That links violent literature, film, music, and other such media to violent behavior? The earliest "videogames" came about in the late 40's depending on such a definition. Other media, and violent people, have been around much longer. Why do we blame video games now?
Let's assume video games are to blame for all of the anger issues young people exhibit today; why aren't the shop keepers, parents and other such "guardians of merchandise" to blame for essentially enabling the behavior? A 10 year old kid shouldn't be able to walk in and buy the latest blood and gore exhibition from any reputable game store. Don't try to trash the gaming industry. Instead, throw the parents/guardians under the bus. They're responsible for letting the child play the game. They don't monitor the kid's behavior and correct them when they are out of line.
Dont read below this line if you do not wish for the story to be spoiled....
...everyone dies eventually
In an somewhat related note, this is one of the issues I had with the most recent Dynasty Warriors game. The campaign mode followed each of the prominent officers and generals until their death; untimely or not. It really put a damper on things.
p.s I wanted to put more space before the big spoiler alert, but slashdot's junk filter caught on
just as i'd suppose anyone who excelled in these chess lectures would have their ass handed to them by a casual chess player who played the game because they enjoyed it.
Im an American public school graduate, so i cannot comment on how chess might be taught in other places around the world. I'd imagine that the most popular strategies for opening, mid and endgames would be rattled off like history facts or formulas out of a math textbook. The student would then be expected to regurgitate answers on a test. This certainly wouldnt provoke analytical thinking in people who are uninterested in the topic.
If their plan is to create the next generation of chess grandmasters, this probably isnt the way to go about it.
If you think about it, streaming services can only go so fast. If youre streaming HD video from Netflix 105Mbit/s sounds a bit like overkill. The same can be said for streaming audio. Your media will still playback one second at a time. However, 105Mbit sounds lightning quick if you think about it in terms of downloading content. There are paid services where you can get your media, but they have to limit your speeds. Thousands of people trying to grab files from a server as fast as they can has the potential to cripple the infrastructure
So, where is this speed most effective? P2P applications
I watch movies like "Death Race" or "The Longest Yard" and wonder if convict shuffling and selection happens like that. If we gave the prison system to private firms i'm sure if it doesnt happen now it would quickly become the norm. Prison would no longer be about rehabilitation and reintroduction to society(HA! I chuckled too....) Instead we'd see even more selective apprehension than goes on now. "Hm.....this convict could be useful to us"
After 40 years the protocol is known well enough that developers can make it work on just about any system that needs file transfer. Its not exactly the fastest method, but I can transfer media from my PC to my PS3. I wouldnt be surprised if a few of the file transfer software packages for media players use some implementation of FTP.
Would this telescope find pieces of apollo on the moon? Jamie and Adam's interview on Colbert Report claims that modern telescopes arent capable of seeing the debris on the moon. I know they're taking a jab at the US faking a moon landing, but im still curious
Wow, you are deluded. Considering most major games these days use techniques that are used in film for cinematic sequences, stories that have much more depth than the hollywood reeltrash, and actors that are also big names in hollywood, well, maybe they are more deserving than films these days.
Aside from this, it's not the Grammys that need to respect games... it would be gamers needing to respect the grammys - which I doubt will happen.
I'm not sure what games you play that make them "choppy by nature", but they aren't the games that I am playing.
Movies follow a linear progression of near constant dialogue. Game cinematics are broken up by uh....gameplay? I have seen a few games that move between cutscene and gameplay fluidly, but in many games this is a fault. One example being a boss battle. You kill your enemy with weapon A and the cutscene shows you doing so with weapon B OR you "kill" your enemy but in a cutscene they merely appear exhausted. This is choppy cinematics.
LOL and BLAH... Duuuude!... Games haven been 3D and Digital since at least 20 years now... Cinema has only recently catched up to video games in that regard...
get your facts updated man... and Metal Gear Solid is from 1998... so much fail...
and finally, i know I shouldnt feed the cowards, but Im sure you're aware that the 4th installment of Metal Gear was released 3 orso years ago is among the most highly regarded games as far as its cinematics and story are concerned. However, many gamers have expressed their dislike for the game because of its long(7-10mins?) cutscenes. At that point you lose the focus of a game and it has become a series of movie clips
Cinematics, story and voice acting in your average videogame cannot come close to the equivalent in feature films. Games are event-driven, so they're choppy by nature. There are games like Metal Gear Solid that have great cut scenes, but many gamers have complained that it seems more like a movie than a game. That seems like it's always going to be an argument, because if people wanted to watch a movie they would do so. They wouldnt be playing games
In general, Sony has an absolutely awful record with controllers... The (in)famous Sony "dpad of pain"... the awkward analogue stick placement on the dualshock and descendents.... the crappy PSP nub... the cramped and awkward PSPgo controls... ugh. Sony has many strengths, but designing gaming controls isn't one of them.
I dont know what the gripe is with Sony controllers.
I am a bit of an odd case though, because paralysis has forced me to adapt my playing habits to suit my ability. I learned to play videogames with the NES and SNES when I was younger, and as far as im concerned Sony has stuck closest to that control layout. I place the controller on my lap turned like this. My index, middle and ring fingers manage face buttons. My ring and pinky fingers manage shoulder triggers and my thumb manages the d-pad and left analog stick.
I can reach all of the buttons just fine, and most of the games are easy enough to play. FPS and the like that require sensitive use of the analog sticks are a bit of a bother, but I manage. The control layouts for Nintendo's gamecube(central analog stick and awkward "z" trigger and Wii(remote AND nunchuck) dont lend themselves to my play style. Microsoft's Xbox controller was just too bulky and the 360's sunken R and L triggers are a pain aswell. I also find it odd that MS decided to switch the positions of the d-pad and analog stick, because im stuck in the ways of the NES and SNES control layout.
The PSP in general is a pain, because handhelds are better suited for 2 hands. I do have to agree with you on the nub though. I think it should have more of the sensitivity of the dualshock analog stick. As far as the PSPgo, i've never used one so i cant comment.
He's been trying this for a while now. But he cant get the hat to spin right. Should I be more worried that he cant get the hat spinning or that he's trying in the first place?
I played around with ePSXe for a bit and I hadda go search for a bios that matched the region/machine of the games i'd play. Ofcourse, the discussion board where i found the emulator info pointed me to a directory of relevant materials. I'd assume that a trivial matter like finding and copying the bios to the proper location isnt going to be reason enough for this dev to argue with Google or Sony for that matter.
A recent development in a similar Sony domain led to the dev of a popular PS3 file manager to remove the BD emulation from the application. I cant imagine its going to be enough of an argument to stave off Sony's rabid dogs.
That links violent literature, film, music, and other such media to violent behavior? The earliest "videogames" came about in the late 40's depending on such a definition. Other media, and violent people, have been around much longer. Why do we blame video games now?
Let's assume video games are to blame for all of the anger issues young people exhibit today; why aren't the shop keepers, parents and other such "guardians of merchandise" to blame for essentially enabling the behavior? A 10 year old kid shouldn't be able to walk in and buy the latest blood and gore exhibition from any reputable game store. Don't try to trash the gaming industry. Instead, throw the parents/guardians under the bus. They're responsible for letting the child play the game. They don't monitor the kid's behavior and correct them when they are out of line.
with that woman"
Did you believe him too?
I dont think the franchise will last too much longer if this comes to fruition.
Im being tracked? Are you serious? I never would have guessed they would wanna know where I am or why.
- Mayor of Mom's Basement
Dont read below this line if you do not wish for the story to be spoiled....
...everyone dies eventually
In an somewhat related note, this is one of the issues I had with the most recent Dynasty Warriors game. The campaign mode followed each of the prominent officers and generals until their death; untimely or not. It really put a damper on things.
p.s I wanted to put more space before the big spoiler alert, but slashdot's junk filter caught on
just as i'd suppose anyone who excelled in these chess lectures would have their ass handed to them by a casual chess player who played the game because they enjoyed it.
Im an American public school graduate, so i cannot comment on how chess might be taught in other places around the world. I'd imagine that the most popular strategies for opening, mid and endgames would be rattled off like history facts or formulas out of a math textbook. The student would then be expected to regurgitate answers on a test. This certainly wouldnt provoke analytical thinking in people who are uninterested in the topic.
If their plan is to create the next generation of chess grandmasters, this probably isnt the way to go about it.
Do packages like this encourage piracy?
If you think about it, streaming services can only go so fast. If youre streaming HD video from Netflix 105Mbit/s sounds a bit like overkill. The same can be said for streaming audio. Your media will still playback one second at a time. However, 105Mbit sounds lightning quick if you think about it in terms of downloading content. There are paid services where you can get your media, but they have to limit your speeds. Thousands of people trying to grab files from a server as fast as they can has the potential to cripple the infrastructure
So, where is this speed most effective? P2P applications
I agree with this sentiment.
I watch movies like "Death Race" or "The Longest Yard" and wonder if convict shuffling and selection happens like that. If we gave the prison system to private firms i'm sure if it doesnt happen now it would quickly become the norm. Prison would no longer be about rehabilitation and reintroduction to society(HA! I chuckled too....) Instead we'd see even more selective apprehension than goes on now. "Hm.....this convict could be useful to us"
After 40 years the protocol is known well enough that developers can make it work on just about any system that needs file transfer. Its not exactly the fastest method, but I can transfer media from my PC to my PS3. I wouldnt be surprised if a few of the file transfer software packages for media players use some implementation of FTP.
Would this telescope find pieces of apollo on the moon? Jamie and Adam's interview on Colbert Report claims that modern telescopes arent capable of seeing the debris on the moon. I know they're taking a jab at the US faking a moon landing, but im still curious
That might go away soon or be replaced with something more expensive because Walmart is only reselling Tmobile
Wow, you are deluded. Considering most major games these days use techniques that are used in film for cinematic sequences, stories that have much more depth than the hollywood reeltrash, and actors that are also big names in hollywood, well, maybe they are more deserving than films these days. Aside from this, it's not the Grammys that need to respect games... it would be gamers needing to respect the grammys - which I doubt will happen. I'm not sure what games you play that make them "choppy by nature", but they aren't the games that I am playing.
Movies follow a linear progression of near constant dialogue. Game cinematics are broken up by uh....gameplay? I have seen a few games that move between cutscene and gameplay fluidly, but in many games this is a fault. One example being a boss battle. You kill your enemy with weapon A and the cutscene shows you doing so with weapon B OR you "kill" your enemy but in a cutscene they merely appear exhausted. This is choppy cinematics.
LOL and BLAH... Duuuude!... Games haven been 3D and Digital since at least 20 years now... Cinema has only recently catched up to video games in that regard... get your facts updated man... and Metal Gear Solid is from 1998... so much fail...
and finally, i know I shouldnt feed the cowards, but Im sure you're aware that the 4th installment of Metal Gear was released 3 orso years ago is among the most highly regarded games as far as its cinematics and story are concerned. However, many gamers have expressed their dislike for the game because of its long(7-10mins?) cutscenes. At that point you lose the focus of a game and it has become a series of movie clips
Cinematics, story and voice acting in your average videogame cannot come close to the equivalent in feature films. Games are event-driven, so they're choppy by nature. There are games like Metal Gear Solid that have great cut scenes, but many gamers have complained that it seems more like a movie than a game. That seems like it's always going to be an argument, because if people wanted to watch a movie they would do so. They wouldnt be playing games
and thats probably the first and only time i'll get to say that
In general, Sony has an absolutely awful record with controllers... The (in)famous Sony "dpad of pain"... the awkward analogue stick placement on the dualshock and descendents.... the crappy PSP nub... the cramped and awkward PSPgo controls... ugh. Sony has many strengths, but designing gaming controls isn't one of them.
I dont know what the gripe is with Sony controllers.
I am a bit of an odd case though, because paralysis has forced me to adapt my playing habits to suit my ability. I learned to play videogames with the NES and SNES when I was younger, and as far as im concerned Sony has stuck closest to that control layout. I place the controller on my lap turned like this. My index, middle and ring fingers manage face buttons. My ring and pinky fingers manage shoulder triggers and my thumb manages the d-pad and left analog stick.
I can reach all of the buttons just fine, and most of the games are easy enough to play. FPS and the like that require sensitive use of the analog sticks are a bit of a bother, but I manage. The control layouts for Nintendo's gamecube(central analog stick and awkward "z" trigger and Wii(remote AND nunchuck) dont lend themselves to my play style. Microsoft's Xbox controller was just too bulky and the 360's sunken R and L triggers are a pain aswell. I also find it odd that MS decided to switch the positions of the d-pad and analog stick, because im stuck in the ways of the NES and SNES control layout. The PSP in general is a pain, because handhelds are better suited for 2 hands. I do have to agree with you on the nub though. I think it should have more of the sensitivity of the dualshock analog stick. As far as the PSPgo, i've never used one so i cant comment.
i never really thought of court proceedings as beautiful, but whatever suits your fancy
ya, as if that joke isnt old enough.....
There's never a practical use for a degree, but it does show that someone thinks he is worthy of the distinction.
One of the two, Jamie i think, was awarded an honorary doctoral degree if im not mistaken. Thats gotta account for something
Dave's not hear man
Thats all my kid nephew keeps telling me.
He's been trying this for a while now. But he cant get the hat to spin right. Should I be more worried that he cant get the hat spinning or that he's trying in the first place?
Isnt Droid a heavily tweaked version of Android specifically for the HTC models commissioned by VZW?
An article a little while back published its secret launch date
I played around with ePSXe for a bit and I hadda go search for a bios that matched the region/machine of the games i'd play. Ofcourse, the discussion board where i found the emulator info pointed me to a directory of relevant materials. I'd assume that a trivial matter like finding and copying the bios to the proper location isnt going to be reason enough for this dev to argue with Google or Sony for that matter.
A recent development in a similar Sony domain led to the dev of a popular PS3 file manager to remove the BD emulation from the application. I cant imagine its going to be enough of an argument to stave off Sony's rabid dogs.
At my local ACME Market there's Hormel sliced pepperoni on the end of just about every food related isle in the store