As I understand it, copyright laws are only supposed to apply to the actual copying of data. Thus, if I copy a cassette tape, give it to you, and you play it, you aren't breaking the law unless you decide to copy the tape yourself.
File sharing is a bit of a different animal, legally speaking, since computers love to make copies. The content cartels have successfully argued that file sharing is illegal for both parties since uploaders are technically "copying" copyrighted data to send it over the Internet, and downloaders are "copying" that data to files on their computers.
Content corporations have even claimed that the transferring of information from a CD or hard drive into RAM is a prosecutable form of copying, in hopes of making the playing of pirated digital media a form of infringement. They've even famously tried to claim the ripping of legally purchased content to a computer or music player is infringement, but that's been rather successfully shot down. Naturally, that hasn't stopped them from trying to pull the same stunt for every new service that comes out—like Amazon's Cloud Player.
Getting back to the topic at hand, I'm not familiar with the laws in NZ but it's quite possible that Melissa Lee can't be charged with anything, if her friend simply gave her the collection on CD, and she hasn't ripped the songs to her computer or otherwise copied the data. She's throwing her friend under the bus, of course, but that's hardly new for politicians.
It is perhaps ironic that Apple is the driving force behind the anti-Flash movement, since IMHO the biggest problem with Flash is that it caters to anal-retentive developers who want everything just so.
While HTML and CSS contort themselves to suit the browser and user, Flash was designed to be a window unto itself; a stage on which everything works exactly as the developer intended. At first, that may seem like a good thing—especially to developers. However, it conveys a false sense of conformity, causing developers to lose sight of the reason why HTML was made to be so flexible. The Internet is a diverse place where Flash's attitude of one-design-for-everybody breaks down:
Oh, you've got a small screen? Sorry, we didn't plan for that. Oh, you want to translate the text? Sorry, we didn't plan for that. Oh, you're using a touch interface? Sorry, we didn't plan for that. Oh, you need large fonts? Sorry, we didn't plan for that. Oh, you have a low-end CPU? Sorry, we didn't plan for that. Oh, you use a screen reader? Sorry, we didn't plan for that. Oh, you're on an unsupported/64-bit browser or OS? Sorry, we didn't plan for that. And so on.
As handheld devices take off, the Internet is becoming even more diverse, and the notion that Flash can provide the same experience for everyone is becoming less and less plausible.
Funny you mention that, because Steamboat Willie is animated "on twos", which is to say every the film consists of pairs of identical frames. Since the film runs at 24fps, the cartoon is effectively 12fps.
The majority of hand animation has been done "on twos", with the occasional fast-moving object getting full 24fps treatment. Older and/or cheaper productions, and those meant for higher frame rates like PAL or NTSC, can be drawn on threes, fours, etc—so the frame rate of the content ends up being far lower than the frame rate of the medium.
110 mSv/h? You're off by a factor of 1000—and that was only within a mile of the plant. For virtually the entire rest of their trip through the exclusion zone, their detectors read 1 or 2 uSv/h.
So If I didn't pay you a small sum of money—money I never said I'd pay you—and then invested said money in a company which gave you a job doing exactly what you always wanted to do, which you worked at for five years and retired at 30 a multi-millionaire, I'd be screwing you over?
Comment from E-mail: According to the site, you resigned from Apple. Is this true? And was you actually cheated by Jobs for $5000?
Woz: No, I never resigned from Apple, and I still receive a small paycheck because I want to be an employee forever. The press constantly tries to make it out that Steve and I are enemies but we are not and have not been. You'll find virtually no negative words and definitely not a single person who ever saw us argue or fight. It's just something that the press likes to say. The Wall Street Journal once printed that I was leaving Apple because I was disgusted, even though I'd told the reporter that was not the case. If it were true, it's hard to imagine me staying on the payroll with employee agreements in effect. Every book from then on printed that story and it became history.
I'm sorry that the story about Steve cheating me ever got out. First, it concerns something from long ago and even our memories are suspect. Second, it's good to forgive small things. Third, I would have gladly split money the way it was if he just said that he needed it. We were both like that. For example, around that time Steve went to India and ran into someone who had lost their plane ticket home. Steve actually gave that person his own ticket. Steve had no money but trusted the person to replace it, and sure enough the replacement was mailed to him and he got home.
I got a great excuse to design a video game for Atari and that was worth more than any money to me. If I'd gotten more money, I might have wound up buying a computer kit or constructing a different kind. Many good things about the Apple I and Apple ][ came from not being able to afford expensive parts.
Atari offered Jobs $750 to create a Breakout prototype in 4 days, with a $100 bonus for every chip he eliminated from the original estimate of ~100 chips.
Jobs told his friend Woz about the project, and offered to split the $750 if Wozniak made the prototype. Jobs never told Wozniak about the bonus.
Wozniak produced a prototype with an incredible 50 fewer chips than the estimate. However, Atari decided not to use the prototype, since for all its efficiency it was the hardware equivalent of a mass of spaghetti code only Wozniak could understand. The final Breakout game had close to the original design estimate of 100 chips.
Atari kept their end of the bargain though, paying Jobs $750 for the prototype and a huge $5000 bonus.
The same year, Jobs left Atari and used the money to found his own startup, Apple Computer, along with Wozniak.
Wozniak left Apple five years later after crashing his light plane, with an estimated net worth at the time of $45,000,000.
So I'm sure Woz cried his way to the bank on that one.
Furthermore, everyone knows the big automobile market—especially the business market— is in custom-built hot rods that only a local grease monkey knows how to fix.
Sure, they may break down every 3000 km and have lots of strange compatibility issues between the random engines, transmissions, and everything else that got shoved together, but hey...At least they're better than those gimmicky "factory built" toys that some wackos drive.
Some people use their hands to perform surgery. Some use them to play the violin. Some use them to flip burgers. Nearly all, however, use their hands to brush their teeth.
Thus, tooth-brushing is the most popular use for hands.
)
Oh, what sad times are these when passing ruffians can open parenthesis at will on Internet forums.
I also pay taxes; with them I buy lobbyists and fear-mongers civilization.
You expect me to hire a portrait-man? I adjust my monocle and twirl my mustache in indignation, you son of a loose woman!
*sigh*
http://support.apple.com/kb/ht2534
http://support.apple.com/kb/ht2534
http://www.youtube.com/watch?v=AZMSAzZ76EU
Electromagnetism consists of equal parts electricity and magnetism?
You mean... That fool Maxwell was right?
As I understand it, copyright laws are only supposed to apply to the actual copying of data. Thus, if I copy a cassette tape, give it to you, and you play it, you aren't breaking the law unless you decide to copy the tape yourself.
File sharing is a bit of a different animal, legally speaking, since computers love to make copies. The content cartels have successfully argued that file sharing is illegal for both parties since uploaders are technically "copying" copyrighted data to send it over the Internet, and downloaders are "copying" that data to files on their computers.
Content corporations have even claimed that the transferring of information from a CD or hard drive into RAM is a prosecutable form of copying, in hopes of making the playing of pirated digital media a form of infringement. They've even famously tried to claim the ripping of legally purchased content to a computer or music player is infringement, but that's been rather successfully shot down. Naturally, that hasn't stopped them from trying to pull the same stunt for every new service that comes out—like Amazon's Cloud Player.
Getting back to the topic at hand, I'm not familiar with the laws in NZ but it's quite possible that Melissa Lee can't be charged with anything, if her friend simply gave her the collection on CD, and she hasn't ripped the songs to her computer or otherwise copied the data. She's throwing her friend under the bus, of course, but that's hardly new for politicians.
From TFA:
Ok. Shower... Reading ... And then bed! listening to a compilation a friend did for me of K Pop. Fab. Thanks Jay.
So unless "Jay" is a Korean pop star, I'd say no.
Not much water vapor up there, almost as good as space. :)
So would a hike through my nearest desert qualify as a spacewalk?
It is perhaps ironic that Apple is the driving force behind the anti-Flash movement, since IMHO the biggest problem with Flash is that it caters to anal-retentive developers who want everything just so.
While HTML and CSS contort themselves to suit the browser and user, Flash was designed to be a window unto itself; a stage on which everything works exactly as the developer intended. At first, that may seem like a good thing—especially to developers. However, it conveys a false sense of conformity, causing developers to lose sight of the reason why HTML was made to be so flexible. The Internet is a diverse place where Flash's attitude of one-design-for-everybody breaks down:
Oh, you've got a small screen? Sorry, we didn't plan for that.
Oh, you want to translate the text? Sorry, we didn't plan for that.
Oh, you're using a touch interface? Sorry, we didn't plan for that.
Oh, you need large fonts? Sorry, we didn't plan for that.
Oh, you have a low-end CPU? Sorry, we didn't plan for that.
Oh, you use a screen reader? Sorry, we didn't plan for that.
Oh, you're on an unsupported/64-bit browser or OS? Sorry, we didn't plan for that.
And so on.
As handheld devices take off, the Internet is becoming even more diverse, and the notion that Flash can provide the same experience for everyone is becoming less and less plausible.
http://blog.mises.org/16107/bushs-huge-budget-numbers-blamed-on-obama/
Funny you mention that, because Steamboat Willie is animated "on twos", which is to say every the film consists of pairs of identical frames. Since the film runs at 24fps, the cartoon is effectively 12fps.
The majority of hand animation has been done "on twos", with the occasional fast-moving object getting full 24fps treatment. Older and/or cheaper productions, and those meant for higher frame rates like PAL or NTSC, can be drawn on threes, fours, etc—so the frame rate of the content ends up being far lower than the frame rate of the medium.
"those who can afford the least still pay by far the most."
could perhaps more accurately be written:
"those who typically use the least get charged the most per unit."
or shortened to:
"you save money if you buy in bulk."
Of course, I'm not defending the outrageous rates—just the melodramatic language.
110 mSv/h? You're off by a factor of 1000—and that was only within a mile of the plant. For virtually the entire rest of their trip through the exclusion zone, their detectors read 1 or 2 uSv/h.
...But that's the thing about current technologies: They inevitably insist on becoming obsolete technologies.
So If I didn't pay you a small sum of money—money I never said I'd pay you—and then invested said money in a company which gave you a job doing exactly what you always wanted to do, which you worked at for five years and retired at 30 a multi-millionaire, I'd be screwing you over?
Oh, and if you'd rather hear from Woz himself:
Comment from E-mail:
According to the site, you resigned from Apple. Is this true? And was you actually cheated by Jobs for $5000?
Woz:
No, I never resigned from Apple, and I still receive a small paycheck because I want to be an employee forever. The press constantly tries to make it out that Steve and I are enemies but we are not and have not been. You'll find virtually no negative words and definitely not a single person who ever saw us argue or fight. It's just something that the press likes to say. The Wall Street Journal once printed that I was leaving Apple because I was disgusted, even though I'd told the reporter that was not the case. If it were true, it's hard to imagine me staying on the payroll with employee agreements in effect. Every book from then on printed that story and it became history.
I'm sorry that the story about Steve cheating me ever got out. First, it concerns something from long ago and even our memories are suspect. Second, it's good to forgive small things. Third, I would have gladly split money the way it was if he just said that he needed it. We were both like that. For example, around that time Steve went to India and ran into someone who had lost their plane ticket home. Steve actually gave that person his own ticket. Steve had no money but trusted the person to replace it, and sure enough the replacement was mailed to him and he got home.
I got a great excuse to design a video game for Atari and that was worth more than any money to me. If I'd gotten more money, I might have wound up buying a computer kit or constructing a different kind. Many good things about the Apple I and Apple ][ came from not being able to afford expensive parts.
+1, xkcd.
Or, as it really happened:
Jobs was working for Atari.
Atari offered Jobs $750 to create a Breakout prototype in 4 days, with a $100 bonus for every chip he eliminated from the original estimate of ~100 chips.
Jobs told his friend Woz about the project, and offered to split the $750 if Wozniak made the prototype. Jobs never told Wozniak about the bonus.
Wozniak produced a prototype with an incredible 50 fewer chips than the estimate. However, Atari decided not to use the prototype, since for all its efficiency it was the hardware equivalent of a mass of spaghetti code only Wozniak could understand. The final Breakout game had close to the original design estimate of 100 chips.
Atari kept their end of the bargain though, paying Jobs $750 for the prototype and a huge $5000 bonus.
The same year, Jobs left Atari and used the money to found his own startup, Apple Computer, along with Wozniak.
Wozniak left Apple five years later after crashing his light plane, with an estimated net worth at the time of $45,000,000.
So I'm sure Woz cried his way to the bank on that one.
I think he's using the Chambadal-Novikov efficiency, not the Carnot efficiency. C-N better models practical engines, but it's not an absolute limit.
You know you've been on Slashdot too long when you think that nearly all people "jerk off".
Furthermore, everyone knows the big automobile market—especially the business market— is in custom-built hot rods that only a local grease monkey knows how to fix.
Sure, they may break down every 3000 km and have lots of strange compatibility issues between the random engines, transmissions, and everything else that got shoved together, but hey...At least they're better than those gimmicky "factory built" toys that some wackos drive.
Some people use their hands to perform surgery. Some use them to play the violin. Some use them to flip burgers. Nearly all, however, use their hands to brush their teeth.
Thus, tooth-brushing is the most popular use for hands.
You know, you're not very important to the ecosystem upon which I depend.
"With any luck you will feel more focused, aware, effective, capable, respected, delighted, and at ease."
So... they're outsourcing their marketing to Taiwan?