First Looks At PCI-X, BTX, New Chipsets, And More
Hardware ·
Graphics ·
· posted by
timothy
· from the first-blush-followed-by-unveiling-and-then-more dept.
· 187 comments
Fermilab Builds 500-Megapixel Camera
When 8 Megapixels Just Isn't Enough
Hardware ·
Graphics ·
· posted by
timothy
· from the hair-on-your-chinny-chin-chin dept.
· 236 comments
Shrek 2 How-To
Tech ·
Graphics ·
· posted by
CmdrTaco
· from the look-at-the-perty-picatures dept.
· 359 comments
Lite Linux Distros for a Digital Picture Frame?
Ask ·
Graphics ·
· posted by
Cliff
· from the all-in-one-solution-for-embedded-home-projects dept.
· 56 comments
Landscape Projection with Blender?
Ask ·
Graphics ·
· posted by
Cliff
· from the heightfields-and-polygons dept.
· 29 comments
Gaming Beauty Is Only Pixel Deep
Everaldo and Jimmac On Linux Art and Usability
nVidia Announces MXM for Notebooks
XVID 1.0 Released
Tech ·
Graphics ·
· posted by
michael
· from the graphic-violence dept.
· 321 comments
Running Video Cards in Parallel
Tech ·
Graphics ·
· posted by
michael
· from the seeing-double dept.
· 263 comments
Refresh your Memory: Advanced Graphics Algorithms
Using GPUs For General-Purpose Computing
Second International 3D Awards Winners Announced
VRizer: Stereoscopic Uutput for OpenGL Programs
Interview with ATI's soon-to-be CEO Dave Orton
Tech ·
Graphics ·
· posted by
michael
· from the purty-pictures dept.
· 138 comments
Perfect Digital Skin
Tech ·
Graphics ·
· posted by
michael
· from the now-with-benzoyl-peroxide dept.
· 323 comments
Previewing ATi's Radeon X800 XT & X800 Pro
Tech ·
Graphics ·
· posted by
CmdrTaco
· from the me-like-the-pixels dept.
· 441 comments
Energy Efficient Graphics Processors?
Ask ·
Graphics ·
· posted by
Cliff
· from the GPU's-that-are-kind-on-your-electric-bill dept.
· 60 comments
GameBlender.org Re-Launched, With Forums
Cinematic Game Graphics
Games ·
Graphics ·
· posted by
timothy
· from the unfinal-fantasy dept.
· 323 comments
Blender 2.33 Re-enables Game Engine
Beyond Megapixels - Part II
Tech ·
Graphics ·
· posted by
michael
· from the point-and-shoot dept.
· 135 comments