Well, AFAIK, they've said that you won't be able to write to the disks in the PSP, but they haven't mentioned whether or not it will play disks that were written to on another system (like maybe a computer). Remember that Sony intends to push this as the new century's floppy standard or something so I'm sure there will be writable UMDs for PCs and such.
Another cool thing is the no region coding thing (for games at least; obviously they'd have to do it for the movies).
I keep reading comments about how there are no new franchises on the systems, but at least the PSP has a few (Death Jr., Joe, etc...). What's new with the DS?
Remember how hard it can be to find certain games in stock, like those highly anticipated games that sell out in the first few hours of the release date, or those older games that aren't selling so well anymore so nobody really wants to keep any copies in stock just taking up space. With online distribution, you can get any game you want without having to worry about these issues.
Don't forget Need for Speed: Underground for PS2 and PC...
I figure that if they can do it with a PS2 and a PC, they should be able to do it with an XBox and a PC... I'm not a programmer so I really don't know how hard it would be, but I figure that if they can get the game to run on each of the consoles plus the PC, they'd just need the server to handle stats/position data. Each copy of the game can do the rest locally like it does when playing in single player mode.
Then again, I probably just don't know what the hell I'm talking about.;)
Hopefully, this means that the next NFS title will support online play on the XBox as well as on the PC/PS2.:)
Now we just need to add support for online play on the GC and make it support crossplatform gaming (for all of them and not just the PS2/PC).
Seriously, have a game that plays on all platforms that lets you play against players on any of the other platforms (or all of them at once) and maybe people can finally settle the whole "my console/system is better than yours" thing.
I did know about an adapter that let you use a modem, but I didn't know about an ethernet (or broadband) adapter.
I almost agree with you, but the thing is that I'm not the only one who wants to play online. I may be among the minority, but there are a few of us. No need to fix it for me.:P
As for Nintendo not being #3 because of the GBA, that's nice, but handhelds are another matter. I like the selection of games, but I can't really say that I like the small screen. That's why I don't play games on handhelds.
I'm talking about the consoles. No matter how much the Nintendo fanboys cry about how Nintendo is making money and is financially stable, it still doesn't change the act that the GameCube is basically #3.
Whats stubborn about releasing the modem and broadband adaptors for the cube?
They could at the very least advertise the fact that the GC has the capability of online play. They could, if not actively encourage it, at least refrain from saying it isn't time for it yet.
Sure they could push for more online functionality for cube games, but why would they do that if they're not sure if its a good idea or not?
How the hell can online play be a bad idea? It may not be a great idea, but that doesn't mean that it's a bad idea. If Nintendo can't see a market for it, fine, but why go to the trouble of discouraging developers from even trying it.
Hell, just by advertising that the GC can play online and getting a few developers to make a few games with online play, they could easily get a leg up on Microsoft in the console war. A lot of people (like myself) who are actually interested in it wouldn't have to choose one of the other two consoles instead.
Others have already mentioned how the gamers that are interested in online gaming are the ones who spend the most on games/consoles anyway. So how can catering to the demographic that spends the most on your product be a bad idea? I just don't get it.
It's not like people can just throw up a server and provide on-line pay for free like you can with PC games.
Why not? Isn't this what most companies are doing on the PS2 (at least the ones not charging for online play)?
The truth is that Nintendo doesn't even have to do much. Just provide the hardware and some support for the developers. The individual game publishers/developers can decide whether to offer/support online play if they want to. Nintendo is just being stubborn about it.
The reason Nintendo will continue to be #3 is that they don't offer the customer what they want. I got a PS2 and then a GC. I later sold the GC and got me an XBox. Why? Because with either platform, I can choose whether I want to play online. XBox Live is optional and the PS2 Network Adapter/HDD is optional as well. Why can't Nintendo offer me that option? It doesn't need to be built-in to the console. Just having the option would be nice, but their lack of support for online play has discouraged most developers from bothering with it.
I was agreeing with you until that last statement.
I had a GC, but I ended up selling it and getting an XBox to go along with my (older) PS2. The bottom line is that, aside from a few exceptions, most of the GC games out there are just platformers and derivatives (sp?).
I loved the few games that I played on it, but I got tired of the platformers real quick. I won't say that having a lot of violent or adult-oriented games is necessarily better, but having (many of) them in addition to the rest is better. The more options/variety/competition in the market the better IMNHO.
Not really. When I got my XBox Live kit, it had a card in the box (like those pre-paid phone cards) with a number on it that I gave the program when I installed it. I got the one-year deal and didn't have to give them my credit card number.
What about Half Life 2 for the XBox?
Dude... this is one of the few posts that makes me wish I had mod points. Somebody mod parent up... way up.
Well, AFAIK, they've said that you won't be able to write to the disks in the PSP, but they haven't mentioned whether or not it will play disks that were written to on another system (like maybe a computer). Remember that Sony intends to push this as the new century's floppy standard or something so I'm sure there will be writable UMDs for PCs and such.
Another cool thing is the no region coding thing (for games at least; obviously they'd have to do it for the movies).
Sorry, didn't mean to post as AC, the parent was my reply to yours.
I keep reading comments about how there are no new franchises on the systems, but at least the PSP has a few (Death Jr., Joe, etc...). What's new with the DS?
Remember how hard it can be to find certain games in stock, like those highly anticipated games that sell out in the first few hours of the release date, or those older games that aren't selling so well anymore so nobody really wants to keep any copies in stock just taking up space. With online distribution, you can get any game you want without having to worry about these issues.
I guess that would be a problem, but I'm sure they could figure out ways around that... maybe in the next generation of hardware?
Don't forget Need for Speed: Underground for PS2 and PC...
I figure that if they can do it with a PS2 and a PC, they should be able to do it with an XBox and a PC... I'm not a programmer so I really don't know how hard it would be, but I figure that if they can get the game to run on each of the consoles plus the PC, they'd just need the server to handle stats/position data. Each copy of the game can do the rest locally like it does when playing in single player mode.
Then again, I probably just don't know what the hell I'm talking about. ;)
Hopefully, this means that the next NFS title will support online play on the XBox as well as on the PC/PS2. :)
Now we just need to add support for online play on the GC and make it support crossplatform gaming (for all of them and not just the PS2/PC).
Seriously, have a game that plays on all platforms that lets you play against players on any of the other platforms (or all of them at once) and maybe people can finally settle the whole "my console/system is better than yours" thing.
Same thing on my iBook (800MHz).
I think he/she/it (or whatever) meant the Nigerian spammers.
I did know about an adapter that let you use a modem, but I didn't know about an ethernet (or broadband) adapter.
I almost agree with you, but the thing is that I'm not the only one who wants to play online. I may be among the minority, but there are a few of us. No need to fix it for me. :P
As for Nintendo not being #3 because of the GBA, that's nice, but handhelds are another matter. I like the selection of games, but I can't really say that I like the small screen. That's why I don't play games on handhelds.
I'm talking about the consoles. No matter how much the Nintendo fanboys cry about how Nintendo is making money and is financially stable, it still doesn't change the act that the GameCube is basically #3.
Could have sworm PSO was an online game.
Right. One game. That really counts. :P
Whats stubborn about releasing the modem and broadband adaptors for the cube?
They could at the very least advertise the fact that the GC has the capability of online play. They could, if not actively encourage it, at least refrain from saying it isn't time for it yet.
Sure they could push for more online functionality for cube games, but why would they do that if they're not sure if its a good idea or not?
How the hell can online play be a bad idea? It may not be a great idea, but that doesn't mean that it's a bad idea. If Nintendo can't see a market for it, fine, but why go to the trouble of discouraging developers from even trying it.
Hell, just by advertising that the GC can play online and getting a few developers to make a few games with online play, they could easily get a leg up on Microsoft in the console war. A lot of people (like myself) who are actually interested in it wouldn't have to choose one of the other two consoles instead.
Others have already mentioned how the gamers that are interested in online gaming are the ones who spend the most on games/consoles anyway. So how can catering to the demographic that spends the most on your product be a bad idea? I just don't get it.
It's not like people can just throw up a server and provide on-line pay for free like you can with PC games.
Why not? Isn't this what most companies are doing on the PS2 (at least the ones not charging for online play)?
The truth is that Nintendo doesn't even have to do much. Just provide the hardware and some support for the developers. The individual game publishers/developers can decide whether to offer/support online play if they want to. Nintendo is just being stubborn about it.
The reason Nintendo will continue to be #3 is that they don't offer the customer what they want. I got a PS2 and then a GC. I later sold the GC and got me an XBox. Why? Because with either platform, I can choose whether I want to play online. XBox Live is optional and the PS2 Network Adapter/HDD is optional as well. Why can't Nintendo offer me that option? It doesn't need to be built-in to the console. Just having the option would be nice, but their lack of support for online play has discouraged most developers from bothering with it.
I was agreeing with you until that last statement.
I had a GC, but I ended up selling it and getting an XBox to go along with my (older) PS2. The bottom line is that, aside from a few exceptions, most of the GC games out there are just platformers and derivatives (sp?).
I loved the few games that I played on it, but I got tired of the platformers real quick. I won't say that having a lot of violent or adult-oriented games is necessarily better, but having (many of) them in addition to the rest is better. The more options/variety/competition in the market the better IMNHO.
But... what about the Metric ButtLoad (TM)?
I just hope this means we can get G4 on DirecTV now.
I did not know that. :O
That's cool, especially the SMS. Thanks for pointing that out. :)
I just wish that iChat could work with other IM systems besides AIM... like MSN/YIM/ICQ/etc.
So, basically, you're saying cmd.exe has all the stuff bash and, I assume, most of the other UNIX shells have had for ages?
About time. 8)
Now that is a cool mod. :)
I would've been more impressed if he'd managed to put a dual G5 in there (to keep the whole Mac thing going). :)
Cool. I hadn't seen that. Thanks for the info. :)
Not really. When I got my XBox Live kit, it had a card in the box (like those pre-paid phone cards) with a number on it that I gave the program when I installed it. I got the one-year deal and didn't have to give them my credit card number.
Just what the hell are "Foldr Actions" anyway?