just contacting the on or off section. The sliding toggles require an explicit "click and drag" operation to toggle.

  34. Re:I'm not entirely sure how it merited a patent i by mark-t · · Score: 1

    It slides like a deadbolt and is used to "unlock" the phone, so it is functionally similar to a deadbolt.

    Such deadbolt predate the iphone by over a hundred years. Apple, it seemed, was hell-bent on copying well known ideas that people are already extremely familiar with in real life, virtualize them, and then would go and try to claim that *THEY* invented them.

  35. Fuck Samsung by Anonymous Coward · · Score: 0

    There's no patent on display size.
    Samsung can't design hardware or write software--it sucks to be them, always having to copy or use Google's code to achieve any success.

  36. Every Gnome developer should watch this by twistedcubic · · Score: 0

    I still can't figure out the state of those on/off toggles in the menu.

  37. "Sweeping of the toggles" at 5:45 in the video by twistedcubic · · Score: 3, Funny

    This is very cool. Seriously, if only she had discovered this 20 years later, she would be a millionaire!

  38. Re:bullshit clickbait by Concerned+Onlooker · · Score: 1

    "...they can't touch me?"

    Yes, they can. But only from left to right.

    --
    http://www.rootstrikers.org/
  39. LOL by Anonymous Coward · · Score: 0

    Seriously?
    At least that proves you're for real. Not even Apple would be stupid enough to hire someone who posts like that.
    But it makes me sad.

    1. Re:LOL by Anonymous Coward · · Score: 0

      You're sad because you work for the competition and that makes you Apple's bitch.

    2. Re:LOL by Anonymous Coward · · Score: 0

      I work in a different industry, don't even own anything made by Samsung (OK, perhaps some DIMM modules in my PC), and do own a couple of Apple products, but none of that is relevant to my current mood.
      I'm sad because I vastly overestimated the number of functional brain cells possessed by certain Apple fanboys.

  40. Re:I'm not entirely sure how it merited a patent i by Anonymous Coward · · Score: 0

    That's the precise problem with the patent system; it's unintuitive, nonsensical garbage.

  41. On Patent law, lies, paid congress critters, etc. by Anonymous Coward · · Score: 0

    The patent system in the US is a sick and twisted joke. Its intent so badly skewed and twisted that it actually impedes progress now rather than enhance it. Judges cherry pick who wins and who loses, its worth millions of dollars each time, and the minutiae over which the balance tips is so small and insignificant as to be laughable. Math was never supposed to be patented, yet software --which is all easily reducable to basic math-- is all fair game. Now prior art shows up which threatens a very rich patent for Apple, and a judge is now pondering winners and losers. Depending on how the judge goes shows exactly how the rules are played. It *sure looks* like prior art, but Apple could claim a subset of what is shown in the video, but if the video doesn't show prior art, then does Apple's now more-limited patent cover Samsung phones? Congress critters paid or not, patent office looking for more patent money or not: this is all very political. That patent lawyers go chasing all over demanding things more outrageous is bizarre. Perhaps if it gets even more crazy, politicians and judges will get a clue and make reforms. In the mean time, its the most obtuse, feckless system on earth.

  42. Re:I'm not entirely sure how it merited a patent i by ShieldW0lf · · Score: 1

    I've read interviews where patent clerks said precisely that. I'm not motivated enough to look for them, but it IS true.

    --
    -1 Uncomfortable Truth
  43. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    I've read interviews where patent clerks said precisely that. I'm not motivated enough to look for them, but it IS true.

    No, it's not. And in fact, that post is the first hit on Google for that combination of words, making any such claim of a previous published interview suspect.

    Furthermore, here's the Manual of Patent Examining Procedure". As noted in section 704.01:

    After reading the specification and claims, the examiner searches the prior art.

    No mention of "don't bother, because you can just assume that the company did the search." Sorry, you're simply incorrect, and your alleged interviews do not exist.

  44. Re:bullshit clickbait by exomondo · · Score: 1

    Notably, as shown in the screen capture or TFA, two different images represent ON vs. OFF.

    If you actually watched the video or looked at TFA you would see it's a slider

  45. well... by Anonymous Coward · · Score: 0

    ... if you don't someone else does and sues you. so of course you attempt to be first in with the patent.

  46. apple... by Anonymous Coward · · Score: 0

    ... have been burned badly by people stealing their IP before.

  47. LabView by Anonymous Coward · · Score: 0

    That shit was in LabView 20 years ago.

  48. Re:I'm not entirely sure how it merited a patent i by ShieldW0lf · · Score: 0

    Whatever, dude. You're biased as hell and I don't care. If I found the interview, you'd say he was just a bad egg who should be fired and that it wasn't systematic. I'm not American and I have no desire to start a business and be your servants, so I can just casually infringe on all this shit as though it didn't exist while your country implodes on an overdose of poorly thought out ideology.

    Back in the day, it was necessary to entice people to reveal their guild secrets because forcing them wasn't practical and running them out of business wasn't either. Now, both options are practical, and that's what I support.

    I've often thought of building a shopping cart with a 3D scanner in it and going down to the shops to wander around indecisively putting things into and out of my shopping cart, before buying a stick of gum and going home to upload them all to thingiverse. Even things I have no interest in personally possessing. Just to put the screws to people who enforce these artificial scarcity measures. Perhaps the act of typing this out will be the trigger that causes some 16 year old geek to do it tomorrow. If not, I'll probably get to it eventually,

    I really do want you guys to suffer, though. I try not to think that way, but some part of me would be upset if you change before you pushed the rest of the world to the point of taking violent steps against you. I know that on a systematic level justice is wrong, and that I should try to have compassion for you even though you're evil fucks... but it IS emotionally gratifying, and I'm not as nice a guy as I try to be.

    --
    -1 Uncomfortable Truth
  49. cut the crap by stenvar · · Score: 1

    The patent system is intended to help engineers and inventors. It is their understanding of "obvious" and "prior art" that is relevant, not the understanding of (imitation) lawyers with a stick up their ass, like you.

    Yes, slide-to-unlock has plenty of prior art in every sense of the word, and the arguments people have been making here are relevant: (1) it's a simple simulation of a familiar physical paradigm, and (2) it has been implemented numerous times before Apple patented it.

    Furthermore, even in legal discussions, it is legitimate and reasonable to talk about "prior art" and "obviousness", just like in science and engineering, we also use convenient shorthands and aren't 100% precise every time we talk about some concept. If you have trouble following such discussions, the problem is with your understanding.

    1. Re:cut the crap by Theaetetus · · Score: 2, Insightful

      The patent system is intended to help engineers and inventors. It is their understanding of "obvious" and "prior art" that is relevant, not the understanding of (imitation) lawyers with a stick up their ass, like you.

      Well, I'm sure that refusing to understand the language you're arguing about will be really convincing when you're trying to convince legislators to enact patent reforms. Using your own definitions for words can't possibly cause them to ignore you. Good luck with that.

    2. Re:cut the crap by Anonymous Coward · · Score: 0

      LOLzzz! No wonder Slashtards don't get along with the real world very well... they live in a fantasy land where they can make up whatever terms in whatever context and act smug about it.
       
      You're wrong, Skippy. And your thoughts on the matter will never be an issue in the real world. Keep feeling angry about it but you are not part of the solution.
       
      Have fun crying yourself to sleep tonight.

    3. Re:cut the crap by stenvar · · Score: 1

      Well, I'm sure that refusing to understand the language you're arguing about will be really convincing when you're trying to convince legislators to enact patent reforms

      Ah, there's your problem: you're confused about what Slashdot is and who is on it. Slashdot is a site for developers and engineers, and we use language appropriate to our audience and our interests. We're smart enough to use legal and legislative language when in those other forums, and to know the difference. You apparently are not.

    4. Re:cut the crap by Theaetetus · · Score: 1

      Ah, there's your problem: you're confused about what Slashdot is and who is on it. Slashdot is a site for developers and engineers, and we use language appropriate to our audience and our interests. We're smart enough to use legal and legislative language when in those other forums, and to know the difference. You apparently are not.

      Perhaps you missed the whole section of Slashdot that deals with legal rights - you know, yro.slashdot.org - as well as the sections that deal with intellectual property law? It's okay, I understand: you've only been on Slashdot since 2012. Takes a while to really learn how much it covers. Well, let me extend a welcome to you!

    5. Re:cut the crap by Anonymous Coward · · Score: 0

      Wow, you really are exceedingly dumb.

  50. Incorrect by SuperKendall · · Score: 0

    You're going to great lengths to find some way in which this is different to justify Apple's position

    No, I'm going to great lengths to justify my analysis. And why should I not? Why would I post an observation I couldn't (or wouldn't) defend?

    You posting AC have no real thoughts, because anything you say can never be tied back to you. Your thoughts are literally worse than useless.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Incorrect by harlequinn · · Score: 1

      "No, I'm going to great lengths to justify my analysis. And why should I not? Why would I post an observation I couldn't (or wouldn't) defend?"

      Not many people like to be wrong.

    2. Re:Incorrect by Anonymous Coward · · Score: 0

      No, I'm going to great lengths to justify my analysis. And why should I not? Why would I post an observation I couldn't (or wouldn't) defend?

      So you don't know that this is a utility patent rather than a design patent? Or you pretend you don't know that? Because your analysis boils down to the onscreen representation looking different which would be relevant for a design patent, but not a utility patent and given that Samsung's slide to unlock looks different to Apple's too then by your same analysis that is as different as Apple's is to Microsoft's.

  51. It is just an idea! by Anonymous Coward · · Score: 0

    You are not supposed to be able to patent that, that is just an idea. The patent is on how that idea is implemented and i am quite sure apple and google implemented that same idea but very differently however since apple does not disclose its implementation we don't know.

    The patent system is supposed to be there to share implementation details that otherwise would not be known because otherwise anybody could just copy that implementation however this patent simply documents exactly what you see when you use the 'invention' it does not disclose the implementation at all and thus the patent should be invalid, it is just an idea.

  52. shouldn't *need* prior art by globaljustin · · Score: 3, Insightful

    slide to unlock and pinch zoom clearly have prior art

    no one should have ever had to show prior art...the patents for UI elements like "pinch and zoom" are absolutely ludicrous & are a product of ignorance and manipulation

    I think this goes to the core of your understanding of this issue...this you describe here, this should not be at all patentable:

    One obvious example is the keyboard/trackpad layout of all modern laptops. It was Apple on their PowerBooks who pushed the keyboard toward the screen, making room for palmrests and pointing devices below. Prior to that, everyone was putting keyboards tight against the lower edge. They didn't patent it, and the rest of the industry quickly followed.

    if this is "what is patentable" then its so broad nothing matters...it's a complete waste of time to think about these issues

    what should be patentable? I don't have the answers, but that doesn't mean we can't conclude that the status quo is waaaaay too broad to be consistent from one patent to the next

    --
    Thank you Dave Raggett
  53. the magic words by Swampash · · Score: 1

    "handheld electronic device"

    (hint: the most magical word is the first one)

    1. Re:the magic words by StripedCow · · Score: 1

      It all depends on the size of your hands.

      --
      If Pandora's box is destined to be opened, *I* want to be the one to open it.
  54. Patents and Parking Tickets by Bitzer2 · · Score: 1

    The fundamental problem with US patents is the same as with parking tickets. The worse the legislation there is to control them, the better business model it is for the state. Don't expect legislation that reduces gross profit, no matter how unfair everyone can see it is.

  55. Re:I'm not entirely sure how it merited a patent i by wienerschnizzel · · Score: 1

    And just as you show someone is guilty by showing that they committed each and every element of a crime

    You went overboard with this statement.

    You don't show each and every element of a crime to get a conviction. There's means, motive and opportunity. Often proving just two of those can get a guilty verdict.

  56. interesting by Tom · · Score: 1

    it's interesting to see modern UIs adopting some of the idioms that testing in the early 90s showed were awful (e.g. Gtk+ 3's state toggles).

    Interesting but unfortunately not uncommon. I worked with the Gnome UI design group for a short time during the early days and basically gave up because of people with more enthusiasm than knowledge dominating the mailing list.

    User interface design is a typical bikeshed problem. Everyone things it's not that difficult and he can do it and few people realize just how much effort and expertise goes into it. Heck, "Human-Computer Interaction" (Dox, Finlay, Abowd, Beale) is 800 pages.

    I wish IArchitect's user interface hall of shame were still around.

    --
    Assorted stuff I do sometimes: Lemuria.org
    1. Re:interesting by StripedCow · · Score: 1

      Indeed, most of us would solve all UI problems if only we didn't have more important stuff to do.

      --
      If Pandora's box is destined to be opened, *I* want to be the one to open it.
    2. Re:interesting by jellomizer · · Score: 1

      The 1990's caused a paradox in what was needed at the time for a GUI and what the system could comfortably support.

      Back in the 1990's too many people were unfamiliar with computers and were intimidated by them. So the UI Trend at the time was to give them something familiar in their normal life to work with. A button needed to beveled, to make it look like a real button. A switch needed to look like a physical switch. The idea of putting many documents in one spot was used as a folder... So people felt comfortable with such a system it needed to look like a real life object. Now during the 1990's we were developing useful color graphic displays priced for average users (VGA/SVGA) With 256 colors available, we were able to make such graphic elements appear realistic. But such processing took a lot CPU time and memory for these systems. A GPU wasn't a popular feature for a PC until the end of the 1990's. So many of these elements were crude as to balance what the end user wanted and what the system could support, without killing everything else.

      Now Microsoft Bob while a failure was an attempt to bring this idea into a complete level. But it was an attempt to show the trends of the time in UI development.

      As people got more use to computers we are able to tone down the gui effects, at the same time give them a little more appeal. The button is less pronounced, and given a softer gradient to it. Scroll Bars got rid of the Up and Down buttons and just left the scroll bar. Text boxes are almost entirely 2d. Thinner lines, less bulk and less realistic, however because people know how click or press, swipe or drag we need less elements to try to egg them on to do the right thing.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    3. Re:interesting by Tom · · Score: 1

      That's a good point. An UI system has to be familiar to the user, and what is familiar changes over time.

      But that's the visual appearance angle. Other things remain, like the state having to be clearly identifyable and a control element having to appear as such.

      --
      Assorted stuff I do sometimes: Lemuria.org
  57. Tom = multiple /. sockpuppet using scum by Anonymous Coward · · Score: 0

    Let's let TOM speak shall we:

    "I'm having great conversations on this site with one of my alias accounts" - by Tom (822) on Monday April 07, 2014 @02:29PM (#46686259) Homepage

    FROM -> http://slashdot.org/comments.p...

    APK

    P.S.=> Tom *tried* to libel me & failed after I destroyed him in a technical debate on hosts files... result?

    Tom ended up "eating his words" here http://slashdot.org/comments.p... spiced with "the bitter taste of SELF-defeat" + HIS FOOT IN HIS MOUTH

    ... apk

    1. Re:Tom = multiple /. sockpuppet using scum by Anonymous Coward · · Score: 0

      What's a hosts file?

  58. Re:bullshit clickbait by harlequinn · · Score: 1

    "Apple's patent claim is for a portable device that uses a single image."

    That device was portable. Just not as portable as a phone from 17 years later. As everyone knew it would be (so no innovation there).

    You're interpreting single image incorrectly. The Microsoft implementation is "single image". Apple's animation is smooth, Microsoft's animation reflects the state of computer resources of the day and is jerky.

  59. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 2, Informative

    Prior art is: https://en.wikipedia.org/wiki/...

    Please note the opening line: "Prior art constitutes all information that has been made available to the public in any form before a given date that might be relevant to a patent's claims of originality. If an invention has been described in the prior art, a patent on that invention is not valid."

    Obvious is the corollary of non-obvious, a requirement under US law: https://en.wikipedia.org/wiki/...

    Note: there is no point in arguing with me on this - go argue with wikipedia.

  60. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 1

    "Simply because I know the law doesn't mean that I'm biased."

    You have a very limited knowledge of the law.

    You are biased in favour of patents, just as I'm biased in favour of getting rid of patents - that much is obvious (and there is nothing wrong with that of course - it is how it is).

  61. blatantly flouted by a certain select group... by Anonymous Coward · · Score: 0

    It took a decade for Bozos to wear down the Canadian Patent office to grant him a patent for "One Click" but he did it. It doesn't make him right of course..

    Apple Trademarking "Startup" internationally:
    One of many abuses that I've noted lately: Apple is playing some games to get trademarks on the term "Startup" in many countries. They started with Jamaica and then are leveraging that to get a copyright in The U.S., Canada, Europe etc... despite the obvious generic use by a multitude of companies in the use categories they have registered. Do they just have to leave their registration there for some time to be able to start to enforce it? I thought they'd lose it if they didn't defend it? It'll be interesting to see what they are planning to do.

  62. Slide to unlock is such an obvious metaphor by DrXym · · Score: 1
    Physical devices slide to unlock. It is no leap of the imagination to virtualize the action.

    What's interesting is how other handsets have been forced to circumvent the patent. Samsung currently uses a screen image and lets the user slide any direction to be rewarded with a sparkly effect & noise to unlock. Vanilla Android allows users to draw a dot from the center of the screen to the perimeter of a circle to unlock. Windows Phone (and GNOME 3) have a weighted screen saver which must dragged up to remove it.

    So in a sense devices have innovated to circumvent a stupid patent, but the patent shouldn't have been granted in the first place.

    1. Re:Slide to unlock is such an obvious metaphor by Assmasher · · Score: 1

      The irony is that Apple chose this action clearly because it was intuitive to its users which is highly suggestive that Apple themselves think it mimics common behavior (deadbolts, slide to unlock briefcases, chain locks, et cetera.)

      They want to argue that it isn't obvious, but that people will find it obvious... ;)

      --
      Loading...
  63. Subjects in comments are stupid by Anonymous Coward · · Score: 0

    Think about the consequences for a bit. If Apple had been granted the rather obvious ‘keyboard near the screen’ patent, we would all have had a worse computing experience: either you'd be forced to use Apple or you'd be forced to use an inconvenient computer design: pick your poison. Any patent system that would have granted that patent is not worth having.

  64. Here's your prior-art by AC-x · · Score: 2

    Here's your prior art. Seriously, taking a common real world design and making something on a touch-screen that looks like it should never be patentable. It would be like patenting an on-screen control that looks like a dial or an on-screen meter that looks like a galvanometer.

  65. Re:I'm not entirely sure how it merited a patent i by Anonymous Coward · · Score: 0

    > "Obvious" is a legal conclusion, like "guilty". It's different than just the "duh" gut feeling that we typically mean when we call something obvious.

    Yes, I get that. "Obvious" as in the seemingly formal (in reality quite shaky" mental mess a law person has.

    I'd propose an experiment: when submitting something to patent,

    (1) state the problem in a "clean room way", i.e. giving as little hints to the solution under scrutiny as possible;

    (2) present this statement to N "experts in the field" (to make numbers up, let's assume like N=10).

    (3) The amount owed by the entity requesting patent protection is proportional to b*a^N (with properly chosen b and a; for example,
    let b=10 dollars and a=8: then, if none of the experts come up with the solution, you get the patent for 10 dollars, if all ten come up with the solution, you owe 10 * 8^10 dollars, i.e. roughly ten billion).

    (4) After step (3) you are allowed to back out: then you just owe b*a^(N-1) dollars -- that would be a step less in the "pain scale".

  66. patent trolls by Anonymous Coward · · Score: 0

    I wish the courts would address Apple's patent trolling by actually making Apple pay out. In this case, they should transfer Apple's slide to unlock patent to the Swedish Neonode N1M and make Apple pay royalties for all iPhones.

  67. The brainwashing has succeeded by Mateo_LeFou · · Score: 1

    Agree with you 100%

    Patent monopolies are a *tremendous* gift to inventors, and they should be granted (if ever) only for tremendous gifts to the world. The broken patent system has brainwashed people into thinking that every you ever do needs to be patented so that no one else can ever do it.

    The pharma patents always get pushed to the front of the class in these discussions. Fine. Cure cancer & patent your cure. We'll pay you for the favor, and we'll pool money to make sure that all the poor people with cancer can also afford it.

    But the relative position of a trackpad and keyboard?

    --
    My turnips listen for the soft cry of your love
  68. Re:I'm not entirely sure how it merited a patent i by gmclapp · · Score: 1

    I'd flavor your comment with this:

    The term "obvious" in the patent world has been significantly watered down in recent times. Consider for example that adding an eraser to the back of a pencil was considered "obvious" and therefore, not patentable in its time.

    --
    Common Sense (+1)
  69. Nobody believes a fucking troll by Anonymous Coward · · Score: 0

    Sockpuppeteer Tom, You're not trusted as honest on slashdot http://slashdot.org/comments.p...

  70. Yet another thing Apple stole by Anonymous Coward · · Score: 0

    GUI from Xerox, iPhones from TV, and 'they thought of it first'...

  71. Palm Pilot Prior Art by Anonymous Coward · · Score: 0

    My first $25 Palm Pilot had a slide to unlock feature. I think it came out in 1997.

  72. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    Note: there is no point in arguing with me on this - go argue with wikipedia.

    I believe there's no point in arguing with you on it, because we're in agreement. Did you mean to reply to someone else?

  73. Re:I'm not entirely sure how it merited a patent i by Missing.Matter · · Score: 1

    Even all three elements isn't enough to convict.You can prove all three, but a good jury also needs evidence the accused actually did it. I.e. You can have means motive and opportunity and still not be the actual criminal. That's not to say people don't get convicted for as much, but logically you need more.

  74. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    I'd flavor your comment with this: The term "obvious" in the patent world has been significantly watered down in recent times. Consider for example that adding an eraser to the back of a pencil was considered "obvious" and therefore, not patentable in its time.

    That's the same test as now, though - pencils are known, erasers are known, it's trivial to combine the two, therefore it's obvious.

  75. Re:first eemed invalid! by Anonymous Coward · · Score: 0

    Jeez, you missed the opportunity to say ./, dumb as... well there is no proper end. There's not much around that dumb.

  76. Slide to unlock is used on toilet doors by Anonymous Coward · · Score: 0

    Slide to unlock is a several centuries old invention, often used on toilet doors.

    BTW, iPhone/iTab HW design is originated from Nokia Display Products (it was a mobile entertainment center / TV), rights owned by ViewSonic now. And iPhone/iPad GUI is a descendant of HP VUE.

  77. Re:bullshit clickbait by parkinglot777 · · Score: 1

    I think your point is off if you are arguing for Apple. The only thing I think that they might try to use is in their Claim 1. A method of unlocking a hand-held electronic device, the device including a touch-sensitive display. Remember, a patent abstract means NOTHING. You need to look at its claim only. They specified that it is to unlock a hand-held electronic device which is quite specific, and that is different from the video which is a touch screen in general. Other than that (the part of unlocking functionality, using image to do it, the way that the touch must continuously stay on the screen, etc.), nothing is really non-obvious for the method because it is very similar to the video. If Apple is trying to argue on their image use, then they need a design patent for that because I am not sure that a utility patent could represent the case well.

  78. Creative Commons for Patents by Anonymous Coward · · Score: 0

    This bring up a need. We have Creative Commons so people can license an otherwise copyright text for common use. We need something similar for patents. We need a database for ideas such as slide to unlock. Those who come up with the ideas could post them, where they'd be date-stamped as prior art. Those with a problem to solve could consult the database for ideas and know that they can be used freely. Those who come up with an improvement, could attach it to the idea.
    We might even call this project Creative Ideas.

  79. Vulcans did land on Earth by Anonymous Coward · · Score: 0

    I guess ST TNG was right.. again - Vulcans did land on planet Earth but in France.
    Damn Hollywood, twisting the truth like that...

  80. Tom = multiple /. sockpuppet using troll by Anonymous Coward · · Score: 0

    Let's let TOM speak shall we:

    "I'm having great conversations on this site with one of my alias accounts" - by Tom (822) on Monday April 07, 2014 @02:29PM (#46686259) Homepage

    FROM -> http://slashdot.org/comments.p...

    APK

    P.S.=> Tom *tried* to libel me & failed after I destroyed him in a technical debate on hosts files... result?

    Tom ended up "eating his words" here http://slashdot.org/comments.p... spiced with "the bitter taste of SELF-defeat" + HIS FOOT IN HIS MOUTH

    ... apk

  81. Gtk UI by Anonymous Coward · · Score: 0

    it's interesting to see modern UIs adopting some of the idioms that testing in the early 90s showed were awful (e.g. Gtk+ 3's state toggles).

    Actually, expectations for a GUI change over time. Gtk's state toggles are actually accepted state of the art today, and not a problem for users. I've been following this guy's blog and his GNOME usability test, and sliders wasn't an issue.

  82. Well, some of us watched TFV. by Anonymous Coward · · Score: 0

    > Microsoft's video doesn't really show a slider

    At 2:57 in the video, it clearly shows the slider tracking with the finger's sliding motion.

  83. How many toggles in total!??! by Virtucon · · Score: 1

    This reminds me of Mystery Men for some reason regarding toggles...

    Apple of course being in the role of Captain Amazing because we're obviously "morons."

    --
    Harrison's Postulate - "For every action there is an equal and opposite criticism"
  84. Re:Break my rule and reply to an AC by Anonymous Coward · · Score: 0

    Hallo. TaoPhoenix here. I'm replying as AC because I already modded down a couple of trolls and stuff. But you'll recognize the name.

    I'm hoping you at least see this reply because I tend to only work with a slashdot story for about a day. But I got really close on searches for reasons close to "patent office assumes/runs out of time/other" about prior art.

    So send me a hello email at TaoPhoenix@yahoo.com as a note that you're interested and we can poke at that a bit. I agree I didn't get *exactly* the language that other guy used, but maybe halfway there.

    --Tao

  85. Re:I'm not entirely sure how it merited a patent i by Anonymous Coward · · Score: 0

    Computers are known, "anything" plus computer is not obvious, according to all the patents filed for and granted. You re trolling us.

  86. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 1

    "If an invention has been described in the prior art, a patent on that invention is not valid." vs "That doesn't mean they're anticipatory prior art, which is art that teaches everything in a patent claim."

    To a lot of people here, Apple is just rehashing an already existing technology in it's entirety.

  87. Re:I'm not entirely sure how it merited a patent i by AK+Marc · · Score: 1

    "In the United States, there is a duty to disclose to the U.S. Patent and Trademark Office any known prior art that is material to the patentability of any claim of a pending U.S. patent application. " from http://www.tms.org/pubs/journa...

    You are a lying troll. The examiner examins the prior art, but doesn't search for more, because the duty is on the applicant to disclose. Even from your own link " then searches the prior art as disclosed in patents" So they "search" for the prior art that's disclosed, and are not instructed to search for new or undisclosed prior art. You are 100% wrong, and have been corrected on this multiple times, so I can only assume you are a lying troll (a genuine error would have been recognized and corected - even your own cite proves you wrong).

    Posted anonymously because I also modded your lying trolls as such.

  88. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    "If an invention has been described in the prior art, a patent on that invention is not valid." vs "That doesn't mean they're anticipatory prior art, which is art that teaches everything in a patent claim."

    It would help if you actually read the rest of my post rather than just one sentence. For example, that sentence follows this one: "The Model T is prior art for the Tesla Model S. That doesn't mean they're anticipatory prior art, which is art that teaches everything in a patent claim."
    Do you disagree with that? Or do you really think that the existence of the Model T means that Elon Musk can't get any patents?

  89. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    "In the United States, there is a duty to disclose to the U.S. Patent and Trademark Office any known prior art that is material to the patentability of any claim of a pending U.S. patent application. " from http://www.tms.org/pubs/journa...

    Yes, any known prior art. There's no duty on the patent applicant to search for any art. See MPEP 704.01. And accordingly, the statement "the patent office assumes when a patent is filed for that company did the work to see if it was done before" is false. As I said.

    You are a lying troll. The examiner examins the prior art, but doesn't search for more, because the duty is on the applicant to disclose.

    You're absolutely wrong. Abusive, too, which is hilarious, given how wrong you are.

    Even from your own link " then searches the prior art as disclosed in patents"

    I find it amusing that you call me a "lying troll", and then two sentences later quote out of context. Here's the full quote: "The examiner, after having obtained a thorough understanding of the invention disclosed and claimed in the nonprovisional application, then searches the prior art as disclosed in patents and other published documents, i.e., nonpatent literature (NPL). Any document used in the rejection of a claim is called a reference."

    They search all published documents, including via Google Scholar.

    So they "search" for the prior art that's disclosed, and are not instructed to search for new or undisclosed prior art. You are 100% wrong, and have been corrected on this multiple times, so I can only assume you are a lying troll (a genuine error would have been recognized and corected - even your own cite proves you wrong).

    The part you clipped out from that quote actually proves you wrong, as it explicitly describes how they search beyond just patents.

    But here's the best part of your post:

    Posted anonymously because I also modded your lying trolls as such.

    Re:I'm not entirely sure how it merited a patent i (Score:2)
    by AK Marc (707885)

    BWAAHAHAHAAAA!

  90. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 1

    I'm simply pointing out the subtle differences in definitions. You're welcome to edit wikipedia to reflect a more exact or correct view in their opening sentence.

  91. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    I'm simply pointing out the subtle differences in definitions. You're welcome to edit wikipedia to reflect a more exact or correct view in their opening sentence.

    There's actually no difference in the definition from what I said. Here's wiki:
    "Prior art constitutes all information that has been made available to the public in any form before a given date that might be relevant to a patent's claims of originality"
    and here's me:
    "Prior art" is "anything in the relevant art, that's prior."

    That's same thing.

    Then you jumped ahead to the next sentence. Again, wiki:
    "If an invention has been described in the prior art, a patent on that invention is not valid."
    and me:
    "[A]nticipatory prior art... is art that teaches everything in a patent claim."

    In other words, anticipatory prior art is prior art that describes an invention. If an invention is anticipated, it is not valid. That's also the same thing.

    Wiki is correct, I am correct, and you seem to be confusing the matter by comparing parts of one sentence to parts of a different sentence. Hope this all helps.

  92. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 1

    My apologies I haven't expressed this well. I'm talking about how you have expressed something and the name you have called it. I'll try again.

    Wikipedia says if an invention has been described by "prior art" it is invalid, while you say that everything in the patent must be taught and it is called "anticipatory prior art". You took someone up on their use of the phrase "prior art" and said he had to refer to "anticipatory prior art". I think that wikipedia shows otherwise. I don't see anywhere on the wiki as it being described specifically as "anticipatory prior art". I don't see anywhere on the wiki that every claim must be described - it simply says it must sufficiently described.

  93. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    My apologies I haven't expressed this well. I'm talking about how you have expressed something and the name you have called it. I'll try again.

    Wikipedia says if an invention has been described by "prior art" it is invalid, while you say that everything in the patent must be taught and it is called "anticipatory prior art". You took someone up on their use of the phrase "prior art" and said he had to refer to "anticipatory prior art". I think that wikipedia shows otherwise. I don't see anywhere on the wiki as it being described specifically as "anticipatory prior art". I don't see anywhere on the wiki that every claim must be described - it simply says it must sufficiently described.

    Ah. Wiki has attempted to dumb things down a bit, but unfortunately, appears to have created confusion. Here's the real definition:

    A claimed invention may be rejected under 35 U.S.C. 102 when the invention is anticipated (or is “not novel”) over a disclosure that is available as prior art. To anticipate a claim, the disclosure must teach every element of the claim.
    “A claim is anticipated only if each and every element as set forth in the claim is found, either expressly or inherently described, in a single prior art reference.” Verdegaal Bros. v. Union Oil Co. of California, 814 F.2d 628, 631, 2 USPQ2d 1051, 1053 (Fed. Cir. 1987).

  94. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 1

    Thanks. That does make things clearer in that regard for US law.

    The wiki well may be valid as a generalised international version though - would you think so? (a lot of us on /. are not from the US).

    Is the Federal Circuit jurisdiction nationwide in the US?

  95. Re:I'm not entirely sure how it merited a patent i by Theaetetus · · Score: 1

    Thanks. That does make things clearer in that regard for US law.

    The wiki well may be valid as a generalised international version though - would you think so? (a lot of us on /. are not from the US).

    It is, with very slight glosses... Instead of being "obvious", Europe and a few other countries say that something "lacks inventive step". And there are also a few registration-only systems, in which patents are not presumed valid, and no examination occurs. But generally, the various tests for whether something is "new" or whether it is "nonobvious"/"has an inventive step" are identical everywhere. That's a result of the Paris Convention treaty, decades ago.

    Is the Federal Circuit jurisdiction nationwide in the US?

    Yes, but it's really specific to patents. Like, patent appeals only go to the Fed. Circ., rather than, say, the 9th Circ. or the 1st Circ. Basically, the numbered circuits are regional; the Federal Circuit is subject matter based. They handle patent appeals, other article I appeals (federal claims, trademarks, government contracts, veterans stuff, etc.), and some weird article III stuff, like natural gas and petroleum .

  96. Romulans! by Dubious+Maximus · · Score: 1

    How did Romulans infiltrate the University of Maryland in 1991?

  97. Re:I'm not entirely sure how it merited a patent i by harlequinn · · Score: 1

    "That's a result of the Paris Convention treaty, decades ago."

    Is that this one: http://www.wipo.int/treaties/e... ?

  98. Tom = multiple /. sockpuppet using scum by Anonymous Coward · · Score: 0

    Let's let TOM speak shall we:

    "I'm having great conversations on this site with one of my alias accounts" - by Tom (822) on Monday April 07, 2014 @02:29PM (#46686259) Homepage

    FROM -> http://slashdot.org/comments.p...

    APK

    P.S.=> Tom *tried* to libel me & failed after I destroyed him in a technical debate on hosts files... result?

    Tom ended up "eating his words" here http://slashdot.org/comments.p... spiced with "the bitter taste of SELF-defeat" + HIS FOOT IN HIS MOUTH

    ... apk

  99. What's a sockpuppeteer using Troll, Tom? by Anonymous Coward · · Score: 0