For the purpose of my own enlightenment, can you develop this 2 points (i cant afford a mac to find by myself what are the difference with apt or urpmi): * Ease of software installation
* Ease of dependency management
As for this point, it wouldnt take long to implement it through kde, i could easily add it to my right click contectual menu and without putting mount in the users right (i would ask for an admin password). How is it done on the mac? Is the mounting of isos separated from the regular mount? * Filesystem integration (double click on a DMG or ISO and it's automatically mounted)
I don't understand how this is a feature? I don't need to move programs, please again, share some light: * Filesystem features (move a program on a Mac, and the OS can still open files associated with it.)
Incredible, it's the same exact example that i found by following the link in the article. http://mail.gnu.org/archive/html/savanna h-hackers/ 2004-04/msg00191.html You must be its author!
The worst part is that you actually see the news before the flash require thing kicks in. Which probably means they use it for something else than animations, since i saw no difference in my browser with flash enabled than in the one without.
WIth microsoft embracing any kind of idea that is somewhat popular into his os, and most other companies outsourcing, what future do people have as programmers in the us?
yea, but they didnt believed in the full-o-color ipod. So, i mean, you cant trust them anymore on important issues, can you? Anyway, i don't care, we use paper here, one big paper for each candidat with its name written in BIG. That is enough. Permanent poll on law or political or budget issues on the other hand seems fine.
Let me add this to what Afrosheen already told you, this (the idea of hdlist files updating themselves rather than downloading the whole thing again) has just been discussed on the cooker mailling list after mandrake10 release, as they were debating how they could improve urpmi. This idea was rejected because, as much as it would be doable, the result would be a still important download but with a not negligeable data processing overhead. All in all a loss more than a gain. Especially when you consider that the synthesis files already exist. My take on it, and i believe i remember someone mentionning it in that discussion, would be an improvment in the syntax so that such possibilities of the software are easier to find for the beginner, in the help for the same reasons and maybe a choice by default of the synthesis file rather than the huge hdlist when on a slow link? Maybe a "wish feature" on their bugzilla would help them implement it? bugzilla
Hopefully, this takes off in more of the 'newbie oriented' distros so that we can say "Just type cp/software/openoffice/usr/software to install" instead of./configure && make && make install.:) Actually, on the mandrake forums, which are quite newbie oriented, we say: "Just type: urpmi openoffice" So i don't see that aspect as being quite new or more effective. And i've been told that apt or yast are also effective.
Bankruptcy is a legal phase. They are out of this phase where they didnt have to pay their debts. The judge found them worth of continuing to exist (first phase), and now he ruled that they don't need this protection (not paying debts) anymore because they are profitable. (around 7% of those who go bankrupt reach that stage, at most). But on the other he must also protects those with whom mandrakein in debts, without putting this process of revival at risk (which would also goes against everybody's interests). So there is this plan which is based on mandrake's good health, where they continue to live AND SLOWLY pay their debts. But on the business side, they now can do a lot more than in the precedent phase (prettymuch everything, i have heard, but I'm not sure on this point), which was one of the reason of them being so low profile lately. For example, until now, they werent allowed to make deal with governmental entities. Right now, they can sign such big deals again.
disclaimer: Of course, ianal, so i dont know what i'm talking about, and french, so i could be bullshitting you with no shame.
They would probably use the sign language, then create proprietary (read ununderstandable or usually used to say something else) extensions to it, then try to force all deaf persons to stop using it with fud and other bullying tactics, or to buy a microsoft Hand(TM) license to have the right to use it. Of course, watching anyone using it or merely waving your hand without a licence would soon be illegal, since a patent is on its way: "a method to communicate by signs in order to, eh!, say something, without actually, uh!, say something".
I cannot say more than what this developper said: -it was recently that they droped the idea of the source engine because they were fed up by the delay. So there was no mention that the price was the matter but more that they delayed their development because of promises that were not fullfilled. I don't think he would be bitter if it was a question of money, not toward valve anyway. Also i remember that he was very eager to work with this engine. And since they are going to licence a big engine, there is no question for me that it wasnt the point.
You forgot one thing, it's the engine licensing. They might as well have missed a few deals with all the delays. From what I've heard from a developper whose company tried to license the source engine, they pretty much had the same treatment than regular players: hype, promises and delay, delay, delay. Granted, they were a really small company, so maybe they didnt look interresting, but it would have been the same cash in the end, right? Right now, they have licensed an other engine and cant say a word about it anymore since they're under nda. As he did say a lot of good about far cry and cryteck lately, my guess is there. But he do talks about the previous situation and the forced halt of the development he had to endure; his words are:"screw valve". So they may be getting bad press in other area than among awaiting fan boys.
In the atari announcement, i found this: CD key theft is a crime against a UT2004 customer.
I'm going to buy this game next week, and while i would be extremely pissed that someone would use my key, that would NOT BE A CRIME against me. It would be an ANNOYANCE, which i would hope, atari's support service would deal with. Thank you for not overreacting over such unimportant matters, you're just adding to the already spoiled legal atmosphere.
I realized your dream once and it's on topic since it was with the worst camper I've ever seen.
The game was action quake2 and at that time, meaning pre counter strike, nobody would scream "camper!" because someone was actually sniping. Also because you just couldnt snipe without moving or die very soon. No, camper were, and still are in my opinion, someone who would stay at a spawning point in deathmatch and just kill spawners. Taking their ammo from time to time to go on camping. So this guy was a camper, and he knew all the good spawning points of all maps, and would stay there for hours, usually above the spawn point and in your back (so that by turning around extra fast you missed him anyway), its aim right at the head level, headshotting everyone one after the other. After a little time, everyone would just stop deathmatching and most of the players would just run around trying to find him to kill him.
But once, we found ourselves just 2 on the server. It wasnt funny for him to camp, so he was actually playing (which he was already doing you know, it was just an infuriating way of playing, and by the way, he was a good regular player too), but after a while, the game was pretty boring. So i actually proposed to end the fight: "let's stop fighting" "what can we do then" "let's meet at the fountain and talk" "ok no gun" "sure" So we meet there: "cool" "yea nice" "right" "hehe" "hehe" "cool" "sure" "s o let's talk" "yea" "cool" "hehe" "hehe" At this point he took his gun and tried to do me. But couldnt since I had done it BEFORE him. Nice headshot i did. Yes you can think I shouldnt have shot first, but hey! The guy's nickname was lucifer: should I have trusted him to play otherwise? No way! Camper!
Actually some people just like to spoil the games and can do it without cheating.
During the ut2004 demo, on one server, a guy would come and stay HOURs just taking the raptor, and staying around his base, pushing players who spawned there and crashing it against them, killing them in the explosion. Then go back running to the raptor. His team would lose everytime. After one week barely no one would go to this server anymore, because of him, which probably made him rejoice in the closet where he was playing from. I could once neutralize him by going to the other team and taking the raptor to go the other base and destroy the raptors as soon as they appeared. That way he was forced to actually fight me in order to go back to his turf, but couldnt since he was really a terrible player. Which was probably the source of his behavior: This kind of guys takes pleasure in a dreadfull and utterly ridiculous way because they are unable to take some in a simple playfull way like the others. Therefore the envy.
Other behaviors frequently met: -killing teammates. -killing hostages or destroying whatever important game goal. -monopolizing important ressources for the team. -standing in front of a door in a no teamdamage game, blocking the whole team. -getting teamkilled on purpose then shouting "Team Killer!" and having a good player ban.
The worst case so far was a team of cheater, with aimbots, who invested a public server, went into the same team, and voted out every good players that would come to the game, in order to keep only newbies in the other team and frag them to death. What was particularly pathetic was that by watching them play in spectate mode, they were again really lame players, barely able to move in other ways than in straight line. The game was et by the way. Even with aimbot, they were easily killable, so they actually banned good players!
I'm sure that Steve Jobs wallpapers his office with all of the predictions of Apple's demise. I bet he uses more soul friendly stuff for his office, and keeps this kind of paper for his toilets.
MS are trying to pretend that freedom is not inevitable, hoping that if they can postpone it for long enough, it won't happen. (Due to Trusted Computing or similar.) The similar is that the free (for freedom) movement has not penetrated the hardware business. So microsoft is slowly becoming a hardware provider, the xbox being the testbed. Trusted computing, drm, whatever is going to be their excuse, hardware is going to be the way they try to keep their proprietary grip on personal computers. How long before they try to buy one of the main graphic players?
You can also get rid of the dice alltogether. The big flaw behind all rpg games is the idea that randomness is at the heart of reality and at the heart of good games. Not that I dislike one game of rpg with dice, it can add spice to an action, but as a model to represent reality it is flawed. Take that football player doing the run of his life, do you think the roll of a d20 against his capacities actually render in any way what is actually happening on the field?
Going further, my group and I even suppressed all rules: We realized that the rules were basically just a way to force everybody to be coherent with the rest of the group and with the adventure. We immediatly realized we didnt need that, because nobody in the group wanted to take advantage over the others, but rather wanted the adventure to be really good, from a story telling point of view. We then realised we that we were actually creating a story alltogether and that it was what mattered. A collective creation based on improvisation, on inspiration and on a collective sense of what the setting is (if we do a cthulhu run, nobody go into machine guns). At this point of understanding, a gamemaster was not necessary anymore, just a scenarist who knows the grand trend of the present adventure, and tries to keep it on track, but all other players can add content whenever they feel like, it just has to please aesthetically the group. (so meta gaming discussions and rants about bad dice rolls have been replaced by vivid discussions when one tries to convince the others his last idea is actually worth keeping in the flow of the story).
As a matter of fact, being the scenarist of the last story, a cthulhu one, i even had no scenario, just a starting (gloomy gory insane unsane) point, based on the players wishes of characters (one of them was a coroner; so i had to have a body). They didnt know that there was no scenario, but believing in it, they created it themselves pretty easily. It was amazing to watch. A funny exemple, a new player to the group, who actually didnt take seriously the fact that he could add content, to the question: "what do you see now that your in front of the house (I just described)?" answered, expecting to kinda make fun of the process: "a chinese man!" "what does he look like, where is he?" "No, non, NO, I WAS JOKING!" "hmm i like the idea, let's keep it" the others: "yes, a chinese man, at night, on the other side of the street" "yes, watching us from the shadows" "his face is motionless" "oh yes, but he has seen we've seen him (going into character) this guy gave me the shivers. Let's go into that house, we have to..." Imagine the face ot the new player as this flowed naturally. And since, i later read a description of what the fungi of mi-go look like when they desguise at human, this player even managed to bring into the story the enemy. Which was neat, since my story already had strage fungis in it. Tell me about randomness!
It's not like it did work out pretty well with tux and linux, hey? Listen, if they need this kind of sales to exist, they are doomed. T-Shirts banned by a foundation managing free softwares!!! What's next? Patents on software to protect them from being misused?
Here on slashdot, we hear mostly from site like gamespot, gamespy, whatevergamething.com. And most, if not all, of their interview/article are dull beyond expression (at least beyond polite expression). So if there is ONE gamer around who know of one or more good related news/article video game site, where i can find original and personnal material to think and get informed from, i would gladly thank him. (i know at least one in my language, but none in english, that's why I ask).
For the purpose of my own enlightenment, can you develop this 2 points (i cant afford a mac to find by myself what are the difference with apt or urpmi):
* Ease of software installation
* Ease of dependency management
As for this point, it wouldnt take long to implement it through kde, i could easily add it to my right click contectual menu and without putting mount in the users right (i would ask for an admin password). How is it done on the mac? Is the mounting of isos separated from the regular mount?
* Filesystem integration (double click on a DMG or ISO and it's automatically mounted)
I don't understand how this is a feature? I don't need to move programs, please again, share some light:
* Filesystem features (move a program on a Mac, and the OS can still open files associated with it.)
Incredible, it's the same exact example that i found by following the link in the article.a h-hackers/ 2004-04/msg00191.html
http://mail.gnu.org/archive/html/savann
You must be its author!
The worst part is that you actually see the news before the flash require thing kicks in. Which probably means they use it for something else than animations, since i saw no difference in my browser with flash enabled than in the one without.
WIth microsoft embracing any kind of idea that is somewhat popular into his os, and most other companies outsourcing, what future do people have as programmers in the us?
yea, but they didnt believed in the full-o-color ipod. So, i mean, you cant trust them anymore on important issues, can you?
Anyway, i don't care, we use paper here, one big paper for each candidat with its name written in BIG. That is enough.
Permanent poll on law or political or budget issues on the other hand seems fine.
the other modules of Witch's Wake would be a good surprise as this module started very well.
Let me add this to what Afrosheen already told you, this (the idea of hdlist files updating themselves rather than downloading the whole thing again) has just been discussed on the cooker mailling list after mandrake10 release, as they were debating how they could improve urpmi. This idea was rejected because, as much as it would be doable, the result would be a still important download but with a not negligeable data processing overhead. All in all a loss more than a gain.
Especially when you consider that the synthesis files already exist.
My take on it, and i believe i remember someone mentionning it in that discussion, would be an improvment in the syntax so that such possibilities of the software are easier to find for the beginner, in the help for the same reasons and maybe a choice by default of the synthesis file rather than the huge hdlist when on a slow link?
Maybe a "wish feature" on their bugzilla would help them implement it?
bugzilla
Hopefully, this takes off in more of the 'newbie oriented' distros so that we can say "Just type cp /software/openoffice /usr/software to install" instead of ./configure && make && make install. :)
Actually, on the mandrake forums, which are quite newbie oriented, we say:
"Just type:
urpmi openoffice"
So i don't see that aspect as being quite new or more effective.
And i've been told that apt or yast are also effective.
that
Bankruptcy is a legal phase.
They are out of this phase where they didnt have to pay their debts. The judge found them worth of continuing to exist (first phase), and now he ruled that they don't need this protection (not paying debts) anymore because they are profitable. (around 7% of those who go bankrupt reach that stage, at most).
But on the other he must also protects those with whom mandrakein in debts, without putting this process of revival at risk (which would also goes against everybody's interests).
So there is this plan which is based on mandrake's good health, where they continue to live AND SLOWLY pay their debts.
But on the business side, they now can do a lot more than in the precedent phase (prettymuch everything, i have heard, but I'm not sure on this point), which was one of the reason of them being so low profile lately. For example, until now, they werent allowed to make deal with governmental entities. Right now, they can sign such big deals again.
disclaimer: Of course, ianal, so i dont know what i'm talking about, and french, so i could be bullshitting you with no shame.
you forgot:
-sun doesnt want to free java.
-ibm big backer of java, tells novell to buy ximian to get mono.
-SUSE wouldnt have survived without ibm's investment.
They would probably use the sign language, then create proprietary (read ununderstandable or usually used to say something else) extensions to it, then try to force all deaf persons to stop using it with fud and other bullying tactics, or to buy a microsoft Hand(TM) license to have the right to use it.
Of course, watching anyone using it or merely waving your hand without a licence would soon be illegal, since a patent is on its way:
"a method to communicate by signs in order to, eh!, say something, without actually, uh!, say something".
I cannot say more than what this developper said:
-it was recently that they droped the idea of the source engine because they were fed up by the delay. So there was no mention that the price was the matter but more that they delayed their development because of promises that were not fullfilled. I don't think he would be bitter if it was a question of money, not toward valve anyway. Also i remember that he was very eager to work with this engine.
And since they are going to licence a big engine, there is no question for me that it wasnt the point.
You forgot one thing, it's the engine licensing. They might as well have missed a few deals with all the delays.
From what I've heard from a developper whose company tried to license the source engine, they pretty much had the same treatment than regular players: hype, promises and delay, delay, delay.
Granted, they were a really small company, so maybe they didnt look interresting, but it would have been the same cash in the end, right?
Right now, they have licensed an other engine and cant say a word about it anymore since they're under nda. As he did say a lot of good about far cry and cryteck lately, my guess is there. But he do talks about the previous situation and the forced halt of the development he had to endure; his words are:"screw valve".
So they may be getting bad press in other area than among awaiting fan boys.
In the atari announcement, i found this:
CD key theft is a crime against a UT2004 customer.
I'm going to buy this game next week, and while i would be extremely pissed that someone would use my key, that would NOT BE A CRIME against me.
It would be an ANNOYANCE, which i would hope, atari's support service would deal with.
Thank you for not overreacting over such unimportant matters, you're just adding to the already spoiled legal atmosphere.
I realized your dream once and it's on topic since it was with the worst camper I've ever seen.
s o let's talk"
The game was action quake2 and at that time, meaning pre counter strike, nobody would scream "camper!" because someone was actually sniping. Also because you just couldnt snipe without moving or die very soon.
No, camper were, and still are in my opinion, someone who would stay at a spawning point in deathmatch and just kill spawners. Taking their ammo from time to time to go on camping.
So this guy was a camper, and he knew all the good spawning points of all maps, and would stay there for hours, usually above the spawn point and in your back (so that by turning around extra fast you missed him anyway), its aim right at the head level, headshotting everyone one after the other.
After a little time, everyone would just stop deathmatching and most of the players would just run around trying to find him to kill him.
But once, we found ourselves just 2 on the server. It wasnt funny for him to camp, so he was actually playing (which he was already doing you know, it was just an infuriating way of playing, and by the way, he was a good regular player too), but after a while, the game was pretty boring.
So i actually proposed to end the fight:
"let's stop fighting"
"what can we do then"
"let's meet at the fountain and talk"
"ok no gun"
"sure"
So we meet there:
"cool"
"yea nice"
"right"
"hehe"
"hehe"
"cool"
"sure"
"
"yea"
"cool"
"hehe"
"hehe"
At this point he took his gun and tried to do me. But couldnt since I had done it BEFORE him. Nice headshot i did.
Yes you can think I shouldnt have shot first, but hey! The guy's nickname was lucifer: should I have trusted him to play otherwise? No way!
Camper!
Actually some people just like to spoil the games and can do it without cheating.
During the ut2004 demo, on one server, a guy would come and stay HOURs just taking the raptor, and staying around his base, pushing players who spawned there and crashing it against them, killing them in the explosion. Then go back running to the raptor.
His team would lose everytime. After one week barely no one would go to this server anymore, because of him, which probably made him rejoice in the closet where he was playing from.
I could once neutralize him by going to the other team and taking the raptor to go the other base and destroy the raptors as soon as they appeared. That way he was forced to actually fight me in order to go back to his turf, but couldnt since he was really a terrible player. Which was probably the source of his behavior:
This kind of guys takes pleasure in a dreadfull and utterly ridiculous way because they are unable to take some in a simple playfull way like the others. Therefore the envy.
Other behaviors frequently met:
-killing teammates.
-killing hostages or destroying whatever important game goal.
-monopolizing important ressources for the team.
-standing in front of a door in a no teamdamage game, blocking the whole team.
-getting teamkilled on purpose then shouting "Team Killer!" and having a good player ban.
The worst case so far was a team of cheater, with aimbots, who invested a public server, went into the same team, and voted out every good players that would come to the game, in order to keep only newbies in the other team and frag them to death.
What was particularly pathetic was that by watching them play in spectate mode, they were again really lame players, barely able to move in other ways than in straight line. The game was et by the way. Even with aimbot, they were easily killable, so they actually banned good players!
I'm sure that Steve Jobs wallpapers his office with all of the predictions of Apple's demise.
I bet he uses more soul friendly stuff for his office, and keeps this kind of paper for his toilets.
MS are trying to pretend that freedom is not inevitable, hoping that if they can postpone it for long enough, it won't happen. (Due to Trusted Computing or similar.)
The similar is that the free (for freedom) movement has not penetrated the hardware business. So microsoft is slowly becoming a hardware provider, the xbox being the testbed.
Trusted computing, drm, whatever is going to be their excuse, hardware is going to be the way they try to keep their proprietary grip on personal computers.
How long before they try to buy one of the main graphic players?
You can also get rid of the dice alltogether.
..."
The big flaw behind all rpg games is the idea that randomness is at the heart of reality and at the heart of good games.
Not that I dislike one game of rpg with dice, it can add spice to an action, but as a model to represent reality it is flawed.
Take that football player doing the run of his life, do you think the roll of a d20 against his capacities actually render in any way what is actually happening on the field?
Going further, my group and I even suppressed all rules:
We realized that the rules were basically just a way to force everybody to be coherent with the rest of the group and with the adventure.
We immediatly realized we didnt need that, because nobody in the group wanted to take advantage over the others, but rather wanted the adventure to be really good, from a story telling point of view.
We then realised we that we were actually creating a story alltogether and that it was what mattered. A collective creation based on improvisation, on inspiration and on a collective sense of what the setting is (if we do a cthulhu run, nobody go into machine guns).
At this point of understanding, a gamemaster was not necessary anymore, just a scenarist who knows the grand trend of the present adventure, and tries to keep it on track, but all other players can add content whenever they feel like, it just has to please aesthetically the group. (so meta gaming discussions and rants about bad dice rolls have been replaced by vivid discussions when one tries to convince the others his last idea is actually worth keeping in the flow of the story).
As a matter of fact, being the scenarist of the last story, a cthulhu one, i even had no scenario, just a starting (gloomy gory insane unsane) point, based on the players wishes of characters (one of them was a coroner; so i had to have a body). They didnt know that there was no scenario, but believing in it, they created it themselves pretty easily. It was amazing to watch.
A funny exemple, a new player to the group, who actually didnt take seriously the fact that he could add content, to the question:
"what do you see now that your in front of the house (I just described)?"
answered, expecting to kinda make fun of the process:
"a chinese man!"
"what does he look like, where is he?"
"No, non, NO, I WAS JOKING!"
"hmm i like the idea, let's keep it"
the others:
"yes, a chinese man, at night, on the other side of the street" "yes, watching us from the shadows" "his face is motionless" "oh yes, but he has seen we've seen him (going into character) this guy gave me the shivers. Let's go into that house, we have to
Imagine the face ot the new player as this flowed naturally.
And since, i later read a description of what the fungi of mi-go look like when they desguise at human, this player even managed to bring into the story the enemy. Which was neat, since my story already had strage fungis in it.
Tell me about randomness!
It's not like it did work out pretty well with tux and linux, hey?
Listen, if they need this kind of sales to exist, they are doomed.
T-Shirts banned by a foundation managing free softwares!!! What's next? Patents on software to protect them from being misused?
Hard core player don't play cs, anyway. Hard core lamers do... ;)
one or more good news/article video game related site
Here on slashdot, we hear mostly from site like gamespot, gamespy, whatevergamething.com. And most, if not all, of their interview/article are dull beyond expression (at least beyond polite expression).
So if there is ONE gamer around who know of one or more good related news/article video game site, where i can find original and personnal material to think and get informed from, i would gladly thank him. (i know at least one in my language, but none in english, that's why I ask).