Star Wars Battlefront Game Trailer Is So Realistic It Looks Like Movie Footage
MojoKid writes It has been a tremendous week for Star Wars fans. First we got to see Han Solo and Chewbacca make an emotional reappearance in the newest Star Wars: The Force Awakens trailer (the second official trailer Disney has put out). Now, Electronic Arts is treating us to a visual smorgasbord of cinema-quality footage showing the forthcoming Star Wars Battlefront game. Battlefront will support to up 40 players divided between the Rebel Alliance and Galactic Empire, all shooting it out and playing with some of the coolest Star Wars vehicles and weapons around. We're talking jetpacks, AT-AT war machines, AT-STs, TIE Fighters, X-wings, and more. Though the trailer allegedly shows actually "game engine footage," it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine. Either way, it's still pretty impressive.
Do they give you a render farm to run this thing on for free, or do you have to buy that yourself?
it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine.
It's not questionable at all. When devs actually use in-game footage, they'll rub it in your face in every way possible. In-engine footage is marketing speak for "We wish we could do something like that, but right now it's running at 2 fps on SLI Titan Xs and all the animations are static".
Sure, the lightning is good. But photo realistic? Not even close. It looks awesome but come on.
Energy weapons don't provide the satisfaction you get when gibbing someone with a gun that shoots bullets. Even the sound of them is lame.
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Disclaimer: I know it isn't THE dice, still funny.
It's obviously not straight from a player's POV, no one switches views that fast, and there's no way it's smart enough to give the right one of the tens of points of view in the first part of the video.
It also doesn't look like a movie, not a high-budget one anyway. With the luxury of pre-rendering movies are already 15 years beyond those plastic faces. But enough complaining. Did you see the actor covering his face from the explosion? The smooth teamwork? The variety of vehicles? Maybe I'm behind the times but the non-graphics-related material; the gameplay, that's what I'm really into. And this has some good stuff.
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You'd be happy if Slashdot was owned by a EA subsidiary?
How can I believe you when you tell me what I don't want to hear?
Just before everyone wets their pants
Since modern Star Wars cinema looks like a video game, this isn't much a stretch.
-Dave
Seriously, drop the false exuberance. As a long time fan of Star Wars and the Battlefront series, I'm more concerned about the stuff they killed from the title while reverting back ot the same name as the first version of the game. No single-player campaign. No content from Eps 1-3. No ground-to-ship warfare. This is basically just Battlefield with Starwars sprites added. Call it out for what it is.
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"Your blaster battery is low. You can either wait and let it recharge or for 20 EA bucks, purchase an unlimited charge battery."
The closed booth presentation they gave at Celebration shows actual gameplay on a PS4. It is not quite as great looking as the trailer, which is clearly using scripted animations and heavy editing but pretty impressive none the less. It's very beautiful, the sounds are incredibly authentic and the ATSTs and ATATs look and sound lethal.
It felt like people died way too quickly for a video game but it looked, sounded, and felt very much like what it would be like to assault the shield generator bunker at the battle of Endor.
This is only going to look good for an hour or two till you've seen all the animations a few times and the lack of variation to things kicks the realism down a few notches.
The Frostbite Game Engine is the best looking one around at present so yes, these scenes may have been generated real-time but it will be just like those in other games using the engine. Cut-scenes like this turn off unwanted background game processing and then set gfx settings up to the max. In game =/= In engine.
Sure it looks pretty but there are enough negatives to make me want to avoid this
> EA
> DLC, DLC, and some more DLC with a side helping of micro-transactions.
> Buggy DiCE software
> Combat is even more simplified than Call-of-Duty.
It's a game. It is supposed to be fun. If you want gritty realism, why are you looking at a Star Wars game? Go play America's Army
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There have been plenty of Star Wars games over the years where I have taken great satisfaction in dispatching foes with energy weapons.
But beyond that, as long as they have Thermal Detonators, you will probably gets the gibs you are looking for.
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Come on people, why so much discussion and speculation? It is printed in black and white, plain as day: Frostbite game engine footage representative of PlayStation 4. Not actual gameplay. During the final few seconds where you see âoelearn moreâoe, the game studio logos,etc. Case closed. Discussion over.
EA Star Wars Battlepacks only 4.99$ Act now and you can get the Super Deluxe Version for 199 dollars with access to the beta!
EA is screwing over everyone with micro transactions in all their games. The grind to unlock gear, and reducing quality. Where is Battlefield 5? Hardline is an absurd step back and it seems to be a fluff game so they can rape consumers by using the BattleField name.
Till this is actual game play? My guess would be 10-20 years.
If you could reason with religious people, there would be no religious people
Sure EA doesn't upgrade anything. slashdot Beta would never have existed.
not to mention the DRM would prevent AC's from getting their frosty piss.
i thought once I was found, but it was only a dream.
Won't buy it then.
"If any question why we died, Tell them because our fathers lied."
I agree, if you need evidence of this claim look to Hardline.
"If any question why we died, Tell them because our fathers lied."
"it's questionable whether or not it's actual gameplay or just pre-rendered cut scenes from the game engine. Either way, it's still pretty impressive."
Uh, I don't think it's questionable at all. This 100% looks like pre-rendered in engine footage. Just because they say it's in engine graphics doesn't mean it's real-time. While I'd love it if this looked this good there is just no way I'm buying it right now.
I browse on +1 so AC's need not respond, I won't see it.
We'd probably get something even worse, like Slashdot Origin.
The problem with ALL game trailers is... none of them give an idea of actual game play. Best thing to do is wait til someone posts some real game play on youtube. Then you'll get an idea if it's worth it or not.
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EA will never get another dime of my money. I don't care if they somehow manage to pull off a miracle and actually deliver a playable game for once.
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As a Star Wars fan this shit always leaves me so conflicted. Such a lucrative license with so much good stuff.
EA's umbrella companies vary in quality, but many are very good. The corporate burden of being under EA is just fucking immense though, and they put shit into games that should not have shit.
I'll definitely buy Battlefront. My general dislike of the corporation is simply far less than my desire to play some fucking Star Wars. It definitely feels like a captive audience trick, though.
For your information: Star Wars is fiction. I know for many people it seems very real but I have to disappoint you. Nothing about it is realistic.
-- Cheers!
If they had even just put goggles on the characters then it might fool people who watch the whole thing. The characters' skin was a bit dead carp as well but the eyes were completely devoid of life like every game so far. Some day some genius will crack how to do eyes in a real time rendering but so far, no joy.
But on that note, I may very well have to buy a PS just to get this game.
One got a job and one got laid?
Not the same one, obviously. Let's not step into the realms of fantasy.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
rehash an old movie with "speeders" and whatever those stupid giant walking machines/targets are called, but they left out the one thing that made it Star Wars: the frickin' teddy bears! Where are the damned teddy bears? I want teddy bears!
If you want gritty realism, join the actual army.
We'd get a different /. every year, and many of the existing assets would be incompatible with the new engine. John Maddening /. 2015.
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Don't think this video shows something that will be seen in this quality in the later game. It is only a demonstration what the engine CAN do. Scripting, many expensive connected - via SLI or Crossfire - gfx cards will show you this kind of footage. Think of the "INFILTRATOR"-demo of the UNREAL-Engine. This one also shows nice sf-centric engine footage - but not real ingame footage. You will need 4 connected 980gtx cards to render this big scripted scene.
...it looks like advertising!
Call me when X-Wing VS Tie Fighter comes out again, otherwise I am not all that interested. Also 20 VS 20? Please. Those are some cute systems you go there.
Hopefully when/if X-Wing VS Tie Fighter ever does come back it will be designed for PC's and not crippled for this console garbage.
Maybe with the re-release with the film, it will happen...
One thing I note is that the particle effects are quite impressive, including explosions and sparks, etc. I'm guessing those are PhysX enabled or possibly Mantle? Whatever is being used, it definitely helps lend a bit of a Starwars/movie feel to things.