After much discussion we have decided to comment on this absurd proposition that a group cannot write anything creative. Towards responding to this accusation, we propose a set of action items which will form a roadmap for our final response which will be distributed and posted to Slashdot by next Thursday afternoon.
The first action item will be to define what "creativity" actually is. This issue will be discussed at a CD meeting (Creativity Definition Meeting) tentatively scheduled for Monday at 9:45 am. Donuts and coffee will be served.
The results of the CD meeting will be compiled into a compelling Powerpoint presentation and displayed at our weekly Status Meeting on Wednesday at 4:30pm. Please note, we'll all be going out for drinks promptly following the meeting.
Thursday will consist of a full day of intensive focus groups, follow up discussions, and satellite meetings which will put a fine point on the issue of our supposed inability to generate new and compelling ideas. That full day of meetings will be compiled in a pink sheet for distribution to top management prior to our official Slashdot response.
And despite the Wiki crowd's insistence to the opposite, Wiki's aren't user friendly. They have a complex rule-set for editing, discussion and notation.
Wikia fails the first test of mass marketing technological solutions: Keep it simple.
Blogs may be less sophisticated on the back-end, but here's a newsflash: people who read gossip blogs could give a crap.
That the entire concept of a Search Engine is to connect to the intellectual property of others. In the Web's early days it was legally decided that linking to a site could require the site owner's permission -- a fact that has largely been forgotten out of both convenience and mutual benefit. But the nature of that law did establish (and does preserve) the rights holder's ownership and control of linkage to his property. This linkage is not compensated -- in fact it is reverse compensated in the case of AdWords.
Not, of course, that I'd like to see search engines disappear -- but the reason search engines are such a "big deal" is that they form a single nexus to a global mass of (3rd party owned) intellectual and creative property.
So not only does Google (and every other search engine) benefit from piracy, they also benefit from property which they do not own and from intellectual property owners whom they do not compensate.
What's the point of this site? I'm not flaming, I'm just not totally clear on this. Is this supposed to be a forum where the low guy on the totem pole offers his "insight" into where the company should be heading? Or is it a "vent about your lame boss" site?
The reason I'm asking is: Who will read it? Who is the intended audience?
I just went to the site and saw a bunch of names of people I've never heard of, and with almost 100% probability will never hear of.
I've seen sites with "critical mass" hurdles. But for this site to *begin* to have meaningful data to a majority of visitors, it would need millions of viewers.
Christ people, if the parent statement had been inverted to be the slightest diss on Apple there would have been an uproar.
Can we get over the "Microsoft just steals ideas" sentiment and realize that Windows is a damn good OS. Maybe its not your favorite but believe it or not (and I know, on Slashdot this is probably hard to believe) it actually is the *majority* of people's favorite OS, and that's not because they haven't been "exposed" to OSX. Its because of a whole bunch of upstream issues like work flow, hardware options, ease of software development, etc.
Now the real irony is -- I'll probably get modded down as flamebait.
Articles? It certainly happens.... Happened to me when I got tired of the confined software/hardware choices. Anyone here of any bigtime "converts" getting a press blitz for moving to Windows?
But apparently you had trouble understanding my post. Let me help you with the pertinent quote:
"No limits were placed on this policy, and so what has happened since then was only to be expected."
My point was that an "anything goes" culture was accommodated and supported by management from the outset. Those who resort to real-world social engineering have been lauded as heroes in the EVE community -- and hence this latest tactic is a natural outgrowth of said policies.
No run along back to your beer. Its almost happy hour.
The site was Dugg last night
on
Yahoo Pipes
·
· Score: 4, Funny
How does something make it to the front of Slashdot when it the server was down *before* the story was posted here. The site went down after it was posted to Digg "upcoming" last night.
Apparently/. editors never clicked the link to see if it actually worked.
Editors? Editors? A Perl script could do your job better,
Woops, point taken. That was a bad example low end PC.
But to make my point clearer: It doesn't take a $2000 gaming rig to make decent 720p resolution graphics. I'm spoiled with my 1600x1200 PC resolution, but if we're going to compare apples to apples, we should be talking about the price of a PC that matches the specs of a PS3.
Ultimately Eve's in-game/out-of-game problems are management problems. All MMORPG's suffer from out-of-game misconduct from buying gold, to trainers & bots. But the extent to which these out-of-game and non-authorised schemes affect gameplay is mostly mitigated by management decisions and cautious (if not heavy-handed) oversight.
Eve's developers noticed early on in its development that there was a strong tendency among players to resort to out-of-game tactics -- and that these tactics were not just successful, but perhaps the most successful strategy of the game. Rather than adopt a strong stance against such tactics -- with an outright threat of player banning -- management in many ways took the easy route: claiming that such tactics were part of the cutthroat, "all's fair in war" nature of the game.
No limits were placed on this policy, and so what has happened since then was only to be expected.
Games are made of rules. And rules are made from diligent and stern management. While some may say "that ruins the game", there are plenty of examples of well run games that don't suffer from nearly the amount of player gripes that Eve does.
The problem now is, how does one put the 'genie back in the bottle?'.
For the price of a PS3 -- it had better *be* PC quality graphics. Why does it only "approach" PC quality graphics.
There are tons of low end gaming PC's that you can hook up to your TV with a USB wireless keyboard and mouse -- and play Oblivion to your hearts content. (With the 100's of user mods available).
When I hold my hands 'palms facing', my fingers extend further than my thumbs, making them a perfect cradle for the top (screen) part of the phone. My thumbs are shorter -- near the bottom (keypad) part of the phone.
If the top of the phone was to "end" right above my thumbs, my fingers would be dangling uselessly in space, and the new bottom of the phone would extend unsupported between my wrists.
I have been trying to overthrow the leader of an enemy corporation, so I've been camped outside his house with a can of mace and a box of Chips-Ahoy for 3 days now, but I think he went skiing.
As long as we're talking about an open standard there's no reason that
other (free) players like Ajax9 won't become the ultimate winners.
And neither Microsoft or Google has a webtop that's half as slick as
DesktopTwo (which uses a very slick browser-based Java version
of OpenOffice).
The pressure is now on MSFT to be compatible with other players. The
game is certainly on, but its not just between Google and MSFT.
After much discussion we have decided to comment on this absurd proposition that a group cannot write anything creative. Towards responding to this accusation, we propose a set of action items which will form a roadmap for our final response which will be distributed and posted to Slashdot by next Thursday afternoon.
The first action item will be to define what "creativity" actually is. This issue will be discussed at a CD meeting (Creativity Definition Meeting) tentatively scheduled for Monday at 9:45 am. Donuts and coffee will be served.
The results of the CD meeting will be compiled into a compelling Powerpoint presentation and displayed at our weekly Status Meeting on Wednesday at 4:30pm. Please note, we'll all be going out for drinks promptly following the meeting.
Thursday will consist of a full day of intensive focus groups, follow up discussions, and satellite meetings which will put a fine point on the issue of our supposed inability to generate new and compelling ideas. That full day of meetings will be compiled in a pink sheet for distribution to top management prior to our official Slashdot response.
Thank you.
For a good I.F. version fromthe late great Infocom
As far as I remember, MULE was my first intro to EA. And I've been waiting for a sequel for oh... about 25 years...
And despite the Wiki crowd's insistence to the opposite, Wiki's aren't user friendly.
They have a complex rule-set for editing, discussion and notation.
Wikia fails the first test of mass marketing technological solutions: Keep it simple.
Blogs may be less sophisticated on the back-end, but here's a newsflash: people who
read gossip blogs could give a crap.
So the winner is the one with 14 titles more?
Hell, *I* could still win the format war.
That the entire concept of a Search Engine is to connect to the intellectual property of others.
In the Web's early days it was legally decided that linking to a site could require the site
owner's permission -- a fact that has largely been forgotten out of both convenience and mutual
benefit. But the nature of that law did establish (and does preserve) the rights holder's
ownership and control of linkage to his property. This linkage is not compensated -- in fact
it is reverse compensated in the case of AdWords.
Not, of course, that I'd like to see search engines disappear -- but the reason search engines
are such a "big deal" is that they form a single nexus to a global mass of (3rd party owned)
intellectual and creative property.
So not only does Google (and every other search engine) benefit from piracy, they also benefit from
property which they do not own and from intellectual property owners whom they do not compensate.
What's the point of this site? I'm not flaming, I'm just not totally clear on this. Is this supposed to be a forum where the low guy on the totem pole offers his "insight" into where the company should be heading? Or is it a "vent about your lame boss" site?
The reason I'm asking is: Who will read it? Who is the intended audience?
I just went to the site and saw a bunch of names of people I've never heard of, and with almost 100% probability will never hear of.
I've seen sites with "critical mass" hurdles. But for this site to *begin* to have meaningful data to a majority of visitors, it would need millions of viewers.
Christ people, if the parent statement had been inverted to be the slightest diss
on Apple there would have been an uproar.
Can we get over the "Microsoft just steals ideas" sentiment and realize that Windows is
a damn good OS. Maybe its not your favorite but believe it or not (and I know, on Slashdot
this is probably hard to believe) it actually is the *majority* of people's favorite OS,
and that's not because they haven't been "exposed" to OSX. Its because of a whole bunch
of upstream issues like work flow, hardware options, ease of software development, etc.
Now the real irony is -- I'll probably get modded down as flamebait.
Sigh. Fanboys should never be given mod points.
(I rescind that... its not really incorrect... I'd say awkward
I'm a wee bit testy these days because we had about 5 front page errors this week)
"for" only a portion of the price.
Editors? Editors?
How about when people switch the other way?
Articles? It certainly happens.... Happened to me when I got tired of the confined
software/hardware choices. Anyone here of any bigtime "converts" getting a press blitz
for moving to Windows?
Yes, I read TFA.
But apparently you had trouble understanding my post. Let me help you with the pertinent quote:
"No limits were placed on this policy, and so what has happened since then was only to be expected."
My point was that an "anything goes" culture was accommodated and supported by management from
the outset. Those who resort to real-world social engineering have been lauded as heroes in the
EVE community -- and hence this latest tactic is a natural outgrowth of said policies.
No run along back to your beer. Its almost happy hour.
How does something make it to the front of Slashdot when it the server was down *before* the story was posted here. The site went down after it was posted to Digg "upcoming" last night.
Apparently
Editors? Editors? A Perl script could do your job better,
Woops, point taken. That was a bad example low end PC.
But to make my point clearer: It doesn't take a $2000 gaming rig to
make decent 720p resolution graphics. I'm spoiled with my 1600x1200
PC resolution, but if we're going to compare apples to apples, we
should be talking about the price of a PC that matches the specs of
a PS3.
Ultimately Eve's in-game/out-of-game problems are management problems. All MMORPG's suffer
from out-of-game misconduct from buying gold, to trainers & bots. But the extent to which
these out-of-game and non-authorised schemes affect gameplay is mostly mitigated by
management decisions and cautious (if not heavy-handed) oversight.
Eve's developers noticed early on in its development that there was a strong tendency among players to
resort to out-of-game tactics -- and that these tactics were not just successful, but
perhaps the most successful strategy of the game. Rather than adopt a strong stance against
such tactics -- with an outright threat of player banning -- management in many ways took
the easy route: claiming that such tactics were part of the cutthroat, "all's fair in war"
nature of the game.
No limits were placed on this policy, and so what has happened since then was only to be expected.
Games are made of rules. And rules are made from diligent and stern management. While some
may say "that ruins the game", there are plenty of examples of well run games that don't suffer
from nearly the amount of player gripes that Eve does.
The problem now is, how does one put the 'genie back in the bottle?'.
For the price of a PS3 -- it had better *be* PC quality graphics.
Why does it only "approach" PC quality graphics.
There are tons of low end gaming PC's that you can hook up to your
TV with a USB wireless keyboard and mouse -- and play Oblivion
to your hearts content. (With the 100's of user mods available).
Now will I receive as much spam as I do from Hotmail addresses?
Huh? Wait.
When I hold my hands 'palms facing', my fingers extend further than my thumbs, making them a perfect cradle
for the top (screen) part of the phone. My thumbs are shorter -- near the bottom (keypad) part of the phone.
If the top of the phone was to "end" right above my thumbs, my fingers would be dangling uselessly in space,
and the new bottom of the phone would extend unsupported between my wrists.
Still seems like a lame idea to me....
YouTube, Amazon, NetFlix, Xbox Live, Sony, Apple, Cable companies, Sattelite companies
There are no shortage of players eyeballing paid digital delivery.
Internet access plus TV-connected hardware is hardly a rare or difficult-to-repeat formula.
These margins are going to get razor thin... And the "capture apps" that permanently save this
stuff haven't even *begun* to beome widespread yet.
All these $3 short term digital "rentals" are going to look a whole lot like purchases before
the studios even know what hit 'em.
Current configuration:
Let's see:
Long fingers, short thumbs.
Fingers cradle phone.
Thumbs type.
New configuration:
Fingers crunch uselessly over the top of the phone.
Thumbs must curve outwards to prevent screen from being concealed.
Once again: just because you patent it, doesn't mean its good.
Sort of like my upside down toilet patent. Just *try* to copy it, I dare you.
Would be to project a laser 'shape' from the camera to compute distance, and keep the entire measurement operation localized within the camera.
Just a thought.
With the composer of the music for a flash game?
Ah...
Editors? Editors? Anyone there?
I have been trying to overthrow the leader of an enemy corporation,
so I've been camped outside his house with a can of mace and a box
of Chips-Ahoy for 3 days now, but I think he went skiing.
God this game is frustrating.